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debug-shel
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uniform-ta
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10
Cargo.lock
generated
10
Cargo.lock
generated
@@ -14566,13 +14566,22 @@ dependencies = [
|
||||
name = "settings_ui"
|
||||
version = "0.1.0"
|
||||
dependencies = [
|
||||
"collections",
|
||||
"command_palette",
|
||||
"command_palette_hooks",
|
||||
"component",
|
||||
"db",
|
||||
"editor",
|
||||
"feature_flags",
|
||||
"fs",
|
||||
"fuzzy",
|
||||
"gpui",
|
||||
"log",
|
||||
"menu",
|
||||
"paths",
|
||||
"project",
|
||||
"schemars",
|
||||
"search",
|
||||
"serde",
|
||||
"settings",
|
||||
"theme",
|
||||
@@ -17048,6 +17057,7 @@ dependencies = [
|
||||
"gpui_macros",
|
||||
"icons",
|
||||
"itertools 0.14.0",
|
||||
"log",
|
||||
"menu",
|
||||
"serde",
|
||||
"settings",
|
||||
|
||||
@@ -1050,5 +1050,12 @@
|
||||
"ctrl-tab": "pane::ActivateNextItem",
|
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"ctrl-shift-tab": "pane::ActivatePreviousItem"
|
||||
}
|
||||
},
|
||||
{
|
||||
"context": "KeymapEditor",
|
||||
"use_key_equivalents": true,
|
||||
"bindings": {
|
||||
"ctrl-f": "search::FocusSearch"
|
||||
}
|
||||
}
|
||||
]
|
||||
|
||||
@@ -611,7 +611,7 @@
|
||||
"cmd-shift-f": "pane::DeploySearch",
|
||||
"cmd-shift-h": ["pane::DeploySearch", { "replace_enabled": true }],
|
||||
"cmd-shift-t": "pane::ReopenClosedItem",
|
||||
"cmd-k cmd-s": "zed::OpenKeymap",
|
||||
"cmd-k cmd-s": "zed::OpenKeymapEditor",
|
||||
"cmd-k cmd-t": "theme_selector::Toggle",
|
||||
"cmd-t": "project_symbols::Toggle",
|
||||
"cmd-p": "file_finder::Toggle",
|
||||
@@ -1149,5 +1149,12 @@
|
||||
"ctrl-tab": "pane::ActivateNextItem",
|
||||
"ctrl-shift-tab": "pane::ActivatePreviousItem"
|
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}
|
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},
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{
|
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"context": "KeymapEditor",
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"use_key_equivalents": true,
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"bindings": {
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"cmd-f": "search::FocusSearch"
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||||
}
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}
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]
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@@ -41,7 +41,7 @@ pub struct CommandPalette {
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/// Removes subsequent whitespace characters and double colons from the query.
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///
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/// This improves the likelihood of a match by either humanized name or keymap-style name.
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fn normalize_query(input: &str) -> String {
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pub fn normalize_action_query(input: &str) -> String {
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let mut result = String::with_capacity(input.len());
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let mut last_char = None;
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||||
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||||
@@ -297,7 +297,7 @@ impl PickerDelegate for CommandPaletteDelegate {
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let mut commands = self.all_commands.clone();
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let hit_counts = self.hit_counts();
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let executor = cx.background_executor().clone();
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let query = normalize_query(query.as_str());
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let query = normalize_action_query(query.as_str());
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||||
async move {
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||||
commands.sort_by_key(|action| {
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||||
(
|
||||
@@ -311,29 +311,17 @@ impl PickerDelegate for CommandPaletteDelegate {
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||||
.enumerate()
|
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.map(|(ix, command)| StringMatchCandidate::new(ix, &command.name))
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||||
.collect::<Vec<_>>();
|
||||
let matches = if query.is_empty() {
|
||||
candidates
|
||||
.into_iter()
|
||||
.enumerate()
|
||||
.map(|(index, candidate)| StringMatch {
|
||||
candidate_id: index,
|
||||
string: candidate.string,
|
||||
positions: Vec::new(),
|
||||
score: 0.0,
|
||||
})
|
||||
.collect()
|
||||
} else {
|
||||
fuzzy::match_strings(
|
||||
&candidates,
|
||||
&query,
|
||||
true,
|
||||
true,
|
||||
10000,
|
||||
&Default::default(),
|
||||
executor,
|
||||
)
|
||||
.await
|
||||
};
|
||||
|
||||
let matches = fuzzy::match_strings(
|
||||
&candidates,
|
||||
&query,
|
||||
true,
|
||||
true,
|
||||
10000,
|
||||
&Default::default(),
|
||||
executor,
|
||||
)
|
||||
.await;
|
||||
|
||||
tx.send((commands, matches)).await.log_err();
|
||||
}
|
||||
@@ -422,8 +410,8 @@ impl PickerDelegate for CommandPaletteDelegate {
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Picker<Self>>,
|
||||
) -> Option<Self::ListItem> {
|
||||
let r#match = self.matches.get(ix)?;
|
||||
let command = self.commands.get(r#match.candidate_id)?;
|
||||
let matching_command = self.matches.get(ix)?;
|
||||
let command = self.commands.get(matching_command.candidate_id)?;
|
||||
Some(
|
||||
ListItem::new(ix)
|
||||
.inset(true)
|
||||
@@ -436,7 +424,7 @@ impl PickerDelegate for CommandPaletteDelegate {
|
||||
.justify_between()
|
||||
.child(HighlightedLabel::new(
|
||||
command.name.clone(),
|
||||
r#match.positions.clone(),
|
||||
matching_command.positions.clone(),
|
||||
))
|
||||
.children(KeyBinding::for_action_in(
|
||||
&*command.action,
|
||||
@@ -512,19 +500,28 @@ mod tests {
|
||||
|
||||
#[test]
|
||||
fn test_normalize_query() {
|
||||
assert_eq!(normalize_query("editor: backspace"), "editor: backspace");
|
||||
assert_eq!(normalize_query("editor: backspace"), "editor: backspace");
|
||||
assert_eq!(normalize_query("editor: backspace"), "editor: backspace");
|
||||
assert_eq!(
|
||||
normalize_query("editor::GoToDefinition"),
|
||||
normalize_action_query("editor: backspace"),
|
||||
"editor: backspace"
|
||||
);
|
||||
assert_eq!(
|
||||
normalize_action_query("editor: backspace"),
|
||||
"editor: backspace"
|
||||
);
|
||||
assert_eq!(
|
||||
normalize_action_query("editor: backspace"),
|
||||
"editor: backspace"
|
||||
);
|
||||
assert_eq!(
|
||||
normalize_action_query("editor::GoToDefinition"),
|
||||
"editor:GoToDefinition"
|
||||
);
|
||||
assert_eq!(
|
||||
normalize_query("editor::::GoToDefinition"),
|
||||
normalize_action_query("editor::::GoToDefinition"),
|
||||
"editor:GoToDefinition"
|
||||
);
|
||||
assert_eq!(
|
||||
normalize_query("editor: :GoToDefinition"),
|
||||
normalize_action_query("editor: :GoToDefinition"),
|
||||
"editor: :GoToDefinition"
|
||||
);
|
||||
}
|
||||
|
||||
@@ -298,3 +298,7 @@ path = "examples/uniform_list.rs"
|
||||
[[example]]
|
||||
name = "window_shadow"
|
||||
path = "examples/window_shadow.rs"
|
||||
|
||||
[[example]]
|
||||
name = "uniform_table"
|
||||
path = "examples/uniform_table.rs"
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
use gpui::{
|
||||
App, Application, Bounds, Context, Window, WindowBounds, WindowOptions, div, prelude::*, px,
|
||||
rgb, size, uniform_list,
|
||||
App, Application, Bounds, Context, ListSizingBehavior, Window, WindowBounds, WindowOptions,
|
||||
div, prelude::*, px, rgb, size, uniform_list,
|
||||
};
|
||||
|
||||
struct UniformListExample {}
|
||||
@@ -12,6 +12,7 @@ impl Render for UniformListExample {
|
||||
"entries",
|
||||
50,
|
||||
cx.processor(|_this, range, _window, _cx| {
|
||||
dbg!(&range);
|
||||
let mut items = Vec::new();
|
||||
for ix in range {
|
||||
let item = ix + 1;
|
||||
@@ -30,6 +31,7 @@ impl Render for UniformListExample {
|
||||
items
|
||||
}),
|
||||
)
|
||||
.with_sizing_behavior(ListSizingBehavior::Infer)
|
||||
.h_full(),
|
||||
)
|
||||
}
|
||||
|
||||
54
crates/gpui/examples/uniform_table.rs
Normal file
54
crates/gpui/examples/uniform_table.rs
Normal file
@@ -0,0 +1,54 @@
|
||||
use gpui::{
|
||||
App, Application, Bounds, Context, Window, WindowBounds, WindowOptions, div, prelude::*, px,
|
||||
rgb, size,
|
||||
};
|
||||
|
||||
struct UniformTableExample {}
|
||||
|
||||
impl Render for UniformTableExample {
|
||||
fn render(&mut self, _window: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
|
||||
const COLS: usize = 24;
|
||||
const ROWS: usize = 100;
|
||||
let mut headers = [0; COLS];
|
||||
|
||||
for column in 0..COLS {
|
||||
headers[column] = column;
|
||||
}
|
||||
|
||||
div().bg(rgb(0xffffff)).size_full().child(
|
||||
gpui::uniform_table("simple table", ROWS, move |range, _, _| {
|
||||
dbg!(&range);
|
||||
range
|
||||
.map(|row_index| {
|
||||
let mut row = [0; COLS];
|
||||
for col in 0..COLS {
|
||||
row[col] = (row_index + 1) * (col + 1);
|
||||
}
|
||||
row.map(|cell| ToString::to_string(&cell))
|
||||
.map(|cell| div().flex().flex_row().child(cell))
|
||||
.map(IntoElement::into_any_element)
|
||||
})
|
||||
.collect()
|
||||
})
|
||||
.with_width_from_item(Some(ROWS - 1))
|
||||
// todo! without this, the AvailableSpace passed in window.request_measured_layout is a Definite(2600px) on Anthony's machine
|
||||
// this doesn't make sense, and results in the full range of elements getting rendered. This also occurs on uniform_list
|
||||
// This is resulting from windows.bounds() being called
|
||||
.h_full(),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
fn main() {
|
||||
Application::new().run(|cx: &mut App| {
|
||||
let bounds = Bounds::centered(None, size(px(300.0), px(300.0)), cx);
|
||||
cx.open_window(
|
||||
WindowOptions {
|
||||
window_bounds: Some(WindowBounds::Windowed(bounds)),
|
||||
..Default::default()
|
||||
},
|
||||
|_, cx| cx.new(|_| UniformTableExample {}),
|
||||
)
|
||||
.unwrap();
|
||||
});
|
||||
}
|
||||
@@ -1334,6 +1334,11 @@ impl App {
|
||||
self.pending_effects.push_back(Effect::RefreshWindows);
|
||||
}
|
||||
|
||||
/// Get all key bindings in the app.
|
||||
pub fn key_bindings(&self) -> Rc<RefCell<Keymap>> {
|
||||
self.keymap.clone()
|
||||
}
|
||||
|
||||
/// Register a global listener for actions invoked via the keyboard.
|
||||
pub fn on_action<A: Action>(&mut self, listener: impl Fn(&A, &mut Self) + 'static) {
|
||||
self.global_action_listeners
|
||||
|
||||
@@ -613,10 +613,10 @@ pub trait InteractiveElement: Sized {
|
||||
/// Track the focus state of the given focus handle on this element.
|
||||
/// If the focus handle is focused by the application, this element will
|
||||
/// apply its focused styles.
|
||||
fn track_focus(mut self, focus_handle: &FocusHandle) -> FocusableWrapper<Self> {
|
||||
fn track_focus(mut self, focus_handle: &FocusHandle) -> Self {
|
||||
self.interactivity().focusable = true;
|
||||
self.interactivity().tracked_focus_handle = Some(focus_handle.clone());
|
||||
FocusableWrapper { element: self }
|
||||
self
|
||||
}
|
||||
|
||||
/// Set the keymap context for this element. This will be used to determine
|
||||
@@ -980,15 +980,35 @@ pub trait InteractiveElement: Sized {
|
||||
self.interactivity().block_mouse_except_scroll();
|
||||
self
|
||||
}
|
||||
|
||||
/// Set the given styles to be applied when this element, specifically, is focused.
|
||||
/// Requires that the element is focusable. Elements can be made focusable using [`InteractiveElement::track_focus`].
|
||||
fn focus(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
|
||||
where
|
||||
Self: Sized,
|
||||
{
|
||||
self.interactivity().focus_style = Some(Box::new(f(StyleRefinement::default())));
|
||||
self
|
||||
}
|
||||
|
||||
/// Set the given styles to be applied when this element is inside another element that is focused.
|
||||
/// Requires that the element is focusable. Elements can be made focusable using [`InteractiveElement::track_focus`].
|
||||
fn in_focus(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
|
||||
where
|
||||
Self: Sized,
|
||||
{
|
||||
self.interactivity().in_focus_style = Some(Box::new(f(StyleRefinement::default())));
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// A trait for elements that want to use the standard GPUI interactivity features
|
||||
/// that require state.
|
||||
pub trait StatefulInteractiveElement: InteractiveElement {
|
||||
/// Set this element to focusable.
|
||||
fn focusable(mut self) -> FocusableWrapper<Self> {
|
||||
fn focusable(mut self) -> Self {
|
||||
self.interactivity().focusable = true;
|
||||
FocusableWrapper { element: self }
|
||||
self
|
||||
}
|
||||
|
||||
/// Set the overflow x and y to scroll.
|
||||
@@ -1118,27 +1138,6 @@ pub trait StatefulInteractiveElement: InteractiveElement {
|
||||
}
|
||||
}
|
||||
|
||||
/// A trait for providing focus related APIs to interactive elements
|
||||
pub trait FocusableElement: InteractiveElement {
|
||||
/// Set the given styles to be applied when this element, specifically, is focused.
|
||||
fn focus(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
|
||||
where
|
||||
Self: Sized,
|
||||
{
|
||||
self.interactivity().focus_style = Some(Box::new(f(StyleRefinement::default())));
|
||||
self
|
||||
}
|
||||
|
||||
/// Set the given styles to be applied when this element is inside another element that is focused.
|
||||
fn in_focus(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
|
||||
where
|
||||
Self: Sized,
|
||||
{
|
||||
self.interactivity().in_focus_style = Some(Box::new(f(StyleRefinement::default())));
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) type MouseDownListener =
|
||||
Box<dyn Fn(&MouseDownEvent, DispatchPhase, &Hitbox, &mut Window, &mut App) + 'static>;
|
||||
pub(crate) type MouseUpListener =
|
||||
@@ -2777,126 +2776,6 @@ impl GroupHitboxes {
|
||||
}
|
||||
}
|
||||
|
||||
/// A wrapper around an element that can be focused.
|
||||
pub struct FocusableWrapper<E> {
|
||||
/// The element that is focusable
|
||||
pub element: E,
|
||||
}
|
||||
|
||||
impl<E: InteractiveElement> FocusableElement for FocusableWrapper<E> {}
|
||||
|
||||
impl<E> InteractiveElement for FocusableWrapper<E>
|
||||
where
|
||||
E: InteractiveElement,
|
||||
{
|
||||
fn interactivity(&mut self) -> &mut Interactivity {
|
||||
self.element.interactivity()
|
||||
}
|
||||
}
|
||||
|
||||
impl<E: StatefulInteractiveElement> StatefulInteractiveElement for FocusableWrapper<E> {}
|
||||
|
||||
impl<E> Styled for FocusableWrapper<E>
|
||||
where
|
||||
E: Styled,
|
||||
{
|
||||
fn style(&mut self) -> &mut StyleRefinement {
|
||||
self.element.style()
|
||||
}
|
||||
}
|
||||
|
||||
impl FocusableWrapper<Div> {
|
||||
/// Add a listener to be called when the children of this `Div` are prepainted.
|
||||
/// This allows you to store the [`Bounds`] of the children for later use.
|
||||
pub fn on_children_prepainted(
|
||||
mut self,
|
||||
listener: impl Fn(Vec<Bounds<Pixels>>, &mut Window, &mut App) + 'static,
|
||||
) -> Self {
|
||||
self.element = self.element.on_children_prepainted(listener);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl<E> Element for FocusableWrapper<E>
|
||||
where
|
||||
E: Element,
|
||||
{
|
||||
type RequestLayoutState = E::RequestLayoutState;
|
||||
type PrepaintState = E::PrepaintState;
|
||||
|
||||
fn id(&self) -> Option<ElementId> {
|
||||
self.element.id()
|
||||
}
|
||||
|
||||
fn source_location(&self) -> Option<&'static core::panic::Location<'static>> {
|
||||
self.element.source_location()
|
||||
}
|
||||
|
||||
fn request_layout(
|
||||
&mut self,
|
||||
id: Option<&GlobalElementId>,
|
||||
inspector_id: Option<&InspectorElementId>,
|
||||
window: &mut Window,
|
||||
cx: &mut App,
|
||||
) -> (LayoutId, Self::RequestLayoutState) {
|
||||
self.element.request_layout(id, inspector_id, window, cx)
|
||||
}
|
||||
|
||||
fn prepaint(
|
||||
&mut self,
|
||||
id: Option<&GlobalElementId>,
|
||||
inspector_id: Option<&InspectorElementId>,
|
||||
bounds: Bounds<Pixels>,
|
||||
state: &mut Self::RequestLayoutState,
|
||||
window: &mut Window,
|
||||
cx: &mut App,
|
||||
) -> E::PrepaintState {
|
||||
self.element
|
||||
.prepaint(id, inspector_id, bounds, state, window, cx)
|
||||
}
|
||||
|
||||
fn paint(
|
||||
&mut self,
|
||||
id: Option<&GlobalElementId>,
|
||||
inspector_id: Option<&InspectorElementId>,
|
||||
bounds: Bounds<Pixels>,
|
||||
request_layout: &mut Self::RequestLayoutState,
|
||||
prepaint: &mut Self::PrepaintState,
|
||||
window: &mut Window,
|
||||
cx: &mut App,
|
||||
) {
|
||||
self.element.paint(
|
||||
id,
|
||||
inspector_id,
|
||||
bounds,
|
||||
request_layout,
|
||||
prepaint,
|
||||
window,
|
||||
cx,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
impl<E> IntoElement for FocusableWrapper<E>
|
||||
where
|
||||
E: IntoElement,
|
||||
{
|
||||
type Element = E::Element;
|
||||
|
||||
fn into_element(self) -> Self::Element {
|
||||
self.element.into_element()
|
||||
}
|
||||
}
|
||||
|
||||
impl<E> ParentElement for FocusableWrapper<E>
|
||||
where
|
||||
E: ParentElement,
|
||||
{
|
||||
fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
|
||||
self.element.extend(elements)
|
||||
}
|
||||
}
|
||||
|
||||
/// A wrapper around an element that can store state, produced after assigning an ElementId.
|
||||
pub struct Stateful<E> {
|
||||
pub(crate) element: E,
|
||||
@@ -2927,8 +2806,6 @@ where
|
||||
}
|
||||
}
|
||||
|
||||
impl<E: FocusableElement> FocusableElement for Stateful<E> {}
|
||||
|
||||
impl<E> Element for Stateful<E>
|
||||
where
|
||||
E: Element,
|
||||
|
||||
@@ -25,7 +25,7 @@ use std::{
|
||||
use thiserror::Error;
|
||||
use util::ResultExt;
|
||||
|
||||
use super::{FocusableElement, Stateful, StatefulInteractiveElement};
|
||||
use super::{Stateful, StatefulInteractiveElement};
|
||||
|
||||
/// The delay before showing the loading state.
|
||||
pub const LOADING_DELAY: Duration = Duration::from_millis(200);
|
||||
@@ -509,8 +509,6 @@ impl IntoElement for Img {
|
||||
}
|
||||
}
|
||||
|
||||
impl FocusableElement for Img {}
|
||||
|
||||
impl StatefulInteractiveElement for Img {}
|
||||
|
||||
impl ImageSource {
|
||||
|
||||
@@ -10,6 +10,7 @@ mod surface;
|
||||
mod svg;
|
||||
mod text;
|
||||
mod uniform_list;
|
||||
mod uniform_table;
|
||||
|
||||
pub use anchored::*;
|
||||
pub use animation::*;
|
||||
@@ -23,3 +24,4 @@ pub use surface::*;
|
||||
pub use svg::*;
|
||||
pub use text::*;
|
||||
pub use uniform_list::*;
|
||||
pub use uniform_table::*;
|
||||
|
||||
516
crates/gpui/src/elements/uniform_table.rs
Normal file
516
crates/gpui/src/elements/uniform_table.rs
Normal file
@@ -0,0 +1,516 @@
|
||||
use std::{cell::RefCell, cmp, ops::Range, rc::Rc};
|
||||
|
||||
use smallvec::SmallVec;
|
||||
|
||||
use crate::{
|
||||
AnyElement, App, AvailableSpace, Bounds, ContentMask, Div, Element, ElementId, GlobalElementId,
|
||||
Hitbox, InspectorElementId, Interactivity, IntoElement, IsZero as _, LayoutId, Length,
|
||||
Overflow, Pixels, ScrollHandle, Size, StyleRefinement, Styled, Window, point, px, size,
|
||||
};
|
||||
|
||||
/// todo!
|
||||
pub struct UniformTable<const COLS: usize> {
|
||||
id: ElementId,
|
||||
row_count: usize,
|
||||
render_rows:
|
||||
Rc<dyn Fn(Range<usize>, &mut Window, &mut App) -> Vec<[AnyElement; COLS]> + 'static>,
|
||||
interactivity: Interactivity,
|
||||
source_location: &'static std::panic::Location<'static>,
|
||||
item_to_measure_index: usize,
|
||||
scroll_handle: Option<UniformTableScrollHandle>, // todo! we either want to make our own or make a shared scroll handle between list and table
|
||||
sizings: [Length; COLS],
|
||||
}
|
||||
|
||||
/// TODO
|
||||
#[track_caller]
|
||||
pub fn uniform_table<const COLS: usize, F>(
|
||||
id: impl Into<ElementId>,
|
||||
row_count: usize,
|
||||
render_rows: F,
|
||||
) -> UniformTable<COLS>
|
||||
where
|
||||
F: 'static + Fn(Range<usize>, &mut Window, &mut App) -> Vec<[AnyElement; COLS]>,
|
||||
{
|
||||
let mut base_style = StyleRefinement::default();
|
||||
base_style.overflow.y = Some(Overflow::Scroll);
|
||||
let id = id.into();
|
||||
|
||||
let mut interactivity = Interactivity::new();
|
||||
interactivity.element_id = Some(id.clone());
|
||||
|
||||
UniformTable {
|
||||
id: id.clone(),
|
||||
row_count,
|
||||
render_rows: Rc::new(render_rows),
|
||||
interactivity: Interactivity {
|
||||
element_id: Some(id),
|
||||
base_style: Box::new(base_style),
|
||||
..Interactivity::new()
|
||||
},
|
||||
source_location: core::panic::Location::caller(),
|
||||
item_to_measure_index: 0,
|
||||
scroll_handle: None,
|
||||
sizings: [Length::Auto; COLS],
|
||||
}
|
||||
}
|
||||
|
||||
impl<const COLS: usize> UniformTable<COLS> {
|
||||
/// todo!
|
||||
pub fn with_width_from_item(mut self, item_index: Option<usize>) -> Self {
|
||||
self.item_to_measure_index = item_index.unwrap_or(0);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl<const COLS: usize> IntoElement for UniformTable<COLS> {
|
||||
type Element = Self;
|
||||
|
||||
fn into_element(self) -> Self::Element {
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl<const COLS: usize> Styled for UniformTable<COLS> {
|
||||
fn style(&mut self) -> &mut StyleRefinement {
|
||||
&mut self.interactivity.base_style
|
||||
}
|
||||
}
|
||||
|
||||
impl<const COLS: usize> Element for UniformTable<COLS> {
|
||||
type RequestLayoutState = ();
|
||||
|
||||
type PrepaintState = (Option<Hitbox>, SmallVec<[AnyElement; 32]>);
|
||||
|
||||
fn id(&self) -> Option<ElementId> {
|
||||
Some(self.id.clone())
|
||||
}
|
||||
|
||||
fn source_location(&self) -> Option<&'static std::panic::Location<'static>> {
|
||||
Some(self.source_location)
|
||||
}
|
||||
|
||||
fn request_layout(
|
||||
&mut self,
|
||||
global_id: Option<&GlobalElementId>,
|
||||
inspector_id: Option<&InspectorElementId>,
|
||||
window: &mut Window,
|
||||
cx: &mut App,
|
||||
) -> (LayoutId, Self::RequestLayoutState) {
|
||||
let measure_cx = MeasureContext::new(self);
|
||||
let item_size = measure_cx.measure_item(AvailableSpace::MinContent, None, window, cx);
|
||||
let layout_id =
|
||||
self.interactivity.request_layout(
|
||||
global_id,
|
||||
inspector_id,
|
||||
window,
|
||||
cx,
|
||||
|style, window, _cx| {
|
||||
window.with_text_style(style.text_style().cloned(), |window| {
|
||||
window.request_measured_layout(
|
||||
style,
|
||||
move |known_dimensions, available_space, window, cx| {
|
||||
let desired_height = item_size.height * measure_cx.row_count;
|
||||
let width = known_dimensions.width.unwrap_or(match available_space
|
||||
.width
|
||||
{
|
||||
AvailableSpace::Definite(x) => x,
|
||||
AvailableSpace::MinContent | AvailableSpace::MaxContent => {
|
||||
item_size.width
|
||||
}
|
||||
});
|
||||
let height =
|
||||
known_dimensions.height.unwrap_or(
|
||||
match available_space.height {
|
||||
AvailableSpace::Definite(height) => desired_height
|
||||
.min(dbg!(window.bounds()).size.height),
|
||||
AvailableSpace::MinContent
|
||||
| AvailableSpace::MaxContent => desired_height,
|
||||
},
|
||||
);
|
||||
size(width, height)
|
||||
},
|
||||
)
|
||||
})
|
||||
},
|
||||
);
|
||||
|
||||
(layout_id, ())
|
||||
}
|
||||
|
||||
fn prepaint(
|
||||
&mut self,
|
||||
global_id: Option<&GlobalElementId>,
|
||||
inspector_id: Option<&InspectorElementId>,
|
||||
bounds: Bounds<Pixels>,
|
||||
_request_layout: &mut Self::RequestLayoutState,
|
||||
window: &mut Window,
|
||||
cx: &mut App,
|
||||
) -> Self::PrepaintState {
|
||||
let style = self
|
||||
.interactivity
|
||||
.compute_style(global_id, None, window, cx);
|
||||
let border = style.border_widths.to_pixels(window.rem_size());
|
||||
let padding = style
|
||||
.padding
|
||||
.to_pixels(bounds.size.into(), window.rem_size());
|
||||
|
||||
let padded_bounds = Bounds::from_corners(
|
||||
bounds.origin + point(border.left + padding.left, border.top + padding.top),
|
||||
bounds.bottom_right()
|
||||
- point(border.right + padding.right, border.bottom + padding.bottom),
|
||||
);
|
||||
|
||||
let can_scroll_horizontally = true;
|
||||
|
||||
let mut column_widths = [Pixels::default(); COLS];
|
||||
let longest_row_size = MeasureContext::new(self).measure_item(
|
||||
AvailableSpace::Definite(bounds.size.width),
|
||||
Some(&mut column_widths),
|
||||
window,
|
||||
cx,
|
||||
);
|
||||
|
||||
// We need to run this for each column:
|
||||
let content_width = padded_bounds.size.width.max(longest_row_size.width);
|
||||
|
||||
let content_size = Size {
|
||||
width: content_width,
|
||||
height: longest_row_size.height * self.row_count + padding.top + padding.bottom,
|
||||
};
|
||||
|
||||
let shared_scroll_offset = self.interactivity.scroll_offset.clone().unwrap();
|
||||
let row_height = longest_row_size.height;
|
||||
let shared_scroll_to_item = self.scroll_handle.as_mut().and_then(|handle| {
|
||||
let mut handle = handle.0.borrow_mut();
|
||||
handle.last_row_size = Some(RowSize {
|
||||
row: padded_bounds.size,
|
||||
contents: content_size,
|
||||
});
|
||||
handle.deferred_scroll_to_item.take()
|
||||
});
|
||||
|
||||
let mut rendered_rows = SmallVec::default();
|
||||
|
||||
let hitbox = self.interactivity.prepaint(
|
||||
global_id,
|
||||
inspector_id,
|
||||
bounds,
|
||||
content_size,
|
||||
window,
|
||||
cx,
|
||||
|style, mut scroll_offset, hitbox, window, cx| {
|
||||
dbg!(bounds, window.bounds());
|
||||
let border = style.border_widths.to_pixels(window.rem_size());
|
||||
let padding = style
|
||||
.padding
|
||||
.to_pixels(bounds.size.into(), window.rem_size());
|
||||
|
||||
let padded_bounds = Bounds::from_corners(
|
||||
bounds.origin + point(border.left + padding.left, border.top),
|
||||
bounds.bottom_right() - point(border.right + padding.right, border.bottom),
|
||||
);
|
||||
|
||||
let y_flipped = if let Some(scroll_handle) = self.scroll_handle.as_mut() {
|
||||
let mut scroll_state = scroll_handle.0.borrow_mut();
|
||||
scroll_state.base_handle.set_bounds(bounds);
|
||||
scroll_state.y_flipped
|
||||
} else {
|
||||
false
|
||||
};
|
||||
|
||||
if self.row_count > 0 {
|
||||
let content_height = row_height * self.row_count + padding.top + padding.bottom;
|
||||
let is_scrolled_vertically = !scroll_offset.y.is_zero();
|
||||
let min_vertical_scroll_offset = padded_bounds.size.height - content_height;
|
||||
if is_scrolled_vertically && scroll_offset.y < min_vertical_scroll_offset {
|
||||
shared_scroll_offset.borrow_mut().y = min_vertical_scroll_offset;
|
||||
scroll_offset.y = min_vertical_scroll_offset;
|
||||
}
|
||||
|
||||
let content_width = content_size.width + padding.left + padding.right;
|
||||
let is_scrolled_horizontally =
|
||||
can_scroll_horizontally && !scroll_offset.x.is_zero();
|
||||
if is_scrolled_horizontally && content_width <= padded_bounds.size.width {
|
||||
shared_scroll_offset.borrow_mut().x = Pixels::ZERO;
|
||||
scroll_offset.x = Pixels::ZERO;
|
||||
}
|
||||
|
||||
if let Some((mut ix, scroll_strategy)) = shared_scroll_to_item {
|
||||
if y_flipped {
|
||||
ix = self.row_count.saturating_sub(ix + 1);
|
||||
}
|
||||
let list_height = dbg!(padded_bounds.size.height);
|
||||
let mut updated_scroll_offset = shared_scroll_offset.borrow_mut();
|
||||
let item_top = row_height * ix + padding.top;
|
||||
let item_bottom = item_top + row_height;
|
||||
let scroll_top = -updated_scroll_offset.y;
|
||||
let mut scrolled_to_top = false;
|
||||
if item_top < scroll_top + padding.top {
|
||||
scrolled_to_top = true;
|
||||
updated_scroll_offset.y = -(item_top) + padding.top;
|
||||
} else if item_bottom > scroll_top + list_height - padding.bottom {
|
||||
scrolled_to_top = true;
|
||||
updated_scroll_offset.y = -(item_bottom - list_height) - padding.bottom;
|
||||
}
|
||||
|
||||
match scroll_strategy {
|
||||
ScrollStrategy::Top => {}
|
||||
ScrollStrategy::Center => {
|
||||
if scrolled_to_top {
|
||||
let item_center = item_top + row_height / 2.0;
|
||||
let target_scroll_top = item_center - list_height / 2.0;
|
||||
|
||||
if item_top < scroll_top
|
||||
|| item_bottom > scroll_top + list_height
|
||||
{
|
||||
updated_scroll_offset.y = -target_scroll_top
|
||||
.max(Pixels::ZERO)
|
||||
.min(content_height - list_height)
|
||||
.max(Pixels::ZERO);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
scroll_offset = *updated_scroll_offset
|
||||
}
|
||||
|
||||
let first_visible_element_ix =
|
||||
(-(scroll_offset.y + padding.top) / row_height).floor() as usize;
|
||||
let last_visible_element_ix = ((-scroll_offset.y + padded_bounds.size.height)
|
||||
/ row_height)
|
||||
.ceil() as usize;
|
||||
let visible_range =
|
||||
first_visible_element_ix..cmp::min(last_visible_element_ix, self.row_count);
|
||||
let rows = if y_flipped {
|
||||
let flipped_range = self.row_count.saturating_sub(visible_range.end)
|
||||
..self.row_count.saturating_sub(visible_range.start);
|
||||
let mut items = (self.render_rows)(flipped_range, window, cx);
|
||||
items.reverse();
|
||||
items
|
||||
} else {
|
||||
(self.render_rows)(visible_range.clone(), window, cx)
|
||||
};
|
||||
|
||||
let content_mask = ContentMask { bounds };
|
||||
window.with_content_mask(Some(content_mask), |window| {
|
||||
let available_width = if can_scroll_horizontally {
|
||||
padded_bounds.size.width + scroll_offset.x.abs()
|
||||
} else {
|
||||
padded_bounds.size.width
|
||||
};
|
||||
let available_space = size(
|
||||
AvailableSpace::Definite(available_width),
|
||||
AvailableSpace::Definite(row_height),
|
||||
);
|
||||
for (mut row, ix) in rows.into_iter().zip(visible_range.clone()) {
|
||||
let row_origin = padded_bounds.origin
|
||||
+ point(
|
||||
if can_scroll_horizontally {
|
||||
scroll_offset.x + padding.left
|
||||
} else {
|
||||
scroll_offset.x
|
||||
},
|
||||
row_height * ix + scroll_offset.y + padding.top,
|
||||
);
|
||||
|
||||
let mut item = render_row(row, column_widths, row_height).into_any();
|
||||
|
||||
item.layout_as_root(available_space, window, cx);
|
||||
item.prepaint_at(row_origin, window, cx);
|
||||
rendered_rows.push(item);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
hitbox
|
||||
},
|
||||
);
|
||||
return (hitbox, rendered_rows);
|
||||
}
|
||||
|
||||
fn paint(
|
||||
&mut self,
|
||||
global_id: Option<&GlobalElementId>,
|
||||
inspector_id: Option<&InspectorElementId>,
|
||||
bounds: Bounds<Pixels>,
|
||||
_: &mut Self::RequestLayoutState,
|
||||
(hitbox, rendered_rows): &mut Self::PrepaintState,
|
||||
window: &mut Window,
|
||||
cx: &mut App,
|
||||
) {
|
||||
self.interactivity.paint(
|
||||
global_id,
|
||||
inspector_id,
|
||||
bounds,
|
||||
hitbox.as_ref(),
|
||||
window,
|
||||
cx,
|
||||
|_, window, cx| {
|
||||
for item in rendered_rows {
|
||||
item.paint(window, cx);
|
||||
}
|
||||
},
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
const DIVIDER_PADDING_PX: Pixels = px(2.0);
|
||||
|
||||
fn render_row<const COLS: usize>(
|
||||
row: [AnyElement; COLS],
|
||||
column_widths: [Pixels; COLS],
|
||||
row_height: Pixels,
|
||||
) -> Div {
|
||||
use crate::ParentElement;
|
||||
let mut div = crate::div().flex().flex_row().gap(DIVIDER_PADDING_PX);
|
||||
|
||||
for (ix, cell) in row.into_iter().enumerate() {
|
||||
div = div.child(
|
||||
crate::div()
|
||||
.w(column_widths[ix])
|
||||
.h(row_height)
|
||||
.overflow_hidden()
|
||||
.child(cell),
|
||||
)
|
||||
}
|
||||
|
||||
div
|
||||
}
|
||||
|
||||
struct MeasureContext<const COLS: usize> {
|
||||
row_count: usize,
|
||||
item_to_measure_index: usize,
|
||||
render_rows:
|
||||
Rc<dyn Fn(Range<usize>, &mut Window, &mut App) -> Vec<[AnyElement; COLS]> + 'static>,
|
||||
sizings: [Length; COLS],
|
||||
}
|
||||
|
||||
impl<const COLS: usize> MeasureContext<COLS> {
|
||||
fn new(table: &UniformTable<COLS>) -> Self {
|
||||
Self {
|
||||
row_count: table.row_count,
|
||||
item_to_measure_index: table.item_to_measure_index,
|
||||
render_rows: table.render_rows.clone(),
|
||||
sizings: table.sizings,
|
||||
}
|
||||
}
|
||||
|
||||
fn measure_item(
|
||||
&self,
|
||||
table_width: AvailableSpace,
|
||||
column_sizes: Option<&mut [Pixels; COLS]>,
|
||||
window: &mut Window,
|
||||
cx: &mut App,
|
||||
) -> Size<Pixels> {
|
||||
if self.row_count == 0 {
|
||||
return Size::default();
|
||||
}
|
||||
|
||||
let item_ix = cmp::min(self.item_to_measure_index, self.row_count - 1);
|
||||
let mut items = (self.render_rows)(item_ix..item_ix + 1, window, cx);
|
||||
let Some(mut item_to_measure) = items.pop() else {
|
||||
return Size::default();
|
||||
};
|
||||
let mut default_column_sizes = [Pixels::default(); COLS];
|
||||
let column_sizes = column_sizes.unwrap_or(&mut default_column_sizes);
|
||||
|
||||
let mut row_height = px(0.0);
|
||||
for i in 0..COLS {
|
||||
let column_available_width = match self.sizings[i] {
|
||||
Length::Definite(definite_length) => match table_width {
|
||||
AvailableSpace::Definite(pixels) => AvailableSpace::Definite(
|
||||
definite_length.to_pixels(pixels.into(), window.rem_size()),
|
||||
),
|
||||
AvailableSpace::MinContent => AvailableSpace::MinContent,
|
||||
AvailableSpace::MaxContent => AvailableSpace::MaxContent,
|
||||
},
|
||||
Length::Auto => AvailableSpace::MaxContent,
|
||||
};
|
||||
|
||||
let column_available_space = size(column_available_width, AvailableSpace::MinContent);
|
||||
|
||||
// todo!: Adjust row sizing to account for inter-column spacing
|
||||
let cell_size = item_to_measure[i].layout_as_root(column_available_space, window, cx);
|
||||
column_sizes[i] = cell_size.width;
|
||||
row_height = row_height.max(cell_size.height);
|
||||
}
|
||||
|
||||
let mut width = Pixels::ZERO;
|
||||
|
||||
for size in *column_sizes {
|
||||
width += size;
|
||||
}
|
||||
|
||||
Size::new(width + (COLS - 1) * DIVIDER_PADDING_PX, row_height)
|
||||
}
|
||||
}
|
||||
|
||||
impl<const COLS: usize> UniformTable<COLS> {}
|
||||
|
||||
/// A handle for controlling the scroll position of a uniform list.
|
||||
/// This should be stored in your view and passed to the uniform_list on each frame.
|
||||
#[derive(Clone, Debug, Default)]
|
||||
pub struct UniformTableScrollHandle(pub Rc<RefCell<UniformTableScrollState>>);
|
||||
|
||||
/// Where to place the element scrolled to.
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
pub enum ScrollStrategy {
|
||||
/// Place the element at the top of the list's viewport.
|
||||
Top,
|
||||
/// Attempt to place the element in the middle of the list's viewport.
|
||||
/// May not be possible if there's not enough list items above the item scrolled to:
|
||||
/// in this case, the element will be placed at the closest possible position.
|
||||
Center,
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone, Debug, Default)]
|
||||
/// The size of the item and its contents.
|
||||
pub struct RowSize {
|
||||
/// The size of the item.
|
||||
pub row: Size<Pixels>,
|
||||
/// The size of the item's contents, which may be larger than the item itself,
|
||||
/// if the item was bounded by a parent element.
|
||||
pub contents: Size<Pixels>,
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug, Default)]
|
||||
#[allow(missing_docs)]
|
||||
pub struct UniformTableScrollState {
|
||||
pub base_handle: ScrollHandle,
|
||||
pub deferred_scroll_to_item: Option<(usize, ScrollStrategy)>,
|
||||
/// Size of the item, captured during last layout.
|
||||
pub last_row_size: Option<RowSize>,
|
||||
/// Whether the list was vertically flipped during last layout.
|
||||
pub y_flipped: bool,
|
||||
}
|
||||
|
||||
impl UniformTableScrollHandle {
|
||||
/// Create a new scroll handle to bind to a uniform list.
|
||||
pub fn new() -> Self {
|
||||
Self(Rc::new(RefCell::new(UniformTableScrollState {
|
||||
base_handle: ScrollHandle::new(),
|
||||
deferred_scroll_to_item: None,
|
||||
last_row_size: None,
|
||||
y_flipped: false,
|
||||
})))
|
||||
}
|
||||
|
||||
/// Scroll the list to the given item index.
|
||||
pub fn scroll_to_item(&self, ix: usize, strategy: ScrollStrategy) {
|
||||
self.0.borrow_mut().deferred_scroll_to_item = Some((ix, strategy));
|
||||
}
|
||||
|
||||
/// Check if the list is flipped vertically.
|
||||
pub fn y_flipped(&self) -> bool {
|
||||
self.0.borrow().y_flipped
|
||||
}
|
||||
|
||||
/// Get the index of the topmost visible child.
|
||||
#[cfg(any(test, feature = "test-support"))]
|
||||
pub fn logical_scroll_top_index(&self) -> usize {
|
||||
let this = self.0.borrow();
|
||||
this.deferred_scroll_to_item
|
||||
.map(|(ix, _)| ix)
|
||||
.unwrap_or_else(|| this.base_handle.logical_scroll_top().0)
|
||||
}
|
||||
}
|
||||
@@ -2,7 +2,7 @@ use std::rc::Rc;
|
||||
|
||||
use collections::HashMap;
|
||||
|
||||
use crate::{Action, InvalidKeystrokeError, KeyBindingContextPredicate, Keystroke};
|
||||
use crate::{Action, InvalidKeystrokeError, KeyBindingContextPredicate, Keystroke, SharedString};
|
||||
use smallvec::SmallVec;
|
||||
|
||||
/// A keybinding and its associated metadata, from the keymap.
|
||||
@@ -11,6 +11,8 @@ pub struct KeyBinding {
|
||||
pub(crate) keystrokes: SmallVec<[Keystroke; 2]>,
|
||||
pub(crate) context_predicate: Option<Rc<KeyBindingContextPredicate>>,
|
||||
pub(crate) meta: Option<KeyBindingMetaIndex>,
|
||||
/// The json input string used when building the keybinding, if any
|
||||
pub(crate) action_input: Option<SharedString>,
|
||||
}
|
||||
|
||||
impl Clone for KeyBinding {
|
||||
@@ -20,6 +22,7 @@ impl Clone for KeyBinding {
|
||||
keystrokes: self.keystrokes.clone(),
|
||||
context_predicate: self.context_predicate.clone(),
|
||||
meta: self.meta,
|
||||
action_input: self.action_input.clone(),
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -32,7 +35,7 @@ impl KeyBinding {
|
||||
} else {
|
||||
None
|
||||
};
|
||||
Self::load(keystrokes, Box::new(action), context_predicate, None).unwrap()
|
||||
Self::load(keystrokes, Box::new(action), context_predicate, None, None).unwrap()
|
||||
}
|
||||
|
||||
/// Load a keybinding from the given raw data.
|
||||
@@ -41,6 +44,7 @@ impl KeyBinding {
|
||||
action: Box<dyn Action>,
|
||||
context_predicate: Option<Rc<KeyBindingContextPredicate>>,
|
||||
key_equivalents: Option<&HashMap<char, char>>,
|
||||
action_input: Option<SharedString>,
|
||||
) -> std::result::Result<Self, InvalidKeystrokeError> {
|
||||
let mut keystrokes: SmallVec<[Keystroke; 2]> = keystrokes
|
||||
.split_whitespace()
|
||||
@@ -62,6 +66,7 @@ impl KeyBinding {
|
||||
action,
|
||||
context_predicate,
|
||||
meta: None,
|
||||
action_input,
|
||||
})
|
||||
}
|
||||
|
||||
@@ -110,6 +115,11 @@ impl KeyBinding {
|
||||
pub fn meta(&self) -> Option<KeyBindingMetaIndex> {
|
||||
self.meta
|
||||
}
|
||||
|
||||
/// Get the action input associated with the action for this binding
|
||||
pub fn action_input(&self) -> Option<SharedString> {
|
||||
self.action_input.clone()
|
||||
}
|
||||
}
|
||||
|
||||
impl std::fmt::Debug for KeyBinding {
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
//! application to avoid having to import each trait individually.
|
||||
|
||||
pub use crate::{
|
||||
AppContext as _, BorrowAppContext, Context, Element, FocusableElement, InteractiveElement,
|
||||
IntoElement, ParentElement, Refineable, Render, RenderOnce, StatefulInteractiveElement, Styled,
|
||||
StyledImage, VisualContext, util::FluentBuilder,
|
||||
AppContext as _, BorrowAppContext, Context, Element, InteractiveElement, IntoElement,
|
||||
ParentElement, Refineable, Render, RenderOnce, StatefulInteractiveElement, Styled, StyledImage,
|
||||
VisualContext, util::FluentBuilder,
|
||||
};
|
||||
|
||||
@@ -3,7 +3,7 @@ use collections::{BTreeMap, HashMap, IndexMap};
|
||||
use fs::Fs;
|
||||
use gpui::{
|
||||
Action, ActionBuildError, App, InvalidKeystrokeError, KEYSTROKE_PARSE_EXPECTED_MESSAGE,
|
||||
KeyBinding, KeyBindingContextPredicate, KeyBindingMetaIndex, NoAction,
|
||||
KeyBinding, KeyBindingContextPredicate, KeyBindingMetaIndex, NoAction, SharedString,
|
||||
};
|
||||
use schemars::{
|
||||
JsonSchema,
|
||||
@@ -399,7 +399,13 @@ impl KeymapFile {
|
||||
},
|
||||
};
|
||||
|
||||
let key_binding = match KeyBinding::load(keystrokes, action, context, key_equivalents) {
|
||||
let key_binding = match KeyBinding::load(
|
||||
keystrokes,
|
||||
action,
|
||||
context,
|
||||
key_equivalents,
|
||||
action_input_string.map(SharedString::from),
|
||||
) {
|
||||
Ok(key_binding) => key_binding,
|
||||
Err(InvalidKeystrokeError { keystroke }) => {
|
||||
return Err(format!(
|
||||
|
||||
@@ -12,12 +12,21 @@ workspace = true
|
||||
path = "src/settings_ui.rs"
|
||||
|
||||
[dependencies]
|
||||
command_palette.workspace = true
|
||||
command_palette_hooks.workspace = true
|
||||
component.workspace = true
|
||||
collections.workspace = true
|
||||
db.workspace = true
|
||||
editor.workspace = true
|
||||
feature_flags.workspace = true
|
||||
fs.workspace = true
|
||||
fuzzy.workspace = true
|
||||
gpui.workspace = true
|
||||
log.workspace = true
|
||||
menu.workspace = true
|
||||
paths.workspace = true
|
||||
project.workspace = true
|
||||
search.workspace = true
|
||||
schemars.workspace = true
|
||||
serde.workspace = true
|
||||
settings.workspace = true
|
||||
|
||||
612
crates/settings_ui/src/keybindings.rs
Normal file
612
crates/settings_ui/src/keybindings.rs
Normal file
@@ -0,0 +1,612 @@
|
||||
use std::{fmt::Write as _, ops::Range, sync::Arc};
|
||||
|
||||
use collections::HashSet;
|
||||
use db::anyhow::anyhow;
|
||||
use editor::{Editor, EditorEvent};
|
||||
use fuzzy::{StringMatch, StringMatchCandidate};
|
||||
use gpui::{
|
||||
AppContext as _, Context, DismissEvent, Entity, EventEmitter, FocusHandle, Focusable,
|
||||
FontWeight, Global, KeyContext, ScrollStrategy, Subscription, WeakEntity, actions, div,
|
||||
};
|
||||
use util::ResultExt;
|
||||
|
||||
use ui::{
|
||||
ActiveTheme as _, App, BorrowAppContext, ParentElement as _, Render, SharedString, Styled as _,
|
||||
Window, prelude::*,
|
||||
};
|
||||
use workspace::{Item, ModalView, SerializableItem, Workspace, register_serializable_item};
|
||||
|
||||
use crate::{
|
||||
keybindings::persistence::KEYBINDING_EDITORS,
|
||||
ui_components::table::{Table, TableInteractionState},
|
||||
};
|
||||
|
||||
actions!(zed, [OpenKeymapEditor]);
|
||||
|
||||
pub fn init(cx: &mut App) {
|
||||
let keymap_event_channel = KeymapEventChannel::new();
|
||||
cx.set_global(keymap_event_channel);
|
||||
|
||||
cx.observe_new(|workspace: &mut Workspace, _window, _cx| {
|
||||
workspace.register_action(|workspace, _: &OpenKeymapEditor, window, cx| {
|
||||
let open_keymap_editor =
|
||||
cx.new(|cx| KeymapEditor::new(workspace.weak_handle(), window, cx));
|
||||
workspace.add_item_to_center(Box::new(open_keymap_editor), window, cx);
|
||||
});
|
||||
})
|
||||
.detach();
|
||||
|
||||
register_serializable_item::<KeymapEditor>(cx);
|
||||
}
|
||||
|
||||
pub struct KeymapEventChannel {}
|
||||
|
||||
impl Global for KeymapEventChannel {}
|
||||
|
||||
impl KeymapEventChannel {
|
||||
fn new() -> Self {
|
||||
Self {}
|
||||
}
|
||||
|
||||
pub fn trigger_keymap_changed(cx: &mut App) {
|
||||
cx.update_global(|_event_channel: &mut Self, _| {
|
||||
/* triggers observers in KeymapEditors */
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
struct KeymapEditor {
|
||||
workspace: WeakEntity<Workspace>,
|
||||
focus_handle: FocusHandle,
|
||||
_keymap_subscription: Subscription,
|
||||
keybindings: Vec<ProcessedKeybinding>,
|
||||
// corresponds 1 to 1 with keybindings
|
||||
string_match_candidates: Arc<Vec<StringMatchCandidate>>,
|
||||
matches: Vec<StringMatch>,
|
||||
table_interaction_state: Entity<TableInteractionState>,
|
||||
filter_editor: Entity<Editor>,
|
||||
selected_index: Option<usize>,
|
||||
}
|
||||
|
||||
impl EventEmitter<()> for KeymapEditor {}
|
||||
|
||||
impl Focusable for KeymapEditor {
|
||||
fn focus_handle(&self, cx: &App) -> gpui::FocusHandle {
|
||||
return self.filter_editor.focus_handle(cx);
|
||||
}
|
||||
}
|
||||
|
||||
impl KeymapEditor {
|
||||
fn new(workspace: WeakEntity<Workspace>, window: &mut Window, cx: &mut Context<Self>) -> Self {
|
||||
let focus_handle = cx.focus_handle();
|
||||
|
||||
let _keymap_subscription =
|
||||
cx.observe_global::<KeymapEventChannel>(Self::update_keybindings);
|
||||
let table_interaction_state = TableInteractionState::new(window, cx);
|
||||
|
||||
let filter_editor = cx.new(|cx| {
|
||||
let mut editor = Editor::single_line(window, cx);
|
||||
editor.set_placeholder_text("Filter action names...", cx);
|
||||
editor
|
||||
});
|
||||
|
||||
cx.subscribe(&filter_editor, |this, _, e: &EditorEvent, cx| {
|
||||
if !matches!(e, EditorEvent::BufferEdited) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.update_matches(cx);
|
||||
})
|
||||
.detach();
|
||||
|
||||
let mut this = Self {
|
||||
workspace,
|
||||
keybindings: vec![],
|
||||
string_match_candidates: Arc::new(vec![]),
|
||||
matches: vec![],
|
||||
focus_handle: focus_handle.clone(),
|
||||
_keymap_subscription,
|
||||
table_interaction_state,
|
||||
filter_editor,
|
||||
selected_index: None,
|
||||
};
|
||||
|
||||
this.update_keybindings(cx);
|
||||
|
||||
this
|
||||
}
|
||||
|
||||
fn update_matches(&mut self, cx: &mut Context<Self>) {
|
||||
let query = self.filter_editor.read(cx).text(cx);
|
||||
let string_match_candidates = self.string_match_candidates.clone();
|
||||
let executor = cx.background_executor().clone();
|
||||
let keybind_count = self.keybindings.len();
|
||||
let query = command_palette::normalize_action_query(&query);
|
||||
let fuzzy_match = cx.background_spawn(async move {
|
||||
fuzzy::match_strings(
|
||||
&string_match_candidates,
|
||||
&query,
|
||||
true,
|
||||
true,
|
||||
keybind_count,
|
||||
&Default::default(),
|
||||
executor,
|
||||
)
|
||||
.await
|
||||
});
|
||||
|
||||
cx.spawn(async move |this, cx| {
|
||||
let matches = fuzzy_match.await;
|
||||
this.update(cx, |this, cx| {
|
||||
this.selected_index.take();
|
||||
this.scroll_to_item(0, ScrollStrategy::Top, cx);
|
||||
this.matches = matches;
|
||||
cx.notify();
|
||||
})
|
||||
})
|
||||
.detach();
|
||||
}
|
||||
|
||||
fn process_bindings(
|
||||
cx: &mut Context<Self>,
|
||||
) -> (Vec<ProcessedKeybinding>, Vec<StringMatchCandidate>) {
|
||||
let key_bindings_ptr = cx.key_bindings();
|
||||
let lock = key_bindings_ptr.borrow();
|
||||
let key_bindings = lock.bindings();
|
||||
let mut unmapped_action_names = HashSet::from_iter(cx.all_action_names());
|
||||
|
||||
let mut processed_bindings = Vec::new();
|
||||
let mut string_match_candidates = Vec::new();
|
||||
|
||||
for key_binding in key_bindings {
|
||||
let mut keystroke_text = String::new();
|
||||
for keystroke in key_binding.keystrokes() {
|
||||
write!(&mut keystroke_text, "{} ", keystroke.unparse()).ok();
|
||||
}
|
||||
let keystroke_text = keystroke_text.trim().to_string();
|
||||
|
||||
let context = key_binding
|
||||
.predicate()
|
||||
.map(|predicate| predicate.to_string())
|
||||
.unwrap_or_else(|| "<global>".to_string());
|
||||
|
||||
let source = key_binding
|
||||
.meta()
|
||||
.map(|meta| settings::KeybindSource::from_meta(meta).name().into());
|
||||
|
||||
let action_name = key_binding.action().name();
|
||||
unmapped_action_names.remove(&action_name);
|
||||
|
||||
let index = processed_bindings.len();
|
||||
let string_match_candidate = StringMatchCandidate::new(index, &action_name);
|
||||
processed_bindings.push(ProcessedKeybinding {
|
||||
keystroke_text: keystroke_text.into(),
|
||||
action: action_name.into(),
|
||||
action_input: key_binding.action_input(),
|
||||
context: context.into(),
|
||||
source,
|
||||
});
|
||||
string_match_candidates.push(string_match_candidate);
|
||||
}
|
||||
|
||||
let empty = SharedString::new_static("");
|
||||
for action_name in unmapped_action_names.into_iter() {
|
||||
let index = processed_bindings.len();
|
||||
let string_match_candidate = StringMatchCandidate::new(index, &action_name);
|
||||
processed_bindings.push(ProcessedKeybinding {
|
||||
keystroke_text: empty.clone(),
|
||||
action: (*action_name).into(),
|
||||
action_input: None,
|
||||
context: empty.clone(),
|
||||
source: None,
|
||||
});
|
||||
string_match_candidates.push(string_match_candidate);
|
||||
}
|
||||
|
||||
(processed_bindings, string_match_candidates)
|
||||
}
|
||||
|
||||
fn update_keybindings(self: &mut KeymapEditor, cx: &mut Context<KeymapEditor>) {
|
||||
let (key_bindings, string_match_candidates) = Self::process_bindings(cx);
|
||||
self.keybindings = key_bindings;
|
||||
self.string_match_candidates = Arc::new(string_match_candidates);
|
||||
self.matches = self
|
||||
.string_match_candidates
|
||||
.iter()
|
||||
.enumerate()
|
||||
.map(|(ix, candidate)| StringMatch {
|
||||
candidate_id: ix,
|
||||
score: 0.0,
|
||||
positions: vec![],
|
||||
string: candidate.string.clone(),
|
||||
})
|
||||
.collect();
|
||||
|
||||
self.update_matches(cx);
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
fn dispatch_context(&self, _window: &Window, _cx: &Context<Self>) -> KeyContext {
|
||||
let mut dispatch_context = KeyContext::new_with_defaults();
|
||||
dispatch_context.add("KeymapEditor");
|
||||
dispatch_context.add("menu");
|
||||
|
||||
// todo! track key context in keybind edit modal
|
||||
// let identifier = if self.keymap_editor.focus_handle(cx).is_focused(window) {
|
||||
// "editing"
|
||||
// } else {
|
||||
// "not_editing"
|
||||
// };
|
||||
// dispatch_context.add(identifier);
|
||||
|
||||
dispatch_context
|
||||
}
|
||||
|
||||
fn scroll_to_item(&self, index: usize, strategy: ScrollStrategy, cx: &mut App) {
|
||||
let index = usize::min(index, self.matches.len().saturating_sub(1));
|
||||
self.table_interaction_state.update(cx, |this, _cx| {
|
||||
this.scroll_handle.scroll_to_item(index, strategy);
|
||||
});
|
||||
}
|
||||
|
||||
fn select_next(&mut self, _: &menu::SelectNext, window: &mut Window, cx: &mut Context<Self>) {
|
||||
if let Some(selected) = self.selected_index {
|
||||
let selected = selected + 1;
|
||||
if selected >= self.matches.len() {
|
||||
self.select_last(&Default::default(), window, cx);
|
||||
} else {
|
||||
self.selected_index = Some(selected);
|
||||
self.scroll_to_item(selected, ScrollStrategy::Center, cx);
|
||||
cx.notify();
|
||||
}
|
||||
} else {
|
||||
self.select_first(&Default::default(), window, cx);
|
||||
}
|
||||
}
|
||||
|
||||
fn select_previous(
|
||||
&mut self,
|
||||
_: &menu::SelectPrevious,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Self>,
|
||||
) {
|
||||
if let Some(selected) = self.selected_index {
|
||||
if selected == 0 {
|
||||
return;
|
||||
}
|
||||
|
||||
let selected = selected - 1;
|
||||
|
||||
if selected >= self.matches.len() {
|
||||
self.select_last(&Default::default(), window, cx);
|
||||
} else {
|
||||
self.selected_index = Some(selected);
|
||||
self.scroll_to_item(selected, ScrollStrategy::Center, cx);
|
||||
cx.notify();
|
||||
}
|
||||
} else {
|
||||
self.select_last(&Default::default(), window, cx);
|
||||
}
|
||||
}
|
||||
|
||||
fn select_first(
|
||||
&mut self,
|
||||
_: &menu::SelectFirst,
|
||||
_window: &mut Window,
|
||||
cx: &mut Context<Self>,
|
||||
) {
|
||||
if self.matches.get(0).is_some() {
|
||||
self.selected_index = Some(0);
|
||||
self.scroll_to_item(0, ScrollStrategy::Center, cx);
|
||||
cx.notify();
|
||||
}
|
||||
}
|
||||
|
||||
fn select_last(&mut self, _: &menu::SelectLast, _window: &mut Window, cx: &mut Context<Self>) {
|
||||
if self.matches.last().is_some() {
|
||||
let index = self.matches.len() - 1;
|
||||
self.selected_index = Some(index);
|
||||
self.scroll_to_item(index, ScrollStrategy::Center, cx);
|
||||
cx.notify();
|
||||
}
|
||||
}
|
||||
|
||||
fn confirm(&mut self, _: &menu::Confirm, window: &mut Window, cx: &mut Context<Self>) {
|
||||
let Some(index) = self.selected_index else {
|
||||
return;
|
||||
};
|
||||
let keybind = self.keybindings[self.matches[index].candidate_id].clone();
|
||||
|
||||
self.edit_keybinding(keybind, window, cx);
|
||||
}
|
||||
|
||||
fn edit_keybinding(
|
||||
&mut self,
|
||||
keybind: ProcessedKeybinding,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Self>,
|
||||
) {
|
||||
// todo! how to map keybinds to how to update/edit them
|
||||
_ = keybind;
|
||||
self.workspace
|
||||
.update(cx, |workspace, cx| {
|
||||
workspace.toggle_modal(window, cx, |window, cx| {
|
||||
let modal = KeybindingEditorModal::new(window, cx);
|
||||
window.focus(&modal.focus_handle(cx));
|
||||
modal
|
||||
});
|
||||
})
|
||||
.log_err();
|
||||
}
|
||||
|
||||
fn focus_search(
|
||||
&mut self,
|
||||
_: &search::FocusSearch,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Self>,
|
||||
) {
|
||||
if !self
|
||||
.filter_editor
|
||||
.focus_handle(cx)
|
||||
.contains_focused(window, cx)
|
||||
{
|
||||
window.focus(&self.filter_editor.focus_handle(cx));
|
||||
} else {
|
||||
self.filter_editor.update(cx, |editor, cx| {
|
||||
editor.select_all(&Default::default(), window, cx);
|
||||
});
|
||||
}
|
||||
self.selected_index.take();
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
struct ProcessedKeybinding {
|
||||
keystroke_text: SharedString,
|
||||
action: SharedString,
|
||||
action_input: Option<SharedString>,
|
||||
context: SharedString,
|
||||
source: Option<SharedString>,
|
||||
}
|
||||
|
||||
impl Item for KeymapEditor {
|
||||
type Event = ();
|
||||
|
||||
fn tab_content_text(&self, _detail: usize, _cx: &App) -> ui::SharedString {
|
||||
"Keymap Editor".into()
|
||||
}
|
||||
}
|
||||
|
||||
impl Render for KeymapEditor {
|
||||
fn render(&mut self, window: &mut Window, cx: &mut ui::Context<Self>) -> impl ui::IntoElement {
|
||||
let row_count = self.matches.len();
|
||||
let theme = cx.theme();
|
||||
|
||||
div()
|
||||
.key_context(self.dispatch_context(window, cx))
|
||||
.on_action(cx.listener(Self::select_next))
|
||||
.on_action(cx.listener(Self::select_previous))
|
||||
.on_action(cx.listener(Self::select_first))
|
||||
.on_action(cx.listener(Self::select_last))
|
||||
.on_action(cx.listener(Self::focus_search))
|
||||
.on_action(cx.listener(Self::confirm))
|
||||
.size_full()
|
||||
.bg(theme.colors().editor_background)
|
||||
.id("keymap-editor")
|
||||
.track_focus(&self.focus_handle)
|
||||
.px_4()
|
||||
.v_flex()
|
||||
.pb_4()
|
||||
.child(
|
||||
h_flex()
|
||||
.key_context({
|
||||
let mut context = KeyContext::new_with_defaults();
|
||||
context.add("BufferSearchBar");
|
||||
context
|
||||
})
|
||||
.w_full()
|
||||
.h_12()
|
||||
.px_4()
|
||||
.my_4()
|
||||
.border_2()
|
||||
.border_color(theme.colors().border)
|
||||
.child(self.filter_editor.clone()),
|
||||
)
|
||||
.child(
|
||||
Table::new()
|
||||
.interactable(&self.table_interaction_state)
|
||||
.striped()
|
||||
.column_widths([rems(24.), rems(16.), rems(32.), rems(8.)])
|
||||
.header(["Command", "Keystrokes", "Context", "Source"])
|
||||
.selected_item_index(self.selected_index.clone())
|
||||
.on_click_row(cx.processor(|this, row_index, _window, _cx| {
|
||||
this.selected_index = Some(row_index);
|
||||
}))
|
||||
.uniform_list(
|
||||
"keymap-editor-table",
|
||||
row_count,
|
||||
cx.processor(move |this, range: Range<usize>, _window, _cx| {
|
||||
range
|
||||
.filter_map(|index| {
|
||||
let candidate_id = this.matches.get(index)?.candidate_id;
|
||||
let binding = &this.keybindings[candidate_id];
|
||||
let action = h_flex()
|
||||
.items_start()
|
||||
.gap_1()
|
||||
.child(binding.action.clone())
|
||||
.when_some(
|
||||
binding.action_input.clone(),
|
||||
|this, binding_input| this.child(binding_input),
|
||||
);
|
||||
let keystrokes = binding.keystroke_text.clone();
|
||||
let context = binding.context.clone();
|
||||
let source = binding.source.clone().unwrap_or_default();
|
||||
Some([
|
||||
action.into_any_element(),
|
||||
keystrokes.into_any_element(),
|
||||
context.into_any_element(),
|
||||
source.into_any_element(),
|
||||
])
|
||||
})
|
||||
.collect()
|
||||
}),
|
||||
),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
struct KeybindingEditorModal {
|
||||
keybind_editor: Entity<Editor>,
|
||||
}
|
||||
|
||||
impl ModalView for KeybindingEditorModal {}
|
||||
|
||||
impl EventEmitter<DismissEvent> for KeybindingEditorModal {}
|
||||
|
||||
impl Focusable for KeybindingEditorModal {
|
||||
fn focus_handle(&self, cx: &App) -> FocusHandle {
|
||||
self.keybind_editor.focus_handle(cx)
|
||||
}
|
||||
}
|
||||
|
||||
impl KeybindingEditorModal {
|
||||
pub fn new(window: &mut Window, cx: &mut App) -> Self {
|
||||
let keybind_editor = cx.new(|cx| {
|
||||
let editor = Editor::single_line(window, cx);
|
||||
editor
|
||||
});
|
||||
Self { keybind_editor }
|
||||
}
|
||||
}
|
||||
|
||||
impl Render for KeybindingEditorModal {
|
||||
fn render(&mut self, _window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
|
||||
let theme = cx.theme().colors();
|
||||
return v_flex()
|
||||
.items_center()
|
||||
.text_center()
|
||||
.bg(theme.background)
|
||||
.border_color(theme.border)
|
||||
.border_2()
|
||||
.px_4()
|
||||
.py_2()
|
||||
.w(rems(36.))
|
||||
.child(div().text_lg().font_weight(FontWeight::BOLD).child(
|
||||
// todo! better text
|
||||
"Input desired keybinding, then hit Enter to save",
|
||||
))
|
||||
.child(
|
||||
h_flex()
|
||||
.w_full()
|
||||
.h_12()
|
||||
.px_4()
|
||||
.my_4()
|
||||
.border_2()
|
||||
.border_color(theme.border)
|
||||
.child(self.keybind_editor.clone()),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
impl SerializableItem for KeymapEditor {
|
||||
fn serialized_item_kind() -> &'static str {
|
||||
"KeymapEditor"
|
||||
}
|
||||
|
||||
fn cleanup(
|
||||
workspace_id: workspace::WorkspaceId,
|
||||
alive_items: Vec<workspace::ItemId>,
|
||||
_window: &mut Window,
|
||||
cx: &mut App,
|
||||
) -> gpui::Task<gpui::Result<()>> {
|
||||
workspace::delete_unloaded_items(
|
||||
alive_items,
|
||||
workspace_id,
|
||||
"keybinding_editors",
|
||||
&KEYBINDING_EDITORS,
|
||||
cx,
|
||||
)
|
||||
}
|
||||
|
||||
fn deserialize(
|
||||
_project: Entity<project::Project>,
|
||||
workspace: WeakEntity<Workspace>,
|
||||
workspace_id: workspace::WorkspaceId,
|
||||
item_id: workspace::ItemId,
|
||||
window: &mut Window,
|
||||
cx: &mut App,
|
||||
) -> gpui::Task<gpui::Result<Entity<Self>>> {
|
||||
window.spawn(cx, async move |cx| {
|
||||
if KEYBINDING_EDITORS
|
||||
.get_keybinding_editor(item_id, workspace_id)?
|
||||
.is_some()
|
||||
{
|
||||
cx.update(|window, cx| cx.new(|cx| KeymapEditor::new(workspace, window, cx)))
|
||||
} else {
|
||||
Err(anyhow!("No keybinding editor to deserialize"))
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
fn serialize(
|
||||
&mut self,
|
||||
workspace: &mut Workspace,
|
||||
item_id: workspace::ItemId,
|
||||
_closing: bool,
|
||||
_window: &mut Window,
|
||||
cx: &mut ui::Context<Self>,
|
||||
) -> Option<gpui::Task<gpui::Result<()>>> {
|
||||
let workspace_id = workspace.database_id()?;
|
||||
Some(cx.background_spawn(async move {
|
||||
KEYBINDING_EDITORS
|
||||
.save_keybinding_editor(item_id, workspace_id)
|
||||
.await
|
||||
}))
|
||||
}
|
||||
|
||||
fn should_serialize(&self, _event: &Self::Event) -> bool {
|
||||
false
|
||||
}
|
||||
}
|
||||
|
||||
mod persistence {
|
||||
use db::{define_connection, query, sqlez_macros::sql};
|
||||
use workspace::WorkspaceDb;
|
||||
|
||||
define_connection! {
|
||||
pub static ref KEYBINDING_EDITORS: KeybindingEditorDb<WorkspaceDb> =
|
||||
&[sql!(
|
||||
CREATE TABLE keybinding_editors (
|
||||
workspace_id INTEGER,
|
||||
item_id INTEGER UNIQUE,
|
||||
|
||||
PRIMARY KEY(workspace_id, item_id),
|
||||
FOREIGN KEY(workspace_id) REFERENCES workspaces(workspace_id)
|
||||
ON DELETE CASCADE
|
||||
) STRICT;
|
||||
)];
|
||||
}
|
||||
|
||||
impl KeybindingEditorDb {
|
||||
query! {
|
||||
pub async fn save_keybinding_editor(
|
||||
item_id: workspace::ItemId,
|
||||
workspace_id: workspace::WorkspaceId
|
||||
) -> Result<()> {
|
||||
INSERT OR REPLACE INTO keybinding_editors(item_id, workspace_id)
|
||||
VALUES (?, ?)
|
||||
}
|
||||
}
|
||||
|
||||
query! {
|
||||
pub fn get_keybinding_editor(
|
||||
item_id: workspace::ItemId,
|
||||
workspace_id: workspace::WorkspaceId
|
||||
) -> Result<Option<workspace::ItemId>> {
|
||||
SELECT item_id
|
||||
FROM keybinding_editors
|
||||
WHERE item_id = ? AND workspace_id = ?
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -20,6 +20,9 @@ use workspace::{Workspace, with_active_or_new_workspace};
|
||||
|
||||
use crate::appearance_settings_controls::AppearanceSettingsControls;
|
||||
|
||||
pub mod keybindings;
|
||||
pub mod ui_components;
|
||||
|
||||
pub struct SettingsUiFeatureFlag;
|
||||
|
||||
impl FeatureFlag for SettingsUiFeatureFlag {
|
||||
@@ -121,6 +124,8 @@ pub fn init(cx: &mut App) {
|
||||
.detach();
|
||||
})
|
||||
.detach();
|
||||
|
||||
keybindings::init(cx);
|
||||
}
|
||||
|
||||
async fn handle_import_vscode_settings(
|
||||
|
||||
1
crates/settings_ui/src/ui_components/mod.rs
Normal file
1
crates/settings_ui/src/ui_components/mod.rs
Normal file
@@ -0,0 +1 @@
|
||||
pub mod table;
|
||||
884
crates/settings_ui/src/ui_components/table.rs
Normal file
884
crates/settings_ui/src/ui_components/table.rs
Normal file
@@ -0,0 +1,884 @@
|
||||
use std::{ops::Range, rc::Rc, time::Duration};
|
||||
|
||||
use editor::{EditorSettings, ShowScrollbar, scroll::ScrollbarAutoHide};
|
||||
use gpui::{
|
||||
AppContext, Axis, Context, Entity, FocusHandle, FontWeight, Length,
|
||||
ListHorizontalSizingBehavior, ListSizingBehavior, MouseButton, Stateful, Task,
|
||||
UniformListScrollHandle, WeakEntity, transparent_black, uniform_list,
|
||||
};
|
||||
use settings::Settings as _;
|
||||
use ui::{
|
||||
ActiveTheme as _, AnyElement, App, Button, ButtonCommon as _, ButtonStyle, Color, Component,
|
||||
ComponentScope, Div, ElementId, FixedWidth as _, FluentBuilder as _, Indicator,
|
||||
InteractiveElement as _, IntoElement, ParentElement, Pixels, RegisterComponent, RenderOnce,
|
||||
Scrollbar, ScrollbarState, StatefulInteractiveElement as _, Styled, StyledExt as _,
|
||||
StyledTypography, Window, div, example_group_with_title, h_flex, px, single_example, v_flex,
|
||||
};
|
||||
|
||||
struct UniformListData<const COLS: usize> {
|
||||
render_item_fn: Box<dyn Fn(Range<usize>, &mut Window, &mut App) -> Vec<[AnyElement; COLS]>>,
|
||||
element_id: ElementId,
|
||||
row_count: usize,
|
||||
}
|
||||
|
||||
enum TableContents<const COLS: usize> {
|
||||
Vec(Vec<[AnyElement; COLS]>),
|
||||
UniformList(UniformListData<COLS>),
|
||||
}
|
||||
|
||||
impl<const COLS: usize> TableContents<COLS> {
|
||||
fn rows_mut(&mut self) -> Option<&mut Vec<[AnyElement; COLS]>> {
|
||||
match self {
|
||||
TableContents::Vec(rows) => Some(rows),
|
||||
TableContents::UniformList(_) => None,
|
||||
}
|
||||
}
|
||||
|
||||
fn len(&self) -> usize {
|
||||
match self {
|
||||
TableContents::Vec(rows) => rows.len(),
|
||||
TableContents::UniformList(data) => data.row_count,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct TableInteractionState {
|
||||
pub focus_handle: FocusHandle,
|
||||
pub scroll_handle: UniformListScrollHandle,
|
||||
pub horizontal_scrollbar: ScrollbarProperties,
|
||||
pub vertical_scrollbar: ScrollbarProperties,
|
||||
}
|
||||
|
||||
impl TableInteractionState {
|
||||
pub fn new(window: &mut Window, cx: &mut App) -> Entity<Self> {
|
||||
cx.new(|cx| {
|
||||
let focus_handle = cx.focus_handle();
|
||||
|
||||
cx.on_focus_out(&focus_handle, window, |this: &mut Self, _, window, cx| {
|
||||
this.hide_scrollbars(window, cx);
|
||||
})
|
||||
.detach();
|
||||
|
||||
let scroll_handle = UniformListScrollHandle::new();
|
||||
let vertical_scrollbar = ScrollbarProperties {
|
||||
axis: Axis::Vertical,
|
||||
state: ScrollbarState::new(scroll_handle.clone()).parent_entity(&cx.entity()),
|
||||
show_scrollbar: false,
|
||||
show_track: false,
|
||||
auto_hide: false,
|
||||
hide_task: None,
|
||||
};
|
||||
|
||||
let horizontal_scrollbar = ScrollbarProperties {
|
||||
axis: Axis::Horizontal,
|
||||
state: ScrollbarState::new(scroll_handle.clone()).parent_entity(&cx.entity()),
|
||||
show_scrollbar: false,
|
||||
show_track: false,
|
||||
auto_hide: false,
|
||||
hide_task: None,
|
||||
};
|
||||
|
||||
let mut this = Self {
|
||||
focus_handle,
|
||||
scroll_handle,
|
||||
horizontal_scrollbar,
|
||||
vertical_scrollbar,
|
||||
};
|
||||
|
||||
this.update_scrollbar_visibility(cx);
|
||||
this
|
||||
})
|
||||
}
|
||||
|
||||
fn update_scrollbar_visibility(&mut self, cx: &mut Context<Self>) {
|
||||
let show_setting = EditorSettings::get_global(cx).scrollbar.show;
|
||||
|
||||
let scroll_handle = self.scroll_handle.0.borrow();
|
||||
|
||||
let autohide = |show: ShowScrollbar, cx: &mut Context<Self>| match show {
|
||||
ShowScrollbar::Auto => true,
|
||||
ShowScrollbar::System => cx
|
||||
.try_global::<ScrollbarAutoHide>()
|
||||
.map_or_else(|| cx.should_auto_hide_scrollbars(), |autohide| autohide.0),
|
||||
ShowScrollbar::Always => false,
|
||||
ShowScrollbar::Never => false,
|
||||
};
|
||||
|
||||
let longest_item_width = scroll_handle.last_item_size.and_then(|size| {
|
||||
(size.contents.width > size.item.width).then_some(size.contents.width)
|
||||
});
|
||||
|
||||
// is there an item long enough that we should show a horizontal scrollbar?
|
||||
let item_wider_than_container = if let Some(longest_item_width) = longest_item_width {
|
||||
longest_item_width > px(scroll_handle.base_handle.bounds().size.width.0)
|
||||
} else {
|
||||
true
|
||||
};
|
||||
|
||||
let show_scrollbar = match show_setting {
|
||||
ShowScrollbar::Auto | ShowScrollbar::System | ShowScrollbar::Always => true,
|
||||
ShowScrollbar::Never => false,
|
||||
};
|
||||
let show_vertical = show_scrollbar;
|
||||
|
||||
let show_horizontal = item_wider_than_container && show_scrollbar;
|
||||
|
||||
let show_horizontal_track =
|
||||
show_horizontal && matches!(show_setting, ShowScrollbar::Always);
|
||||
|
||||
// TODO: we probably should hide the scroll track when the list doesn't need to scroll
|
||||
let show_vertical_track = show_vertical && matches!(show_setting, ShowScrollbar::Always);
|
||||
|
||||
self.vertical_scrollbar = ScrollbarProperties {
|
||||
axis: self.vertical_scrollbar.axis,
|
||||
state: self.vertical_scrollbar.state.clone(),
|
||||
show_scrollbar: show_vertical,
|
||||
show_track: show_vertical_track,
|
||||
auto_hide: autohide(show_setting, cx),
|
||||
hide_task: None,
|
||||
};
|
||||
|
||||
self.horizontal_scrollbar = ScrollbarProperties {
|
||||
axis: self.horizontal_scrollbar.axis,
|
||||
state: self.horizontal_scrollbar.state.clone(),
|
||||
show_scrollbar: show_horizontal,
|
||||
show_track: show_horizontal_track,
|
||||
auto_hide: autohide(show_setting, cx),
|
||||
hide_task: None,
|
||||
};
|
||||
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
fn hide_scrollbars(&mut self, window: &mut Window, cx: &mut Context<Self>) {
|
||||
self.horizontal_scrollbar.hide(window, cx);
|
||||
self.vertical_scrollbar.hide(window, cx);
|
||||
}
|
||||
|
||||
// fn listener(this: Entity<Self>, fn: F) ->
|
||||
|
||||
pub fn listener<E: ?Sized>(
|
||||
this: &Entity<Self>,
|
||||
f: impl Fn(&mut Self, &E, &mut Window, &mut Context<Self>) + 'static,
|
||||
) -> impl Fn(&E, &mut Window, &mut App) + 'static {
|
||||
let view = this.downgrade();
|
||||
move |e: &E, window: &mut Window, cx: &mut App| {
|
||||
view.update(cx, |view, cx| f(view, e, window, cx)).ok();
|
||||
}
|
||||
}
|
||||
|
||||
fn render_vertical_scrollbar_track(
|
||||
this: &Entity<Self>,
|
||||
parent: Div,
|
||||
scroll_track_size: Pixels,
|
||||
cx: &mut App,
|
||||
) -> Div {
|
||||
if !this.read(cx).vertical_scrollbar.show_track {
|
||||
return parent;
|
||||
}
|
||||
let child = v_flex()
|
||||
.h_full()
|
||||
.flex_none()
|
||||
.w(scroll_track_size)
|
||||
.bg(cx.theme().colors().background)
|
||||
.child(
|
||||
div()
|
||||
.size_full()
|
||||
.flex_1()
|
||||
.border_l_1()
|
||||
.border_color(cx.theme().colors().border),
|
||||
);
|
||||
parent.child(child)
|
||||
}
|
||||
|
||||
fn render_vertical_scrollbar(this: &Entity<Self>, parent: Div, cx: &mut App) -> Div {
|
||||
if !this.read(cx).vertical_scrollbar.show_scrollbar {
|
||||
return parent;
|
||||
}
|
||||
let child = div()
|
||||
.id(("table-vertical-scrollbar", this.entity_id()))
|
||||
.occlude()
|
||||
.flex_none()
|
||||
.h_full()
|
||||
.cursor_default()
|
||||
.absolute()
|
||||
.right_0()
|
||||
.top_0()
|
||||
.bottom_0()
|
||||
.w(px(12.))
|
||||
.on_mouse_move(Self::listener(this, |_, _, _, cx| {
|
||||
cx.notify();
|
||||
cx.stop_propagation()
|
||||
}))
|
||||
.on_hover(|_, _, cx| {
|
||||
cx.stop_propagation();
|
||||
})
|
||||
.on_mouse_up(
|
||||
MouseButton::Left,
|
||||
Self::listener(this, |this, _, window, cx| {
|
||||
if !this.vertical_scrollbar.state.is_dragging()
|
||||
&& !this.focus_handle.contains_focused(window, cx)
|
||||
{
|
||||
this.vertical_scrollbar.hide(window, cx);
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
cx.stop_propagation();
|
||||
}),
|
||||
)
|
||||
.on_any_mouse_down(|_, _, cx| {
|
||||
cx.stop_propagation();
|
||||
})
|
||||
.on_scroll_wheel(Self::listener(&this, |_, _, _, cx| {
|
||||
cx.notify();
|
||||
}))
|
||||
.children(Scrollbar::vertical(
|
||||
this.read(cx).vertical_scrollbar.state.clone(),
|
||||
));
|
||||
parent.child(child)
|
||||
}
|
||||
|
||||
/// Renders the horizontal scrollbar.
|
||||
///
|
||||
/// The right offset is used to determine how far to the right the
|
||||
/// scrollbar should extend to, useful for ensuring it doesn't collide
|
||||
/// with the vertical scrollbar when visible.
|
||||
fn render_horizontal_scrollbar(
|
||||
this: &Entity<Self>,
|
||||
parent: Div,
|
||||
right_offset: Pixels,
|
||||
cx: &mut App,
|
||||
) -> Div {
|
||||
if !this.read(cx).horizontal_scrollbar.show_scrollbar {
|
||||
return parent;
|
||||
}
|
||||
let child = div()
|
||||
.id(("table-horizontal-scrollbar", this.entity_id()))
|
||||
.occlude()
|
||||
.flex_none()
|
||||
.w_full()
|
||||
.cursor_default()
|
||||
.absolute()
|
||||
.bottom_neg_px()
|
||||
.left_0()
|
||||
.right_0()
|
||||
.pr(right_offset)
|
||||
.on_mouse_move(Self::listener(this, |_, _, _, cx| {
|
||||
cx.notify();
|
||||
cx.stop_propagation()
|
||||
}))
|
||||
.on_hover(|_, _, cx| {
|
||||
cx.stop_propagation();
|
||||
})
|
||||
.on_any_mouse_down(|_, _, cx| {
|
||||
cx.stop_propagation();
|
||||
})
|
||||
.on_mouse_up(
|
||||
MouseButton::Left,
|
||||
Self::listener(this, |this, _, window, cx| {
|
||||
if !this.horizontal_scrollbar.state.is_dragging()
|
||||
&& !this.focus_handle.contains_focused(window, cx)
|
||||
{
|
||||
this.horizontal_scrollbar.hide(window, cx);
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
cx.stop_propagation();
|
||||
}),
|
||||
)
|
||||
.on_scroll_wheel(Self::listener(this, |_, _, _, cx| {
|
||||
cx.notify();
|
||||
}))
|
||||
.children(Scrollbar::horizontal(
|
||||
// percentage as f32..end_offset as f32,
|
||||
this.read(cx).horizontal_scrollbar.state.clone(),
|
||||
));
|
||||
parent.child(child)
|
||||
}
|
||||
|
||||
fn render_horizantal_scrollbar_track(
|
||||
this: &Entity<Self>,
|
||||
parent: Div,
|
||||
scroll_track_size: Pixels,
|
||||
cx: &mut App,
|
||||
) -> Div {
|
||||
if !this.read(cx).horizontal_scrollbar.show_track {
|
||||
return parent;
|
||||
}
|
||||
let child = h_flex()
|
||||
.w_full()
|
||||
.h(scroll_track_size)
|
||||
.flex_none()
|
||||
.relative()
|
||||
.child(
|
||||
div()
|
||||
.w_full()
|
||||
.flex_1()
|
||||
// for some reason the horizontal scrollbar is 1px
|
||||
// taller than the vertical scrollbar??
|
||||
.h(scroll_track_size - px(1.))
|
||||
.bg(cx.theme().colors().background)
|
||||
.border_t_1()
|
||||
.border_color(cx.theme().colors().border),
|
||||
)
|
||||
.when(this.read(cx).vertical_scrollbar.show_track, |parent| {
|
||||
parent
|
||||
.child(
|
||||
div()
|
||||
.flex_none()
|
||||
// -1px prevents a missing pixel between the two container borders
|
||||
.w(scroll_track_size - px(1.))
|
||||
.h_full(),
|
||||
)
|
||||
.child(
|
||||
// HACK: Fill the missing 1px 🥲
|
||||
div()
|
||||
.absolute()
|
||||
.right(scroll_track_size - px(1.))
|
||||
.bottom(scroll_track_size - px(1.))
|
||||
.size_px()
|
||||
.bg(cx.theme().colors().border),
|
||||
)
|
||||
});
|
||||
|
||||
parent.child(child)
|
||||
}
|
||||
}
|
||||
|
||||
/// A table component
|
||||
#[derive(RegisterComponent, IntoElement)]
|
||||
pub struct Table<const COLS: usize = 3> {
|
||||
striped: bool,
|
||||
width: Option<Length>,
|
||||
headers: Option<[AnyElement; COLS]>,
|
||||
rows: TableContents<COLS>,
|
||||
interaction_state: Option<WeakEntity<TableInteractionState>>,
|
||||
selected_item_index: Option<usize>,
|
||||
column_widths: Option<[Length; COLS]>,
|
||||
on_click_row: Option<Rc<dyn Fn(usize, &mut Window, &mut App)>>,
|
||||
}
|
||||
|
||||
impl<const COLS: usize> Table<COLS> {
|
||||
/// number of headers provided.
|
||||
pub fn new() -> Self {
|
||||
Table {
|
||||
striped: false,
|
||||
width: None,
|
||||
headers: None,
|
||||
rows: TableContents::Vec(Vec::new()),
|
||||
interaction_state: None,
|
||||
selected_item_index: None,
|
||||
column_widths: None,
|
||||
on_click_row: None,
|
||||
}
|
||||
}
|
||||
|
||||
/// Enables uniform list rendering.
|
||||
/// The provided function will be passed directly to the `uniform_list` element.
|
||||
/// Therefore, if this method is called, any calls to [`Table::row`] before or after
|
||||
/// this method is called will be ignored.
|
||||
pub fn uniform_list(
|
||||
mut self,
|
||||
id: impl Into<ElementId>,
|
||||
row_count: usize,
|
||||
render_item_fn: impl Fn(Range<usize>, &mut Window, &mut App) -> Vec<[AnyElement; COLS]>
|
||||
+ 'static,
|
||||
) -> Self {
|
||||
self.rows = TableContents::UniformList(UniformListData {
|
||||
element_id: id.into(),
|
||||
row_count: row_count,
|
||||
render_item_fn: Box::new(render_item_fn),
|
||||
});
|
||||
self
|
||||
}
|
||||
|
||||
/// Enables row striping.
|
||||
pub fn striped(mut self) -> Self {
|
||||
self.striped = true;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the width of the table.
|
||||
/// Will enable horizontal scrolling if [`Self::interactable`] is also called.
|
||||
pub fn width(mut self, width: impl Into<Length>) -> Self {
|
||||
self.width = Some(width.into());
|
||||
self
|
||||
}
|
||||
|
||||
/// Enables interaction (primarily scrolling) with the table.
|
||||
///
|
||||
/// Vertical scrolling will be enabled by default if the table is taller than its container.
|
||||
///
|
||||
/// Horizontal scrolling will only be enabled if [`Self::width`] is also called, otherwise
|
||||
/// the list will always shrink the table columns to fit their contents I.e. If [`Self::uniform_list`]
|
||||
/// is used without a width and with [`Self::interactable`], the [`ListHorizontalSizingBehavior`] will
|
||||
/// be set to [`ListHorizontalSizingBehavior::FitList`].
|
||||
pub fn interactable(mut self, interaction_state: &Entity<TableInteractionState>) -> Self {
|
||||
self.interaction_state = Some(interaction_state.downgrade());
|
||||
self
|
||||
}
|
||||
|
||||
pub fn selected_item_index(mut self, selected_item_index: Option<usize>) -> Self {
|
||||
self.selected_item_index = selected_item_index;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn header(mut self, headers: [impl IntoElement; COLS]) -> Self {
|
||||
self.headers = Some(headers.map(IntoElement::into_any_element));
|
||||
self
|
||||
}
|
||||
|
||||
pub fn row(mut self, items: [impl IntoElement; COLS]) -> Self {
|
||||
if let Some(rows) = self.rows.rows_mut() {
|
||||
rows.push(items.map(IntoElement::into_any_element));
|
||||
}
|
||||
self
|
||||
}
|
||||
|
||||
pub fn column_widths(mut self, widths: [impl Into<Length>; COLS]) -> Self {
|
||||
self.column_widths = Some(widths.map(Into::into));
|
||||
self
|
||||
}
|
||||
|
||||
pub fn on_click_row(
|
||||
mut self,
|
||||
callback: impl Fn(usize, &mut Window, &mut App) + 'static,
|
||||
) -> Self {
|
||||
self.on_click_row = Some(Rc::new(callback));
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
fn base_cell_style(width: Option<Length>, cx: &App) -> Div {
|
||||
div()
|
||||
.px_1p5()
|
||||
.when_some(width, |this, width| this.w(width))
|
||||
.when(width.is_none(), |this| this.flex_1())
|
||||
.justify_start()
|
||||
.text_ui(cx)
|
||||
.whitespace_nowrap()
|
||||
.text_ellipsis()
|
||||
.overflow_hidden()
|
||||
}
|
||||
|
||||
pub fn render_row<const COLS: usize>(
|
||||
row_index: usize,
|
||||
items: [impl IntoElement; COLS],
|
||||
table_context: TableRenderContext<COLS>,
|
||||
cx: &App,
|
||||
) -> AnyElement {
|
||||
let is_striped = table_context.striped;
|
||||
let is_last = row_index == table_context.total_row_count - 1;
|
||||
let bg = if row_index % 2 == 1 && is_striped {
|
||||
Some(cx.theme().colors().text.opacity(0.05))
|
||||
} else {
|
||||
None
|
||||
};
|
||||
let column_widths = table_context
|
||||
.column_widths
|
||||
.map_or([None; COLS], |widths| widths.map(|width| Some(width)));
|
||||
let is_selected = table_context.selected_item_index == Some(row_index);
|
||||
|
||||
let row = div()
|
||||
.w_full()
|
||||
.border_2()
|
||||
.border_color(transparent_black())
|
||||
.when(is_selected, |row| {
|
||||
row.border_color(cx.theme().colors().panel_focused_border)
|
||||
})
|
||||
.child(
|
||||
div()
|
||||
.w_full()
|
||||
.flex()
|
||||
.flex_row()
|
||||
.items_center()
|
||||
.justify_between()
|
||||
.px_1p5()
|
||||
.py_1()
|
||||
.when_some(bg, |row, bg| row.bg(bg))
|
||||
.when(!is_striped, |row| {
|
||||
row.border_b_1()
|
||||
.border_color(transparent_black())
|
||||
.when(!is_last, |row| row.border_color(cx.theme().colors().border))
|
||||
})
|
||||
.children(
|
||||
items
|
||||
.map(IntoElement::into_any_element)
|
||||
.into_iter()
|
||||
.zip(column_widths)
|
||||
.map(|(cell, width)| base_cell_style(width, cx).child(cell)),
|
||||
),
|
||||
);
|
||||
|
||||
if let Some(on_click) = table_context.on_click_row {
|
||||
row.id(("table-row", row_index))
|
||||
.on_click(move |_, window, cx| on_click(row_index, window, cx))
|
||||
.into_any_element()
|
||||
} else {
|
||||
row.into_any_element()
|
||||
}
|
||||
}
|
||||
|
||||
pub fn render_header<const COLS: usize>(
|
||||
headers: [impl IntoElement; COLS],
|
||||
table_context: TableRenderContext<COLS>,
|
||||
cx: &mut App,
|
||||
) -> impl IntoElement {
|
||||
let column_widths = table_context
|
||||
.column_widths
|
||||
.map_or([None; COLS], |widths| widths.map(|width| Some(width)));
|
||||
div()
|
||||
.flex()
|
||||
.flex_row()
|
||||
.items_center()
|
||||
.justify_between()
|
||||
.w_full()
|
||||
.p_2()
|
||||
.border_b_1()
|
||||
.border_color(cx.theme().colors().border)
|
||||
.children(headers.into_iter().zip(column_widths).map(|(h, width)| {
|
||||
base_cell_style(width, cx)
|
||||
.font_weight(FontWeight::SEMIBOLD)
|
||||
.child(h)
|
||||
}))
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct TableRenderContext<const COLS: usize> {
|
||||
pub striped: bool,
|
||||
pub total_row_count: usize,
|
||||
pub selected_item_index: Option<usize>,
|
||||
pub column_widths: Option<[Length; COLS]>,
|
||||
pub on_click_row: Option<Rc<dyn Fn(usize, &mut Window, &mut App)>>,
|
||||
}
|
||||
|
||||
impl<const COLS: usize> TableRenderContext<COLS> {
|
||||
fn new(table: &Table<COLS>) -> Self {
|
||||
Self {
|
||||
striped: table.striped,
|
||||
total_row_count: table.rows.len(),
|
||||
column_widths: table.column_widths,
|
||||
selected_item_index: table.selected_item_index.clone(),
|
||||
on_click_row: table.on_click_row.clone(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<const COLS: usize> RenderOnce for Table<COLS> {
|
||||
fn render(mut self, _window: &mut Window, cx: &mut App) -> impl IntoElement {
|
||||
let table_context = TableRenderContext::new(&self);
|
||||
let interaction_state = self.interaction_state.and_then(|state| state.upgrade());
|
||||
|
||||
let scroll_track_size = px(16.);
|
||||
let h_scroll_offset = if interaction_state
|
||||
.as_ref()
|
||||
.is_some_and(|state| state.read(cx).vertical_scrollbar.show_scrollbar)
|
||||
{
|
||||
// magic number
|
||||
px(3.)
|
||||
} else {
|
||||
px(0.)
|
||||
};
|
||||
|
||||
let width = self.width;
|
||||
|
||||
let table = div()
|
||||
.when_some(width, |this, width| this.w(width))
|
||||
.h_full()
|
||||
.v_flex()
|
||||
.when_some(self.headers.take(), |this, headers| {
|
||||
this.child(render_header(headers, table_context.clone(), cx))
|
||||
})
|
||||
.child(
|
||||
div()
|
||||
.flex_grow()
|
||||
.w_full()
|
||||
.relative()
|
||||
.overflow_hidden()
|
||||
.map(|parent| match self.rows {
|
||||
TableContents::Vec(items) => {
|
||||
parent.children(items.into_iter().enumerate().map(|(index, row)| {
|
||||
render_row(index, row, table_context.clone(), cx)
|
||||
}))
|
||||
}
|
||||
TableContents::UniformList(uniform_list_data) => parent.child(
|
||||
uniform_list(
|
||||
uniform_list_data.element_id,
|
||||
uniform_list_data.row_count,
|
||||
{
|
||||
let render_item_fn = uniform_list_data.render_item_fn;
|
||||
move |range: Range<usize>, window, cx| {
|
||||
let elements = render_item_fn(range.clone(), window, cx);
|
||||
elements
|
||||
.into_iter()
|
||||
.zip(range)
|
||||
.map(|(row, row_index)| {
|
||||
render_row(
|
||||
row_index,
|
||||
row,
|
||||
table_context.clone(),
|
||||
cx,
|
||||
)
|
||||
})
|
||||
.collect()
|
||||
}
|
||||
},
|
||||
)
|
||||
.size_full()
|
||||
.flex_grow()
|
||||
.with_sizing_behavior(ListSizingBehavior::Auto)
|
||||
.with_horizontal_sizing_behavior(if width.is_some() {
|
||||
ListHorizontalSizingBehavior::Unconstrained
|
||||
} else {
|
||||
ListHorizontalSizingBehavior::FitList
|
||||
})
|
||||
.when_some(
|
||||
interaction_state.as_ref(),
|
||||
|this, state| {
|
||||
this.track_scroll(
|
||||
state.read_with(cx, |s, _| s.scroll_handle.clone()),
|
||||
)
|
||||
},
|
||||
),
|
||||
),
|
||||
})
|
||||
.when_some(interaction_state.as_ref(), |this, interaction_state| {
|
||||
this.map(|this| {
|
||||
TableInteractionState::render_vertical_scrollbar_track(
|
||||
interaction_state,
|
||||
this,
|
||||
scroll_track_size,
|
||||
cx,
|
||||
)
|
||||
})
|
||||
.map(|this| {
|
||||
TableInteractionState::render_vertical_scrollbar(
|
||||
interaction_state,
|
||||
this,
|
||||
cx,
|
||||
)
|
||||
})
|
||||
}),
|
||||
)
|
||||
.when_some(
|
||||
width.and(interaction_state.as_ref()),
|
||||
|this, interaction_state| {
|
||||
this.map(|this| {
|
||||
TableInteractionState::render_horizantal_scrollbar_track(
|
||||
interaction_state,
|
||||
this,
|
||||
scroll_track_size,
|
||||
cx,
|
||||
)
|
||||
})
|
||||
.map(|this| {
|
||||
TableInteractionState::render_horizontal_scrollbar(
|
||||
interaction_state,
|
||||
this,
|
||||
h_scroll_offset,
|
||||
cx,
|
||||
)
|
||||
})
|
||||
},
|
||||
);
|
||||
|
||||
if let Some(interaction_state) = interaction_state.as_ref() {
|
||||
table
|
||||
.track_focus(&interaction_state.read(cx).focus_handle)
|
||||
.id(("table", interaction_state.entity_id()))
|
||||
.on_hover({
|
||||
let interaction_state = interaction_state.downgrade();
|
||||
move |hovered, window, cx| {
|
||||
interaction_state
|
||||
.update(cx, |interaction_state, cx| {
|
||||
if *hovered {
|
||||
interaction_state.horizontal_scrollbar.show(cx);
|
||||
interaction_state.vertical_scrollbar.show(cx);
|
||||
cx.notify();
|
||||
} else if !interaction_state
|
||||
.focus_handle
|
||||
.contains_focused(window, cx)
|
||||
{
|
||||
interaction_state.hide_scrollbars(window, cx);
|
||||
}
|
||||
})
|
||||
.ok(); // todo! handle error?
|
||||
}
|
||||
})
|
||||
.into_any_element()
|
||||
} else {
|
||||
table.into_any_element()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// computed state related to how to render scrollbars
|
||||
// one per axis
|
||||
// on render we just read this off the keymap editor
|
||||
// we update it when
|
||||
// - settings change
|
||||
// - on focus in, on focus out, on hover, etc.
|
||||
#[derive(Debug)]
|
||||
pub struct ScrollbarProperties {
|
||||
axis: Axis,
|
||||
show_scrollbar: bool,
|
||||
show_track: bool,
|
||||
auto_hide: bool,
|
||||
hide_task: Option<Task<()>>,
|
||||
state: ScrollbarState,
|
||||
}
|
||||
|
||||
impl ScrollbarProperties {
|
||||
// Shows the scrollbar and cancels any pending hide task
|
||||
fn show(&mut self, cx: &mut Context<TableInteractionState>) {
|
||||
if !self.auto_hide {
|
||||
return;
|
||||
}
|
||||
self.show_scrollbar = true;
|
||||
self.hide_task.take();
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
fn hide(&mut self, window: &mut Window, cx: &mut Context<TableInteractionState>) {
|
||||
const SCROLLBAR_SHOW_INTERVAL: Duration = Duration::from_secs(1);
|
||||
|
||||
if !self.auto_hide {
|
||||
return;
|
||||
}
|
||||
|
||||
let axis = self.axis;
|
||||
self.hide_task = Some(cx.spawn_in(window, async move |keymap_editor, cx| {
|
||||
cx.background_executor()
|
||||
.timer(SCROLLBAR_SHOW_INTERVAL)
|
||||
.await;
|
||||
|
||||
if let Some(keymap_editor) = keymap_editor.upgrade() {
|
||||
keymap_editor
|
||||
.update(cx, |keymap_editor, cx| {
|
||||
match axis {
|
||||
Axis::Vertical => {
|
||||
keymap_editor.vertical_scrollbar.show_scrollbar = false
|
||||
}
|
||||
Axis::Horizontal => {
|
||||
keymap_editor.horizontal_scrollbar.show_scrollbar = false
|
||||
}
|
||||
}
|
||||
cx.notify();
|
||||
})
|
||||
.ok();
|
||||
}
|
||||
}));
|
||||
}
|
||||
}
|
||||
|
||||
impl Component for Table<3> {
|
||||
fn scope() -> ComponentScope {
|
||||
ComponentScope::Layout
|
||||
}
|
||||
|
||||
fn description() -> Option<&'static str> {
|
||||
Some("A table component for displaying data in rows and columns with optional styling.")
|
||||
}
|
||||
|
||||
fn preview(_window: &mut Window, _cx: &mut App) -> Option<AnyElement> {
|
||||
Some(
|
||||
v_flex()
|
||||
.gap_6()
|
||||
.children(vec![
|
||||
example_group_with_title(
|
||||
"Basic Tables",
|
||||
vec![
|
||||
single_example(
|
||||
"Simple Table",
|
||||
Table::new()
|
||||
.width(px(400.))
|
||||
.header(["Name", "Age", "City"])
|
||||
.row(["Alice", "28", "New York"])
|
||||
.row(["Bob", "32", "San Francisco"])
|
||||
.row(["Charlie", "25", "London"])
|
||||
.into_any_element(),
|
||||
),
|
||||
single_example(
|
||||
"Two Column Table",
|
||||
Table::new()
|
||||
.header(["Category", "Value"])
|
||||
.width(px(300.))
|
||||
.row(["Revenue", "$100,000"])
|
||||
.row(["Expenses", "$75,000"])
|
||||
.row(["Profit", "$25,000"])
|
||||
.into_any_element(),
|
||||
),
|
||||
],
|
||||
),
|
||||
example_group_with_title(
|
||||
"Styled Tables",
|
||||
vec![
|
||||
single_example(
|
||||
"Default",
|
||||
Table::new()
|
||||
.width(px(400.))
|
||||
.header(["Product", "Price", "Stock"])
|
||||
.row(["Laptop", "$999", "In Stock"])
|
||||
.row(["Phone", "$599", "Low Stock"])
|
||||
.row(["Tablet", "$399", "Out of Stock"])
|
||||
.into_any_element(),
|
||||
),
|
||||
single_example(
|
||||
"Striped",
|
||||
Table::new()
|
||||
.width(px(400.))
|
||||
.striped()
|
||||
.header(["Product", "Price", "Stock"])
|
||||
.row(["Laptop", "$999", "In Stock"])
|
||||
.row(["Phone", "$599", "Low Stock"])
|
||||
.row(["Tablet", "$399", "Out of Stock"])
|
||||
.row(["Headphones", "$199", "In Stock"])
|
||||
.into_any_element(),
|
||||
),
|
||||
],
|
||||
),
|
||||
example_group_with_title(
|
||||
"Mixed Content Table",
|
||||
vec![single_example(
|
||||
"Table with Elements",
|
||||
Table::new()
|
||||
.width(px(840.))
|
||||
.header(["Status", "Name", "Priority", "Deadline", "Action"])
|
||||
.row([
|
||||
Indicator::dot().color(Color::Success).into_any_element(),
|
||||
"Project A".into_any_element(),
|
||||
"High".into_any_element(),
|
||||
"2023-12-31".into_any_element(),
|
||||
Button::new("view_a", "View")
|
||||
.style(ButtonStyle::Filled)
|
||||
.full_width()
|
||||
.into_any_element(),
|
||||
])
|
||||
.row([
|
||||
Indicator::dot().color(Color::Warning).into_any_element(),
|
||||
"Project B".into_any_element(),
|
||||
"Medium".into_any_element(),
|
||||
"2024-03-15".into_any_element(),
|
||||
Button::new("view_b", "View")
|
||||
.style(ButtonStyle::Filled)
|
||||
.full_width()
|
||||
.into_any_element(),
|
||||
])
|
||||
.row([
|
||||
Indicator::dot().color(Color::Error).into_any_element(),
|
||||
"Project C".into_any_element(),
|
||||
"Low".into_any_element(),
|
||||
"2024-06-30".into_any_element(),
|
||||
Button::new("view_c", "View")
|
||||
.style(ButtonStyle::Filled)
|
||||
.full_width()
|
||||
.into_any_element(),
|
||||
])
|
||||
.into_any_element(),
|
||||
)],
|
||||
),
|
||||
])
|
||||
.into_any_element(),
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -196,7 +196,6 @@ impl TerminalElement {
|
||||
interactivity: Default::default(),
|
||||
}
|
||||
.track_focus(&focus)
|
||||
.element
|
||||
}
|
||||
|
||||
//Vec<Range<AlacPoint>> -> Clip out the parts of the ranges
|
||||
|
||||
@@ -20,6 +20,7 @@ gpui.workspace = true
|
||||
gpui_macros.workspace = true
|
||||
icons.workspace = true
|
||||
itertools.workspace = true
|
||||
log.workspace = true
|
||||
menu.workspace = true
|
||||
serde.workspace = true
|
||||
settings.workspace = true
|
||||
|
||||
@@ -32,9 +32,9 @@ mod settings_group;
|
||||
mod stack;
|
||||
mod tab;
|
||||
mod tab_bar;
|
||||
mod table;
|
||||
mod toggle;
|
||||
mod tooltip;
|
||||
mod uniform_table;
|
||||
|
||||
#[cfg(feature = "stories")]
|
||||
mod stories;
|
||||
@@ -73,9 +73,9 @@ pub use settings_group::*;
|
||||
pub use stack::*;
|
||||
pub use tab::*;
|
||||
pub use tab_bar::*;
|
||||
pub use table::*;
|
||||
pub use toggle::*;
|
||||
pub use tooltip::*;
|
||||
pub use uniform_table::*;
|
||||
|
||||
#[cfg(feature = "stories")]
|
||||
pub use stories::*;
|
||||
|
||||
@@ -1,271 +0,0 @@
|
||||
use crate::{Indicator, prelude::*};
|
||||
use gpui::{AnyElement, FontWeight, IntoElement, Length, div};
|
||||
|
||||
/// A table component
|
||||
#[derive(IntoElement, RegisterComponent)]
|
||||
pub struct Table {
|
||||
column_headers: Vec<SharedString>,
|
||||
rows: Vec<Vec<TableCell>>,
|
||||
column_count: usize,
|
||||
striped: bool,
|
||||
width: Length,
|
||||
}
|
||||
|
||||
impl Table {
|
||||
/// Create a new table with a column count equal to the
|
||||
/// number of headers provided.
|
||||
pub fn new(headers: Vec<impl Into<SharedString>>) -> Self {
|
||||
let column_count = headers.len();
|
||||
|
||||
Table {
|
||||
column_headers: headers.into_iter().map(Into::into).collect(),
|
||||
column_count,
|
||||
rows: Vec::new(),
|
||||
striped: false,
|
||||
width: Length::Auto,
|
||||
}
|
||||
}
|
||||
|
||||
/// Adds a row to the table.
|
||||
///
|
||||
/// The row must have the same number of columns as the table.
|
||||
pub fn row(mut self, items: Vec<impl Into<TableCell>>) -> Self {
|
||||
if items.len() == self.column_count {
|
||||
self.rows.push(items.into_iter().map(Into::into).collect());
|
||||
} else {
|
||||
// TODO: Log error: Row length mismatch
|
||||
}
|
||||
self
|
||||
}
|
||||
|
||||
/// Adds multiple rows to the table.
|
||||
///
|
||||
/// Each row must have the same number of columns as the table.
|
||||
/// Rows that don't match the column count are ignored.
|
||||
pub fn rows(mut self, rows: Vec<Vec<impl Into<TableCell>>>) -> Self {
|
||||
for row in rows {
|
||||
self = self.row(row);
|
||||
}
|
||||
self
|
||||
}
|
||||
|
||||
fn base_cell_style(cx: &mut App) -> Div {
|
||||
div()
|
||||
.px_1p5()
|
||||
.flex_1()
|
||||
.justify_start()
|
||||
.text_ui(cx)
|
||||
.whitespace_nowrap()
|
||||
.text_ellipsis()
|
||||
.overflow_hidden()
|
||||
}
|
||||
|
||||
/// Enables row striping.
|
||||
pub fn striped(mut self) -> Self {
|
||||
self.striped = true;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the width of the table.
|
||||
pub fn width(mut self, width: impl Into<Length>) -> Self {
|
||||
self.width = width.into();
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl RenderOnce for Table {
|
||||
fn render(self, _: &mut Window, cx: &mut App) -> impl IntoElement {
|
||||
let header = div()
|
||||
.flex()
|
||||
.flex_row()
|
||||
.items_center()
|
||||
.justify_between()
|
||||
.w_full()
|
||||
.p_2()
|
||||
.border_b_1()
|
||||
.border_color(cx.theme().colors().border)
|
||||
.children(self.column_headers.into_iter().map(|h| {
|
||||
Self::base_cell_style(cx)
|
||||
.font_weight(FontWeight::SEMIBOLD)
|
||||
.child(h)
|
||||
}));
|
||||
|
||||
let row_count = self.rows.len();
|
||||
let rows = self.rows.into_iter().enumerate().map(|(ix, row)| {
|
||||
let is_last = ix == row_count - 1;
|
||||
let bg = if ix % 2 == 1 && self.striped {
|
||||
Some(cx.theme().colors().text.opacity(0.05))
|
||||
} else {
|
||||
None
|
||||
};
|
||||
div()
|
||||
.w_full()
|
||||
.flex()
|
||||
.flex_row()
|
||||
.items_center()
|
||||
.justify_between()
|
||||
.px_1p5()
|
||||
.py_1()
|
||||
.when_some(bg, |row, bg| row.bg(bg))
|
||||
.when(!is_last, |row| {
|
||||
row.border_b_1().border_color(cx.theme().colors().border)
|
||||
})
|
||||
.children(row.into_iter().map(|cell| match cell {
|
||||
TableCell::String(s) => Self::base_cell_style(cx).child(s),
|
||||
TableCell::Element(e) => Self::base_cell_style(cx).child(e),
|
||||
}))
|
||||
});
|
||||
|
||||
div()
|
||||
.w(self.width)
|
||||
.overflow_hidden()
|
||||
.child(header)
|
||||
.children(rows)
|
||||
}
|
||||
}
|
||||
|
||||
/// Represents a cell in a table.
|
||||
pub enum TableCell {
|
||||
/// A cell containing a string value.
|
||||
String(SharedString),
|
||||
/// A cell containing a UI element.
|
||||
Element(AnyElement),
|
||||
}
|
||||
|
||||
/// Creates a `TableCell` containing a string value.
|
||||
pub fn string_cell(s: impl Into<SharedString>) -> TableCell {
|
||||
TableCell::String(s.into())
|
||||
}
|
||||
|
||||
/// Creates a `TableCell` containing an element.
|
||||
pub fn element_cell(e: impl Into<AnyElement>) -> TableCell {
|
||||
TableCell::Element(e.into())
|
||||
}
|
||||
|
||||
impl<E> From<E> for TableCell
|
||||
where
|
||||
E: Into<SharedString>,
|
||||
{
|
||||
fn from(e: E) -> Self {
|
||||
TableCell::String(e.into())
|
||||
}
|
||||
}
|
||||
|
||||
impl Component for Table {
|
||||
fn scope() -> ComponentScope {
|
||||
ComponentScope::Layout
|
||||
}
|
||||
|
||||
fn description() -> Option<&'static str> {
|
||||
Some("A table component for displaying data in rows and columns with optional styling.")
|
||||
}
|
||||
|
||||
fn preview(_window: &mut Window, _cx: &mut App) -> Option<AnyElement> {
|
||||
Some(
|
||||
v_flex()
|
||||
.gap_6()
|
||||
.children(vec![
|
||||
example_group_with_title(
|
||||
"Basic Tables",
|
||||
vec![
|
||||
single_example(
|
||||
"Simple Table",
|
||||
Table::new(vec!["Name", "Age", "City"])
|
||||
.width(px(400.))
|
||||
.row(vec!["Alice", "28", "New York"])
|
||||
.row(vec!["Bob", "32", "San Francisco"])
|
||||
.row(vec!["Charlie", "25", "London"])
|
||||
.into_any_element(),
|
||||
),
|
||||
single_example(
|
||||
"Two Column Table",
|
||||
Table::new(vec!["Category", "Value"])
|
||||
.width(px(300.))
|
||||
.row(vec!["Revenue", "$100,000"])
|
||||
.row(vec!["Expenses", "$75,000"])
|
||||
.row(vec!["Profit", "$25,000"])
|
||||
.into_any_element(),
|
||||
),
|
||||
],
|
||||
),
|
||||
example_group_with_title(
|
||||
"Styled Tables",
|
||||
vec![
|
||||
single_example(
|
||||
"Default",
|
||||
Table::new(vec!["Product", "Price", "Stock"])
|
||||
.width(px(400.))
|
||||
.row(vec!["Laptop", "$999", "In Stock"])
|
||||
.row(vec!["Phone", "$599", "Low Stock"])
|
||||
.row(vec!["Tablet", "$399", "Out of Stock"])
|
||||
.into_any_element(),
|
||||
),
|
||||
single_example(
|
||||
"Striped",
|
||||
Table::new(vec!["Product", "Price", "Stock"])
|
||||
.width(px(400.))
|
||||
.striped()
|
||||
.row(vec!["Laptop", "$999", "In Stock"])
|
||||
.row(vec!["Phone", "$599", "Low Stock"])
|
||||
.row(vec!["Tablet", "$399", "Out of Stock"])
|
||||
.row(vec!["Headphones", "$199", "In Stock"])
|
||||
.into_any_element(),
|
||||
),
|
||||
],
|
||||
),
|
||||
example_group_with_title(
|
||||
"Mixed Content Table",
|
||||
vec![single_example(
|
||||
"Table with Elements",
|
||||
Table::new(vec!["Status", "Name", "Priority", "Deadline", "Action"])
|
||||
.width(px(840.))
|
||||
.row(vec![
|
||||
element_cell(
|
||||
Indicator::dot().color(Color::Success).into_any_element(),
|
||||
),
|
||||
string_cell("Project A"),
|
||||
string_cell("High"),
|
||||
string_cell("2023-12-31"),
|
||||
element_cell(
|
||||
Button::new("view_a", "View")
|
||||
.style(ButtonStyle::Filled)
|
||||
.full_width()
|
||||
.into_any_element(),
|
||||
),
|
||||
])
|
||||
.row(vec![
|
||||
element_cell(
|
||||
Indicator::dot().color(Color::Warning).into_any_element(),
|
||||
),
|
||||
string_cell("Project B"),
|
||||
string_cell("Medium"),
|
||||
string_cell("2024-03-15"),
|
||||
element_cell(
|
||||
Button::new("view_b", "View")
|
||||
.style(ButtonStyle::Filled)
|
||||
.full_width()
|
||||
.into_any_element(),
|
||||
),
|
||||
])
|
||||
.row(vec![
|
||||
element_cell(
|
||||
Indicator::dot().color(Color::Error).into_any_element(),
|
||||
),
|
||||
string_cell("Project C"),
|
||||
string_cell("Low"),
|
||||
string_cell("2024-06-30"),
|
||||
element_cell(
|
||||
Button::new("view_c", "View")
|
||||
.style(ButtonStyle::Filled)
|
||||
.full_width()
|
||||
.into_any_element(),
|
||||
),
|
||||
])
|
||||
.into_any_element(),
|
||||
)],
|
||||
),
|
||||
])
|
||||
.into_any_element(),
|
||||
)
|
||||
}
|
||||
}
|
||||
50
crates/ui/src/components/uniform_table.rs
Normal file
50
crates/ui/src/components/uniform_table.rs
Normal file
@@ -0,0 +1,50 @@
|
||||
use component::{Component, example_group_with_title, single_example};
|
||||
use gpui::{AnyElement, App, IntoElement, ParentElement as _, Styled as _, Window};
|
||||
use ui_macros::RegisterComponent;
|
||||
|
||||
use crate::v_flex;
|
||||
|
||||
#[derive(RegisterComponent)]
|
||||
struct Table;
|
||||
|
||||
impl Component for Table {
|
||||
fn name() -> &'static str {
|
||||
"Uniform Table"
|
||||
}
|
||||
|
||||
fn scope() -> component::ComponentScope {
|
||||
component::ComponentScope::Layout
|
||||
}
|
||||
|
||||
fn description() -> Option<&'static str> {
|
||||
Some("A table with uniform rows")
|
||||
}
|
||||
|
||||
fn preview(_window: &mut Window, _cx: &mut App) -> Option<AnyElement> {
|
||||
let data = vec![
|
||||
["Alice", "25", "New York"],
|
||||
["Bob", "30", "Los Angeles"],
|
||||
["Charlie", "35", "Chicago"],
|
||||
["Sam", "27", "Detroit"],
|
||||
];
|
||||
Some(
|
||||
v_flex()
|
||||
.gap_6()
|
||||
.children([example_group_with_title(
|
||||
"Basic",
|
||||
vec![single_example(
|
||||
"Simple Table",
|
||||
gpui::uniform_table("simple table", 4, move |range, _, _| {
|
||||
data[range]
|
||||
.iter()
|
||||
.cloned()
|
||||
.map(|arr| arr.map(IntoElement::into_any_element))
|
||||
.collect()
|
||||
})
|
||||
.into_any_element(),
|
||||
)],
|
||||
)])
|
||||
.into_any_element(),
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -5,8 +5,8 @@ use theme::all_theme_colors;
|
||||
use ui::{
|
||||
AudioStatus, Avatar, AvatarAudioStatusIndicator, AvatarAvailabilityIndicator, ButtonLike,
|
||||
Checkbox, CheckboxWithLabel, CollaboratorAvailability, ContentGroup, DecoratedIcon,
|
||||
ElevationIndex, Facepile, IconDecoration, Indicator, KeybindingHint, Switch, Table, TintColor,
|
||||
Tooltip, element_cell, prelude::*, string_cell, utils::calculate_contrast_ratio,
|
||||
ElevationIndex, Facepile, IconDecoration, Indicator, KeybindingHint, Switch, TintColor,
|
||||
Tooltip, prelude::*, utils::calculate_contrast_ratio,
|
||||
};
|
||||
|
||||
use crate::{Item, Workspace};
|
||||
|
||||
@@ -1419,6 +1419,8 @@ fn reload_keymaps(cx: &mut App, mut user_key_bindings: Vec<KeyBinding>) {
|
||||
"New Window",
|
||||
workspace::NewWindow,
|
||||
)]);
|
||||
// todo! nicer api here
|
||||
settings_ui::keybindings::KeymapEventChannel::trigger_keymap_changed(cx);
|
||||
}
|
||||
|
||||
pub fn load_default_keymap(cx: &mut App) {
|
||||
|
||||
Reference in New Issue
Block a user