Closes#28667
Release Notes:
- Fixed git not preserving file mode when committing. Now if an input file is executable it will be preserved when committed with Zed.
---------
Signed-off-by: 11happy <soni5happy@gmail.com>
Signed-off-by: 11happy <bhuminjaysoni@gmail.com>
Co-authored-by: Jakub Konka <kubkon@jakubkonka.com>
I have git installed via [scoop](https://scoop.sh). The current
implementation finds `git.exe` in scoop's shims folder and then tries to
find `bash.exe` relative to it.
For example, `git.exe` (shim) is located at:
```
C:\Users\<username>\scoop\shims\git.exe
```
And the code tries to find `bash.exe` at:
```
C:\Users\<username>\scoop\shims\..\bin\bash.exe
```
which doesn't exist.
This PR changes the logic to first check if `bash.exe` is available in
PATH (using `which::which`), and only falls back to the git-relative
path if that fails.
The fix for this is emitting a wake-up event to tell the terminal to
recalculate its search highlights on resize.
Release Notes:
- terminal: Fix bug where search match highlights wouldn't update their
position when resizing the terminal.
Clang-Format uses uses a YAML config file format.
Use YAML language by default for `.clang-format` and `_clang-format`
filenames.
([source](https://clang.llvm.org/docs/ClangFormatStyleOptions.html))
Add `#yaml-language-server: $schema` to `.clang-format` example in C
language docs.
Release Notes:
- Added support for identifying. `.clang-format` files as YAML by
default
Most of the features for collab were previously listed in the section
that was written for private calls. Most of this PR is moving that
content over to the channel documentation and adapting it slightly.
Private calls have similar collaboration, so we can just point back to
the channels doc in that section and keep it pretty thin / DRY.
Release Notes:
- N/A
Fixes an issue where the terminal cursor wouldn't always be displayed in
the default `blink: "terminal_controlled"` mode unless the terminal
requested cursor blinking.
Release Notes:
- N/A
Closes#41723
This PR fixes an issue with accepting partial semver completions by
including `.` in the completion query. This makes the editor treat the
entire version string as the query, instead of breaking segment at last
`.` .
This PR also adds a test for sorting semver completions. The actual
sorting fix is handled in the `package-version-server` by having it
provide `sort_text`. More:
https://github.com/zed-industries/package-version-server/pull/10
<img width="600" alt="image"
src="https://github.com/user-attachments/assets/7657912f-c6da-4e05-956b-1c044918304f"
/>
Release Notes:
- Fixed an issue where accepting a completion for a semver version in
package.json would append the suggestion to the existing text instead of
replacing it.
- Improved the sorting of semver completions in package.json so the
latest versions appear at the top.
It is easy for us to get the two fields out of sync causing weird
problems, there is no reason to have both here so.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Co-authored by: Antonio Scandurra <antonio@zed.dev>
Follow up to #39021.
<img width="576" height="141" alt="image"
src="https://github.com/user-attachments/assets/c89885a4-e664-4614-9bb0-86442dff34ee"
/>
- Add migration to remove `source` tag because `ContextServerSettings`
is now untagged
- Fix typos in context server modal
- PR seems to have removed the `test_action_namespaces` test, which I
brought back in this PR
Release Notes:
- Fixed an issue where the `source` property of MCP settings would show
up as unrecognised
Overview
- Channels
- Private calls
---
Up next would be to
- [ ] Update any zed.dev links to point to items in this structure
- [ ] Update content in these docs (would prefer to do that in a
separate PR from this one)
Release Notes:
- N/A
This reverts #39643, effectively
For the record, @SomeoneToIgnore found it quite cumbersome to scroll
through logs just to see which tests have failed. I kinda see the
argument. At the same time, I wish nextest could do both: it could
aggregate logs of failed tests and then print out the summary.
Release Notes:
- N/A
Closes#43209Closes#38121
Starting on the first character.
Running `v e` before changes:
<img width="410" height="162" alt="image"
src="https://github.com/user-attachments/assets/ee13fa29-826c-45c0-9ea0-a598cc8e781a"
/>
Running `v e` after changes:
<img width="483" height="166" alt="image"
src="https://github.com/user-attachments/assets/24791a07-97df-47cd-9ef2-171522adb796"
/>
Change Notes:
- Added helix selection sanitation code that directly mirrors the code
in the Vim
[`visual_motion`](b6728c080c/crates/vim/src/visual.rs (L237))
method. I kept the comments from the Vim section that explains its
purpose.
- The above change converted the problem from fixing `v e` to fixing `v
w`. Since `w` is treated differently in Helix than in Vim (i.e. `w` in
Vim goes to the first character of a word and `w` in Helix goes to the
character before a word. Commented
[here](b6728c080c/crates/vim/src/helix.rs (L132))),
the code treats `w` in `HelixSelect` as a motion that differs from the
Vim motion in the same way that the function
[`helix_move_cursor`](b6728c080c/crates/vim/src/helix.rs (L353))
separates these behaviors.
- Added a regression test
Release Notes:
- Fixes bug where `Vim::NextWordEnd` in `HelixSelect` would not select
whole word.
The bug is easily verified by:
1. open any multi-buffer
2. place the cursor at the beginning of an excerpt
3. run the editor::ExpandExcerpts / editor: expand excerpts action
4. The excerpt is not expanded
Since the `buffer_ids_for_range` function basically did the same and had
even been changed the same way earlier I DRYed these functions as well.
Note: I'm a rust novice, so keep an extra eye on rust technicalities
when reviewing :)
---
Release Notes:
- Fix editor: expand excerpts failing when cursor is at excerpt start
---------
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
We've realized that a lot of the logic within an
`EditPredictionProvider` is not specific to a particular edit prediction
model / service. Rather, it is just the generic state management
required to perform edit predictions at all in Zed. We want to move to a
setup where there's one "built-in" edit prediction provider in Zed,
which can be pointed at different edit prediction models. The only logic
that is different for different models is how we construct the prompt,
send the request, and parse the output.
This PR also changes the behavior of the staff-only `zeta2` feature flag
so that in only gates your *ability* to use Zeta2, but you can still use
your local settings file to choose between different edit prediction
models/services: zeta1, zeta2, and sweep.
This PR also makes zeta1's outcome reporting and prediction-rating
features work with all prediction models, not just zeta1.
To do:
* [x] remove duplicated logic around sending cloud requests between
zeta1 and zeta2
* [x] port the outcome reporting logic from zeta to zeta2.
* [x] get the "rate completions" modal working with all EP models
* [x] display edit prediction diff
* [x] show edit history events
* [x] remove the original `zeta` crate.
Release Notes:
- N/A
---------
Co-authored-by: Agus Zubiaga <agus@zed.dev>
Co-authored-by: Ben Kunkle <ben@zed.dev>
9a119b18ee/extension.toml
provides 3 language servers for `php`, so `...` will always include all
3 if those are not excluded or included explicitly.
Change the configs and docs so, that only one php language server is
used.
Release Notes:
- N/A
This fixes running `zed <path>` inside nixos wsl instances. We're
copying the approach used elsewhere which is to try using `--exec`
first, and if that fails use an actual shell which should cover the
nixos case because it only puts binaries on your PATH inside the
`/etc/profile` script which is sourced on shell startup.
Release Notes:
- N/A
---------
Co-authored-by: John Tur <john-tur@outlook.com>
Update the `Vim.deactivate` method to ensure that the cursor shape is
reset to the one available in the user's settings, in the `cursor_shape`
setting, instead of simply defaulting to `CursorShape::Bar`.
In order to test this behavior, the `Editor.cursor_shape` method was
also introduced.
Release Notes:
- Fixed the cursor shape reset in vim mode deactivation, ensuring that
the user's `cursor_shape` setting is used
---------
Co-authored-by: dino <dinojoaocosta@gmail.com>
Adds support for Opus 4.5
- [x] BYOK
- [x] Amazon Bedrock
Release Notes:
- Added support for Opus 4.5
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
Path canonicalization on windows will now favor keeping the drive letter
intact when canonicalizing paths. This helps some lsps with mapped
network drive compatibility.
Closes#41336
Release Notes:
- N/A
We’re reworking our triage process and in doing so, reworking our issue
templates is worth looking into. We have multiple issue templates, for
arbitrary categories, and not enough enforcement. The plan is to
consolidate the issue templates (maybe all into one) and drop the
others.
Release Notes:
- N/A
Closes#39448Closes#37866
This PR expands the env-clearing fix from #42587 to include the
SystemNodeRuntime, which covers Node.js installations managed by Mise.
When running under the system runtime, npm subcommands were still
launched with a cleared environment, preventing variables such as
MISE_DATA_DIR from reaching the shim or the mise binary itself. As a
result, Mise finds the npm binary in the default MISE_DATA_DIR,
consistent with the behavior described in
https://github.com/zed-industries/zed/issues/39448#issuecomment-3433644569.
This change ensures that environment variables are passed through for
npm subcommands when using the system Node runtime, restoring expected
behavior for Mise-managed Node installations. This also fixes cases
where envs are used by npm itself.
Release Notes:
- Enable environment passthrough for npm subcommands
We'll now add panels to the workspace as soon as they're ready rather
than waiting for all the rest to complete. We should strive to make all
panels fast, but given that their load tasks are fallible and do IO,
this approach seems more resilient.
Additionally, we'll now start loading the agent panel at the same time
as the rest.
Release Notes:
- workspace: Add panels as soon as they are ready
This bug seems to be caused by pushing an operator (i.e. `d`) followed
by a repeat (i.e. `.`) so the recording includes the push operator and
the repeat. When this is repeated (i.e. `.`) it causes an infinite loop.
This change fixes this bug by pushing a ClearOperator action if there is
an ongoing recording when repeat is called.
Release Notes:
- Fixed bug where pressing `d . .` in Vim mode would freeze the editor.
---------
Co-authored-by: dino <dinojoaocosta@gmail.com>
Closes#41550
Release Notes:
- Fixed `<g-l>` behavior in helix mode which will now correctly go to the last charactor of the line.
- Fixed not switching to helix normal mode when in default vim context and pressing escape.
---------
Co-authored-by: Jakub Konka <kubkon@jakubkonka.com>
1. Introduce a common `PromptFormatter` trait
2. Let models define their generation params.
3. Add support for the experimental 1120-seedcoder prompt format
Release Notes:
- N/A
This PR adds a button to close the panel when it is docked to the
bottom. Effectively, the button triggers the same `ToggleBottomDock`
action that clicking on the button that opened the panel triggers, but I
think having it there just makes it extra obvious how to close it, which
is beneficial.
As a bonus, also fixed the panel controls container height when it is
docked to the sides, so it perfectly aligns with the panel tabbar
height.
| Perfectly Aligned Header | Close Button |
|--------|--------|
| <img width="2620" height="2010" alt="Screenshot 2025-11-24 at 12 01
2@2x"
src="https://github.com/user-attachments/assets/08a50858-1b50-4ebd-af7a-c5dae32cf4f6"
/> | <img width="2620" height="2010" alt="Screenshot 2025-11-24 at 12
01@2x"
src="https://github.com/user-attachments/assets/17a6eee0-9934-4949-8741-fffd5b106e95"
/> |
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/42753
Consider the following flow: you submit prompt A. Prompt A generates
some edits. You don't click on either "reject" or "keep"; they stay in a
pending state. You then submit prompt B, but before the agent outputs
any response, you click to edit prompt B, thus submitting a
regeneration.
Before this PR, the above flow would make the edits originated from
prompt A to be auto-rejected. This feels very incorrect and can surprise
users when they see that the edits that were pending got rejected. It
feels more correct to only auto-reject changes if you're regenerating
the prompt that directly generated those edits in the first place. Then,
it also feels more correct to assume that if there was a follow-up
prompt after some edits were made, those edits were passively
"accepted".
So, this is what this PR is doing. Consider the following flow to get a
picture of the behavior change:
- You submit prompt A.
- Prompt A generates some edits.
- You don't click on either "reject" or "keep"; they're pending.
- You then submit prompt B, but before the agents outputs anything, you
click to edit prompt B, submitting a regeneration.
- Now, edits from prompt A will be auto-kept.
Release Notes:
- agent: Improved the "reject"/"keep" behavior when regenerating older
prompts by auto-keeping pending edits that don't originate from the
prompt to-be-regenerated.
The `SumTree::append` method is slow when appending large trees to small
trees. The reason is this code here:
f57f4cd360/crates/sum_tree/src/sum_tree.rs (L628-L630)
`append` is called recursively until `self` and `other` have the same
height, effectively making this code `O(log^2 n)` in the number of
leaves of `other` tree in the worst case.
There are no algorithmic reasons why appending large trees must be this
much slower.
This PR proves it by providing implementation of `append` that works in
logarithmic time regardless if `self` is smaller or larger than `other`.
The helper method `append_large` has the symmetric logic to
`push_tree_recursive` but moves the (unlikely) case of merging
underflowing node in a separate helper function to reduce stack usage. I
am a bit unsure about some implementation choices made in
`push_tree_recursive` and would like to discuss some of these later, but
at the moment I didn't change anything there and tried to follow the
same logic in `append_large`.
We might also consider adding `push_front`/`prepend` methods to
`SumTree`.
I did not find a good benchmark that covers this case so I added a new
one to rope benchmarks.
<details>
<summary>cargo bench (compared to current main)</summary>
```
Running benches\rope_benchmark.rs (D:\zed\target\release\deps\rope_benchmark-59c669d2895cd2c4.exe)
Gnuplot not found, using plotters backend
push/4096 time: [195.67 µs 195.75 µs 195.86 µs]
thrpt: [19.944 MiB/s 19.955 MiB/s 19.964 MiB/s]
change:
time: [+0.2162% +0.3040% +0.4057%] (p = 0.00 < 0.05)
thrpt: [-0.4040% -0.3030% -0.2157%]
Change within noise threshold.
Found 14 outliers among 100 measurements (14.00%)
2 (2.00%) low mild
6 (6.00%) high mild
6 (6.00%) high severe
Benchmarking push/65536: Warming up for 3.0000 s
Warning: Unable to complete 100 samples in 5.0s. You may wish to increase target time to 7.8s, enable flat sampling, or reduce sample count to 50.
push/65536 time: [1.4431 ms 1.4485 ms 1.4546 ms]
thrpt: [42.966 MiB/s 43.147 MiB/s 43.310 MiB/s]
change:
time: [-3.2257% -1.2013% +0.6431%] (p = 0.27 > 0.05)
thrpt: [-0.6390% +1.2159% +3.3332%]
No change in performance detected.
Found 11 outliers among 100 measurements (11.00%)
1 (1.00%) low mild
5 (5.00%) high mild
5 (5.00%) high severe
append/4096 time: [15.107 µs 15.128 µs 15.149 µs]
thrpt: [257.86 MiB/s 258.22 MiB/s 258.58 MiB/s]
change:
time: [+0.9650% +1.5256% +1.9057%] (p = 0.00 < 0.05)
thrpt: [-1.8701% -1.5026% -0.9557%]
Change within noise threshold.
Found 2 outliers among 100 measurements (2.00%)
1 (1.00%) low mild
1 (1.00%) high severe
append/65536 time: [1.2870 µs 1.4496 µs 1.6484 µs]
thrpt: [37.028 GiB/s 42.106 GiB/s 47.425 GiB/s]
change:
time: [-28.699% -16.073% -0.3133%] (p = 0.04 < 0.05)
thrpt: [+0.3142% +19.151% +40.250%]
Change within noise threshold.
Found 17 outliers among 100 measurements (17.00%)
1 (1.00%) high mild
16 (16.00%) high severe
slice/4096 time: [30.580 µs 30.611 µs 30.639 µs]
thrpt: [127.49 MiB/s 127.61 MiB/s 127.74 MiB/s]
change:
time: [-2.2958% -0.9674% -0.1835%] (p = 0.08 > 0.05)
thrpt: [+0.1838% +0.9769% +2.3498%]
No change in performance detected.
slice/65536 time: [614.86 µs 795.04 µs 1.0293 ms]
thrpt: [60.723 MiB/s 78.613 MiB/s 101.65 MiB/s]
change:
time: [-12.714% +7.2092% +30.676%] (p = 0.52 > 0.05)
thrpt: [-23.475% -6.7244% +14.566%]
No change in performance detected.
Found 14 outliers among 100 measurements (14.00%)
14 (14.00%) high severe
bytes_in_range/4096 time: [3.3298 µs 3.3416 µs 3.3563 µs]
thrpt: [1.1366 GiB/s 1.1416 GiB/s 1.1456 GiB/s]
change:
time: [+2.0652% +3.0667% +4.3765%] (p = 0.00 < 0.05)
thrpt: [-4.1930% -2.9754% -2.0234%]
Performance has regressed.
Found 2 outliers among 100 measurements (2.00%)
2 (2.00%) high severe
bytes_in_range/65536 time: [80.640 µs 80.825 µs 81.024 µs]
thrpt: [771.38 MiB/s 773.28 MiB/s 775.05 MiB/s]
change:
time: [-0.6566% +1.0994% +2.9691%] (p = 0.27 > 0.05)
thrpt: [-2.8835% -1.0875% +0.6609%]
No change in performance detected.
Found 10 outliers among 100 measurements (10.00%)
2 (2.00%) high mild
8 (8.00%) high severe
chars/4096 time: [763.17 ns 763.68 ns 764.36 ns]
thrpt: [4.9907 GiB/s 4.9952 GiB/s 4.9985 GiB/s]
change:
time: [-2.1138% -0.7973% +0.1096%] (p = 0.18 > 0.05)
thrpt: [-0.1095% +0.8037% +2.1595%]
No change in performance detected.
Found 10 outliers among 100 measurements (10.00%)
1 (1.00%) low severe
6 (6.00%) low mild
3 (3.00%) high severe
chars/65536 time: [12.479 µs 12.503 µs 12.529 µs]
thrpt: [4.8714 GiB/s 4.8817 GiB/s 4.8910 GiB/s]
change:
time: [-2.4451% -1.0638% +0.6633%] (p = 0.16 > 0.05)
thrpt: [-0.6589% +1.0753% +2.5063%]
No change in performance detected.
Found 11 outliers among 100 measurements (11.00%)
4 (4.00%) high mild
7 (7.00%) high severe
clip_point/4096 time: [63.148 µs 63.182 µs 63.229 µs]
thrpt: [61.779 MiB/s 61.825 MiB/s 61.859 MiB/s]
change:
time: [+1.0107% +2.1329% +4.2849%] (p = 0.02 < 0.05)
thrpt: [-4.1088% -2.0883% -1.0006%]
Performance has regressed.
Found 5 outliers among 100 measurements (5.00%)
4 (4.00%) high mild
1 (1.00%) high severe
Benchmarking clip_point/65536: Warming up for 3.0000 s
Warning: Unable to complete 100 samples in 5.0s. You may wish to increase target time to 7.8s, enable flat sampling, or reduce sample count to 50.
clip_point/65536 time: [1.2578 ms 1.2593 ms 1.2608 ms]
thrpt: [49.573 MiB/s 49.631 MiB/s 49.690 MiB/s]
change:
time: [+0.4881% +0.8942% +1.3488%] (p = 0.00 < 0.05)
thrpt: [-1.3308% -0.8863% -0.4857%]
Change within noise threshold.
Found 15 outliers among 100 measurements (15.00%)
1 (1.00%) high mild
14 (14.00%) high severe
point_to_offset/4096 time: [16.211 µs 16.235 µs 16.257 µs]
thrpt: [240.28 MiB/s 240.61 MiB/s 240.97 MiB/s]
change:
time: [-1.4913% +0.1685% +2.2662%] (p = 0.89 > 0.05)
thrpt: [-2.2159% -0.1682% +1.5139%]
No change in performance detected.
Found 2 outliers among 100 measurements (2.00%)
1 (1.00%) high mild
1 (1.00%) high severe
point_to_offset/65536 time: [360.06 µs 360.58 µs 361.16 µs]
thrpt: [173.05 MiB/s 173.33 MiB/s 173.58 MiB/s]
change:
time: [+0.0939% +0.8792% +1.8751%] (p = 0.06 > 0.05)
thrpt: [-1.8406% -0.8715% -0.0938%]
No change in performance detected.
Found 10 outliers among 100 measurements (10.00%)
3 (3.00%) high mild
7 (7.00%) high severe
cursor/4096 time: [19.266 µs 19.282 µs 19.302 µs]
thrpt: [202.38 MiB/s 202.58 MiB/s 202.75 MiB/s]
change:
time: [+1.2457% +2.2477% +2.8702%] (p = 0.00 < 0.05)
thrpt: [-2.7901% -2.1983% -1.2304%]
Performance has regressed.
Found 4 outliers among 100 measurements (4.00%)
2 (2.00%) high mild
2 (2.00%) high severe
cursor/65536 time: [467.63 µs 468.36 µs 469.14 µs]
thrpt: [133.22 MiB/s 133.44 MiB/s 133.65 MiB/s]
change:
time: [-0.2019% +1.3419% +2.8915%] (p = 0.10 > 0.05)
thrpt: [-2.8103% -1.3241% +0.2023%]
No change in performance detected.
Found 12 outliers among 100 measurements (12.00%)
3 (3.00%) high mild
9 (9.00%) high severe
append many/small to large
time: [37.419 ms 37.656 ms 37.929 ms]
thrpt: [321.84 MiB/s 324.17 MiB/s 326.22 MiB/s]
change:
time: [+0.8113% +1.7361% +2.6538%] (p = 0.00 < 0.05)
thrpt: [-2.5852% -1.7065% -0.8047%]
Change within noise threshold.
Found 9 outliers among 100 measurements (9.00%)
9 (9.00%) high severe
append many/large to small
time: [51.289 ms 51.437 ms 51.614 ms]
thrpt: [236.50 MiB/s 237.32 MiB/s 238.00 MiB/s]
change:
time: [-87.518% -87.479% -87.438%] (p = 0.00 < 0.05)
thrpt: [+696.08% +698.66% +701.13%]
Performance has improved.
Found 13 outliers among 100 measurements (13.00%)
4 (4.00%) high mild
9 (9.00%) high severe
```
</details>
Release Notes:
- sum_tree: Make SumTree::append run in logarithmic time
Closes#33903
Release Notes:
- Ensured Zed reuses `GITHUB_TOKEN` env variable when querying GitHub
---
Before fixing:
- The `crates-lsp` extension request captured:
```
curl 'https://api.github.com/repos/MathiasPius/crates-lsp/releases' \
-H 'accept: */*' \
-H 'user-agent: Zed/0.212.3 (macos; aarch64)' \
-H 'host: api.github.com' \
```
- `crates-lsp` extension error:
```
Language server crates-lsp:
from extension "Crates LSP" version 0.2.0: status error 403, response: "{\"message\":\"API rate limit exceeded for x.x.x.x. (But here's the good news: Authenticated requests get a higher rate limit. Check out the documentation for more details.)\",\"documentation_url\":\"https://docs.github.com/rest/overview/resources-in-the-rest-api#rate-limiting\"}\n"
```
After fixing:
```
export GITHUB_TOKEN=$(gh auth token)
cargo run
```
- The `crates-lsp` extension request captured:
```
curl 'https://api.github.com/repos/MathiasPius/crates-lsp/releases' \
-H 'authorization: Bearer gho_Nt*****************2KXLw2' \
-H 'accept: */*' \
-H 'user-agent: Zed/0.214.0 (macos; aarch64)' \
-H 'host: api.github.com' \
```
The API rate limitation is resolved.
---
This isn't a perfect solution, but it enables users to avoid the noise.
Closes#38433
Document how to register self-hosted GitHub/GitLab/Bitbucket instances
via git_hosting_providers setting so permalinks and issue links resolve.
Release Notes:
- Added documentation on how to register self-hosted
GitHub/GitLab/Bitbucket instances via the `git_hosting_providers`
setting. This ensures permalinks and issue links can be resolved for
these instances.
### Description
The `installing-extensions.md` guide was missing the directory path for
the Windows platform. It currently only lists the paths for macOS and
Linux. This PR adds the correct path for Windows users
(`%LOCALAPPDATA%\zed\extensions`).
Release Notes:
- N/A
---------
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
Changes are made to `parse_path_with_position`:
we try to get the canonical, existing parts of
a path, then append the non-existing parts.
Closes#4441
Release Notes:
- Added the possibility to open a non-existing path using `zed` CLI
```
zed path/to/non/existing/file.txt
```
Co-authored-by: Syed Sadiq Ali <sadiqonemail@gmail.com>
This PR makes the thread markdown editable. This refers to the "open
thread as markdown" feature, where you previously could only read. One
benefit of this move is that it makes a bit more obvious that you can
`cmd-s` to save the markdown, allowing you to store the content of a
given thread. You could already do this before, but due to it being
editable now, you see the tab with a dirty indicator, which communicates
that better.
Release Notes:
- agent: Made the thread markdown editable.
This PR improves the edit prediction page particularly by adding
information about pricing and plans, which wasn't at all mentioned here
before, _and_ by including a section with a keybinding example
demonstrating how to always use just `tab` to always accept edit
predictions.
Release Notes:
- N/A
Fixes a panic that was introduced in #42633. Repro steps:
1. Open the inline assistant and mention a file in the prompt
2. Run the inline assistant
3. Remove the mention and insert a different one
4. 💥
This would happen because the mention set still had a reference to the
old editor, because we create a new one in `PromptEditor::unlink`.
Also removes the unused
`crates/agent_ui/src/context_picker/completion_provider.rs` file, which
was not removed by mistake in the previous PR.
Release Notes:
- N/A
This PR adds back the footer with the "Configure" button in the model
selector but only when the seeing it from the Zed agent (or inline
assistant/text threads). I had removed it a while back because seeing
the "Configure" button, which takes you to the agent panel settings
view, when clicking from an external agent didn't make much sense, given
there's nothing model-wise you can configure from Zed (at least yet) for
an external agent.
This also makes the button in the footer a bit nicer by making it full
screen and displaying a keybinding, so that you can easily do the whole
"trigger model selector → go to settings view" all with the keyboard.
<img width="400" height="870" alt="Screenshot 2025-11-21 at 10 38@2x"
src="https://github.com/user-attachments/assets/c14f2acf-b793-4bc1-ac53-8a8a53b219e6"
/>
Release Notes:
- N/A
- In the launch tab of the new session mode, I've switched it to use the
`InputField` component instead given that had all that we needed
already. Allows for removing a good chunk of editor-related code
- Also in the launch tab, added support for keyboard navigation between
all of the elements there (dropdown, inputs, and switch component)
- Added some simple an empty state treatment for the breakpoint column
when there are none set
https://github.com/user-attachments/assets/a441aa8a-360b-4e38-839f-786315a8a235
Release Notes:
- debugger: Made the input elements within the launch tab in the new
session modal keyboard navigable˙.
This PR finally removes the `CheckboxWithLabel` component, which is not
fully needed given the `Checkbox` can take a `label` method. Then, took
advantage of the opportunity to add more methods with regards to label
customization (position, size, and color) in both the `Checkbox` and
`Switch` components.
Release Notes:
- N/A
We now run git pre-commit hooks before we commit. This ensures we don't
run into timeout issues with askpass delegate and report invalid error
to the user.
Closes#43157
Release Notes:
- Fixed long running pre-commit hooks causing committing from Zed to
fail.
Co-authored-by: Cole Miller <cole@zed.dev>
Previously, this was controllable via the undocumented
ZED_WINDOW_DECORATIONS environment variable (added in #13866). Using an
environment variable for this is inconvenient because it requires users
to set that environment variable somehow before starting Zed, such as in
the .desktop file or persistently in their shell. Controlling this via a
Zed setting is more convenient.
This does not modify the design of the titlebar in any way. It only
moves the existing option from an environment variable to a Zed setting.
Fixes#14165
Client-side decorations (default):
<img width="3840" height="2160" alt="image"
src="https://github.com/user-attachments/assets/525feb92-2f60-47d3-b0ca-47c98770fa8c"
/>
Server-side decorations in KDE Plasma:
<img width="3840" height="2160" alt="image"
src="https://github.com/user-attachments/assets/7379c7c8-e5e3-47ba-a3ea-4191fec9434d"
/>
Release Notes:
- Changed option for Wayland server-side decorations from an environment
variable to settings.json field
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
It is optional for Wayland servers to support server-side decorations.
In particular, GNOME chooses to not implement SSD
(https://gitlab.gnome.org/GNOME/mutter/-/issues/217). So, even if the
application requests SSD, it must draw client-side decorations unless
the application receives a response from the server confirming the
request for SSD.
Before, when the user requested SSD for Zed, but the Wayland server did
not support it, there were no server-side decorations (window titlebar)
drawn, but Zed did not draw the window minimize, maximize, and close
buttons either. This fixes Zed so it always draws the window control
buttons if the Wayland server does not support SSD.
Before on GNOME Wayland with SSD requested:
<img width="3840" height="2160" alt="image"
src="https://github.com/user-attachments/assets/68a6d853-623d-401f-8e7f-21d4dea00543"
/>
After on GNOME Wayland with SSD requested:
<img width="3840" height="2160" alt="image"
src="https://github.com/user-attachments/assets/b258ae8b-fe0e-4ba2-a541-ef6f2c38f788"
/>
Release Notes:
- Fixed window control buttons not showing in GNOME Wayland when SSD
requested
Closes:
- #12338
- #40202
1. Adds two new settings which allow customizing the set of regexes used
to identify path hyperlinks in terminal
1. Fixes path hyperlinks for paths containing unicode emoji and
punctuation, for example, `mojo.🔥`
1. Fixes path hyperlinks for Windows verbatim paths, for example,
`\\?\C:\Over\here.rs`.
1. Improves path hyperlink performance, especially for terminals with a
lot of content
1. Replaces existing custom hard-coded default path hyperlink parsing
logic with a set of customizable default regexes
## New settings
(from default.json)
### terminal.path_hyperlink_regexes
Regexes used to identify paths for hyperlink navigation. Supports
optional named capture
groups `path`, `line`, `column`, and `link`. If none of these are
present, the entire match
is the hyperlink target. If `path` is present, it is the hyperlink
target, along with `line`
and `column` if present. `link` may be used to customize what text in
terminal is part of the
hyperlink. If `link` is not present, the text of the entire match is
used. If `line` and
`column` are not present, the default built-in line and column suffix
processing is used
which parses `line:column` and `(line,column)` variants. The default
value handles Python
diagnostics and common path, line, column syntaxes. This can be extended
or replaced to
handle specific scenarios. For example, to enable support for
hyperlinking paths which
contain spaces in rust output,
```
[
"\\s+(-->|:::|at) (?<link>(?<path>.+?))(:$|$)",
"\\s+(Compiling|Checking|Documenting) [^(]+\\((?<link>(?<path>.+))\\)"
],
```
could be used. Processing stops at the first regex with a match, even if
no link is
produced which is the case when the cursor is not over the hyperlinked
text. For best
performance it is recommended to order regexes from most common to least
common. For
readability and documentation, each regex may be an array of strings
which are collected
into one multi-line regex string for use in terminal path hyperlink
detection.
### terminal.path_hyperlink_timeout_ms
Timeout for hover and Cmd-click path hyperlink discovery in
milliseconds. Specifying a
timeout of `0` will disable path hyperlinking in terminal.
## Performance
This PR fixes terminal to only search the hovered line for hyperlinks
and adds a benchmark. Before this fix, hyperlink detection grows
linearly with terminal content, with this fix it is proportional only to
the hovered line. The gains come from replacing
`visible_regex_match_iter`, which searched all visible lines, with code
that only searches the line hovered on (including if the line is
wrapped).
Local benchmark timings (terminal with 500 lines of content):
||main|this PR|Δ|
|-|-|-:|-|
| cargo_hyperlink_benchmark | 1.4 ms | 13 µs | -99.0% |
| rust_hyperlink_benchmark | 1.2 ms | 11 µs | -99.1% |
| ls_hyperlink_benchmark | 1.3 ms | 7 µs | -99.5% |
Release Notes:
- terminal: New settings to allow customizing the set of regexes used to
identify path hyperlinks in terminal
- terminal: Fixed terminal path hyperlinks for paths containing unicode
punctuation and emoji, e.g. mojo.🔥
- terminal: Fixed path hyperlinks for Windows verbatim paths, for
example, `\\?\C:\Over\here.rs`
- terminal: Improved terminal hyperlink performance, especially for
terminals with a lot of content visible
When no predictions are available for the current buffer, we will now
attempt to predict at the closest diagnostic from the cursor location
that wasn't included in the last prediction request. This enables a
commonly desired kind of far-away jump without requiring explicit model
support.
Release Notes:
- N/A
Reverts zed-industries/zed#36848
Turns out this broke copying a screenshot from apps like CleanShot X and
then pasting it over. We should land this again after taking a look at
those cases. Pasting screenshots from the native macOS screenshot
functionality works though.
cc @seantimm
Release Notes:
- Fixed issue where copying a screenshot from apps like CleanShot X into
Agent Panel didn't work as expected.
Also tidies up error notifications so that in the case of syntax errors
we don't see noise about the migration failing as well.
Release Notes:
- Invalid values in settings files will no longer prevent the rest of
the file from being parsed.
We were just missing adding keybindings for these.
Release Notes:
- onboarding: The onboarding pages can now be zoomed in/out with the
same keybindings you'd use to zoom in/out a regular buffer.
While zed itself is not a heavy user of rayon, wasmtime is, especially
for compilation. This change is similar to the rayon default but we
halve the number of threads still so we don't spawn too many threads
overall.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Closes https://github.com/zed-industries/zed/issues/14639
## Release Notes:
Various improvements to the Jetbrains keymap. Added various missing
keyboard shortcuts that I use on a daily basis in Jetbrains, and changed
a few which were present in the keymap but mapped to the wrong behavior.
### Added:
- Added various missing keybindings for Jetbrains keymap
- `ctrl-n` → `project_symbols::Toggle`
- `ctrl-alt-n` → `file_finder::Toggle` (open project files)
- `ctrl-~` → `git::Branch`
- `ctrl-\` → `assistant::InlineAssist`
- `ctrl-space` → `editor::ShowCompletions`
- `ctrl-q` → `editor::Hover`
- `ctrl-p` → `editor::ShowSignatureHelp`
- `ctrl-f5` → `task::Rerun`
- `shift-f9` → `debugger::Start`
- `shift-f10` → `task::Spawn`
- Added macOS equivalents for all of the above, however I only have a
Linux machine so I have not tested the mac bindings. The binding are
generally the same except `ctrl → cmd` with few exceptions.
- `cmd-j` → `editor::Hover`
### Fixed:
- Several incorrectly mapped keybindings for the Jetbrains keymap
- `ctrl-alt-s` → `editor::OpenSettings` (was `editor::OpenSettingsFile`)
- `ctrl-alt-b` → `editor::GoToImplementation` (was
`editor::GoToDefinitionSplit`)
- `alt-left` → `pane::ActivatePreviousItem`
- `alt-right` → `pane::ActivateNextItem`
- `ctrl-k` now opens the Git panel. I believe this was commented out
because of a bug where focus is not given to the commit message text
box, but imo the current behavior of not doing anything at all feels
more confusing/frustrating to a Jetbrains user (projecting a little
here, happy to revert).
Closes#42727
Unfortunately we can only support IPv4 addresses right now because
`TcpArguments` only supports an IPv4 address. I'm not sure how difficult
it would be to lift this limitation.
Release Notes:
- Fixed `connect.host` setting being ignored by debugpy
Co-authored-by: Cole Miller <cole@zed.dev>
Closes https://github.com/zed-industries/zed/issues/42360
If updating a language server takes longer than 10 seconds, we now fall
back to launching the currently installed version (if exists) and
continue downloading the update in the background.
Release Notes:
- Improved language server updates for slow connection, now Zed launches
existing server if the update is taking too long.
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Problem: Some macOS environments report no devices via
MTLCopyAllDevices, causing startup failure with “unable to access a
compatible graphics device,” especially on Apple Silicon.
Change: Prefer MTLCreateSystemDefaultDevice
(metal::Device::system_default()) first. If None, enumerate devices and
select a non‑removable, low‑power device by preference.
Why this works: On Apple Silicon the system default is the unified GPU;
on Intel, the fallback keeps a stable policy and avoids accidentally
picking removable/high‑power devices.
Impact: Fixes startup on affected ASi systems; improves selection
consistency on Intel multi‑GPU. Behavior unchanged where
system_default() succeeds.
Risk: Low. Aligns with Apple’s recommended selection path. Still fails
early with a clearer message if no Metal devices exist.
Closes#37689.
Release Notes:
- Fixed: Startup failure on some Apple Silicon machines when Metal
device enumeration returned no devices by falling back to the system
default device.
---------
Co-authored-by: 张小白 <364772080@qq.com>
Co-authored-by: Kate <work@localcc.cc>
Part One for Resolving #10910
### Summary
Typing prefix (partial keybinding) will behave like Vim. No timeout
until you either finish the sequence or hit Escape, while ambiguous
sequences still auto-resolve after 1s.
### Description
This follow-up tweaks the which-key system first part groundwork so our
timeout behavior matches Vim’s expectations. Then we can implement the
UI part in the next step (reference latest comments in
https://github.com/zed-industries/zed/pull/34798)
- `DispatchResult` now reports when the current keystrokes are already a
complete binding in the active context stack (`pending_has_binding`). We
only start the 1s flush timer in that case. Pure prefixes or sequences
that only match in other contexts—stay pending indefinitely, so
leader-style combos like `space f g` no longer evaporate after a second.
- `Window::dispatch_key_event` cancels any prior timer before scheduling
a new one and only spawns the background flush task when
`pending_has_binding` is true. If there’s no matching binding, we keep
the pending keystrokes and rely on an explicit Escape or more typing to
resolve them.
Release Notes:
- Fixed multi-stroke keybindings so only ambiguous prefixes auto-trigger
after 1 s; unmatched prefixes now stay pending until canceled, matching
Vim-style leader behavior.
This PR fixes the casing of the operating system names in the
language-specific sections of `default.json`.
This files serves as documentation for users (since it can be viewed
through `zed: open default settings`), so we should make sure it is
tidy.
Release Notes:
- N/A
This PR simplifies error and event handling by removing the
`Ok(LanguageModelCompletionEvent::Status(CompletionRequestStatus::Failed)))`
state from the stream returned by `LanguageModel::stream_completion()`,
by changing it into an `Err(LanguageModelCompletionError)`. This was
done by collapsing the valid `CompletionRequestStatus` values into
`LanguageModelCompletionEvent`.
Release Notes:
- N/A
---------
Co-authored-by: Michael Benfield <mbenfield@zed.dev>
This mostly affects the collab and outline panels for now. It has always
been a bit weird that the search field was at the bottom of the panel,
even more so because in both cases, you can _arrow down_ to start
navigating the list with your keyboard. So, with the search at the
bottom, you'd arrow down and get to the top of the list, which was very
strange. Now, with it at the top, it not only looks better but it is
also more generally consistent with other surfaces in the app, like
pickers, the settings UI, rules library, etc. Most search fields are
always at the top.
<img width="800" height="1830" alt="image"
src="https://github.com/user-attachments/assets/3e2c3b8f-5907-4d83-8804-b3fc77342103"
/>
Release Notes:
- N/A
The WM_DPICHANGED suggested RECT is calculated for non-maximized
windows. When a maximized window's DPI changes, we now query the
monitor's work area directly to ensure the window correctly fills the
entire screen.
For non-maximized windows, the original behavior using the
system-suggested RECT is preserved.
Release Notes:
- windows: Fixed maximized window size when DPI scale changes
Signed-off-by: Xiaobo Liu <cppcoffee@gmail.com>
These appear in a lot of stacktraces (especially on windows) despite
them being plain forwarding calls.
Also removes some intermediate calls within gpui that will only turn
into more unnecessary compiler work.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Deals with https://github.com/zed-industries/zed/issues/5259
Highlights brackets with different colors based on their depth.
Uses existing tree-sitter queries from brackets.scm to find brackets,
uses theme's accents to color them.
https://github.com/user-attachments/assets/cc5f3aba-22fa-446d-9af7-ba6e772029da
1. Adds `colorize_brackets` language setting that allows, per language
or globally for all languages, to configure whether Zed should color the
brackets for a particular language.
Disabled for all languages by default.
2. Any given language can opt-out a certain bracket pair by amending the
brackets.scm like `("\"" @open "\"" @close) ` -> `(("\"" @open "\""
@close) (#set! rainbow.exclude))`
3. Brackets are using colors from theme accents, which can be overridden
as
```jsonc
"theme_overrides": {
"One Dark": {
"accents": ["#ff69b4", "#7fff00", "#ff1493", "#00ffff", "#ff8c00", "#9400d3"]
}
},
```
Release Notes:
- Added bracket colorization (rainbow brackets) support. Use
`colorize_brackets` language setting to enable.
---------
Co-authored-by: MrSubidubi <dev@bahn.sh>
Co-authored-by: Lukas Wirth <lukas@zed.dev>
Co-authored-by: MrSubidubi <finn@zed.dev>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Before we were simply not rendering anything which could lead to some
very surprising situations when joining channels ...
Now it will look like so
<img width="147" height="50" alt="image"
src="https://github.com/user-attachments/assets/13069de8-3dc0-45e1-b562-3fe81507dd87"
/>
Release Notes:
- Improved rendering of avatars that failed to load by rendering a
fallback icon
Closes#39088
Release Notes:
- Fixed AI assistant edits being scrambled when file was modified while
it was open
--
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This allows you to specify default_model and default_mode for ACP
extensions, e.g.
```
"auggie": {
"default_model": "gpt-5",
"default_mode": "default",
"type": "extension"
},
```
Release Notes:
- Added support for specifying settings for ACP extensions
(`default_mode`, `default_model`)
While investigating a bug report that, in Helix mode, pressing the
`escape` key would only hide the signature help popup and not the
completions menu, when `auto_signature_help` was enabled, it was noted
that the `editor::Editor.dismiss_menus_and_popups` method was not
dismissing all possible menus and popups and was, instead, stopping as
soon as a single menu or popup was dismissed.
From the name of the method it appears that we actually want to dismiss
all so this commit updates it as such, ensuring that the bug reported is
also fixed.
Closes#42499
Release Notes:
- Fixed issue with popups and menus not being dismissed while using
`auto_signature_help` in Helix Mode
We're not using it anywhere anymore, so I think we can clean it up now.
This was a somewhat specific component we did for the sake of
Onboarding, but it ended up being removed.
Release Notes:
- N/A
Closes#33286
This PR adds support for Zed's `$ZED_PICK_PID` command in debug
configurations, which allows users to select a process to attach to at
debug time. When this variable is present in a debug configuration, Zed
automatically opens a process picker modal.
Follow up for this will be integrating this variable in the task system
instead of just the debug configuration system.
Release Notes:
- Added `$ZED_PICK_PID` variable for debug configurations, allowing
users to select which process to attach the debugger to at runtime
---------
Co-authored-by: Remco Smits <djsmits12@gmail.com>
This PR compresses diff capped at 20000 bytes by:
- Truncation of all lines to 256 chars
- Iteratively removing last hunks from each file until size <= 20000
bytes.
Closes#34486
Release Notes:
- Improved: Compress large diffs for commit message generation (thanks
@11happy)
---------
Signed-off-by: 11happy <soni5happy@gmail.com>
Co-authored-by: Oleksiy Syvokon <oleksiy@zed.dev>
Editor is a choke point in our compilation graph while also being a very
common crate that is being edited. So reducing things that depend on it
will generally improve compilation times for us.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Closes _unknown_
<img width="1212" height="463" alt="image"
src="https://github.com/user-attachments/assets/ec00fcf0-7eb9-4291-b1e2-66e014dc30ac"
/>
This PR places the file_name before the file_path so that when the panel
is slim it is still usable, mirrors the behaviour of the file picker
(cmd+P)
Release Notes:
- Improved readability of files in the git changes panel
This PR builds on top of the `default_mode` feature where it was
possible to set an external agent mode as the default if you held a
modifier while clicking on the desired option. Now, if you want to have,
for example, Haiku as your default Claude Code model, you can do that.
This feature adds parity between external agents and Zed's built-in one,
which already supported this feature for a little while.
Note: This still doesn't work with external agents installed from
extensions. At the moment, this is limited to Claude Code, Codex, and
Gemini—the ones we include out of the box.
Release Notes:
- agent: Added the ability to set a model as the default for a given
built-in external agent (Claude Code, Codex CLI, or Gemini CLI).
This PR removes basically all of the component stories, with the
exception of the context menu, which is a bit more intricate to set up.
All of the component that won't have a story after this PR will have an
entry in the Component Preview, which serves basically the same purpose.
Release Notes:
- N/A
This PR removes the old `ToggleButton` component, replacing it with the
newer `ToggleButtonGroup` component in the couple of places that used to
use it. Ended up also adding a few more methods to the newer toggle
button group so the UI for the extensions page and the debugger main
picker didn't get visually impacted much. Then, as I was already in the
extensions page, decided to bake in some reasonably small UI
improvements to it as well.
Release Notes:
- N/A
This led to a problem where we'd have a zombie entries in LSP dropdown
because they were treated as if they originated from an unknown
worktree.
Closes#42077
Release Notes:
- Fixed LSP status list containing zombie entries for LSPs in other
windows
---------
Co-authored-by: HactarCE <6060305+HactarCE@users.noreply.github.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
This PR introduces a new `MultiBufferOffset` new type wrapping size. The
goal of this is to make it clear at the type level when we are
interacting with offsets of a multi buffer versus offsets of a language
/ text buffer. This improves readability of things quite a bit by making
it clear what kind of offsets one is working with while also reducing
accidental bugs by using the wrong kin of offset for the wrong API.
This PR also uncovered two minor bugs due to that.
Does not yet introduce the MultiBufferPoint equivalent, that is for a
follow up PR.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
We call `entry_by_path` on the `bulk_staging` anchor entry at the
beginning of `update_visible_entries`, but in the codepath where
`sort_by_path` is toggled on or off, we clear entries without clearing
`bulk_staging` or counts, causing that `entry_by_path` to do an out of
bounds index. Fixed by clearing `bulk_staging` as well.
Release Notes:
- N/A
This PR restructures the subcommands in `zeta-cli`, so that the
prediction engine (currently `zeta1` vs `zeta2`) is no longer the
highest order subcommand. Instead, there is just one layer of
subcommands: `eval`, `predict`, `context`, etc. Within these commands,
there are flags for using `zeta1`, `zeta2`, and now `sweep`.
Release Notes:
- N/A
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Agus <agus@zed.dev>
Calloop (used by our linux executor) was running all futures regardless
of how long they take. Unfortunaly some of our futures are rather busy
and take a while (>10ms).
Running all of them froze the editor for multiple seconds or even
minutes when opening a large project diff (git reset HEAD~2000 in
chromium for example).
Closes #ISSUE
Release Notes:
- N/A
---------
Co-authored-by: Jakub Konka <kubkon@jakubkonka.com>
Lots of folks were accidentally clicking this. Even though it’s the
default in macOS Finder, it’s a good idea to not have it as the default
for us.
Release Notes:
- Removed the default `cmd-opt-.` binding for toggling hidden files in
the Project Panel so it’s harder to hide them by accident.
This PR redoes the desired behavior changes of #41583 (reverted in
#42892) but less invasively
Closes#41125Closes#41164
Release Notes:
- N/A
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Closes#40210
Previously attempted in #40423 and #42756. Third time's the charm?
Release Notes:
- Fixed encoding error in terms & conditions displayed when installing
This starts the work on a workflow that can be invoked in extension CI
to test changes on extension repositories.
Release Notes:
- N/A
---------
Co-authored-by: Agus Zubiaga <agus@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Delay the stalebot runs until the end of the year since it's currently
broken and leaves unhelpful comments on all the issues, including feature requests. Bad
bot. Allegedly this bug will soon be gone
https://github.com/actions/stale/issues/1302 but it's too much work
protecting issues from the bot until then.
Release Notes:
- N/A
The bug is in the `place_near` logic, specifically the
`!row_block_types.contains_key(&(row - 1))` check. The problem isn’t
really that condition itself, but it’s that it relies on
`row_block_types`, which does not take into account that upon block
resizes, subsequent block start row moves up/down. Since `place_near`
depends on this incorrect map, it ends up causing incorrect resize syncs
to the block map, which then triggers more bad recursive calls. The
reason it worked till now in most of the cases is that recursive resizes
eventually lead to stabilizing it.
Before `place_near`, we never touched `row_block_types` during the first
prepaint pass because we knew it was based on outdated heights. Once all
heights are finalized, using it is fine.
The fix is to make sure `row_block_types` is accurate from the very
first prepaint pass by keeping an offset whenever a block shrinks or
expands. Now ideally it should take only one subsequent prepaint. But
due to shrinking, new custom/diagnostics blocks might come into the view
from below, which needs further prepaint calls for resolving. Right now,
tests pass after 2 subsequent prepaint calls. Just to be safe, we have
set it to 5.
<img width="500" alt="image"
src="https://github.com/user-attachments/assets/da3d32ff-5972-46d9-8597-b438e162552b"
/>
Release Notes:
- Fix issue where sometimes Zed used to experience freeze while working
with inline diagnostics.
I was trying to use Zed for Rust debugging on windows, but was getting
this warning in debugger console: "Could not initialize Python
interpreter - some features will be unavailable (e.g. debug
visualizers)."
As the warning suggests this led to bad debugging experience where the
variables were not visualized properly in the "Variables" panel.
After some investigation I found that the problem is that Zed silently
failed to extract all files from the debug adapter package
(https://github.com/vadimcn/codelldb/releases/download/v1.11.8/codelldb-win32-x64.vsix).
Particularly `python-lldb` folder was missing, which caused the warning.
The error occurred here:
cf7c64d77f/crates/util/src/archive.rs (L47)
And then gets ignored here:
cf7c64d77f/crates/dap/src/adapters.rs (L323-L326)
The simple fix is to update `async_zip` crate to version 0.0.18 where
this issue appears to be fixed. I also added logging instead of silently
ignoring the error, as I believe that would have helped to catch it
earlier.
To reproduce the original issue you can try to follow these steps:
0. (Optional) Remove/rename old codelldb adapter at
`%localappdata%\Zed\debug_adapters\CodeLLDB`. Restart Zed.
1. Create a simple Rust project. Make sure you use gnu toolchain (target
`x86_64-pc-windows-gnu`)
```rust
fn world() -> String {
"world".into()
}
fn main() {
let w = world();
println!("hello {}", w);
}
```
2. Put a breakpoint on line 7 (`println`)
3. In the command palette choose "debugger: start" and then select "run
*crate name*"
Screenshot before the fix:
<img width="893" height="411" alt="image"
src="https://github.com/user-attachments/assets/78097690-b55e-4989-bfa4-20452560f9fc"
/>
<details>
<summary>Console before the fix</summary>
```
Checking latest version of CodeLLDB...
Downloading from https://github.com/vadimcn/codelldb/releases/download/v1.11.8/codelldb-win32-x64.vsix...
Download complete
Could not initialize Python interpreter - some features will be unavailable (e.g. debug visualizers).
Console is in 'commands' mode, prefix expressions with '?'.
warning: (x86_64) D:\repro\target\x86_64-pc-windows-gnu\debug\repro.exe unable to locate separate debug file (dwo, dwp). Debugging will be degraded.
Launching: D:\repro\target\x86_64-pc-windows-gnu\debug\repro.exe
Launched process 13836 from 'D:\repro\target\x86_64-pc-windows-gnu\debug\repro.exe'
error: repro.exe [0x0000000000002074]: DIE has DW_AT_ranges(DW_FORM_sec_offset 0x000000000000001a) attribute, but range extraction failed (invalid range list offset 0x1a), please file a bug and attach the file at the start of this error message
error: repro.exe [0x000000000000208c]: DIE has DW_AT_ranges(DW_FORM_sec_offset 0x0000000000000025) attribute, but range extraction failed (invalid range list offset 0x25), please file a bug and attach the file at the start of this error message
error: repro.exe [0x00000000000020af]: DIE has DW_AT_ranges(DW_FORM_sec_offset 0x0000000000000030) attribute, but range extraction failed (invalid range list offset 0x30), please file a bug and attach the file at the start of this error message
error: repro.exe [0x00000000000020c4]: DIE has DW_AT_ranges(DW_FORM_sec_offset 0x000000000000003b) attribute, but range extraction failed (invalid range list offset 0x3b), please file a bug and attach the file at the start of this error message
error: repro.exe [0x00000000000020fc]: DIE has DW_AT_ranges(DW_FORM_sec_offset 0x0000000000000046) attribute, but range extraction failed (invalid range list offset 0x46), please file a bug and attach the file at the start of this error message
error: repro.exe [0x0000000000002130]: DIE has DW_AT_ranges(DW_FORM_sec_offset 0x0000000000000046) attribute, but range extraction failed (invalid range list offset 0x46), please file a bug and attach the file at the start of this error message
> ? w
< {...}
```
</details>
Screenshot after the fix:
<img width="634" height="295" alt="image"
src="https://github.com/user-attachments/assets/67e36a64-97d2-406c-9216-7ac5b01f4101"
/>
<details>
<summary>Console after the fix</summary>
```
Checking latest version of CodeLLDB...
Downloading from https://github.com/vadimcn/codelldb/releases/download/v1.11.8/codelldb-win32-x64.vsix...
Download complete
Console is in 'commands' mode, prefix expressions with '?'.
Loading Rust formatters from C:\Users\Vasyl\.rustup\toolchains\1.91.1-x86_64-pc-windows-msvc\lib/rustlib/etc
warning: (x86_64) D:\repro\target\x86_64-pc-windows-gnu\debug\repro.exe unable to locate separate debug file (dwo, dwp). Debugging will be degraded.
Launching: D:\repro\target\x86_64-pc-windows-gnu\debug\repro.exe
Launched process 10364 from 'D:\repro\target\x86_64-pc-windows-gnu\debug\repro.exe'
error: repro.exe [0x0000000000002074]: DIE has DW_AT_ranges(DW_FORM_sec_offset 0x000000000000001a) attribute, but range extraction failed (invalid range list offset 0x1a), please file a bug and attach the file at the start of this error message
error: repro.exe [0x000000000000208c]: DIE has DW_AT_ranges(DW_FORM_sec_offset 0x0000000000000025) attribute, but range extraction failed (invalid range list offset 0x25), please file a bug and attach the file at the start of this error message
error: repro.exe [0x00000000000020af]: DIE has DW_AT_ranges(DW_FORM_sec_offset 0x0000000000000030) attribute, but range extraction failed (invalid range list offset 0x30), please file a bug and attach the file at the start of this error message
error: repro.exe [0x00000000000020c4]: DIE has DW_AT_ranges(DW_FORM_sec_offset 0x000000000000003b) attribute, but range extraction failed (invalid range list offset 0x3b), please file a bug and attach the file at the start of this error message
error: repro.exe [0x00000000000020fc]: DIE has DW_AT_ranges(DW_FORM_sec_offset 0x0000000000000046) attribute, but range extraction failed (invalid range list offset 0x46), please file a bug and attach the file at the start of this error message
error: repro.exe [0x0000000000002130]: DIE has DW_AT_ranges(DW_FORM_sec_offset 0x0000000000000046) attribute, but range extraction failed (invalid range list offset 0x46), please file a bug and attach the file at the start of this error message
> ? w
< "world"
```
</details>
This fixes#33753
Release Notes:
- util: Fixed archive::extract_zip failing to extract some archives
Closes https://github.com/zed-industries/zed/issues/42944
The powershell we discovered might be in a directory with higher
permission requirements which will cause us to fail using it.
Release Notes:
- Fixed powershell discovery disregarding admin requirements
This reverts commit b0a7defd09.
It looks like this doesn't interact correctly with the project diff or
with staging, let's revert and reland with bugs fixed.
Release Notes:
- N/A
Small QOL improvement for branch picker to only dismiss when focus lost
in active window.
This can benefit those who need to switch windows mid branch creation to
fetch correct jira ticket number or etc.
Added `window.is_active_window()` guard in `picker.rs` -> `cancel` event
Release Notes:
- (Let's Git Together) Fixed a behavior where pickers would
automatically close upon the window becoming inactive.
We install phpactor by default, but on windows it doesn't work out of
the box (see
[here](https://github.com/phpactor/phpactor/discussions/2579) for
details). For now we'll default to using intelephense, but in the future
we'd like to switch back if phpactor lands windows support given that
it's open source.
Release Notes:
- N/A
https://github.com/zed-industries/zed/pull/40883 implemented this
incorrectly. It was marking a random background thread as a wasm thread
(whatever thread picked up the wasm epoch timer background task),
instead of marking the threads that actually run the wasm extension.
This has two implications:
1. it didn't prevent extension panics from tearing down as planned
2. Worse, it actually made us hide legit panics in sentry for one of our
background workers.
Now 2 still technically applies for all tokio threads after this, but we
basically only use these for wasm extensions in the main zed binary.
Release Notes:
- Fixed extension panics crashing Zed on Linux
Closes#42288
This will actually print the parsing error that prevented the vscode
settings file from being loaded which should make it easier for users to
self help when they have an invalid config.
Release Notes:
- N/A
This PR updates window background rendering to use the **official DWM
backdrop API** (`DwmSetWindowAttribute`) instead of the legacy
`SetWindowCompositionAttribute`.
It also adds **Mica** and **Mica Alt** options to
`WindowBackgroundAppearance` for native Windows 11 effects.
### Motivation
Enables modern, stable, and GPU-accelerated backdrops consistent with
Windows 11’s Fluent Design.
Removes reliance on undocumented APIs while maintaining backward
compatibility with older Windows versions.
### Changes
* Added `MicaBackdrop` and `MicaAltBackdrop` variants.
* Switched to DWM API for applying backdrop effects.
* Verified fallback behavior on Windows 10.
### Release Notes:
- Added `WindowBackgroundAppearance::MicaBackdrop` and
`WindowBackgroundAppearance::MicaAltBackdrop` for Windows 11 Mica and
Mica Alt window backdrops.
### Screenshots
- `WindowBackgroundAppearance::Blurred`
<img width="553" height="354" alt="image"
src="https://github.com/user-attachments/assets/57c9c25d-9412-4141-94b5-00000cc0b1ec"
/>
- `WindowBackgroundAppearance::MicaBackdrop`
<img width="553" height="354" alt="image"
src="https://github.com/user-attachments/assets/019f541c-3335-4c9e-b026-71f5a1786534"
/>
- `WindowBackgroundAppearance::MicaAltBackdrop`
<img width="553" height="354" alt="image"
src="https://github.com/user-attachments/assets/5128d600-c94d-4c89-b81a-8b842fe1337a"
/>
---------
Co-authored-by: John Tur <john-tur@outlook.com>
Closes #ISSUE
The model often uses the wrong closing tag, or has spaces around the
closing tag name. This PR makes it so that opening tags are treated as
authoritative and any closing tag with the name `new_text` `old_text` or
`edits` is accepted based on depth. This has the additional benefit that
the parsing is more robust with contents that contain `new_text`
`old_text` or `edits. I.e. the following test passes
```rust
#[test]
fn test_extract_xml_edits_with_conflicting_content() {
let input = indoc! {r#"
<edits path="component.tsx">
<old_text>
<new_text></new_text>
</old_text>
<new_text>
<old_text></old_text>
</new_text>
</edits>
"#};
let result = extract_xml_replacements(input).unwrap();
assert_eq!(result.file_path, "component.tsx");
assert_eq!(result.replacements.len(), 1);
assert_eq!(result.replacements[0].0, "<new_text></new_text>");
assert_eq!(result.replacements[0].1, "<old_text></old_text>");
}
```
Release Notes:
- N/A *or* Added/Fixed/Improved ...
### What this solves
This PR adds support for HTTP and SSE (Server-Sent Events) transports to
Zed's context server implementation, enabling communication with remote
MCP servers. Currently, Zed only supports local MCP servers via stdio
transport. This limitation prevents users from:
- Connecting to cloud-hosted MCP servers
- Using MCP servers running in containers or on remote machines
- Leveraging MCP servers that are designed to work over HTTP/SSE
### Why it's important
The MCP (Model Context Protocol) specification includes HTTP/SSE as
standard transport options, and many MCP server implementations are
being built with these transports in mind. Without this support, Zed
users are limited to a subset of the MCP ecosystem. This is particularly
important for:
- Enterprise users who need to connect to centralized MCP services
- Developers working with MCP servers that require network isolation
- Users wanting to leverage cloud-based context providers (e.g.,
knowledge bases, API integrations)
### Implementation approach
The implementation follows Zed's existing architectural patterns:
- **Transports**: Added `HttpTransport` and `SseTransport` to the
`context_server` crate, built on top of the existing `http_client` crate
- **Async handling**: Uses `gpui::spawn` for network operations instead
of introducing a new Tokio runtime
- **Settings**: Extended `ContextServerSettings` enum with a `Remote`
variant to support URL-based configuration
- **UI**: Updated the agent configuration UI with an "Add Remote Server"
option and dedicated modal for remote server management
### Changes included
- [x] HTTP transport implementation with request/response handling
- [x] SSE transport for server-sent events streaming
- [x] `build_transport` function to construct appropriate transport
based on URL scheme
- [x] Settings system updates to support remote server configuration
- [x] UI updates for adding/editing remote servers
- [x] Unit tests using `FakeHttpClient` for both transports
- [x] Integration tests (WIP)
- [x] Documentation updates (WIP)
### Testing
- Unit tests for both `HttpTransport` and `SseTransport` using mocked
HTTP client
- Manual testing with example MCP servers over HTTP/SSE
- Settings validation and UI interaction testing
### Screenshots/Recordings
[TODO: Add screenshots of the new "Add Remote Server" UI and
configuration modal]
### Example configuration
Users can now configure remote MCP servers in their `settings.json`:
```json
{
"context_servers": {
"my-remote-server": {
"enabled": true,
"url": "http://localhost:3000/mcp"
}
}
}
```
### AI assistance disclosure
I used AI to help with:
- Understanding the MCP protocol specification and how HTTP/SSE
transports should work
- Reviewing Zed's existing patterns for async operations and suggesting
consistent approaches
- Generating boilerplate for test cases
- Debugging SSE streaming issues
All code has been manually reviewed, tested, and adapted to fit Zed's
architecture. The core logic, architectural decisions, and integration
with Zed's systems were done with human understanding of the codebase.
AI was primarily used as a reference tool and for getting unstuck on
specific technical issues.
Release notes:
* You can now configure MCP Servers that connect over HTTP in your
settings file. These are not yet available in the extensions API.
```
{
"context_servers": {
"my-remote-server": {
"enabled": true,
"url": "http://localhost:3000/mcp"
}
}
}
```
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Fixes#42945
## Problem
When opening a single file via command line (e.g., `zed
~/Downloads/file.txt`), the terminal panel was opening in the root
directory (/) instead of the file's directory.
## Root Cause
The code only checked for active project directory, which returns None
when a single file is opened. Additionally, file worktrees weren't
handling parent directory lookup.
## Solution
Added fallback logic to use the first project directory when there's no
active entry, and made file worktrees return their parent directory
instead of None.
## Testing
- All existing tests pass
- Added test coverage for file worktree scenarios
- Manually tested with `zed ~/Downloads/file.txt` - terminal now opens
in correct directory
This improves the user experience for users who frequently open single
files from the command line.
## Release Notes
- Fixed terminal opening in root directory when editing single files
from the command line
The idea is that we only store running (`!self.finished`) or finished
(`self.finished`) pending ops, while everything else (skipped, errored)
jobs are pruned out immediately. We don't really need them in the grand
scheme of things anyway.
Release Notes:
- N/A
Closes#42922
Release Notes:
- Fixed Correctly highlighting the 'for' keyword in Rust as
keyword.control only in for loops.
- Fixed Highlighting the 'await' keyword in Rust as keyword.control
This PR's goal is to improve discoverability of how Zed "remembers" the
currently selected agent when hitting `cmd-n` (or `ctrl-n`). Hitting
that binding starts a new thread with whatever agent is currently
selected.
In the example below, I am in a Claude Code thread and if I hit `cmd-n`,
a new, fresh CC thread will be started:
<img width="500" height="822" alt="Screenshot 2025-11-18 at 1 13@2x"
src="https://github.com/user-attachments/assets/d3acd1aa-459d-4078-9b62-bbac3b8c1600"
/>
Release Notes:
- agent: Improved discoverability of the `cmd-n` keybinding to create a
new thread with the currently selected agent.
This should make it easier to correlate Sentry reports with user reports
and
github issues (for users who have diagnostics enabled)
Release Notes:
- N/A
As discussed in the first responders meeting. We have collected a lot of
backtraces from these, but it's not quite clear yet what causes this.
Removing these should ideally make things a bit more stable even if we
may run into panics later one when the faulty anchor is used still.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Closes#40906Closes#39729
SFTP uploads weren't quoting the install directory which was causing
extension syncing to fail. We were also only running `install_extension`
once per remote-connection instead of once per project (thx @feeiyu for
pointing this out) so extension weren't being loaded in subsequently
opened remote projects.
Release Notes:
- N/A
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This fixes various issues where rustfmt failed to format code due to too
long strings, most of which I stumbled across over the last week and
some additonal ones I searched for whilst fixing the others.
Release Notes:
- N/A
The `Vim.exit_temporary_normal` method had been updated
(https://github.com/zed-industries/zed/pull/42742) to expect and
`Option<&Motion>` that would then be used to determine whether to move
the cursor right in case the motion was `Some(EndOfLine { ..})`.
Unfortunately this meant that all callers now had to provide this
argument, even if just `None`.
After merging those changes I remember that we could probably play
around with `clip_at_line_ends` so this commit removes those intial
changes in favor of updating the `vim::normal::Vim.move_cursor` method
so that, if vim is in temporary mode and `EndOfLine` is used, it
disables clipping at line ends so that the newline character can be
selected.
Closes [#42278](https://github.com/zed-industries/zed/issues/42278)
Release Notes:
- N/A
Closes #ISSUE
Makes it so that a file named `bucketed_analysis.md` is written to the
runs directory after an eval is ran with > 1 repetitions. This file
buckets the predictions made by the model by comparing the edits made so
that seeing how many times different failure modes were encountered
becomes much easier.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Returning the favor from @rgbkrk in
https://github.com/posit-dev/air/pull/445
I noticed the R docs around Air are a bit incorrect / out of date. I'll
make a few more comments inline. Feel free to take over for any other
edits.
Release Notes:
- Improved R language support documentation
This prompt is for a fine-tuned model. It has the following changes,
compared to `minimal`:
- No instructions at all, except for one sentence at the beginning of
the prompt.
- Output is a simplified unified diff -- hunk headers have no line
counts (e.g., `@@ -20 +20 @@`)
- Qwen's FIM tokens are used where possible (`<|file_sep|>`,
`<|fim_prefix|>`, `<|fim_suffix|>`, etc.)
To evaluate this model:
```
ZED_ZETA2_MODEL=zeta2-exp [usual zeta-cli eval params ...] --prompt-format minimal-qwen
```
This will point to the most recent Baseten deployment of zeta2-exp
(which may change in the future, so the prompt-format may get out of
sync).
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/32701
Release Notes:
- agent: Fixed a bug where hitting the `NewThread` keybinding when
focused inside a terminal within the agent panel would create a new
terminal tab instead of a new thread.
Closes https://github.com/zed-industries/zed/issues/42094
This will make it consistent with the regular/main page. Also ended up
fixing a bug along the way where this button wouldn't work for subpage
items.
Release Notes:
- settings ui: Fixed a bug where the "Edit in settings.json" wouldn't
work for subpages like all the Language pages.
I think having the "exact mode" turned on by default is usually what
users will expect when searching for a specific keybinding. When it's
turned off, it's very odd to search for a super common binding like
"command-enter" and get no results. That happens because without that
mode, we're trying to match for subsequent matches, which I'm betting
it's an edge case. Hopefully, this change will make the keymap editor
feel more like it works well.
I'm also adding the toggle icon button inside the keystroke input for
consistency with the project search input.
Making this change very inspired by [Sam Rose's
feedback](https://bsky.app/profile/samwho.dev/post/3m5juszqyd22w).
Release Notes:
- keymap editor: Made the "toggle exact match mode" the default
keystroke search mode so that whatever you search for matches exactly to
results.
Closes#42406
The issue for the fish-extension is that a `extension.json` is still
present next to a `extension.toml`, although the former is deprecated.
We should prefer the `extension.toml` if it is present and only fall
back to the `extension.json` if needed. This PR tackles this.
Release Notes:
- N/A
Closes #ISSUE
Remove unused method `HttpClient::type_name`. Looking at the PR from a
year ago when it was added, it was never actually used for anything and
seems like a prototyping artifact.
Other misc changes for the `http_client` crate include:
- Use `derive_more::Deref` for `HttpClientWithUrl` (already used for
`HttpClientWithProxy`)
- Move `http_client::proxy()` higher up in the trait definition. (It was
in between methods that have default implementations)
Release Notes:
- N/A *or* Added/Fixed/Improved ...
- Only showing the "Create" menu item in the right-click context menu
for actions that _do not_ contain a binding already assigned to them
- Only show the "Clear Input" icon button in the keystroke modal when
the input is focused/in recording mode
- Add a subtle hover style to the table rows just to make it easier to
navigate
Release Notes:
- N/A
This enables optimizations for our own proc-macros as well as some heavy
hitters. Additionally this gates the `derive_inspector_reflection` to be
skipped for rust-analyzer as it currently slows down rust-analyzer way
too much
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Closes#4533 (partly at least)
Release Notes:
- Added `project_panel.sort_mode` option to control explorer file sort
(directories first, mixed, files first)
## Summary
Adds three sorting modes for the project panel to give users more
control over how files and directories are displayed:
- **`directories_first`** (default): Current behaviour - directories
grouped before files
- **`mixed`**: Files and directories sorted together alphabetically
- **`files_first`**: filed grouped before directories
## Motivation
Users coming from different editors and file managers have different
expectations for file sorting. Some prefer directories grouped at the
top (traditional), while others prefer the macOS Finder-style mixed
sorting where "Apple1/", "apple2.tsx" and "Apple3/" appear
alphabetically mixed together.
### Screenshots
New sort options in settings:
<img width="515" height="160" alt="image"
src="https://github.com/user-attachments/assets/8f4e6668-6989-4881-a9bd-ed1f4f0beb40"
/>
Directories first | Mixed | Files first
-------------|-----|-----
<img width="328" height="888" alt="image"
src="https://github.com/user-attachments/assets/308e5c7a-6e6a-46ba-813d-6e268222925c"
/> | <img width="327" height="891" alt="image"
src="https://github.com/user-attachments/assets/8274d8ca-b60f-456e-be36-e35a3259483c"
/> | <img width="328" height="890" alt="image"
src="https://github.com/user-attachments/assets/3c3b1332-cf08-4eaf-9bed-527c00b41529"
/>
### Agent usage
Copilot-cli/claude-code/codex-cli helped out a lot. I'm not from a rust
background, but really wanted this solved, and it gave me a chance to
play with some of the coding agents I'm not permitted to use for work
stuff
---------
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Closes#41484
With preview tabs disabled, when you click once on a file in the project
panel, rather than focusing on that file, zed will incorrectly focus on
the text editor panel. This means if you click on a file to focus it,
then follow up with a keybind like backspace to delete that file, it
doesn't delete that file because the backspace goes through to the text
editor instead.
Incorrect behaviour seen here:
https://github.com/user-attachments/assets/8c2dea90-bd90-4507-8ba6-344be348f151
Release Notes:
- Fixed improper UI focus behaviour in the project panel when preview
tabs are disabled
When using the end of line motion ($) while in temporary mode, the
cursor would be placed in insert mode just before the last character
instead of after, just like in NeoVim.
This happens because `EndOfLine` kind of assumes that we're in `Normal`
mode and simply places the cursor in the last character instead of the
newline character.
This commit moves the cursor one position to the right when exiting
temporary mode and the motion used was `Motion::EndOfLine`
- Update `vim::normal::Vim.exit_temporary_normal` to now accept a
`Option<&Motion>` argument, in case callers want this new logic to
potentially be applied
Closes#42278
Release Notes:
- Fixed temporary mode exit when using `$` to move to the end of the
line
We weren't reporting predictions that were generated but never made it
out of the provider, such as predictions that failed to interpolate, and
those that are cancelled because another request completes before it.
Release Notes:
- N/A
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Ben Kunkle <ben@zed.dev>
We now correctly use bracket ranges from the deepest syntax layer when
finding enclosing brackets.
Release Notes:
- Fixed an issue where `MoveToEnclosingBracket` didn’t work correctly
inside Markdown code blocks.
- Fixed an issue where unmatched forward/backward Vim motions didn’t
work correctly inside Markdown code blocks.
---------
Co-authored-by: MuskanPaliwal <muskan10112002@gmail.com>
Use
[`command`](https://www.gnu.org/software/bash/manual/bash.html#index-command)
instead of `which` to check if `wild` is installed.
Using `which` will result in an error being printed to stdout:
```bash
./script/install-wild
which: invalid option -- 's'
/usr/local/bin/wild
Warning: existing wild 0.6.0 found at /usr/local/bin/wild. Skipping installation.
```
Release Notes:
- N/A
Closes#4947
Taken inspiration from @tasuren implementation, plus the addition for
the double click enabled on the whole title bar too to
maximizes/restores the window.
I was not able to test the application on Linux, no need to test on
Windows since the feature is enabled by the OS.
Release Notes:
- Fixed title bar not fully draggable on macOS
- Fixed not being able to maximizes/restores the window with double
click on the whole title bar on macOS
Closes https://github.com/zed-industries/zed/issues/40867
Since the recent changes in
[https://github.com/zed-industries/zed/pull/38881](https://github.com/zed-industries/zed/pull/38881),
the filename editor is sometimes not focused after duplicating a file or
creating a new one, and similarly, autoscroll sometimes didn’t work. It
turns out that multiple calls to `update_visible_entries_task` cancel
the existing task, which might contain information about whether we need
to focus the filename editor and autoscroll after the task ends. To fix
this, we now carry that information forward to the next task that
overwrites it, so that when the latest task ends, we can use that
information to do the right thing.
Release Notes:
- Fixed an issue in the Project Panel where duplicating or creating an
entry sometimes didn’t focus the rename editing field.
This PR improves Zeta2's matching of `old_text`/`new_text` pairs, using
similar code to what we use in the edit agent. For right now, we've
duplicated the code, as opposed to trying to generalize it.
Release Notes:
- N/A
---------
Co-authored-by: Max <max@zed.dev>
Co-authored-by: Michael <michael@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Agus <agus@zed.dev>
The command used to run go subtests was breaking if the test contained
square brackets, for example:
```
go test . -v -run ^TestInventoryCheckout$/^\[test\]_test_checkout$
```
After a bit of testing it appears that the best way to actually resolve
this in a way supported by `go test` is to wrap this command in quotes.
As such, this commit updates the command to, considering the example
above:
```
go test . -v -run '^TestInventoryCheckout$/^\[test\]_test_checkout$'
```
We also tested escape the square brackets, using `\\\[` instead of `\[`,
but that would lead to a more complex change, so we opted for the
simpler solution of wrapping the command in quotes.
Closes#42347
Release Notes:
- Fixed command used to run Go subtests to ensure that escaped
characters don't lead to a failure in finding tests to run
This PR makes the description in the callout that display general errors
in the agent panel be rendered as markdown. This allow us to pass URLs
to these error strings that will be clickable, improving the overall
interaction with them. Here's an example:
<img width="500" height="396" alt="Screenshot 2025-11-14 at 11 43@2x"
src="https://github.com/user-attachments/assets/f4fc629a-6314-4da1-8c19-b60e1a09653b"
/>
Release Notes:
- agent: Improved the interaction with errors by allowing links to be
clickable.
So i just discovered `editor::ExpandAllDiffHunks`
I have been really missing the ability to look at changes NOT in a multi
buffer so i was very pleased to finally figure out that this is already
possible in Zed.
i have seen alot of discussion/issues requesting this feature so i think
it is safe to say i'm not the only one that is not aware it exists.
i think the wording in the docs could better communicate what this
feature actually is, however, i think an even better way to show users
that this feature exists would be to just put it in front of them.
In the `GitPanel`:
- `menu::Confirm` opens the project diff
- `menu::SecondaryConfirm` opens the selected file in a new editor.
I think it would be REALLY nice if opening a file with
`SecondaryConfirm` opened the file with the diff hunks already expanded
and scrolled the editor to the first hunk.
ideally i see this being toggle-able in settings something like
`GitPanel - Open File with Diffs Expanded` or something. so the user
could turn this off if they preferred.
I tried creating a new keybinding using the new `actions::Sequence`
it was something like:
```json
{
"context": "GitPanel && ChangesList",
"bindings": {
"cmd-enter" : [ "actions::Sequence", ["menu:SecondaryConfirm", "editor::ToggleFocus", "editor::ExpandAllDiffHunks", "editor::GoToHunk"]]
}
}
```
but the action sequence does not work. i think because opening the file
is an async task.
i have a first attempt here, of just trying to get the diff hunks to
expand after opening the file.
i tried to copy and paste the logic/structure as best i could from the
confirm method in file_finder.rs:1432
it compiles, but it does not work, and i do not have enough experience
in rust or in this project to figure out anything further.
if anyone was interested in working on this with me i would enjoy
learning more and i think this would be a nice way to showcase this
tool!
1. Add `--prompt-format=minimal` that matches single-sentence
instructions used in fine-tuned models (specifically, in `1028-*` and
`1029-*` models)
2. Use separate configs for agentic context search model and edit
prediction model. This is useful when running a fine-tuned EP model, but
we still want to run vanilla model for context retrieval.
3. `zeta2-exp` is a symlink to the same-named Baseten deployment. This
model can be redeployed and updated without having to update the
deployment id.
4. Print scores as a compact table
Release Notes:
- N/A
---------
Co-authored-by: Piotr Osiewicz <piotr@zed.dev>
including a new identifier on the Editor key context will allow for some
more flexibility when creating keybindings.
for example i would like to be able to set the following:
```json
{
"context": "Editor",
"bindings": {
"pageup": ["editor::MovePageUp", { "center_cursor": true }],
"pagedown": ["editor::MovePageDown", { "center_cursor": true }],
}
},
{
"context": "Editor && diffs_expanded",
"bindings": {
"pageup": "editor::GoToPrevHunk",
"pagedown": "editor::GoToHunk",
}
},
```
<img width="1392" height="1167" alt="Screenshot 2025-10-18 at 23 51 46"
src="https://github.com/user-attachments/assets/cf4e262e-97e7-4dd9-bbda-cd272770f1ac"
/>
very open to suggestions for the name. that's the best i could come up
with.
the action *IS* called `editor::ExpandAllDiffHunks` so this seems
fitting.
the identifier is included if *any* diff hunk is visible, even if some
of them have been closed using `editor::ToggleSelectedDiffHunk`
Release Notes:
- The Editor key context now includes 'diffs_expanded' when diff changes
are visible
Closes#31155
Release Notes:
- Ensure `git_panel::FocusChanges` bypasses the panel’s `Focusable`
logic and directly focuses the `ChangesList` handle so the command works
even when the repository has no entries.
- Keep the `Focusable` behavior from the commit 45b126a (which routes
empty panels to the commit editor) by handling this special-case action
rather than regressing the default focus experience.
This PR makes the `OpenProjectSettings` action open the settings UI in
project settings mode for the first visible worktree, instead of opening
the file. It also adds a `OpenProjectSettingsFile` action that maintains
the old behavior.
Finally, this PR partially fixes a bug where the settings UI won't load
project settings when the settings window is loaded before opening a
project/workspace. This happens because the global `app_state` isn't
correct in the `Subscription` that refreshes the available setting files
to open. The bug is still present in some cases, but it's out of scope
for this PR.
Release Notes:
- settings ui: Project Settings action now opens settings UI instead of
a file
This PR makes it so we clear the user's plan and usage information when
they sign out.
Release Notes:
- Signing out will now clear the local cache containing the plan and
usage information.
Closes https://github.com/zed-industries/zed/issues/36330
Closes https://github.com/zed-industries/zed/issues/35460
This PR improves how we display markdown tables by relying on grids
rather than flexbox. Given this makes text inside each cell wrap, I
ended up removing the `table_overflow_x_scroll` method, as it was 1)
used only in the agent panel, and 2) arguably not the best approach as a
whole, because as soon as you need to scroll a table, you probably need
more elements to make it be really great.
One thing I'm slightly unsatisfied with, though, is the border
situation. I added a half pixel border to the cell so they all sum up to
1px, but there are cases where there's a tiny space between rows and I
don't quite know where that's coming from and how it happens. But I
think it's a reasonable improvement overall.
<img width="500" height="1248" alt="Screenshot 2025-11-13 at 7 05@2x"
src="https://github.com/user-attachments/assets/182b2235-efeb-4a61-ada2-98262967355d"
/>
Release Notes:
- agent: Improved table rendering in the agent panel, ensuring cell text
wraps, not going off-screen.
Release Notes:
- Adds support for `:[range]w {file}`
- This writes the lines in the range to the specified
- Adds support for `:[range]w`
- This replaces the current file with the selected lines
Closes#41467
My first PR in Zed, any guidance or tips are appreciated.
This fixes the flickering/resize loop that occurred on the tab
immediately to the right of a pinned tab.
Removed the conditional border on the pinned tabs container. The border
was a visual indicator to show when unpinned tabs were scrolled, but it
wasn't essential and was causing the layout thrashing.
Release Notes:
- Fixed
---------
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Fixed outline panel space key behavior by removing duplicate toggle call
The `open_selected_entry` function in `outline_panel.rs` was incorrectly
calling `self.toggle_expanded(&selected_entry, window, cx)` in addition
to its primary logic, causing the space key to both open/close entries
AND toggle their expanded state. Removed the redundant `toggle_expanded`
call to achieve the intended behavior.
Closes#41711
Release Notes:
- Fixed issue with the outline panel where pressing space would cause an
open selected entry to collapse and cause a closed selected entry to
open.
---------
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Closes#40888
This updates runtimed to the latest version, which handles the
"starting" variant of `execution_state`. It actually handles a bunch of
other variants that are not documented in the protocol (see
https://jupyter-client.readthedocs.io/en/stable/messaging.html#kernel-status),
like "starting", "terminating", etc. I added implementations for these
variants as well.
Release Notes:
- Fixed issue that prevented the Ark kernel from working in Zed
(#40888).
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Release Notes:
- Fixed logging into Gemini CLI and Claude Code when remoting and
authenticating via CLI
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
Summary
Fixes UI scaling issue that occurs when starting Zed after disconnecting
an external monitor on macOS. The window's scale factor and drawable
size are now properly updated when the window changes screens.
Problem Description
When an external monitor is disconnected and Zed is started with only
the built-in screen active, the UI scale becomes incorrect. This happens
because:
1. macOS triggers the `window_did_change_screen` callback when a window
moves between displays (including when displays are disconnected)
2. The existing implementation only restarted the display link but
didn't update the window's scale factor or drawable size
3. This left the window with stale scaling information from the previous
display configuration
Root Cause
The `window_did_change_screen` callback in
`crates/gpui/src/platform/mac/window.rs` was missing the logic to update
the window's scale factor and drawable size when moving between screens.
This logic was only present in the `view_did_change_backing_properties
callback`, which isn't triggered when external monitors are
disconnected.
Solution
- Extracted common logic: Created a new `update_window_scale_factor()`
function that encapsulates the scale factor and drawable size update
logic
- Added scale factor update to screen change: Modified
`window_did_change_screen` to call this function after restarting the
display link
- Refactored existing code: Updated `view_did_change_backing_properties`
to use the new shared function, reducing code duplication
The fix ensures that whenever a window changes screens (due to monitor
disconnect, reconnect, or manual movement), the scale factor, drawable
size, and renderer state are properly synchronized.
Testing
- ✅ Verified that UI scaling remains correct after disconnecting
external monitor
- ✅ Confirmed that reconnecting external monitor works properly
- ✅ Tested that manual window movement between displays updates scaling
correctly
- ✅ No regressions observed in normal window operations
To verity my fix worked I had to copy my preview workspace over my dev
workspace, once I had done this I could reproduce the issue on main
consistently. After switching to the branch with this fix the issue was
resolved.
The fix is similar to what was done on
https://github.com/zed-industries/zed/pull/35686 (Windows)
Closes#37245#38229
Release Notes:
- Fixed: Update scale factor and drawable size when macOS window changes
screen
---------
Co-authored-by: Kate <work@localcc.cc>
Closes #ISSUE
The namespace runners mount the `target` directory to the cache drive,
so `rm -rf target` would fail with `Device Busy`. Instead we now do `rm
-rf target/* target/.*` to remove all files (including hidden files)
from the `target` directory, without removing the target directory
itself
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Whenever right-click was used on the editor, the pane's tab buttons
would flicker, which was confirmed to happen because of the following
check:
```
self.focus_handle.contains_focused(window, cx)
|| self
.active_item()
.is_some_and(|item| {
item.item_focus_handle(cx).contains_focused(window, cx)
})
```
This check was returning `false` right after right-clicking but
returning `true` right after. When digging into it a little bit more,
this appears to be happening because the editor's `MouseContextMenu`
relies on `ContextMenu` which is rendered in a deferred fashion but
`MouseContextMenu` updates the window's focus to it instantaneously.
Since the `ContextMenu` is rendered in a deferred fashion, its focus
handle is not yet a descendant of the editor (pane's active item) focus
handle, so the `contains_focused(window, cx)` call would return `false`,
with it returning `true` after the menu was rendered.
This commit updates the `MouseContextMenu::new` function to leverage
`cx.on_next_frame` and ensure that the focus is only moved to the
`ContextMenu` 2 frames later, ensuring that by the time the focus is
moved, the `ContextMenu`'s focus handle is a descendant of the editor's.
Closes#41771
Release Notes:
- Fixed pane's tab buttons flickering when using right-click on the
editor
Automatically retry the agent's LLM completion requests when the
provider returns 429 Too Many Requests. Uses the Retry-After header to
determine the retry delay if it is available.
Many providers are frequently overloaded or have low rate limits. These
providers are essentially unusable without automatic retries.
Tested with Cerebras configured via openai_compatible.
Related: #31531
Release Notes:
- Added automatic retries for OpenAI-compatible LLM providers
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
This PR adds support for `HTML` href elements. It also refactored the
way we stored the regions, this was done because otherwise I had to add
2 extra arguments to each `HTML` parser method. It's now also more
inline with how we have done it for the highlights.
**Small note**: the markdown parser only supports HTML href tags inside
a paragraph tag. So adding them as a root node will result in just
showing the inner text. This is a limitation of the markdown parser we
use itself.
**Before**
<img width="935" height="174" alt="Screenshot 2025-11-08 at 15 40 28"
src="https://github.com/user-attachments/assets/42172222-ed49-4a4b-8957-a46330e54c69"
/>
**After**
<img width="1026" height="180" alt="Screenshot 2025-11-08 at 15 29 55"
src="https://github.com/user-attachments/assets/9e139c2d-d43a-4952-8d1f-15eb92966241"
/>
**Example code**
```markdown
<p>asd <a href="https://example.com">Link Text</a> more text</p>
<p><a href="https://example.com">Link Text</a></p>
[Duck Duck Go](https://duckduckgo.com)
```
**TODO**:
- [x] Add tests
cc @bennetbo
Release Notes:
- Markdown Preview: Add support for `HTML` href elements.
---------
Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
This is an in-progress work on changing how task scheduler affects
performance of project search. Instead of relying on tasks being
executed at a discretion of the task scheduler, we want to experiment
with having a set of "agents" that prioritize driving in-progress
project search matches to completion over pushing the whole thing to
completion. This should hopefully significantly improve throughput &
latency of project search.
This PR has been reverted previously in #40831.
Release Notes:
- Improved project search performance in local projects.
---------
Co-authored-by: Smit Barmase <smit@zed.dev>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
## Summary
Fixes#42342
When installing a dev extension with long installation instructions, the
configuration modal would overflow and users couldn't scroll to see the
full content or interact with buttons at the bottom.
## Solution
This PR adds a `ScrollHandle` to the `ConfigureContextServerModal` and
passes it to the `Modal` component, enabling the built-in modal
scrolling capability. This ensures all content remains accessible
regardless of length.
## Changes
- Added `ScrollHandle` import to the ui imports
- Added `scroll_handle: ScrollHandle` field to
`ConfigureContextServerModal` struct
- Initialize `scroll_handle` with `ScrollHandle::new()` when creating
the modal
- Pass the scroll handle to `Modal::new()` instead of `None`
## Testing
- Built the changes locally
- Tested with extensions that have long installation instructions
- Verified scrolling works and all content is accessible
- Confirmed no regression for extensions with short descriptions
Release Notes:
- Fixed scrolling issue in extension configuration modal when
installation instructions overflow the viewport
---------
Co-authored-by: Finn Evers <finn.evers@outlook.de>
Address #40429
If an integration test is annotated with the ignore attribute, allow the
"debug: Test" option of the debug scenario or Code Action to run with
"--include-ignored"
Closes#40429
Release Notes:
- N/A
New rustc starts to output a few warnings, fix them by updating the
corresponding packages.
<details>
<summary>Incompatibility notes</summary>
```
The following warnings were discovered during the build. These warnings
are an
indication that the packages contain code that will become an error in a
future release of Rust. These warnings typically cover changes to close
soundness problems, unintended or undocumented behavior, or critical
problems
that cannot be fixed in a backwards-compatible fashion, and are not
expected
to be in wide use.
Each warning should contain a link for more information on what the
warning
means and how to resolve it.
To solve this problem, you can try the following approaches:
- Some affected dependencies have newer versions available.
You may want to consider updating them to a newer version to see if the
issue has been fixed.
num-bigint-dig v0.8.4 has the following newer versions available: 0.8.5,
0.9.0, 0.9.1
- If the issue is not solved by updating the dependencies, a fix has to
be
implemented by those dependencies. You can help with that by notifying
the
maintainers of this problem (e.g. by creating a bug report) or by
proposing a
fix to the maintainers (e.g. by creating a pull request):
- num-bigint-dig@0.8.4
- Repository: https://github.com/dignifiedquire/num-bigint
- Detailed warning command: `cargo report future-incompatibilities --id
1 --package num-bigint-dig@0.8.4`
- If waiting for an upstream fix is not an option, you can use the
`[patch]`
section in `Cargo.toml` to use your own version of the dependency. For
more
information, see:
https://doc.rust-lang.org/cargo/reference/overriding-dependencies.html#the-patch-section
The package `num-bigint-dig v0.8.4` currently triggers the following
future incompatibility lints:
> warning: macro `vec` is private
> -->
/Users/someonetoignore/.cargo/registry/src/index.crates.io-1949cf8c6b5b557f/num-bigint-dig-0.8.4/src/biguint.rs:490:22
> |
> 490 | BigUint::new(vec![1])
> | ^^^
> |
> = warning: this was previously accepted by the compiler but is being
phased out; it will become a hard error in a future release!
> = note: for more information, see issue #120192
<https://github.com/rust-lang/rust/issues/120192>
>
> warning: macro `vec` is private
> -->
/Users/someonetoignore/.cargo/registry/src/index.crates.io-1949cf8c6b5b557f/num-bigint-dig-0.8.4/src/biguint.rs:2005:9
> |
> 2005 | vec![0]
> | ^^^
> |
> = warning: this was previously accepted by the compiler but is being
phased out; it will become a hard error in a future release!
> = note: for more information, see issue #120192
<https://github.com/rust-lang/rust/issues/120192>
>
> warning: macro `vec` is private
> -->
/Users/someonetoignore/.cargo/registry/src/index.crates.io-1949cf8c6b5b557f/num-bigint-dig-0.8.4/src/biguint.rs:2027:16
> |
> 2027 | return vec![b'0'];
> | ^^^
> |
> = warning: this was previously accepted by the compiler but is being
phased out; it will become a hard error in a future release!
> = note: for more information, see issue #120192
<https://github.com/rust-lang/rust/issues/120192>
>
> warning: macro `vec` is private
> -->
/Users/someonetoignore/.cargo/registry/src/index.crates.io-1949cf8c6b5b557f/num-bigint-dig-0.8.4/src/biguint.rs:2313:13
> |
> 2313 | vec![0]
> | ^^^
> |
> = warning: this was previously accepted by the compiler but is being
phased out; it will become a hard error in a future release!
> = note: for more information, see issue #120192
<https://github.com/rust-lang/rust/issues/120192>
>
> warning: macro `vec` is private
> -->
/Users/someonetoignore/.cargo/registry/src/index.crates.io-1949cf8c6b5b557f/num-bigint-dig-0.8.4/src/prime.rs:138:22
> |
> 138 | let mut moduli = vec![BigUint::zero(); prime_limit];
> | ^^^
> |
> = warning: this was previously accepted by the compiler but is being
phased out; it will become a hard error in a future release!
> = note: for more information, see issue #120192
<https://github.com/rust-lang/rust/issues/120192>
>
> warning: macro `vec` is private
> -->
/Users/someonetoignore/.cargo/registry/src/index.crates.io-1949cf8c6b5b557f/num-bigint-dig-0.8.4/src/bigrand.rs:319:25
> |
> 319 | let mut bytes = vec![0u8; bytes_len];
> | ^^^
> |
> = warning: this was previously accepted by the compiler but is being
phased out; it will become a hard error in a future release!
> = note: for more information, see issue #120192
<https://github.com/rust-lang/rust/issues/120192>
>
```
</details>
Release Notes:
- N/A
Release Notes:
- Pressing `u` after multiple `.` in rapid succession will now only undo
the latest repeat instead of all repeats.
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Fixes#39448
Several node version managers such as [volta](https://volta.sh) use thin
wrappers that locate the "real" node/npm binary with an env var that
points at their install root. When it finds this, it prepends the
correct directory to PATH, otherwise it'll check a hardcoded default
location and prepend that to PATH if it exists.
We were clearing env for npm subcommands, which meant that volta and co.
failed to locate the install root, and because they were installed via
scoop they don't use the default install path either so it simply
doesn't prepend anything to PATH (winget on the other hand installs
volta to the right place, which is why it worked when using that instead
of scoop to install volta @IllusionaryX).
So volta's npm wrapper executes a subcommand `npm`, but when that
doesn't prepend a different directory to PATH the first `npm` found in
PATH is that same wrapper itself, which horrifyingly causes itself to
re-exec continuously. I think they might have some logic to try to
prevent this using, you'll never guess, another env var that they set
whenever a volta wrapper execs something. Of course since we clear the
env that var also fails to propagate.
Removing env clearing (but keeping the prepending of npm path from your
settings) fixes these issues.
Release Notes:
- Fixed issues with scoop installations of mise/volta
Co-authored-by: John Tur <john-tur@outlook.com>
Adds a `--repeat` flag to the zeta eval that runs each example as many
times as specified. Also makes the output nicer in a few ways.
Release Notes:
- N/A
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Michael <michael@zed.dev>
The existing sorting approach when faced with `Dir1`, `dir2`, `Dir3`,
would only get as far as comparing the stems without numbers (`dir` and
`Dir`), and then the lowercase-first tie breaker in that function would
determine that `dir2` should come first, resulting in an undesirable
order of `dir2`, `Dir1`, `Dir3`.
This patch defers tie-breaking until it's determined that there's no
other difference in the strings outside of case to order on, at which
point we tie-break to provide a stable sort.
Natural number sorting is still preserved, and mixing different cases
alphabetically (as opposed to all lowercase alpha, followed by all
uppercase alpha) is preserved.
Closes#41080
Release Notes:
- Fixed: ProjectPanel sorting bug
Screenshots:
Before | After
----|---
<img width="237" height="325" alt="image"
src="https://github.com/user-attachments/assets/6e92e8c0-2172-4a8f-a058-484749da047b"
/> | <img width="239" height="325" alt="image"
src="https://github.com/user-attachments/assets/874ad29f-7238-4bfc-b89b-fd64f9b8889a"
/>
I'm having trouble reasoning through what was previously going wrong
with `docs` in the before screenshot, but it also seems to now appear
alphabetically where you'd expect it with this patch
---------
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
This adds additional comments which were left out from #42494 by
accident. Namely, it describes why we have additional custom
highlighting in `highlights.scm` for the Typescript grammar.
Release Notes:
- N/A
Closes#7844
This change uses tree-sitter highlights as a method of showing
typescript errors prettily, keeping regex as simple as possible:
<img width="832" height="446" alt="Screenshot 2025-11-11 at 3 40 24 PM"
src="https://github.com/user-attachments/assets/0b3b6cf1-4d4d-4398-b89b-ef5ec0df87ec"
/>
It covers three main areas:
1. Diagnostics
Diagnostics are now rendered with language-aware typescript, by
providing the project's language registry.
2. Vtsls
The LSP provider for typescript now implements the
`diagnostic_message_to_markdown` function in the `LspAdapter` trait, so
as to provide Diagnostics with \`\`\`typescript...\`\`\`-style code
blocks for any selection of typescript longer than one word. In the
single-word case, it simply wraps with \`\`
3. Typescript's `highlights.scm`
`vtsls` doesn't provide strictly valid typescript in much of its
messaging. Rather, it returns a message with snippets of typescript
values which are invalid. Tree-sitter was not properly highlighting
these snippets because it was expecting key-value formats. For instance:
```
type foo = { foo: string; bar: string; baz: number[] }
```
is valid, whereas simply
```
{ foo: string; bar: string; baz: number[] }
```
is not.
Therefore, highlights.scm needed to be adjusted in order to
pattern-match on literal values that might be returned from the vtsls
diagnostics messages. This was done by a) identifying arrow functions on
their own, and b) augmenting the `statment_block` pattern matching in
order to match on values which were clearly object literals.
This approach may not be exhaustive - I'm happy to work on any
additional cases we might identify from `vtsls` here - but hopefully
demonstrates an extensible approach to making these messages look nice,
without taking on the technical burden of extensive regex.
Release Notes:
- Show pretty TypeScript errors with language-aware Markdown.
- Improves the determinism of the search step for better cache
reusability
- Adds a `--cache force` mode that refuses to make any requests or
searches that aren't cached
- The structure of the `zeta-*` directories under `target` has been
rethought for convenience
Release Notes:
- N/A
---------
Co-authored-by: Agus <agus@zed.dev>
Closes #ISSUE
Improves error reporting for various failure modes of zeta2, including
failing to parse the `<old_text>`/`<new_text>` pattern, and the contents
of `<old_text>` failing to match.
Additionally, makes it so that evals are checked out into a worktree
with the _repo_ name instead of the _example_ name, in order to make
sure that the eval name has no influence on the models prediction. The
repo name worktrees are still namespaced by the example name like
`{example_name}/{repo_name}` to ensure evals pointing to the same repo
do not conflict.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
---------
Co-authored-by: Agus <agus@zed.dev>
This PR introduces `Nearest` scrolling strategy to `UniformList`. This
is now used in completions menu and the picker to choose the appropriate
scrolling strategy depending on movement direction. Previously,
selecting the next element after the last visible item caused the menu
to scroll with `ScrollStrategy::Top`, which scrolled the whole page and
placed the next element at the top. This behavior is inconsistent,
because using `ScrollStrategy::Top` when moving up only scrolls one
element, not the whole page.
https://github.com/user-attachments/assets/ccfb238f-8f76-4a18-a18d-bbcb63340c5a
The solution is to introduce the `Nearest` scrolling strategy which will
internally choose the scrolling strategy depending on whether the new
selected item is below or above currently visible items. This ensures a
single-item scroll regardless of movement direction.
https://github.com/user-attachments/assets/8502efb8-e2c0-4ab1-bd8d-93103841a9c4
I also noticed that some functions in the file have different logic
depending on `y_flipped`. This appears related to reversing the order of
elements in the list when the completion menu appears above the cursor.
This was a feature suggested in #11200 and implemented in #23446. It
looks like this feature was reverted in #27765 and there currently seem
to be no way to have `y_flipped` to be set to `true`.
My understanding is that the opposite scroll strategy should be used if
`y_flipped`, but since there is no way to enable this feature to test it
and I don't know if the feature is ever going to be reintroduced I
decided not to include it in this PR.
Release Notes:
- gpui: Add 'Nearest' scrolling strategy to 'UniformList'
Closes#35142
In addition to cleaning up the terminals, also stops the conversation.
Release Notes:
- Restoring a checkpoint now stops the agent conversation.
Reverts zed-industries/zed#42480
This panics on Nightly in cases where anchor might not be valid for that
snapshot. Taking it back before the cutoff.
Release Notes:
- N/A
Update `Vim.change_surround` in order to ensure that there's no
overlapping edits by keeping track of where the open string range ends
and ensuring that the closing string range start does not go lower than
the open string range end.
Closes#42316
Release Notes:
- Fix vim's change surrounds `cs` inserting spaces with quotes by
preventing overlapping edits
---------
Co-authored-by: dino <dinojoaocosta@gmail.com>
- switch the bot from looking at the `bug/crash` labels which we don't
use anymore to the Bug/Crash issue types which we do use
- shorten the period of time after which a bug is suspected to be stale
(with our pace they can indeed be outdated in 60 days)
- extend the grace period for someone to come around and say nope, this
problem still exists (people might be away for a couple of weeks).
Release Notes:
- N/A
This reverts commit 082b80ec89.
This broke clicking, e.g. in snippets like
```rs
let x = vec![
1, 2, //
3,
];
```
clicking between `2` and `,` is quite off now.
Release Notes:
- N/A
Fixes a regression caused by #42135 where LSP and DAP binaries weren't
being used from `PATH` env var
Now we absolutize the path if (path is relative AND (path has multiple
components OR path exists in worktree)).
- Relative paths with multiple components might not exist in the
worktree because they are ignored. Paths with a single component will at
least have an entry saying that they exist and are ignored.
- Relative paths with multiple components will never use the `PATH` env
var, so they can be safely absolutized
Release Notes:
- N/A
<img width="395" height="444" alt="Screenshot 2025-11-11 at 4 04 57 PM"
src="https://github.com/user-attachments/assets/8da68721-6e33-4d01-810d-4aa1e2f3402d"
/>
Discussed with @danilo-leal and we're going with the "it's checked in
both places" design!
Closes#40910
Release Notes:
- Recommended AI models now still appear in their normal category in
addition to "Recommended:"
Closes https://github.com/zed-industries/zed/issues/37087
This PR adds an icon button to the footer of the message editor enabling
to trigger and interact with the @-mention completions menu with the
mouse. This is a first step towards making other types of context you
can add in Zed's agent panel more discoverable. Next, I want to improve
the discoverability of images and selections, given that you wouldn't
necessarily know they work in Zed without a clear way to see them. But I
think that for now, this is enough to close the issue above, which had
lots of productive comments and discussion!
<img width="500" height="540" alt="Screenshot 2025-11-11 at 10 46 3@2x"
src="https://github.com/user-attachments/assets/fd028442-6f77-4153-bea1-c0b815da4ac6"
/>
Release Notes:
- agent: Added an icon button in the agent panel that allows to trigger
the @-mention menu (for adding context) now also with the mouse.
This PR also adds items within the "Add Agent" menu to:
1. Add more agent servers from extensions, opening up the extensions
page with "Agent Servers" already filtered
2. Go to the agent server + ACP docs to learn more about them
I feel like having them there is a nice way to promote this knowledge
from within the product and have users learn more about them.
<img width="500" height="540" alt="Screenshot 2025-11-11 at 10 46 3@2x"
src="https://github.com/user-attachments/assets/9449df2e-1568-44d8-83ca-87cbb9eefdd2"
/>
Release Notes:
- agent: Enabled uninstalled agent servers from the agent panel's
settings view.
Closes#42303
Ollama added tool call identifiers
(https://github.com/ollama/ollama/pull/12956) in its latest version
[v0.12.10](https://github.com/ollama/ollama/releases/tag/v0.12.10). This
broke our json schema and made all tool calls fail.
This PR fixes the schema and uses the Ollama provided tool call
identifier when available. We remain backwards compatible and still use
our own identifier with older versions of Ollama. I added a `TODO` to
remove the `Option` around the new field when most users have updated
their installations to v0.12.10 or above.
Note to reviewer: The fix to this issue should likely get cherry-picked
into the next release, since Ollama becomes unusable as an agent without
it.
Release Notes:
- Fixed tool calling when using the latest version of Ollama
Release Notes:
- N/A
According to
[microsoft/vscode#254689](https://github.com/microsoft/vscode/issues/254689),
the json.schemastore.org domain has been deprecated and should now use
www.schemastore.org (or schemastore.org) instead.
This PR updates all occurrences of the old domain within the Zed
codebase,
including code, documentation, and configuration files.
The auto update helper already removes these when successful, so these
will always fail in the common case.
Additional replaces a mutable const with a static as otherwise we'll
rebuild the job list on every access
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Lychee is a [Rust based](https://lychee.cli.rs) async parallel link
checker.
I ran it against the codebase to suss out stale links and fixed those
up.
There's currently 2 remaining cases that I don't know how to resolve:
1. https://flathub.org/apps/dev.zed.Zed - nginx is giving a 502 bad
gateway
2.
https://github.com/zed-industries/zed/actions/workflows/ci.yml/badge.svg
- I don't want to mess with the CI pipeline in this PR.
Once again, I'll punt to the Docs Czar to see if this gets incorporated
into CI later.
---
## Running `lychee` locally:
```
cargo binstall -y lychee
lychee .
```
---
Release Notes:
- N/A
Signed-off-by: mrg <miguelraz@ciencias.unam.mx>
Closes#36376
Problem:
Multi-cursor edits/selections in multi-buffers view were jumping to
incorrect locations after toggling buffer folds. When users created
multiple selections across different buffers in a multi-buffer view
(like project search results) and then folded one of the buffers,
subsequent text insertion would either:
1. Insert text at wrong locations (like at the top of the first unfolded
buffer)
2. Replace the entire content in some buffers instead of inserting at
the intended cursor positions
3. Create orphaned selections that caused corruption in the editing
experience
The issue seems to happen because when a buffer gets folded in a
multi-buffer view, the existing selections associated with that buffer
become invalid anchor points.
Solution:
1. Selection Cleanup on Buffer Folding
- Added `remove_selections_from_buffer()` method that filters out all
selections from a buffer when it gets folded
- This prevents invalid selections from corrupting subsequent editing
operations
- Includes edge case handling: if all selections are removed (all
buffers folded), it creates a default selection at the start of the
first buffer to prevent panics
2. Unfolding buffers before editing
- Added `unfold_buffers_with_selections()` call in `handle_input()`
ensures buffers with active selections are automatically unfolded before
editing
- This helps in fixing an edge case (covered in the tests) where, if you
fold all buffers in a multi-buffer view, and try to insert text in a
selection, it gets unfolded before the edit happens. Without this, the
inserted text would override the entire buffer content.
- If we don't care about this edge case, we could remove this method. I
find it ok to add since we already trigger buffer unfolding after edits
with `Event::ExcerptsEdited`.
Release Notes:
- Fixed multi-cursor edits jumping to incorrect locations after toggling
buffer folds in multi-buffer views (e.g, project search)
- Multi-cursor selections now properly handle buffer folding/unfolding
operations
- Text insertion no longer occurs at the wrong positions when buffers
are folded during multi-cursor editing
- Eliminated content replacement bugs where entire buffer contents were
incorrectly overwritten
- Added safe fallback behavior when all buffers in a multi-buffer view
are folded
---------
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Update how the editor's `select_*` methods work in order to respect the
`search.case_sensitive` setting, or to be overriden by the
`BufferSearchBar` search options.
- Update both the `SearchableItem` and `SearchableItemHandle` traits
with a new `set_search_is_case_sensitive` method that allows callers
to set the case sensitivity of the search
- Update the `BufferSearchBar` to leverage
`SearchableItemHandle.set_search_is_case_sensitive` in order to sync
its case sensitivity options with the searchable item
- Update the implementation of the `SearchableItem` trait for `Editor`
so as to store the argument provided to the
`set_search_is_case_sensitive` method
- Update the way search queries are built by `Editor` so as to rely on
`SearchableItem.set_search_is_case_sensitive` argument, if not `None`,
or default to the editor's `search.case_sensitive` settings
Closes#41070
Release Notes:
- Improved the "Select Next Occurrence", "Select Previous Occurrence"
and "Select All Occurrences" actions in order to respect the case
sensitivity search settings
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
- Introduce a `default_range` field to `VimCommand`, to be optionally
used when no range is specified for the command
- Update `VimCommand.parse` to take into consideration the
`default_range`
- Introduce `CommandRange::buffer` to obtain the `CommandRange` which
corresponds to the whole buffer
- Update the `VimCommand` definitions for both `sort` and `sort i` to
default to the whole buffer when no range is specified
Closes#41750
Release Notes:
- Improved vim's `:sort` command to sort the buffer's content when no
selection is used
Adds a simple notification when cloning a repo using the integrated git
clone on Zed. Before this, the user had no feedback after starting the
cloning action.
Demo:
https://github.com/user-attachments/assets/72fcdf1b-fc99-4fe5-8db2-7c30b170f12f
Not sure about that icon I'm using for the animation, but that can be
easily changed.
Release Notes:
- Added notification when cloning a repo from zed
We've had several outages with a proximate cause of "vercel is
complicated",
and auto-update is considered a critical feature; so lets not use vercel
for
that.
Release Notes:
- Auto Updates (and remote server binaries) are now downloaded via
https://cloud.zed.dev instead of https://zed.dev. As before, these URLs
redirect to the GitHub release for actual downloads.
Similar to #42246, we'd like to avoid having Vercel on the critical
path.
https://zed.dev/install.sh is served from Cloudflare by intercepting a
route on that page, so this makes the shell-based install flow vercel independent.
Release Notes:
- `./script/install.sh` will now fetch assets via
`https://cloud.zed.dev/`
instead of `https://zed.dev`. As before it will redirect to GitHub
releases
to complete the download.
Closes https://github.com/zed-industries/zed/issues/42312
The issue here was that we assumed that context servers provided by
extensions would always need a config in the settings to be present when
actually the opposite was the case - context servers provided by
extensions are the only context servers that do not need a config to be
in place in order to be available in the UI.
Release Notes:
- Fixed an issue where context servers provided by extensions could not
be uninstalled if they were previously unconfigured.
This PR drops the `channel_messages` table and its
dependents—`channel_message_mentions` and `observed_channel_messages`—as
they are no longer used.
Release Notes:
- N/A
Applications can select a policy for when the app quits using the new
function `Application::with_quit_mode`:
- Only on explicit calls to `App::quit`
- When the last window is closed
- Platform default (former on macOS, latter everywhere else)
Release Notes:
- N/A
There was a TODO in `crates/settings/src/settings_content/theme.rs` to
make this rename.
This PR is just splitting off this change from
https://github.com/zed-industries/zed/pull/40035 to make reviewing that
one a bit easier since that PR is a bit more involved than expected.
Release Notes:
- N/A
Signed-off-by: Connor Tsui <connor.tsui20@gmail.com>
Document "any-typed" (`serde_json::Value`) "lsp" keys to include them in
json-language-server completions.
The vscode-json-languageserver seems to skip generically typed keys when
offering completion.
For this schema
```
"LspSettings": {
"type": "object",
"properties": {
...
"initialization_options": true,
...
}
}
```
"initialization_options" is not offered in the completion.
The effect is easy to verify by triggering completion inside:
```
"lsp": {
"basedpyright": {
COMPLETE HERE
```
<img width="797" height="215" alt="image"
src="https://github.com/user-attachments/assets/d1d1391c-d02c-4028-9888-8869f4d18b0f"
/>
By adding a documentation string the keys are offered even if they are
generically typed:
<img width="809" height="238" alt="image"
src="https://github.com/user-attachments/assets/9a072da9-961b-4e15-9aec-3d56933cbe67"
/>
---
Note: I did some cursory research of whether it's possible to make
vscode-json-languageserver change behavior without success. IMO, not
offering completions here is a bug (or at minimal should be
configurable)
---
Release Notes:
- N/A
---------
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
The "Option" key only exists on a Mac. On other operating systems, it is
always expected that the Alt key generates escaped characters.
Fixes https://github.com/zed-industries/zed/issues/40583
Release Notes:
- N/A
Closes ZED-1SV
Closes ZED-TG
Closes ZED-22G
Closes ZED-22J
This seems to fix the reported error there, but ultimately, this might
benefit from a test to reproduce. Hence, marking as draft for now.
Release Notes:
- Fixed a rare panic whilst wrapping lines.
Closes#42191
This PR adds support for relative line numbers in deleted hunks. Note
that this only applies in cases where there is a form of relative
numbering.
It also adds some tests for this functionality as well as missing tests
for other cases in line layouting that was previously untested.
Release Notes:
- Line numbers will now be shown in deleted git hunks if relative line
numbering is enabled
This PR creates a dedicated function for the agent panel message
editor's placeholder text so that we can wait for the agent
initialization to capture whether they support slash commands or not. On
the one (nice) hand, this allow us to stop matching agents by name and
make this a bit more generic. On the other (bad) hand, the "/ for
commands" bit should take a little second to show up because we can only
know whether an agent supports it after it is initialized.
This is particularly relevant now that we have agents coming from
extensions and for them, we would obviously not be able to match by
name.
Release Notes:
- agent: Fixed agent panel message editor's placeholder text by making
it more accurate as to whether agents support slash commands,
particularly those coming from extensions.
This hopefully resolves the lingering test failures on linux,
but also adds some logging just in case this isn't the problem...
Release Notes:
- N/A
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
Closes#41214
Release Notes:
- Added support for relative paths in LSP and DAP binaries
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
Closes https://github.com/zed-industries/zed/issues/42356
This PR fixes the history view losing focus by simply always displaying
the search editor. I don't think it's too weird to not have it when it's
empty, and it also ends up matching how regular pickers work.
Release Notes:
- agent: Fixed a bug where navigating the agent panel with the keyboard
wouldn't work if you visited the history view and it was empty/had no
entries.
Update `GitStore.on_buffer_store_event` so that, when a
`BufferStoreEvent::BufferChangedFilePath` event is received, we check if
there's any diff state for the buffer and, if so, update it according to
the new file path, in case the file exists in the repository.
Closes#40499
Release Notes:
- Fixed issue with git diff tracking when updating a buffer's file from
an untracked to a tracked file
We'll now cache LLM responses at the request level (by hash of
URL+contents) for both context and prediction. This way we don't need to
worry about mistakenly using the cache when we change the prompt or its
components.
Release Notes:
- N/A
---------
Co-authored-by: Oleksiy Syvokon <oleksiy.syvokon@gmail.com>
New error variants were stabilized in 1.83, and this might've led to us
mis-handling not-a-directory errors.
Co-authored-by: Dino <dino@zed.dev>
Release Notes:
- N/A
Co-authored-by: Dino <dino@zed.dev>
Closes#42178
Now it's consistent with the DateAndTime path which already does
timezone conversion.
- **Future Work**
Happy to tackle the TODO in `time_format.rs` about implementing native
Windows APIs for proper localized formatting (similar to macOS's
`CFDateFormatter`) as a follow-up.
Release Notes:
- agent: Fixed the thread history item timestamp, which was being shown
in GMT instead of in the user's local timezone on Windows.
I ran [proselint](https://github.com/amperser/proselint) (recommended by
cURL author [Daniel
Stenberg](https://daniel.haxx.se/blog/2022/09/22/taking-curl-documentation-quality-up-one-more-notch/))
against all the `.md` files in the codebase to see if I could fix some
easy typos.
The tool is noisier than I would like and picking up the overrides to
the default config in a `.proselintrc.json` was much harder than I
expected.
There's many other small nits [1] that I believe are best left to your
docs czar whenever they want to consider incorporating a tool like this
into big releases or CI, but these seemed like small wins for now to
open a conversation about a tool like proselint.
---
[1]: Such nits include
- incosistent 1 or 2 spaces
- "color" vs "colour"
- ab/use of `very`
- awkward or superfluous phrasing.
Release Notes:
- N/A
Signed-off-by: mrg <miguelraz@ciencias.unam.mx>
Extract some of the improvements from to the unified diff prompt from
https://github.com/zed-industries/zed/pull/42171 and adds some other
about how context work to improve the reliability of predictions.
We also now strip the `<|user_cursor|>` marker if it appears in the
output rather than failing.
Release Notes:
- N/A
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
This change adds support for closing a system window tabs by pressing
the middle mouse button.
It improves tab management UX by matching common tab behavior.
Release Notes:
- Added support for closing system window tabs with middle mouse click.
Verified that this works locally. I modeled it after how basedpyright
and pyright work. Here is a screenshot of what it looks like (issue has
screenshots of the old state):
<img width="593" height="258" alt="Screenshot 2025-11-07 at 2 40 50 PM"
src="https://github.com/user-attachments/assets/5d2371fc-360b-422f-ba59-0a95f2083c87"
/>
Closes#42232
Release Notes:
- python/ty: Code completion menu now shows packages that will be
imported when a given entry is accepted.
In my local setup, I always enforce git-commit signing with GPG/SSH
which automatically enforces `git commit -S` when committing. This
changeset will now show a modal to the user for them to specify the
passphrase (if any) so that they can unlock their private key for
signing when committing in Zed.
<img width="1086" height="948" alt="Screenshot 2025-11-07 at 11 09
09 PM"
src="https://github.com/user-attachments/assets/ac34b427-c833-41c7-b634-8781493f8a5e"
/>
Release Notes:
- Handle automatic git-commit signing by presenting the user with an
askpass modal
I wanted to be able to work offline, so I made it a little bit more
convenient to point zeta2 at ollama.
* For zeta2, don't require that request ids be UUIDs
* Add an env var `ZED_ZETA2_OLLAMA` that sets the edit prediction URL
and model id to work w/ ollama.
Release Notes:
- N/A
Closes [#41674](https://github.com/zed-industries/zed/issues/41674)
Description:
Creating a branch from a base requires switching to the base branch
first, then creating the new branch and checking out to it, which
requires multiple operations.
Add base_branch parameter to create_branch to allow a new branch from a
base branch in one operation which is synonymous to the command `git
switch -c <new-branch> <base-branch>`.
Below is the video after solving the issue:
(`master` branch is the default branch here, and I create a branch
`new-branch-2` based off the `master` branch. I also show the error
which used to appear before the fix.)
[Screencast from 2025-11-07
05-14-32.webm](https://github.com/user-attachments/assets/d37d1b58-af5f-44e8-b867-2aa5d4ef3d90)
Release Notes:
- Fixed the branch-picking error by replacing multiple sequential switch
operations with just one switch operation.
Signed-off-by: ayu-ch <ayu.chandekar@gmail.com>
We can always include symbols, since we either include a ResourceLink to
the symbol (when `PromptCapabilities::embedded_context = false`) or a
Resource (when `PromptCapabilities::embedded_context = true`)
Release Notes:
- Fixed an issue where symbols could not be included when using specific
ACP agents
This PR adds a new component to the `language_models` crate called
`ConfiguredApiCard`:
<img width="500" height="420" alt="Screenshot 2025-11-09 at 2 07@2x"
src="https://github.com/user-attachments/assets/655ea941-2df8-4489-a4da-bba34acf33a9"
/>
We were previously recreating this component from scratch with regular
divs in all LLM providers render function, which was redundant as they
all essentially looked the same and didn't have any major variations
aside from labels. We can clean up a bunch of similar code with this
change, which is cool!
Release Notes:
- N/A
Improve the layout and text display of API key configuration in multiple
language model providers to ensure proper text wrapping and ellipsis
handling when API URLs are long.
Before:
<img width="320" alt="image"
src="https://github.com/user-attachments/assets/2f89182c-34a0-4f95-a43a-c2be98d34873"
/>
After:
<img width="320" alt="image"
src="https://github.com/user-attachments/assets/09bf5cc3-07f0-47bc-b21a-d84b8b1caa67"
/>
Changes include:
- Add proper flex layout with overflow handling
- Replace truncate_and_trailoff with CSS text ellipsis
- Ensure consistent UI behavior across all providers
Release Notes:
- Improved API key configuration display in language model settings
Fixes ZED-2CQ
We were doing the binary search by buffer points, but due to await
points within this function we could end up mixing points of differing
buffer versions.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
- Enable Alt+Numpad input
- For this to be effective, the default keybindings for Alt+{Number}
will need to be unbound. This won't be needed once we gain the ability
to differentiate numpad digit keys from alphanumeric digit keys.
- Fixes https://github.com/zed-industries/zed/issues/40699
- Fix a number of edge cases with dead keys
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/42276
This fixes the fact that the `AddSelectionToThread` action was visible
when `disable_ai` was true, as well as it improves its display by making
it either disabled or hidden when there are no selections in the editor.
I also ended up removing it from the app menu simply because making it
observe the `disable_ai` setting would be a bit more complex than I'd
like at the moment, so figured that, given I'm also now adding it to the
toolbar selection menu, we could do without it over there.
Release Notes:
- Fixed the `AddSelectionToThread` action showing up when `disable_ai`
is true
- Improved the `AddSelectionToThread` action display by only making it
available when there are selections in the editor
Follow up #40736
Clean up `CodeBlockRenderer::Custom` related rendering per the previous
PR
[comment](https://github.com/zed-industries/zed/pull/40736#issuecomment-3503074893).
Additional note here:
1. The `Custom` variant in the enum `CodeBlockRenderer` will become not
useful since cleaning all code related to the custom rendering logic.
2. Need to further review the usage of code block `metadata` field in
`MarkdownTag::CodeBlock` enum.
I would like to have the team further review my note above so that we
can make sure it will be safe to clean it up and will not affect any
potential future features will be built on top of it. Thank you!
Release Notes:
- N/A
## Summary
Adds explanations for what each type of scrollbar indicator visually
represents in the editor.
## Description
This PR addresses the issue where users didn't understand what the
colored marks on the scrollbar mean. The existing documentation
explained how to toggle each type of mark on/off, but didn't explain
what they actually represent.
This adds a brief, clear explanation after each scrollbar indicator
setting describing what that indicator shows (e.g., "Git diff indicators
appear as colored marks showing lines that have been added, modified, or
deleted compared to the git HEAD").
## Fixes
Closes#31794
## Test Plan
- Documentation follows the existing style and format of
`docs/src/configuring-zed.md`
- Each explanation is concise and immediately follows the setting
description
- Language is clear and user-friendly
Release Notes:
- N/A
Since we removed the filtering step during context gathering, we want
the model to perform more targeted searches. This PR tweaks search tool
schema allowing the model to search within syntax nodes such as `impl`
blocks or methods.
This is what the query schema looks like now:
```rust
/// Search for relevant code by path, syntax hierarchy, and content.
#[derive(Debug, Clone, Serialize, Deserialize, JsonSchema)]
pub struct SearchToolQuery {
/// 1. A glob pattern to match file paths in the codebase to search in.
pub glob: String,
/// 2. Regular expressions to match syntax nodes **by their first line** and hierarchy.
///
/// Subsequent regexes match nodes within the full content of the nodes matched by the previous regexes.
///
/// Example: Searching for a `User` class
/// ["class\s+User"]
///
/// Example: Searching for a `get_full_name` method under a `User` class
/// ["class\s+User", "def\sget_full_name"]
///
/// Skip this field to match on content alone.
#[schemars(length(max = 3))]
#[serde(default)]
pub syntax_node: Vec<String>,
/// 3. An optional regular expression to match the final content that should appear in the results.
///
/// - Content will be matched within all lines of the matched syntax nodes.
/// - If syntax node regexes are provided, this field can be skipped to include as much of the node itself as possible.
/// - If no syntax node regexes are provided, the content will be matched within the entire file.
pub content: Option<String>,
}
```
We'll need to keep refining this, but the core implementation is ready.
Release Notes:
- N/A
---------
Co-authored-by: Ben <ben@zed.dev>
Co-authored-by: Max <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
#42021 Made clicking on an excerpt title toggle it. This PR brings back
the old behavior if a user is pressing the Alt key when clicking on an
excerpt title.
Release Notes:
- N/A
---------
Co-authored-by: Remco Smits <djsmits12@gmail.com>
This is a follow up to #41482. When running `script/bundle-mac`, it will
upload debug symbols to Sentry if you have a `$SENTRY_AUTH_TOKEN` set. I
happen to have one set, so this script was trying to generate and upload
those. Whoops! This change skips the upload entirely if you're running a
local install.
Release Notes:
- N/A
Closes#41969
This was caused because scope names weren't being truncated unlike the
other type of variable list entries.
Release Notes:
- debugger: Fix bug where minimizing the width of the variable list
would cause scope names to overlap
Co-authored-by: Remco Smits <djsmits12@gmail.com>
When rust-analyzer is still loading the cargo project it tends to error
out on most lsp requests with `content modified`. This pollutes our
logs.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Technically these should not be possible to hit, but sentry says
otherwise. Turning these into errors should give us more information
than the abort due to unwinding across ffi boundaries.
Fixes ZED-321
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Second take on https://github.com/zed-industries/zed/pull/37765.
This PR adds support for styling elements (**b**, **strong**, **em**,
**i**, **ins**, **del**), but also allow you to show the styling text
inline with the current text.
This is done by appending all the up-following text into one text chunk
and merge the highlights from both of them into the already existing
chunk. If there does not exist a text chunk, we will create one and the
next iteration we will use that one to store all the information on.
**Before**
<img width="483" height="692" alt="Screenshot 2025-11-06 at 22 08 09"
src="https://github.com/user-attachments/assets/6158fd3b-066c-4abe-9f8e-bcafae85392e"
/>
**After**
<img width="868" height="300" alt="Screenshot 2025-11-06 at 22 08 21"
src="https://github.com/user-attachments/assets/4d5a7a33-d31c-4514-91c8-2b2a2ff43e0e"
/>
**Code example**
```html
<p>some text <b>bold text</b></p>
<p>some text <strong>strong text</strong></p>
<p>some text <i>italic text</i></p>
<p>some text <em>emphasized text</em></p>
<p>some text <del>delete text</del></p>
<p>some text <ins>insert text</ins></p>
<p>Some text <strong>strong text</strong> more text <b>bold text</b> more text <i>italic text</i> more text <em>emphasized text</em> more text <del>deleted text</del> more text <ins>inserted text</ins></p>
<p><a href="https://example.com">Link Text</a></p>
<p style="text-decoration: underline;">text styled from style attribute</p>
```
cc @bennetbo
**TODO**
- [x] add tests for styling nested text that should result in one merge
Release Notes:
- Markdown Preview: Added support for `HTML` styling elements
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Closes#40097
When multiple files are added sequentially to the agent panel, the
request JSON incorrectly includes "text" elements containing only
spaces. These empty elements cause the Zhipu AI API to return a "text
cannot be empty" error.
The fix filters out any "text" elements that are empty or contain only
whitespaces.
UI state when the error occurs:
<img width="300" alt="Image"
src="https://github.com/user-attachments/assets/c55e5272-3f03-42c0-b412-fa24be2b0043"
/>
Request JSON (causing the error):
```
{
"model": "glm-4.6",
"messages": [
{
"role": "system",
"content": "<<CUT>>"
},
{
"role": "user",
"content": [
{
"type": "text",
"text": "[@1.txt](zed:///agent/file?path=C%3A%5CTemp%5CTest%5C1.txt)"
},
{ "type": "text", "text": " " },
{
"type": "text",
"text": "[@2.txt](zed:///agent/file?path=C%3A%5CTemp%5CTest%5C2.txt)"
},
{ "type": "text", "text": " describe" },
```
Release Notes:
- Fixed an issue when an OpenAI request contained whitespace-only text content
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
### Summary
Restore the agent pane’s code-block horizontal scrollbar for easier
scrolling without trackpad and preserve individual scroll state across
multiple code blocks.
### Motivation
Addresses https://github.com/zed-industries/zed/issues/34224, where
agent responses with wide code snippets couldn’t be scrolled
horizontally in the panel. Previously there is no visual effect for
scrollbar to let the user move the code snippet and it was not obviously
to use trackpad or hold down `shift` while scrolling. This PR will
ensure the user being able to only use their mouse to drag the
horizontal scrollbar to show the complete line when the code overflow
the width of code block.
### Changes
- Support auto-hide horizontal scrollbar for rendering code block in
agent panel by adding scrollbar support in markdown.rs
- Add `code_block_scroll_handles` cache in
_crates/markdown/src/markdown.rs_ to give each code block a persistent
`ScrollHandle`.
- Wrap rendered code blocks with custom horizontal scrollbars that match
the vertical scrollbar styling and track hover visibility.
- Retain or clear scroll handles based on whether horizontal overflow is
enabled, preventing leaks when the markdown re-renders.
### How to Test
1. Open the agent panel, request code generation, and ensure wide
snippets show a horizontal scrollbar on hover.
3. Scroll horizontally, navigate away (e.g., change tabs or trigger a
re-render), and confirm the scroll position sticks when returning.
5. Toggle horizontal overflow styling off/on (if applicable) and verify
scrollbars appear or disappear appropriately.
### Screenshots / Demos (if UI change)
https://github.com/user-attachments/assets/e23f94d9-8fe3-42f5-8f77-81b1005a14c8
### Notes for Reviewers
- This is my first time contribution for `zed`, sorry for any code
patten inconsistency. So please let me know if you have any comments and
suggestions to make the code pattern consistent and easy to maintain.
- For now, the horizontal scrollbar is not configurable from the setting
and the style is fixed with the same design as the vertical one. I am
happy to readjust this setting to fit the needs.
- Please let me know if you think any behaviors or designs need to be
changed for the scrollbar.
- All changes live inside _crates/markdown/src/markdown.rs_; no API
surface changes.
Closes#34224
### Release Notes:
- AI: Show horizontal scroll-bars in wide markdown elements
Closes#40576
This PR makes Conda activation configurable and transparent by adding a
`terminal.detect_venv.on.conda_manager` setting (`"auto" | "conda" |
"mamba" | "micromamba"`, default `"auto"`), updating Python environment
activation to honor this preference (or the detected manager executable)
and fall back to `conda` when necessary.
The preference is passed via `ZED_CONDA_MANAGER` from the terminal
settings, and the activation command is built accordingly (with proper
quoting for paths). Changes span
`zed/crates/terminal/src/terminal_settings.rs` (new `CondaManager` and
setting), `zed/crates/project/src/terminals.rs` (inject env var),
`zed/crates/languages/src/python.rs` (activation logic), and
`zed/assets/settings/default.json` (document the setting). Default
behavior remains unchanged for most users while enabling explicit
selection of `mamba` or `micromamba`.
Release Notes:
- Added: terminal.detect_venv.on.conda_manager setting to choose the
Conda manager (auto, conda, mamba, micromamba). Default: auto.
- Changed: Python Conda environment activation now respects the
configured manager, otherwise uses the detected environment manager
executable, and falls back to conda.
- Reliability: Activation commands quote manager paths to handle spaces
across platforms.
- Compatibility: No breaking changes; non-Conda environments are
unaffected; remote terminals are supported.
---------
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
Co-authored-by: Lukas Wirth <lukas@zed.dev>
Supersedes https://github.com/zed-industries/zed/pull/39910
At some point, these two (`index_for_x` and `closest_index_for_x`)
methods where separated out and some code paths used one, while other
code paths took the other. That said, their behavior is almost
identical:
- `index_for_x` computes the index behind the pixel offset, and returns
`None` if there's an overshoot
- `closest_index_for_x` computes the nearest index to the pixel offset,
taking into account whether the offset is over halfway through or not.
If there's an overshoot, it returns the length of the line.
Given these two behaviors, `closest_index_for_x` seems to be a more
useful API than `index_for_x`, and indeed the display map and other core
editor features use it extensively. So this PR is an experiment in
simply replacing one behavior with the other.
Release Notes:
- Improved the accuracy of mouse selections in Markdown
Release Notes:
- N/A
---
https://github.com/user-attachments/assets/d46b77ae-88ba-43da-93ad-3656a7fecaf9
The system menu is only support for macOS, so here just modify the macOS
platform special code.
The Windows, Linux used `ApplicationMenu`, I have already added
`checked` option to Zed's ContextMenu.
Then later when this PR merged, we can improve "View" menu to show check
state to panels (Project Panel, Outline Panel, ...).
* Fix a panic that happened because we lost the
`ContextRetrievalStarted` debug message, so we didn't assign `t0`.
* Write the edit prediction response log file as a markdown file
containing the text, not a JSON file. We mostly always want the text
content.
Release Notes:
- N/A
If we are in a remote session with the remote dropped, this path is very
much reachable if the call to this function got queued up in a task.
Fixes ZED-124
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Previously, staging a large file in the git panel would block the UI
items until that operation finished. This is due to the fact that
staging is a git op that is locked globally by git (per repo) meaning
only one op that is modifying the git index can run at any one time. In
order to make the UI snappy while letting any pending git staging jobs
to finish in the background, we track their progress via `PendingOps`
indexed by git entry path. We have already had a concept of pending
operations however they existed at the UI layer in the `GitPanel`
abstraction. This PR moves and augments `PendingOps` into the model
`Repository` in `git_store` which seems like a more natural place for
tracking running git jobs/operations. Thanks to this, pending ops are
now stored in a `SumTree` indexed by git entry path part of the
`Repository` snapshot, which makes for efficient access from the UI.
Release Notes:
- Improved UI responsiveness when staging/unstaging large files in the
git panel
* Allow expressing alternative possible context fetches in `Expected
Context` section
* Allow marking a subset of lines as "required" in `Expected Context`.
We still need to improve how we display the results. I've removed the
context pass/fail pretty printing for now, because it would need to be
rethought to work with the new structure, but for now I think we should
focus on getting basic predictions to run. But this is progress toward a
better structure for eval examples.
Release Notes:
- N/A
---------
Co-authored-by: Oleksiy Syvokon <oleksiy.syvokon@gmail.com>
Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Agus Zubiaga <agus@zed.dev>
Our new linux runners don't have powershell installed which causes the
`release-winget` job to fail. This simply runs that step on windows
instead.
Release Notes:
- N/A
Adds support for opening and displaying images in remote projects. The
server streams image data to the client in chunks, where the client then
reconstructs the image and displays it. This change includes:
- Adding `image` crate as a dependency for remote_server
- Implementing `ImageStore` for remote access
- Creating proto definitions for image-related messages
- Adding handlers for creating images for peers
- Computing image metadata from bytes instead of reading from disk for
remote images
Closes#20430Closes#39104Closes#40445
Release Notes:
- Added support for image preview in remote sessions.
- Fixed#39104
<img width="982" height="551" alt="image"
src="https://github.com/user-attachments/assets/575428a3-9144-4c1f-b76f-952019ea14cc"
/>
<img width="978" height="547" alt="image"
src="https://github.com/user-attachments/assets/fb58243a-4856-4e73-bb30-8d5e188b3ac9"
/>
---------
Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
Agents running in extensions need to have a root directory of the
extension's dir for installation and authentication, but *not* for the
conversation itself - otherwise the agent is running things like
terminal commands in the wrong dir.
Release Notes:
- Fixed Agent Server extensions having the current working directory of
the extension rather than the project
Closes https://github.com/zed-industries/zed/issues/41407
This PR fixes the issues that caused #41407 to be reverted in #42008.
Namely that the action context didn't take into account if a snippet
could move backwards or forwards, and the action shared the same key
mapping as `editor::MoveToPreviousWordStart` and
`editor::MoveToNextWordEnd`.
I changed the default key mapping for the move to snippet tabstop to tab
and shift-tab to match the default behavior of other editors.
Release Notes:
- Editor: Add actions to move between snippet tabstop positions
I really need this for embedded development in IDF and Zephyr, where the
chip vendors sometimes provide there own specialized version of the
tools, and I need to direct zed to use these.
The current GDB adapter only supports the gdb it find in the normal
search path, and it also seems like we where not able to transfer gdb
specific startup arguments (only `-i=dap` is set) .
In order to fix this I (semi wipe using GPT-4.1) expanded the GDB
adapter with 2 new config options :
* **gdb_path** holds a full path to the gdb executable, for now only
full path or relative to cwd
* **gdb_args** an array holding additional arguments given to gdb on
startup
It seemed to me, like the `env` config did not transferred to gdb, so
this is added to.
I have tested this locally, and it seems to work not only compile :-)
Release Notes:
debugger: Adds gdb_path and gdb_args to gdb debug adapter options
debugger: Fix bug where gdb debug sessions wouldn't inherit the shell
environment from Zed
---------
Co-authored-by: Anthony <anthony@zed.dev>
Given that when we lose our devices unrecoverably we will panic anyways,
might as well do so eagerly which makes it clearer.
Additionally this PR replaces all uses of `ManuallyDrop` with `Option`,
as otherwise we need to do manual bookkeeping of what is and isn't
initialized when we try to recover devices as we can bail out halfway
while recovering. In other words, the code prior to this was fairly
unsound due to freely using `ManuallyDrop::drop`.
Fixes ZED-1SS
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Fix bundled file persistence by introducing SerializationMode enum
Closes: #38094
What's the issue?
Opening bundled files like Default Key Bindings
(zed://settings/keymap-default.json) was causing SQLite foreign key
constraint errors. The editor was trying to save state for these
read-only assets just like regular files, but since bundled files don't
have database entries, the foreign key constraint would fail.
The fix
Replaced the boolean serialize_dirty_buffers flag with a type-safe
SerializationMode enum:
```rust
pub enum SerializationMode {
Enabled, // Regular files persist across sessions
Disabled, // Bundled files don't persist
}
```
This prevents serialization at the source: workspace_id() returns None
for disabled editors, serialize() bails early, and should_serialize()
returns false. When opening bundled files, we set the mode to Disabled
from the start, so they're treated as transient views that never
interact with the persistence layer.
Changes
- editor.rs: Added SerializationMode enum and updated serialization
methods to respect it
- items.rs: Guarded should_serialize() to prevent disabled editors from
being serialized
- zed.rs: Set SerializationMode::Disabled in open_bundled_file()
Result
Bundled files open cleanly without SQLite errors and don't persist
across workspace reloads (expected behavior). Regular file persistence
remains unaffected.
Release Notes: Fixed SQLite foreign key constraint errors when opening
bundled files like Default Key Bindings.
---------
Co-authored-by: MrSubidubi <finn@zed.dev>
Now that agent servers are a thing, this is the primary and easiest way
to quickly add more agents to Zed, without touching any settings JSON
file. :)
Release Notes:
- N/A
Improves formatting consistency across various docs, fixes some typos,
and adds a missing `debug_assert_paint` to `Window::on_action` and
`Window::on_action_when`.
Release Notes:
- N/A
Closes#41850
When digging into this I figured out that basically what was going on is
in the history of the file finder it doesn't update the name of the file
duplicated because when you duplicate a file it's named automatically
with `filename copy` and so this filename was added to the history but
not updated so once you wanted to go back into this file it was not part
of file finder displayed history anymore because this file doesn't exist
anymore but the entity id remains the same.
I was also to reproduce this bug when just renaming a file.
Release Notes:
- Fixed: Display duplicated file in file finder history
---------
Signed-off-by: Benjamin <5719034+bnjjj@users.noreply.github.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
Closes#41975.
This change adjusts some of the ranges which were incorrectly labeled or
excluded characters. The new ranges include three codepoints which are
not assigned in Nerd Fonts. However, one of these codepoints were
already included prior to this change. These codepoints are:
- U+E0C9, between the two ice separators
- U+E0D3, between the two trapezoid separators. The ranges prior to this
PR already included this one.
- U+E0D5, between the trapezoid separators and the inverted triangle
separators
I included these so as to not overcomplicate the ranges by
cherry-picking the defined codepoints. That being said, if we're okay
with this and an additional unassigned codepoint (U+E0CB, between ice
separators and honeycomb separators) being included then a simple range
from 0xE0B0 to 0xE0D7 nicely includes all of the Powerline characters.
I wasn't sure how to write tests for this so I just added two characters
to the existing tests which were previously not covered lol. All of the
Powerline characters can be seen
[here](https://www.nerdfonts.com/cheat-sheet) by searching `nf-pl`.
Release Notes:
- Fixed certain Powerline characters incorrectly having terminal
contrast adjustment applied.
- Updated `blame_ui.rs`, `branch_picker.rs`, `commit_tooltip.rs`, and
`commit_view.rs` to replace the previous timestamp formatting with
`chrono` for better accuracy in local time representation.
- Introduced `chrono::Local::now().offset().local_minus_utc()` to obtain
the local offset for timestamp formatting.
Closes#40878
Release Notes:
- Improved timestamp handling in various Git UI components for enhanced
user experience.
- Clarify about first-party supported features in external agents
- Create new section for selection as context for higher visibility
- Add keybindings for agent profiles
- Fix outdated setting using `assistant` instead of `agent`
- Add keybinding for accessing the rules library
Release Notes:
- N/A
Part of #11043.
Codeberg is a public instance of Forgejo, as confirmed by the API
documentation at https://codeberg.org/api/swagger. Therefore, I renamed
the related component from codeberg to forgejo and added codeberg.org as
a public instance.
Furthermore, to optimize request speed for the commit API, I set
`stat=false&verification=false&files=false`.
<img width="1650" height="1268" alt="CleanShot 2025-11-03 at 19 57
06@2x"
src="https://github.com/user-attachments/assets/c1b4129e-f324-41c2-86dc-5e4f7403c046"
/>
<br/>
<br/>
Regarding Gitea Support:
Forgejo is a fork of Gitea, and their APIs are currently identical
(e.g., for getting avatars). However, to future-proof against potential
API divergence, I decided to treat them as separate entities. The
current gitea implementation is essentially a copy of the forgejo file
with the relevant type names and the public instance URL updated.
Release Notes:
- Added Support for Forgejo and Gitea avatars in git blame
Release Notes:
- N/A
When I was implementing Input, I often used `TextRun`, but `background`,
`underline` and `strikethrough` were often not used.
So make change to simplify it.
Closes#36206
Disclaimer: I did use AI for help to end up with this proposed solution.
😅
## Observed behavior of native apps on macOS (like Safari)
I first did a quick research on how Safari behaves on macOS, and here's
what I have found:
1. Safari seems to position new windows with an offset based on the
currently active window
2. It keeps opening new windows with an offset until the new window
cannot fit the display bounds horizontally, vertically or both.
3. When it cannot fit horizontally, the new window opens at x=0
(y=active window's y)
4. When it cannot fit vertically, the new window opens at y=0 (x=active
window's x)
5. When it cannot fit both horizontally and vertically, the new window
opens at x=0 and y=0 (top left).
6. At any moment if I activate a different Safari window, the next new
window is offset off of that
7. If I resize the active window and open a new window, the new window
has the same size as the active window
So, I implemented the changes based on those observations.
I am not sure if touching `gpui/src/window.rs` is the way to go. I am
open to feedback and direction here.
I am also not sure if making my changes platform (macOS) specific, is
the right thing to do. I reckoned that Linux and Windows have different
default behaviors, and the original issue mentioned macOS. But,
likewise, I am open to take a different approach.
## Tests
I haven't included tests for such change, as it seems to me a bit
difficult to properly test this, other than just doing a manual
integration test. But if you would want them for such a change, happy to
try including them.
## Alternative approach
I also did some research on macOS native APIs that we could use instead
of trying to make the calculations ourselves, and I found
`NSWindow.cascadeTopLeftFromPoint` which seems to be doing exactly what
we want, and more. It probably takes more things into consideration and
thus it is more robust. We could go down that road, and add it to
`gpui/src/platform/mac/window.rs` and then use it for new window
creation. Again, if that's what you would do yourselves, let me know and
I can either change the implementation here, or open a new pull request
and let you decide which one would you would like to pursue.
## Video showing the behavior
https://github.com/user-attachments/assets/f802a864-7504-47ee-8c6b-8d9b55474899🙇♂️
Release Notes:
- Improved macOS new window stacking
- On macOS, pasting now inserts the actual file path when the clipboard
contains a file URL (public.file-url/public.url)
- Terminal paste remains text-only; no temp files or data URLs are
created. If only raw image bytes exist on the clipboard, paste is a
no-op.
- Scope: macOS only; no dependency changes.
- Added a test (test_file_url_converts_to_path) that verifies URL→path
conversion using a unique pasteboard.
Release Notes:
- Improved pasting on macOS: now inserts the actual file path when the
clipboard contains a file URL (enables image paste support for Claude
Code)
On macOS, the Function key is reserved for system use and should not be
used in application code.
This commit updated keystroke matching and key event handling to ignore
the Function key modifier while users are typing or pressing
keybindings.
For some keyboards with compact layout (like my 65% keyboard), there is
no separated backtick key. Esc and it shares the same physical key. To
input backtick, users may press `Fn-Esc`. However, macOS will still
deliver events with Fn key modifier to applications. Cocoa framework can
handle this correctly, which typically ignore the Fn directly. GPUI
should also follow the same rule, otherwise, the backtick key on those
keyboards won't work.
Release Notes:
- Fixed a bug where typing fn-\` on macOS would not insert a `.
This makes it possible to do login via things like `cmd: "node", args:
["my-node-file.js", "login"]`
Also, that command will now use Zed's managed `node` instance.
Release Notes:
- ACP extensions can now run terminal login commands using relative
paths
Closes#41471
We were killing the crash handler when it received a second copy of any
of the messages, but this GPU specs one is sent on each new window
rather than once at startup. We could gate the sending to only happen
once, but it's simpler to just allow multiple gpu specs messages.
Release Notes:
- N/A
## Summary
Fixes#36754
This PR fixes an issue where LSPs fail to spawn after the crash handler
is initialized.
## Problem
After PR #35263 added minidump crash reporting, some users experienced
LSP spawn failures. The issue manifests as:
- LSPs fail to spawn with no clear error messages
- The problem only occurs after crash handler initialization
- LSPs work when a debugger is attached, revealing a timing issue
### Root Cause
The crash handler installs Mach exception ports for minidump generation.
Due to a timing issue, child processes inherit these exception ports
before they're fully stabilized, which can block child process spawning.
## Solution
Reset exception ports in child processes using the `pre_exec()` hook,
which runs after `fork()` but before `exec()`. This prevents children
from inheriting the parent's crash handler exception ports.
### Implementation
- Adds macOS-specific implementation of `new_smol_command()` that resets
exception ports before exec
- Calls `task_set_exception_ports` to reset all exception ports to
`MACH_PORT_NULL`
- Graceful error handling: logs warnings but doesn't fail process
spawning if port reset fails
Release Notes:
- Fixed LSPs failing to spawn on some macOS systems
---------
Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
The Alt+Numpad buffer that's maintained by the input stack is getting
corrupted, leading to garbage characters being inserted on keystrokes
like Alt+Up. Disable the automatic handling of Alt+Numpad for now until
the cause of this corruption is understood. The Alt+Numpad input did not
work anyway, so this does not regress anything.
Release Notes:
- windows: Fixed corrupted characters being inserted when Alt is pressed
(preview only)
Release Notes:
Updated how clicking on multi-buffer headers works to provide better
control and prevent unexpected navigation:
Clicking the header now collapses/expands the file section instead of
opening the file.
Opening files can be done by clicking the filename or the "Open file"
button on the right side of the header.
Existing shortcuts continue to work: use the left chevron to collapse or
your keyboard shortcut to jump to the file
**Demo:**
https://github.com/user-attachments/assets/dca9ccc5-bd98-416c-97af-43b4e4b2f903
Reverts zed-industries/zed#41466
This PR would add "in_snippet" context when there wasn't a completion
menu visible, causing some actions to not be hit.
Release Note:
- N/A
This PR changes the loading/generating indicator when in the "waiting
for tool call confirmation" state so that's a bit more visible and
discernible as needing your attention, as opposed to a regular
generating state.
<img width="400" alt="Screenshot 2025-11-05 at 10 46@2x"
src="https://github.com/user-attachments/assets/88adbf97-20fb-49c4-9c77-b0a3a22aa14e"
/>
Release Notes:
- agent: Improved the "waiting for confirmation" state visibility so
that you more rapidly know the agent is waiting for you to act.
Mostly just removing "thread" from all external agent menu items; I
think we can do without it and it already becomes much better/cleaner.
Release Notes:
- N/A
I am using an Azure OpenAI instance since that is what is provided at
work and with how they have it setup not all responses contain a delta,
which lead to errors and truncated responses. This is related to how
they are filtering potentially offensive requests and responses. I don't
believe this filter was made in-house, instead I believe it is provided
by Microsoft/Azure, so I suspect this fix may help other users.
Release Notes:
- N/A
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
This brings the documentation on Java in line with the much changed
reality of the Java extension.
Note that the correctness of this is contingent on
https://github.com/zed-industries/extensions/pull/3745 being merged.
Release Notes:
- N/A
Closes#40632
**TL;DR:** The `wrap selections in tag` action was unavailable in ERB
files, even when the cursor was positioned in HTML content (outside of
Ruby code blocks). This happened because `syntax_layer_at()` incorrectly
returned the Ruby language for positions that were actually in HTML.
**NOTE:** I am not familiar with that part of Zed so it could be that
the fix here is completely incorrect.
Previously, `syntax_layer_at` incorrectly reported injected languages
(e.g., Ruby in ERB files) even when the cursor was in the base language
content (HTML). This broke actions like `wrap selections in tag` that
depend on language-specific configuration.
The issue had two parts:
1. Missing start boundary check: The filter only checked if a layer's
end was after the cursor (`end_byte() > offset`), not if it started
before, causing layers outside the cursor position to be included. See
the `BEFORE` video: when I click on the HTML part it reports `Ruby`
language instead of `HTML`.
2. Wrong boundary reference for injections: For injected layers with
`included_sub_ranges` (like Ruby code blocks in ERB), checking the root
node boundaries returned the entire file range instead of the actual
injection ranges.
This fix:
- Adds the containment check using half-open range semantics [start,
end) for root node boundaries. That ensures proper reporting of the
detected language when a cursor (`|`) is located right after the
injection:
```
<body>
<%= yield %>|
</body>
```
- Checks `included_sub_ranges` for injected layers to determine if the
cursor is actually within an injection
- Falls back to root node boundaries for base layers without sub-ranges.
This is the original behavior.
Fixes ERB language support where actions should be available based on
the cursor's actual language context. I think that also applies to some
other template languages like HEEX (Phoenix) and `*.pug`. On short
videos below you can see how I navigate through the ERB template and the
terminal on the right outputs the detected language if you apply the
following patch:
```diff
diff --git i/crates/editor/src/editor.rs w/crates/editor/src/editor.rs
index 15af61f5d2..54a8e0ae37 100644
--- i/crates/editor/src/editor.rs
+++ w/crates/editor/src/editor.rs
@@ -10671,6 +10671,7 @@ impl Editor {
for selection in self.selections.disjoint_anchors_arc().iter() {
if snapshot
.language_at(selection.start)
+ .inspect(|language| println!("Detected language: {:?}", language))
.and_then(|lang| lang.config().wrap_characters.as_ref())
.is_some()
{
```
**Before:**
https://github.com/user-attachments/assets/3f8358f4-d343-462e-b6b1-3f1f2e8c533d
**After:**
https://github.com/user-attachments/assets/c1b9f065-1b44-45a2-8a24-76b7d812130d
Here is the ERB template:
```
<!DOCTYPE html>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<style>
/* Email styles need to be inline */
</style>
</head>
<body>
<%= yield %>
</body>
</html>
```
Release Notes:
- N/A
Hi, this is a follow-up change for
https://github.com/zed-industries/zed/pull/41754 I think it important to
keep existing things working. So add notes to the Ruby extension doc
about enabling Ruby LSP for ERB files as well. Thanks!
Release Notes:
- N/A
Works around an issue, which can be reproduced in the following program:
```rs
use windows::Win32::UI::Input::KeyboardAndMouse::{GetKeyboardState, VK_CONTROL};
fn main() {
let mut keyboard_state = [0u8; 256];
unsafe {
GetKeyboardState(&mut keyboard_state).unwrap();
}
let ctrl_down = (keyboard_state[VK_CONTROL.0 as usize] & 0x80) != 0;
println!("Is Ctrl down: {ctrl_down}");
}
```
In debug mode, this program prints the correct answer. In release mode,
it always prints false. The optimizer appears to think that
`keyboard_state` isn't mutated and remains zeroed, and folds the
`modifier_down` comparisons to `false`.
Release Notes:
- N/A
As discussed with @benbrandt and @mikayla-maki:
* We now tell ACP clients we support the nonstandard `terminal-auth`
`_meta` field for terminal-based authentication
* In the future, we anticipate ACP itself supporting *some* form of
terminal-based authentication, but that hasn't been designed yet or gone
through the RFD process
* For now, this unblocks terminal-based auth
Release Notes:
- Added experimental terminal-based authentication to ACP support
This has been possible in the inline assistant for ages now and maybe
you didn't know because we didn't say anything about it! This PR fixes
that by including that you can @-mention context on it the same you can
in the agent panel.
Release Notes:
- N/A
Closes #ISSUE
More accurately map localhost to `127.0.0.1`. Previously we would
lowercase and simply replace all instances of localhost inside of the
URL string, meaning query parameters, username, password etc. could not
contain the string `localhost` or contain uppercase letters without
getting modified. Added a test ensuring the mapping logic works. The
previous implementation would fail this new test.
Release Notes:
- Improved the behavior of mapping `localhost` to `127.0.0.1` when
passing configured proxy urls to `node`
### Summary
This PR changes `gpui/build.rs` to look up the Windows SDK directory in
the registry instead of falling back to a hard-coded path.
---
### Problem
Currently, building `gpui` on Windows requires `fxc.exe` to be in `PATH`
or at a predefined location (unless `GPUI_FXC_PATH` is set). This
requires to maintain a certain build environment with proper paths/vars
or to install the specific SDK version.
It is possible to find the SDK automatically using the registry keys it
creates upon installation. Specifically in
`SOFTWARE\\WOW6432Node\\Microsoft\\Microsoft SDKs\\Windows\\v10.0`
branch there are:
* `InstallationFolder` telling the SDK installation location;
* `ProductVersion` telling the SDK version in use.
These keys provide enough information to locate the SDK binaries, with
added robustness:
* handles non-standard SDK installation path;
* deterministically selects the latest SDK when multiple versions are
present.
---
### Changes Made
* **Updated `crates/gpui/build.rs`**:
* added dependency on `winreg`
* introduced `find_latest_windows_sdk_binary()` helper
* updated fallback logic to use registry lookup
This PR only changes the fallback location, and does not touch the
established environment-based workflow.
Release Notes:
- N/A
---
### Impact
Reduces manual configuration needed to build GPUI on Windows.
---------
Co-authored-by: John Tur <john-tur@outlook.com>
Closes#41457#41806#41801
Copilot started using `node:sqlite` module which is an experimental
feature between node v22-v23 (stable in v24). The fix was passing in the
experimental flag when Zed starts the copilot LSP.
I tested this with v20.19.5 and v24.11.0. The fix got v20.19 working and
didn't affect v24.11 which was already working.
Release Notes:
- AI: Fix Github Copilot edit predictions failing to start
Closes#41774
Release Notes:
- settings_ui: Fixed an integer underflow panic when attempting to hit
the `-` sign on settings item that take delays in milliseconds
`ICustomDestinationList::AppendCategory` rejects an empty `IObjectArray`
and returns an `E_INVALIDARG` error. Error propagated and caused an
early-return from `update_jump_list()`.
<img width="1628" height="540" alt="image"
src="https://github.com/user-attachments/assets/f8143297-c71e-42a1-a505-66cd77dfa599"
/>
Release Notes:
- N/A
- lsp: Fix dynamic registration of diagnostic capabilities not taking
effect when an initial capability is not specified
Gist of the issue lies within use of .get_mut instead of .entry. If we
had not created any dynamic capability beforehand, we'd miss a
registration, essentially
- **Determine whether to update remote caps in a smarter manner**
Release Notes:
- Fixed document diagnostics with Ty language server.
Closes#41533
Both of the issues in the release notes that are fixed in this PR, were
caused by incorrect usage of the `window.use_state` API.
The first issue was caused by calling `window.use_state` in a render
helper, resulting in the element ID used to share state being the same
across different pages, resulting in the state being re-used when it
should have been re-created. The fix for this was to move the
`window.state` (and rendering logic) into a `impl RenderOnce` component,
so that the IDs are resolved during the render, avoiding the state
conflicts.
The second issue is caused by using a `move` closure in the
`window.use_state` call, resulting in stale closure values when the
window state is re-used.
Release Notes:
- settings_ui: Fixed an issue where some dropdown menus would show
options from a different dropdown when clicked
- settings_ui: Fixed an issue where attempting to change a setting in a
dropdown back to it's original value after changing it would do nothing
This PR implements the `zeta-cli eval` command. It will:
- Run the edit prediction model if there are no cached results
- Compute precision/recall/F1 for context retrieval at the line level:
every retrieved line of context is counted as a true positive (correct
retrieval), false positive (retrieved something that was not expected),
or false negative (didn't retrieve an expected line)
- Compute similar metrics for edit predictions
- Pretty-print results, highlighting the difference between actual and
expected when printing to tty
Other changes:
- `zeta-cli predict` accepts a `--format` argument with options `md`,
`json`, `diff`
- Code restructure
Release Notes:
- N/A
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Agus Zubiaga <agus@zed.dev>
- Adds a new action `git::PullRebase` which adds `--rebase` in the final
command invoked by existing Git-Pull implementation.
- Includes the new action in "Fetch/Push" button in the Git Panel
(screenshot below)
- Adds key-binding for `git::PullRebase` in all three platforms,
following the existing key-binding patterns (`ctrl-g shift-down`)
- Update git docs to include the new action.
Sidenote: This is my first ever OSS contribution
Screenshot:
<img width="234" height="215" alt="image"
src="https://github.com/user-attachments/assets/713d068f-5ea5-444f-8d66-444ca65affc8"
/>
---
Release Notes:
- Git: Added `git: pull rebase` for running `git pull --rebase`.
If I understand this correctly: The `active_repo_id` uses
`get_or_insert_with`, which makes it dependent on the `RepositoryAdded`
event sequence. To ensure correct initialization of the `active_repo_id`
on the remote side, the first local `RepositoryAdded` event must
synchronously send an `UpdateRepository` to `updates_tx`.
Closes#30694
Release Notes:
- Fixed incorrect default repository selection when using remote
Update the `editor::Editor.handle_modifiers_changed` method to ensure
that the `editor::Editor.update_edit_prediction_preview` method is
called even if edit prediction preview is disabled, if there's an active
edit prediction preview.
Without this change it was possible for users to get into a state where
holding the modifiers to show the prediction were part of the modifiers
used to disable edit prediction. When that keybinding was used, edit
prediction would be disabled, but the edit prediction preview would
remain as active, so the context menu for the editor would never be
shown again, as the editor would assume it was still showing the edit
prediction preview.
Closes#40056
Release Notes:
- Fixed a bug that could cause the completions menu to stop being show
when edit predictions were disabled
---------
Co-authored-by: dino <dinojoaocosta@gmail.com>
## Add relative line numbers on wrapped lines, take 2
This is a rework of https://github.com/zed-industries/zed/pull/39268
that excludes
e7096d27a6.
This commit introduced some line number rendering issues as described in
https://github.com/zed-industries/zed/issues/41422.
While @ConradIrwin suggested we try to pass in the buffer rows from the
calling method instead of the snapshot, that
appears to have had unintended consequences and I don't think the two
calculations were intended to do the same thing. Hence, this PR has
removed those changes.
This PR also includes the migration fix originally done by @MrSubidubi
in https://github.com/zed-industries/zed/pull/41351.
## Original PR description and release notes.
**Problem:** Current relative line numbering creates a mismatch with
vim-style navigation when soft wrap is enabled. Users must mentally
calculate whether target lines are wrapped segments or logical lines,
making `<n>j/k` navigation unreliable and cognitively demanding.
**How things work today:**
- Real line navigation (`j/k` moves by logical lines): Requires
determining if visible lines are wrapped segments before jumping. Can't
jump to wrapped lines directly.
- Display line navigation (`j/k` moves by display rows): Line numbers
don't correspond to actual row distances for multi-line jumps.
**Proposed solution:** Count and number each display line (including
wrapped segments) for relative numbering. This creates direct
visual-to-navigational correspondence, where the relative number shown
always matches the `<n>j/k` distance needed.
**Benefits:**
- Eliminates mental overhead of distinguishing wrapped vs. logical lines
- Makes relative line numbers consistently actionable regardless of wrap
state
- Preserves intuitive "what you see is what you navigate" principle
- Maintains vim workflow efficiency in narrow window scenarios
Also explained and discussed in
https://github.com/zed-industries/zed/discussions/25733.
Release Notes:
- Added support for counting wrapped lines as relative lines and for
displaying line numbers for wrapped segments. Changes
`relative_line_numbers` from a boolean to an enum: `enabled`,
`disabled`, or `wrapped`.
This PR adds the ability to configure which files are considered
"hidden" in the project panel and toggle their visibility with a
keyboard shortcut. Previously, the editor hardcoded dotfiles as hidden -
now users can customize the pattern and quickly show/hide them.
### Release Notes
- Added `project_panel::ToggleHideHidden` action with keyboard shortcuts
to toggle visibility of hidden files
- Added configurable `hidden_files` setting to customize which files are
marked as hidden (defaults to `**/.*` for dotfiles)
### Motivation
This change allows users to:
1. Quickly toggle hidden file visibility with a keyboard shortcut
2. Customize which files are considered "hidden" beyond just dotfiles
3. Better organize their project panel by hiding build artifacts, logs,
or other generated files
### Usage
**Toggle hidden files:**
- **macOS:** `cmd-alt-.`
- **Linux:** `ctrl-alt-.`
- **Windows:** `ctrl-alt-.`
**Customize patterns in settings:**
```json
{
"hidden_files": ["**/.*", "**/*.tmp", "**/build/**"]
}
```
### Changes
**Core Implementation:**
- Added `hidden_files` setting (defaults to `**/.*` to match current
dotfile behavior)
- Replaced hardcoded `name.starts_with('.')` logic with configurable
pattern matching using `PathMatcher`
- Hidden status propagates through directory hierarchies (if a directory
is hidden, all children inherit that status)
**User-Facing:**
- Added `ToggleHideHidden` action in the project panel
- Added keyboard shortcuts for all platforms
- Added settings UI entry for configuring `hidden_files` patterns
**Testing:**
- Added comprehensive test coverage validating default behavior, custom
patterns, propagation, and settings changes
### Implementation Notes
- Uses `PathMatcher` for efficient glob matching
- Settings changes automatically trigger worktree re-indexing
- No breaking changes - defaults maintain current behavior (hiding
dotfiles)
---
**Disclaimer:** This was implemented with a fair amount of copy/paste
(particularly the gitignore handling), trial and error, and a healthy
dose of Claude.
### Screenshots
**Project Panel with hidden files visible:**
<img width="1368" height="935" alt="Screenshot 2025-10-30 at 3 15 53 AM"
src="https://github.com/user-attachments/assets/1cbe90ce-504c-4f9b-bca8-bef02ab961be"
/>
**Project Panel with hidden files hidden:**
<img width="1363" height="917" alt="Screenshot 2025-10-30 at 3 16 07 AM"
src="https://github.com/user-attachments/assets/9297f43e-98c7-4b19-be8f-3934589d6451"
/>
**Toggle action in command palette:**
<img width="565" height="161" alt="Screenshot 2025-10-30 at 3 17 26 AM"
src="https://github.com/user-attachments/assets/4dc9e7b6-9c29-4972-b886-88d8018905da"
/>
Release Notes:
- Added the ability to configure glob patterns for files treated as
hidden in the project panel using the `hidden_files` setting.
- Added an action `project panel: toggle hidden files` to quickly show
or hide hidden files in the project panel.
---------
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Closes#39037
Previously, the code split the `**/.env` glob in `file_scan_inclusions`
into two sources for the `PathMatcher`: `["**", "**/.env"]`. This
approach works for directories, but including `**` will match all
directories and their files. To address this, I now select the
appropriate `PathMatcher` using only `**/.env` when specifically
targeting a file to determine whether to include it in the file finder.
Release Notes:
- Fixed: respect `.gitignore` and `file_scan_inclusions` settings with
`**` in glob for file finder
---------
Signed-off-by: Benjamin <5719034+bnjjj@users.noreply.github.com>
Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
- Update `vim::object::find_mini_delimiters` in order to filter out the
ranges before calling `vim::object::cover_or_next`, ensuring that the
provided ranges are converted from multibuffer space into buffer
space.
- Remove the `range_filter` from `vim::object::cover_or_next` was the
`find_mini_delimiters` function is the only caller and no longer uses
it
Closes#41346
Release Notes:
- Fixed a crash that could occur when using `vim::MiniQuotes` and
`vim::MiniBrackets` in a multibuffer
Prior to this change we would always resolve envs when spawning a new
terminal window based on the inherited CLI environment. This works fine
as long as we open a new Zed instance in the terminal when using it
locally only. When using Zed connected to a remote server, it would not
be meaningful however. WIth this change, we correctly ping the remote
for the project-local envs and use that instead. This change should also
fix a pesky issue when updating Zed - after Zed restarts, opening a new
terminal window will not run `direnv` for example.
Release Notes:
- N/A
Related discussions #26084
Worktree creations are implemented similar to how branch creations are
handled on the branch picker (the user types a new name that's not on
the list and a new entry option appears to create a new branch with that
name).
https://github.com/user-attachments/assets/39e58983-740c-4a91-be88-57ef95aed85b
With this picker you have a few workflows:
- Open the picker and type the name of a branch that's checked out on an
existing worktree:
- Press enter to open the worktree on a new window
- Press ctrl-enter to open the worktree and replace the current window
- Open the picker and type the name of a new branch or an existing one
that's not checked out in another worktree:
- Press enter to create the worktree and open in a new window. If the
branch doesn't exists, we will create a new one based on the branch you
have currently checked out. If the branch does exists then we create a
worktree with that branch checked out.
- Press ctrl-enter to do everything on the previous point but instead,
replace the current window with the new worktre.
- Open the picker and type the name of a new branch or an existing one
that's not checked out in another worktree:
- If a default branch is detected on the repo, you can create a new
worktree based on that branch by pressing ctrl-enter or
ctrl-shift-enter. The first one will open a new window and the last one
will replace the current one.
Note: If you preffer to not use the system prompt for choosing a
directory, you can set `"use_system_path_prompts": false` in zed
settings.
Release Notes:
- Added git worktree picker to open a git worktree on a new window or
replace the current one
- Added git worktree creation action
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Making the profile management modal accessible through the agent panel
additional options menu as well. And in the process, adjusting the menu
keybinding that was getting conflicted with something else.
Release Notes:
- N/A
This PR makes the agent panel's configuration view use the icon from an
external agent that comes directly from the extension, as well as some
other clean ups.
Release Notes:
- N/A
We see `test_extension_store_with_test_extension` hang in untarring the
WASI SDK some times.
In lieu of trying to debug the problem, let's try shelling out for now
in the hope that the test becomes more reliable.
There's a bit of risk here because we're using async-tar for other
things (but probably not 300Mb tar files...)
Assisted-By: Zed AI
Closes #ISSUE
Release Notes:
- N/A
This PR adds a `zeta zeta2 predict` subcommand that takes an edit
prediction example markdown file as an argument, and performs zeta2's
prediction, showing the retrieved context and the predicted edit.
* [x] Apply uncommitted diff to get repo into the right state.
* [x] Apply edits in edit history
* [x] Display predicted edits as unified diff, regardless of model
output format
Release Notes:
- N/A
---------
Co-authored-by: Agus Zubiaga <agus@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com>
A user on Discord requested this feature:
https://discord.com/channels/869392257814519848/1434188637389717556/1434188637389717556
I added a scrollbar setting called `completion_menu_scrollbar` to the
completion menu and defaulted it to "Never" to match past behavior.
Release Notes:
- editor: Add `editor.completion_menu_scrollbar` setting to show a
scrollbar in the completion menu
Closes #ISSUE: reported on X by user.
Release Notes:
- Made it so that the default value for the "remove trailing whitespace
on save" setting in Markdown is false, to fix cases where the removed
trailing whitespace had syntactic meaning
Noticed this whilst testing the Docker debugger. I randomly scrolled the
console off screen and was confused briefly as to why this was the case.
Release Notes:
- The debugger query console will no longer needlessly overscroll.
One of the reasons we didn't spot that we were missing the telemetry env
vars for the production builds was that nightly (which was working) had
its own set of build steps. This re-uses those and pushes the env vars
down from the workflow to the job.
It also fixes nightly releases to upload all-in-one go so that all
platforms update in sync.
Closes#41655
Release Notes:
- N/A
The button could not be clicked whenever the editor was currently not
focused. This PR fixes this and also registers the action on a more
global level, similar to how this is done for all the other agent
actions.
Release Notes:
- Fixed an issue where the `Expand message editor` button would not work
in agent threads if the message editor was not focused.
The Ruby extension uses the `solargraph`
language server by default for Ruby files.
However, when a user opens any ERB file,
the extension automatically starts the Ruby LSP.
This affects developers because
they do not expect the Ruby LSP to be running.
Closes https://github.com/zed-extensions/ruby/issues/172
Release Notes:
- N/A
Escape special characters (&, <, >, ", ') in the title attribute of
TextThreadContext's XML output to prevent malformed XML when titles
contain these characters.
Resolves TODO at context.rs:629
Release Notes:
- N/A
Signed-off-by: Xiaobo Liu <cppcoffee@gmail.com>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Closes https://github.com/zed-extensions/java/issues/108
Previously, when language servers dynamically register completion
capabilities with trigger characters for completions (hello JDTLS), this
would not get updated in buffers for that language server that were
already open. This change is to find open buffers for the language
server and update the trigger characters in each of them when the new
capability is being registered.
Release Notes:
- N/A
Prior we were only updating the diagnostics pane when it is either
unfocued, saved or when a disk based diagnostic run finishes (aka cargo
check). The reason for this is simple, we do not want to take away the
excerpt under the users cursor while they are typing if they manage to
fix the diagnostic. Additionally we need to prevent dropping the changed
buffer before it is saved.
Delaying updates was a simple way to work around these kind of issues,
but comes at a huge annoyance that the diagnostics pane is not actually
reflecting the current state of the world but some snapshot of it
instead making it less than ideal to work within it for languages that
do not leverage disk based diagnostics (that is not rust-analyzer, and
even for rust-analyzer its annoying).
This PR changes this. We now always live update the view but take care
to retain unsaved buffers as well as buffers that contain a cursor in
them (as well as some other "checkpoint" properties).
Release Notes:
- Improved diagnostics pane to live update when editing within its
editor
Closes#41593
From what I understand the order of captures inside tree-sitter query
files matters, and the last capture will win. `?` and `:` are captured
by both `@operator` and `@punctuation.delimiter`.So in order for the
ternary operator to win it should live after `@punctuation.delimiter`.
Before:
<img width="298" height="32" alt="Screenshot 2025-10-31 at 17 41 21"
src="https://github.com/user-attachments/assets/af376e52-88be-4f62-9e2b-a106731f8145"
/>
After:
<img width="303" height="39" alt="Screenshot 2025-10-31 at 17 41 33"
src="https://github.com/user-attachments/assets/9a754ae9-0521-4c70-9adb-90a562404ce8"
/>
Release Notes:
- Fixed an issue where the ternary operator symbols in TypeScript would
not be highlighted as operators.
Sometimes, inside the edit agent, Sonnet thinks that it's doing a tool
call and closes its response with `</parameter></invoke>` instead of
properly closing </new_text>.
A better but more labor-intensive way of fixing this would be switching
to streaming tool calls for LLMs that support it.
Closes#39921
Release Notes:
- Fixed Sonnet's regression with inserting `</parameter></invoke>`
sometimes
This PR makes it clearer that you can click on the file path to open the
corresponding file in the agent panel's "edit bar", which is the element
that shows up in the panel as soon as agent-made edits happen.
Release Notes:
- agent panel: Improved the "go to file" affordance in the edit bar.
When we introduced the ACP-based agent panel, the condition that the
"review" | "reject" | "keep" buttons observed to be displayed got
mismatched between the panel and the pane (when in the single file
review scenario). In the panel, the buttons appear as soon as there are
changed buffers, whereas in the pane, they appear when response
generation is done.
I believe that making them appear at the same time, observing the same
condition, is the desired behavior. Thus, I think the panel behavior is
more correct, because there are loads of times where agent response
generation isn't technically done (e.g., when there's a command waiting
for permission to be run) but the _file edit_ has already been performed
and is in a good state to be already accepted or rejected.
So, this is what this PR is doing; effectively removing the "generating"
state from the agent diff, and switching to `EditorState::Reviewing`
when there are changed buffers.
Release Notes:
- Improved agent edit single file reviews by making the "reject" and
"accept" buttons appear at the same time.
Some housekeeping updates:
- Update hardcoded actions/keybindings so they're pulled from the repo
- Mention settings window when useful
- Add more info about agent panel's font size
- Break sentences in individual lines
Release Notes:
- N/A
These have been migrated to the README.md
[here](https://github.com/zed-industries/release_notes). These don't
need to be public. Putting them in the same repo where we draft
(`release_notes`) means less jumping around and allows us to include
additional information we might not want to make public.
Release Notes:
- N/A
Fixes the Debugpy toolchain detection bug in #40324
When detecting what toolchain (venv) to use in the Debugpy configuration
stage, we used to only base it off of the current working directory
argument passed to the config. This is wrong behavior for cases like
mono repos, where the correct virtual environment to use is nested in
another folder.
This PR fixes this issue by adding the program and module fields as
fallbacks to check for virtual environments. We also added support for
program/module relative paths as well when cwd is not None.
Release Notes:
- debugger: Improve mono repo virtual environment detection with Debugpy
---------
Co-authored-by: Remco Smits <djsmits12@gmail.com>
Adds a `convert-example` subcommand to the zeta cli that converts eval
examples from/to `json`, `toml`, and `md` formats.
Release Notes:
- N/A
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Release Notes:
- N/A
---
Previously, agent markdown rendering used hardcoded font sizes
(TextSize::Default and TextSize::Small) which ignored the
agent_ui_font_size and agent_buffer_font_size settings. This updates the
markdown style to respect these settings.
This pull request adds support for customizing the font size of code
blocks in agent responses, making it possible to set a distinct font
size for code within the agent panel. The changes ensure that if the new
setting is not specified, the font size will fall back to the agent UI
font size, maintaining consistent appearance.
(I am a frontend developer without any Rust knowledge so this is
co-authored with Claude Code)
**Theme settings extension:**
* Added a new `agent_buffer_code_font_size` setting to
`ThemeSettingsContent`, `ThemeSettings`, and the default settings JSON,
allowing users to specify the font size for code blocks in agent
responses.
[[1]](diffhunk://#diff-a3bba02a485aba48e8e9a9d85485332378aa4fe29a0c50d11ae801ecfa0a56a4R69-R72)
[[2]](diffhunk://#diff-aed3a9217587d27844c57ac8aff4a749f1fb1fc5d54926ef5065bf85f8fd633aR118-R119)
[[3]](diffhunk://#diff-42e01d7aacb60673842554e30970b4ddbbaee7a2ec2c6f2be1c0b08b0dd89631R82-R83)
* Updated the VSCode import logic to recognize and import the new
`agent_buffer_code_font_size` setting.
**Font size application in agent UI:**
* Modified the agent UI rendering logic in `thread_view.rs` to use the
new `agent_buffer_code_font_size` for code blocks, and to fall back to
the agent UI font size if unset.
[[1]](diffhunk://#diff-f73942e8d4f8c4d4d173d57d7c58bb653c4bb6ae7079533ee501750cdca27d98L5584-R5584)
[[2]](diffhunk://#diff-f73942e8d4f8c4d4d173d57d7c58bb653c4bb6ae7079533ee501750cdca27d98L5596-R5598)
* Implemented a helper method in `ThemeSettings` to retrieve the code
block font size, with fallback logic to ensure a value is always used.
* Updated the settings application logic to propagate the new code block
font size setting throughout the theme system.
### Example Screenshots


---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Currently Zed only displays agent notifications (e.g. when the agent
completes a task) if the user has switched apps and Zed is not in the
foreground. This adds PR supports the scenario where the agent finishes
a long-running task and the user is busy coding within Zed on something
else.
Releases Note:
- If agent notifications are turned on, they will now also be displayed
when the agent panel is hidden, in complement to them showing when the
Zed window is in the background.
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Closes#41458
Dynamically position mode selector tooltip to prevent clipping.
Position tooltip on the right when panel is docked left, otherwise on
the left. This ensures the tooltip remains visible regardless of panel
position.
**Note:** The tooltip currently vertically aligns with the bottom of the
menu rather than individual items. Would be great if it can be aligned
with the option it explains. But this doesn't seem trivial to me to
implement and not sure if it's important enough atm?
Before:
<img width="431" height="248" alt="Screenshot 2025-10-30 at 22 21 09"
src="https://github.com/user-attachments/assets/073f5440-b1bf-420b-b12f-558928b627f1"
/>
After:
<img width="632" height="158" alt="Screenshot 2025-10-30 at 17 26 52"
src="https://github.com/user-attachments/assets/e999e390-bf23-435e-9df0-3126dbc14ecb"
/>
<img width="685" height="175" alt="Screenshot 2025-10-30 at 17 27 15"
src="https://github.com/user-attachments/assets/84efca94-7920-474b-bcf8-062c7b59a812"
/>
Release Notes:
- Improved the agent panel's mode selector by preventing it to go
off-screen in case the panel is docked to the left.
Currently, if a commit operation takes some time, there's no visual
feedback in the UI that anything's happening.
This PR changes the colour of the text on the button to the
`Color::Disabled` colour when a commit operation is pending.
Release Notes:
- Improved UI feedback when a commit is in progress
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Closes#38345, #34882, #33280
Debugpy has four distinct configuration scenarios, which are:
1. launch
2. attach with process id
3. attach with listen
4. attach with connect
Spawning Debugpy directly works with the first three scenarios but not
with "attach with connect". Which requires host/port arguments being
passed in both with an attach request and when starting up Debugpy. This
PR passes in the right arguments when spawning Debugpy in an attach with
connect scenario, thus fixing the bug.
The VsCode extension comment that explains this:
98f5b93ee4/src/extension/debugger/adapter/factory.ts (L43-L51)
Release Notes:
- debugger: Fix Python attach-based sessions not working with `connect`
or `port` arguments
Currently, this only applies to long-running individually selected
unstaged files in the git panel. Next up I would like to make this work
for `Stage All`/`Unstage All` however this will most likely require
pushing `PendingOperation` into `GitStore` (from the `GitPanel`).
Release Notes:
- N/A
We missed making extensions that provide agent servers fill the
`provides` field with `agent-servers`, and thus, filtering for this type
of extension in both the app and site wouldn't return anything.
Release Notes:
- N/A
Just tidying it up by removing the unnecessary eye icon buttons in all
list items and adding that action in the form of a button in the footer,
closer to all other actions. Also reordering the footer buttons so that
the likely most common action is in the far right.
Release Notes:
- N/A
Given agent servers will soon be a thing, I'm adding Claude Code, Gemini
CLI, and Codex CLI as included agents in case anyone comes first to
search them as extensions before looking up on the agent panel.
Release Notes:
- N/A
Closes#17524
This PR adds a button to the bottom right corner of the ollama settings
ui. It resets the available ollama models, also resets the "Connected"
state in the process. This means it can be used to check if the
connection is still valid as well. It's a question whether we should
clear the available models on ALL `fetch_models` calls, since these only
happen during auth anyway.
Ollama is a local model provider which means clicking the refresh button
often only flashes the "not connected" state because the latency of the
request is so low. This accentuates changes in the UI, however I don't
think there's a way around this without adding some rather cumbersome
deferred ui updates.
I've attached the refresh button to the "Connected" `ButtonLike`, since
I don't think automatic UI spacing should separate these elements. I
think this is okay because the "Connected" isn't actually something that
the user can interact with.
Before:
<img width="211" height="245" alt="image"
src="https://github.com/user-attachments/assets/ea90e24a-b603-4ee2-9212-2917e1695774"
/>
After:
<img width="211" height="250" alt="image"
src="https://github.com/user-attachments/assets/be9af950-86a2-4067-87a0-52034a80a823"
/>
Alternative approach: There was also a suggestion to simply add a entry
to the command palette, however none of the other providers have this
ability currently either so I went with this approach. The current
approach also makes it more discoverable to the user.
Release Notes:
- Added a button for refreshing available ollama models
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Closes#41478
Release Notes:
- Fixed#41478
<img width="459" height="916" alt="Screenshot 2025-10-29 at 1 31 26 PM"
src="https://github.com/user-attachments/assets/1d5b9fdf-9800-44e4-bdd5-f0964f93625f"
/>
> caused by using haiku 4.5 from the anthropic provider and then
swapping to sonnet 3.7 through zed, doing this does mess with prompt
caching but a model swap already invalidates that so it shouldn't have
any cost impact on end users
Update the behavior of the `zed_actions::agent::AddSelectionToThread`
action so that, after the selecitons are added to the current thread,
the editor automatically scrolls to the cursor's position, fixing an
issue where the inserted selection's UI component could wrap the cursor
to the next line below, leaving it outside the viewable area.
Closes#39694
Release Notes:
- Improved the `agent: add selection to thread` action so as to
automatically scroll to the cursor's position after selections are
inserted
Update `Vim::activate` to ensure that the `Vim.focused` method is only
called if the associated editor is also focused.
This ensures that the `VimEvent::Focused` event is only emitted when the
editor is actually focused, preventing a bug where, after starting Zed,
Vim's mode indicator would show that the mode was `Insert` even though
it was in `Normal` mode in the main editor.
Closes#41353
Release Notes:
- Fixed vim's mode being shown as `Inserted` right after opening Zed
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
When rerunning a task, our process id fetching seems to sometimes return
the previous terminal's process id when respawning the task, causing us
to kill the new terminal once the previous one drops as we spawn a new
one, then drop the old one. This results in rerun sometimes spawning a
blank task as the terminal immediately exits. The fix here is simple, we
actually want to kill the process running inside the terminal process,
not the terminal process itself when we exit in the terminal.
No relnotes as this was introduced yesterday in
https://github.com/zed-industries/zed/pull/41562
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Closes#41125
Release Notes:
- Fixed `SwitchToHelixNormalMode` to keep selection
- Added default keybinds for `SwitchToHelixNormalMode` when in Helix
mode
- Update `vim::normal::Vim.normal_replace` to work with more than one
character
- Add `vim::replace::Vim.paste_replace` to handle pasting the
clipboard's contents while in replace mode
- Update vim's handling of the `editor::actions::Paste` action so that
the `paste_replace` method is called when vim is in replace mode,
otherwise it'll just call the regular `editor::Editor.paste` method
Closes#41378
Release Notes:
- Improved pasting while in Vim's Replace mode, ensuring that the Zed
replaces the same number of characters as the length of the contents
being pasted
This PR fixes breakpoint icon alignment to also be at the end of a
rendered entry and enables editing breakpoint qualities when there's no
active session.
The alignment issue was caused by some icons being invisible, so the
layout phase always accounted for the space they would take up. Only
laying out the icons when they are visible fixed the issue.
#### Before
<img width="1014" height="316" alt="image"
src="https://github.com/user-attachments/assets/9a9ced06-e219-4d9d-8793-6bdfdaca48e8"
/>
#### After
[
<img width="502" height="167" alt="Screenshot 2025-10-30 at 3 21 17 PM"
src="https://github.com/user-attachments/assets/23744868-e354-461c-a940-9b6812e1bcf4"
/>
](url)
Release Notes:
- Breakpoint list: Allow adding conditions, logs, and hit conditions to
breakpoints when there's no active session
Closes#40360
This PR added heuristics to determine what variable/breakpoint list
entry has the longest width when rendered. I added this in so the
uniform list would correctly determine which item has the longest width
and use that to calculate the scrollbar size.
The heuristic can be off if a non-mono space font is used in the UI; in
most cases, it's more than accurate enough though.
Release Notes:
- debugger: Add horizontal scroll bars to variable list, memory view,
and breakpoint list
---------
Co-authored-by: MrSubidubi <dev@bahn.sh>
When doing a project wide search in zed on windows for `hang`, zed
starts to freeze for a couple seconds ultimately starting to error with
`Not enough quota is available to process this command.` when
dispatching windows messages. The cause for this is that we simply
overload the windows message pump due to the sheer amount of foreground
tasks we spawn when we populate the project search.
This PR is an attempt at reducing this.
Release Notes:
- Reduced hangs and stutters in large project file searches
This ensures the thread summary is treated as a tracked mention with
accessible context.
Changes:
- Fixed `MessageEditor::insert_thread_summary()` to use proper mention
URI format
- Added test coverage to verify the fix
Release Notes:
- Fixed an issue where "New From Summary" was not properly inserting
thread summaries as contextual mentions when creating new threads.
Thread summaries are now inserted as proper mention URIs.
Attempt 2 for https://github.com/zed-industries/zed/pull/40774
We were spawning the process on the foreground thread before which can
block an arbitrary amount of time. Likewise we no longer block
deserialization on the terminal loading.
Release Notes:
- Improved startup time on systems with slow process spawning
capabilities
Adds an action to open the notes for the currently selected channel in
the collab panel, which is mapped to `alt-enter` in all platforms.
Release Notes:
- collab: Add `collab_panel::OpenSelectedChannelNotes` action
(`alt-enter` by default)
Add default keybinding for `pane::SplitRight` in the `Terminal` context
for all platforms.
Closes #ISSUE
Release Notes:
- Added VS Code's terminal split keybindings (`cmd` on MacOS,
`ctrl-shift-5` on Windows and Linux)
---------
Co-authored-by: dino <dinojoaocosta@gmail.com>
I just pulled and ran a local build via `script/bundle-mac -l -i` but
found that the resulting bundle wasn't installed as expected. (me:
"ToggleAllDocks!! Wait! Where is it?!") Looking into, it looks like the
`-l` flag was removed in #41392, leaving the `$local_only` var orphaned,
which then left the `-i/$local_install` flag unreachable. I suspect that
this was unintentional, so this PR re-adds the `-l/$local_only` flag to
`script/bundle-mac`.
I ran the build again and confirmed that local install seemed to work as
expected. (ie "ToggleAllDocks!! 🎉")
While here, I also removed the last reference to `$local_arch`, because
all other references to that were removed in #41392.
/cc @osiewicz
Release Notes:
- N/A
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
We'll now perform all searches from the context model concurrently, and
combine queries for the same glob into one reducing the total number of
project searches.
For better readability, the debug context view now displays each
top-level regex alternation individually, grouped by its corresponding
glob:
<img width="1592" height="672" alt="CleanShot 2025-10-29 at 19 56 03@2x"
src="https://github.com/user-attachments/assets/f6e8408e-09d6-4e27-ba11-a739a772aa12"
/>
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/39104
This fixes an issue where the preview would not work for remote buffers
in the process.
Release Notes:
- Fixed an issue where the SVG preview would not work in remote
scenarios.
- The SVG preview will now rerender on every keypress instead of only on
saves.
Closes#41180
When using the fallback prompt renderer (default on Wayland), clicks
would bleed through into underlying windows. When the click happens to
hit a button that creates a prompt, it drops the
`RenderablePromptHandle` which is contained within `Window`, causing the
`Receiver` which returns the index of the clicked `PromptButton` to
return `Err(Canceled)` even though a button was pressed.
This bug appears in the GPUI `window.rs` example, which can be ran using
`cargo run -p gpui --example window`. MacOS has a native
`PromptRenderer` and thus needs additional code to be adjusted to be
able to reproduce the issue.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Release Notes:
- settings_ui: Added the ability to copy a link to a given setting,
allowing users to quickly open the settings window at the correct
location in a faster way.
---------
Co-authored-by: cameron <cameron.studdstreet@gmail.com>
Co-authored-by: Ben Kunkle <ben@zed.dev>
Added a "Clear Messages" button to the ACP logs toolbar that removes all
messages.
## Motivation
When debugging ACP protocol implementations, the message list can become
cluttered with old messages. This feature allows clearing all messages
with a single click to start fresh, making it easier to focus on new
interactions without closing and reopening the ACP logs view.
Release Notes:
- N/A
This reintroduces `layer_shell` support after #32651 was reverted. On
top of that, it allows setting options for the created surface,
restricts the enum variant to the `wayland` feature, and adds an example
that renders a clock widget using the protocol.
I've renamed the `WindowKind` variant to `LayerShell` from `Overlay`,
since the protocol can also be used to render wallpapers and such, which
doesn't really fit with the word.
Things I'm still unsure of:
- We need to get the layer options types to the user somehow, but
nothing from the `platform::linux` crate was exported, I'm assuming
intentionally. I've kept the types inside the module (instead of doing
`pub use layer_shell::*` to not pollute the global namespace with
generic words like `Anchor` or `Layer` Let me know if you want to do
this differently.
- I've added the options to the `WindowKind` variant. That's the only
clean way I see to supply them when the window is created. This makes
the kind no longer implement `Copy`.
- The options don't have setter methods yet and can only be defined on
window creation. We'd have to make fallible functions for setting them,
which only work if the underlying surface is a `layer_shell` surface.
That feels un-rust-y.
CC @zeroeightysix
Thanks to @wuliuqii, whose layer-shell implementation I've also looked
at while putting this together.
Release Notes:
- Add support for the `layer_shell` protocol on wayland
---------
Co-authored-by: Ridan Vandenbergh <ridanvandenbergh@gmail.com>
Closes#41407
This solves a problem where users couldn't navigate between snippet
tabstops while the completion menu was open.
I named the action {Next, Previous}SnippetTabstop instead of Placeholder
to be more inline with the LSP spec naming convention and our codebase
names.
Release Notes:
- Editor: Add actions to move between snippet tabstop positions
Closes https://github.com/zed-industries/zed/issues/38558
The bug occurred because TabStopCursor chunk_position.1 is bounded
between 0 and 128. The fix for this was changing the bound to 0 and 127.
This also allowed me to simplify some of the tab stop cursor code to be
a bit faster (less branches and unbounded shifts).
Release Notes:
- N/A
This happens quite often with cargo based diagnostics which may spawn
several lines (sometimes the entire screen), forcing the user to scroll
up to the start of the diagnostic just to see the hover message is not
great.
Release Notes:
- Fixed diagnostics hovers not working if the diagnostic spans out of
view
Just for parity with vim. Also prevents these toggles from having both
enabled at the same time as that is a buggy state.
Release Notes:
- Added command to toggle helix mode
Closes#41422
This completely broke line numbering as described in the linked issue
and scrolling up does not have the correct numbers any more.
Release Notes:
- NOTE: The `relative_line_numbers` change
(https://github.com/zed-industries/zed/pull/39268) was reverted and did
not make the release cut!
Closes#41219
Release Notes:
- Updated docs to use `==` instead of `=` in keymap context.
Hopefully I'm not mistaken here, but I think the docs have a bug in them
Reverts zed-industries/zed#41384
The branch-protection rules work much better when there is a Job that
runs every time and can be depended on to pass, we no longer have this.
Release Notes:
- N/A
- Declare UAC support. This will prevent Windows from flagging
`auto_update_helper.exe` as a legacy setup program that needs to run as
administrator.
- Declare support for Windows 10. This will stop Windows from applying
various application compatibility profiles.
The UAC policy is not really appropriate to apply to all GPUI
applications (e.g. an installer written in GPUI may want to declare
itself as `requireAdministrator` instead of `asInvoker`). I tried
splitting this into a Zed.exe-only manifest and enabling manifest file
merging, but I ran out of my time-box. We can fix this later if this is
flagged by GPUI users.
Release Notes:
- N/A
Follow up for: #41304
Splits CI tests (cherry-picks and PRs only for now) into separate
workflows using `gh-workflow`. Includes a couple restructures to
- run more things in parallel
- remove our previous shell script based checking to filter tests based
on files changed, instead using the builtin `paths:` workflow filters
Splitting the docs/style/rust tests & checks into separate workflows
means we lose the complete summary showing all the tests in one view,
but it's possible to re-add in the future if we go back to checking what
files changed ourselves or always run everything.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
---------
Co-authored-by: Conrad <conrad@zed.dev>
Release Notes:
- Remove Windows/Linux from Getting Started
- Consolidate download & system into new Installation page
- Move Remote Dev out of Windows and into Remote Development
- Add Uninstall page
- Add updates page
- Remove addl learning materials from intro
Thread stacks in rust by default have 2 megabytes of stack which for
sumtrees (or ropes in this case) can easily be exceeded depending on the
workload.
Release Notes:
- Fixed stack overflows when constructing large ropes
This PR hides the worktree root name from the path prefix displayed when
you @-mention a file or directory in the agent panel. Given the tight UI
real state we have, I believe that having the project name in there is
redundant—the project you're in is already displayed in the title bar.
Not only it was the very first word you'd see after the file's name, but
it also made the path longer than it needs to. A bit of a design clean
up here :)
(PS: We still show the project name if there are more than one in the
same workspace.)
Release Notes:
- N/A
This PR adds a setting to prevent projects from being shared in public
channels.
This can be enabled by adding the following to the project settings
(`.zed/settings.json`):
```json
{
"prevent_sharing_in_public_channels": true
}
```
This will then disable the "Share" button when not in a private channel:
<img width="380" height="115" alt="Screenshot 2025-10-28 at 2 28 10 PM"
src="https://github.com/user-attachments/assets/6761ac34-c0d5-4451-a443-adf7a1c42bcd"
/>
Release Notes:
- collaboration: Added a `prevent_sharing_in_public_channels` project
setting for preventing projects from being shared in public channels.
Was previously sending all of the tools to the LLM on the first message
of a conversation regardless of the selected agent profile. This added
extra context, and tended to create scenarios where the LLM would
attempt to use the tool and it would fail since it was not available.
To reproduce, create a new conversation where you ask the Minimal mode
which tools it has access to, or try to write to a file.
Release Notes:
- Fixed an issue in the agent where all tools would be presented as
available even when using the `Minimal` profile
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Symbol completions in the context picker now show "SymbolName
filename.txt L123" instead of just "SymbolName". This helps distinguish
between symbols with the same name in different files.
## Motivation
I noticed that the message prompt editor only showed symbol names
without any context, making it hard to use in large projects with many
symbols sharing the same name. The inline prompt editor already includes
file context for symbol completions, so I brought that same UX
improvement to the message prompt editor. I've decided to match the
highlighting style with directory completion entries from the message
editor.
## Changes
- Extract file name from both InProject and OutsideProject symbol
locations
- Add `build_symbol_label` helper to format labels with file context
- Update test expectation for new label format
## Screenshots
Inline Prompt Editor
<img width="843" height="334" alt="Screenshot 2025-10-17 at 17 47 52"
src="https://github.com/user-attachments/assets/16752e1a-0b8c-4f58-a0b2-25ae5130f18c"
/>
Old Message Editor:
<img width="466" height="363" alt="Screenshot 2025-10-17 at 17 31 44"
src="https://github.com/user-attachments/assets/900659f3-0632-4dff-bc9a-ab2dad351964"
/>
New Message Editor:
<img width="482" height="359" alt="Screenshot 2025-10-17 at 17 31 23"
src="https://github.com/user-attachments/assets/bf382167-f88b-4f3d-ba3e-1e251a8df962"
/>
Release Notes:
- Added file names and line numbers to symbol completions in the agent
panel
To help make our GitHub Actions easier to understand, we're planning to
split the existing `ci.yml` into three separate workflows:
* run_bundling.yml (this PR)
* run_tests.yml
* make_release.yml
To avoid the duplication that this might otherwise cause, we're planning
to write the workflows with gh-workflow, and use rust instead of
encoding logic in YAML conditions.
Release Notes:
- N/A
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
Closes#40884
- Make IOPub task return a `Result`
- Create a monitoring task that watches over IOPub, Control, Routing and
Shell tasks.
- If any of these tasks fail, report the error with `kernel_errored()`
(which is already used to report process crashes)
https://github.com/user-attachments/assets/3125f6c7-099a-41ca-b668-fe694ecc68b9
This is not perfect. I did not have time to look into this but:
- When such errors happen, the kernel should be shut down.
- The kernel should no longer appear as online in the UI
But at least the user is getting feedback on what went wrong.
Release Notes:
- Jupyter client errors are now surfaced in the UI (#40884)
After #38882 we were always including file/directory mentions as
`zed:///agent/file?path=a/b/c.rs`.
However, for most resource links (files/directories/symbols/selections)
we want to use a common format, so that ACP servers don't have to
implement custom handling for parsing `ResourceLink`s coming from Zed.
This is what it looks like now:
```
[@index.js](file:///Users/.../projects/reqwest/examples/wasm_github_fetch/index.js)
[@wasm](file:///Users/.../projects/reqwest/src/wasm)
[@Error](file:///Users/.../projects/reqwest/src/async_impl/client.rs?symbol=Error#L2661:2661)
[@error.rs (23:27)](file:///Users/.../projects/reqwest/src/error.rs#L23:27)
```
Release Notes:
- N/A
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Closes https://github.com/zed-industries/zed/issues/41334
This comes down to a caching issue..
Release Notes:
- Fixed an issue where the scrollbar track color would not update in
case the theme was changed.
The current Jetbrains keymap has `ctrl-shift-f12` set to
`CloseAllDocks`. On Jetbrains IDEs this hotkey actually toggles the
docks, which is very convenient: You press it once to hide all docks and
just focus on the code, and then you can press it again to toggle your
docks right back to how they were. Unlike `CloseAllDocks`, a toggle
means the editor needs to remember the previous docks state so this
necessitated some code changes.
Release Notes:
- Added a `Toggle All Docks` editor action and updated the keymaps to
use it
By default, the uninstaller will only delete files that were written by
the original installer. When users upgrade Zed, these new
OpenConsole.exe files will have been written by auto_upgrade_helper, not
the installer. Force them to be deleted on uninstall, so they do not
hang around.
Release Notes:
- N/A
The tab switcher render matches calls each workspace item's
`Item::tab_content` function that can return an element of variable
size. Because the tab switcher was using a uniform list under the hood,
this would cause spacing issues when tab_contents elements had different
sizes.
The fix is by changing the picker to use a material list under the hood.
Release Notes:
- N/A
## Description
Fixes the copy button functionality in REPL interactive mode error
output sections.
When executing Python code that produces errors in the REPL (e.g.,
`NameError`), the copy button in the error output section was
unresponsive. The stdout/stderr copy button worked correctly, but the
error traceback section copy button had no effect when clicked.
Fixes#40207
## Changes
Modified the following:
src/outputs.rs: Fixed context issues in render_output_controls by
replacing cx.listener() with simple closures, and added custom button
implementation for ErrorOutput that copies/opens the complete error
(name + message + traceback)
src/outputs/plain.rs: Made full_text() method public to allow access
from button handlers
src/outputs/user_error.rs: Added Clone derive to ErrorView struct and
removed a couple pieces of commented code
## Why This Matters
The copy button was clearly broken and it is useful to have for REPL
workflows. Users could potentially need to copy error messages for a
variety of reasons.
## Testing
See attached demo for proof that the fix is working as intended. (this
is my first ever commit, if there are additional test cases I need to
write or run, please let me know!)
https://github.com/user-attachments/assets/da158205-4119-47eb-a271-196ef8d196e4
Release Notes:
- Fixed copy button not working for REPL error output
Replace the binary search approach with a more efficient partition_point
method for checking selection overlaps. This eliminates the need to
collect and sort selection ranges separately, reducing memory allocation
and improving performance when handling multiple selections.
Release Notes:
- N/A
Signed-off-by: Xiaobo Liu <cppcoffee@gmail.com>
This change adds two things to our remote server build
process:
1. It now checks if all required tooling is installed before using it or installing it on demand. This includes checks for `rustup` and `cargo-zigbuild` in your `PATH`.
2. Next, if `ZED_BUILD_REMOTE_SERVER` contains `musl` and `ZED_ZSTD_MUSL_LIB`
is set, we will pass its value (the path) to `cargo-zigbuild` as `-C
link-arg=-L{path}`.
Release Notes:
- N/A
The `wrap selections in tag` action currently did not take line_mode
into account, which means when selecting lines with `shift-v`, the
start/end tags would be inserted into the middle of the selection (where
the cursor sits)
https://github.com/user-attachments/assets/a1cbf3da-d52a-42e2-aecf-1a7b6d1dbb32
This PR fixes this behaviour by checking if the selection uses line_mode
and then adjusting start and end points accordingly.
NOTE: I looked into amending the test cases for this, but I am unsure
how to express line mode with range markers. I would appreciate some
guidance on this and then I am happy to add test cases.
After:
https://github.com/user-attachments/assets/a212c41f-b0db-4f50-866f-fced7bc677ca
Release Notes:
- Fixed `Editor: wrap selection in tags` when in vim visual line mode
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Release Notes:
- Pane key context now includes 'buffer_search_deployed' identifier
The goal of this PR is to add a new identifier in the key context that
will let the user target when the BufferSearchBar is deployed even if
they are not focused on it.
requested in #36930
Same rational as #40454 this will allow users to make more flexible
keybindings, by including some additional information higher up the key
context tree.
i thought adding this context to `Pane` seemed more appropriate than
`Editor` since `Terminal` also has a `BufferSearchBar`; however, I ran
into some import issues between BufferSearchBar, Search, Pane, and
Workspace which made it difficult to implement adding this context
directly inside `Pane`'s render function.
instead i added a new method called `contributes_context` to
`ToolbarItem` which will allow any toolbar item to add additional
context to the `Pane` level, which feels like it might come in handy.
here are some screen shots of the context being displayed in the Editor
and the Terminal
<img width="1653" height="1051" alt="Screenshot 2025-10-25 at 14 34 03"
src="https://github.com/user-attachments/assets/21c5b07a-8d36-4e0b-ad09-378b12d2ea38"
/>
<img width="1444" height="1167" alt="Screenshot 2025-10-25 at 12 32 21"
src="https://github.com/user-attachments/assets/86afe72f-b238-43cd-8230-9cb59fb93b2c"
/>
**Problem:** Current relative line numbering creates a mismatch with
vim-style navigation when soft wrap is enabled. Users must mentally
calculate whether target lines are wrapped segments or logical lines,
making `<n>j/k` navigation unreliable and cognitively demanding.
**How things work today:**
- Real line navigation (`j/k` moves by logical lines): Requires
determining if visible lines are wrapped segments before jumping. Can't
jump to wrapped lines directly.
- Display line navigation (`j/k` moves by display rows): Line numbers
don't correspond to actual row distances for multi-line jumps.
**Proposed solution:** Count and number each display line (including
wrapped segments) for relative numbering. This creates direct
visual-to-navigational correspondence where the relative number shown
always matches the `<n>j/k` distance needed.
**Benefits:**
- Eliminates mental overhead of distinguishing wrapped vs. logical lines
- Makes relative line numbers consistently actionable regardless of wrap
state
- Preserves intuitive "what you see is what you navigate" principle
- Maintains vim workflow efficiency in narrow window scenarios
Also explained an discussed in
https://github.com/zed-industries/zed/discussions/25733.
Release Notes:
Release Notes:
- Added support for counting wrapped lines as relative lines and for
displaying line numbers for wrapped segments. Changes
`relative_line_numbers` from a boolean to an enum: `enabled`,
`disabled`, or `wrapped`.
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
If you set `{"basedpyright": {"analysis": {"typeCheckingMode":
"off"}}}`, you will notice that it doesn't actually work, but
`{"basedpyright.analysis": {"typeCheckingMode": "off"}}` does.
Made the change on how the default is being set.
Release Notes:
- N/A
The bug occurred because `smol::process::Command::from(_)` doesn't set
the correct fields for stdio markers. So moving the stdio configuration
after converting to a `smol` command fixed the issue.
I added the `std::process::Command::{stdout, stderr, stdin}` functions
to our disallowed list in clippy to prevent any bugs like this appearing
in the future.
Release Notes:
- N/A
This isn't quite right yet, as a proper solution would remember the
input modality at the moment of focus change, rather than at painting
time. But this gets us close enough for now.
Release Notes:
- N/A
## Summary
- Document the `stable`/`preview`/`nightly` top-level keys that let
users scope settings overrides per release channel.
- Provide an example `settings.json` snippet and call out that overrides
replace array values rather than merging them.
- Mention that UI-driven changes edit the root config so per-channel
blocks might need manual updates.
## Testing
- Not run (docs only).
Fixes#40458.
Release Notes:
- N/A
---------
Co-authored-by: MrSubidubi <finn@zed.dev>
```json
"edit_predictions": {
"codestral": {
"api_url": "https://codestral.mistral.ai",
"model": "codestral-latest",
"max_tokens": 150
}
},
```
Release Notes:
- Added support for changing the Codestral endpoint. This was discussed
at #34371.
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Introduce a new `prefer_focused_window` field to the
`workspace::OpenOptions` struct that, when provided, will make it so
that Zed opens the provided path in the currently focused window.
This will now automatically be set to true when the `--wait` flag is
used with the CLI.
Closes#40551
Release Notes:
- Improved the `--wait` flag in Zed's CLI so as to always open the
provided file in the currently focused window
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Closes https://github.com/zed-industries/zed/issues/41168
This PR adds both Tailwind CSS and Ruff (linter for Python) as built-in
features; a banner mentioning this should show up now for these two when
searching for them in the extensions UI.
There will also be a corresponding zed.dev site PR adding a "Ruff is
built-in" card to the zed.dev/extensions page.
Release Notes:
- N/A
We were not actually using `paths::agent_servers` and were manually
constructing the path to the `external_agents` folder in a few places.
Release Notes:
- N/A
2025-10-27 15:24:44 +00:00
994 changed files with 73564 additions and 39636 deletions
Feature requests should be opened in [discussions](https://github.com/zed-industries/zed/discussions/new/choose).
Before opening a new issue, please do a [search](https://github.com/zed-industries/zed/issues) of existing issues and :+1: upvote the existing issue instead. This will help us maintain a proper signal-to-noise ratio.
If you need help with your own project, you can ask a question in our [Discord Support Forums](https://discord.com/invite/zedindustries).
- type:textarea
attributes:
label:Reproduction steps
description:A step-by-step description of how to reproduce the issue from a **clean Zed install**. Any code must be sufficient to reproduce (make sure to include context!). Include code as text, not just as a screenshot. **Issues with insufficient detail may be summarily closed**.
placeholder:|
1. Start Zed
2. Click X
3. Y will happen
validations:
required:true
- type:textarea
attributes:
label:Current vs. Expected behavior
description:|
A clear and concise description of what is the current behavior (screenshots, videos), vs. what you expected the behavior to be.
**Skipping this/failure to provide complete information will result in the issue being closed.**
placeholder:"Based on my reproduction steps above, when I click X, I expect this to happen, but instead Y happens."
validations:
required:true
- type:textarea
attributes:
label:If applicable, attach your Zed log file to this issue.
description:|
Open the command palette in Zed, then type `zed: open log` to see the last 1000 lines. Or type `zed: reveal log in file manager` in the command palette to reveal the log file itself.
value:|
<details><summary>Zed.log</summary>
<!-- Paste your log inside the code block. -->
```log
```
</details>
validations:
required:false
- type:textarea
attributes:
label:If applicable, provide details about your model provider
placeholder:|
- Provider: (Anthropic via ZedPro, Anthropic via API key, Copilot Chat, Mistral, OpenAI, etc.)
- Model Name: (Claude Sonnet 4.5, Gemini 3 Pro, GPT-5)
- Mode: (Agent Panel, Inline Assistant, Terminal Assistant or Text Threads)
- Other details (ACPs, MCPs, other settings, etc.):
validations:
required:false
- type:textarea
attributes:
label:Zed version and system specs
description:|
Open the command palette in Zed, then type “zed: copy system specs into clipboard”. **Skipping this/failure to provide complete information will result in the issue being closed**.
description:Zed is crashing or freezing or hanging.
type:Crash
body:
- type:textarea
attributes:
label:Reproduction steps
description:A step-by-step description of how to reproduce the crash from a **clean Zed install**. **Be verbose**. **Issues with insufficient detail may be summarily closed**.
placeholder:|
1. Start Zed
2. Perform an action
3. Zed crashes
validations:
required:true
- type:textarea
attributes:
label:Current vs. Expected behavior
description:|
Go into depth about what actions you’re performing in Zed to trigger the crash. If Zed crashes before it loads any windows, make sure to mention that. Again, **be verbose**.
**Skipping this/failure to provide complete information will result in the issue being closed.**
placeholder:"Based on my reproduction steps above, when I perform said action, I expect this to happen, but instead Zed crashes."
validations:
required:true
- type:textarea
attributes:
label:Zed version and system specs
description:|
Open the command palette in Zed, then type “zed: copy system specs into clipboard”. **Skipping this/failure to provide complete information will result in the issue being closed**.
label:If applicable, attach your Zed log file to this issue
description:|
Open the command palette in Zed, then type `zed: open log` to see the last 1000 lines. Or type `zed: reveal log in file manager` in the command palette to reveal the log file itself.
We're working to clean up our issue tracker by closing older issues that might not be relevant anymore. If you are able to reproduce this issue in the latest version of Zed, please let us know by commenting on this issue, and we will keep it open. If you can't reproduce it, feel free to close the issue yourself. Otherwise, we'll close it in 7 days.
We're working to clean up our issue tracker by closing older bugs that might not be relevant anymore. If you are able to reproduce this issue in the latest version of Zed, please let us know by commenting on this issue, and it will be kept open. If you can't reproduce it, feel free to close the issue yourself. Otherwise, it will close automatically in 14 days.
Thanks for your help!
close-issue-message:"This issue was closed due to inactivity. If you're still experiencing this problem, please open a new issue with a link to this issue."
Welcome to Zed, a high-performance, multiplayer code editor from the creators of [Atom](https://github.com/atom/atom) and [Tree-sitter](https://github.com/tree-sitter/tree-sitter).
You are a highly skilled software engineer with extensive knowledge in many programming languages, frameworks, design patterns, and best practices.
## Communication
1. Be conversational but professional.
2. Refer to the user in the second person and yourself in the first person.
3. Format your responses in markdown. Use backticks to format file, directory, function, and class names.
4. NEVER lie or make things up.
5. Refrain from apologizing all the time when results are unexpected. Instead, just try your best to proceed or explain the circumstances to the user without apologizing.
{{#ifhas_tools}}
## Tool Use
1. Make sure to adhere to the tools schema.
2. Provide every required argument.
3. DO NOT use tools to access items that are already available in the context section.
4. Use only the tools that are currently available.
5. DO NOT use a tool that is not available just because it appears in the conversation. This means the user turned it off.
6. NEVER run commands that don't terminate on their own such as web servers (like `npm run start`, `npm run dev`, `python -m http.server`, etc) or file watchers.
7. Avoid HTML entity escaping - use plain characters instead.
## Searching and Reading
If you are unsure how to fulfill the user's request, gather more information with tool calls and/or clarifying questions.
{{! TODO: If there are files, we should mention it but otherwise omit that fact }}
If appropriate, use tool calls to explore the current project, which contains the following root directories:
{{#eachworktrees}}
- `{{abs_path}}`
{{/each}}
- Bias towards not asking the user for help if you can find the answer yourself.
- When providing paths to tools, the path should always start with the name of a project root directory listed above.
- Before you read or edit a file, you must first find the full path. DO NOT ever guess a file path!
{{#if(has_tool'grep')}}
- When looking for symbols in the project, prefer the `grep` tool.
- As you learn about the structure of the project, use that information to scope `grep` searches to targeted subtrees of the project.
- The user might specify a partial file path. If you don't know the full path, use `find_path` (not `grep`) before you read the file.
{{/if}}
{{else}}
You are being tasked with providing a response, but you have no ability to use tools or to read or write any aspect of the user's system (other than any context the user might have provided to you).
As such, if you need the user to perform any actions for you, you must request them explicitly. Bias towards giving a response to the best of your ability, and then making requests for the user to take action (e.g. to give you more context) only optionally.
The one exception to this is if the user references something you don't know about - for example, the name of a source code file, function, type, or other piece of code that you have no awareness of. In this case, you MUST NOT MAKE SOMETHING UP, or assume you know what that thing is or how it works. Instead, you must ask the user for clarification rather than giving a response.
{{/if}}
## Code Block Formatting
Whenever you mention a code block, you MUST use ONLY use the following format:
```path/to/Something.blah#L123-456
(code goes here)
```
The `#L123-456` means the line number range 123 through 456, and the path/to/Something.blah
is a path in the project. (If there is no valid path in the project, then you can use
/dev/null/path.extension for its path.) This is the ONLY valid way to format code blocks, because the Markdown parser
does not understand the more common ```language syntax, or bare ``` blocks. It only
understands this path-based syntax, and if the path is missing, then it will error and you will have to do it over again.
Just to be really clear about this, if you ever find yourself writing three backticks followed by a language name, STOP!
You have made a mistake. You can only ever put paths after triple backticks!
<example>
Based on all the information I've gathered, here's a summary of how this system works:
1. The README file is loaded into the system.
2. The system finds the first two headers, including everything in between. In this case, that would be:
```path/to/README.md#L8-12
# First Header
This is the info under the first header.
## Sub-header
```
3. Then the system finds the last header in the README:
```path/to/README.md#L27-29
## Last Header
This is the last header in the README.
```
4. Finally, it passes this information on to the next process.
</example>
<example>
In Markdown, hash marks signify headings. For example:
```/dev/null/example.md#L1-3
# Level 1 heading
## Level 2 heading
### Level 3 heading
```
</example>
Here are examples of ways you must never render code blocks:
<bad_example_do_not_do_this>
In Markdown, hash marks signify headings. For example:
```
# Level 1 heading
## Level 2 heading
### Level 3 heading
```
</bad_example_do_not_do_this>
This example is unacceptable because it does not include the path.
<bad_example_do_not_do_this>
In Markdown, hash marks signify headings. For example:
```markdown
# Level 1 heading
## Level 2 heading
### Level 3 heading
```
</bad_example_do_not_do_this>
This example is unacceptable because it has the language instead of the path.
<bad_example_do_not_do_this>
In Markdown, hash marks signify headings. For example:
# Level 1 heading
## Level 2 heading
### Level 3 heading
</bad_example_do_not_do_this>
This example is unacceptable because it uses indentation to mark the code block
instead of backticks with a path.
<bad_example_do_not_do_this>
In Markdown, hash marks signify headings. For example:
```markdown
/dev/null/example.md#L1-3
# Level 1 heading
## Level 2 heading
### Level 3 heading
```
</bad_example_do_not_do_this>
This example is unacceptable because the path is in the wrong place. The path must be directly after the opening backticks.
{{#ifhas_tools}}
## Fixing Diagnostics
1. Make 1-2 attempts at fixing diagnostics, then defer to the user.
2. Never simplify code you've written just to solve diagnostics. Complete, mostly correct code is more valuable than perfect code that doesn't solve the problem.
## Debugging
When debugging, only make code changes if you are certain that you can solve the problem.
Otherwise, follow debugging best practices:
1. Address the root cause instead of the symptoms.
2. Add descriptive logging statements and error messages to track variable and code state.
3. Add test functions and statements to isolate the problem.
{{/if}}
## Calling External APIs
1. Unless explicitly requested by the user, use the best suited external APIs and packages to solve the task. There is no need to ask the user for permission.
2. When selecting which version of an API or package to use, choose one that is compatible with the user's dependency management file(s). If no such file exists or if the package is not present, use the latest version that is in your training data.
3. If an external API requires an API Key, be sure to point this out to the user. Adhere to best security practices (e.g. DO NOT hardcode an API key in a place where it can be exposed)
## System Information
Operating System: {{os}}
Default Shell: {{shell}}
{{#if(orhas_ruleshas_user_rules)}}
## User's Custom Instructions
The following additional instructions are provided by the user, and should be followed to the best of your ability{{#ifhas_tools}} without interfering with the tool use guidelines{{/if}}.
{{#ifhas_rules}}
There are project rules that apply to these root directories:
{{#eachworktrees}}
{{#ifrules_file}}
`{{root_name}}/{{rules_file.path_in_worktree}}`:
``````
{{{rules_file.text}}}
``````
{{/if}}
{{/each}}
{{/if}}
{{#ifhas_user_rules}}
The user has specified the following rules that should be applied:
{path="std::process::Command::spawn",reason="Spawning `std::process::Command` can block the current thread for an unknown duration",replacement="smol::process::Command::spawn"},
{path="std::process::Command::output",reason="Spawning `std::process::Command` can block the current thread for an unknown duration",replacement="smol::process::Command::output"},
{path="std::process::Command::status",reason="Spawning `std::process::Command` can block the current thread for an unknown duration",replacement="smol::process::Command::status"},
{path="std::process::Command::stdin",reason="`smol::process::Command::from()` does not preserve stdio configuration",replacement="smol::process::Command::stdin"},
{path="std::process::Command::stdout",reason="`smol::process::Command::from()` does not preserve stdio configuration",replacement="smol::process::Command::stdout"},
{path="std::process::Command::stderr",reason="`smol::process::Command::from()` does not preserve stdio configuration",replacement="smol::process::Command::stderr"},
{path="serde_json::from_reader",reason="Parsing from a buffer is much slower than first reading the buffer into a Vec/String, see https://github.com/serde-rs/json/issues/160#issuecomment-253446892. Use `serde_json::from_slice` instead."},
{path="serde_json_lenient::from_reader",reason="Parsing from a buffer is much slower than first reading the buffer into a Vec/String, see https://github.com/serde-rs/json/issues/160#issuecomment-253446892, Use `serde_json_lenient::from_slice` instead."},
// Check for unsaved changes first - these indicate modifications we don't know about
ifis_dirty{
anyhow::bail!(
"This file cannot be written to because it has unsaved changes. \
Please end the current conversation immediately by telling the user you want to write to this file (mention its path explicitly) but you can't write to it because it has unsaved changes. \
Ask the user to save that buffer's changes and to inform you when it's ok to proceed."
);
}
// Check if the file was modified on disk since we last read it
Some files were not shown because too many files have changed in this diff
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