This fixes an issue where focus handles with a tab index would get lost
between rendered frames because the focus handles were not reused for
the following paint cycle.
Release Notes:
- N/A
Closes #ISSUE
Fixes a bug that was cherry picked onto stable and preview branches
introduced in #35208 whereby modifier keys would show up and not be
removable when editing a keybind
Release Notes:
- (preview only) Keymap Editor: Fixed an issue introduced in v0.197.2
whereby modifier keys would show up and not be removable while recording
keystrokes in the keybind edit modal
Hopefully, this will make it a bit easier to parse as a whole.
Release Notes:
- Made the keymap editor denser, improving how easy you can parse it at
a glance.
This resolves the same issue as fixed by
d295409f0f
for the code actions menu.
No release notes since this only occurs on Nightly.
Release Notes:
- N/A
Now the edit tool can access files outside the current project (just
like the terminal tool can), but it's behind a prompt (unlike other edit
tool actions).
Release Notes:
- The edit tool can now access files outside the current project, but
only if the user grants it permission to.
Closes #ISSUE
Fixed various issues and improved UX around the keystroke input
primarily when used for keystroke search.
Release Notes:
- Keymap Editor: FIxed an issue where the modifiers used to activate
keystroke search would appear in the keystroke search
- Keymap Editor: Made it possible to search for repeat modifiers, such
as a binding with `cmd-shift cmd`
- Keymap Editor: Made keystroke search matches match based on ordered
(not necessarily contiguous) runs. For example, searching for `cmd
shift-j` will match `cmd-k cmd-shift-j alt-q` and `cmd-i g shift-j` but
not `alt-k shift-j` or `cmd-k alt-j`
- Keymap Editor: Fixed the clear keystrokes binding (`delete` by
default) not working in the keystroke input
Follow-up to #26114
- Ensure that the previous commit message is filled in when toggling on
amend mode from the context menu
- Fix keybinding flicker in context menu
Release Notes:
- N/A
Making icons consistent, adjusting spacing, and moving the "Leave Call"
button to be the very last, which makes more sense to me than the
"Share" button being the last. Sharing your project is still part of the
call, so in the left edge of the button strip is where, conceptually,
the option to end the call should be, I think!
Release Notes:
- N/A
The regular expression for benchmarks was enforcing using a suffix
(e.g., `BenchmarkFoo`), but `Benchmark` is a valid benchmark name, just
as `Test` is a valid test name, and `Fuzz` is a valid fuzz test name.
Release Notes:
- Add support for running Go benchmarks named "Benchmark"
Closes#31330
Second parts of https://github.com/zed-industries/zed/pull/31335
While the initial fix set the inset during drawing, that was after the
window was resized, resulting in needing to manually resize the window
for the change to properly take effect.
I updated the code to not make the Wayland renderer rely on
`client_inset` being updated by the API user to match with the
decoration mode (given it is supposed to only be used when using CSD).
I might later try to generalize that, and eventually make the
client_inset only defined on window creation (instead of inside
`client_side_decorations`, that would need testing on X) (and maybe also
allow configuration for shadow, but it’s not something I need).
Release Notes:
- Fixed switching from client side decoration to server side decoration
on Wayland
I was on the [Visual Customiztions - Editor
Scrollbar](https://zed.dev/docs/visual-customization#editor-scrollbar)
section of the docs, and copy and pasted the code block into my personal
Zed settings and saw there was a syntax error.
This is a PR to add a missing comma and fix the syntax error in the
docs.
First time contributing, please let me know if I missed any
steps/important info.
Release Notes:
- N/A
We no longer have to stop and restart the entire process.
I left in the Start/Resume mode handling since we will likely need to
handle restarting Claude in other situations.
Release Notes:
- N/A
Adding a number of settings that weren't documented, restructuring
things a bit to separate what is model-related settings from agent panel
usage-related settings, adding the recently introduced `disable_ai` key,
and more.
Release Notes:
- Improved docs around configuring and using AI in Zed
Follow-up to https://github.com/zed-industries/zed/pull/35121 - in the
process of adding the check for the left mouse button to the guard
(which was practically already there before, just not in the mouse-down
listener), I accidentally removed the negation for the bounds check.
This PR fixes this.
Release Notes:
- N/A
This PR does some minor cleanup to the scrollbar component. Namely, it
removes some clones, reduces the amount of unnecessary notifies and
ensures the scrollbar hover state is more accurately updated.
Release Notes:
- N/A
Follow-up to https://github.com/zed-industries/zed/pull/34866, where I
mistakenly didn't update the copy and id for this item.
Closes https://github.com/zed-industries/zed/issues/34850 — that's
because the edit tool runs by default, but the terminal tool does not. I
updated the original copy to reflect this, which should be enough to
close the issue, given that in terms of behavior, it is working
correctly.
Release Notes:
- agent: Fixed duplicated settings item in the agent panel as well as
improve copy for the setting to allow running commands without
permission.
Closes#34390
This PR fixes several Bash indentation issues:
- Adding indentation or comment using multi cursors no longer breaks
relative indentation
- Adding newline now places the cursor at the correct indent
- Typing a valid keyword triggers context-aware auto outdent
It also adds tests for all of them.
Release Notes:
- Fixed various issues with handling indentation in Bash.
This is another attempt to solve the same problem as
https://github.com/zed-industries/zed/pull/29718, while avoiding the
regression on Intel GPUs.
### Background
Currently, on main, all paths are first rendered to an intermediate
"atlas" texture, similar to what we use for rendering glyphs, but with
multi-sample antialiasing enabled. They are then drawn into our actual
frame buffer in a separate pass, via the "path sprite" shaders.
Notably, the intermediate texture acts as an "atlas" - the paths are
laid out in a non-overlapping way, so that each path could be copied to
an arbitrary position in the final scene. This non-overlapping approach
makes a lot sense for Glyphs (which are frequently re-used in multiple
places within a frame, and even across frames), but paths do not have
these properties.
* we clear the atlas every frame
* we rasterize each path separately. there is no deduping.
The problem with our current approach is that the path atlas textures
can end up using lots of VRAM if the scene contains many paths. This is
more of a problem in other apps that use GPUI than it is in Zed, but I
do think it's an issue for Zed as well. On Windows, I have hit some
crashes related to GPU memory.
In https://github.com/zed-industries/zed/pull/29718, @sunli829
simplified path rendering to just draw directly to the frame buffer, and
enabled msaa for the whole frame buffer. But apparently this doesn't
work well on Intel GPUs because MSAA is slow on those GPUs. So we
reverted that PR.
### Solution
With this PR, we rasterize paths to an intermediate texture with MSAA.
But rather than treating this intermediate texture like an *atlas*
(growing it in order to allocate non-overlapping rectangles for every
path), we simply use a single fixed-size, color texture that is the same
size as thew viewport. In this texture, we rasterize the paths in their
final screen position, allowing them to overlap. Then we simply blit
them from the resolved texture to the frame buffer.
### To do
* [x] Implement for Metal
* [x] Implement for Blade
* [x] Fix content masking for paths
* [x] Fix rendering of partially transparent paths
* [x] Verify that this performs well on Intel GPUs (help @notpeter 🙏 )
* [ ] Profile and optimize
Release Notes:
- N/A
---------
Co-authored-by: Junkui Zhang <364772080@qq.com>
Should catch cases like #33667 where a dependency was bumped in
Cargo.toml without a corresponding lockfile update. (This can happen
when committing from outside of Zed or if rust-analyzer isn't running.)
Passing `--frozen --workspace` should ensure this doesn't fail just
because there's a newer patch version of some third-party dependency,
and prevent it from taking long.
We only need to run this on macOS because Cargo.lock is
platform-independent.
Release Notes:
- N/A
This PR improves the behavior of resetting a column's size by
double-clicking on its column handle. We now shrink/grow to the side
that has more leftover/additional space.
We also improved the below
1. dragging was a couple of pixels off to the left because we didn't
take the column handle’s width into account.
2. Column dragging now has memory and will shift things to their exact
position when reversing a drag before letting the drag handle go.
3. Improved our test infrastructure.
4. Double clicking on a column's header resizes the column
Release Notes:
- N/A
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
Fixes a annoying lag in agent settings panel where the keybindings would
show up after a lag. Close to 1-2 secs. It was a simple fix previously
we were not passing the focus handler to context menu which made the
keybindings lookup slower compared to other parts like git panel and
title bar profile dropdown.
| Before | After |
|--------|--------|
| <video
src="https://github.com/user-attachments/assets/1f9c1861-d089-41d3-8a89-4334d7b2f43a"
controls preload></video> | <video
src="https://github.com/user-attachments/assets/fa33d58d-a1ae-48cf-bff7-8e0ee07ed4e1"
controls preload></video> |
Release Notes:
- Fix delay when loading keybindings in the Agent panel settings
Discovered in this issue: #34513
Previously, we were propagating deserialization errors to users when
using LMStudio, instead of the actual error message sent from the
LMStudio server. This change will help users understand why their
request failed while streaming responses.
Release Notes:
- lmsudio: Display specific backend error messaging on failure rather
than generic ones
---------
Signed-off-by: Umesh Yadav <git@umesh.dev>
Co-authored-by: Peter Tripp <peter@zed.dev>
This triggers a crash that avoids our panic-handler, which is useful for
testing that our crash reporting works even when you don't get a panic.
Release Notes:
- N/A
In this PR we've reworked how git status updates are processed. Most
notable change is moving the processing into a background thread (and
splitting it across multiple background workers). We believe it is safe
to do so, as worktree events are not deterministic (fs updates are not
guaranteed to come in any order etc), so I've figured that git store
should not be overly order-reliant anyways.
Note that this PR does not solve perf issues wholesale - other parts of
the system are still slow to process stuff (which I plan to nuke soon).
Related to #34302
Release Notes:
- Improved Zed's performance in projects with large # of repositories
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Closes#34831
Autoscroll centers items only if they’re out of viewport. Before this
PR, entry behind sticky items was not considered out of viewport, and
hence actions like `reveal in project panel` or focusing buffer would
not autoscroll that entry into the view in that case.
This PR fixes that by using recently added `scroll_to_item_with_offset`
in https://github.com/zed-industries/zed/pull/35064.
Release Notes:
- Fixed issue where `pane: reveal in project panel` action was not
working if the entry was behind sticky items.
Previously we had `ScrollStrategy::ToPosition(usize)` which lets you
define the offset where you want to scroll that item to. This is the
same as `ScrollStrategy::Top` but imagine some space reserved at the
top.
This PR removes `ScrollStrategy::ToPosition` in favor of
`scroll_to_item_with_offset` which is the method to do the same. The
reason to add this method is that now not just `ScrollStrategy::Top` but
`ScrollStrategy::Center` can also uses this offset to center the item in
the remaining unreserved space.
```rs
// Before
scroll_handle.scroll_to_item(index, ScrollStrategy::ToPosition(offset));
// After
scroll_handle.scroll_to_item_with_offset(index, ScrollStrategy::Top, offset);
// New! Centers item skipping first x items
scroll_handle.scroll_to_item_with_offset(index, ScrollStrategy::Center, offset);
```
This will be useful for follow up PR.
Release Notes:
- N/A
Remote URLs like `git@github.com:/zed-industries/zed` are valid git
remotes, but currently Zed does not parse them correctly. The result is
invalid "permalink" generation, and presumably other bugs anywhere that
git remote urls are required for the current repository. This ensures
Zed will parse those URLs correctly.
Release Notes:
- Improved support for GitHub remote urls where the
username/organization is preceded by an extra `/` to match the behavior
of `git`, `gh` and `github.com`.
Co-authored-by: Peter Tripp <peter@zed.dev>
Discussed this with @ConradIrwin. The problem we're having with collab
is that a bunch of LSP requests take a really long time to resolve,
particularly `RefreshCodeLens`. But Those requests are sharing a limited
amount of concurrency that we've allocated for all message traffic on
one connection. That said, there's not _that_ many concurrent requests
made at any one time. The burst traffic seems to top out in the low
hundreds for these requests. So let's just expand the amount of space in
the queue to accommodate these long-running requests while we work on
upgrading our cloud infrastructure.
Release Notes:
- N/A
Co-authored-by: finn <finn@zed.dev>
Follow-up of https://github.com/zed-industries/zed/pull/33417
* adjust prettier mock LSP to handle `shutdown` and `exit` messages
* removed another `?.log_err()` backtrace from logs and improved the
logging info
* always handle the last parts of the shutdown logic even if the
shutdown response had failed
Release Notes:
- N/A
Someone encountered this in production, which should not happen:
<img width="1266" height="623" alt="Screenshot 2025-07-24 at 10 38
40 AM"
src="https://github.com/user-attachments/assets/40f3f977-5110-4808-a456-7e708d953b3b"
/>
This moves certain errors into the category of "never retry" and reduces
the number of retries for some others. Also it adds some diagnostic
logging for retry policy.
It's not a complete fix for the above, because the underlying issues is
that the server is sending a HTTP 403 response and although we were
already treating 403s as "do not retry" it was deciding to retry with 2
attempts anyway. So further debugging is needed to figure out why it
wasn't going down the 403 branch by the time the request got here.
Release Notes:
- N/A
Just refactor I came across while working on another issue.
`index_for_entry` and `index_for_selection` have the exact same logic,
here we can simply reuse `index_for_entry` for `index_for_selection`.
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/33076
Release Notes:
- Fixed replace command on helix mode: now it actually replaces what was
selected and keeps the replaced text selected to better match helix
A while ago, we added a divider in the left side of the status bar
between the icon buttons that open panels vs. those that open something
else (tabs, popover menus, etc.). There isn't a super good reason why we
wouldn't do the same in the right side, even more so given that (at
least by default) we usually have more buttons on that side; buttons
that _don't_ open panels (regardless of being docked to the bottom or
right). So, this PR does this!
<img width="700" height="314" alt="CleanShot 2025-07-24 at 1 59 10@2x"
src="https://github.com/user-attachments/assets/5f8bd4bc-a983-4000-a8f9-05a36b9e4b81"
/>
Release Notes:
- N/A
There were two different underlying reasons for the issues with
ctrl-number and ctrl-punctuation:
1. Some keys in the ctrl-0..9 range send codes in the `\1b`..`\1f`
range. For example, `ctrl-2` sends keycode for `ctrl-[` (0x1b), but we
want to map it to `2`, not to `[`.
2. `ctrl-[` and four other ctrl-punctuation were incorrectly mapped,
since the expected conversion is by adding 0x40
Closes#35012
Release Notes:
- N/A
Currently, terminal breadcrumbs are only updated after a settings change
once the terminal view is focused again. This change ensures that the
breadcrumbs are updated instantaneously once the breadcrumb settings
changes.
Release Notes:
- Fixed an issue where terminal breadcrumbs would not react instantly to
settings changes.
This PR adds an `editor: convert to sentence case` action.
I frequently find myself copying branch names and then removing the
hyphens and ensuring the first letter is capitalized, and then using the
result text for the commit message.
For example:
<img width="927" height="482" alt="image"
src="https://github.com/user-attachments/assets/adf14a37-a92e-44df-8c0e-267b5c7677fb"
/>
You can achieve this with a combination of other text manipulation
commands, but this action makes it even easier.
Also, moved `toggle_case` down into the area where all other commands
internally using `manipulate_text` are located.
Release Notes:
- Added `editor: convert to sentence case`
It took a long time to check this problem.
Finally, I found that due to a detail missing when changing #34832, the
bounds of `ScrollHandle` was not updated in the Interactivity `prepaint`
phase.
```diff
- scroll_handle_state.padded_content_size = padded_content_size;
+ scroll_handle_state.max_offset = scroll_max;
```
It was correct before the change, because the `padded_content_size`
(including `bounds.size`) was saved before, and the bounds was missing
after changing to `max_offset`, but the bounds were not updated
anywhere.
So when `scroll_handle.bounds()` is obtained outside, it is always 0px
here.
@MrSubidubi
Release Notes:
- N/A
Currently if you type `\(`, it auto-closes to `\()` which is broken.
It's arguably nice that if you type `(` it auto-closes to `()`, but I am
much more likely to be looking for a function call `name\(` than to be
starting a group in search.
Release Notes:
- search: Regex search will no longer try to close parenthesis
automatically.
Closes#34763
Release Notes:
- Improved insert in `helix_mode` when a selection exists to better
match helix's behavior: collapse selection to avoid replacing it
- Improved append (`insert_after`) to better match helix's behavior:
move cursor to end of selection if it exists
Closes#21198
Release Notes:
- Adds support for `:norm`
- Allows for vim and zed style modified keys specified in issue
- Vim style <C-w> and zed style <ctrl-w>
- Differs from vim in how multi-line is handled
- vim is sequential
- zed is combinational (with multi-cursor)
In project panel, `rename` and `duplicate` action further needs user
input for editing, so if panel is closed we should open it.
Release Notes:
- Fixed project panel not opening when `project panel: rename` and
`project panel: duplicate` actions are triggered from workspace.
the change was made in https://github.com/zed-industries/zed/pull/34223
for unknown reason. it wasn't required actually, and the code can be
safely left as before
update: after this revert Zed compiles with MinGW as before
Release Notes:
- N/A
Closes#34826
In move line up method, make use of `prev_line_boundary` which accounts
for fold map, etc., for selection start row so that we don't incorrectly
calculate row range to move up.
Release Notes:
- Fixed an issue where `editor: move line up` action sometimes crashed
if the cursor was at the end of a line beside a fold marker.
Mistral released their new DevstralMedium model to be used via API:
https://mistral.ai/news/devstral-2507
Release Notes:
- Add support for Mistral Devstral Medium
This PR splits the resize logic into separate left/right propagation
methods and improve code organization around column width adjustments.
It also allows resize to work for both the left and right sides as well,
instead of only checking the right side for room
Release Notes:
- N/A *or* Added/Fixed/Improved ...
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
This change dims rows in the keymap editor for which the corresponding
keybind is overridden by other keybinds coming from higher priority
sources.
Release Notes:
- N/A
This PR adds resizable columns to the keymap editor and the ability to
double-click on a resizable column to set a column back to its default
size.
The table uses a column's width to calculate what position it should be
laid out at. So `column[i]` x position is calculated by the summation of
`column[..i]`. When resizing `column[i]`, `column[i+1]`’s size is
adjusted to keep all columns’ relative positions the same. If
`column[i+1]` is at its minimum size, we keep seeking to the right to
find a column with space left to take.
An improvement to resizing behavior and double-clicking could be made by
checking both column ranges `0..i-1` and `i+1..COLS`, since only one
range of columns is checked for resize capacity.
Release Notes:
- N/A
---------
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Remco Smits <djsmits12@gmail.com>
As suggested in https://github.com/zed-industries/zed/pull/34418, this
proposes various changes to language configs to make block comments and
doc-block-style comments more similar. In doing so, it introduces some
breaking changes into the extension schema.
This change is needed to support the changes I'm working on in #34418,
to be able to support `rewrap` in block comments like `/* really long
comment ... */`. As is, we can do this in C-style doc-block comments (eg
`/** ... */`) because of the config in `documentation`, but we can't do
this in regular block comments because we lack the info about what the
line prefix and indentation should be.
And while I was here, I did various other clean-ups, many of which feel
nice but are optional.
I would love special attention on the changes to the schema, version and
related changes; I'm totally unfamiliar with that part of Zed.
**Summary of changes**
- break: changes type of `block_comment` to same type as
`documentation_comment` (**this is the important change**)
- break: rename `documentation` to `documentation_comment` (optional,
but improves consistency w/ `line_comments` and `block_comment`)
- break/refactor?: removes some whitespace in the declaration of
`block_comment` delimiters (optional, may break things, need input; some
langs had no spaces, others did)
- refactor: change `tab_size` from `NonZeroU32` to just a `u32` (some
block comments don't seem to need/want indent past the initial
delimiter, so we need this be 0 sometimes)
- refactor: moves the `documentation_comment` declarations to appear
next to `block_comment`, rearranges the order of the fields in the TOML
for `documentation_comment`, rename backing `struct` (all optional)
**Future scope**
I believe that this will also allow us to extend regular block comments
on newline – as we do doc-block comments – but I haven't looked into
this yet. (eg, in JS try pressing enter in both of these: `/* */` and
`/** */`; the latter should extend w/ a `*` prefixed line, while the
former does not.)
Release Notes:
- BREAKING CHANGE: update extension schema version from 1 to 2, change
format of `block_comment` and rename `documentation_comment`
/cc @smitbarmase
Change channel reorganization (move up/down) from `cmd-up/down` (mac) /
`ctrl-up/down` (linux) to `alt-up/down` (both) to match moving lines in
the editor.
Also fix an issue where if you selected channels using down/up in the
filter field, the movement shortcuts would not work (`editing` vs
`not_editing`).
Release Notes:
- N/A
Quick follow up to #34896 which ensures that the Agent Panel cannot be
caught by actions like `workspace: toggle left dock` when `disable_ai`
is set to true.
Also removes a method that was introduced but unused in the workspace
because `first_enabled_panel_idx` already covers all cases this method
could be useful for.
Release Notes:
- N/A
This commit adds an example with deep children hierarchy.
The depth of a tree can be tweaked with GPUI_TREE_DEPTH env variable.
With depth=100
<img width="301" height="330" alt="image"
src="https://github.com/user-attachments/assets/844cd285-c5f3-4410-a74e-981bf093ba2e"
/>
With this example, I can trigger a stack overflow at depth=633 (and
higher).
Release Notes:
- N/A
Collect the iterator instead of manually looping over it to utilize
possible size hints. Zed usually passes in owned `Vec`'s, meaning we get
to reuse memory as well.
Release Notes:
- N/A
we were join(",") and split(",") to serialize the patterns.
This doesn't work when pattern includes a ","
example: *.{ts,tsx} (very common pattern used by agent)
help needed:
how will this work on version mismatch?
Release Notes:
- Fixed search filter patterns on remote projects.
https://github.com/user-attachments/assets/d472fbdd-7736-4bd7-8a90-8cca356b2815
This PR adds `editor: diff clipboard with selection` - good for spotting
the differences in eerily-similar code, which is when refactoring code,
as you need to see what needs to be passed in in order to maintain
previous behavior of both snippets.
1. Copy some text from anywhere
2. Highlight some text in Zed
3. Run `editor: diff clipboard with selection`
Like JetBrains' IDEs and VS Code with the `PartialDiff` package, if the
selection is empty, we take the entire buffer as the selection.
Caveats:
- We do not know the language of the text in the clipboard. I went ahead
and just assumed that in most cases, it will be the same language as the
selected text, which does mean we will highlight the old text
incorrectly if they are copying from a different language, but I think
in most cases, it will be the same, and the alternative of always having
no syntax highlighting is worse. PyCharm seems to do the same thing.
Release Notes:
- Added an `editor: diff clipboard with selection` action
---------
Co-authored-by: Junkui Zhang <364772080@qq.com>
Co-authored-by: Ben Kunkle <ben@zed.dev>
Closes#7759
While opening a new SSH project if we are reusing an existing window,
i.e. drop the existing workspace and create a new one, then before
dropping it, we should remove `session_id` from that workspace's
serialized entry. That way:
1. Upon closing (cmd-w) this remote workspace (which also clears
`session_id` for this), and then quitting. No workspace with that
`session_id` is found, and it starts fresh.
2. Upon directly quitting (cmd-q) this remote workspace, only this
workspace exists in db (among two of them) with that `session_id`, and
it restores correctly.
Release Notes:
- Fixed an issue while closing remote workspace restores last local
workspace on startup.
Closes#34924
Now, when `local_paths` are empty, we detach `session_id` from that
workspace serialization item. This way, when we restore it using the
default "last_session", we don't restore this workspace back. This is
same as when we use `cmd-w` to close window, which also sets
`session_id` to `None` before serialization.
Release Notes:
- Fixed an issue where last removed folder from workspace used to reopen
on Zed startup.
The license file is not properly linked to actual license. This was
casued due to new-crate script linking the license to wrong file. Fixed
both of them.
Reference logs:
```
2025-07-22T17:16:19+05:30 ERROR [worktree] error reading target of symlink "/Users/umesh/code/zed/crates/onboarding/LICENSE-GPL": canonicalizing
```
Release Notes:
- N/A
This PR removes the caching of Stripe price IDs by meter ID on the
`StripeBilling` object, as we weren't actually reading them anywhere.
Release Notes:
- N/A
This gets rid of the need to pass context to all cursor functions. In
practice context is always immutable when interacting with cursors.
A nicety of this is in the follow-up PR we will be able to implement
Iterator for all Cursors/filter cursors (hell, we may be able to get rid
of filter cursor altogether, as it is just a custom `filter` impl on
iterator trait).
Release Notes:
- N/A
Closes#26030
*Note: This is my first contribution to Zed*
This addresses a second streaming bottleneck in Bedrock that remained
after the initial fix in #28281 (released in preview 194).
The issue is in the mechanism used to convert Zed's internal `AsyncBody`
into the `SdkBody` expected by the Bedrock language provider. We are
using a non-streaming converter that buffers responses.
**How the fix works:**
The AWS SDK provides streaming-compatible converters to create `SdkBody`
instances, but these require the input body to implement the `Body`
trait from the `http-body` crate.
This PR enables streaming by implementing the required trait and
switching to the streaming-compatible converter.
**Changes (2 commits):**
* 1st Commit - **Implement http-body Body trait for AsyncBody:**
- Add `http-body = 1.0` dependency (already an indirect dependency)
- Implement the `Body` trait for our existing `AsyncBody` type
- Uses `poll_frame` to read data chunks asynchronously, preserving
streaming behavior
* 2nd Commit - **Use streaming-compatible AWS SDK converter:**
- Create `SdkBody` using `SdkBody::from_body_1_x()` with the new `Body`
trait implementation
**Details/FAQ:**
**Q: Why add another dependency?**
A: We tried to avoid adding a dependency, but the AWS SDK requires the
`Body` trait and `http-body` is where it's defined. The crate is already
an indirect dependency, making this a reasonable solution.
**Q: Why modify the shared `http_client` crate instead of just
`aws_bedrock_client`?**
A: We considered implementing the `Body` trait on a wrapper in
`aws_bedrock_client`, but since `AsyncBody` already uses `http` crate
types, extending support to the companion `http-body` crate seems
reasonable and may benefit other integrations.
**Q: How was this bottleneck discovered?**
A: After @5herlocked's initial streaming fix in #28281, I tested preview
194 and noticed streaming still had issues. I found a way to reproduce
the problem and chatted with @5herlocked about it. He immediately
pinpointed the exact location where the issue was occurring, his
diagnosis made this fix possible.
**Q: How does this relate to the previous fix?**
A: #28281 fixed buffering issues higher in the stack, but unfortunately
there was another bottleneck lower-down in the aws-http-client. This PR
addresses that separate buffering issue.
**Q: Does this use zero-copy or one-copy?**
A: The `Body` implementation includes one copy. Someone more
knowledgeable might be able to achieve a zero-copy approach, but we
opted for a conservative approach. The performance impact should not be
perceptible in typical usage.
**Testing:**
Confirmed that Bedrock streaming now works without buffering delays in a
local build.
Release Notes:
- Improved Bedrock streaming by eliminating response buffering delays
---------
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Closes#31917
Previously, as of #28457 we used a hack, creating an empty transaction
in the history that we then merged formatting changes into in order to
correctly identify concurrent edits to the buffer while formatting was
happening. This caused issues with noop formatting however, as using the
normal API of the buffer history (in an albeit weird way) resulted in
the redo stack being cleared, regardless of whether the formatting
transaction included edits or not, which is the correct behavior in all
other contexts.
This PR fixes the redo issue by codifying the behavior formatting wants,
that being the ability to push an empty transaction to the history with
no other side-effects (i.e. clearing the redo stack) to detect
concurrent edits, with the tradeoff being that it must then manually
remove the transaction later if no changes occurred from the formatting.
The redo stack is still cleared when there are formatting edits, as the
individual format steps use the normal `{start,end}_transaction` methods
which clear the redo stack if the finished transaction isn't empty.
Release Notes:
- Fixed an issue where redo would not work after buffer formatting
(including formatting on save) when the formatting did not result in any
changes
TODO
- [x] OpenAI Compatible API Icon
- [x] Docs
- [x] Link to docs in OpenAI provider section about configuring OpenAI
API compatible providers
Closes#33992
Related to #30010
Release Notes:
- agent: Add support for adding multiple OpenAI API compatible providers
---------
Co-authored-by: MrSubidubi <dev@bahn.sh>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Closes #ISSUE
Simplifies the API to no longer have a variant that returns indices. The
downside is that a few places that used to call
`bindings_for_action_with_indices` now compare `Box<dyn Action>` instead
of indices, however the result is the removal of wrapper code and index
handling that is largely unnecessary
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Co-authored-by: Conrad <conrad@zed.dev>
This PR also converts all of these switch-based settings to use the new
`SwitchField` component, introduced in
https://github.com/zed-industries/zed/pull/34713.
Release Notes:
- agent: Added the ability to change the `use_modifier_to_send` setting
from the agent panel settings UI.
We no longer rely on the `author` field to tell if a change was made by
the user or the agent. The `author` can be set to `User` in many
situations that are not really user-made edits, such as saving a file,
accepting a change, auto-formatting, and more. I started tracking and
fixing some of these cases, but found that inspecting changes in
`diff_base` is a more reliable method.
Also, we no longer show empty diffs. For example, if the user adds a
line and then removes the same line, the final diff is empty, even
though the buffer is marked as user-changed. Now we won't show such
edit.
There are still some issues to address:
- When a user edits within an unaccepted agent-written block, this
change becomes a part of the agent's edit. Rejecting this block will
lose user edits. It won't be displayed in project notifications, either.
- Accepting an agent block counts as a user-made edit.
- Agent start to call `project_notifications` tool after seeing enough
auto-calls.
Release Notes:
- N/A
Make the git blame popover available via the keymap by making it an
action. The blame popover stays open after being shown via the action,
similar to the `editor::Hover` action.
I added a default vim-mode key binding for `g b`, which goes in hand
with `g h` for hover. I'm not sure what the keybind would be for regular
layouts, if any would be set by default.
I'm opening this as a draft because I coludn't figure out a way to
position the popover correctly above/under the cursor head. I saw some
uses of `content_origin` in other places for calculating absolute pixel
positions, but I'm not sure how to make use of it here without doing a
big refactor of the blame popover code 🤔. I would appreciate some
help/tips with positioning, because it seems like the last thing to
implement here.
Opening as a draft for now because I think without the correct
positioning this feature is not complete.
Closes https://github.com/zed-industries/zed/discussions/26447
Release Notes:
- Added `editor::BlameHover` action for showing the git blame popover
under the cursor. By default bound to `ctrl-k ctrl-b` and to `g h` in
vim mode.
This PR refactors the `OpenRequest` to introduce an `OpenRequestKind`
enum.
It seems most of the fields on `OpenRequest` are mutually-exclusive, so
it is better to model it as an enum rather than using a bunch of
`Option`s.
There are likely more of the existing fields that can be converted into
`OpenRequestKind` variants, but I'm being conservative for this first
pass.
Release Notes:
- N/A
This PR makes it so users will be sent immediately into the trial
checkout flow (by hitting zed.dev/account/start-trial) when they click
the "Start Pro Trial" button.
Release Notes:
- N/A
rather than simply multiplying every rect field by the scale factor.
This fixes clipping of glyphs and removes the need for magic numbers
expanding the bounds vertically.
Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
Follow up to #31836
After enabling rounding in the Taffy layout engine, we frequently run
into cases where the bounds produced by Taffy and ours slightly differ
after 5 or more decimal places. This leads to cases where containers
become scrollable for less than 0.0000x Pixels. In case this happens for
e.g. hover popovers, we render a scrollbar due to the container being
technically scrollable, even though the scroll amount here will in
practice never be visible.
This change fixes this by rounding the `scroll_max` by which we clamp
the current scroll position to two decimal places. We don't benefit from
the additional floating point precision here at all and it stops such
containers from becoming scrollable altogether. Furthermore, we now
store the `scroll_max` instead of the `padded_content_size` as the
former gives a much better idea on whether the corresponding container
is scrollable or not.
| `main` | After these changes |
| -- | -- |
| <img width="610" height="316" alt="main"
src="https://github.com/user-attachments/assets/ffcc0322-6d6e-4f79-a916-bd3c57fe4211"
/> | <img width="610" height="316" alt="scroll_max_rounded"
src="https://github.com/user-attachments/assets/5fe530f5-2e21-4aaa-81f4-e5c53ab73e4f"
/> |
Release Notes:
- Fixed an issue where scrollbars would appear in containers where no
scrolling was possible.
Closes: https://github.com/zed-industries/zed/issues/34780
Also relocated undo/redo selection in the keymap (no-op) as they are
from Sublime, not VSCode.
Release Notes:
- vim: Fixed an issue so `ctrl-w` / `ctrl-h` and `ctrl-u` work in
pickers on Linux when Vim mode is enabled.
This is from PR #34723 where I was working on developing the onboarding
page, but I forgot to switch the first page back to our current version.
Release Notes:
- N/A
Now we explicitly carve out exceptions for which HTTP responses we do
*not* retry for, and retry at least once on all others.
Release Notes:
- The Agent panel now automatically retries failed requests under more
circumstances.
Wayland compositors can potentially generate thousands of resize
requests when drag-resizing a window, which Zed is unable to keep up
with. This commit changes the behavior to only resize once per vblank
cycle, which helps significantly when resizing the window with a high
poll-rate mouse (1000Hz is common these days)
Here is an example of the behavior pre and post this commit, with some
print-debugging added for tracking resize calls. I have a wireless mouse
with a 2000Hz polling rate and a 165Hz display:
Before:
https://github.com/user-attachments/assets/4c657f90-5fd2-4809-97ef-363fd48e81b8
After:
https://github.com/user-attachments/assets/4a0f5fbd-c3c4-40a1-9f71-3b4358c827cfCloses#20660
Release Notes:
- Improved: Make resizing smoother on Wayland/Linux
We've had problems in the past with bumping past 0.5.2 due to perf
regressions reported by @huacnlee; 0.5.1 was fine though.
Hence, let's bump taffy to 0.5.1 as a safe bet and then try to push past
0.5.2 (after we identify the root cause of regression
Related to #19189
Release Notes:
- N/A
Instead of selecting a screen to share arbitrarily, we'll now allow user
to select the screen to share. Note that sharing multiple screens at the
time is still not supported (though prolly not too far-fetched).
Related to #4666

Release Notes:
- Added screen selector dropdown to screen share button
---------
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Cole Miller <cole@zed.dev>
This was generating an invalid string for the configuration, removing
the extra quotes makes it work. This affected the versions of Zed that
have a space in their name.
Release Notes:
- N/A
Supersedes: #34242
Creates an `ActionArgumentsEditor` that implements the required logic to
have a JSON language server run when editing keybinds so that there is
auto-complete for action arguments.
This is the first time action argument schemas are required by
themselves rather than inlined in the keymap schema. Rather than add all
action schemas to the configuration options we send to the JSON LSP on
startup, this PR implements support for the
`vscode-json-language-server` extension to the LSP whereby the server
will request the client (Zed) to resolve URLs with URI schemes it does
not recognize, in our case `zed://`. This limits the impact on the size
of the configuration options to ~1KB as we send URLs for the language
server to resolve on demand rather than the schema itself. My
understanding is that this is how VSCode handles JSON schemas as well. I
plan to investigate converting the rest of our schema generation logic
to this method in a follow up PR.
Co-Authored-By: Cole <cole@zed.dev>
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Simplify docs for mac/linux/windows by consolidating the backend
dependencies (collaboration) docs into local-collaboration.md. Most
users building zed will not need to do this -- streamline them into
getting setup to build the zed client app first.
Release Notes:
- N/A
Fix a spurious error in Zed logs from the OpenRouter svg Logo introduced
in https://github.com/zed-industries/zed/pull/29496:
```log
WARN [usvg::parser::svgtree] Failed to parse clip-path value: 'url(#clip0_205_3)'.
```
Release Notes:
- N/A
Closes#32675
Exactly the same changes as in #33640 by @sviande
The PR has been in WIP state for 3 weeks with no activity, and the issue
basically makes Mistral models unusable. I have tested the changes
locally, and it does indeed work. Full credit goes to @sviande, I just
want this feature to be finished.
Release Notes:
- agent: Fixed an issue with tool calling with the Mistral provider
(thanks [@sviande](https://github.com/sviande) and
[@armyhaylenko](https://github.com/armyhaylenko))
Co-authored-by: sviande <sviande@gmail.com>
Closes#27118Closes#34165
Fix a small issue after we landed
https://github.com/zed-extensions/ruby/pull/113+ where we introduced
`HTML/ERB` and `YAML/ERB` language IDs to improve user experience. Sorry
about that. Thanks!
Release Notes:
- N/A
Added [rhysd/actionlint](https://github.com/rhysd/actionlint/) a static
checker for GitHub Actions workflow files.
Install locally with `brew install actionlint` the run with
`actionlint`.
Inspired by: https://github.com/zed-industries/zed/pull/34704 which
yielded this observation:
> In github actions:
> 1. strings are truthy
> 2. `${{ }}` will become a string if it doesn't wrap the whole value.
>
> So `if: false && true` becomes `false`
> and `if: ${{ false && true }}` becomes `false`
> but `if: false && ${{ true }}` becomes `"false && true"` which
evaluates true
> The reason you sometimes need `${{ }}` is because YAML doesn't like
`!`
> so `if: !false` is invalid yaml
> and `if: ${{ !false }}` works just fine.
Changes:
- Add `actionlint` job
- Refactor `job_spec` job to be more readable
- Fix all `actionlint` and `shellcheck` errors in Actions workflows (62
in all)
- Add `self-mini-macos` and `self-32vcpu-windows-2022` labels to
self-hosted runners. Not strictly related, but useful if you need to
take a runner out of the rotation (since `macOS`, `self-hosted`, and
`ARM64` are auto-set and cannot be added/removed).
- Change ci.yml macos_relase to target `self-mini-macos` instead of
`bundle` which was previously deprecated.
This would've caught the error fixed in
https://github.com/zed-industries/zed/pull/34704. Here's what that [job
failure](https://github.com/zed-industries/zed/actions/runs/16376993944/job/46279281842?pr=34729)
would've looked like.
Release Notes:
- N/A
When `use_modifier_to_send` is turned on, holding `cmd`/`ctrl` is
necessary to send a message in the agent panel. Text threads already use
`cmd-enter` by default to submit a message, and it was done this way to
have the usual text editing bindings not taken over when writing a
prompt, sort of stimulating more thoughtful writing. While `enter` to
send is still somewhat a huge pattern in chat-like LLM UIs, it still
makes sense to allow this for the new agent panel... hence the existence
of this setting now!
Release Notes:
- agent: Added the `use_modifier_to_send` setting, which makes holding a
modifier (`cmd`/`ctrl`), together with `enter`, required to send a new
message.
This will be useful for both the current agent panel and some other
onboarding stuff we're working on. Also ended up removing the
`SwitchWithLabel` as it was unused.
Release Notes:
- N/A
This PR fixes an issue where the topmost header in a multibuffer would
jump when the corresponding buffer was folded.
The issue arose because for the topmost header, the offset within the
scroll anchor is negative, as the corresponding buffer only starts below
the header itself and thus the offset for the scroll position has to be
negative.
However, upon collapsing that buffer, we end up with a negative vertical
scroll position, which causes all kinds of different problems. The issue
has been present for a long time, but became more visible after
https://github.com/zed-industries/zed/pull/34295 landed, as that change
removed the case distinction for buffers scrolled all the way to the
top.
This PR fixes this by clamping just the vertical scroll position upon
return, which ensures the negative offset works as expected when the
buffer is expanded, but the vertical scroll position does not turn
negative once the buffer is folded.
Release Notes:
- Fixed an issue where folding the topmost buffer in a multibuffer would
cause the header to jump slightly.
Closes#33510https://github.com/zed-extensions/php/issues/29
If certain language servers do not provide an insert/replace range, we
use `surrounding_word` as a fallback for that range, which internally
uses `word_characters`. It makes sense to use
`completion_query_characters` instead of `word_characters` to get that
range, because we use `completion_query_characters` to query completions
in the first place.
That means, for some hypothetical reason (e.g., if the Tailwind server
stops providing insert/replace ranges), we would correctly fall back to
the range "bg-blue-200^" instead of "200^", because
`completion_query_characters` includes "-" in this case.
For this particular fix, right now the default PHP language server
`phpactor` does not provide an insert/replace range, and hence
completion query character is used, which is `$` in this case.
Note that `$` isn't in word characters for reasons mentioned here:
https://github.com/zed-extensions/php/issues/14
Release Notes:
- Fixed an issue where accepting variable completion in PHP would result
in a double $ sign in the prefix.
This includes making sure that both the agent panel and Zed's edit
prediction have a consistent narrative when it comes to onboarding users
into the AI features, considering the possible different plans and
conditions (such as being signed in/out, account age, etc.)
Release Notes:
- N/A
---------
Co-authored-by: Bennet Bo Fenner <53836821+bennetbo@users.noreply.github.com>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Reverts zed-industries/zed#29718
We've noticed some issues with Zed on Intel-based Macs where typing has
become sluggish, and git bisect has seemed to point towards this PR.
Reverting for now, until we can understand why it is causing this issue.
Now ! means "no ancestors matches this", and > means "any descendent"
not "any child".
Updates #34570
Co-authored-by: Ben Kunkle <ben@zed.dev>
Release Notes:
- *Breaking change*. The context predicates in the keymap file now
handle ! and > differently. Before this change ! meant "this node does
not match", now it means "none of these nodes match". Before this change
> meant "child of", now it means "descendent of". We do not expect these
changes to break many keymaps, but they may cause subtle changes for
complex context queries.
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
@cole-miller found a root cause of our struggles with attach scenarios;
we did not fetch .so files necessary for attaching to work,
as we were downloading DebugPy source tarballs from GitHub.
This PR does away with it by setting up a virtualenv instead that has
debugpy installed.
Closes#34660Closes#34575
Release Notes:
- debugger: Fixed attaching with DebugPy. DebugPy is now installed
automatically from pip (instead of GitHub), unless it is present in
active virtual environment. Additionally this should resolve any startup
issues with missing .so on Linux.
Release Notes:
- agent: Fixed an issue where clicking on "Start New Thread" in the
agent configuration would not always switch to the correct
provider/model
Use the `static` keyword to actually make the `LazyLock` static, which
previously would reinitialize on every call to `SvgRenderer::new`.
Related: #26335
Release Notes:
- N/A
Before this, indentation did not automatically increase after
if/for/while/do/else statements in C++, and only increased after if/for
in C. This led to Zed using last line logic when inserting lines *after*
the indented statement, as well as not indenting the statement itself,
resulting in irregular indentation during typing.
Just adding indentation (similar to C) creates a new problem: now if a
scope is started with a brace on a new line, that brace is indented.
Thus we need to deindent it.
Using else_clause in the indent guide results in the else statement
being indented forward as well, so we need to deindent that too.
Note: the most significant issue for me is the one where indentation
jumps forward when inserting lines after indented lines. Unfortunately,
it appears that fixing that issue requires all of these other changes. I
would have preferred a simpler fix, but I'm not sure if disabling last
line behavior for C/C++ is appropriate as it probably breaks something
else, like cases where the file is incomplete and the statements can't
be parsed properly.
Editing flow before this change:
[Screencast From 2025-07-16
08-31-36.webm](https://github.com/user-attachments/assets/3dea86c5-47bd-47c2-aee8-b0aa613948e6)
Editing flow after this change:
[Screencast From 2025-07-16
08-35-36.webm](https://github.com/user-attachments/assets/7ef23e60-1ee3-49fd-90f9-d53f909ca674)
(note: the "else" snippet is completely breaking the flow here, but I
think that comes from clangd by default? Unfortunately I haven't found a
way to disable it cleanly but that is a separate problem that happens
right now too.)
Release Notes:
- Improve indentation during typing for C/C++ around if/for/while/do
blocks
Closes#34111
In Helix mode, the `;` key should collapse the current selection without
moving the cursor. I've added a new action `vim::HelixCollapseSelection`
to support this behavior.
https://github.com/user-attachments/assets/1a40821a-f56f-456e-9d37-532500bef17b
Release Notes:
- Added `;` key binding to collapse the current text selection in Helix
mode
This is following feedback from folks that were searching the "close
others" action, available in the tab's context menu, and not finding it
because it was actually named "close inactive", which was confusing. So,
this PR makes sure the tab's menu item and the action have consistent
naming.
Release Notes:
- Rename "CloseInactiveItems" action to "CloseOtherItems" for naming
consistency.
Closes#34338
After https://github.com/zed-industries/zed/pull/31872, to avoid
re-querying language servers, we keep the context menu around, which
stores initial query, completions items, etc., even though it may not
contain any items and hence not be rendered on screen. In this state,
up/down arrows try to switch focus in the context menu instead of
propagating it to the editor. Hence blocking buffer movement.
This PR fixes it by changing the context for `menu`,
`showing_completions`, and `showing_code_actions` to only be added when
the menu is actually being rendered (i.e., not empty).
Release Notes:
- Fix an issue where the cursor doesn’t move up and down on arrow keys
when no completions are shown.
Now we only auto-retry if burn mode is enabled. We also show a "Retry"
button (so you don't have to type "continue") if you think that's the
right remedy, and additionally we show a "Retry and Enable Burn Mode"
button if you don't have it enabled.
<img width="484" height="260" alt="Screenshot 2025-07-17 at 6 25 27 PM"
src="https://github.com/user-attachments/assets/dc5bf1f6-8b11-4041-87aa-4f37c95ea9f0"
/>
<img width="478" height="307" alt="Screenshot 2025-07-17 at 6 22 36 PM"
src="https://github.com/user-attachments/assets/1ed6578a-1696-449d-96d1-e447d11959fa"
/>
Release Notes:
- Only auto-retry Agent requests when Burn Mode is enabled
Follow-up for https://github.com/zed-industries/zed/pull/34557
This PR clears the selection drag state on click, because mouse up
doesn't trigger on click event because of `cx.stop_propagation`. The
issue occurs with similar repro steps as mentioned in the attached PR.
Release Notes:
- Fixed the issue where the green (+) cursor style sometimes appears
when navigating to the definition in buffer.
Closes #ISSUE
Improves the behavior of the edit icon in the far left column of the
keymap UI table. It is now shown in both the selected and the hovered
row as an indicator that the row is editable in this configuration. When
hovered a row can be double clicked or the edit icon can be clicked, and
when selected it can be edited via keyboard shortcuts. Additionally, the
edit icon and all other hover tooltips will now disappear when the table
is navigated via keyboard shortcuts.
<details><summary>Video</summary>
https://github.com/user-attachments/assets/6584810f-4c6d-4e6f-bdca-25b16c920cfc
</details>
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Closes #ISSUE
Defines keybindings for `keymap_editor::EditBinding` and
`keymap_editor::CreateBinding`, making sure those actions are used in
tooltips.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
---------
Co-authored-by: Finn <dev@bahn.sh>
This tool needs more polishing before being generally available.
Release Notes:
- agent: Disabled `project_notifications` tool by default for the time
being
This mirrors VSCode setting that inspired `snippet_sort_order` to begin
with; VSCode supports inline/top/bottom/none, with none completely
disabling snippet completion. See
https://code.visualstudio.com/docs/editing/intellisense#_snippets-in-suggestions
This is helpful for LSPs that do not allow configuring snippets via
configuration such as clangd.
Release Notes:
- Added `none` as one of the values for `snippet_sort_order` to
completely disable snippet completion.
Closes#31805
This is an issue with Linux currently that `window.focus` is `None` upon
startup in both X11 and Wayland. Specifically, the order in which
[this](8d05a3d389/crates/gpui/src/window.rs (L3116))
and
[this](8d05a3d389/crates/gpui/src/app.rs (L956))
are executed varies between Linux and macOS. That is, one tries to
remove (blur) focus from a window, while other checks window focus to
put that focus id to a frame. In macOS, blur happens afterwards setting
focus on a frame, but in Linux, the inverse of it happens, leading to
`window.focus` to `None`.
For the time being, we handle all visible buttons to take care of this
**focus can be `None`** case, and make it work anyway. But, we should
look at the deeper issue mentioned above with GPUI. Created new issue to
track that https://github.com/zed-industries/zed/issues/34591.
Release Notes:
- Fixed an issue where button clicks wouldn’t work on startup until
clicked on the center pane on Linux.
Keystroke input now gets cleared when toggling to normal search mode
Main search bar is focused when toggling to normal search mode
This also gets rid of highlight on focus from keystroke_editor because
it also matched the search bool field and was redundant
Release Notes:
- N/A
@probably-neb I guess we should be opening the keymap editor from title
bar and menu as well. I believe this got missed in this: #34568.
Release Notes:
- Open Keymap editor from settings from menu and title bar.
Google Gemini Docs now recommend usage of `GEMINI_API_KEY` and the
legacy `GOOGLE_AI_API_KEY` variable is no longer supported in the modern
SDKs.
Zed will now accept either.
Release Notes:
- N/A
This PR improves Keystroke search by:
1. Allow searching by modifiers without additional keys.
2. Take match count into consideration when deciding if we should show
an action as a search match.
3. Take order into consideration as well.
Release Notes:
- N/A
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
Closes #ISSUE
This change applies both to the UI (we render `<null>` as muted text
instead of `zed::NoAction`) as well as how we update the keymap file
(the duplicated binding is bound to `null` instead of `"zed::NoAction"`)
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Regressed in https://github.com/zed-industries/zed/pull/33928
This PR clears the selection drag state when the editor focus is out.
To reproduce:
1. Select some item in buffer that has a go to definition.
2. Cmd+Click mouse down on it, but don't let go.
3. Wait for 300ms+.
4. Now cursor changed to green + (valid state, this is for selection
drag-n-drop).
5. Now let go of your mouse down, we switched to a different file.
Cursor looks normal.
6. Come back to the previous buffer, see green + cursor style (BUG!).
Release Notes:
- Fixed the issue where the green (+) cursor style sometimes appears
when navigating to the definition and then back to the previous buffer.
Closes #ISSUE
Creates a new language in the languages crate for the DSL used in Zed
keybinding context. Previously, keybind context was highlighted as Rust
in the keymap UI due to the expression syntax of Rust matching that of
the context DSL, however, this had the side effect of highlighting upper
case contexts (e.g. `Editor`) however Rust types would be highlighted
based on the theme. By extracting only the necessary pieces of the Rust
language `highlights.scm`, `brackets.scm`, and `config.toml`, and
continuing to use the Rust grammar, we get a better result across
different themes
Release Notes:
- N/A *or* Added/Fixed/Improved ...
We know have the ability to filter matches in the keymap editor search
by exact keystroke matches. This allows user's to have the same behavior
as vscode when they toggle all actions with the same bindings
We also fixed a bug where conflicts weren't counted correctly when
saving a keymapping. This cause issues where warnings wouldn't appear
when they were supposed to.
Release Notes:
- N/A
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
Gradually remove details from a patch to keep it within the size limit.
This helps avoid using too much context when the user pastes large
files, generates files, or just makes many changes between agent
notifications.
Release Notes:
- N/A
Closes#34314
This PR resolves an issue where serde(untagged) caused Rust None values
to serialize as null, which OpenRouter's Mistral API (when tool_choice
is present) incorrectly interprets as a defined value, leading to a 400
error. By replacing serde(untagged) with serde(snake_case), None values
are now correctly omitted from the serialized JSON, fixing the problem.
P.S. A separate PR will address serde(untagged) usage for other
providers, as null is not expected for them either.
Release Notes:
- Fix ToolChoice getting serialized to null on OpenRouter
Closes #ISSUE
This PR attempts to add workarounds for `use_key_equivalents` in the
keymap UI. First of all it makes it so that `use_key_equivalents` is
ignored when searching for a binding to replace so that replacing a
keybind with `use_key_equivalents` set to true does not result in a new
binding. Second, it attempts to infer the value of `use_key_equivalents`
off of a base binding when adding a binding by adding an optional `from`
parameter to the `KeymapUpdateOperation::Add` variant. Neither
workaround will work when the `from` binding for an add or the `target`
binding for a replace are not in the user keymap.
cc: @Anthony-Eid
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Closes#34319
In this pr: https://github.com/zed-industries/zed/pull/33462 there was
check added for early return for active_thread and message_editor as
those are not present in the TextThread and only available in the Thread
the token count was not getting triggered for TextThread this pr fixes
that regression by moving the logic specific to Thread inside of thread
view match.
<img width="3024" height="1886" alt="CleanShot 2025-07-15 at 23 50
18@2x"
src="https://github.com/user-attachments/assets/bd74ae8b-6c37-4cdd-ab95-d3c253b8a948"
/>
Release Notes:
- Fix token count not getting shown in the TextThread
This change improves user/agent collaborative editing.
When the user edits files that are used by the agent, the
`project_notification` tool now pushes *diffs* of the changes, not just
file names. This helps the agent to stay up to date without needing to
re-read files.
Release Notes:
- Improved user/agent collaborative editing: agent now receives diffs of
user edits
Closes#26468#16667
This PR fixes the spacebar not working with multiple keyboard layouts on
Linux X11. I have tested this with Czech, Russian, German, German Neo 2,
etc. It seems to work correctly.
`XkbStateNotify` events correctly update XKB state with complete
modifier info (depressed/latched/locked), but `KeyPress/KeyRelease`
events immediately overwrite that state using `update_mask()` with only
raw X11 modifier bits. This breaks xkb state as we reset `latched_mods`
and `locked_mods` to 0, as well as we might not correctly handle cases
where this new xkb state needs to change.
Previous logic is flawed because `KeyPress/KeyRelease` event only gives
you depressed modifiers (`event.state`) and not others, which we try to
fill in from `previous_xkb_state`. This patch was introduced to fix
capitalization issue with Neo 2
(https://github.com/zed-industries/zed/pull/14466) and later to fix
wrong keys with German layout
(https://github.com/zed-industries/zed/pull/31193), both of which I have
tested this PR with.
Now, instead of manually managing XKB state, we use the `update_key`
method, which internally handles modifier states and other cases we
might have missed.
From `update_key` docs:
> Update the keyboard state to reflect a given key being pressed or
released.
>
> This entry point is intended for programs which track the keyboard
state explictly (like an evdev client). If the state is serialized to
you by a master process (like a Wayland compositor) using functions like
`xkb_state_serialize_mods()`, you should use `xkb_state_update_mask()`
instead. **_The two functins should not generally be used together._**
>
> A series of calls to this function should be consistent; that is, a
call with `xkb::KEY_DOWN` for a key should be matched by an
`xkb::KEY_UP`; if a key is pressed twice, it should be released twice;
etc. Otherwise (e.g. due to missed input events), situations like "stuck
modifiers" may occur.
>
> This function is often used in conjunction with the function
`xkb_state_key_get_syms()` (or `xkb_state_key_get_one_sym()`), for
example, when handling a key event. In this case, you should prefer to
get the keysyms *before* updating the key, such that the keysyms
reported for the key event are not affected by the event itself. This is
the conventional behavior.
Release Notes:
- Fix the issue where the spacebar doesn’t work with multiple keyboard
layouts on Linux X11.
when `terminal.detect_venv.activate_script` setting is default, pick the
appropriate activate script as per the `terminal.shell` settings
specified by the user. Previously when the activate_script setting is
default, zed always try to use the `activate` script, which only works
when the user shell is `bash or zsh`. But what if the user is using
`fish` shell in zed?
Release Notes:
- python: value of `activate_script` setting is now automatically
inferred based on the kind of shell the user is running with.
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
This PR updates the [Intelephense section in the
docs](https://zed.dev/docs/languages/php#intelephense) to include an
alternative way to provide the premium license key.
Release Notes:
- N/A
A nicer way to visualize in which plan you're in and a bit of
personalization by adding the GitHub handle you're signed with in the
user menu, as a complement to the avatar photo itself. Taking advantage
of the newly added Chip component.
<img width="320" height="476" alt="CleanShot 2025-07-16 at 1 33 08@2x"
src="https://github.com/user-attachments/assets/36718a42-27d1-499e-ac81-1eef2cd00347"
/>
Release Notes:
- N/A
Also removing the `icon` field as the banner component always renders
with an icon anyway. Hopefully, this fixes any weird text wrapping that
was happening before.
Release Notes:
- N/A
Previously we would append `js-debug/src/dapDebugServer.js` to the value
of the `dap.JavaScript.binary` setting and `src/debugpy/adapter` to the
value of the `dap.Debugpy.binary` setting, which isn't particularly
intuitive. This PR fixes that.
Release Notes:
- debugger: Made the semantics of the `dap.$ADAPTER.binary` setting more
intuitive for the `JavaScript` and `Debugpy` adapters. In the new
semantics, this should be the path to `dapDebugServer.js` for
`JavaScript` and the path to the `src/debugpy/adapter` directory for
`Debugpy`.
---------
Co-authored-by: Remco Smits <djsmits12@gmail.com>
Right now it doesn't work at all (the PID doesn't get set in the
generated scenario), and it's sort of redundant with the picker
functionality.
Release Notes:
- N/A
This PR adds action `editor: toggle focus` which focuses to last active
editor pane item in workspace.
Release Notes:
- Added `editor: toggle focus` action, which focuses to last active
editor pane item.
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Closes#33945. Here's my attempt to describe what's going on in that
issue and what this fix is doing:
We always render the terminal inline assistant starting on the line
after the cursor, with a height of 4 lines. When deploying it, we scroll
the viewport to the bottom of the terminal so that the assistant will be
in view.
When scrolling while the assistant is deployed (including in that case),
we need to make an adjustment that "pushes up" the terminal content by
the height of the assistant, so that we can scroll to see all the normal
content plus the assistant itself. That quantity is `scroll_top`, which
represents _how much height in the current viewport is occupied by the
assistant that would otherwise be occupied by terminal content_. So when
you scroll up and a line of the assistant's height goes out of view,
`scroll_top` decreases by 1, etc.
When we scroll to the bottom after deploying the assistant, we set
`scroll_top` to the result of calling `max_scroll_top`, which computes
it this way:
```
block.height.saturating_sub(viewport_lines.saturating_sub(terminal_lines))
```
Which, being interpreted, is "the height of the assistant, minus any
viewport lines that are not occupied by terminal content", i.e. the
assistant is allowed to eat up vertical space below the last line of
terminal content without increasing `scroll_top`.
The problem comes when we clear the screen---this adds a full screen to
`terminal_lines`, but the cursor is positioned at the top of the
viewport with blank lines below, just like at the beginning of a session
when `terminal_lines == 1`. Those blank lines should be available to the
assistant, but the `scroll_top` calculation doesn't reflect that.
I've tried to fix this by basing the `max_scroll_top` calculation on the
position of the cursor instead of the raw `terminal_lines` value. There
was also a special case for `viewport_lines == terminal_lines` that I
think can now be removed.
Release Notes:
- Fixed the positioning of the terminal inline assistant when it's
deployed after clearing the terminal.
In #33275 I was very conservative about when to retry when there are
errors in language completions in the Agent panel.
Now we retry in more scenarios (e.g. HTTP 5xx and 4xx errors that aren't
in the specific list of ones that we handle differently, such as 429s),
and also we show a notification if the thread halts for any reason.
<img width="441" height="68" alt="Screenshot 2025-07-15 at 12 51 30 PM"
src="https://github.com/user-attachments/assets/433775d0-a8b2-403d-9427-1e296d164980"
/>
<img width="482" height="322" alt="Screenshot 2025-07-15 at 12 44 15 PM"
src="https://github.com/user-attachments/assets/5a508224-0fe0-4d34-9768-25d95873eab8"
/>
Release Notes:
- Automatic retry for more Agent errors
- Whenever the Agent stops, play a sound (if configured) and show a
notification (if configured) if the Zed window was in the background.
Adds keyboard navigation to the keybind edit modal. Using up/down arrows
to select the previous/next input editor, and `cmd-enter` to save +
`escape` to exit
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Closes#34044
`EditorMode::SingleLine { auto_width: true }` was only used for the
title editor in the rules library, and following
https://github.com/zed-industries/zed/pull/31994 we can replace that
with a normal single-line editor without problems. The auto-width editor
was interacting badly with the recently-added newline visualization
code, causing a panic during layout---by switching it to
`Editor::single_line` the newline visualization works there too.
Release Notes:
- Fixed a panic that could occur when opening the rules library.
---------
Co-authored-by: Finn <finn@zed.dev>
When a key binding is deleted we keep the exact same scroll bar
position. When a keybinding is modified we select that keybinding in
it's new position and scroll to it.
I also changed save/modified keybinding to use fs.write istead of
fs.atomic_write. Atomic write was creating two FS events that some
scrollbar bugs when refreshing the keymap editor.
Co-authored-by: Ben \<ben@zed.dev\>
Release Notes:
- N/A
This PR adds a column to the keymap editor to highlight warnings as well
as add the possibility to click the edit icon there for editing the
corresponding entry in the list.
Release Notes:
- N/A
---------
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Closes #ISSUE
Changes direction on the design of the keystroke input. Due to MacOS
limitations, it was decided that the complex repeat keystroke logic
could be avoided by limiting the number of keystrokes so that accidental
repeats were less damaging to ux. This PR follows up on the design pass
in #34437 that assumed these changes would be made, hooking up actions
and greatly improving the keyboard navigability of the keystroke input.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Closes https://github.com/zed-industries/zed/issues/33980
Closes https://github.com/zed-industries/zed/discussions/33979
- Switches to the debounce task pattern for diagnostic summary
computations, which most importantly lets us do them only once when a
large number of DiagnosticUpdated events are received at once.
- Makes workspace diagnostic requests not time out if a partial result
is received.
- Makes diagnostics from workspace diagnostic partial results get
merged.
There might be some related areas where we're not fully complying with
the LSP spec but they may be outside the scope of what this PR should
include.
Release Notes:
- Added support for streaming LSP workspace diagnostics.
- Fixed editor freeze from large LSP workspace diagnostic responses.
Follow up: #18634Closes#33328
Release Notes:
- Fixed language server shutdown process to prevent race conditions and
improper termination by waiting for shutdown confirmation before closing
connections.
Use `checked_sub` instead of checking for bounds manually. Also greatly
simplifies the logic for `next` and `previous`. Removing other manual
bounds checks as well
Release Notes:
- N/A
Removes a manual implementation of `std::io::copy`. The internal buffer
of `std::io::copy` is also 8 kB and behaves exactly the same. On Linux
`std::io::copy` also has access to some better performing file copying.
Release Notes:
- N/A
This PR adds a `severity` argument so severity can be defined when
navigating through diagnostics. This allows keybinds like the following:
```json
{
"] e": ["editor::GoToDiagnostic", { "severity": "error" }],
"[ e": ["editor::GoToDiagnostic", { "severity": "error" }]
}
```
I've added test comments and a test. Let me know if there's anything
else you need!
Release Notes:
- Add `severity` argument to `editor::GoToDiagnostic`,
`editor::GoToPreviousDiagnostic`, `project_panel::SelectNextDiagnostic`
and `project_panel::SelectPrevDiagnostic` actions
Closes#33972
As noted on
https://github.com/zed-industries/zed/pull/31390#discussion_r2147473526,
when splitting panes and having a border size set for the active pane,
or the minimap visibility configured to the active editor only, zed will
shortly show a flicker of the border or the minimap on the pane that's
being deactivated.
Release Notes:
- Fixed an issue where pane activations would sometimes have a brief
delay, causing a flicker in the process.
This PR aims to improve the minimap performace. This is primarily
achieved by disabling/removing stuff that is not shown in the minimal as
well as by assuring the display map is not updated during minimap
prepaint.
This should already be much better in parts, as the block map as well as
the fold map will be less frequently updated due to the minimap
prepainting (optimally, they should never be, but I think we're not
quite there yet).
For this, I had to remove block rendering support for the minimap, which
is not as bad as it sounds: Practically, we were currently not rendering
most blocks anyway, there were issues due to this (e.g. scrolling any
visible block offscreen in the main editor causes scroll jumps
currently) and in the long run, the minimap will most likely need its
own block map or a different approach anyway. The existing
implementation caused resizes to occur very frequently for practically
no benefit. Can pull this out into a separate PR if requested, most
likely makes the other changes here easier to discuss.
This is WIP as we are still hitting some code path here we definitely
should not be hitting. E.g. there seems to be a rerender roughly every
second if the window is unfocused but visible which does not happen when
the minimap is disabled.
While this primarily focuses on the minimap, it also touches a few other
small parts not related to the minimap where I noticed we were doing too
much stuff during prepaint. Happy for any feedback there aswell.
Putting this up here already so we have a place to discuss the changes
early if needed.
Release Notes:
- Improved performance with the minimap enabled.
- Fixed an issue where interacting with blocks in the editor would
sometimes not properly work with the minimap enabled.
It turns out Starship is using custom Powerline separators in the
Unicode private reserved character range. This addresses some issues
seen in the comments of #34234
Release Notes:
- Fix automatic contrast adjustment for Powerline separators
This PR makes it so all LLM traffic is routed through `cloud.zed.dev`.
We're already routing `llm.zed.dev` to `cloud.zed.dev` on the server,
but we want to standardize on `cloud.zed.dev` moving forward.
Release Notes:
- N/A
This is mostly setting up the UI for now; I expect it to be the biggest
chunk of work.
Release Notes:
- debugger: Added memory view
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
In multibuffers adds the ability to alt-click to fold/unfold all
excepts. In singleton buffers it adds the ability to toggle back and
forth between `editor::FoldAll` and `editor::UnfoldAll`.
Bind it in your keymap with:
```json
{
"context": "Editor && (mode == full || multibuffer)",
"bindings": {
"cmd-k cmd-o": "editor::ToggleFoldAll"
}
},
```
<img width="253" height="99" alt="Screenshot 2025-07-11 at 17 04 25"
src="https://github.com/user-attachments/assets/94de8275-d2ee-4cf8-a46c-a698ccdb60e3"
/>
Release Notes:
- Add ability to fold all excerpts in a multibuffer (alt-click) and in
singleton buffers `editor::ToggleFoldAll`
Functions like `function* iterateElements() {}` would not show up in the
editor's navigation outline. With this change, they do.
| **Before** | **After**
|-|-|
|<img width="453" height="280" alt="Screenshot 2025-07-13 at 4 58 22 PM"
src="https://github.com/user-attachments/assets/822f0774-bda2-4855-a6dd-80ba82fffaf3"
/>|<img width="564" height="373" alt="Screenshot 2025-07-13 at 4 58
55 PM"
src="https://github.com/user-attachments/assets/f4f6b84f-cd26-49b7-923b-724860eb18ad"
/>|
Note that I decided to use Zed's agent assistance features to do this PR
as a sort of test run. I don't normally code with an AI assistant, but
figured it might be good in this case since I'm unfamiliar with the
codebase. I must say I was fairly impressed. All the changes in this PR
were done by Claude Sonnet 4, though I have done a manual review to
ensure the changes look sane and tested the changes by running the
re-built `zed` binary with a toy project.
Closes#21631
Release Notes:
- Fixed JS/TS outlines to show generator functions.
Closes#33445
Fixed the "Close others" context menu action to close tabs relative to
the right-clicked tab instead of the currently active tab. Previously,
when right-clicking on an inactive tab and selecting "Close others", it
would keep the active tab open rather than the right-clicked tab.
## Before/After
https://github.com/user-attachments/assets/d76854c3-c490-4a41-8166-309dec26ba8a
## Changes
- Modified `close_inactive_items()` method to accept an optional
`target_item_id` parameter
- Updated context menu handler to pass the right-clicked tab's ID as the
target
- Maintained backward compatibility by defaulting to active tab when no
target is specified
- Updated all existing call sites to pass `None` for the new parameter
Release Notes:
- Fixed: "Close others" context menu action now correctly keeps the
right-clicked tab open instead of the active tab
Closes#33442
Release Notes:
- Resolved an issue where the ESLint language server returned an empty
string for the CodeDescription.href field in diagnostics, leading to
missing diagnostics in editor.
Addresses #10972Closes#24950Closes#24499
Adds _key_en_ to _Keystroke_ that is derived from key's scan code. This
is more lightweight approach than #32529
Currently has been tested on x11 and windows. Mac code hasn't been
implemented yet.
Release Notes:
- linux: When typing non-ASCII keys on Linux we will now also match
keybindings against the QWERTY-equivalent layout. This should allow most
of Zed's builtin shortcuts to work out of the box on most keyboard
layouts. **Breaking change**: If you had been using `keysym` names in
your keyboard shortcut file (`ctrl-cyrillic_yeru`, etc.) you should now
use the QWERTY-equivalent characters instead.
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This fixes a bug on linux where repeated presses of p while holding down
the ctrl modifier navigates through options in reverse.
Closes#34379
The main issue is the default biding of ctrl-p on linux is
menu::SelectPrevious hence in context "context": "FileFinder ||
(FileFinder > Picker > Editor)" it would navigate in reverse
Release Notes:
- Fixed `file_finder::Toggle` on Linux not scrolling forward
This PR fixes an issue where the context menu in the keymap UI would be
immediately dismissed after being opened when using a trackpad on MacOS.
Right clicking on MacOS almost always fires a scroll event with a delta
of 0 pixels right after (which is not the case when using a mouse). The
fired scroll event caused the context menu to be removed on the next
frame. This change ensures the menu is only removed when a vertical
scroll is actually happening.
Release Notes:
- N/A
Release Notes:
- Fixed horizontal scrolling not working for sticky items in the Project
Panel.
- Fixed issue where hovering over the last sticky item in the Project
Panel showed a hovered state on the entry behind it.
- Improved behavior when clicking a sticky item in the Project Panel so
it scrolls just enough for the item to no longer be sticky.
This solves problems where users couldn't shut down sessions while
locators or build tasks are running.
I renamed `debugger::Session::Mode` enum to `SessionState` to be more
clear when it's referenced in other crates. I also embedded the boot
task that is created in `SessionState::Building` variant. This allows
sessions to shut down all created threads in their boot process in a
clean and idiomatic way.
Finally, I added a method on terminal that allows killing the active
task.
Release Notes:
- Debugger: Allow shutting down debug sessions while they're booting up
Follow-up #33868
This PR fixes a few issues with determining the completion range for
client‑ and variable‑list completions.
1. Non‑word completions
We previously supported only word characters and _, using their combined
length to compute the start offset. In PHP, however, an expression can
contain `$`, `-`, `>`, `[`, `]`, `(`, and `)`. Because these characters
weren’t treated as word characters, the start offset stopped at them,
even when the preceding character was part of a word.
2. Trailing characters inside the search text
When autocompletion occurred in the middle of the search text, we didn’t
account for trailing characters. As a result, the start offset was off
by the number of characters after the cursor. For example, replacing res
with result in print(res) produced `print(rresult)` because the trailing
`)` wasn’t subtracted from the start offset.
The following completions are correctly covered now:
- **Before** `$aut` -> `$aut$author` **After** `$aut` -> `$author`
- **Before** `$author->na` -> `$author->na$author->name` **After**
`$author->na` -> `$author->name`
- **Before** `$author->books[` -> `$author->books[$author->books[0]`
**After** `$author->books[` -> `$author->books[0]`
- **Before** `print(res)` -> `print(rresult)` **After** `print(res)` ->
`print(result)`
**Before**
https://github.com/user-attachments/assets/b530cf31-8d4d-45e6-9650-18574f14314chttps://github.com/user-attachments/assets/52475b7b-2bf2-4749-98ec-0dc933fcc364
**After**
https://github.com/user-attachments/assets/c065701b-31c9-4e0a-b584-d1daffe3a38chttps://github.com/user-attachments/assets/455ebb3e-632e-4a57-aea8-d214d2992c06
Release Notes:
- Debugger: Fixed autocompletion not always replacing the correct search
text
This PR updates the debugger panel's session list to be more useful in
some cases that are commonly hit when using the JavaScript adapter. We
make two adjustments, which only apply to JavaScript sessions:
- For a child session that's the only child of a root session, we
collapse it with its parent. This imitates what VS Code does in the
"call stack" view for JavaScript sessions.
- When a session has exactly one thread, we label the session with that
thread's name, instead of the session label provided by the DAP. VS Code
also makes this adjustment, which surfaces more useful information when
working with browser sessions.
Closes#33072
Release Notes:
- debugger: Improved the appearance of JavaScript sessions in the debug
panel's session list.
---------
Co-authored-by: Julia <julia@zed.dev>
Co-authored-by: Remco Smits <djsmits12@gmail.com>
Closes#34323Closes#34313
The previous PR #33932 introduced a way to "close" the
`pending_requests` buffer of the `TransportDelegate`, preventing any
more requests from being added. This prevents pending requests from
accumulating without ever being drained during the shutdown sequence;
without it, some of our tests hang at this point (due to using a
single-threaded executor).
The bug occurred because we were closing `pending_requests` whenever we
detected the server side of the transport shut down, and this closed
state stuck around and interfered with the retry logic for SSH+TCP
adapter connections.
This PR fixes the bug by only closing `pending_requests` on session
shutdown, and adds a regression test covering the SSH retry logic.
Release Notes:
- debugger: Fixed a bug causing SSH connections to some adapters
(Python, Go, JavaScript) to fail and restart endlessly.
Closes#34029
The crash is due to a stack overflow in our `html_to_markdown`
conversion; I've added a maximum depth of 200 for the recursion in that
crate to guard against this kind of thing.
Separately, we were treating all content-types other than `text/plain`
and `application/json` as HTML; I've changed this to only treat
`text/html` and `application/xhtml+xml` as HTML, and fall back to
plaintext. (In the original crash, the content-type was
`application/octet-stream`.)
Release Notes:
- agent: Fixed a potential crash when fetching large non-HTML files.
Closes#33342
This PR implements serialization of pinned tabs regardless of their
state (empty, untitled, etc.)
The root cause was that empty untitled tabs were being skipped during
serialization but their pinned state was still being persisted, leading
to a mismatch between the stored pinned count and actual restorable
tabs, this issue lead to a crash which was patched by @JosephTLyons, but
this PR aims to be a proper fix.
**Note**: I'm still evaluating the best approach for this fix. Currently
exploring whether it's necessary to store the pinned state in the
database schema or if there's a simpler solution that doesn't require
schema changes.
---
**Edit from Joseph**
We ended up going with altering our recall logic, where we always
restore all editors, even those that are new, empty, and unsaved. This
prevents the crash that #33335 patched because we are no longer skipping
the restoration of pinned editors that have no text and haven't been
saved, throwing off the count dealing with the number of pinned items.
This solution is rather simple, but I think it's fine. We simply just
restore everything the same, no conditional dropping of anything. This
is also consistent with VS Code, which also restores all editors,
regardless of whether or not a new, unsaved buffers have content or not.
https://github.com/zed-industries/zed/tree/alt-solution-for-%2333342
Release Notes:
- N/A
---------
Co-authored-by: Joseph T. Lyons <JosephTLyons@gmail.com>
Closes #ISSUE
An idea I and @MrSubidubi came up with, to improve UX around the
keystroke input.
Currently, there's a hard tradeoff with what to focus first in the edit
keybind modal, if we focus the keystroke input, it makes keybind
modification very easy, however, if you don't want to edit a keybind,
you must use the mouse to escape the keystroke input before editing
something else - breaking keyboard navigation.
The idea in this PR is to have a dual-phased focus system for the
keystroke input. There is an outer focus that has some sort of visual
indicator to communicate it is focused (currently a border). While the
outer focus region is focused, keystrokes are not intercepted. Then
there is a keybind (currently hardcoded to `enter`) to enter the inner
focus where keystrokes are intercepted, and which must be exited using
the mouse. When the inner focus region is focused, there is a visual
indicator for the fact it is "recording" (currently a hacked together
red pulsing recording icon)
<details><summary>Video</summary>
https://github.com/user-attachments/assets/490538d0-f092-4df1-a53a-a47d7efe157b
</details>
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Closes #ISSUE
Makes it so that `KeymapFile::update_keybinding` treats removals of
bindings that weren't user-defined as creating a new binding to
`zed::NoAction`.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Now DAP logs show the label of each session which makes it much easier
to pick out the right one.
Also "initialization sequence" now shows up correctly when that view is
selected.
Release Notes:
- N/A
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Closes #ISSUE
Previously, the keystroke input would be empty, even when editing an
existing binding. This meant you had to re-enter the bindings even if
you just wanted to edit the context. Now, the existing keystrokes are
rendered as a placeholder, are re-shown if newly entered keystrokes are
cleared, and will be returned from the `KeystrokeInput::keystrokes()`
method if no new keystrokes were entered.
Additionally fixed a bug in `KeymapFile::update_keybinding` where
semantically identical contexts would be treated as unequal due to
formatting differences.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
We not do not create new snapshots anymore when autoscrolling
horizontally and also do not notify any longer should the new scroll
position match the old one.
Release Notes:
- N/A
---------
Co-authored-by: Michael Sloan <mgsloan@gmail.com>
Following feedback that "Take Ours" and "Take Theirs" was confusing,
leading to users not knowing what exactly happened with each of these
buttons. It's now "Use HEAD" and "Use Origin", which also match what is
written in Git markers, helping parse them out more easily. Future
improvement is to have the actual branch target name in the "Use Origin"
button.
Release Notes:
- git: Improved merge conflict buttons clarity by changing labels to
"Use HEAD" and "Use Origin".
Closes #ISSUE
Use `workspace.with_local_workspace` to ensure the keymap UI is opened
in a local workspace, even in remote. This was tested by removing the
feature flag handling code, as with the feature flag logic the action
does not appear which is likely a bug.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
### 1. **Added Tax ID Collection Types**
- Created a new `StripeTaxIdCollection` struct with an `enabled` field
- Added `tax_id_collection` field to `StripeCreateCheckoutSessionParams`
### 2. **Updated the Stripe Client Interface**
- Modified the real Stripe client to handle tax ID collection conversion
- Updated the fake Stripe client for testing purposes
- Added proper imports across all affected files
### 3. **Enabled Tax ID Collection in Checkout Sessions**
- Both `checkout_with_zed_pro` and `checkout_with_zed_pro_trial` methods
now enable tax ID collection
- The implementation correctly sets `tax_id_collection.enabled = true`
for all checkout sessions
### 4. **Key Implementation Details**
- Tax ID collection will be shown to new customers and existing
customers without tax IDs
- Collected tax IDs will be automatically saved to the customer's
`tax_ids` array in Stripe
- Business names will be saved to the customer's `name` property
- The existing `customer_update.name = auto` setting ensures
compatibility with tax ID collection
Release Notes:
- N/A
This PR ensures tooltips are dismissed/not shown once the context menu
is opened.
It also ensures the context menu is dismissed once the list is scrolled.
Release Notes:
- N/A
Closes #ISSUE
Ideally the tooltip would only appear if the context was overflowing
it's column, but for now, we just unconditionally show a tooltip so that
long contexts can be seen.
This PR also includes a change to the tooltip element, allowing for
tooltips with non-text contents which is used here for syntax
highlighting
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Co-authored-by: Anthony <anthony@zed.dev>
Closes #ISSUE
This makes it so conflicts are only shown between user bindings. User
bindings that override bindings in the Vim, Base, and Default keymaps
are not identified as conflicts
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Co-authored-by: Anthony <anthony@zed.dev>
Closes#14537
- Adds server-side scale factor detection via `randr` when client-side
detection fails using `xrdb/Xft.dpi`.
- Adds the `GPUI_X11_SCALE_FACTOR` flag to force a scale factor, which
can be a positive number for custom scaling or `randr` for server-side
scale factor detection.
Release Notes:
- Fixed an issue where the scale factor was not detected correctly on
X11 systems when `Xft.dpi` is not defined (mostly in cases involving
window managers).
Release Notes:
- Allow clicking on the header of the read file tool to jump to the
exact file location
When researching code or when the Agent analyzes context by reading
various project files, the read file tool is used. It usually includes
line numbers relevant to the current prompt or task. However, it’s often
frustrating that the read file header isn’t clickable to view the
corresponding code directly. This PR makes the header clickable,
allowing users to jump to the referenced file. If start and end lines
are specified, it will navigate directly to that exact location.
https://github.com/user-attachments/assets/b0125d0b-7166-43dd-924e-dc5585813b0b
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Closes #ISSUE
Adds an action and special handling in `KeymapFile::update_keybinding`
for removals. If the binding being removed is the last in a keymap
section, the keymap section will be removed entirely instead of left
empty.
Still to do is the ability to unbind/remove non-user created bindings
such as those in the default keymap by binding them to `NoAction`,
however, this will be done in a follow up PR.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
This PR updates the keybinding editor modal so that conflicts are
already shown in the modal itself. Notably, this does not add validation
on every keystroke, the update still has to be confirmed. However, if
only a warning is present, on the second confirm the keybind will
actually be updated.
The change also includes a slight update to the displayment of errors,
since we now differentiate between errors and warnings.
| Error | Warning |
| --- | --- |
| <img width="543" height="332" alt="warning_keybind"
src="https://github.com/user-attachments/assets/867319be-eeb9-40d7-bf32-fbd44aacf0b5"
/> | <img width="543" height="310" alt="error_keybind"
src="https://github.com/user-attachments/assets/858a6c7c-8c9a-4a90-95af-a5103125676f"
/> |
Release Notes:
- N/A
Fixes an issue that caused Windows to fail when removing extension's
directories, as Zed had never stop any related processes.
Now:
* Zed shuts down and waits until the end when the language servers are
shut down
* Adds `impl Drop for WasmExtension` where does
`self.tx.close_channel();` to stop a receiver loop that holds the "lock"
on the extension's work dir.
The extension was dropped, but the channel was not closed for some
reason.
* Does more unregistration to ensure `Arc<WasmExtension>` with the `tx`
does not leak further
* Tidies up the related errors which had never reported a problematic
path before
Release Notes:
- N/A
---------
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Co-authored-by: Smit <smit@zed.dev>
This change ensures that we more reliably deploy the context menu in the
keymap editor as well as highlight the selected row quicker.
Release Notes:
- N/A
This PR makes it so we refresh the list of models whenever the LLM token
is refreshed.
This allows us to add or remove models based on the plan in the new
token.
Release Notes:
- Fixed model list not refreshing when subscribing to Zed Pro.
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
* Experimentally `scroll_manager.anchor()` appears to be the same before
and after this 2nd call of `autoscroll_horizontally`
* Nothing these depend on seem to be mutated between the calls (and
since this is prepaint, stuff within editor also shouldn't be mutated)
Release Notes:
- N/A
Co-authored-by: Finn <finn@zed.dev>
### Context
This PR adds documentation for setting up GitHub Copilot Enterprise as
an edit prediction provider in Zed.
There was previously no documentation for this feature, which was
implemented in [PR
#32296](https://github.com/zed-industries/zed/pull/32296).
This follows up on [my
comment](https://github.com/zed-industries/zed/issues/22901#issuecomment-3034817471)
and the response from the[ Zed
team](https://github.com/zed-industries/zed/issues/22901#issuecomment-3034837282),
which clarified the required settings.
### What’s included
- Documents the `enterprise_uri` setting for Copilot Enterprise in
`edit-prediction.md`.
- Explains how to configure the setting and what to expect from the
sign-in flow.
### Notes
- This is a documentation-only change.
- No code or tests are affected.
Release Notes:
- N/A
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
This PR fixes an issue where the plan usage limits in Zed would not get
updated immediately after the plan has changed.
Previously we were only sending down the usage—which contains the
limits—if there was a usage record in the database. This would be absent
if the user had just changed their plan.
We now always send down the usage in order to update the limits on the
client side.
Release Notes:
- N/A
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
This change fixes a small issue where the right-click context menu would
not be populdated on the first right click in the keymap editor and the
selection of the corresponding entry would be slightly delayed.
Release Notes:
- N/A
Whilst working on the keymap editor, I regularly find myself
double-clicking an entry just to find that nothing happens besides
selecting the given entry. This feels really unintuitive to me. I
checked back with VSCode and they also open the modal when
double-clicking an entry in the list.
Thus, this PR enables double-clicking an entry in the list to open the
editing modal.
Release Notes:
- N/A
Namely, putting the diagnostics items in their own little section,
divider from the other "inline" and minimap/edit prediction items. I
feel like this is an easier to parse organization, even though all the
"inlines" made sense to be somewhat close together.
Release Notes:
- N/A
This PR hides "slash commands" and "indexed docs providers" from the
extensions UI as these are virtually completely unused types of
extensions.
Release Notes:
- N/A
When the panel was zoomed in, the edit bar's background color would have
a different color than the rest of the panel. This PR fixes it by using
the `panel_background` color token.
Release Notes:
- N/A
Closes #ISSUE
`cx.intercept_keystrokes` functions as a sibling API to
`cx.observe_keystrokes`. Under the hood the two API's are basically
identical, however, `cx.observe_keystrokes` runs _after_ all event
dispatch handling (including action dispatch) while
`cx.intercept_keystrokes` runs _before_. This allows for
`cx.stop_propagation()` calls within the `cx.intercept_keystrokes`
callback to prevent action dispatch.
The motivating example usage behind this API is also included in this
PR. It is used as part of a keystroke input component that needs to
intercept keystrokes before action dispatch to display them.
cc: @mikayla-maki
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Hello! It would be great to be able to use the "Open Pull Request"
button that appears after pushing a branch via the git UI on more
platforms (I use Gitlab day to day). Would you be open to adding more
variations of the PR hint text?
I've added the text that Gitlab and Bitbucket use in their push logs
here.
Release Notes:
- Git UI: Support "Open Pull Request" for more platforms
This introduces a new field `thinking_allowed` on `LanguageModelRequest`
which lets us control whether thinking should be enabled if the model
supports it.
We permit thinking in the Inline Assistant, Edit File tool and the Git
Commit message generator, this should make generation faster when using
a thinking model, e.g. `claude-sonnet-4-thinking`
Release Notes:
- N/A
This PR shows conflicts in a user's keymap editor by adding an error
background to a conflicting row and allows users to filter the keymap
editor by conflicts.
A key binding is determined to have a conflict if any other binding has
the same context and key strokes. In the future, this could be further
improved upon by normalizing bindings’ context so it's not just a string
comparison.
Release Notes:
- N/A
---------
Co-authored-by: MrSubidubi <dev@bahn.sh>
Closes #ISSUE
Adds a visual indicator to the `Arguments` column of the keymap table to
help distinguish between actions that don't take arguments, and actions
that take arguments but none were provided.
Currently, the `<no arguments>` indicator is rendered only in the latter
case, when no arguments are provided to an action that could take
arguments, as the inverse results in almost every row containing the
indicator which is quite noisy.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Closes#22869
Release Notes:
- Added `show_menus` setting to always show menu bar for Linux and
Windows.
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Adds support for creating new keybinds in the keymap UI. "Create" means
two different things for existing bindings, and unbound actions.
- For existing bindings, it is essentially a duplicate + edit
- For unbound actions, it is the creation of a binding
Release Notes:
- N/A
## Summary
This PR improves the documentation for diff hunk keyboard shortcuts to
make existing functionality more discoverable to users.
### Problem
Users were unaware that pressing **ESC** already collapses all expanded
diff hunks through the existing `Cancel` action. The functionality
exists but lacks discoverability:
- The `Cancel` action description was too generic: "Cancels the current
operation"
- No documentation existed for diff hunk keyboard shortcuts in the Git
docs
- Users would naturally expect a dedicated keybinding for collapsing
diff hunks
Release Notes:
- N/A
When navigating back in the context menu, it was not possible to get
past first element, if it was not selectable.
The other way around works, hence the fix.
Release Notes:
- N/A
When [`drag_and_drop_selection` is
true](https://zed.dev/docs/configuring-zed#drag-and-drop-selection),
users can make a selection in the buffer and then drag and drop it to a
new location. However, the editor forces users to wait 300ms after mouse
down before dragging. If users try to drag before this delay has
elapsed, they will create a new text selection instead, which can create
the impression that drag and drop does not work.
I made two changes to improve the UX of this feature:
* If users do not want a delay before drag and drop is enabled, they can
set the `drag_and_drop_selection.delay_ms` setting to 0.
* If the user has done a mouse down on a text selection, the cursor
changes to a copy affordance as soon as the configured delay has
elapsed, rather than waiting for them to start dragging. This way they
don't need to guess at when the delay has elapsed.
The default settings for this feature are now:
```
"drag_and_drop_selection": {
"enabled": true,
"delay_ms": 300
}
```
Closes#33915
Before:
https://github.com/user-attachments/assets/7b2f986f-9c67-4b2b-a10e-757c3e9c934b
After:
https://github.com/user-attachments/assets/726d0dbf-e58b-41ad-93d2-1a758640b422
Release Notes:
- Migrate `drag_and_drop_selection` setting to
`drag_and_drop_selection.enabled`.
- Add `drag_and_drop_selection.delay_ms` setting to configure the delay
that must elapse before drag and drop is allowed.
- Show a ready to drag cursor affordance as soon as the delay has
elapsed
---------
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Currently, the HelixDelete action switches to (vim) Normal mode instead
of HelixNormal mode. This adds a line to the helix delete action to stay
in helix normal mode.
There was already a commented-out test for this. I've uncommented it and
it now passes.
Release Notes:
- helix: Fixed switching to vim NORMAL mode instead of HELIX_NORMAL mode
after deletion
Closes#14760
Still TODO:
* Vim actually undoes *many* changes if they're all on the same line.
Release Notes:
- vim: Add `U` to return to the last changed line and undo
The installer, uninstaller, and the Zed binary files are all signed
using Microsoft’s newly launched Trusted Signing service. For
demonstration purposes, I have used my own account for the signing
process.
For more information about Trusted Signing, you can refer to the
following links:
- [Microsoft Security Blog: Trusted Signing is in Public
Preview](https://techcommunity.microsoft.com/blog/microsoft-security-blog/trusted-signing-is-in-public-preview/4103457)
- [Overview of Azure Trusted
Signing](https://learn.microsoft.com/en-us/azure/trusted-signing/overview)
**TODO:**
- [x] `InnoSetup` script to setup an installer
- [x] Signing process
- [x] `Open with Zed` in right click context menu (by using sparse
package)
- [x] Integrate with `cli`
- [x] Implement `cli` (#25412)
- [x] Pack `cli.exe` into installer
- [x] Implement auto updating (#25734)
- [x] Pack autoupdater helper into installer
- [x] Implement dock menus
- [x] Add `Recent Documents` entries (#26369)
- [x] Make `zed.exe` aware of sigle instance (#25412)
- [x] Properly handle dock menu events (#26010)
- [x] Handle `zed://***` uri
**Materials needed:**
- [ ] Icons
- [ ] App icon for all channels (#9571)
- [ ] Associated file icons, at minimum a default icon
([example](https://github.com/microsoft/vscode/tree/main/resources/win32))
- [ ] Logos for installer wizard
- [ ] Icons for appx
- [x] Code signing
- [x] Secrets: AZURE_TENANT_ID, AZURE_CLIENT_ID, AZURE_CLIENT_SECRET,
ACCOUNT_NAME, CERT_PROFILE_NAME
- [x] Other constants: ENDPOINT, Identity Signature (i.e. `CN=Junkui
Zhang, O=Junkui Zhang, L=Wuhan, S=Hubei, C=CN`)

https://github.com/user-attachments/assets/4f1092b4-90fc-4a47-a868-8f2f1a5d8ad8
Release Notes:
- N/A
---------
Co-authored-by: Kate <kate@zed.dev>
Co-authored-by: localcc <work@localcc.cc>
Co-authored-by: Peter Tripp <peter@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
- Add a slightly different bolt icon SVG so it sits better when with an
indicator
- Attempt to clarify what happens when clicking any of the menu items
- Add descriptions to the tooltips to clarify what each indicator color
means
- Add section titles to clarify in which category each menu item is
sitting on
Release Notes:
- N/A
This Pull Request introduces various changes to the editor's horizontal
scrolling, mostly focused on vim mode's horizontal scroll motions (`z
l`, `z h`, `z shift-l`, `z shift-h`). In order to make it easier to
review, the logical changes have been split into different sections.
## Cursor Position Update
Changes introduced on https://github.com/zed-industries/zed/pull/32558
added both `z l` and `z h` to vim mode but it only scrolled the editor's
content, without changing the cursor position. This doesn't reflect the
actual behavior of those motions in vim, so these two commits tackled
that, ensuring that the cursor position is updated, only when the cursor
is on the left or right edges of the editor:
-
ea3b866a76
-
805f41a913
## Horizontal Autoscroll Fix
After introducing the cursor position update to both `z l` and `z h` it
was noted that there was a bug with using `z l`, followed by `0` and
then `z l` again, as on the second use `z l` the cursor would not be
updated. This would only happen on the first line in the editor, and it
was concluded that it was because the
`editor::scroll::autoscroll::Editor.autoscroll_horizontally` method was
directly updating the scroll manager's anchor offset, instead of using
the `editor::scroll::Editor.set_scroll_position_internal` method, like
is being done by the vertical autoscroll
(`editor::scroll::autoscroll::Editor.autoscroll_vertically`).
This wouldn't update the scroll manager's anchor, which would still
think it was at `(0, 1)` so the cursor position would not be updated.
The changes in [this
commit](3957f02e18)
updated the horizontal autoscrolling method to also leverage
`set_scroll_position_internal`.
## Visible Column Count & Page Width Scroll Amount
The changes in
d83652c3ae
add a `visible_column_count` field to `editor::scroll::ScrollManager`
struct, which allowed the introduction of the `ScrollAmount::PageWidth`
enum.
With these changes, two new actions are introduced,
`vim::normal::scroll::HalfPageRight` and
`vim::normal::scroll::HalfPageLeft` (in
7f344304d5),
which move the editor half page to the right and half page to the left,
as well as the cursor position, which have also been mapped to `z
shift-l` and `z shift-h`, respectively.
Closes#17219
Release Notes:
- Improved `z l` and `z h` to actually move the cursor position, similar
to vim's behavior
- Added `z shift-l` and `z shift-h` to scroll half of the page width's
to the right or to the left, respectively
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Closes #ISSUE
Adds a very simple editor for editing action input to the edit keybind
modal. No auto-complete yet.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
This PR adds a new `zed-cloud` feature flag that can be used to send
traffic to `cloud.zed.dev` instead of `llm.zed.dev`.
This is just so Zed staff can test the new infrastructure. When we're
ready for prime-time we'll reroute traffic on the server.
Release Notes:
- N/A
This disables word based completions in Plain Text and Markdown buffers
by default.
Word-based completion when typing natural language can be quite
disruptive, in particular at the end of a line (e.g. markdown style
lists) where `enter` will accept word completions rather than insert a
newline (see screenshot). I think the default, empty buffer experience
in Zed should be closer to a zed-mode experience -- just an editor
getting out of your way to let you type and not having to mash
escape/cmd-z repeatedly to undo a over-aggressive completion.
<img width="265" alt="Screenshot 2025-07-08 at 11 57 26"
src="https://github.com/user-attachments/assets/131f73a8-4687-45bf-ad53-f611c0af9387"
/>
- Context:
https://github.com/zed-industries/zed/issues/4957#issuecomment-3049513501
- Follow-up to: https://github.com/zed-industries/zed/pull/26410
Re-enable the existing behavior with:
```json
"languages": {
"Plain Text": { "completions": { "words": "fallback" } },
"Markdown": { "completions": { "words": "fallback" } },
},
```
Or disable Word based completions everywhere with:
```json
"completions": {
"words": "fallback"
},
```
Release Notes:
- Disable word-completions by default in Plain Text and Markdown Buffers
Might close #33838 for now
Keymaps that work both in vim and helix, but only in normal mode, not
the more general `VimControl` context are written separately. This makes
the file shorter by combining them and also adds one more keymap.
Release Notes:
- N/A
setup local build of `remote_server` to not depend of the local linux
libraries by :
- enable `vendored-libgit2` feature of git2
- setup target triple to `unknown-linux-musl` (mirror bundle-linux
script)
- add flag ` -C target-feature=+crt-static` in `RUSTFLAGS` env var
(mirror bundle-linux script)
Bonus:
Add an option to setup mold as linker of local build.
Closes#33341
Release Notes:
- N/A
Closes#18263
Improvements:
• **Batch text rendering** - Combine adjacent cells with identical
styling into single text runs to reduce draw calls
• **Throttle hyperlink searches** - Limit hyperlink detection to every
100ms or when mouse moves >5px to reduce CPU usage
• **Pre-allocate collections** - Use `Vec::with_capacity()` for cells,
runs, and regions to minimize reallocations
• **Optimize background regions** - Merge adjacent background rectangles
to reduce number of draw operations
• **Cache selection text** - Only compute terminal selection string when
selection exists
Release Notes:
- Improved terminal rendering performance.
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
We also swap out env variables before sending them to shells now in the
task system. This fixed issues Fish and Nushell had where an empty
argument could be sent into a command when no argument should be sent.
This only happened from task's generated by Zed.
Closes#31297#31240
Release Notes:
- Fix bug where spawning a Zed generated task or debug session with Fish
or Nushell failed
Things like borders, border colors, which icons are being used, button
sizes, and spacing. There is more to do here: polish that we're using a
bunch of divs for spacing, arbitrary pixel values for tokens we have in
the system, etc. This is just a quick pass!
Release Notes:
- git panel: Polished the panel spacing, border colors, and icons.
Trying to delete a user record from our admin panel throws the following
error:
`update or delete on table "users" violates foreign key constraint
"access_tokens_user_id_fkey" on table "access_tokens"
Detail: Key (id)=(....) is still referenced from table "access_tokens".`
We need to add a cascade delete to the `access_tokens` table.
Release Notes:
- N/A
Similar to https://github.com/zed-industries/zed/pull/34040, this PR
allows to control via settings whether the terminal card in the agent
panel should be expanded. It is set to true by default.
Release Notes:
- agent: Added a setting to control whether terminal cards are expanded
in the agent panel, thus showing or hiding the full command output.
Follow up: https://github.com/zed-industries/zed/pull/34042
- Removes `top_slot_items` from `uniform_list` in favor of using
existing `decorations`
- Add condition to only show shadow for sticky item when list is
scrolled and scrollable
Release Notes:
- N/A
This PR adds the `expand_edit_card` setting, which controls whether edit
cards in the agent panel are expanded, thus showing or not the full diff
of a given file's AI-driven change. I personally prefer to have these
cards collapsed by default as I am mostly reviewing diffs using either
the review multibuffer or the diffs within the file's buffer itself.
Didn't want to change the default behavior as that was intentionally
chosen, so here we are! :)
Open to feedback about the setting name; I've iterated between a few
options and don't necessarily feel like the current one is the best.
Release Notes:
- agent: Added a setting to control whether edit cards are expanded in
the agent panel, thus showing or hiding the full diff of a file's
changes.
Just a small quality-of-life type of PR that makes clicking anywhere
until the "Review" button trigger the action that that button triggers
(i.e., opens the review multibuffer).
<img
src="https://github.com/user-attachments/assets/8936ed75-50fd-49f9-89ef-b6c4301a8eba"
width="600" />
Release Notes:
- agent: Added the ability to click the whole file row in the edits bar
to trigger the review multibuffer.
Follow-up to https://github.com/zed-industries/zed/pull/33994. This PR
adds a subtle shadow—built from an absolute-positioned div, due to
layering of items—to the last sticky item in the project panel when that
setting is turned on. This helps understand the block of items that is
currently sticky.
<img
src="https://github.com/user-attachments/assets/0e030e93-9bc6-42ff-8d0d-3e46f1986152"
width="300"/>
Would love to add indent guides to the items that are sticky as a next
step.
Release Notes:
- project panel: When `sticky_scroll` is true, the last item will now
have a subtle shadow to help visualizing the block of items that are
currently sticky.
This commit removes the PHP debug adapter in favor of a new version
(0.3.0) of PHP extension.
The name of a debug adapter has been changed from "PHP" to "Xdebug",
which makes this a breaking change in user-configured scenarios
Release Notes:
- debugger: PHP debug adapter is no longer shipped in core Zed editor;
it is now available in PHP extension (starting with version 0.3.0). The
adapter has been renamed from `PHP` to `Xdebug`, which might break your
user-defined debug scenarios.
Closes#33253 in a way that doesn't regress #32175 - namely,
automatically adjusts the contrast between the foreground and background
text in the terminal such that it's above a certain threshold. The
threshold is configurable in settings, and can be set to 0 to turn off
this feature and use exactly the colors the theme specifies even if they
are illegible.
## One Light Theme Before
<img width="220" alt="Screenshot 2025-07-07 at 6 00 47 PM"
src="https://github.com/user-attachments/assets/096754a6-f79f-4fea-a86e-cb7b8ff45d60"
/>
(Last row is highlighted because otherwise the text is unreadable; the
foreground and background are the same color.)
## One Light Theme After
(This is with the new default contrast adjustment setting.)
<img width="215" alt="Screenshot 2025-07-07 at 6 22 02 PM"
src="https://github.com/user-attachments/assets/b082fefe-76f5-4231-b704-ff387983a3cb"
/>
This approach was inspired by @mitchellh's use of automatic contrast
adjustment in [Ghostty](https://ghostty.org/) - thanks, Mitchell! The
main difference is that we're using APCA's formula instead of WCAG for
[these
reasons](https://khan-tw.medium.com/wcag2-are-you-still-using-it-ui-contrast-visibility-standard-readability-contrast-f34eb73e89ee).
Release Notes:
- Added automatic dynamic contrast adjustment for terminal foreground
and background colors
Closes #ISSUE
Implements a very basic completion provider that is attached to the
context editor in the keybind editing modal.
The context identifiers used for completions are scraped from the
default, vim, and base keymaps on demand.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Previously, we sent notifications repeatedly until the agent read a
file, which was often inefficient. With this change, we now send a
notification only once (unless the files are modified again, in which
case we'll send another notification).
Release Notes:
- N/A
Restarting sessions was broken in #33273 when we moved away from calling
`kill` in the shutdown sequence. This PR re-adds that `kill` call so
that old debug adapter processes will be cleaned up when sessions are
restarted within Zed. This doesn't re-introduce the issue that motivated
the original changes to the shutdown sequence, because we still send
Disconnect/Terminate to debug adapters when quitting Zed without killing
the process directly.
We also now remove manually-restarted sessions eagerly from the session
list.
Closes#33916
Release Notes:
- debugger: Fixed not being able to restart sessions for Debugpy and
other adapters that communicate over TCP.
- debugger: Fixed debug adapter processes not being cleaned up.
---------
Co-authored-by: Remco Smits <djsmits12@gmail.com>
Current main shows this on `script/generate-licenses`:
```
[WARN] failed to validate all files specified in clarification for crate ring 0.17.14: checksum mismatch, expected '76b39f9b371688eac9d8323f96ee80b3aef5ecbc2217f25377bd4e4a615296a9'
```
Ring fixed it's licenses ambiguity upstream. This warning was
identifying that their license text (multiple licenses concatenated) had
changed (sha mismatch) and thus our license clarification was invalid.
Tested the script to confirm this [now
fails](https://github.com/zed-industries/zed/actions/runs/16118890720/job/45479355992?pr=34008)
under CI and then removed the ring clarification because it is no longer
required and now passes.
Release Notes:
- N/A
Closes#34002
`decrease_indent_patterns` should only contain mapping which are at same
indent level with each other, which is not true for `match` and `case`
mapping.
Caused in https://github.com/zed-industries/zed/pull/33370
Release Notes:
- N/A
This commit introduces the `project_notifications` tool, which
proactively pushes notifications to the agent.
Unlike other tools, `Thread` automatically invokes this tool on every
turn, even when the LLM doesn't ask for it. When notifications are
available, the tool use and results are inserted into the thread,
simulating an LLM tool call.
As with other tools, users can disable `project_notifications` in
Profiles if they do not want them.
Currently, the tool only notifies users about stale files: that is,
files that have been edited by the user while the agent is also working
on them. In the future, notifications may be expanded to include
compiler diagnostics, long-running processes, and more.
Release Notes:
- Added `project_notifications` tool
Closes #ISSUE
Adds a context input to the keybind edit modal. Also fixes some bugs in
the keymap update function to handle context changes gracefully. The
current keybind update strategy implemented in this PR is
* when the context doesn't change, just update the binding in place
* when the context changes, but the binding is the only binding in the
keymap section, update the binding _and_ context in place
* when the context changes, and the binding is _not_ the only binding in
the keymap section, remove the existing binding and create a new section
with the update context and binding so as to avoid impacting other
bindings
Release Notes:
- N/A *or* Added/Fixed/Improved ...
There are both `g q` and `g w` keybinds for rewrapping in normal mode,
but `g w` is missing in visual mode. This PR adds that keybind.
Release Notes:
- Add `g w` rewrap keybind for vim visual mode
- Closes: https://github.com/zed-industries/zed/issues/33733
I also tested that remote canonicalization of symlink directories still
works. (e.g. `zed ssh://hostname/~/foo` where `foo -> foobar` will open
`~/foobar` on the remote).
I believe this has been broken since 2024-10-11 from
https://github.com/zed-industries/zed/pull/19057. CC: @SomeoneToIgnore.
I guess I'm the only person silly enough to run `zed
ssh://hostname/tmp`.
Release Notes:
- ssh: Fixed an issue where Zed incorrectly canonicalized paths locally
prior to connecting to the ssh remote.
Closes#33951
There's an adjustment that kicks in to extend `name_ranges` when we
capture more than one `@name` for an outline `@item`. That was happening
here because we captured both the parameter name for the method receiver
and the name of the method as `@name`. It seems like only the second one
should have that annotation.
Release Notes:
- Fixed extraneous leading space in `$ZED_SYMBOL` when used with Go
methods.
Previously if I set enabled: false for one the context servers in
settings.json it will not show up in the settings in agent panel when I
start zed. But if I enabled it from settings it properly showed up. We
were filtering the configuration to only get the enabled context servers
from settings.json. This PR adds fetching all of them.
Release Notes:
- agent: Show context servers which are disabled in settings in agent
panel settings.
Per [GitHub's documentation for VSCode's agent
mode](https://docs.github.com/en/copilot/how-tos/chat/asking-github-copilot-questions-in-your-ide#agent-mode),
a premium request is charged per user-submitted prompt. rather than per
individual request the agent makes to an LLM. This PR matches Zed's
functionality to VSCode's, accurately indicating to GitHub's API whether
a given request is initiated by the user or by an agent, allowing a user
to be metered only for prompts they send.
See also: #31068
Release Notes:
- Improve Copilot premium request tracking
Closes#33703
`template_string` consists of `template_substitution` and
`string_fragment` chunks. `template_substitution` should not be
considered a string.
```ts
const variable = `this is a string_fragment but ${this.is.template_substitution}`;
```
Release Notes:
- Fixed auto-complete not showing on typing `.` character in template
literal string in JavaScript and TypeScript files.
Closes#7243
- Adds `top_slot_items` to `uniform_list` component to offset list
items.
- Adds `ToPosition` scroll strategy to `uniform_list` to scroll list to
specified index.
- Adds `sticky_items` component which can be used along with
`uniform_list` to add sticky functionality to any view that implements
uniform list.
https://github.com/user-attachments/assets/eb508fa4-167e-4595-911b-52651537284c
Release Notes:
- Added sticky scroll to the project panel, which keeps parent
directories visible while scrolling. This feature is enabled by default.
To disable it, toggle `sticky_scroll` in settings.
There were a couple of things preventing this from working:
- our hack to stop the node REPL from appearing broke in recent versions
of the JS DAP that started passing `--experimental-network-inspection`
by default
- we had lost the ability to create a debug terminal without specifying
a program
This PR fixes those issues. We also fixed environment variables from the
**runInTerminal** request not getting passed to the spawned program.
Release Notes:
- Debugger: Fix RunInTerminal not working for JavaScript debugger.
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Partially fixes:
https://github.com/zed-industries/zed/discussions/33777#discussioncomment-13646294
### Improves debug console autocompletion behavior
This PR fixes a regression in completion trigger support for the debug
console, as we only looked if a completion trigger, was in the beginning
of the search text, but we also had to check if the current text is a
word so we also show completions for variables/input that doesn't start
with any of the completion triggers.
We now also leverage DAP provided information to sort completion items
more effectively. This results in improved prioritization, showing
variable completions above classes and global scope types.
I also added for completion the documentation field, that directly comes
from the DAP server. NOTE: I haven't found an adapter that returns this,
but it needs to have.
**Before**
<img width="1200" alt="Screenshot 2025-07-03 at 21 00 19"
src="https://github.com/user-attachments/assets/611e8d38-e302-4995-a425-ce2c0a1843d4"
/>
**After**
<img width="1200" alt="Screenshot 2025-07-03 at 20 59 38"
src="https://github.com/user-attachments/assets/ab1312db-bbad-49b7-872d-712d6ec708d7"
/>
Release Notes:
- Debugger: Improve autocompletion sorting for debug console
- Debugger: Fix autocompletion menu now shown when you type
- Debugger: Fix completion item showing up twice for some adapters
Hello,
Recently my tailwind auto completion broke in ERB files. I noticed that
HTML/ERB is it's own file type now. It used to be ERB. This broke the
previous tailwindcss ERB configuration. I made the attached change to my
configuration and it works now.
`program` isn't required, and in fact our built-in `JavaScript debug
terminal` configuration doesn't have it.
Also add `node-terminal` to the list of allowed types.
Co-authored-by: Michael <michael@zed.dev>
Release Notes:
- N/A
Closes#33894
After #33635 Gemini Integration was broken because we now produce
`const` fields for enums, which are not supported.
Changing this to `openapi3` fixes the issue.
Release Notes:
- Fixed an issue where Gemini Models would not work because of
incompatible tool schemas
So we can use it in other places and don't require them to depend on the
`agent_ui`. This PR also renames it from `AnimatedLabel` to
`LoadingLabel`.
Release Notes:
- N/A
Followup to #33678, doing the same thing for all JSON Schema files
provided to json-language-server
Release Notes:
* Added warnings for unknown fields when editing `tasks.json` /
`snippets.json`.
Just like vscode-js-debug, debugpy uses the `name` key in
StartDebuggingRequestArguments for this:
0d65353cc6/src/debugpy/adapter/clients.py (L753)
Release Notes:
- debugger: Made the names of Python subprocesses in the session list
more helpful.
Closes#33761
The problem was that in the indentation regex we were treating lines
that had `:` in them as requiring an indent on the next line, even if
that `:` was inside a comment.
Release Notes:
- Fixed YAML indentation for lines containing comments with `:` in them
Closes#33820
Release Notes:
- Improved performance of debug console when there are lots of output
events.
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Closes#33858
Changes Shift+Enter in the built-in terminal to send line feed (`\x0a`)
instead of carriage return (`\x0d`), enabling multi-line input in Claude
Code and other terminal applications.
Release Notes:
- Fixed the issue where Claude Code and other multi-line terminal
applications couldn't use Shift+Enter for newlines.
Closes #ISSUE
Uses Rust for syntax highlighting of context in the keymap editor.
Future pass will improve color choice to make colors less abrasive
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Closes #ISSUE
Show the documentation for an action when hovered. As a bonus, also show
the humanized command palette name!
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Closes https://github.com/zed-industries/zed/issues/33827
After #33644 was merged, we would not start MCP servers coming from
extensions correctly anymore. The optimization uncovered a bug in the
implementation of `ContextServerDescriptorRegistry`, because we never
called `cx.notify()` when adding/removing context servers.
`ContextServerStore` listens for these events, and before #33644 this
was just working because of aace condition.
Release Notes:
- agent: Fixed bug that prevented MCP servers to appear in the settings
view.
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Some design polish here as a follow-up to making the provider accordion
header entirely clickable.
Release Notes:
- agent: Improved design in the provider section by refining spacing.
This PR adds more fine-grained handling of the `WM_SETTINGCHANGE`
message.
Plus, we now only trigger the `appearance_changed` callback when the
actual window appearance has changed, rather than calling it every time.
Release Notes:
- N/A
Partial fix for #31330
It fix the problem that the inset stay on after switching to SSD, but it
still have the problem that after that first redraw, it have the wrong
size. Just resizing it even once work. I guess the relevant code to fix
that would be ``handle_toplevel_decoration_event`` of
``crates/gpui/src/platform/linux/wayland/window.rs``, but trying to call
resize here does not seems to work correctly (might be just wrong
argument), and I would like to take a break on that for now.
Release Notes:
- N/A
(better wait for that to be completely fixed before adding it in the
changelog)
---------
Co-authored-by: Michael Sloan <michael@zed.dev>
Reapplies the fix from #33514 which was removed in #33554. Wrap guides
are currently drifting again due to this on main.
Slightly changed the approach here so that we now actually only save the
wrap guides in the `EditorLayout` that will actually be painted. Also
ensures that we paint indent guides that were previously hidden behind
the vertical scrollbar once it auto-hides.
I wanted to add tests for this, however, I am rather sure this depends
on the work/fixes in #33590 and thus I'd prefer to add these later so we
can have this fix in the next release.
Release Notes:
- N/A
Closes#21262
Introduces a new setting `keep_selection_on_copy`, which controls
whether the current text selection is preserved after copying in the
terminal. The default behavior remains the same (`true`), but setting it
to `false` will clear the selection after the copy operation, matching
VSCode's behavior.
Additionally, the terminal context now exposes a `selection` flag
whenever text is selected.
This allows users to match VSCode and other terminal's smart copy
behavior.
Release Notes:
- Expose `selection` to terminal context when there is text selected in
the terminal
- Add `keep_selection_on_copy` terminal setting. Can be set to false to
clear the text selection when copying text.
**VSCode Behavior Example:**
**settings.json:**
```json
"terminal": {
"keep_selection_on_copy": false
},
```
**keymap.json:**
```json
{
"context": "Terminal && selection",
"bindings": {
"ctrl-c": "terminal::Copy"
}
}
```
Closes #ISSUE
Adds a new `documentation` method to actions, that is extracted from doc
comments when using the `actions!` or derive macros.
Additionally, this PR adds doc comments to as many action definitions in
Zed as possible.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
This includes mostly polishing up the keystroke editing modal, and some
other bits like making the keystroke rendering function more composable.
Release Notes:
- Added refinements to the keymap UI design.
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Ben Kunkle <Ben.kunkle@gmail.com>
Plain `f11` is a system keybinding. We already use `ctrl-f11` for this
on Linux.
Release Notes:
- debugger: Switched the macOS keybinding for `debugger::StepInto` from
`f11` to `ctrl-f11`.
Closes#33792
Follow up to #33237 - Turns out my fix for this was not correct
Release Notes:
- agent: Fixed an issue where tools would not work when two MCP servers
provided a tool with the same name
* Add a "close item"-like binding to close the active dock, if present
Now, cmd/ctrl-w can be used close the focused dock before the Zed window
* Add defaults to MoveItem* actions to make it appear in the command
palette
Release Notes:
- N/A
This fixes an issue where lower-priority language servers cannot provide
contentful responses even when the first capable server returned empty
responses.
Most of the diffs are copypasted since the existing implementations were
also copypasted.
Release Notes:
- Improved Go to Definition / Declaration / Type Definition /
Implementation and Find All References to include all results from
different language servers
This commit introduces a new task variable RUST_MANIFEST_DIRNAME which
points at the parent directory of the manifest for the current package.
Previously we were running `cargo test` inside of parent dir of a
currently focused source file, which happened to work with non-debug
stuff (as `cargo test` itself fixed cwd for us), but that no longer
works with debug scenarios - they are compiled separately and so we no
longer have cargo doing the heavy lifting for us
Co-authored-by: Remco Smits <djsmits12@gmail.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Closes#33751
Release Notes:
- debugger: Fixed wrong cwd in automatically-generated Rust test debug
sessions
Co-authored-by: Remco Smits <djsmits12@gmail.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
- **task: Start refactoring shell builder**
- **Unify Windows implementation of shell builder so that it's treated
like any other kind of a "custom" shell.**
- **Rename task/lib.rs to task/task.rs**
Release Notes:
- N/A
---------
Co-authored-by: Remco Smits <djsmits12@gmail.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Currently, the rendering path required creating a texture for each path,
which wasted a large amount of video memory. In our application, simply
drawing some charts resulted in video memory usage as high as 5G.
I removed the step of creating path textures and directly drew the paths
on the rendering target, adding post-processing global multi-sampling
anti-aliasing. Drawing paths no longer requires allocating any
additional video memory and also improves the performance of path
rendering.
Release Notes:
- N/A
---------
Co-authored-by: Jason Lee <huacnlee@gmail.com>
Add `screen-capture` feature to gpui to enable screen capture support. The motivation for this is to make dependencies on scap / x11 / xcb optional.
Release Notes:
- N/A
---------
Co-authored-by: Michael Sloan <michael@zed.dev>
Closes #ISSUE
Adds a default sort when no filter query is provided in the keymap
editor.
The default sorting algorithm sorts by the source of the binding
(roughly in order of precedence)
- User
- Vim
- Base
- Default
- None (unbound actions)
within each source it sorts by action name alphabetically.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
We believe this is causing the database to execute certain queries very
slowly, and it's unclear whether we're actually benefitting from it.
Release Notes:
- N/A
First time contributor here. 😊
I settled on markdown::MovePageUp and markdown::MovePageDown to match
the names the editor uses for the same functionality.
Closes#30246
Release Notes:
- Support PgUp/PgDown in Markdown previews
Improves the prettier config file detection by adding missing entries
that are allowed per the docs: https://prettier.io/docs/configuration
Release Notes:
- Improved Prettier config file detection
Closes #ISSUE
Adds a right click context menu to table rows, refactoring the table API
to support more general row rendering in the process, and creating
actions for the couple of operations available in the context menu.
Additionally includes an only partially related change to the context
menu API, which makes it easier to have actions that are disabled based
on a boolean value.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Related to #33072
We use the JS adapter's suggested names for child sessions, but
sometimes it sends us `""`, so don't use that one.
Release Notes:
- debugger: Fixed nameless child sessions appearing with the JavaScript
adapter.
We reworked the debug modal spawning to use the task context from past
debug sessions when spawning a debug scenario based on task inventory
history.
We changed restart session keybinding to rerun session too.
Closes#31369
Release Notes:
- Restarting a debug session now reruns build tasks that are associated
with the session
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Closes #ISSUE
Separates the action input in the Keymap UI into it's own column, and
wraps the input in an `impl RenderOnce` element that highlights it as
JSON.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
As pointed out in https://github.com/probe-rs/probe-rs/issues/3333, we
violate the spec by sending setExceptionBreakpoints even when the
adapter does not define any exceptions.
Release Notes:
- N/A
Closes#17458
For now we're being conservative and only running CI on changes to the
following files:
- `flake.{nix,lock}`
- `Cargo.{lock,toml}`
- `nix/*`
- `.cargo/config.toml`
- `rust-toolchain.toml`
Release Notes:
- N/A
This PR updates the `Model` to `Entity` also fixes the
`IndentGuidesStory`. In this
[commit](6fca1d2b0b),
`Entity<T>` replaces `View<T>`/`Model<T>`.
Other than this, I noticed the storybook fails on my MacOS and Ubuntu,
see error below
```
thread 'main' panicked at crates/gpui/src/colors.rs:99:15:
called `Result::unwrap()` on an `Err` value: no state of type gpui::colors::GlobalColors exists
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
```
This was resolved by explicitly specifying `GlobalColors` in Storybook.
Release Notes:
- N/A
This adds documentation for building Zed on FreeBSD.
Notice WebRTC/LiveKit remains unsupported on this platform for now.
Follow-up to:
- #33162
- #30981
Release Notes:
- N/A
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
This reverts some parts of #33372, as it will break the settings for
users running stable and preview at the same time. We can add it back
once the changes make it to stable.
Release Notes:
- N/A
This PR makes all errors in the agent panel to use the `Callout`
component instead of toasts. Reason for that is because the toasts
obscured part of the panel's UI, which wasn't ideal. We can also be more
expressive here with a background color, which I think helps with
parsing the message.
Release Notes:
- agent: Improved how we display errors in the panel.
As we are in the process of improving our Onboarding UX for Zed AI, I
added component previews for the Zed AI Configuration section. This
should make it easier to inspect the different states we can run into.
<img width="1198" alt="image"
src="https://github.com/user-attachments/assets/eb774f27-9091-450d-bfae-c688d533c25e"
/>
Release Notes:
- N/A
- **debugger: Update exception breakpoints list on capability update**
- **Do not prefill codelldb sourcelanguages by default**
Release Notes:
- debugger: CodeLLDB no longer enables pretty-printers for Rust by
default. This fixes pretty-printers for C++. This is a breaking change
for user-defined debug scenarios from debug.json; in order to enable
Rust pretty printing when using CodeLLDB, add `"sourceLanguages":
["rust"]` to your debug configuration. This change does not affect
scenarios automatically inferred by Zed.
---------
Co-authored-by: Anthony Eid <anthony@zed.dev>
Gpui's build.rs will embed a manifest file into the Windows binary, but
sometimes we want to customize it, so I added a feature called
`no-windows-manifest` to disable this behavior.
Release Notes:
- N/A
Closes#19644#18151
Now, rewrapping markdown lists (unordered, ordered, and to-do lists) and
block quotes wrap them separately, without merging them together.
Additionally, it correctly indents subsequent lines.
With this input:
```md
1. This is a list item that is short.
2. This list item is a bit longer because I want to see if it wraps correctly after a rewrap operation in Zed. What do you think?
3. another short item
```
Output would be:
```md
1. This is a list item that is short.
2. This list item is a bit longer because I want to see if it wraps correctly
after a rewrap operation in Zed. What do you think?
3. another short item
```
Instead of:
```md
1. This is a list item that is short. 2. This list item is a bit longer because
I want to see if it wraps correctly after a rewrap operation in Zed. What
do you think? 3. another short item
```
Release Notes:
- Improved rewrap for markdown lists, todos, and block quotes.
Closes#26030
Release Notes:
- Fixed Bedrock bug causing streaming responses to return as one big
chunk
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
matches editor element's behavior
https://github.com/user-attachments/assets/f70912e1-5adb-403b-a98c-63e2e89929ac
- in first version editor scrolls like 1.5 pages, but agent panel only
scrolls half a page.
- in second version, agent panel also scrolls like 1.5 pages.
Release Notes:
- Fixed skipping of some scroll events in the non-uniform list UI element, which fixes slow scrolling of the agent panel.
* Updates to `zed_llm_client-0.8.5` which adds support for `retry_after`
when anthropic provides it.
* Distinguishes upstream provider errors and rate limits from errors
that originate from zed's servers
* Moves `LanguageModelCompletionError::BadInputJson` to
`LanguageModelCompletionEvent::ToolUseJsonParseError`. While arguably
this is an error case, the logic in thread is cleaner with this move.
There is also precedent for inclusion of errors in the event type -
`CompletionRequestStatus::Failed` is how cloud errors arrive.
* Updates `PROVIDER_ID` / `PROVIDER_NAME` constants to use proper types
instead of `&str`, since they can be constructed in a const fashion.
* Removes use of `CLIENT_SUPPORTS_EXA_WEB_SEARCH_PROVIDER_HEADER_NAME`
as the server no longer reads this header and just defaults to that
behavior.
Release notes for this is covered by #33275
Release Notes:
- N/A
---------
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
Co-authored-by: Richard <richard@zed.dev>
Closes#30017
* While generating the settings JSON schema, defaults all schema
definitions to reject unknown fields via `additionalProperties: false`.
* Uses `unevaluatedProperties: false` at the top level to check fields
that remain after the settings field names + release stage override
field names.
* Changes json schema version from `draft07` to `draft_2019_09` to have
support for `unevaluatedProperties`.
Release Notes:
- Added warnings for unknown fields when editing `settings.json`.
Adds the initial semblance of a keymap UI. It is currently gated behind the `settings-ui` feature flag. Follow up PRs will add polish and missing features.
Release Notes:
- N/A
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Anthony <anthony@zed.dev>
The major change in schemars 1.0 is that now schemas are represented as
plain json values instead of specialized datatypes. This allows for more
concise construction and manipulation.
This change also improves how settings schemas are generated. Each top
level settings type was being generated as a full root schema including
the definitions it references, and then these were merged. This meant
generating all shared definitions multiple times, and might have bugs in
cases where there are two types with the same names.
Now instead the schemar generator's `definitions` are built up as they
normally are and the `Settings` trait no longer has a special
`json_schema` method. To handle types that have schema that vary at
runtime (`FontFamilyName`, `ThemeName`, etc), values of
`ParameterizedJsonSchema` are collected by `inventory`, and the schema
definitions for these types are replaced.
To help check that this doesn't break anything, I tried to minimize the
overall [schema
diff](https://gist.github.com/mgsloan/1de549def20399d6f37943a3c1583ee7)
with some patches to make the order more consistent + schemas also
sorted with `jq -S .`. A skim of the diff shows that the diffs come
from:
* `enum: ["value"]` turning into `const: "value"`
* Differences in handling of newlines for "description"
* Schemas for generic types no longer including the parameter name, now
all disambiguation is with numeric suffixes
* Enums now using `oneOf` instead of `anyOf`.
Release Notes:
- N/A
Closes#32397
This PR fixes an issue when pasting text with the `editor::Paste`
command that was copied with `vim::Yank`'s linewise selection.
The change stops setting the `is_entire_line` setting when copying from
with vim linewise selections (<kbd>⇧v</kbd>) and motions (i.e.
<kbd>y2j</kbd>).
This flag is used when cutting/copying text without being selected (so,
place a cursor on line without selecting anything, and press
<kbd>⌘X</kbd>). When cutting/copying text in this manner, [the editor
pastes the text above the
cursor](36941253ee/crates/editor/src/editor.rs (L11936-L11947)).
However, this behaviour is not needed when cutting/copying with vim
motions.
Pasting with vim operations is not affected by this change. [They are
handled
elsewhere](36941253ee/crates/vim/src/normal/paste.rs)
and they don't consider the `is_entire_line` flag at all.
Note for maintainers: I'm not familiar with this codebase 🙃. This change
fixes the issue. I don't see anything breaking... but let me know if
it's not the case and a more thorough change is needed.
**Before:**
The text is copied above the first line, before the cursor.
https://github.com/user-attachments/assets/0c2f111a-5da0-4775-a7a0-2e4fb6f78bfc
**After:**
The text is copied at the cursor location:
https://github.com/user-attachments/assets/60a17985-fe8b-4149-a77b-d72bf531bf85
Release Notes:
- Fixed an issue when pasting text that was yanked with vim's linewise
selections.
Release Notes:
- Added support for vim-mode on git commit editor (modal included)
Side notes:
- Maybe in the future (or even on this PR) a config could be added to
let the user choose whether to enable vim-mode on this editor or not?
And on the agent message editor as well.
Stop doing useless prettier-related work when doing a project search.
Before, project search might cause
<img width="1728" alt="not_pretty"
src="https://github.com/user-attachments/assets/5f8b935f-962d-488e-984f-50dfbaee97ba"
/>
but now we debounce the prettier-related task first, and actually set
the "installed" state for the default prettier, when there's no install
needed.
Release Notes:
- N/A
Now that the extension version has been bumped we can remove our in-tree
one to avoid having duplicate debug adapters.
Release Notes:
- The ruby debug adapter has been moved to the [ruby
extension](https://github.com/zed-extensions/ruby), if you have any
saved debug scenarios you'll need to change `"adapter": "Ruby"` to
`"adapter": "rdbg"`.
This reverts commit 1edaeebae5.
Based on an elevated number of ESLint-related issues, reverting the
upgrade.
Many people upvoted the issues and did not share any repro details, so
cannot be certain what's more broken: seems relatively generic as
related to *.ts ESLint configs.
Checked the revert on 2 projects from the issues below:
Closes https://github.com/zed-industries/zed/issues/33425
With https://github.com/adamhl8/zed-33425 as an example repo: there,
both eslint configurations worked for me when I stopped Zed and opened a
project.
Somehow, switching various Zed's with different vscode-eslint package
versions, eventually I get
`Error: Cannot find module
'~/.local/share/zed/languages/eslint/vscode-eslint-3.0.10/vscode-eslint/server/out/eslintServer.js'`-ish
error.
Not very related to issues with newer vscode-eslint integration, but
worth mentioning as is related to the package updates.
Closes https://github.com/zed-industries/zed/issues/33648
With a good example of
https://github.com/florian-lackner365/zed-eslint-bug monorepo project.
The monorepo part seems not to be related, but somehow,
`eslint.config.js` is involved as the newer vscode-eslint fails to find
a config.
Works well with the older vscode-eslint.
Release Notes:
- Downgraded to vscode-eslint-2.4.4 as a ESLint language server
Closes https://github.com/zed-industries/zed/issues/33519
Release Notes:
- agent: Improved support for explicitly disabling individual tools when
`enable_all_context_servers` is true. (e.g. enable all tools except
XYZ).
Closes#17223
Release Notes:
- Show regex parsing errors under the search bar for buffer and project
search.
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Previously we would always run `maintain_servers` even if the settings
did not change. While this would not cause any MCP servers to restart,
we would still go through all configured servers and call the
`command(...)` function on each installed MCP extension. This can cause
lots of logs to show up when an MCP server is not configured correctly.
Release Notes:
- N/A
While creating a new crate I realised the License symlink and path are
broken. The symlink was broken for LICENSE-GPL. Also the file created in
the new crate was not using the expected file name as per the
check-license script which was failing due to wrong filename in the new
crate. I fixed that as well.
Release Notes:
- N/A
Signed-off-by: Umesh Yadav <git@umesh.dev>
Seeing this come up in our server logs when sending requests to
Anthropic: `final assistant content cannot end with trailing
whitespace`.
Release Notes:
- agent: Fixed an issue where Anthropic requests would sometimes fail
because of malformed assistant messages
Follow-up to #32852. This time we'll check if the debug session is
initialized before querying threads.
Release Notes:
- Fix Zed's debugger issuing threads request before it is allowed to do
so per DAP specification.
Release Notes:
- Reorganized layout of a debug panel without any sessions for a
vertical dock position.
- Moved parent directories of source breakpoints into a tooltip.
Closes https://github.com/zed-industries/zed/issues/33575
* Fixes inlay colors spoiled after document color displayed
* Optimizes the query pattern for large multi buffers
Release Notes:
- Fixed document colors issues with other inlays and multi buffers
`M-q` is `fill-paragraph` which is like `editor::Rewrap`.
Release Notes:
- emacs: Bound `alt-q` to `editor::Rewrap` (like `M-q` or `M-x
fill-paragraph`)
Context: In this PR: https://github.com/zed-industries/zed/pull/33362,
we started to use underlying open_ai crate for making api calls for
vercel as well. Now whenever we get the error we get something like the
below. Where on part of the error mentions OpenAI but the rest of the
error returns the actual error from provider. This PR tries to make the
error generic for now so that people don't get confused seeing OpenAI in
their v0 integration.
```
Error interacting with language model
Failed to connect to OpenAI API: 403 Forbidden {"success":false,"error":"Premium or Team plan required to access the v0 API: https://v0.dev/chat/settings/billing"}
```
Release Notes:
- N/A
Closes#15383Closes#10993
`NSVisualEffectView` is an official API for implementing blur effects
and, by traversing the layers, we **can remove the background color**
that comes with the view. This avoids using private APIs and aligns
better with macOS’s native design.
Currently, `GPUIView` serves as the content view of the window. To add
the blurred view, `GPUIView` is downgraded to a subview of the content
view, placed at the same level as the blurred view.
Release Notes:
- Fixed the missing shadow for blurred-background windows on macOS.
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
1. Fixes bug where this would not rewrap:
```rs
// This is the first long comment block to be wrapped.
fn my_func(a: u32);
// This is the second long comment block to be wrapped.
```
2. Comment prefix boundaries (Notice now they don't merge between
different comment prefix):
Initial text:
```rs
// A regular long long comment to be wrapped.
// A second regular long comment to be wrapped.
/// A documentation long comment to be wrapped.
```
Upon rewrap:
```rs
// A regular long long comment to be
// wrapped. A second regular long
// comment to be wrapped.
/// A documentation long comment to be
/// wrapped.
```
3. Indent boundaries (Notice now they don't merge between different
indentation):
Initial text:
```rs
fn foo() {
// This is a long comment at the base indent.
// This is a long comment at the base indent.
// This is a long comment at the next indent.
// This is a long comment at the next indent.
// This is a long comment at the base indent.
}
```
Upon rewrap:
```rs
fn foo() {
// This is a long comment at the base
// indent. This is a long comment at the
// base indent.
// This is a long comment at the
// next indent. This is a long
// comment at the next indent.
// This is a long comment at the base
// indent.
}
```
Release Notes:
- Fixed an issue where rewrap would not work with selection when two
comment blocks are separated with line of code.
- Improved rewrap to respect changes in indentation or comment prefix
(e.g. `//` vs `///`) as boundaries so that it doesn't merge them into
one mangled text.
In #32656 I generalized the argument to change selections to allow
controling both the scroll and the nav history (and the completion
trigger).
To avoid conflicting with ongoing debugger cherry-picks I left the
argument as an `impl Into<>`, but I think it's clearer to make callers
specify what they want here.
I converted a lot of `None` arguments to `SelectionEffects::no_scroll()`
to be exactly compatible; but I think many people used none as an "i
don't care" value in which case Default::default() might be more
appropraite
Closes #ISSUE
Release Notes:
- N/A
In #32656 I generalized the argument to change selections to allow
controling both the scroll and the nav history (and the completion
trigger).
To avoid conflicting with ongoing debugger cherry-picks I left the
argument as an `impl Into<>`, but I think it's clearer to make callers
specify what they want here.
I converted a lot of `None` arguments to `SelectionEffects::no_scroll()`
to be exactly compatible; but I think many people used none as an "i
don't care" value in which case Default::default() might be more
appropraite
Closes https://github.com/zed-industries/zed/issues/33522
Turns out a bunch of Zed requests were not checking their capabilities
correctly, due to odd copy-paste and due to default that assumed that
the capabilities are met.
Adjust the code, which includes the document colors, add the test on the
colors case.
Release Notes:
- Fixed excessive document colors requests for unrelated files
From
https://github.com/zed-industries/zed/pull/10831#issuecomment-2078523272
> I agree with not prefilling the search bar with a multiline query.
Not sure if it's a bug that a one-line visual line selection does not
get pre filled, this PR corrects the query to use the visual line
selection instead of the 'normal' selection
Release Notes:
- N/A
Closes#32354
The issue is that we render selections over the text in the agent panel,
but under the text in editor, so themes that have no alpha for the
selection background color (defaults to 0xff) will just occlude the
selected region. Making the selection render under the text in markdown
would be a significant (and complicated) refactor, as selections can
cross element boundaries (i.e. spanning code block and a header after
the code block).
The solution is to add a new highlight to themes
`element_selection_background` that defaults to the local players
selection background with an alpha of 0.25 (roughly equal to 0x3D which
is the alpha we use for selection backgrounds in default themes) if the
alpha of the local players selection is 1.0. The idea here is to give
theme authors more control over how the selections look outside of
editor, as in the agent panel specifically, the background color is
different, so while an alpha of 0.25 looks acceptable, a different color
would likely be better.
CC: @iamnbutler. Would appreciate your thoughts on this.
> Note: Before and after using Everforest theme
| Before | After |
|-------| -----|
| <img width="618" alt="Screenshot 2025-06-09 at 5 23 10 PM"
src="https://github.com/user-attachments/assets/41c7aa02-5b3f-45c6-981c-646ab9e2a1f3"
/> | <img width="618" alt="Screenshot 2025-06-09 at 5 25 03 PM"
src="https://github.com/user-attachments/assets/dfb13ffc-1559-4f01-98f1-a7aea68079b7"
/> |
Clearly, the selection in the after doesn't look _that_ great, but it is
better than the before, and this PR makes the color of the selection
configurable by the theme so that this theme author could make it a
lighter color for better contrast.
Release Notes:
- agent panel: Fixed an issue with some themes where selections inside
the agent panel would occlude the selected text completely
Co-authored-by: Antonio <me@as-cii.com>
Release Notes:
- search: Pasted newlines are now rendered as "\n" (with an underline),
instead of line-wrapping. This should make it much clearer what you're
searching for.
<img width="675" alt="Screenshot 2025-06-27 at 00 34 52"
src="https://github.com/user-attachments/assets/67275bc6-bec1-463f-b351-6b9ed0a6df81"
/>
Use placeholder to prevent format-on-save from removing whitespace in
editor tests, which leads to unnecessary git diff and failing tests.
cc: https://github.com/zed-industries/zed/pull/32340
Release Notes:
- N/A
Closes: https://github.com/zed-industries/zed/issues/19207
This will correctly show Avatars for recently renamed/deleted users and
for enterprise users where the username avatar url triggers a redirect
to an auth prompt. Also saves a request (302 redirect) per avatar.
Tested locally and avatars loaded as expected.
Release Notes:
- N/A
https://github.com/user-attachments/assets/81da68fe-bbc5-4b23-8182-923c752a8bd2
* Removes all extra elements: headers, buttons, to simplify the menu
navigation approach and save space.
Implements the keyboard navigation and panel toggling.
* Keeps the status icon and the server name, and their ordering approach
(current buffer/other) in the menu.
The status icon can still be hovered, but that is not yet possible to
trigger from the keyboard: future ideas would be make a similar side
display instead of hover, as Zeta menu does:

* Allows to start (if all are stopped) and stop (if some are not
stopped) all servers at once now with the button at the bottom
Release Notes:
- N/A
Closes#33472
This PR fixes some regressions that were introduced in
https://github.com/zed-industries/zed/pull/32558, which updated the
editor scrolling to use `em_advance` instead of `em_width` for the
horizontal scroll position calculation.
However, not all occurrences were updated, which caused issues with wrap
guides and some small stuttering with horizontal autoscroll whilst
typing/navigating with the keyboard.
Release Notes:
- Fixed an issue where horizontal autoscrolling would stutter and indent
guides would drift when scrolling horizontally.
Closes#10454
Implements SVG file preview capability similar to the existing markdown
preview.
- Adds `svg_preview` crate with preview view and live reloading upon
file save.
- Integrates SVG preview button in quick action bar.
- File preview shortcuts (`ctrl/cmd+k v` and `ctrl/cmd+shift+v`) are
extension-aware.
Release Notes:
- Added SVG file preview, accessible via the quick action bar button or
keyboard shortcuts (`ctrl/cmd+k v` and `ctrl/cmd+shift+v`) when editing
SVG files.
Closes#33060
Motions like `NextWordStart` don't reset the selection goal in vim mode
`helix_normal` unlike in `normal` which can lead to the cursor jumping
back to the previous horizontal position after going up or down.
Release Notes:
- N/A
Closes#23527Closes#30183
Closes some Discord chats
Release Notes:
- vim: Motions now push to the jump list using the same logic as vim
(i.e.
`G`/`g g`/`g d` always do, but `j`/`k` always don't). Most non-vim
actions
(including clicking with the mouse) continue to push to the jump list
only
when they move the cursor by 10 or more lines.
Closes #ISSUE
The ability to update user keybindings in their keymap is required for
#32436. This PR adds the ability to do so, reusing much of the existing
infrastructure for updating settings JSON files.
However, the existing JSON update functionality was intended to work
only with objects, therefore, this PR simply wraps the object updating
code with non-general keymap-specific array updating logic, that only
works for top-level arrays and can only append or update entries in said
top-level arrays. This limited API is reflected in the limited
operations that the new `update_keymap` method on `KeymapFile` can take
as arguments.
Additionally, this PR pulls out the existing JSON updating code into its
own module (where array updating code has been added) and adds a
significant number of tests (hence the high line count in the diff)
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Not the ideal design just yet as that will probably require a different
approach altogether, but am pushing here just some reasonably small UI
adjustments that will make this feel slightly nicer!
Release Notes:
- N/A
When starting on the newline character at the end of a line the helix
word motions select that character, unlike in helix itself. This makes
it easy to accidentaly join two lines together.
Also, word motions that go backwards should stop at the start of a line.
I added that.
Release Notes:
- helix: Fix edge-cases with word motions and newlines
- Normalize `node-terminal` to `pwa-node` before sending to DAP
- Split `command` into `program` and `args`
- Run in external console
Release Notes:
- debugger: Fixed debugging JavaScript tasks that used `"type":
"node-terminal"`.
Follow-up of https://github.com/zed-industries/zed/pull/32490
The tool still looks like designed by professional developers, and still
may change its UX based on the internal feedback.
Release Notes:
- N/A
`ActiveThread` and `MessageEditor` only make sense when `active_view` is
`Thread`, so we moved them in there. This will make it easier to work on
new agent threads.
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
<img width="484" alt="Screenshot 2025-06-25 at 2 26 16 PM"
src="https://github.com/user-attachments/assets/340f15d7-b115-4895-bae8-b12a915bfda1"
/>
<img width="460" alt="Screenshot 2025-06-25 at 2 26 08 PM"
src="https://github.com/user-attachments/assets/6e587a38-d542-405f-809f-402e87520538"
/>
Now we:
* Automatically retry up to 3 times on upstream Overloaded or 500 errors
(currently for Anthropic only; will add others in future PRs)
* Also automatically retry on rate limit errors (using the provided
duration to wait, if we were given one)
* Give you a notification if you don't have Zed open and we stopped the
thread because of an error
Still todo in future PRs:
* Update collab to report Overloaded and 500 errors differently if
collab itself is passing through an upstream error vs not (currently we
report these as "Zed's API is overloaded" when actually it's the
upstream one!)
* Updating providers other than Anthropic to categorize their errors so
that they benefit from this
* Expanding graceful error handling/retry to other things besides
Overloaded and 500 errors (e.g. connection reset)
Release Notes:
- Automatically retry in Agent Panel instead of erroring out when an
upstream AI API is overloaded or 500s
- Show a notification when an Agent thread errors out and Zed is not the
active window
Follow up to https://github.com/zed-industries/zed/pull/33190, as they
were removed because of conflict with VS Code's usage of those bindings
to toggle the right dock. `cmd-ctrl-b` seems like a safe alternative.
Note that this PR is macOS only, though. I couldn't find yet any good
options for Linux as they were all mostly conflicting with something
else.
Release Notes:
- N/A
Closes#33238, follow-up to
https://github.com/zed-industries/zed/pull/29625.
Changes:
- Removed `significant_indentation`, which was the way to introduce
indentation scoping in languages like Python. However, it turned out to
be unnecessarily complicated to define and maintain.
- Introduced `decrease_indent_patterns`, which takes a `pattern` keyword
to automatically outdent and `valid_after` keywords to treat as valid
code points to snap to. The outdent happens to the most recent
`valid_after` keyword that also has less or equal indentation than the
currently typed keyword.
Fixes:
1. In Python, typing `except`, `finally`, `else`, and so on now
automatically indents intelligently based on the context in which it
appears. For instance:
```py
try:
if a == 1:
try:
b = 2
^ # <-- typing "except:" here would indent it to inner try block
```
but,
```py
try:
if a == 1:
try:
b = 2
^ # <-- typing "except:" here would indent it to outer try block
```
2. Fixes comments not maintaining indent.
Release Notes:
- Improved auto outdent for Python while typing keywords like `except`,
`else`, `finally`, etc.
- Fixed the issue where comments in Python would not maintain their
indentation.
Closes#32219#29666
Release Notes:
- Linux: Now skips insertion of characters when modifiers are held. Before, characters were inserted if there's no match in the keymap.
`git_panel::GenerateCommitMessage` has no handler,
`git::GenerateCommitMessage` should be preferred. Could add a
`#[action(deprecated_aliases = ["git_panel::GenerateCommitMessage"])]`,
but decided not to because that action didn't work. So instead uses of
it will show up as keymap errors.
Closes#32667
Release Notes:
- N/A
Fixes an issue when the zed repo was checked out to folder other than
`zed` (e.g. `zed2`) files were incorrectly identified as JSON instead of
JSONC.
Release Notes:
- N/A
We are collecting billing address and name on checkout now (for tax) but
we're not saving it back to the Customer level. Updating the Checkout
Session code to make`customer_update.address` equal to `auto`, instead
of the default `never`, as well as the same for `customer_update.name`.
Release Notes:
- N/A
## Summary
This PR improves the workaround introduced in #33335 that handles cases
where the pinned tab count exceeds the actual tab count during workspace
deserialization.
## Problem
The original workaround in #33335 successfully prevented the panic but
had two issues:
1. **Console spam**: The warning message was logged repeatedly because
`self.pinned_tab_count` wasn't updated to match the actual tab count
2. **Auto-pinning behavior**: New tabs up until you exceed the old safe
tab count were automatically pinned after the workaround was triggered.
## Solution
Updates the defensive code to set `self.pinned_tab_count = tab_count`
when the mismatch is detected, ensuring:
- The warning is only logged once when encountered.
- New tabs behave normally (aren't auto-pinned)
- The workspace remains in a consistent state
This is an immediate fix for the workaround. I'll attempt to open up a
follow-up PR when i get the chance that will address the root cause by
implementing serialization for empty untitled tabs, as discussed in
#33342.
Release Notes:
- N/A
Flushes should happen after sending messages to X11 when effects should
be applied quickly. This is not needed for requests that return replies
since it automatically flushes in that case.
Release Notes:
- N/A
Implements a chunking strategy for the element arena that allows it to
grow dynamically based on allocations, it is initialised with a single
chunk of a total size of 1 mebibyte. On allocation of data with a size
greater than the remaining space of the current chunk a new chunk is
created.
This reduces the memory allocation from the static 32 mebibytes, this
especially helps GPUI applications that don't need such a large element
arena and even Zed in most cases. This also prevents the panic when
allocations ever exceed the element arena.
Release Notes:
- N/A
---------
Co-authored-by: Michael Sloan <michael@zed.dev>
While working on retries, I discovered some opportunities to reduce
cloning of message segments. These segments have full `String`s (not
`SharedString`s), so cloning them means copying cloning all the bytes of
all the strings in the message, which would be nice to avoid!
Release Notes:
- N/A
This was a temporary mitigation against a spam campaign, I don't think
this is required any longer. We can easily revert if it's still active.
See:
- https://github.com/zed-industries/zed/pull/16886
Release Notes:
- N/A
These are useless in nightly, as the link within the notification simply
directs us to a commit view on GitHub. We update frequently on nightly;
dismissing this after every update is annoying.
Release Notes:
- N/A
Default to `You` when triggering `assistant::Split` at the end of a thread
Release Notes:
- agent_thread: Improved roles when triggering `assistant::Split`
(`shift-enter`)
This cleans up our settings to not include any `version` fields, as we
have an actual settings migrator now.
This PR removes `language_models > anthropic > version`,
`language_models > openai > version` and `agent > version`.
We had migration paths in the code for a long time, so in practice
almost everyone should be using the latest version of these settings.
Release Notes:
- Remove `version` fields in settings for `agent`, `language_models >
anthropic`, `language_models > openai`. Your settings will automatically
be migrated. If you're running into issues with this open an issue
[here](https://github.com/zed-industries/zed/issues)
Follow-up to #31467. `cargo-zigbuild` will be installed if it's not
there already, but you have to install Zig yourself. Pass
`ZED_BUILD_REMOTE_SERVER=cross` to use the old way.
Release Notes:
- N/A
The agent now checks if a tool is enabled in the current profile before
calling it. Previously, the agent could still call disabled tools, which
commonly happened after switching profiles in the middle of a thread.
Release Notes:
- Fixed a bug where the agent could use disabled tools sometimes
When open multiple worktree, using `file_finder` to create a new file
shoud respect current focused worktree.
test case:
```
project:
worktree A
file1
worktree B
file2 <- focused
```
when focused `file2`, `ctrl-p` toggle `file_finder` to create `file3`
should exists in worktreeB.
I try add test case for `CreateNew` in file_finder, but found not
worked, if you help me, I can try add this test case.
Release Notes:
- Fixed file finder selecting wrong worktree when creating a file
Closes#32959
Release Notes:
- Fixed the issue where accepting variable completion in the Debugger
would append the entire variable name instead of the remaining part.
Follow up to previous PRs:
- Return `true` in `supports_images` - v0 supports images already
- Rename model id to match the exact version of the model `v0-1.5-md`
(For now we do not expose `sm`/`lg` variants since they seem not to be
available via the API)
- Provide autocompletion in settings for using `vercel` as a `provider`
Release Notes:
- N/A
## Description of Feature or Change
Zed currently lacks a built-in way to convert a file’s indentation style
on the fly. While it's possible to change indentation behavior via
global or language-specific settings, these changes are persistent and
broad in scope as they apply to all files or all files of a given
language. We believe this could be improved for quick one-off
adjustments to specific files.
This PR introduces two new editor commands:
`Editor::convert_indentation_to_spaces` and
`Editor::convert_indentation_to_tabs`. These commands allow users to
convert the indentation of either the entire buffer or a selection of
lines, to spaces or tabs. Indentation levels are preserved, and any
mixed whitespace lines are properly normalized.
This feature is inspired by VS Code’s "Convert Indentation to
Tabs/Spaces" commands, but offers faster execution and supports
selection-based conversion, making it more flexible for quick formatting
changes.
## Implementation Details
To enable selection-based indentation conversion, we initially
considered reusing the existing `Editor::manipulate_lines` function,
which handles selections for line-based manipulations. However, this
method was designed specifically for operations like sorting or
reversing lines, and does not allow modifications to the line contents
themselves.
To address this limitation, we refactored the method into a more
flexible version: `Editor::manipulate_generic_lines`. This new method
passes a reference to the selected text directly into a callback, giving
the callback full control over how to process and construct the
resulting lines. The callback returns a `String` containing the modified
text, as well as the number of lines before and after the
transformation. These counts are computed using `.len()` on the line
vectors during manipulation, which is more efficient than calculating
them after the fact.
```rust
fn manipulate_generic_lines<M>(
&mut self,
window: &mut Window,
cx: &mut Context<Self>,
mut manipulate: M,
) where
M: FnMut(&str) -> (String, usize, usize),
{
// ... Get text from buffer.text_for_range() ...
let (new_text, lines_before, lines_after) = manipulate(&text);
// ...
```
We now introduce two specialized methods:
`Editor::manipulate_mutable_lines` and
`Editor::manipulate_immutable_lines`. Each editor command selects the
appropriate method based on whether it needs to modify line contents or
simply reorder them. This distinction is important for performance: when
line contents remain unchanged, working with an immutable reference as
`&mut Vec<&str>` is both faster and more memory-efficient than using an
owned `&mut Vec<String>`.
## Demonstration
https://github.com/user-attachments/assets/e50b37ea-a128-4c2a-b252-46c3c4530d97
Release Notes:
- Added `editor::ConvertIndentationToSpaces` and
`editor::ConvertIndentationToTabs` actions to change editor indents
---------
Co-authored-by: Pedro Silveira <pedroruanosilveira@tecnico.ulisboa.pt>
Closes#30714
Bedrock converse api expect to see tool options if at least one tool was
used in conversation in the past messages.
Right now if `LanguageModelToolChoice::None` isn't supported edit agent
[remove][1] tools from request. That point breaks Converse API of
Bedrock. As was proposed in [the issue][2] we won't drop tool choose but
instead will deny any of them if model will respond with a tool choose.
[1]:
fceba6c795/crates/assistant_tools/src/edit_agent.rs (L703)
[2]:
https://github.com/zed-industries/zed/issues/30714#issuecomment-2886422716
Release Notes:
- Fixed bedrock tool calls in edit mode
This reduces code complexity and avoids unnecessary roundtripping
through `DisplayPoint`. Hopefully this doesn't cause behavior changes,
but has one known behavior improvement:
`clip_at_line_ends` logic caused `is_inside_word` to return false when
on a word at the end of the line. In vim mode, this caused
`select_all_matches` to not select words at the end of lines, and in
some cases crashes due to not finding any selections.
Closes#29823
Release Notes:
- N/A
- Closes: #30962
Nushell does not support mkdir -p
So invoke sh -c "mkdir -p" instead which will also work under nushell.
Release Notes:
- Fixed ssh remotes running Nushell (and possibly other non
posix-compliant shells)
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
After much investigation, I have not been able to track down what is
causing [this
panic](https://github.com/zed-industries/zed/issues/33342). I'm clamping
the value for now, because a bug is better than a crash. Hopefully
someone finds reproduction steps, and I will implement a proper fix.
Release Notes:
- N/A
This is an easy way to shave some microseconds off the critical path for
frame rendering. On my machine this reduces typical frame rendering
latency by ~100 microseconds, probably quite a bit more on slower
machines.
Here is how long it typically takes to drop elements from the arena,
from a fairly brief run:

Release Notes:
- N/A
## Context
To support inline values a language will have to implement their own
provider trait that walks through tree sitter nodes. This is overly
complicated, hard to accurately implement for each language, and lacks
proper extension support.
This PR switches to a singular inline provider that uses a language's
`debugger.scm` query field to capture variables and scopes. The inline
provider is able to use this information to generate inlays that take
scope into account and work with any language that defines a debugger
query file.
### Todos
- [x] Implement a utility test function to easily test inline values
- [x] Generate inline values based on captures
- [x] Reimplement Python, Rust, and Go support
- [x] Take scope into account when iterating through variable captures
- [x] Add tests for Go inline values
- [x] Remove old inline provider code and trait implementations
Release Notes:
- debugger: Generate inline values based on a language debugger.scm file
In helix the `f`, `F`, `t`, `T`, left and right motions wrap lines. I
added that by default.
Release Notes:
- vim: The `use_multiline_find` setting is replaced by binding to the
correct action in the keymap:
```
"f": ["vim::PushFindForward", { "before": false, "multiline": true }],
"t": ["vim::PushFindForward", { "before": true, "multiline": true }],
"shift-f": ["vim::PushFindBackward", { "after": false, "multiline": true
}],
"shift-t": ["vim::PushFindBackward", { "after": true, "multiline": true
}],
```
- helix: `f`/`t`/`shift-f`/`shift-t`/`h`/`l`/`left`/`right` are now
multiline by default (like helix)
cc @osyvokon
We were seeing a bunch of errors in our backend when people were using
Claude models with thinking enabled.
In the logs we would see
> an error occurred while interacting with the Anthropic API:
invalid_request_error: messages.x.content.0.type: Expected `thinking` or
`redacted_thinking`, but found `text`. When `thinking` is enabled, a
final `assistant` message must start with a thinking block (preceeding
the lastmost set of `tool_use` and `tool_result` blocks). We recommend
you include thinking blocks from previous turns. To avoid this
requirement, disable `thinking`. Please consult our documentation at
https://docs.anthropic.com/en/docs/build-with-claude/extended-thinking
However, this issue did not occur frequently and was not easily
reproducible. Turns out it was triggered by us not correctly handling
[Redacted Thinking
Blocks](https://docs.anthropic.com/en/docs/build-with-claude/extended-thinking#thinking-redaction).
I could constantly reproduce this issue by including this magic string:
`ANTHROPIC_MAGIC_STRING_TRIGGER_REDACTED_THINKING_46C9A13E193C177646C7398A98432ECCCE4C1253D5E2D82641AC0E52CC2876CB
` in the request, which forces `claude-3-7-sonnet` to emit redacted
thinking blocks (confusingly the magic string does not seem to be
working for `claude-sonnet-4`). As soon as we hit a tool call Anthropic
would return an error.
Thanks to @osyvokon for pointing me in the right direction 😄!
Release Notes:
- agent: Fixed an issue where Anthropic models would sometimes return an
error when thinking was enabled
Before, `space` was always causing a channel join.
Now it's less fluent, one has to press `ESC` to get the focus out of the
filter editor and then `space` starts joining the channel.
Release Notes:
- Fixed being unable to input a whitespace character in collab channels
filter
Closes #ISSUE
Adds a very simple API to track metadata about keybindings in GPUI,
namely the source of the binding. The motivation for this is displaying
the source of keybindings in the [keymap
UI](https://github.com/zed-industries/zed/pull/32436).
The API is designed to be as simple and flexible as possible, storing
only a `Option<u32>` on the bindings themselves to keep the struct
small. It is intended to be used as an index or key into a table/map
created and managed by the consumer of the API to map from indices to
arbitrary meta-data. I.e. the consumer is responsible for both
generating these indices and giving them meaning.
The current usage in Zed is stateless, just a mapping between constants
and User, Default, Base, and Vim keymap sources, however, this can be
extended in the future to also track _which_ base keymap is being used.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Summary
I've successfully implemented the required billing address collection
feature for Stripe Checkout sessions. Here's what was done:
### 1. **Added New Data Structures** (`stripe_client.rs`):
- Added `StripeBillingAddressCollection` enum with `Auto` and `Required`
variants
- Added `billing_address_collection` field to
`StripeCreateCheckoutSessionParams`
### 2. **Updated Stripe Client Implementation**
(`real_stripe_client.rs`):
- Added conversion from `StripeBillingAddressCollection` to Stripe's
`CheckoutSessionBillingAddressCollection`
- Updated the `TryFrom` implementation to map the billing address
collection field when creating checkout sessions
- Added the necessary import
### 3. **Updated Billing Service** (`stripe_billing.rs`):
- Set `billing_address_collection` to `Required` in both
`checkout_with_zed_pro()` and `checkout_with_zed_pro_trial()` methods
- Added the necessary import
### 4. **Updated Test Infrastructure** (`fake_stripe_client.rs`):
- Added `billing_address_collection` field to
`StripeCreateCheckoutSessionCall`
- Updated the `create_checkout_session` implementation to capture the
new field
- Added the necessary import
### 5. **Updated Tests** (`stripe_billing_tests.rs`):
- Added assertions to verify that `billing_address_collection` is set to
`Required` in all three test cases:
- `test_checkout_with_zed_pro`
- `test_checkout_with_zed_pro_trial` (regular trial)
- `test_checkout_with_zed_pro_trial` (extended trial)
- Added the necessary import
The implementation follows the pattern established in the codebase and
ensures that whenever a Stripe Checkout session is created for Zed Pro
subscriptions (both regular and trial), the billing address will be
required from customers. This aligns with the Stripe documentation you
provided, which shows that setting `billing_address_collection=required`
will ensure the billing address is always collected during checkout.
Release Notes:
- N/A
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Vercel v0 is an OpenAI-compatible model, so this is mostly a dupe of the
OpenAI provider files with some adaptations for v0, including going
ahead and using the custom endpoint for the API URL field.
Release Notes:
- Added support for Vercel as a language model provider.
Add `can_save` and `save` methods to `DiffView`, enabling users to save
changes made within the diff view.
Release Notes:
- Allow saving changes in the `zed --diff` view
This breaks a transitive dependency of `agent` on UI crates. I've also
found and eliminated some dead code in assistant_context_editor.
Release Notes:
- N/A
Instead of a menagerie of macros for implementing `Action`, now there
are just two:
* `actions!(editor, [MoveLeft, MoveRight])`
* `#[derive(..., Action)]` with `#[action(namespace = editor)]`
In both contexts, `///` doc comments can be provided and will be used in
`JsonSchema`.
In both contexts, parameters can provided in `#[action(...)]`:
- `namespace = some_namespace` sets the namespace. In Zed this is
required.
- `name = "ActionName"` overrides the action's name. This must not
contain "::".
- `no_json` causes the `build` method to always error and
`action_json_schema` to return `None`
and allows actions not implement `serde::Serialize` and
`schemars::JsonSchema`.
- `no_register` skips registering the action. This is useful for
implementing the `Action` trait
while not supporting invocation by name or JSON deserialization.
- `deprecated_aliases = ["editor::SomeAction"]` specifies deprecated old
names for the action.
These action names should *not* correspond to any actions that are
registered. These old names
can then still be used to refer to invoke this action. In Zed, the
keymap JSON schema will
accept these old names and provide warnings.
- `deprecated = "Message about why this action is deprecation"`
specifies a deprecation message.
In Zed, the keymap JSON schema will cause this to be displayed as a
warning. This is a new feature.
Also makes the following changes since this seems like a good time to
make breaking changes:
* In `zed.rs` tests adds a test with an explicit list of namespaces. The
rationale for this is that there is otherwise no checking of `namespace
= ...` attributes.
* `Action::debug_name` renamed to `name_for_type`, since its only
difference with `name` was that it
* `Action::name` now returns `&'static str` instead of `&str` to match
the return of `name_for_type`. This makes the action trait more limited,
but the code was already assuming that `name_for_type` is the same as
`name`, and it requires `&'static`. So really this just makes the trait
harder to misuse.
* Various action reflection methods now use `&'static str` instead of
`SharedString`.
Release Notes:
- N/A
<img width="1728" alt="image"
src="https://github.com/user-attachments/assets/a63925a7-8e13-4d48-bd31-33f434209ea6"
/>
Diagnostics UI elements (underlines, popovers, hovers) are quite noisy
by themselves and get even more so with the git background colors.
Release Notes:
- Stopped showing diagnostics in the diff-related editors
This PR moves the UI-dependent logic in the `agent` crate into its own
crate, `agent_ui`. The remaining `agent` crate no longer depends on
`editor`, `picker`, `ui`, `workspace`, etc.
This has compile time benefits, but the main motivation is to isolate
our core agentic logic, so that we can make agents more
pluggable/configurable.
Release Notes:
- N/A
This PR adds an optional `clone: bool` argument to
`workspace::MoveItemToPane` and `workspace::MoveItemToPaneInDirection`
which causes the item to be cloned into the destination pane rather than
moved. It provides similar functionality to
`workbench.action.splitEditorToRightGroup` in vscode.
This PR supercedes #25030.
Closes#24889
Release Notes:
- Add optional `clone: bool` (default: `false`) to
`workspace::MoveItemToPane` and `workspace::MoveItemToPaneInDirection`
which causes the item to be cloned into the destination pane rather than
moved.
Removed an additional label from the modal empty state as I figured we
don't need it, given we already have a version of the description in
place for when the extension itself doesn't return any. So, ultimately,
having both the label and the description was redundant.
Release Notes:
- N/A
There may be cases where we're needing to pass a button just so it is
dismissible, so I figured this out help! It also helps when you want to
have two buttons, one to perform an action and another to dismiss and
cancel.
Release Notes:
- N/A
This PR addresses to fix (#31308) a race condition where auto-indent (in
buffer.cs) and on-type-formatting (in lsp_store.rs) concurrently
calculate indentation using the same buffer snapshot.
Previous Solution (Abandoned):
https://github.com/zed-industries/zed/pull/31340
Final Solution:
Delay applying on-type-formatting until auto-indent is complete.
Issue:
If AutoindentMode finishes first, formatting works correctly. If
"Formatting on typing" starts before AutoindentMode completes, it
results in double indentation.
Closes#31308
Release Notes:
- Fixed a race condition resulting in incorrect buffer contents when combining auto-indent and on-type-formatting
Before this PR force quitting Zed would leave hanging debug adapter
processes and not allow debug adapters to clean up their sessions
properly.
This PR fixes this problem by sending a disconnect/terminate to all
debug adapters and force shutting down their processes after they
respond.
Co-authored-by: Cole Miller \<cole@zed.dev\>
Release Notes:
- debugger: Shutdown and clean up debug processes when force quitting
Zed
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Remco Smits <djsmits12@gmail.com>
This PR is in preparation for doing automatic retries for certain
errors, e.g. Overloaded. It doesn't change behavior yet (aside from some
granularity of error messages shown to the user), but rather mostly
changes some error handling to be exhaustive enum matches instead of
`anyhow` downcasts, and leaves some comments for where the behavior
change will be in a future PR.
Release Notes:
- N/A
Custom arguments replace any arguments that we normally pass to the DAP.
For interpreted languages, they are passed to the interpreter after the
DAP path or module. They can be combined with a custom binary, or you
can omit `dap.binary` and just customize the arguments to the DAPs we
download.
This doesn't take care of updating the extension API to support custom
arguments.
Release Notes:
- debugger: Implemented support for passing custom arguments to a debug
adapter binary using the `dap.args` setting.
- debugger: Fixed not being able to use the `dap` setting in
`.zed/settings.json`.
Implements a workaround which removes the `WS_EX_LAYERED` style from the
window right before closing it which seems to fix the window close
animation not playing.
Release Notes:
- N/A
Follow up to https://github.com/zed-industries/zed/pull/31777. I
could've sworn the filter options keybinding was being displayed in the
icon button tooltip, but just realized it actually wasn't. So, this PR
fixes that!
Release Notes:
- N/A
CC: @danilo-leal Do you have thoughts on this? I found myself typing
chat messages after a long thread and then deciding I would be better
served by restarting from a summary -- and then "poof" the contents of
my chat box was lost.
Release Notes:
- agent: "New From Summary" now preserves any unsent content in the chat
box.
Previously, if editing a long previous user message in the thread, you'd
have a double scroll situation because the editor used in that case had
its max number of lines capped. To solve that, I made the `max_lines` in
the editor `AutoHeight` mode optional, allowing me to not pass any
arbitrary number to the previous user message editor, and ultimately,
solving the double scroll problem by not having any scroll at all.
Release Notes:
- agent: Fixed double scroll that happened when editing a long previous
user message.
@ConradIrwin adding you as a reviewer as I'm touching editor code
here... want to be careful. :)
Closes#31903
Release Notes:
- agent: Fix an issue where an error would occur when MCP servers
specified tools with the same name
---------
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
I don't have a concrete misbehavior from it, but this update of
`insert_range` doesn't make sense for two reasons:
* If the resolved completion doesn't have a new `text_edit` it would
clear out the `insert_range`.
* It doesn't update the completion if it has already been resolved,
except this update of `insert_range` happened before that.
Guessing it was written this way because this field needed to only be
mutated within the `CompletionSource::Lsp` case and this was a
convenient match below.
Release Notes:
- N/A
Co-authored-by: Smit <smit@zed.dev>
Closes#29956
Unlike GNOME Keyring, KeePassXC locks individual secrets in addition to
the entire database when configured to ask for confirmation for access
requests by DBus clients. As such, before the secret is read it should
be unlocked by the client.
Tested against both KeePassXC and GNOME Keyring, and with this patch Zed
successfully logs in and fetches the API keys from the Secret Service.
Release Notes:
- Fixed KeePassXC integration via org.freedesktop.Secrets
This PR contains a set of changes for improving FreeBSD support (#15309,
#29550) and is a kind of follow up to the PR #20480 which added an
initial support for FreeBSD.
A summary of changes is as follows:
- Add some more freebsd conditionals which seem missing in the previous
PR.
- Implement `anonymous_fd()` and `current_path()` functions for FreeBSD.
- Improve detection of FreeBSD in telemetry and GPU detection.
- Temporarily disable LiveKit/WebRTC support to make build succeed.
- Remove support for flatpak since it is Linux-only packaging format.
Adding `RUSTFLAGS="-C link-dead-code"` does not seem necessary anymore.
It builds fine without the flag.
Known issues:
- Integrated terminal is painfully laggy and virtually unusable in my
environment. This might be specific to my setup.
- I cannot input Japanese using IME. When I type characters, they appear
on the screen. But when I hit return key, they disappears. Seems the
same issue as #15409.
My environment is MATE desktop on X11 on FreeBSD 14.2 on Intel Core
i5-7260U integrated graphics.
P.S. For those who might be interested, a work-in-progress FreeBSD port
and binary packages are available at
https://github.com/tagattie/FreeBSD-Zed
Release Notes:
- N/A
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
Update key-bindings doc page to correctly reference
`~/.config/zed/keymap.json` instead of the old `~/.zed/keymap.json`
Closes #ISSUE
Release Notes:
- N/A
Closes#33106
Instead of directly using `filter_text` in `StringMatchCandidate`, which
yields better results for fuzzy matching but messes up with highlighting
letters in bold, as `positions` list generated by fuzzy crate are now of
`filter_text` and not `label` shown to the user.
This PR fixes it by keeping use of `filter_range` in
`StringMatchCandidate`, which is range w.r.t to `label` shown to user.
And actually generating this `filter_range` at source by using
`filter_range` if exists.
- [x] Tests
Release Notes:
- Fixed issue where incorrect letters are marked as bold in completions.
- [x] Show disabled MCP servers in the list so you can enable them again
- [x] If MCP is not present in the settings, add it
Closes #ISSUE
Release Notes:
- agent: Allow to enable/disable context servers permanently in the
agent configuration view
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Did some bit cleanup of code for loading models for settings as that is
not required as we are fetching all the models from openrouter so it's
better to maintain one source of truth
Release Notes:
- Add thinking support to OpenRouter provider
`pathfinder_simd` doesn't compile on nightly aarch64 right now, but that
was fixed by https://github.com/servo/pathfinder/pull/575 and updated on
crates.io by https://github.com/servo/pathfinder/pull/577. This PR
simply updates the `pathfinder_simd` dependency to the version that
contains these fixes.
I verified that this compiles with nightly on my machine.
Having `Thread::last_usage` as an override of the initially fetched
usage could cause the initial usage to be displayed when the current
thread is empty or in text threads. Fix is to just store last usage info
in `UserStore` and not have these overrides
Release Notes:
- Agent: Fixed request usage display to always include the most recently
known usage - there were some cases where it would show the initially
requested usage.
### This PR introduces support for adding watchers to specific
expressions (such as variable names or evaluated expressions).
This feature is useful in scenarios where many variables are in scope,
but only a few are of interest—especially when tracking variables that
change frequently. By allowing users to add watchers, it becomes easier
to monitor the values of selected expressions across stack frames
without having to sift through a large list of variables.
https://github.com/user-attachments/assets/c49b470a-d912-4182-8419-7406ba4c8f1e
------
**TODO**:
- [x] make render variable code reusable for render watch method
- [x] use SharedString for watches because of a lot of cloning
- [x] add tests
- [x] basic test
- [x] test step debugging
Release Notes:
- Debugger Beta: Add support for variable watchers
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
Closes#25195
In Wayland, To create buffer size (`renderer.update_drawable_size`), we
convert logical pixels to device pixels by taking the scale factor into
account. Later, we also let the compositor know the logical pixels we
want to use for our app (`viewport.set_destination`). Then, the
compositor takes our buffer and tries to scale it to fit the viewport
size we provided. If this is accurate, we see perfect rendering. If our
buffer size is not accurate (off by 1px in this case), the compositor
scales our buffer to fit the viewport size. This causes blur.
To make sure we set correct buffer size for renderer as same as what
compositor is going to use, we needs to use rounding instead of truncate
when converting logical pixels to device pixels. It's not super clear
from docs, what exact algorithm it uses but it says it uses rounding and
seems to fix issue for me if we follow that for our buffer.
From https://wayland.app/protocols/fractional-scale-v1:
> If a surface has a surface-local size of 100 px by 50 px and wishes to
submit buffers with a scale of 1.5, then a buffer of 150px by 75 px
should be used and the wp_viewport destination rectangle should be 100
px by 50 px.
>
> For toplevel surfaces, the size is **rounded halfway away from zero**.
The rounding algorithm for subsurface position and size is not defined.
Tested on:
- [x] Gnome
- [x] KDE
- [ ] ~Sway~ (Need to investigate this more for Sway)
Release Notes:
- Fixed blurry rendering on Wayland when using fractional scaling for
Gnome and KDE.
Co-authored-by: Julia Ryan p1n3appl3@users.noreply.github.com
Co-authored-by: Antonio Scandurra me@as-cii.com
Removing it for two reasons:
1. We need a better implementation that doesn't hurt caching and doesn't
distracts the agent too much (see
https://github.com/zed-industries/zed/pull/32876 for more context)
2. Current insertion point of notifications doesn't play well with
Claude Thinking models (see
https://github.com/zed-industries/zed/issues/33000#issuecomment-2991709484)
I think we should get this code back in a form of a tool. But for now,
I'm dropping it to resolve recent issues.
Closes#33000
Release Notes:
- N/A
* Restore the ability to combine --diff with other path arguments
* Restore combining --diff with --wait
There is still one defect in the current handling of `--diff`: when Zed
is already open, we'll open the diff view in your current active zed
window. It would be better to search all of the open zed windows for any
window containing the diffed paths, but implementing that is a bit
complex. Currently, the logic for *picking* an existing zed window is
coupled to the logic for opening buffers in that window. I'd like to
decouple it, but I wanted to keep this change small, so that we hotfix
it to stable without too much risk.
Release Notes:
- Fixed a bug where the `--diff` CLI flag did not work with `--wait`
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Variable list wasn't notified when a set variable value request was
successfully. This caused the variable list and inline values to show
stale data in some cases, which this PR fixes.
Release Notes:
- debugger: Fix bug where setting a variable's value wouldn't update the
variable list or inline values
Closes#33039
This PR fixes a bug which causes the newest versions of the Biome and
Tombi extensions to not work with older Zed versions.
The bug occurs because in #32822, the type of the debug adapter and
debug locators was changed from a Vec to a BTreeMap. However, these
fields were already introduced much earlier in Zed, which now causes the
de-serialization of the `extension.toml` to fail for older Zed versions.
Any extension compiled with the newest extension CLI bumped in
https://github.com/zed-industries/extensions/pull/2866 will not work
with older Zed versions prior to v0.191.
By adding this change and bumping the extension CLI again, this could be
prevented. On de-serialization, we would just fallback to either a Vec
for versions prior to v0.190 or a BTreeMap after. Feel free to let me
know what you think here.
Release Notes:
- N/A
Follow-up of https://github.com/zed-industries/zed/pull/33028
Due to request races, we cannot predict the amount of result_id s that
we'll get. Ensure their amount grows monotonically each time.
This time, iterations=5000 did not fail for me.
Release Notes:
- N/A
Follow up to https://github.com/zed-industries/zed/pull/32765.
This PR creates a slot for the `message_editor::create_editor` to allow
using different values for min and max lines. In practice, the panel's
main editor now has a minimum of 4 lines, whereas the previous message
editor has just one. This makes the layout shift when clicking on a
previous message to edit it much smaller.
Release Notes:
- agent: Improved layout shift when clicking to edit a previous sent
message.
Just a tiny, one-line change to avoid the "Waiting for Confirmation"
animated label pushing the "allow" buttons to the side.
Release Notes:
- agent: Fixed layout shift in "waiting for confirmation" state in the
terminal card.
Previously, you could only expand the provider item in the agent panel
settings view by clicking on the little chevron icon button. Now, you
can click on the whole title area (minus the button, when present) to do
that. Just that little bit more convenient to interact with it.
Release Notes:
- N/A
Previously, the OpenRouter models list (~412kb) was being downloaded
around 10 times during startup -- even when OpenRouter was not
configured.
This update addresses the issue by:
1. Fetching the models list only when OpenRouter settings change.
2. Skipping API calls if OpenRouter is not configured.
Release Notes:
- Avoid unnecessary requests to OpenRouter
- [x] Pass in cwd
- [x] Use the appropriate package manager
- [x] Don't mix up package.json and composer.json
Release Notes:
- debugger: Fixed wrong arguments being passed to the DAP when debugging
scripts from package.json.
Closes#30784
In github copilot we were not handling the config path correctly for
FLATPAK.
* Only tested on mac don't have access to other platform. But this
should work on other platform as well. It follows the similar pattern
seen in zed config path resolution.
- [x] Macos
- [ ] Linux
- [ ] Linux with Flatpak
- [ ] Windows
Release Notes:
- Fix copilot config detection for flatpack
Closes#30513
- Abstract away common wrapper component to `platform_title_bar`.
- Use it in both zed and rules library.
- For rules library, keep traffic like only style for macOS, and add
custom title bar for Linux and Windows.
Release Notes:
- Added way to minimize, maximize, and close the rules library window
for Linux.
This PR makes all footer elements in the debugger session modal more
consistent, as well as fixes some weird UI quirks with leaking borders
and whatnot. Took the opportunity to do some light style clean up and
use `prelude::*` for UI imports.
Release Notes:
- N/A
Still a work in progress! Todos before merging:
- [x] Allow to delete (not just turn off) an MCP server from the panel's
settings view
- [x] Also uninstall the extension upon deleting the server (check if
the extension just provides MCPs)
- [x] Resolve repository URL again
- [x] Add a button to open the configuration modal from the panel's
settings view
- [x] Improve modal UX to install and configure a non-extension MCP
Release Notes:
- N/A
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Ran into this while adding support for Vercel v0s models:
- The timestamp seems to be returned in Milliseconds instead of seconds
so it breaks the bounds of `created: u32`. We did not use this field
anywhere so just decided to remove it
- Sometimes the `choices` field can be empty when the last chunk comes
in because it only contains `usage`
Release Notes:
- N/A
The `api_url` setting is one that most providers already support and can
be changed via the `settings.json`. We're adding the ability to change
it via the UI for OpenAI specifically so it can be more easily connected
to v0.
Release Notes:
- agent: Added ability to change the API base URL for OpenAI via the UI
---------
Co-authored-by: Bennet Bo Fenner <53836821+bennetbo@users.noreply.github.com>
Closes#31728
This PR introduced new setting `"helix_mode"`. Enabling which will
enable the `vim_mode` along with `helix` behavior.
This solves issue where `vim`'s `default_mode` was being used to switch
between mode instead of opening in `default_mode`.
When `helix_mode` is enabled switcing to `Normal mode` will now switch
to `HelixNormal`
Release Notes:
- Fixed - escape key not switching to normal mode when default_mode is
insert
- Added - `helix_mode` setting to enable/disable helix key bindings
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Related to #32888, but will not fix the issue.
Turns out these assertions are wrong (Not sure if they were correct at
some point).
I tested with this code:
```
request = LanguageModelRequest {
messages: vec![
LanguageModelRequestMessage {
role: Role::User,
content: vec![MessageContent::Text("Give me 10 jokes".to_string())],
cache: false,
},
LanguageModelRequestMessage {
role: Role::Assistant,
content: vec![MessageContent::Text("Sure, here are 10 jokes:".to_string())],
cache: false,
},
],
..request
};
```
The API happily accepted this and Claude proceeded to tell me 10 jokes.
Release Notes:
- N/A
Document the `lsp.rust-analyzer.binary.arguments` setting (currently
incorrectly referred to as `args`)
Verify:
99215f7660/crates/extension_api/wit/since_v0.1.0/settings.rs (L24-L29)
Question: can such inconsistencies be avoided by automatically
documenting the config using a preprocessor?
Release Notes:
- N/A
Release Notes:
- New session modal for a debugger will now show tasks from package.json
as debuggable scenarios
---------
Co-authored-by: Remco Smits <djsmits12@gmail.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Closes#30191
`line_ix` should never exceed the bounds of `line_layouts`, but a panic
happens on out-of-bounds for this, which seems weird. I couldn’t
reproduce this panic at all. Since this is for displaying inline blame,
we now log an error if this occurs instead of panicking.
Release Notes:
- N/A
Todo:
* [x] Open diffed files as regular buffers
* [x] Update diff when buffers change
* [x] Show diffed filenames in the tab title
* [x] Investigate why syntax highlighting isn't reliably handled for old
text
* [x] remove unstage/restore buttons
Release Notes:
- Adds `zed --diff A B` to show the diff between the two files
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Co-authored-by: Agus Zubiaga <agus@zed.dev>
- Don't assume all located tasks come from our test runnables
- Run tests from the right working directory
- Scope forking behavior customization for jest and vitest more tightly,
to just our test runnables
- Standardize on `$PACKAGE_MANAGER exec -- $TEST_LIBRARY ...` to fix
runnables not working with npm
Release Notes:
- Debugger Beta: Fixed issues with debugging tasks from package.json and
test runnables.
Bug in #31872Closes#32774
Release Notes:
- Fixed a bug in LSP completions caching where prior completions may be
used when they should not, after typing a trigger char like `.`
For me this is a panic that started occurring today in my use of Zed.
The repro is to type `ctrl-x` to start a pending key sequence and then
close the collab side panel with the mouse. The issue is that
dispatching the action based on pending keystrokes uses the same
`DispatchNodeId` as when the 1 second timer was started.
`DispatchNodeId` is not stable across frames. This also means that the
wrong `DispatchNodeId` can be used in the non-panicing case, potentially
causing the action to not occur.
The mystery here is why did this only start happening now in my use of
Zed, and why isn't it showing up in the panics dashboard / issue
reports.
Panic looks like
```
{
"thread": "main",
"payload": "index out of bounds: the len is 467 but the index is 1861",
"location_data": {
"file": "crates/gpui/src/key_dispatch.rs",
"line": 519
},
"backtrace": [
"zed::reliability::init_panic_hook::{{closure}}::he1d8257b19b16eec+155265758",
"std::panicking::rust_panic_with_hook::h33b18b24045abff4+128544307",
"std::panicking::begin_panic_handler::{{closure}}::hf8313cc2fd0126bc+128543530",
"std::sys::backtrace::__rust_end_short_backtrace::h57fe07c8aea5c98a+128537145",
"__rustc[95feac21a9532783]::rust_begin_unwind+128542669",
"core::panicking::panic_fmt::hd54fb667be51beea+9456688",
"core::panicking::panic_bounds_check::h1a9bf3d94de0fc80+9457170",
"gpui::key_dispatch::DispatchTree::dispatch_path::hce77d277881569bf+73992023",
"gpui::app::App::spawn::{{closure}}::hb1e79bbbdead3012+73687056",
"async_task::raw::RawTask<F,T,S,M>::run::hd13f66f99bb24bbd+70694231",
"<gpui::platform::linux::x11::client::X11Client as gpui::platform::linux::platform::LinuxClient>::run::h5a92ddaaf9a06dd1+74465138",
"gpui::platform::linux::platform::<impl gpui::platform::Platform for P>::run::hd19ac52b2d94268e+74064525",
"gpui::app::Application::run::hee83110c717a5af0+151862692",
"zed::main::hca7e2265584c4139+153307630",
"std::sys::backtrace::__rust_begin_short_backtrace::h2e04f4034c2d82c5+153146899",
"std::rt::lang_start::{{closure}}::h91cf1ca0eeae23ae+154454121",
"std::rt::lang_start_internal::h418648f91f5be3a1+128467809",
"main+153326748",
"__libc_start_call_main+25056432783818",
"__libc_start_main_impl+25056432784011",
"_start+12389486"
],
"app_version": "0.190.6",
"app_commit_sha": "9a2dcbbe244407fed51d61f38e4a4a59ec1cccc6",
"release_channel": "stable",
"target": "x86_64-unknown-linux-gnu",
"os_name": "Linux X11",
"os_version": "ubuntu 24.04",
"architecture": "x86_64",
"panicked_on": 1750185799233,
"system_id": "abae7201-61fb-442b-922b-202071ae81c0",
"installation_id": "69a0fb9a-11a2-4065-ad8c-b281e68525ad",
"session_id": "bc5b5f2f-e4c3-44a8-948e-c0550a2e2ef2"
}
```
Release Notes:
- Fixed a rare panic / potential incorrect action dispatch when a
pending keysequence is applied after the 1 second timer elapsing.
Continuing this work from a while back in #21079, now greatly aided by
agent + sonnet 4. With this change, there are now only a few spots that
explicitly panic, though errors during initialization will panic.
Motivation was this recent user panic in `handle_event`, figured fixing
all this use of unwrap was a great use of the agent.
> called `Result::unwrap()` on an `Err` value: X11 GetProperty for
_NET_WM_STATE failed.
Release Notes:
- N/A
Closes#21700
Release Notes:
- Added caps lock support and show a warning if the user is entering an
SSH password with Caps Lock enabled
---------
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: 张小白 <364772080@qq.com>
Updates google_ai to use latest model information from the respective
model cards: https://ai.google.dev/gemini-api/docs/models
Release Notes:
- google: Update to latest Gemini 2.5 models
From [this
discussion](https://github.com/zed-industries/zed/discussions/30757).
The default vim keymap already implements some of [vim-unimpaired
keymaps](https://github.com/tpope/vim-unimpaired). I thought I could add
this one as well to move lines up and down.
Since the keymaps are in a plugin and not by default in vim, this might
be out of the scope. If you feel like this is the case, just close the
PR :)
Release Notes:
- vim: Added `[ e` and `] e` key bindings to move lines up and down.
Previously we were using a mix of `u32` and `usize`, e.g. `max_tokens:
usize, max_output_tokens: Option<u32>` in the same `struct`.
Although [tiktoken](https://github.com/openai/tiktoken) uses `usize`,
token counts should be consistent across targets (e.g. the same model
doesn't suddenly get a smaller context window if you're compiling for
wasm32), and these token counts could end up getting serialized using a
binary protocol, so `usize` is not the right choice for token counts.
I chose to standardize on `u64` over `u32` because we don't store many
of them (so the extra size should be insignificant) and future models
may exceed `u32::MAX` tokens.
Release Notes:
- N/A
Closes#32068Closes#15653
Not entirely sure that it fixes the latter issue, but I am fairly
certain given the comments in #32068 and the available logs in the
issue.
This PR fixes an issue where the Supermaven provider would not leave the
"Initializing" stage. This happened due to the downloaded binary missing
executable permissions. The change here ensures that freshly downloaded
binaries as well as existing binaries downloaded by Zed have executable
permissions set. I decided on also adding this for the latter since
existing downloads would continue to be broken and Supermaven does not
seem to change versions often given the logs provided by users.
While I was at it, I also added a `make_file_executable` to the util
crate mirroring the method of the `zed_extensions_api` and refactored
existing usages where possible to use that method instead. This makes
the code slightly more readable in my opinion, yet adds a method to
non-unix systems that practically does nothing. I can revert this should
that be preferred.
Release Notes:
- Fixed an issue where the Supermaven completion provider would not
leave the "Initializing" stage.
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
in #30347 bump blade version, recently I found in my windows platform,
after using zed some hours, whole system UI become hang, must reboot.
So I try bump blade and then recompile, I found this problem disappear,
I really don't known why.
Release Notes:
- N/A
https://github.com/user-attachments/assets/ad0fa304-e4fb-4598-877d-c02141f35d6f
Closes https://github.com/zed-industries/zed/issues/4678
Also adds the code to support `textDocument/colorPresentation`
counterpart that serves as a resolve mechanism for the document colors.
The resolve itself is not run though, and the editor does not
accommodate color presentations in the editor yet — until a well
described use case is provided.
Use `lsp_document_colors` editor settings to alter the presentation and
turn the feature off.
Release Notes:
- Start showing inline previews for LSP document colors
Prevent extensions from blocking async threads by enabling epoch
interruption with 100ms intervals. Extensions will yield control back to
the executor regularly during Future::poll operations.
Addresses the
[discussion](https://github.com/zed-industries/zed/discussions/24515)
that goes into depth on why this is important when enabling async
support with Wasmtime.
Release Notes:
- N/A
Release Notes:
- Add a setting to show the minimap only on the current active editor
(file)
- This can be configured on `settings.json`:
```json
{
"minimap": {
"display_in": "active_editor", // defaults to "all_editors"
}
}
```
- The minimap won't hide if you go from an editor pane to the terminal,
the project panel, the search bar, etc. It will only hide if you go from
one editor pane to another.
Preview:

Only the active editor (left) displays the minimap.
We were translating port configuration incorrectly, using it for both
attach target and debugger port.
This however meant that we were spawning a 2nd process that'd listen on
the same port as the existing debugger.
Closes#32836
Release Notes:
- debugger: Fixed issues with auto-translated Visual Studio Code debug
configs for attaching to existing node debugger instances.
We push the usage data whenever we receive it from the provider to make
sure the counting is correct after the turn has ended.
- [x] Ollama
- [x] Copilot
- [x] Mistral
- [x] OpenRouter
- [x] LMStudio
Put all the changes into a single PR open to move these to separate PR
if that makes the review and testing easier.
Release Notes:
- N/A
This should silence a noisy log we see whenever a debug session is
started:
`2025-06-17T12:06:12+02:00 ERROR [project] no adapter running to send
request: ThreadsCommand`
Closes #ISSUE
Release Notes:
- Fixed debugger logs getting clobbered with internal logs about Threads
Command whenever a new debug session is created.
This addresses:
https://github.com/zed-industries/zed/pull/32248#issuecomment-2952060834.
This PR address two main things one allowing enterprise users to use
copilot chat and completion while also introducing the new way to handle
copilot url specific their subscription. Simplifying the UX around the
github copilot and removes the burden of users figuring out what url to
use for their subscription.
- [x] Pass enterprise_uri to copilot lsp so that it can redirect users
to their enterprise server. Ref:
https://github.com/github/copilot-language-server-release#configuration-management
- [x] Remove the old ui and config language_models.copilot which allowed
users to specify their copilot_chat specific endpoint. We now derive
that automatically using token endpoint for copilot so that we can send
the requests to specific copilot endpoint for depending upon the url
returned by copilot server.
- [x] Tested this for checking the both enterprise and non-enterprise
flow work. Thanks to @theherk for the help to debug and test it.
- [ ] Udpdate the zed.dev/docs to refelect how to setup enterprise
copilot.
What this doesn't do at the moment:
* Currently zed doesn't allow to have two seperate accounts as the token
used in chat is same as the one generated by lsp. After this changes
also this behaviour remains same and users can't have both enterprise
and personal copilot installed.
P.S: Might need to do some bit of code cleanup and other things but
overall I felt this PR was ready for atleast first pass of review to
gather feedback around the implementation and code itself.
Release Notes:
- Add enterprise support for GitHub copilot
---------
Signed-off-by: Umesh Yadav <git@umesh.dev>
On the panics dashboard, saw this panic of `There must be at least one
selection` in `open_locations_in_multibuffer`. Only seems to have
happened once in the past month.
Fix is to include the pending selection. Since `selections.all()` cannot
provide anchor selections, added `selections.all_anchors()` which only
really does any work if there is a pending selection.
Also fixes a corner case in jump-to-definitions where if the definition
is `HoverLink::InlayHint` and the `compute_target_location` fails for
all definitions it could potentially also trigger this case (and return
`Navigated::Yes` instead of `Navigated::No`
Release Notes:
- N/A
We'll now clean up DAP locators for unloaded extensions and load schemas
proper
I can now load a custom Ruby extensions with all bells and whistles and
use it as my debugger.
Release Notes:
- N/A
Crashes look like:
```
Panic `offset 632 is greater than the snapshot.len() 631` on thread 0 (com.apple.main-thread)
<multi_buffer::MultiBufferSnapshot>::innermost_enclosing_bracket_ranges::<usize>
editor::highlight_matching_bracket::refresh_matching_bracket_highlights
<gpui::app::App>::update_window_id::<bool, <gpui::app::context::Context<editor::Editor>>::subscribe_in<multi_buffer::MultiBuffer, multi_buffer::Event, <editor::Editor>::on_buffer_event>::{closure#0}::{closure#0}>::{closure#0}
<gpui::app::context::Context<editor::Editor>>::subscribe_in::<multi_buffer::MultiBuffer, multi_buffer::Event, <editor::Editor>::on_buffer_event>::{closure#0}
<gpui::app::App>::flush_effects
<project::lsp_store::LocalLspStore>::format_buffer_locally::{closure#0}
<project::lsp_store::LspStore>::format::{closure#1}::{closure#0}::<i32>
```
Though `format_buffer_locally` is not always present. Both issue reports
mention usage of the agent. I suspect this is somehow a result of agent
format-on-save combined with the user's cursor being at the end of the
buffer as it's getting edited by the agent.
The offsets are always off-by-one in the error, so at first I thought
the issue was the condition `head < snapshot.buffer_snapshot.len()`
before setting `tail` to be `head + 1`, but an offset equal to len is
valid. Seems like to get a `to_offset` crash, `head` must be greater
than `len`. Which is quite weird, a selection's offset should never be
out of bounds.
Since this code is just about highlighting brackets, this PR logs an
error instead of crashing in the `head > len` case.
Closes#32732, #32171
Release Notes:
- N/A
Before this change, we would see "connection reset" when sending the
initialize
request over SSH in the case that the debug adapter was slow to boot.
(Although we'd have successfully created a connection to the local SSH
port,
trying to read/write from it would not work until the remote end of the
connection had been established)
Fixes #32575
Release Notes:
- debugger: Fix connecting to a Python debugger over SSH
Most of the default icon sets on Ubuntu do not use the names that were
there. To fix, using the icon synonyms from the chromium source. This
will probably fix some of the linux mouse cursor issues tracked in
#26141
Also adds a note in the load failure logs mentioning that misconfigured
`XCURSOR_PATH` may be the issue. I ran into this because [the alacritty
snap incorrectly sets
XCURSOR_PATH](https://github.com/snapcrafters/alacritty/issues/21).
On X11 also adds:
* Caching of load errors to log once for missing cursor icons.
* Fallback on default cursor icon. This way if there was a transition
from a non-default icon to a missing icon it doesn't get stuck showing
the non-default icon.
Leaving release notes blank as I have other mouse cursor fixes and would
prefer to just have one entry in the release notes.
Release Notes:
- N/A
Before this change, when spawning a child session we'd launch an extra
node process that would immediately die because it couldn't listen on
the debugger port
Release Notes:
- N/A
This is a follow up to my original attempt
https://github.com/zed-industries/zed/pull/30878 and to the PR that
eventually reverted parts of it because it broke stuff
https://github.com/zed-industries/zed/pull/31295. This new approach
attaches the `scroll_to_bottom` feature to the `chat` function, which is
triggered when the `Chat` action is dispatched by the "send" icon
buttons. With that, and from my testing, the thread doesn't forcefully
scroll as new messages are added, which was the regression I had
introduced.
Release Notes:
- agent: The panel nows scrolls to the bottom after submitting a new
message, allowing to see it more easily.
- [x] foreground highlights
- [x] background highlights
- [x] advertise support in DAP capabilities
Closes#31372
Release Notes:
- Debugger Beta: added basic support for highlighting in the console
based on ANSI escape codes.
Closes#31574
Move this button a bit to the left so it doesn't get blocked by the
hitbox of the scrollbar.
Also makes the list entries a bit thicker vertically so that the button
can be `XSmall` instead of `Indicator`-sized again.
Release Notes:
- Debugger Beta: fixed a layout issue that made it hard to click the
remove (`X`) button for entries in the breakpoint list.
Closes#32688
Release Notes:
- Fixed tasks (including build tasks for debug configurations) silently
using `/` as a working directory when the specified `cwd` didn't exist.
I saw recently we added diff-fenced edit parser which improves the
overall edit performance of gemini models in this PR: #32737. The idea
is to enable it to all the models which has gemini as their id as this
will help copilot and openrouter provider as they seem to aggregate all
these models under one umbrella. I thought about adding a new method in
LanguageModel as vendor_name() which returns the underlying actual model
provider name but felt like a too early abstraction for a method to be
used at one place.
Release Notes:
- N/A
Minor refactor that I'm extracting from a branch because it can stand
alone.
- Now we no longer spawn an executor for `report_anthropic_event` if
it's just going to immediately fail due to API key being missing
- `report_anthropic_event` now takes a `String` API key instead of
`Option<String>` and the error reporting if the key is missing has been
moved to the caller.
- `report_anthropic_event` is longer coupled to `AnthropicError`,
because all it ever did was generate an `AnthropicEvent::Other`, which
in turn was then only used for `log_err` - so, can just be an
`anyhow::Result`.
Release Notes:
- N/A
This PR doesn't change behavior, but simply adds a case to a test to
make sure we continue to scan any given worktree for project types, if
one was not found prior.
Also updates `detect_project_types`'s return type to an `Option` so we
can differentiate in tests between the case where we skip a worktree
that previously had project type events sent and the case where we
simply found no project types to report.
Release Notes:
- N/A
When the user edits one of the tracked files, we used to notify the
agent by inserting a user message at the end of the thread. This was
causing a few problems:
- The agent would stop doing its work and start reading changed files
- The agent would write something like, "Thank you for letting me know
about these changed files."
This fix contains two parts:
1. Changing the prompt to indicate this is a service message
2. Moving the message higher in the conversation thread
This works, but it slightly hurts caching.
We may consider making these notification messages stick in history,
trading context tokens count for the cache.
This might be related to #30906
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
This changes the way context servers are organised. We now store a
`source` which indicates if the MCP server is configured manually or
managed by an extension.
Release Notes:
- N/A
---------
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Previously, you could only accept and reject all changes from a specific
file by checking that file out on a tab. Now, you can do that via the
message editor changes summary bar. The buttons appear as you hover over
the file item in the accordion.
Here's what it looks like:
<img
src="https://github.com/user-attachments/assets/8c0843d3-9bf1-4588-8b42-4cd8d0798a68"
width="500" />
Release Notes:
- agent: Enable accepting and rejecting individual file changes from
message editor.
This format is enabled for Google models as they seem to prefer it.
A relevant unit eval's pass rate has increased from 0.77 to 0.98.
Diff-fenced format looks like this (markdown fences and a line hint are
optional):
```diff
<<<<<<< SEARCH line=42
...
=======
...
>>>>>>> REPLACE
```
Release Notes:
- Agent: Gemini models now use the diff-fenced format when making edits
- DAP schemas will be stored in `debug_adapters_schemas` subdirectory in
extension work dir.
- Added Debug Config integration and such.
Release Notes:
- N/A
Closes#32787
Follow-up to #27519 and #32408
This PR fixes an issue where the mouse cursor would stay hidden after
typing in the editor.
Before #32408, we would rerender the editor on every mouse move. Now, we
(correctly) only do this if a rerender is actually required. This caused
a small regression for hiding the mouse cursor though: Due to the view
now being cached, we do not neccessarily update the mouse cursor style
so it is shown again. The boolean is updated but the view is not,
resulting in the cursor style being kept until another action is
performed. This is an issue with both Stable and Preview (due to some
other changes, the issue is slightly worse on Preview though, see
https://github.com/zed-industries/zed/pull/32596#issuecomment-2969258800
and
https://github.com/zed-industries/zed/pull/32596#issuecomment-2969357248
for some more context).
This PR ensures that the cursor is shown again by scheduling a redraw of
the editor whenever the boolean is updated.
The change should not cause any performance regressions: In most cases
where we want to hide the mouse, the editor is about to be rerendered
anyway, hence this would not change anything. For cases where we want to
show the cursor again, this ensures that we actually end up doing so by
rerendering the editor once.
Release Notes:
- Fixed an issue where the mouse cursor would sometimes stay hidden
after typing in editors with the `hide_mouse` setting enabled.
Plus some other tiny visual adjustments. I've been using the Component
Preview a lot this past week and vertical scroll wasn't working, which
was a big bummer!
Release Notes:
- N/A
Follow-up to: https://github.com/zed-industries/zed/pull/32769
Now that the project type identification telemetry can look for multiple
files in order to identify the project type, we need to make sure we
still only send a single event for a given worktree.
Also, simplifies project detection telemetry code
Release Notes:
- N/A
Closes#32584
In https://github.com/zed-industries/zed/pull/31888, we changed the
default `opt + shift` behavior to start columnar selection from the
mouse position (Sublime-like behavior) instead of from the existing
selection head (VSCode-like behavior).
It turns out there is a use case for creating columnar selection from an
existing selection head as well, such as creating a consecutive
multi-cursor from existing selection head with just a click instead of
dragging.
This PR brings back columnar selection from the selection head via `opt
+ shift`, while retaining columnar selection from the mouse position,
which is now mapped to the new `cmd + shift` binding.
Note: If you like to swap the binding, you can use [existing multi
cursor modifier
setting](https://zed.dev/docs/configuring-zed?highlight=multi_cursor_modifier#multi-cursor-modifier).
Release Notes:
- Added `cmd + shift` to start columnar selection from the mouse
position.
- Restored `opt + shift` to create columnar selection (or consecutive
multi-cursor on click) from the selection head.
Closes#27384
I wrote #32771 before seeing #27384, and hoped that change would fix it.
It didn't because `XkbSelectNotify` wants a mask of which types of
`XkbMapNotify` to deliver, and otherwise won't send them.
I noticed quite a few events are sent just for remapping a single
keycode, so I updated the event loop to deduplicate these events (since
the handler does not attempt to apply them and instead just re-queries
keyboard info).
Also adds a missing call of `keyboard_layout_change` on `XkbMapNotify`
and `XkbNewKeyboardNotify`.
Release Notes:
- x11: Fixed handling of key remapping occurring while Zed is running
(e.g. xmodmap)
This adds handling of UnmapNotify / MapNotify / VisibilityNotify to
track whether windows are visible. When hidden, the refresh loop is
halted until visible again. Often these refreshes were just checking if
the window is dirty, but I believe it sometimes did a full re-render for
things that change without user interaction (cursor blink, animations).
This also changes handling of Expose events to set a flag indicating the
next refresh should have `require_presentation: true`.
Release Notes:
- x11: No longer refreshes windows that aren't visible.
Keyboard hot reloading was added in #15059, but also reloaded this on
MapNotify instead of XkbMapNotify, so it wasn't handling keymap change
events and was instead reloading when windows are mapped (typically when
they go from a minimized / other workspace state to being visible).
Release Notes:
- N/A
With Windows support on the horizon this year, we'll want to know how
much .NET dev happens in Zed, so we can know how to prioritize bug fixes
or enhancements to the dev experience in this framework.
Release Notes:
- N/A
For #31827
# URL Decoding Fix for Terminal File Path Clicking
## Discussion
This change does not allow for paths that literally have `%XX` inside of
them. If any such paths exist, they will fail to ctrl+click. A larger
change would be needed to handle that.
## Problem
In the terminal, you could ctrl+click file paths to open them in the
editor, but this didn't work when the paths contained URL-encoded
characters (percent-encoded sequences like `%CE%BB` for Greek letter λ).
### Example Issue
- This worked: `dashboardλ.mts:3:8`
- This didn't work: `dashboard%CE%BB.mts:3:8`
The URL-encoded form `%CE%BB` represents the Greek letter λ (lambda),
but the terminal wasn't decoding these sequences before trying to open
the files.
## Solution
Added URL decoding functionality to the terminal path detection system:
1. **Added urlencoding dependency** to `crates/terminal/Cargo.toml`
2. **Created decode_file_path function** in
`crates/terminal/src/terminal.rs` that:
- Attempts to decode URL-encoded paths using `urlencoding::decode()`
- Falls back to the original string if decoding fails
- Handles malformed encodings gracefully
3. **Applied decoding to PathLikeTarget creation** for both:
- Regular file paths detected by word regex
- File:// URLs that are treated as paths
## Code Changes
### New Function
```rust
/// Decodes URL-encoded file paths to handle cases where terminal output contains
/// percent-encoded characters (e.g., %CE%BB for λ).
/// Falls back to the original string if decoding fails.
fn decode_file_path(path: &str) -> String {
urlencoding::decode(path)
.map(|decoded| decoded.into_owned())
.unwrap_or_else(|_| path.to_string())
}
```
### Modified PathLikeTarget Creation
The function is now called when creating `PathLikeTarget` instances:
- For file:// URLs: `decode_file_path(path)`
- For regular paths: `decode_file_path(&maybe_url_or_path)`
## Testing
Added comprehensive test coverage in `test_decode_file_path()` that
verifies:
- Normal paths remain unchanged
- URL-encoded characters are properly decoded (λ, spaces, slashes)
- Paths with line numbers work correctly
- Invalid encodings fall back gracefully
- Mixed encoding scenarios work
## Impact
This fix enables ctrl+click functionality for file paths containing
non-ASCII characters that appear URL-encoded in terminal output, making
the feature work consistently with tools that output percent-encoded
file paths.
The change is backward compatible - all existing functionality continues
to work unchanged, and the fix only activates when URL-encoded sequences
are detected.
Release Notes:
* File paths printed in the terminal that have `%XX` escape sequences
will now be properly decoded so that ctrl+click will open them
The condition for displaying the first char of the placeholder text in
the block cursor was `cursor_column == 0`. This meant that it was
displayed on the first column even when the placeholder text is not
being displayed. Instead this now shows it only when
`snapshot.is_empty()` - the same condition used to determine whether to
show placeholder text.
In the case of vim mode + agent panel message editor, this meant that if
you did `shift-enter` to make a newline and then `escape` to enter
normal mode, the block cursor would show `M` inside it as that's the
first character of the placeholder text "Message the agent - @ to
include context"
Release Notes:
- N/A
* Adds `min_lines` to `EditorMode::AutoHeight` and use `min_lines: 4` in
agent message editor. This makes it so that clicks in the blank space
below the first line of the editor also focus it, instead of needing to
click the very first line.
* Removes the div wrapping the editor, as it was only there to set
`min_h_16()`. This also tightens up the min space given to the editor -
before it was not evenly dividing the number of lines.
* Further tightens up vertical spacing by using `gap_1` instead of
`gap_4` between editor and controls below
At 4 line min height (after on the left, before on the right):

At 5 lines, one more than min height (after on the left, before on the
right):

Release Notes:
- Agent: Fixed clicking to focus the message editor to also work for
clicks below the last line.
Some MCP servers expose tools that take absolute paths as arguments. To
interact with these, the agent needs to know the absolute path to the
project directories, not just their names. This PR changes the system
prompt to include the full path to each worktree, and updates some tool
descriptions to reflect this.
Todo:
* [x] Run evals, make sure assistant still understand how to specify
paths for tools, now that we include abs paths in the system prompt.
Release Notes:
- Improved the agent's ability to use MPC tools that require absolute
paths to files and directories in the project.
---------
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
* Fixes a bug where for Cursor, `config_dir()` (Zed's config dir) was
being used instead of `dirs::config_dir` (`~/.config` /
`$XDG_CONFIG_HOME`).
* Adds support for windows, before it was using the user profile folder
+ `/.config` which is incorrect.
* Now looks using a variety of product names - `["Code", "Code - OSS",
"Code Dev", "Code - OSS Dev", "code-oss-dev", "VSCodium"]`.
* Now shows settings path that was read before confirming import.
Including this path in the confirmation modal is a bit ugly (making it
link-styled and clickable would be nice), but I think it's better to
include it now that it is selecting the first match of a list of
candidate paths:

Release Notes:
- Added more settings file locations to check for VS Code / Cursor
settings import.
These changes help the agent edit files when `<old_text>` matches more
than one location.
First, the agent can specify an optional `<old_text line=XX>` parameter.
When this is provided and multiple matches exist, we use this hint to
identify the best match.
Second, when there is ambiguity in matches, we now return the agent a
more helpful message listing the line numbers of all possible matches.
Together, these changes should reduce the number of misplaced edits and
agent confusion.
I have ensured the LLM Worker works with these prompt changes.
Release Notes:
- Agent: Improved locating edits
This PR addresses an issue where we could get a stack frame list and
automatically select a stack frame that didn't have a valid path.
Causing a failure on Zed's end to select/update the active debug line.
The fix for this is selecting the first non-subtle stack frame that has
the optional path parameter.
We also made subtle stack frames move into their own collapsable list as
well.
Release Notes:
- debugger: Fix edge case where hitting a breakpoint wouldn't take you
to the active debug line
Co-authored-by: Remco Smits <djsmits12@gmail.com>
Deals with the noisy pop-ups by moving r-a **status messages** into the
activity indicator, where the rest of the LSP statuses is displayed.
https://github.com/user-attachments/assets/e16fb374-d34d-4d03-b5f1-41f71f61c7c7
https://github.com/user-attachments/assets/67c611aa-8b73-4adb-a76d-b0c8ce3e2f94
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Testing project: https://github.com/imumesh18/zed-testing
I have attached the logs from the eslint lsp server. Confirming that we
are indeed calling `textDocument/diagnostic` and we are receiving the
error response as well from lsp. Please check the attached log for it.
<details>
<summary>Server Log</summary>
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// Send:
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{"jsonrpc":"2.0","id":15,"result":[]}
// Send:
{"jsonrpc":"2.0","method":"textDocument/didChange","params":{"textDocument":{"uri":"file:///Users/umesh/code/zed-testing/src/app/page.tsx","version":2},"contentChanges":[{"range":{"start":{"line":3,"character":2},"end":{"line":3,"character":5}},"text":""},{"range":{"start":{"line":4,"character":2},"end":{"line":4,"character":5}},"text":""},{"range":{"start":{"line":6,"character":2},"end":{"line":6,"character":5}},"text":""},{"range":{"start":{"line":7,"character":2},"end":{"line":7,"character":5}},"text":""},{"range":{"start":{"line":8,"character":2},"end":{"line":8,"character":5}},"text":""},{"range":{"start":{"line":9,"character":2},"end":{"line":9,"character":5}},"text":""},{"range":{"start":{"line":11,"character":2},"end":{"line":11,"character":5}},"text":""},{"range":{"start":{"line":12,"character":2},"end":{"line":12,"character":5}},"text":""},{"range":{"start":{"line":13,"character":2},"end":{"line":13,"character":5}},"text":""}]}}
// Send:
{"jsonrpc":"2.0","id":16,"method":"textDocument/diagnostic","params":{"textDocument":{"uri":"file:///Users/umesh/code/zed-testing/src/app/page.tsx"},"identifier":"eslint","previousResultId":null}}
// Receive:
{"jsonrpc":"2.0","method":"eslint/status","params":{"uri":"file:///Users/umesh/code/zed-testing/src/app/page.tsx","state":1,"validationTime":15}}
// Receive:
{"jsonrpc":"2.0","id":16,"result":{"kind":"full","items":[{"message":"'unusedVariable' is assigned a value but never used.","severity":1,"source":"eslint","range":{"start":{"line":4,"character":8},"end":{"line":4,"character":22}},"code":"@typescript-eslint/no-unused-vars","codeDescription":{"href":"https://typescript-eslint.io/rules/no-unused-vars"}},{"message":"Unexpected var, use let or const instead.","severity":1,"source":"eslint","range":{"start":{"line":13,"character":2},"end":{"line":13,"character":52}},"code":"no-var","codeDescription":{"href":"https://eslint.org/docs/latest/rules/no-var"}},{"message":"'oldStyleVariable' is assigned a value but never used.","severity":1,"source":"eslint","range":{"start":{"line":13,"character":6},"end":{"line":13,"character":22}},"code":"@typescript-eslint/no-unused-vars","codeDescription":{"href":"https://typescript-eslint.io/rules/no-unused-vars"}}]}}
// Send:
{"jsonrpc":"2.0","id":17,"method":"textDocument/codeAction","params":{"textDocument":{"uri":"file:///Users/umesh/code/zed-testing/src/app/page.tsx"},"range":{"start":{"line":3,"character":0},"end":{"line":14,"character":0}},"context":{"diagnostics":[{"range":{"start":{"line":4,"character":8},"end":{"line":4,"character":22}},"severity":1,"code":"@typescript-eslint/no-unused-vars","source":"eslint","message":"'unusedVariable' is assigned a value but never used."},{"range":{"start":{"line":13,"character":2},"end":{"line":13,"character":52}},"severity":1,"code":"no-var","source":"eslint","message":"Unexpected var, use let or const instead."},{"range":{"start":{"line":13,"character":6},"end":{"line":13,"character":22}},"severity":1,"code":"@typescript-eslint/no-unused-vars","source":"eslint","message":"'oldStyleVariable' is assigned a value but never used."}],"only":["quickfix","source.fixAll.eslint"]}}}
// Receive:
{"jsonrpc":"2.0","id":17,"result":[{"title":"Disable @typescript-eslint/no-unused-vars for this line","command":{"title":"Disable @typescript-eslint/no-unused-vars for this line","command":"eslint.applyDisableLine","arguments":[{"uri":"file:///Users/umesh/code/zed-testing/src/app/page.tsx","version":2,"ruleId":"@typescript-eslint/no-unused-vars"}]},"kind":"quickfix"},{"title":"Disable @typescript-eslint/no-unused-vars for the entire file","command":{"title":"Disable @typescript-eslint/no-unused-vars for the entire file","command":"eslint.applyDisableFile","arguments":[{"uri":"file:///Users/umesh/code/zed-testing/src/app/page.tsx","version":2,"ruleId":"@typescript-eslint/no-unused-vars"}]},"kind":"quickfix"},{"title":"Show documentation for @typescript-eslint/no-unused-vars","command":{"title":"Show documentation for @typescript-eslint/no-unused-vars","command":"eslint.openRuleDoc","arguments":[{"uri":"file:///Users/umesh/code/zed-testing/src/app/page.tsx","version":2,"ruleId":"@typescript-eslint/no-unused-vars"}]},"kind":"quickfix"},{"title":"Fix this no-var problem","command":{"title":"Fix this no-var problem","command":"eslint.applySingleFix","arguments":[{"uri":"file:///Users/umesh/code/zed-testing/src/app/page.tsx","version":2,"ruleId":"no-var"}]},"kind":"quickfix","diagnostics":[{"message":"Unexpected var, use let or const instead.","severity":1,"source":"eslint","range":{"start":{"line":13,"character":2},"end":{"line":13,"character":52}},"code":"no-var","codeDescription":{"href":"https://eslint.org/docs/latest/rules/no-var"}}],"isPreferred":true},{"title":"Disable no-var for this line","command":{"title":"Disable no-var for this line","command":"eslint.applyDisableLine","arguments":[{"uri":"file:///Users/umesh/code/zed-testing/src/app/page.tsx","version":2,"ruleId":"no-var"}]},"kind":"quickfix"},{"title":"Disable no-var for the entire file","command":{"title":"Disable no-var for the entire file","command":"eslint.applyDisableFile","arguments":[{"uri":"file:///Users/umesh/code/zed-testing/src/app/page.tsx","version":2,"ruleId":"no-var"}]},"kind":"quickfix"},{"title":"Show documentation for no-var","command":{"title":"Show documentation for no-var","command":"eslint.openRuleDoc","arguments":[{"uri":"file:///Users/umesh/code/zed-testing/src/app/page.tsx","version":2,"ruleId":"no-var"}]},"kind":"quickfix"},{"title":"Fix all auto-fixable problems","command":{"title":"Fix all auto-fixable problems","command":"eslint.applyAllFixes","arguments":[{"uri":"file:///Users/umesh/code/zed-testing/src/app/page.tsx","version":2}]},"kind":"quickfix"}]}
// Send:
{"jsonrpc":"2.0","method":"textDocument/didSave","params":{"textDocument":{"uri":"file:///Users/umesh/code/zed-testing/src/app/page.tsx"}}}
```
</details>
Release Notes:
- Bump ESLint LSP server to version 3.0.10
This PR fixes a common issue where a debug session won't start up and
user's weren't able to get any logs from the debug session. We now do
these three things
1. We know store a history of debug sessions
2. We added a new option to only look at the initialization sequence
3. We default to selecting a session in dap log view in stead of none
Release Notes:
- debugger: Add history to debug session logging
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Remco Smits <djsmits12@gmail.com>
Do not cleanup the result_id data on buffer drop, as this data is meant
to be stored between buffer reopens.
Use `LanguageServerId` as keys as this way it's simpler to access the
data.
Follow-up of https://github.com/zed-industries/zed/pull/32403
Release Notes:
- N/A
Follow-up to: https://github.com/zed-industries/zed/pull/32637
When Zed is installed in a path containing spaces (e.g.,
`/Applications/Zed Nightly.app/Contents/MacOS/zed`), environment
variable loading fails and leaves this in the Zed log:
```
login shell exited with exit status: 127. stdout: "", stderr: "Nightly.app/Contents/MacOS/zed --printenv >&0: /Applications/Zed: No such file or directory"
```
This was not part a release (only broke in nightly), but fixes it the
issue in any case when the path to the Zed.app bundle has a space (e.g.
"Zed Nightly.app")
Release Notes:
- N/A
Don't immediately show "auto-update failed" errors in the status bar
when launching zed offline or when a periodic auto-update check is
triggered when you are offline. Manual checks (via menu or action) or
errors after the initial version check succeeds (download/extraction
failure) are unchanged.
Supersedes: https://github.com/zed-industries/zed/pull/32643
Release Notes:
- N/A
Co-authored-by: Joseph T. Lyons <JosephTLyons@gmail.com>
In #31331, I made a change that prevents Zed from running with root
privileges, but I forgot about the CLI.
So if you run the CLI without the `--foreground` flag, it just freezes
without any messages. This PR fixes that.
Release Notes:
- N/A
Similar to https://github.com/zed-industries/zed/pull/32683, checking
mouse hovered in `mouse_move` instead of `prepaint` for diff hunk
controls.
Release Notes:
- Fixed issue where diff hunk controls were not visible on mouse hover
when `cursor_blink` is `false`.
Previously, upon getting close to reaching the context window, we'd just
suggest creating a new thread using the summary of the current one. Now,
we also suggest turning burn mode on as an alternative action to solve
the context window problem.
Release Notes:
- agent: Added a suggestion to turn burn mode on when getting close to
the context window limit.
This PR reorders the `Model` variants in the `anthropic` crate in
descending order.
Newer/more powerful models at the top -> older/less powerful models at
the bottom.
Release Notes:
- N/A
What motivated me to refactor this component was the fact that I wanted
a new variant to allow having _two CTAs_ instead of just one. This
variant should work with either a single or multiline description. But,
given we were using a `Callout::single_line` and `Callout::multi_line`
API, I'd then need to have both `Callout::single_line_one_button` and
`Callout::single_line_two_buttons` type of variants, which just points
to a combinatorial problem.
With this refactor, the Callout now follows the same structure of the
Banner component, where it's all `Callout::new` and every method is
passed as if they were props in a React component, allowing for a more
flexible design where you can customize button styles. Also made it
slightly more robust for wrapping and removed the top border as that
should be defined by the place it is being used in.
Release Notes:
- N/A
We recently fixed the issue of `cx.notify` on every mouse move event
https://github.com/zed-industries/zed/pull/32408. As this perf bug was
there for a long time, we made some not-optimal choices for checking
things like if the mouse is hovering over an element in the prepaint
phase rather than the `mouse_move` listener.
After the mentioned fix, it regressed these code paths as prepaint is
not being called for every other frame, and hence the mouse hovering
logic never triggers. This bug is directly noticeable when the
"cursor_blink" setting is turned off, which notifies the editor on every
second.
This PR fixes that for git inline blame popover by moving logic to
show/hide in `mouse_move` instead of prepaint phase. `cx.notify` is only
get called only when popover is shown or hidden.
Release Notes:
- Fixed git inline blame not correctly showing in Editor on hover when
`cursor_blink` is `false`.
Consolidates configuration error handling by moving the error type and
logic from assistant_context_editor to language_model::registry.
The registry now provides a single method to check for configuration
errors, making the error handling more consistent across the agent panel
and context editor.
This also now checks if the issue is that we don't have any providers,
or if we just can't find the model.
Previously, an incorrect model name showed up as having no providers,
which is very confusing.
Release Notes:
- N/A
If the proxy URL is in the form of `example.com` instead of a raw IP
address, and `example.com` isn't a well-known domain, then the default
URL resolution can fail.
The test setup:
A Linux machine runs a CoreDNS server with a custom entry: `10.254.7.38
example.com`. On a Windows machine, if the proxy URL is set to
`example.com`, the resolved address does **not** end up being
`10.254.7.38`.
Using `hickory_resolver` for more advanced DNS resolution fixes this
issue.
Release Notes:
- Fixed proxy URL resolution when using custom DNS entries.
Closes#4385
Allow action `project_panel::CollapseAllEntries` to trigger from
workspace context without focusing the project panel.
Release Notes:
- Added a way to collapse all entries in the Project Panel without
having to focus it. This can be done by using the
`project_panel::CollapseAllEntries` action.
Mistake in #31863 where the stored log entries no longer had a format
that could simply have `\n` added after each entry.
Also fixes a potential crash in the long line folding logic if unicode
was in the logs - introduced in #22996.
Also updates the log line truncation logic to never exceed the
pre-allocated capacity
Release Notes:
- N/A
Release Notes:
- Added initial support for both `z l` and `z h` in vim mode
These changes relate to #17219 but don't yet close the issue, as this
Pull Request is simply adding support for horizontal scrolling in vim
mode and actually moving the cursor to the correct column in the current
row will be handled in a different Pull Request.
Some notes on these changes:
- 2 new default keybindings added to vim's keymap
- `z l` which triggers the new `vim::ColumnRight` action
- `z h` which triggers the new `vim::ColumnLeft` action
- Introduced a new `ScrollAmount` variant, `ScrollAmount::Column(f32)`
to represent horizontal scrolling
- Replaced usage of `em_width` with `em_advance` to actually scroll by
the width of the cursor, instead of the width of the character
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
- construct the correct path to the test library based on the location
of package.json
- run scripts from the package root where they were defined
- run tests in the directory of the defining file
Release Notes:
- Debugger Beta: fixed running JS tests when the worktree root is above
the location of package.json.
---------
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Reland of #30345 to fix merge conflicts with the new skip-completions
option
Fixes#29431Fixes#17592
Release Notes:
- vim: Scrolls are no longer added to the jumplist
with JavaScript scenarios.
Closes#32187
Release Notes:
- Fixed `port` property not being respected in debug scenarios converted
from VSC's launch.json
Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com>
Release Notes:
- N/A
Just make a simple change to avoid crash.
```
thread 'main' panicked at library\std\src\time.rs:436:33:
overflow when subtracting duration from instant
stack backtrace:
0: std::panicking::begin_panic_handler
at /rustc/17067e9ac6d7ecb70e50f92c1944e545188d2359/library\std\src\panicking.rs:697
1: core::panicking::panic_fmt
at /rustc/17067e9ac6d7ecb70e50f92c1944e545188d2359/library\core\src\panicking.rs:75
2: core::panicking::panic_display
at /rustc/17067e9ac6d7ecb70e50f92c1944e545188d2359/library\core\src\panicking.rs:261
3: core::option::expect_failed
at /rustc/17067e9ac6d7ecb70e50f92c1944e545188d2359/library\core\src\option.rs:2024
4: core::option::Option::expect
at /rustc/17067e9ac6d7ecb70e50f92c1944e545188d2359/library\core\src\option.rs:933
5: std::time::impl$3::sub
at /rustc/17067e9ac6d7ecb70e50f92c1944e545188d2359/library\std\src\time.rs:436
6: data_table::Quote::random
at .\crates\gpui\examples\data_table.rs:54
```
Closes #ISSUE
Release Notes:
- Go debug scenarios can now use an externally-managed Delve instance.
Use `tcp_connection` in your debug scenario definition to provide
adapter's address.
I think we mistakenly added an early return for the review multibuffer
button if `has_pending_edit_tool_uses` is true. It is totally fine _to
access_ the review multibuffer while that's happening. It's another
thing to _accept and reject_ changes while they're still ongoing!
Release Notes:
- agent: Fixed access to the review multibuffer from the agent panel.
In this PR I want to improve the UI of the project panel's files tree.
Currently, the project panel renders an extra gap between file icons and
the file name, making it visually unpleasant. The changes in the PR
remove the gap, bringing the labels closer to their icon:
_Before/After_
<img width="647" alt="zed-before-after"
src="https://github.com/user-attachments/assets/d815c075-f1f8-4a77-a3b3-d1275988a5dc"
/>
Also, this extra gap between the icon and the label seems inconsistent
with how other similar components, which are based on the `ListItem`,
are used.
Release Notes:
- Fixed an extra gap between the file icon and the file name label in
the project panel.
This is reverting a change from #32071 which caused agent following to
stop after the file was edited.
This will reintroduce the behavior that the keyboard shortcuts don't
work until the model is done generating, but we will revisit that
afterwards.
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Release Notes:
- agent: Fix a regression in agent following behavior after file edits
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Closes https://github.com/zed-industries/zed/issues/12091
Use `"save_non_dirty_buffers": false` editor settings to disable this
behavior.
Release Notes:
- Fixed formatting effects not triggered when saving unmodified
singleton buffers
Closes#32592
Follow-up to #31965
This PR fixes the cursor style flickering on Linux systems. The issue
arose since the window cursor style was not reused anymore for
subsequent frames after the changes in #31965. This works on MacOS for
hiding cursors, since they are hidden until the next mouse movement
occurs, which is not the case for other systems.
This PR re-adds this whilst keeping the fixes applied in #31965. We now
determine the first cursor style that is hovered and continue searching
for a cursor style that should be applied globally. If one to apply for
the whole window is found, we return that cursor style early instead.
Alternatively, we could store window cursor style request in a vector
similar to normal cursor styles. That would require more memory in
exchange for fewer checks which cursor style to apply. I preferred the
approach here, though, but can change this should the other method be
preferred.
CC @smitbarmase since you assigned yourself that issue.
Release Notes:
- Fixed an issue where the cursor would flicker whilst typing.
I also enabled the `Restart` action even for sessions that don't support
restarting because we have a restart fallback now.
Closes#31408
Release Notes:
- Fix bug where a debugger session would never be shutdown on a failed
restart attempt
Closes#32217
Follow up of https://github.com/zed-industries/zed/pull/32301, sorry
about the messy rebase in the previous PR.
Release Notes:
- Fixed `max_tabs` setting not applying immediately when changed
TODO:
- [x] Fix the off-by-one bug (currently closing one more tab than the
max_tabs setting) while perserving "+1 Tab Allowance" feature.
- [x] Investigate Double Invocation of `settings_changed`
- [x] Write test that:
- Sets max_tabs to `n`
- Opens `n` buffers
- Changes max_tabs to `n-1`
- Asserts we have exactly `n-1` buffers remaining
---------
Co-authored-by: Joseph T. Lyons <JosephTLyons@gmail.com>
This fixes a bug introduced in #32579 where the code runner menu would
be deployed from the most recent cursor position instead of the row that
the runner icon was rendered on.
Release Notes:
- N/A
Closes#32297
Changes:
- Added restoration of `workspace.centered_layout` from
`serialized.centered_layout`
- Ensures the centered layout state persists across project switches
Release Notes:
- Fixed centered layout not persisting when switching between projects
I don't think the documentation comment is saying the right thing. This
version is more similar to the comment of the left movement function.
Release Notes:
- N/A
Closes#21860
Release Notes:
- Added `ch_width` and `ch_advance` function alongside their `em_*`
counterparts
- Use `ch_*` version to calculate gutter layouts
- Update a stale comment from changes in #31959
The ch units refer to the width of the number `0` whereas em is the
width of `m` and the actual font size (e.g. 16px means 16 px width of
`m`).
This change has no effect for monospaced fonts but can be drastic for
proportional ones as seen below for "Zed Plex Sans" with a
`"min_line_number_width" = 4`.
<img width="726" alt="Screenshot 2025-06-11 at 15 47 35"
src="https://github.com/user-attachments/assets/aa73f4d4-32bc-42cf-a9f6-7e25fee68c9a"
/>
Fixes#31699
Eventually we might want to merge the lists and deduplicate based on the
command and args that it's running. For now we'll just use the presence
of _any_ worktree local zed debug tasks to disable all VSCode ones.
Release Notes:
- N/A
- Add `300ms` delay for it to consider it as selection drag instead of
an attempt to make a new selection.
- Add cursor icon while dragging the selection.
This is same as what chromium does:
https://chromium.googlesource.com/chromium/blink/+/master/Source/core/input/EventHandler.cpp#142
Release Notes:
- Fixed issue where you accidentally end up dragging the selection where
intent was to make a new one instead. To drag selection now, you need to
hold just a little longer before dragging.
Send `runtimeExecutable` and `runtimeArgs` instead of `program` and
`args` to avoid the DAP implicitly wrapping the command in `node`.
This means that putting `pnpm vitest <file>` as the command in the
launch modal will work, as will this in debug.json:
```
[
{
"adapter": "JavaScript",
"type": "pwa-node",
"label": "Label",
"request": "launch",
"program": "pnpm",
"args": ["vitest", "<file>"],
"cwd": "/Users/name/project"
}
]
```
Release Notes:
- Debugger Beta: made it possible to use commands like `pnpm
<subcommand> <args>` in the launch modal and debug.json
Now if you click the triangle you get runnables, if you click the
lightning bolt you get code actions, if you trigger the code actions
menu with the mouse/keyboard you still get both.
Release Notes:
- Fixed the run/code actions menu to not duplicate content when opened
from the respective icons.
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Remove unnecessary alias attributes from Model enum variants and add
max_output_tokens limits for all OpenAI models. Also fix
supports_system_messages to explicitly handle all model variants.
Release Notes:
- N/A
After this PR we can run all the in-tree launch.json examples from [this
repo](https://github.com/microsoft/vscode-recipes).
Things done:
- Fill in default cwd at a lower level for all adapters
- Update launch.json parsing for DebugScenario changes
- Imitate how VS Code normalizes the `type` field for JS debug tasks
- Make version field optional
- Extend the variable replacer a bit
Release Notes:
- Debugger Beta: fixed issues preventing loading and running of debug
tasks from VS Code's launch.json.
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Piotr Osiewicz <piotr@zed.dev>
Closes #ISSUE
Release Notes:
- debugger: Re-running a debug scenario that has been edited on disk now
uses the latest version
Co-authored-by: Piotr Osiewicz <peterosiewicz@gmail.com>
This PR makes it a lot cleaner to write code completion tests. It
doesn't contain any logical changes, just refactoring.
Before, we used to depend on hard-coded values of fuzzy score and its
positions for tests. Now we don't need them, as fuzzy crate will handle
that for us. This is possible because fuzzy match score isn't dependent
on relative candidates or the number of candidates; rather, it's just a
one-to-one mapping for each candidate and its score.
This also makes it test robust for future purposes if there are changes
in fuzzy score logic.
Before:
```rs
SortableMatch {
string_match: StringMatch { // -> whole struct provided by fuzzy crate
candidate_id: 1115,
score: 1.0,
positions: vec![],
string: "Item".to_string(),
},
is_snippet: false, // -> changed to snippet kind
sort_text: Some("16"),
sort_kind: 3, // -> changed to function, constant, variable kind
sort_label: "Item",
},
```
After:
```rs
CompletionBuilder::function("Item", "16")
```
Release Notes:
- N/A
- Pass the right test name filter
- Limit the number of forks used by the testing pool in the spirit of
#32473
Release Notes:
- Debugger Beta: switched to running vitest tests serially when
debugging.
Adds some jitter to avoid the issue that all requests will retry at
roughly the same time in eval where we have a lot of concurrent
requests.
Release Notes:
- N/A
This allows us to support debugging with a debug adapter not managed by
Zed. Note that this is not a user facing change, as DebugAdapterBinary
is used to determine how to spawn a debugger. Thus, this should not
break any configs or anything like that.
Closes #ISSUE
Release Notes:
- N/A
Closes#7334
# Changes
This PR makes the minimum width allocated for line numbers in the side
gutter configurable in units of character width via the
`"line_number_base_width"` attribute in `gutter` settings. Set the
previously hard coded value of `4` as default.
Together with other settings (`"folds"`, `"breakpoints"`,...) this gives
the user control over the gutter width.
If the number of lines exceedes the base width, the number of digits in
the largest line number is chosen instead. This is consistent with
previous behaviour.
Screenshot for reference:
<img width="1104" alt="Screenshot 2025-06-03 at 12 15 29"
src="https://github.com/user-attachments/assets/77c869ad-164b-4b74-8e39-8be43d740ad4"
/>
P.S.: This is my first time contributing to zed (yay!🎉). Let me know if
i'm missing something.
Release Notes:
- Make minimum line number width in gutter configurable
These `if` condition checks were removed in #30828, and this PR adds
them back. This is especially important in the handling of
`WM_NCHITTEST`, where all the calculations are based on the assumption
that `hide_title_bar = true`.
Release Notes:
- N/A
When editing a message, cancel any in-progress completion before
starting a new request to prevent overlapping model responses.
Release Notes:
- agent: Fixed previous completion not cancelling when editing a
previous message
Closes#32456https://github.com/zed-industries/zed/pull/32007 added showing
pre-emptive keys for multi-key bindings. But for certain keys like
"control", "backspace", "escape", "shift", "f1", etc., shouldn't be
shown as these keys would not end up in buffer after pending input
delay. This PR changes it to use just `key_char`, as it represents
actual text that will end up in buffer and is `None` for all mentioned
keys.
fad4c17c97/crates/gpui/src/platform/keystroke.rs (L14-L21)
cc @ConradIrwin
Release Notes:
- Fixed issue where triggering multi-key binding like "shift",
"control", etc. would write them to the buffer for a short time.
- [x] Manual Testing(Tested this with Qwen2.5 VL 32B Instruct (free) and
Llama 4 Scout (free), Llama 4 Maverick (free). Llama models have some
issues in write profile due to one of the in built tools schema, so I
tested it with minimal profile.
Closes #ISSUE
Release Notes:
- Add image support to OpenRouter models
---------
Signed-off-by: Umesh Yadav <umesh4257@gmail.com>
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Closes#31373
We kill the DAP process in our `on_app_quit` handler, but the debuggee
might not be killed. Try to make this more reliable by making the DAP
process its own process group leader, and killing that entire process
group when quitting Zed.
I also considered going through the normal DAP shutdown sequence here,
but that seems dicey in a quit handler. There's also the DAP
`ProcessEvent` but it seems we can't rely on that as e.g. the JS DAP
doesn't send it.
Release Notes:
- Debugger Beta: Fixed debuggee processes not getting cleaned up when
quitting Zed.
Closes#32159
This PR refines the scope to match just the function name with **the
type argument** instead of the whole call expression.
Matching to whole call expression prevented methods from expanding
inside the function argument. For example, `const foo =
bar(someMethod(2)^);` instead of `const foo = bar(someMethod^)`;
Follow-up for https://github.com/zed-industries/zed/pull/30312,
https://github.com/zed-industries/zed/pull/30351. Mistakenly regressed
since https://github.com/zed-industries/zed/pull/31872 when we stopped
receiving `insert_range` for this particular case and fallback to
`replace_range`.
Release Notes:
- Fixed issue where code completion in TypeScript function arguments
sometimes omitted the dot separator, for example resulting in
`NumberparseInt` instead of `Number.parseInt(string)`.
---------
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Michael Sloan <mgsloan@gmail.com>
As part of this I refactored the logic that enabled/disabled actions in
the debugger to happen at action registration time instead of using
command palette filters. This allows the menu to grey out actions correctly.
Release Notes:
- Add a "Run" menu to contain tasks and debugger
When no locator or valid config is found we expose the invalid config
error message to the user now.
Closes#32067
Release Notes:
- debugger beta: Improve error message when starting a debugger session
with an invalid configuration
The new dap-types version has a default to cwd for the
RunInTerminalRequest
Closes#31695
Release Notes:
- debugger beta: Fix panic that occurred when a debug adapter sent an
invalid `RunInTerminal` request
Now, every JS/TS-related file will get their package.json script
contents added as tasks:
<img width="1020" alt="image"
src="https://github.com/user-attachments/assets/5bf80f80-fd72-4ba8-8ccf-418872895a25"
/>
To achieve that, `fn associated_tasks` from the `ContextProvider` was
made asynchronous and the related code adjusted.
Release Notes:
- Added initial `package.json` scripts task autodetection
---------
Co-authored-by: Piotr Osiewicz <piotr@zed.dev>
Closes #ISSUE
Release Notes:
- Debugger Beta: fixed an issue where the terminal pane of the debug
panel would be empty when debugging JavaScript.
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
In #31872 I changed the behavior of completions to not filter instead of
requerying completions when `is_incomplete: false`. Unfortunately this
also stopped filtering completions when `is_incomplete: true` - we still
want to filter the incomplete completions so that the menu updates
quickly even when completions are slow. This does mean that the
completions menu will display partial results, hopefully only briefly
while waiting for fresh completions.
Thanks to @mikayla-maki for noticing the regression. Thankfully just in
time to fix it before this makes it into a stable release. Leaving off
release notes since I will cherry-pick this to the current preview
version, 190.x, and there probably won't be a preview release before the
next stable.
Release Notes:
- N/A
JavaScript debugger is using a phantom stack frame to delineate await
points; that frame reuses a frame ID of 0, which collides with other
frames returned from that adapter.
934075df8c/src/adapter/stackTrace.ts (L287)
The bug has since been fixed in
https://github.com/microsoft/vscode-js-debug/issues/2234, but we'll need
to wait for a new release of node debugger for that to make a
difference. Until then..
Release Notes:
- Fixed a bug with JavaScript debugging which led to stack trace list
containing excessive amount of `await` entries.
---------
Co-authored-by: Conrad Irwin <conrad@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This appears to fix some cases where we fail to launch JS tests under
the debugger.
Release Notes:
- N/A (node locator is still gated)
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Closes #ISSUE
Release Notes:
- Debugger Beta: made the debug panel UI more helpful when an invalid
configuration is sent to the debug adapter.
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Since `tldr` and `quickdraw` use the same kind of task syntax as RSpec,
I don't think it's necessary to have separate examples.
cc @joeldrapper @vitallium
Release Notes:
- N/A
Reverts zed-industries/zed#31399
I found that in some cases, Zed will panic when using `editor: open
selections in multibuffer` if the selection is reversed. It doesn't
happen in most cases that I've tested, but in some strange edge cases
(that I dont fully understand ATM), it does. I'm reverting for now, as
the previous behavior is better than a panic, but will re-implement this
fix to preserving selection directions in a new PR with comprehensive
testing
Release Notes:
- N/A
This PR also introduces `Context::processor`, a sibling of
`Context::listener` that takes a strong pointer to entity and allows for
a return result.
Release Notes:
- N/A
Co-authored-by: Mikayla <mikayla@zed.dev>
Pass `--runInBand` to jest when debugging. This prevents jest from
creating a bunch of child processes that clutter the session list.
It might be a bit more natural to add this argument in the test
templates themselves, but I don't think we want to give up parallelism
when running via `task: spawn`.
Release Notes:
- N/A (JS locator is still gated)
Also introduces an extension point for other adapters to do this if it
turns out they also send this information.
Release Notes:
- N/A (JS locator is still gated)
We were previously displaying this modal in all open Zed windows if
triggered. That was a bit annoying because I had to go to each window
individually to close it, which meant doing it multiple times. 😅
Release Notes:
- agent: Fixed the MCP configuration modal to show only in the active
window.
Closes#29032
This PR fixes an issue where reconnecting to SSH Remote would result in
a broken language server.
This was caused by SSH clients not registering because the `ssh_clients`
map would still contain an entry from a previously killed SSH server.
For fix, now we also check if its value has been dropped.
Release Notes:
- Fixed issue where reconnecting to SSH Remote would result in broken
code completions and diagnostics.
These models require cross-region inference, and it currently fails if
you try to use them:
```
Invocation of model ID anthropic.claude-sonnet-4-20250514-v1:0 with on-demand throughput isn’t supported.
```
Release Notes:
- Enable cross-region inference for Claude 4 family models on Amazon
Bedrock provider
Signed-off-by: Burak Varlı <burakvar@amazon.co.uk>
I got a panic during undo but haven't been able to repro it. Potentially
a consequence of my changes in #31731
> Thread "main" panicked with "There must be at least one selection" at
crates/editor/src/selections_collection.rs
Leaving release notes blank as I'm not sure this actually fixes the
panic
Release Notes:
- N/A
Also improves some minor corner cases in `undo_selection` and
`redo_selection` related to the use of `end_selection`. If the pending
selection was ended, this would separately get pushed to the redo or
undo stack and redundantly run all the other effects of selection
change.
Release Notes:
- N/A
Release Notes:
- debugger: Use delve to build go debug executables, and pass arguments
through.
---------
Co-authored-by: sysradium <sysradium@users.noreply.github.com>
Co-authored-by: Zed AI <ai@zed.dev>
We believe that collab deploys currently cause outages because:
* All clients try to reconnect simultaneously
* This causes very high CPU usage on collab (and to some extent, the
database)
* This means that collab is slow to respond to clients
* So clients timeout and retry, over and over again.
We hope by letting clients in in buckets of 512, we can accept some
minor slowness to avoid
complete downtime, while we rewrite the system.
Release Notes:
- N/A
While creating a new MCP extension this weekend, I visited these pages
and it felt like they could be improved a little bit. I'm renaming the
MCP-related page under the /extension directory to use the "MCP"
acronym, instead of "context servers".
Release Notes:
- N/A
Previously, upon hitting the "Continue" button to restart an interrupted
thread due to consecutive tool calls reaching its limit, you wouldn't
see the loading dots and the UI would be a weird state. This PR improves
when these loading dots actually show up, including in their conditional
a check for `message.is_hidden`.
Also took advantage of the opportunity to quickly organize some of these
variables. The `render_message` function could potentially be chopped up
in more smaller pieces. Lots of things going on here.
Release Notes:
- N/A
#31922 made embedded terminals automatically grow to fit the content. We
since found some issues with large output which this PR addresses by:
- Only shaping / laying out lines that are visible in the viewport
(based on `window.content_mask`)
- Falling back to embedded scrolling after 1K lines. The perf fix above
actually makes it possible to handle a lot of lines, but:
- Alacrity uses a `u16` for rows internally, so we needed a limit to
prevent overflow.
- Scrolling through thousands of lines to get to the other side of a
terminal tool call isn't great UX, so we might as well set the limit
low.
- We can consider raising the limit when we make card headers sticky.
Release Notes:
- Agent: Improve handling of large terminal output
Mostly a small tweak making sure that the indicator tooltip hit area is
bigger and the loading state is clearer (not using an indicator
anymore). Way more little improvement opportunities in this component to
do, though.
Release Notes:
- N/A
Closes#5237
- Adds "trailing" option for "show_whitespaces" in settings.json
- Supports importing this setting from vscode
The option in question will render only whitespace characters that
appear after every non-whitespace character in a given line.
Release Notes:
- Added trailing whitespace rendering
Partially reverts #30682
A uniform list is desirable for the scrolling behavior, but this breaks
badly when there are collapsed entries or entries without paths, both of
which seem common with the JS adapter.
It would be nice to go back to a uniform list if we can come up with a
set of design tweaks that allow all entries to be the same height.
Release Notes:
- Debugger Beta: fixed an issue that caused entries in the stack frame
list to overlap in some situations.
Closes#32210
This notify was added in #13433. Solution is to only notify when the
breakpoint indicator state has changed.
Also improves the logic for enqueuing a task to delay showing - now only
does this if it isn't already visible, and that delay task now only
notifies if still hovering.
Release Notes:
- Fixed a bug where buffers render on every mouse move.
- Improved colors
- Blank out diff hunk gutter highlights in conflict regions
- Paint conflict marker highlights all the way to the gutter
Release Notes:
- Improved the highlighting of merge conflict markers in editors.
---------
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Bubbles up rate limit information so that we can retry after a certain
duration if needed higher up in the stack.
Also caps the number of concurrent evals running at once to also help.
Release Notes:
- N/A
Follow-up of https://github.com/zed-industries/zed/pull/19230
`BufferId` can change between file reopens: e.g. open the buffer, close
it, go back in history to reopen it — the 2nd one will have a different
`BufferId`, but the same `result_ids` semantically.
Release Notes:
- N/A
- Remove git/edit predictions templates
- Rename Agent to AI related (include edit predictions, copilot, etc)
- Other minor adjustments
Release Notes:
- N/A
Closes#32054
The dock size for the git panel wasn't being persisted across Zed
restarts. This was because the git panel lacked the serialization
pattern used by other panels.
Please let me know if you have any sort of feedback or anything, as i'm
still trying to learn :]
Release Notes:
- Fixed Git Panel dock size not being remembered across Zed restarts
## TODO
- [x] Update/fix tests that may be broken by the GitPanel constructor
changes
Add support for environment variables as authentication alternatives to
OAuth flow for Copilot. Closes#31172
We can include the token in HTTPS request headers to hopefully resolve
the rate limiting issue in #9483. This change will be part of a separate
PR.
Release Notes:
- Added support for manually providing an OAuth token for GitHub Copilot
Chat by assigning the GH_COPILOT_TOKEN environment variable
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Hi! This pull request updates the Ruby extension documentation for [the
upcoming v0.9.0
upgrade](https://github.com/zed-extensions/ruby/pull/106):
- Added documentation for two newly added language servers: `sorbet` and
`steep`.
- Updated documentation on using the `ZED_CUSTOM_RUBY_TEST_NAME` symbol
for tasks.
Thanks!
Release Notes:
- N/A
When using Deno with the example configuration as described here,
duplicate lsp information is displayed in Javascript files.
This pull request solves that issue by adding Javascript to the
configuration.
Release Notes:
- Improve LSP support when using Deno with Javascript using the default
configuration.
Update the `vim::normal::search::Vim.search` method in order to
correctly set the search bar's case sensitive search option if the
`search.case_sensitive` setting is enabled.
Closes#32172
Release Notes:
- vim: Fixed a bug where the `search.case_sensitive` setting was not respected when activating search with <kbd>/</kbd> (`vim::Search`)
Tested with following models. Hallucinates with whites outline images
like white lined zed logo but works fine with zed black outlined logo:
Pixtral 12B (pixtral-12b-latest)
Pixtral Large (pixtral-large-latest)
Mistral Medium (mistral-medium-latest)
Mistral Small (mistral-small-latest)
After this PR, almost all of the zed's llm provider who support images
are now supported. Only remaining one is LMStudio. Hopefully we will get
that one as well soon.
Release Notes:
- Add support for images to mistral models
---------
Signed-off-by: Umesh Yadav <git@umesh.dev>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
It works similar to how deepseek works where the thinking is returned as
reasoning_content and we don't have to send the reasoning_content back
in the request.
This is a experiment feature which can be enabled from settings like
this:
<img width="1381" alt="Screenshot 2025-06-08 at 4 26 06 PM"
src="https://github.com/user-attachments/assets/d2f60f3c-0f93-45fc-bae2-4ded42981820"
/>
Here is how it looks to use(tested with
`deepseek/deepseek-r1-0528-qwen3-8b`
<img width="528" alt="Screenshot 2025-06-08 at 5 12 33 PM"
src="https://github.com/user-attachments/assets/f7716f52-5417-4f14-82b8-e853de054f63"
/>
Release Notes:
- Add thinking support to LM Studio provider
For DeepSeek provider thinking is returned as reasoning_content and we
don't have to send the reasoning_content back in the request.
Release Notes:
- Add thinking support to DeepSeek provider
Follow-up for https://github.com/zed-industries/zed/pull/30671
Now, when clicking on an existing selection, the cursor will change on
`mouse_up` when `drag_and_drop_selection` is `true`. When
`drag_and_drop_selection` is `false`, it will change on `mouse_down`
(previous default).
Release Notes:
- N/A
Closes#4958
Release Notes:
- Added support for drag and drop text selection. It can be disabled by
setting `drag_and_drop_selection` to `false`.
---------
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Motivation for the `cmd-` check is that there were a couple keybindings
using `cmd-` in the linux keymap and so these were bound to super /
windows
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/32316
Multi buffer design was changed so that control buttons are not
occupying extra lines, the hardcoded logic for that is obsolete thus
removed.
Release Notes:
- Fixed incorrect offsets during outline panel navigation in singleton
buffers
This was causing a lot of work on startup, particularly due to
instantiating edit tool cards. The minor downside is that now these
threads don't open quite as fast.
Includes a few other improvements:
* On text thread rename, now immediately updates the metadata for
display in the UI instead of waiting for reload.
* On text thread rename, first renames the file before writing. Before
if the file removal failed you'd end up with a duplicate.
* Now only stores text thread file names instead of full paths. This is
more concise and allows for the app data dir changing location.
* Renames `ThreadStore::unordered_threads` to
`ThreadStore::reverse_chronological_threads` (and removes the old one
that sorted), since the recent change to use a SQL database queries them
in that order.
* Removes `ContextStore::reverse_chronological_contexts` since it was
only used in one location where it does sorting anyway - no need to sort
twice.
* `SavedContextMetadata::title` is now `SharedString` instead of
`String`.
Release Notes:
- Fixed regression in startup performance by not deserializing and
instantiating recently opened agent threads.
Recently in this PR: https://github.com/zed-industries/zed/pull/32248
github copilot settings was introduced. This had missing settings update
which was leading to github copilot models not getting fetched. This had
missing subscription to update the settings inside the copilot language
model provider. Which caused it not show models at all.
cc @osiewicz
Release Notes:
- N/A
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
This PR adds initial FreeBSD support for building Zed:
* Adds `script/freebsd` to install required dependencies on FreeBSD
* Adds `docs/freebsd.md` with build instructions and notes
* ⚠️ Mentions that `webrtc` is still **work-in-progress** on FreeBSD.
Related to : #15309
I’m currently working at discussions :
[Discussions](https://github.com/zed-industries/zed/discussions/29550)
Release Notes:
- N/A
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
Closes: https://github.com/zed-industries/zed/discussions/30626
Release Notes:
- Fixed `assistant::QuoteSelection` default shortcuts (`cmd->` and
`ctrl->`) so they work in Agent threads too (in addition to text threads
and in the Editor pane).
Follow-up of https://github.com/zed-industries/zed/pull/19230
Implements the workspace diagnostics pulling, and replaces "pull
diagnostics every open editors' buffer" strategy with "pull changed
buffer's diagnostics" + "schedule workspace diagnostics pull" for the
rest of the diagnostics.
This means that if the server does not support the workspace diagnostics
and does not return more in linked files, only the currently edited
buffer has its diagnostics updated.
This is better than the existing implementation that causes a lot of
diagnostics pulls to be done instead, and we can add more heuristics on
top later for querying more diagnostics.
Release Notes:
- N/A
mostly, I using `git checkout -b branch_name upstream/main` to create
new branch which reference remote upstream not my fork.
When using `Push` will always failed with not permission. So we need
ability to select which remote to push.
Current branch is based on my previous pr #26897
Release Notes:
- Add `PushTo` to select which remote to push.
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Follow-up to #24797
This PR ensures some cursor styles do not change for draggable elements
during dragging. The linked PR covered this on the higher level for
draggable divs. However, e.g. the pane divider inbetween two editors is
not a draggable div and thus still has the issue that the cursor style
changes during dragging. This PR fixes this issue by setting the hitbox
to `None` in cases where the element is currently being dragged, which
ensures the cursor style is applied to the cursor no matter what during
dragging.
Namely, this change fixes this for
- non-div pane dividers
- minimap slider and the
- editor scrollbars
and implements it for the UI scrollbars (Notably, UI scrollbars do
already have `cursor_default` on their parent container but would not
keep this during dragging. I opted out on removing this from the parent
containers until #30194 or a similar PR is merged).
https://github.com/user-attachments/assets/f97859dd-5f1d-4449-ab92-c27f2d933c4a
Release Notes:
- N/A
Closes#32205
The issue was that in some places the end of the replacement range used
anchors with `Bias::Left` instead of `Bias::Right`. Before #31872
completions were recomputed on every change and so the anchor bias
didn't matter. After that change, the end anchor didn't move as the
user's typing. Changing it to `Bias::Right` to "stick" to the character
to the right of the cursor fixes this.
Release Notes:
- Fixes incorrect auto-completion of `/files` in text threads (Preview
Only)
Before this I'd get log lines like
> ERROR [project] missing `database_url` setting
Now it's:
> ERROR [project] from extension "Postgres Context Server" version
0.0.3: missing `database_url` setting
Release Notes:
- N/A
The info for `max_tokens` for the model is included in
`{api_url}/models`
I don't think this needs to be `.clamp` like in
`crates/ollama/src/ollama.rs` `get_max_tokens`, but it might need to be
## Before:
Every model shows 2k

## After:

### Json from `{api_url}/models` with model not loaded
```json
{
"id": "qwen2.5-coder-1.5b-instruct-mlx",
"object": "model",
"type": "llm",
"publisher": "lmstudio-community",
"arch": "qwen2",
"compatibility_type": "mlx",
"quantization": "4bit",
"state": "not-loaded",
"max_context_length": 32768
},
```
## Notes
The response from `{api_url}/models` seems to return the `max_tokens`
for the model, not the currently configured context length, but I think
showing the `max_tokens` for the model is better than setting 2k for
everything
`loaded_context_length` exists, but only if the model is loaded at the
startup of zed, which usually isn't the case
maybe `fetch_models` should be rerun when swapping lmstudio models
### Currently configured context
this isn't shown in `{api_url}/models`

### Json from `{api_url}/models` with model loaded
```json
{
"id": "qwen2.5-coder-1.5b-instruct-mlx",
"object": "model",
"type": "llm",
"publisher": "lmstudio-community",
"arch": "qwen2",
"compatibility_type": "mlx",
"quantization": "4bit",
"state": "loaded",
"max_context_length": 32768,
"loaded_context_length": 4096
},
```
Release Notes:
- lmstudio: Fixed showing `max_tokens` in the assistant panel
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
Fixes: #29812Fixes: #22538
Co-Authored-By: <corentinhenry@gmail.com>
Release Notes:
- vim: Multi-key bindings in insert mode will now show the pending
keystroke in the buffer. For example if you have `jk` mapped to escape,
pressing `j` will immediately show a `j`.
This pull request updates the documentation for the debugger to include
Go-specific examples alongside existing Python examples.
Documentation update:
*
[`docs/src/debugger.md`](diffhunk://#diff-aa14715cca56f3ad6a32c669b0c317250dab212b8108136b7ca79217465f39b8R69-R80):
Added a new "Go examples" section with a JSON snippet demonstrating how
to configure the debugger for Go using Delve.
Release Notes:
- debugger: Add Go debugging example to debugger documentation
---------
Co-authored-by: Cole Miller <cole@zed.dev>
This was a regression with my recent fixes to pinned tabs. Dragging a
pinned tab left in the pinned region would still update the pinned tab
count, which would later cause an out-of-bounds later when it used that
value to index into a vec.
https://zed-industries.slack.com/archives/C04S6T1T7TQ/p1749220447796559
Release Notes:
- Fixed a panic caused by dragging a pinned item to the left in the
pinned region
Allows setting element as window control elements which consist of
`Drag`, `Close`, `Max`, or `Min`. This allows you to implement
dynamically sized elements that control the platform window, this is
used for areas such as the title bar. Currently only implemented for
Windows.
Release Notes:
- N/A
Release Notes:
- N/A
---
This change is used to solve the problem of not being able to respond
correctly in two-layer scrolling (in different directions). This is a
common practical requirement.
As in the example, in actual use, there may be a scene with a horizontal
scroll in a vertical scroll. Before the modification, if we scroll up
and down in the area that can scroll horizontally, it will not respond
(because it is blocked by the horizontal scroll layer).
## Before
https://github.com/user-attachments/assets/e8ea0118-52a5-44d8-b419-639d4b6c0793
## After
https://github.com/user-attachments/assets/aa14ddd7-5596-4dc5-9c6e-278aabdfef8e
----
This change may cause many side effects, causing some scrolling details
to be different from before, and more testing and analysis are needed.
I have tested some existing scenarios of Zed (such as opening the Branch
panel on the Editor and scrolling) and it seems to be correct (but it is
possible that I don’t know some interaction details). Here, the person
who added this line of code before needs to evaluate the original
purpose.
The `async-watch` crate doesn't seem to be maintained and we noticed
several panics coming from it, such as:
```
[bug] failed to observe change after notificaton.
zed::reliability::init_panic_hook::{{closure}}::hea8cdcb6299fad6b+154543526
std::panicking::rust_panic_with_hook::h33b18b24045abff4+127578547
std::panicking::begin_panic_handler::{{closure}}::hf8313cc2fd0126bc+127577770
std::sys::backtrace::__rust_end_short_backtrace::h57fe07c8aea5c98a+127571385
__rustc[95feac21a9532783]::rust_begin_unwind+127576909
core::panicking::panic_fmt::hd54fb667be51beea+9433328
core::option::expect_failed::h8456634a3dada3e4+9433291
assistant_tools::edit_agent::EditAgent::apply_edit_chunks::{{closure}}::habe2e1a32b267fd4+26921553
gpui::app::async_context::AsyncApp::spawn::{{closure}}::h12f5f25757f572ea+25923441
async_task::raw::RawTask<F,T,S,M>::run::h3cca0d402690ccba+25186815
<gpui::platform::linux::x11::client::X11Client as gpui::platform::linux::platform::LinuxClient>::run::h26264aefbcfbc14b+73961666
gpui::platform::linux::platform::<impl gpui::platform::Platform for P>::run::hb12dcd4abad715b5+73562509
gpui::app::Application::run::h0f936a5f855a3f9f+150676820
zed::main::ha17f9a25fe257d35+154788471
std::sys::backtrace::__rust_begin_short_backtrace::h1edd02429370b2bd+154624579
std::rt::lang_start::{{closure}}::h3d2e300f10059b0a+154264777
std::rt::lang_start_internal::h418648f91f5be3a1+127502049
main+154806636
__libc_start_main+46051972301573
_start+12358494
```
I didn't find an executor-agnostic watch crate that was well maintained
(we already tried postage and async-watch), so decided to implement it
our own version.
Release Notes:
- Fixed a panic that could sometimes occur when the agent performed
edits.
This changes the context server crate so that the input/output for a
request are encoded at the type level, similar to how it is done for LSP
requests.
This also makes it easier to write tests that mock context servers, e.g.
you can write something like this now when using the `test-support`
feature of the `context-server` crate:
```rust
create_fake_transport("mcp-1", cx.background_executor())
.on_request::<context_server::types::request::PromptsList>(|_params| {
PromptsListResponse {
prompts: vec![/* some prompts */],
..
}
})
```
Release Notes:
- N/A
I don't want to fetch `--all` branch, we should can picker which remote
to fetch.
Release Notes:
- Added the `git::FetchFrom` action to fetch from a single remote.
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Closes#27596
The problem in this case was incorrect identification of which language
(layer) contains the selection.
Language layer selection incorrectly assumed that the deepest
`SyntaxLayer` containing a range was the most specific. This worked for
Markdown (base document + injected subtrees) but failed for PHP, where
`injection.combined` injections are used to make HTML logically function
as the base layer, despite being at a greater depth in the layer stack.
This caused HTML to be incorrectly identified as the most specific
language for PHP ranges.
The solution is to track included sub-ranges for syntax layers and
filter out layers that don't contain a sub-range covering the desired
range. The top-level layer is never filtered to ensure gaps between
sibling nodes always have a fallback language, as the top-level layer is
likely more correct than the default language settings.
Release Notes:
- Fixed an issue in PHP where PHP language settings would be
occasionally overridden by HTML language settings
Follow-up of https://github.com/zed-industries/zed/pull/19230
* starts to send `result_id` in pull requests to allow servers to reply
with non-full results
* fixes a bug where disk-based diagnostics were offset after pulling the
diagnostics
* fixes a bug due to which pull diagnostics could not be disabled
* uses better names and comments for the workspace pull diagnostics part
Release Notes:
- N/A
This is a small PR that adds a `.jsdoc` scope to JSDoc tokens, just like
[JSX](3fdbc3090d/crates/languages/src/javascript/highlights.scm (L239))
has a specific scope.
This effectively allows differentiating between JavaScript keywords and
JSDoc tags in comments.
Release Notes:
- Add scope for JSDoc
Part of #28238
This PR refactors `FindHyperlink` handling and associated code in
`terminal.rs` into its own file for improved testability, and adds
tests.
Release Notes:
- N/A
This allows storing the profile per thread, as well as moving the logic
of which tools are enabled or not to the profile itself.
This makes it much easier to switch between profiles, means there is
less global state being changed on every profile change.
Release Notes:
- agent panel: allow saving the profile per thread
---------
Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com>
A minor refactor ~needed to unblock #22546; it's pretty hard to add an
extra field to `diff_transforms` dimension, as it is a 2-tuple (which
uses a blanket impl)
Release Notes:
- N/A
Fixes rendering of colors in the terminal to use XTerm's idiosyncratic standard steps instead of the range that was previously in use. Matches the behavior of Alacritty, Ghostty, iTerm2, and every other terminal emulator I've looked at.
Release Notes:
- Fixed rendering of terminal colors for the XTerm 256-color indexed color palette.
This PR fixes some broken links that where found using
[lychee](https://github.com/lycheeverse/lychee/) as discussed today with
@JosephTLyons and @nathansobo at the RustNL hackathon. Using
[lychee-action](https://github.com/lycheeverse/lychee-action/) we can
scan for broken links daily to prevent issues in the future.
There are still 6 broken links that I didn't know how to fix myself.
See https://github.com/thomas-zahner/zed/actions/runs/15075808232 for
details.
## Missing images
```
Errors in ./docs/src/channels.md
[ERROR] file:///home/runner/work/zed/zed/docs/.gitbook/assets/channels-3.png | Cannot find file
[ERROR] file:///home/runner/work/zed/zed/docs/.gitbook/assets/channels-1.png | Cannot find file
[ERROR] file:///home/runner/work/zed/zed/docs/.gitbook/assets/channels-2.png | Cannot find file
```
These errors are showing up as missing images on
https://zed.dev/docs/channels
I tried to search the git history to see when or why they were deleted
but didn't find anything.
## ./crates/assistant_tools/src/edit_agent/evals/fixtures/zode/prompt.md
There are three errors in that file. I don't fully understand how these
issues were caused historically. Technically it would be possible to
ignore the files but of course if possible we should address the issues.
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Co-authored-by: Ben Kunkle <ben@zed.dev>
Closes#31491
### Problem
Mistral API enforces strict conversation flow requirements that other
providers don't. Specifically, after a `tool` message, the next message
**must** be from the `assistant` role, not `user`. This causes the
error:
```
"Unexpected role 'user' after role 'tool'"
```
This can also occur in normal conversation flow where mistral doesn't
return the assistant message but that is something which can't be
reproduce reliably.
### Root Cause
When users interrupt an ongoing tool call sequence by sending a new
message, we insert a `user` message directly after a `tool` message,
violating Mistral's protocol.
**Expected Mistral flow:**
```
user → assistant (with tool_calls) → tool (results) → assistant (processes results) → user (next input)
```
**What we were doing:**
```
user → assistant (with tool_calls) → tool (results) → user (interruption) ❌
```
### Solution
Insert an empty `assistant` message between any `tool` → `user` sequence
in the Mistral provider's request construction. This satisfies Mistral's
API requirements without affecting other providers or requiring UX
changes.
### Testing
To reproduce the original error:
1. Start agent chat with `codestral-latest`
2. Send: "Describe this project using tool call only"
3. Once tool calls begin, send: "stop this"
4. Main branch: API error
5. This fix: Works correctly
Release Notes:
- Fixed Mistral tool calling in some cases
Ideally we would show multi-keystroke binding, but I'd say this improves
over the status quo.
A partial solution to #27334
Release Notes:
- Fixed spurious warning for lack of edit prediction on multi-keystroke
binding
Co-authored-by: Ben Kunkle <ben@zed.dev>
Now immediately initializes the zlog filter even when there isn't an env
config. Before this change the default filters were applied after
settings load - I was seeing some `zbus` logs on init.
Also defaults to allowing warnings and errors from the suppressed log
sources. If these turn out to be chatty (they don't seem to be so far),
can bring back more suppression.
Release Notes:
- N/A
Fixes two things:
* ~3 months ago [in PR
#26420](https://github.com/zed-industries/zed/pull/26420/files#diff-33b58aa2da03d791c2c4761af6012851b7400e348922d64babe5fd48ac2a8e60)
`bindings_for_action` was changed to return bindings even when they are
shadowed (when the keystrokes would actually do something else).
* For edit prediction keybindings there was some odd behavior where
bindings for `edit_prediction_conflict` were taking precedence over
bindings for `edit_prediction` even when the `edit_prediction_conflict`
predicate didn't match. The workaround for this was #24812. The way it
worked was:
- List all bindings for the action
- For each binding, get the highest precedence binding with the same
input sequence
- If the highest precedence binding has the same action, include this
binding. This was the bug - this meant that if a binding in the keymap
has the same keystrokes and action it can incorrectly take display
precedence even if its context predicate does not pass.
- Fix is to check that the highest precedence binding is a full match.
To do this efficiently, it's based on an index within the keymap
bindings.
Also adds `highest_precedence_binding_*` variants which avoid the
inefficiency of building lists of bindings just to use the last.
Release Notes:
- Fixed display of keybindings to skip bindings that are shadowed by a
binding that uses the same keystrokes.
- Fixed display of `editor::AcceptEditPrediction` bindings to use the
normal precedence that prioritizes user bindings.
Cleaner to have references to this be `toast::RunAction` matching how it
appears in the keymap, instead of `workspace::RunAction`.
Release Notes:
- N/A
Closes#27998
Also fixed an issue where jumping back from closing to opening tags
didn't work in javascript due to missing brackets in our tree-sitter
query.
Release Notes:
- N/A
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Closes#31648
This PR adds support for:
- Expanding multiple cursors above/below
- Expanding multiple selections above/below
- Adding new cursors/selections when expansion has already been done.
Existing expansions preserve their state and expand/shrink according to
the action, while new cursors/selections act like freshly created ones.
Tests for both cursor and selections:
- below/above cases
- undo/redo cases
- adding new cursors/selections with existing expansion
Before/After:
https://github.com/user-attachments/assets/d2fd556b-8972-4719-bd86-e633d42a1aa3
Release Notes:
- Improved `AddSelectionAbove` and `AddSelectionBelow` to extend
multiple cursors/selections.
* `state.last_options` was never being updated, so the caching wasn't
working.
* If node on the PATH was too old it was logging errors on every
invocation even though managed node is being used.
Release Notes:
- Fixed caching of Node.js runtime paths and improved error messages.
Replace hardcoded 0.10 threshold with configurable parameter and set
0.05 default for most tests, with 0.2 for from_pixels_constructor
eval that produces more mismatched tags.
Release Notes:
- N/A
Closes#27567
Release Notes:
- Fixed default keybindings for `editor::AcceptPartialEditPrediction` to
work with subtle mode.
Co-authored-by: Richard <richard@zed.dev>
Closes [#13107](https://github.com/zed-industries/zed/issues/13107)
Enabled pull diagnostics by default, for the language servers that
declare support in the corresponding capabilities.
```
"diagnostics": {
"lsp_pull_diagnostics_debounce_ms": null
}
```
settings can be used to disable the pulling.
Release Notes:
- Added support for the LSP `textDocument/diagnostic` command.
# Brief
This is draft PR that implements the LSP `textDocument/diagnostic`
command. The goal is to receive your feedback and establish further
steps towards fully implementing this command. I tried to re-use
existing method and structures to ensure:
1. The existing functionality works as before
2. There is no interference between the diagnostics sent by a server and
the diagnostics requested by a client.
The current implementation is done via a new LSP command
`GetDocumentDiagnostics` that is sent when a buffer is saved and when a
buffer is edited. There is a new method called `pull_diagnostic` that is
called for such events. It has debounce to ensure we don't spam a server
with commands every time the buffer is edited. Probably, we don't need
the debounce when the buffer is saved.
All in all, the goal is basically to get your feedback and ensure I am
on the right track. Thanks!
## References
1.
https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#textDocument_pullDiagnostics
## In action
You can clone any Ruby repo since the `ruby-lsp` supports the pull
diagnostics only.
Steps to reproduce:
1. Clone this repo https://github.com/vitallium/stimulus-lsp-error-zed
2. Install Ruby (via `asdf` or `mise).
4. Install Ruby gems via `bundle install`
5. Install Ruby LSP with `gem install ruby-lsp`
6. Check out this PR and build Zed
7. Open any file and start editing to see diagnostics in realtime.
https://github.com/user-attachments/assets/0ef6ec41-e4fa-4539-8f2c-6be0d8be4129
---------
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Problem:
Initial keymap has "j k" keymap, which if uncommented will add +-1s
delay to every "j" key press
This workaround was taken from
https://github.com/zed-industries/zed/discussions/6661
Release Notes:
- N/A *or* Added/Fixed/Improved ...
---------
Co-authored-by: Michael Sloan <michael@zed.dev>
- [x] pass LSP tasks into list_debug_scenarios
- [x] load LSP tasks only once for both modals
- [x] align ordering
- [x] improve appearance of LSP debug task icons
- [ ] reconsider how `add_current_language_tasks` works
- [ ] add a test
Release Notes:
- Debugger Beta: Added debuggable LSP tasks to the "Debug" tab of the
new process modal.
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Here’s how it looks after the fix:
.
White is white and black is black, as intended.
In some cases, dimmed colors were poorly defined, so I took
`text.dimmed` values.
Note that white is defined exactly as the background color for light
themes. Similarly, black is the exact background color for dark themes.
I didn’t change this, but many themes intentionally make white and black
slightly different from the background color. This prevents issues where
programs assume, say, a dark background and set the foreground to white,
making text invisible. I'm not sure if we want to adjust these themes to
address this; just noting it here.
Closes#29379
Release Notes:
- Fixed ANSI black and ANSI white colors in built-in themes
Closes#31438
Release Notes:
- agent: Fixed an edge case were the request would fail when using
Claude and multiple images were attached
---------
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
I think using `Debugger Program` and `~/bin/debugger` here makes it seem
like that field is for specifying the path to the debugger itself, and
not the program being debugged.
Release Notes:
- N/A
This PR improves key handling on Windows by moving the
`TranslateMessage` call from the message loop to after we handled
`WM_KEYDOWN`. This brings Windows behavior more in line with macOS and
gives us finer control over key events. As a result, Vim keybindings now
work properly even when an IME is active. The trade-off is that it might
introduce a slight delay in text input.
Release Notes:
- N/A
We run the unit evals once a day in the middle of the night, and trigger
a Slack post if it fails.
Release Notes:
- N/A
---------
Co-authored-by: Oleksiy Syvokon <oleksiy.syvokon@gmail.com>
The commit #31073 had introduced `zed-main.rs`, which replaced the
previous `main.rs` to be the "true" entry of the whole program. But as
the macro `#![cfg_attr(not(debug_assertions), windows_subsystem =
"windows")]` only works in the "true" entry, the release build will also
arise the console window if this macro doesn't move to the new entry
(the `zed-main.rs` here).
Release Notes:
- N/A
Based on a Slack conversation with @notpeter - this prevents secrets in
private/excluded files from being sent by the agent to third parties for
tools that don't require confirmation.
Of course, the agent can still use the terminal tool or MCP to access
these, but those require confirmation before they run (unlike these
tools).
This change doesn't seem to cause any trouble for evals:
<img width="730" alt="Screenshot 2025-06-03 at 8 48 33 PM"
src="https://github.com/user-attachments/assets/d90221be-f946-4af2-b57b-4aa047e86853"
/>
Release Notes:
- N/A
This brings back [linux(x11): Add support for pasting images from
clipboard · Pull Request
#29387](https://github.com/zed-industries/zed/pull/29387) while fixing
#30523 (which caused it to be reverted).
Commit message from that PR:
> Closes:
https://github.com/zed-industries/zed/pull/29177#issuecomment-2823359242
>
> Removes dependency on
[quininer/x11-clipboard](https://github.com/quininer/x11-clipboard) as
it is in [maintenance
mode](https://github.com/quininer/x11-clipboard/issues/19).
>
> X11 clipboard functionality is now built-in to GPUI which was
accomplished by stripping the non-x11-related code/abstractions from
[1Password/arboard](https://github.com/1Password/arboard) and extending
it to support all image formats already supported by GPUI on wayland and
macos.
>
> A benefit of switching over to the `arboard` implementation, is that
we now make an attempt to have an X11 "clipboard manager" (if available
- something the user has to setup themselves) save the contents of
clipboard (if the last copy operation was within Zed) so that the copied
contents can still be pasted once Zed has completely stopped.
Before the fix for reapply, it was iterating through the formats and
requesting conversion to each. Some clipboard providers just respond
with a different format rather than saying the format is unsupported.
The fix is to use this response if it matches a supported format. It
also now typically avoids this iteration by requesting the `TARGETS` and
taking the highest precedence supported target.
Closes#30523
Release Notes:
- Linux (X11): Restored the ability to paste images.
---------
Co-authored-by: Ben <ben@zed.dev>
Fix a segfault in CVDisplayLink
We see 1-2 crashes a day on macOS on the `CVDisplayLink` thread.
```
Segmentation fault: 11 on thread 9325960 (CVDisplayLink)
CoreVideo CVHWTime::reset()
CoreVideo CVXTime::reset()
CoreVideo CVDisplayLink::runIOThread()
libsystem_pthread.dylib _pthread_start
libsystem_pthread.dylib thread_start
```
With the help of the Zed AI, I dove into the crash report, which looks
like this:
```
Crashed Thread: 49 CVDisplayLink
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x00000000000001f6
Exception Codes: 0x0000000000000001, 0x00000000000001f6
Thread 49 Crashed:: CVDisplayLink
0 CoreVideo 0x18c1ed994 CVHWTime::reset() + 64
1 CoreVideo 0x18c1ee474 CVXTime::reset() + 52
2 CoreVideo 0x18c1ee198 CVDisplayLink::runIOThread() + 176
3 libsystem_pthread.dylib 0x18285ac0c _pthread_start + 136
4 libsystem_pthread.dylib 0x182855b80 thread_start + 8
Thread 49 crashed with ARM Thread State (64-bit):
x0: 0x0000000000000000 x1: 0x000000018c206e08 x2: 0x0000002c00001513 x3: 0x0001d4630002a433
x4: 0x00000e2100000000 x5: 0x0001d46300000000 x6: 0x000000000000002c x7: 0x0000000000000000
x8: 0x000000000000002e x9: 0x000000004d555458 x10: 0x0000000000000000 x11: 0x0000000000000000
x12: 0x0000000000000000 x13: 0x0000000000000000 x14: 0x0000000000000000 x15: 0x0000000000000000
x16: 0x0000000182856a9c x17: 0x00000001f19bc540 x18: 0x0000000000000000 x19: 0x0000600003c56ed8
x20: 0x000000000002a433 x21: 0x0000000000000000 x22: 0x0000000000000000 x23: 0x0000000000000000
x24: 0x0000000000000000 x25: 0x0000000000000000 x26: 0x0000000000000000 x27: 0x0000000000000000
x28: 0x0000000000000000 fp: 0x000000016b02ade0 lr: 0x000000018c1ed984
sp: 0x000000016b02adc0 pc: 0x000000018c1ed994 cpsr: 0x80001000
far: 0x00000000000001f6 esr: 0x92000006 (Data Abort) byte read Translation fault
Binary Images:
0x1828c9000 - 0x182e07fff com.apple.CoreFoundation (6.9) <df489a59-b4f6-32b8-9bb4-9b832960aa52> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation
```
Using lldb to disassemble `CVHWTime::reset()` (and the AI to interpret
it), the crash is caused by dereferencing the pointer at the start of
the CVHWTime struct + 0x1c8. In this case the pointer has (the clearly
nonsense) value 0x2e (and 0x2e + 0x1c8 = 0x1f6, the failing address).
As to how this could happen...
Looking at the implementation of `CVDisplayLinkRelease`, it calls
straight into `CFRelease` on the main thread; and so it is not safe to
call `CVDisplayLinkRelease` concurrently with other threads that access
the CVDisplayLink. While we already stopped the display link, it turns
out that `CVDisplayLinkStop` just sets a flag on the struct to instruct
the io-thread to exit "soon", and returns immediately. That means we
don't know when the other thread will actually exit, and so we can't
safely call `CVDisplayLinkRelease`.
So, for now, we just leak these objects. They should be created
relatively infrequently (when the app is foregrounded/backgrounded), so
I don't think this is a huge problem.
Release Notes:
- Fix a rare crash on macOS when putting the app in the background.
Adds a validation step to docs preprocessing so that actions referenced
in docs are checked against the list of all registered actions in GPUI.
In order for this to work properly, all of the crates that register
actions had to be importable by the `docs_preprocessor` crate and
actually used (see [this
comment](ec16e70336 (diff-2674caf14ae6d70752ea60c7061232393d84e7f61a52915ace089c30a797a1c3))
for why this is challenging).
In order to accomplish this I have moved the entry point of zed into a
separate stub file named `zed_main.rs` so that `main.rs` is importable
by the `docs_preprocessor` crate, this is kind of gross, but ensures
that all actions that are registered in the application are registered
when checking them in `docs_preprocessor`. An alternative solution
suggested by @mikayla-maki was to separate out all our `::init()`
functions into a lib entry point in the `zed` crate that can be imported
instead, however, this turned out to be a far bigger refactor and is in
my opinion better to do in a follow up PR with significant testing to
ensure no regressions in behavior occur.
Release Notes:
- N/A
Release Notes:
- Improved the review experience in the agent panel. Now, when you
commit changes (generated by the AI agent) using Git, Zed will
automatically dismiss the agent’s review UI for those changes. This
means you won’t have to manually “keep” or approve changes twice—just
commit, and you’re done.
Re: #19015Close#12667
When dragging a dock’s resize handle, only the active panel grows or
shrinks. This patch introduces an opt-in behaviour that lets users
resize every panel hosted by that dock at once.
Release Notes:
- Added new `resize_all_panels_in_dock` setting to optionally resize
every panel in a dock together.
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Release Notes:
- Added channel reordering for administrators (use `cmd-up` and
`cmd-down` on macOS or `ctrl-up` `ctrl-down` on Linux to move channels
up or down within their parent)
## Summary
This PR introduces the ability for channel administrators to reorder
channels within their parent context, providing better organizational
control over channel hierarchies. Users can now move channels up or down
relative to their siblings using keyboard shortcuts.
## Problem
Previously, channels were displayed in alphabetical order with no way to
customize their arrangement. This made it difficult for teams to
organize channels in a logical order that reflected their workflow or
importance, forcing users to prefix channel names with numbers or
special characters as a workaround.
## Solution
The implementation adds a persistent `channel_order` field to channels
that determines their display order within their parent. Channels with
the same parent are sorted by this field rather than alphabetically.
## Implementation Details
### Database Schema
Added a new column and index to support efficient ordering:
```sql
-- crates/collab/migrations/20250530175450_add_channel_order.sql
ALTER TABLE channels ADD COLUMN channel_order INTEGER NOT NULL DEFAULT 1;
CREATE INDEX CONCURRENTLY "index_channels_on_parent_path_and_order" ON "channels" ("parent_path", "channel_order");
```
### RPC Protocol
Extended the channel proto with ordering support:
```proto
// crates/proto/proto/channel.proto
message Channel {
uint64 id = 1;
string name = 2;
ChannelVisibility visibility = 3;
int32 channel_order = 4;
repeated uint64 parent_path = 5;
}
message ReorderChannel {
uint64 channel_id = 1;
enum Direction {
Up = 0;
Down = 1;
}
Direction direction = 2;
}
```
### Server-side Logic
The reordering is handled by swapping `channel_order` values between
adjacent channels:
```rust
// crates/collab/src/db/queries/channels.rs
pub async fn reorder_channel(
&self,
channel_id: ChannelId,
direction: proto::reorder_channel::Direction,
user_id: UserId,
) -> Result<Vec<Channel>> {
// Find the sibling channel to swap with
let sibling_channel = match direction {
proto::reorder_channel::Direction::Up => {
// Find channel with highest order less than current
channel::Entity::find()
.filter(
channel::Column::ParentPath
.eq(&channel.parent_path)
.and(channel::Column::ChannelOrder.lt(channel.channel_order)),
)
.order_by_desc(channel::Column::ChannelOrder)
.one(&*tx)
.await?
}
// Similar logic for Down...
};
// Swap the channel_order values
let temp_order = channel.channel_order;
channel.channel_order = sibling_channel.channel_order;
sibling_channel.channel_order = temp_order;
}
```
### Client-side Sorting
Optimized the sorting algorithm to avoid O(n²) complexity:
```rust
// crates/collab/src/db/queries/channels.rs
// Pre-compute sort keys for efficient O(n log n) sorting
let mut channels_with_keys: Vec<(Vec<i32>, Channel)> = channels
.into_iter()
.map(|channel| {
let mut sort_key = Vec::with_capacity(channel.parent_path.len() + 1);
// Build sort key from parent path orders
for parent_id in &channel.parent_path {
sort_key.push(channel_order_map.get(parent_id).copied().unwrap_or(i32::MAX));
}
sort_key.push(channel.channel_order);
(sort_key, channel)
})
.collect();
channels_with_keys.sort_by(|a, b| a.0.cmp(&b.0));
```
### User Interface
Added keyboard shortcuts and proper context handling:
```json
// assets/keymaps/default-macos.json
{
"context": "CollabPanel && not_editing",
"bindings": {
"cmd-up": "collab_panel::MoveChannelUp",
"cmd-down": "collab_panel::MoveChannelDown"
}
}
```
The CollabPanel now properly sets context to distinguish between editing
and navigation modes:
```rust
// crates/collab_ui/src/collab_panel.rs
fn dispatch_context(&self, window: &Window, cx: &Context<Self>) -> KeyContext {
let mut dispatch_context = KeyContext::new_with_defaults();
dispatch_context.add("CollabPanel");
dispatch_context.add("menu");
let identifier = if self.channel_name_editor.focus_handle(cx).is_focused(window) {
"editing"
} else {
"not_editing"
};
dispatch_context.add(identifier);
dispatch_context
}
```
## Testing
Comprehensive tests were added to verify:
- Basic reordering functionality (up/down movement)
- Boundary conditions (first/last channels)
- Permission checks (non-admins cannot reorder)
- Ordering persistence across server restarts
- Correct broadcasting of changes to channel members
## Migration Strategy
Existing channels are assigned initial `channel_order` values based on
their current alphabetical sorting to maintain the familiar order users
expect:
```sql
UPDATE channels
SET channel_order = (
SELECT ROW_NUMBER() OVER (
PARTITION BY parent_path
ORDER BY name, id
)
FROM channels c2
WHERE c2.id = channels.id
);
```
## Future Enhancements
While this PR provides basic reordering functionality, potential future
improvements could include:
- Drag-and-drop reordering in the UI
- Bulk reordering operations
- Custom sorting strategies (by activity, creation date, etc.)
## Checklist
- [x] Database migration included
- [x] Tests added for new functionality
- [x] Keybindings work on macOS and Linux
- [x] Permissions properly enforced
- [x] Error handling implemented throughout
- [x] Manual testing completed
- [x] Documentation updated
---------
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Noticed while working on #31848 that we do not support pasting images as
context in the inline assistant
Release Notes:
- agent: Add support for attaching images as context from clipboard in
the inline assistant
Closes#31781
Currently we don't any warning or error if the image is not supported by
the current model in selected in the agent panel which leads for users
to think it's supported as there is no visual feedback provided by zed.
This PR adds a warning on image context pill to show warning when the
model doesn't support it.
| Before | After |
|--------|-------|
| <img width="374" alt="image"
src="https://github.com/user-attachments/assets/da659fb6-d5da-4c53-8878-7a1c4553f168"
/> | <img width="442" alt="image"
src="https://github.com/user-attachments/assets/0f23d184-6095-47e2-8f2b-0eac64a0942e"
/> |
Release Notes:
- Show warning for image context pill in agent panel when selected model
doesn't support images.
---------
Signed-off-by: Umesh Yadav <git@umesh.dev>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Closes https://github.com/zed-industries/zed/discussions/25526
Follow up of #29872
Release Notes:
- Make `alt-left` and `alt-right` skip punctuation on Mac OS to respect
the Mac default behaviour. When pressing alt-left and the first
character is a punctuation character like a dot, this character should
be skipped. For example: `hello.|` goes to `|hello.`
This change makes the editor feels much snappier, it now follows the
same behaviour as VSCode and any other Mac OS native application.
@ConradIrwin
This PR is a refactor of the existing `ModelType` in
`agent_model_selector`.
In #31848 we also need to know which context we are operating in, to
check if the configured model has image support.
In order to deduplicate the logic needed, I introduced a new type called
`ModelUsageContext` which can be used throughout the agent crate
Release Notes:
- N/A
Hi, this pull request adds `sorbet` and `steep` to the list of available
language servers for the Ruby language in order to prepare default Ruby
language settings for these LS. Both language servers are disabled by
default. We plan to add both in #104 and #102. Thanks!
Release Notes:
- ruby: Added `sorbet` and `steep` to the list of available language servers.
Removes the load_model trait method and its implementations in Ollama
and LM Studio providers, along with associated preload_model functions
and unused imports.
Release Notes:
- N/A
When `<old_text>` points to more than one location in a file, we used to
edit the first match, confusing the agent along the way. Now we will
return an error, asking to expand `<old_text>` selection.
Closes #ISSUE
Release Notes:
- agent: Fixed incorrect file edits when edit locations are ambiguous
Follow-up of https://github.com/zed-industries/zed/pull/30707
The old code does something odd, re-accessing essentially the same
adapter-server pair for every language server initialized; but that was
done before for "incorrect", non-reused worktree_id hence never resulted
in external worktrees' files registration in this code path.
Release Notes:
- Fixed certain external worktrees' files sometimes not registered with
language servers
It seems that there was a regression. `build_config` no longer has an
`OUT_DIR` in it.
On way to mitigate it is to stop relying on it and just use `cwd` as dir
for the test binary to be placed in.
Release Notes:
- N/A
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Modify the `replace_and_mark_text_in_range` method in the `Editor` to
keep the cursor at the start of the preedit range during IME
composition. Previously, the cursor would move to the end of the preedit
text with each update, causing the IME candidate box to shift (e.g.,
when typing pinyin with Fcitx5 on Wayland). This change ensures the
cursor and candidate box remain fixed until the composition is
committed, improving the IME experience.
Closes#21004
Release Notes:
- N/A
---------
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: 张小白 <364772080@qq.com>
Update few other docs as well. Like recently tool support was added for
deepseek. Also there was recent thinking and images support for ollama
model.
Release Notes:
- N/A
Closes#14496.
In https://github.com/zed-industries/zed/pull/31976, we modified the
highlighting behavior for entries when certain entries or paths are
being dragged over them. Instead of relying on marked entries for
highlighting, we introduced the `highlight_entry_id` parameter, which
determines which entry and its children should be highlighted when an
item is being dragged over it.
The rationale behind that is that we can now utilize marked entries for
various other functions, such as:
1. When dragging multiple items, we use marked entried to show which
items are being dragged. (This is already covered because to drag
multiple items, you need to use marked entries.)
2. When dragging a single item, set that item to marked entries. (This
PR)
https://github.com/user-attachments/assets/8a03bdd4-b5db-467d-b70f-53d9766fec52
Release Notes:
- Added highlighting to entries being dragged in the Project Panel,
indicating which items are being moved.
Prep for https://github.com/zed-industries/zed/pull/32040
Currently, there’s no way to modify the cursor style of the active drag
state after dragging begins. However, there are scenarios where we might
want to change the cursor style, such as pressing a modifier key while
dragging. This PR introduces an API to update and read the current
active drag state cursor.
Release Notes:
- N/A
Fixes#11647Fixes#13888Fixes#18771Fixes#19779Fixes#22437Fixes#23649Fixes#24200Fixes#27601
Zed’s current method of loading environment variables from the login
shell has two issues:
1. Some shells—fish in particular—write specific escape characters to
`stdout` right before they exit. When this happens, the tail end of the
last environment variable printed by `/usr/bin/env` becomes corrupted.
2. If a multi-line value contains an equals sign, that line is
mis-parsed as a separate name-value pair.
This PR addresses those problems by:
1. Redirecting the shell command's `stdout` directly to a temporary
file, eliminating any side effects caused by the shell itself.
2. Replacing `/usr/bin/env` with `sh -c 'export -p'`, which removes
ambiguity when handling multi-line values.
Additional changes:
- Correctly set the arguments used to launch a login shell under `csh`
or `tcsh`.
- Deduplicate code by sharing the implementation that loads environment
variables on first run with the logic that reloads them for a project.
Release Notes:
- N/A
Closes#32018
Release Notes:
- Fixed issues with launching Python debug adapter downloaded by Zed.
You might need to clear the old install of Debugpy from
`$HOME/.local/share/zed/debug_adapters/Debugpy` (Linux) or
`$HOME/Library/Application Support/Zed/debug_adapters/Debugpy` (Mac).
This is the first step to closing #16120. Part of the problem was that
`surrounding_word` would search the whole line for matches with no
limit.
Co-authored-by: Conrad Irwin \<conrad@zed.dev\>
Co-authored-by: Ben Kunkle \<ben@zed.dev\>
Co-authored-by: Cole Miller \<cole@zed.dev\>
Release Notes:
- N/A
Closes#31919
Release Notes:
- Fixed a panic that could sometimes occur when the agent panel was too
narrow and contained context included via `@`.
---------
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <m@cole-miller.net>
Release Notes:
- agent: Fixed a panic when re-editing old messages
---------
Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Cole Miller <cole@zed.dev>
Also includes a clarity refactoring to remove
`ignore_completion_provider`.
Closes#15549
Release Notes:
- Fixed completions menu closing on typing after being requested while
`show_completions_on_input: false`.
Closes: https://github.com/rzukic/zed-latex/issues/77
## Default formatter: `latexindent`
Before, formatting was delegated to the language server, which just ran
a `latexindent` executable. There was no benefit to running it through
the language server over running it as an "external" formatter in zed.
In fact this was an issue because there was no way to provide an
explicit path for the executable (causing above extension issue). Having
the default settings configure the formatter directly gives more control
to user and removes the number of indirections making it clearer how to
tweak things like the executable path, or extra CLI args, etc...
## Alternative: `prettier`
Default settings have also been added to allow prettier as the formatter
(by just setting `"formatter": "prettier"` in the "LaTeX" language
settings). This was not possible before because an extra line needed to
be added to the `prettier` crate (similarly to what was done for
https://github.com/zed-industries/zed/issues/19024) to find the plugin
correctly.
> [!NOTE]
> The `prettier-plugin-latex` node module also contained a
`dist/standalone.js` but using that instead of
`dist/prettier-plugin-latex.js` gave an error, and indeed the latter
worked as intended (along with its questionable choices for formatting).
Release Notes:
- LaTeX: added default `latexindent` formatter settings without relying
on `texlab`, as well as allowing `prettier` to be chosen for formatting
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
This PR introduces the "Reject All" and "Accept All" buttons in the
panel's edit bar, which appears as soon as the agent starts editing a
file. I'm also adding here a new method to the thread called
`has_pending_edit_tool_uses`, which is a more specific way of knowing,
in comparison to the `is_generating` method, whether or not the
reject/accept all actions can be triggered.
Previously, without this new method, you'd be waiting for the whole
generation to end (e.g., the agent would be generating markdown with
things like change summary) to be able to click those buttons, when the
edit was already there, ready for you. It always felt like waiting for
the whole thing was unnecessary when you really wanted to just wait for
the _edits_ to be done, as so to avoid any potential conflicting state.
<img
src="https://github.com/user-attachments/assets/0927f3a6-c9ee-46ae-8f7b-97157d39a7b5"
width="500"/>
---
Release Notes:
- agent: Added ability to reject and accept all changes from the agent
panel.
---------
Co-authored-by: Agus Zubiaga <hi@aguz.me>
These started to be used more recently, so we should also support them.
Release Notes:
- agent: Added support for `AGENT.md` and `AGENTS.md` as rules file
names.
Just polishing up a bit the Rules Library design. I think the most
confusing part here was the icon that was being used to tag a rule as
default; I've heard feedback more than once saying that was confusing,
so I'm now switching to a rather standard star icon, which I'd assume is
well-understood as a "favoriting" affordance.
Release Notes:
- N/A
The terminal tool card used a fixed height and scrolling, but this meant
that it was too tall for commands that only outputted a few lines, and
the nested scrolling was undesirable.
This PR makes the card be as too as needed to fit the entire output (no
scrolling), and allows the user to collapse it to fewer lines when
applicable. Making it work the same way as the edit tool card. In fact,
both tools now use a shared UI component.
https://github.com/user-attachments/assets/1127e21d-1d41-4a4b-a99f-7cd70fccbb56
Release Notes:
- Agent: Display full terminal output
- Agent: Allow collapsing terminal output
Closes#29229
Release Notes:
- Extended the support for configuring custom git hosting providers to
cover project settings in addition to global settings.
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
This pull request adds full integration with OpenRouter, allowing users
to access a wide variety of language models through a single API key.
**Implementation Details:**
* **Provider Registration:** Registers OpenRouter as a new language
model provider within the application's model registry. This includes UI
for API key authentication, token counting, streaming completions, and
tool-call handling.
* **Dedicated Crate:** Adds a new `open_router` crate to manage
interactions with the OpenRouter HTTP API, including model discovery and
streaming helpers.
* **UI & Configuration:** Extends workspace manifests, the settings
schema, icons, and default configurations to surface the OpenRouter
provider and its settings within the UI.
* **Readability:** Reformats JSON arrays within the settings files for
improved readability.
**Design Decisions & Discussion Points:**
* **Code Reuse:** I leveraged much of the existing logic from the
`openai` provider integration due to the significant similarities
between the OpenAI and OpenRouter API specifications.
* **Default Model:** I set the default model to `openrouter/auto`. This
model automatically routes user prompts to the most suitable underlying
model on OpenRouter, providing a convenient starting point.
* **Model Population Strategy:**
* <strike>I've implemented dynamic population of available models by
querying the OpenRouter API upon initialization.
* Currently, this involves three separate API calls: one for all models,
one for tool-use models, and one for models good at programming.
* The data from the tool-use API call sets a `tool_use` flag for
relevant models.
* The data from the programming models API call is used to sort the
list, prioritizing coding-focused models in the dropdown.</strike>
* <strike>**Feedback Welcome:** I acknowledge this multi-call approach
is API-intensive. I am open to feedback and alternative implementation
suggestions if the team believes this can be optimized.</strike>
* **Update: Now this has been simplified to one api call.**
* **UI/UX Considerations:**
* <strike>Authentication Method: Currently, I've implemented the
standard API key input in settings, similar to other providers like
OpenAI/Anthropic. However, OpenRouter also supports OAuth 2.0 with PKCE.
This could offer a potentially smoother, more integrated setup
experience for users (e.g., clicking a button to authorize instead of
copy-pasting a key). Should we prioritize implementing OAuth PKCE now,
or perhaps add it as an alternative option later?</strike>(PKCE is not
straight forward and complicated so skipping this for now. So that we
can add the support and work on this later.)
* <strike>To visually distinguish models better suited for programming,
I've considered adding a marker (e.g., `</>` or `🧠`) next to their
names. Thoughts on this proposal?</strike>. (This will require a changes
and discussion across model provider. This doesn't fall under the scope
of current PR).
* OpenRouter offers 300+ models. The current implementation loads all of
them. **Feedback Needed:** Should we refine this list or implement more
sophisticated filtering/categorization for better usability?
**Motivation:**
This integration directly addresses one of the most highly upvoted
feature requests/discussions within the Zed community. Adding OpenRouter
support significantly expands the range of AI models accessible to
users.
I welcome feedback from the Zed team on this implementation and the
design choices made. I am eager to refine this feature and make it
available to users.
ISSUES: https://github.com/zed-industries/zed/discussions/16576
Release Notes:
- Added support for OpenRouter as a language model provider.
---------
Signed-off-by: Umesh Yadav <umesh4257@gmail.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Closes#30535
Release Notes:
- AWS Bedrock: Add support for Meta Llama 4 Scout and Maverick models.
- AWS Bedrock: Fixed cross-region inference for all regions.
- AWS Bedrock: Updated all models available through Cross Region
inference.
---------
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Hello,
This is my first contribution so apologies if I'm not following the
proper process (I haven't seen anything special in
https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md). Also,
I have tested my changes manually, but I could not figure out an easy we
to instantiate a `LanguageModelSelector` in the unit tests, so I didn't
write a test. If you can provide some guidance I'd be happy to write a
test.
---
If the user configured the models with custom names via `display_name`,
we want the ollama models to be sorted based on the name that is
actually displayed.
~~The original issue is only about ollama but this change will also
affect the other providers.~~
Closes#30854
Release Notes:
- Ollama: Changed models to be sorted by name.
This PR increases the number of returned extensions from the extension
API to 1,000 (up from 500).
We'll need a better solution at some point, but for now we can keep
bumping this number.
Closes https://github.com/zed-industries/zed/issues/31067.
Release Notes:
- N/A
Allow colons after issue links and for them to in ul.
Change ci references from [self-hosted, test] to more explicit
[self-hosted, macOS]
Release Notes:
- N/A
---------
Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
# Fix Python Virtual Environment Detection in Zed
## Problem
Zed was not properly detecting Python virtual environments when a
project didn't contain a `pyrightconfig.json` file. This caused Pyright
(the Python language server) to report `reportMissingImports` errors for
packages installed in virtual environments, even though the virtual
environment was correctly set up and worked fine in other editors.
The issue was that while Zed's `PythonToolchainProvider` correctly
detected virtual environments, this information wasn't being
communicated to Pyright in a format it could understand.
## Root Cause
The main issue was in how Zed communicated virtual environment
configuration to Pyright through the Language Server Protocol (LSP).
When Pyright requests workspace configuration, it expects virtual
environment settings (`venvPath` and `venv`) at the root level of the
configuration object - the same format used in `pyrightconfig.json`
files. However, Zed was attempting to place these settings in various
nested locations that Pyright wasn't checking.
## Solution
The fix involves several coordinated changes to ensure Pyright receives
virtual environment configuration in all the ways it might expect:
### 1. Enhanced Workspace Configuration (`workspace_configuration`
method)
- When a virtual environment is detected, Zed now sets `venvPath` and
`venv` at the root level of the configuration object, matching the exact
format of a `pyrightconfig.json` file
- Uses relative path `"."` when the virtual environment is located in
the workspace root
- Also sets `python.pythonPath` and `python.defaultInterpreterPath` for
compatibility with different Pyright versions
### 2. Environment Variables for All Language Server Binaries
- Updated `check_if_user_installed`, `fetch_server_binary`,
`check_if_version_installed`, and `cached_server_binary` methods to
include shell environment variables
- This ensures environment variables like `VIRTUAL_ENV` are available to
Pyright, helping with automatic virtual environment detection
### 3. Initialization Options
- Added minimal initialization options to enable Pyright's automatic
path searching and import completion features
- Sets `autoSearchPaths: true` and `useLibraryCodeForTypes: true` to
improve Pyright's ability to find packages
## Key Changes
The workspace configuration now properly formats virtual environment
configuration:
- Root level: `venvPath` and `venv` (matches pyrightconfig.json format)
- Python section: `pythonPath` and `defaultInterpreterPath` for
interpreter paths
## Impact
- Users no longer need to create a `pyrightconfig.json` file for virtual
environment detection
- Python projects with virtual environments in standard locations
(`.venv`, `venv`, etc.) will work out of the box
- Import resolution for packages installed in virtual environments now
works correctly
- Maintains compatibility with manual `pyrightconfig.json` configuration
for complex setups
## Testing
The changes were tested with Python projects using virtual environments
without `pyrightconfig.json` files. Pyright now correctly resolves
imports from packages installed in the virtual environment, eliminating
the `reportMissingImports` errors.
## Release Notes
- Fixed Python virtual environment detection when no
`pyrightconfig.json` is present
- Pyright now correctly resolves imports from packages installed in
virtual environments (`.venv`, `venv`, etc.)
- Python projects with virtual environments no longer show false
`reportMissingImports` errors
- Improved Python development experience with automatic virtual
environment configuration
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Users were giving feedback about the sound notification being
annoying/unnecessary if Zed is in the foreground, which I agree! So,
this PR changes it so that it only plays if that is not the case.
Release Notes:
- agent: Improved sound notification behavior by making it play only if
Zed is in the background.
This code path is not really an error, as it can happen due to normal,
albeit uncommon, actions. Like, for example, this scenario:
1. Create a thread X in Zed instance A
2. Open Zed instance B
3. Delete the thread X in instance A
4. Close instance B. This will write non-existing thread id X to
`agent-navigation-history.json`
5. Open Zed instance C. It won't be able to load the thread X.
Another way to get into this state is by running Zed with LMDB and
SQLite thread storages side-by-side.
In any case, this is not severe enough for an error.
Closes #ISSUE
Release Notes:
- N/A
Closes#31243
As described in my issue, the [thinking
budget](https://ai.google.dev/gemini-api/docs/thinking) gets
automatically chosen by Gemini unless it is specifically set to
something. In order to have fast responses (inline assistant) I prefer
to set it to 0.
Release Notes:
- ai: Added `thinking` mode for custom Google models with configurable
token budget
---------
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Closes#27982
Release Notes:
- Added `close_on_file_delete` setting (off by default) to allow closing
open files after they have been deleted on disk
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Closes#31252
Release Notes:
- Improved displaying of project search matches or diagnostics when the
excerpts are adjacent.
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Closes#31758
Release Notes:
- Fixed channel notes not getting re-connected when a connection to Zed
servers is restored.
---------
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
Previously, we would move entries each time they were pasted. Thus, if
you were to cut some files and pasted them in folder `a` and then `b`,
they would only occur in folder `b` and not in folder `a`. This is
unintuitive - e.g. the same does not apply to text and does not happen
in other editors.
This PR improves this behavior - after the first paste of a cut
clipboard, we change the clipboard to a copy clipboard, ensuring that
for all folloing pastes, the entries are not moved again. In the above
example, the files would then also be found in folder `a`. This is also
reflected in the added test.
Release Notes:
- Ensured that cut project panel entries are cut-pasted only on the
first use, and copy-pasted on all subsequent pastes.
Closes#31515
This PR explicitly leaves the behavior of go to line unspecified with
multi-buffer.
Release Notes:
- Fixed wrong line number being shown in the status bar when in
multi-buffer.
When text is completed, new_text contains the entire new completion
which replaces the old_text. In Vim mode, pressing . repeats the
completion; if InputHandled records the full text and no range to
replace, the entire completion gets appended; this happens after the
completion prefix typing repeats, and we get a duplicate prefix.
Using range to replace has some downsides when the completion is
repeated as a standalone action; in a common case, it should be
sufficient to record the new suffix. This is actually what used to
happen before #28586, which removed this code in a larger attempt to fix
completions at multiple cursors:
```rust
let text = &new_text[common_prefix_len..];
let utf16_range_to_replace = ...
cx.emit(EditorEvent::InputHandled {
utf16_range_to_replace,
text: text.into(),
});
```
Fixes#30758Fixes#31759Fixes#31779
Release Notes:
- Vim: Fix duplicate prefixes when repeating completions via `.`
The core change here is the following:
```rust
fn write_to_pty(&self, input: impl Into<Vec<u8>>);
// into
fn write_to_pty(&self, input: impl Into<Cow<'static, [u8]>>);
```
This matches the trait bounds that's used by the Alacritty crate. We are
now allowed to effectively pass `&'static str` instead of always needing
a `String`.
The main benefit comes from making the `to_esc_str` function return a
`Cow<'static, str>` instead of `String`. We save an allocation in the
following instances:
- When the user presses any special key that isn't alphanumerical (in
the terminal)
- When the uses presses any key while a modifier is active (in the
terminal)
- When focusing/un-focusing the terminal
- When completing or undoing a terminal transaction
- When starting a terminal assist
This basically saves us an allocation on **every key** press in the
terminal.
NOTE: This same optimization can be done for **nearly all** keypresses
in the entirety of Zed by changing the signature of the `Keystroke`
struct in gpui. If the Zed team is interested in a PR for it, let me
know.
Release Notes:
- N/A
Release Notes:
- Debugger Beta: `shift-escape` (`workspace::ToggleZoom`) now zooms the
entire debug panel; `alt-shift-escape` (`debugger::ToggleExpandItem`)
triggers the old behavior of zooming a specific item.
When reaching the consecutive tool call limit, the agent gets blocked
and without a notification, you wouldn't know that. This PR adds the
ability to be notified when that happens, and you can use either sound
_and_ toast, or just one of them.
Release Notes:
- agent: Added support for getting notified (via toast and/or sound)
when reaching the consecutive tool call limit.
Release Notes:
- Debugger Beta: if there is no stopped or running session, `f5` now
reruns the last session, or opens the new session modal if there is no
previously-run session.
Release Notes:
- Fixed an issue that prevented `git::Restore` keybindings from working
in editors for buffers that had previously been modified by the agent.
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Also adds reuse of the markdown documentation cache even when
completions are re-queried, so that markdown documentation doesn't
flicker when `is_incomplete: true` (completions provided by rust
analyzer always set this)
Release Notes:
- Added support for filtering language server completions instead of
re-querying.
This PR updates the name of the `NewSessionModal` to `NewProcessModal`
(to reflect it's new purpose), changes the tabs in the modal to read
`Run | Debug | Attach | Launch` and changes the associated types in code
to match the tabs. In addition, this PR adds a few labels to the text
fields in the `Launch` tab, and adds a link to open the associated
settings file. In both debug.json files, added links to the zed.dev
debugger docs.
Release Notes:
- Debugger Beta: Improve the new process modal
This prevents the 1 second delay happening on input when all of the
pending bindings are NoAction
Closes#30259
Release Notes:
- Fixed unnecessary delay when typing a multi-stroke binding that
doesn't match any non-null bindings
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Closes#26957
Release Notes:
- Fix an edge case where indent guides would be rendered incorrectly if
lines consisted of entirely whitespace
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
This reverts commit 1e55e88c18.
Closes #ISSUE
Release Notes:
- Python toolchain selector now uses path to the closest pyproject.toml
as a basis for picking a toolchain. All files under the same
pyproject.toml (in filesystem hierarchy) will share a single virtual
environment. It is possible to have multiple Python virtual environments
selected for disjoint parts of the same project.
Closes#27579
This PR fixes issue where keybinding wouldn’t work in a pane after
focusing it from dock using the `ActivatePaneInDirection` action in
certain cases.
https://github.com/user-attachments/assets/9ceca580-a63f-4807-acff-29b61819f424
Release Notes:
- Fixed the issue where keybinding wouldn’t work in a pane after
focusing it from dock using the `ActivatePaneInDirection` action in
certain cases.
This Pull Request fixes the current paste behavior in vim mode, when in
visual mode, and the cursor is at a newline character. Currently this
joins the pasted contents with the line right below it, but in vim this
does not happen, so these changes make it so that Zed's vim mode behaves
the same as vim for this specific case.
Closes#29270
Release Notes:
- Fixed pasting in vim's visual line mode when cursor is on a newline
character
Fixes:
`] space` does not consume counts, and it gets applied to the next
action.
`] space` on an empty line causes cursor to move to the next line.
Release Notes:
- N/A
This PR updates how we handle Ollama responses, leveraging the new
[v0.9.0](https://github.com/ollama/ollama/releases/tag/v0.9.0) release.
Previously, thinking text was embedded within the model's main content,
leading to it appearing directly in the agent's response. Now, thinking
content is provided as a separate parameter, allowing us to display it
correctly within the agent panel, similar to other providers. I have
tested this with qwen3:8b and works nicely. ~~We can release this once
the ollama is release is stable.~~ It's released now as stable.
<img width="433" alt="image"
src="https://github.com/user-attachments/assets/2983ef06-6679-4033-82c2-231ea9cd6434"
/>
Release Notes:
- Add thinking support for ollama
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Previously, LMDB was used for storing threads, but it consumed excessive
disk space and was capped at 1GB.
This change migrates thread storage to an SQLite database. Thread JSON
objects are now compressed using zstd.
I considered training a custom zstd dictionary and storing it in a
separate table. However, the additional complexity outweighed the modest
space savings (up to 20%). I ended up using the default dictionary
stored with data.
Threads can be exported relatively easily from outside the application:
```
$ sqlite3 threads.db "SELECT hex(data) FROM threads LIMIT 5;" |
xxd -r -p |
zstd -d |
fx
```
Benchmarks:
- Original heed database: 200MB
- Sqlite uncompressed: 51MB
- sqlite compressed (this PR): 4.0MB
- sqlite compressed with a trained dictionary: 3.8MB
Release Notes:
- Migrated thread storage to SQLite with compression
# Fix Python venv Detection for Test Runner
## Problem
Zed’s Python test runner was not reliably detecting and activating the
project’s Python virtual environment (.venv or venv), causing it to
default to the system Python. This led to issues such as missing
dependencies (e.g., pytest) when running tests.
## Solution
Project Root Awareness: The Python context provider now receives the
project root path, ensuring venv detection always starts from the
project root rather than the test file’s directory.
Robust venv Activation: The test runner now correctly detects and
activates the Python interpreter from .venv or venv in the project root,
setting VIRTUAL_ENV and updating PATH as needed.
Minimal Impact: The change is limited in scope, affecting only the
necessary code paths for Python test runner venv detection. No broad
architectural changes were made.
## Additional Improvements
Updated trait and function signatures to thread the project root path
where needed.
Cleaned up linter warnings and unused code.
## Result
Python tests now reliably run using the project’s virtual environment,
matching the behavior of other IDEs and ensuring all dependencies are
available.
Release Notes:
- Fixed Python tasks always running with a toolchain selected for the
root of a workspace.
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
The current filter icon button in the file finder picker footer confused
me because it is a really a toggleable button that adds a specific
filter. From the icon used, I was expecting more configuration options
rather than just one. Also, I was really wanting a way to trigger it
with the keyboard, even if I need my mouse to initially learn about the
keybinding.
So, this PR transforms that icon button into an actual popover trigger,
in which (for now) there's only one filter option. However, being a menu
is cool because it allows to accomodate more items like, for example,
"Include Git Submodule Files" and others, in the future. Also, there's
now a keybinding that you can hit to open that popover, as well as an
indicator that pops in to communicate that a certain item inside it has
been toggled.
Lastly, also added a keybinding to the "Split" menu in the spirit of
making everything more keyboard accessible!
| Before | After |
|--------|--------|
| 
| 
|
Release Notes:
- Improved the keyboard navigability of the file finder filtering
options.
We report the total number of input tokens by summing the numbers of
1. Prompt tokens
2. Cached tokens
But Google API returns prompt tokens (1) that already include cached
tokens (2), so we were double counting tokens in some cases.
Release Notes:
- Fixed bug with double-counting tokens in Gemini
The optimization to not move a tab being pinned (when the destination
index is the same as its index) in
https://github.com/zed-industries/zed/pull/31871 caused a regression, as
we were no longer calling `cx.notify()` indirectly through `move_item`.
Thanks for catching this, @smitbarmase.
Release Notes:
- N/A
Closes#31662
Currently, we assume `insert_range` will always end at the cursor and
`replace_range` will also always end after the cursor for calculating
range to replace. This is a particular case for the rust-analyzer, but
not widely true for other language servers.
This PR fixes this assumption, and now `insert_range` and
`replace_range` both can end before cursor.
In this particular case:
```ts
let x: string | undefined;
x.tostˇ // here insert as well as replace range is just "." while new_text is "?.toString()"
```
This change makes it such that if final range to replace ends before
cursor, we extend it till the cursor.
Bonus:
- Improves suffix and subsequence matching to use `label` over
`new_text` as `new_text` can contain end characters like `()` or `$`
which is not visible while accepting the completion.
- Make suffix and subsequence check case insensitive.
- Fixes broken subsequence matching which was not considering the order
of characters while matching subsequence.
Release Notes:
- Fixed an issue where autocompleting optional chaining methods in
TypeScript, such as `x.tostr`, would result in `x?.toString()tostr`
instead of `x?.toString()`.
Closes https://github.com/zed-industries/zed/issues/31870
Release Notes:
- Allowed opening 1 more item if `n` tabs are pinned, where `n` equals
`max_tabs` count.
- Fixed a bug where pinned tabs would eventually be closed out when
exceeding the `max_tabs` count.
- Fixed a bug where a tab could be lost when pinning a tab while at the
`max_tabs` count.
- Fixed a bug where pinning a tab when already at the `max_tabs` limit
could cause other tabs to be incorrectly closed.
This PR adds a comprehensive test that ensures that no item-closing
action will panic when no items are present. A test already existed
(`test_remove_active_empty `) that ensured `CloseActiveItem` didn't
panic, but the new test covers:
- `CloseActiveItem`
- `CloseInactiveItems`
- `CloseAllItems`
- `CloseCleanItems`
- `CloseItemsToTheRight`
- `CloseItemsToTheLeft`
I plan to do a bit more clean up in `pane.rs` and this feels like a good
thing to add before that.
Release Notes:
- N/A
This PR implements the previously unimplemented window_handle and
display_handle methods in the wayland platform. It also exposes the
display_handle method through the Window struct.
Release Notes:
- N/A
https://github.com/zed-industries/zed/pull/31668 renamed
`CompletionMode::Max` to `CompletionMode::Burn` which is a good change,
but this broke the deserialization for threads whose completion mode was
stored in LMDB. This adds a deserialization alias so that both values
work.
We could make a full new `SerializedThread` version which migrates this
value, but that seems overkill for this single change, we can batch that
with more changes later. Also, people in nightly already have some v1
threads with `burn` stored, so it wouldn't quite work for everybody.
Release Notes:
- N/A
This will fix a lot of weird problems that are based on file access
issues.
As discussed in
https://github.com/zed-industries/zed/pull/31219#issuecomment-2905371710,
for now it's better to just prevent running Zed with root privileges.
Release Notes:
- Explicitly disallow running Zed with root privileges
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
When we moved to schema-based debug configs, we've added validate_config
- a trait method
that is supposed to both validate the configuration and determine
whether it is a launch configuration
or an attach configuration.
The validation bit is a bit problematic though - we received reports on
Discords about
scenarios not starting up properly; it turned out that Javascript's
implementation was overly strict.
Thus, I got rid of any code that tries to validate the config - let's
let the debug adapter itself
decide whether it can digest the configuration or not. validate_config
is now left unimplemented for most
DebugAdapter implementations (except for PHP), because all adapters use
`request`: 'launch'/'attach' for that.
Let's leave the trait method in place though, as nothing guarantees this
to be true for all adapters.
cc @Anthony-Eid
Release Notes:
- debugger: Improved error messages when the debug scenario is not
valid.
- debugger: Fixed cases where valid configs were rejected.
Adds manual icon-theme selection persistence
Store manually selected icon-themes to maintain selection when query
changes. This allows the theme selector to remember the user's choice
rather than resetting selection when filtering results.
mentioned in #28081 and #28278
Release Notes:
- Improved persistence when selecting themes and icon themes.
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
Ollama increased their default context size from 2048 to 4096 tokens in
version v0.6.7, which released over a month ago.
https://github.com/ollama/ollama/releases/tag/v0.6.7
Release Notes:
- ollama: Update default model context to 4096 (matching upstream)
Closes#16527
Release Notes:
- Added MacOS titlebar double-click action
---
Unfortunately, Apple doesn't seem to make the "Fill" API public or
documented anywhere.
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
This PR updates the `POST /billing/subscriptions/sync` endpoint to use
the `StripeClient` trait instead of using `stripe::Client` directly.
Release Notes:
- N/A
Previously, the vision request header was only set if the last message
in a thread contained an image. This caused 400 errors from the Copilot
API when sending follow-up messages in a thread that contained images in
earlier messages.
Modified the `is_vision_request` check to scan all messages in a thread
for image content instead of just the last one, ensuring the proper
header is set for the entire conversation.
Added a unit test to verify all cases function correctly.
Release Notes:
- Fix GitHub Copilot chat provider error when sending follow-up messages
in threads containing images
This PR updates the `sync_subscription` function to use the
`StripeClient` trait instead of using `stripe::Client` directly.
Release Notes:
- N/A
---------
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Another batch of allocation savings. Noteworthy ones are
`find_path_tool.rs` where one clone of *all* found matches was saved and
`web_tool_search.rs` where the tooltip no longer clones the entire url
on every hover.
I'd also like to propose using `std::borrow::Cow` a lot more around the
codebase instead of Strings. There are hundreds if not 1000+ clones that
can be saved pretty regularly simply by switching to Cow. ´Cow´'s are
likely not used because they aren't compatible with futures and because
it could cause lifetime bloat. However if we use `Cow<'static, str>`
(static lifetime) for when we need to pass them into futures, we could
save a TON of allocations for `&'static str`. Additionally I often see
structs being created using `String`'s just to be deserialized
afterwards, which only requires a reference.
Release Notes:
- N/A
Release Notes:
- N/A
----
The before version GPUI used `Cancel` for cancel text, if we use
non-English text (e.g.: "取消" in Chinese), then the press `Esc` to cancel
will not work.
So this PR to change it by use `PromptButton` to instead the `&str`,
then we can use `PromptButton::cancel("取消")` for the `Cancel` button.
Run `cargo run -p gpui --example window` to test.
---
Platform Test:
- [x] macOS
- [x] Windows
- [x] Linux (x11 and Wayland)
---------
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Previously only used model ID for deduplication, which incorrectly
filtered models with the same name from different providers.
Release Notes:
- Fix to make sure all provider models are shown in the model picker
This PR adds a Danger check to remind engineers that any changes to our
various prompts need to be verified against the LLM Worker.
When changes to the prompt files are detected, we will fail the PR with
a message:
<img width="929" alt="Screenshot 2025-05-30 at 8 40 58 AM"
src="https://github.com/user-attachments/assets/79afab4e-e799-45f1-a90e-0fd7c9a73706"
/>
Once the corresponding changes have been made (or no changes to the LLM
Worker have been determined to be necessary), including the indicated
attestation message will convert the errors into informational messages:
<img width="926" alt="Screenshot 2025-05-30 at 8 41 52 AM"
src="https://github.com/user-attachments/assets/ff51c17a-7a76-46a7-b468-a7d864d480c3"
/>
Release Notes:
- N/A
…ailed (#31291)"
This reverts commit aab76208b5.
Closes#31737
I cannot repro the original issue that this commit was trying to solve
anymore.
Release Notes:
- N/A
Closes #ISSUE
Release Notes:
- debugger: Fixed wrong path being picked up for delve on Windows
- debugger: Fixed delve not respecting the user-provided binary path
from settings.
In quite a few places the selection is changed multiple times in a
transaction. For example, `backspace` might do it 3 times:
* `select_autoclose_pair`
* selection of the ranges to delete
* `insert` of empty string also updates selection
Before this change, each of these selection changes appended to
selection history and did a bunch of work that's only relevant to
selections the user actually sees. So for each backspace,
`editor::UndoSelection` would need to be invoked 3-4 times before the
cursor actually moves. It still needs to be run twice after this change,
but that is a separate issue.
Signature help even had a `backspace_pressed: bool` as an incomplete
workaround, to avoid it flickering due to the selection switching
between being a range and being cursor-like.
The original motivation for this change is work I'm doing on not
re-querying completions when the language server provides a response
that has `is_incomplete: false`. Whether the menu is still visible is
determined by the cursor position, and this was complicated by it seeing
`backspace` temporarily moving the head of the selection 1 character to
the left.
This change also removes some redundant uses of
`push_to_selection_history`.
Not super stoked with the name `DeferredSelectionEffectsState`. Naming
is hard.
Release Notes:
- N/A
Release Notes:
- Debugger Beta: added a button to the quick action bar to start a debug
session or spawn a task, depending on which of these actions was taken
most recently.
- Debugger Beta: incorporated the tasks modal into the new session modal
as an additional tab.
---------
Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
Co-authored-by: Julia Ryan <p1n3appl3@users.noreply.github.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Mikayla <mikayla@zed.dev>
This PR also shows more completion items when defining a debug config in
a `debug.json` file. Mainly when using a pre build task argument.
### Follow ups
- Add docs for Go, JS, PHP
- Add attach docs
Release Notes:
- debugger beta: Show build task completions when editing a debug.json
configuration with a pre build task
- debugger beta: Add Python and Native Code debug config
[examples](https://zed.dev/docs/debugger)
- https://github.com/zed-industries/zed/pull/30444
This PR broke migration notification to only emit event when content is
migrated. This resulted in the migration banner not going away after
clicking "Backup and Migrate". It should also emit event when it's not
migrated which removes the banner.
Future: I think we should have better tests in place for banner
visibility.
Release Notes:
- Fixed an issue where migration banner wouldn't go away after clicking
"Backup and Migrate".
This PR moves over the last method on `StripeBilling` to use the
`StripeClient` trait, allowing us to fully mock out Stripe behaviors for
`StripeBilling` in tests.
Release Notes:
- N/A
Follow-up to #31712
Pane handle hitboxes were opaque prior to the linked PR. This was the
case because pane handles have an intentionally larger hitbox than the
pane dividers size to allow for easier dragging. The cursor style is
also updated for that hitbox to indicate that resizing is possible:
9086784038/crates/workspace/src/pane_group.rs (L1297-L1301)
Not blocking the mouse events here causes mouse events to bleed through
this hitbox whilst actually any clicks will only cause a pane resize to
happen. Hence, this hitbox should continue to block mouse events to
avoid any confusion when resizing panes.
I considered using `HitboxBehavior::BlockMouseExceptScroll` here,
however, due to the reasons mentioned above, I decided against it. The
cursor will not indicate that scrolling should be possible. Since all
other mouse events on underlying elements (like hovers) are blocked, it
felt more reasonable to just go with `HitboxBehavior::BlockMouse`.
Release Notes:
- N/A
This method was added in #20649 to be an alternative of `occlude` which
allows scroll events. It seems a bit arbitrary to only stop left mouse
downs, so this seems like it's probably an improvement.
Release Notes:
- N/A
tl;dr: This adds `.block_mouse_except_scroll()` which should typically
be used instead of `.occlude()` for cases when the mouse shouldn't
interact with elements drawn below an element. The rationale for
treating scroll events differently:
* Mouse move / click / styles / tooltips are for elements the user is
interacting with directly.
* Mouse scroll events are about finding the current outer scroll
container.
Most use of `occlude` should probably be switched to this, but I figured
I'd derisk this change by minimizing behavior changes to just the 3 uses
of `block_mouse_except_scroll`.
GPUI changes:
* Added `InteractiveElement::block_mouse_except_scroll()`, and removes
`stop_mouse_events_except_scroll()`
* Added `Hitbox::should_handle_scroll()` to be used when handling scroll
wheel events.
* `Window::insert_hitbox` now takes `HitboxBehavior` instead of
`occlude: bool`.
- `false` for that bool is now `HitboxBehavior::Normal`.
- `true` for that bool is now `HitboxBehavior::BlockMouse`.
- The new mode is `HitboxBehavior::BlockMouseExceptScroll`.
* Removes `Default` impl for `HitboxId` since applications should not
manually create `HitboxId(0)`.
Release Notes:
- N/A
Parses project's package.json to better detect Jasmine, Jest, Vitest and
Mocha and `test`, `build` scripts presence.
Also tries to detect `pnpm` and `npx` as test runners, falls back to
`npm`.
https://github.com/user-attachments/assets/112d3d8b-8daa-4ba5-8cb5-2f483036bd98
Release Notes:
- Improved TypeScript task detection
This PR adds a new `intent` field to completion requests to assist in
categorizing them correctly.
Release Notes:
- N/A
---------
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
As much as I enjoyed the previous keybinding, it was causing a conflict
with the editor where it wouldn't open on text threads. To not get into
a rabbit hole and complicate the fix too much, I figured simply changing
it to something non-conflictual would be a good move.
Release Notes:
- agent: Fixed a bug where the panel navigation menu wouldn't open with
the keybinding on text threads.
To use this, spawn `weclome: toggle base keymap selector` from the
command palette.
<img width="589" alt="Screenshot 2025-05-29 at 14 07 35"
src="https://github.com/user-attachments/assets/0d4c4eff-6a3b-40f4-9032-5d8ca7664d20"
/>
MacOS is well tested to match Cursor. The [curors keymap
documentation](https://docs.cursor.com/kbd) is does not explicitly state
windows/linux keymap entries only "All Cmd keys can be replaced with
Ctrl on Windows." so that is what we've done. We welcome feedback /
refinements.
Note, because this provides a mapping for `cmd-k` (macos) and `ctrl-k`
(linux/windows) using this keymap will disable all of the default
chorded keymap entries which have `cmd-k` / `ctrl-k` as a prefix. For
example `cmd-k cmd-s` for open keymap will no longer function.
Release Notes:
- Added Cursor compatibility keymap
---------
Co-authored-by: Joseph Lyons <joseph@zed.dev>
Re-enables format on save for agent changes (when the user has that
enabled in settings), except differently from before:
- Now we do the format-on-save in the separate buffer the edit tool
uses, *before* the diff
- This means it never triggers separate staleness
- It has the downside that edits are now blocked on the formatter
completing, but that's true of saving in general.
Release Notes:
- N/A
---------
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Was touching this part of the Agent Panel and thought it could be a
quick name consistency win here, so it is aligned with the terminology
we're currently actively using in the product/docs.
Release Notes:
- N/A
Follow up to https://github.com/zed-industries/zed/pull/31470.
I started looking at config and changed preferred_completion_mode to
burn to only find its max so made changes to align it better with
rebrand. As this is in preview build now.
This doesn't touch zed_llm_client. Only the Zed changes the code and doc
to match the new UI of burn mode. There are still more things to be
renamed, though.
Release Notes:
- N/A
---------
Signed-off-by: Umesh Yadav <git@umesh.dev>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Follow up to https://github.com/zed-industries/zed/pull/31681. Was
visiting some of these pages and noticed these somewhat small formatting
and copywriting improvement opportunities. The docs for Svelte in
particular felt somewhat unorganized.
Release Notes:
- N/A
Turning minimap on during debug sessions would cause the console editor
to gain the minimap, despite it being explicitly disabled in the code.
Release Notes:
- N/A
This is my first contribution to zed, let me know if I missed anything.
There is no corresponding issue/discussion.
`$ZED_RELATIVE_DIR` can be used in cases where a task's command's
filesystem namespace (e.g. inside a container) is different than the
host, where absolute paths cannot work.
I modified `relative_path` to `relative_file` after the addition of
`relative_dir`.
For top-level files, where `relative_file.parent() == Some("")`, I use
`"."` for `$ZED_RELATIVE_DIR`, which is a valid relative path in both
*nix and windows.
Thank you for building zed, and open-sourcing it. I hope to contribute
more as I use it as my primary editor.
Release Notes:
- Added ZED_RELATIVE_DIR (path to current file's directory relative to
worktree root) task variable.
Currently, `RemoteEntry::SshConfig` for `ssh_config_servers` initializes
on every render. This leads to side effects like a new focus handle
being created on every render, which leads to breaking navigating
up/down for `ssh_config_servers` items.
This PR fixes it by moving the logic of remote entry
for`ssh_config_servers` into `default_mode`, and only rebuilding it when
`ssh_config_servers` actually changes.
Before:
https://github.com/user-attachments/assets/8c7187d3-16b5-4f96-aa73-fe4f8227b7d0
After:
https://github.com/user-attachments/assets/21588628-8b1c-43fb-bcb8-0b93c70a1e2b
Release Notes:
- Fixed issue navigating SSH config servers in Remote Projects with
keyboard.
Release Notes:
- Debugger Beta: Added a spinner to the debug panel when a session is
starting up.
---------
Co-authored-by: Remco Smits <djsmits12@gmail.com>
Co-authored-by: Julia <julia@zed.dev>
Add `(child)` instead of using the same label.
Release Notes:
- Debugger Beta: Made child sessions appear distinct from their parents
in the session selector.
This PR updates the `StripeBilling::checkout_with_zed_pro` and
`StripeBilling::checkout_with_zed_pro_trial` methods to use the
`StripeClient` trait instead of using `stripe::Client` directly.
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/31565
* Looking up settings on every row was very slow in the case of large
folds, especially if there was an `.editorconfig` file with numerous
glob patterns
* Checking whether each indent guide was within a fold was very slow,
when a fold spanned many indent guides.
Release Notes:
- Fixed slowness that could happen when editing in the presence of large
folds.
All the docs related to collaboration could use some deep revamp, but
this PR is just formatting tweaks so it doesn't look broken. The images
weren't showing at all!
Release Notes:
- N/A
One caveat with this PR is that the keybinding still doesn't work for text threads. Will do that in a follow-up.
Release Notes:
- agent: Added a keybinding to toggle Burn Mode on and off.
This should result in some additional cache hits as I personally use
garnix.
Also added `-v` cachix arg to try to figure out why CI jobs aren't
pushing any paths. Right now they just show ["Pushing is
disabled."](https://github.com/zed-industries/zed/actions/runs/15293723678/job/43018512167#step:13:3)
but I'm not sure if that's due to the `pushFilter` or misconfigured
secrets.
Release Notes:
- N/A
Follow-up to #24887
Follow-up to #31510
This PR ensures that [this misalignment of the horizontal
scrollbar](https://github.com/zed-industries/zed/pull/31510#issuecomment-2912842457)
does not occur. See the entire discussion in the first linked PR as to
why this gap is there in the first place.
I am also aware of the general stance towards comments. Yet, I felt for
this case it is better to just straight up explain how these two things
are connected, as I do believe this is not intuitively clear after all.
Might also be a good time to bring
https://github.com/zed-industries/zed/issues/25519 up again. The
horizontal scrollbar seems huge for the edit file tool card.
Furthermore, since we do not reserve space for the horizontal scrollbar
(yet), this will lead to the last line being not clickable.
Release Notes:
- N/A
This PR updates `StripeBilling` to use the `StripeClient` trait to
retrieve prices and meters from Stripe instead of using the
`stripe::Client` directly.
Release Notes:
- N/A
The fix prevents data loss, but it also results in a somewhat confusing
UX. Specifically, after the user has made changes to an AI-created file,
selecting "Reject" will leave AI changes in place.
This is because there's no trivial way to disentangle user edits from
the edits made by the AI.
A better solution might exist. In the meantime, this change should do.
Closes
* #30527
Release Notes:
- Prevent data loss when reverting changes in an agent-created file
This PR introduces a new `StripeClient` trait to abstract over
interacting with the Stripe API.
This will allow us to more easily test our billing code.
This initial cut is small and focuses just on making
`StripeBilling::find_or_create_customer_by_email` testable. I'll follow
up with using the `StripeClient` in more places.
Release Notes:
- N/A
Previously, the click on the backdrop to dismiss the message editing was
unreliable. You would click on it and sometimes it would work and others
it wouldn't. This PR fixes that now.
Release Notes:
- agent: Fixes the previous message dismissal by clicking on the
backdrop
Previously, when you clicked on a previous message to edit it and then
dismissed it, your focus would jump to the buffer. This caught me
several times as the most obvious place to return to for me was the
agent panel main message editor, so I can continue prompting something
else. And this is what this PR changes.
Release Notes:
- agent: Improved previous message editing UX by returning focus to the
main panel's text area after dismissing it.
This expands our deserialization of JSON from models to be more tolerant
of different variations that the model may send, including
capitalization, wrapping things in objects vs. being plain strings, etc.
Also when deserialization fails, it reports the entire error in the JSON
so we can see what failed to deserialize. (Previously these errors were
very unhelpful at diagnosing the problem.)
Finally, also removes the `WrappedText` variant since the custom
deserializer just turns that style of JSON into a normal `Text` variant.
Release Notes:
- N/A
Follow up to #31179
In addition to seeing the version when in the `Click to restart and
update Zed` status, this PR allows us to see the version when in
`Downloading Zed update…` or `Installing Zed update…` status, in a
tooltip, when hovering on the activity indicator.
Will merge after tomorrow's release.
Release Notes:
- Added version information, in a tooltip, when hovering on the activity
indicator for both the download and install status.
This PR simply does a tiny bit of cleanup on some code, where I wasn't
quite happy with the naming and ordering of parameters of the now
`check_if_fetched_version_is_newer` function. There should be no
functional changes here, but I will wait until after tomorrow's release
to merge.
Release Notes:
- N/A
* stopped fetching LSP tasks for too long (but still use the hardcoded
value for the time being — the LSP tasks settings part is a simple bool
key and it's not very simple to fit in another value there)
* introduced `prefer_lsp` language task settings value, to control
whether in the gutter/modal/both/none LSP tasks are shown exclusively,
if possible
Release Notes:
- Added a way to prefer LSP tasks over Zed tasks
@osiewicz @SomeoneToIgnore If you guys have time to look this over it
would be greatly appreciated. I wanted to move the bug fix into the task
resolution code but wasn't sure if there was a reason that we didn't
already.
The bug is caused by an env variable being empty when we send it as a
terminal command. When the shell resolves all the env variables there's
an extra space that gets added due to the empty env variable being
placed between two other variables.
Closes#31240
Release Notes:
- debugger beta: Fix a bug where debug main Rust runner action wouldn't
work
This pull request removes orphaned description.md files for tools that
were deleted in [PR
#29808](https://github.com/zed-industries/zed/pull/29808). These
descriptions are no longer needed as their corresponding tools no longer
exist
Closes #ISSUE
Release Notes:
- N/A
Related discussions #30240#30596
Release Notes:
- Added the ability to use max mode on text threads.
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Previously, we forgot to associate the `Markdown` entity to
`MarkdownElement` during `prepaint`. This caused calls to
`Context<Markdown>::notify` to not invalidate the view cache, which
meant we would have to wait for some other invalidation before seeing
the results of that initial notify.
Release Notes:
- Improved responsiveness of mouse interactions with the agent panel.
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Closes #ISSUE
Release Notes:
- debugger: Python tests/main functions can now we debugged from the
gutter.
---------
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Closes#30409
Handles edge case where `f32` turns into `Nan` and causes panic down the
code.
Release Notes:
- Fixed issue where Zed crashes on switching repository via git panel on
Linux.
Related to #31460 and #28635.
Release Notes:
- Fixed redraw delay of documentation from language server completions
and added caching to reduce flicker when using arrow keys to change
selection.
This PR improves the consecutive tool call UX by allowing users to
quickly continue an interrupted with one-click. What we do here is
insert a hidden "Continue" message that will just nudge the LLM to keep
going. We're also using the opportunity to upsell the previously called
"Max Mode", now rebranded as "Burn Mode", which allows users to don't be
interrupted anymore if they ever have 25 consecutive tool calls again.
Release Notes:
- agent: Improve consecutive tool call UX by allowing users to quickly
continue an interrupted thread with one click.
---------
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Co-authored-by: Agus Zubiaga <agus@zed.dev>
This PR implements color changing for the scrollbar component based upon
user mouse interaction.
https://github.com/user-attachments/assets/2fd14e2d-cc5c-4272-906e-bd39bfb007e4
This PR also already adds the state for a scrollbar being actively
dragged. However, as themes currently do not provide a color for this
scenario, this implementation re-uses the hover color as a placeholder
instead. If this feature is at all wanted, I can quickly open up a
follow-up PR which adds support for that property to themes as well as
this component.
Release Notes:
- Added hover state to scrollbars outside of the editor.
This PR fixes an issue where the various links to the account page from
the Edit Prediction menu were not working.
The `OpenZedUrl` action is opening URLs that deep-link _into_ Zed.
Fixes https://github.com/zed-industries/zed/issues/31060.
Release Notes:
- Fixed an issue with opening links to the Zed account page from the
Edit Prediction menu.
This PR downgrades a number of database queries that aren't part of the
actual collaboration from `SERIALIZABLE` to `READ COMMITTED`.
The serializable isolation level is overkill for these queries.
Release Notes:
- N/A
Previously, we only enabled merge conflict parsing for files that were
unmerged at the last time a change was detected to the repo's merge
heads. Now we enable the parsing for these files *and* any files that
are currently unmerged.
The old strategy meant that conflicts produced via `git stash pop` would
not be parsed.
Release Notes:
- Fixed parsing of merge conflicts when the conflict was produced by a
`git stash pop`
I added a test to this too as one of my first steps of improving
`NewSessionModal`'s test coverage.
Release Notes:
- debugger beta: Select saved debug config when opening debug.json from
`NewSessionModal`
Now that the nix build is working again, re-enable nightly builds and
refactor the workflow for re-use between nightly releases and CI jobs.
Release Notes:
- N/A
---------
Co-authored-by: Rahul Butani <rrbutani@users.noreply.github.com>
Closes #ISSUE
Release Notes:
- Added support for importing settings from cursor. Cursor settings can
be imported using the `zed: import cursor settings` command from the
command palette
This fixes an issue where requests were failing when MCP servers were
registering tools with the same name.
We now prefix the tool names with the context server name, in the UI we
still show the name that the MCP server gives us
Release Notes:
- agent: Fix an error were requests would fail if two MCP servers were
using an identical tool name
This commit effectively re-implements #21981 in task system. commands
with spaces cannot be spawned currently, and we don't want to have to
deal with shell variables wrapped in "" in DAP locators.
Closes #ISSUE
Release Notes:
- Fixed an issue where tasks with spaces in `command` field could not be
spawned.
test that check's that each conversion works properly based on the
adapter's config validation function.
Co-authored-by: Zed AI \<ai@zed.dev\>
Release Notes:
- debugger beta: Fix bug where Go/GDB configuration's wouldn't work from
NewSessionModal
This PR improves UX by converting spaces to hyphens, following branch
naming conventions and allowing users to create branches without
worrying about naming restrictions.
I think a few other git tools do this, which was nice.

Release Notes:
- Updated the branch picker to convert spaces to hyphens when creating
new branch names.
---------
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Tried fixing a keybind in
https://github.com/zed-industries/zed/pull/27217 just to find out it
[still doesnt render
afterwards](https://zed.dev/docs/extensions/languages#language-metadata)
😅 This PR is a quick follow-up to fix this issue.
Issue here is (as seen in the code comment) that the
`editor::ToggleComments` command has additional arguments which caused
the match to fail. However, simply adding the missing arguments does not
work, since the regex only matches the first closing brace and fails to
match multiple closing braces. I decided against changing the matching
since it additionally looked confusing and unintuitive to use.
To not be too intrusive with this change, I just decided to add some
processing for the action string (the `KeymapAction` is not exported
from the settings and the `Value` it holds is also private). The
processing basically reverts the conversion done in `keymap_file.rs`
4b5df2189b/crates/settings/src/keymap_file.rs (L102-L115)
and extracts just the action name. It changes nothing for existing
keybinds and fixes the aforementioned issue.
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Previously disabled both scrollbars, but horizontal scrolling is still
needed when
lines exceed the viewport width. Now editors can disable a single scroll
axis, not just both.
Release Notes:
- N/A
This PR adds actions for copying variable names and values and editing
variable values from the variable list. Previously these were only
accessible using the mouse. It also fills in keybindings for expanding
and collapsing entries on Linux that we already had on macOS.
Release Notes:
- Debugger Beta: Added the `variable_list::EditVariable`,
`variable_list::CopyVariableName`, and
`variable_list::CopyVariableValue` actions and default keybindings.
This PR is a follow-up to
https://github.com/zed-industries/zed/pull/31415 that fixes the model ID
for Claude Sonnet 4.
With the release of the Claude 4 models, the model version now appears
at the end.
Release Notes:
- N/A
Based on my report on discord when chatting with Anthony and Remco:
https://discord.com/channels/869392257814519848/1375129714645012530
Root Cause: Zed was incorrectly trying to execute a directory path
instead of properly invoking the debugpy module when debugpy was
installed via package managers (pip, conda, etc.) rather than downloaded
from GitHub releases.
Solution:
- Automatic Detection: Zed now automatically detects whether debugpy is
installed via pip/conda or downloaded from GitHub
- Correct Invocation: For pip-installed debugpy, Zed now uses python -m
debugpy.adapter instead of trying to execute file paths
- Added a `installed_in_venv` flag to differentiate the setup properly
- Backward Compatibility: GitHub-downloaded debugpy releases continue to
work as before
- Enhanced Logging: Added logging to show which debugpy installation
method is being used (I had to verify it somehow)
I verified with the following setups (can be confirmed with the debug
logs):
- `conda` with installed debugpy, went to installed instance
- `uv` with installed debugpy, went to installed instance
- `uv` without installed debugpy, went to github releases
- Homebrew global python install, went to github releases
Release Notes:
- Fix issue where debugpy from different environments won't load as
intended
Closes#31460
While this is now much better than it was, the documentation still
flickers when changing selection. Hoping to fix that, but it will be a
much more involved change. So leaving release notes as "N/A" for now, in
anticipation of the full fix.
Release Notes:
- N/A
Looks like I accidentally touched a line of code in an eval fixture in
#31479, despite intentionally trying to avoid that code. Thanks
@cole-miller!
Release Notes:
- N/A
Thanks @mgsloan for introducing `stop_mouse_events_except_scroll` which
is exactly what we want here!
Release Notes:
- Fixed being unable to scroll editors when the cursor is positioned on
diff hunk controls.
This works the same as selecting the first history match in the new
session modal.
Release Notes:
- Debugger Beta: Added the `debugger: rerun last session` action, bound
by default to `alt-f4`.
We were trying to connect on the user's machine to the port number used
by the debugger on the remote machine, instead of the randomly-assigned
local available port.
Release Notes:
- Debugger Beta: Fixed a bug that caused connecting to a debug adapter
over SSH to hang.
This PR adds the ability to hear a sound notification when the agent is
done generating and/or needs user input. This setting is turned off by
default and can be used together with the visual notification. The
specific sound I'm using here comes from the [Material Design 2 Sound
Library](https://m2.material.io/design/sound/sound-resources.html#).
Release Notes:
- agent: Added the ability to have a sound notification when the agent
is done generating and/or needs user input.
(Late) Follow-up to
https://github.com/zed-industries/zed/pull/26893#discussion_r2073427393
The mentioned issue of needed zero-division for scrollbars is now fixed
via #30189.
However, whilst the linked PR fixed the issue for the layouting of the
scrollbar thumb, I sadly did not address the (somewhat rare) case of
`document_lines == visible_editor_lines` within the calculation of the
minimap top offset.
This PR adds coverage for that case and ensures that the
`minimap_top_offset` never ends up being `NaN`.
Release Notes:
- N/A
This PR contains some small improvements for the language server log
editors. Due to the large gutter as well as the introduction of the
minimap, the horizontally available space was rather small. As these
editors soft wrap at the editor width, it resulted in the logs becoming
vertically larger and somewhat harder to read.
The improvement here is to disable all elements in the gutter that will
never appear or be used in the logs anyway. Furthermore, I opted to
disable the minimap altogether, since from my point of view it did not
contain any valuable information about the logs being shown.
First image is the current main, second is this branch. I put these
below each other so the difference is easier to spot.


Release Notes:
- N/A
The lookup was disabled due to concerns of being forced to traverse many
gitignored file entries. Since Zed does not index these eagerly, but
only contents of the directories that are parent to the gitignored file
entries, it might be not that bad — let's see how much improvement it
provides.
Closes https://github.com/zed-industries/zed/issues/31016
Release Notes:
- Improved file finder to include indexed gitignored files in its search
results
Fixes#14612
This was a feature I dearly missed from VSCode, so adding this helped me
migrate to Zed without disrupting my workflow. I found that `4.0` was a
nice goldilocks multiplier and felt close/the same as the speed in
VSCode.
Release Notes:
- Added faster scrolling in the editor while holding opt/alt
A user on Discord reported an issue where the minimap thumb was fully
opaque:
<img
src="https://github.com/user-attachments/assets/5049c6a3-f89a-4ceb-9d1b-ec06e7fe9151"
height="300">
This can happen because the scrollbar and its thumb might not
neccessarily be transparent at all.
Thus, this PR adds the`minimap.thumb.background` and
`minimap.thumb.border` colors to themes so theme authors can specify
custom colors for both here.
Furthermore, I ensured that the minimap thumb background fallback value
can never be entirely opaque. The values were arbitrarily chosen to
avoid the issue from occuring whilst keeping currently working setups
working. With the new properties added, authors (and users) should be
able to avoid running into this issue altogether so I would argue for
this special casing to be fine. However, open to change it should a
different approach be preferrred.
Release Notes:
- Added `minimap.thumb.background` and `minimap.thumb.border` to themes
to customize the thumb color and background of the minimap.
- Fixed an issue where the minimap thumb could be opaque if the theme
did not specify a color for the thumb.
Follow up to https://github.com/zed-industries/zed/pull/31353. Just
ensuring we're walking toward a more consistent use of the multiple
terms we have floating around in the AI realm. In this case, `thread` is
the term for the now default view, the one that has agentic features;
`text_thread` is the term for the original view, the one where it's just
text. The settings now reflect this. Also took advantage of the
opportunity to add some docs, too.
Release Notes:
- N/A
Closes#8408Closes#10997
This is a reboot of [my original
PR](https://github.com/zed-industries/zed/pull/11697) from last year. I
believe that I've addressed all the comments raised in that original
review, but Zed has changed a lot in the past year, so I'm sure there
will be some new stuff to consider too.
- updates the language matching and lookup to consider not just "does
the suffix/glob match" but also "... and is it the longest such match"
- adds a new `LanguageCustomFileTypes` struct to pass user globs from
settings to the registry
- _minor/unrelated:_ updates a test for the JS extension that wasn't
actually testing what is intended to
- _minor/unrelated:_ removed 2 redundant path extensions from the JS
lang extension
**Languages that may use this**
- Laravel Blade templates use the `blade.php` compound extension
-
[apparently](https://github.com/zed-industries/zed/issues/10765#issuecomment-2091293304)
Angular uses `component.html`
- see also https://github.com/zed-industries/extensions/issues/169
- _hypothetically_ someone could publish a "JS test" extension w/ custom
highlights and/or snippets; many JS tests use `test.js` or `spec.js`
**Verifying these changes**
I added a number of assertions for this new behavior, and I also
confirmed that the (recently patched) [Laravel Blade
extension](https://github.com/bajrangCoder/zed-laravel-blade) opens as
expected for `blade.php` files, whereas on `main` it does not.
cc @maxbrunsfeld (reviewed my original PR last year), @osiewicz and
@MrSubidubi (have recently been in this part of the code)
Release Notes:
- Added support for "compound" file extensions in language extensions,
such `blade.php` and `component.html`. Closes#8408 and #10997.
Editing JSON styles is not very helpful for bringing style changes back
to the actual code. This PR adds a buffer that pretends to be Rust,
applying any style attribute identifiers it finds. Also supports
completions with display of documentation. The effect of the currently
selected completion is previewed. Warning diagnostics appear on any
unrecognized identifier.
https://github.com/user-attachments/assets/af39ff0a-26a5-4835-a052-d8f642b2080c
Adds a `#[derive_inspector_reflection]` macro which allows these methods
to be enumerated and called by their name. The macro code changes were
95% generated by Zed Agent + Opus 4.
Release Notes:
* Added an element inspector for development. On debug builds,
`dev::ToggleInspector` will open a pane allowing inspecting of element
info and modifying styles.
This change instructs models to wrap new file content in Markdown fences
and introduces a parser for this format. The reasons are:
1. This is the format we put a lot of effort into explaining in the
system prompt.
2. Gemini really prefers to do it.
3. It adds an option for a model to think before writing the content
The `eval_zode` pass rate for GEmini models goes from 0% to 100%. Other
models were already at 100%, this hasn't changed.
Release Notes:
- N/A
This is the first step of ["Solution proposal for folding multiline
comments with no
indentation"](https://github.com/zed-industries/zed/discussions/31395):
> 1. Add block_comment in the config.toml for the languages javascript,
typescript, tsx. These are simple languages for this feature, and I am
already familiar with them.
The next step will be:
> 2. Modify the function `crease_for_buffer_row` in `DisplaySnapshot` to
handle multiline comments. `editor::fold` and `editor::fold_all` will
handle multiline comments after this change. To my knowledge,
`editor::unfold`, `editor::unfold_all`, and the **unfold** indicator in
the gutter will already work after folding, but there will be no
**fold** indicator.
Release Notes:
- N/A
Related discussions #30240#30596
Release Notes:
- Added an option on the settings file to choose either the `agent`
panel or the `thread` panel as the default assistant panel when you
first open it. On `settings.json`:
```json
{
"agent": {
"default_view": "thread", // default is agent
}
}
```
Follow up to https://github.com/zed-industries/zed/pull/30140 and
https://github.com/zed-industries/zed/pull/31236
This PR introduces an inline code action indicator that shows up at the
start of a buffer line when there's enough space. If space is tight, it
adjusts to lines above or below instead. It also adjusts when cursor is
near indicator.
The indicator won't appear if there's no space within about 8 rows in
either direction, and it also stays hidden for folded ranges. It also
won't show up in case there is not space in multi buffer excerpt. These
cases account for very little because practically all languages do have
indents.
https://github.com/user-attachments/assets/1363ee8a-3178-4665-89a7-c86c733f2885
This PR also sets the existing `toolbar.code_actions` setting to `false`
in favor of this.
Release Notes:
- Added code action indicator which shows up inline at the start of the
row. This can be disabled by setting `inline_code_actions` to `false`.
Cleans things up now that wasm32-wasip2 is a supported target.
Before we merge, I will need to test against the current extensions to
make sure this is fine.
However, since our wit world isn't using any wasi package imports, this
shouldn't be a breaking change.
Release Notes:
- N/A
- Use compile time `cfg` macro instead of a runtime check
- Use `Modifiers` instead of a bunch of `bool` when parsing a
`Keystroke`.
Release Notes:
- N/A
Don't hard wrap interactively; instead, soft wrap in `Bounded` mode
(editor width or 72 chars, whichever is smaller), and then hard wrap
before sending the commit message to git.
This also makes the soft wrap mode and width for commit messages
configurable in language settings.
Previously we didn't support soft wrap modes other than `EditorWidth` in
auto-height editors; I tried to add support for this by analogy with
code that was already there, and it seems to work pretty well.
Closes#27508
Release Notes:
- Fixed confusing wrapping behavior in commit message editors.
Release Notes:
- agent: Added a space after @-mentioning something in the message
editor to allow for continuous typing.
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Closes: https://github.com/zed-industries/zed/issues/31394
Onboarding has been valuable, but we're moving into a new phase as our
user base grows, and our ability to chat with everyone who books a call
will not scale linearly. For now, we are removing the option to book a
call from the application.
Release Notes:
- N/A
Closes#30004
**Quick demo:**
https://github.com/user-attachments/assets/0ac93851-81d7-4128-a34b-1f3ae4bcff6d
**Additional notes:**
I've tried to stick to existing code in OpenAI provider as much as
possible without changing much to keep the diff small.
This PR is done in collaboration with @yagil from LM Studio. We agreed
upon the format in which LM Studio will return information about tool
use support for the model in the upcoming version. As of current stable
version nothing is going to change for the users, but once they update
to a newer LM Studio tool use gets automatically enabled for them. I
think this is much better UX then defaulting to true right now.
Release Notes:
- Added support for tool calls to LM Studio provider
---------
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Follow-up to #30138
In the linked PR, I enabled the content offset for all editors by
default. However, this introduced a small regression: There are some
editors where we do not want the text to be offset, most notably the
rename and the filename editor.
This PR adds a method to disable the content offset for specific
editors. I specifically decided on an opt-out approach, since I think
that having the small offset for most editors is actually a benefit
instead of a disadvantage. However, open to change that or to disable
the offset for all editors but full mode editors by default if that
should be preferred.
| `main` | This PR |
| --- | --- |
|

|

|
Release Notes:
- N/A
There is no ISSUE opened on this topic
Release Notes:
- N/A
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
## Issue
The agent may run very slowly on projects that contain many or large
binary files not listed in `.gitignore`.
## Solution
Temporarily rewrite `.git/info/exludes` to ignore:
- Common binary files based on the extension
- Files larger than 2 MB
## Benchmark
I measure the time between sending an agent message in UI ("hitting
Enter") and actually sending it to an LLM. Ideally, it should be
instant. Numbers for a 7.7 GB Rust project with no .gitignore.
Filter | Time
----------------------------------|-----
No filter (= before this change) | 62 s
Exclude common file types only | 1.46 s
Exclude files >2MB only | 1.16 s
Exclude both | 0.10 s
## Planned changes:
- [x] Exclude common binary file types
- [x] Exclude large files
- [ ] Track files added by agent so we could delete them (we can't rely
on git for that anymore)
- [ ] Don't block on waiting for a checkpoint to complete until we
really need it
- [ ] Only `git add` files that are about to change
Closes #ISSUE
Release Notes:
- Improved agent latency on repositories containing many files or large
files
This PR fixes an issue where the horizontal scrollbar was sometimes not
rendered despite being needed for the outline and project panels.
The issue occured since `self.width` does not neccessarily have to be
set when the scrollbar is rendered (it is only set on panel resize).
However, the check for a `width` is not needed at all since the
scrollbar constructor determines whether a scrollbar has to be rendered
or not. Hence, this does not need to be special-cased.
Furthermore, since `Scrollbar::horizontal()` returns `Some(...)` when a
scrollbar needs to be rendered, we do not have to check for this
seperately on the scroll handle and can just map on the option. This
simplifies the code a bit.
| `main` | This PR |
| --- | --- |
|

|

|
Release Notes:
- Fixed an issue where the horizontal scrollbar would not render in the
project and outline panels.
Fixes regression caused by:
https://github.com/zed-industries/zed/pull/30639
Assistant messages can come back with no content, and we no longer
allowed that in the deserialization.
Release Notes:
- open_ai: fixed deserialization issue if assistant content was empty
I was surprised to see this being done for thread summaries, but not
commit messages.
I believe it's a better default as most people would want a faster
commit message generation without spending premium requests.
Considering how the default fast model for copilot is set to the base
one, this is ideal for me (and likely many others), as opposed to
tweaking the configuration every time the base model changes.
Release Notes:
- git: Default to fast model first if not configured for generating
commit messages
Edit:
This PR adds docs for a slimmer build tools only installation for
compiling Zed on Windows.
The disk space required is 7 GB for the builds tools vs 8GB with the
editor.
<details>
<summary>Old description</summary>
Fixes the incorrect Visual Studio configuration faced by many people.
#29899#29901
I have added the required workload in Visual Studio.
Can someone please confirm the minimum config required to compile on
Windows?
c8f56e38b1/docs/src/development/windows.md (L20-L32)
After installing the Desktop C++ build tools as [outlined in the rustup
website](https://rust-lang.github.io/rustup/installation/windows-msvc.html#walkthrough-installing-visual-studio-2022),
I have this config now:
```json
{
"version": "1.0",
"components": [
"Microsoft.VisualStudio.Component.CoreEditor",
"Microsoft.VisualStudio.Workload.CoreEditor",
"Microsoft.VisualStudio.Component.Roslyn.Compiler",
"Microsoft.Component.MSBuild",
"Microsoft.VisualStudio.Component.TextTemplating",
"Microsoft.VisualStudio.Component.VC.CoreIde",
"Microsoft.VisualStudio.Component.VC.Tools.x86.x64",
"Microsoft.VisualStudio.Component.Windows11SDK.26100",
"Microsoft.VisualStudio.Component.VC.Redist.14.Latest",
"Microsoft.VisualStudio.ComponentGroup.NativeDesktop.Core",
"Microsoft.VisualStudio.ComponentGroup.WebToolsExtensions.CMake",
"Microsoft.VisualStudio.Component.VC.CMake.Project",
"Microsoft.VisualStudio.Component.VC.ASAN",
"Microsoft.VisualStudio.Workload.NativeDesktop",
"Microsoft.VisualStudio.Component.VC.Runtimes.x86.x64.Spectre"
],
"extensions": []
}
```
</details>
Release Notes:
- N/A
This PR updates terminal file icon associations in icon_theme.rs
I've added a `bash_login` file as mentioned in the gnu docs for bash
startup files. For zsh I updated the startup files to more accurately
reflect the zsh startup file documentation such as adding `zlogin` and
removing `zsh_profile` in favor of `zprofile`. I also added the default
`zsh_history` file that is set on MacOS.
Sources:
- [bash docs - Bash Startup
Files](https://www.gnu.org/software/bash/manual/html_node/Bash-Startup-Files.html)
- [zsh docs - Startup
Files](https://zsh.sourceforge.io/Intro/intro_3.html)
Release Notes:
- Improved file icon associations in icon_theme.rs to support more shell
configuration files
Addresses an issue where the agent context token meter in the panel
toolbar (showing usage like "X / Y tokens") failed to update its count
after the user cleared the current context via the context editor UI.
While the meter updated correctly when adding items, clearing them left
the display showing the old count.
The root cause was traced to the `ContextStore::clear` method in
`crates/agent/src/context_store.rs`. This method correctly cleared the
internal data structures holding the context items but neglected to call
`cx.notify()` to inform listeners of the state change. Consequently, the
UI components responsible for displaying the token count were not
triggered to re-render with the new (presumably lower) count.
This PR fixes the issue by adding the missing `cx.notify()` call to the
`ContextStore::clear` method. This ensures listeners are notified when
the context set is cleared, allowing the token meter UI to update
correctly.
Release Notes:
- Fixed an issue where the agent context token meter did not update when
the context was cleared.
When I force pushed via the Git panel and noticed that `git push
--force` command got logged at the bottom. I wanted to add an option to
use `--force-with-lease` instead. However, upon investigation, it seems
`--force-with-lease` is already being used for the executed command:
5112fcebeb/crates/git/src/repository.rs (L1100)
And there is a mismatch with the displayed message:
5112fcebeb/crates/project/src/git_store.rs (L3555)
Release Notes:
- Fixed the displayed flag name when force pushing
Make the gpui examples more consistent by activating the window upon
startup.
Most of the examples have
```rust
activate(true)
```
so this one should as well.
Make it easier to exit the example with the `cmd-q` KeyBinding
Release Notes:
- N/A
An unintended consequence of format on save is that we start (correctly)
informing the model that the file changed on disk every time the
formatter changes anything, which in turn can lead the model to things
like extra reads.
Until we have a solution in place to prevent this downside, we're going
back to not formatting on save by reverting
cb112a4012.
Release Notes:
- N/A
This PR introduces a new `agent: chat with follow` action that
automatically enables "Follow Agent" when submitting a chat message with
`cmd-enter` or `ctrl-enter`. This is experimental. I'm not super
thrilled with the name, but the root action to submit a chat is called
`agent: chat`, so I'm following that wording. I'm also unsure if the
binding feels right or not.
Release Notes:
- Added an `agent: chat with follow` action via `cmd-enter` on macOS and
`ctrl-enter` on Linux
Follow-up to #29625 and #30902
This PR reintroduces auto-intents for brackets in Python and fixes some
cases where an indentation would be triggered if it should not. For
example, upon typing
```python
a = []
```
and inserting a newline after, the next line would be indented although
it shoud not be.
Bracket auto-indentation was tested prior to #29625 but removed there
and the test updated accordingly. #30902 reintroduced this for all
brackets but `()`. I reintroduced this here, reverted the changes to the
test so that indents also happen after typing `()`. This is frequently
used for tuples and multiline statements in Python.
Release Notes:
- Improved auto-indentation when using round brackets in Python.
Follow-up to #30316
This PR adds the `editor: toggle diagnostics` action to the comand
palette so that it can also be invoked that way.
I also ensures this, the `toggle inline diagnostics` and `toggle
minimap` actions are only registered if these are supported by the
current editor instance.
Release Notes:
- N/A
Closes#30756Closes#30729
Follow-up to #28064
The issue arose because GPUI does still propagate mouse events to all
event handlers during dragging actions even if the dragging action does
not belong to the current handler. I forgot about this in the other PR.
This resulted in an incorrect hover being registered for the thumb,
which was sufficient to trigger scrolling in the next frame, since
`dragging_scrollbar_axis` did not consider the actual thumb state (this
was generally sufficient, but not with this incorrectly registered
hover).
Theoretically, either of the both commits would suffice for fixing the
issue. However, I think it is better to fix both issues at hand instead
of just one. Now, we will only start the scroll on actual scrollbar
clicks and not show a hover on the thumb if any other drag is currently
going on.
https://github.com/user-attachments/assets/6634ffa0-78fc-428f-99b2-7bc23a320676
Release Notes:
- Fixed an issue where editor scrollbars would start scrolling when
hovering over the thumb whilst already dragging something else.
Follow-up to #29061
This PR ensures that the last tab does not flicker when either
selecting. It also fixes an issue where the layout would shift in the
new last tab when closing the last tab.
https://github.com/user-attachments/assets/529a2a92-f25c-4ced-a992-fb6b2d3b5f61
This happened because in #29061, the left padding was removed due to
issues with borders. However, the padding is relevant for the content to
not shift (we are basically doing border-box sizing manually here).
Instead, we need to remove the padding on the right side, as there is
already a border present on the right side and this padding would make
the last tab slightly larger than all other tabs.
https://github.com/user-attachments/assets/c3a10b3c-4a1d-4160-9b68-7538207bb46e
Release Notes:
- Removed a small flicker when selecting or closing the last tab in a
pane.
This regression happens because our tests weren't properly catching this
edge case anymore. I updated the tests to only send the raw config to
the Fake Adapter Client.
Release Notes:
- debugger beta: Fix bug where launch args were sent twice
Open inspector with `dev: toggle inspector` from command palette or
`cmd-alt-i` on mac or `ctrl-alt-i` on linux.
https://github.com/user-attachments/assets/54c43034-d40b-414e-ba9b-190bed2e6d2f
* Picking of elements via the mouse, with scroll wheel to inspect
occluded elements.
* Temporary manipulation of the selected element.
* Layout info and JSON-based style manipulation for `Div`.
* Navigation to code that constructed the element.
Big thanks to @as-cii and @maxdeviant for sorting out how to implement
the core of an inspector.
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Co-authored-by: Federico Dionisi <code@fdionisi.me>
This PR updates the Zed LLM provider to fetch the available models from
the server instead of hard-coding them in the binary.
Release Notes:
- Updated the Zed provider to fetch the list of available language
models from the server.
Follow-up of https://github.com/zed-industries/zed/pull/31080
Stop doing
```rs
#[cfg(not(windows))]
{
file.set_permissions(<fs::Permissions as fs::unix::PermissionsExt>::from_mode(
0o755,
))
.await?;
}
```
after extracting zip archives on Unix, and use an API that provides the
file permissions data for each archive entry.
Release Notes:
- N/A
- Rename current_user_account_too_young to account_too_young for
consistency
- Add has_overdue_invoices field to track billing status
- Block edit predictions when user has overdue invoices
- Add overdue invoice warning to inline completion menu
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Nearly all generated by Zed Agent + Claude Opus 4. I just wrote the test
`Args` struct and pointed it at the [2.0 release
notes](https://github.com/dtolnay/syn/releases/tag/2.0.0).
Release Notes:
- N/A
This is a partial reversion of
https://github.com/zed-industries/zed/pull/30878 - having it always
scroll to bottom whenever a new message is added makes it so that when
you're scrolled up, you don't have time to read what you're trying to
read before it autoscrolls to the end.
@danilo-leal when you're back, we can pair on addressing that in a
different way!
Release Notes:
- Fixed bug where scrolling up in the agent panel didn't prevent
automatic scroll-to-end whenever a new message arrived.
Closes#17088
This PR allows users to override ESLint settings as they want instead of
depending on a few set of hardcoded keys.
Release Notes:
- Added support for configuring all ESLint server settings instead of
only a limited set of predefined options.
This PR makes it so the Zed Free plan cannot be canceled.
We were already preventing this on the zed.dev side, but this will make
it more airtight.
Release Notes:
- N/A
This is needed for apples-to-apples comparison of different agent
models.
Another change is that now `cargo -p eval` accepts model names as
`provider_id/model_id` instead of separate `--provider` and `--model`
params.
Release Notes:
- N/A
Release Notes:
- debugger beta: Go's debug adapter will now automatically download if
not found on user's PATH
Co-authored-by: Remco Smits <djsmits12@gmail.com>
If gdb doesn't send a thread name we display the thread's process id in
the thread drop down menu instead now.
Co-authored-by: Remco Smits \<djsmits12@gmail.com\>
Release Notes:
- debugger beta: Handle bug where DAPs don't send thread names
- Make remembering focus work with `ActivatePaneDown` as well
- Tone down the console's focus-in behavior so clicking doesn't
misbehave
Release Notes:
- N/A
By consuming the event during processing we save a few clones during
event processing.
Overall in this PR we save one Clone each during:
- Paste to the terminal
- Writing to the terminal
- Setting the title
- On every terminal transaction
- On every ViMotion when not using shift
Release Notes:
- N/A
`SearchHistory` internally enforced the max length of the search history
by popping elements from the front using `.remove(0)`. For a `Vec` this
is a `O(n)` operation. Use a `VecDeque` to make this `O(1)`
I also made it so the excess element is popped before the new one is
added, which keeps the allocation at the desired size.
Release Notes:
- N/A
This PR replaces some `update()` calls with either `read()` or
`read_with()` when the `update()` call performed read-only operations on
the entity.
Many more likely exist, will follow-up with more PRs.
Release Notes:
- N/A
Right now you find this out the first time you try and submit a
completion.
These changes communicate much earlier to the user what the issue is
with their account and what they can do about it.
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Closes https://github.com/blopker/codebook/issues/79
Recently, the setting `diagnostics_max_severity` was changed from `null`
to `warning`in this PR: https://github.com/zed-industries/zed/pull/30316
This change has caused the various spell checking extensions to not work
as expected by default, most of which use the `hint` diagnostic. This
goes against user expectations when installing one of these extensions.
Without `hint` as the default, extension authors will either need to
change the diagnostic levels, or instruct users to add
`diagnostics_max_severity` to their settings as an additional step,
neither of which is a great user experience.
This PR sets the default `hint`, which is closer to the original
behavior before the aforementioned PR.
Release Notes:
- Changed `diagnostics_max_severity` to `hint` instead of `warning` by
default
---------
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
This PR fixes an issue where the eval was incorrectly pulling the
provider/model from the user settings, which could cause problems when
running certain evals.
Was introduced in #30168 due to the restructuring after the removal of
the `assistant` crate.
Release Notes:
- N/A
This is a follow-up to https://github.com/zed-industries/zed/pull/31217
that removes the last turn after we get a `refusal` stop reason, as
advised by the Anthropic docs.
Meant to include it in that PR, but accidentally merged it before
pushing these changes 🤦🏻♂️.
Release Notes:
- N/A
Release Notes:
- Debugger Beta: Fixed a bug where environment variables were not
substituted in debug tasks in some cases.
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Remco Smits <djsmits12@gmail.com>
This PR updates the default/recommended models for the Anthropic and Zed
providers to be Claude Sonnet 4.
Release Notes:
- Updated default/recommended Anthropic models to Claude Sonnet 4.
Mistral just released a sota coding model:
https://mistral.ai/news/devstral
This PR adds support for it in both ollama and mistral
Release Notes:
- Add DevstralSmallLatest model to Mistral and Ollama
Closes#31138
Fix edge case where adding newline if there is text afterwards end
delimiter of multiline comment, would continue the comment prefix. This
is fixed by checking for end delimiter on whole line instead of just
assuming it would always be at end.
- [x] Tests
Release Notes:
- Fixed the issue where in some cases the block comment continues to the
next line even though the comment block is already closed.
This affects python's when debugging because the selected toolchain is
used as the python binary to spawn Debugpy
Release Notes:
- Fix bug where selected toolchain didn't exist
This move was done so debug configs could use path resolution, and
saving a configuration from the new session modal wouldn't resolve paths
beforehand.
I also added an integration test to make sure path resolution happens
from an arbitrary config. The test was placed under the new session
modal directory because it has to do with starting a session, and that's
what the new session modal typically does, even if it's implicitly used
in the test.
In the future, I plan to add more tests to the new session modal too.
Release Notes:
- debugger beta: Allow configs from debug.json to resolve paths
Part of #31174
Because the keyboard layout parameter wasn’t set correctly, characters
don’t show up properly when using the German layout at launch.
To reproduce:
Switch to the German layout, launch Zed, and press the `7` key. it
should output `7`, but instead it outputs `è`.
Release Notes:
- N/A
Closes #ISSUE
Release Notes:
- debugger: Use integrated terminal for Python, allowing one to interact
with standard input/output when debugging Python projects.
The docs include basic information on starting a session but will need
to be further iterated upon once we get deeper into the beta
Release Notes:
- N/A
Closes#28164
This PR adresses inproper keybinds being shown in MacOS application
menus. The issue arises because the keybinds shown in MacOS application
menus are unaware of keybind contexts (they are only ever updated [on a
keymap-change](6d1dd109f5/crates/zed/src/zed.rs (L1421))).
Thus, using the keybind that was added last in the keymap can result in
incorrect keybindings being shown quite frequently, as they might belong
to a different context not generally available (applies the same for the
default keymap as well as for user-keymaps).
For example, the linked issue arises because the keybind found last in
the iterator is
6d1dd109f5/assets/keymaps/vim.json (L759),
which is not even available in most contexts (and, additionally, the `e`
of `escape` is rendered here as a keybind which seems to be a seperate
issue).
Additionally, this would result in inconsistent behavior with some
Vim-keybinds. A vim-keybind would be used only when available but
otherwise the default binding would be shown (see `Undo` and `Redo` as
an example below), which seems inconsistent.
This PR fixes this by instead using the first keybind found in keymaps,
which is expected to be the keybind available in most contexts.
Additionally, this allows rendering some more keybinds for actions which
vim-keybind cannot be displayed (Find In Project for example) .This
seems to be more reasonable until [this related
comment](6d1dd109f5/crates/gpui/src/keymap.rs (L199-L204))
is resolved.
This includes a revert of #25878 as well. With this change, the change
made in #25878 becomes obsolete and would also regress the behavior back
to the state prior to that PR.
| | `main` | This PR |
| --- | --- | --- |
| Edit-menu | <img width="220" alt="main_edit"
src="https://github.com/user-attachments/assets/9f793b64-80b6-4a5b-b7e5-628f0d552166"
/> | <img width="220" alt="PR_edit"
src="https://github.com/user-attachments/assets/bccb444c-7a49-41d5-9377-d90b1639a3ed"
/> |
| View-menu | <img width="214" alt="main_view"
src="https://github.com/user-attachments/assets/0e6a6632-df02-4883-9f5a-facb4d0263b5"
/> | <img width="214" alt="PR_view"
src="https://github.com/user-attachments/assets/14600ece-fcaa-447a-94ef-4fa350eca49c"
/> |
Release Notes:
- Improved keybinds displayed for actions in MacOS application menus.
We now actually call dap_schema provided by extensions instead of
defaulting to a null `serde_json::Value`. We still need to update the
Json LSP whenever a new dap is installed.
Release Notes:
- N/A
@Anthony-Eid I'm pretty sure this maintains the behavior of #30680, and
I added some tests to be sure.
Release Notes:
- `~` now expands to the home directory in the debugger launch modal.
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
This includes the following data:
- Where we spawned the session from (gutter, scenario list, custom form
filled by the user)
- Which debug adapter was used
- Which dock the debugger is in
Closes #ISSUE
Release Notes:
- debugger: Added telemetry for new session experience that includes
data about:
- How a session was spawned (gutter, scenario list or custom form)
- Which debug adapter was used
- Which dock the debugger is in
---------
Co-authored-by: Joseph T. Lyons <JosephTLyons@gmail.com>
/cc @osiewicz
I think bringing this back should fix **bloveless** his issue with go
debugger.
This is also nice, so people are not forced to give us a working
directory, because most adapters will use their **cwd** as the project
root directory. For JavaScript, you don't need to specify the **cwd**
anymore because it can already infer it
Release Notes:
- debugger beta: Fixed some adapters fail to determine the right root level of the
debug program.
This PR allows DAPs to define their own schema so users can see
completion items when editing their debug.json files.
Users facing this aren’t the biggest chance, but behind the scenes, this
affected a lot of code because we manually translated common fields from
Zed's config format to be adapter-specific. Now we store the raw JSON
from a user's configuration file and just send that.
I'm ignoring the Protobuf CICD error because the DebugTaskDefinition
message is not yet user facing and we need to deprecate some fields in
it.
Release Notes:
- debugger beta: Show completion items when editing debug.json
- debugger beta: Breaking change, debug.json schema now relays on what
DAP you have selected instead of always having the same based values.
---------
Co-authored-by: Remco Smits <djsmits12@gmail.com>
Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Cole Miller <cole@zed.dev>
This change improves `eval_extract_handle_command_output` results for
all models:
Model | Pass rate before | Pass rate after
----------------------------|------------------|----------------
claude-3.7-sonnet | 0.96 | 0.98
gemini-2.5-pro | 0.35 | 0.86
gpt-4.1 | 0.81 | 1.00
Part of this improvement comes from more robust evaluation, which now
accepts multiple possible outcomes. Another part is from the prompt
adaptation: addressing common Gemini failure modes, adding a few-shot
example, and, in the final commit, auto-rewriting instructions for
clarity and conciseness.
This change still needs validation from larger end-to-end evals.
Release Notes:
- N/A
- Remove the modules list and loaded sources list from the default
layout
- Move the console to the center pane so it's visible initially
Release Notes:
- Debugger Beta: changed the default layout of the debugger panel,
hiding the modules list and loaded sources list by default and making
the console more prominent.
---------
Co-authored-by: Remco Smits <djsmits12@gmail.com>
- Add missing handler for `debugger::Continue` so `f5` works
- Add bindings based on VS Code for `debugger::Restart` and
`debug_panel::ToggleFocus`
- Remove breakpoint-related buttons from the debug panel's top strip,
and surface the bindings for `editor::ToggleBreakpoint` in gutter
tooltip instead
Release Notes:
- Debugger Beta: Added keybindings for `debugger::Continue`,
`debugger::Restart`, and `debug_panel::ToggleFocus`.
- Debugger Beta: Removed breakpoint-related buttons from the top of the
debug panel.
- Compatibility note: on Linux, `ctrl-shift-d` is now bound to
`debug_panel::ToggleFocus` by default, instead of
`editor::DuplicateLineDown`.
Makes it possible to open and navigate these menus from the keyboard.
I also removed the eager previewing behavior for the thread picker,
which was buggy and came with a jarring layout shift.
Release Notes:
- Debugger Beta: Added the `debugger: open thread picker` and `debugger:
open session picker` actions.
Closes#31115
This fixes regression caused by
https://github.com/zed-industries/zed/pull/30824 while keeping that fix.
- [x] Test
Release Notes:
- Fixed the issue where adding a newline after the `///` comment would
extend it with `//` instead of `///` in Rust and other similar
languages.
This PR makes it so we always prefer the plan on the subscription.
The plan stored on the subscription usage is informational only.
Release Notes:
- N/A
This PR brings back https://github.com/zed-industries/zed/pull/30969 and
adds some initial testing.
https://github.com/zed-industries/zed/pull/30969 did indeed allow Zed to
continue doing downloads after downloading one, but it introduced a bug
where Zed would download a new binary every time it polled, even if the
version was the same as the running instance.
This code could use a refactor to allow more / better testing, but this
is a start.
Release Notes:
- N/A
Issues: #30994
I've implemented an important optimisation in response to GitHub
Copilot's recent rate limit on concurrent Vision API calls. Previously,
our system was defaulting to vision header: true for all API calls. To
prevent unnecessary calls and adhere to the new limits, I've updated our
logic: the vision header is now only sent if the current message is a
vision message, specifically when the preceding message includes an
image.
Prompt used to reproduce and verify the fix: `Give me a context for my
agent crate about. Browse my repo.`
Release Notes:
- copilot: Set Copilot-Vision-Request header based on message content
Closes#5255, #1046, #28322, #15728
This PR makes `AddSelectionBelow` and `AddSelectionAbove` not skip lines
that are shorter than the current cursor column. This follows the same
behavior as VSCode and Sublime.
This change is only applicable in the case of an empty selection; if
there is a non-empty selection, it continues to skip empty and shorter
lines to create a Vim-like column selection, which is the better default
for that case.
- [x] Tests
The empty selection no longer skips shorter lines:
https://github.com/user-attachments/assets/4bde2357-20b6-44f2-a9d9-b595c12d3939
Non-empty selection continues to skip shorter lines.
https://github.com/user-attachments/assets/4cd47c9f-b698-40fc-ad50-f2bf64f5519b
Release Notes:
- Improved `AddSelectionBelow` and `AddSelectionAbove` to no longer skip
shorter lines when the selection is empty, aligning with VSCode and
Sublime behavior.
The panic occurred when querying a second search in the project search
multibuffer while there were dirty buffers.
The panic only happened in Nightly so there's no release notes
Release Notes:
- N/A
1. Add system prompt: this is how it's called from threads. Previously,
we were sending
2. Fix an issue with writing agent thought into a newly created empty
file.
Release Notes:
- N/A
---------
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Currently, `search::ReplaceNext` works only first time it is executed
because Zed switches the focus to the editor. It seems
`self.editor_focus` call is unnecessary.
Closes#17466
Release Notes:
- Fixed `Replace Next Match` command. Previously it worked once, then
Zed incorrectly switched the focus to the editor
https://github.com/user-attachments/assets/66ef61d6-1efe-43ca-8d8c-6b40540a9930
In accordance with #30327, I saw no reason for included files to get
special treatment, and I actually get use out of prefilling excluded
files because I like not to search symlinked files which, in my
workflow, use a naming convention.
This is simply implementing the same exact changes, but for excluded. It
was tested with `"space /": ["pane::DeploySearch", { "excluded_files":
"**/_*.tf" }]` and works just fine.
Release Notes:
- Added `excluded_files` to `pane::DeploySearch`.
Builds on top of https://github.com/zed-industries/zed/pull/30942
This turns on incremental compilation and decreases extension
compilation times by up to another 41%
Putting us at roughly 92% improved extension load times from what is in
the app today.
Because we only have a static engine, I can't reset the cache between
every run. So technically the benchmarks are always running with a
warmed cache. So the first extension we load will take the 8.8ms, and
then any subsequent extensions will be closer to the measured time in
this benchmark.
This is also measuring the entire load process, not just the
compilation. However, since this is the loading we likely think of when
thinking about extensions, I felt it was likely more helpful to see the
impact on the overall time.
This works because our extensions are largely the same Wasm bytecode
(SDK code + std lib functions etc) with minor changes in the trait impl.
The more different that extensions implementation is, there will be less
benefit, however, there will always be a large part of every extension
that is always the same across extensions, so this should be a speedup
regardless.
I used `moka` to provide a bound to the cache. We could use a bare
`DashMap`, however if there was some issue this could lead to a memory
leak. `moka` has some slight overhead, but makes sure that we don't go
over 32mb while using an LRU-style mechanism for deciding which
compilation artifacts to keep.
I measured our current extensions to take roughly 512kb in the cache.
Which means with a cap of 32mb, we can keep roughly 64 *completely
novel* extensions with no overlap. Since our extensions will have more
overlap than this though, we can actually keep much more in the cache
without having to worry about it.
#### Before:
```
load/1 time: [8.8301 ms 8.8616 ms 8.8931 ms]
change: [-0.1880% +0.3221% +0.8679%] (p = 0.23 > 0.05)
No change in performance detected.
```
#### After:
```
load/1 time: [5.1575 ms 5.1726 ms 5.1876 ms]
change: [-41.894% -41.628% -41.350%] (p = 0.00 < 0.05)
Performance has improved.
```
Release Notes:
- N/A
This PR adds a new `GET /users/look_up` endpoint for retrieving users by
various identifiers.
This endpoint can look up users by the following identifiers:
- Zed user ID
- Stripe Customer ID
- Stripe Subscription ID
- Email address
- GitHub login
Release Notes:
- N/A
When building for the `x86_64-unknown-linux-musl` target, the default
`openssl-dev` is compiled for the GNU toolchain, which causes a build
error due to missing OpenSSL. This PR fixes the issue by avoiding the
use of OpenSSL on non-macOS and non-Windows platforms.
Release Notes:
- N/A
This PR changes it so we only create a snapshot and get the syntax tree
for a buffer if we didn't detect that auto_close is enabled.
<img width="1205" alt="Screenshot 2025-05-16 at 21 10 28"
src="https://github.com/user-attachments/assets/1ada445f-77bc-4c7c-bffe-953f34ee5384"
/>
Release Notes:
- Improved project search performance
https://github.com/zed-industries/zed/issues/30972 brought up another
case where our context is not enough to track the actual source of the
issue: we get a general top-level error without inner error.
The reason for this was `.ok_or_else(|| anyhow!("failed to read HEAD
SHA"))?; ` on the top level.
The PR finally reworks the way we use anyhow to reduce such issues (or
at least make it simpler to bubble them up later in a fix).
On top of that, uses a few more anyhow methods for better readability.
* `.ok_or_else(|| anyhow!("..."))`, `map_err` and other similar error
conversion/option reporting cases are replaced with `context` and
`with_context` calls
* in addition to that, various `anyhow!("failed to do ...")` are
stripped with `.context("Doing ...")` messages instead to remove the
parasitic `failed to` text
* `anyhow::ensure!` is used instead of `if ... { return Err(...); }`
calls
* `anyhow::bail!` is used instead of `return Err(anyhow!(...));`
Release Notes:
- N/A
This PR hides hover info/diagnostic popovers when code action menu is
shown. We already hide hover info/diagnostic popover on code completion
menu trigger (handled on input).
Note: It is still possible to see hover popover if code completion or
code action menu is already open. This is intended behavior.
- [x] Test hover popover hides when code action is triggered
Release Notes:
- Fixed issue where info and diagnostic hover popovers were still
visible when code action menu is triggered.
Some providers sometimes send `{ "type": "text", "text": ... }` instead
of just the text as a string. Now we accept those instead of erroring.
Release Notes:
- N/A
Closes: https://github.com/zed-industries/zed/issues/29535
Broken in: https://github.com/zed-industries/zed/pull/28559/files
Removes `editor::FindNextMatch` and `editor::FindPreviousMatch` from the
default sublime mappings. If you would like to use this, you will have
to add them to your user keymap. Reverts the previous behavior where
cmd-g / cmd-shift-g relies on the base keymap.
Linux:
```json
{
"context": "Editor && mode == full",
"bindings": {
"f3": "editor::FindNextMatch",
"shift-f3": "editor::FindPreviousMatch"
}
}
```
MacOS:
```json
{
"context": "Editor && mode == full",
"bindings": {
"cmd-g": "editor::FindNextMatch",
"cmd-shift-g": "editor::FindPreviousMatch"
}
},
```
Release Notes:
- Fixed a regression in Sublime Text keymap for find next/previous in
the search bar
Closes: #30730
It conflicts with the `>` key on the Czech keyboard layout
If you want the previous behavior, add `"alt-.": ["terminal::SendText",
"\u001b."]` to your keymap under the `Terminal` context.
Release Notes:
- Improved the default terminal keybind to not conflict on Czech
keyboards
Co-authored-by: Peter Tripp <peter@zed.dev>
Global settings were implemented in #30444, but `Settings`
implementations need to consider that source for it to be useful. This
PR does just that for `TelemetrySettings` so these can be controlled via
global settings.
Release Notes:
- N/A
This eval checks that Edit Agent can create an empty file without
writing its thoughts into it. This issue is not specific to empty files,
but it's easier to reproduce with them.
For some mysterious reason, I could easily reproduce this issue roughly
90% of the time in actual Zed. However, once I extract the exact LLM
request before the failure point and generate from that, the
reproduction rate drops to 2%!
Things I've tried to make sure it's not a fluke: disabling prompt
caching, capturing the LLM request via a proxy server, running the
prompt on Claude separately from evals. Every time it was mostly giving
good outcomes, which doesn't match my actual experience in Zed.
At some point I discovered that simply adding one insignificant space or
a newline to the prompt suddenly results in an outcome I tried to
reproduce almost perfectly.
This weirdness happens even outside the Zed code base and even when
using a different subscription. The result is the same: an extra newline
or space changes the model behavior significantly enough, so that the
pass rate drops from 99% to 0-3%
I have no explanation to this.
Release Notes:
- N/A
Reverts zed-industries/zed#31022
Sorry @mikayla-maki, I found that things are more complicated than I
thought.
The lines returned by shape_text must maintain the same length as all
the original characters, otherwise the subsequent offset needs to always
consider the difference of `\r\n` or `\n` to do the offset.
Before, we only needed to add +1 after each offset after the line, but
now we need to consider +1 or +2, which is much more complicated.
This PR makes it so we only create a Zed Free subscription if there is
no other active subscription, rather than just having another Zed Free
subscription.
Release Notes:
- N/A
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Release Notes:
- N/A
---
Today I check the shape_text result on Windows, I get:
<img width="409" alt="屏幕截图 2025-05-20 222908"
src="https://github.com/user-attachments/assets/3ee93911-3de1-4e01-9433-00c626fc2369"
/>
Here the `shape_text` split logic I think it should use `lines` method,
not `split('\n')`, the newline on Windows is `\r\n`.
Release Notes:
- N/A
---
When we use `window_handle` to draw WebView on Windows, this will crash
by:
This error caused by when used WebView2.
```
thread 'main' panicked at crates\gpui\src\app\async_context.rs:91:28:
already borrowed: BorrowMutError
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
thread 'main' panicked at library\core\src\panicking.rs:221:5:
panic in a function that cannot unwind
```
Try this https://github.com/tauri-apps/wry/pull/1383 on Windows can
replay the crash.
In fact, we had done [a similar fix around August last
year](https://github.com/huacnlee/zed/pull/6), but we used the unsafe
method to avoid crashes in that version, we felt that it was not a good
change, so we do not make PR.
Today @sunli829 thought about it again and changed the method. Now using
`try_borrow_mut` is similar to the previous `borrow_mut`.
691de6b4b3/crates/gpui/src/app.rs (L70-L78)
I have tested to start Zed by those changes, it is looks no problem.
Co-authored-by: Sunli <scott_s829@163.com>
Extensions cannot look up available port themselves, hence the new API.
With this I'm able to port our Ruby implementation into an extension.
Release Notes:
- N/A
`ImageItem`'s `file` is returning `""` as its `path` for single-filed
worktrees like the ones are created for the images dropped from the OS.
`ImageItem::load_image_metadata` had used that `path` in FS operations
and the other method tried to use for icon resolving.
Rework the code to use a more specific, `worktree::File` instead and
always use the `abs_path` when dealing with paths from this `file`.
Release Notes:
- Fixed images not opening on drag and drop into the editor
This is a follow-up to #30450 so that _global_ `title_bar` configs
shadow _defaults_. The way `SettingsSources::json_merge` works is by
considering non-json-nulls as values to propagate. So it's important
that configs be `Option<T>` so any intent in overriding values is
captured.
This PR follows the same `*Settings<FileContent = *SettingsContent>`
pattern used throughout to keep the `Option`s in the "settings content"
type with the finalized values in the "settings" type.
Release Notes:
- N/A
Reverts zed-industries/zed#30812
This PR broke nightly builds on linux by adding an OpenSSL dependency to
the `remote_server` binary, which failed to link when building against
musl.
Release Notes:
- N/A
This PR makes it so we create a Zed Free subscription when issuing an
LLM token, if one does not already exist.
Release Notes:
- N/A
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
This mostly affects local development. It fixes a bug where we would
only process one Stripe event per polling period (5 seconds) when
hitting old events.
Release Notes:
- N/A
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
This PR makes it so a user can initiate a checkout session for a Zed Pro
trial while on the Zed Free plan.
Release Notes:
- N/A
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Closes https://github.com/zed-industries/zed/issues/8968
This PR addresses the following scenario:
1. User's Zed polls for an update, finds one, and installs it
2. User doesn't immediately restart Zed, a new update is released, and
the previous version of Zed would stop polling (ignoring the new update)
3. User eventually restarts Zed and is immediately prompted to install
another update
With this change, the auto-updater will continue polling for and
installing new versions even after an initial update is found, reducing
update prompts on restart.
---
This PR does not address the following scenario:
1. User's Zed polls for an update, finds one, and installs it
2. Another update is released before the next scheduled polling interval
3. User restarts Zed and is immediately prompted to install the newer
update
Release Notes:
- Improved the auto-updater to continue checking for updates even after
finding and installing an initial update. This reduces situations where
users are prompted to install another update immediately after
restarting from a previous update.
Co-authored-by: Ben Kunkle <Ben.kunkle@gmail.com>
This PR adds a sanity check to ensure that we only subscribe the user to
Zed Free if they don't already have an active subscription.
Release Notes:
- N/A
This PR makes the `product` field required in the request body for `POST
/billing/subscriptions`.
We were already passing this everywhere, in practice.
Release Notes:
- N/A
Problem: In addition to PgUp/PgDown Emacs also binds `Ctrl-V` to page
down and `Meta-V` to page up. These keys wouldn't extend the selection
in Zed.
Reason: Only PageUp/PageDown were assigned to
`editor::SelectPage{Up|Down}` in the `Editor && selection_mode` context.
Solution: In the `Editor && selection_mode` context, bind `Ctrl-V` to
`editor::SelectPageDown` and `Alt-V` to `editor::SelectPageUp`, both in
the mac and linux keymaps.
Release Notes:
- Added to the Emacs keymap bindings for Ctrl/Alt-V in the selection
mode to extend the selection one page up/down
Closes https://github.com/zed-industries/zed/issues/29855
Implement tool use handling in Mistral provider, including mapping tool
call events and updating request construction. Add support for
tool_choice and parallel_tool_calls in Mistral API requests.
This works fine with all the existing models. Didn't touched anything
else but for future. Fetching models using their models api, deducting
tool call support, parallel tool calls etc should be done from model
data from api response.
<img width="547" alt="Screenshot 2025-05-06 at 4 52 37 PM"
src="https://github.com/user-attachments/assets/4c08b544-1174-40cc-a40d-522989953448"
/>
Tasks:
- [x] Add tool call support
- [x] Auto Fetch models using mistral api
- [x] Add tests for mistral crates.
- [x] Fix mistral configurations for llm providers.
Release Notes:
- agent: Add tool call support for existing mistral models
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
Precursor to other optimizations, but this already gets us a big
improvement.
Wasm compilation can easily be parallelized, and with all of the cores
on my M4 Max this already gets us an 86% improvement, bringing loading
an extension down to <9ms.
Not all setups will see this much improvement, but it will use the cores
available (it just uses rayon under the hood like we do elsewhere).
Since we load extensions in sequence, this should have a nice impact for
users with a lot of extensions.
#### Before
```
Benchmarking load: Warming up for 3.0000 s
Warning: Unable to complete 100 samples in 5.0s. You may wish to increase target time to 6.5s, or reduce sample count to 70.
load time: [64.859 ms 64.935 ms 65.027 ms]
Found 8 outliers among 100 measurements (8.00%)
2 (2.00%) low mild
3 (3.00%) high mild
3 (3.00%) high severe
```
#### After
```
load time: [8.8685 ms 8.9012 ms 8.9344 ms]
change: [-86.347% -86.292% -86.237%] (p = 0.00 < 0.05)
Performance has improved.
Found 2 outliers among 100 measurements (2.00%)
2 (2.00%) high mild
```
Release Notes:
- N/A
Closes#27642
Currently, the `Open (cmd-o)` action is used to open a local folder
picker when in a local project, and Zed's remote path modal in the case
of a remote project. While this looks intentional, there is now no way
to open a local project when you are in a remote project window. Neither
by shortcut, nor by UI, as the "Open Local Folder" button uses the same
`Open` action.
The reverse is not true, as we already have an `Open Remote
(ctrl-cmd-o)` action to open the remote modal, where you can select "Add
Folder" which opens the same Zed's remote path modal. This already works
in both local and remote window cases.
This PR makes two changes:
1. It changes `Open (cmd-o)` action such that it should always open the
local file picker regardless of which project is currently open, local
or remote. This way we have two non-ambiguios actions `Open` and `Open
Remote`.
2. It also changes the "Open a project" button (which shows up when no
project is open in the project panel) to open the recent modal (which
contains buttons to open either local or remote) instead of choosing on
behalf of the user.
P.S. If we want to open Zed's remote path modal directly, it should be
different action altogether. Not covered for now.
Release Notes:
- Fixed issue where "Open local folder" was not opening folder picker
when connected to a remote host.
- Added `from_existing_connection` flag to `OpenRemote` action to
directly open path picker for current connection, bypassing the Remote
Projects modal.
Loading a local grammar could be useful if you're developing the
extension and the grammar in tandem, and a user pointed out that our
docs don't make it obvious that it's possible at all.
Release Notes:
- N/A
This PR adds a new `POST /billing/subscriptions/sync` endpoint that can
be used to sync a user's billing subscriptions from Stripe.
Release Notes:
- N/A
Closes #ISSUE
This was done as part of experimental work towards better validation of
our docs. The validation ended up being not worth it, however, I believe
this refactoring is
Release Notes:
- N/A *or* Added/Fixed/Improved ...
I was able to get this fix in upstream, so now we can have simpler code
paths for our model selection.
I also added a test to catch if this would cause a bug again in the
future.
Release Notes:
- N/A
This PR makes the edit tool call codeblock cards expanded by default, to
be consistent with https://github.com/zed-industries/zed/pull/30806.
Also, I am removing the collapsing behavior of Markdown codeblocks where
we'd add a gradient while capping the container's height based on an
arbitrary number of lines. Figured if they're all now initially
expanded, we could simplify how the design/code operates here
altogether.
Open for feedback, as I can see an argument where the previous Markdown
codeblock design of "collapsed but not fully; it shows a preview" should
stay as it is useful.
Release Notes:
- N/A
Closes#30802
Release Notes:
- Fixed issue where setting `buffer_line_height.custom` to 0 would cause
text to disappear
---------
Co-authored-by: Michael Sloan <michael@zed.dev>
This PR adds a new picker for viewing a list of jj bookmarks, like you
would with `jj bookmark list`.
This is an exploration around what it would look like to begin adding
some dedicated jj features to Zed.
This is behind the `jj-ui` feature flag.
Release Notes:
- N/A
When built-in types such as `list` is specified in calls like
`isinstance()`, the parameter is highlighted as a type.
The issue is caused by a change which removed `list` and others in
bf9e5b4f76.
This commit makes two special cases for `isinstance` and `issubclass`
ensuring tree sitter to highlight the parameters correctly.
Fixes#30331
Release Notes:
- python: Fixed syntax highlighting for `isinstance()` and
`issubclass()` calls
Co-authored-by: László Vaskó <1771332+vlaci@users.noreply.github.com>
This PR removes an instance of marking a local `Subscription` binding as
unused.
While we `_` the field to prevent unused warnings, the locals shouldn't
be marked as unused as we do use them (and want them to participate in
usage tracking).
Release Notes:
- N/A
This PR removes the `DerivePathStr` macro, as it is no longer used.
Also removes the `PathStaticStr` macro from `gpui_macros`, which was
also unused.
Release Notes:
- N/A
Closes#30820
Release Notes:
- Fixed an issue where entering a new search in the project search would
drop unsaved edits in the project search buffer
---------
Co-authored-by: Mark Janssen <20283+praseodym@users.noreply.github.com>
This PR updates the `KnockoutIconName` and `VectorName` enums to
manually implement the `path` method instead of using the
`DerivePathStr` macro.
Release Notes:
- N/A
This PR removes the Repology badge from the README.
At time of writing, the majority of the packages listed here are
woefully out of date:
<img width="299" alt="Screenshot 2025-05-17 at 8 44 16 AM"
src="https://github.com/user-attachments/assets/c45afba3-72ac-488d-a067-1fb0e237c7c0"
/>
This isn't a good look for someone coming to the Zed repository for the
first time.
I've added a link to the Repology list in the "Linux" section of the
docs for people who are interested in checking the packaging status in
various repos.
Release Notes:
- N/A
I have no clue how much this does/does not impact model behavior - if
you don't think it matters, just close the PR
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
## Description
This PR implements basic support for Japanese Input Method Editors
(IMEs) in the Zed terminal on macOS, addressing issue #9900. Previously,
users had to switch input modes to confirm Japanese text, and pre-edit
(marked) text was not displayed.
With these changes:
- **Marked Text Display:** Pre-edit text (e.g., underlined characters
during Japanese composition) is now rendered directly in the terminal at
the cursor's current position.
- **Composition Confirmation:** Pressing Enter correctly finalizes the
IME composition, clears the marked text, and sends the confirmed string
to the underlying PTY process. This allows for a more natural input flow
similar to other macOS applications like iTerm2.
- **State Management:** IME state (marked text and its selected range
within the marked text) is now managed within the `TerminalView` struct.
- **Input Handling:** `TerminalInputHandler` has been updated to
correctly process IME callbacks (`replace_and_mark_text_in_range`,
`replace_text_in_range`, `unmark_text`, `marked_text_range`) by
interacting with `TerminalView`.
- **Painting Logic:** `TerminalElement::paint` now fetches the marked
text and its range from `TerminalView` and renders it with an underline.
The standard terminal cursor is hidden when marked text is present to
avoid visual clutter.
- **Candidate Window Positioning:**
`TerminalInputHandler::bounds_for_range` now attempts to provide more
accurate bounds for the IME candidate window by using the actual painted
bounds of the pre-edit text, falling back to a cursor-based
approximation if necessary.
This significantly improves the usability of the Zed terminal for users
who need to input Japanese characters, bringing the experience closer to
system-standard IME behavior.
## Movies
https://github.com/user-attachments/assets/be6c7597-7b65-49a6-b376-e1adff6da974
---
Closes#9900
Release Notes:
- **Terminal:** Implemented basic support for Japanese Input Method
Editors (IMEs) on macOS. Users can now see pre-edit (marked) text as
they type Japanese and confirm their input with the Enter key directly
in the terminal. This provides a more natural and efficient experience
for Japanese language input. (Fixes#9900)
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This is a dumb first pass at a standard text example. We'll use this to
start digging in to some text/scale rendering issues.
There will be a ton of follow-up features to this, but starting simple.
Release Notes:
- N/A
This PR also moves the context strip to be at the top, so it matches the
main message editor, making the arrow-up keyboard interaction to focus
on it to work the same way.
Release Notes:
- agent: Made the previous message editing UX more consistent with the
main message editor.
This PR prevents the debug panel pane context menu from showing when you
click your secondary mouse button in **stackframe**, **breakpoint** and
**module** list entries.
Release Notes:
- N/A
This PR fixes a bug where comments don't extend when cursor is right
next to the second slash. We added `// ` as a prefix character to
correctly position the cursor after a new line, but this broke comment
validation by including that trailing space, which it shouldn't.
Now both line comments and block comments (already handled in JSDoc PR)
can extend right after the prefix without needing an additional space.
Before:
https://github.com/user-attachments/assets/ca4d4c1b-b9b9-4f1b-b47a-56ae35776f41
After:
https://github.com/user-attachments/assets/b3408e1e-3efe-4787-ba68-d33cd2ea8563
Release Notes:
- Fixed issue where comments weren't extending when adding new line
immediately after comment prefix (`//`).
Closes#30778
Release Notes:
- Fixed an issue with the assistant settings where `amazon-bedrock` was
incorrectly called `bedrock` in the settings schema
Previously cmd-shift-f / ctrl-shift-f had different behavior when
invoked from the project panel context than from an editor (for project
panel `include` field was populated from the currently select project
panel directory).
Change this so that it has it's own keybind of cmd-alt-shift-f /
ctrl-alt-shift-f so cmd-shift-f and ctrl-shift-f has consistent behavior
(`pane::DeploySearch`) everywhere.
Release Notes:
- Add dedicated keybind for "Find in Folder..." from the project panel
(cmd-alt-shift-f, ctrl-alt-shift-f).
Closes #ISSUE
Work around https://github.com/rust-lang/rust/issues/69343 in askpass
Release Notes:
- linux: Fixed an issue with askpass where the Zed binary path would be incorrect after an auto-update is installed
but not yet applied
Follow up for https://github.com/zed-industries/zed/pull/30768
This PR makes JSDoc auto comment on new line lot better by:
- Inserting delimiters regardless of whether previous delimiters have
trailing spaces or not
- When on start tag, auto-indenting both prefix and end tag upon new
line
This makes it correct as per convention out of the box. No need to
manually adjust spaces on every new line.
https://github.com/user-attachments/assets/81b8e05a-fe8a-4459-9e90-c8a3d70a51a2
Release Notes:
- Improved JSDoc auto-commenting on newline which now correctly indents
as per convention.
Replace dynamic downloading of WASI adapter with the provided crate.
More importantly, this makes sure we are using the same adapter version
as our version of wasmtime, which includes several fixes.
Arguably we could also at this point update to wasm32-wasip2 target and
remove this dependency as well if we want, but that might need further
testing.
Release Notes:
- N/A
Closes#22656
Part of #29144, this PR completely rewrites the key handling logic on
Windows, making it much more consistent with how things work on macOS.
However, one remaining issue is that on Windows, we should be using
`Ctrl+Shift+4` instead of `Ctrl+$`. That part is expected to be
addressed in #29144.
Release Notes:
- N/A
This PR adds some documentation about the minimap to the official docs.
**Please note:** The [current preview release
notes](https://zed.dev/releases/preview/0.187.0) refer to the minimap PR
for configuration options. However, `font_size` and `width` were removed
as settings after some discussion but are still referenced in the PR
description, which might be misleading. On the other hand, some of the
available configuration options are not listed in the PR description. It
might be better to refer to the docs or the default settings in order to
avoid confusion.
Release Notes:
- N/A
- Switch stack frame list and module list to `UniformList` to access
scrolling behavior
- Implement `menu::` navigation actions
Release Notes:
- Debugger Beta: Added support for menu navigation actions (`ctrl-n`,
`ctrl-p`, etc.) in the stack frame list and module list.
- Evals returning an error (e.g., LLM API format mismatch) were silently
skipped in the aggregated results. Now we count them as a failure (0%
success score).
- Setting the `VERBOSE` environment variable to something non-empty
disables string truncation
Release Notes:
- N/A
Designed to pair with #30444 to enable enterprises to make it harder to
sign into the collab server and perhaps accidentally end up sending code
to Zed.
Release Notes:
- N/A
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Thread doesn't run pending tools when `stop_reason` is not `ToolUse`.
Perhaps we should change that so that it always runs pending tools if
there are some, but for now this change just fixes setting `stop_reason`
for Google models.
Release Notes:
- N/A
Follow-up to #30565
This PR fixes the default settings values for the `DiagnosticsSettings`.
The issue here was that due to the `#[derive(Default)]`, `button` would
be false by default, which unintentionally hid the diagnostics button by
default. The `#[serde(default = `default_true`)]` would only apply iff
the diagnostics key was already present in the user's settings. Thus, if
you have
```json
{
"diagnostics": {...}
}
```
in your settings, the button would show (given it was not disabled).
However, if the key was not present, the button was not shown: Due to
the derived default for the entire struct, the value would be false.
This PR fixes this by implementing the default instead and moving the
`#[serde(default)]` up to the level of the struct.
I also did the same for the inline diagnostics settings, which already
had a default impl and thus only needed the serde default on the struct
instead of on all the struct fields.
Lastly, I simplified the title bar settings, since the serde attributes
previously had no effect anyway (deserialization happened in the
`TitlebarSettingsContent`, so these attributes had no effect) and we can
remove the `TitlebarSettingsContent` as well as the attributes if we
implement a proper default implementation instead.
Release Notes:
- Fixed the diagnostics status bar button being hidden by default.
The first panic was caused by an unwrap that assumed a file would always
have a root syntax node.
The second was caused by a double lease panic when clicking enter in the
debug console while there was a completion menu open
Release Notes:
- N/A
Closes #ISSUE
Release Notes:
- Breaking change: The actions used while developing Zed have been
renamed from `debug:` to `dev:` to avoid confusion with the new debugger
feature:
- - `dev::OpenDebugAdapterLogs`
- - `dev::OpenSyntaxTreeView`
- - `dev::OpenThemePreview`
- - `dev::OpenLanguageServerLogs`
- - `dev::OpenKeyContextView`
1. The `edit_file` tool tended to use `create_or_overwrite` a bit too
often, leading to corruption of long files. This change replaces the
boolean flag with an `EditFileMode` enum, which helps Agent make a more
deliberate choice when overwriting files.
With this change, the pass rate of the new eval increased from 10% to
100%.
2. eval: Added ability to run eval on top of an existing thread. Threads
can now be loaded from JSON files in the `SerializedThread` format,
which makes it easy to use real threads as starting points for
tests/evals.
3. Don't try to restore tool cards when running in headless or eval mode
-- we don't have a window to properly do this.
Release Notes:
- N/A
This glyphs field is usually larger than 8 elements, and SmallVec is not
efficient when it cannot store the value inline.
This change also adds precise glyphs run preallocation in some places
`ShapedRun` is constructed.
Release Notes:
- N/A
- Focus the console's query bar (if it exists) when focusing the console
- Fix incorrect focus handles used for the console and terminal at the
`Subview` level
Release Notes:
- N/A
Co-authored-by: Piotr <piotr@zed.dev>
Co-authored-by: Anthony <anthony@zed.dev>
We attempt to resolve the language name in this order
1. Based on debug adapter if they're for a singular language e.g. Delve
2. File extension if it exists
3. If a language name exists within a debug scenario's label
In the future I want to use locators to also determine the language as
well and refresh scenario list when a new scenario has been saved
Release Notes:
- N/A
* Use cosmic_text `metadata` attr to write down the `FontId` from the
input run to avoid searching the list of fonts when laying out every
glyph.
* Instead of checking on every glyph if `postscript_name` is an emoji
font, just store `is_known_emoji_font`.
* Clarify why `font_id_for_cosmic_id` is used, and when its use is
valid.
Release Notes:
- N/A
Closes#27834
This PR changes project panel, outline panel and collab panel
serialization from global to per-workspace, so configurations are
restored only within the same workspace. Handles remote workspaces too.
Opening a new window will start with a fresh panel defaults e.g. width.
Release Notes:
- Improved project panel, outline panel, and collab panel to persist
width on a per-workspace basis. New windows will use the width specified
in the `default_width` setting.
This PR adds the ability to expand a debugger stack trace into a multi
buffer and view each frame as it's own excerpt.
Release Notes:
- N/A
---------
Co-authored-by: Remco Smits <djsmits12@gmail.com>
- Add docs for `hover_popover_delay`.
- Set `hover_popover_delay` to `300` from `350` which matches [VSCode's
hover
delay](ed48873ba2/src/vs/editor/common/config/editorOptions.ts (L2219)).
Release Notes:
- Added `hover_popover_delay` to settings which determines time to wait
in milliseconds before showing the informational hover box.
This is very basic support for them. There are a number of other TODOs
before this is really a first-class supported feature, so not adding any
release notes for it; for now, this PR just makes it so that if
read_file tries to read a PNG (which has come up in practice), it at
least correctly sends it to Anthropic instead of messing up.
This also lays the groundwork for future PRs for more first-class
support for images in tool calls across more image file formats and LLM
providers.
Release Notes:
- N/A
---------
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Co-authored-by: Agus Zubiaga <agus@zed.dev>
This also moves nixpkgs to use `channels.nixos.org` since those tarballs
are 30mb in size as compared to 45mb github ones
Release Notes:
- N/A
----
cc @P1n3appl3
Adds a `global_settings.json` file which can be set up by enterprises
with automation, enabling setting settings like edit provider by default
without interfering with user's settings files.
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Closes#27743
This PR prevents document highlighting when selection start and
selection end do not point to the same word. This is useful in cases
when you select multiple lines or multiple words, in which case you
don't really care about these LSP-specific highlights. This is the same
behavior as VSCode.
https://github.com/user-attachments/assets/f80d6ca3-d5c8-4d7b-9281-c1d6dc6a6e7b
Release Notes:
- Fixed document highlight behavior so it no longer appears when
selecting multiple words or lines, making text selection and selection
highlights more clearer.
Closes#27631
We use `widest_completion_ix` to figure out completion menu width. This
results in flickering between frames as more information about
completion items, such as signatures, is populated asynchronously. There
is no way to know this width or which item will be widest beforehand.
While using a hardcoded value feels like a backward approach, it results
in a far smoother experience. VSCode also uses fixed width for
completion menu.
Before:
https://github.com/user-attachments/assets/0f044bae-fae9-43dc-8d4a-d8e7be8be6c4
After:
https://github.com/user-attachments/assets/21ab475c-7331-4de3-bb01-3986182fc9e4
Release Notes:
- Fixed issue where code completion menu would flicker while typing.
See #27808. `font_id_for_cosmic_id` was another path updated
`loaded_fonts_store` but did not push to `features_store`. Solution is
just to have one `Vec` with fields rather than relying on the indices
matching up
Release Notes:
- N/A
Closes#26274
Adjust the end position of indent guides to prevent them from extending
through empty space.
Also corrected old test values that seemed to have adapted to the
indentation's behavior.
Release Notes:
- Fixed indentation guides extending beyond the final scope in a file.
Fixes case where on file (settings/keymap) changes banner would appear
but markdown was not visible.
Regression caused by refactor happened in
https://github.com/zed-industries/zed/pull/30456.
Release Notes:
- N/A
This PR fixes a crash in the fuzzy matcher that occurred when handling
Unicode or multibyte characters (such as Turkish `İ` or `ş`). The issue
was caused by the matcher attempting to index beyond the end of internal
arrays when lowercased Unicode characters expanded into multiple
codepoints, resulting in an out-of-bounds panic.
#### Root Cause
The loop in `recursive_score_match` used an upper bound (`limit`)
derived from `self.last_positions[query_idx]`, which could exceed the
actual length of the arrays being indexed, especially with multibyte
Unicode input.
#### Solution
The fix clamps the loop’s upper bound to the maximum valid index for the
arrays being accessed:
```rust
let max_valid_index = (prefix.len() + path_lowercased.len()).saturating_sub(1);
let safe_limit = limit.min(max_valid_index);
for j in path_idx..=safe_limit { ... }
```
This ensures all indexing is safe and prevents panics.
Closes#30269
Release Notes:
- N/A
---------
Signed-off-by: Umesh Yadav <git@umesh.dev>
The MCP server item in the settings view has an indicator that used to
only use colors to communicate the connection status. From an
accessibility standpoint, relying on just colors is never a good idea;
there should always be a supporting element that complements color for
communicating a certain thing. In this case, I added a tooltip, when you
hover over the indicator dot, that clearly words out the status.
Release Notes:
- agent: Improved clarity of MCP server connection status in the
Settings view.
- A loading icon is displayed while a scenario is being saved
- Saving a scenario doesn't take you to debug.json unless a user clicks
on the arrow icons that shows up after a successful save
- An error icon where show when a scenario fails to save
- Fixed a bug where scenario's failed to save when there was no .zed
directory in the user's worktree
Release Notes:
- N/A
* project search button in the status bar
```jsonc
"search": {
"button": false
},
```
* project diagnostics button in the status bar
```jsonc
"diagnostics": {
"button": false
}
```
* project name and host buttons in the title bar
```jsonc
"title_bar": {
"show_project_items": false
}
```
* git branch button in the title bar
```jsonc
"title_bar": {
"show_branch_name": false
}
```
Before:
<img width="1728" alt="before"
src="https://github.com/user-attachments/assets/4b13b431-3ac1-43b3-8ac7-469e5a9ccf7e"
/>
After:
<img width="1728" alt="after"
src="https://github.com/user-attachments/assets/baf2765a-e27b-47a3-8897-89152b7a7c95"
/>
Release Notes:
- Added more settings to hide buttons from Zed UI
Problem Statement:
Support for image analysis (vision) is currently restricted to Anthropic
and Gemini models. This limits users who wish to leverage vision
capabilities available in other models, such as Copilot, for tasks like
attaching image context within the agent message editor.
Proposed Change:
This PR extends vision support to include Copilot models that are
already equipped with vision capabilities. This integration will allow
users within VS Code to attach and analyze images using supported
Copilot models via the agent message editor.
Scope Limitation:
This PR does not implement controls within the message editor to ensure
that image context (e.g., through copy-paste or attachment) is
exclusively enabled or prompted only when a vision-supported model is
active. Long term the message editor should have access to each models
vision capability and stop the users from attaching images by either
greying out the context saying it's not support or not work through both
copy paste and file/directory search.
Closes#30076
Release Notes:
- Add vision support for Copilot Chat models
---------
Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
As of https://github.com/zed-industries/zed/pull/30504, we now can zoom
in the whole panel, which uses the `shift-escape` keybinding. We were
also using the same binding for the message editor expansion, which was
caused a conflict. Now, the message editor expansion requires an
additional key (`alt`) to work.
Release Notes:
- agent: Fixed conflicting keybinding between message editor and panel
zoom.
I noticed the discussion in #28881, and had thought of exactly the same
a few days prior.
This implementation should preserve existing functionality fairly well.
I've added a dependency (serde_with) to allow the deserializer to skip
models which cannot be deserialized, which could occur if a future
provider, for instance, is added. Without this modification, such a
change could break all models. If extra dependencies aren't desired, a
manual implementation could be used instead.
- Closes#29369
Release Notes:
- Dynamically detect available Copilot Chat models, including all models
with tool support
---------
Co-authored-by: AidanV <aidanvanduyne@gmail.com>
Co-authored-by: imumesh18 <umesh4257@gmail.com>
Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Closes#30526.
This PR makes the CacheKey used by raster_bounds and rasterize_glyph the
same, as they had not used the same sub pixel shift previously. Fixing
this resolves both the alignment and text-rendering issues introduced in
`ddf8d07`.
Release Notes:
- Fixed text rendering issues on Linux.
Release Notes:
- debugger: allow setting env vars and arguments on the launch command.
---------
Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Ref: https://github.com/zed-industries/zed/pull/29919
This PR improves how inline assistants are detected and focused based on
cursor position.
### Problem
The current implementation has inconsistent behavior:
- When selecting text within an inline assistant's range, the assistant
properly focuses
- When placing a cursor on a line containing an assistant (without
selection), a new assistant is created instead of focusing the existing
one
### Solution
Enhanced the assistant detection logic to:
- Check if the cursor is anywhere within the line range of an existing
assistant
- Maintain the same behavior for both cursor placement and text
selection
- Convert both cursor position and assistant ranges to points for better
line-based comparison
This creates a more intuitive editing experience when working with
inline assistants, reducing the creation of duplicate assistants when
the user intends to interact with existing ones.
https://github.com/user-attachments/assets/55eb80d1-76a7-4d42-aac4-2702e85f13c4
Release Notes:
- agent: Improved inline assistant behavior to focus existing assistants
when cursor is placed on their line, matching selection behavior
---------
Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
This was a particular problem in the Amazon Bedrock section (at least
for now) where there were multiple buttons and none of them actually
worked because they all had the same id.
Release Notes:
- agent: Fixed Amazon Bedrock settings link buttons not working.
This is our first eval of the Minimal tool profile. Right now they're
all passing; the value of having it is to catch regressions in the
system prompt (which has special logic in it for the case where no tools
are enabled).
Release Notes:
- N/A
Release Notes:
- Added Cross-Region inference support for US Claude 3.5 Haiku
Co-authored-by: Peter Tripp <peter@zed.dev>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
This is my first time contributing, so happy to make changes as needed.
## Problem
I found the LLM Provider settings to be pretty difficult to scan as I
was looking to enter my API credentials for a provider. Because all of
the provider configuration is exposed by default, providers that come at
the end of the list are pushed fairly far down and require scrolling. As
this list increases the problem only get worse.
## Solution
This is strictly a UI change.
* I put each provider configuration in a Disclosure that is closed by
default. This made scanning for my provider easy, and exposing the
configuration takes a single click. No scrolling is required to see all
providers on my 956px high laptop screen.
* I also added the success checkmark to authenticated providers to make
it even easier to find them to update a key or sign out.
* The `Start New Thread` had a class applied that was overriding the
default hover behavior of other buttons, so I removed it.
## Before

## After

Release Notes:
- Improved Agent Panel settings view scannability by making each
provider block collapsible by default.
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
The title of a (text) thread would get stuck in "Loading Summary..."
when the request to generate it failed. We now handle this case by
falling back to the default title, and letting the user manually edit
the title or retry generating it.
https://github.com/user-attachments/assets/898d26ad-d31f-4b62-9b05-519d923b1b22
Release Notes:
- agent: Handle thread title generation errors
---------
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
Closes https://github.com/zed-industries/zed/issues/23386
This PR updates the scrollbar-component to account for padding present
in the parent container.
Since the linked issue was opened,
https://github.com/zed-industries/zed/pull/25288 improved the behaviour
so that the scrollbar does allow scrolling the entire container, however
the scrollbar thumb still does not go the entire way to the bottom. This
can be seen here:
https://github.com/user-attachments/assets/89204355-e6b8-428b-9fa9-bb614051b6fa
This happens because during layouting of the scrollbar, padding of the
parent container is not taken into account. The scrollbar thumb size is
calculated as if no padding was present.
With this change, padding is now included in the calculation, which
resolves the issue:
https://github.com/user-attachments/assets/1d4c62e0-4555-4332-a9ab-4e114684b4b3
The change here is to store the calculated content size during prepaint
_including_ padding and use this for layouting the scrollbar. This
ensures that the actual scroll max and the content size are always in
sync. Furthermore, the existing `TODO`-comment is also resolved, as we
now no longer look at the size of the last child but the actual parent
size instead.
This also removes an existing panic of the scrollbar-component in cases
where the content size was 0, which was previously not accounted for
(this never happened in practice so far, for example because of the
padding added here:
43712285bf/crates/editor/src/hover_popover.rs (L802-L809)
which prevented the container size from ever being 0).
---
Lastly, as I was wiring through the changes of the `content_size` I
noticed that some code was duplicated during the initial layouting as
well as in the click handlers. I refactored this in the second commit to
use `along` where possible as well as computing the new click offset in
one closure which can be passed to both event listeners. As always,
should any of these changes not be wanted, feel free to let me know and
I will revert these.
Looking forward to your feedback 😄
Release Notes:
- Fixed scrollbars sometimes not scrolling all the way to the bottom.
Just a tiny patch to reduce allocations during context loading
Calling `.cloned()` on an iterator clones each element one by one, while
`into_iter().collect()` pre-allocates the resulting `Vec`
Release Notes:
- N/A
Closes#16993
This PR fixes an issue where the vertical editor scrollbar was
overlaying with buffer headers. I fixed this by reserving space for the
scrollbar as needed which is provided by the recently introduced
`right_margin`.
Most of the diff consists of moving the `EditorMargins` creation out of
`render_block`, as the right margin is stored in this struct and moving
this out reduces the length of the parameter list of `render_blocks` by
one. I thought of this to be a small but nice side effect.
When it comes to the dividers, I decided against these considering the
margin as well, since it felt a bit off. However, I can see arguments
for these also considering the margins. I did include an image for
comparison in the list below. Happy to change this should it be
preferred the other way around.
| `main` |

|
| --- | --- |
| PR |

|
| Fix with shortened divider |

|
Release Notes:
- Ensured that the vertical editor scrollbar no longer overlaps with
buffer headers.
For some reason `pulldown_cmark` treats \````` as a codeblock, meaning
that we could end up with an invalid range generated from
`extract_code_block_content_range` (`3..2`)
Closes#30495
Release Notes:
- agent: Fix an edge case where the editor would crash when model
generated malformed markdown
This PR updates the plan display in the user menu in the title bar to
hide plans that do not have a subscription period.
Release Notes:
- Improved the displaying of the plan in the user menu.
Closes https://github.com/zed-industries/zed/issues/30411
Rendering as markdown gives us text selection and copying for free. In
the future, we may want to explore having these commands be actual
editors, allowing you to step in, change the command, and re-run it
right from there.
Release Notes:
- agent: Made the terminal command in the tool card selectable and
copyable.
This PR adds a redirect from `zed.dev/docs/ai` to
`zed.dev/docs/ai/overview`.
Not 100% sure this will work, but want to give it a try.
Release Notes:
- N/A
This PR factors out a `render_data_collection_explanation` method in the
`ZedPredictModal`.
This allows `rustfmt` to work inside of `render` once again.
Release Notes:
- N/A
Just noticed this got lost when main was merged in #29828.
Release Notes:
- agent: Fixed the rendering of added context when editing past messages
in a thread.
Fixes#15752.
- Updated `cosmic_text` to 0.14.0
- Made a basic implementation for setting font features.
#12176 is not fixed by this PR.
Release Notes:
- Added initial support for `font_features` on Linux
It should show "Remove co-authored-by" when hovering on co-author is
already added state. And should say
"Add co-authored-by" when it is at disabled state.
Release Notes:
- N/A
Co-authored-by: Ben Kunkle <ben@zed.dev>
Release Notes:
- Fixed a race condition that sometimes prevented a system-installed
`node` binary from being detected.
- Fixed a bug where the `node.path` setting was not respected when
invoking npm.
Closes https://github.com/zed-industries/zed/issues/30238
Release Notes:
- agent: Fixed layout shift happening in the toolbar (both in the
singleton and multibuffers) due to the "Generating" label that appeared
while the agent is still generating a response.
- Try to preserve previously selected item on update
- Do not clear list items while updating to avoid a frame with no items
rendered
Release Notes:
- agent: Preserve previously selected item in Thread History on update
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
This PR restores the `ZED_PREDICT_EDITS_URL` that was removed in
https://github.com/zed-industries/zed/pull/30290.
While we don't need to use it anymore for local development against the
LLM Worker, some folks reported using it to run versions of Zeta hosted
elsewhere.
Since we don't yet have an officially-supported mechanism today for
bringing your own Zeta for edit predictions, I'm putting the environment
variable back to not break that use case.
Closes https://github.com/zed-industries/zed/issues/30308.
Release Notes:
- N/A
This reverts commit 3615d6d96c.
Ultimately, we want to restore the ability to store a profile
per-thread, but for now reverting this fixes a fairly disruptive bug.
Release Notes:
- Fixed a bug causing the agent to use the wrong profile in some cases.
Reverts back to previous behavior where we update your settings so we
can load a new thread from your last configuration.
Release Notes:
- agent: Persist profile changes for new threads
This PR's main goal is to show the delete thread button when the list
item is either focused or hovered. In order to do that, we ended up
refactoring (i.e., merging) the `PastThread` and `PastContext` elements
into a single `HistoryElementEntry` that already matches to the entry
type (i.e., context or thread).
Release Notes:
- agent: Simplify the UI by showing the delete thread icon button only
on hover or focus.
---------
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Closes#29819
Release Notes:
- Removed a faulty check in the askpass implementation causing
unintended "Failed to check metadata of Zed executable path for use in
askpass" errors when remoting via SSH or doing git operations that
require authentication.
This is similar to the `block_mouse_down` method added in #20649 (which
has a very similar motivation), but is more comprehensive in stopping
mouse events. Since I want to cherry-pick this to the releases, keeping
this change just to the agent panel. In a follow-up will replace
existing use of `block_mouse_down` to instead use this.
Release Notes:
- N/A
- Fix `ctrl-p` not working in the model selector
- Select first entry when opening the context picker
Release Notes:
- Fixed `menu::SelectPrevious` keybindings not working in the agent
panel's model selector.
Seems that `h_full` was causing it to use the height of the overall list
item for some reason.
Closes#30002
Release Notes:
- Agent Panel: Fixed text overlap for code blocks nested in lists in
agent response.
Useful for large monorepos with many subdirectories, users can keybind a
filter to their commonly used directories.
Release Notes:
- Added a new `included_files` field to the `DeploySearch` action to
automatically pre-fill which files to include in the search. This lets
you use a keybinding to search in a particular folder or for a certain
set of files.
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Fixes https://github.com/zed-industries/zed/issues/30346
The model can output an empty string to indicate the absence of
arguments, which can't be parsed as a `serde_json::Value`. When that
happens, we now create an empty object instead on behalf of the model.
Release Notes:
- Fixed a bug that prevented Copilot models from calling the
`diagnostic` tool.
This is a more generic implementation of
https://github.com/zed-industries/zed/pull/30360
This also removes the need for a separate close action for the git
panel.
The downside is maybe it is harder to find since it is less specific.
Release Notes:
- workspace: Added new `workspace: close active dock` action to close
the currently focused dock
After merging #30364 I realized why it was unnecessary to fix the code,
and was more efficient before. UTF-8 does not use the standard 0-127
ASCII range for multi-byte chars. So this reverts that change and
documents why the code is valid.
Release Notes:
- N/A
This change enables fuzzy search on model providers and names. For
example, the query "z41" will match "zed/gpt-4.1".
Release Notes:
- Agent: Improved model selection with fuzzy search support
I noticed some problems where we have hanging debug sessions after
they've been terminated. This should hopefully fix most cases of this,
if not all.
Release Notes:
- N/A
Closes#27582
Now, when accepting function completion, it doesn't expand with
parentheses and arguments in the following cases:
1. If it's in a string (like `type Foo = MyClass["sayHello"]` instead of
`type Foo = MyClass["sayHello(name)"]`)
2. If it's in a call expression (like `useRef<HTMLDivElement>(null)`
over `useRef(initialValue)<HTMLDivElement>(null)`)
This is a follow-up to https://github.com/zed-industries/zed/pull/30312,
more like cleaner version of it.
Release Notes:
- Fixed an issue where accepting a method as an object string in
JavaScript would incorrectly expand. E.g. `MyClass["sayHello(name)"]`
instead of `MyClass["sayHello"]`.
This allows us to debug the raw edits that were generated when people
report feedback, when running evals and when opening the thread as
Markdown.
Release Notes:
- Improved debug output for agent threads.
Follow-up of #30285
This PR ensures the action added in the linked PR also works when the
user does not have the minimap enabled via settings. Currently, the
toggle only works when the user has already enabled the minimap in their
settings.
This happens because in
b4fbb9bc08/crates/editor/src/element.rs (L7160-L7164)
as well as
b4fbb9bc08/crates/editor/src/element.rs (L1542)
we check for the user configuration before reserving space for the
minimap as well as layouting it and because in
b4fbb9bc08/crates/editor/src/editor.rs (L16404)
with
b4fbb9bc08/crates/editor/src/editor_settings.rs (L132-L134)
we would not even create a minimap when the user disabled it via their
settings.
---
This PR fixes this by ensuring a minimap is created on the toggle issue
as well as lifting some of the restrictions. Since we are always only
returning a minimap in
b4fbb9bc08/crates/editor/src/editor.rs (L16443-L16445)
when `show_minimap` is set to `true`, we can assume in the rendering
code that if a minimap is present, it should be layouted and rendered no
matter if `ShowMinimap` is currently set to `Never`. We can do this
since `show_minimap` always reflects the current user configuration, see
b4fbb9bc08/crates/editor/src/editor.rs (L18163-L18164)
I also removed the minimap deletion/recreation on the toggling of
`show_minimap`, since this is not really needed - once we have stored a
minimap editor within the editor, `show_minimap` is sufficient to ensure
that it is only shown when the user requests it. Notice that we still
will never create a minimap unless neccesary.
Lastly, I updated the `supports_minimap` check to account for the fact
that the minimap is currently disabled entirely for multibuffers.
---
One thing I ~~did not tackle here~~ tackled in the second commit is that
due to `show_minimap` now being exposed to the user, it is possible to
enable the minimap for all full mode editors, e.g. the agent text thread
editor
<img width="592" alt="grafik"
src="https://github.com/user-attachments/assets/5f6c0e8b-45f9-44e8-9625-9d51c1480f98"
/>
which should most likely not be possible when the minimap is
programmatically disabled.
Release Notes:
- N/A
We were still using entry indexes to scroll, but the list now includes
the separators as items, so the indexes need to be translated
Release Notes:
- agent: Fix autoscrolling to history entry when navigating via keyboard
Fixes an issue introduced by #29959 which caused the message editor to
overflow from the agent panel bounds, making the bottom buttons
invisible when the editor was expanded (cmd+esc).
Fixing this required changing the base structure of the agent panel, but
things seem to work as expected:
https://github.com/user-attachments/assets/fc4c97fb-f7cb-4f54-a268-c30fbcb1649f
Release Notes:
- agent: Fix message editor's button positions when expanded
* Adds a `diagnostics_max_severity: null` editor settings that has
previous hardcoded default, `warning`
* Make inline diagnostics to inherit this setting by default (can be
overridden with its own max_severity setting)
* Allows to toggle diagnostics in the editor menu and via new action,
`editor::ToggleDiagnostics`
Closes https://github.com/zed-industries/zed/issues/4686
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Closes#29982
When auto-importing TypeScript functions with generic type arguments
(like `useRef<HTMLDivElement>(null)`), the language server returns
snippets with placeholders (e.g., `useRef(${1:initialValue})$0`). While
useful for new function calls, this behavior breaks existing code when
renaming functions that already have parameters.
For example, completing `useR^<HTMLDivElement>(null)` incorrectly
results in `useRef(initialValue)^<HTMLDivElement>(null)`.
Related upstream issue:
https://github.com/microsoft/TypeScript/issues/51758
Similar workaround fix:
https://github.com/pmizio/typescript-tools.nvim/pull/147
Release Notes:
- Fixed TypeScript auto-import behavior where functions with generic
type arguments (like `useRef<HTMLDivElement>(null)`) would incorrectly
insert snippet placeholders, breaking the syntax.
- Adds a new smoke test for the use of the read_file tool by the agent
in an SSH project
- Fixes the SSH shutdown sequence to use a timer from the app's executor
instead of always using a real timer
- Changes the main executor loop for tests to advance the clock
automatically instead of panicking with `parked with nothing left to
run` when there is a delayed task
Release Notes:
- N/A
Sometimes models return absolute paths even though we ask them not to
(including sometimes returning `/dev/null`). Currently we assume we're
always given a relative path, which leads to a panic in debug builds.
Now we just support being given absolute paths.
Release Notes:
- N/A
---------
Co-authored-by: Agus Zubiaga <hi@aguz.me>
This PR removes some legacy claims related to the old billing from the
LLM token.
We already stopped reading this in the LLM Worker.
Also removed an outdated feature flag check that restricted access to
obtaining an LLM token.
Release Notes:
- N/A
This PR removes the individual URL overrides for the LLM service.
We initially had `ZED_PREDICT_EDITS_URL` to allow for directing traffic
to the LLM Worker back when there was still the split of the
Collab-based LLM Service and the Cloudflare-based LLM Worker.
But now that all of the LLM functionality has been moved into the
Worker, we can just direct all traffic there.
Release Notes:
- N/A
Bounded this action to the same defaults `task::Rerun` is bound to.
Unlike the `task::Rerun` which will always rerun the latest task, this
command reruns the current task tab, if focused.
The task is not in scope when the terminal pane is not focused, and
falls back to the regular rerun if invoked on a task-less terminal tab.
This way, we can add a proper tooltip to the terminal tab reruns:
<img width="231" alt="image"
src="https://github.com/user-attachments/assets/2cdd7458-5ba2-4cc7-a10b-3e2db059f1ca"
/>
Release Notes:
- Added `terminal::RerunTask` task action
This PR removes the code for the "Suggest Edits" functionality from
Assistant1.
This feature was already disabled entirely with the launch of the Agent,
we're just cleaning up the unused code.
Release Notes:
- N/A
This PR simplifies the new session modal by flattening its three modes
and updating the UI to be less noisy. The new UI also defaults to the
Debug Scenario Picker, and allows users to save debug scenarios created
in the UI to the active worktree's .zed/debug.json file.
Release Notes:
- N/A
Also:
* Makes sign out show status notifications and errors.
* Reinstall now prompts for sign-in after start.
Addresses some of #29250, but not all of it.
Release Notes:
- N/A
tiktoken_rs is a bit behind (and even upstream tiktoken doesn't have all
of these models)
We were incorrectly using the cl100k tokenizer for some models that
actually use the o200k tokenizers. So that is updated.
I also made the match arms specific so that we do a better job of
catching whether or not tiktoken-rs accurately supports new models we
add in.
I will also do a PR upstream to see if we can move some of this logic
back out if tiktoken better supports the newer models.
Release Notes:
- Improved tokenizer support for openai models.
Other small patch to reduce allocations.
`.iter().cloned().collect()` calls `Clone` per element, whereas
`.into_iter().collect()` preallocates the `Vec`.
The Zed repo for example has up to 1700 packages on some build
configurations, meaning this change theoretically saves up to 1699
allocations. It's likely the compiler has already optimized this away,
but it's good to be explicit.
Release Notes:
- N/A
Closes#30054
For reference, another way to work around this is to drop the file
handle which we can't do in this case, as it would require reopening the
settings.json worktree, which is a rather unpleasant fix.
Another approach might be to open the file handle with some special
flags, but I couldn't get that to work at the time of writing.
Release Notes:
- Fixed "Backup and Update" in settings migration not working on
Windows.
Extracts authorization logic to a single method and add early
returns in message handlers to prevent sending requests when the model
configuration is invalid or terms haven't been accepted.
This was allowing for the TOS popup to show up even for logged out users
because they could bypass the disabled button with the keybinding.
Now the behavior should be the same either way, that the request isn't
made unless they can send it.
The text thread already has a banner to tell the user to configure a
model provider, so I don't think we need to pop up a separate modal,
since the button is disabled anyway.
Release Notes:
- N/A
Closes#30056
Apparently the API supports the "default" field now, so we can remove
that transformation.
However, optional is not supported
See https://ai.google.dev/api/caching#Schema
Release Notes:
- agent: Improve tool schema compatibility for Gemini models
As discussed and explained in
https://github.com/zed-industries/zed/pull/26893#discussion_r2074102719
This PR fixes an issue where we would have zero-divisions during
scrollbar layouting for small files.
This happened due to the fact that for small files,
9c1b2afa49/crates/editor/src/element.rs (L8562-L8563)
would be `NaN`, since `(total_text_units - text_units_per_page).max(0.)`
would return `0.`, which we would divide by.
However, this was neccessary to be in place, as this prevented the
scroll thumb from being rendered for small files: Due to this being
`NaN`, the thumb origin would be `Pixels(NaN)`, which prevented the
rendering of the scrollbar thumb.
This PR fixes this behavior by accounting for this scenario and changing
the thumb bounds to be an `Option<Bounds<Pixels>>` instead. This
furthermore has the advantage that we have to compute the thumb only
once and storing it in the layout, which was previously not possible.
Most notably, this enables scrollbar markers to show for smaller files:
https://github.com/user-attachments/assets/9fa5d240-8795-4fae-9933-aed144df4f5e
Currently, no markers are shown due to the fact that `Pixels(NaN)` is
set as the origin point.
Also, I changed that the cursor style will only be changed on the
scrollbar hitbox when we will actually show a thumb. This way, for small
files (where viewport > content size) the cursor will not change when a
user hovers with their mouse over the scrollbars hitbox.
Theoretically, I could also include the change mentioned in
https://github.com/zed-industries/zed/pull/26893#discussion_r2076316956
here. Given the introduction of the minimap as well as #29316 and the
cursor style taken care of here, removing the guard would not change
anything and creates the possibility to soon introduce scrollbars for
auto height editors. Please let me know whether we want to have this in
this PR or whether I shall create a seperate one.
Release Notes:
- Enabled scrollbar marker rendering for small files.
Closes#30134
This PR ensures that path filters are only applied to searches when the
filters are actually enabled (and visible).
Release Notes:
- Fixed the project search considering included and excluded filters
after toggling them off.
When deciding if a model supports tools or not, we weren't reading from
the configured model in a given thread.
This also stores the profile on the thread, which matches the behavior
of the Model and Max Mode, which we also already store per thread.
Hopefully this helps alleviate some confusion.
Release Notes:
- agent: Save profile selection per-Agent thread
This PR renames a number of constructs in the `agent` crate from the
"Assistant" terminology to "Agent".
Not comprehensive, but it's a start.
Release Notes:
- N/A
@jyn514 mentioned that this would be nice to have while trying out zed,
and it seemed simple enough so I added it.
Release Notes:
- Added `OpenDocs` action to open Zed's docs in a browser, aliased to
`:h[elp]` in vim.
### Todo
* [x] Allow opening `ssh://username@host:/` from the CLI
* [x] Allow selecting `/` in the `open path` picker
* [x] Allow selecting the home directory in the `open path` picker
Release Notes:
- Changed the initial state of the SSH project picker to show the full
path to your home directory on the remote machine, instead of `~`.
- Added the ability to open `/` as a project folder over SSH
---------
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Hi, this pull request updates the Ruby extension documentation to
reflect new language server activation sequence and autoinstallation
shipped in
[v0.7.0](https://github.com/zed-extensions/ruby/releases/tag/v0.7.0).
Release Notes:
- N/A
Follow-up to #28064
This PR adds the `scrollbar_thumb_active_background` to themes and uses
it for the editor scrollbars to color these whilst they are being
dragged. This way, we provide the best customizabiliy for the scrollbars
and enable theme authors to add good contrasts between all the three
states `ScrollbarThumbState::Idle`, `ScrollbarThumbState::Hovered` and
ScrollbarThumbState::Dragging`.
It also adds this to the VsCode theme importer so any future imported
themes will have this set as well.
Whenever the property is not set, I decided it is best to fall back to
the normal `thumb_background` for the time being, as this way the
distinction and contrast between hovered and active state is better than
having the same color for hovering and dragging the scrollbar.
Example with active color set via `experimental.theme_overrides` in the
settings:
https://github.com/user-attachments/assets/9934e75b-6e0a-4a41-90ba-bfffb89865e7
Release Notes:
- Added the `scrollbar.thumb.active_background` color to themes. Theme
authors can use this property in combination with
`scrollbar.thumb.hover_background` to customize the color of the editor
scrollbar thumbs while these are hovered or being dragged.
## Overview
This PR adds the minimap feature to the Zed editor, closely following
the [design from Visual Studio
Code](https://code.visualstudio.com/docs/getstarted/userinterface#_minimap).
When configured, a second instance of the editor will appear to the left
of the scrollbar. This instance is not interactive and it has a slimmed
down set of annotations, but it is otherwise just a zoomed-out version
of the main editor instance. A thumb shows the line boundaries of the
main viewport, as well as the progress through the document. Clicking on
a section of code in the minimap will jump the editor to that code.
Dragging the thumb will act like the scrollbar, moving sequentially
through the document.

## New settings
This adds a `minimap` section to the editor settings with the following
keys:
### `show`
When to show the minimap in the editor.
This setting can take three values:
1. Show the minimap if the editor's scrollbar is visible: `"auto"`
2. Always show the minimap: `"always"`
3. Never show the minimap: `"never"` (default)
### `thumb`
When to show the minimap thumb.
This setting can take two values:
1. Show the minimap thumb if the mouse is over the minimap: `"hover"`
2. Always show the minimap thumb: `"always"` (default)
### `width`
The width of the minimap in pixels.
Default: `100`
### `font_size`
The font size of the minimap in pixels.
Default: `2`
## Providing feedback
In order to keep the PR focused on development updates, please use the
discussion thread for feature suggestions and usability feedback: #26894
## Features left to add
- [x] fix scrolling performance
- [x] user settings for enable/disable, width, text size, etc.
- [x] show overview of visible lines in minimap
- [x] clicking on minimap should navigate to the corresponding section
of code
- ~[ ] more prominent highlighting in the minimap editor~
- ~[ ] override scrollbar auto setting to always when minimap is set to
always show~
Release Notes:
- Added minimap for high-level overview and quick navigation of editor
contents.
---------
Co-authored-by: MrSubidubi <dev@bahn.sh>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Noticed this whilst working on #26893
This PR prevents that single line and auto height editors have a
conflict addon attached (and are observed for any excerpt changes).
From how I understand it, it does not really make sense to register the
conflict addon for single line or auto height editors.
These editors will never show a conflict nor will they be used to
resolve one. Furthermore, neither of these ever have a project attached
upon creation:
00c5f57575/crates/editor/src/editor.rs (L1385)00c5f57575/crates/editor/src/editor.rs (L1403)00c5f57575/crates/editor/src/editor.rs (L1415)
so their buffers will never be added here:
00c5f57575/crates/git_ui/src/conflict_view.rs (L116-L120)
Thus, we could potentially even extend the check with an additional `||
editor.project.is_none()`. Yet, as I am not entirely sure how all of
this exactly works, I left this out for now, but I can definitely add
this if wanted.
Release Notes:
- N/A
Copilot chat still returns a 400 if the dummy tool uses the `{}` schema.
This is a follow-up to https://github.com/zed-industries/zed/pull/30007.
Release Notes:
- Fixed a bug where agent edits would fail when using GitHub Copilot
Chat.
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Closes#29983
While we only care about `.`, just enabling punctuation in case of
linked edits shouldn't hurt.
Release Notes:
- Fixed JSX component names with periods (e.g., <Animated.View>) now
maintain linked edits between opening and closing tags.
This PR changes the way a horizontal margin is added in editors. It
removes the possibility to set a custom `horizontal_padding` for an
editor and utilizes the default `gutter_dimension` instead.
This change is made to ensure that no issues with soft-wrapping occurs
for any editor that has a `horizontal_margin` set (see #26893 for more
context on the implications here`. Furthermore, it ensures that the text
actually renders properly when scrolling horizontally and is not
cut-off.
### Horizontal padding:
| `main` | This PR |
| --- | --- |
| 
| 
|
### Editor horizontally scrolled:
| `main` | This PR |
| --- | --- |
| 
| 
|
Notice the difference at the horizontal borders.
The margin added for the `edit_file_tool` was 4 pixels. The `descent`,
whilst not exactly, is roughly the same here and also scales with the
font size nicely. Furthermore, it seems that the
`gutter_dimensions.margin` should be present anyway, given the following
comment
0b00256f58/crates/editor/src/element.rs (L6887-L6889)
so ensuring this property is actually set and not 0 seems to be
reasonable given the circumstances.
Please note though that this will apply to all editors in the app.
Again, this seems like it should be the case anyway, just wanted to
mention this again.
Should the fix like this not be wanted, I can change this here so that
the `horizontal_margin` is better accounted for when soft-wrapping in an
editor. Feel free to let me know in this case.
Release Notes:
- N/A
Follow-up of https://github.com/zed-industries/zed/pull/30015
* Restyles the dismiss and close buttons a bit: change the dismiss icon
and add tooltips with the bindings to both
* Allows ESC to clear any status that's in the activity indicator now,
if all notifications are cleared: this won't suppress any further status
additions though, so statuses may resurface later
Release Notes:
- Added a way to clear activity indicator
Closes#26157
This fixes multiple cases where Python indentation breaks:
- [x] Adding a new line after `if`, `try`, etc. correctly indents in
that scope
- [x] Multi-cursor tabs correctly preserve relative indents
- [x] Adding a new line after `else`, `finally`, etc. correctly outdents
them
- [x] Existing Tests
Future Todo: I need to add new tests for all the above cases.
Before/After:
1. Multi-cursor tabs correctly preserve relative indents
https://github.com/user-attachments/assets/08a46ddf-5371-4e26-ae7d-f8aa0b31c4a2
2. Adding a new line after `if`, `try`, etc. correctly indents in that
scope
https://github.com/user-attachments/assets/9affae97-1a50-43c9-9e9f-c1ea3a747813
Release Notes:
- Fixes indentation-related issues involving tab, newline, etc for
Python.
Closes#30091
Follow-up to #29958
This PR fixes the profile menu flickering due to the documentation aside
after updating the agent dock position over the settings file.
The problem arose because the `documentation_side` could get out of sync
with the actual agent panel dock position. The `documentation_side` was
only updated whenever the user changed the agent panel position using
the UI, but not when updating the position in the settings file.
You can reproduce this easily by changing the `agent.dock` position to
the opposite site in your settings, which will make the profile menu
flicker again in some scenarios due to the de-sync.
This PR fixes this behavior by computing the position during render,
thus the actual set panel position and the documentation position can
never get out of sync
Release Notes:
- Fixed the agent profile menu flickering after updating the assistant
panel dock position in the settings.
This PR updates the copy around the Zed Pro description to be more
accurate.
Release Notes:
- agent: Updated some copy about Zed Pro in the configuration view.
Release Notes:
- Fixed a bug that would prevent the agent from working over SSH.
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Cole Miller <m@cole-miller.net>
This PR updates the `GET /billing/preferences` endpoint to return the
user's `trial_started_at` timestamp alongside the billing preferences.
Release Notes:
- N/A
This conflicts for space with breakpoints, and seems borderline in terms
of utility.
We could consider bringing it back in a way that is closer to the
cursor, or be content with our right-click menu discovery.
Release Notes:
- Remove the code actions indicator from the gutter. It is still
available from the right click menu, or with the keyboard shortcut.
This PR removes the code related to syncing token-based billing events
to Stripe.
We don't need this anymore with the new billing.
Release Notes:
- N/A
This PR makes it so we send up an `x-zed-version` header with the
client's version when making a request to llm.zed.dev for edit
predictions and completions.
Release Notes:
- N/A
Start to capture `foo/bar:20:in`-like strings as valid pointers to line
20 in a file
Closes https://github.com/zed-industries/zed/issues/28194
Release Notes:
- Fixed terminal cmd-click not registering `foo/bar:20:in`-like paths
## Context
This PR improves the accuracy of our inline values for Rust/Python. It
does this by only adding inline value hints to the last valid use of a
variable and checking whether variables are valid within a given scope
or not.
We also added tests for Rust/Python inline values and inline values
refreshing when stepping in a debug session.
### Future tasks
1. Handle functions that have inner functions defined within them.
2. Add inline values to variables that were used in inner scopes but not
defined in them.
3. Move the inline value provider trait and impls to the language trait
(or somewhere else).
4. Use Semantic tokens as the first inline value provider and fall back
to tree sitter
5. add let some variable statement, for loops, and function inline value
hints to Rust.
6. Make writing tests more streamlined.
6.1 We should be able to write a test by only passing in variables,
language, source file, expected result, and stop position to a function.
7. Write a test that has coverage for selecting different stack frames.
co-authored-by: Remco Smits \<djsmits12@gmail.com\>
Release Notes:
- N/A
---------
Co-authored-by: Remco Smits <djsmits12@gmail.com>
Closes https://github.com/zed-industries/zed/issues/25110https://github.com/user-attachments/assets/4624c256-8dfb-48eb-a726-6cf130d946da
Terminal may update its hovered word way before reporting it to the
terminal view, and that processing the file check later.
Hence, store the terminal hover data in the terminal view and avoid
highlights when it's different from what the terminal has (as the source
of truth here).
In addition, now only does hover refreshes when the terminal hover
actually changes, not on every event report.
Release Notes:
- Fixed underline flicker when switching cmd-hovered words in terminal
Release Notes:
- Fixed a bug that would cause the message composer in the agent panel
to not render when the context strip was empty.
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Closes#27173
Problem:
Active panes nested within axes were incorrectly receiving opacity
overlays, while inactive panes in nested structures would get multiple
overlays applied, making them appear darker than intended.
Solution:
I fixed this by distinguishing between leaf panes and axes in the
rendering pipeline, applying overlays only to elements that are both
leaf panes and not active, ensuring consistent visual treatment
regardless of their position in the hierarchy.
Release Notes:
- Fixed an issue where `inactive_opacity` settings would be applied to
panes multiple times and even to the active pane when nested within
another pane.
Right now `agent: open active thread as markdown` will always panic when
you try to use it over collab or when SSH remoting. This PR makes it log
an error instead (we should follow up by restoring full remote support).
Release Notes:
- Prevented `agent: open active thread as markdown` from panicking when
used in a non-local project.
Turns out `naive_local` doesn't actually offset a `DateTime<Utc>` to the
local timezone before creating a `NaiveDate`.
Release Notes:
- agent: Use correct timezone for thread history separators
To support the Agentic Editing launch. To dos before merging:
- [ ] Anything marked as `todo!` within `docs/src` (Anyone)
- [x] Check all internal links (Joe)
- Joe: I checked all links and fixed all aside from a few that I
annotated with `todo!` comments
- [ ] Update images (Danilo)
- [ ] Go over / show images of tool cards in agent panel overview
(Danilo)
- [ ] Point billing FAQ to new billing docs (Joe)
- [x] Redirects external links
- [ ] Needs testing
- [x] Delete old docs
- [ ] Ensure all mentioned bindings use the `{#kb ...}` format and that
they are rendering correctly
- [ ] All agent-related actions are now `agent::` and not `assistant::`
- [x] Mention support of `.rules` files in `rules.md`
Release Notes:
- N/A
---------
Co-authored-by: Joseph T. Lyons <josephtlyons@gmail.com>
Co-authored-by: morgankrey <morgankrey@gmail.com>
Co-authored-by: Smit Barmase <37347831+smitbarmase@users.noreply.github.com>
Co-authored-by: Ben Kunkle <Ben.kunkle@gmail.com>
Co-authored-by: Peter Tripp <peter@zed.dev>
Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
This PR removes all of the feature flag checks related to the Agent.
Tried to do this in the least invasive way possible; we can follow up
with a full removal.
Release Notes:
- N/A
Adds a new `agent.model_parameters` setting that allows the user to
specify a custom temperature for a provider AND/OR model:
```json5
"model_parameters": [
// To set parameters for all requests to OpenAI models:
{
"provider": "openai",
"temperature": 0.5
},
// To set parameters for all requests in general:
{
"temperature": 0
},
// To set parameters for a specific provider and model:
{
"provider": "zed.dev",
"model": "claude-3-7-sonnet-latest",
"temperature": 1.0
}
],
```
Release Notes:
- agent: Allow customizing temperature by provider/model
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
This PR makes it so we only show the trial upsell in the thread view.
Fixes https://github.com/zed-industries/zed/issues/30037.
Release Notes:
- Agent Beta: Changed the trial upsell to only be visible in the thread
view.
- Languages now define their preferred debuggers in `config.toml`.
- `LanguageRegistry` now exposes language config even for languages that
are not yet loaded. This necessitated extension registry changes (we now
deserialize config.toml of all language entries when loading new
extension index), but it should be backwards compatible with the old
format. /cc @maxdeviant
Release Notes:
- N/A
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Remco Smits <djsmits12@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>
This PR makes it so we don't render the trial upsell when not using the
Zed provider.
Release Notes:
- Agent Beta: Changed Zed Pro trial upsell to only be displayed when
using a model through the Zed provider.
This PR makes it so we don't render the usage callouts when not using
the Zed provider.
Release Notes:
- Agent Beta: Changed usage callouts to only be displayed when using a
model through the Zed provider.
Closes#29781
Tested this with llama3, gemma3 and qwen3.
This is a breaking change, which means after adding this code changes in
future version zed we will require atleast lmstudio >= 0.3.15. For
context why it's breaking changes check out the issue: #29781.
What this doesn't try to solve is:
* Tool calling, thinking text rendering. Will raise a seperate PR for
these as those are not required in this PR to make it work.
https://github.com/user-attachments/assets/945f9c73-6323-4a88-92e2-2219b760a249
Release Notes:
- lmstudio: Fixed Zed support for LMStudio >= v0.3.15 (breaking change -- older versions are no longer supported).
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
Closes #ISSUE
Release Notes:
- Agent Beta: Fixed a bug causing "Restore Checkpoint" buttons in the
agent panel not to be rendered.
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Closes https://github.com/zed-industries/zed/issues/10140
* On `menu::Cancel` action (`ESC`), close notifications, one by one, if
`Workspace` gets to handle this action.
More specific, focused items contexts (e.g. `Editor`) take priority.
* Allows to temporarily suppress notifications of this kind either by
clicking a corresponding button in the UI, or using
`workspace::SuppressNotification` action.
This might not work well out of the box for all notifications and might
require further improvement.
https://github.com/user-attachments/assets/0ea49ee6-cd21-464f-ba74-fc40f7a8dedf
Release Notes:
- Added a way to dismiss workspace notifications
This PR updates #29943 to fall back to loading agent panel settings from
the old `assistant` key if the `agent` key is not present. Edits to
these settings will also target `assistant` in this situation instead of
`agent` as before.
Release Notes:
- Agent Beta: Fixed a regression that caused the agent panel not to
load, or buttons in the agent panel not to work.
The API will return a Bad Request (with no error message) when tools
were used previously in the conversation but no tools are provided as
part of a new request.
Inserting a dummy tool seems to circumvent this error.
Release Notes:
- Fixed an error that could sometimes occur when editing using Copilot
Chat.
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
This PR adds an enabled indicator in the Max Mode tooltip to show when
it is enabled:
<img width="409" alt="Screenshot 2025-05-06 at 9 49 48 AM"
src="https://github.com/user-attachments/assets/43d3f6dd-5658-467a-9df9-606ce326426a"
/>
Release Notes:
- Agent Beta: Added an indicator in the Max Mode tooltip to show when it
is enabled.
Co-authored-by: Danilo <danilo@zed.dev>
This improves the new eval scenario by ~80% (`0.29` vs `0.525`) without
decreasing performance in the other evals.
Release Notes:
- Improved the performance of the `edit_file` tool.
Closes https://github.com/zed-industries/zed/issues/27673
Closes https://github.com/zed-industries/zed/issues/29344Closes#29863
This PR fixes an issue where Zed was showing no language and `4:1` as a
line/column value on startup, as described in the linked issues. You can
actually see in the first issue that the user also experiences the same
issue as described in the second one, as his line/column value is
noticably also `4:1`.
https://github.com/user-attachments/assets/bb60e387-f4b8-4e05-80b3-4dadf1a01262
This issue arises because on assistant panel load, a new context is
created and its editor focused. However, the editor is not visible
despite having focus. The content for the editor for a new context is
`\n\n\n` and the cursor is inserted directly after that - this is where
the line:column position `4:1` comes from. For the assistant panel
editor, the language is intentionally hidden, this is why the language
is not shown on workspace load.
The issue is only present for as long as the user does not focus and
edit another editor, then that instance is focused and everything starts
to work properly again.
As this issue only arises with the old assistant panel, some staff
members were unable to reproduce in the linked issues. Once you set
`export ZED_DISABLE_STAFF=1` in your environment, you should also be
able to reproduce this issue consistently.
---
This PR fixes the issue by not creating a new context on assistant panel
load. This should not cause any regressions; every other code path I
checked creates a new context if no context is yet present.
Additionally, this also seems somewhat more reasonable, as users which
have the assistant panel disabled will never need a new context anyway,
so no context should be created.
In the following video, you can see this fixes the issue when the
assistant panel was not open the last time Zed was opened. If the panel
was open before Zed was closed, we will still properly focus the panel
and then the `4:1` will show again, which in that case is correct. The
assistant panel editor is focused and the missing language as well as
the line number then match what the user sees, experiences and expects.
https://github.com/user-attachments/assets/224a786b-52c7-4212-bccb-dff6d9db62c3
Release Notes:
- Fixed an issue where Zed would show no language and an incorrect
line/column value on startup.
Co-authored-by: Peter Tripp <peter@zed.dev>
Closes#28699
Fixes two cases in the `editor::SelectLargerSyntaxNode` action:
1. When cursor is at the end of a word, it now selects that word first
instead of selecting the whole line.
2. When cursor is at the end of a line, it now selects that line first
instead of selecting the whole code block.
Before and After:
https://github.com/user-attachments/assets/233b891e-15f1-4f10-a51f-75693323c2bd
Release Notes:
- Fixed `editor::SelectLargerSyntaxNode` to properly select nodes when
the cursor is positioned at the end of words or lines.
Closes#28792
supersedes #28854
- Adds support for Socks V4 Identification using a userid, and
Authorization using a username and password on Socks V5.
- Added tests for parsing various Socks proxy urls.
- Added a test for making sure a misconfigured socks proxy url doesn't
expose the user by connecting directly as a fallback.
Release Notes:
- Added support for identification and authorization when using a sock
proxy
The outline panel includes quotes around search terms. The rendering
makes it somewhat ambiguous whether these quotes are part of the search
term and are unnecessary, especially given other rendering
differentiation. This PR removes them.
Release Notes:
- N/A
This PR fixes an issue where scrollbar hitboxes were still inserted for
editors despite scrollbars being programmatically disabled via the
`show_scrollbars`field. This is basically the same fix as in #27467.
The thought process here is that the motivation for `show_scrollbars` is
not to just hide the scrollbars in the editor, but to fully disable
scrollbars for the associated editor. However, this is currently not the
case, as a functioning hitbox for each scrollbar is stil inserted. For
example, the behavior with the old assistant panel can be seen below:
https://github.com/user-attachments/assets/18af6338-dd28-4794-a6a6-5b9691b243f2
Whilst the scrollbar is not visible, there is still a scrollbar hitbox
inserted which triggers hover events and is fully functioning.
This PR fixes this by fully skipping the scrollbar layouting whenever
`show_scrollbars` is set to false, preventing the hitboxes from being
inserted.
https://github.com/user-attachments/assets/b6bb6dc7-902f-4383-bf03-506d0a57ec77
Release Notes:
- N/A
Release Notes:
- Fixed a bug that would cause rejecting a hunk from the agent to delete
the file if the agent had decided to rewrite that file from scratch.
There were two bugs that caused user-defined debug scenarios from being
able to run a build task.
1. DebugRequest would be deserialized to `Attach` even when `process_id`
wasn't defined in a user's configuration file. This has been fixed by
adding our own deserializer that defaults to None if there are no fields
present instead of `Attach`, and I added tests to prevent regressions.
2. Debug scenario resolve phase never got the active buffer when
spawning a debug session from the new session modal. This has been
worked around by passing in the worktree_id of a debug scenario in the
scenario picker and the active worktree_id otherwise.
Release Notes:
- N/A
When starting a selection from only carets, the action
`editor::SelectPrevious` behaved in a manner inconsistent with
`editor::SelectNext` as well as equivalent keybinds in editors such as
VSCode, by selecting substrings of whole words matching the initially
selected string on subsequent triggers.
This fix brings the `select_previous` function in line with
`select_next_internal`by calling `select_match_ranges` (previously an
internal function of `select_next_internal`) in the same way it was
previously used in the function that exhibited expected behavior.
Furthermore, the relevant test was adapted to bring it in line with the
equivalent test for the `editor::SelectNext` action
Closes#24346
Release Notes:
- Fixed inconsistent SelectPrevious behavior
While investigating https://github.com/zed-industries/zed/issues/28076,
I found out often times the content type header of a website comes with
more data, such as the `charset`. So instead of doing an equal
comparison, I changed to a `starts_with`.
You can see an example here:
```shell
$ curl -sS -D - https://github.com/zed-industries/zed/blob/main/Cargo.toml -o /dev/null | head -n 10
HTTP/2 200
date: Sun, 20 Apr 2025 10:19:52 GMT
content-type: text/html; charset=utf-8
vary: X-PJAX, X-PJAX-Container, Turbo-Visit, Turbo-Frame,Accept-Encoding, Accept, X-Requested-With
etag: W/"92dabf048b34d04a1b1d94e29cae4aca"
cache-control: max-age=0, private, must-revalidate
strict-transport-security: max-age=31536000; includeSubdomains; preload
x-frame-options: deny
x-content-type-options: nosniff
x-xss-protection: 0
```
Release Notes:
- Improved Content Type matching of `/fetch` commands in Assistant
Co-authored-by: Peter Tripp <peter@zed.dev>
Closes #ISSUE
Release Notes:
- Agent Beta: Renamed the top-level `assistant` settings key to `agent`.
A migration for existing settings files is included.
- Agent Beta: Moved the `assistant::ToggleFocus`,
`assistant::ToggleModelSelector`, and `assistant::OpenRulesLibrary`
actions to the `agent` namespace. Existing keymaps that mention these
actions by their old names will continue to work.
---------
Co-authored-by: Max <max@zed.dev>
You can set `agent_font_size` as a top-level settings key. You can also
use `zed::IncreaseBufferFontSize` and `zed::DecreaseBufferFontSize` and
`zed::ResetBufferFontSize` the agent panel is focused via the standard
bindings to adjust the agent font size. In the future, it might make
sense to rename these actions to be more general since "buffer" is now a
bit of a misnomer. 🍐'd with @mikayla-maki
Release Notes:
- N/A
---------
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Release Notes:
- Made context attachments in inline assist prompts persist across
inline assist invocations.
Co-authored-by: Michael Sloan <mgsloan@gmail.com>
Currently contains the pre-work of making sessions creatable without a
definition, but still need to change the spawn in terminal
to use the running session
Release Notes:
- N/A
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
WIP
- On macOS/Linux, run the command in bash instead of the user's shell
- Try to prevent the agent from running commands that expect interaction
Release Notes:
- Agent Beta: Switched to using `bash` (if available) instead of the
user's shell when calling the terminal tool.
- Agent Beta: Prevented the agent from hanging when trying to run
interactive commands.
---------
Co-authored-by: WeetHet <stas.ale66@gmail.com>
Because we instantiated `ContextServerManager` both in `agent` and
`assistant-context-editor`, and these two entities track the running MCP
servers separately, we were effectively running every MCP server twice.
This PR moves the `ContextServerManager` into the project crate (now
called `ContextServerStore`). The store can be accessed via a project
instance. This ensures that we only instantiate one `ContextServerStore`
per project.
Also, this PR adds a bunch of tests to ensure that the
`ContextServerStore` behaves correctly (Previously there were none).
Closes#28714Closes#29530
Release Notes:
- N/A
This change:
1. Catches attempts to use missing tools. If this happens, we now send
Agent a message listing available tools, after which Agent can
gracefully recover. Prior behavior: thread would stop in a broken state.
Example of a hallucinated call and a message we send back:

2. Adds evals for hallucinated tool use and imagined edits
3. Adds ability to configure a profile name in evals.
Release Notes:
- N/A
To-dos:
- [x] Expose the command to defend against cases where that's just super
long
- [x] Tackle the vertical scroll conflict with panel scroll
- [x] Reduce default font-size
Release Notes:
- N/A
---------
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
The goal of this PR is to support tool calls using ollama. A lot of the
serialization work was done in
https://github.com/zed-industries/zed/pull/15803 however the abstraction
over language models always disables tools.
## Changelog:
- Use `serde_json::Value` inside `OllamaFunctionCall` just as it's used
in `OllamaFunctionCall`. This fixes deserialization of ollama tool
calls.
- Added deserialization tests using json from official ollama api docs.
- Fetch model capabilities during model enumeration from ollama provider
- Added `supports_tools` setting to manually configure if a model
supports tools
## TODO:
- [x] Fix tool call serialization/deserialization
- [x] Fetch model capabilities from ollama api
- [x] Add tests for parsing model capabilities
- [ ] Documentation for `supports_tools` field for ollama language model
config
- [ ] Convert between generic language model types
- [x] Pass tools to ollama
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Release Notes:
- `r enter` now maintains indentation, matching vim
Useful info for this implementation can be found here:
c3f48e3a76/src/normal.c (L4865)
Closes#29725
Adds 3 more tests for Rust `into` and `await` cases, and Python
`__init__` case. Tweaks sort logic to accommodate them.
Release Notes:
- Improved code completion sort order, handling more cases with Rust and
Python.
This PR adds prompt usage information, and easy access to managing your
account, to the agent overflow menu:

Currently this UI will only show after making a request. We'll work on
eagerly getting the usage info later.
Release Notes:
- Added current prompt usage information to the agent menu (`...`) for
Zed AI users
Bypass our terminal subsystem and just run a shell in a pty.
- [x] make sure we use the same working directory
- [x] strip control chars from the pty output (?)
- [x] tests
Release Notes:
- N/A
Otherwise the panel keeps scrolling as the new token comes in and it is
almost impossible to keep the scroll position in the right place.
Also, if the user is editing, it is likely that the current generated
tokens will need to be regenerated anyway, so we may as well stop the
current progress.
Release Notes:
- Agent Beta: Stop generating tokens if previous messages are edited.
Github Copilot currently supports following models for agent mode with
tool calls. Currently we are only supporting anthropic models and not
openai and gemini. This PR add support for the openai models. I have
tested it and it works for all of them. For gemini models it seems there
is a issues from copilot side so not adding that in this PR as enabling
gemini model breaks it in the ask mode as well.
<img width="392" alt="image"
src="https://github.com/user-attachments/assets/fb7a4148-e48c-45c5-9ff9-c02f71217dfb"
/>
- [x] GPT-4.1
- [x] GPT-4.0
- [x] o4-mini
Release Notes:
- agent: Add tool calling support for gpt-4.1, gpt-4o, o4-mini when
using Copilot Chat as a provider
Signed-off-by: Umesh Yadav <umesh4257@gmail.com>
Closes#29858
This PR fixes the alignment-issue for the project saerch for cases where
the horizontally available space is large.
The issue arose because the two smaller editors within one line were
allowed to grow as much as the other editors on separate lines, up to
1200 pixels. However, these two editors should together only take up
1200 pixels at maximum, including the gap between them. To fix this, the
editors now live within one container element that grows at the same
rate as the other editors whilst allowing both editors to flex grow as
needed in the available space.
Current main:
https://github.com/user-attachments/assets/622016dc-70e5-455f-a7ba-5b69405d7e1e
This PR:
https://github.com/user-attachments/assets/5244abf7-f0c0-4781-acb7-b774638d8a17
Release Notes:
- Improved project search input field alignment.
This PR improves the `GET /billing/usage` endpoint.
We now return the usage with the default plan limits when there is no
usage record.
Release Notes:
- N/A
Kinda feel like the way that makes the most sense to sort profiles in
the dropdown is by relevance/impact. "Write" is the default profile and
contains all built-in tools turned on by default, thus it should be the
first. "Ask" contains read-only tools, one step down from Write. And
"Manual" is totally empty, the least "powerful" profile, thus the last.
Release Notes:
- N/A
I am currently setting the font size corrrectly by using a custom
EditorStyle and building an element. However I need to use the same
properties as a normal editor for everything but font size.
Release Notes:
- N/A
* `CountTokensRequest` now takes a full `GenerateContentRequest` instead
of just content.
* Fixes use of `models/` prefix in `model` field of
`GenerateContentRequest`, since that's required for use in
`CountTokensRequest`. This didn't cause issues before because it was
always cleared and used in the path.
Release Notes:
- N/A
This PR sets the billing-related fields in the LLM token claims for Zed
staff.
Staff members are automatically in the Zed Pro plan with a subscription
periods that spans the entirety of each month.
Release Notes:
- N/A
I don't think this makes much of a difference in current use, but this
more closely matches other providers and cleans up the "Response"
section of eval markdown output
Release Notes:
- N/A
This is purely a cosmetic change, renamed `@rules` to `@rule` which
unifies the @mention experience (for files, threads etc. we also use
`@file`, `@thread` not `@files`, `@thread`). Would also make sense to
rename the rules picker to rule picker, but i do not wanna introduce
conflicts just for the purpose of re-naming.
Release Notes:
- N/A
This PR adds a migration to drop the `subscription_usages` and
`subscription_usage_meters` tables from the database.
We're now using `subscription_usages_v2` and
`subscription_usage_meters_v2` everywhere.
Release Notes:
- N/A
I also introduced a new eval to prove the encouragement actually makes a
difference.
Release Notes:
- Improved agent behavior when streaming edits, encouraging it to
editing files as opposed to creating them from scratch
Nathan here: I also tacked on a bunch of UI refinement.
Release Notes:
- Introduced the ability to follow the agent around as it reads and
edits files.
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Closes#29836
The agent diff toolbar item was causing the editor toolbar to show even
when all the other elements were disabled via settings.
This PR fixes this by setting the location to
`ToolbarItemLocation::Hidden` in the states where it shouldn't show.
It also adds a new a `toolbar.agent_review` setting to hide the agent
review buttons altogether. However, if the other toolbar elements are
hidden and the file isn't under review, the editor toolbar will still be
hidden. So you only need to set this to `false` if you don't want them
to show up even under agent review.
Release Notes:
- N/A
This PR adds a singular constant that controls the Agent-related feature
flags.
This way we can tweak this one value when we're ready to build the final
build for the launch.
Release Notes:
- N/A
This PR adds two new tables:
- `subscription_usages_v2`
- `subscription_usage_meters_v2`
These are the same as the old ones, except using UUIDs as primary keys.
Release Notes:
- N/A
This PR implements the `ParentElement` trait for the `Banner` component
so that it can use the real children APIs instead of a bespoke one.
Release Notes:
- N/A
This PR adds a notice when reaching consecutive tool use limits when
using normal mode.
Here's an example with the limit artificially lowered to 2 consecutive
tool uses:
https://github.com/user-attachments/assets/32da8d38-67de-4d6b-8f24-754d2518e5d4
Release Notes:
- agent: Added a notice when reaching consecutive tool use limits when
using a model in normal mode.
- [x] Separate MCP servers from tools in the profile customization modal
view
- [x] Group MCP tools in the MCP picker and add a heading
- [x] Separate bult-in profiles from custom ones in the dropdown
selector
- [x] Separate bult-in profiles from custom ones in the modal
- [ ] Enable looping through items via keybinding without opening the
dropdown (will be done on a follow-up PR)
- [ ] Stretch: Focus on the currently active item upon opening the
dropdown (will be done on a follow-up PR)
Release Notes:
- N/A
---------
Co-authored-by: Bennet Bo Fenner <53836821+bennetbo@users.noreply.github.com>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
Enables reviewing agent edits from single-file editors in addition to
the multibuffer experience we already had.
https://github.com/user-attachments/assets/a2c287f0-51d6-43a1-8537-821498b91983
This feature can be turned off by setting `assistant.single_file_review:
false`.
Release Notes:
- agent: Review edits in single-file editors
This sets us up to display queue position information to the user, once
our language model backend is updated to support request queuing.
The JSON returned by the LLM backend will need to look like this:
```json
{"queue": {"status": "queued", "position": 1}}
{"queue": {"status": "started"}}
{"event": {"THE_UPSTREAM_MODEL_PROVIDER_EVENT": "..."}}
```
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Also `now` in `write` profile
Release Notes:
- Tools for manipulating directories no longer require confirmation, and
are enabled in the Write profile
- Enabled `now` and `list_directory` tools by default in Write profile
---------
Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Cole Miller <cole@zed.dev>
Closes #ISSUE
Co-authored-by: Bennet <bennet@zed.dev>
Release Notes:
- Added support for context `@mentions` in the inline prompt editor and
when editing past messages in the agent panel.
---------
Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Previously, the assistant panel width was not persisted across sessions.
This meant that upon restarting the Zed editor, the panel would revert
to its default size, disrupting the user's preferred layout.
This pull request introduces persistence for the assistant panel width.
The width is now saved to the key-value store when the editor is closed
and restored on startup, ensuring a consistent UI experience across
different sessions.
Release Notes:
- agent: Add assistant panel width persistence
---------
Signed-off-by: Umesh Yadav <umesh4257@gmail.com>
I also moved the breakpoint store to session from local mode, because
both remote/local modes will need the ability to remove active debug
lines.
Release Notes:
- N/A
Some changes in the LanguageModelRegistry caused the web search tool not
to show up, because the `DefaultModelChanged` event is not emitted at
startup anymore.
Release Notes:
- agent: Fixed an issue where the web search tool would not be available
after starting Zed (only when using zed.dev as a provider).
This PR updates the billing migration endpoint to work for users who do
not have an active subscription.
This will allow us to use the endpoint to migrate all users.
Release Notes:
- N/A
Refs #29733
This pull request introduces a new field to the `StreamingEditFileTool`
that lets the model create or overwrite a file in a streaming way. When
one of the `assistant.stream_edits` setting / `agent-stream-edits`
feature flag is enabled, we are going to disable the `CreateFileTool` so
that the agent model can only use `StreamingEditFileTool` for file
creation.
Release Notes:
- N/A
---------
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Co-authored-by: Oleksiy Syvokon <oleksiy.syvokon@gmail.com>
## Preview

### TODO
- [x] Add scenario picker to new session modal
- [x] Make debugger start action open new session modal instead of task
modal
- [x] Fix `esc` not clearing the cancelling the new session modal while
it's in scenario or attach mode
- [x] Resolve debug scenario's correctly
Release Notes:
- N/A
Follow-up of https://github.com/zed-industries/zed/pull/29706
Instead of doing `cargo check` manually, use rust-analyzer's flycheck:
at the cost of more sophisticated check command configuration, we keep
much less code in Zed, and get a proper progress report.
User-facing UI does not change except `diagnostics_fetch_command` and
`env` settings removed from the diagnostics settings.
Release Notes:
- N/A
This PR adds a new `POST /billing/subscriptions/migrate` endpoint for
migrating users to the new billing system.
When called with a GitHub user ID this endpoint will:
1. Find the active billing subscription for this user (if they have one)
2. Cancel the subscription and send a final invoice
3. Ensure the user is in the `new-billing` and `assistant2` feature
flags
Release Notes:
- N/A
Release Notes:
- Changed the git branch picker to make remote-tracking branches less
prominent
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
This PR prevents any unnecessary lines from being rendered in the edit
file tool card in the case of small diffs.
I think this (hopefully) addresses the last remaining task from
https://github.com/zed-industries/zed/pull/29448.
| `main` | This PR |
| --- | --- |
| <img width="634" alt="main"
src="https://github.com/user-attachments/assets/7c06394e-957a-4d36-a484-5974687041e9"
/> | <img width="634" alt="PR"
src="https://github.com/user-attachments/assets/84206d5a-a93a-4a42-99ca-7cdebb0d91bb"
/> |
(The last empty line in the second image is an empty line present in the
file itself)
---
n the second commit I also preemtively disabled vertical overscrolling
for full mode editors which are sized by content. This is basically the
same fix as in https://github.com/zed-industries/zed/pull/28471.
Strictly speaking, this is not needed for the fix here, but I thought it
might be nice to have for the future to prevent any issues from occuring
due to overscroll.
Release Notes:
- agent: Improved rendering of small diffs for the edit file tool card.
This PR updates the max mode toggle to use the muted color.
This makes it fit in more with the rest of the controls.
<img width="243" alt="Screenshot 2025-05-01 at 5 24 01 PM"
src="https://github.com/user-attachments/assets/57267d29-3c7b-4ea9-b6b9-81c42f6b7e1c"
/>
Release Notes:
- agent: Adjusted the color of the max mode toggle.
Release Notes:
- Fixed a bug where clicking context pills switched into the "editing
message" state instead of clicking the pill.
Co-authored-by: Michael <michael@zed.dev>
Co-authored-by: Ben <ben@zed.dev>
This is desirable for when we want to use a `ButtonLike` to show a
tooltip over an icon, and we don't want it to show the "not allowed"
cursor on hover.
Release Notes:
- N/A
Closes#29753
The template contains an error: `has_default_user_rules` is always
undefined and should be `has_user_rules` instead.
Release Notes:
- Fixed default user rules ignored during prompt building.
We weren't using this one anymore. We used to use it for the switch that
toggled tools on, which doesn't exist anymore.
Release Notes:
- N/A
---------
Co-authored-by: Joseph T. Lyons <josephtlyons@gmail.com>
This PR changes the tooltip label to say "Remove" when you have the
button toggled on and collaborators in the list.
Release Notes:
- N/A
Co-authored-by: Joseph T. Lyons <josephtlyons@gmail.com>
This pull request introduces a new tool for streaming edits. The
short-term goal is for this tool to replace the existing `EditFileTool`,
but we want to get this out the door as soon as possible so that we can
start testing it.
`StreamingEditFileTool` is mutually exclusive with `EditFileTool`. It
will be enabled by default for anyone who has the `agent-stream-edits`
feature flag, as well as people that set `assistant.stream_edits` to
`true` in their settings.
### Implementation
Streaming is achieved by requesting a completion while the `edit_file`
tool gets called. We invoke the model by taking the existing
conversation with the agent and appending a prompt specifically tailored
for editing. In that prompt, we ask the model to produce a stream of
`<old_text>`/`<new_text>` tags. As the model streams text in, we
incrementally parse it and start editing as soon as we can.
### Evals
Note that, as part of this pull request, I also defined some new evals
that I used to drive the behavior of the recursive LLM call. To run
them, use this command:
```bash
cargo test --package=assistant_tools --features eval -- eval_extract_handle_command_output
```
Or comment out the `#[cfg_attr(not(feature = "eval"), ignore)]` macro.
I recommend running them one at a time, because right now we don't
really have a way of orchestrating of all these evals. I think we should
invest into that effort once the new agent panel goes live.
Release Notes:
- N/A
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Co-authored-by: Oleksiy Syvokon <oleksiy.syvokon@gmail.com>
Adjusts the way `cargo` and `rust-analyzer` diagnostics are fetched into
Zed.
Nothing is changed for defaults: in this mode, Zed does nothing but
reports file updates, which trigger rust-analyzers'
mechanisms:
* generating internal diagnostics, which it is able to produce on the
fly, without blocking cargo lock.
Unfortunately, there are not that many diagnostics in r-a, and some of
them have false-positives compared to rustc ones
* running `cargo check --workspace --all-targets` on each file save,
taking the cargo lock
For large projects like Zed, this might take a while, reducing the
ability to choose how to work with the project: e.g. it's impossible to
save multiple times without long diagnostics refreshes (may happen
automatically on e.g. focus loss), save the project and run it instantly
without waiting for cargo check to finish, etc.
In addition, it's relatively tricky to reconfigure r-a to run a
different command, with different arguments and maybe different env
vars: that would require a language server restart (and a large project
reindex) and fiddling with multiple JSON fields.
The new mode aims to separate out cargo diagnostics into its own loop so
that all Zed diagnostics features are supported still.
For that, an extra mode was introduced:
```jsonc
"rust": {
// When enabled, Zed runs `cargo check --message-format=json`-based commands and
// collect cargo diagnostics instead of rust-analyzer.
"fetch_cargo_diagnostics": false,
// A command override for fetching the cargo diagnostics.
// First argument is the command, followed by the arguments.
"diagnostics_fetch_command": [
"cargo",
"check",
"--quiet",
"--workspace",
"--message-format=json",
"--all-targets",
"--keep-going"
],
// Extra environment variables to pass to the diagnostics fetch command.
"env": {}
}
```
which calls to cargo, parses its output and mixes in with the existing
diagnostics:
https://github.com/user-attachments/assets/e986f955-b452-4995-8aac-3049683dd22c
Release Notes:
- Added a way to get diagnostics from cargo and rust-analyzer without
mutually locking each other
- Added `ctrl-r` binding to refresh diagnostics in the project
diagnostics editor context
This PR is a quick follow-up to #29717 to ensure that the action within
the app menu has the same capitalization as in the context menu.
Release Notes:
- N/A
Release Notes:
- agent: Support adding/removing context when editing existing message
---------
Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Cole Miller <cole@zed.dev>
I saw a slice panic (for begin > end) in a debug build of the eval. This
should just be a failed assertion, not a panic that takes out the whole
eval run!
Release Notes:
- N/A
Closes#28414
Makes it so that `do`, `then`, `done`, `else`, etc are treated as
brackets in bash. They are not auto-closed *yet* as that requires
additional work to function properly, however they can now be toggled
between using `%` in vim. Additionally, newlines are inserted like they
are with regular brackets (`{}()[]""''`) when hitting enter between
them.
While `if <-> fi` `while/for <-> done` and `case <-> esac` are the
*logical* matching pairs, I've opted to instead match between `then <->
else/elif/fi` `do <-> done` and `in <-> esac` as these are the pairs
that delimit the sub-scope, and are more similar to the `{}` style
bracket pairs than `if <-> }` in a c-like syntax. This does cause some
wierd behavior with `else` in `if` expressions as it matches both with
the previous `then` as well as the following `fi`, so in this case
```bash
if true; then
foo
else
bar
f|i
```
after hitting `%` twice times (where cursor is `|`), the cursor will end
up on the `then` instead of back on the `fi` as hitting `%` on the else
will *always* navigate up to the `then`
Release Notes:
- vim: Improved behavior around word-based delimiters in bash (`do <->
done`, `then <-> fi`, etc) so they can be toggled between using `%`
This is based on having observed that there is a lot of variation
between runs on `n=1` and `n=3`.
* With `n=8` two runs on the same branch give answers that seem close
enough to be reasonably consistent.
* With higher concurrency, trying to run this many repetitions seems to
lead language servers to time out a lot, causing evals to fail.
Release Notes:
- N/A
Closes #ISSUE
Re-adds default `file_scan_exclusions` to [project
settings](84e4891d54/.zed/settings.json)
that were overridden in #29106
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Closes#27073
Currently, when searching for a file with Ctrl+P, and the first file
found is the active one, file_finder skips focus to the second file
automatically. This PR adds a setting to disable this and make the first
file always the focused one.
Default setting is still skipping the active file.
Release Notes:
- Added the `skip_focus_for_active_in_search` setting for the file
finder, which allows turning off the default behavior of skipping focus
on the active file while searching in the file finder.
---------
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Closes#29544
Fixes an issue where accepting an HTML completion would correctly edit
the start tag but incorrectly update the end tag due to incorrect linked
edit ranges.
I want to handle multi cursor case (as it barely works now), but seems
like this should go first. As, it might need whole `do_completions`
overhaul.
Todo:
- [x] Tests for completion aceept on linked edits
Before:
https://github.com/user-attachments/assets/917f8d2a-4a0f-46e8-a004-675fde55fe3d
After:
https://github.com/user-attachments/assets/84b760b6-a5b9-45c4-85d8-b5dccf97775f
Release Notes:
- Fixes an issue where accepting an HTML completion would correctly edit
the start tag but incorrectly update the end tag.
We have a report of a panic when indexing into
`BufferConflicts.block_ids` using the `old_range` from the
`ConflictsUpdated` event, indicating that the `block_ids` array can get
out of sync with the underlying `ConflictSet`. This PR adds a mitigation
so that we won't panic in this situation, as a stopgap until the bug can
be reproduced in a test and fixed at the root.
Release Notes:
- N/A
⚠️ Work in progress until all of the to-dos are knocked out:
- [x] Disable soft-wrapping
- [x] Make it foldable only after a certain number of lines
- [x] Display tool status errors
- [x] Fix horizontal scroll now that we've disabled soft-wrap
- [ ] Don't render unnecessary extra lines (will be added later, on a
follow-up PR)
Release Notes:
- N/A
---------
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Co-authored-by: Michael Sloan <mgsloan@gmail.com>
This PR updates the git store to not register a change in a repository's
merge heads until conflicted paths are seen.
We currently use the repository's merge heads only to decide when the
list of conflicted paths should be refreshed. Previously, the logic
looked like this:
- Whenever we see a change in the merge heads, set the list of
conflicted paths by filtering the output of `git status`.
It turns out that when a conflicting merge takes a while, we can see
this sequence of events:
1. We get an event in .git and reload statuses and merge heads.
Previously there were no merge heads, and now we have some, but git
hasn't finished figuring out which paths have conflicts, so we set the
list of conflicted paths to `[]`.
2. Git finishes computing the list of conflicted paths, and we run
another scan that picks these up from `git status`, but then we throw
them away because the merge heads are the same as in (1).
By not updating our stored merge heads until we see some conflicts in
`git status`, we delay this step until (2), and so the conflicted paths
show up in the git panel as intended.
This means that our merge heads state no longer matches what's on disk
(in particular, during a clean merge we'll never update them at all),
but that's okay because we only keep this state for the purpose of
organizing conflicts.
Release Notes:
- Fixed a bug that could cause conflicted paths to not appear in their
own section in the git panel.
Maybe "extra" isn't the best word, but I'm referring to the ellipsis
menu on the far right of the panel that holds "extra" or "additional
options". There is a known issue with context menus, at least if
implemented this way, that makes hitting enter to select an option not
work. Will leave this fix to a later PR.
Release Notes:
- N/A
This new default profile is one that doesn't use any tools; it's
completely "naked" and it shouldn't lean into trying to read things from
the current project at hand. Better suited for general topic chats with
the LLM.
PS: Still expecting some wordsmithing here before merging.
Release Notes:
- agent: Added a new default profile called "Manual" that doesn't
include any tools, for general topic chats with the LLM.
This reverts commit e661a0afd6.
Closes #ISSUE
Release Notes:
- Reverted changes to Python subroot detection which could have caused
multiple python processes to be spawned when working in projects with
multiple `pyproject.toml` files.
DebugSession.mode is no longer needed because project::debugger::Session
manages its own state now (booting, running, terminated), and removing
mode simplifies a lot of the code that uses running state.
I used Zed AI to do a good chunk of the refactor, but I doubled-checked
everything it did and changed a good amount of its updates.
Release Notes:
- N/A
Co-authored-by: Zed AI <ai@zed.dev>
Fixed issue where eval thread judges were not considering the last
response in the thread.
The problem was that they were getting the full list of messages from
`last_request`, which (being a request!) did not have the response yet.
Release Notes:
- N/A
- [x] Ensure what appears in the dropdown is really what is accurate
- [x] Ensure keyboard navigation works:
- [x] Switching tabs with `enter`
- [x] Closing items from the menu item
- [x] Opening the dropdown
- [x] Focus assistant panel on dismiss
- [x] Add ability to close items from the dropdown menu
- [x] Persistence
- [x] Correct behavior when opening a text thread
Release Notes:
- agent: Added a navigation menu that shows the recently opened threads.
The button to see the full history view has been changed inside this
menu.
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
Co-authored-by: Cole Miller <cole@zed.dev>
Adds popular examples of long-running commands to system prompt.
Unfortunately, I couldn't add an eval example as the new terminal tool
no longer works in `eval`. We can look into that tomorrow, but I'm
seeing improvements when manually testing this, so I'd like to merge it.
<img
src="https://github.com/user-attachments/assets/ac24e617-e068-466f-875d-c30e1f2465c4"
width=400></img>
Release Notes:
- agent: Discourage long-running commands
## Why?
Some users expressed a preference for the AnyQuotes and AnyBrackets text
objects to align more closely with traditional Vim behavior, rather than
the mini.ai plugin's approach. To address this, I’ve introduced two new
text objects: MiniQuotes and MiniBrackets. These retain the mini.ai
plugin behavior, while the updated AnyQuotes and AnyBrackets now follow
the logic described in [this bug
report](https://github.com/zed-industries/zed/issues/25563) and [this
bug report](https://github.com/zed-industries/zed/issues/25562).
## Behavior Overview:
### AnyQuotes and AnyBrackets:
These now prioritize the innermost range first (e.g., the closest quotes
or brackets). If none are found, they fall back to searching the current
line. This aligns with the behavior requested in the issue.
### MiniQuotes and MiniBrackets:
These maintain the mini.ai plugin behavior, prioritizing the current
line before expanding the search outward.
### Usage Examples:
AnyQuotes: Works like ```ci', ci", ci` , ca', ca", ca` , etc.```
AnyBrackets: Works like ```ci(, ci[, ci{, ci<, ca(, ca[, ca{, ca<,
etc.```
Please give these changes a try and let me know your thoughts!
### Release Notes:
- vim: Add AnyQuotes, AnyBrackets, MiniQuotes and MiniBrackets text
objects
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
This cleans up a bunch of indirection and will make it easier to
show the session building state in the debugger terminal
Closes #ISSUE
Release Notes:
- N/A
Loosen trait bounds from `std::error::Error` to `std::fmt::Display`,
since it's not required for the `log::error!` macro or any other bounds.
Specify that `AssetLogger` specifically logs errors in its
documentation.
Use the `futures::TryFutureExt` trait extension to use `inspect_err`
directly on a future.
Release Notes:
- N/A
This Pull Request attempts to fix an issue where using `d}` in vim mode
would not delete all characters in case there's no blank lines at the
end of the buffer.
When calculating the end point for this motion, if there's no blank
lines at the end of the buffer, Zed was calculating it to be the last
character in the last line. However, if there's a newline at the end of
the buffer, it calculates the end point to be the point at the right of
the last character.
Here's an example, for the following buffer contents:
```
Hello!
Hello!
```
If the `d}` command is run at `(0, 0)`, the end point will be set to
`(1, 5)`. However, fi the same command is run for this buffer instead:
```
Hello!
Hello!
```
The end point will be set to `(1, 6)`, there's a 1 unit difference in
the column, which leads to all characters actually being deleted.
Closes#29393
Release Notes:
- Fixed deleting to the end of paragraph when there's no blank lines
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This PR fixes several possible memory leaks due to loading images in
markdown files and the image viewer, using the new image cache APIs
TODO:
- [x] Ensure this didn't break rendering in any of the affected
components.
Release Notes:
- Fixed several image related memory leaks
Closes#29222
Release Notes:
- Fixed a crash when inputting `ciq` in vim mode inside of a raw string
in a bash file
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Anthony <anthony@zed.dev>
The `grep` tool used to include 4 lines of context around the match, but
the lines included would often be unhelpful. This PR improves this
behavior by using the range of the parent syntax node that contains the
full line(s) matched.
The match headers will also now include symbol breadcrumbs so that the
model can already gather code structure before/without reading files.
````md
### impl GitRepository for RealGitRepository › fn compare_checkpoints › L1278-1284
```rust
let result = git
.run(&[
"diff-tree",
"--quiet",
&left.commit_sha.to_string(),
&right.commit_sha.to_string(),
])
```
````
This positively impacts the `add_arg_to_trait_method` eval example with
better diff output, fewer tool failures, and reduced total turns.
Note: We have some plans to use a an "elision" approach where we would
combine all matches for a given file, skipping lines between them while
keeping symbol declaration lines. The theory is that this would be map
more closely to the expected input for edits. For now, this PR is a
significant improvement.
Release Notes:
- Agent: Enrich `grep` tool output with syntax information
## Context
The bug occurred because we stopped propagating the
`BreakpointStoreEvent::SetDebugLine` whenever a new debug line highlight
had been set. This was done to prevent multiple panes from having
editors focus on the debug line. However, it stopped the event from
propagating to editors that needed to clear their debug line highlights.
I fixed this by introducing two phases
1. Clear all debug line highlights
2. Set active debug line highlight in singular editor
I also added a test to prevent regressions from occurring
Release Notes:
- N/A
This PR changes the default fast model for the Zed provider from Claude
3.5 Haiku to Claude 3.5 Sonnet.
We don't offer Claude 3.5 Haiku to users.
Closes https://github.com/zed-industries/zed/issues/29505.
Release Notes:
- agent: Changed the default fast model for the Zed provider to Claude
3.5 Sonnet.
Release Notes:
- agent: Add support for @mentioning images
- agent: Add support for including images via file context picker
---------
Co-authored-by: Oleksiy Syvokon <oleksiy.syvokon@gmail.com>
Probably the most relevant change in this PR is the commented out (still
pending) line number diffs. Aside from this, commits are pretty
descriptive.
Release Notes:
- N/A
Release Notes:
- git: Add a `git_panel.sort_by_path` setting to mix untracked/tracked
files in the diff list.
- git: Remove the "•" placeholder for "Tracked". The commit button says
"Commit Tracked" still by default, and this was misinterpreted to mean
"partially staged". Hovering over the button will show you which files
are tracked (in addition to the yellow square-with-a-dot-in-it).
- Increase the default value of `expand_excerpt_lines` from 3 to 5. This
makes it faster to see more context in the git diff view.
---------
Co-authored-by: Birk Skyum <birk.skyum@pm.me>
Co-authored-by: Peter Tripp <peter@zed.dev>
main was failing to build on FreeBSD.
[joblink](https://github.com/zed-industries/zed/actions/runs/14721383651/job/41315738893)
```
error[E0425]: cannot find value `platform` in this scope
--> crates/terminal/src/terminal_settings.rs:298:36
|
298 | let shell_name = format!("{platform}Exec");
| ^^^^^^^^ not found in this scope
error[E0425]: cannot find value `platform` in this scope
--> crates/terminal/src/terminal_settings.rs:304:46
|
304 | .read_value(&name(&format!("env.{platform}")))
| ^^^^^^^^ not found in this scope
```
CC: @P1n3appl3
Release Notes:
- N/A
Closes#28640
Before creating an entry for a file opened with `open_local_file`, make
sure it doesn't exist, in addition to checking that it isn't already
tracked in the workspace
Release Notes:
- Fixed an issue where the project settings file would be truncated when
opened with `zed: open project settings` if the ".zed" directory was
excluded from the files scanned in a workspace (in
"file_scan_exclusions")
If you have the VRAM you can increase the context by adding this to your
settings.json:
```json
"language_models": {
"ollama": {
"available_models": [
{ "max_tokens": 65536, "name": "qwen3", "display_name": "Qwen3-64k" }
]
}
},
```
Release Notes:
- ollama: Add support for Qwen3. Defaults to 16K token context. See:
[Assistant Configuration
Docs](https://zed.dev/docs/assistant/configuration#ollama-context) to
increase.
This PR makes it possible to use different LLM models in the agent
panels of two different projects, simultaneously. It also properly
restores a thread's original model when restoring it from the history,
rather than having it use the default model. As before, newly-created
threads will use the current default model.
Release Notes:
- Enabled different project windows to use different models in the agent
panel
- Enhanced the agent panel so that when revisiting old threads, their
original model will be used.
---------
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
This PR fixes bug where selection and bracket pair highlights would not
update when new text was added via collab.
Release Notes:
- Fixed an issue where selection and bracket pair highlights would not
update when new text was added via collab.
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
This PR renames the symbols for the existing Stripe synchronization.
This will make things clearer once the new synchronization job for the
new billing is added.
Release Notes:
- N/A
This PR makes it so we check for an existing Stripe customer by email
address before attempting to create a new one.
This should avoid the case where we end up creating multiple Stripe
customers for the same user.
Release Notes:
- N/A
Previously, if you clicked on a user message to edit it, and then, while
the user message has the editor pending, sent a new message via the
textarea, the whole thread would be grayed out because we hadn't
dismissed the to-be-edited pending user message. That's now fixed.
Release Notes:
- agent: Fixed a bug that would make the whole thread be grayed out upon
sending a new message while a user message had a pending edit.
This moves summarization task management out of `context_store`. The
code there was draining a Vec of tasks to block on, but this is no
longer a good fit for message_editor's context loading. It needs to be
able to repeatedly await on the thread summarization tasks involved in
the context.
Discussed with Danilo, and he thinks it'd be good to remove the current
"Summarizing context" anyway since it causes layout shift. If message
send is blocked on summarizing, the pulsing context pill is sufficient
for now. This UI change made this overall change more straightforward.
Release Notes:
- N/A
This change updates the system prompt to conditionally include
`grep`-related instructions based on whether the `grep` tool is enabled.
Implementation details:
1. Add a `has_tool` handlebars helper.
2. Pass the `model` to all locations where the prompt is built.
3. Use `{{#if has_tool "grep"}}` in the system prompt to gate
`grep`-specific instructions.
Testing:
- Unit tests for the `hasTool` helper.
- Unit tests to verify that `grep`-related instructions are included /
omitted from the prompt as appropriate.
- Manual agent evaluation:
- Setup: Asked the Agent "List all impls of MyTrait in the project"
using a custom "No tools" profile (all tools disabled).
- Before the change: The Agent attempted to call `grep`, encountered an
error, then realized the tool was unavailable.
- After the change: The Agent immediately asked to enable a search tool.
Note: in principle, `grep`/`read_file` tool descriptions alone might be
enough, but to confirm this we need more evaluation. If it turns out to
be true, we'll be able to remove grep-specific instructions from the
system prompt and undo this change.
Release Notes:
- N/A
- See: https://github.com/zed-industries/zed/discussions/29541
- `failed to get git blame data:` occurred whenever opening a file that
does not have git blame data and with `git.inline_blame.enabled` = true
(the default). Notably this would be triggered whenever you opened your
settings or keymap (unless ~/.config/zed was git managed).
- `No language server found to format buffer` triggered whenever you
saved a buffer with `format_on_save` (the default for most languages)
but had no LSP configured for this file type (e.g. Plain Text).
Release Notes:
- N/A
I added some tests to ensure that this regression doesn't happen again.
This also fixes the cargo test locators, debugging all tests in a module
instead of just the singular test a user selects.
Release Notes:
- N/A
Closes:
https://github.com/zed-industries/zed/pull/29177#issuecomment-2823359242
Removes dependency on
[quininer/x11-clipboard](https://github.com/quininer/x11-clipboard) as
it is in [maintenance
mode](https://github.com/quininer/x11-clipboard/issues/19).
X11 clipboard functionality is now built-in to GPUI which was
accomplished by stripping the non-x11-related code/abstractions from
[1Password/arboard](https://github.com/1Password/arboard) and extending
it to support all image formats already supported by GPUI on wayland and
macos.
A benefit of switching over to the `arboard` implementation, is that we
now make an attempt to have an X11 "clipboard manager" (if available -
something the user has to setup themselves) save the contents of
clipboard (if the last copy operation was within Zed) so that the copied
contents can still be pasted once Zed has completely stopped.
Release Notes:
- Linux(X11): Add support for pasting images from clipboard
This PR makes it so we pass up the `mode` from the
`LanguageModelRequest` when interacting with the Zed provider instead of
passing a hard-coded value.
Release Notes:
- N/A
* Brings back hover popover of selection context.
* Adds hover popover for symbol, rules, and thread context.
* Makes context attached to messages display the names / content at
attachment time.
* Adds the file name as the displayed parent of symbol context.
* Brings back `impl Component for AddedContext`
Release Notes:
- N/A
---------
Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
This PR adds a "max mode" toggle to the Agent panel, for models that
support it.
Only visible to folks in the `new-billing` feature flag.
Icon is just a placeholder.
Release Notes:
- N/A
This PR addresses the behavior of the agent's terminal tool when the
executed command is interrupted or fails after producing some output.
Currently, if the command doesn't finish successfully, any partial
output captured before the interruption/failure is discarded, and only
an error message (or a generic cancellation message) is returned to the
LLM.
This change modifies the `run_command_limited` function in the terminal
tool to catch errors when awaiting the command's status (which includes
interruptions). In the case of such an error, it now includes any
partial stdout/stderr captured up to that point within the error message
returned to the `ToolUseState`. This ensures the LLM receives the
partial context even when the command doesn't complete cleanly, framed
appropriately as part of an error/interruption message.
Closes#29101
Release Notes:
- N/A
This PR puts the displaying of the plan in the user menu behind the
`new-billing` feature flag instead of the old `zed-pro` feature flag.
Release Notes:
- N/A
Closes#27641
This PR fixes invalid proxy URIs being registered despite the URI not
being a valid proxy URI.
Whilst investigating #27641 , I noticed that currently any proxy URI
passed to `RequestClient::proxy_and_user_agent` will be assigned to the
created client, even if the URI is not a valid proxy URI. Given a test
as an example:
We create an URI here and pass it as a proxy to
`ReqwestClient::proxy_and_user_agent`:
https://github.com/zed-industries/zed/blob/main/crates/reqwest_client/src/reqwest_client.rs#L272-L273
In `ReqwestClient::proxy_and_user_agent`we take the proxy parameter here
9b40770e9f/crates/reqwest_client/src/reqwest_client.rs (L46)
and set it unconditionally here:
9b40770e9f/crates/reqwest_client/src/reqwest_client.rs (L62)
, not considering at all whether the proxy was successfully created
above. Concluding, we currently do not actually check whether a proxy
was successfully created, but rather whether an URI is equal to itself,
which trivially holds. The existing test for a malformed proxy URI
9b40770e9f/crates/reqwest_client/src/reqwest_client.rs (L293-L297)
does not check whether invalid proxies cause an error, but rather checks
whether `http::Uri::from_static` panics on an invalid URI, [which it
does as
documented](https://docs.rs/http/latest/http/uri/struct.Uri.html#panics).
Thus, the tests currently do not really check anything proxy-related and
invalid proxies are assigned as valid proxies.
---
This PR fixes the behaviour by considering whether the proxy was
actually properly parsed and only assigning it if that is the case.
Furthermore, it improves logging in case of errors so issues like the
linked one are easier to debug (for the linked issue, the log will now
include that the proxy schema is not supported in the logs).
Lastly, it also updates the test for a malformed proxy URI. The test now
actually checks that malformed proxy URIs are not registered for the
client rather than testing the `http` crate.
The update also initially caused the [test for a `socks4a`
proxy](9b40770e9f/crates/reqwest_client/src/reqwest_client.rs (L280C1-L282C50))
to fail. This happened because the reqwest-library introduced supports
for `socks4a` proxies in [version
0.12.13](https://github.com/seanmonstar/reqwest/blob/master/CHANGELOG.md#v01213).
Thus, this PR includes a bump of the reqwest library to add proper
support for socks4a proxies.
Release Notes:
- Added support for socks4a proxies.
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
Namely, this PR removes the layout shift when you click on a user
message to edit it and displays the feedback disclaimer only upon
hovering the thumbs up/down button container.
Release Notes:
- N/A
The `ollama` crate has a `use schemars::JsonSchema` statement even when
building with default features, which doesn't include the `schemars`
crate.
Release Notes:
- N/A
This also fixes a little UI bug where the text thread title would push
the buttons away from the UI when there was still space.
Release Notes:
- agent: Made text thread titles editable again.
---------
Co-authored-by: Michael Sloan <mgsloan@gmail.com>
One motivation is that the outlines returned by `read_file` for large
files list line numbers assuming an inclusive `end_line`. As a result,
when the agent uses these outlines for `read_line` calls, it would
otherwise miss the last line.
Release Notes:
- N/A
resolves#24655resolves#23945
I haven't yet added a default binding for the new command. #27797 added `:ls` and
`:buffers` which in my opinion should use the global searchable version
given that that matches the vim semantics of those commands better than
just showing the tabs in the local pane.
There's also a question of what to do when you select a tab from another
pane, should the focus jump to that pane or should that tab move to the
currently focused pane? For now I've implemented the former.
Release Notes:
- Added `tab_switcher::ToggleAll` to search open tabs from all panes and focus the selected one.
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
`App::http_client` and `Client::http_client` both return an owned `Arc`
which it clones internally. This means we can remove unnecessary clones
when calling these methods.
Release Notes:
- N/A
Backtrace of the panic in the Agent pane:
```
Thread "<unnamed>" panicked with "called `Option::unwrap()` on a `None` value" at crates/markdown/src/parser.rs:264:55
3fdbc3090d/src/crates/markdown/src/parser.rs (L264) (may not be uploaded, line may be incorrect if files modified)
0: zed::reliability::init_panic_hook::{{closure}}
at /home/silver/develop/zed/crates/zed/src/reliability.rs:56:29
1: <alloc::boxed::Box<F,A> as core::ops::function::Fn<Args>>::call
at /rustc/05f9846f893b09a1be1fc8560e33fc3c815cfecb/library/alloc/src/boxed.rs:1990:9
std::panicking::rust_panic_with_hook
at /rustc/05f9846f893b09a1be1fc8560e33fc3c815cfecb/library/std/src/panicking.rs:839:13
2: std::panicking::begin_panic_handler::{{closure}}
at /rustc/05f9846f893b09a1be1fc8560e33fc3c815cfecb/library/std/src/panicking.rs:697:13
3: std::sys::backtrace::__rust_end_short_backtrace
at /rustc/05f9846f893b09a1be1fc8560e33fc3c815cfecb/library/std/src/sys/backtrace.rs:168:18
4: rust_begin_unwind
at /rustc/05f9846f893b09a1be1fc8560e33fc3c815cfecb/library/std/src/panicking.rs:695:5
5: core::panicking::panic_fmt
at /rustc/05f9846f893b09a1be1fc8560e33fc3c815cfecb/library/core/src/panicking.rs:75:14
6: core::panicking::panic
at /rustc/05f9846f893b09a1be1fc8560e33fc3c815cfecb/library/core/src/panicking.rs:145:5
7: core::option::unwrap_failed
at /rustc/05f9846f893b09a1be1fc8560e33fc3c815cfecb/library/core/src/option.rs:2015:5
8: core::option::Option<T>::unwrap
at /home/silver/.rustup/toolchains/1.86-x86_64-unknown-linux-gnu/lib/rustlib/src/rust/library/core/src/option.rs:978:21
markdown::parser::parse_markdown
at /home/silver/develop/zed/crates/markdown/src/parser.rs:264:37
9: markdown::Markdown::parse::{{closure}}
at /home/silver/develop/zed/crates/markdown/src/markdown.rs:282:51
10: <core::pin::Pin<P> as core::future::future::Future>::poll
at /home/silver/.rustup/toolchains/1.86-x86_64-unknown-linux-gnu/lib/rustlib/src/rust/library/core/src/future/future.rs:124:9
11: async_task::raw::RawTask<F,T,S,M>::run
at /home/silver/.cargo/registry/src/index.crates.io-1949cf8c6b5b557f/async-task-4.7.1/src/raw.rs:557:17
12: async_task::runnable::Runnable<M>::run
at /home/silver/.cargo/registry/src/index.crates.io-1949cf8c6b5b557f/async-task-4.7.1/src/runnable.rs:781:18
13: gpui::platform::linux::dispatcher::LinuxDispatcher::new::{{closure}}::{{closure}}
at /home/silver/develop/zed/crates/gpui/src/platform/linux/dispatcher.rs:44:25
14: std::sys::backtrace::__rust_begin_short_backtrace
at /home/silver/.rustup/toolchains/1.86-x86_64-unknown-linux-gnu/lib/rustlib/src/rust/library/std/src/sys/backtrace.rs:152:18
15: std::thread::Builder::spawn_unchecked_::{{closure}}::{{closure}}
at /home/silver/.rustup/toolchains/1.86-x86_64-unknown-linux-gnu/lib/rustlib/src/rust/library/std/src/thread/mod.rs:559:17
16: <core::panic::unwind_safe::AssertUnwindSafe<F> as core::ops::function::FnOnce<()>>::call_once
at /home/silver/.rustup/toolchains/1.86-x86_64-unknown-linux-gnu/lib/rustlib/src/rust/library/core/src/panic/unwind_safe.rs:272:9
17: std::panicking::try::do_call
at /home/silver/.rustup/toolchains/1.86-x86_64-unknown-linux-gnu/lib/rustlib/src/rust/library/std/src/panicking.rs:587:40
18: __rust_try
19: std::panicking::try
at /home/silver/.rustup/toolchains/1.86-x86_64-unknown-linux-gnu/lib/rustlib/src/rust/library/std/src/panicking.rs:550:19
std::panic::catch_unwind
at /home/silver/.rustup/toolchains/1.86-x86_64-unknown-linux-gnu/lib/rustlib/src/rust/library/std/src/panic.rs:358:14
std::thread::Builder::spawn_unchecked_::{{closure}}
at /home/silver/.rustup/toolchains/1.86-x86_64-unknown-linux-gnu/lib/rustlib/src/rust/library/std/src/thread/mod.rs:557:30
20: core::ops::function::FnOnce::call_once{{vtable.shim}}
at /home/silver/.rustup/toolchains/1.86-x86_64-unknown-linux-gnu/lib/rustlib/src/rust/library/core/src/ops/function.rs:250:5
21: <alloc::boxed::Box<F,A> as core::ops::function::FnOnce<Args>>::call_once
at /rustc/05f9846f893b09a1be1fc8560e33fc3c815cfecb/library/alloc/src/boxed.rs:1976:9
<alloc::boxed::Box<F,A> as core::ops::function::FnOnce<Args>>::call_once
at /rustc/05f9846f893b09a1be1fc8560e33fc3c815cfecb/library/alloc/src/boxed.rs:1976:9
std::sys::pal::unix::thread::Thread::new::thread_start
at /rustc/05f9846f893b09a1be1fc8560e33fc3c815cfecb/library/std/src/sys/pal/unix/thread.rs:106:17
22: start_thread
at ./nptl/pthread_create.c:447:8
23: clone3
at ./misc/../sysdeps/unix/sysv/linux/x86_64/clone3.S:78:0
Segmentation fault
```
Release Notes:
- N/A *or* Added/Fixed/Improved ...
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Sometimes Gemini would report `Content` without a `parts` field.
Release Notes:
- Fixed a bug that would sometimes cause Gemini models to fail streaming
their response.
While visually unintrusive, these navigation links enable proper
navigation in readers and extensions like Vimium that rely on
rel=next/prev
Release Notes:
- N/A
Closes#29439
Add shell escaping as well as additional sanity check for Zed path when
used in askpass. This caused issues on preview and nightly as the
standard paths for those releases contain spaces which were not escaped
appropriately leading to erroneous "Permission denied" errors from SSH
when the askpass script failed
Release Notes:
- Fixed a missing shell-escape in askpass resulting in erroneous
"Permission denied" errors when trying to connect to a remote server
over ssh (effecting preview release v0.184.1 and nightly only)
When using the agent with a project shared by a collaborator, rules file
loading didn't work as it was trying to read from the client's
filesystem
Release Notes:
- Fixed rules file loading when using the agent with a project shared by
a collaborator.
Since #28065 merged we've seen deadlocks inside iconv when opening Zed
in a repository containing many submodules. These calls to iconv happen
inside libgit2, in our implementations of the methods `head_sha`,
`merge_head_shas`, and `show` on `RealGitRepository`. This PR moves
those methods to use the git CLI instead, sidestepping the issue. For
the sake of efficiency, a new `revparse_batch` method is added that uses
`git cat-file` to resolve several ref names in one invocation. I
originally intended to make `show` operate in batch mode as well (or
instead), but I can't see a good way to do that with the git CLI; `git
show` always bails on the first ref that it can't resolve, and
`for-each-ref` doesn't support symbolic refs like `HEAD`.
Separately, I removed the calls to `show` in `MergeDetails::load`, going
back to only loading the SHAs of the various merge heads. Loading full
commit details was intended to support the inlays feature that ended up
being cut from #28065, and we can add it back in when we need it.
Release Notes:
- N/A
This PR adds a new `subscription_usage_meters` table to the LLM
database.
We'll use this to track usage of individual models over the number of
requests built-in to the plan.
Release Notes:
- N/A
This fixes a deadlock that would occur when `DapStore` had its on quit
handler called. The deadlock was caused by `DapStore` spawning on the
main thread while `App::shutdown` blocks the main thread.
We added a debug_panic in GPUI that panics if a foreground task is
spawned while the App context is shutting down. This will help tests
catch hangs in `cx.on_app_quit` calls.
Release Notes:
- N/A
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Implementing the `ToolCard` for the path_search tool. It also adds the
"jump to file" functionality if you expand the results.
Release Notes:
- N/A
---------
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Since around the time we shipped block diagnostics, we've been seeing an
out of range panic in the editor.
Although the code is heavily inlined, so the stacktrace is missing, this
seems like a likely place that indexing may have gone wrong.
Release Notes:
- Fixed a rare panic in the editor
Added `snippet_sort_order`, which determines how snippets are sorted
relative to other completion items. It can have the values `top`,
`bottom`, or `inline`, with `inline` being the default.
This mimics VS Code’s setting:
https://code.visualstudio.com/docs/editing/intellisense#_snippets-in-suggestions
Release Notes:
- Added support for `snippet_sort_order` to control snippet sorting
behavior in code completion menus.
- **do not assume logs over LEVEL_ENABLED_MAX_STATIC (the static global
log level) are enabled**
- **make it so filters that are just module names get overridden by
submodule path filters**
Closes #ISSUE
Release Notes:
- N/A
- [x] Buttons
- [x] Make it keyboard-driven
Co-authored-by: Anthony <anthony@zed.dev>
Release Notes:
- N/A
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
This PR adds support for the eval to read environment variables from a
`.env` file located in the `crates/eval` directory.
For instance, you can use it to set your Anthropic API key:
```
ANTHROPIC_API_KEY=<secret>
```
Release Notes:
- N/A
This PR makes it so `workspace-hack` is ignored by `cargo xtask
package-conformity` when looking for non-workspace dependencies.
Also added `zed_extension_api` to the exclude list.
Release Notes:
- N/A
This PR adds a no-op job for the "Run Agent Eval" workflow.
This aims to avoid marking the check as failed on a PR that does not
include the `run-eval` label.
Release Notes:
- N/A
This update generates a single self-contained .html file that shows an
overview of evaluation threads in the browser. It's useful for:
- Quickly reviewing results
- Sharing evaluation runs
- Debugging
- Comparing models (TBD)
Features:
- Export thread JSON from the UI
- Keyboard navigation (j/k or Ctrl + ←/→)
- Toggle between compact and full views
Generating the overview:
- `cargo run -p eval` will write this file in the run dir's root.
- Or you can call `cargo run -p eval --bin explorer` to generate it
without running evals.
Screenshot:

Release Notes:
- N/A
Part of https://github.com/zed-industries/zed/issues/16472
* Adds debug logging to everywhere near INSERT/UPDATEs in the DB
So something like
`env RUST_LOG=debug,wasmtime_cranelift=off,cranelift_codegen=off,vte=off
cargo run` could be used to view these (current zlog seems to process
the exclusions odd, so not sure this is the optimal RUST_LOG line) can
be used to debug any further writes.
* Removes excessive window stack serialization
Previously, it serialized unconditionally every 100ms.
Now, only if the stack had changed, which is now check every 500ms.
* Removes excessive terminal serialization
Previously, it serialized its `cwd` on every `ItemEvent::UpdateTab`
which was caused by e.g. any character output.
Now, only if the `cwd` has changed at the next event processing time.
Release Notes:
- Fixed more excessive DB writes
Previously, all MCP tools would be completed regardless if they were
disabled/enabled for the profile. This meant that the "Write" profile
was always using all MCP tools, even if you disabled them in the
settings.
Now, when `enable_all_context_servers` is set to `true`, we will enable
all tools from all MCP servers by default but disable the ones that are
explicitly disabled for the profile.
Also fixes an issue where the tools would not show up as enabled when
using `enable_all_context_servers: true`
Release Notes:
- agent: Fix an issue where MCP tools could not be enabled/disabled
This PR removes the `language-models` feature flag.
This feature is already generally available, so we no longer need the
feature flag.
Release Notes:
- N/A
In the process of implementing this I learned that you can also hit
escape to clear the query which is a decent workaround, but I think this
behavior more closely matches expectations. For example when you run the
"focus search" actions, those select the query.
Release Notes:
- N/A
The ideal solution here would be the ability to pick a default remote
the first time you click on a PR or commit link from a blame, and then
store that state in the repo or project and allow you to change it
somehow.
Because that's complicated, and because the vast majority of users
follow the convention of using `upstream` and `origin`, this change just
adds `upstream` as a possible remote that takes precedence for
generating links. I've sometimes seen `origin` and `fork` used for the
same purposes, which will still work fine with this change.
Here are some sources recommending the `upstream`/`origin` convention:
-
https://www.atlassian.com/git/tutorials/comparing-workflows/forking-workflow
-
https://github.blog/open-source/git/git-2-5-including-multiple-worktrees-and-triangular-workflows/
- https://cli.github.com/manual/gh_repo_fork
The fact that the github cli renames them to those when you `gh repo
fork` is pretty strong evidence that it's worth supporting them even if
users can set arbitrary remote names or could actually want to open a PR
link on their fork.
Resolves#13511
Release Notes:
- Git blame links now prefer the `upstream` remote over `origin` if it
exists.
This PR adds the `FeatureFlag` suffix to the feature flag types that
were missing them.
This makes the names easier to search in the codebase.
Release Notes:
- N/A
This PR updates the Zed provider to use the `POST /completions`
endpoint.
There is no functional difference from `POST /completion`, but the
pluralized version reads better.
Release Notes:
- N/A
This PR removes two fields from JSON schemas (`$schema` and `title`),
which are not expected by any model provider, but were spuriously
included by our JSON schema library, `schemars`.
These added noise to requests and cost wasted input tokens.
### Old
```json
{
"$schema": "http://json-schema.org/draft-07/schema#",
"title": "FetchToolInput",
"type": "object",
"required": [
"url"
],
"properties": {
"url": {
"description": "The URL to fetch.",
"type": "string"
}
}
}
```
### New:
```json
{
"properties": {
"url": {
"description": "The URL to fetch.",
"type": "string"
}
},
"required": [
"url"
],
"type": "object"
}
```
- N/A
Simplifies the data structures involved in agent context by removing
caching and limiting the use of ContextId:
* `AssistantContext` enum is now like an ID / handle to context that
does not need to be updated. `ContextId` still exists but is only used
for generating unique `ElementId`.
* `ContextStore` has a `IndexMap<ContextSetEntry>`. Only need to keep a
`HashSet<ThreadId>` consistent with it. `ContextSetEntry` is a newtype
wrapper around `AssistantContext` which implements eq / hash on a subset
of fields.
* Thread `Message` directly stores its context.
Fixes the following bugs:
* If a context entry is removed from the strip and added again, it was
reincluded in the next message.
* Clicking file context in the thread that has been removed from the
context strip didn't jump to the file.
* Refresh of directory context didn't reflect added / removed files.
* Deleted directories would remain in the message editor context strip.
* Token counting requests didn't include image context.
* File, directory, and symbol context deduplication relied on
`ProjectPath` for identity, and so didn't handle renames.
* Symbol context line numbers didn't update when shifted
Known bugs (not fixed):
* Deleting a directory causes it to disappear from messages in threads.
Fixing this in a nice way is tricky. One easy fix is to store the
original path and show that on deletion. It's weird that deletion would
cause the name to "revert", though. Another possibility would be to
snapshot context metadata on add (ala `AddedContext`), and keep that
around despite deletion.
Release Notes:
- N/A
This fixes a bug where Zed wasn't closable via ctl-c in the shell it was
spawned in after starting a debug adapter
Release Notes:
- N/A
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
WIP!
In light of having more control over blame popover from editor.
This fixes: https://github.com/zed-industries/zed/issues/28645,
https://github.com/zed-industries/zed/issues/26304
- [x] Initial rendering
- [x] Handle smart positioning (edge detection, etc)
- [x] Delayed hovering, release, etc
- [x] Test blame message selection
- [x] Fix tagged issues
Release Notes:
- Git inline blame popover now dismisses when the cursor is moved, the
editor is scrolled, or the command palette is opened.
There's probably more to do to fully make the transition, and we'll
still debate a bit internally whether this is the name, but just opening
this PR up now for visibility.
Release Notes:
- N/A
#29354 introduced a bug where we would append tool uses to the last
assistant message even if it was from a previous request.
Release Notes:
- N/A
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
We used to insert empty user messages into the `Thread::messages` `Vec`
when tools finished running and then we would attach the results when
creating the request. This approach was very easy to mess up during
state handling, leading to empty user messages displayed in the
conversation and API failures.
Instead, we will no longer insert actual user messages for tool results
to the `Thread`, and will only do this on the fly when creating the
model request. This simplifies a lot of code and show fix the mentioned
errors.
Release Notes:
- agent: Improve reliability of LLM requests when including tool results
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Co-authored-by: Oleksiy Syvokon <oleksiy.syvokon@gmail.com>
The known issue with `linked_edits` seems to be fixed in this PR:
https://github.com/elm-tooling/elm-language-server/pull/1364. This PR
removes the section from Zeds documentation to avoid confusion.
Release Notes:
- Remove known issues section from Elm documentation.
Follow-up to https://github.com/zed-industries/zed/pull/29165 where the
user message design is simplified even more. The edit button is not
visible anymore, and you can click on the whole message block to edit a
message.
Release Notes:
- N/A
Closes: https://github.com/zed-industries/zed/issues/24501
This has been broken for a while on linux (at least since Feb 8th!) for Assistant1.
It is also broken for Text Threads in Assitant2 (on macos and linux).
This should fix both.
Potentially related:
- https://github.com/zed-industries/zed/pull/29107
Release Notes:
- Fix for `ctrl-enter` shortcut in Assistant text threads incorrectly
opening inline assist instead of triggering Send.
Co-authored-by: Conrad Irwin <conrad@zed.dev>
cc @notpeter
Before this change we used our own copy of `cx.key_context()` when
matching.
This led to races where the context queried could be either before (or
after) the
context used in dispatching.
To avoid the race, gpui now passes out the context stack actually used
instead.
Release Notes:
- Fixed a bug where the Key Context View could show the incorrect
context,
causing confusing results.
This is to enable alternative streaming solutions at the application
layer. I'm not sure we really should have performed parsing of the input
at this layer. Either way I want to experiment with streaming approaches
in a separate crate on a branch, and this will help.
/cc @maxdeviant @bennetbo @rtfeldman
Closes #ISSUE
Release Notes:
- N/A
Interesting things about this example:
* It's a useful, non-trivial change I made with the agent in Tree-sitter
* It runs fast
* It frequently showcases edit file errors
* It occasionally completely errors out due to errors parsing tool call
input JSON
Release Notes:
- N/A
This PR wires the counting of Google AI tokens back up.
It now goes through the LLM service instead of collab's RPC.
Still only available for Zed staff.
Release Notes:
- N/A
This PR significantly improves the quality of the initial file search
that occurs when the model doesn't yet know the full path to a file it
needs to read/edit.
Previously, the assertions in file_search often failed on main as the
model attempted to guess full file paths. On this branch, it reliably
calls `find_path` (previously `path_search`) before reading files.
After getting the model to find paths first, I noticed it would try
using `grep` instead of `path_search`. This motivated renaming
`path_search` to `find_path` (continuing the analogy to unix commands)
and adding system prompt instructions about proper tool selection.
Note: I know the command is just called `find`, but that seemed too
general.
In my eval runs, the `file_search` example improved from 40% ± 10% to
98% ± 2%. The only assertion I'm seeing occasionally fail is "glob
starts with `**` or project". We can probably add some instructions in
that regard.
Release Notes:
- N/A
Instructs the model to include the fields that we display first in the
input object, so that e.g the user can see the path of a file while the
model generates the content.
Release Notes:
- N/A
This PR removes the `CountLanguageModelTokens` RPC message from collab.
We were only using this for Google AI models through the Zed provider
(which is only available to Zed staff).
For now we're returning `0`, but will bring back soon.
Release Notes:
- N/A
This PR uses Tree Sitter to show inline values while a user is in a
debug session.
We went with Tree Sitter over the LSP Inline Values request because the
LSP request isn't widely supported. Tree Sitter is easy for
languages/extensions to add support to. Tree Sitter can compute the
inline values locally, so there's no need to add extra RPC messages for
Collab. Tree Sitter also gives Zed more control over how we want to show
variables.
There's still more work to be done after this PR, namely differentiating
between global/local scoped variables, but it's a great starting point
to start iteratively improving it.
Release Notes:
- N/A
---------
Co-authored-by: Piotr Osiewicz <peterosiewicz@gmail.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Kirill <kirill@zed.dev>
This PR is a quick follow-up to #29234 , which unfortunately broke
scrolling with the mouse in editors on main.
The linked PR introduced the possiblilty to completely disable scrolling
for editors. Unfortunately, it also disabled scrolling for editors by
default. This PR fixes this by re-enabling it by default.
This change also needs to be backported to v0.184.x. Otherwise, mouse
scrolling in the next preview release will not work!
Release Notes:
- N/A
Things this doesn't currently handle:
- [x] ~testing~
- ~we really need an snapshot test that takes a vscode settings file
with all options that we support, and verifies the zed settings file you
get from importing it, both from an empty starting file or one with lots
of conflicts. that way we can open said vscode settings file in vscode
to ensure that those options all still exist in the future.~
- Discussed this, we don't think this will meaningfully protect us from
future failures, and we will just do this as a manual validation step
before merging this PR. Any imports that have meaningfully complex
translation steps should still be tested.
- [x] confirmation (right now it just clobbers your settings file
silently)
- it'd be really cool if we could show a diff multibuffer of your
current settings with the result of the vscode import and let you pick
"hunks" to keep, but that's probably too much effort for this feature,
especially given that we expect most of the people using it to have an
empty/barebones zed config when they run the import.
- [x] ~UI in the "welcome" page~
- we're planning on redoing our welcome/walkthrough experience anyways,
but in the meantime it'd be nice to conditionally show a button there if
we see a user level vscode config
- we'll add it to the UI when we land the new walkthrough experience,
for now it'll be accessible through the action
- [ ] project-specific settings
- handling translation of `.vscode/settings.json` or `.code-workspace`
settings to `.zed/settings.json` will come in a future PR, along with UI
to prompt the user for those actions when opening a project with local
vscode settings for the first time
- [ ] extension settings
- we probably want to do a best-effort pass of popular extensions like
vim and git lens
- it's also possible to look for installed/enabled extensions with `code
--list-extensions`, but we'd have to maintain some sort of mapping of
those to our settings and/or extensions
- [ ] LSP settings
- these are tricky without access to the json schemas for various
language server extensions. we could probably manage to do translations
for a couple popular languages and avoid solving it in the general case.
- [ ] platform specific settings (`[macos].blah`)
- this is blocked on #16392 which I'm hoping to address soon
- [ ] language specific settings (`[rust].foo`)
- totally doable, just haven't gotten to it yet
~We may want to put this behind some kind of flag and/or not land it
until some of the above issues are addressed, given that we expect
people to only run this importer once there's an incentive to get it
right the first time. Maybe we land it alongside a keymap importer so
you don't have to go through separate imports for those?~
We are gonna land this as-is, all these unchecked items at the bottom
will be addressed in followup PRs, so maybe don't run the importer for
now if you have a large and complex VsCode settings file you'd like to
import.
Release Notes:
- Added a VSCode settings importer, available via a
`zed::ImportVsCodeSettings` action
---------
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Fix for error:
```log
2025-04-23T13:02:14-04:00 INFO [lsp] starting language server process. binary path: "/Users/peter/Library/Application Support/Zed/languages/rust-analyzer/rust-analyzer-2025-04-21", working directory: "/Users/peter/zcode/zed", args: []
2025-04-23T13:02:16-04:00 ERROR [lsp] failed to deserialize response from language server: data did not match any variant of untagged enum RunnableArgs at line 1 column 199. response from language server: "[{\"label\":\"cargo check --workspace\",\"kind\":\"cargo\",\"args\":{\"cwd\":\"/Users/peter/zcode/zed/crates/gpui/src/platform/linux\",\"overrideCargo\":null,\"cargoArgs\":[\"check\",\"--workspace\"],\"executableArgs\":[]}}]"
2025-04-23T13:02:16-04:00 WARN [project::lsp_store] LSP Runnables via rust-analyzer failed: failed to deserialize response
2025-04-23T13:02:16-04:00 ERROR [*unknown*] LSP Runnables via rust-analyzer failed: failed to deserialize response
```
Object is missing `environment`:
```json
[
{
"label": "cargo check --workspace",
"kind": "cargo",
"args": {
"cwd": "/Users/peter/zcode/zed/crates/gpui/src/platform/linux",
"overrideCargo": null,
"cargoArgs": ["check", "--workspace"],
"executableArgs": []
}
}
]
```
Follow-up to: https://github.com/zed-industries/zed/pull/28359
Release Notes:
- N/A
---------
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
This PR implements the `ToolCard` for the edit file tool, which allow us
to display an editor with a diff in the thread view with the changes
performed by the model.
- [x] Fix buffer sometimes displaying empty
- [x] Stop buffer from scrolling together with the thread
- [x] Fix multibuffer header sometimes appearing
- [x] Fix buffer height issue
- [x] Implement "full height" expand button
- [x] Add "Jump To File" functionality
- [x] Polish and refine styles
Release Notes:
- agent: Added diff preview cards in the thread view for edits performed
by the agent.
---------
Co-authored-by: João Marcos <marcospb19@hotmail.com>
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Now we're more tolerant of invalid JSON coming back from the model
(possibly because it was incomplete and we're streaming), plus if we do
end up with invalid JSON once it has all streamed back, we report what
the malformed JSON actually was:
<img width="444" alt="Screenshot 2025-04-23 at 1 49 14 PM"
src="https://github.com/user-attachments/assets/480f5da7-869b-49f3-9ffd-8f08ccddb33d"
/>
Release Notes:
- N/A
TODO:
- [x] Make it work in the project diff:
- [x] Support non-singleton buffers
- [x] Adjust excerpt boundaries to show full conflicts
- [x] Write tests for conflict-related events and state management
- [x] Prevent hunk buttons from appearing inside conflicts
- [x] Make sure it works over SSH, collab
- [x] Allow separate theming of markers
Bonus:
- [ ] Count of conflicts in toolbar
- [ ] Keyboard-driven navigation and resolution
- [ ] ~~Inlay hints to contextualize "ours"/"theirs"~~
Release Notes:
- Implemented initial support for resolving merge conflicts.
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
When dragging the pane separator of the bottom dock to full window
height, the contents at the bottom of the dock and workspace window
overflowed the screen, becoming obscured. This happened because setting
a new size in resize_bottom_dock(...) was not taking in consideration
the top bounds of the workspace window, which caused the bottom bounds
of both dock and workspace to overflow. The issue was fixed by
subtracting the workspace.bounds.top() value to the dock's new size.
Closes#12966
Release Notes:
- N/A
This PR adds a `can_use_web_search_tool` field to the LLM token claims.
Currently anyone in the `assistant2` feature flag will have access to
the web search tool.
Co-authored-by: Bennet <bennet@zed.dev>
Release Notes:
- N/A
This PR allows the `theme-importer` utility to handle comma-separated
token scopes.
Normally, a token in a VS Code theme is defined as either a string or a
string array:
```json
{
"scope": "token.debug-token",
"settings": {
"foreground": "#d55fde"
}
},
{
"name": "String interpolation",
"scope": [
"punctuation.definition.template-expression.begin",
"punctuation.definition.template-expression.end",
"punctuation.section.embedded"
],
"settings": {
"foreground": "#d55fde"
}
},
```
However, [some
themes](ac85540d64/src/variants/TokenColors.ts (L1771-L1777))
seem to use comma-separated values in a single scope string which VS
Code seems to accept as well:
```json
{
"name": "Comments",
"scope": "comment, punctuation.definition.comment",
"settings": {
"foreground": "#7f848e"
}
},
```
This PR handles these definitions by splitting scopes by commas before
trying to match them with the scopes that match Zed syntax tokens.
Release Notes:
- N/A
Updating macOS development readme with some gotchas that I ran into
while getting setup.
- Linked to collab readme because that contained the steps to setup the
postgres database so integration tests pass
- Added section under troubleshooting. Recommending `cargo-nextest`
since the CI uses it and it got me past the failures I was seeing.
Release Notes:
- N/A
---------
Co-authored-by: KyleBarton <kjbarton4@gmail.com>
Attempt to lookup exact relative paths before full worktree traversal,
only do the full traversal if all other methods fail.
Closes https://github.com/zed-industries/zed/issues/28407
Release Notes:
- Fixed wrong paths opening when cmd-clicking in the terminal
This adds `last.message.json` file that contains the full request plus
response (serialized as a message from assistant for consistency with
other messages).
Motivation: to capture more info and to make analysis of finished runs
easier.
Release Notes:
- N/A
Release Notes:
- Improved performance of agent checkpoint creation.
- Fixed a bug that sometimes caused accidental deletions when restoring
to a previous agent checkpoint.
- Fixed a bug that caused checkpoints to be visible in the Git history.
Before this change, when syncing a multibuffer (such as
find-all-references) to a remote, we would renumber the excerpts from 1.
This did not matter in the past because the buffers' list of excerpts
could not change. In #27876, I added the ability for excerpts to merge,
which meant that the excerpt list could change. This manifested as
people seeing "invalid excerpt id" panics when syncing.
The initial fix to this (to re-use the excerpt ids from the host) ran
into problems because `insert_excerpts_with_ids_after` assumes that you
call it in excerpt-id order. This change de-optimizes that code to
insert the excerpts 1-by-1 in excerpt-id order, but with the
insert_after set to preserve the correct UI order.
I hope to soon remove this code path and use something more like
set-excerpts-for-path for syncing, but in the meantime we should not
panic.
Release Notes:
- Fix a panic when joining a project with a multibuffer with merged
excerpts
Closes#27994, #29050, #27352, #27616
This PR implements new logic for code completions, which improve cases
where local variables, etc LSP based hints are not shown on top of code
completion menu. The new logic is explained in comment of code.
This new sort is similar to VSCode's completions sort where order of
sort is like:
Fuzzy > Snippet > LSP sort_key > LSP sort_text
whenever two items have same value, it proceeds to use next one as tie
breaker. Changing fuzzy score from float to int based makes it possible
for two items two have same fuzzy int score, making them get sorted by
next criteria.
Release Notes:
- Improved code completions to prioritize LSP hints, such as local
variables, so they appear at the top of the list.
Now all debug sessions are routed through the debug panel and are
started synchronously instead of by a task that returns a session once
the initialization process is finished. A session is `Mode::Booting`
while it's starting the debug adapter process and then transitions to
`Mode::Running` once this is completed.
This PR also added new tests for the dap logger, reverse start debugging
request, and debugging over SSH.
Release Notes:
- N/A
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Zed AI <ai@zed.dev>
Co-authored-by: Remco Smits <djsmits12@gmail.com>
Added default filters to `zlog`, a piece that was present in our
`simple_log` setup, but was missed when switching to `zlog`, resulting
in logspam primarily on linux.
also - more explicit precedence & precedence testing
Release Notes:
- N/A
cc: @sunli829 @huacnlee @probably-neb
I really liked the earlier PR, but had an idea for how to utilize the
element state so that you don't need to construct the cache externally.
I've updated the APIs to introduce an `ImageCacheProvider` trait, and
added an example implementation of it to the image gallery :)
Release Notes:
- N/A
Fixes issue described in [description of
#28683](https://github.com/zed-industries/zed/issues/28683#issue-2992849891)
Makes sure that the `--system-specs` arg is handled before
`Application::new` is called, so that it can be used even when Zed is
panicking during app initialization (e.g. Failing to create a Vulkan
context in blade)
Release Notes:
- Fixed an issue where the `--system-specs` arg wouldn't work if Zed
panicked during app initialization (e.g. When failing to create a Vulkan
context in blade)
This PR updates the usage meter for edit predictions to use the limits
returned from the API instead of basing it off the plan.
This will allow limits to be updated from the server rather than being
embedded in the client.
Release Notes:
- N/A
Closes#28533
Release Notes:
- Linux: Improved parsing of `ZED_DEVICE_ID` environment variable in an
attempt to fix some cases where it erroneously failed to parse. The
`ZED_DEVICE_ID` is now expected to always be a 4 digit hexadecimal
number (as it is in the output of `lcpci`) with an optional `0x` or `0X`
prefix.
This PR updates the usage banners in the Agent panel to use the limits
returned from the API instead of basing it off the plan.
This will allow limits to be updated from the server rather than being
embedded in the client.
Release Notes:
- N/A
Closes#27414
`ImageCache` is independent of the original image loader and can
actively release its cached images to solve the problem of images loaded
from the network or files not being released.
It has two constructors:
- `ImageCache::new`: Manually manage the cache.
- `ImageCache::max_items`: Remove the least recently used items when the
cache reaches the specified number.
When creating an `img` element, you can specify the cache object with
`Img::cache`, and the image cache will be managed by `ImageCache`.
In the example `crates\gpui\examples\image-gallery.rs`, the
`ImageCache::clear` method is actively called when switching a set of
images, and the memory will no longer continuously increase.
Release Notes:
- N/A
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
Closes#29176
This PR fix an issue where uncommenting a code block in Markdown would
add Markdown comments instead of removing the language-specific
comments.
Why?
`language_scope_at` for comments in a code block in Markdown would
result in the language being detected as Markdown. This happens because
the smallest range, such as `//` or `#` on the Markdown layer, is
preferred over `// whole comment line` for any other language. This
results in language detection as Markdown for that point.
To fix this, we also use a depth factor and try to prefer the layer with
greater depth over one with lesser depth. In this case, the code block's
language depth would be preferred over Markdown. The smallest range is
now used as a tiebreaker.
Added test for this case.
Release Notes:
- Fixed issue where uncommenting a code block in Markdown would add
Markdown comments instead of removing the language comments.
This PR updates the `plan` field in the LLM token to be based on the
subscription.
We weren't using this field anywhere outside of the new billing code, so
it is safe to change its meaning.
Release Notes:
- N/A
As-salamu alaykum,
[I recently started suffering from the same issue as this
user](https://users.rust-lang.org/t/rust-analyzer-checkonsave-command-works-but-shows-invalid-config-warning/128652),
which is caused by something the docs of Zed promote, so I decided to
help fix it.
>[anutrix](https://users.rust-lang.org/u/anutrix)
> When I add "rust-analyzer.checkOnSave.command": "clippy" I get:
>
> invalid config value: /checkOnSave: invalid type: map, expected a
boolean;
> Extension Info: Version 0.3.2433, Server Version 0.3.2433-standalone
(66e3b5819e 2025-04-21)
> and in Language Server logs:
>
> [Error - 3:26:22 AM] Server process exited with code 0.
> Clippy works fine but these warnings stays and extensions shows
yellow/unstable in VSCode:
>
> Additionally, if I replace
>
> "rust-analyzer.checkOnSave.command": "clippy"
> with
>
> "rust-analyzer.checkOnSave": true,
> "rust-analyzer.checkOnSave.command": "clippy"
> [jplatte](https://users.rust-lang.org/u/jplatte)
> From the documentation, it seems like
rust-analyzer.checkOnSave.command does not exist. It should be
rust-analyzer.check.command.
Release Notes:
- agent: Improved the AI-generated changes review UX by clearly exposing
the generating state in the multibuffer tab.
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
This PR adds support for transferring any existing usage from a trial
subscription to a Zed Pro subscription when the user upgrades.
Release Notes:
- N/A
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
### Problem
We want to start continuously tracking our progress on agent evals over
time. As part of this, we'd like the *score* to have a clear,
interpretable meaning. Right now, it's a number from 0 to 5, but it's
not clear what any particular number works. In addition, scores vary
widely from run to run, because the agent's output is deterministic. We
try to stabilize the score using a panel of judges, but the behavior of
the agent itself varies much more widely than the judges' scores for a
given run.
### Solution
* **explicit meanings of scores** - In this PR, we're prescribing the
diff and thread criteria files so that they *must* be unordered lists of
assertions. For both the thread and the diff, rather than providing an
abstract score, the judge's task is simply to count how many of these
assertions are satisfied. A percentage score can be derived from this
number, divided by the total number of assertions.
* **repetitions** - Rather than running each example once, and judging
it N times, we'll **run** the example N times. Right now, I'm just
judging the output once per run, because I believe that with these more
clear scoring criteria, the main source of non-determinism will be the
*agent's* behavior, not the judge's
### Questions
* **accounting for diagnostic errors** - Previously, the judge was asked
to incorporate diagnostics into their abstract scores. Now that the
"score" is determined directly from the criteria, the diagnostic will
not be captured in the score. How should the diagnostics be accounted
for in the eval? One thought is - let's simply count and report the
number of errors remaining after the agent finishes, as a separate field
of the run (along with diff score and thread score). We could consider
normalizing it using the total lines of added code (like errors per 100
lines of code added) in order to give it some semblance of stability
between examples.
* **repetitions** - How many repetitions should we run on CI? Each
repetition takes significant time, but I think running more than one
repetition will make the scores significantly less volatile.
### Todo
* [x] Fix `--concurrency` implementation so that only N tasks are
spawned
* [x] Support `--repetitions` efficiently (re-using the same worktree)
* [x] Restructure judge prompts to count passing criteria, not compute
abstract score
* [x] Report total number of diagnostics in some way
* [x] Format output nicely
Release Notes:
- N/A *or* Added/Fixed/Improved ...
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
This PR refines a bit the web search tool UI by introducing a component
(`ToolCallCardHeader`) that aims to standardize the heading element of
tool calls in the thread.
In terms of next steps, I plan to evolve this component further soon
(e.g., building a full-blown "tool call card" component), and even move
it to a place where I can re-use it in the active_thread as well without
making the `assistant_tools` a dependency of it.
Release Notes:
- N/A
Mainly removing the "You" label, which didn't add a lot of value. Still
figuring out an issue with font size Markdown rendering before merging
this PR.
Release Notes:
- N/A
The old one wasn't linking, and
https://github.com/zed-industries/zed/pull/29081 has a bunch of merge
conflicts. Wanted to start simple/small.
## Todo
* [x] Remove low-signal examples
* [x] Make the eval run on a cron, on main, and on any PR with the
`run-eval` label
* [x] Noise in logs about failure to write settings
```
[2025-04-21T20:45:04Z ERROR settings] Failed to write settings to file
"/home/runner/.config/zed/settings.json"
Caused by:
No such file or directory (os error 2) at path
"/home/runner/.config/zed/.tmpLewFEs"
```
* [x] `Agentic loop stalled`
(https://github.com/zed-industries/zed/actions/runs/14581044243/job/40897622894)
* [x] Make sure that events are recorded in snowflake
* [ ] Change judge criteria to be more explicit about meanings of scores
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Thomas Mickley-Doyle <tmickleydoyle@gmail.com>
Our provider code in `language_models` filters out messages for which
`LanguageModelRequestMessage::contents_empty` returns `false`. This
doesn't seem wrong by itself, but `contents_empty` was returning `false`
for messages whose first segment didn't contain non-whitespace text even
if they contained other non-empty segments. This caused requests to fail
when a message with a tool call didn't contain any preceding text.
Release Notes:
- N/A
Closes#29087
Release Notes:
- Changed default bindings for splitting terminals from `ctrl-k
{up,down,left,right}` to `ctrl-alt-{up,down,left,right}`. `ctrl-k` is
used by Readline to cut to the end of the line.
Closes#4495
Release Notes:
- vim: add cursor shape settings for each vim mode
---
Add cursor shape settings for each vim mode to enable users to specify
them.
Example of `settings.json`:
```json
{
"vim_mode": true,
"vim": {
"cursor_shape": {
"normal": "hollow",
"insert": "bar",
"replace": "block",
"visual": "underline"
}
}
}
```
After this change is applied,
- The cursor shape specified by the user for each mode is used.
- In insert mode, the `vim > cursor_shape > insert` setting takes
precedence over the primary `cursor_shape` setting.
- If `vim > cursor_shape > insert` is not set, the primary
`cursor_shape` will be used in insert mode.
- The cursor shape will remain unchanged before and after this update
when the user does not set the `vim > cursor_shape` setting.
Video:
[screen-record.webm](https://github.com/user-attachments/assets/b87461a1-6b3a-4a77-a607-a340f106def5)
Note:
This is implemented in a very hacky and one-off manner. The primary
change is to pass a rem size through the markdown render tree, and scale
all sizing (rems & pixels) based on the passed in rem size manually.
This required copying in the `CheckBox` component from `ui::CheckBox` to
make it use the manual rem scaling without modifying the `CheckBox`
implementation directly as it is used elsewhere.
A better solution is required, likely involving `window.with_rem_size`
and/or _actual_ `em` units that allow text-size-relative scaling.
Release Notes:
- Made it so Markdown preview uses the _buffer_ font size instead of the
_ui_ font size.
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Nate Butler <nate@zed.dev>
These are only written when the diff has changed. `patch.diff` has been
removed as its redundant with `last.diff`.
It can be convenient to open `last.diff` and use undo/redo to navigate
its history.
Release Notes:
- N/A
Closes#21684Closes#28463Closes#28264
This PR fixes Zed hanging when scrolling over single line input fields
with `scroll_beyond_last_line` set to `vertical_scroll_margin`. The
change here is to fix the calculations of available lines.
The issue only arises with the setting present because with all
overscroll settings and `max_row` being 1 for single-line editors, the
calculation would still return the correct value of available lines,
which is 1. However, with overscrolling set to `vertical_scroll_margin`
and that set to any value greater than 0, the calculation would return
that the single-line editor has more than one line, which caused the
issues described above (Actually, setting `vertical_scroll_margin` to 1
works for some reason, overscrolls "properly" and does not cause a
crash. But I really did not want to investigate this buggy behavior
further).
This PR fixes this by always reporting the number of available lines as
the line number value for single line editors, which will (mostly) be 1
(for more context see the discussion in this PR).
Release Notes:
- Fixed an issue where Zed would crash when scrolling over single line
input fields and `scroll_beyond_last_line` set to
`vertical_scroll_margin`.
This fixes a bug where terminated child session failed to restart
because they were using the wrong configuration/binary to start a new
session
Release Notes:
- N/A
This was broken when we added helix keybindings because we populate the
menu's shortcut based on the "last" seen binding for an action ignoring
context.
Release Notes:
- Fix `ctrl-c` in vim normal mode
Split `locator` out of DebugTaskDefinition to make it clearer when
location needs to happen.
Release Notes:
- N/A
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Cole Miller <m@cole-miller.net>
Various improvements to `zlog` including:
- Enable filtering by module (reproducing `env_logger` behavior) both
through env and settings.
- Note: filtering by module currently does not account for parent module
configuration, but does account for crate configuration.
i.e. `crate=trace` will enable `TRACE` messages in `crate::a` and
`crate::a::b` modules, but `crate::a=trace` will not enable trace
messages in module `crate::a::b`
- Implementing the `Log` trait for `zlog::Logger` to support gradual
transition and evaluate tradeoffs of always going through `log` crate.
- Added the ability to turn off logging for a specific filter (module or
scope) completely by setting it to `off` (in env: `crate::a=off`, in
settings: `"project.foo": "off"`)
- Made it so the `zlog::scoped!` macro can be used in constant
expressions, so scoped loggers can be declared as global constants
Release Notes:
- N/A
This PR adds functionality to right click in terminal create new
selection if none present. The selection is identical with double click
a text in terminal, plus the logic is moved from the double-click in the
terminal::mouse_down.
Closes#28237
Release Notes:
- Adds functionality to right click in terminal create new selection if
none present
Closes#28787
The context menu appears before the modal because it is a Deferred
element, which is always displayed above normal elements.
Release Notes:
Previously, the editor context menu appeared before the Command Palette.
This commit ensures the editor context menu is hidden when a modal,
including the Command Palette, is opened.
Just a quick quality of life improvement to make keyboard navigation in
this view a bit better. When you open the Component Preview view now,
the "filter" search input will be focused right off the bat.
Release Notes:
- N/A
This pull request will print all the used tools and their failure rates.
The objective goal should be to minimize that failure rate.
@tmickleydoyle: this also changes the telemetry event to report
`tool_metrics` as opposed to `tool_use_counts`. Ideally I'd love to be
able to plot failure rates by tool and hopefully see that percentage go
down. Can we do that with the data we're tracking with this pull
request?
Release Notes:
- N/A
Closes#27845
This is also how VSCode tackles this issue. I think this should be
applicable to even more popovers across the editor and context menu, but
it can be addressed later.
Release Notes:
- Fixed the signature popover not hiding on editor scroll.
Closes#29117
This makes `window_min_size` work by using the `WM_GETMINMAXINFO` window
message.
Release Notes:
- N/A
---------
Co-authored-by: 张小白 <364772080@qq.com>
This PR renames the `regex_search` tool to `grep` because I think it
conveys more meaning to the model, the idea of searching the filesystem
with a regular expression. It's also one word and the model seems to be
using it effectively after some additional prompt tuning.
It also takes an include pattern to filter on the specific files we try
to search. I'd like to encourage the model to scope its searches more
aggressively, as in my testing, I'm only seeing it filter on file
extension.
Release Notes:
- N/A
Release Notes:
- Made keybindings for agent panel closer to the precedence order used
on Mac. This fixes use of `enter` to add context from the menu triggered
by `@` referencing.
* Adds a fast / cheaper model to providers and defaults thread
summarization to this model. Initial motivation for this was that
https://github.com/zed-industries/zed/pull/29099 would cause these
requests to fail when used with a thinking model. It doesn't seem
correct to use a thinking model for summarization.
* Skips system prompt, context, and thinking segments.
* If tool use is happening, allows 2 tool uses + one more agent response
before summarizing.
Downside of this is that there was potential for some prefix cache reuse
before, especially for title summarization (thread summarization omitted
tool results and so would not share a prefix for those). This seems fine
as these requests should typically be fairly small. Even for full thread
summarization, skipping all tool use / context should greatly reduce the
token use.
Release Notes:
- N/A
Previously, we were including the dummy text "Here are the tool
results." whenever reporting tool call results. I'm worried this is
adding noise and confusing the model, because the user didn't actually
say anything. This inserts an empty message to be populated later. My
preference would be something less stateful, where tool results (or
batches of them requested simultaneously) would be sent to the model as
soon as they were ready, without bothering to do this message
association dance. But for now, this seems to work.
Release Notes:
- N/A
Before, we used to debounce selection highlight because it needed to
search the whole file to show gutter line highlights, etc. This
experience felt extremely laggy.
This PR introduces a new approach where:
1. We query only visible rows without debounce. The search function
itself is async and runs in a background thread, so it's not blocking
anything. With no debounce and such a small search space, highlights
feel realtime.
2. In parallel, we also query the whole file (still debounced, like
before). Once this query resolves, it updates highlights across the
file, making scrollbar markers visible.
This hybrid way gives the feeling of realtime, while keeping the same
functionality.
https://github.com/user-attachments/assets/432b65f1-89d2-4658-ad5e-048921b06a23
P.S. I have removed the user setting for custom debounce delay, because
(one) now it doesn't really make sense to configure that, and (two) the
whole logic is based on the assumption that the fast query will resolve
before the debounced query. A static debounce time makes sure of that.
Configuring it might lead to cases where the fast query resolves after
the debounced query, and we end up only seeing visible viewport
highlights.
Release Notes:
- Improved selection highlight speed.
Closes#28944
Release Notes:
- linux: Fixed incorrect config directory being used when Zed is
installed via Flatpak
Signed-off-by: Marko Kungla <marko.kungla@gmail.com>
This is based on user feedback that the Agent Panel menu was only
linking to extensions as a way to add MCP servers while we also support
adding "custom" servers, too, which don't go through the extensions
flow.
Release Notes:
- N/A
This PR adds a new `PlatformKeyboardLayout` trait with two methods:
`id(&self) -> &str` and `name(&self) -> &str`. The `id()` method returns
a unique identifier for the keyboard layout, while `name()` provides a
human-readable name. This distinction is especially important on
Windows, where the `id` and `name` can be quite different. For example,
the French layout has an `id` of `0000040C`, which is not
human-readable, whereas the `name` would simply be `French`. Currently,
the existing `keyboard_layout()` method returns what's essentially the
same as `id()` in this new design.
This PR implements the `name()` method for both Windows and macOS. On
Linux, for now, `name()` still returns the same value as `id()`.
Release Notes:
- N/A
Alt+. is a useful terminal/readline feature that cycles through the last
arguments of previous commands in history. Unlike many other shortcuts,
it doesn't conflict with anything important globally, so it can be
safely enabled by default.
Release Notes:
- N/A
Now that we've established a proper eval in tree, this PR is reboots of
our agent loop back to a set of minimal tools and simpler prompts. We
should aim to get this branch feeling subjectively competitive with
what's on main and then merge it, and build from there.
Let's invest in our eval and use it to drive better performance of the
agent loop. How you can help: Pick an example, and then make the outcome
faster or better. It's fine to even use your own subjective judgment, as
our evaluation criteria likely need tuning as well at this point. Focus
on making the agent work better in your own subjective experience first.
Let's focus on simple/practical improvements to make this thing work
better, then determine how we can craft our judgment criteria to lock
those improvements in.
Release Notes:
- N/A
---------
Co-authored-by: Max <max@zed.dev>
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Agus <agus@zed.dev>
Co-authored-by: Richard <richard@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Michael Sloan <mgsloan@gmail.com>
For some reason `SIGTTIN` sometimes gets sent to the process group,
causing it to stop when run from a terminal. This solves that issue by
putting the shell in a new session + progress group.
This allows removal of a workaround of using `exit 0;` to restore
handling of ctrl-c after exit. In testing this appears to no longer be
necessary.
Closes#27716
Release Notes:
- Fixed Zed sometimes becoming a stopped background process when run
from a terminal.
This PR attaches the thread ID and the new prompt ID to telemetry events
for completions in the Agent panel.
Release Notes:
- N/A
---------
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Closes#29000
When buffer search is already deployed:
1. If find dialog is enabled, change it to find-and-replace dialog and
focuses to it
2. If find-and-replace is enabled, focuses to it
Release Notes:
- Fixed an issue where invoking `DeployReplace` while the Find dialog
was open did not switch to the Find & Replace dialog.
- Fixed an issue where invoking `DeployReplace` while the Find & Replace
dialog was already open did not focus it.
This PR changes Renovate's behavior to require dependency dashboard
approval for updates.
> Maybe you find Renovate too noisy, and want to opt-out of getting
automatic updates whenever they're ready.
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> In this case, you can tell Renovate to wait for your approval before
making any pull requests. This means that you have full control over
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Renovate configuration file:
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Release Notes:
- N/A
This PR contains the following updates:
| Package | Type | Update | Change |
|---|---|---|---|
| [clap](https://redirect.github.com/clap-rs/clap) |
workspace.dependencies | patch | `4.5.35` -> `4.5.36` |
---
### Release Notes
<details>
<summary>clap-rs/clap (clap)</summary>
###
[`v4.5.36`](https://redirect.github.com/clap-rs/clap/blob/HEAD/CHANGELOG.md#4536---2025-04-11)
[Compare
Source](https://redirect.github.com/clap-rs/clap/compare/v4.5.35...v4.5.36)
##### Fixes
- *(help)* Revert 4.5.35's "Don't leave space for shorts if there are
none" for now
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Co-authored-by: Kirill Bulatov <kirill@zed.dev>
This PR contains the following updates:
| Package | Type | Update | Change |
|---|---|---|---|
|
[aws-sdk-bedrockruntime](https://redirect.github.com/awslabs/aws-sdk-rust)
| workspace.dependencies | minor | `1.80.0` -> `1.82.0` |
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Co-authored-by: Kirill Bulatov <kirill@zed.dev>
This PR contains the following updates:
| Package | Type | Update | Change |
|---|---|---|---|
| [actions/setup-node](https://redirect.github.com/actions/setup-node) |
action | digest | `cdca736` -> `49933ea` |
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This PR contains the following updates:
| Package | Type | Update | Change |
|---|---|---|---|
| [proc-macro2](https://redirect.github.com/dtolnay/proc-macro2) |
workspace.dependencies | patch | `1.0.94` -> `1.0.95` |
---
### Release Notes
<details>
<summary>dtolnay/proc-macro2 (proc-macro2)</summary>
###
[`v1.0.95`](https://redirect.github.com/dtolnay/proc-macro2/releases/tag/1.0.95)
[Compare
Source](https://redirect.github.com/dtolnay/proc-macro2/compare/1.0.94...1.0.95)
- Update semver-exempt API under
`RUSTFLAGS=--cfg=procmacro2_semver_exempt` to that of nightly-2025-04-16
([#​497](https://redirect.github.com/dtolnay/proc-macro2/issues/497))
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This PR contains the following updates:
| Package | Type | Update | Change |
|---|---|---|---|
| [mimalloc](https://redirect.github.com/purpleprotocol/mimalloc_rust) |
dependencies | patch | `0.1.45` -> `0.1.46` |
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<details>
<summary>purpleprotocol/mimalloc_rust (mimalloc)</summary>
###
[`v0.1.46`](https://redirect.github.com/purpleprotocol/mimalloc_rust/releases/tag/v0.1.46):
Version 0.1.46
[Compare
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##### Changes
- Fixed musl builds.
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This fixes the panic that happened in debug builds in Wayland when
focusing/defocusing window in the edit mode:
```
"Thread "main" panicked with "CursorStyle::None should be handled separately in the client" at crates/gpui/src/platform/linux/wayland.rs:40:17"
```
Full log:
[stacktrace.txt](https://github.com/user-attachments/files/19814411/stacktrace.txt)
@smitbarmase, you seem to have worked on this code. Tagging you for
visibility :)
Release Notes:
- N/A
Related to #28490.
- Default prompts from the prompt library are now included as "user
rules" in the system prompt.
- Presence of these user rules is shown at the beginning of the thread
in the UI.
_ Now uses an `Entity<PromptStore>` instead of an `Arc<PromptStore>`.
Motivation for this is emitting a `PromptsUpdatedEvent`.
- Now disallows concurrent reloading of the system prompt. Before this
change it was possible for reloads to race.
Release Notes:
- agent: Added support for including default prompts from the Prompt
Library as "user rules" in the system prompt.
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
This PR adjusts the upgrade from a Zed Pro trial to Zed Pro to do so by
ending the trial period early.
This will transition the subscription to `active` and bill the user
without needing to send them through a Stripe Checkout flow.
Release Notes:
- N/A
This PR adds an indicator for edit predictions usage in the edit
predictions menu:
| Free | Zed Pro / Trial |
|
---------------------------------------------------------------------------------------------------------------------------------------------------
|
---------------------------------------------------------------------------------------------------------------------------------------------------
|
| <img width="235" alt="Screenshot 2025-04-18 at 9 53 47 AM"
src="https://github.com/user-attachments/assets/6da001d2-ef9c-49df-86be-03d4c615d45c"
/> | <img width="237" alt="Screenshot 2025-04-18 at 9 54 33 AM"
src="https://github.com/user-attachments/assets/31f5df04-a8e1-43ec-8af7-ebe501516abe"
/> |
Only visible to users on the new billing.
Release Notes:
- N/A
Close#28519
Release Notes:
Update `editor: copy and trim` command:
1. Ignore empty lines in the middle:
```
Line 1
Line 2
```
Will copy text to clipboard:
```
Line 1
Line 2
```
Before this commit trim not performed
1. Fix select use vim line selections, trim not works
When using 'c' with line-wise motions like j/k, operate like cc to fix
indentation issues.
Closes#28933
Release Notes:
- `c j` and `c k` now respect indentation
This PR makes it so the thread summarization also reports the model
request usage, to prevent the case where the count would appear to jump
by 2 the next time a message was sent after summarization.
Release Notes:
- N/A
This PR adds a banner showing request usage in the Agent panel:
<img width="640" alt="Screenshot 2025-04-17 at 5 51 46 PM"
src="https://github.com/user-attachments/assets/e0eb036c-57c1-441c-bbab-7dab1c6e56d9"
/>
Only visible to users on the new billing.
Note to Joseph: Doesn't need to be cherry-picked to Preview.
Release Notes:
- N/A
---------
Co-authored-by: Nate <nate@zed.dev>
Alias for Ctrl-6: https://neovim.io/doc/user/editing.html#CTRL-%5E
Also removed Ctrl-6 from the ProjectPanel context, iiuc, it shouldn't
have any effect there
Release Notes:
- vim: Added `ctrl-^` as an alias for `ctrl-6` in the default vim keymap
This PR updates the Agent to extract the usage information from the
response headers, if they are present.
For now we just log the information, but we'll be using this soon to
populate some UI.
Release Notes:
- N/A
This PR updates the Zeta provider to extract the usage information from
the response headers, if they are present.
For now we just log the information, but we'll need to figure out where
this needs to get threaded through to in order to display it in the UI.
Release Notes:
- N/A
This fixes a debug panic that happened when closing a debug session item
through the debug panel context menu. The default layout now only
includes module list and loaded sources list if they're supported.
Release Notes:
- N/A
In light of making context not move dynamically, reverting back these
changes.
- Doing it async will lead to a loading state, which moves the context
menu.
- Doing it sync introduces noticeable lag in opening the context menu.
Future idea is to introduce fixed code actions like refactor, rewrite,
etc depending on code action kind [(see
more)](https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#codeActionKind)
which will use submenus.
Release Notes:
- N/A
Release Notes:
- Added the ability to copy external files into remote projects by
dragging them onto the project panel.
---------
Co-authored-by: Peter Tripp <petertripp@gmail.com>
This reverts commit 1d98b33ae0.
Not sure why, but seems like this breaks the binary search used to
correlate items to each other in the lists.
Release Notes:
- N/A
This change fixes a bug in the worktree initialization.
Details: `git ref-parse --verify $HASH` just checks that $HASH is a
well-formed hash and will successfully return even if $HASH doesn't
exist.
Release Notes:
- N/A
Closes #ISSUE
Adds an extra subscription for mouse context menus (i.e. right click context menu) so that when selections change in the editor while the context menu is open (e.g. with vim motions), the context menu closes.
Release Notes:
- N/A
Release Notes:
- Add support for OpenAI o3 and o4-mini models via OpenAI API and
Copilot Chat providers.
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
lookup_snippets() merges global snippets and extension snippets, but
global_snippets::lookup_snippets() also returns extension snippets, make
them double
Closes#28661
Release Notes:
- Fixed a bug where extension provided snippets were being displayed in
duplicate.
Just now realized that the reason this button wasn't working reliably is
because we weren't passing the index to it. It's now fixed.
Release Notes:
- N/A
See #28793, the name of the field is actually `systemInstruction` not
`systemInstructions`.
Release Notes:
- Fixed an issue where Gemini requests would fail
Closes#27188
This PR fixes the issue where, when you drag the scroll handle of the
editor and your mouse hovers over the gutter of the next editor,
scrolling stops. I found no good reason to stop propagation on gutter
hover.
Release Notes:
- Fixed an issue where editor scrolling would stop when the mouse
hovered over another editor's gutter.
There was recently a change that caused the Zed Edit Prediction provider
to only be assigned when the client was connected. However, this check
happened too early, resulting in restored buffers never getting
registered. We'll now subscribe to client status changes and reassign
providers accordingly.
Release Notes:
- edit prediction: Fixed bug disabling prediction in restored buffers
Closes#28813Closes#27749
Release Notes:
- Removed the need to have openbsd `netcat` (`nc`) installed on your
system in order to enter passwords for `git` or `ssh` (remote
development). If you previously installed `netcat` specifically for Zed,
you may uninstall it.
This PR contains the following updates:
| Package | Type | Update | Change |
|---|---|---|---|
| [actions/checkout](https://redirect.github.com/actions/checkout) |
action | pinDigest | -> `11bd719` |
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Release Notes:
- N/A
<!--renovate-debug:eyJjcmVhdGVkSW5WZXIiOiIzOS4yMzguMCIsInVwZGF0ZWRJblZlciI6IjM5LjIzOC4wIiwidGFyZ2V0QnJhbmNoIjoibWFpbiIsImxhYmVscyI6W119-->
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
This PR makes it so we use more types and constants from the
`zed_llm_client` crate to avoid duplicating information.
Also updates the current usage endpoint to use limits derived from the
`Plan`.
Release Notes:
- N/A
This PR also fixes the unexpected behavior of clicking restart when a
session is terminated and nothing happens.
And we fixed a small bug where `DebugClientAdapter.shutdown()` was never
called.
Release Notes:
- N/A
---------
Co-authored-by: Cole Miller <m@cole-miller.net>
Closes#27171
The `outline_panel::Open` action seems to open the outline panel, but
instead, it moves the editor's cursor to the position of the selected
entry in the outline panel. This PR renames it to
`outline_panel::OpenSelectedEntry` for better clarity.
Meanwhile, there is an existing action, `outline_panel::ToggleFocus`,
that should be used for opening the outline panel.
Todo:
- [x] Added migration
Release Notes:
- Renamed `outline_panel::Open` to `outline_panel::OpenSelectedEntry`
for better clarity.
Closes https://github.com/zed-industries/zed/issues/19731
Adds `editor::GoToPreviousChange` and `editor::GoToNextChange` that work
the same as `vim::ChangeListOlder` and `vim::ChangeListNewer` as the
common logic was extracted and reused.
Release Notes:
- Added a way to navigate between changes with
`editor::GoToPreviousChange` and `editor::GoToNextChange`
The UI was mistakenly using the cumulative token usage for the token
counter. It will now display the last request token count, plus an
estimation of the tokens in the message editor and context entries that
haven't been sent yet.
https://github.com/user-attachments/assets/0438c501-b850-4397-9135-57214ca3c07a
Additionally, when the user edits a message, we'll display the actual
token count up to it and estimate the tokens in the new message.
Note: We don't currently estimate the delta when switching profiles. In
the future, we want to use the count tokens API to measure every part of
the request and display a breakdown.
Release Notes:
- agent: Made the token count more accurate and added back estimation of
used tokens as you type and add context.
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
This PR adds a `plan` column to the `subscription_usages` table.
These tables don't have any records in them yet, so it's fine to make
the column required without a default.
Release Notes:
- N/A
This makes the `assistant: Quote selection` work again for text threads.
Next up is supporting this also in normal threads.
Release Notes:
- agent: Add support for inserting selections (assistant: Quote
selection) into text threads
Release Notes:
- Preview: Removed the layout button from the title bar. The
`bottom_dock_layout` setting still functions.
- Added a setting, `bottom_dock_layout`, for controlling the
relationship between the bottom dock and the left and right docks.
Make fuzzy search in @-mention match paths and context kinds as well
(e.g., typing "sym" should let me select the "Symbols" label, as opposed
to just paths)
Release Notes:
- agent: Improve fuzzy-matching when using @mentions
Staff only for now. We'll work on making this usable for non zed.dev
users later
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Release Notes:
- Fixed a panic when an excerpt removed has an edit suggestion inlay in
it
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Closes#27995
For strings in any language and Markdown, `select_larger_syntax_node`
will first select the word and then expand from there if:
- The cursor is on the word.
- The selection is inside the word.
It will not select the word and will directly proceed to expand if:
- The word is already selected.
- Multiple partial words are selected.
Todo:
- [x] Tests
Release Notes:
- Fixed `select_larger_syntax_node` to first expand to the word within a
string, and then to the larger syntax node.
This PR adds an error message when the model requests limit has been
hit.
Release Notes:
- N/A
Co-authored-by: Oleksiy Syvokon <oleksiy.syvokon@gmail.com>
We register buffers with language servers lazily when in multi-buffer
(when the excerpt is interacted with); this does not account for inlay
hints, of which a mere presence on a screen is enough to query a
language server with a path it does not recognize. This posed a problem
with typescript-language-server, which sent a notification to the user
whenever they had a multibuffer open with inlay hints enabled.
Closes #ISSUE
Release Notes:
- Fixed annoying pop-up with typescript-language-server that happened in
multi-buffers with inlay hints enabled.
This PR adds a debug panel context menu that will allow a user to select
which debug session items are visible.
The context menu will add to the pane that was right clicked on.
<img width="1275" alt="Screenshot 2025-04-16 at 2 43 36 AM"
src="https://github.com/user-attachments/assets/330322ff-69db-4731-bbaf-3544d53f2f15"
/>
Release Notes:
- N/A
The implementation of commondir discovery in #27885 was wrong, most
significantly for submodules but also for worktrees in rarer cases. The
correct procedure, implemented in this PR, is:
> If `.git` is a file, look at the `gitdir` it points to. If that
directory has a file called `commondir`, read that file to find the
commondir. (This is what happens for worktrees.) Otherwise, the
commondir is the same as the gitdir. (This is what happens for
submodules.)
Release Notes:
- N/A
The author of Rails' minitest integration
[recommended](https://github.com/zed-extensions/ruby/issues/56#issuecomment-2795010202)
using the test name rather than line number.
This solves the problem in
https://github.com/zed-extensions/ruby/issues/56.
Note that everything is within `command`. I first tried using `args`:
```json
{
"command": "bin/rails",
"args": ["test", "$ZED_RELATIVE_FILE -n /$ZED_SYMBOL/"],
"tags": ["ruby-test"]
}
```
but minitest receives this as:
```
Run options: -n "/\"foo bar\"/" --seed 31855
```
which doesn't match due to the escaping.
Release Notes:
- N/A
Closes#28782
The linked template path was updated in #28250. This PR also adds the
change to the zed action.
Since the issue template link was also referenced in workspace, I
updated that occurrence to use the `FileBugReport` action instead. For
that, I had to move the action to `zed_actions`. However, with this
change only one link has to be updated and any database related errors
will have the zed version specs attached to them automatically.
Release Notes:
- Fixed an issue where the `file bug report` action would redirect to an
outdated URL.
We've been seeing `test_no_duplicated_completion_requests` fail randomly
with the error "condition timed out".
But it's always failing on MacOS, and MacOS sets a shorter timeout of
100ms, compared to 1s from other platforms, this PR increases MacOS's
timeout to match other platforms'.
Release Notes:
- N/A
This fixes a bug where resizing the panes wouldn't be serialized and
persist
Release Notes:
- N/A
Co-authored-by: Piotr Osiewicz <peterosiewicz@gmail.com>
This PR adds a new `subscription_usages` table to the LLM database.
We'll use this table to track usage by subscribers.
Records will be looked up using `(user_id, period_start_at,
period_end_at)` to find the record for a user's current subscription
period.
Release Notes:
- N/A
We ran the locator after configuring the debugger binary which cause the
binary to never use the configuration from the cargo locator. This PR
fixes this by correcting the order of configuration.
co-authored-by Anthony Eid <anthony@zed.dev>
Release Notes:
- N/A
---------
Co-authored-by: piotr <piotr@zed.dev>
These steps solved audio issues on my system (Tuxedo OS), but should be
applicable to any PipeWire/PulseAudio system that has more than one
audio interface.
I suspect that enabling `rtc_use_pipewire` in [LiveKit SDK](0773bcec4e/webrtc-sys/libwebrtc/build_linux.sh (L105C1-L105C27))
could help as well, but I haven't tried it.
Release Notes:
- N/A
2025-04-15 18:45:25 +00:00
1952 changed files with 269905 additions and 84815 deletions
* Prioritize code correctness and clarity. Speed and efficiency are secondary priorities unless otherwise specified.
* Do not write organizational or comments that summarize the code. Comments should only be written in order to explain "why" the code is written in some way in the case there is a reason that is tricky / non-obvious.
* Prefer implementing functionality in existing files unless it is a new logical component. Avoid creating many small files.
* Avoid using functions that panic like `unwrap()`, instead use mechanisms like `?` to propagate errors.
* Be careful with operations like indexing which may panic if the indexes are out of bounds.
* Never silently discard errors with `let _ =` on fallible operations. Always handle errors appropriately:
- Propagate errors with `?` when the calling function should handle them
- Use `.log_err()` or similar when you need to ignore errors but want visibility
- Use explicit error handling with `match` or `if let Err(...)` when you need custom logic
* When implementing async operations that may fail, ensure errors propagate to the UI layer so users get meaningful feedback.
* Never create files with `mod.rs` paths - prefer `src/some_module.rs` instead of `src/some_module/mod.rs`.
# GPUI
GPUI is a UI framework which also provides primitives for state and concurrency management.
## Context
Context types allow interaction with global state, windows, entities, and system services. They are typically passed to functions as the argument named `cx`. When a function takes callbacks they come after the `cx` parameter.
* `App` is the root context type, providing access to global state and read and update of entities.
* `Context<T>` is provided when updating an `Entity<T>`. This context dereferences into `App`, so functions which take `&App` can also take `&Context<T>`.
* `AsyncApp` and `AsyncWindowContext` are provided by `cx.spawn` and `cx.spawn_in`. These can be held across await points.
## `Window`
`Window` provides access to the state of an application window. It is passed to functions as an argument named `window` and comes before `cx` when present. It is used for managing focus, dispatching actions, directly drawing, getting user input state, etc.
## Entities
An `Entity<T>` is a handle to state of type `T`. With `thing: Entity<T>`:
* `thing.update(cx, |thing: &mut T, cx: &mut Context<T>| ...)` allows the closure to mutate the state, and provides a `Context<T>` for interacting with the entity. It returns the closure's return value.
* `thing.update_in(cx, |thing: &mut T, window: &mut Window, cx: &mut Context<T>| ...)` takes a `AsyncWindowContext` or `VisualTestContext`. It's the same as `update` while also providing the `Window`.
Within the closures, the inner `cx` provided to the closure must be used instead of the outer `cx` to avoid issues with multiple borrows.
Trying to update an entity while it's already being updated must be avoided as this will cause a panic.
When `read_with`, `update`, or `update_in` are used with an async context, the closure's return value is wrapped in an `anyhow::Result`.
`WeakEntity<T>` is a weak handle. It has `read_with`, `update`, and `update_in` methods that work the same, but always return an `anyhow::Result` so that they can fail if the entity no longer exists. This can be useful to avoid memory leaks - if entities have mutually recursive handles to eachother they will never be dropped.
## Concurrency
All use of entities and UI rendering occurs on a single foreground thread.
`cx.spawn(async move |cx| ...)` runs an async closure on the foreground thread. Within the closure, `cx` is an async context like `AsyncApp` or `AsyncWindowContext`.
When the outer cx is a `Context<T>`, the use of `spawn` instead looks like `cx.spawn(async move |handle, cx| ...)`, where `handle: WeakEntity<T>`.
To do work on other threads, `cx.background_spawn(async move { ... })` is used. Often this background task is awaited on by a foreground task which uses the results to update state.
Both `cx.spawn` and `cx.background_spawn` return a `Task<R>`, which is a future that can be awaited upon. If this task is dropped, then its work is cancelled. To prevent this one of the following must be done:
* Awaiting the task in some other async context.
* Detaching the task via `task.detach()` or `task.detach_and_log_err(cx)`, allowing it to run indefinitely.
* Storing the task in a field, if the work should be halted when the struct is dropped.
A task which doesn't do anything but provide a value can be created with `Task::ready(value)`.
## Elements
The `Render` trait is used to render some state into an element tree that is laid out using flexbox layout. An `Entity<T>` where `T` implements `Render` is sometimes called a "view".
Since `impl IntoElement for SharedString` exists, it can be used as an argument to `child`. `SharedString` is used to avoid copying strings, and is either an `&'static str` or `Arc<str>`.
UI components that are constructed just to be turned into elements can instead implement the `RenderOnce` trait, which is similar to `Render`, but its `render` method takes ownership of `self`. Types that implement this trait can use `#[derive(IntoElement)]` to use them directly as children.
The style methods on elements are similar to those used by Tailwind CSS.
If some attributes or children of an element tree are conditional, `.when(condition, |this| ...)` can be used to run the closure only when `condition` is true. Similarly, `.when_some(option, |this, value| ...)` runs the closure when the `Option` has a value.
## Input events
Input event handlers can be registered on an element via methods like `.on_click(|event, window, cx: &mut App| ...)`.
Often event handlers will want to update the entity that's in the current `Context<T>`. The `cx.listener` method provides this - its use looks like `.on_click(cx.listener(|this: &mut T, event, window, cx: &mut Context<T>| ...)`.
## Actions
Actions are dispatched via user keyboard interaction or in code via `window.dispatch_action(SomeAction.boxed_clone(), cx)` or `focus_handle.dispatch_action(&SomeAction, window, cx)`.
Actions with no data defined with the `actions!(some_namespace, [SomeAction, AnotherAction])` macro call. Otherwise the `Action` derive macro is used. Doc comments on actions are displayed to the user.
Action handlers can be registered on an element via the event handler `.on_action(|action, window, cx| ...)`. Like other event handlers, this is often used with `cx.listener`.
## Notify
When a view's state has changed in a way that may affect its rendering, it should call `cx.notify()`. This will cause the view to be rerendered. It will also cause any observe callbacks registered for the entity with `cx.observe` to be called.
## Entity events
While updating an entity (`cx: Context<T>`), it can emit an event using `cx.emit(event)`. Entities register which events they can emit by declaring `impl EventEmittor<EventType> for EntityType {}`.
Other entities can then register a callback to handle these events by doing `cx.subscribe(other_entity, |this, other_entity, event, cx| ...)`. This will return a `Subscription` which deregisters the callback when dropped. Typically `cx.subscribe` happens when creating a new entity and the subscriptions are stored in a `_subscriptions: Vec<Subscription>` field.
## Recent API changes
GPUI has had some changes to its APIs. Always write code using the new APIs:
* `spawn` methods now take async closures (`AsyncFn`), and so should be called like `cx.spawn(async move |cx| ...)`.
* Use `Entity<T>`. This replaces `Model<T>` and `View<T>` which no longer exist and should NEVER be used.
* Use `App` references. This replaces `AppContext` which no longer exists and should NEVER be used.
* Use `Context<T>` references. This replaces `ModelContext<T>` which no longer exists and should NEVER be used.
* `Window` is now passed around explicitly. The new interface adds a `Window` reference parameter to some methods, and adds some new "*_in" methods for plumbing `Window`. The old types `WindowContext` and `ViewContext<T>` should NEVER be used.
On macOS and Linux you can [download Zed directly](https://zed.dev/download) or [install Zed via your local package manager](https://zed.dev/docs/linux#installing-via-a-package-manager).
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