Bumping the image crate for better support of image formats.
The latest version does not have a `BGRA` type it only has `RGBA` it
doesn't really matter as the size is the same but the type name is a
little confusing as we need it as `BGRA`. Also there is no `into_bgra8`
but we can use `into_rgba8` but then it must be converted before
creating the `ImageData`.
Release Notes:
- N/A
Fix a minor bug when the inline assistant model spits out an empty line
with leading indentation on it. This happens sometimes with Claude 3.5
Sonnet and currently it causes the following line to have the wrong
indentation.
Release Notes:
- N/A
The KeyEnter serial will be too old if another client replaces the
selection before the user unfocuses and refocuses the window (i.e.,
triggers another KeyEnter event).
The KeyPress event is more likely to be new enough.
Release Notes:
- Fixed setting clipboard sometimes not working on wayland
([#13445](https://github.com/zed-industries/zed/issues/13445)).
I use this for a much faster workflow with inline assist when using fast
models.
Release Notes:
- Added "Select Enclosing Symbol" command based on tree-sitter outline.
Useful in combination with inline assist to rewrite a function.
- Modify `build.rs` to use environment variables instead of `cfg`
directive to make cross-compilation to Windows possible
- Make `embed-resource` a global build-dependency for cross-compilation
Release Notes:
- N/A
In some rare cases, we wouldn't pick up .gitignore files in the right
order, causing performance issues for the project search and the file
finder
Release Notes:
- N/A
This PR:
- Moves the selection menu to the end with the editor settings menu
- Tidies up labels in the settings menu
- Minor spacing updates
Release Notes:
- Improved organization in the Quick Action Bar
I found this bug while investigating
https://github.com/zed-industries/zed/issues/13176. When running zed
with `RUST_LOG=worktree=trace`, I realized we were updating all
gitignore statuses on every file change. This was due to a logic error
where we were marking a gitignore as up-to-date on a temporary *clone*
of our snapshot, but not in the `BackgroundScanner` itself.
Release Notes:
- Fixed a bug that caused unnecessary computations to happen on every
file-system event.
Fixing the "r" action just involved adapting `normal_replace` to replace
multiple characters.
Fixing the "shift-r" command was less straightforward. The bindings for
`vim::BeforeNormal` in replace mode were being overwritten and several
other steps required for action repetition were not performed. Finally,
the cursor adjustment after re-entering normal mode was duplicated
(`vim::BeforeNormal` was now triggered correctly) so I removed the
special case for replace mode.
Release Notes:
- Fixed vim "r" action to accept a count argument
- Fixed vim "shift-r" action to accept a count argument and allow
repetition
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Adds support for surrounding text in visual/visual-line/visual-block
mode by re-using the `AddSurrounds` operator. There is no default
binding though so the user must follow the instructions to enable it.
Note that the behaviour varies slightly for the visual-line and
visual-block modes. In visual-line mode the surrounds are placed on
separate lines (the vim-surround extension also indents the contents but
I opted not to as that behaviour is less important with the use of code
formatters). In visual-block mode each of the selected regions is
surrounded and the cursor returns to the beginning of the selection
after the action is complete.
Release Notes:
- Added action to surround text in visual mode (no default binding).
Fixes#13122
This is a small change that aims to address frames being dropped when we
get a ton of X11 input events.
What it does, in short, is to first read all X11 input events and then
prioritize the rendering.
In my testing, it causes less frames to be dropped when the system is
under heavy load and lots of input events are being created.
Release Notes:
- N/A
codegen-units determines how many object files are used when building a
single crate. By default it is set to 256 in dev builds and to 16 in
release builds. Higher values can get in the way of optimizations, but
they should help when performing an incremental build (as higher
granularity means that it's less likely we'd have to rebuild the whole
crate). When we were tinkering with Linux builds we found that we're
spreading ourselves too thin at times; large values of codegen-units
were making builds of smaller crates, such as file_finder, redundantly
long, where some CGs were miniscule. This PR significantly reduces the #
of CGs we use in dev builds. This means that an incremental build of a
crate might have to rebuild a bit more, but overall, we should be
spending *less* time in multicrate builds.
As a result of this change, incremental build of gpui (`cargo build;
touch crates/gpui/src/gpui.rs; cargo build`) goes down from 29-32s to
22s on my machine. Same scenario for editor: 13s to 11s. I've ran `cargo
clean` before executing each run
Release Notes:
- N/A
Co-authored-by: Thorsten <thorsten@zed.dev>
This reverts commit f69c8ca74e after it
has already been partially reverted in
https://github.com/zed-industries/zed/pull/13458.
Why the revert?
The changes in that commit/PR fix one type of problem — dropping of
frames when being blasted with input events — but trades it for another
one that I can't explain yet: when the system is under load, then input
becomes _laggy_ and input events seem to be delayed.
Two examples of how that shows up:
1. When the system is under load* and you hold down the `down` key to
scroll, then lift the finger, the cursor stops sometimes. If you then
produce another input event by jiggling the mouse cursor you'll see more
`down`-key events coming up and the cursor moving down. It feels as if
the event loop is not being woken up even though there are still events.
I suspect it might have something to do with XIM, because if it's
disabled, it seems as if problems become less severe.
2. When the system is under load* and you click-and-drag a selection in
the editor, you can see how the selection is delayed and takes 500ms-1s
to catch up to where the cursor is.
* system under load: start Zed, then in another terminal window create a
release build of Zed, for example.
With the changes reverted, the failure mode looks different: we skip
frames. But that, I think, is the better of two bad options, because
skipping frames means that you see what's happening vs. input events
seemingly still coming in seconds after you stopped using the keyboard.
Release Notes:
- N/A
This PR needs suggestions, especially from the Zed team. As I mentioned
in a previous issue #13394 , the `vscode-json-languageserver` that Zed
originally relied on has some issues with JSON schema validation on
Windows, and it hasn't been updated for a long time. This PR uses the
more frequently updated `vscode-langservers-extracted`, which resolves
this issue.
Currently, `vscode-langservers-extracted` includes not only the JSON LSP
server but also LSP servers for other languages. I think we might need a
package specifically for the JSON LSP server, such as something like
`vscode-json-langserver-extracted`, or we could consider using the LSP
servers for other languages from this package as well.
And, there are some issues with installing
`vscode-langservers-extracted` on Windows, causing the `postinstall`
script to fail. However, this does not seem to affect any functionality.
Therefore, I think the best solution is for the Zed team to maintain a
package like `vscode-json-langserver-extracted` or something else. This
way, we can update it promptly and address the installation issues on
Windows.
Any suggestions or advices are welcome.
#### JSON vaildation on Winodws
https://github.com/zed-industries/zed/assets/14981363/8cd7ff54-28ec-4601-b2e5-183e2fae2051Closes#13394
Release Notes:
- Fixed JSON schema validation issue on Windows.(#13394 )
Buffers carry several pieces of state besides their text: syntax tree,
diagnostics, git diff, and file data. Previously, the buffer maintained
a separate integer version number for each of these four pieces of
state, incrementing it every time that piece of state is updated. This
is used by MultiBuffers to detect when they need to update excerpts.
Previously, for a given buffer, these four version numbers were stored
on the buffer itself, on every snapshot of the buffer, in any
multi-buffer that referenced that buffer, **and** on snapshots of that
multi-buffer. But the only use for the version numbers was reduced down
to a single boolean predicate: whether or not the buffer's state has
changed.
In this PR, I've combined those 4 version numbers into one. I've called
it `non_text_state_update_count` because it tracks all state updates
outside of the text itself. This removes a bunch of unnecessary code,
and reduces the size of buffer snapshots and multi-buffer snapshots.
Release Notes:
- N/A
Previously we've placed cursor on the first line of the first excerpt in
the multibuffer, but alas,
https://x.com/fasterthanlime/status/1804883499809165473 happened (j/k,
this feedback is totally valid) and now we're gonna place it at the end
of the first reference. As a bonus, with the old configuration `editor:
select next` tripped over itself. Now it's possible (& feasible) to do a
"select next" in "find all references"; consecutive referenced ranges
will be selected.
Fixes#13419
Release Notes:
- Fixed a bug where "Find all references" editor had cursor placed on
the first line of the first excerpt in the multibuffer instead of having
it on the first reference.
The documentation lists the path to the global tasks config file as
`~/.config/tasks.json`, but it's actually `~/.config/zed/tasks.json`.
Release Notes:
- N/A
This was due to a bug in the `MultiBufferSnapshot::excerpts_in_ranges`
method. As part of this, I took the chance to rewrite that logic and
simplify it a bit.
Release Notes:
- N/A
Fixes https://github.com/zed-industries/zed/issues/13073
Note that, contrary to the issue's text, we're still shipping a
statically bundled sqlite3 after this PR. We use enough new features of
sqlite, like `sqlite3_error_offset` and `STRICT`, that our minimum
version (v3.38.0) is higher than is presumably accessible on Ubuntu.
Release Notes:
- N/A
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
This fixes#4432 by ensuring that we scan & watch the `.zed` folder,
just like we watch the `.git`, for changes.
Release Notes:
- Settings are now loaded from local `.zed/settings.json` files even if
they are `.gitignore`d.
([#4432](https://github.com/zed-industries/zed/issues/4432)).
Co-authored-by: Bennet <bennet@zed.dev>
This change ensures that we always render a window according to its
refresh rate, even if there are a lot of X11 events.
We're working around some limitations of `calloop`. In the future, we
think we should revisit how the event loop is implemented on X11, so
that we can ensure proper prioritization of input events vs. rendering.
Release Notes:
- N/A
Co-authored-by: Antonio <me@as-cii.com>
Files included with the diagnostics command now include the worktree
name, making it more consistent with the way other commands work
(`/active`, `/tabs`, `/file`). Also, the diagnostics command will now
insert nothing when there are no diagnostics.
Release Notes:
- N/A
This makes us treat yaml like other indentation-sensitive languages
(e.g. Python) and not reformat it on pasting and what not.
Fixes#12236Fixes#13338
Release Notes:
- Fixed spurious appliance of auto-formatting to YAML blocks.
This patch maps `Ctrl+Shift+M` to "Open Markdown Preview to the side".
That's what it used to be in Atom:
https://github.com/atom/markdown-preview
Release Notes:
- Added Markdown Preview shortcut for the Atom keymap
- Docs: Tasks: Explicitly note the location of `tasks.json` files.
- Docs: Keybindings: Add link to task docs showing example of binding to
a specific task.
Release Notes:
- N/A
Runnables can now be disabled with:
```
"gutter": {
"runnables": false
}
```
Fixes#13280
Release Notes:
- Added `gutter.runnables` setting that controls whether runnable
indicators are displayed in the gutter.
This commit fixes the app icon not being correctly associated with the
app window. For example, the app icon is not correctly shown in the dock
(Gnome on Wayland) when Zed is running.
Release Notes:
- N/A
Based on the work on GLES support of @kvark, only two pieces were
missing for usable GLES support:
- https://github.com/kvark/blade/pull/125 was upstreamed 2 weeks ago and
is contained in the currently referenced zed-industries/blade fork
- https://github.com/kvark/blade/pull/126 was upstreamed 17 hours ago
and is not contained in the zed-industries fork. As the zed-industries
fork was also upstreamed in https://github.com/kvark/blade/pull/128, we
can switch back to mainline blade.
If you don't want to switch back to mainline blade, please integrate
https://github.com/kvark/blade/pull/126 to your fork.
Release Notes:
- Fix GLES backend (#9581)
Our dev builds don't have updates and will never have updates, so
instead of polling our servers every time we start a dev instance, let's
disable it for the dev channel.
Release Notes:
- N/A
<img width="1266" alt="Screenshot 2024-06-10 at 14 33 32"
src="https://github.com/zed-industries/zed/assets/1347854/c75de033-f2c8-4500-8b34-46b5f0260d3d">
This changes the recent projects panel to use the order of paths from
the workspace rather than always being alphanumerical.
This follows the work to introduce manual workspace ordering to ensure
the recent projects paths reflect the order of paths in the main project
panel.
Release Notes:
- Improve the recent project panel by ordering paths using the workspace
order

In the past, Zed used a single switch called `autoclose` to control both
`autoclose` and `auto_surround` functionalities:
+ `autoclose`: when input '(', append ')' automatically.
+ `auto_surround`: when select text and input '(', surround text with
'(' and ')' automatically.
This PR separates `auto_surround` from `autoclose` to support `<`.
Previously, if `autoclose` of `<` was set to `false`, `auto_surround`
couldn't be used. However, setting `autoclose` to `true` would affect
the default behavior of simple expression. For example, `a < b` would
become `a <> b`.
For more information, see #13187.
Fix#12898.
Release Notes:
- Added support for `auto_surround`
([#12898](https://github.com/zed-industries/zed/issues/12898)).
This adds two new actions to `editor`:
- `editor::SelectPageUp`
- `editor::SelectPageDown`
On Linux they're bound by default to `shift-pageup` and
`shift-pagedown`, which matches VS Code and JetBrains.
Release Notes:
- N/A
This matches the behavior of VS Code and JetBrains.
(Of course I implemented both actions myself before figuring out that we
already have actions to scroll a line up and down.)
Release Notes:
- N/A
This fixes `ctrl-w` and `ctrl-e` not working in the terminal pane but
instead triggering Zed actions ("close pane" and "search project files"
respectively).
I've added both because I think they're pretty commonly used in
terminals, since they're default Emacs-style keybindings.
But I also didn't want to add more, since it's relatively easy for users
to define themselves which keybindings should be forwarded to the
terminal and which not.
All that's required is adding something like this to the keymap:
```json
{
"context": "Terminal",
"bindings": {
"ctrl-n": ["terminal::SendKeystroke", "ctrl-n"],
"ctrl-p": ["terminal::SendKeystroke", "ctrl-p"]
}
}
```
cc @mikayla-maki
Release Notes:
- N/A
We saw this panic come up:
```
called `Result::unwrap()` on an `Err` value: IoError(Custom { kind: Other, error: UnknownError })
core::panicking::panic_fmt
core::result::unwrap_failed
<gpui::platform::linux::x11::window::X11Window as core::ops::drop::Drop>::drop
core::ptr::drop_in_place<gpui::platform::linux::x11::window::X11Window>
core::ptr::drop_in_place<gpui::window::Window>
gpui::app::AppContext::shutdown
gpui::app::AppContext::new::{{closure}}
gpui::platform::linux::platform::<impl gpui::platform::Platform for P>::run
gpui::app::App::run
zed::main
std::sys_common::backtrace::__rust_begin_short_backtrace
std::rt::lang_start::{{closure}}
std::rt::lang_start_internal
main
__libc_start_call_main
__libc_start_main_impl
_start
```
I'm not sure where exactly that error comes from, except from the X11
stuff. So let's be defensive and log error and only then tear down
everything.
I _think_ that if the error is repeatable that means we won't close the
window but instead just log errors, but I do think that's better than
panicking right now.
Release Notes:
- N/A
zbus, naga, and some parts of blade are pretty noisy at the INFO level.
zbus especially dumps large debug dumps into the logs.
So on Linux, when logging to a file, we reduce that noise. That means
one still gets the full firehose when doing `RUST_LOG=info cargo run`,
but not in the logs.
Release Notes:
- N/A
Note that right now we can't attach a language server to arbitrary
buffer, which is why I've listed a bunch of languages verbatim.
See
https://github.com/zed-industries/simple-completion-language-server/tree/main
for docs on how to define your snippets. They should be placed in
~/.config/zed/snippets ; `snippets.(toml|json)` file can be used to
define language-agnostic snippets, and any other name (e.g.
`python.toml`) will apply only to buffers of that particular type.
There's https://github.com/rafamadriz/friendly-snippets you can use as a
repository of snippets, for your convenience.
Fixes https://github.com/zed-industries/zed/issues/4611
Release Notes:
- Added support for snippets via simple-completion-language-server
This changes the breadcrumb header from "untitled" to "Last 1000 lines
in <location of log file>".
Reason is that it's been incredibly frustrating not seeing the location
of the log file there and not seeing that it's actually a truncated
version of the logs.
This is one remedy for that.
Other options considered:
1. Opening the actual log file. Turns out that is huge. On Linux right
now it's 5 megabyte after 5 minutes.
2. Opening the file and adding it on the buffer. That is tricky and
weird, because you have to modify the underlying buffer and set the
file, after having to add it to the workspace and getting its entry,
etc.
3. Setting a `display_file_path` on Buffer. That would require also
adding it on `BufferSnapshot` and then threading that through so that it
gets returned by the multi-buffer and then in the editor. And ultimately
this here is a "view concern", so we thought we just add it as such.
So yes, not the best change possible, but it's not that invasive and
makes it clear that it's a view-only concern.
Release Notes:
- N/A
Co-authored-by: Kirill <kirill@zed.dev>
This PR extends the interface for slash commands defined in extensions
to have them return `SlashCommandOutput`.
This allows for slash commands to return multiple output sections for a
single piece of generated text.
Note that we don't allow specifying the icon to display in the
placeholder, as we don't want to commit to that in our API at the
moment.
Release Notes:
- N/A
This PR adds a default implementation for the `language_server_command`
method on the `Extension` trait.
This will allow for extensions to be defined without having to implement
this method, which will be useful for extensions that may just want to
provide slash commands.
Release Notes:
- N/A
This PR updates the modality indicators in the user menu after #12940.
We use the ellipsis throughout the app to indicate that a menu action
will open a modal (e.g., the theme selector), so "Themes" needs the
trailing ellipsis.
Whereas the "Extensions" entry opens up a new tab, which we don't
indicate that same way.
Release Notes:
- N/A
This fixes an extra 10 second delay when needing to recompile xtask, and
allows passing arbitrary clippy args (like --allow-dirty)
Release Notes:
- N/A
Remove noise from the #panics channel by excluding any linux build
before
0.139.x. We filter on the os_version and os_name because evern older
versions
of linux set app_version = 1.0.0.
Release Notes:
- N/A
### TODO
- [x] Make sure keybinding shows up in pane + menu
- [x] Selection tool in the editor toolbar
- [x] Application Menu
- [x] Add more options to pane + menu
- Go to File...
- Go to Symbol in Project...
- [x] Add go items to the selection tool in the editor:
- Go to Symbol in Editor...
- Go to Line/Column...
- Next Problem
- Previous Problem
- [x] Fix a bug where modals opened from a context menu aren't focused
correclty
- [x] Determine if or what needs to be done with project actions:
- Difficulty is that these are exposed in the UI via clicking the
project name in the titlebar or by right clicking the root entry in the
project panel. But they require reading and are two clicks away. Is that
sufficient?
- Add Folder to Project
- Open a new project
- Open recent
- [x] Get a style pass
- [x] Implement style pass
- [x] Fix the wrong actions in the selection menu
- [x] Show selection tool toggle in the 'editor settings' thing
- [x] Put preferences section from the app menu onto the right hand user
menu
- [x] Add Project menu into app menu to replace 'preferences' section,
and put the rest of the actions there
- [ ] ~~Adopt `...` convention for opening a surface~~ uncertain what
this convention is.
- [x] Adopt link styling for webview actions
- [x] Set lucide hamburger for menu icon
- [x] Gate application menu to only show on Linux and Windows
Release Notes:
- Added a 'selection and movement' tool to the Editor's toolbar, as well
as controls to toggle it and a setting to remove it (`"toolbar":
{"selections_menu": true/false }`)
- Changed the behavior of the `+` menu in the tab bar to use standard
actions and keybindings. Replaced 'New Center Terminal' with 'New
Terminal', and 'New Search', with the usual 'Deploy Search'. Also added
item-creating actions to this menu.
- Added an 'application' menu to the titlebar to Linux and Windows
builds of Zed
Additionally, limit # of returned completion items + use fuzzy filtering
on VTSLS side. Prime LSP handler for response handling.
Release Notes:
- VTSLS is now a default language server for TypeScript, TSX, and
JavaScript.
Fixes https://github.com/zed-industries/zed/issues/12054
Replaces the `copypasta`/`smithay-clipboard` implementation with a new,
custom one
TODO list:
- [x] Cleanup code
- [x] Remove `smithay-clipboard`
- [x] Add more mime types to the supported list
Release Notes:
- Fixed drag and drop on Gnome
- Fixed clipboard paste on Hyprland
This PR replaces the `lazy_static!` usages in the `util` crate with
`OnceLock` from the standard library.
This allows us to drop the `lazy_static` dependency from this crate.
Release Notes:
- N/A
This PR replaces the `lazy_static!` usages in the `paths` crate with
`OnceLock` from the standard library.
This allows us to drop the `lazy_static` dependency from this crate.
The paths are now exposed as accessor functions that reference a private
static value.
Release Notes:
- N/A
Previously we were using a single globset::Glob in PathMatcher; higher
up the stack, we were then resorting to using a list of PathMatchers.
globset crate exposes a GlobSet type that's better suited for this use
case. In my benchmarks, using a single PathMatcher with GlobSet instead
of a Vec of PathMatchers with Globs is about 3 times faster with the
default 'file_scan_exclusions' values. This slightly improves our
project load time for projects with large # of files, as showcased in
the following videos of loading a project with 100k source files. This
project is *not* a git repository, so it should measure raw overhead on
our side.
Current nightly: 51404d4ea0https://github.com/zed-industries/zed/assets/24362066/e0aa9f8c-aae6-4348-8d42-d20bd41fcd76
versus this PR:
https://github.com/zed-industries/zed/assets/24362066/408dcab1-cee2-4c9e-a541-a31d14772dd7
Release Notes:
- Improved performance in large worktrees
This fixes everything but the main Zed window (GPUI examples, prompt
library, etc.) not being closable by clicking on the X in X11.
We had a dangling reference before: we would remove the window from the
X11 state, but GPUI itself would still have the window in its
references.
In order to fix this we have to call `window.close()`, which ends up
calling `cx.remove_window()`, which removes the reference.
That in turn then causes the reference to be dropped, which cleans up
the X11 state for the window.
Release Notes:
- N/A
In #12980 I've hoisted out creation of HashSet<PathInWorktree> out of
render_entry, which made us not create that hash set for each entry in a
worktree on each frame. In current nightly, we do it once per call to
render() on the whole worktree, which is better.
However, we can still reuse the hashed between the frames, if the
worktree has not changed. Once we calculate the hashset for a given
worktree state, we keep it around for as long as the state is valid for.
We calculate the HashSet lazily, as we may not necessarily need it if
the project panel is collapsed. In large worktrees, this helps keep the
CPU usage of the main thread low-ish.
Release Notes:
- Improved performance of project panel in large worktrees.
Release Notes:
- Added a more detailed message in place of the generic `checking...`
messages when Rust-analyzer is running.
- Added a rate limit for language server status messages, to reduce
noisiness of those updates.
- Added a `cancel language server work` action which will cancel
long-running language server tasks.
---------
Co-authored-by: Richard <richard@zed.dev>
This PR extracts the definition of the various Zed paths out of `util`
and into a new `paths` crate.
`util` is for generic utils, while these paths are Zed-specific. For
instance, `gpui` depends on `util`, and it shouldn't have knowledge of
these paths, since they are only used by Zed.
Release Notes:
- N/A
This PR replaces the `popover_menu` function for constructing
`PopoverMenu`s with a `PopoverMenu::new` associated function.
This brings `PopoverMenu` in line with our other UI components.
Release Notes:
- N/A
This PR updates the HTML to Markdown converter for rustdoc to strip out
some additional chrome.
Namely, anchors and links to source files.
Release Notes:
- N/A
This PR removes references to the deprecated `copilot` and
`show_copilot_suggestions` settings.
These settings were removed in #13167.
Release Notes:
- N/A
I previously put this logic directly into `project.rs`, but it doesn't
feel good to pollute that code with telemetry logic, so I've moved it
over to `telemetry.rs`.
Release Notes:
- N/A
This PR removes the Copilot-specific aliases for the
`inline_completions` and `show_inline_completions` settings.
While these aliases were added to maintain backward-compatibility, the
aliasing behavior here can lead to a confusing experience when both keys
end up in the `settings.json`.
Release Notes:
- Breaking Change: Removed the `copilot` alias for the
`inline_completions` setting. If you have settings under `copilot` they
should get moved to `inline_completions`.
- Breaking Change: Removed the `show_copilot_suggestions` alias for the
`show_inline_completions` setting.
This PR removes the `language_overrides` alias for the `languages`
setting.
I've seen a number of people run into issues where they have both
`languages` and `language_overrides` in their settings and get confused
when their settings don't seem to apply as expected.
This is a breaking change, but I think it is a necessary one to prevent
more users from running into issues.
Release Notes:
- Breaking Change: Removed the `language_overrides` alias for the
`languages` setting. If you have settings under `language_overrides`
they should get moved to `languages`.
Run any Jupyter kernel in Zed on any buffer (editor):
<img width="1074" alt="image"
src="https://github.com/zed-industries/zed/assets/836375/eac8ed69-d02b-4d46-b379-6186d8f59470">
## TODO
### Lifecycle
* [x] Launch kernels on demand
* [x] Wait for kernel to be started
* [x] Request Kernel info on start
* [x] Show in progress indicator
* [ ] Allow picking kernel (it defaults to first matching language name)
* [ ] Menu for interrupting and shutting down the kernel
* [ ] Drop running kernels once editor is dropped
### Media Outputs
* [x] Render text and tracebacks with ANSI color handling
* [x] Render markdown as text
* [x] Render PNG and JPEG images using an explicit height based on
line-height
* ~~Render SVG~~ -- not happening for this PR due to lack of text in SVG
support
* [ ] Process `update_display_data` message and related `display_id`
* [x] Process `page` data from payloads as outputs
* [ ] Render markdown as, well, rendered markdown -- Note: unsure if we
can get line heights here
### Document
* [x] Select code and run
* [x] Run current line
* [x] Clear previous overlapping runs
* [ ] Support running markdown code blocks
* [ ] Action to export session as notebook or output files
* [ ] Action to clear all outputs
* [ ] Delete outputs when lines are deleted
## Other missing features
The following is a list of missing functionality or expectations that
are out of scope for this PR.
### Python Environments
Detecting python environments should probably be done in a separate PR
in tandem with how they're used with LSP. Users likely want to pick an
environment for their project, whether a virtualenv, conda env, pyenv,
poetry backed virtualenv, or the system. Related issues:
* https://github.com/zed-industries/zed/issues/7646
* https://github.com/zed-industries/zed/issues/7808
* https://github.com/zed-industries/zed/issues/7296
### LSP Integration
* Submit `complete_request` messages for completions to interleave
interactive variables with LSP
* LSP for IPython semantics (`%%timeit`, `!ls`, `get_ipython`, etc.)
## Future release notes
- Run code in any editor, whether it's a script or a markdown document
Release Notes:
- N/A
This PR updates the rustdoc indexing to not start indexing a crate that
is already being indexed.
Currently the indexing of a crate might get continuously interrupted by
the user's typing, resulting in thrashing of the indexing task and never
indexing the crate in its entirety.
Release Notes:
- N/A
The `features.copilot` setting appears to have been replaced by
`"inline_completion_provider": "none"` at some point, but the Hide
Copilot context menu was never updated to reflect that.
Release Notes:
- Fixed the Hide Copilot context menu item to modify the appropriate
setting.
This PR removes `script/gemini.py`, which just looks like it was used
for initially testing the Gemini API.
Now that it's built into collab as a completion provider, it doesn't
seem like we need this script anymore.
Release Notes:
- N/A
This was a bug in https://github.com/zed-industries/zed/pull/12990, due
to the new focus restoration logic introduced with the editor.
With this pull request, the editor will only restore focus when a
descendant lost it. If the focus was lost by the editor itself, there's
no need to restore it and we can instead proceed with starting the
cursor blink.
Release Notes:
- N/A
Release Notes:
- Now when an editor loses focus (e.g. from switching tabs) and then
gains focus again, it doesn't close the inline assist. Instead, it only
closes when you move the cursor outside of it, e.g. by clicking
somewhere else in its parent editor.
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Zed currently does not support pull diagnostics, yet still has the
capability for it (`textDocument/diagnostic`) (added in
14993e0876).
Some language servers therefore assume Zed will use pull diagnostics,
which leads to there being no diagnostics at all. This PR removes this
capability, making it possible to get diagnostics with more language
servers.
Release Notes:
- N/A
This PR adds a warning when the deprecated `scrollbar_thumb.background`
style property is present in a theme.
This property has been succeeded by `scrollbar.thumb.background`.
The primary reason for this is to get it into the `zed-extension` CLI so
that we can use it to detect which themes need to be updated.
Release Notes:
- N/A
Fixes: #13068Fixes: #9383
Release Notes:
- vim: Fixed `home` and `end` in visual mode (#13068)
- vim: Fixed inserting a 0 in insert mode with a count (#9383)
This PR fixes an issue where the `zed-extension` CLI could no longer be
run as a static binary due to the following error:
```
dyld[36964]: Library not loaded: @rpath/WebRTC.framework/WebRTC
Referenced from: <56332E1D-292E-3F9B-97B9-8A9962D21599> /Users/maxdeviant/projects/zed-extensions/zed-extension
Reason: no LC_RPATH's found
fish: Job 1, './zed-extension --scratch-dir .…' terminated by signal SIGABRT (Abort)
```
This is the result of the addition of a dependency on `workspace` to the
`extension` crate (and thus, the `extension_cli` crate) in #12360.
Since we don't actually _need_ WebRTC in the extension CLI, we don't
care about dynamically linking it.
To resolve this, a new `no-webrtc` feature has been added to the
`live_kit_client` client crate and threaded through all of the crates
between it and the `extension_cli`.
Enabling the `no-webrtc` feature will prevent linking to the LiveKit
Swift SDK as well as linking the WebRTC framework.
Release Notes:
- N/A
This fixes `project_tests::rescan_and_remote_updates` .
That test was actually correctly failing, revealing two bugs on Linux.
Release Notes:
- Fixed an issue where file renames were not detected on Linux.
- Fixed performance problems caused by excessive file system events on
Linux.
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
This PR removes an extra `cargo install cargo-about` in the
`generate-licenses` script, as we already install a specific version of
`cargo-about`.
It also improves the way we detect if `cargo-about` is already
installed, to avoid logging an error when it is not installed.
Resolves#13075.
Release Notes:
- N/A
This PR silences the remaining error logs in the `zed` crate tests by
initializing `env_logger` in test mode.
This means that the logs will no longer be shown unless `--nocapture` is
passed to `cargo test`.
Release Notes:
- N/A
This PR registers the Markdown language in some of the tests in the
`zed` crate to silence the error logs about the language not being found
when the chat panel attempts to load it.
Release Notes:
- N/A
Co-Authored-By: Richard <richard@zed.dev>
Release Notes:
- vim: Fixed behavior of `dw` at the end of a soft wrapped line
Co-authored-by: Richard <richard@zed.dev>
This PR disables the
`project::project_tests::test_rescan_and_remote_updates` test on Linux,
as we've been seeing it fail quite consistently in CI.
We can re-enable it once we've had a chance to investigate and fix.
Release Notes:
- N/A
- Update `windows-rs` from `0.56` to `0.57`
- Use the newly introduced `Owned` struct in `0.57` to handle the RAII
stuff of `HANDLE`
- Better error handling in `DirectWrite`
Release Notes:
- N/A
This adds the ability to set the keep alive as an integer, including
`-1` for staying alive indefinitely until a new model is loaded or
Ollama exits. I've also set the default to `-1` so that models stay
ready to go for Zed to use.
Release Notes:
- N/A
This PR adds a `CrateName` newtype used to represent crate names.
This makes the code a bit more self-descriptive and prevents confusing
other string values for a crate name.
It also changes the internal representation from a `String` to an
`Arc<str>` for cheaper clones.
Release Notes:
- N/A
Release Notes:
- vim: Fix `gi` when the insert ended at the end of a line (#12162)
- vim: Add `gv` to restore previous visual selection (#12888)
- vim: Fix `gl` when the first match is at the end of a line
This PR fixes a warning I observed when running `cargo doc` against the
`zed` crate:
```
Documenting zed v0.141.0 (/Users/maxdeviant/projects/zed/crates/zed)
warning: this URL is not a hyperlink
--> crates/zed/src/main.rs:860:69
|
860 | /// URLs can either be file:// or zed:// scheme, or relative to https://zed.dev.
| ^^^^^^^^^^^^^^^^ help: use an automatic link instead: `<https://zed.dev.>`
|
= note: bare URLs are not automatically turned into clickable links
= note: `#[warn(rustdoc::bare_urls)]` on by default
```
Release Notes:
- N/A
Fixes#12920
VTSLS does not mark snippet completions as such in the initial
completion response - not until we resolve them; however, we do not
touch initial contents of completion during resolution, which led to us
not treating a snippet as such.
Release Notes:
- Fixed snippet completions sometimes being treated as plain text
completions when using VTSLS
Note:
- We have disabled all tests that rely on Postgres in the Linux CI. We
only really need to test these once, and as macOS is our team's primary
platform, we'll only enable them on macOS for local reproduction.
- We have disabled all tests that rely on the font metrics. We
standardized on Zed Mono in many fonts, but our CoreText Text System and
Cosmic Text System proved to be very different in effect. We should
revisit if we decide to standardize our text system across platforms
(e.g. using Harfbuzz everywhere)
- Extended the condition timeout significantly. Our CI machines are slow
enough that this is causing spurious errors in random tests.
Release Notes:
- N/A
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This fixes a panic in the `SelectionsCollection::first_anchor` when
there was a pending mouse selection and no other selections. Until
recently, this method was only used in vim mode, but as of
53b0720d54,
it's also used in the normal `move_up` and `move_down` actions.
So until recently, the panic that this fixes could only happen in vim
mode.
Release Notes:
- Fixed a crash that could happen when using certain cursor-motion
bindings with a pending mouse selection.
This PR disables the doctests in the `gpui_macros` crate, as they depend
on `gpui` to run.
Since `gpui` depends on `gpui_macros`, we don't really want to add a
dependency on `gpui` (even though it _appears_ to work as a dev
dependency).
Also did some minor stylistic cleanup of some doc comments.
Release Notes:
- N/A
This PR removes the need to use `/rustdoc --index <CRATE_NAME>` and
instead indexes the crates once they are referenced.
As soon as the first `:` is added after the crate name, the indexing
will kick off in the background and update the index as it goes.
Release Notes:
- N/A
This PR updates the rustdoc indexing to be more progressive.
Rather than waiting until we've crawled the entire crate to begin
writing to the database, we instead start writing the docs as we go.
This makes it so you can start getting completions while the indexing is
still running.
Release Notes:
- N/A
This PR updates the spots where we render the fold indicators in editors
to use the `Disclosure` component instead of re-implementing similar UI.
This makes this UI more consistent across Zed.
Release Notes:
- N/A
This ensures that linux panics still contain symbol names. It also
allows us to profile Zed on linux with `perf` and get symbol names.
Release Notes:
- N/A
On most platforms, things were working correctly, but had the wrong
type. On X11, there were some problems with window and display size
calculations.
Release Notes:
- Fixed issues with window positioning on X11
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Mikayla <mikayla@zed.dev>
I found that builds failed on Arch and OpenSUSE so I added missing
dependencies. I also found that OpenSUSE Leap is currently not able to
install the required dependencies so I added a check to limit the
supported distros to Tumbleweed.
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
It was possible to unload a root of worktree when it was a .git
directory; due to that, test_fs_events_in_dot_git_worktree was sometimes
stuck in an infinite loop on CI.
The gist of an issue is that when .git dir is a root dir, then modifying
a file within this directory could sometimes unload the .git dir; the
test went into an infinite loop when the first event in an filesystem
stream was not the event for the file creation, but for a dir
modification. In that case we'd unload the root directory and a
subsequent event for file creation would never be registered, leading to
the test being stuck waiting for it to happen.
This commit alleviates it by special-casing worktrees rooted in .git
directories.
Release Notes:
- Fixed a possible hang when opening a worktree in .git directory.
This PR updates the `/rustdoc` command with persistence for the
documented rustdoc items.
Now when you run `/rustdoc --index <CRATE_NAME>` it will index the crate
and store the results in LMDB.
The documented items will then be read from the database when searching
using `/rustdoc` and persist across restarts of Zed.
Release Notes:
- N/A
This was broken by two things:
1. A merge conflict in the install.sh script leading to bad sh syntax
2. A return removed by accident when we refactored main
Release Notes:
- N/A
When working on a repro for a different issue that involved a worktree
with lots of files (100k to be precise), UI became pretty unresponsive.
I pinned it down to us repeatedly preparing a HashSet of all paths in
the currently-scrolled-to worktree, once per each entry in the range
passed to for_each_visible_range (which is e.g. called during
rendering).
This PR makes that hashing happen just once per worktree. Additionally,
we no longer iterate over (potentially) all entries in a given worktree
when calculating the depth of a given entry.
Note that we could probably be smarter about this still; instead of
recalculating the hashset per each call to for_each_visible_entry, we
could do it whenever we update entries in the project panel. However,
with this PR I wanted to get a quick bang for a small buck; I'm pretty
confident in the change as is, it is relatively straightforward and
messing with worktree updates is more involved.
Release Notes:
- Improvement performance of project panel in large worktrees
> * There are a couple of other `zed` binaries that may be present on
linux systems
([1](https://openzfs.github.io/openzfs-docs/man/v2.2/8/zed.8.html),
[2](https://zed.brimdata.io/docs/commands/zed)). If you want to rename
our CLI
binary because of these issues, we suggest `zedit`, `zeditor`, or
`zed-cli`.
Due to aformentioned issue don't hardcode the executable name in the
.desktop file so envsubst can change it in accordance with the
distributor's requirement.
Resolves#12290.
Release Notes:
- N/A
This PR adds an MVP of retrieving docs using the `/rustdoc` command from
an indexed set of docs.
To try this out:
1. Build local docs using `cargo doc`
2. Index the docs for the crate you want to search using `/rustdoc
--index <CRATE_NAME>`
- Note: This may take a while, depending on the size of the crate
3. Search for docs using `/rustdoc my_crate::path::to::item`
- You should get completions for the available items
Here are some screenshots of it in action:
<img width="640" alt="Screenshot 2024-06-12 at 6 19 20 PM"
src="https://github.com/zed-industries/zed/assets/1486634/6c49bec9-d084-4dcb-a92c-1b4c557ee9ce">
<img width="636" alt="Screenshot 2024-06-12 at 6 52 56 PM"
src="https://github.com/zed-industries/zed/assets/1486634/636a651c-7d02-48dc-b05c-931f33c49f9c">
Release Notes:
- N/A
This PR adds a first pass at a rustdoc crawler.
We'll be using this to get information about a crate from the rustdoc
artifacts for use in the Assistant.
Release Notes:
- N/A
---------
Co-authored-by: Richard <richard@zed.dev>
This PR adds a missing LICENSE file to the recently-added `ollama`
crate.
Also added the missing `lints.workspace = true` to the `Cargo.toml`.
Release Notes:
- N/A
We recently reduced the set of ignored labels down to a single label: "ignore top-ranking issues." It makes sense that we don't allow for multiple to be registered in this script now.
Some of the runnables added in #12118 don't work for tests (or code)
that contain spaces. In other words, the runnable for a test like
```js
it('does the thing', () => ...)
```
would end up w/ something like `npx jest does the thing
/path/to/file.spec.js`, but what we really want is `npx jest
--testNamePattern "does the thing" /path/to/file.spec.js`. A similar
thing was happening for the "node execute selection" runnable: selecting
`let foo = 1` would run `node -e let foo = 1`, not `node -e "let foo =
1"`.
In my (somewhat limited?) experience, it's very common for tests like
these to include spaces, and of course a code selection is almost
certain to contain whitespace.
Not covered:
- this just blindly wraps quotes around the symbol/code; in the future
it may make sense to try to figure out *what type of quote* to use. (eg
`it('does the "thing"', () => ...)` is a valid test name, but
`--testNamePattern "does the "thing""` would not work. Note the doubled
quotes.)
- I did not wrap the filenames in quotes to escape those for the shell,
nor did I test if that's actually an issue. In my experience, I've not
seen many (any?) test files that contain spaces in the name, but I
suspect that it would be an issue if a containing dir includes spaces.
(eg `npx jest ... /path/to/My Documents/Code/file.spec.js`
/cc @RemcoSmitsDev
Release Notes:
- Fixed some runnables in Javascript/Typescript
Fix#12884
Release Notes:
- Added runnable tests for TSX files.
---
Runnable tests can be customized via `tsx-test` tag
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
This PR adds support for `org.gnome.desktop.interface`'s `cursor-theme`
setting on Wayland. This should fix cursors not showing up on some GNOME
installs. This PR also adds the wiring to watch the current cursor theme
value.
Thanks to @apricotbucket28 for helping debug the issue.
Release Notes:
- N/A
Closes#4424.
A few design decisions that may need some rethinking or later PRs:
* Other providers have a check for authentication. I use this
opportunity to fetch the models which doubles as a way of finding out if
the Ollama server is running.
* Ollama has _no_ API for getting the max tokens per model
* Ollama has _no_ API for getting the current token count
https://github.com/ollama/ollama/issues/1716
* Ollama does allow setting the `num_ctx` so I've defaulted this to
4096. It can be overridden in settings.
* Ollama models will be "slow" to start inference because they're
loading the model into memory. It's faster after that. There's no UI
affordance to show that the model is being loaded.
Release Notes:
- Added an Ollama Provider for the assistant. If you have
[Ollama](https://ollama.com/) running locally on your machine, you can
enable it in your settings under:
```jsonc
"assistant": {
"version": "1",
"provider": {
"name": "ollama",
// Recommended setting to allow for model startup
"low_speed_timeout_in_seconds": 30,
}
}
```
Chat like usual
<img width="1840" alt="image"
src="https://github.com/zed-industries/zed/assets/836375/4e0af266-4c4f-4d9e-9d74-1a91f76a12fe">
Interact with any model from the [Ollama
Library](https://ollama.com/library)
<img width="587" alt="image"
src="https://github.com/zed-industries/zed/assets/836375/87433ac6-bf87-4a99-89e1-96a93bf8de8a">
Open up the terminal to download new models via `ollama pull`:

This PR fixes an instance where the file icon for a project panel entry
would be shown during a rename even when the `project_panel.file_icons`
setting was set to `false`.
Resolves#12905.
Release Notes:
- Fixed an issue where file icons were displayed in the project panel
during a rename even when `project_panel.file_icons` was set to `false`
([#12905](https://github.com/zed-industries/zed/issues/12905)).
This PR adds a tag handler for collecting crate items from rustdoc's
HTML output.
This will serve as the foundation for getting more insight into a
crate's contents.
Release Notes:
- N/A
TODO:
- [x] Finish GPUI changes on other operating systems
This is a largely internal change to how we report data to our
diagnostics and telemetry. This PR also includes an update to our blade
backend which allows us to report errors in a more useful way when
failing to initialize blade.
Release Notes:
- N/A
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Turns out we still get FocusOut and UnmapNotify events after the window
has been destroyed, which resulted in error messages popping up because
we can't find the window anymore that we want to mark as unfocused.
Release Notes:
- N/A
This PR adds support for [linked editing of
ranges](https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#textDocument_linkedEditingRange),
which in short means that editing one part of a file can now change
related parts in that same file. Think of automatically renaming
HTML/TSX closing tags when the opening one is changed.
TODO:
- [x] proto changes
- [x] Allow disabling linked editing ranges on a per language basis.
Fixes#4535
Release Notes:
- Added support for linked editing ranges LSP request. Editing opening
tags in HTML/TSX files (with vtsls) performs the same edit on the
closing tag as well (and vice versa). It can be turned off on a language-by-language basis with the following setting:
```
"languages": {
"HTML": {
"linked_edits": true
},
}
```
---------
Co-authored-by: Bennet <bennet@zed.dev>
I noticed that when I use my mouse wheel, we get a ton of the
`XkbStateNotify` events, but the modifiers don't change, so we add a ton
of useless input events for the window.
Release Notes:
- N/A
Release Notes:
- N/A
## Description
When using rust-lld it's possible to get a `STATUS_ACCESS_VIOLATION`
error at compile time. I added a bit of information about it in the
build guide for windows to recommend using a different linker when
building `zed`.
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
This PR improves the `/fetch` command with better support for URLs that
return JSON content.
JSON response bodies will now be pretty-printed and placed within a
Markdown code block:
<img width="690" alt="Screenshot 2024-06-10 at 3 39 52 PM"
src="https://github.com/zed-industries/zed/assets/1486634/4a7c1cb7-9f5b-4a63-9e8e-5168bf9a6625">
Release Notes:
- Improved the handling of JSON response bodies in the `/fetch` command
in the Assistant.
This PR removes the `color` crate, as it was not used anywhere.
We had added this experimentally, but right now its existence is just a
source of confusion.
Release Notes:
- N/A
This PR adjusts the extension download counts to be displayed using
thousands separators.
Release Notes:
- Adjusted extension download counts to display with thousands
separators (e.g., `1,000,000`).
This PR adds a `/now` command to the Assistant for indicating the
current date and time to the model.
Release Notes:
- Added `/now` command to the Assistant for getting the current date and
time.
Hi, this pull request superseeds the
https://github.com/zed-industries/zed/pull/12624
and removes queries for runnables from `outline.scm`. This pull request
has couple things to mention:
- Removed task for running tests with `minitest` as I think it's not
reliable in its state because, AFAIK, the only way to run `minitest`
with the specific line, i.e. `bundle exec rake test
spec/models/some_model.rb:12` is to use it with Rails. The support for
`minitest` is still there and users can add their own task, for
instance, when they use `minitest` in Rails to get support for running
tests:
```json
{
"label": "test $ZED_RELATIVE_FILE:$ZED_ROW",
"command": "./bin/rails",
"args": ["test", "\"$ZED_RELATIVE_FILE:$ZED_ROW\""],
"tags": ["minitest-test"]
}
```
**Question:** Perhaps that should be mentioned in the Ruby extension
documentation?
- Adjusted runnables queries to work without `ZED_SYMBOL`.
Release Notes:
- N/A
This helps with the problem of keyboard input feeling laggy when the
event loop is under load.
What would previously happen is:
- N events from X11 arrive
- N events get forwarded to XIM
- N events are handled in N iterations of the event loop (sadly, yes: we
only seem to be getting back one `ClientMessage` per poll from XCB
connection)
- Each event is pushed into the channel
- N event loop iterations are needed to get the events off the channel
and handle them
With this change, we get rid of the last 2 steps: instead of pushing the
event onto a channel, we store it on the XIM handler itself, and then
work it off synchronously.
Usually one shouldn't block the event loop, but I think in this case -
user input! - it's better to handle the events directly instead of
re-enqueuing them again in a channel, where they can accumulate and need
multiple iterations of the loop to be worked off.
This does *not* fix the problem of input feeling choppy/slower when the
system is under load, but it makes the behavior now feel exactly the
same as when XIM is disabled.
I also think the code is easier to understand since it's more
straightforward.
Release Notes:
- N/A
This change ensures that the event loop prioritizes enqueueing another
render or handling user input over executing runnables.
It's a subtle change as a result of a week of digging into performance
on X11. It's also not perfect: ideally we'd get rid of the intermediate
channel here and had more control over when and how we run runnables vs.
X11 events, but I think short of rewriting how we use an event loop,
this is good cost/benefit change.
To illustrate:
Before this change, it was possible to block the app from rendering for
a long time by just creating a ton of futures that were executed on the
"main" thread (we don't have a "main" thread on Linux, but we have a
single thread in which we run the event loop).
That was relatively easy to reproduce by opening the `zed` repository
and starting `rust-analyzer`: at some point `rust-analyzer` sends us so
many notifications, that are all handled in futures, that the event loop
is busy just working off the runnables, never getting to the events that
X11 sends us or our own timer to re-enqueue another render.
When you put print statements into the code to show when which event was
handled, you'd see something like this **before this change**:
```
[ ... hundreds of runnable.run() ... ]
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
new render tick timer. lag: 56.942049ms
X11 event
new render tick timer. lag: 9.668µs
X11 event
new render tick timer. lag: 9.955µs
X11 event
runnable.run()
runnable.run()
runnable.run()
runnable.run()
new render tick timer. lag: 12.462µs
X11 event
new render tick timer. lag: 14.868µs
X11 event
new render tick timer. lag: 11.234µs
X11 event
new render tick timer. lag: 11.681µs
X11 event
new render tick timer. lag: 13.926µs
X11 event
```
Note the `lag: 56ms`: that's the difference between when we wanted to
execute the callback that enqueues another render and when it ran.
Longer lags are possible, this is just the first one I grabbed from the
logs.
Now, compare this with the logs **after this change**:
```
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
new render tick timer. lag: 36.051µs
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
X11 event
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
```
In-between many `runnable.run()` we'll always handle events.
So, in essence, what this change does is to introduce 2 priorities into
the X11 event queue:
- high: X11 events (user events, render events, ...), render tick, XIM
events, ...
- low: all async rust code
I've tested this with a debug build and release build and I think the
app now feels more responsive. It doesn't feel perfect still, especially
in the slow debug builds, but I couldn't observe 10s lockups anymore.
Since it's a pretty small change, I think we should go for it and see
how it behaves.
Thanks to @maan2003 this now also includes the same change to Wayland.
Release Notes:
- N/A
---------
Co-authored-by: maan2003 <manmeetmann2003@gmail.com>
This PR is an internal refactor in preparation for remote editing. It
restructures the public interface of `Worktree`, reducing the number of
call sites that assume that a worktree is local or remote.
* The Project no longer calls `worktree.as_local_mut().unwrap()` in code
paths related to basic file operations
* Fewer code paths in the app rely on the worktree's `LocalSnapshot`
* Worktree-related RPC message handling is more fully encapsulated by
the `Worktree` type.
to do:
* [x] file manipulation operations
* [x] sending worktree updates when sharing
for later
* opening buffers
* updating open buffers upon worktree changes
Release Notes:
- N/A
This PR adds a temporary block on publishing v0.0.7 of the
`zed_extension_api`.
We have breaking changes to the extension API that are currently staged
on `main` and are still being iterated on, so we don't want to publish
again until we're ready to commit to the new API.
This change is intended to prevent accidental publishing of the crate
before we're ready.
Release Notes:
- N/A
Release Notes:
- Added support for looking up the `rust-analyzer` binary in `$PATH`. This allows using such tools as `asdf` and nix to configure per-folder rust installations. To enable this behavior, use the `path_lookup` key when configuring the `rust-analyzer` `binary`: `{"lsp": {"rust-analyzer": {"binary": {"path_lookup": true }}}}`.
The `worktree` crate mainly provides an in-memory model of a directory
and its git repositories. But because it was originally extracted from
the Project crate, it also contained lingering bits of code that were
outside of that area:
* it had a little bit of logic related to buffers (though most buffer
management lives in `project`)
* it had a *little* bit of logic for storing diagnostics (though the
vast majority of LSP and diagnostic logic lives in `project`)
* it had a little bit of logic for sending RPC message (though the
*receiving* logic for those RPC messages lived in `project`)
In this PR, I've moved those concerns entirely to the project crate
(where they were already dealt with for the most part), so that the
worktree crate can be more focused on its main job, and have fewer
dependencies.
Worktree no longer depends on `client` or `lsp`. It still depends on
`language`, but only because of `impl language::File for
worktree::File`.
Release Notes:
- N/A
This fixes#12728 as much as I can tell.
The problem was that inside ERB files, when inside Ruby code, we didn't
treat `-` as part of the word, which broke completions.
So, with the change in here, and the following Zed settings, it works.
```json
{
"languages": {
"Ruby": {
"language_servers": ["tailwindcss-language-server", "solargraph"]
}
},
"lsp": {
"tailwindcss-language-server": {
"settings": {
"includeLanguages": {
"erb": "html",
"ruby": "html"
},
"experimental": {
"classRegex": ["\\bclass:\\s*['\"]([^'\"]*)['\"]"]
}
}
}
}
```
This enabled `tailwindcss-language-server` for Ruby files and tells the
language server to look for classes inside `class: ""` strings.
See demo video.
Release Notes:
- Fixed `tailwindcss-language-server` not being activated inside Ruby
strings (inside `.erb`)
([#12728](https://github.com/zed-industries/zed/issues/12728)).
Demo video:
https://github.com/zed-industries/zed/assets/1185253/643343b4-d64f-4c4e-98a1-d10df0b24e31
Co-authored-by: Max Brunsfeld <max@zed.dev>
Fixes case when `package.json` is not in root directory.
Usually in mono repository, where multiple `package.json` may be present
Release Notes:
- Fixed runnable for package.json in monorepos
On X11 I was unable to type ä ü and other umlauts in files with
autoclose enabled, because typing ä requires me to hit
- compose key
- `"`
- `a`
When the `"` was typed, Zed would insert a matching `"` because it had a
selection around the dead-key that was inserted by the compose key.
We ran into a similar issue in #7611, but in the case of the Brazilian
keyboard, the `"` is the compose key so we didn't trigger the matching
`"`, because we didn't have a selection yet.
What this does is it fixes the issue by making the
surround-selection-with-quotes-or-brackets also depend on the autoclose
settings, which is didn't do before. This is a breaking change for users
of a Brazilian keyboard layout in which `"` cannot be used to surround
an existing selection with quotes anymore.
That _might_ be a change that users notice, but I can't think of
scenario for that where the user wants, say, `"` to be NOT autoclosed,
but work with selections. (Example is Markdown, for which autoclose for
`"` is disabled. Do we want that but allow surrounding with quotes?)
So it fixes the issue and makes the behavior slightly more consistent,
in my eyes.
Release Notes:
- Changed the behavior of surrounding selections with brackets/quotes to
also depend on the auto-close settings of the language. This is a
breaking change for users of a Brazilian keyboard layout in which `"`
cannot be used to surround an existing selection with quotes anymore.
Before:
[Screencast from 2024-06-04
11-49-51.webm](https://github.com/zed-industries/zed/assets/1185253/6bf255b5-32e9-4ba7-8b46-1e49ace2ba7c)
After:
[Screencast from 2024-06-04
11-52-19.webm](https://github.com/zed-industries/zed/assets/1185253/3cd196fc-20ba-465f-bb54-e257f7f6d9f3)
`base_keymap` is a property of `settings.json`, not `keymap.json`. If
you run "toggle base keymap selector" and select a particular editor,
you will notice that it places the `base_keymap` property in
`settings.json`.
Release Notes:
- N/A
This PR adds the `editor: toggle tab bar` action that hides / shows the
tab bar and updates the `tab_bar.show` setting in `settings.json`
accordingly.
First mentioned in
https://github.com/zed-industries/zed/pull/7356#issuecomment-2118445379.
Release Notes:
- Added the `editor: toggle tab bar` action.
This PR fixes an issue where the prompt library did not properly have
the UI font or rem size set.
Since it is being opened in a new window, we need to re-initialize these
values the same way we do in the main window.
Release Notes:
- N/A
Release Notes:
- Improved UX for the inline assistant. It will now automatically wrap
when the text gets too long, and you can insert newlines using
`shift-enter`.
This reverts commit 1a0708f28c since after
that, default task-related keybindings (alt-t and alt-shift-t) started
to leave `†` and `ˇ` symbols in the text editors before triggering
actions.
Release Notes:
- N/A
Supersedes https://github.com/zed-industries/zed/pull/12659
Fixes https://github.com/zed-industries/zed/issues/12588
One of Zed's core features is our collaboration software. As such, it is
important that we notify the user when their RPC protocol is out of
date, and how to update it. This PR adds a mechanism to replace the
existing auto updater with a message explaining how to update Zed for
this environment.
Release Notes:
- N/A
This PR removes the unused `examples` from the `html_to_markdown` crate.
I was just using these to dogfood the parsing initially, but now that
it's wired up in the Assistant, the examples are no longer useful.
Release Notes:
- N/A
Fixes#12585
This changes the expectations for installed binaries on linux based on
work
that @jirutka has done for Alpine.
In particular, we now put the cli in place as `bin/zed` and the zed
binary as
`libexec/zed-editor`, and assume that packagers do the same.
cc @someone13574
Release notes:
- N/A
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
This PR overhauls the HTML to Markdown conversion functionality in order
to make it more pluggable. This will ultimately allow for supporting a
variety of different HTML input structures (both natively and via
extensions).
As part of this, the `rustdoc_to_markdown` crate has been renamed to
`html_to_markdown`.
The `MarkdownWriter` now accepts a list of trait objects that can be
used to drive the conversion of the HTML into Markdown. Right now we
have some generic handler implementations for going from plain HTML
elements to their Markdown equivalents, as well as some rustdoc-specific
ones.
Release Notes:
- N/A
fixes#11829
In https://github.com/zed-industries/zed/pull/7494, we introduced IME
event buffering, so that we could preempt the IME with a keystroke event
in some cases. However, this caused a desynchronization bug in long
multi-step IME composition, such as the pre-edit used in the Japanese
Romaji keyboard (and other languages). We found that this was due to the
IME issuing actions, and then immediately querying the editor's state
before we had applied those actions. Therefore, this PR removes IME
action buffering.
We have tested all of the cases in the `handle_key_event` documentation
and added a few of our own.
Release Notes:
- Fixed an issue where the IME pre-edit could desynchronize from the
editor on macOS
([#11829](https://github.com/zed-industries/zed/pull/12651))
---------
Co-authored-by: Jan Solanti <jhs@psonet.com>
This could still use some improvement UI-wise but the user experience
should be a lot better.
- [x] Show in "Window" application menu
- [x] Load prompt as it's selected in the picker
- [x] Refocus picker on `esc`
- [x] When creating a new prompt, if a new prompt already exists and is
unedited, activate it instead
- [x] Add `/default` command
- [x] Evaluate /commands on prompt insertion
- [x] Autocomplete /commands (but don't evaluate) during prompt editing
- [x] Show token count using the settings model, right-aligned in the
editor
- [x] Picker
- [x] Sorted alpha
- [x] 2 sublists
- Default
- Empty state: Star a prompt to add it to your default prompt
- Otherwise show prompts with star on hover
- All
- Move prompts with star on hover
Release Notes:
- N/A
This PR adds a new `/fetch` slash command to the Assistant for fetching
the content of an arbitrary URL as Markdown.
Currently it's just using the same HTML to Markdown conversion that
`/rustdoc` uses, but I'll be working to refine the output to be more
widely useful.
Release Notes:
- N/A
Previously, we were:
- cancelling previous requests only after the latest one has completed
- always running the debounced documentation resolution to completion,
even when we had no need for it.
In this commit, we drop the ongoing completion requests as soon as the
new one is fired.
Fixes#5166
Release Notes:
- Improved performance and reliability of completions in large
Typescript projects
Co-authored-by: Bennet Bo <bennet@zed.dev>
Fixes https://github.com/zed-industries/zed/issues/10890
* removes `unwrap()` that caused panics for text elements with no text,
remaining after edit state is cleared but project entries are not
updated, having the fake, "new entry"
* improves discoverability of the FS errors during file/directory
creation: now those are shown as workspace notifications
* stops printing anyhow backtraces in workspace notifications, printing
the more readable chain of contexts instead
* better indicates when new entries are created as excluded ones
Release Notes:
- Improve excluded entry creation workflow in the project panel
([10890](https://github.com/zed-industries/zed/issues/10890))
This PR updates the background task used to fetch extensions from the
blob store to account for the possibility that the result set will be
paginated.
Will now paginate through all of the results and collect them up before
proceeding to determining which extensions need to be synced.
Release Notes:
- N/A
This PR updates the `/rustdoc` slash command to use local docs built
with `cargo doc`.
If the docs for a particular crate/module are available locally, those
will be used. Otherwise, it will fall back to retrieving the docs from
`docs.rs`.
The placeholder output for the slash command will indicate which source
was used for the docs:
<img width="289" alt="Screenshot 2024-06-03 at 4 13 42 PM"
src="https://github.com/zed-industries/zed/assets/1486634/729112e4-80ca-4f08-bdb3-88fc950351c3">
Release Notes:
- N/A
This PR removes some default language settings that are now provided by
their respective extensions.
In #10296 we added the ability for the language configuration within
extensions to provide certain language settings (e.g., `tab_size`).
New versions of the extensions have been published that take advantage
of that and have been in circulation for over a month now. To that end,
we no longer need these settings provided as defaults.
Release Notes:
- N/A
This PR adds default settings to disable `vtsls` by default so that
there aren't multiple TypeScript language servers running.
I also renamed the language server from `vtsls-language-server` to just
`vtsls`, since the `-language-server` suffix was redundant.
Release Notes:
- N/A
`[NSString UTF8String]` sometimes returns null (it's documented as
such), and when it does, zed crashes in `window::insert_text`. I'm
running into this sometimes when using alt-d to delete forward. It
usually only happens with multiple cursors, but sometimes with a single
cursor. It *might* only happen when using the "Unicode Hex Input"
keyboard 'Input Source' (which I started using to avoid entering weird
characters in zed when using emacs meta keybindings that I haven't
defined in zed).
When using the US English input source, alt-d always results in a call
to `insert_text`. When using the Unicode Hex Input source it usually
doesn't, but when it does `text.UTF8String()` returns null. `text` isn't
null. `[text length]` returns 1. `[text characterAtIndex: 0]` seems to
always return `56797` (an undefined utf-16 codepoint).
Release Notes:
- Fixed crash on mac when deleting with alt-d
Fixes multiple issues that prevented window bounds restoration to not
work on Wayland.
Note: Since the display uuid depends on the `wl_output.name` field, this
only works properly on KDE 5.26+ or Gnome 44+ ([kwin
commit](330a02d862),
[mutter](7e838b1115)).
Release Notes:
- N/A
You can opt into using VTSLS instead of typescript-language-server by
pasting the following snippet into your settings:
```
"languages": {
"TSX": {
"language_servers": [
"!typescript-language-server",
"vtsls-language-server"
]
}
},
```
Related to: #5166
Release Notes:
- Added support for using [vtsls](https://github.com/yioneko/vtsls)
language server for Typescript/Javascript.
This fixes#11236 by ignoring the `bounds.origin` values when the window
is only being resized.
The cause for the issue was that the `ConfigureNotify` event would
contain "wrong" values when the window was being resized (by dragging a
corner).
In my case it would *always* contain x:14/y:49, which is I think might
map to the origin of the top bar in GNOME.
We would then persist these wrong values when serializing the workspace.
On restart, we'd use these values and end up with the window decorations
in the wrong place.
What I still don't know:
1. What exactly the 14/49 map to, because it's not the origin of the top
bar in GNOME. I also tried the X11 TranslateCoordinates call but
couldn't get meaningful results back (even taking scale factor into
account).
2. Why the window decorations end up looking wrong vs. the window being
in the first place. But if you look at my screenshot in #11236, it looks
like the decorations are off exactly by 14/49px.
That being said, I think the solution here is a good one for now: we
don't do an additional X11 call and when we're resizing, we're not
interested in the origin changing.
Release Notes:
- N/A
Proof:
[Screencast from 2024-06-03
15-08-36.webm](https://github.com/zed-industries/zed/assets/1185253/90efccfc-8ec6-42d2-8380-1625eff57805)
Using the file system as a database seems like it's easy, but it's
actually a real pain. I'd like to use LMDB to store the prompts locally
so we have more control. We can always add an export option, but I want
the source of truth to be somewhere other than the file system.
So far, I have a PromptStore which is global to the application and can
be initialized on startup. Then there's a `PromptLibrary` which is
intended to be the root of a new kind of Zed window. I haven't actually
seen pixels yet, but I've sketched out the basics needed to create a new
prompt, save, etc.
Still lots to figure out but the foundations of being backed by a DB and
rendering in an independent window are in place.
/cc @iamnbutler @as-cii
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Also fix click handler for "Rerun last task".
Fixes#12580
Release Notes:
- Fixed click handler for "rerun last task" in task modal not working.
- Rebound "picker::UseSelectedQuery" from `opt-E` to `F2`.
@mrnugget spotted that tsconfig.json schema is getting applied on
current Nightly. I've tracked it down to a misconfiguration of JSON
language server. Mea culpa.
No release note as that change has not went out to the public yet.
Release Notes:
- N/A
This PR disables indent guides by default for single line editors. Right
now indent guides show up in the project search editor (which is only a
single line)
<img width="715" alt="image"
src="https://github.com/zed-industries/zed/assets/53836821/0b61da71-6f64-424d-9612-6a34eac4686a">
Release Notes:
- Fixed an issue where indent guides would show up in a single line
editor (e.g. project search, buffer search)
Indent guides can be configured per language, meaning that in a multi
buffer we can get excerpts where indent guides should be
disabled/enabled/styled differently than other excerpts.
Imagine the following scenario, i have indent guides disabled in my
settings, but want to enable them for JS and Python. I also want to use
a different line width for python files. Something like this is now
supported:
<img width="445" alt="image"
src="https://github.com/zed-industries/zed/assets/53836821/0c91411c-145c-4210-a883-4c469d5cb828">
And the relevant settings for the example above:
```json
"indent_guides": {
"enabled": false
},
"languages": {
"JavaScript": {
"indent_guides": {
"enabled": true
}
},
"Python": {
"indent_guides": {
"enabled": true,
"line_width": 5
}
}
}
```
Release Notes:
- Respect language specific settings when showing indent guides in a
multibuffer
- Fixes an issue where indent guide specific settings were not
recognized when specified in local settings
Add runnable tasks for Python, starting with `unittest` from the
standard library. Both `TestCase`s (classes meant to be a unit of
testing) and individual test functions in a `TestCase` will have
runnable icons. For completeness, I also included a task that will run
`unittest` on the current file.
The implementation follows the `unittest` CLI. The unittest module can
be used from the command line to run tests from modules, classes or even
individual test methods:
```
python -m unittest test_module.TestClass
python -m unittest test_module.TestClass.test_method
```
```python
import unittest
class TestStringMethods(unittest.TestCase):
def test_upper(self):
self.assertEqual('foo'.upper(), 'FOO')
def test_isupper(self):
self.assertTrue('FOO'.isupper())
self.assertFalse('Foo'.isupper())
def test_split(self):
s = 'hello world'
self.assertEqual(s.split(), ['hello', 'world'])
# check that s.split fails when the separator is not a string
with self.assertRaises(TypeError):
s.split(2)
if __name__ == '__main__':
unittest.main()
```
From the snippet provided by `unittest` docs, a user may want to run
test_split independently of the other test functions in the test case.
Hence, I decided to make each test function runnable despite `TestCase`s
being the unit of testing.
## Example of running a `TestCase`
<img width="600" alt="image"
src="https://github.com/zed-industries/zed/assets/16619392/7be38b71-9d51-4b44-9840-f819502d600a">
## Example of running a test function in a `TestCase`
<img width="600" alt="image"
src="https://github.com/zed-industries/zed/assets/16619392/f0b6274c-4fa7-424e-a0f5-1dc723842046">
`unittest` will also run the `setUp` and `tearDown` fixtures.
Eventually, I want to add the more commonly used `pytest` runnables
(perhaps as an extension instead).
Release Notes:
- Added runnable tasks for Python `unittest`.
([#12080](https://github.com/zed-industries/zed/issues/12080)).
This commit also removes a bunch of dead code.
Fixes#12544
Release Notes:
- Removed branch popover menu - clicking on the branch name in left-hand
corner now always opens a branch modal
# Summary
Hi. Current `heredoc` injection for Ruby language captures the
`heredoc_end` token. That's a bit incorrect because we want to capture
the content only. Suppose we have the following Ruby code:
```ruby
<<~JS
function myFunc() {
const myConstant = [];
}
let a = '1'
JS
```
And this is its syntax tree:
```
[program] [0, 0] - [7, 0]
[heredoc_beginning] [0, 0] - [0, 5]
[heredoc_body] [0, 5] - [6, 2]
[heredoc_content] [0, 5] - [6, 0]
[heredoc_end] [6, 0] - [6, 2]
```
Current injection capture all content of the `heredoc_body`:

But we want to capture the `heredoc_content` only and this PR resolves
that, additionally it downcases the language like Zed does in other
languages like Terraform.

Release Notes:
- N/A
This PR fixes the location of the `injections.scm` query within the Ruby
extension.
Same as #12532, but without the content changes to `injections.scm`.
Release Notes:
- N/A
$ZED_SYMBOL doesn't really work here once that will try to do something
like this:
mix test MyModule.MyModuleTest
instead of using the path of the file:
mix test test/my_module/my_module_test.exs
Release Notes:
- Fix mix test $ZED_SYMBOL to use ZED_RELATIVE_FILE instead
- Use ZED_RELATIVE_FILE instead of ZED_FILE to improve mix tasks results
on Elixir umbrella projects
Fixed bug introduced in:
https://github.com/zed-industries/zed/pull/12502
Filtering before `enumerate` call breaks project order and instead of
hiding current project it hides some other project.
Release Notes:
- N/A
When indent guides were still WIP, I thought it might be a good idea to
detect the tab size for every line individually, so we can handle files
with mixed indentations. However, while optimizing the performance of
indent guides I found that getting the language at a given anchor was
pretty expensive, therefore I only resolved the language for the first
visible row. However, this could lead to some weird flickering, where
the indent guides would use different tab sizes depending on the first
visible row (see #12492). This can be fixed by just using the primary
buffer language size.
So as of right now indent guides cannot handle files with mixed
indentations. Im not sure if anyone actually does/expects this, but one
use case I could imagine is something like this:
User x has a svelte file, where the tab size is set to `4`. However the
svelte code uses typescript inside a script tag, which User x wants to
use a tab size of `2`. The approach used here would not work for this,
but then again I think our formatter does not even support something
like this. Im probably overcomplicating things, so let's stick with the
simple solution for now.
Release Notes:
- Fixed an issue where indent guides would use an incorrect tab size
([#12492](https://github.com/zed-industries/zed/issues/12492)).
This PR fixes a small issue in `rustdoc_to_markdown` where we could push
a blank space after a newline, leading to an unwanted leading space.
Release Notes:
- N/A
#### Lazily loading channels
I've added a new RPC message called `SubscribeToChannels` that the
client now sends when it first renders the channels panel. This causes
the server to load the channels for that client and send updates to that
client as channels are updated. Previously, the server did this upon
connection.
For backwards compatibility, the server will inspect clients' version,
and continue to do this work immediately for old clients.
#### Optimizations
Running collab locally, I realized that upon connecting, we were running
two concurrent transactions that *both* queried the `channel_members`
table: one for loading your channels, and one for loading your channel
invites. I've combined these into one query. In addition, we now use a
join to load channels + members, as opposed to two separate queries.
Even though `where id in` is efficient, it adds an extra round trip to
the database, keeping the transaction open for slightly longer.
Release Notes:
- N/A
This PR improves `rustdoc_to_markdown`'s paragraph handling to produce
better output.
Specifically, there should now be fewer instances where a space is
missing between words as the result of line breaks in the source HTML.
Release Notes:
- N/A
This PR adds some helper methods to `HtmlElement` to make it easier to
interact with the element's attributes.
This cleans up a bunch of the code by a fair amount.
Release Notes:
- N/A
Previously, each git `Repository` object was held inside of a mutex.
This was needed because libgit2's Repository object is (as one would
expect) not thread safe. But now, the two longest-running git operations
that Zed performs, (`status` and `blame`) do not use libgit2 - they
invoke the `git` executable. For these operations, it's not necessary to
hold a lock on the repository.
In this PR, I've moved our mutex usage so that it only wraps the libgit2
calls, not our `git` subprocess spawns. The main user-facing impact of
this is that the UI is much more responsive when initially opening a
project with a very large git repository (e.g. `chromium`, `webkit`,
`linux`).
Release Notes:
- Improved Zed's responsiveness when initially opening a project
containing a very large git repository.
This PR sorts the `file_types.json` file alphabetically.
This is the command I used to sort it:
```
pnpm --package=json-sort-cli dlx jsonsort assets/icons/file_icons/file_types.json
```
Release Notes:
- N/A
When running the tests for linux, I found a lot of benign errors getting
logged. This PR cuts down some of the noise from unnecessary workspace
serialization and SVG renders
Release Notes:
- N/A
This PR fixes an issue in `rustdoc_to_markdown` with code blocks being
trimmed incorrectly.
We were erroneously popping from the current element stack even if we
didn't push an element onto the stack.
Added test coverage for this case as well, so we don't regress.
Release Notes:
- N/A
This is still pretty raw, so I'd like to hold off on shipping it to all
users.
Release Notes:
- Hide the prompt library for non-staff until it is in a more complete
state.
This PR adds a `/rustdoc` slash command for retrieving and inserting
rustdoc docs into the Assistant.
Right now the command accepts the crate name as an argument and will
return the top-level docs from `docs.rs`.
Release Notes:
- N/A
I realized that somehow, the `git` executable is able to compute `git
status` much more quickly than libgit2, so I've switched our git status
logic to use `git`. Follow-up to
https://github.com/zed-industries/zed/pull/12266.
Release Notes:
- Improved the performance of git status updated when working in large
git repositories.
- Added support for xdg trash when deleting files on linux
- moved ashpd depency to toplevel to use it in both fs and gpui
If I need to add test, or change anything, please let me know. I tested
locally by creating and deleting a file and confirming it showed up in
my trashcan, but that probably a less than ideal method of confirming
correct behavior
Also, I could remove the delete directory function for linux, and change
the one configured for macos to compile for both macos and linux (they
are the same, the version of the function they are calling is
different).
Release Notes:
- N/A
This PR adds a new crate for converting rustdoc output to Markdown.
We're leveraging Servo's `html5ever` to parse the Markdown content, and
then walking the DOM nodes to convert it to a Markdown string.
The Markdown output will be continued to be refined, but it's in a place
where it should be reasonable.
Release Notes:
- N/A
Release Notes:
- Fixed an issue where expanded hunks could be rendered at the wrong
position when zooming
- Fixed an issue where expanded hunks could be rendered at the wrong
position when toggling git blame
([#11941](https://github.com/zed-industries/zed/issues/11941))
Partially fixes#5119
TODO:
- [ ] Change cursor style to Copy when dragging an entry with opt
pressed.
Release Notes:
- Drag-and-dropping a project panel entry with opt modifier pressed now
copies the entry instead of moving it.
This pull request fixes two issues in `RateLimiter` that caused
excessive rate-limiting to take place:
- c19083a35c fixes a mistake that caused
us to load buckets from the database incorrectly and set the
`refill_time_per_token` to equal the `refill_duration`. This was the
primary reason why rate limiting was acting oddly.
- 34b88d14f6 fixes another slight logic
error that caused tokens to be underprovisioned. This was minor compared
to the bug above.
Release Notes:
- N/A
We should reintroduce this as part of the prompt library.
Release Notes:
- Removed an over-eager system prompt from the assistant that was
causing misbehavior. Going forward, our intent is to always let you
observe and edit text before we send it.
---------
Co-authored-by: Marshall <marshall@zed.dev>
This PR changes the default value of the `calls.share_on_join` setting
from `true` to `false`.
Nathan mentioned that project sharing should be opt-in so that projects
aren't shared unless you intend for them to be.
Release Notes:
- Changed the default `calls.share_on_join` value to `false`.
Release Notes:
- Added support for `background_color` in `syntax` map in `theme.json`.
This adds support for setting a `background_color` for styles inside the
`syntax` map for themes defined in `theme.json`. The field is optional
so there should be no backwards compatibility issues.
It is worth noting that the current behaviour for selecting text is that
the background colours will mix/blend (I'm not sure the correct term
here). Changing this behaviour, or making it configurable, looks to be a
far more complex issue and I'm not sure I know how to do it.
This PR updates the Elixir docs with a note on how to switch to using
other language server.
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
This PR fixes a small issue in the Ruby docs, where we weren't properly
demonstrating that `solargraph` should be disabled when enabling
`ruby-lsp`.
Release Notes:
- N/A
* Start with a longer duration
* Widen the range used for randomizing the duration between retries
* Increase the maximum duration between retries
Release Notes:
- N/A
Release Notes:
- N/A
Picks up https://github.com/kvark/blade/pull/118Fixes#10351
Seeing that Zed loaded with Blade repository is consuming 260Mb of RAM.
We can tune this to be lower, but ultimately it doesn't matter: this
memory isn't wasted, it's just pools for memory and descriptors, which
may be used by bigger and more complex views of Zed.
ping #6687
This is the third iteration of this PR ([v2
here](https://github.com/zed-industries/zed/pull/11949)) and uses a
different approach to the first two (the process wrapper lib was a
maintainability nightmare). While the first two attempted to spawn the
necessary processes using flatpak-spawn and host-spawn from the app
inside the sandbox, this version first spawns the cli binary which then
restart's itself *outside* of the sandbox using flatpak-spawn. The
restarted cli process than can call the bundled app binary normally,
with no need for flatpak-spawn because it is already outside of the
sandbox. This is done instead of keeping the cli in the sandbox because
ipc becomes very difficult and broken when trying to do it across the
sandbox.
Gnome software (example using nightly channel and release notes
generated using the script):
<img
src="https://github.com/zed-industries/zed/assets/81528246/6391d217-0f44-4638-9569-88c46e5fc4ba"
width="600"/>
TODO in this PR:
- [x] Bundle libs.
- [x] Cleanup release note converter.
Future work:
- [ ] Auto-update dialog
- [ ] Flatpak auto-update (complete 'Auto-update dialog' first)
- [ ] Experimental
[bundle](https://docs.flatpak.org/en/latest/single-file-bundles.html)
releases for feedback (?).
*(?) = Maybe / Request for feedback*
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
- Confirming a completion now runs the command immediately
- Hitting `enter` on a line with a command now runs it
- The output of commands gets folded away and replaced with a custom
placeholder
- Eliminated ambient context
<img width="1588" alt="image"
src="https://github.com/zed-industries/zed/assets/482957/b1927a45-52d6-4634-acc9-2ee539c1d89a">
Release Notes:
- N/A
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Adds the following features to the prompt manager:
- New prompt – Create a new prompt from the UI. It will only persist if
it is saved.
- Save prompt – Save a prompt by clicking the save button in the UI. A
keybinding will be added for this in the future.
- Reveal prompt - Show the selected prompt on the file system. Only
available for saved prompts.
New prompts that are saved will use the
`{slugified_title}_{ver}_{id}.md` format which all imported prompts will
move to in the near future.
Also orders prompts in alphabetical order by default.
Release Notes:
- N/A
/cc @RemcoSmitsDev new task indicators weren't showing for me in JSON
files.
`tasks.json` of native grammars is not being read by anything by
default, so we tend to register tasks as Rust structs, foregoing the
deserialization step. This doesn't apply to tasks registered in
extensions, which have to have tasks.json.
Release Notes:
- N/A
Release Notes:
- N/A
Fixes#12198 and some minor fixes:
* IBus was intercepting normal keys like `a`, `k` which caused some
problems in vim mode.
* Wayland: Trying to commit the pre_edit on click wasn't working
properly, should be fixed now.
* X11: The pre_edit was supposed to be cleared when losing keyboard
focus.
* X11: We should commit the pre_edit on click.
---------
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
The method has been tested on:
- Gnome 46 (Working)
- Gnome 40 (Not supported)
Tasks
- [x] Implements a draft which get and provides the user theme to
components which needs it
- [x] Implements a way to call the callback function when the theme is
updated
- [X] Cleans the code
Release notes:
- N/A
There were two issues:
1. the `ModifiersChanged` event was never emitted on windows.
macOS, x11 and wayland have separate events for this, while on windows
they are sent via the usual `keyup` and `keydown` events, but
`parse_keydown_msg_keystroke` just ignored them.
2. the word segmenting regex didn't include '\' so paths weren't
correctly detected
fixes https://github.com/zed-industries/zed/issues/12321
Release Notes:
- N/A
Running the tests on windows currently fails for every gpui test using
the `TestPlatform` with
```rs
called `Result::unwrap()` on an `Err` value: CoInitialize has not been called. (0x800401F0)
```
trying to call `CoCreateInstance`in the `DirectWriteComponent`.
The `WindowsPlatform` calls
[`OleInitialize`](https://learn.microsoft.com/de-de/windows/win32/api/ole2/nf-ole2-oleinitialize)
which internally calls `CoInitializeEx` so I just copied that to the
`TestPlatform`.
Release Notes:
- N/A
At the current moment, the "Reveal in Finder" behavior on Windows
"opens" the file using direct execution. This causes files to be opened
with whatever software they are associated with (i.e. will open Sublime
Text instead of the file explorer).
Release Notes:
- Fixed "Reveal in Finder" on Windows to open with the File Explorer.
The new behavior always opens the file explorer with the target
folder/file pre-selected.
https://github.com/zed-industries/zed/assets/28355157/b8ba471d-2f5b-4529-90c3-4dc59f308b99
This (mostly) allows the CSD added in
https://github.com/zed-industries/zed/pull/11525 to work in X11. It's
still a bit buggy as it detects a second window drag right after the
first one finishes, but it's probably better to change the way window
drags are detected in the title bar itself (as that causes other
issues).
The CSD can be tested by changing the return value of
`should_render_window_controls` to true.
Also fixes F11 crashing.
Release Notes:
- N/A
Upper before this PR, lower after.

This PR manually applies a MSAA to the font atlas. Before this PR, the
font may seem aliased ( espeacially on low DPI monitors ), that's
because `DirectWrite` and `CoreText` ( on which currently `Zed` built
the whole text system ) uses different anti-aliasing strategy. The
different anti-aliasing approach used by `DirectWrite` and `CoreText`:

The upper is `VSCode` font rendering result, middle `macOS`, lower this
PR ( pic captured with same font face, same font size, same DPI, same
physical resolution, same editor theme, and same magnification rate ).
This PR brings a quality similiar to `CoreText`. What's more, from the
`VSCode` image, you can see how `DirectWrite` sub-pixel anti-aliasing is
performed on the edge of the glyph. Can we achieve the same rendering
quality? Currently, No. `Zed` use a grayscale image to render glyph, and
a sub-pixel anti-aliasing `DirectWrite` requires all RGB channels and
the foreground color of the rendering glyph, which `Zed` dose not
provide.
So, to achieve the quality of `VSCode` font rendering, the text system
of `Zed` needs much much more efforts to refactor the codes.
Release Notes:
- N/A
Release Notes:
- Improved expand excerpt indicators to allow unidirectional expansion.
Also added the `editor::ExpandExcerptsUp` and
`editor::ExpandExcerptsDown` actions, which can both take a `lines`
parameter. Also added a `expand_excerpt_lines` setting which controls
the default number of lines that the indicators and actions use.
---------
Co-authored-by: conrad <conrad@zed.dev>
Rust recently got the ability to check for typos or errors in `cfg`
attributes: https://blog.rust-lang.org/2024/05/06/check-cfg.html
This PR fixes the new warnings.
- gpui can be run with `RUSTFLAGS="--cfg gles"`, make this explicit in
`[workspace.lints.rust]`
- `cfg!(any(test, sqlite))` was just a bug, it should be
`feature(sqlite)`
- the `languages` crate had a `#[cfg(any(test, feature =
"test-support"))]` function without ever declaring the `test-support`
feature
- the `MarkdownTag` enum had a `cfg_attr` for serde without actually
having serde support
Now the only warnings when building are unused fields
`InlayHover.excerpt`, `SavedConversationMetadata.path` ,
`UserTestPlan.allow_client_reconnection` and `SyntaxMapCapture.depth`.
Release Notes:
- N/A
This PR replaces an `expect` with a precondition check to avoid a panic
if the `LspAdapterDelegate` isn't set when invoking a slash command.
Release Notes:
- N/A
Mostly tiny stuff. Quick run-down of the changes:
- Using `*Note*` instead of `NOTE` for the blockquote callouts
(piggybacking from https://github.com/zed-industries/zed/pull/11724)
- Use hyphens for bullet lists instead of asterisks
- Capitalize every (applicable) mention to Zed
- Capitalize mentions of other products (e.g., google cloud → Google
Cloud)
- Swap e.g. → for example — for clarity (latinisms may be unfamiliar for
some non-native English speakers, surprisingly!)
Release Notes:
N/A
Due to lifetime extension rules, we were holding onto the request
handler map mutex during parsing of the request itself. This had no
grand repercussions; it only prevented registering a handler for next
request until parsing of the previous one was done.
Release Notes:
- N/A
Follow-up of
https://github.com/zed-industries/zed/pull/12095#issuecomment-2123230762
reverting back part of https://github.com/zed-industries/zed/pull/11558
that was related to `language.toml` parsing.
Now all extensions that define `prettier_parser_name` in their language
configs, will enable formatting untitled buffers without any extra
language settings like
```json
{
"languages": {
"JSON": {
"prettier": {
"allowed": true,
"parser": "json"
}
}
}
}
```
Release Notes:
- Improved ergonomics of untitled buffer formatting with prettier, no
extra language settings are needed by default.
Fixes https://github.com/zed-industries/zed/issues/9575
Fixes https://github.com/zed-industries/zed/issues/4294
### Problem
When a large git repository's `.git` folder changes (due to a `git
commit`, `git reset` etc), Zed needs to recompute the git status for
every file in that git repository. Part of computing the git status is
the *unstaged* part - the comparison between the content of the file and
the version in the git index. In a large git repository like `chromium`
or `linux`, this is inherently pretty slow.
Previously, we performed this git status all at once, and held a lock on
our `BackgroundScanner`'s state for the entire time. On my laptop, in
the `linux` repo, this would often take around 13 seconds.
When opening a file, Zed always refreshes the metadata for that file in
its in-memory snapshot of worktree. This is normally very fast, but if
another task is holding a lock on the `BackgroundScanner`, it blocks.
### Solution
I've restructured how Zed handles Git statuses, so that when a git
repository is updated, we recompute files' git statuses in fixed-sized
batches. In between these batches, the `BackgroundScanner` is free to
perform other work, so that file operations coming from the main thread
will still be responsive.
Release Notes:
- Fixed a bug that caused long delays in opening files right after
performing a commit in very large git repositories.
Moved some things around so prompts now always have front-matter to
return, either by creating a prompt with default front-matter, or
bailing earlier on importing the prompt to the library.
In the future we'll improve visibility of malformed prompts in the
`prompts` folder in the prompt manager UI.
Fixes:
- Prompts inserted with the `/prompt` command now only include their
body, not the entire file including metadata.
- Prompts with an invalid title will now show "Untitled prompt" instead
of an empty line.
Release Notes:
- N/A
This PR adds initial support for defining slash commands for the
Assistant from extensions.
Slash commands are defined in an extension's `extension.toml`:
```toml
[slash_commands.gleam-project]
description = "Returns information about the current Gleam project."
requires_argument = false
```
and then executed via the `run_slash_command` method on the `Extension`
trait:
```rs
impl Extension for GleamExtension {
// ...
fn run_slash_command(
&self,
command: SlashCommand,
_argument: Option<String>,
worktree: &zed::Worktree,
) -> Result<Option<String>, String> {
match command.name.as_str() {
"gleam-project" => Ok(Some("Yayyy".to_string())),
command => Err(format!("unknown slash command: \"{command}\"")),
}
}
}
```
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/12234 by making both
default keymap and the menu `Delete` action declarations to have the
same `skip_prompt` value.
`Trash` action got more explicit `skip_prompt` declarations in this PR,
but those were the defaults already, so not changed.
Now, `Delete` action in the project panel will always show a prompt
before removing, both on the keystroke and menu item click.
To note, VSCode does skips prompt for the `Trash` action, so we might
want to change that too (later?), the PR does not alter it.
Release Notes:
- Shows Delete action binding keys in the project panel context menu
([12234](https://github.com/zed-industries/zed/issues/12234))
In #12003 we found ourselves in need for precise region tracking in
which a given runnable has an effect in order to grab variables from it.
This PR makes it so that in task modal all task variables from queries
overlapping current cursor position.
However, in the process of working on that I've found that we cannot
always use a top-level capture to represent the full match range of
runnable (which has been my assumption up to this point). Tree-sitter
captures cannot capture sibling groups; we did just that in Rust
queries.
Thankfully, none of the extensions are affected as in them, a capture is
always attached to single node. This PR adds annotations to them
nonetheless; we'll be able to get rid of top-level captures in extension
runnables.scm once this PR is in stable version of Zed.
Release Notes:
- N/A
This PR extracts the `SlashCommand` trait (along with the
`SlashCommandRegistry`) from the `assistant` crate.
This will allow us to register slash commands from extensions without
having to make `extension` depend on `assistant`.
Release Notes:
- N/A
Release Notes:
- Added ZED_RELATIVE_FILE (path to current file relative to worktree
root) and ZED_DIRNAME (path to the directory containing current file)
task variables.
The default keymap uses alt-enter for `SelectAllMatches` for `context:
BufferSearchBar`.
Jetbrains keymap uses alt-enter for `ToggleCodeActions` for `context:
Editor`.
When focusing on search bar, currently alt-enter does not perform
`SelectAllMatches`, whereas `ToggleCodeActions` is triggered instead,
because search bar's text input element has `context: Editor
mode=single_line`.
This PR restricts `ToggleCodeActions` to `Editor (full mode)` context to
allow `SelectAllMatches` to be triggered for alt-enter when the search
bar is active.
Release Notes:
- Fixed alt-enter with JetBrains keymap ignoring `search::SelectAllMatches` in certain contexts ([11840](https://github.com/zed-industries/zed/issues/11840))
Highlight files ending in `mdwn` as Markdown.
(Ikiwiki uses `mdwn` as the file extension for Markdown.)
This pull request was inspired by this one:
- #1209/
Release Notes:
- Added ".mdwn" as a Markdown file extension.
Release Notes:
- vim: Added `]d/[d` for go to prev/next diagnostic
- vim: Added `]c/[c` to go to prev/next git change (`:diff` and
`:revert` show the diff and revert it)
- vim: Added `g cmd-d` for go to implementation
This pull request replaces the static `⋯` character we used to insert
when folding a range with a custom render function that return an
`AnyElement`. We plan to use this in the assistant, but for now this
should be behavior-preserving.
Release Notes:
- N/A
---------
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
This PR updates the Gleam runnables to detect tests using the `describe`
API in Startest.
This isn't entirely functional yet, as it is still just uses the test
function name to run the tests (which Startest doesn't yet support).
Release Notes:
- N/A
This PR fixes some issues preventing `rustfmt` from running properly in
`dev_servers.rs`.
The culprit was some long strings being inlined.
Release Notes:
- N/A
Builds on top of existing work from #2249, but here's a showcase:
https://github.com/zed-industries/zed/assets/53836821/4b346965-6654-496c-b379-75425d9b493f
TODO:
- [x] handle line wrapping
- [x] implement handling in multibuffer (crashes currently)
- [x] add configuration option
- [x] new theme properties? What colors to use?
- [x] Possibly support indents with different colors or background
colors
- [x] investigate edge cases (e.g. indent guides and folds continue on
empty lines even if the next indent is different)
- [x] add more tests (also test `find_active_indent_index`)
- [x] docs (will do in a follow up PR)
- [x] benchmark performance impact
Release Notes:
- Added indent guides
([#5373](https://github.com/zed-industries/zed/issues/5373))
---------
Co-authored-by: Nate Butler <1714999+iamnbutler@users.noreply.github.com>
Co-authored-by: Remco <djsmits12@gmail.com>
This PR updates the Zig extension to pin ZLS to v0.11.0, as the more
recent releases of ZLS don't have `.tar.gz` assets available.
Note that this depends on the next version of the `zed_extension_api`,
which has yet to be released.
Release Notes:
- N/A
This PR adds a new `github_release_by_tag_name` method to the
`zed_extension_api` to allow for retrieving a GitHub release by its tag
name.
Release Notes:
- N/A
This PR restricts usage of v0.0.7 of the `zed_extension_api` to dev
builds, for now.
As we're still making changes to it, we don't want to ship a version of
Zed to Preview/Stable that claims to support a yet-unreleased version of
the extension API.
Release Notes:
- N/A
This PR forks a new version of the `zed_extension_api` in preparation
for some upcoming changes that require breaking changes to the WIT.
Release Notes:
- N/A
---------
Co-authored-by: Max <max@zed.dev>
This PR replaces references to `language_overrides` in the docs with
just `languages`.
`language_overrides` is an alias for `languages`, and we want to move
towards just using `languages`.
Release Notes:
- N/A
Restructure prompts & the prompt library.
- Prompts are now written in markdown
- The prompt manager has a picker and editable prompts
- Saving isn't wired up yet
- This also removes the "Insert active prompt" button as this concept doesn't exist anymore, and will be replaced with slash commands.
I didn't staff flag this, but if you do play around with it expect it to still be pretty rough.
Release Notes:
- N/A
---------
Co-authored-by: Nathan Sobo <1789+nathansobo@users.noreply.github.com>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Tasks
* [x] remove old flaps and output when editing a slash command
* [x] the completing a command name that takes args, insert a space to
prepare for typing an arg
* [x] always trigger completions when typing in a slash command
* [x] don't show line numbers
* [x] implement `prompt` command
* [x] `current-file` command
* [x] state gets corrupted on `duplicate line up` on a slash command
* [x] exclude slash command source from completion request
Next steps:
* show output token count in flap trailer
* add `/project` command that matches project ambient context
* delete ambient context
Release Notes:
- N/A
---------
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
This PR changes the interface of ContextProvider, allowing it to inspect
*all* variables set so far during the process of building
`TaskVariables`. This makes it possible to capture e.g. an identifier in
tree-sitter query, process it and then export it as a task variable.
Notably, the list of variables includes captures prefixed with leading
underscore; they are removed after all calls to `build_context`, but it
makes it possible to capture something and then conditionally preserve
it (and perhaps modify it).
Release Notes:
- N/A
I don't know whether there are any hard UI guidelines that dictate
whether this should be allowed or not, but I think it's very handy and
missed it.
I also think it makes sense to have this in a directory-centric editor
in which opening a directory creates a new window.
Release Notes:
- Added ability to create directory in open-file dialog on macOS.

When you press `V` to go into visual-line mode in Vim,
`selections.line_mode` is true and the selection contains _lines_.
But `$ZED_SELECTED_TEXT` always contained just the cursor location or
any non-line-mode selection that was previously made.
Release Notes:
- Fixed `$ZED_SELECTED_TEXT` variable in Tasks ignoring whether
visual-line-mode in Vim was used.
### This pull request adds the following:
- Missing mapping for the `yield` keyword.
- Outline scheme for `describe`, `it` and `test`
function_call_expressions (to support Pest runnable)
- Pest runnable support
- PHPUnit runnable support
- Task for running selected PHP code.
## Queries explanations
#### Query 1 (PHPUnit: Run specific method test):
1. Class is not abstract (because you cannot run tests from an abstract
class)
2. Class has `Test` suffix
3. Method has public modifier(or no modifiers, default is public)
4. Method has `test` prefix
#### Query 2 (PHPUnit: Run specific method test with `@test`
annotation):
1. Class is not abstract (because you cannot run tests from an abstract
class)
2. Class has `Test` suffix
3. Method has public modifier(or no modifiers, default is public)
4. Method has `@test` annotation
#### Query 3 (PHPUnit: Run specific method test with `#[Test]`
attribute):
1. Class is not abstract (because you cannot run tests from an abstract
class)
2. Class has `Test` suffix
3. Method has public modifier(or no modifiers, default is public)
4. Method has `#[Test]` attribute
#### Query 4 (PHPUnit: Run all tests inside the class):
1. Class is not abstract (because you cannot run tests from an abstract
class)
2. Class has `Test` suffix
#### Query 5 (Pest: Run function test)
1. Function expression has one of the following names: `describe`, `it`
or `test`
2. Function expression first argument is a string
### **PHPUnit: Example for valid test class**
<img width="549" alt="Screenshot 2024-05-08 at 10 41 34"
src="https://github.com/zed-industries/zed/assets/62463826/e84269de-4f53-410b-b93b-713f9448dc79">
### **PHPUnit: Example for invalid test class**
All the methods should be ignored because you cannot run tests on an
abstract class.
<img width="608" alt="Screenshot 2024-05-07 at 22 28 57"
src="https://github.com/zed-industries/zed/assets/62463826/8c6b3921-5266-4d88-ada5-5cd827bcf242">
### **Pest: Example**
https://github.com/zed-industries/zed/assets/62463826/bce133eb-0a6f-4ca2-9739-12d9169bb9d6
You should now see all your **Pest** tests inside the buffer symbols
modal.

Release Notes:
- Added test runnable detection for PHP (PHPUnit & Pest).
- Added task for running selected PHP code.
- Added `describe`, `test` and `it` functions to buffer symbols, to
support Pest runnable.
- Added `yield` keyword to PHP keyword mapping.
This fixes#4529 by allowing unsaved buffers to be formatted with
prettier.
Steps to do that:
1. Create a new buffer
2. Set language for the buffer (e.g.: `language selector: toggle` and
JSON)
3. In settings, set prettier parser for language (can't be inferred,
since we don't have filename) and allow formatting with prettier:
```json
{
"languages": {
"JSON": {
"prettier": {
"allowed": true,
"parser": "json"
}
}
}
}
```
4. Use `editor: format`
Release Notes:
- Added ability to format unsaved buffers with Prettier. Requirement is
to set a Prettier parser in the user settings. Example for JSON: `{
"languages": { "JSON": { "prettier": { "allowed": true, "parser": "json"
} } } }` ([#4529](https://github.com/zed-industries/zed/issues/4529)).
Demo:
https://github.com/zed-industries/zed/assets/1185253/d24e490b-2e2c-4a5d-95a8-fc8675523780
If you have already installed `node` using `brew install node`, you are
fine. If you did not install `node` on you local machine, it fails.
The `node_binary` path is actually not included in environment variable.
When run `npm install`, some extensions like `eslint`, may run some
commands like `sh -c node .....`. Since `node_binary` path is not
included in `PATH` variable, `sh -c node ...` will fail complaining that
"command not found". If you have installed `node` before, `node` is
already included in `PATH`, so you are fine. If not, it fails.
Closes#11890
Release Notes:
- Fixed Zed's internal Node runtime not being put in `$PATH` correctly
when running language servers and other commands with `node`.
([#11890](https://github.com/zed-industries/zed/issues/11890))
---------
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
This pull request introduces the ability to add flaps, custom foldable
regions whose first foldable line can be associated with:
- A toggle in the gutter
- A trailer showed at the end of the line, before the inline blame
information
https://github.com/zed-industries/zed/assets/482957/c53a9148-f31a-4743-af64-18afa73c404c
To achieve this, we changed `FoldMap::fold` to accept a piece of text to
display when the range is folded. We use this capability in flaps to
avoid displaying the ellipsis character.
We want to use this new API in the assistant to fold context while still
giving visual cues as to what that context is.
Release Notes:
- N/A
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Max <max@zed.dev>
This fixes#10224 by handling `client/unregisterCapability` requests
that have a `workspace/didChangeWatchedFiles` method.
While debugging the issue, I found out that `gopls` seems to block
indefinitely when there's no reply to the `client/unregisterCapability`
request. Even an empty response would fix the issue.
Seems like gopls 15.x and later seem to handle nested subfolders well,
but do not handle unanswered requests.
Instead of replying with an empty response, I decided to change how we
handle file watching and keep a list of all registered paths so that we
can then unregister paths and recreate the glob patterns.
Release Notes:
- Fixed `gopls` not working correctly when the `go.mod` file was in a
subfolder and not the root folder of the project opened in Zed.
([#10224](https://github.com/zed-industries/zed/issues/10224)).
Add config for tag autoclosing: add following to lsp section of your
settings:
"vscode-html-language-server": {
"settings": {
"html": { "tagAutoclosing": true }
}
}
It also accepts `css`, `js/ts` and `javascript` as options.
Disable HTML language server in JS/TS/TSX files for now. I decided to
disable it for now as it caused excessive edits in these types of files
(as reported by @mariansimecek in
https://github.com/zed-industries/zed/pull/11761#issuecomment-2122038107);
it looks like HTML language server tries to track language ranges (e.g.
whether a particular span is TS/HTML fragment etc) just like we do.
However in plain JS/TSX files it seems like it treats the whole file as
one big chunk of HTML, which is.. not right, to say the least.
No release note, as HTML extension goodies are not on Preview yet.
Release Notes:
- N/A
Currently the main binary will open an empty file if no previous
workspaces exist or, if it is the first startup, show the welcome page.
When starting via the CLI it will simply drop you in an empty workspace:
no empty file and no welcome page.
This changes the CLI startup to match the behavior of the non-CLI
startup, so they will both create an empty file or show the welcome page
if no path was given and no workspaces were opened in the past.
Release Notes:
- Matched startup behavior of the CLI to the behavior of the main app.
This uses Jaro-Winkler similarity for now, which seemed to produce
pretty good results in my tests. We can easily swap it with something
else if needed.
Release Notes:
- N/A
Fixes#5267
TODO:
- [x] Publish our fork of vscode-langservers-extracted on GH and wire
that through as a language server of choice for HTML extension.
- [x] Figure out how to prevent edits made by remote participants from
moving the cursor of a host.
Release Notes:
- Added support for autoclosing of HTML tags in local projects.
Adds the ability to have some effect run when a selection changes in a
picker.
If the `PickerDelegate` implements something other than `None` for
`selected_index_changed` then each time the selection changes it will
run that effect.
For example:
```rs
impl PickerDelegate for PromptManagerDelegate {
//...
fn selected_index_changed(
&self,
ix: usize,
cx: &mut ViewContext<Picker<Self>>,
) -> Option<Box<dyn Fn(&mut WindowContext) + 'static>> {
Some(self.prompt_manager.set_active_prompt(ix, cx))
}
//...
}
```
This isn't currently used in any picker, but I'm adding this to allow
the functionality we intended for the prompt library, we're changing
selections, activates a preview in the right column.
This will be useful for building any sort of UI where there's a picker
on the left and a preview on the right, such as a UI like them
telescope.
Release Notes:
- N/A
Release Notes:
- Added glob support for file_types configuration
([#10765](https://github.com/zed-industries/zed/issues/10765)).
`file_types` can now be written like this:
```json
"file_types": {
"Dockerfile": [
"Dockerfile",
"Dockerfile.*",
]
}
```
This pull request adds ability to pass `initialization_options` to both
`solargraph` and `ruby-lsp` language servers. Additionally it updates
the documentation to reflect that and the recently added `ruby-lsp`
server.
Release Notes:
- Pass `initialization_options` to Ruby LSP servers.
### Todo
* [x] tuck the new system prompt away somehow
* for now, we're treating it as built-in, and not editable. once we have
a way to fold away default prompts, let's make it a default prompt.
* [x] when applying edits, re-parse the edit from the latest content of
the assistant buffer (to allow for manual editing of edits)
* [x] automatically adjust the indentation of edits suggested by the
assistant
* [x] fix edit row highlights persisting even when assistant messages
with edits are deleted
* ~adjust the fuzzy search to allow for small errors in the old text,
using some string similarity routine~
We decided to defer the fuzzy searching thing to a separate PR, since
it's a little bit involved, and the current functionality works well
enough to be worth landing. A couple of notes on the fuzzy searching:
* sometimes the assistant accidentally omits line breaks from the text
that it wants to replace
* when the old text has hallucinations, the new text often contains the
same hallucinations. so we'll probably need to use a more fine-grained
editing strategy where we perform a character-wise diff of the old and
new text as reported by the assistant, and then adjust that diff so that
it can be applied to the actual buffer text
Release Notes:
- Added the ability to request edits to project files using the
assistant panel.
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Nathan <nathan@zed.dev>
I'm not a huge fan of passing around a boolean all around the place, but
this will tame the events for now until we have a better solution.
Release Notes:
- N/A
Follow up to: https://github.com/zed-industries/zed/pull/10986
However, I have set this to have a default behavior of 'auto': matching
the current platform's conventions, rather than a default value of
'off'.
fixes https://github.com/zed-industries/zed/issues/5322.
Release Notes:
- Changed the behavior of `workspace::CloseActiveItem`: when you're
using macOS and there are no open tabs, it now closes the window
([#5322](https://github.com/zed-industries/zed/issues/5322)). This can
be controlled with a new setting, `when_closing_with_no_tabs`, to
disable it on macOS, or enable it on other platforms.
### Title
Update macOS Development Documentation with Dispatch.h Error Solution
### Description
This PR updates the macOS development documentation to include a
solution for the `dispatch/dispatch.h` file not found error. This error
is encountered during local development when using the `cargo run`
command. The documentation now includes steps to ensure the Xcode
command line tools are properly installed and set, and instructions to
set the `BINDGEN_EXTRA_CLANG_ARGS` environment variable.
### Changes
- Added troubleshooting section for `dispatch/dispatch.h` error in
`development/macos.md`.
### Related Issues
- Closes [#11963](https://github.com/zed-industries/zed/issues/11963)
### Testing Instructions
1. Follow the steps in the updated `development/macos.md` to configure
your environment.
2. Run `cargo clean` and `cargo run` to ensure the build completes
successfully.
Release Notes:
- N/A
If opening a url opens the first browser window the call does not return
completely blocking the ui until the browser window is closed. Using
spawn instead of status does not block, but we will loose the exitstatus
of the browser window.
Release Notes:
- N/A
Improves documentation for `CodeLabel.filter_range` in
`zed_extension_api` by clarifying that it's a range of only the text
displayed in the label, *not* the `code` field.
Release Notes:
- N/A
This PR removes the default syntax colors from the theme.
With the changes in #11911 these colors could leak through if the theme
didn't provide a value for that syntax color.
Removing them gives themes a clean slate to work with.
Release Notes:
- N/A
Previously, when highlighting editor rows with a color, we always
auto-scrolled to the first highlighted row. This was useful in contexts
like go-to-line and the outline view. We had an explicit special case
for git diff highlights. Now, part of the `highlight_rows` API, you
specify whether or not you want the autoscroll behavior. This is needed
because we want to highlight rows in the assistant panel, and we don't
want the autoscroll.
Release Notes:
- N/A
I noticed that scrolling the assistant panel was very slow in debug
mode, after running a completion. From profiling, I saw that it was due
to the buffer's `is_dirty` and `has_conflict` checks, which use
`edits_since` to check if there are any non-undone edits since the saved
version.
I optimized this in two ways:
* I introduced a specialized `has_edits_since` method on text buffers,
which allows us to more cheaply check if the buffer has been edited
since a given version, without some of the overhead involved in
computing what the edits actually are.
* In the case of `has_conflict`, we don't even need to call that method
in the case where the buffer doesn't have a file (is untitled, as is the
case in the assistant panel). Buffers without files cannot be in
conflict.
Release Notes:
- Improved performance of editing the assistant panel and untitled
buffers with many edits.
This PR removes the wiring for `assistant2` that hooks it up to Zed.
Since we're focusing in on improving the current assistant, we don't
need this present in Zed.
I left the `assistant2` crate intact for now, to make it easier to
reference any code from it.
Release Notes:
- N/A
This pull request adds XIM (X Input Method) support to x11 platform.
The implementation utilizes [xim-rs](https://crates.io/crates/xim), a
XIM library written entirely in Rust, to provide asynchronous XIM
communication.
Preedit and candidate positioning are fully supported in the editor
interface, yet notably absent in the terminal environment.
This work is sponsored by [Rainlab Inc.](https://rainlab.co.jp/en/)
Release Notes:
- N/A
---------
Signed-off-by: npmania <np@mkv.li>
This PR removes the `unwrap`s in the `RecentBuffersContext` when
building the message.
We can just make `build_message` return a `Result` to clean things up.
Release Notes:
- N/A
Now (on `macOS` and `Windows`) we can set font feature value:
```rust
"buffer_font_features": {
"cv01": true,
"cv03": 3,
"cv09": 1,
"VSAH": 7,
"VSAJ": 8
}
```
And one can still use `"cv01": true`.
https://github.com/zed-industries/zed/assets/14981363/3e3fcf4f-abdb-4d9e-a0a6-71dc24a515c2
Release Notes:
- Added font feature values, now you can set font features like `"cv01":
7`.
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
Data migration plan:
- [X] Make a duplicate table of `copilot_events`
- Name: `inline_completion_events`
- Omit `suggestion_id` column
- [X-reverted-skipping] In collab, continue to match on copilot_events,
but simply stuff their data into inline_completion_events, to forward it
to the new table
- [skipping] Once collab is deployed, ensure no events are being sent to
copilot_events, migrate `copilot_events` to new table via a transaction
- [skipping] Delete `copilot_events` table
---
- [X] Locally test that copilot events sent from old clients get put
into inline_completions_table
- [X] Locally test that copilot events and supermaven events sent from
new clients get put into inline_completions_table
---
- [X] Why are discard events being spammed?
- A:
8d4315712b/crates/editor/src/editor.rs (L2147)

This will throw off the past results for accepted / dismissed that I was
wanting to use to evaluate Supermaven quality, by comparing its rate
with copilot's rate.
I'm not super thrilled with this fix, but I think it'll do. In the
`supermaven_completions_provider`, we check if there's a `completion_id`
before sending either an accepted or discard completion event. I don't
see a similar construct in the `copilot_completions_provider` to
piggyback off of, so I begrudgingly introduced
`should_allow_event_to_send` and had it follow the same pattern that
`completion_id` does. Maybe there's a better way?
---
Adds events to supermaven suggestions. Makes "CopilotEvents" generic ->
"InlineCompletionEvents".
Release Notes:
- N/A
This PR adds a Prompt Library to Zed, powering custom prompts and any
default prompts we want to package with the assistant.
These are useful for:
- Creating a "default prompt" - a super prompt that includes a
collection of things you want the assistant to know in every
conversation.
- Adding single prompts to your current context to help guide the
assistant's responses.
- (In the future) dynamically adding certain prompts to the assistant
based on the current context, such as the presence of Rust code or a
specific async runtime you want to work with.
These will also be useful for populating the assistant actions typeahead
we plan to build in the near future.
## Prompt Library
The prompt library is a registry of prompts. Initially by default when
opening the assistant, the prompt manager will load any custom prompts
present in your `~/.config/zed/prompts` directory.
Checked prompts are included in your "default prompt", which can be
inserted into the assitant by running `assistant: insert default prompt`
or clicking the `Insert Default Prompt` button in the assistant panel's
more menu.
When the app starts, no prompts are set to default. You can add prompts
to the default by checking them in the Prompt Library.
I plan to improve this UX in the future, allowing your default prompts
to be remembered, and allowing creating, editing and exporting prompts
from the Library.
### Creating a custom prompt
Prompts have a simple format:
```json
{
// ~/.config/zed/prompts/no-comments.json
"title": "No comments in code",
"version": "1.0",
"author": "Nate Butler <iamnbutler@gmail.com>",
"languages": ["*"],
"prompt": "Do not add inline or doc comments to any returned code. Avoid removing existing comments unless they are no longer accurate due to changes in the code."
}
```
Ensure you properly escape your prompt string when creating a new prompt
file.
Example:
```json
{
// ...
"prompt": "This project using the gpui crate as it's UI framework for building UI in Rust. When working in Rust files with gpui components, import it's dependencies using `use gpui::{*, prelude::*}`.\n\nWhen a struct has a `#[derive(IntoElement)]` attribute, it is a UI component that must implement `RenderOnce`. Example:\n\n```rust\n#[derive(IntoElement)]\nstruct MyComponent {\n id: ElementId,\n}\n\nimpl MyComponent {\n pub fn new(id: impl Into<ElementId>) -> Self {\n Self { id.into() }\n }\n}\n\nimpl RenderOnce for MyComponent {\n fn render(self, cx: &mut WindowContext) -> impl IntoElement {\n div().id(self.id.clone()).child(text(\"Hello, world!\"))\n }\n}\n```"
}
```
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
With the changes in #11817, context menus within editors would get
scaled by the `buffer_font_size` instead of the `ui_font_size`.
This seems incorrect, as it results in context menus being sized
inconsistently depending on what context they originate from.
This PR makes it so that all context menus scale based on the
`ui_font_size`.
### Before
<img width="1474" alt="Screenshot 2024-05-16 at 2 43 19 PM"
src="https://github.com/zed-industries/zed/assets/1486634/a5be8113-ae24-44ad-a2e9-61105e1fcc9e">
### After
<img width="1095" alt="Screenshot 2024-05-16 at 2 43 01 PM"
src="https://github.com/zed-industries/zed/assets/1486634/3a8d51cf-fc91-4743-8f44-78344028e447">
Release Notes:
- Changed context menus in editors to no longer scale with
`buffer_font_size`.
Release Notes:
- N/A
Fixes#9207
Known Issues:
- [ ] ~~After launching Zed and immediately trying to change input
method, the input panel will appear at Point{0, 0}~~
- [ ] ~~`ime_handle_preedit` should not trigger `write_to_primary`~~
Move to other PR
- [ ] ~~Cursor is visually stuck at the end.~~ Move to other PR
Currently tested with KDE & fcitx5.
This PR adds a new `WithRemSize` element to the `ui` crate.
This element can be used to create an element tree that has a different
rem size than the base window.
`WithRemSize` can be nested, allowing for subtrees that have a different
rem size than their parent and their children.
<img width="912" alt="Screenshot 2024-05-16 at 2 25 28 PM"
src="https://github.com/zed-industries/zed/assets/1486634/f599cd9f-c101-496b-93e8-06e570fbf74f">
Release Notes:
- N/A
This PR adds some ergonomic improvements when working with GPUI
`Global`s.
Two new traits have been added—`ReadGlobal` and `UpdateGlobal`—that
provide associated functions on any type that implements `Global` for
accessing and updating the global without needing to call the methods on
the `cx` directly (which generally involves qualifying the type).
I looked into adding `ObserveGlobal` as well, but this seems a bit
trickier to implement as the signatures of `cx.observe_global` vary
slightly between the different contexts.
Release Notes:
- N/A
Adding `proxy` keyword to configure proxy while using zed. After setting
the proxy, restart Zed to acctually use the proxy.
Example setting:
```rust
"proxy" = "socks5://localhost:10808"
"proxy" = "http://127.0.0.1:10809"
```
Closes#9424, closes#9422, closes#8650, closes#5032, closes#6701,
closes#11890
Release Notes:
- Added settings to configure proxy in Zed
---------
Co-authored-by: Jason Lee <huacnlee@gmail.com>
This adds the ability to configure the `tailwindcss-language-server`
integration to use a custom build of the server.
Example configuration in Zed `settings.json`:
```json
{
"lsp": {
"tailwindcss-language-server": {
"binary": {
"arguments": [
"/Users/username/tailwindcss-intellisense/packages/tailwindcss-language-server/bin/tailwindcss-language-server",
"--stdio"
]
}
}
}
}
```
This will cause Zed to use its own Node version and run it with the
given arguments.
**Note**: you need to provide `--stdio` as the second argument!
It's also possible to use a custom Node binary:
```json
{
"lsp": {
"tailwindcss-language-server": {
"binary": {
"path": "/Users/username/bin/my-node",
"arguments": [
"/Users/username/tailwindcss-intellisense/packages/tailwindcss-language-server/bin/tailwindcss-language-server",
"--stdio"
]
}
}
}
}
```
This is *super handy* when debugging the language server.
Release Notes:
- Added ability to configure own build of `tailwindcss-language-server`
in Zed settings. Example:
`{"lsp":{"tailwindcss-language-server":{"binary":{"arguments":["/absolute/path/to/tailwindcss-language-server/bin/tailwindcss-language-server",
"--stdio" ]}}}}`
This PR improves the merging behavior for the `SyntaxTheme` such that
user-provided values get merged into the base theme.
This makes it possible to override individual styles without clobbering
the unspecified styles in the base theme.
Release Notes:
- Improved merging of `syntax` styles in the theme.
This PR addresses a TODO comment by making `SyntaxTheme::new_test` only
available in tests.
We needed to make it available when the `test-support` feature was
enabled for it to be used in tests outside of the `theme` crate.
Release Notes:
- N/A
Hi, I saw someone on Twitter mentioned that missing Cut, Copy and Paste
actions in the context menu in the editor block them from using Zed. It
turns out that resolving this issue is simply a matter of adding these
actions to the mouse context menu. To keep items in the context menu
grouped, I placed them at the top of the menu with a separator at the
end. Let me know if that's OK. Thanks!
Here is the screenshot:

Release Notes:
- Added "Cut", "Copy", and "Paste" actions to the context menu
([#4280](https://github.com/zed-industries/zed/issues/4280)).
This fixes#10532 by properly making use of `itemDefaults.data` when
that is sent along next to completion `items`.
With this line here we tell the language server that we support `data`
in `itemDefaults`, but we actually never checked for it and never used
it:
a0d7ec9f8e/crates/lsp/src/lsp.rs (L653)
In the case of `tailwindcss-language-server` that means that most of the
items it returns (more than 10k items!) were missing the `data`
attribute, since the language server thought it can send it along in the
`itemDefaults` (because we advertised our capability to use it.)
When we then did a `completionItem/resolve`, we would not send a `data`
attribute along, which lead to an error on the
`tailwindcss-language-server` side and thus no documentation.
This PR also adds support for the other `itemDefaults` that could be
sent along and that we say we support:
a0d7ec9f8e/crates/lsp/src/lsp.rs (L650-L653)
`editRange` we handle separately, so this PR only adds the other 3.
Release Notes:
- Fixed documentation not showing up for completion items coming from
`tailwindcss-language-server`.
([#10532](https://github.com/zed-industries/zed/issues/10532)).
Demo:
https://github.com/zed-industries/zed/assets/1185253/bc5ea0b3-7d83-499f-a908-b0d2a1db8a41
Fix: this makes sure we have token counts for the new GPT-4o model.
See: https://github.com/zurawiki/tiktoken-rs/releases/tag/v0.5.9
Release Notes:
- Fix: Token count was missing for the new GPT-4o model.
(I believe this should go in a 0.136.x release)
Without this, we'd get constant errors when typing something with ESLint
enabled:
[2024-05-16T10:32:30+02:00 WARN project] Generic lsp request to node
failed: Request textDocument/codeAction failed with message: Cannot read
properties of undefined (reading 'disableRuleComment')
[2024-05-16T10:32:30+02:00 ERROR util]
crates/project/src/project.rs:7023: Request textDocument/codeAction
failed with message: Cannot read properties of undefined (reading
'disableRuleComment')
[2024-05-16T10:32:31+02:00 WARN project] Generic lsp request to node
failed: Request textDocument/codeAction failed with message: Cannot read
properties of undefined (reading 'disableRuleComment')
[2024-05-16T10:32:31+02:00 ERROR util]
crates/project/src/project.rs:7023: Request textDocument/codeAction
failed with message: Cannot read properties of undefined (reading
'disableRuleComment')
This is fixed by changing the default settings for ESLint language
server to have those fields.
I don't think we need to make these configurable yet. These are defaults
that multiple other plugins also use:
- vscode-eslint:
https://sourcegraph.com/github.com/microsoft/vscode-eslint@4d9fc40e71c403d359beaccdd4a6f8d027031513/-/blob/client/src/client.ts?L702-703
- nvim-lspconfig:
https://sourcegraph.com/github.com/neovim/nvim-lspconfig@a27179f56c6f98a4cdcc79ee2971b514815a4940/-/blob/lua/lspconfig/server_configurations/eslint.lua?L94-101
- coc-eslitn:
https://sourcegraph.com/github.com/neoclide/coc-eslint@70eb10d294e068757743f9b580c724e92c5b977d/-/blob/src/index.ts?L698:17-698:35
Release Notes:
- Changed the default ESLint configuration to include the following in
order to silence warnings/errors: `{"codeAction": {
"disableRuleComment": { "enable": true, "location": "separateLine", },
"showDocumentation": { "enable": true } }}`
This PR factors some more code related to the `RecentBuffersContext` out
of the `AssistantPanel` and into the corresponding module.
We're trying to strike a balance between keeping this code easy to
evolve as we work on the Assistant, while also having some semblance of
separation/structure.
This also adds the missing functionality of updating the remaining token
count when the `CurrentProjectContext` is enabled/disabled.
Release Notes:
- N/A
---------
Co-authored-by: Max <max@zed.dev>
Closes https://github.com/zed-industries/zed/issues/11517
* Removes forced prettier parser name for languages, making `auto`
command to run prettier on every file by default.
* Moves prettier configs away from plugin language declarations into
language settings
Release Notes:
- N/A
Hello, this pull request changes the indentation level for Ruby language
from 2 spaces to the most used setting in the Ruby world: 2 spaces per
indentation level.
This setting is mentioned in the [Ruby style guide from the Rubocop
(Ruby linter and formatter)
team](https://rubystyle.guide/#spaces-indentation) and/or in another
popular Rubocop configuration tool -
[`standardrb`](https://github.com/standardrb/standard/blob/main/config/base.yml#L233)
Thanks!
Release Notes:
- N/A
Currently , on Windows 10, we used a `Timer` to trigger the vsync event,
but the `Timer`'s time precision is only about 15ms, which means a
maximum of 60FPS. This PR introduces a new function to allow for higher
frame rates on Windows 10.
And after reading the codes, I found that zed triggers a draw after
handling mouse or keyboard events, so we don't need to call draw again
when we handle `WM_*` messages. Therefore, I removed the
`invalidate_client_area` function.
Release Notes:
- N/A
This PR brings support for all `OpenType` font features to
`macOS(v10.10+)`. Now, both `Windows`(with #10756 ) and `macOS` support
all font features.
Due to my limited familiarity with the APIs on macOS, I believe I have
made sure to call `CFRelease` on all variables where it should be
called.
Close#11486 , and I think the official website's
[documentation](https://zed.dev/docs/configuring-zed) can be updated
after merging this PR.
> Zed supports a subset of OpenType features that can be enabled or
disabled for a given buffer or terminal font. The following OpenType
features can be enabled or disabled too: calt, case, cpsp, frac, liga,
onum, ordn, pnum, ss01, ss02, ss03, ss04, ss05, ss06, ss07, ss08, ss09,
ss10, ss11, ss12, ss13, ss14, ss15, ss16, ss17, ss18, ss19, ss20, subs,
sups, swsh, titl, tnum, zero.
https://github.com/zed-industries/zed/assets/14981363/44e503f9-1496-4746-bc7d-20878c6f8a93
Release Notes:
- Added support for **all** `OpenType` font features to macOS.
This fixes the issue mentioned here:
https://github.com/zed-industries/zed/issues/5830#issuecomment-2111947083
In order for other languages to work, we need to pass the following
settings along to the Tailwind language server.
With the following Zed settings, it then also works for Scala:
```json
{
"languages": {
"Scala": {
"language_servers": ["tailwindcss-language-server"]
},
},
"lsp": {
"tailwindcss-language-server": {
"settings": {
"includeLanguages": {
"scala": "html"
},
"experimental": {
"classRegex": ["[cls|className]\\s\\:\\=\\s\"([^\"]*)"]
}
}
}
}
}
```
Release Notes:
- Added ability to configure settings for `tailwindcss-language-server`,
namely the `includeLanguages` and `experimental` objects.
**NOTE**: I have only tested that the language server boots up for Scala
files and that the settings are forwarded correctly. I don't have a
Scala+Tailwind project with which to test that the actual completions
also work.
cc @nguyenyou
Previously, we had an instance buffer pool that could only allocate
buffers with a fixed size (hardcoded to 2mb). This caused certain scenes
to render partially, e.g. when showing tens of thousands of glyphs on a
big screen.
With this commit, when `MetalRenderer` detects that a scene would be too
large to render using the current instance buffer size, it will:
- Clear the existing instance buffers
- Allocate new instance buffers that are twice as large
- Retry rendering the scene that failed with the newly-allocated buffers
during the same frame.
This fixes#11615.
Release Notes:
- Fixed rendering issues that could arise when having large amounts of
text displayed on a large display. Fixed by dynamically increasing the
size of the buffers used on the GPU.
([#11615](https://github.com/zed-industries/zed/issues/11615)).
Before:
https://github.com/zed-industries/zed/assets/1185253/464463be-b61c-4149-a417-01701699decb
After:
https://github.com/zed-industries/zed/assets/1185253/4feacf5a-d862-4a6b-90b8-317ac74e9851
Co-authored-by: Antonio <me@as-cii.com>
We were marking `#[cfg(test)]`ed function as a test, which is wrong.
Also allow for other attribute_items (such as #[should_panic]) between
test attribute and a function item.
Release Notes:
- N/A
This changes the vim::MoveToNextMatch event callback to open the
buffer_search toolbar. This fixes an issue where highlights would appear
which were only cancellable by opening then closing the toolbar.
Release Notes:
- the buffer search toolbar now opens on vim::MoveToNextMatch fixing the
issue where highlights were not cancellable
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Fixes: #11715
(also apply alpha of the color to wavy ones while we're at it)
Release Notes:
- Fixed display of straight underlines when using the blade renderer
(#11715)
Fixes a bug where Vim bindings would flash in the mouse context menu and
then be replaced by the default keybindings. Also fixes those bindings
not being usable while the mouse context menu was open.
Release Notes:
- Fixed bug where Vim bindings were not available when mouse context
menu was open
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This PR adds the beginnings of current project context to the Assistant.
Currently it supports reading a `Cargo.toml` file and using that to get
some basic information about the project, and its dependencies:
<img width="1264" alt="Screenshot 2024-05-14 at 6 17 03 PM"
src="https://github.com/zed-industries/zed/assets/1486634/cc8ed5ad-0ccb-45da-9c07-c96af84a14e3">
Release Notes:
- N/A
---------
Co-authored-by: Nate <nate@zed.dev>
This PR restructures the ambient context in the `assistant` crate to
make it more amenable to adding more kinds of ambient context.
Release Notes:
- N/A
If you go to the file tree and press "x" (which is
"project_panel::RevealInFinder"). It will open the default file
manager(in my case nautilus). But on Linux it makes Zed unresponsive.
This fixes that.
Release Notes:
- Fixed Zed blocked after opening file manager in the file tree on
Linux.
Zed can detect changes in monitor connections and disconnections and
provide corresponding feedback. For example, if the current window's
display monitor is disconnected, the window will be moved to the primary
monitor. And now Zed always opens on the monitor specified in
`WindowParams`.
Release Notes:
- N/A
Release Notes:
- Added support for interacting with Claude in the assistant panel. You
can enable it by adding the following to your `settings.json`:
```json
"assistant": {
"version": "1",
"provider": {
"name": "anthropic"
}
}
```

Release Notes:
- Improved tasks modal by highlighting a distinction between a task
template and concrete task instance and surfacing available keybindings
more prominently. Task templates are now always available in the modal,
even if there's already a history entry with the same label.
- Changed default key binding for "picker::UseSelectedQuery" to `opt-e`.
This fixes#8794 and other related problems.
The problem, in short, is this: `$SHELL` might be outdated. This code
ensures that we update `$SHELL` to what we can deem the newest version,
if we're started as a desktop application.
The background is that you can get the user's preferred shell in two
ways:
1. Read the `SHELL` env variable
2. Read the `/etc/passwd` file and check which shell is set
Most applications should and do prefer (1) over (2).
Why is it preferred? Reading `SHELL` means that processes can inherit
the variable from each other. And you can do something like
`SHELL=/bin/cool-shell ./my-cool-app`
But what happens if the application was launched from the desktop? Which
SHELL env does it inherit then?
It inherits the env from the process that launched it, which is
Finder.app or launchd or GNOME or something else — these are all
long-running processes that get their environment when the user logs in.
They do *not* get a new environment unless restarted (either process
restarted or computer restarted)
That means the `SHELL` env variable they have might be outdated.
That's a problem if you, for example, change your shell with `chsh` and
then launch the app from the desktop.
That change of the default shell is not reflected in the app if the app
only reads from SHELL. Because that hasn’t been updated. Instead it
should read from passwd file to get the newest value.
Release Notes:
- Fixed SHELL being outdated if Zed was launched via Finder or Raycast
or other desktop launchers.
([#8794](https://github.com/zed-industries/zed/issues/8794))
This PR adds a new `cargo xtask licenses` command for finding crates
with missing license files.
A number of crates were uncovered that were missing a license file, and
have had the appropriate license file added.
Release Notes:
- N/A
Fix typos on the Assistant Panel page, also including removal of
unnecessary commas and standardization to US English.
Release Notes:
- N/A
PS: Assuming here US English is the preferred style (e.g., "canceled"
vs. "cancelled".) Happy to revert if that's not the case! :)
Standardize the blockquote "Notes" usage, so all places are using the
`>` blockquote notation, as well as a consistent style for the "Note"
word.
PS: Thought that bolding the word "**Note**" would make for a higher
visual distinction, so went for it in all existing cases! No strong
feelings, though; happy to roll back to just "Note:" if that's
preferrable!
Release Notes:
- N/A
This fixes#10871.
The introduction of #11412 broke Vue.js language support, since it made
Zed rely more heavily on correct language name -> language ID mappings,
which the Vue.js extension didn't have.
Release Notes:
- N/A
This fixes#10185 by not keeping snippet state around when already at
the end of the snippet and the tabstop is empty (i.e. it's not a
selection) and we're already on it.
The reason for the fix is outlined in the comments of #10185 but to
repeat:
1. `gopls` sends completions with type "snippet" even when suggesting
single word completions that don't contain tabstops
2. We use a default behavior and add an "end tabstop" by default so that
the cursor jumps to the end of the snippet when accepting it.
3. We'd then push the state of the snippet on the stack which is where
it would stay, with the cursor already at the end and the user unable to
get rid of the tabstop state.
This fixes the issue by not pushing snippet state when the tabstop we
accepted is the "end tabstop".
Release Notes:
- Fixed completions inside snippets breaking the jump-to-next-tabstop
behaviour when using Go/`gopls`
([#10185](https://github.com/zed-industries/zed/issues/10185)).
Demo:
https://github.com/zed-industries/zed/assets/1185253/35384e5e-45c6-46ab-870d-b48e56d8786b
This adds a new option to the right click menu for git blame entries in
the gutter: "Open permalink". If there is a URL for the code host, then
this will open it.
Release Notes:
- Added "Open permalink" option to right-click menu of git blame entries
in gutter.
Demo:

Implemented autosave functionality with a delay, which now refrains from
formatting the code upon triggering unless the user manually saves it.
Additionally, enhanced documentation for the `format_on_save` setting
has been added. This resolves the issue where autosave with delay would
inadvertently format the code, disrupting the user experience, as
reported in the corresponding issue.
Release Notes:
- Fixed a bug where autosave after_delay would auto-format the buffer
([#9787](https://github.com/zed-industries/zed/issues/9787)).
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This PR adds an extra scrollbar-wide margin to the right side of the
editor. This prevents hiding the last character under the scrollbar.
Fixes#7098
Release Notes:
- Fixed hiding of the last character under the scrollbar (#7098).
I assume this was an older file name or just a typo as I can't find any
other references to a `keybindings.json` file. Either way it was
confusing for a bit :)
Release Notes:
- N/A
This cleans up the neovim-backed vim tests:
- removed exempted tests (we'll rely on bug reports to find missing edge
cases)
- moved all assertions into non-async fn's so that failures are
reporting on the right file/line
- removed the NeovimBackedBindingTestContext
- renamed a few things to make them clearer
- reduced the number of permutations tested in some cases to reduce
slowest test from 60s to 5s
Release Notes:
- N/A
RustEmbed repeatedly compiled regexes for handling of
'include='/'exclude' statements in a hot loop, which caused each call to
Assets::iter() to take 600ms. Since it is being called twice on our
startup path, that alone contributed over a second to startup time in
debug builds. I've filed a PR with them
https://github.com/pyrossh/rust-embed/pull/244 which brings down the
time for a single iter() call to 6ms.
Release Notes:
- N/A
While looking into how to implement #4901, noticed that the current
`Goto next/previous diagnostic` behaved a bit weirdly. That is, when
there are multiple errors that have overlapping ranges, only the first
one can be chosen to be active by the `go_to_diagnostic_impl`.
### Previous behavior:
https://github.com/zed-industries/zed/assets/71292737/95897675-f5ee-40e5-869f-0a40066eb8e3
Doesn't go through all the diagnostics, and going backwards and forwards
doesn't show the same diagnostic always.
### New behavior:
https://github.com/zed-industries/zed/assets/71292737/81f7945a-7ad8-4a34-b286-cc2799b10500
Should always go through the diagnostics in a consistent manner.
Release Notes:
* Improved the behavioral consistency of "Go to Next/Previous
Diagnostic"
Additionally, the internal `ToolView` trait used by the registry is now
called `InternalToolView`.
This should make it a bit easier to understand that the `ToolView` is
intended for a `gpui::View` (implementing `Render`). It does still feel
like more could be merged here but I think the built tools are now a bit
clearer.
Release Notes:
- N/A
Part of https://github.com/zed-industries/zed/issues/8081
To avoid confusion and bugs when converting between various row `u32`'s,
use different types for each.
Further PRs should split `Point` into buffer and multi buffer variants
and make the code more readable.
Release Notes:
- N/A
---------
Co-authored-by: Piotr <piotr@zed.dev>
Improves the descriptions for some of the tools. I wish we had metrics
to back up changes in how the model responds to tool schema changes so
anecdotally I'm just going to say this _seems_ improved.
Release Notes:
- N/A
The previous implementation relied on a background thread to wake up the
main thread,
which was prone to priority inversion under heavy load.
In a synthetic test, where we spawn 200 git processes while doing a 5ms
timeout, the old version blocked for 5-80ms, the new version blocks for
5.1-5.4ms.
Release Notes:
- Improved responsiveness of the main thread under high system load
This PR removes the references to initializing Git submodules as part of
building Zed.
These are no longer needed, as our only submodule was removed in #11672.
Release Notes:
- N/A
This PR vendors the protobuf files from the LiveKit protocol so that we
don't need to have that entire LiveKit protocol repo as a submodule.
---
Eventually I would like to replace this with the
[`livekit-protocol`](https://crates.io/crates/livekit-protocol) crate,
but there is some churn that needs to happen for that.
The main problem is that we're currently on a different version of
`prost` used by `livekit-protocol`, and upgrading our version of `prost`
means that we now need to source `protoc` ourselves (since it is no
longer available to be compiled from source as part of `prost-build`).
Release Notes:
- N/A
This PR adds a setting to allow configuring the low-speed timeout for
the Assistant when using the OpenAI provider.
The `low_speed_timeout_in_seconds` accepts a number of seconds that the
HTTP client can go below a minimum speed limit (currently set to 100
bytes/second) before it times out.
```json
{
"assistant": {
"version": "1",
"provider": { "name": "openai", "low_speed_timeout_in_seconds": 60 }
},
}
```
This should help the case where the `openai` provider is being used with
a local model that requires higher timeouts.
Issue: https://github.com/zed-industries/zed/issues/9913
Release Notes:
- Added a `low_speed_timeout_in_seconds` setting to the Assistant's
OpenAI provider
([#9913](https://github.com/zed-industries/zed/issues/9913)).
This PR moves the Ruby injections added in #8796 to the right location,
since Ruby support was extracted into an extension in #11360.
Release Notes:
- N/A
This PR extracts Ruby and ERB support into an extension and removes the
built-in Ruby and Ruby support from Zed.
As part of this, the new extension is prepared for adding support for
the `Ruby LSP` which has some blockers. See
https://github.com/zed-industries/zed/pull/8613 I was thinking of adding
an initial support for Ruby LSP but I think it would be better to start
with extracting the Ruby extension for now.
The implementation, as the 1st step, matches the bundled version but
with 3 differences:
1. Added signature output to the completion popup. See my comment below.

3. Use the shell environment for starting the `solargraph` executable.
See my comment below.
4. Bumped the tree sitter version for Ruby to the latest available
version.
Additionally, I plan to tweak this extension a bit in the future but I
think we should do this bit by bit. Thanks!
Release Notes:
- Removed built-in support for Ruby, in favor of making it available as
an extension.
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
I ran into this when trying to get #11550 working: the VCS menu would
open repositories on its owned, based on paths, instead of going through
the worktree on which we already store the git repositories.
Release Notes:
- N/A
Release Notes:
- vim: Added support for the changelist. `g;` and `g,` to the
previous/next change
- vim: Added support for the `'.` mark
- vim: Added support for `gi` to resume the previous insert
- [x] Build out cli on linux
- [x] Add support for --dev-server-token sent by the CLI
- [x] Package cli into the .tar.gz
- [x] Link the cli to ~/.local/bin in install.sh
Release Notes:
- linux: Add cli support for managing zed
While these would match how macOS handles this scenario, they crash on
Catalina, and require mouse clicks to interact.
cc @bennetbo
Release Notes:
- N/A
Release Notes:
- vim: Added support for buffer-local marks (`'a-'z`) and some builtin
marks `'<`,`'>`,`'[`,`']`, `'{`, `'}` and `^`. Global marks (`'A-'Z`),
and other builtin marks (`'0-'9`, `'(`, `')`, `''`, `'.`, `'"`) are not
yet implemented. (#5122)
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
To speed up Linux CI builds, use a set of self-hosted Linux machines and
use them to run all slow CI steps for Linux: "tests", bundling and
nightly builds.
Also adds a set of dev icons as Linux bundling script required them for
`run-bundling`-tagged builds from regular PRs.
Same icons as for Preview were used, but, ideally, something different
could be created.
Release Notes:
- N/A
From now on, only top-level captures are treated as runnable tags and
the rest is appended to task context as custom environmental variables
(unless the name is prefixed with _, in which case the capture is
ignored). This is most likely gonna help with Pest-like test runners.
Release Notes:
- N/A
---------
Co-authored-by: Remco <djsmits12@gmail.com>
This PR leverages a more modern Windows API to implement
`WindowsDispatcher`, aligning its implementation more closely with that
of the `macOS` platform. The following improvements have been made:
1. Similar to `macOS`, there is no longer a need to use `sender` and
`receiver` to dispatch a `Runnable` on the main thread.
2. There is also no longer a need to use an `Event` for synchronization.
3. Consistent with #7506 and #11269, `Runnable` is now executed with
high priority.
However, this PR raises the minimum Windows version requirement of
`GPUI` to Windows 10, specifically Windows 10 Fall Creators Update
(10.0.16299). However, the `alacritty_terminal` dependency in Zed relies
on `conPTY` on Windows, an API introduced in the Windows 10 Fall
Creators Update. Therefore, the impact of this PR on Zed should be
minimal. I'd like to hear your voices about this PR, especially about
the minimum Windows version bumping.
Release Notes:
- N/A
There're two errors in scrollbar markers in the presence of folded code:
1. Some markers are not displayed (when the marked row numbers are
greater than the total displayed rows count after folding).
2. Code folding / unfolding doesn't trigger markers repainting.
This PR fixes both problems.
Release Notes:
- Fixed scrollbar markers for folded code.
The second problem (markers are repainted after I move the cursor, not
after folding):
https://github.com/zed-industries/zed/assets/2101250/57ed563d-186d-4497-98ab-d4f946416726
This PR updates the saved conversation picker to use a list of
conversations retrieved from disk instead of the static placeholder
values.
Release Notes:
- N/A
This PR fixes copying code blocks in the docs.
The problem was that some of the elements we removed from the base
mdBook template were causing errors in the script, which prevented the
right event listeners from being registered for the copy button.
To remedy this, the elements have been restored, but are using `display:
none` so that they don't appear in the UI.
Resolves#11592.
Release Notes:
- N/A
This PR updates the root path used by Copilot to be a validate path when
running on Windows.
Release Notes:
- N/A
Co-authored-by: Jason Lee <huacnlee@gmail.com>
A minor thing I've spotted and decided to fix on the spot.
It was being cloned twice within the body of that function (one of which
was redundant even without this PR); now in most cases we go down from 2
clones to 0.
Release Notes:
- N/A
This pull request introduces a new `markdown` crate which is capable of
parsing and rendering a Markdown source. One of the key additions is
that it enables text selection within a `Markdown` view. Eventually,
this will replace `RichText` but for now the goal is to use it in the
assistant revamped assistant in the spirit of making progress.
<img width="711" alt="image"
src="https://github.com/zed-industries/zed/assets/482957/b56c777b-e57c-42f9-95c1-3ada22f63a69">
Note that this pull request doesn't yet use the new markdown renderer in
`assistant2`. This is because we need to modify the assistant before
slotting in the new renderer and I wanted to merge this independently of
those changes.
Release Notes:
- N/A
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Alp <akeles@umd.edu>
Co-authored-by: Zachiah Sawyer <zachiah@proton.me>
It seems that on the first frame after the system resumes from sleep,
`dcomp_vsync_fn` mistakenly detects the `timer_stop_event` triggering
and exits the loop.
Release Notes:
- N/A
This PR changes the Markdown language defaults to set `format_on_save`
to be `off`.
Prettier's Markdown formatting is a bit controversial for some people,
so we turn it off by default.
To restore the previous behavior, add the following to your settings:
```json
{
"languages": {
"Markdown": {
"format_on_save": "on"
}
}
}
```
Release Notes:
- Changed the default `format_on_save` behavior for Markdown files to be
`off`.
Release Notes:
- N/A
## What
Addresses a long-standing issue of doing the blending operations in sRGB
space. Currently, the input HSL colors are provided in sRGB space and
converted to linear in the vertex shader. Conversion back to sRGB, which
is required on most platforms today, happens at the very end of the
pipeline when writing into sRGB render target.
Note-1: in the future we may consider doing HSL -> sRGB -> Linear
transform on CPU before feeding into shaders. However, I don't expect
any significant difference here given that we are likely bound by fill
rate and pixel shaders, anyway.
Note-2: the graphics stack is programmed to detect if the platform
supports presenting in linear color space and avoids converting to sRGB
at the end in this case. However, on my Z13 laptop this isn't supported
by the RADV driver.
Closes#7684Closes#11462
@jansol please confirm if you can!
## Comparison
Screenshot of the Glazier theme before the change:

Same theme after the change:

Previously, `DirectWrite` had been following the text system
implementation on `macOS`, using the font's postscript name to
differentiate between different font faces. However, I noticed
occasional rendering issues, such as fonts incorrectly rendering as
italics. Later, I discovered that on `Windows`, the postscript name is
**not** unique. Surprisingly, even the same font can have different
postscript names on macOS and Windows! It's hard to believe! The
postscript name of a font face should be obtained from the same font
table. Why would the same font face have different names?
For example, the postscript name of ZedMono on `macOS` is
`Zed-Mono-Bold-Extended-Italic`, while on `Windows`, it is
`Zed-Mono-Extended`, missing weight and style information, leading to
incorrect rendering.
This PR introduces a `FontIdentifier` struct to uniquely identify font
faces.
Release Notes:
- N/A
As per Microsoft documentation, positive values scroll right, not left.
GPUI was incorrectly assuming it perfectly mirrored vertical scrolling.
Fixes#11515
Release Notes:
- N/A
This PR is another step to tabless editing (#6424, #4963). It adds
support for tab bar settings that allow the user to change its placement
or to hide completely.
Configuraton:
```json
"tab_bar": {
"show": true
}
```
Placemnet options are "top", "bottom" and "no".
This PR intentionally doesn't affect tab bars of other panes (Terminal
for instance) to keep code changes small. I guess we'll do the rest in
separate PRs.
Release Notes:
- Added support for configuring the editor tab bar (part of #6424,
#4963).
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
This shows "Researching..." as placeholder text as early as possible so
that the user can see the model is working on reading/researching/etc.
This also adds on an `Option<Value>` to the `render_running` function so
that tools can hopefully render based on partially completed JSON (still
to come).
Release Notes:
- N/A
This fixes restart after updates not working on Linux.
On Linux we can't reliably get the binary path after an update, because
the original binary was deleted and the path will contain ` (deleted)`.
See: https://github.com/rust-lang/rust/issues/69343
We *could* strip ` (deleted)` off, but that feels nasty. So instead we
save the original binary path, before we do the installation, then
restart.
Later on, we can also change this to be a _new_ binary path returned by
the installers, which we then have to start.
Release Notes:
- N/A
Now, regardless of how the Zed window is closed, Zed can remember the
window's restore size.
- [x] Windows implementation
- [x] macOS implementation
- [x] Linux implementation (partial)
- [x] update SQL data base (mark column `fullscreen` as deprecated)
The current implementation on Linux is basic, and I'm not sure if it's
correct.
The variable `fullscreen` in SQL can be removed, but I'm unsure how to
do it.
edit: mark `fullscreen` as deprecated
### Case 1
When the window is closed as maximized, reopening it will open in the
maximized state, and returning from maximized state will restore the
position and size it had when it was maximized.
https://github.com/zed-industries/zed/assets/14981363/7207752e-878a-4d43-93a7-41ad1fdb3a06
### Case 2
When the window is closed as fullscreen, reopening it will open in
fullscreen mode, and toggling fullscreen will restore the position and
size it had when it entered fullscreen (note that the fullscreen
application was not recorded in the video, showing a black screen, but
it had actually entered fullscreen mode).
https://github.com/zed-industries/zed/assets/14981363/ea5aa70d-b296-462a-afb3-4c3372883ea3
### What's more
- As English is not my native language, some variable and struct names
may need to be modified to match their actual meaning.
- I am not familiar with the APIs related to macOS and Linux, so
implementation for these two platforms has not been done for now.
- Any suggestions and ideas are welcome.
Release Notes:
- N/A
Fixes#11422 by accepting just the start of the line.
Release Notes:
- N/A
---------
Co-authored-by: max <max@zed.dev>
Co-authored-by: jacob <jacob@supermaven.com>
This PR updates the new assistant with a button to start a new
conversation.
Clicking on it will reset the chat and put it into a fresh state.
The current conversation will be serialized and written to
`~/.config/zed/conversations`.
Release Notes:
- N/A
Just adding a short note about `cargo build --release` and the location
of the compiled binary. It helps a lot to streamline usage of Zed day to
day on Linux.
Release Notes:
- N/A
This PR adds the general structure for conversation history to the new
assistant.
Right now we have a placeholder button in the assistant panel that will
toggle a picker containing some placeholder saved conversations.
Release Notes:
- N/A
This PR adds a new development credentials provider for the purpose of
streamlining local development against production collab.
## Problem
Today if you want to run a development build of Zed against the
production collab server, you need to either:
1. Enter your keychain password every time in order to retrieve your
saved credentials
2. Re-authenticate with zed.dev every time
- This can get annoying as you need to pop out into a browser window
- I've also seen cases where if you re-auth too many times in a row
GitHub will make you confirm the authentication, as it looks suspicious
## Solution
This PR decouples the concept of the credentials provider from the
keychain, and adds a new development credentials provider to address
this specific case.
Now when running a development build of Zed and the
`ZED_DEVELOPMENT_AUTH` environment variable is set to a non-empty value,
the credentials will be saved to disk instead of the system keychain.
While this is not as secure as storing them in the system keychain,
since it is only used for development the tradeoff seems acceptable for
the resulting improvement in UX.
Release Notes:
- N/A
This aligns the Windows platform implementation with a code style
similar to macOS platform, eliminating most of the `Cell`s and
`Mutex`es. This adjustment facilitates potential future porting to a
multi-threaded implementation if required.
Overall, this PR made the following changes: it segregated all member
variables in `WindowsPlatform` and `WindowsWindow`, grouping together
variables that remain constant throughout the entire app lifecycle,
while placing variables that may change during app runtime into
`RefCell`.
Edit:
During the code refactoring process, a bug was also fixed.
**Before**:
Close window when file has changed, nothing happen:
https://github.com/zed-industries/zed/assets/14981363/0bcda7c1-808c-4b36-8953-a3a3365a314e
**After**:
Now `should_close` callback is properly handled
https://github.com/zed-industries/zed/assets/14981363/c8887b72-9a0b-42ad-b9ab-7d0775d843f5
Release Notes:
- N/A
This implements `app_version` on Linux by using an optional,
compile-time `RELEASE_VERSION` env var that can be set.
We settled on the `RELEASE_VERSION` as the name, since it's similar to
`RELEASE_CHANNEL` which we use in Zed.
cc @ConradIrwin @mikayla-maki
Release Notes:
- N/A
Co-authored-by: Bennet <bennetbo@gmx.de>
This PR increases the length of a shortened Git SHA from 6 to 7
characters.
This matches what GitHub uses.
I also took the opportunity to factor out a common method for computing
a short SHA so that we have a single source of truth for the length that
we're using.
Release Notes:
- Increased the short commit SHA length used by git blame from 6 to 7
characters.
This fixes a race-condition that showed up when trying to restart
Nightly/Preview/...
When running with these release channels, Zed tries to ensure that
there's only one instance of Zed running.
It does that by listening on a TCP socket to which other instances can
connect on start. If the other instance receives a message, it knows
that another Zed instance is running and exits.
On Linux, though, we ran into a race condition:
1. `kill -0`, which checks whether a process is still running, returns
an error, signalling that the old Zed process has exited
2. BUT: the process was still listening on the TCP port.
It seems like that on Linux, process resources aren't guaranteed to be
cleaned up as soon as signal handling stops working for a process.
The fix is to wait until the process is no longer listening on any TCP
sockets.
There's a slight downside to this: GPUI processes that never listen on
any TCP sockets now have to pay the cost of an additional `lsof` call
when restarting. We do think that it's a reasonable tradeoff for now
though, since the other options (extending the platform interface to
provide callbacks, sharing the listening port in the framework, ...)
seem wider-reaching only to fix a very local bug.
Release Notes:
- N/A
Co-authored-by: Bennet <bennetbo@gmx.de>
Originally reported by @mrnugget and @bennetbo
Also, instead of requerying them every frame, we do so whenever buffer
changes.
As a bonus, I modified tree-sitter query for Rust tests.
Release Notes:
- N/A
In Windows platform, using notify to watch file events.
1. in [notify windows
implement](3df0f65152/notify/src/windows.rs (L344)),
we get the full file path, just with `path.join(file_path)`.
2. In [zed worktree
start_backgroud_scan_tasks](d2569afe66/crates/worktree/src/worktree.rs (L679)),
`abs_path` is not unc path, so we get all file events with not unc path.
3. but in [zed worktree
process_event](d2569afe66/crates/worktree/src/worktree.rs (L3619)),
we `strip_prefix` unc path all times, it will always print annoy error.
@mikayla-maki I can't reopen pre closed pr #10501 .
Release Notes:
- N/A
This PR adds a registry for `GitHostingProvider`s.
The intent here is to help decouple these provider-specific concerns
from the lower-level `git` crate.
Similar to languages, the Git hosting providers live in the new
`git_hosting_providers` crate.
This work also lays the foundation for if we wanted to allow defining a
`GitHostingProvider` from within an extension. This could be useful if
we wanted to extend the support to work with self-hosted Git providers
(like GitHub Enterprise).
I also took the opportunity to move some of the provider-specific code
out of the `util` crate, since it had leaked into there.
Release Notes:
- N/A
This PR restructures the way that tools and attachments add information
about the current project to a conversation with the assistant. Rather
than each tool call or attachment generating a new tool or system
message containing information about the project, they can all
collectively mutate a new type called a `ProjectContext`, which stores
all of the project data that should be sent to the assistant. That data
is then formatted in a single place, and passed to the assistant in one
system message.
This prevents multiple tools/attachments from including redundant
context.
Release Notes:
- N/A
---------
Co-authored-by: Kyle <kylek@zed.dev>
Since Windows paths are known to be weird and currently not handled at
all (outside of relative paths that just happen to work), I figured I
would add a windows specific implementation for parsing absolute paths.
It should be functionally the same, of course there's always a chance I
missed an edge case though.
This should fix
- #10849
Note that there are still some cases that will probably break the
current implementation, namely local drives that do not have a drive
letter assigned (not sure how to handle those). There's also UNC paths
but I don't know how important those are at the moment (I'll allow
myself to assume not at all)
Release Notes:
- N/A
Fixed various small issues on Linux, mainly on Wayland.
Apart from the first commit (which should be self-describing), the other
commits have a description explaining the issue and what they do.
caadc58bea should fix
https://github.com/zed-industries/zed/issues/11037
Release Notes:
- N/A
This PR replaces all pointer events on X11 with their XI2 equivalents,
which fixes problems with scroll events not being reported when a mouse
button is down. Additionally it closes#11206 by resetting the tracked
global scroll valulator position with `None` on a leave event to prevent
a large scroll delta if scrolling is done outside the window. Lastly, it
resolves the bad window issue kvark was having.
Release Notes:
- Fixed X11 Scroll snapping (#11206 ).
---------
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Release Notes:
- N/A
This changes the first click detection in Wayland by requiring first
click after the keyboard loses focus, and after a `wl_pointer` enters a
window that has keyboard focus
This PR refactors the code pertaining to Git hosting providers to make
it more uniform and easy to add support for new providers.
There is now a `GitHostingProvider` trait that contains the
functionality specific to an individual Git hosting provider. Each
provider we support has an implementation of this trait.
Release Notes:
- N/A
This PR adjusts the names of the negated style methods by moving the
`neg_` to after the property name instead of before.
This will help keep related style methods grouped together in
completions.
It also makes it a bit clearer that the negation applies to the value.
### Before
```rs
div()
.neg_mx_1()
.neg_mt_2()
```
### After
```rs
div()
.mx_neg_1()
.mt_neg_2()
```
Release Notes:
- N/A
This PR makes the `border` methods require an explicit width instead of
defaulting to 1px.
This breaks convention with Tailwind, but it makes GPUI more consistent
with itself. We already have an edge case where the parameterized method
had to be named `border_width`, since `border` was taken up by an alias
for the 1px variant.
### Before
```rs
div()
.border()
.border_t()
.border_r()
.border_b()
.border_l()
.border_width(px(7.))
```
### After
```rs
div()
.border_1()
.border_t_1()
.border_r_1()
.border_b_1()
.border_l_1()
.border(px(7.))
```
Release Notes:
- N/A
Fixed autoclosing and made it recognize all ZON (Zig Object Notation)
files.
- Fixed single and double quotes not autoclosing for zig
- Fixed ZON file recognition
- Removed angle brackets autoclosing in zig as they are not used
Release Notes:
- N/A
The DisplayPoint returned from the position map is only valid at the
snapshot in the position map.
Before this change we were erroneously using it to index into the
current version of the buffer.
Release Notes:
- Fixed a panic caused by a race condition in hover.
This changes the remoting prompts to use `PromptLevel::Warning` instead
of `PromptLevel::Destructive`.
In #11015 we decided to apply PromptLevel::Destructive to prompts other
than the new path picker. However, we did not notice that this breaks
confirmation with the keyboard, so it should really only be used in
specific situations (e.g. replacing a file with the remote "save as"
picker, because it matches the behavior of the macOS file dialog).
Release Notes:
- N/A
This PR updates the system requirements in the docs to note that Linux
and Windows can be built from source.
This matches the messaging we have in place on the [download
page](https://zed.dev/download).
Release Notes:
- N/A
We were retrieving task context incorrectly with a display point row as
the location argument, and not the actual row in the buffer.
Release Notes:
- N/A
Hey guys! `emmet-language-server` author here. Thank you so much for the
amazing editor!
This PR adds more languages to the list for the `emmet-language-server`
to attach to.
I have a question though, I saw that you guys don't differentiate yet
between `JavaScript` and `JSX` files. I know that the tree-sitter parser
for `js` comes with the ability to parse both but we still need to make
that difference. Is that part of the plan? or do you have a reason for
doing that?
Aside from that, I've still added support for `JavaScript` files since
is important to have emmet completions in `JSX` files, but I would like
to know what are your thoughts on that since doing this may pollute the
completions in `.js` files.
And one last thing, the emmet language server accepts more filetypes
such as `pug`, `sass`, `scss` and `less` files, which are not currently
supported by zed. Should I create some extensions to add grammar support
to those files later? Should those extensions be part of the zed repo?
I'm just thinking that those are sort of core languages.
Aside from that, let me know if there's anything left to do on my side.
Greetings!
Fixes#10654.
Release Notes:
- N/A
- Unifies spacing between left and right sides of the tab bar
- Use the default icon color for `end_slot` tools. This should help more
clearly differentiate when forward or backward navigation is disabled
due to the tools on the other side not looking so much like the disabled
navigation arrows.
- Rework the TabBar implementation in `pane.rs` to directly pass in
items to the `start_slot` instead of an unneeded extra horizontal
layout.
Left side:

Right side:

Release Notes:
- Standardized some Tab Bar UI elements. You many notice some slight
spacing or color changes.
The CI was green at the time I've merged Rust 1.78, but a change that
violated clippy::empty_doc has slipped through into main in the
meantime. Mea culpa, I should've reran the CI.
Release Notes:
- N/A
Notable things I've had to fix due to 1.78:
- Better detection of unused items
- New clippy lint (`assigning_clones`) that points out places where assignment operations with clone rhs could be replaced with more performant `clone_into`
Release Notes:
- N/A
This fixes a tricky intermittent issue I was seeing, where failed to
chunk certain files correctly because of the way we reuse Tree-sitter
`Parser` instances across parses.
I've also accounted for leading comments in chunk boundaries, so that
items are grouped with their leading comments whenever possible when
chunking.
Finally, we've changed the `debug project index` action so that it opens
a simple debug view in a pane, instead of printing paths to the console.
This lets you click into a path and see how it was chunked.
Release Notes:
- N/A
---------
Co-authored-by: Marshall <marshall@zed.dev>
This PR fixes the links in the README to account for the changes in the
docs structure.
Also, somehow the README had gotten added with `\r\n` newlines, so I
changed it back to `\n` newlines.
Release Notes:
- N/A
Since Wayland doesn't have a way for windows to activate themselves,
currently, when you click on a link in Zed, the browser window opens in
the background.
This PR implements the `xdg-activation` protocol to get an activation
token, which the browser can use to raise its window.
https://github.com/zed-industries/zed/assets/71973804/8b3456c0-89f8-4201-b1cb-633a149796b7
Release Notes:
- N/A
This PR sets up deployments for the docs using mdBook.
Right now the new docs are hosted at
[zed.dev/docs2](https://zed.dev/docs2/).
The docs are deployed to Cloudflare Pages on merges to `main`, and we
have a Cloudflare Worker that routes traffic from `zed.dev/docs2` to the
docs deployment.
We can iterate on the docs for a bit, and then promote them to
`zed.dev/docs` when we're all ready for the switchover.
Release Notes:
- N/A
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Adds a supermaven provider for completions. There are various other
refactors amidst this branch, primarily to make copilot no longer a
dependency of project as well as show LSP Logs for global LSPs like
copilot properly.
This feature is not enabled by default. We're going to seek to refine it
in the coming weeks.
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Max <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Since it's not longer possible to setup a local elixir LSP, @maxdeviant
proposed to look for `next-ls` and `lexical` in path first, just like
it's already done for `elixir_ls`.
For context take a look at #11297 (starting from [this
comment](https://github.com/zed-industries/zed/issues/11297#issuecomment-2091095537)).
Release Notes:
- N/A
This downloads Nightly/Preview releases on Linux and copies the contents
the `zed-<channel>.app` to `~/.local`.
What's missing:
- Check if we're not installed in ~/.local and abort
- Update `.desktop` file
Release Notes:
- N/A
The ability to confirm the file deletion prompt by pressing "Enter" was
broken in #11015
Release Notes:
- Restored the ability to confirm a prompt by pressing "Enter" when
deleting/trashing files
* clear their selections on focus lost
* allow reverting diff hunks when the caret is inside of the deleted
hunk diff editor block
Release Notes:
- N/A
This undoes the changes from #11333 and uses the path of the `.desktop`
file instead.
According ot the spec
(https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html)
the filename and path of the `desktop` file are used to determine the
desktop file ID.
This is enough to match the windows (which have the same WMClass/app-id)
with the desktop entry.
Release Notes:
- N/A
Since we do want to have different versions of Zed running on the same
Linux install, we need to give them different application IDs so they're
not grouped together as the same application.
This changes the app_id depending on the releaes channel and, crucially,
it also matches them up with the bundle identifiers that we use on
macOS.
Release Notes:
- N/A
Release Notes:
- N/A
While developing [Loungy](https://loungy.app), I noticed that everytime
I wake my laptop, Loungy starts consuming 100% CPU. I traced it down to
`start_display_link` as there was this error message at the time of wake
up:
```
[2024-05-02T05:02:31Z ERROR util] /Users/matthias/zed/crates/gpui/src/platform/mac/window.rs:420: could not create display link, code: -6661
```
The timeline is this:
1. The application is hidden with `cx.hide()`
2. The system is put to sleep and later woken up
3. `window_did_change_screen` would trigger immediately after wakeup,
calling `start_display_link`
4. `start_display_link` fails catastrophically as `DisplayLink::new`
starts hogging all the CPU for some reason?
5. throws the error message above
6. Once the window is opened, `window_did_change_occlusion_state` it
retriggers `start_display_link` and the CPU issue subsides
As an attempt to do things better when showing diff hunks, store diff
base as Rope, not String, to have cheaper clones when the diff base text
is reused, e.g. creating another buffer with the diff base text for hunk
diff expanding.
Release Notes:
- N/A
This chunking strategy uses the existing `outline` query to chunk files.
We try to find chunk boundaries that are:
* at starts or ends of lines
* nested within as few outline items as possible
Release Notes:
- N/A
Co-Authored-By: Mikayla <mikayla@zed.dev>
In a fit of ill-advisedness I called these things remote projects;
forgetting that remote project is also what we call collaboratively
shared projects.
Release Notes:
- N/A
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Bennet <bennetbo@gmx.de>
This PR updates the Elixir extension to respect the LSP settings for
`elixir-ls`:
```json
"lsp": {
"elixir-ls": {
"settings": {
"dialyzerEnabled": false
}
}
}
```
```
Received workspace/didChangeConfiguration
Received client configuration via workspace/didChangeConfiguration
%{"dialyzerEnabled" => false}
Loaded DETS databases in 33ms
Loaded DETS databases in 10ms
Compiling 65 files (.ex)
```
Release Notes:
- N/A
Release Notes:
- Fixed#10888
This patch addresses behavior of
`Editor::move_to_{beginning|end}_of_line`. It adds a setting,
`stop_at_soft_wraps` when defining a keymap for the
`editor::MoveToBeginningOfLine` and `editor::MoveToEndOfLine` actions.
When `true`, it causes movement to the either end of the line (via, for
example Home or End), to go to the logical end, as opposed to the
nearest soft wrap point in the respective direction.
---------
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
This allows function call (i.e. snippet) completion with
`typescript-language-server`. So far that didn't work, because
`typescript-language-server` doesn't respond with `insertText` when
getting the completions, but only when then sending
`completionItem/resolve` requests. See:
https://github.com/hrsh7th/nvim-cmp/issues/646#issuecomment-992765479
What this PR does is to support text edits in the response to
`completionItem/resolve`, which means updating the completion item.
It then enables this feature by default for
`typescript-language-server`.
TODOs:
- [x] Make this work over collab
- [x] Test that this doesn't break existing language server support
- [x] Refactor duplicated code
Release Notes:
- Added support for function call completion when using
`typescript-language-server`. This will result in parameters being
added, which can then be changed and navigated with `<tab>`. For this to
work with `typescript-language-server`, the documentation for a given
completion item needs to be resolved, meaning that if one types very
quickly and accepts completion before `typescript-language-server` could
respond with the documentation, no full function completion is used.
Demo:
https://github.com/zed-industries/zed/assets/1185253/c23ebe12-5902-4b50-888c-d9b8cd32965d
I was experiencing hang, and we blamed it on spawning a few hundred git
processes
simultaneously.
cc @MrNugget
Release Notes:
- Fixed slowness with hundreds of buffers open doing git blame.
Co-Authored-By: Mikayla <mikayla@zed.dev>
Release Notes:
- Show server name in the titlebar for remote projects
Co-authored-by: Mikayla <mikayla@zed.dev>
This PR cleans up the `Indicator` component:
- Renamed `IndicatorStyle` to `IndicatorKind` and made it private.
- Fixed `Indicator::bar()` to construct an indicator using the right
`IndicatorKind`.
- Removed the `IndicatorIcon`, since we didn't actually end up using it.
Release Notes:
- N/A
One contributor to some beach-balls was that the main thread was calling
block_with_timeout, but the timeout never fired.
Release Notes:
- Reduced main thread hangs under very high system load
This PR replaces the rem size literals with the `BASE_REM_SIZE_IN_PX`
constant.
This way we can retain our source of truth for the rem size that we're
designing against.
Release Notes:
- N/A
This PR updates the new assistant to use the new (temporary) icon in the
status bar to distinguish it.
We added the icon in #11257, but hadn't wired it up.
Release Notes:
- N/A
We are still getting comments from users saying they didn't know we had
extensions until just now. This doesn't fix anything for existing users,
but it helps make new users more aware, earlier on. There's probably
more we need to do for discoverability, but this feels like it should
help.
Release Notes:
- N/A
With this patch applied I can see the following line in the test output:
test tests::random_channel_buffer_tests::test_random_channel_buffers has
been running for over 60 seconds
Without it I run in a failure with 'Invalid keystroke `cmk-,`
Release Notes:
- N/A
---------
Co-authored-by: Max Linke <kain88-de@users.noreply.github.com>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Part of https://github.com/zed-industries/zed/issues/4523
Added two new actions with the default keybindings
```
"cmd-'": "editor::ToggleHunkDiff",
"cmd-\"": "editor::ExpandAllHunkDiffs",
```
that allow to browse git hunk diffs in Zed:
https://github.com/zed-industries/zed/assets/2690773/9a8a7d10-ed06-4960-b4ee-fe28fc5c4768
The hunks are dynamic and alter on user folds and modifications, or
toggle hidden, if the modifications were not adjacent to the expanded
hunk.
Release Notes:
- Added `editor::ToggleHunkDiff` (`cmd-'`) and
`editor::ExpandAllHunkDiffs` (`cmd-"`) actions to browse git hunk diffs
in Zed
Previously, a failure to embed the search query (due to a rate limit
error) would appear the same as if there were no results.
* Avoid repeatedly embedding the search query for each worktree
* Unify tasks for searching all worktree
Release Notes:
- N/A
This PR fixes scrollbar auto-show feature when there're not visible
cursors. The intial behavior was broken in #11147.
The problem is that `selections` only contains visible selections, so
the `if` with `non_visible_cursors |= true` is only visited in rare edge
cases when we have at least part of the selection still visible on the
screen. But when we scroll far enough from the cursor,
`non_visible_cursors` keeps its default `false` value, which is
incorrect.
Release Notes:
- N/A
This PR updates the Homebrew installation instructions for the Preview
release, which has been migrated to ```homebrew/cask``` as
```zed@preview``` (see
[Commit](bad25d79e1)).
Release Notes:
- N/A
Note: You shouldn't use the `unstable.ui_density` setting – it is only
being added for testing and to enable new UI components to be built with
density in mind. Don't expect this to work well, or at all right now.
Adds some of the basic wiring we'll need to start scaling UI elements
throughout the app based on a desired density setting.
Release Notes:
- N/A
Co-Authored-By: Mikayla <mikayla@zed.dev>
My Zed was running out with collab + chat + recent projects + two splits
on a large monitor
Release Notes:
- N/A
Co-authored-by: Mikayla <mikayla@zed.dev>
This PR adds a suggestion for the new [SCSS
extension](https://github.com/bajrangCoder/zed-scss) when `.scss` files
are opened.
Release Notes:
- Added a suggestion for the SCSS extension when `.scss` files are
opened.
For #11084 In the case of an indentation in front of the current line,
it may also be necessary to deal with the start point of the selected
range
Release Notes:
- N/A
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This PR adds `language_servers` settings for Elixir and HEEX to ensure
they both only use Elixir LS by default.
Eventually we'd like to have these provided by the Elixir extension, but
there are some outstanding questions on the design.
For now we can just use the built-in default settings to ensure a good
out-of-the-box experience for Elixir users.
Release Notes:
- N/A
This PR refines the UX of editing a previous message, including the
following:
- Focus the prev message body editor on double-click
- Restore previous body text on cancel
- Cancel pending completion upon submission of previous message
- Drive-by: Remove min height on composer editor
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <marshall@zed.dev>
This PR sets up the `assistant2` crate with the storybook so that UI
elements can be iterated on in isolation.
To start, we have some stories for the `ChatMessage` component:
```sh
cargo run -p storybook -- components/assistant_chat_message
```
<img width="1233" alt="Screenshot 2024-04-30 at 5 20 03 PM"
src="https://github.com/zed-industries/zed/assets/1486634/510967ea-0e9b-4fa9-94fb-421ee74bcc45">
Release Notes:
- N/A
* [x] Fixed an issue where embeddings would be assigned incorrectly to
files if a subset of embedding batches failed
* [x] Added a command to debug which paths are present in the semantic
index
* [x] Determine why so many paths are often missing from the semantic
index
* we erroring out if an embedding batch contained multiple texts that
were the same, which can happen if a worktree contains multiple copies
of the same text (e.g. a license).
Release Notes:
- N/A
---------
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Kyle <kylek@zed.dev>
Co-authored-by: Kyle Kelley <rgbkrk@gmail.com>
This PR adds a new tool to the `assistant2` crate that allows the
assistant to create a new buffer with some content.
Release Notes:
- N/A
---------
Co-authored-by: Nathan <nathan@zed.dev>
This PR does a slight restructuring of how tools are defined in the
`assistant2` crate to make it more amenable to adding more tools in the
near future.
Release Notes:
- N/A
I think the previous code was missing a `return` in there because it
always overwrote the `completion.documentation` field, even if the
`text.is_empty()` is true.
Release Notes:
- N/A
Release Notes:
- Added support for avatars in git blame for repositories hosted on
codeberg
<img width="1144" alt="Screenshot 2024-04-25 at 16 45 22"
src="https://github.com/zed-industries/zed/assets/43210583/d44770d8-44ea-4c6b-a1c0-ac2d1d49408f">
Questions:
- Should we move git stuff like `Commit`, `Author`, etc outside of
hosting-specific files (I don't think so, as other hostings can have
different stuff)
- Should we also add support for self hosted forgejo instances or should
it be a different PR?
Release Notes:
- Added support for line ranges in vim replace commands #9428
- not supporting anything other than bare line numbers right now
- ~need to figure out how to show range in question in search bar~
@ConradIrwin implemented showing a highlight of the selected range for a
short direction instead
- ~tests lol~
Release Notes:
- Added diagnostics for main-thread hangs on macOS. These are only
enabled if you've opted into diagnostics.
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
This PR updates the new assistant panel to use the `ChatMessage`
component to render its chat messages.
This also lays the foundation for collapsing the messages, though that
has yet to be wired up.
Adapted from the work on the `assistant-chat-ui` branch.
Release Notes:
- N/A
This PR restores the `Global` trait's status as a marker trait.
This was the original intent from #7095, when it was added, that had
been lost in #9777.
The purpose of the `Global` trait is to statically convey what types can
and can't be accessed as `Global` state, as well as provide a way of
restricting access to said globals.
For example, in the case of the `ThemeRegistry` we have a private
`GlobalThemeRegistry` that is marked as `Global`:
91b3c24ed3/crates/theme/src/registry.rs (L25-L34)
We're then able to permit reading the `ThemeRegistry` from the
`GlobalThemeRegistry` via a custom getter, while still restricting which
callers are able to mutate the global:
91b3c24ed3/crates/theme/src/registry.rs (L46-L61)
Release Notes:
- N/A
This PR adds support for replacing the current preview tab when using
GoToDefinition. Previously a tab, that was navigated away from, was
converted into a permanent tab and the new tab was opened as preview.
Without `enable_preview_from_code_navigation`:
https://github.com/zed-industries/zed/assets/53836821/99840724-d6ff-4738-a9c4-ee71a0001634
With `enable_preview_from_code_navigation`:
https://github.com/zed-industries/zed/assets/53836821/8c60efcb-d597-40bf-b08b-13faf5a289b6
Note: In the future I would like to improve support for the navigation
history, because right now tabs that are not "normal" project items,
e.g. FindAllReferences cannot be reopened
Release Notes:
- Added support for replacing the current preview tab when using code
navigation (`enable_preview_from_code_navigation`)
This PR adds the ability for the ESLint language server (`eslint`) to be
controlled by the `language_servers` setting.
Now in your settings you can indicate that the ESLint language server
should be used for a given language, even if that language does not have
the ESLint language server registered for it already:
```json
{
"languages": {
"My Language": {
"language_servers": ["eslint", "..."]
}
}
}
```
Release Notes:
- N/A
This should have fixed the problems that some users were reporting with
https://github.com/zed-industries/zed/pull/10695 .
The problem was with devices which send more than one valuator axis in a
single event whereas the original PR assumed there would only ever be
one axis per event. This version also does away with the complicated
device selection and instead just uses the master pointer device, which
automatically uses all sub-pointers.
Edit: Confirmed working for one of the user's which the first attempt
was broken for.
Release Notes:
- Added smooth scrolling for X11 on Linux
- Added horizontal scrolling for X11 on Linux
fixes https://github.com/zed-industries/zed/issues/9132
By setting the app id, window managers like `sway` can apply custom
configuration like `for_window [app_id="zed"] floating enable`.
Tested using `wlprop`/`hyprctl activewindow` for wayland, `xprop` for
x11.
Release Notes:
- Zed now sets the window app id / class, which can be used e.g. in
window managers like `sway`/`i3` to define custom rules
Addresses #10812
Release Notes:
- Launching an empty already-running Zed application now behaves like a
regular startup and respects the user `resume_on_startup` setting.
([#10812](https://github.com/zed-industries/zed/issues/10812)).
See attached showcase which highlights how the previous project can now
be re-opened through both "quit" and "close window".
This has a noticeable performance benefit on startup/project resume
time.
This should also make the behaviour of closing/opening an application
consistent between macOS/Linux/Windows.
https://github.com/zed-industries/zed/assets/22855292/9c37ba31-ce0a-4c3d-940d-a56e3347e64a
The culprit behind ghost images in transparent windows and bad
performance with blurred windows turns out to be one and the same:
window shadows. The simplest and most popular fix appears to be to
simply disable shadows on non-opaque windows so let's just do that.
Disabling shadows on a window that is already visible however leaves the
shadow on screen, detached from the window, until a full screen effect
such as exposé or a virtual desktop switch wipes it clean. There does
not seem to be any known solution to this, and it does not affect
windows created after switching to a transparent theme so this is a good
enough compromise for now.
Release Notes:
- Fixed ghostly artifacts in transparent window backgrounds.
- Fixed sluggishness with blurred window backgrounds.
This is a follow-up to #10685 which started to hide these errors instead
of displaying them to the user.
But the errors are still noisy and not actionable, so we hide them
instead.
Release Notes:
- Removed error message being logged when `git blame` is run in a
repository without commits.
Co-authored-by: Bennet <bennetbo@gmx.de>
Oversight from #11015, where we added `PromptLevel::Destructive`, which
should be used when a prompt performs a "destructive" action (e.g.
deleting a file). However, we accidentally set `setHasDestructiveAction`
to `true` regardless of which prompt level would be specified
Release Notes:
- N/A
https://github.com/zed-industries/zed/assets/2072378/18f0bb28-0546-4234-a11f-39af6c9fcc12
`rulesCustomizations` is an array of rule severity overrides. Globs can
be used to apply default severities for multiple rules. See
[docs](553e632fb4/README.md (L312-L333))
& [type
definitions](553e632fb4/%24shared/settings.ts (L168))
Example Zed `settings.json` to override all eslint errors to warnings:
```jsonc
{
"lsp": {
"eslint": {
"settings": {
"rulesCustomizations": [
// set all eslint errors/warnings to show as warnings
{ "rule": "*", "severity": "warn" }
]
}
}
}
}
```
Release Notes:
- Added support for configuring ESLint's `rulesCustomizations` settings,
ie. `{"lsp": {"eslint": {"settings": {"rulesCustomizations": [{"rule":
"*", "severity": "warn"}]}}}}`
### fix cropping problem
Prior to these changes the images were being cropped so you never
actually saw
the full image but you had to use your mouse to make the window bigger
to see
both the text and the images...
### activate
```rust
cx.activate(true);
```
was not in place so the window did not appear when you ran the example
### No longer need to Ctrl-c to quit the example
Now you can hit *Cmd-q* to quit out of the example instead of having to
*Ctrl-c* in your
terminal where you fired off the example
Release Notes:
- N/A
We're planning to associate "selection sources" with global element ids
to allow arbitrary UI text to be selected in GPUI. Previously, global
ids were not exposed outside the framework and we entangled management
of the element id stack with element state access. This was more
acceptable when element state was the only place we used global element
ids, but now that we're planning to use them more places, it makes sense
to deal with element identity as a first-class part of the element
system. We now ensure that the stack of element ids which forms the
current global element id is correctly managed in every phase of element
layout and paint and make the global id available to each element
method. In a subsequent PR, we'll use the global element id as part of
implementing arbitrary selection for UI text.
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
TODO:
- [x] Don't immediately seg fault
- [x] Implement for directories
- [x] Add cmd-delete to remove files
- [ ] ~~Add setting for trash vs. delete~~ You can just use keybindings
to change the behavior.
fixes https://github.com/zed-industries/zed/issues/7228
fixes https://github.com/zed-industries/zed/issues/5094
Release Notes:
- Added a new `project_panel::Trash` action and changed the default
behavior for `backspace` and `delete` in the project panel to send a
file to the systems trash, instead of permanently deleting it
([#7228](https://github.com/zed-industries/zed/issues/7228),
[#5094](https://github.com/zed-industries/zed/issues/5094)). The
original behavior can be restored by adding the following section to
your keybindings:
```json5
[
// ...Other keybindings...
{
"context": "ProjectPanel",
"bindings": {
"backspace": "project_panel::Delete",
"delete": "project_panel::Delete",
}
}
]
Release Notes:
- vim: Support `-` to go to `parent directory` of the project panel.
As mentioned in the comments of #11073 this adds support for netrw's `-`
to go to the parent directory in the project panel. Again tested on
linux only.
- N/A
How it looks:
https://github.com/zed-industries/zed/assets/2101250/f564111c-1019-4442-b8a6-de338e12b12e
This PR adds cursor markers to the scrollbar. They work similar to
VSCode:
1. A cursor marker takes the whole scrollbar width.
2. It's always 2px high.
3. It uses the player's `cursor` color, so it may be helpful in the
collaboration mode.
There's a setting to switch cursor markers on/off:
```json
{
"scrollbar": {
"cursors": true
}
}
```
Implementation details:
- Unlike other markers, cursor markers are displayed synchronously.
Otherwise they don't feel smooth and sometimes freez on prolonged
up/down navigation.
- Cursor markers are automatically switched off when it's more than 100
of them.
- The minimum (non-cursor) marker height is now 5px. It allows the user
to see other markers under the cursor marker.
- The way the minimum height is imposed on markers has changed a bit to
keep consistency between markers of different types.
- Selected symbol markers use less vibrant color (`info` faded out a
little).
Release Notes:
- Added displaying of cursor markers in the scrollbar. They can be
switched on/off by the `scrollbar.cursors` setting.
Release Notes:
- vim: Support `g g`/`G` to go to top/bottom of the project panel.
In vim type environments i usually expect to be able to jump to the top
and bottom and i was confused as to why that wasn't possible in the
project panel. So i added it. If anyone using different keymaps also
thinks this might be useful i would be happy to add other defaults. I
think for vim mode it is the most useful though, because you tend to not
use your mouse in vim mode.
This is my first contribution to any rust project, but it seemed like a
good starting point.
The function select_last() is inspired by select_first.
I was also thinking about adding a bigger jump keybinding, that would
jump for example 5 entries up / down, with vim default keybindings "{" /
"}".
FYI: I tested this on linux only and don't have access to any macos
machines.
- N/A
fixes#11048
## Problem
in the situation `press right`, `press left`, `release right` the
following happens right now:
- `keypressed right`, `current_keysym` is set to `right`
- `keypressed left`, `current_keysym` is set to `left`
the repeat timer runs asynchronously and emits keyrepeats since
`current_keysym.is_some()`
- `keyreleased right`, `current_keysym` is set to None
the repeat timer no longer emits keyrepeats
- `keyreleased left`, this is where `current_keysym` should actually be
set to None.
## Solution
Only reset `current_keysym` if the released key matches the last pressed
key.
Release Notes:
- N/A
* Otherwise is_maximized always returns `true`
Release Notes:
- Fixed maximized state. Tested with a dummy maximize/restore button
with the `zoom()` (not implemented yet). Without the right `maximized`,
in toggle zoom function is not possible to call `set_maximized()` or
`unset_maximized()`.
```rust
fn zoom(&self) {
if self.is_maximized() {
self.borrow_mut().toplevel.unset_maximized();
} else {
self.borrow_mut().toplevel.set_maximized();
}
}
```
This is a follow up of #10810 , `embed-resource` crate uses a different
method to link the manifest file, so this makes moving manifest file to
`gpui` possible.
Now, examples can run as expected:

TODO:
- [ ] check if it builds with gnu toolchain
Release Notes:
- N/A
Fixes a panic related to rendering checkboxes, see #10824.
Currently we are rendering a list into a single block, meaning the whole
block has to be rendered when it is visible on screen. This would lead
to performance problems when a single list block contained a lot of
items (especially if it contained checkboxes). This PR splits up list
items into separate blocks, meaning only the actual visible list items
on screen get rendered, instead of the whole list.
A nice side effect of the refactoring is, that you can actually click on
individual list items now:
https://github.com/zed-industries/zed/assets/53836821/5ef4200c-bd85-4e96-a8bf-e0c8b452f762
Release Notes:
- Improved rendering performance of list elements inside the markdown
preview
---------
Co-authored-by: Remco <djsmits12@gmail.com>
Still TODO:
* Disable the new save-as for local projects
* Wire up sending the new path to the remote server
Release Notes:
- Added the ability to "Save-as" in remote projects
---------
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Bennet <bennetbo@gmx.de>
Release Notes:
- Allow reusing the window when opening a remote project from the recent
projects picker
- Fixed an issue, which would not let you rejoin a remote project after
disconnecting from it for the first time
---------
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Remco <djsmits12@gmail.com>
Currently, when no tasks have been scheduled, the `task::Rerun` action
does nothing.
This PR adds a fallback, so when no tasks have been scheduled so far the
`task::Rerun` action toggles the tasks modal
https://github.com/zed-industries/zed/assets/471335/72f7a71e-cfa8-49db-a295-fb05b2e7c905
Release Notes:
- Improved the `task::Rerun` action to toggle the tasks modal when no
tasks have been scheduled so far
The divider between templates and recent runs is constant, regardless of
the currently used filter string; this can lead to situations where an
user can remove the predefined task, which isn't good at all.
Additionally, in this PR I've made it so that recent runs always show up
before task templates in filtered list.
Release Notes:
- Fixed position of list divider in task modal.
I'd like to add something back here, but it's more distracting than
helpful today.
Fixes: #10887
Release Notes:
- Removed channel notes unread indicator
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
At the moment, using the default expand_selection seems to do the job
well, without the need for some additional logic, which may also make
the code a little clearer, Fix#10945
Release Notes:
- N/A
Fixed the cursor selection being offset, the hollow cursor was being
displayed fine when not having text selected that's why it might not
have been noticed at first.
Release Notes:
- N/A
Improved:
0d6fb08b67
For a long time, we've had problems where diagnostics can end up showing
up inconsistently in different views. This PR is my attempt to prevent
that, and to simplify the system in the process. There are some UX
changes.
Diagnostic behaviors that have *not* changed:
* In-buffer diagnostics update immediately when LSPs send diagnostics
updates.
* The diagnostic counts in the status bar indicator also update
immediately.
Diagnostic behaviors that this PR changes:
* [x] The tab title for the project diagnostics view now simply shows
the same counts as the status bar indicator - the project's current
totals. Previously, this tab title showed something slightly different -
the numbers of diagnostics *currently shown* in the diagnostics view's
excerpts. But it was pretty confusing that you could sometimes see two
different diagnostic counts.
* [x] The project diagnostics view **never** updates its excerpts while
the user might be in the middle of typing it that view, unless the user
expressed an intent for the excerpts to update (by e.g. saving the
buffer). This was the behavior we originally implemented, but has
changed a few times since then, in attempts to fix other issues. I've
restored that invariant.
Times when the excerpts will update:
* diagnostics are updated while the diagnostics view is not focused
* the user changes focus away from the diagnostics view
* the language server sends a `work done progress end` message for its
disk-based diagnostics token (i.e. cargo check finishes)
* the user saves a buffer associated with a language server, and then a
debounce timer expires
* [x] The project diagnostics view indicates when its diagnostics are
stale. States:
* when diagnostics have been updated while the diagnostics view was
focused:
* the indicator shows a 'refresh' icon
* clicking the indicator updates the excerpts
* when diagnostics have been updated, but a file has been saved, so that
the diagnostics will soon update, the indicator is disabled
With these UX changes, the only 'complex' part of the our diagnostics
presentation is the Project Diagnostics view's excerpt management,
because it needs to implement the deferred updates in order to avoid
disrupting the user while they may be typing. I want to take some steps
to reduce the potential for bugs in this view.
* [x] Reduce the amount of state that the view uses, and simplify its
implementation
* [x] Add a randomized test that checks the invariant that a mutated
diagnostics view matches a freshly computed diagnostics view
## Release Notes
- Reworked the project diagnostics view:
- Fixed an issue where the project diagnostics view could update its
excerpts while you were typing in it.
- Fixed bugs where the project diagnostics view could show the wrong
excerpts.
- Changed the diagnostics view to always update its excerpts eagerly
when not focused.
- Added an indicator to the project diagnostics view's toolbar, showing
when diagnostics have been changed.
---------
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
Switches Assistant2 to always provide functions. It's up to the model to
choose to use them. At a later point, the `Submit::Codebase` should
change the `tool_choice` to `query_codebase` rather than `auto`. For
now, I think this will improve the experience for folks testing.
Release Notes:
- N/A
- Centralizes typography-related UI styles and methods in
`styles/typography.rs`
- Breaks the typography-related styles out of `StyledExt`. This means we
add a `StyledTypography` trait – this should more or less be an
invisible change as we publish it in the prelude.
- adds the ability to easily grab the UI or Buffer font sizes
(`ui_font_size`, `buffer_font_size`) with `TextSize::UI`,
`TextSize::Editor`
Release Notes:
- N/A
Currently in the *Auto Height Editor* story the backspace key is not
working when you type into the Editor.
The same thing is true for the *Picker* story as one is not able to
backspace...
By adding an entry in the keymap file
```rust
assets/keymaps/storybook.json
```
both of these issues are solved...
Release Notes:
- N/A
This PR adds the ability for the Tailwind language server
(`tailwindcss-language-server`) to be controlled by the
`language_servers` setting.
Now in your settings you can indicate that the Tailwind language server
should be used for a given language, even if that language does not have
the Tailwind language server registered for it already:
```json
{
"languages": {
"My Language": {
"language_servers": ["tailwindcss-language-server", "..."]
}
}
}
```
Release Notes:
- N/A
Creates a `ToolView` trait to allow interactivity. This brings expanding
and collapsing to the excerpts from project index searches.
Release Notes:
- N/A
---------
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Adds additional captures for theming rust code.
I'm uncertain about whether `#` belongs in the `@operator` capture, but
I didn't see a more appropriate capture name in my brief hunt in other
files. It is the prefix of an `attribute_item`.. suggestions welcome.
Release Notes:
- Added `@operator`, `@lifetime` and `@punctuation.delimiter` captures
to Rust highlights file.
This PR extracts Elixir support into an extension and removes the
built-in Elixir support from Zed.
As part of this, [Lexical](https://github.com/lexical-lsp/lexical) has
been added as an available language server for Elixir.
Since the Elixir extension provides three different language servers,
you'll need to use the `language_servers` setting to select the one you
want to use:
#### Elixir LS
```json
{
"languages": {
"Elixir": {
"language_servers": [ "elixir-ls", "!next-ls", "!lexical", "..."]
}
}
}
```
#### Next LS
```json
{
"languages": {
"Elixir": {
"language_servers": [ "next-ls", "!elixir-ls", "!lexical", "..."]
}
}
}
```
#### Lexical
```json
{
"languages": {
"Elixir": {
"language_servers": [ "lexical", "!elixir-ls", "!next-ls", "..."]
}
}
}
```
These can either go in your user settings or your project settings.
Release Notes:
- Removed built-in support for Elixir, in favor of making it available
as an extension.
Exclude go-to-definition links returned by LSP that points to the
current cursor position. This fixes#10392 . Related PR #9243 .
The previous implementation first performs go-to-definition, and if the
selected text covers the clicked position, it figures out that it is
already clicking on a definition, and should instead look for
references.
However, the selected range does not necessarily cover the clicked
position after clicking on a definition, as in VIM mode.
After the PR, if cmd+click on definitions, the definition links would be
an empty list, so no go-to-definition is performed, and
find-all-references is performed instead.
Release Notes:
- Fixed#10392 , now `cmd+click`ing to find all references works in vim
mode.
This was introduced with #10979 and was caused by a missing call to
`cx.set_view_id` in `EditorElement`, which is necessary when rendering
`EditorElement` manually instead of via a view.
Release Notes:
- N/A
[PKGBUILD] is a file used in the build system of arch linux, and it is
basically just a bash script with special functions.
Release Notes:
- Changed `PKGBUILD` files to be recognized as bash.
If the assistant has already emitted some text, we will leave the
assistant message but maintain the cursor on the previous user message,
so that the user can easily discard the message by submitting again.
If no output was emitted yet, we simply delete the empty assistant
message.
Release Notes:
- N/A
This PR reverts #10740, as it makes it too easy to close Zed
accidentally.
Quitting Zed when you don't mean to is disruptive and can break your
flow. This is even more the case when you're collaborating.
Therefore, we shouldn't make it easy to quit Zed when you don't mean to.
If we want to bring back this behavior it needs to have a corresponding
setting that should, in my opinion, be **off** by default. Additionally,
someone made the good point that this behavior should not be present on
Linux or Windows.
This reverts commit 5102e37a5b.
Release Notes:
- Changed `cmd-w` with no open tabs to no longer close the window
(preview-only).
This fixes#9934 and does two things:
1. It registers ESLint as a secondary language server for Vue.js files
(`.vue`)
2. It registers ESLint as a _secondary_ (instead of primary) language
server for TypeScript, JavaScript and TSX.
The second point because I don't see any reason why ESLint should be
registered as a primary language server for these languages. I read
through the code in `project.rs` that uses the primary language server
and I don't think there will be any differences to how it previously
worked.
I also manually tested ESLint support in a Vue.js project, a Next.js
project and a plain old JS project — still works in all three.
Release Notes:
- Added ESLint support for Vue.js files by starting it as a language
server on `.vue` files.
([#9934](https://github.com/zed-industries/zed/issues/9934)).
The new `ElementContext` was originally introduced to ensure the element
APIs could only be used inside of elements. Unfortunately, there were
many places where some of those APIs needed to be used, so
`WindowContext::with_element_context` was introduced, which defeated the
original safety purposes of having a specific context for elements.
This pull request merges `ElementContext` into `WindowContext` and adds
(debug) runtime checks to APIs that can only be used during certain
phases of element drawing.
Release Notes:
- N/A
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
now correctly retrieves range in cases where escape characters are
present. Fixed#10827
Release Notes:
- vim: Fix logic for finding surrounding quotes to ignore escaped
characters (#10827)
This PR addresses some issues I ran into with the way we draft release
notes in CI when doing builds.
The first issue I encountered was that `script/draft-release-notes` was
failing, seemingly due to CI doing a shallow Git checkout and not having
all of the tags available in order to compare then. This was addressed
by setting the `fetch-depth` during the Git checkout.
The second issue is that (in my opinion) we shouldn't fail the build if
drafting release notes fails. After well, we're doing it as a
convenience to ourselves, and it isn't a mandatory part of the build.
This was addressed by making any failures in
`script/draft-release-notes` not fail the CI step as a whole.
These changes were already applied to the `v0.133.x` branch.
Release Notes:
- N/A
Release Notes:
- N/A
Picks up https://github.com/kvark/blade/pull/113 and a bunch of other
fixes.
Should prevent the exclusive full-screen on Vulkan - related to #9728
cc @kazatsuyu
Note: this PR doesn't enable transparency, this is left to follow-up
On my computer, I get `Yahei UI`, which makes sense since I'm using a
Chinese operating system, and `Yahei UI` includes Chinese codepoints. On
an English operating system, `Segoe UI` should be used instead.
Edit: I also choose to use the UI font selected by the system as the
fallback font, rather than hard-coding the `Arial` font.
Release Notes:
- N/A
use winresource for crates/zed and crates/storybook. tested on
`x86_64-pc-windows-gnu`. on `x86_64-pc-windows-msvc` I receive a error
message, that looks like a problem with my machine
Release Notes:
- N/A
This PR fixes the way we select the primary language server for use with
formatting.
Previously we were just taking the first one in the list, but this could
be the wrong one in cases where a language server was provided by an
extension in conjunction with a built-in language server (e.g.,
Tailwind).
We now use the `primary_language_server_for_buffer` method to more
accurately identify the primary one.
Fixes https://github.com/zed-industries/zed/issues/10902.
Release Notes:
- Fixed an issue where the wrong language server could be used for
formatting.
This PR adds a new log message indicating which language servers will be
started for a given language.
The aim is to make debugging the usage of the new `language_servers`
setting (#10911) easier.
Release Notes:
- N/A
This removes the manual calls to `scroll_to_reveal_item` in the new
assistant, as they are superseded by the new autoscrolling behavior of
the `List` when the editor requests one.
Release Notes:
- N/A
This PR extracts Deno support into an extension and removes the built-in
Deno support from Zed.
When using the Deno extension, you'll want to add the following to your
settings to disable the built-in TypeScript and ESLint language servers
so that they don't conflict with Deno's functionality:
```json
{
"languages": {
"TypeScript": {
"language_servers": ["deno", "!typescript-language-server", "!eslint", "..."]
},
"TSX": {
"language_servers": ["deno", "!typescript-language-server", "!eslint", "..."]
}
}
}
```
Release Notes:
- Removed built-in support for Deno, in favor of making it available as
an extension.
This PR adds a new `language_servers` setting underneath the language
settings.
This setting controls which of the available language servers for a
given language will run.
The `language_servers` setting is an array of strings. Each item in the
array must be either:
- A language server ID (e.g., `"rust-analyzer"`,
`"typescript-language-server"`, `"eslint"`, etc.) denoting a language
server that should be enabled.
- A language server ID prefixed with a `!` (e.g., `"!rust-analyzer"`,
`"!typescript-language-server"`, `"!eslint"`, etc.) denoting a language
server that should be disabled.
- A `"..."` placeholder, which will be replaced by the remaining
available language servers that haven't already been mentioned in the
array.
For example, to enable the Biome language server in place of the default
TypeScript language server, you would add the following to your
settings:
```json
{
"languages": {
"TypeScript": {
"language_servers": ["biome", "!typescript-language-server", "..."]
}
}
}
```
More details can be found in #10906.
Release Notes:
- Added `language_servers` setting to language settings for customizing
which language server(s) run for a given language.
This is a crate only addition of a new version of the AssistantPanel.
We'll be putting this behind a feature flag while we iron out the new
experience.
Release Notes:
- N/A
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Conrad Irwin <conrad@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Antonio Scandurra <antonio@zed.dev>
Co-authored-by: Nate Butler <nate@zed.dev>
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Max <max@zed.dev>
The *Kitchen Sink* as well as the *Auto Height Editor* story is crashing
for the same reason that the Picker story was crashing...
### Related Topics
- Picker Story PR : #10793
- Picker Story Issue : #10739
- Introduced By : #10620
Release Notes:
- N/A
I saved the `file_types.json` file and got a diff because it had some
trailing whitespace. I ran
[`lineman`](https://github.com/JosephTLyons/lineman) on the codebase.
I've done this before, but this time, I've added in the following
settings to our `.zed` local settings, to make sure every future save
respects our desire to have consistent whitespace formatting.
```json
"remove_trailing_whitespace_on_save": true,
"ensure_final_newline_on_save": true
```
Release Notes:
- N/A
I'm not a huge fan of this change (& I expect the placement to change).
The plan is to have the button in a toolbar of terminal panel, but I'm
not sure if occupying a whole line of vertical space for a single button
is worth it; I suppose we might want to put more of tasks ui inside of
that toolbar.
Release Notes:
- Removed task status indicator and added "Spawn task" action to
terminal panel context menu.
This pull request introduces the new
`ElementContext::request_autoscroll(bounds)` and
`ElementContext::take_autoscroll()` methods in GPUI. These new APIs
enable container elements such as `List` to change their scroll position
if one of their children requested an autoscroll. We plan to use this in
the revamped assistant.
As a drive-by, we also:
- Renamed `Element::before_layout` to `Element::request_layout`
- Renamed `Element::after_layout` to `Element::prepaint`
- Introduced a new `List::splice_focusable` method to splice focusable
elements into the list, which enables rendering offscreen elements that
are focused.
Release Notes:
- N/A
---------
Co-authored-by: Nathan <nathan@zed.dev>
Updates `collab` to accept a `seed.json` file that allows you to
override the defaults. Updated the `README` in collab to just have
directions inside instead of redirecting the developer to the website.
Release Notes:
- N/A
Co-authored-by: Max <max@zed.dev>
This PR adds a `json_merge_with` function to `SettingsSources::<T>` to
allow JSON merging settings from custom sources.
This should help avoid repeating the actual merging logic when all that
needs to be customized is which sources are being respected.
Release Notes:
- N/A
This PR makes it so the HTML extension will be installed in Zed by
default.
We feel we should keep HTML available out-of-the-box, but we want to do
so while still keeping it as an extension (as opposed to built-in to Zed
natively). There may be a world where we bundle the extension in with
the Zed binary itself, but installing it on startup gets us 99% of the
way there.
The approach for making HTML available by default is quite general, and
could be applied to any extension that we choose (likely other languages
that we want to come out-of-the-box, but that could then be moved to
extensions).
If you do not want the HTML extension in Zed, you can disable the
auto-installation in your `settings.json` and then uninstall the
extension:
```json
{
"auto_install_extensions": {
"html": false
}
}
```
Release Notes:
- Added auto-installation for the HTML extension on startup.
- This can be disabled by adding `{ "auto_install_extensions": { "html":
false } }` to your settings.
Question: I use type.super here because I made a similar change to the
ruby syntax to apply the same style to superclasses.
With this in mind, should this change be renamed to type.trait or should
it be renamed to something like type.italic so the ruby syntax or any
other language can all use type.italic? or maybe something else
altogether.
<img width="597" alt="image"
src="https://github.com/zed-industries/zed/assets/7274458/9d02dba0-75a4-4439-9f31-fd8aa0873075">
Release Notes:
- Exposed Rust traits as `type.interface` for individual syntax theming.
This PR includes two relevant changes:
- Platform binds (super, windows, cmd) will now parse on all platforms,
regardless of which one is being used. While very counter-intuitive
(this means that `cmd-d` will actually be triggered by `win-d` on
windows) this makes it possible to reuse keymap files across platforms
easily
- There is now a KeyContext `os == linux`, `os == macos` or `os ==
windows` available in keymaps. This allows users to specify certain
blocks of keybinds only for one OS, allowing you to minimize the amount
of keymappings that you have to re-configure for each platform.
Release Notes:
- Added `os` KeyContext, set to either `linux`, `macos` or `windows`
- Fixed keymap parsing errors when `cmd` was used on linux, `super` was
used on mac, etc.
This PR updates the releases docs to make a note about
`bump_patch_version` action through the GitHub UI.
Not all of us have `gh` (or `brew`) installed.
Release Notes:
- N/A
This PR adds XDG_BASE_DIR support on linux, and cleans up the path
declarations slightly. Additionally, we move the embeddings and
conversations directly to the SUPPORT_DIR on those platforms.
I _think_ that should also be done on MacOS in the future, but that has
been left out here for now to not break existing users setups.
Additionally, we move the SUPPORT_DIR into LocalAppData on windows for
consistency.
Release Notes:
- Fixed missing support of `XDG_BASE_DIR` on linux
- Fixed improper placement of data in XDG_CONFIG_HOME on linux and
windows (https://github.com/zed-industries/zed/issues/9308,
https://github.com/zed-industries/zed/issues/7155)
---------
Co-authored-by: phisch <philipp.schaffrath@gmail.com>
At least one of the dependencies requires cmake to configure the build
process.
On ubuntu libgit2-dev was missing. Debian and derivates do not install
development headers by default.
Release Notes:
- Improved Linux development setup scripts.
Co-authored-by: Max Linke <max.linke88@gmail.com>
This PR fixes an issue where workspace-level LSP settings could be not
read using `LspSettings::for_worktree` in extensions.
We we erroneously always reading the global settings instead of
respecting the passed-in location.
Release Notes:
- Fixed a bug where workspace LSP settings could not be read by
extensions.
With this commit, it is now possible to invoke cli with a release
channel of bundle as an argument. E.g: `zed stable some_arguments` will
find CLI binary of Stable channel installed on your machine and invoke
it with `some_arguments` (so the first argument is essentially omitted).
Fixes#10851
Release Notes:
- CLI now accepts an optional name of release channel as it's first
argument. For example, `zed stable` will always use your Stable
installation's CLI. Trailing args are passed along.
We were effectively discarding value set by display_nav_history_buttons
once we've updated settings for a pane. This commit adds another bit of
state to display_nav_history_buttons by allowing it to hard-deny setting
updates.
Release Notes:
- Fixed a bug that caused disabled navigation buttons to show up in
terminal panel.
I noticed the sidebar was using the fallback icons for woff/woff2
webfont files, instead of the font icon:
<img width="195" alt="CleanShot 2024-04-22 at 03 01 18@2x"
src="https://github.com/zed-industries/zed/assets/5074763/2e925c33-0be5-4ed9-ae87-ce72f95f8416">
With this PR, I'm hoping all those font files would use the A icon
instead.
Release Notes:
- Updated`.woff` & `.woff2` file types in the sidebar to display the
font icon.
This fixes#9811 by checking for the `solargraph` binary in the `$PATH`
as it's setup in the project shell.
It also adds support for configuring the path to `solargraph` manually:
```json
{
"lsp": {
"solargraph": {
"binary": {
"path": "/Users/thorstenball/bin/solargraph",
"arguments": ["stdio"]
}
}
}
}
```
## Example
Given the following setup:
- `ruby@3.3.0` used globally, no `solargraph` installed globally
- `ruby@3.2.2` used in a project, `solargraph` installed as binstub in
`$project/bin/solargraph`, `.envrc` to configure `direnv` to add
`$project/bin` to `$PATH
Which looks like this in practice:
```shell
# GLOBAL
~ $ ruby --version
ruby 3.3.0 (2023-12-25 revision 5124f9ac75) [arm64-darwin23]
~ $ which solargraph
solargraph not found
# IN PROJECT
~ $ cd work/projs/rails-proj
direnv: loading ~/work/projs/rails-proj/.envrc
direnv: export ~PATH
~/work/projs/rails-proj $ ruby --version
ruby 3.2.2 (2023-03-30 revision e51014f9c0) [arm64-darwin23]
~/work/projs/rails-proj $ which solargraph
/Users/thorstenball/work/projs/rails-proj/bin/solargraph
```
The expectation is that Zed, when opening `~/work/projs/rails-proj`,
picks up the local `solargraph`.
But with **Zed Stable** that doesn't work, as we can see in the logs:
```
2024-04-22T10:21:37+02:00 [INFO] starting language server. binary path: "solargraph", working directory: "/Users/thorstenball/work/projs/rails-proj", args: ["stdio"]
2024-04-22T10:21:37+02:00 [ERROR] failed to start language server "solargraph": No such file or directory (os error 2)
```
With the change in this PR, it uses `rails/proj/bin/solargraph`:
```
[2024-04-22T10:33:06+02:00 INFO language] found user-installed language server for Ruby. path: "/Users/thorstenball/work/projs/rails-proj/bin/solargraph", arguments: ["stdio"]
[2024-04-22T10:33:06+02:00 INFO lsp] starting language server. binary path: "/Users/thorstenball/work/projs/rails-proj/bin/solargraph", working directory: "/Users/thorstenball/work/projs/rails-proj", args: ["stdio"]
```
**NOTE**: depending on whether `mise` (or `rbenv`, `asdf`, `chruby`,
...) or `direnv` come first in the shell-rc file, it picks one or the
other, depending on what puts itself first in `$PATH`.
## Release Notes
Release Notes:
- Added support for finding the Ruby language server `solargraph` in the
user's `$PATH` as it is when `cd`ing into a project's directory.
([#9811](https://github.com/zed-industries/zed/issues/9811))
- Added support for configuring the `path` and `arguments` for
`solargraph` language server manually. Example from settings: `{"lsp":
{"solargraph": {"binary":
{"path":"/Users/thorstenball/bin/solargraph","arguments": ["stdio"]}}}}`
([#9811](https://github.com/zed-industries/zed/issues/9811))
Reverts zed-industries/zed#10695
Some users are experiencing broken scrolling due to the changes from
this PR, so it should be reverted while I investigate what causes the
problems.
Release Notes:
- N/A
This PR adds an action to expand the excerpts lines of context in a
multibuffer.
Release Notes:
- Added an `editor::ExpandExcerpts` action (bound to `shift-enter` by
default), which can expand the excerpt the cursor is currently in by 3
lines. You can customize the number of lines by rebinding this action
like so:
```json5
// In your keybindings array...
{
"context": "Editor && mode == full",
"bindings": {
"shift-enter": ["editor::ExpandExcerpts", { "lines": 5 }],
}
}
```
---------
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Max <max@zed.dev>
Editor scrollbar has several issues that show up on large files:
- The thumb scrolls beyond the window.
- When dragged, the thumb goes out of sync with the mouse pointer.
- When the scrollbar trunk is clicked, the thumb jumps incorrectly.
https://github.com/zed-industries/zed/assets/2101250/320dba59-a526-4e68-99b3-1186271ba839
The reason is that the scrollbar now has two modes:
1. The "basic mode" for small files, when the thumb height correctly
represents the visible area, i.e. the top of the thumb matches the top
visible row (let's call it top-to-top sync), and the bottom of the thumb
matches the bottom visible row.
2. The "extended mode" for large files, when thumb becomes too small and
we have to impose minimal height to it. In this mode we have a vertical
offset of the first row position inside the scrollbar, we try to
position the thumb center-to-center with the editor.
...and the second mode is not implemented correctly. Also, mouse event
handlers ignore it. It is possible to fix this implementation, but I'm
not sure if it worth doing because it a) leads to some confusing cases
(for instance, in the extended mode the first row marker is not at the
top of the scrollbar), and b) differs from what all other editors do.
Here's a previous mentioning of this problem:
https://github.com/zed-industries/zed/pull/9080#pullrequestreview-1927465293
This PR changes the "extended mode", making it synchronize the thumb
top-to-top with the editor. It solves all the mentioned problems and
makes the scroll thumb work the same whay as in other editors.
But if you want to stick to the idea of the center-to-center sync for
large files, I can do that too.
Release Notes:
- Fixed scroll thumb behaviour.
Optionally, include screenshots / media showcasing your addition that
can be included in the release notes.
- N/A
~~This is extracted from #10643.~~
~~It looks like the editor had a small optimization to drop events when
hovering the gutter. This also happens while dragging a tab over the
gutter, and causes some stuttering. Please correct me if this wasn't
just a small optimization, but I could not derive a different reason for
this code to exist.~~
The window was waiting for event propagation to update any drag. This
change makes sure the drag always gets updated, which makes sure it will
always be fluid, no matter if any element stops event propagation. Ty
@as-cii for pointing me to a better solution!
Release Notes:
- Fixed issue where dragging tab over any element that stops event
propagation would stutter
Changes the X11 platform code to use the xinput extension which allows
for smooth scrolling and horizontal scrolling.
Release Notes:
- Added smooth scrolling to X11 on Linux
- Added horizontal scrolling to X11 on Linux
This installation is also needed with VS installation. Only then they
would be able to target the WINDOWS SDK
Optionally, include screenshots / media showcasing your addition that
can be included in the release notes.
I was getting link.exe error before this stating that my MSVC was not
installed properly. But MSVC was perfectly installed. I went on
stackoverflow and checked for similar instances with `cargo run` on
windows and found this
https://stackoverflow.com/a/55603112/12859779
where in comment Fasis states that we need to install WINDOWS 10 SDK. I
had Windos 11 so Installed that and it worked :)
Release Notes:
- N/A
This introduces multiple improvements to the drop targets.
## Hitbox shape
Currently, hitboxes are rectangles, where the vertical ones reach all
the way to the ends, which reduces the space for the horizontal ones,
making the hitboxes a bit awkward in the corners. This new approach just
determines the closest side.
Visual representation:

## Hitbox size
The width of the hitbox was currently always 8 rem all around. In setups
with many columns or rows, or when the font size was very large, this
could potentially overlap the center hitbox, not allowing to drop a tab
without another split. Now the width of the hitboxes are a fraction of
the smaller size of its parents width and height. This makes sure the
hitboxes have the same width all around, but never fully block the
center hitbox.
I've also made this value configurable through the new
`drop_target_size` config which takes a `f32` fraction and is set to 0.2
by default.
Not sure if this is worth mentioning, but this technically allows to
remove the split hitboxes all together by setting it to `0.0`, or
removing the center hitbox by setting it to any value `>=0.5`. Not that
this is necessary, but it would be possible now.
## Larger visualization
The visual overlay when using one of the side hitboxes were also `8em`
wide. Since their logical size now changed, and it can't currently be
represented with GPUI (without abusing the `canvas` element), I made the
visual feedback take half of the width or height of the available space,
just like how other editors do this.
Also, the opacity/alpha value set by a theme is currently ignored. This
change now respects the themes opacity for it!
## Respect alpha value
Currently, the alpha value of `drop_target.background` is ignored. Even
the default themes set a value that is overwritten by a hard coded
value. I have removed this hard coded value and it now respects the
alpha value.
This change affects existing themes, see
https://github.com/zed-industries/zed/pull/10643#issuecomment-2059641528
## ~~No more lag while dragging over gutter~~ Extracted into #10737
~~It looks like the editor had a small optimization to drop events when
hovering the gutter. This also happens while dragging a tab over the
gutter, and causes some stuttering. Please correct me if this wasn't
just a small optimization, but I could not derive a different reason for
this code to exist.~~
Here is a video that tries to show all those changes with a before on
the left, and the after on the right:
https://github.com/zed-industries/zed/assets/1282767/f97f3420-513f-410f-a1c8-7966429ad348
Release Notes:
- Added `drop_target_size` setting. This should be a fractional percent
(e.g., `0.5`).
- Improved the hitboxes for drop targets.
- Updated drop targets to respect the alpha channel of the
`drop_target.background` color.
### What?
A setting has been added to control the visibility of the Project Panel
button in the status bar.
### Why?
I don't tend to use the Project Panel, but use a keyboard shortcut to
access if needed. Thus, the button in the status bar provides me little
more than visual clutter. Additionally, there is precedent for this
configurability with other panels (collaboration, chat, notification,
terminal, etc).
Release Notes:
- Added a setting to show/hide the Project Panel button in the status
bar. `{"project_panel": {"button": false}}`
While I don't expect these to be useful for our weekly minor releases, I
hope that this will save a step for people doing mid-week patches.
Release Notes:
- N/A
By default NSWindow's release themselves when closed, which doesn't
interact well with rust's lifetime system.
Disable that behaviour, and explicitly release the NSWindow when the
window handle is dropped.
Release Notes:
- Fixed a (rare) panic when closing a window.
This relaxes path parsing to allow paths like ./foo.rs:food or
./food/foo_bar.rs:2:12:food as some tools may add a suffix without
regard for col/row end.
Fixes#10688
Release Notes:
- Made path parsing in terminal (for directory links) more lenient with
regards to row/column fields.
This fixes useless error messages popping up in case a file hasn't been
committed yet or the repo doesn't have commits yet.
Release Notes:
- Fixed git blame functionality not handling errors correctly when there
are no commits yet or when file isn't committed yet.
With file icons turned off, we still reserve space for an icon and make
it invisible. However, that space was marked as flex, which made it
shrink in case subsequent file name could not fit in the current width
of the project panel. Fixes#10622https://github.com/zed-industries/zed/assets/24362066/d565a03a-3712-49d1-bf52-407e4508a8cf
Release Notes:
- Fixed project panel entries misalignment with narrow panel & file
icons turned off.
Fixes
https://github.com/zed-industries/zed/pull/9754#pullrequestreview-2005401133
Fixes
https://github.com/zed-industries/zed/pull/9754#issuecomment-2060536590
Closes https://github.com/zed-industries/zed/pull/10669
* Updates the docs to use a proper max value for the centered layout
padding (0.4 instead of 0.45)
* Makes the `center` wrapper (`h_flex`) to be of size of the `center`
element always, to ensure terminal lines are displayed correctly
The letter fix is somewhat hacky: while it does the right thing right
now, it does not prevent us from future mistakes like these, and does
not explain why the bottom dock could be of one, smaller, height, and
its contents, the terminal pane/terminal element/something else would
think that it has a larger height, thus breaking the scrolling and
rendering.
cc @alygin if you're interested to solve another layout-related thing.
Release Notes:
- N/A
Add `./script/trigger-release {nightly|stable|preview}`
This command can be run regardless of the state of your local git
repository, and it
either triggers a workflow run of `bump_patch_version.yml` (for
stable/preview) or
it force pushes the nightly tag.
Also add some docs on releases to explain all of this.
Release Notes:
- N/A
This PR adds an editor controls menu to the tool bar. This menu will be
used to contain controls that toggle visual features in the editor, like
toggling inlay hints, showing git status or blame, hiding the gutter,
hiding or showing elements in the tool bar, etc.
For the moment, this consolidates the new Inline Git Blame toggle and
the old Inlay Hints toggle. In the future it will contain additional
controls.
Before:

After:

---
Release Notes:
- Added an editor controls menu to the tool bar. This will contain
visual, editor-specific options like toggling inlay hints, showing git
status or blame, etc.
- Removed the top level inlay hint toggle from the tool bar due to the
above change.
- Added the ability to toggle inline git blame from the new editor
controls menu.
---------
Co-authored-by: Marshall Bowers <1486634+maxdeviant@users.noreply.github.com>
This PR implements the Centered Layout feature (#4685):
- Added the `toggle centered layout` action.
- The centered layout mode only takes effect when there's a single
central pane.
- The state of the centered layout toggle is saved / restored between
Zed restarts.
- The paddings are controlled by the `centered_layout` setting:
```json
"centered_layout": {
"left_padding": 0.2,
"right_padding": 0.2
}
```
This allows us to support both the VSCode-style (equal paddings) and
IntelliJ-style (only left padding in Zen mode).
Release Notes:
- Added support for Centered Layout
([#4685](https://github.com/zed-industries/zed/pull/9754)).
https://github.com/zed-industries/zed/assets/2101250/2d5b2a16-c248-48b5-9e8c-6f1219619398
Related Issues:
- Part of #4382
The changes in #10437 accidentally switched 'x64' to 'x86_64' which
breaks installs on linux x64, macos x64 and windows x64. This yields the
following error:
```
[2024-04-16T12:58:01-04:00 ERROR project] failed to start language server "lua-language-server": no asset found matching "lua-language-server-3.7.4-darwin-x86_64.tar.gz"
[2024-04-16T12:58:01-04:00 ERROR project] server stderr: Some("")
```
It's trying to download:
`lua-language-server-3.7.4-darwin-x86_64.tar.gz`
which should be
`lua-language-server-3.7.4-darwin-x64.tar.gz`
See [LuaLS release
page](https://github.com/LuaLS/lua-language-server/releases/tag/3.6.25).
CC: @maxbrunsfeld
lua.rs before ef4c70c:
c6028f6651/crates/languages/src/lua.rs (L35)
lua.rs after:
5d7148bde1/extensions/lua/src/lua.rs (L49)
Release Notes:
- N/A
This PR renames the `cached_binary` field on the `ZigExtension` back to
`cached_binary_path` to make it match the other extensions.
Release Notes:
- N/A
This was a bug introduced when moving to extensions: when we find a
binary in the user's project environment, we shouldn't cache that
globally since it might not work for other projects.
See also: https://github.com/zed-industries/zed/pull/10559
Release Notes:
- N/A
This uses the language server settings added in #9293 to allow users to
specify the binary path and arguments with which to start up `clangd`.
Example user settings for `clangd`:
```json
{
"lsp": {
"clangd": {
"binary": {
"path": "/usr/bin/clangd",
"arguments": ["--log=verbose"]
},
}
}
}
```
Constraints:
* Right now this only allows ABSOLUTE paths.
Release Notes:
- Added ability to specify `clangd` binary `path` (must be absolute) and
`arguments` in user settings. Example: `{"lsp": {"clangd": {"binary":
{"path": "/usr/bin/clangd", "arguments": ["--log=verbose"] }}}}`
Add some keywords (bracket, quote, etc)to the comments describing
`use_autoclose` preference in the settings json.
This setting took me a while to find -- so now it'll be more easily
searchable for others.
Release Notes:
- N/A
Fixes https://github.com/zed-industries/zed/issues/10611
Zed has `workspace::NewSearch` (without a default keybinding) and
`workspace::DeploySearch` (with the default keybinding for its
`DeploySearch::find()` form).
Use the one with the keybinding, as it's the whole point of the menu.
Release Notes:
- Fixed "Find In Project" app menu item having no keybinding
([10611](https://github.com/zed-industries/zed/issues/10611))
We were previously not conforming to LSP spec, as we were setting
**both** result field and error field on response fields, which could
confuse servers. Excerpt from the spec:
> * The result of a request. This member is REQUIRED on success.
> * This member MUST NOT exist if there was an error invoking the
method.
Fixes#10595
Release Notes:
- N/A
Some code blocks that are returned in tooltips (returned by language
servers, for example) use the language file extension as the language in
the the triple-backtick code blocks.
Example:
```rs
fn rust_code() {}
```
```cpp
fn rust_code() {}
```
Before this change we only looked up the language with the
`rs`/`cpp`/... being interpreted as the language name. Now we also treat
it as a possible file extension.
Release Notes:
- Fixed Markdown code blocks in tooltips not having correct language
highlighting.
Before:

After:

Co-authored-by: Bennet <bennetbo@gmx.de>
This fixes#10511 by turning off the YAML metadata block rendering in
the Markdown parser.
`clangd` uses `---` as dividers, but our parser interpreted it as a YAML
metadata block, even though it didn't contain any valid YAML.
Example Markdown from `clangd`:
### instance-method `format`
---
→ `void`
Parameters:
- `const int &`
- `const std::tm &`
- `int & dest`
---
```cpp
// In my_formatter_flag
public: void format(const int &, const std::tm &, int &dest)
```
What's between the two `---` is *not* valid YAML. Neovim, too,
interprets these as dividers and renders them as such.
And since we don't handle any possible metadata anyway, we can turn off
the metadata handling, which causes the parser to interpret the `---` as
dividers.
Release Notes:
- Fixed Markdown returned by `clangd` being rendered the wrong way.
([#10511](https://github.com/zed-industries/zed/issues/10511)).
Before:

After:

Co-authored-by: Bennet <bennetbo@gmx.de>
Release Notes:
- Added a setting to show/hide the terminal button in the status bar:
`{"terminal": {"button": false}}` to hide it. (#10513)
---------
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
Zed displays scrollbar markers of three types: git diffs, background
highlights and diagnostics. At the moment, the "background highlights"
markers are displayed for all the supported highlights:
- Occurences of the symbol under cursor.
- Search results.
- Scope boundaries (only works when a symbol is selected).
- Active hover popover position.
They all use the same color, which leads to confusing results. For
instance, in the following case I expect to see markers for the
`new_anchor` occurences in lines 43 and 47. But besides them, there're
also scope-markers for `ScrollAnchor` initialization block in lines 46
and 49, which makes me think that there're four places where
`new_anchor` appears.
<img width="740" alt="zed-scrollbar-markers"
src="https://github.com/zed-industries/zed/assets/2101250/78700e6b-fdd1-4c2f-beff-e564d8defc13">
Existing settings `selection` and `symbol_selection` in the `scrollbar`
section [don't work as
expected](https://github.com/zed-industries/zed/pull/10080#discussion_r1552325493),
which increases confusion.
This PR only leaves two types of bg-highlight-markers and provides
dedicated settings for them:
- Occurences of the symbol under cursor. Setting: `selected_symbol`,
default is `true`.
- Search results. Setting: `search_results`, default is `true`.
The `selection` and `symbol_selection` settings are not used anymore.
Release Notes:
- Breaking changes. Settings `selection` and `symbol_selection` in the
`scrollbar` section renamed to `search_results` and `selected_symbol`
respectively. Fixed the effect of these settings on which markers are
displayed on the scrollbar.
Optionally, include screenshots / media showcasing your addition that
can be included in the release notes.
- N/A
/cc @mrnugget
This moves the diagnostics and find all references to be in line with
the search pane. This also centralizes the constant into the editor code
base.
Release Notes:
- Increased diagnostic context to match the project search context.
This PR updates the extension list to disable remote entries when the
corresponding dev extension is installed.
Here is what this looks like:
<img width="1189" alt="Screenshot 2024-04-15 at 4 09 45 PM"
src="https://github.com/zed-industries/zed/assets/1486634/48bb61d4-bc85-4ca6-b233-716831dfa7d8">
Release Notes:
- Disabled extension entries when there is a development copy of that
extension installed.
Fixes the cursor not updating when (a) switching windows from another
program via a shortcut and (b) when cursor updates were triggered by
something other than moving the mouse (e.g. when scrolling or pressing a
key).
Release Notes:
- N/A
This PR makes it so clicking "Install" will install the latest
compatible version of an extension instead of disabling the button when
the latest version is not compatible.
The "Upgrade" button will still be disabled when the latest version is
not compatible. We will also now display a tooltip to better indicate
why the button is disabled:
<img width="607" alt="Screenshot 2024-04-15 at 2 41 26 PM"
src="https://github.com/zed-industries/zed/assets/1486634/16ad516e-1c0c-4505-b994-158ea655641b">
Related to https://github.com/zed-industries/zed/issues/10509.
Release Notes:
- Changed the "Install" button for extensions to always install the
latest compatible version instead of becoming disabled when the latest
version of an extension is incompatible with the current Zed version.
This PR adds an indicator to show what extension version is currently
installed when on an extension version that is not the latest.
<img width="1156" alt="Screenshot 2024-04-15 at 2 10 33 PM"
src="https://github.com/zed-industries/zed/assets/1486634/61c5e4cf-a0b8-48fc-8e52-f04f1c351794">
Release Notes:
- Added an indicator to show the currently-installed extension version
when not on the latest version.
This fixes an issue that could cause `from_iter` to never finish if the
underlying iterator restarted after returning `None` for the first time.
We only saw this in development but I wanna cherry-pick it to stable and
preview, just in case.
Release Notes:
- N/A
Co-authored-by: Kyle <kylek@zed.dev>
This fixes when the workspace is not actually available for a
`.read(cx)`.
Release Notes:
- Fix a panic when quoting a selection before the assistant panel has
been started
Co-authored-by: Conrad Irwin <conrad@zed.dev>
This PR fixes a bug where the constraints provided when downloading the
latest version of an extension were not being read properly.
These constraints are passed in the query string, but `collab` was
attempting to read them from the path.
This should fix https://github.com/zed-industries/zed/issues/10484, once
it is deployed.
Release Notes:
- N/A
Here comes a lenghty explanation for a short commit: We've had feedback
that our diagnostics tab often mismatches what's shown in the status
bar. E.g: https://x.com/fasterthanlime/status/1778764747732594753 Let's
dive into the lifetime of diagnostic tab first; it is actually spawned
*just once per workspace*, the first time you click on the diagnostics
status indicator. Even if you close this tab, we still reuse the same
object under the hood later on. This has upsides, as it means that you
can close a tab and then reopen it with your selections still in-tact
and so on. However, this also leads to the perceived staleness.
Crucially, the first time ever in a given session that you spawn the
diagnostics tab, the status bar counts match the content of a tab. That
is because we always call \`update_excerpts\` when we create diagnostics
tab for the first time, but later on we have severe constraints on when
we want to update the excerpts in diagnostics tab, mostly centered
around presence of selections in an editor... but, since we reuse the
diagnostic tab object under the hood, we're always gonna have at least
one selection in an editor sans the first time you open it. The end
result is that in order for diagnostic tab contents to be updated, we
have to get a "on-disk-diagnostics-finished" notification from language
server, which can take a long time.
Another example of this property manifesting itself is that if you fix a
diagnostic warning/error, it takes a while for diagnostic tab to reflect
it.
With this PR, I've afforded a bit of leniency in refreshing the contents
of that tab. The old check that discarded updates when diagnostics
editor had at least one selection has been updated to instead reject
multicursors; this is still overly conservative, as I'm not yet sure how
big of an issue is the cursor that's jumping around (as that's what the
selections constraint is supposed to prevent).
Release Notes:
- Fixed diagnostics tab showing outdated entries before the language
server is done with it's analysis.
This fixes the problem of the Zig extension picking up `zls` from the
shell env but `zls` then failing to launch because it cannot find `zig`.
Scenario in which this happens:
- `.envrc` in a project that sets `$PATH` up
- in that `$PATH` there's `zls` and `zig`
- Zed is started from Dock
- Project is opened
- Shell env from project directory is loaded and used to get to `zls`
- `zls` is then started, without that environment set on the process
- `zls` cannot find `zig`
Release Notes:
- N/A
Co-authored-by: Marshall <marshall@zed.dev>
This fixes a bug that caused the editor to be rendered incorrectly when
its bounds extended outside the content mask. This is because the editor
uses the returned `Hitbox` bounds to determine the origin of its
elements.
With this commit, we will now store a new `content_mask` field within
the `Hitbox` struct which is captured when the hitbox is inserted. Then,
the content mask is applied on the fly when performing a hit test to
determine whether the hitbox is actually hovered.
Release Notes:
- N/A
Part of https://github.com/zed-industries/zed/issues/5141
* adds "run selection" and "run file" tasks for bash and Python.
* replaces newlines with `\n` symbols in the human-readable task labels
* properly escapes task command arguments when spawning the task in
terminal
Caveats:
* bash tasks will always use user's default shell to spawn the
selections, but they should rather respect the shebang line even if it's
not selected
* Python tasks will always use `python3` to spawn its tasks now, as
there's no proper mechanism in Zed to deal with different Python
executables
Release Notes:
- Added tasks for bash and Python to execute selections and open files
in terminal
Some people (like myself) use touchpads for development and I find Zed's
default scroll sensitivity to be slower than I like. This change adds a
scroll sensitivity multiplier that allows users to customize the speed
of their scrolling.
Release Notes:
- Added a setting under "scroll_sensitivity" that allows user to control
the scroll sensitivity. This value acts as a multiplier for the
horizontal and vertical scroll speed.
This adds so-called "inline git blame" to the editor that, when turned
on, shows `git blame` information about the current line inline:

When the inline information is hovered, a new tooltip appears that
contains more information on the current commit:

The commit message in this tooltip is rendered as Markdown, is
scrollable and clickable.
The tooltip is now also the tooltip used in the gutter:

## Settings
1. The inline git blame information can be turned on and off via
settings:
```json
{
"git": {
"inline_blame": {
"enabled": true
}
}
}
```
2. Optionally, a delay can be configured. When a delay is set, the
inline blame information will only show up `x milliseconds` after a
cursor movement:
```json
{
"git": {
"inline_blame": {
"enabled": true,
"delay_ms": 600
}
}
}
```
3. It can also be turned on/off for the current buffer with `editor:
toggle git blame inline`.
## To be done in follow-up PRs
- [ ] Add link to pull request in tooltip
- [ ] Add avatars of users if possible
## Release notes
Release Notes:
- Added inline `git blame` information the editor. It can be turned on
in the settings with `{"git": { "inline_blame": "on" } }` for every
buffer or, temporarily for the current buffer, with `editor: toggle git
blame inline`.
Before, `tasks_ui` set most of the context with `SymbolContextProvider`
providing the symbol data part of the context. Now, there's a
`BasicContextProvider` that forms all standard Zed context and it
automatically serves as a base, with no need for other providers like
`RustContextProvider` to call it as before.
Also, stop adding `SelectedText` task variable into the context for
blank text selection.
Release Notes:
- N/A
This PR updates the contributing docs to remove an outdated section
about extension support and instead point to the extension authoring
docs.
Release Notes:
- N/A
This PR adjusts our scrolling implementation to delay the generation of
ScrollWheel events until we receive a complete frame.
Note that our implementation is still a bit off-spec, as we don't delay
any other kind of events. But it's been working so far on a variety of
compositors and the other events contain complete data; so I'll hold off
on that refactor for now.
Release Notes:
- N/A
https://crates.io/crates/block implies this is necessary, and we're
still seeing segfaults in this method, so...
Release Notes:
- Fixed a panic when installing the CLI / registering for the zed://
protocol
A subsequent update introduced the `HMONITOR` value to the
`WindowsDisplay` struct, eliminating the need for polling to retrieve
this value.
Release Notes:
- N/A
Currently, terminal will emit resize event every seconds, even if the
size not changed.
this PR fixed only emit resize event when size is changed.
Release Notes:
- N/A
This PR extracts Vue support into an extension and removes the built-in
C# support from Zed.
Release Notes:
- Removed built-in support for Vue, in favor of making it available as
an extension. The Vue extension will be suggested for download when you
open a `.vue` file.
---------
Co-authored-by: Max <max@zed.dev>
Fixed auto folded dirs which caused significant performance issues #8476
(#7674)
Moved from iterating over snapshot entries to use `child_entries`
function from `worktree.rs` by making it public
@maxbrunsfeld
Release Notes:
- Fixed a bug where project panel settings changes would not be applied
immediately.
- Added a `project_panel.auto_fold_dirs` setting which collapses the
nesting in the project panel when there is a chain of folders containing
a single folder.
<img width="288" alt="Screenshot 2024-04-12 at 11 10 58 AM"
src="https://github.com/zed-industries/zed/assets/2280405/efd61e75-026c-464d-ba4d-90db5f68bad3">
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
This introduces semantic indexing in Zed based on chunking text from
files in the developer's workspace and creating vector embeddings using
an embedding model. As part of this, we've created an embeddings
provider trait that allows us to work with OpenAI, a local Ollama model,
or a Zed hosted embedding.
The semantic index is built by breaking down text for known
(programming) languages into manageable chunks that are smaller than the
max token size. Each chunk is then fed to a language model to create a
high dimensional vector which is then normalized to a unit vector to
allow fast comparison with other vectors with a simple dot product.
Alongside the vector, we store the path of the file and the range within
the document where the vector was sourced from.
Zed will soon grok contextual similarity across different text snippets,
allowing for natural language search beyond keyword matching. This is
being put together both for human-based search as well as providing
results to Large Language Models to allow them to refine how they help
developers.
Remaining todo:
* [x] Change `provider` to `model` within the zed hosted embeddings
database (as its currently a combo of the provider and the model in one
name)
Release Notes:
- N/A
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Conrad Irwin <conrad@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Antonio <antonio@zed.dev>
This reverts commit caed275fbf.
NOTE: this should not be merged until #9668 is on stable and the
`ZedVersion#can_collaborate` is updated to exclude all clients without
that change.
Release Notes:
- N/A
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
This PR bumps the TOML extension to v0.1.0.
This version of the extension has been updated to use v0.0.6 of the
`zed_extension_api`.
Release Notes:
- N/A
This PR bumps the Zig extension to v0.1.0.
This version of the extension has been updated to use v0.0.6 of the
`zed_extension_api`.
It also adds support for treating `.zig.zon` files as Zig files
(#10012).
Release Notes:
- N/A
This PR extracts Terraform support into an extension and removes the
built-in Terraform support from Zed.
Release Notes:
- Removed built-in support for Terraform, in favor of making it
available as
an extension. The Terraform extension will be suggested for download
when you
open a `.tf`, `.tfvars`, or `.hcl` file.
`FindAllReferences` will now open a preview tab, jumping to a definition
will also open a preview tab.
https://github.com/zed-industries/zed/assets/53836821/fa3db1fd-ccb3-4559-b3d2-b1fe57f86481
Note: One thing I would like to improve here is also adding support for
reopening `FindAllReferences` using the navigation history. As of now
the navigation history is lacking support for reopening items other then
project files, which needs to be implemented first.
Release Notes:
- N/A
There was an edge case where the project panel selection would not be
updated when opening a lot of tabs quickly using the preview tab
feature.
I spent way too long debugging this, thankfully @ConradIrwin spotted it
in like 5 minutes 🎉
Release Notes:
- N/A
Although I liked the symmetry of the count in the middle of the arrows,
it's
tricky to make the buttons not occlude the count on hover, so go back to
this arrangement.
Release Notes:
- N/A
For example:
```
"alt-t": [
"task::Rerun",
{ "reevaluate_context": true, "allow_concurrent_runs": true }
],
```
Overriding `allow_concurrent_runs` to `true` by itself should terminate
current instance of the task, if there's any.
This PR also fixes task deduplication in terminal panel to use expanded
label and not the id, which depends on task context. It kinda aligns
with how task rerun worked prior to #10341 . That's omitted in the
release notes though, as it's not in Preview yet.
Release Notes:
- `Task::Rerun` action can now override `allow_concurrent_runs` and
`use_new_terminal` properties of the task that is being reran.
This introduces a new API on `StatefulInteractiveElement` to create a
tooltip that can be hovered, scrolled inside, and clicked:
`.hoverable_tooltip`.
Right now we only use it in the `git blame` gutter, but the plan is to
use the new hover/click/scroll behavior in #10398 to introduce new
git-blame-tooltips.
Release Notes:
- N/A
---------
Co-authored-by: Antonio <antonio@zed.dev>
This implements some of #10457.
Release notes:
- Added `g c c` and `g c` to Vim keybindings to toggle comments in
normal and visual mode respectively.
- Added `g ]` and `g [` to Vim keybindings to go to next and previous
diagnostic error.
- Changed `[ x` and `] x` (which select larger/smaller syntax node) in
Vim mode to also work in visual mode.
<img width="1035" alt="Screenshot 2024-04-11 at 13 13 44"
src="https://github.com/zed-industries/zed/assets/13402668/cd0e96a0-41c6-4757-8840-97d15a75c511">
Release Notes:
- Added a notification to show possible `git blame` errors if it fails to run.
Caveats:
- ~git blame now executes in foreground
executor (required since the Fut is !Send)~
TODOs:
- After a failed toggle, the app thinks the blame
is shown. This means toggling again will do nothing
instead of retrying. (Caused by editor.show_git_blame
being set to true before the git blame is generated)
- ~(Maybe) Trim error?~ Done
---------
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
Release Notes:
- Added the current operator stack to the Vim status bar at the bottom
of the editor. #4447
This commit introduces a new feature that displays the current partial
command in the vim mode, similar to the behavior in Vim plugin. This
helps users keep track of the commands they're entering.
With the recent Linux rewrite, I attempted to simplify the number of
wrapper structs involved in the Linux code, following the macOS code as
an example. Unfortunately, I missed a vital component: pointers to the
platform state, held by platform data structures. As we hold all of the
platform data structures on Linux, this PR reintroduces a wrapper around
the internal state of both the platform and the window. This allows us
to close and drop windows correctly.
This PR also fixes a performance problem introduced by:
https://github.com/zed-industries/zed/pull/10343, where each configure
request would add a new frame callback quickly saturating the main
thread and slowing everything down.
Release Notes:
- N/A
This PR implements the preview tabs feature from VSCode.
More details and thanks for the head start of the implementation here
#6782.
Here is what I have observed from using the vscode implementation ([x]
-> already implemented):
- [x] Single click on project file opens tab as preview
- [x] Double click on item in project panel opens tab as permanent
- [x] Double click on the tab makes it permanent
- [x] Navigating away from the tab makes the tab permanent and the new
tab is shown as preview (e.g. GoToReference)
- [x] Existing preview tab is reused when opening a new tab
- [x] Dragging tab to the same/another panel makes the tab permanent
- [x] Opening a tab from the file finder makes the tab permanent
- [x] Editing a preview tab will make the tab permanent
- [x] Using the space key in the project panel opens the tab as preview
- [x] Handle navigation history correctly (restore a preview tab as
preview as well)
- [x] Restore preview tabs after restarting
- [x] Support opening files from file finder in preview mode (vscode:
"Enable Preview From Quick Open")
I need to do some more testing of the vscode implementation, there might
be other behaviors/workflows which im not aware of that open an item as
preview/make them permanent.
Showcase:
https://github.com/zed-industries/zed/assets/53836821/9be16515-c740-4905-bea1-88871112ef86
TODOs
- [x] Provide `enable_preview_tabs` setting
- [x] Write some tests
- [x] How should we handle this in collaboration mode (have not tested
the behavior so far)
- [x] Keyboard driven usage (probably need workspace commands)
- [x] Register `TogglePreviewTab` only when setting enabled?
- [x] Render preview tabs in tab switcher as italic
- [x] Render preview tabs in image viewer as italic
- [x] Should this be enabled by default (it is the default behavior in
VSCode)?
- [x] Docs
Future improvements (out of scope for now):
- Support preview mode for find all references and possibly other
multibuffers (VSCode: "Enable Preview From Code Navigation")
Release Notes:
- Added preview tabs
([#4922](https://github.com/zed-industries/zed/issues/4922)).
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Absent some ability to toggle between viewing and editing a file, I
think it would be best to get a fix out quick for people to edit SVGs as
text files.
Release Notes:
- Fixed editing of SVG images by disabling it from the image viewer
([#10403](https://github.com/zed-industries/zed/issues/10403)).
Fixes regression from https://github.com/zed-industries/zed/pull/10341
where it was not possible to use non-zed environmental variables (e.g.
$PATH) in task definitions.
No release note, as this didn't land on Preview yet.
Release Notes:
- N/A
Release Notes:
- Extracted lua language support into an extension, and improved Lua
highlighting and completion label styling.
---------
Co-authored-by: Marshall <marshall@zed.dev>
Release Notes:
- Extracted GLSL language support into an extension.
---------
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
As of #10393 some icons in the chat were invisible, looking at the icons
I noticed that the viewport was actually 800x800, I scaled that down to
16x16 and now they work fine again.
Also remove the `reply_arrow_left` icon because it is not used at all.
Thanks to @RemcoSmitsDev for noticing.
I don't have any expertise in svg's, so if something is off about the
svg markup reach out to me.
Release Notes:
- N/A
Fixes#7694
The new setting accepts "last_workspace" (default) and "none" as
options.
In a follow-up PR I'll add a new option that re-launches all of the Zed
windows and not just the last one.
Release Notes:
- Added `restore_on_startup` option, accepting `last_workspace`
(default) and `none` options. With `none`, new Zed instances will not
restore workspaces that were open last.
In addition to `ctrl-tab` and `ctrl-shift-tab`, VS Code allows changing
the selection in the tab switcher via the up and down arrow keys.
Release Notes:
- Added bindings to allow `up` and `down` arrow keys to be used while
the tab switcher is open.
This PR updates Danger to proxy its requests to GitHub through a proxy
service.
## Motivation
Currently Danger is not able to run on PRs opened from forks of Zed.
This is due to GitHub Actions' security policies. Forks are not able to
see any of the repository secrets, and the built-in
`secrets.GITHUB_TOKEN` has its permissions
[restricted](https://docs.github.com/en/actions/security-guides/automatic-token-authentication#permissions-for-the-github_token)
to only reads when running on forks.
I asked around on the Danger repo, and some big projects
(DefinitelyTyped) are working around this by using a publicly-listed
(although slightly obfuscated) token:
https://github.com/danger/danger-js/issues/918#issuecomment-2048629487.
While this approach is _probably_ okay given the limited scope and
permissions of the GitHub token, I would still prefer a solution that
avoids disclosing the token at all.
## Explanation
I ended up writing a small proxy service, [Danger
Proxy](https://github.com/maxdeviant/danger-proxy), that can be used to
provide Danger with the ability to make authenticated GitHub requests,
but without disclosing the token.
From the README:
> Danger Proxy will:
>
> - Proxy all requests to `/github/*` to the GitHub API. The provided
GitHub API token will be used for authentication.
> - Restrict requests to the list of repositories specified in the
`ALLOWED_REPOS` environment variable.
> - Restrict requests to the subset of the GitHub API that Danger
requires.
I have an instance of this service deployed to
[danger-proxy.fly.dev](https://danger-proxy.fly.dev/).
Release Notes:
- N/A
New list (used tasks are above the separator line, sorted by the usage
recency), then all language tasks, then project-local and global tasks
are listed.
Note that there are two test tasks (for `test_name_1` and `test_name_2`
functions) that are created from the same task template:
<img width="563" alt="Screenshot 2024-04-10 at 01 00 46"
src="https://github.com/zed-industries/zed/assets/2690773/7455a82f-2af2-47bf-99bd-d9c5a36e64ab">
Tasks are deduplicated by labels, with the used tasks left in case of
the conflict with the new tasks from the template:
<img width="555" alt="Screenshot 2024-04-10 at 01 01 06"
src="https://github.com/zed-industries/zed/assets/2690773/8f5a249e-abec-46ef-a991-08c6d0348648">
Regular recent tasks can be now removed too:
<img width="565" alt="Screenshot 2024-04-10 at 01 00 55"
src="https://github.com/zed-industries/zed/assets/2690773/0976b8fe-b5d7-4d2a-953d-1d8b1f216192">
When the caret is in the place where no function symbol could be
retrieved, no cargo tests for function are listed in tasks:
<img width="556" alt="image"
src="https://github.com/zed-industries/zed/assets/2690773/df30feba-fe27-4645-8be9-02afc70f02da">
Part of https://github.com/zed-industries/zed/issues/10132
Reworks the task code to simplify it and enable proper task labels.
* removes `trait Task`, renames `Definition` into `TaskTemplate` and use
that instead of `Arc<dyn Task>` everywhere
* implement more generic `TaskId` generation that depends on the
`TaskContext` and `TaskTemplate`
* remove `TaskId` out of the template and only create it after
"resolving" the template into the `ResolvedTask`: this way, task
templates, task state (`TaskContext`) and task "result" (resolved state)
are clearly separated and are not mixed
* implement the logic for filtering out non-related language tasks and
tasks that have non-resolved Zed task variables
* rework Zed template-vs-resolved-task display in modal: now all reruns
and recently used tasks are resolved tasks with "fixed" context (unless
configured otherwise in the task json) that are always shown, and Zed
can add on top tasks with different context that are derived from the
same template as the used, resolved tasks
* sort the tasks list better, showing more specific and least recently
used tasks higher
* shows a separator between used and unused tasks, allow removing the
used tasks same as the oneshot ones
* remote the Oneshot task source as redundant: all oneshot tasks are now
stored in the inventory's history
* when reusing the tasks as query in the modal, paste the expanded task
label now, show trimmed resolved label in the modal
* adjusts Rust and Elixir task labels to be more descriptive and closer
to bash scripts
Release Notes:
- Improved task modal ordering, run and deletion capabilities
This PR reworks the way workspace notifications are identified to use a
new `NotificationId` type.
A `NotificationId` is bound to a given type that is used as a unique
identifier. Generally this will be a unit struct that can be used to
uniquely identify this notification.
A `NotificationId` can also accept an optional `ElementId` in order to
distinguish between different notifications of the same type.
This system avoids the issue we had previously of selecting `usize` IDs
somewhat arbitrarily and running the risk of having two independent
notifications collide (and thus interfere with each other).
This also fixes a bug where multiple suggestion notifications for the
same extension could be live at once
Fixes https://github.com/zed-industries/zed/issues/10320.
Release Notes:
- Fixed a bug where multiple extension suggestions for the same
extension could be shown at once
([#10320](https://github.com/zed-industries/zed/issues/10320)).
---------
Co-authored-by: Max <max@zed.dev>
Currently in Zed, certain characters require pressing the key twice to
move the caret through that character. For example: "❤️" and "y̆".
The reason for this is as follows:
Currently, Zed uses `chars` to distinguish different characters, and
calling `chars` on `y̆` will yield two `char` values: `y` and `\u{306}`,
and calling `chars` on `❤️` will yield two `char` values: `❤` and
`\u{fe0f}`.
Therefore, consider the following scenario (where ^ represents the
caret):
- what we see: ❤️ ^
- the actual buffer: ❤ \u{fe0f} ^
After pressing the left arrow key once:
- what we see: ❤️ ^
- the actual buffer: ❤ ^ \u{fe0f}
After pressing the left arrow key again:
- what we see: ^ ❤️
- the actual buffer: ^ ❤ \u{fe0f}
Thus, two left arrow key presses are needed to move the caret, and this
PR fixes this bug (or this is actually a feature?).
I have tried to keep the scope of code modifications as minimal as
possible. In this PR, Zed handles such characters as follows:
- what we see: ❤️ ^
- the actual buffer: ❤ \u{fe0f} ^
After pressing the left arrow key once:
- what we see: ^ ❤️
- the actual buffer: ^ ❤ \u{fe0f}
Or after pressing the delete key:
- what we see: ^
- the actual buffer: ^
Please note that currently, different platforms and software handle
these special characters differently, and even the same software may
handle these characters differently in different situations. For
example, in my testing on Chrome on macOS, GitHub treats `y̆` as a
single character, just like in this PR; however, in Rust Playground,
`y̆` is treated as two characters, and pressing the delete key does not
delete the entire `y̆` character, but instead deletes `\u{306}` to yield
the character `y`. And they both treat `❤️` as a single character,
pressing the delete key will delete the entire `❤️` character.
This PR is based on the principle of making changes with the smallest
impact on the code, and I think that deleting the entire character with
the delete key is more intuitive.
Release Notes:
- Fix caret movement issue for some special characters
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Thorsten <thorsten@zed.dev>
Co-authored-by: Bennet <bennetbo@gmx.de>
This PR fixes a potential panic that could occur when loading malformed
Wasm files.
We now use the `parse_wasm_extension_version` function that was
previously used just to extract the Zed extension API version from the
Wasm bytes as a pre-validation step. By parsing the entirety of the Wasm
file here instead of returning as soon as we find the version, the
invalid Wasm bytes are now surfaced as an `Err` instead of a panic.
We were able to replicate the panic using the following test:
```rs
#[gpui::test]
async fn test_bad_wasm(cx: &mut TestAppContext) {
init_test(cx);
let wasm_host = cx.update(|cx| {
WasmHost::new(
FakeFs::new(cx.background_executor().clone()),
FakeHttpClient::with_200_response(),
FakeNodeRuntime::new(),
Arc::new(LanguageRegistry::test(cx.background_executor().clone())),
PathBuf::from("/the/work/dir".to_string()),
cx,
)
});
let mut wasm_bytes = std::fs::read("/Users/maxdeviant/Library/Application Support/Zed/extensions/installed/dart/extension.wasm").unwrap();
// This is the error message we were seeing in the stack trace:
// range end index 267037 out of range for slice of length 253952
dbg!(&wasm_bytes.len());
// Truncate the bytes to the same point:
wasm_bytes.truncate(253952);
std::fs::write("/tmp/bad-extension.wasm", wasm_bytes.clone()).unwrap();
let manifest = Arc::new(ExtensionManifest {
id: "the-extension".into(),
name: "The Extension".into(),
version: "0.0.1".into(),
schema_version: SchemaVersion(1),
description: Default::default(),
repository: Default::default(),
authors: Default::default(),
lib: LibManifestEntry {
kind: None,
version: None,
},
themes: Default::default(),
languages: Default::default(),
grammars: Default::default(),
language_servers: Default::default(),
});
// 💥
let result = wasm_host
.load_extension(wasm_bytes, manifest, cx.executor())
.await;
dbg!(result.map(|_| ()));
```
Release Notes:
- Fixed a crash that could occur when loading malformed Wasm extensions
([#10352](https://github.com/zed-industries/zed/issues/10352)).
---------
Co-authored-by: Max <max@zed.dev>
There hasn't been a componentized way to create inputs or text fields
thus far due to the innate circular dependency between the `ui` and
`editor` crates. To bypass this issue we are introducing a new
`ui_text_field` crate to specifically handle this component.
`TextField` provides the ability to add stacked or inline labels, as
well as applies a standard visual style to inputs.
Example:

We'll continue to evolve this component in the near future and start
using it in the app once we've built out the needed functionality.
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
This panic has occured a handful of times, I think it must be the case
that:
1. Item is dropped outside of an update loop
2. The next update is this one
In that case no flush effects will have called the release observers
yet, but we cannot upgrade the WeakModel because the ref count is 0
Release Notes:
- Fixed a (rare) panic while collaborating
This PR renames `language::Buffer::new` to `language::Buffer::local` and
simplifies its interface. Instead of taking a replica id (which should
always be 0 for the local case) and a `BufferId`, which was awkward and
verbose to construct, it simply takes text and a `cx`.
It uses the `cx` to derive a `BufferId` from the `EntityId` associated
with the `cx`, which should always be positive based on the following
analysis...
We convert the entity id to a u64 using this method on `EntityId`, which
is defined by macros in the `slotmap` crate:
```rust
pub fn as_ffi(self) -> u64 {
(u64::from(self.version.get()) << 32) | u64::from(self.idx)
}
```
If you look at the type of `version` in `KeyData`, it is non-zero:
```rust
#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct KeyData {
idx: u32,
version: NonZeroU32,
}
```
This commit also adds `Context::reserve_model` and
`Context::insert_model` to determine a model's entity ID before it is
created, which we need in order to assign a `BufferId` in the background
when loading a buffer asynchronously.
Release Notes:
- N/A
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
- Fixed#8603
For the label title of the project panel, I find that there is no place
to use to get the title of the label to do some operations, it should be
safe to modify it, but I'm not sure how we need to modify the problem, I
can think of two scenarios:
1. Modify every place where you don't want multiple lines to appear
2. Make the label only display a single line (e.g. provide a new
parameter, or a new label type?)
Followup to #10327
It can be enabled with the following setting:
"line_indicator_format": "short"
No release note, as the original change didn't go out to Preview yet.
/cc @bartekpacia @0x2CA
Release Notes:
- N/A
This fixes certain shortcuts/motions on X11 like in vim mode "v i )",
where previously zed would interpret it as "v i SHIFT )" due to the x11
backend emitting key press events for modifier keys even though other
platforms like Wayland don't. This also adds support for
ModifiersChanged events to X11
Release Notes:
- Fixed vim motions like "v i )" not working on X11
([#10199](https://github.com/zed-industries/zed/issues/10199)).
This fixes a bug in https://github.com/zed-industries/zed/pull/9818,
where the status was not removed if the request failed. It also adds
replication of these new status messages to guests when collaborating.
Release Notes:
- Fixed an issue where the status of failed LSP actions was left in the
status bar
---------
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
This fixed an issue introduced in
https://github.com/zed-industries/zed/pull/10126, where, when toggling
comments in a language with multiple line comment prefixes (e.g. Gleam,
Erlang) Zed would insert the *last* prefix instead of the first.
Release Notes:
- Fixed an issue where the `toggle comments` command inserted the wrong
line comment prefix in some languages (preview only).
Co-authored-by: Marshall <marshall@zed.dev>
Part of https://github.com/zed-industries/zed/issues/10132 extracted out
of a bigger PR that refactors tasks and shows labels that look more like
commands (ergo needs better readable package names)
Release Notes:
- N/A
This should help with some of the memory problems reported in
https://github.com/zed-industries/zed/issues/8436, especially the ones
related to large files (see:
https://github.com/zed-industries/zed/issues/8436#issuecomment2037442695),
by **reducing the memory required to represent a buffer in Zed by
~50%.**
### How?
Zed's memory consumption is dominated by the in-memory representation of
buffer contents.
On the lowest level, the buffer is represented as a
[Rope](https://en.wikipedia.org/wiki/Rope_(data_structure)) and that's
where the most memory is used. The layers above — buffer, syntax map,
fold map, display map, ... — basically use "no memory" compared to the
Rope.
Zed's `Rope` data structure is itself implemented as [a `SumTree` of
`Chunks`](8205c52d2b/crates/rope/src/rope.rs (L35-L38)).
An important constant at play here is `CHUNK_BASE`:
`CHUNK_BASE` is the maximum length of a single text `Chunk` in the
`SumTree` underlying the `Rope`. In other words: It determines into how
many pieces a given buffer is split up.
By changing `CHUNK_BASE` we can adjust the level of granularity
withwhich we index a given piece of text. Theoretical maximum is the
length of the text, theoretical minimum is 1. Sweet spot is somewhere
inbetween, where memory use and performance of write & read access are
optimal.
We started with `16` as the `CHUNK_BASE`, but that wasn't the result of
extensive benchmarks, more the first reasonable number that came to
mind.
### What
This changes `CHUNK_BASE` from `16` to `64`. That reduces the memory
usage, trading it in for slight reduction in performance in certain
benchmarks.
### Benchmarks
I added a benchmark suite for `Rope` to determine whether we'd regress
in performance as `CHUNK_BASE` goes up. I went from `16` to `32` and
then to `64`. While `32` increased performance and reduced memory usage,
`64` had one slight drop in performance, increases in other benchmarks
and substantial memory savings.
| `CHUNK_BASE` from `16` to `32` | `CHUNK_BASE` from `16` to `64` |
|-------------------|--------------------|
|

|

|
### Real World Results
We tested this by loading a 138 MB `*.tex` file (parsed as plain text)
into Zed and measuring in `Instruments.app` the allocation.
#### standard allocator
Before, with `CHUNK_BASE: 16`, the memory usage was ~827MB after loading
the buffer.
| `CHUNK_BASE: 16` |
|---------------------|
|

|
After, with `CHUNK_BASE: 64`, the memory usage was ~396MB after loading
the buffer.
| `CHUNK_BASE: 64` |
|---------------------|
|

|
#### `mimalloc`
`MiMalloc` by default and that seems to be pretty aggressive when it
comes to growing memory. Whereas the std allocator would go up to
~800mb, MiMalloc would jump straight to 1024MB.
I also can't get `MiMalloc` to work properly with `Instruments.app` (it
always shows 15MB of memory usage) so I had to use these `Activity
Monitor` screenshots:
| `CHUNK_BASE: 16` |
|---------------------|
|

|
| `CHUNK_BASE: 64` |
|---------------------|
|

|
### Release Notes
Release Notes:
- Reduced memory usage for files by up to 50%.
---------
Co-authored-by: Antonio <antonio@zed.dev>
This PR updates the extensions dependent on v0.0.6 of the
`zed_extension_api` crate to use the now-published version on crates.io
instead of a path dependency.
The impacted extensions are:
- `dart`
- `gleam`
- `haskell`
- `svelte`
Release Notes:
- N/A
To reference the system font, use the special ".SystemUIFont" family
name.
/cc @PixelJanitor
Release Notes:
- Switched to the system UI font for user interface elements on macOS.
Co-authored-by: Antonio Scandurra <antonio@zed.dev>
This PR makes it so our temporary host-side workaround for setting
certain language server binaries as executable only applies to binaries
that are downloaded by the extension.
Previously we would do this for any binary, including ones that could
have been sourced from the $PATH.
Release Notes:
- Fixed a file permissions issue when trying to use a Zig language
server (`zls`) present on the $PATH.
Fixed#10149
A user had Zed crash due to invalid font size in settings. It turned out
the width/height of glyphs does not pass validation in Metal texture
initialization with a large enough font size.
All modern Macs have a max texture width/height of 16kB (barring Apple
A8, used by iPhone 6 back in 2014, which uses 8kB). This commit clamps
texture size at 16kB. Note that while it fixes Zed crash, using a font
size that hits the limit is still pretty unusable - the users will still
have a pretty unusable editor, but at least it won't crash for them.
Release Notes:
- Fixed crashes with huge `buffer_font_size` values.
This PR changes ways the Find/Replace functionality in the
Buffer/Project Search is accessible via shortcuts. It makes those panels
work the same way as in VS Code and Sublime Text.
The details are described in the issue: [Make Find/Replace easier to
use](https://github.com/zed-industries/zed/issues/9142)
There's a difficulty with the Linux keybindings:
VS Code uses on MacOS (this PR replicates it):
| Action | Buffer Search | Project Search |
| --- | --- | --- |
| Find | `cmd-f` | `cmd-shift-f` |
| Replace | `cmd-alt-f` | `cmd-shift-h` |
VS Code uses on Linux (this PR replicates all but one):
| Action | Buffer Search | Project Search |
| --- | --- | --- |
| Find | `ctrl-f` | `ctrl-shift-f` |
| Replace | `ctrl-h` ❗ | `ctrl-shift-h` |
The problem is that `ctrl-h` is already taken by the `editor::Backspace`
action in Zed on Linux.
There's two options here:
1. Change keybinding for `editor::Backspace` on Linux to something else,
and use `ctrl-h` for the "replace in buffer" action.
2. Use some other keybinding on Linux in Zed. This PR introduces
`ctrl-r` for this purpose, though I'm not sure it's the best choice.
What do you think?
fixes#9142
Release Notes:
- Improved access to "Find/Replace in Buffer" and "Find/Replace in
Files" via shortcuts (#9142).
Optionally, include screenshots / media showcasing your addition that
can be included in the release notes.
- N/A
This PR updates the Gleam extension to strip out newlines in the
completion details returned from the language server.
These newlines were causing the completion menu to compute a large
height for each item, resulting in lots of empty space in the completion
menu:
<img width="878" alt="Screenshot 2024-04-08 at 8 53 29 PM"
src="https://github.com/zed-industries/zed/assets/1486634/383c52ec-e5cb-4496-ae4c-28744b4ecaf5">
The approach to stripping newlines allocates a bit more than I would
like.
It would be good to see if it is possible for the Gleam language server
to not send us these newlines in the first place.
Release Notes:
- N/A
This PR flips the optionality of the `AutoUpdateSettingContent` to make
it a bit easier to work with.
#### Before
```rs
struct AutoUpdateSettingContent(Option<bool>);
type FileContent = AutoUpdateSettingContent;
```
#### After
```rs
struct AutoUpdateSettingContent(bool);
type FileContent = Option<AutoUpdateSettingContent>;
```
Release Notes:
- N/A
This puts the Linux platform implementation at a similar code style and
quality to the macOS platform. The largest change is that I collapsed
the `LinuxPlatform` -> `[Backend]` -> `[Backend]State` ->
`[Backend]StateInner` to just `[Backend]` and `[Backend]State`, and in
the process removed most of the `Rc`s and `RefCell`s.
TODO:
- [x] Make sure that this is on-par with the existing implementation
- [x] Review in detail, now that the large changes are done.
- [ ] Update the roadmap
Release Notes:
- N/A
This PR fixes a panic when attempting to load the `auto_update` setting.
This was leftover from #10296.
I'm going to see if there's a better way we can handle these cases so
they're more obviously correct.
Release Notes:
- N/A
This PR adds the ability for extensions to provide certain language
settings via the language `config.toml`.
These settings are then merged in with the rest of the settings when the
language is loaded from the extension.
The language settings that are available are:
- `tab_size`
- `hard_tabs`
- `soft_wrap`
Additionally, for bundled languages we moved these settings out of the
`settings/default.json` and into their respective `config.toml`s .
For languages currently provided by extensions, we are leaving the
values in the `settings/default.json` temporarily until all released
versions of Zed are able to load these settings from the extension.
---
Along the way we ended up refactoring the `Settings::load` method
slightly, introducing a new `SettingsSources` struct to better convey
where the settings are being loaded from.
This makes it easier to load settings from specific locations/sets of
locations in an explicit way.
Release Notes:
- N/A
---------
Co-authored-by: Max <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Release Notes:
- Fixed `cgn` backwards movement problem in #9982
There are two issues:
- When there are no more matches, the next repetition still moves the
cursor to the left. After that, the recording is cleared. For this I
simply move the cursor to the right, but it doesn't work when the cursor
is at the end of the line.
- If `cgn` is used when there are no matches, it cleans the previous
recorded actions. Maybe there should be a way to revert the recording.
This also happens when using `c` and `esc`
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This PR contains various improvements for the markdown preview (some of
which were originally part of #7601).
Some improvements can be seen in the video (see also release notes down
below):
https://github.com/zed-industries/zed/assets/53836821/93324ee8-d366-464a-9728-981eddbfdaf7
Release Notes:
- Added action to open markdown preview in the same pane
- Added support for displaying channel notes in markdown preview
- Added support for displaying the current active editor when opening
markdown preview
- Added support for scrolling the editor to the corresponding block when
double clicking an element in markdown preview
- Improved pane creation handling when opening markdown preview
- Fixed markdown preview displaying non-markdown files
This PR updates the `extension.toml` to allow specifying multiple
languages for a language server to work with.
The `languages` field takes precedence over `language`. In the future
the `language` field will be removed.
As part of this, the Emmet extension has been extended with support for
PHP and ERB.
Release Notes:
- N/A
---------
Co-authored-by: Max <max@zed.dev>
- Fixed#9729 and #10193
This commit fixes an issue where the string splitting function was
handling characters in the input string improperly. We adjusted the use
of the `take_while` function to calculate the length of the numeric
prefix, rather than directly splitting the string, thus correctly
splitting the string into a numeric prefix part and the remaining part
This increases search context from 1 above, 2 below, to 2 above and 2
below, matching the Sublime Text search results.
Release Notes:
- Increased search result context from 3 lines to 4 lines
For #4965
There are still some minor issues:
1. When change the surround and delete the surround, we should also
decide whether there are spaces inside after deleting/replacing
according to whether it is open parentheses, and replace them
accordingly, but at present, delete and change, haven't done this
adaptation for current pr, I'm not sure if I can fit it in the back or
if it needs to be fitted together.
2. In the selection mode, pressing s plus brackets should also trigger
the Add Surrounds function, but this MR has not adapted the selection
mode for the time being, I think we need to support different add
behaviors for the three selection modes.(Currently in select mode, s is
used for Substitute)
3. For the current change surrounds, if the user does not find the
bracket that needs to be matched after entering cs, but it is a valid
bracket, and will wait for the second input before failing, the better
practice here should be to return to normal mode if the first bracket is
not found
4. I reused BracketPair in language, but two of its properties weren't
used in this mr, so I'm not sure if I should create a new struct with
only start and end, which would have less code
I'm not sure which ones need to be changed in the first issue, and which
ones can be revised in the future, and it seems that they can be solved
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Fixes: #10266
Release Notes:
- Added/Fixed/Improved ...
([#<public_issue_number_if_exists>](https://github.com/zed-industries/zed/issues/<public_issue_number_if_exists>)).
Optionally, include screenshots / media showcasing your addition that
can be included in the release notes.
**or**
- N/A
This PR makes Zed respect the language server's capabilities when
calling the `GetReferences` command (used in "Find All References",
etc.).
This fixes a crash that could occur when using Zed with Gleam v1.0.
Release Notes:
- Made "Find All References" respect the language server's capabilities.
This fixes some instances where certain language servers would stop
working after receiving a "Find All References" request.
---------
Co-authored-by: Max <max@zed.dev>
At the moment, the editor scrollbar is 12px wide. One pixel is allocated
for the left border, so we have 11 pixels to display markers. It's not
enough to make three even marker columns (git, highlights, diagnostics)
that fully fill the scrollbar, so the current implementation allocates 3
pixels to each column.
As the result, we have 2 spare pixels on the right (before #10080 they
were occupied by the diagnostics column). Making the scrollbar just one
pixel wider allows us to give one additional pixel to each marker column
and make markers more pronounced ("as is" on the left, "to be" on the
right):
<img width="115" alt="zed-scrollbar-markers-1px"
src="https://github.com/zed-industries/zed/assets/2101250/4bdf0107-c0f1-4c9c-9063-d2ff461e1c32">
Other options:
- Remove scrollbar thumb border. That'll give us one missing pixel to
make markers wide and even. I, personally, prefer this option, but
themes now have `scrollbar.thumb.border` colors that differ from
`scrollbar.thumb.background` for some reason. This theme setting becomes
deprecated in this case. For the reference: VS Code doesn't have
scrollbar slider borders, IntelliJ IDEA does have them.
- Don't try to make markers evenly wide. For instance, IntelliJ uses
very narrow git-diff markers that are separated from other markers. But
it requires much wider scrollbar (it's 20px in IDEA).
- Use the spare two pixels to make diagnostic markers wider (it's the
pre #10080 approach), or split them between the highlight and diagnostic
markers (have 3px+4px+4px marker columns).
- Do nothing. It leaves us with two unused pixels :(
Release Notes:
- N/A
Related Issues:
- The previous discussion:
https://github.com/zed-industries/zed/pull/9080#issuecomment-1997979968
Co-Authored-By: Kirill <kirill@zed.dev>
Release Notes:
- Fixed panic when dragging into Zed.
Optionally, include screenshots / media showcasing your addition that
can be included in the release notes.
**or**
- N/A
Co-authored-by: Kirill <kirill@zed.dev>
We ran into a panic when deleting text that was just generated by a code
action.
This fixes it by ensuring we don't run into a 0-minus-1 panic when a
buffer_range is empty.
Release Notes:
- Fixed panic that could occur when deleting generated-by-unsaved text.
Co-authored-by: Conrad <conrad@zed.dev>
This fixes#10177 by sending along the correct diagnostics when querying
the language server for diagnostics for a given cursor location.
Turns out that `gopls` takes the `range`, `source`, `message` of the
diagnostics sent along to check whether it has any code actions for the
given location.
Release Notes:
- Fixed "quickfix" code actions that were based on diagnostics not
showing up in Go files.
([#10177](https://github.com/zed-industries/zed/issues/10177)).
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Marshall <marshall@zed.dev>
This PR updates the README of the `zed_extension_api` crate to show the
compatibility between different versions of `zed_extension_api` and Zed.
Release Notes:
- N/A
Due to peculiarities in handling of terminal panes (namely the fact that
they are not actually tracked by the Workspace::active_pane member), it
was possible to get into a state where status bar items "lost track" of
an active pane item; one way to reproduce it was to open a new terminal
via "workspace: new terminal" with a pane open in a central view; once a
new terminal is opened, the language selector and line number indicator
lose track of an active item. Focusing central view does nothing - it
will only go away after switching a tab in the central view.
To remedy this, we now always notify the status bar items of a pane
focus change, even if Workspace::active_pane points to the same pane.
Release Notes:
- Fixed status bar focus issues when spawning a terminal via `workspace:
new terminal` action.
Fixes#4380
Parts im still unsure about:
- [x] where exactly I should call `on_lsp_start`/`on_lsp_end`
- [x] how to handle things better than `let is_references =
TypeId::of::<R>() == TypeId::of::<GetReferences>();`, which feels very
janky
- [x] I want to have the message be something like `"Finding references
to [...]"` instead of just `textDocument/references`, but I'm not sure
how to retrieve the name of the symbol that's being queried
- [ ] I think the bulk of the runtime is occupied by `let result =
language_server.request::<R::LspRequest>(lsp_params).await;`, but since
`ModelContext` isn't passed into it, I'm not sure how to update progress
from within that function
- [x] A good way to disambiguate between multiple calls to the same lsp
function; im currently using the function name itself as the unique
identifier for that request, which could create issues if multiple
`textDocument/references` requests are sent in parallel
Any help with these would be deeply appreciated!
Release Notes:
- Adds a status indicator for LSP actions
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
While working towards fixes for the image viewer, @mikayla-maki and I
discovered that we didn't have `object-fit: scale-down` implemented.
This doesn't _fully_ solve the image issues as there is some issue where
only the bounds width is updating on layout change that I haven't fully
chased down.
Co-Authored-By: @mikayla-maki
Release Notes:
- N/A
---------
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
1. They now will not go off-screen
2. You can scroll long messages.
3. Only one notification per language server is shown at a time
4. The title/text are now distinguished visually
5. You can copy the error message to the clipboard
Fixes: #10217Fixes: #10190Fixes: #10090
Release Notes:
- Fixed language server notifications being too large
([#10090](https://github.com/zed-industries/zed/issues/10090)).
We want Zed to be opinionated and low-configuration. Your code editor
should get out of the way, and just do the right thing.
However, some ecosystems aren't opinionated enough for us to
automatically detect the right way to format your code, so let's turn it
off.
Release Notes:
- Disabled `format_on_save` by default in C and C++.
Release Notes:
- Resolves#4273
@algora-pbc /claim #4273
This is a work-in-progress. The process for `gn` command is:
- maintain updated vim.workspace_state.search.initial_query
- modify editor.select_next_state with
vim.workspace_state.search.initial_query
- use editor.select_next()
- merge selections
- set editor.select_next_state to previous state
To make this possible, several private members and editor structures are
made public. `gN` is not yet implemented and the cursor still does not
jump to the next selection in the first use.
Maybe there is an better way to do this?
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
I ran into this specifically when looking at the documentation of
https://crates.io/crates/wayland-client
Release Notes:
- Fixed a bug where some hover popovers would render `\n` instead of a
new line.
This PR adds the ability for extensions to implement
`language_server_workspace_configuration` to provide workspace
configuration to the language server.
We've used the Dart extension as a motivating example for this, pulling
it out into an extension in the process.
Release Notes:
- Removed built-in support for Dart, in favor of making it available as
an extension. The Dart extension will be suggested for download when you
open a `.dart` file.
---------
Co-authored-by: Max <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
This PR adds more documentation for various constructs in the
`zed_extension_api` crate.
`wit_bindgen` is able to generate doc comments on the Rust constructs
using the the doc comments in the WIT files, so we're able to leverage
that for the majority of the constructs that we expose.
Release Notes:
- N/A
This fixes#9786 by using an invocation of `/usr/bin/env` that's
supported by macOS 12.
As it turns out, on macOS 12 (and maybe 13?) `/usr/bin/env` doesn't
support the `-0` flag. In our case it would silently fail, since we
`exit 0` in our shell invocation and because the program we run and
whose exit code we check is the `$SHELL` and not `/usr/bin/env`.
What this change does is to drop the `-0` and instead split the
environment on `\n`. This works even if an environment variable contains
a newline character because that would then be escaped.
Release Notes:
- Fixed Zed not picking up shell environments correctly when running on
macOS 12. ([#9786](https://github.com/zed-industries/zed/issues/9786)).
Co-authored-by: Dave Smith <davesmithsemail@gmail.com>
Release notes:
- Fixed a crash when joining two consecutive lines
([#9692](https://github.com/zed-industries/zed/pull/9692)).
This crash is not caused by `vim` or `editor`'s code logic, `join_line`
logic is okay, I found that the crash is caused by a refresh of git
`diff` after every update, hhen git diff generates hunks, it will look
for the cursor to the beginning of a line, and judge that if the cursor
result column is greater than 0, that is, it is not the beginning of a
line, it will correct the row to the next line, I think before we forgot
here that I need to adjust the column to 0 at the same time, otherwise
it is easy to go out of bounds, I am not sure if I need to add more
tests for this method, I can add if I need to, but I feel that this case
is a bit extreme
---------
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
This PR adds `label_for_symbol` to the extension API.
As a motivating example, we implemented `label_for_symbol` for the
Haskell extension.
Release Notes:
- N/A
Co-authored-by: Max <max@zed.dev>
This PR adds the ability for extensions to implement
`label_for_completion` to customize completions coming back from the
language server.
We've used the Gleam extension as a motivating example, adding
`label_for_completion` support to it.
Release Notes:
- N/A
---------
Co-authored-by: Max <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
`--stable` makes all clients except for the first one use a stable
version of Zed (hardcoded to `/Applications/Zed/Contents/MacOS/zed` for
now).
That should make testing cross-channel collab changes a bit easier. /cc
@maxbrunsfeld @ConradIrwin
Release Notes:
- N/A
Discovered while looking into #10024.
When clicking on a reply message text, the original message should be
highlighted accordingly. However this would not work when the channel
was just created and the user is the only one that sent messages.
Release Notes:
- Fixed highlighting of messages when clicking on the reply message text
in the chat and there were no other messages from other users
Introduce `VariableName` enum to simplify Zed task templating
management: now all the variables can be looked up statically and can be
checked/modified in a centralized way: e.g. `ZED_` prefix is now added
for all such custom vars.
Release Notes:
- N/A
When leaving a call/room in which a project was shared, the shared
project notification was not getting dismissed when the person that
shared the project left the room.
Although there was a `cx.emit(Event::Left)` call inside room, the event
was never received in the `project_shared_notification` module, because
the room is dropped before the event can be dispatched. Moving the
`cx.emit(Event::Left)` to the active call fixed the problem. Also
renamed `Event::Left` to `Event::RoomLeft` because the room join
equivalent is also called `Event::RoomJoined`.
Release Notes:
- Fixed project shared notification staying open, when the user that
shared the project left the room
When no formatter for a language is specified, Zed has the default
behaviour:
1. Attempt to format the buffer with `prettier`
2. If that doesn't work, use the language server.
The problem was that if `prettier` failed to format a buffer due to
legitimate syntax errors, we simply did a fallback to the language
server, which would then format over the syntax errors.
With JavaScript/React/TypeScript projects this could lead to a situation
where
1. Syntax error was introduced
2. Prettier fails
3. Zed ignores the error
4. typescript-language-server formats the buffer despite syntax errors
This would lead to some very weird formatting issues.
What this PR does is to fix the issue by handling `prettier` errors and
results in two user facing changes:
1. When no formatter is set (or set to `auto`) and if we attempted to
start a prettier instance to format, we will now display that error and
*not* fall back to language server formatting.
2. If the formatter is explicitly set to `prettier`, we will now show
errors if we failed to spawn prettier or failed to format with it.
This means that we now might show *more* errors than previously, but I
think that's better than not showing anything to the user at all.
And, of course, it also fixes the issue of invalid syntax being
formatted by the language server even though `prettier` failed with an
error.
Release Notes:
- Improved error handling when formatting buffers with `prettier`.
Previously `prettier` errors would be logged but ignored. Now `prettier`
errors are shown in the UI, just like language server errors when
formatting. And if no formatter is specified (or set to `"auto"`) and
Zed attempts to use `prettier` for formatting, then `prettier` errors
are no longer skipped. That fixes the issue of `prettier` not formatting
invalid syntax, but its error being skipped, leading to
`typescript-language-server` or another language server formatting
invalid syntax.
Release Notes:
- N/A
This commit introduces a new method `range` to calculate the target
range for selection expansion based on the current selection, movement
times, and other parameters. The `expand_selection` method is refactored
to use this new `range` method, simplifying the logic for expanding a
selection and making the code more modular and reusable. The `range`
method encapsulates the logic for calculating the new selection range,
including handling linewise selection and adjustments for surrounding
newlines, making it easier to understand and maintain the selection
expansion functionality.
---------
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
Related to #9910
Also, this PR will add a release note, since I've missed that in the
original PR.
Release Notes:
- Added Emmet language extension to the extension store.
This PR extracts HTML support into an extension and removes the built-in
HTML support from Zed.
Release Notes:
- Removed built-in support for HTML, in favor of making it available as
an extension. The HTML extension will be suggested for download when you
open a `.html`, `.htm`, or `.shtml` file.
Once we enable extensions to customize the labels of completions and
symbols, this new structure will allow this to be done with a single
WASM call, instead of one WASM call per completion / symbol.
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Marshall <marshall@zed.dev>
This does not try to heuristically pick a comment style based on
surroundings anyhow. It does improve our story around uncommenting
though.
Fixes#10113.
Release Notes:
- Fixed "Toggle comment" action not working in presence of non-default
line comments such as doc comments in Rust
([#10113](https://github.com/zed-industries/zed/issues/10113)).
This fixes#8992 and solves a problem that ESLint/Prettier/... users
have been running into:
They want to format _only_ with ESLint, which is *not* a primary
language server (so `formatter: language server` does not help) and it
is not a formatter.
What they want to use is what they get when they have configured
something like this:
```json
{
"languages": {
"JavaScript": {
"code_actions_on_format": {
"source.fixAll.eslint": true
}
}
}
}
```
BUT they don't want to run the formatter.
So what this PR does is to add a new formatter type: `code_actions`.
With that, users can only use code actions to format:
```json
{
"languages": {
"JavaScript": {
"formatter": {
"code_actions": {
"source.fixAll.eslint": true
}
}
}
}
}
```
This means that when formatting (via `editor: format` or on-save) only
the code actions that are specified are being executed, no formatter.
Release Notes:
- Added a new `formatter`/`format_on_save` option: `code_actions`. When
configured, this uses language server code actions to format a buffer.
This can be used if one wants to, for example, format a buffer with
ESLint and *not* run prettier or another formatter afterwards. Example
configuration: `{"languages": {"JavaScript": {"formatter":
{"code_actions": {"source.fixAll.eslint": true}}}}}`
([#8992](https://github.com/zed-industries/zed/issues/8992)).
---------
Co-authored-by: JH Chabran <jh@chabran.fr>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
This PR removes the `basic.conf` file.
In #10099 we suppressed some typo warnings that had cropped up in this
file, but it turns out we don't need the file at all.
Release Notes:
- N/A
Refs #9647
Fixes https://github.com/zed-industries/zed/issues/9792
This pull request moves the computation of scrollbar markers off the
main thread, to prevent them from grinding the editor to a halt when we
have a lot of them (e.g., when there are lots of search results on a
large file). With these changes we also avoid generating multiple quads
for adjacent markers, thus fixing an issue where we stop drawing other
primitives because we've drawn too many quads in the scrollbar.
Release Notes:
- Improved editor performance when displaying lots of search results,
diagnostics, or symbol highlights in the scrollbar
([#9792](https://github.com/zed-industries/zed/issues/9792)).
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Nathan <nathan@zed.dev>
Previously this code would run the changed commend, take its output,
remove the `marker` from the front and then split on `0` byte.
Problem was that `echo` adds a newline, which we did *NOT* skip. So
whatever `env` printed as the first environment variable would have a
`\n` in front of it.
Instead of setting, say, `HOME`, Zed would set `\nHOME`.
This change fixes the issue by switching to `printf '%s' marker`, which
is more portable than using `echo -n`.
This is related to https://github.com/zed-industries/zed/issues/9786 but
I'm not sure yet whether that fixes it.
Release Notes:
- Fixed Zed sometimes missing environment variables from shell in case
they were the first environment variable listed by `/usr/bin/env`.
Presently the only available setting under `problems` is
`shortenToSingleLine`, which defaults to `false`.
Example Zed `settings.json` to shorten eslint error squiggles to only
show on the first line of the problem:
```json
{
"lsp": {
"eslint": {
"settings": {
"problems": {
"shortenToSingleLine": true
}
}
}
}
}
```
Release Notes:
- Added support for configuring ESLint `problems` settings, ie. `{"lsp":
{"eslint": {"settings": {"problems": {"shortenToSingleLine": true}}}}}`
Demo:
https://github.com/zed-industries/zed/assets/2072378/379faa75-1f37-4fd1-85da-1510f1397d07
@ConradIrwin This is a followup for #9035 as agreed.
Release Notes:
- Fixed mention notifications are updated when channel message is
updated. And mention notifications are removed when message is removed.
---------
Co-authored-by: Bennet Bo Fenner <53836821+bennetbo@users.noreply.github.com>
This PR updates the `typos` configuration to suppress some typos in
`basic.conf`.
AFAICT there must have been an update to `typos` that caused this new
warning to appear.
Release Notes:
- N/A
span! statically determines which fields are available, and record
silently fails if you write to a field that is not available :/
Release Notes:
- N/A
Due to: https://github.com/zed-industries/zed/issues/9985 and an
abundance of caution, I'm reverting the image and svg rendering updates
for now until we can debug the issue. cc: @niklaswimmer
Release Notes:
- N/A
This PR extracts Clojure support into an extension and removes the
built-in Clojure support from Zed.
Release Notes:
- Removed built-in support for Clojure, in favor of making it available
as an extension. The Clojure extension will be suggested for download
when you open a `.clj` or other Clojure-related files.
---------
Co-authored-by: Max <max@zed.dev>
This reverts https://github.com/zed-industries/zed/pull/8327
That PR introduced a regression where completions' syntax highlighting
would be corrupted in a non-deterministic way, such that it varied from
frame to frame:
In the screenshot below, many of the field names (e.g. `cursor`,
`depth`) are incorrectly colored as types instead of fields. The
`finished_states` field has highlighting that changes at the wrong
offset. All of these values changed from frame to frame, creating a
strange flickering effect:
<img width="599" alt="Screenshot 2024-04-01 at 5 56 36 PM"
src="https://github.com/zed-industries/zed/assets/326587/b6a48f02-f146-4f76-92e6-32fb417d86c0">
Release Notes:
- N/A
This PR refactors the conversions to `wasmtime::Result` to use a trait
so that we can perform the conversions in a postfix-friendly way.
Release Notes:
- N/A
This fixes#9928 by invalidating the tooltip on mouse scroll.
I think _ideally_ we'd have a solution that only invalidates it if,
after mouse scroll, we're not hovering over the element. But I tried
that (by essentially duplicating the code for `MouseMoveEvent` but that
lead to some inconsistencies. I think we don't redraw when we finish
scrolling.
This now behaves exactly like tooltips in Chrome: invalidate on scroll,
move mouse again to trigger the tooltip.
It also behaves like the hover tooltips in the editor.
https://github.com/zed-industries/zed/assets/1185253/05b9170e-414c-4453-84e5-90510b943c15
Release Notes:
- N/A
In 9970 @JosephTLyons noticed that tab + tab_prev action sequence leaves
a buffer in the dirty state, whereas "similar" indent-outdent does not.
I've tracked it down to the fact that tabs are always inserted at the
start of the line, regardless of the cursor position, whereas tab-prevs
act from cursor position.
This PR adjust tab/tab-prev actions (and indent-outdent) to act from
cursor position if possible. That way we can correctly report buffer
dirty state for these event sequences.
Fixes#9970
Release Notes:
- Fixed buffer being marked as dirty when using tab/tab-prev actions.
Partially implements #9717, persistence between restarts is currently
missing, but I would like to get feedback on the implementation first.
Previously the search history was not saved across different project
searches. As the `SearchHistory` is now maintained inside of the
project, it can be persisted across different project searches.
I also removed the behavior that a new query replaces the previous
search query, if it contains the text of the previous query.
I believe this was only intended to make buffer search work, therefore I
disabled this behavior but only for the project search.
Currently when you navigated through the queries the tab title changed
even if the search was not started, which doesn't make sense to me.
Current behavior:
https://github.com/zed-industries/zed/assets/53836821/1c365702-e93c-4cab-a1eb-0af3fef95476
With this PR the tab header will actually keep the search name until you
start another search again.
---
Showcase:
https://github.com/zed-industries/zed/assets/53836821/c0d6e496-915f-44bc-be16-12d7c3cda2d7
Release Notes:
- Added support for persisting project search history across a session
- Fixed tab header of project search changing when cycling through
search history, even when there is no search submitted
Replace the test that tested with
`chrono::offset::Local::now().naive_local()` taken, failing the
formatting once per year at least.
Release Notes:
- N/A
Release Notes:
- Fixes#4502
Notes:
I removed this line of code which removes the vim keymap contexts when
an editor is blurred.
16e6f5643c/crates/vim/src/vim.rs (L703-L705)
I tried whether the editor context would be poisoned when switching
between two editors and disabling vim mode and switching back but the
context looked normal. If this change is wrong, please advise. I could
not find why this piece of code was required.
This fixes#4502 as the reason why keybinds did not show up was because
the vim context was removed from the editor's keymap contexts. Other
paths for a fix could be to filter out vim predicates when finding
keybinds for actions but I believe that'd add unnecessary complexity.
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This PR modifies the extension installation and update process to
respect version constraints (schema version and Wasm API version) to
ensure only compatible versions of extensions are able to be installed.
To achieve this there is a new `GET /extensions/updates` endpoint that
will return extension versions based on the provided constraints.
Release Notes:
- N/A
---------
Co-authored-by: Max <max@zed.dev>
This PR makes it so extensions can provide values for the `language_ids`
method on the `LspAdapter` trait.
These are provided as data in the `language_servers` section of the
`extension.toml`, like so:
```toml
[language_servers.intelephense]
name = "Intelephense"
language = "PHP"
language_ids = { PHP = "php"}
```
Release Notes:
- N/A
Co-authored-by: Max <max@zed.dev>
This PR adds a new function, `make-file-executable`, to the Zed
extension API that can be used to mark a given file as executable
(typically the language server binary).
This is available in v0.0.5 of the `zed_extension_api` crate.
We also reworked how we represent the various WIT versions on disk to
make it a bit clearer what the version number entails.
Release Notes:
- N/A
---------
Co-authored-by: Max <max@zed.dev>
Reverts zed-industries/zed#9768
That change didn't seem necessary and it made symbols that need a key
shortcut to be written (e.g. SHIFT + 2 for a quote) infinitely repeat.
Release Notes:
- N/A
This PR makes it so `.DS_Store` files are skipped when trying to load
extension directories.
Previously it would fail and log an error.
Release Notes:
- Fixed an issue where the presence of a `.DS_Store` file in the
extensions directory would produce an error in the logs.
If you use soft tabs by default, editing Makefiles will be broken as
they require tab indentation to parse correctly.
Release Notes;
- Changed default settings for `Makefile`s to use hard tabs.
This PR hoists the `profile.dev.package` settings for compiling the
`resvg` crate with optimizations up to the workspace level, since Cargo
was complaining:
```
warning: profiles for the non root package will be ignored, specify profiles at the workspace root:
package: /Users/maxdeviant/projects/zed/crates/gpui/Cargo.toml
workspace: /Users/maxdeviant/projects/zed/Cargo.toml
```
Release Notes:
- N/A
This PR updates the color of the label used for Git-aware items to use
the `ignored` color from the theme when the item is ignored by Git.
The built-in themes have had their `ignored` color updated to match
`text.disabled`, as the existing `ignored` color did not sufficiently
differentiate from non-ignored items.
Fixes#9976.
Release Notes:
- Updated items in the project panel to use the `ignored` color from the
theme when they are ignored by Git
([#9976](https://github.com/zed-industries/zed/issues/9976)).
Closes https://github.com/zed-industries/zed/issues/4730

To the left is a symlink, to the right — the real file.
The issue was due to the fact, that symlinks files contain the file path
to the real file, and git (properly) treats that symlink file contents
as diff base, returning in `load_index_text` (via `let content =
repo.find_blob(oid)?.content().to_owned();`) the contents of that
symlink file — the path.
The fix checks for FS metadata before fetching the git diff base, and
skips it entirely for symlinks: Zed opens the symlink file contents
instead, fully obscuring the git symlink diff hunks.
Interesting, that VSCode behaves as Zed before the fix; while the fix
makes Zed behave like Intellij* IDEs now.
Release Notes:
- Fixed git diff hunks appearing in the symlinked files
([4730](https://github.com/zed-industries/zed/issues/4730))
Closes#10017. While reworking the `overlay` element in #9911, I did not
realize that all overlay elements called `defer_draw` with a priority of
`1`.
/cc @as-cii
Not including release notes, since it was only present in nightly.
Release Notes:
- N/A
PR: #9931 broke image scaling, such that it ignores the object-fit
parameter and instead always scales the image to fit the bounds. This
fixes the regression.
This is a follow up to #9436 . It has a cleaner API and generalized the
image_cache to be a generic asset cache, that all GPUI elements can make
use off. The changes have been discussed with @mikayla-maki on Discord.
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
tab switcher retrieves active pane from workspace, but that function is
not aware of Terminal Panel's pane. Thus in this PR we retrieve it
manually and use it as the active pane if terminal panel has focus.
Release Notes:
- Fixed tab switcher not working in terminal panel.
This PR extracts Erlang support into an extension and removes the
built-in Erlang support from Zed.
Tested using a Nix shell:
```
nix-shell -p erlang-ls
```
Release Notes:
- Removed built-in support for Erlang, in favor of making it available
as an extension. The Erlang extension will be suggested for download
when you open a `.erl` or `.hrl` file.
@SomeoneToIgnore This code should 100% work for future Zed users, but
for current Zed users, Zed's internal list of recents may not be synced
w/ macOS' Recent Documents at first. If needed this can be fixed by
calling `cx.refresh_recent_documents` on startup, but that feels a bit
unnecessary.
Release Notes:
- Fixes behavior of Recent Documents list on macOS
This PR syncs the version number in the `Cargo.toml` with the one in
`extension.toml` for the `toml` extension, since they had gotten
out-of-sync.
Release Notes:
- N/A
Introducing the Active File Context portion of #9705. When someone is in
the assistant panel it now includes the active file as a system message
on send while showing them a nice little display in the lower right:

For this iteration, I'd love to see the following before we land this:
* [x] Toggle-able context - user should be able to disable sending this
context
* [x] Show nothing if there is no context coming in
* [x] Update token count as we change items
* [x] Listen for a more finely scoped event for when the active item
changes
* [x] Create a global for pulling a file icon based on a path. Zed's
main way to do this is nested within project panel's `FileAssociation`s.
* [x] Get the code fence name for a Language for the system prompt
* [x] Update the token count when the buffer content changes
I'm seeing this PR as the foundation for providing other kinds of
context -- diagnostic summaries, failing tests, additional files, etc.
Release Notes:
- Added file context to assistant chat panel
([#9705](https://github.com/zed-industries/zed/issues/9705)).
<img width="1558" alt="image"
src="https://github.com/zed-industries/zed/assets/836375/86eb7e50-3e28-4754-9c3f-895be588616d">
---------
Co-authored-by: Conrad Irwin <conrad@zed.dev>
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
This PR extracts C# support into an extension and removes the built-in
C# support from Zed.
Tested using a Nix shell:
```
nix-shell -p dotnet-sdk omnisharp-roslyn
```
Release Notes:
- Removed built-in support for C#, in favor of making it available as an
extension. The C# extension will be suggested for download when you open
a `.cs` file.
This PR extracts PHP support into an extension and removes the built-in
PHP support from Zed.
There's a small workaround necessary in order for us to provide the
`language_ids` on the `LspAdapter` that are needed for the language
server to run properly. Eventually we'll want to build this into the
extension API, but for now we're just hard-coding it on the host side.
Release Notes:
- Removed built-in support for PHP, in favor of making it available as
an extension. The PHP extension will be suggested for download when you
open a `.php` file.
This PR extends the extension builder—and by extension, the
`zed-extension` CLI—with support for building a Tree-sitter grammar at a
given path within the grammar repository.
Some Tree-sitter grammar repos contain multiple grammars inside of them.
For instance,
[`tree-sitter-php`](29838ad107)
has subfolders for `php` and `php_only`.
The grammar entries in `extension.toml` can now have an optional `path`
field that will be interpreted relative to the root of the grammar
repository:
```toml
[grammars.php]
repository = "https://github.com/tree-sitter/tree-sitter-php"
commit = "8ab93274065cbaf529ea15c24360cfa3348ec9e4"
path = "php"
```
This was something we supported in the old extension packaging script,
but hadn't yet carried it over when we built the new extension builder.
Release Notes:
- N/A
These tasks are not considered for reruns with `task::Rerun`.
This PR tears a bunch of stuff up around tasks:
- `menu::SecondaryConfirm` for tasks is gonna spawn a task without
storing it in history instead of being occupied by oneshot tasks. This
is done so that cmd-clicking on the menu item actually does something
meaningful.
- `menu::UseSelectedQuery` got moved into picker, as tasks are it's only
user (and it doesn't really make sense as a menu action).
TODO:
- [x] add release note
- [x] Actually implement the core of this feature, which is spawning a
task without saving it in history, lol.
Fixes#9804
Release Notes:
- Added "fire-and-forget" task spawning; `menu::SecondaryConfirm` in
tasks modal now spawns a task without registering it as the last spawned
task for the purposes of `task::Rerun`. By default you can spawn a task
in this fashion with cmd+enter or by holding cmd and clicking on a task
entry in a list. Spawning oneshots has been rebound to `option-enter`
(under a `picker::ConfirmInput` name). Fixes#9804 (breaking change)
- Moved `menu::UseSelectedQuery` action to `picker` namespace (breaking
change).
This PR extracts the `SemanticVersion` out of `util` and into its own
`SemanticVersion` crate.
This allows for making use of `SemanticVersion` without needing to pull
in some of the heavier dependencies included in the `util` crate.
As part of this the public API for `SemanticVersion` has been tidied up
a bit.
Release Notes:
- N/A
There was a problem using deferred draws with `overlay` and tooltips at
the same time.
The `overlay` element was removed and was split up into two separate
elements
- `deferred`
- `anchored` - Mimics the `overlay` behavior but does not render its
children as deferred
`tooltip_container` does not defer its drawing anymore and only uses
`anchored`.
/cc @as-cii
Release Notes:
- Fixed tooltip for the recent projects popover not showing anymore
---------
Co-authored-by: Antonio <antonio@zed.dev>
Previously it expanded to a label, which was correct for oneshots, but
wrong for everything else.
Release Notes:
- Improved UseSelectedQuery (shift-enter) action for tasks modal by
making it substitute a full command and not the task label.
- Fixed one-shot tasks having duplicates in tasks modal.
This PR improves the behavior for suggesting extensions.
Previously if the file had an extension, it would only look for
suggestions based on that extension. This prevented us from making
suggestions for files like `Cargo.lock`.
Suggestions are now made in the following order:
1. Check for any suggestions based on the entire file name
2. Check for any suggestions based on the file extension (if present)
This PR also fixes a bug where file name-based suggestions were looking
at the entire path, not just the file name.
Finally, the suggestion notification has been updated to include the ID
of the extension, to make it clearer which extension will be installed.
Release Notes:
- Improved extension suggestions.
This PR extracts TOML support into an extension and removes the built-in
TOML support from Zed.
There's a small workaround necessary in order for us to set the file
permissions on the `taplo` binary so that it can be run. Eventually
we'll want to build this into the extension API, but for now we're just
hard-coding it on the host side.
Release Notes:
- Removed built-in support for TOML, in favor of making it available as
an extension. The TOML extension will be suggested for download when you
open a `.toml` or `Cargo.lock` file.
This PR makes it so extension versions that are incompatible with what
the current Zed instance supports are disabled in the UI, to prevent
attempting to install them.
Here's what it looks like in the extension version picker:
<img width="589" alt="Screenshot 2024-03-28 at 4 21 15 PM"
src="https://github.com/zed-industries/zed/assets/1486634/8ef11c72-c8f0-4de8-a73b-5c82e96f6bfe">
Release Notes:
- N/A
* [x] auto update extensions on startup
* [ ] add a manual way of updating all?
* [x] add a way to opt out of auto-updates for a particular extension
We don't believe that there should be any background polling for
extension auto-updates, because it could be disruptive to the user.
Release Notes:
- Added an auto-update system for extensions.
---------
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
This PR extends the extension API with some additional features to
support auto-updating extensions:
- The `GET /extensions` endpoint now accepts an optional `ids` parameter
that can be used to filter the results down to just the extensions with
the specified IDs.
- This should be a comma-delimited list of extension IDs (e.g.,
`wgsl,gleam,tokyo-night`).
- A new `GET /extensions/:extension_id` endpoint that returns all of the
extension versions for a particular extension.
Extracted from #9890, as these changes can be landed and deployed
independently.
Release Notes:
- N/A
Co-authored-by: Max <max@zed.dev>
crates/languages and extensions/gleam: handle different target envs (a
new variant of os: `pc-windows-gnu`)
crates/storybook: compile manifest for all windows targets (same as
#9815)
looks like fixes#9807, but there are still errors presented
<details>
```
[2024-03-27T12:07:25+03:00 INFO Zed] ========== starting zed ==========
[2024-03-27T12:07:26+03:00 INFO cosmic_text::font::system] Parsed 398 font faces in 60ms.
[2024-03-27T12:07:26+03:00 INFO db] Opening main db
[2024-03-27T12:07:26+03:00 ERROR util] crates\settings\src\settings_file.rs:76: EOF while parsing a value at line 1 column 0
[2024-03-27T12:07:26+03:00 ERROR util] crates\settings\src\keymap_file.rs:89: invalid binding value for keystroke escape, context Some("ChatPanel > MessageEditor")
Caused by:
no action type registered for chat_panel::CloseReplyPreview
[2024-03-27T12:07:26+03:00 INFO gpui::platform::windows::platform] use DCompositionWaitForCompositorClock for vsync
[2024-03-27T12:07:26+03:00 ERROR util] crates\zed\src\zed.rs:629: EOF while parsing a value at line 1 column 0
[2024-03-27T12:07:26+03:00 ERROR util] crates\zed\src/main.rs:720: Системе не удается найти указанный путь. (os error 3)
[2024-03-27T12:07:26+03:00 INFO db] Opening main db
[2024-03-27T12:07:26+03:00 INFO node_runtime] Node runtime install_if_needed
[2024-03-27T12:07:26+03:00 ERROR util] crates\workspace\src/workspace.rs:912: Error in last_window, select_row_bound expected single row result but found none for: SELECT
display,
window_state,
window_x,
window_y,
window_width,
window_height,
fullscreen
FROM
workspaces
WHERE
workspace_location IS NOT NULL
ORDER BY
timestamp DESC
LIMIT
1
[2024-03-27T12:07:26+03:00 INFO blade_graphics::hal::init] Adapter "NVIDIA GeForce RTX 3050 Ti Laptop GPU"
[2024-03-27T12:07:26+03:00 INFO blade_graphics::hal::init] Ray tracing is supported
[2024-03-27T12:07:27+03:00 WARN blade_graphics::hal::init] Requested size 1x1 is outside of surface capabilities
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_tile_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position_impl")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position_transformed")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_tile_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_tile_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position_impl")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position_transformed")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_tile_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_tile_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position_impl")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position_transformed")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_tile_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position_impl")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position_transformed")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_tile_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_tile_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position_impl")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position_transformed")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_tile_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position_impl")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position_transformed")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_tile_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position_impl")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position_transformed")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_tile_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_tile_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position_impl")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position_transformed")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_tile_position")
[2024-03-27T12:07:27+03:00 INFO blade_graphics::hal::resource] Creating texture 0x2b2528fec20 of size 1024x1024x1 and format R8Unorm, name 'atlas', handle 0
[2024-03-27T12:07:27+03:00 INFO blade_graphics::hal::resource] Creating buffer 0x2b2524762a0 of size 65536, name 'chunk-0', handle 1
[2024-03-27T12:07:27+03:00 INFO blade_graphics::hal::resource] Creating buffer 0x2b252477ba0 of size 4096, name 'chunk-0', handle 2
[2024-03-27T12:07:27+03:00 INFO blade_graphics::hal::resource] Creating buffer 0x2b2524765c0 of size 9184, name 'chunk-1', handle 3
[2024-03-27T12:07:27+03:00 ERROR util] crates\copilot_ui\src\copilot_completion_provider.rs:207: copilot is still starting
error: process didn't exit successfully: `target\release\Zed.exe` (exit code: 0xc0000005, STATUS_ACCESS_VIOLATION)
fish: Job 1, 'RUST_BACKTRACE=full RUST_LOG=in…' terminated by signal SIGSEGV (Address boundary error)
```
</details>
Release Notes:
- N/A
This is a best-effort attempt, as the target offset from the top is just
an estimate; furthermore, this does not account for things like project
search header (which adds a bit of vertical offset by itself and is
removed once we jump into a buffer), but it still should improve the
situation quite a bit.
Fixes: #5296
Release Notes:
- Improved target selection when jumping from multibuffer; final
position in the buffer should more closely match the original position
of the cursor in the multibuffer.
This adds a new action to the editor: `editor: toggle git blame`. When
used it turns on a sidebar containing `git blame` information for the
currently open buffer.
The git blame information is updated when the buffer changes. It handles
additions, deletions, modifications, changes to the underlying git data
(new commits, changed commits, ...), file saves. It also handles folding
and wrapping lines correctly.
When the user hovers over a commit, a tooltip displays information for
the commit that introduced the line. If the repository has a remote with
the name `origin` configured, then clicking on a blame entry opens the
permalink to the commit on the code host.
Users can right-click on a blame entry to get a context menu which
allows them to copy the SHA of the commit.
The feature also works on shared projects, e.g. when collaborating a
peer can request `git blame` data.
As of this PR, Zed now comes bundled with a `git` binary so that users
don't have to have `git` installed locally to use this feature.
### Screenshots



### TODOs
- [x] Bundling `git` binary
### Release Notes
Release Notes:
- Added `editor: toggle git blame` command that toggles a sidebar with
git blame information for the current buffer.
---------
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Piotr <piotr@zed.dev>
Co-authored-by: Bennet <bennetbo@gmx.de>
Co-authored-by: Mikayla <mikayla@zed.dev>
Updated version of #9741 with fixes for the problems raised in #9774. I
only verified that the images no longer look blueish on Linux, because I
don't have a Mac.
cc @osiewicz
Release Notes:
- N/A
---------
Signed-off-by: Niklas Wimmer <mail@nwimmer.me>
Only `CtrlC` and `CtrlBreak` signals are supported. `CtrlLogoff` and
`CtrlShutdown` is service only signal and I have not tried these yet.
`CtrlClose` occurs when terminal window is closed, but I found tokio's
`ctrl_close` does not work well, so I put comment in code.
Release Notes:
- N/A
Fix#8994 and #9844
Release notes:
* Fixed the `t` object in Vim mode not working correctly when cursor was
on a tag. #9844 and #8994
This mr fixes the above two problems, for #9844, because our previous
logic is to only think that the minimum html tag containing the current
cursor is qualified, but the approach of nvim is to get the tag after
the current cursor first, followed by the tag around the current cursor,
so I modified the corresponding condition
For #8994, the situation is a bit more complicated, in our previous
implementation, we could only get the range of the object by a `cursor
position`, but there are two possible cases for the html tag:
When the current cursor length is 1, nvim will return the first tag
after the current cursor, as described above
When the current cursor length is greater than 1, nvim will return just
the smallest tag that can cover the current selection
So we may need to pass the current selection to the inside of the
method, and the point alone is not enough to support us in calculating
these conditions
This PR extracts Zig support into an extension and removes the built-in
Zig support from Zed.
There's a small workaround necessary in order for us to set the file
permissions on the `zls` binary so that it can be run. Eventually we'll
want to build this into the extension API, but for now we're just
hard-coding it on the host side.
Release Notes:
- Removed built-in support for Zig, in favor of making it available as
an extension. The Zig extension will be suggested for download when you
open a `.zig` file.
Release Notes:
- Prevents the terminal from opening on release mode on Windows
Note: this also prevents Zed from logging to the terminal when it is
launched from the terminal. Is this expected behaviour on other
platforms?
---------
Co-authored-by: 白山風露 <shirayama.kazatsuyu@gmail.com>
This PR updates the Gleam extension to give priority to the `gleam`
binary that is already on the PATH before downloading/installing a
separate Gleam version.
Release Notes:
- N/A
The Tab Switcher implementation (#7653):
- `ctrl-tab` opens the Tab Switcher and moves selection to the
previously selcted tab. It also cycles selection forward.
- `ctrl-shift-tab` opens the Tab Switcher and moves selection to the
last tab in the list. It also cycles selection backward.
- Tab is selected and the Tab Switcher is closed on the shortcut
modifier key (`ctrl` by default) release.
- List items are in reverse activation history order.
- The list reacts to the item changes in background (new tab, tab
closed, tab title changed etc.)
Intentionally not in scope of this PR:
- File icons
- Close buttons
I will come back to these features. I think they need to be implemented
in separate PRs, and be synchronized with changes in how tabs are
rendered, to reuse the code as it's done in the current implementation.
The Tab Switcher looks usable even without them.
Known Issues:
Tab Switcher doesn't react to mouse click on a list item. It's not a tab
switcher specific problem, it looks like ctrl-clicks are not handled the
same way in Zed as cmd-clicks. For instance, menu items can be activated
with cmd-click, but don't react to ctrl-click. Since the Tab Switcher's
default keybinding is `ctrl-tab`, the user can only click an item with
`ctrl` pushed down, thus preventing `on_click()` from firing.
fixes#7653, #7321
Release Notes:
- Added Tab Switcher which is accessible via `ctrl-tab` and
`ctrl-shift-tab` (#7653) (#7321)
Related issues:
- Unblocks #7356, I hope 😄
How it looks and works (it's only `ctrl-tab`'s and `ctrl-shift-tab`'s,
no `enter`'s or mouse clicks):
https://github.com/zed-industries/zed/assets/2101250/4ad4ec6a-5314-481b-8b35-7ac85e43eb92
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
This PR fixes a bug that was causing extension telemetry events to not
be reported.
We need to look up the extensions in the new index, as the extensions to
load won't be found in the old index.
Release Notes:
- N/A
After `@vue/language-server` release 2.0, vue lsp doesn't work. I tried
to support 2.0, but since I'm not familiar with `@vue/language-server`
and `zed` I was unsuccessful. To avoid long-term unavailability, I
temporarily fixed the version to 1.8 until we have 2.0 support.
Release Notes:
- Pinned `@vue/language-server` to version `1.8` until Zed supports
`2.x`. ([#9388](https://github.com/zed-industries/zed/issues/9388) &
[#9329](https://github.com/zed-industries/zed/issues/9329)).
---------
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
This adds a keybinding for an existing action. Notably, our bindings for
`Go To Type Definition` and `Go To Implementation` are swapped from
VSCode. We use `cmd` and `shift`, they use `shift` and `cmd`.
Release Notes:
- Added a keybinding for `editor::GoToImplementation`
Earlier versions where a simple find-replace of `cmd` => `ctrl`. In this
PR, I've gone over every keybinding individually and checked them.
Release Notes:
- Removed the `ShowContextMenu` action, it's only usage was in the
collab panel and it's been rebound to `SecondaryConfirm`
This PR extracts Astro support into an extension and removes the
built-in Astro support from Zed.
Release Notes:
- Removed built-in support for Astro, in favor of making it available as
an extension. The Astro extension will be suggested for download when
you open a `.astro` file.
This PR extracts Dockerfile support into an extension and removes the
built-in Dockerfile support from Zed.
There's already an existing [Dockerfile
extension](https://github.com/d1y/dockerfile.zed) that was just missing
language server support. Language server support is being added to that
extension in https://github.com/d1y/dockerfile.zed/pull/2.
Release Notes:
- Removed built-in support for Dockerfile, in favor of making it
available as an extension. The Dockerfile extension will be suggested
for download when you open a `Dockerfile`.
Sharing a project displays a notification (window) on every screen.
Previously there was an issue with the positioning of windows on all
screens except the primary screen.
As you can see here:

Now:

@mikayla-maki and I also decided to refactor the `WindowOptions` a bit.
Previously you could specify bounds which controlled the positioning and
size of the window in the global coordinate space, while also providing
a display id (which screen to show the window on). This can lead to
unusual behavior because you could theoretically specify a global bound
which does not even belong to the display id which was provided.
Therefore we changed the api to this:
```rust
struct WindowOptions {
/// The bounds of the window in screen coordinates
/// None -> inherit, Some(bounds) -> set bounds.
pub bounds: Option<Bounds<DevicePixels>>,
/// The display to create the window on, if this is None,
/// the window will be created on the main display
pub display_id: Option<DisplayId>,
}
```
This lets you specify a display id, which maps to the screen where the
window should be created and bounds relative to the upper left of the
screen.
Release Notes:
- Fixed positioning of popup windows (e.g. when sharing a project) when
using multiple external displays.
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This PR removes a lingering file related to Uiua support.
This file was no longer being referenced after #9085, but just hadn't
been removed.
Release Notes:
- N/A
This PR will fix the following issues that were introduced by the
following pull request #9557.
- Cannot create messages with a mention inside it
- Cannot invite a user
- Cannot accept an invitation
Release Notes:
- Fixed channel chat notifications are not working anymore.
Co-authored-by: Bennet Bo Fenner <53836821+bennetbo@users.noreply.github.com>
This PR fixes some noisy error logs from the `CopilotCompletionProvider`
when Copilot is disabled entirely via the settings.
I have the following in my settings file:
```json
{
"features": {
"copilot": false
},
}
```
After #9777 I started seeing my Zed logs getting filled up with messages
like this:
```
[2024-03-26T14:33:09-04:00 ERROR util] crates/copilot_ui/src/copilot_completion_provider.rs:206: copilot is disabled
```
Release Notes:
- N/A
This PR extracts PureScript support into an extension and removes the
built-in PureScript support from Zed.
Release Notes:
- Removed built-in support for PureScript, in favor of making it
available as an extension. The PureScript extension will be suggested
for download when you open a `.purs` file.
~~This is still a work in progress, but to show the public where I am
working on it~~ Ready for review
TODO:
- [x] Justify fullscreen size to display
- [x] Record and apply restored size
Release Notes:
- N/A
This PR extracts Prisma support into an extension and removes the
built-in Prisma support from Zed.
Release Notes:
- Removed built-in support for Prisma, in favor of making it available
as an extension. The Prisma extension will be suggested for download
when you open a `.prisma` file.
This PR extracts Haskell support into an extension and removes the
built-in Haskell support from Zed.
I tested out the extension locally in a Nix shell using `nix-shell -p
ghc haskell-language-server` to confirm the language server still
operated as expected:
<img width="341" alt="Screenshot 2024-03-26 at 11 26 26 AM"
src="https://github.com/zed-industries/zed/assets/1486634/df16fd38-4046-4a45-ac9f-c2b85bffe5c0">
Release Notes:
- Removed built-in support for Haskell, in favor of making it available
as an extension. The Haskell extension will be suggested for download
when you open a `.hs` file.
This pull request introduces a new `InlineCompletionProvider` trait,
which enables making `Editor` copilot-agnostic and lets us push all the
copilot functionality into the `copilot_ui` module. Long-term, I would
like to merge `copilot` and `copilot_ui`, but right now `project`
depends on `copilot`, which makes this impossible.
The reason for adding this new trait is so that we can experiment with
other inline completion providers and swap them at runtime using config
settings.
Please, note also that we renamed some of the existing copilot actions
to be more agnostic (see release notes below). We still kept the old
actions bound for backwards-compatibility, but we should probably remove
them at some later version.
Also, as a drive-by, we added new methods to the `Global` trait that let
you read or mutate a global directly, e.g.:
```rs
MyGlobal::update(cx, |global, cx| {
});
```
Release Notes:
- Renamed the `copilot::Suggest` action to
`editor::ShowInlineCompletion`
- Renamed the `copilot::NextSuggestion` action to
`editor::NextInlineCompletion`
- Renamed the `copilot::PreviousSuggestion` action to
`editor::PreviousInlineCompletion`
- Renamed the `editor::AcceptPartialCopilotSuggestion` action to
`editor::AcceptPartialInlineCompletion`
---------
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Kyle <kylek@zed.dev>
Co-authored-by: Kyle Kelley <rgbkrk@gmail.com>
This uses the language server settings added in #9293 to allow users to
specify the binary path and arguments with which to start up `gopls`.
Example user settings for `gopls`:
```json
{
"lsp": {
"gopls": {
"binary": {
"path": "/Users/thorstenball/tmp/gopls",
"arguments": ["-debug=0.0.0.0:8080"]
},
}
}
}
```
Constraints:
* Right now this only allows ABSOLUTE paths.
Release Notes:
- Added ability to specify `gopls` binary `path` (must be absolute) and
`arguments` in user settings. Example: `{"lsp": {"gopls": {"binary":
{"path": "/my/abs/path/gopls", "arguments": ["-debug=0.0.0.0:8080"]
}}}}`
Fixes#9799
Release Notes:
- Fixed a bug where upgrading an extension did not work correctly if the
extension had switched from using an old extension schema with
`extension.json` to the new schema with `extension.toml`.
* Store extensions versions' wasm API version in the database
* Share a common struct for extension API responses between collab and
client
* Add wasm API version and schema version to extension API responses
Release Notes:
- N/A
Co-authored-by: Marshall <marshall@zed.dev>
There is also `.C` and `.H` (capital), but I can't imagine they are very
popular and I'd be worried clashing with C.
Release Notes:
- Added more path suffixes recognized as C++
Quick fix that fixes key repeat not working when releasing a different
key than the current one being held
Don't really know much rust yet, so unsure this is the best way to
handle this, but this does seem like a good starting point to get at
least a tad familiar with it
Release Notes:
- N/A
Separate from #9451
On Windows, a new window may already active immediate after creation.
Release Notes:
- N/A
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
mouse scroll wasn't working unless the window was maximized or in the
top left corner because the Windows wheel events give screen coordinates
Release Notes:
- N/A
Added a check to `script/linux` so the script does not try to enable CSB
or add EPEL if the user is on Fedora, which does not need these steps.
The script now runs nicely on Fedora! :)
Release Notes:
- N/A
This PR fixes an issue in the extension CLI when building extensions
using the old manifest schema (`extension.json`).
If there were values provided for the `languages`, `grammars`, or
`themes` collections, these could interfere with the packaging process.
We aren't expecting these fields to be set in the source
`extension.json` (just in the generated one), so we can clear them out
when building up the manifest.
Release Notes:
- N/A
Co-authored-by: Max <max@zed.dev>
That's nicer & more readable.
(I just noticed that this looks weird while trying to understand why zed
changes my cursor, so decided to make a quick fix (btw the issue with
the cursor is that zed always loads cursor named "default" on wayland))
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
The same changes have been used on linux here 5003504031
and here 34832d49b09071846ff6f55f8ca1df019980a1df.
Signed-off-by: Niklas Wimmer <mail@nwimmer.me>
The latest update to resvg bumped some transitive dependencies
which lead to duplicates. The update to the image dependency
unifies most of their versions again.
Most notably, gif and kurbo are still duplicated, which is best fixed
downstream however.
Signed-off-by: Niklas Wimmer <mail@nwimmer.me>
This removes bindgen and cbindgen from the dependency graph on non-macos
systems, improving compile times on those systems.
Signed-off-by: Niklas Wimmer <mail@nwimmer.me>
I found that there may be some minor problems here, in editor.edit may
be more dependent on the order of operations, if the same set of
operations, different execution orders may lead to some different
results, so maybe we need to use BTreeSet instead of HashSet, because
HashSet may not be able to ensure that the same set of data order is
consistent, but maybe my worries are too much
Release notes:
- N/A
This allows the workspace configuration settings to be passed to the
elixir-ls LSP via lsp settings.
This following example settings disable dialyzer in the LSP:
```
"lsp": {
"elixir-ls": {
"settings": {
"dialyzerEnabled": false
}
}
}
```
It follows the same pattern used in
[#8568](https://github.com/zed-industries/zed/pull/8568) and resolves
[#4260](https://github.com/zed-industries/zed/issues/4260).
Zed's language server logs show the settings are being sent to the
language server:
```
Received client configuration via workspace/configuration
%{"dialyzerEnabled" => false}
Registering for workspace/didChangeConfiguration notifications
Starting build with MIX_ENV: test MIX_TARGET: host
client/registerCapability succeeded
Registering for workspace/didChangeWatchedFiles notifications
client/registerCapability succeeded
Received workspace/didChangeConfiguration
Received client configuration via workspace/didChangeConfiguration
%{"dialyzerEnabled" => false}
```
Release Notes:
- Added workspace configuration settings support for elixir-ls language
server. Those can now be configured by setting `{"lsp": {"elixir-ls": {
"settings: { "your-settings-here": "here"} } }` in Zed settings.
[#4260](https://github.com/zed-industries/zed/issues/4260).
We're doing it. Svelte support is moving into an extension. This PR
fixes some issues that came up along the way.
Notes
* extensions need to be able to retrieve the path the `node` binary
installed by Zed
* previously we were silently swallowing any errors that occurred while
loading a grammar
* npm commands ran by extensions weren't run in the right directory
* Tree-sitter's WASM stdlib didn't support a C function (`strncmp`)
needed by the Svelte parser's external scanner
* the way that LSP installation status was reported was unnecessarily
complex
Release Notes:
- Removed built-in support for the Svelte and Gleam languages, because
full support for those languages is now available via extensions. These
extensions will be suggested for download when you open a `.svelte` or
`.gleam` file.
---------
Co-authored-by: Marshall <marshall@zed.dev>
This upgrades to vscode-eslint 2.4.4 to support flat configs, in
multiple configuration files, ending in `.js`, `.cjs`, `.mjs`.
We changed the code to not use the GitHub release because we actually
don't need the artifacts of the release, we just need the source code,
which we compile anyway.
Fixes#7271.
Release Notes:
- Added support for ESLint flat config files.
([#7271](https://github.com/zed-industries/zed/issues/7271)).
Co-authored-by: Kristján Oddsson <koddsson@gmail.com>
This PR adds a new `assistant.enabled` setting that controls whether the
Zed Assistant is enabled.
Some users have requested the ability to disable the AI-related features
in Zed if they don't use them. Changing `assistant.enabled` to `false`
will hide the Assistant icon in the status bar (taking priority over the
`assistant.button` setting) as well as filter out the `assistant:`
actions.
The Assistant is enabled by default.
Release Notes:
- Added an `assistant.enabled` setting to control whether the Assistant
is enabled.
This PR also introduces built-in tasks for Rust and Elixir. Note that
this is not a precedent for future PRs to include tasks for more
languages; we simply want to find the rough edges with tasks & language
integrations before proceeding to task contexts provided by extensions.
As is, we'll load tasks for all loaded languages, so in order to get
Elixir tasks, you have to open an Elixir buffer first. I think it sort
of makes sense (though it's not ideal), as in the future where
extensions do provide their own tasks.json, we'd like to limit the # of
tasks surfaced to the user to make them as relevant to the project at
hand as possible.
Release Notes:
- Added built-in tasks for Rust and Elixir files.
This PR provides some of the plumbing needed for a "remote" zed
instance.
The way this will work is:
* From zed on your laptop you'll be able to manage a set of dev servers,
each of which is identified by a token.
* You'll run `zed --dev-server-token XXXX` to boot a remotable dev
server.
* From the zed on your laptop you'll be able to open directories and
work on the projects on the remote server (exactly like collaboration
works today).
For now all this PR does is provide the ability for a zed instance to
sign in
using a "dev server token". The next steps will be:
* Adding support to the collaboration protocol to instruct a dev server
to "open" a directory and share it into a channel.
* Adding UI to manage these servers and tokens (manually for now)
Related #5347
Release Notes:
- N/A
---------
Co-authored-by: Nathan <nathan@zed.dev>
`alt+left/right` are never used on Linux.
The Linux keymap still has some other issues, but these shortcuts in
particular are really common when editing text.
Release Notes:
- N/A
Release Notes:
- Work around #8334 by only activating venv in the terminal not in tasks
(see #8440 for a proper solution)
- To use venv modify your tasks in the following way:
```json
{
"label": "Python main.py",
"command": "sh",
"args": ["-c", "source .venv/bin/activate && python3 main.py"]
}
```
---------
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
This PR makes the extension CLI populate the grammars in the manifest
from the contents of the `grammars` directory for legacy extensions
using the `extension.json` format (`schema_version == 0`).
This allows us to continue packaging these older extensions until they
can be migrated to the new schema version.
Release Notes:
- N/A
The logging of WM_PAINT for each frame was not very meaningful, so it
was eliminated.
Other logging levels were also reduced to trace.
Release Notes:
- N/A
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
This PR updates the extension builder to normalize `-` to `_` in the
Rust package names when computing the resulting `.wasm` file name.
The `wasm32-wasi` target does this normalization internally already, so
we need to do the same to ensure we're looking for the resulting `.wasm`
file in the right spot.
Release Notes:
- N/A
This PR fixes an issue where the extension CLI would error if a
`Cargo.toml` didn't exist when we were trying to check for its
existence. Since we're just checking if it exists for the purposes of
detecting a Rust extension, we can safely ignore the errors.
Also improved the logging/error handling in a few spots to make other
errors easier to troubleshoot in the future.
Release Notes:
- N/A
Most notably, this should do away with completions overriding the whole
word around completion trigger text. Fixes: #4816
Release Notes:
- Fixed code completions overriding text around the cursor.
### Issue
So this pull request fixes an issue that was driven me crazy. The issue
was that when you use the `prettier-plugin-organize-imports` It would
remove some imports that should not be removed before they were used
inside the module itself.
You can reproduce it with the following `prettierrc.json` config and
source code. When you **save** the file, it would remove the `import
clsx from "clsx";` import from the file.
**Prettier config**
```json
{
"semi": true,
"tabWidth": 4,
"trailingComma": "es5",
"useTabs": true,
"plugins": [
"prettier-plugin-tailwindcss",
"prettier-plugin-organize-imports"
]
}
```
**Source code**
```typescript
import clsx from "clsx";
export default function Home() {
return (
<main>
{clsx("asdjklasdjlkasd", "asdjlkasjdjlk")}
</main>
);
}
```
### Findings
After a deep dive with @mrnugget, I was debugging deep down the prettier
plugin system and found the issue that was causing this issue. When I
was looking inside the
`node_modules/prettier-plugin-organize-imports/lib/organize.js`. I saw
the following code that looked strange to me because it falls back to
`file.ts` if `filepath` is not passed through inside the prettier config
options.
<img width="860" alt="Screenshot 2024-03-20 at 21 31 46"
src="https://github.com/zed-industries/zed/assets/62463826/47177fe5-e5a9-41d8-9f2f-0304b2c2159f">
So the issue was small, if you look at the following code, the `path`
key should be `filepath` inside the
`crates/prettier/src/prettier_server.js:205`

Release Notes:
- Fixed prettier integration not using the correct filepath when
invoking prettier, which could lead to some prettier plugins failing to
format correctly.
([#9496](https://github.com/zed-industries/zed/issues/9496)).
* Allow creating channels when seeding
* Allow configuring a custom `SEED_PATH`
* Seed the database when creating/migrating it so you don't need a
separate step for this.
Release Notes:
- N/A
This PR is a bit of a shot in the dark. I'm not sure if this will be
acceptable and I understand if it gets rejected.
I've been trying to integrate Zed as my daily driver and the key
bindings have been a major hurdle for me. Mostly due to the
windows/linux keybindings being messed up, but also me wanting to have
more chained key bindings similar to helix or common in custom neovim
configurations.
I think having a `None` base keymap would allow someone to more easily
implement a new base keymap (#4642) and would make my daily use of Zed a
little nicer 😅.
Also I am aware that there would need to be a little more work done in
this PR for the other base keymaps such as 'atom' since they assume the
'default' (vscode) base keymaps are loaded. I'm happy to do that work if
a 'none' base keymap is acceptable.
Release Notes:
- Added ability to specify no base keymap which allows for full
keybinding customization
This PR adds support for handling action releases — events that
are fired when the user releases all the modifier keys that were part of
an action-triggering shortcut.
If the user holds modifiers and invokes several actions sequentially via
shortcuts (same or different), only the last action is "released" when
its modifier keys released.
~The following methods were added to `Div`:~
- ~`capture_action_release()`~
- ~`on_action_release()`~
- ~`on_boxed_action_release()`~
~They work similarly to `capture_action()`, `on_action()` and
`on_boxed_action()`.~
See the implementation details in [this
comment](https://github.com/zed-industries/zed/pull/8782#issuecomment-2009154646).
Release Notes:
- Added a fast-switch mode to the file finder: hit `p` or `shift-p`
while holding down `cmd` to select a file immediately. (#8258).
Related Issues:
- Implements #8757
- Implements #8258
- Part of #7653
Co-authored-by: @ConradIrwin
Our goal is to extract Svelte support into an extension, since we've
seen problems with the Tree-sitter Svelte parser crashing due to bugs in
the external scanner. In order to do this, we need a couple more
capabilities in LSP extensions:
* [x] `initialization_options` - programmatically controlling the JSON
initialization params sent to the language server
* [x] `prettier_plugins` - statically specifying a list of prettier
plugins that apply for a given language.
* [x] `npm_install_package`
Release Notes:
- N/A
---------
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
This PURELY formats the file by opening it in Zed and hitting save with
save-on-format on.
It's been bugging me that I can't change the file without the whole
thing getting reformatted, so here we are.
Release Notes:
- N/A
We can convert shell, npm and gulp tasks to a Zed format. Additionally, we convert a subset of task variables that VsCode supports.
Release notes:
- Zed can now load tasks in Visual Studio Code task format
---------
Co-authored-by: Piotr Osiewicz <piotr@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
As I mentioned before, there are the following issues with how GPUI
handles scale factors greater than 1.0:
1. The title bar buttons do not function correctly, with minimizing
button performing maximization and maximizing button performing closure.
2. As discussed in #8809, setting a scale factor greater than 1.0 causes
GPUI's drawing content to be pushed off the screen.
This PR introduces `LogicalSize` and `PhysicalSize` to differentiate
between coordinate systems for proper GPUI rendering, and now scale
factors above 1.5 are working correctly.
`Zed` with a scale factor equals 1.5, and change between different scale
factors:
https://github.com/zed-industries/zed/assets/14981363/3348536d-8bd3-41dd-82f6-052723312a5b
Release Notes:
- N/A
Co-authored-by: Antonio <antonio@zed.dev>
Resurrected this from some assistant work I did in Spring of 2023.
- [x] Resurrect streaming responses
- [x] Use streaming responses to enable AI via Zed's servers by default
(but preserve API key option for now)
- [x] Simplify protobuf
- [x] Proxy to OpenAI on zed.dev
- [x] Proxy to Gemini on zed.dev
- [x] Improve UX for switching between openAI and google models
- We current disallow cycling when setting a custom model, but we need a
better solution to keep OpenAI models available while testing the google
ones
- [x] Show remaining tokens correctly for Google models
- [x] Remove semantic index
- [x] Delete `ai` crate
- [x] Cloud front so we can ban abuse
- [x] Rate-limiting
- [x] Fix panic when using inline assistant
- [x] Double check the upgraded `AssistantSettings` are
backwards-compatible
- [x] Add hosted LLM interaction behind a `language-models` feature
flag.
Release Notes:
- We are temporarily removing the semantic index in order to redesign it
from scratch.
---------
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Thorsten <thorsten@zed.dev>
Co-authored-by: Max <max@zed.dev>
This PR adds a GitHub Action for publishing the extension CLI.
When the `extension-cli` tag is pushed, this Action will run, build the
`zed-extension` binary, and upload it to DigitalOcean for consumption.
This will allow us to consume the pre-built binary in the CI for the
extensions repo.
Release Notes:
- N/A
---------
Co-authored-by: Max <max@zed.dev>
I mainly focused on improving the `font_id` function, see the
description of e286483262 for more
details. The rest are some drive-by changes I could not resist to.
When I am right about af4d6c43ce, someone
with a Mac could change it there as well.
This PR is probably best reviewed commit by commit :)
cc @gabydd @h3mosphere
Release Notes:
- N/A
---------
Signed-off-by: Niklas Wimmer <mail@nwimmer.me>
TL;DR:
- shaves off about 0.5 seconds from most of our debug builds.
- It would've slightly regressed release build due to preventing build pipelining, but as a tradeoff I've bumped up codegen-units for zed.
\# What did you come up with this time Piotr
In our zed repository I've noticed that merely *loading dependencies* in each crate takes non-trivial amount of time (~800ms in case of editor).
That is to say, the moment you \`use editor\`, your build time increases by 800ms - this happens just once in crate though, as it looks like compiler has to load .rlibs of all of the referenced dependencies.
This is visible under rustc's self-profile. Repro steps on twitter: https://twitter.com/PiotrOsiewicz/status/1762845413072101567
\# How does this commit alleviate this?
zed lib + zed bin are on critical path of every build and cumulatively take about 3s to build. This commit bundles all of this up into ~2.2s of bin build time instead.
\# Wait, splitting binary targets is good, no?
Splitting up a binary target into lib + bin is generally considered to be a good practice, as you can then reuse the lib part elsewhere if needed.
It also allows the build to kick off the moment metadata for all of the dependencies is available (thus, you don't need to wait for codegen).
However, we do not really use zed as a lib, so the first benefit is not really a thing for us.
The latter *is* indeed something we lose out on in release mode (in dev codegen phase of leaf-ish crates is insignificant, as we use shared generics - thus we don't spend much time codegening).
That's why I've bumped codegen units for zed crate to 16 in release mode to keep build times in tact.
This PR fixes file name coloring in the project panel and tabs when
.gitignore file is updated. It's intended to fix#7831.
There's another, less vivid, problem with git-aware labels coloring.
It's about files that are both ignored and contained in the git index.
I'll file a separate issue for it to keep this fix focused.
Release Notes:
- Fixed file Git status refreshing on .gitignore update (#7831).
This patch puts the prost, prost-build, and prost-types dependencies
together and unifies their version. This improves organization a bit in
addition to improving build time slightly, since a redundant version of
prost is now removed.
The dependencies are _not_ updated to the newest versions, because the
newest versions add a dependency on the `protoc` application, which is
not provided by cargo and thus breaks the building process.
We made a change last week to allow creating files with names. This
means some files have null saved_mtime, which old versions of zed panic
on.
A fix is available in 0.126.3 and above
Release Notes:
- N/A
This PR adjusts scrolling to be a lot faster on Linux and also makes
terminal scrolling work.
For Wayland, it makes scrolling faster by handling the `AxisValue120`
event (which also allows high-resolution scrolling on supported mice)
On X11, changed the 1 line per scroll to 3.
### Different solutions
I tried replicating Chromium's scrolling behaviour, but it was
inconsistent in X11/Wayland and found it too fast on Wayland. Plus, it
also didn't match VSCode, since it seems that they do something
different.
Release Notes:
- Made scrolling faster on Linux
- Made terminal scroll on Linux
Since Windows has a distinction between symlinks for directories and
symlinks for files, the implementation is adapted to this distinction.
Release Notes:
- N/A
Fixes#8528
Release Notes:
- Fixed a crash that could occur when editing certain SQL files.
- Fixed a general class of crashes that could occur due to bugs in
grammars added via extensions.
Co-authored-by: Marshall <marshall@zed.dev>
Completes #7228.
Adds back Backspace as the main delete key binding and makes Linux
bindings consistent with macOS
Release Notes:
- ⌘-Delete/⌘-Backspace will now suppress deletion confirmation prompts
in project panel
([#7228](https://github.com/zed-industries/zed/issues/7228)).
At the moment, `Picker` always has an editor at the top, that allows the
user to search list elements by text. Sometimes, the UI doesn't need
such an editor. Like in the [tab
switcher](https://github.com/zed-industries/zed/issues/7653) that will
confirm selection on the modifier keys release, so there will be no
searching capabilities.
This PR adds support for a "headless picker" that doesn't display an
editor. It only has an invisible element to hold input focus for
preventing it from jumping back to the workspace.
At the moment, none of the picker implementations is made headless. It's
for the future implementations. But I'd like to make it a separate PR to
keep it focused on this particular feature.
Release Notes:
- N/A
Related Issues:
- Part of #7653
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
This is an update to 82 Zed UI and file_icons to improve icon legibility
and align contributed file_icons to the general icon system styling.
From review it appears they're 2px larger in width and height but gpui
render scaling is at play. The original icons were designed at 14x14 to
be viewed at that size, but the ui_font_size now controls this so
they've been updated to the default of 16x16 for optimum fidelity.

Release Notes:
- Updated various UI and file icons for consistency.
This PR adjusts our docs to use plain Markdown quotes for callouts.
This Markdown gets rendered in a number of different locations:
- GitHub
- zed.dev
- mdBook
As such, we should use Markdown that is supported by all three.
Release Notes:
- N/A
This variable is experimental, as I expect it to be superseded by
whatever the extensions can provide (once we get them)
Release Notes:
- Added experimental ZED_PACKAGE task variable which contains name of
the current crate in Rust files.
---------
Co-authored-by: Kirill <kirill@zed.dev>
This fixes #[#9135](https://github.com/zed-industries/zed/issues/9135)
by introducing file/results limit to project search.
It does this by changing how project search works in multiple ways.
User-facing changes:
- Number files that are being searched is now limited to 5000
- Number of search results in all files is now limited to 10000
- If a limit is reached, search is stopped and a message is displayed
to the user
Under the hood, we also reworked `Project::search_local`:
- Code has been refactored so that the concurrency-logic is easier to
distinguish from the search logic.
- We now limit the number of concurrent `open_buffer` operations, since
that is being done on the main thread and can lead to beachballs when
finding a lot of results.
Note for reviewer:
@SomeoneToIgnore since you know this code, can you take a look at this?
The changes might look bigger than they are in certain places because I
only extracted code into functions, but the middle part — the sorting of
file paths — has changed in order to avoid too many tasks opening
buffers at the same time and making app unresponsive.
What's also curious is that I think there was a bug in that we searched
ignored entries _twice_: once in `search_snapshots` and then later in
the dedicated `search_ignored_entry` function. I changed the `entries()`
call in `search_snapshots` so that it's always `false`, but that caused
tests to fail (see `test_search_in_gitignored_dirs`). @bennetbo and I
think that there's some state in the Project that made the tests pass
before, because the last of the 3 assertions in that test only passes
when the other two queries run. So we changed the test to be more
stateless and included the possible fix in `search_snapshots`.
Release Notes:
- Fixed project-wide search leading to unresponsive application when
searching in ignored files, by limiting the number of files that are
searched (to 5000) and the number of overall search results to 10000.
Additional performance improvements have also been made in order to
offload more work onto a background thread.
([#9135](https://github.com/zed-industries/zed/issues/9135)).
---------
Co-authored-by: Antonio Scandurra <antonio@zed.dev>
Co-authored-by: Bennet <bennetbo@gmx.de>
Closes https://github.com/zed-industries/zed/issues/9458
When flying in a plane being totally offline, I've discovered that my
Rust projects do not have any LSP support and rust-analyzer disappeared
out of `~/Library/Application Support/Zed/languages/rust-analyzer/`
directory.
Looking at the
[bad.log](https://github.com/zed-industries/zed/files/14627508/bad.log),
it appears that `get_language_server_command` tries to find a newer LSP
server version and fails on
80bc6c8cc8/crates/language/src/language.rs (L339)
bailing out of all installation related-methods up to here:
80bc6c8cc8/crates/project/src/project.rs (L2916)
where the code thinks that the binary installation process had failed,
cleans the existing directory and tries to install the language server
again:
```log
[2024-03-17T15:14:13+02:00 WARN isahc::handler] request completed with error: failed to resolve host name
[2024-03-17T15:14:13+02:00 ERROR project] failed to start language server "rust-analyzer": error fetching latest release
[2024-03-17T15:14:13+02:00 ERROR project] server stderr: Some("")
[2024-03-17T15:14:13+02:00 INFO project] retrying installation of language server "rust-analyzer" in 1s
[2024-03-17T15:14:13+02:00 ERROR util] crates/lsp/src/lsp.rs:720: oneshot canceled
[2024-03-17T15:14:14+02:00 INFO project] About to spawn test binary
[2024-03-17T15:14:14+02:00 WARN project] test binary failed to launch
[2024-03-17T15:14:14+02:00 WARN project] test binary check failed
[2024-03-17T15:14:14+02:00 INFO project] beginning to reinstall server
[2024-03-17T15:14:14+02:00 INFO language::language_registry] deleting server container
[2024-03-17T15:14:14+02:00 INFO language::language_registry] starting language server "rust-analyzer", path: "/Users/someonetoignore/work/other/local_test", id: 2
[2024-03-17T15:14:14+02:00 INFO language] fetching latest version of language server "rust-analyzer"
[2024-03-17T15:14:14+02:00 WARN isahc::handler] request completed with error: failed to resolve host name
[2024-03-17T15:14:14+02:00 ERROR project] failed to start language server "rust-analyzer": error fetching latest release
[2024-03-17T15:14:14+02:00 ERROR project] server stderr: Some("")
[2024-03-17T15:14:14+02:00 INFO project] retrying installation of language server "rust-analyzer" in 1s
[2024-03-17T15:14:15+02:00 ERROR util] crates/languages/src/rust.rs:335: no cached binary
[2024-03-17T15:14:15+02:00 INFO project] About to spawn test binary
............
```
The PR extracts away all binary fetching-related code into a single
method that does not fail the entire `get_language_server_command` and
allows it to recover and reuse the existing binary:
[good.log](https://github.com/zed-industries/zed/files/14627507/good.log)
```log
[2024-03-17T15:12:24+02:00 INFO language::language_registry] starting language server "rust-analyzer", path: "/Users/someonetoignore/work/other/local_test", id: 1
[2024-03-17T15:12:24+02:00 INFO language] fetching latest version of language server "rust-analyzer"
[2024-03-17T15:12:24+02:00 WARN isahc::handler] request completed with error: failed to resolve host name
[2024-03-17T15:12:24+02:00 INFO language] failed to fetch newest version of language server LanguageServerName("rust-analyzer"). falling back to using "/Users/someonetoignore/Library/Application Support/Zed/languages/rust-analyzer/rust-analyzer-2024-03-11"
[2024-03-17T15:12:24+02:00 INFO lsp] starting language server. binary path: "/Users/someonetoignore/Library/Application Support/Zed/languages/rust-analyzer/rust-analyzer-2024-03-11", working directory: "/Users/someonetoignore/work/other/local_test", args: []
```
Release Notes:
- Fixed language servers erased from the disk when project is opened
offline
This PR updates the `TextSystem` on macOS to allow loading the "Segoe
Fluent Icons" font.
We're using this font in the Storybook to render the `TitleBar` as it
would appear on Windows despite us running it on macOS. This is to make
things easier for iterating on UI design without needing to test on each
individual platform.
However, the "Segoe Fluent Icons" font does not have a glyph for the `m`
character, causing it to run afoul of a precautionary check added in
#4029, which ultimately results in the font not being loaded (and thus
rendering as a missing glyph).
We work around this by simply ignoring this check if the font we're
trying to load is specifically "Segoe Fluent Icons".
I think longer-term we'll need to revisit the behavior in the editor
that is causing the panics when the `m` glyph is missing from the font,
but that's a problem for a different day.
#### Before
<img width="1283" alt="Screenshot 2024-03-15 at 3 34 38 PM"
src="https://github.com/zed-industries/zed/assets/1486634/c0ddd46d-8599-4729-ac98-75522b33e25b">
#### After
<img width="1113" alt="Screenshot 2024-03-15 at 5 12 36 PM"
src="https://github.com/zed-industries/zed/assets/1486634/183c2b43-5e4f-4516-8856-7a2d45ed8b2e">
Note that you currently need to install the "Segoe Fluent Icons" font
yourself—either installing it globally or placing the `.ttf` file in the
`assets/fonts` directory—in order to see the icons rendered. I'd like to
look into getting this, but there are restrictions on the distribution
of the font on non-Windows platforms that will need to be followed.
Release Notes:
- N/A
make new runs of zed always match the window of the previous run of Zed,
even if it's not the same workspace
fixes https://github.com/zed-industries/zed/issues/5258
Release Notes:
- Zed will always open new windows with the same position and location
as the previous instance of Zed.
Previously, when `hex_to_hsla` was called with a color string using the
#rgb format, the expansion
did not add alpha values, leading to an incorrect result. This patch
fixes the issue.
In addition to that, parsing has been reworked, and the new function no
longer makes
calls to the global allocator in addition to generation much smaller
code. Parsing should
therefore be a bit more performant.
This PR continues the refinements to the `TitleBar` component.
Here are the notable changes:
- `KeyBindingDisplay` and `PlatformStyle` have been unified into a
single `PlatformStyle`.
- This provides us a consistent way for adapting UI to different
platform styles.
- `PlatformTitlebar` has been renamed to `TitleBar`.
- The `Platform` prefix was irrelevant.
- The Windows window controls have been factored out into a separate
module and have been componentized.
<img width="1283" alt="Screenshot 2024-03-15 at 3 34 38 PM"
src="https://github.com/zed-industries/zed/assets/1486634/07da391f-828b-48bf-8849-58863f4ccce7">
> I'm missing the Segoe Fluent Icons font, so that's why the aren't
rendering properly.
Release Notes:
- N/A
This PR cleans up the implementation of the `PlatformTitlebar` component
to better match our conventions for building UI components.
Release Notes:
- N/A
Release Notes:
- Added [object-fit
API](https://developer.mozilla.org/en-US/docs/Web/CSS/object-fit) to the
`img` element. This allows the user to decide how the image is scaled
within the element bounds.
- Fixes corner radius not working as expected on overflowing elements.
This PR refactors the `CommandPaletteFilter` and
`CommandPaletteInterceptor` to better encapsulate their internals.
Previously these globals and their fields were publicly accessible,
which meant that there was a lot of reaching in and making
modifications.
These changes should make it easier to add additional consumers of these
hooks (right now they're primarily used by Vim mode).
Release Notes:
- N/A
* Add a `reveal: always|never` field in task definitions from tasks.json
, allowing to customize task terminal behavior on spawn
* Ensure reveal: always reveals the terminal even if the old task is
already running
Release Notes:
- Added a `reveal: always|never` (`always` is a default) field in task
definitions from tasks.json , allowing to customize task terminal
behavior on spawn
---------
Co-authored-by: Piotr Osiewicz <piotr@zed.dev>
Fixes: https://github.com/zed-industries/zed/issues/9234
This doesn't address `vue` as it has a slightly different install code,
but it should be fairly simple to add - I'll add it in in a follow-up.
This PR will allow all (except `vue`) node-based language servers to
update. It is mostly just throwing in a method into the `NodeRuntime`
trait that is used for checking if a package doesn't exist locally, or
is out of date, by checking the version against what's newest, and
installing. If any parsing of the `package.json` data fails along the
way, it assumes something has gone awry on the users system, logs the
error, and then proceeds with trying to install the package, so that
users don't get stuck on version if their package has some bad data.
Outside of adding this method, it just adds that check in all of the
language server's individual `fetch_server_binary` methods.
Release Notes:
- Added updating for node-based language servers
([#9234](https://github.com/zed-industries/zed/issues/9234)).
This reverts #9053 and #9375 because they introduced a regression on
`main` that broke the titlebars on macOS:

Two things are off:
- Left padding is missing
- Titlebar height is less than it was before, which means the
traffic-light buttons are not centered vertically
What @as-cii and I noticed while looking into this: the `cfg!(macos)`
macros that were used don't work like that. You need to check for
`cfg!(target = "macos")` etc. Means that on macOS we never used the
macOS-specific code because the condition was always false.
Overall height, we're not sure about.
Release Notes:
- N/A
Fixes https://github.com/zed-industries/zed/issues/9340
The flickering was caused by the pane trying to restore focus on a
`FocusHandle` that wasn't being rendered anymore. This commit uses the
new `WeakFocusHandle` to avoid retaining a reference to focus handles
that don't exist anymore.
Release Notes:
- Fixed a bug that caused flickering when interacting with the language
server logs
([#9340](https://github.com/zed-industries/zed/issues/9340)).
In this commit, the Copy trait has been removed from Operator. This
change was necessary due to the value of operator may wish to attach a
motion type, which is not compatible with the Copy trait.
All instances where Operator was previously copied have been updated to
use the clone() or cloned() method instead. This includes function
parameters, variable assignments, and closures.
Hello! This PR proposes a redesigned replying system in Zeds chat panel,
inspired by chat applications like [Slack](https://slack.com) and
[Discord](https://discord.com). Feedback and suggestions are welcome! 😄
### TODOs
- [x] Handle replies to removed messages
- [x] Add replied user's profile picture to reply indicator
- [x] Highlight the message that's been selected for replying
--------
### Current Status
https://github.com/zed-industries/zed/assets/146845123/4ed2c2d7-a586-48bd-973c-0d3f033e2c6b
--------
Release Notes:
- Redesigned message replies in the chat panel
---------
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
this PR allows users to use `cmd` instead of `alt` as the
`multi_cursor_modifier` for creating multiple cursors/selections
closes#4339
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
For #4440, I've only added support for normal, if it's visual mode,
would we like this to delete the current selection row and enter insert
mode?
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This is the beginning of setting up a flexible way to open items beyond
the text buffer -- think notebooks, images, GeoJSON, etc. The primary
requirement to allow opening an arbitrary file is `try_open` on the
`project::Item` trait. Now we can make new `Item`s for other types with
their own ways to render.
Under the hood, `register_project_item` uses this new opening scheme. It
supports a dynamic array of opener functions, that will handle specific
item types. By default, a `Buffer` should be able to be able to open any
file that another opener did not.
A key detail here is that the order of registration matters. The last
item has primacy. Here's an example:
```rust
workspace::register_project_item::<Editor>(cx);
workspace::register_project_item::<Notebook>(cx);
workspace::register_project_item::<ImageViewer>(cx);
```
When a project item (file) is attempted to be opened, it's first tried
with the `ImageViewer`, followed by the `Notebook`, then the `Editor`.
The tests are set up in a way that should make it _hopefully_ easy to
learn how to write a new opener. First to go after should probably be
image files.
Release Notes:
N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Using `Threadpool` and `TimerQueue` which are provided by the native
Windows APIs, to implement the corresponding interfaces, we do not need
to sort tasks ourselves as Windows will handle it in a relatively more
efficient manner, I guess. I am unsure if Zed would welcome this PR, and
suggestions are welcome.
Release Notes:
- N/A
This PR adds a new `rems_from_px` helper function that can be used to
compute rem values based on a pixel value.
This is something we do fairly commonly, where we want to express a size
that is a given pixel size at the base rem size (e.g., "14px when the
rem size is 16px").
`rems_from_px` helps make the intent more explicit, as well as prevent
the base rem size from being duplicated everywhere.
Note: Ideally we would want `rems_from_px` to be `const`, but that
depends on https://github.com/rust-lang/rust/issues/57241.
Release Notes:
- N/A
This PR promotes the allowance of the
[`clippy::single_range_in_vec_init`](https://rust-lang.github.io/rust-clippy/master/index.html#/single_range_in_vec_init)
rule to a permanent one.
This rule complains about a pretty common pattern we use that doesn't
seem to have any adverse effects, so we're going to continue allowing
this rule.
Release Notes:
- N/A
Three changes: two of which are changing `while let` construct to `if
let` as they unconditionally broke and one of which was removing a loop
in the `start_default_prettier` as it unconditionally broke in the
control flow for match installation task: the diff for this is larger
than needed as removing the loop changed a lot of indentation for
`rustfmt`.
This PR updates the README to include Homebrew installation instructions
for the preview version and adds a link to the Homebrew homepage.
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
This PR restores the `--all-targets` flag when running `cargo clippy`.
Without it, there are areas that Clippy does not check, as evidenced by
the violations that were caught once the flag was re-added.
Release Notes:
- N/A
We noticed that when you open a lot of files (i.e. project-wide search
with multi-buffer) that the main thread can become unresponsive, because
while we are async, we still load these files on the main thread.
What this change does is it uses `smol::unblock` to load files on a
different thread.
Release Notes:
- Improved responsiveness when loading files into memory.
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Kirill <kirill@zed.dev>
This avoids the problem of a search being kicked off involuntarily and
potentially using a large amount of CPU when toggling on the `Search
Ignored Files` option.
What would happen is that someone would turn the option on, we'd kick
off a search, and go through all of the files in, say, `node_modules`.
Even if no query was given.
This avoids that.
Release Notes:
- Fixed an empty search being kicked off involuntarily if no query was
typed in yet but an option was toggled.
Fixes
https://github.com/orgs/zed-industries/projects/14/views/1?pane=issue&itemId=56263346
Fixes a state where Zed multi buffers were not reachable after going to
an excerpt inside it (with alt-enter).
I suspect, we will have to come back to multi buffer history and check
the way it behaves on inner excerpts clicking, but now this change seems
to restore the main thing: multi buffers not being shown in the history
at all.
Release Notes:
- Fixes "go backwards" not considering multibuffers in history
The important change here is to ensure that undo never lands you in
visual mode; but we also take care to restore the selection the same way
vim does (visual line goes to beginning of line, visual block to the top
left, etc.).
To help make this behaviour feel right we also group any deletions that
started insert mode with the first text inserted.
Fixes: #7521
Release Notes:
- vim: Improved undo. It will now restore you to normal mode in the same
position as vim, and group deletions caused by `c` or `s` with the
concomitant insert.
([#7521](https://github.com/zed-industries/zed/issues/7521)).
Several improvements in how various markers are displayed in the editor
scrollbar, as described in #9070, if you're ok with the proposal:
- Scrollbar has three columns:
- 1st is for git markers
- 2nd is for selections and search resulta highlightings
- 3rd is for diagnostics
- Height of all markers is scaled, but there's a minimal allowed height
of 2px.
- Right border removed from both the scrollbar and thumb to make more
room for markers.
Release Notes:
- Improved scrollbar markers visualization (#9070).
Co-Authored-By: Max <max@zed.dev>
Co-Authored-By: Marshall <marshall@zed.dev>
Release Notes:
- Fixed a bug where text styles could leak between frames (preview only)
Co-authored-by: Max <max@zed.dev>
Co-authored-by: Marshall <marshall@zed.dev>
Tested on my laptop, and I've noticed that when I move the window,
`WindowsPlatform::displays()` is being continuously called. Is this
intended?
Release Notes:
- N/A
### Description
Currently, there are some issues with input handling on Windows:
#### 1. Direct crash when encountering IME input.
https://github.com/zed-industries/zed/assets/14981363/598f7272-1948-4a42-99c5-2ef7b9162a1e
#### 2. Handling messages every 1/60 seconds in the main thread. Despite
being named "immediate_handle," it's not exactly immediate.
```rust
// actually halt here
let wait_result =
unsafe { DCompositionWaitForCompositorClock(Some(&[self.inner.event]), INFINITE) };
// compositor clock ticked so we should draw a frame
if wait_result == 1 {
unsafe { invalidate_thread_windows(GetCurrentThreadId()) };
while unsafe { PeekMessageW(&mut msg, HWND::default(), 0, 0, PM_REMOVE) }.as_bool()
```
#### 3. According to Windows recommendations, character input should be
obtained using `WM_CHAR` instead of `WM_KEYDOWN`. Additionally, there
are problems with the handling within `WM_CHAR`.
```rust
fn handle_char_msg(&self, wparam: WPARAM) -> LRESULT {
let mut callbacks = self.callbacks.borrow_mut();
if let Some(callback) = callbacks.input.as_mut() {
let modifiers = self.current_modifiers();
let msg_char = wparam.0 as u8 as char; // these are u16 chars, cant treat them as u8
```
And, we don't handle `WM_SYSKEYDOWN` properly, which leads to `Alt + F4`
not working.
Release Notes:
- N/A
This fixes#9292 by adding a section to the language server settings
that allows users to specify the binary path and arguments with which to
start up a language server.
Example user settings for `rust-analyzer`:
```json
{
"lsp": {
"rust-analyzer": {
"binary": {
"path": "/Users/thorstenball/tmp/rust-analyzer-aarch64-apple-darwin",
"arguments": ["--no-log-buffering"]
}
}
}
}
```
Constraints:
* Right now this only allows ABSOLUTE paths.
* This is only used by `rust-analyzer` integration right now, but the
setting can be used for other language servers. We just need to update
the adapters to also respect that setting.
Release Notes:
- Added ability to specify `rust-analyzer` binary `path` (must be
absolute) and `arguments` in user settings. Example: `{"lsp":
{"rust-analyzer": {"binary": {"path": "/my/abs/path/rust-analyzer",
"arguments": ["--no-log-buffering"] }}}}`
([#9292](https://github.com/zed-industries/zed/issues/9292)).
Co-authored-by: Ricard Mallafre <rikitzzz@gmail.com>
Closes#5178
Release Notes:
- Added a `file_types` setting that can be used to associate languages
with file names and file extensions. For example, to interpret all `.c`
files as C++, and files called `MyLockFile` as TOML, add the following
to `settings.json`:
```json
{
"file_types": {
"C++": ["c"],
"TOML": ["MyLockFile"]
}
}
```
As with most zed settings, this can be configured on a per-directory
basis by including a local `.zed/settings.json` file in that directory.
---------
Co-authored-by: Marshall <marshall@zed.dev>
Before this change, the hitbox felt one-sided because the cursor didn't
consistently change into the drag-handle cursor.
The reason was that we didn't trigger a redraw on hover, so we'd only
change the cursor if we detected hover AND something else caused a
redraw.
Release Notes:
- Fixed the pane resize handler not consistently triggering on mouse
hover.
Co-authored-by: Antonio <antonio@zed.dev>
This avoids calling `window.setDelegate(nil)` when the window was
already closed.
Release Notes:
- Fixed a segfault that could show up when closing windows.
Co-authored-by: Antonio <antonio@zed.dev>
Before this change we didn't consistently trigger focus events when
toggling between with windows `Cmd-backtick`. We only triggered them
when the OS decided to trigger a redraw.
That lead to a nasty bug that showed up in Vim mode where a cursor would
still be active in the hidden window, even though it was deactivated.
One then had to manually try to trigger a focus event in the new window
to activate the cursor.
With this change, we call `cx.refresh` when the window activation status
changed which triggers focus events consistently and fixes this bug.
With logging we can observe this:
**BEFORE**:
https://github.com/zed-industries/zed/assets/1185253/e1ad8878-129c-44ba-9d8b-c720f9dca5b6
**AFTER**:
https://github.com/zed-industries/zed/assets/1185253/733fdadb-d1ea-47fe-a2c1-7b50af299cc0
Release Notes:
- Fixed focus not being consistently changed when switching between
multiple Zed windows via `Cmd-backtick`.
---------
Co-authored-by: Manu Raj <git@manuraj.dev>
Co-authored-by: Antonio <antonio@zed.dev>
Switch to using `x11rb` crate instead of current `xcb` crate for gpui's
x11 platform.
Also fixes the crash on resize, and white flashing on resize.
Release Notes:
- N/A
---------
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
This PR changes GPUI to open windows with a default size and location,
and to otherwise inherit from their spawning window.
Note: The linux build now crashes on startup.
Release Notes:
- N/A
---------
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Ezekiel Warren <zaucy@users.noreply.github.com>
Release Notes:
- N/A
This prevents a crash on sway (on older versions without fractional
scaling). This means the resize is delayed until the next this we
present a frame, we need to investigate if this is the correct this to
do.
FindAllReferences LSP requests might take a long time to complete, and
currently Zed allows multiple requests spawned concurrently for the same
Anchor in the multi buffer. That results in multiple search results'
multi buffers appearing, sometimes at once, which is not what we want.
Part of https://github.com/zed-industries/zed/issues/5351 that helps to
reduce the amount of search results after clicks that did not resolve
instantly.
Release Notes:
- Improved FindAllReferences action by not allowing concurrent requests
for the same multi buffer source
This fixes an error where we were failing to sync extensions from the
blob store because of the presence of one invalid extensions
(`gentle-dark`), which was missing the `authors` field in its manifest.
Release Notes:
- N/A
Co-authored-by: Marshall <marshall@zed.dev>
When neither is specified, if you open a directory you get a new
workspace, otherwise files are added to your existing workspace.
With --new files are always opened in a new workspace
With --add directories are always added to an existing workspace
Fixes#9076Fixes#4861Fixes#5370
Release Notes:
- Added `-n/--new` and `-a/--add` to the zed CLI. When neither is
specified, if you open a directory you get a new workspace, otherwise
files are added to your existing workspace. With `--new` files are
always opened in a new workspace, with `--add` directories are always
added to an existing workspace.
([#9076](https://github.com/zed-industries/zed/issues/9096),
[#4861](https://github.com/zed-industries/zed/issues/4861),
[#5370](https://github.com/zed-industries/zed/issues/5370)).
This PR fixes some typos in the comments within the default
`settings.json` file.
Fixes#4257.
Release Notes:
- Fixed some incorrect comments in the default `settings.json` file
([#4257](https://github.com/zed-industries/zed/issues/4257)).
This fixes#8072 and #9061 by surfacing formatting errors in the
activity indicator.
It shows a message in the activity indicator if the last attempt
to format a buffer failed.
It only keeps track of the last attempt, so any further formatting
that succeeds will reset or update the error message.
I chose to only keep track of that, because everything else (keeping
track of formatting state per buffer, per project, per worktree) seems
complicated with little benefit, since we'd have to keep track of that
state, update it, clean it, etc.
We can still do that should we decide that we need to keep track
of the state on a per-buffer basis, but I think for now this is a
good, simple solution.
This also changes the `OpenLog` action to scroll to the end of the
buffer
and to not mark the buffer as dirty.
Release Notes:
- Added message to activity indicator if last attempt to format a buffer
failed. Message will get reset when next formatting succeeds. Clicking
on message opens log with more information.
([#8072](https://github.com/zed-industries/zed/issues/8072) and
[#9061](https://github.com/zed-industries/zed/issues/9061)).
- Changed `zed: Open Log` action to not mark the opened log file as
dirty and to always scroll to the bottom of the log.
https://github.com/zed-industries/zed/assets/1185253/951fb9ac-8b8b-483a-a46d-712e52878a4d
Also, add a `deferred` function which takes an element to paint after
the current element tree.
Release Notes:
- Improved the size and position of the hitbox for resizing left, right,
and bottom panels.
([#8855](https://github.com/zed-industries/zed/issues/8855))
Co-authored-by: Julia <julia@zed.dev>
Co-authored-by: Nathan <nathan@zed.dev>
Previously, we were considering the mouse to be "out" of a div when its
hitbox wasn't hovered. However, if a parent listened for
"mouse_down_out" and a child occluded the parent, the parent would
always think the mouse was out even when the user clicked the child.
This commit changes the definition of "mouse out" to simply mean "does
not contain the point", without accounting for occlusion.
Release Notes:
- N/A
Co-authored-by: Julia <julia@zed.dev>
Fixes https://github.com/zed-industries/zed/issues/9079
This should fix the arena panic we were observing. I saw that breadcrumb
rendering was on the stack trace for some of the panics, so my suspicion
is that it's being caused by some people navigating into deeply nested
files.
Release Notes:
- Fixed a panic that could occur when displaying too many breadcrumbs.
([#9079](https://github.com/zed-industries/zed/issues/9079))
I've also made Copilot's modal regain focus whenever you click on it, as
otherwise there's nothing inside of it that can gain focus. Clicks do
not fall through a modal, which I think is nice.
Release Notes:
- Fixed the issue where pressing ESC (`menu::Cancel`) did not exit the
Copilot modal. Fixes#8852
This fixed the issue that prettier plugins were not picked up. The old
code would always send an empty array to the prettier plugin that
happens inside the `prettier_server.js`.
**Before**
The `options.plugins` key is an empty array, which is not correct.
```log
stderr: Resolved config: {"singleQuote":true,"trailingComma":"all","plugins":["prettier-plugin-organize-imports"]}, will format file '/Users/remcosmits/Documents/code/prettier-test/src/app/page.tsx' with options: {"singleQuote":true,"trailingComma":"all","plugins":[],"parser":"typescript","path":"/Users/remcosmits/Documents/code/prettier-test/src/app/page.tsx"}
```
https://github.com/zed-industries/zed/assets/62463826/52f2aad0-2f96-43a9-81ec-9d4630c495b2
**After**
The `options.plugins` contains the `prettier-plugin-organize-imports`
plugin as expected.
```log
stderr: Resolved config: {"singleQuote":true,"trailingComma":"all","plugins":["prettier-plugin-organize-imports"]}, will format file '/Users/remcosmits/Documents/code/prettier-test/src/app/page.tsx' with options: {"singleQuote":true,"trailingComma":"all","plugins":["prettier-plugin-organize-imports"],"parser":"typescript","path":"/Users/remcosmits/Documents/code/prettier-test/src/app/page.tsx"}
```
https://github.com/zed-industries/zed/assets/62463826/9045028d-aeca-4df1-819c-01905d83216c
Release Notes:
- Fixed send plugins correctly to the prettier plugin
([#8841](https://github.com/zed-industries/zed/issues/8841)).
This fixes#9213 by pinning ESLint to `2.2.20-Insiders` which is the
last known version to work well with Zed.
Once this fix is out, we can take a closer look at upgrading to 2.4.x or
even 3.x once that's out of prerelease.
Release Notes:
- Fixed ESLint integration being broken after Mar 7 2024 due to ESLint
3.0.1 alpha release being pushed.
([#9213](https://github.com/zed-industries/zed/issues/9213)).
Closes https://github.com/zed-industries/zed/issues/5275
Double click with `alt` modifier pressed will do the regular word
selection.
Adds a setting to disable this behavior and instead select a word, as in
the regular buffer.
```
// What to do when multibuffer is double clicked in some of its excerpts
// (parts of singleton buffers).
// May take 2 values:
// 1. Behave as a regular buffer and select the whole word.
// "double_click_in_multibuffer": "select"
// 2. Open the excerpt clicked as a new buffer in the new tab (default).
// "double_click_in_multibuffer": "open",
// For the case of "open", regular selection behavior can be achieved by holding `alt` when double clicking.
"double_click_in_multibuffer": "open",
```
Release Notes:
- Made multibuffer to open excerpts in new tabs on double click by
default (changing settings or keeping alt restores the word selection
behavior). ([5275](https://github.com/zed-industries/zed/issues/5275))
If a language server would send us a glob pattern like `**/*.rb` or
`**/{package.json}` we'd end up ignoring it and never sending the
language server any notifications, because we try to `strip_prefix` the
projects absolute path from the pattern, BUT if that path is not in the
pattern, we'd return `None`.
This change fixes that.
Release Notes:
- Fixed language server glob patterns for file watching being ignored if
they were relative patterns.
Co-authored-by: Bennet <bennetbo@gmx.de>
Co-authored-by: Remco <djsmits12@gmail.com>
This fixes https://github.com/zed-industries/zed/issues/9069 by
1. reverting https://github.com/zed-industries/zed/issues/7819
2. fixing completion filtering with regards to word boudaries
For (2) see explanation in commit message:
> Previously, this would only split words on upper-lower boundaries or
> on `_`/`-`.
>
> The result was that we would filter out completions too aggressively.
> The filter works by taking a suggested completion, say `foo_bar_lol`,
split
> it up into words - `foo`, `bar, `lol` - and check whether any of the
words
> start with the same characters as what the user already typed: `fo`,
or `bar`,
> ...
>
> In the case of Ruby, though, `:` wasn't considered a word boundary. If
the
> LSP would return `:foobar` when the user typed `:foo`, we'd check if
there are
> any completions that match `foo` (because that's the current word) but
> we'd compare against `foobar`, not `:` or `:foobar`.
>
> With this change, we get more match candidates and thus more
completions in Ruby.
With that we can do (1) because we don't need these characters as word
characters anymore to trigger completions.
Release Notes:
- Fixed word boundaries in Ruby by restoring old behavior (`@`, `:`, ...
are no longer considered word characters)
([#9069](https://github.com/zed-industries/zed/issues/9069))
- Fixed completions being filtered out when they happened at word
boundaries on special characters (e.g. `:`)
---------
Co-authored-by: Max <max@zed.dev>
This is just a refactor. I noticed that we now have a `project_core`
crate, which mainly contains the `Worktree` type and its private
helpers, plus the project's settings.
In this PR, I've renamed that crate to `worktree` and did some minor
simplification to its module structure. I also extracted a new
`WorktreeSettings` settings type from the `ProjectSettings`, so that the
worktree settings could live in the worktree crate. This way, the crate
is now exclusively about worktree logic.
Release Notes:
- N/A
Fix panic caused by missing screen mode for specified crtc mode id #9105
by searching over all crtcs instead of using the first one which may be
invalid.
Fixes#9089.
On linux, pressing shift and tab together can potentially produce
`ISO_Left_Tab`. This PR maps this key to "tab" with the shift modifier,
similar to `SHIFT_TAB_KEY` in gpui::platform::mac::events.
Note: The [default linux
keymaps](https://github.com/zed-industries/zed/blob/main/assets/keymaps/default-linux.json)
have shift-tab mapped to editor::TabPrev and ctrl-[ mapped to
editor::Outdent. Both actions appear to have the same effect.
Release Notes:
- Support shift-tab on linux (#9089).
We were seeing weird layouts with large files, where - starting with
some verylargelineindex - lines were rendered at weird y offsets. It
turned out that in some cases we're doing operations on Pixel values of
different magnitude, which then led to wrong results in calculations.
This commit addresses some of these problems, visible at glance when
working with large plaintext files. I *did not* dig into things like
inlay hints or diagnostics to see if they are subject to the same
potential precision loss.
Fixes#5371
Release Notes:
- Fixed editor layout for large files, where the lines might have been
laid out with incorrect Y offset from the top.
Release Notes:
- Fixed wayland cursor style handling
In upcoming Gnome 46, cursor icon names are considerably changing. For
example: this commit
74e9b79471
removed/modified a lot of cursor names. Then some of the names were
reintroduced in this commit
6f64dc55dc.
I also tried upcoming KDE Plasma 6. Some of the cursor names are not
used commonly between Gnome and KDE. From my analysis, these set of
cursor names should be more widely available in both previous and
upcoming release of Gnome and KDE.
Also, If a cursor style is not available, let's fallback to default
cursor style. This avoids scenarios where we get stuck with special
cursor styles like IBeam/Resize* because the current cursor style is not
available. This will lead to an unpleasant/broken experience. Falling
back to default cursor seems to be more acceptable.
This fixes#8896 by storing the `watched_paths` in a separate HashMap,
allowing us to handle the request even before we mark the language
server as running.
Downside is that we have yet another data structure for language
servers, but it also makes the `Running` enum case a bit smaller.
And it fixes the race condition.
Release Notes:
- Fixed language servers not being notified of file changes if language
server registers for file-notification right after starting up.
([#8896](https://github.com/zed-industries/zed/issues/8896)).
Co-authored-by: Bennet <bennetbo@gmx.de>
Co-authored-by: Remco <djsmits12@gmail.com>
Just a quick pull request and a small fix, someone reported a dependency
was erroring for him, so I decided to open a small pull request. On top
of that, any `devel` header is not needed because Vulkan is only a
runtime dependency.
Release Notes:
- Fixed names of Vulkan dependencies that didn't exist
On Windows, some windows may be created that are not managed by the
application.
For example, the Japanese IME creates pop-ups like this one.
<img width="325" alt="image"
src="https://github.com/zed-industries/zed/assets/6465609/503aaa0a-7568-485a-a138-e689ae67001c">
The internal data associated with such a window is different from
`WindowsWindowInner` and will crash if referenced.
Therefore, before calling `try_get_window_inner`, it checks if it is an
owned window.
Release Notes:
- N/A
Right now we're basing the width of the menu on the longest code action
title. That is only an approximation and doesn't always coincide
perfectly with the true, longest code action.
Given that it's pretty close, however, this commit simply disables text
wrapping on the code action menu.
Release Notes:
- Fixed a rendering glitch that could cause code actions to not display
correctly ([#8341](https://github.com/zed-industries/zed/issues/8341))
This commit also specializes 'fn push' for large text quantities. That specialized version uses a Vec instead of SmallVec.
This commit shaves off about ~100ms out of 800ms when loading a 600Mb text buffer.
This pull request fixes a couple of easy regressions we discovered right
after using #9012 on nightly:
- Popover buttons for a chat message were being occluded by the message
itself.
- Scrolling was not working on the `List` element.
Release Notes:
- N/A
See https://zed.dev/channel/gpui-536
Fixes https://github.com/zed-industries/zed/issues/9010
Fixes https://github.com/zed-industries/zed/issues/8883
Fixes https://github.com/zed-industries/zed/issues/8640
Fixes https://github.com/zed-industries/zed/issues/8598
Fixes https://github.com/zed-industries/zed/issues/8579
Fixes https://github.com/zed-industries/zed/issues/8363
Fixes https://github.com/zed-industries/zed/issues/8207
### Problem
After transitioning Zed to GPUI 2, we started noticing that interacting
with the mouse on many UI elements would lead to a pretty annoying
flicker. The main issue with the old approach was that hover state was
calculated based on the previous frame. That is, when computing whether
a given element was hovered in the current frame, we would use
information about the same element in the previous frame.
However, inspecting the previous frame tells us very little about what
should be hovered in the current frame, as elements in the current frame
may have changed significantly.
### Solution
This pull request's main contribution is the introduction of a new
`after_layout` phase when redrawing the window. The key idea is that
we'll give every element a chance to register a hitbox (see
`ElementContext::insert_hitbox`) before painting anything. Then, during
the `paint` phase, elements can determine whether they're the topmost
and draw their hover state accordingly.
We are also removing the ability to give an arbitrary z-index to
elements. Instead, we will follow the much simpler painter's algorithm.
That is, an element that gets painted after will be drawn on top of an
element that got painted earlier. Elements can still escape their
current "stacking context" by using the new `ElementContext::defer_draw`
method (see `Overlay` for an example). Elements drawn using this method
will still be logically considered as being children of their original
parent (for keybinding, focus and cache invalidation purposes) but their
layout and paint passes will be deferred until the currently-drawn
element is done.
With these changes we also reworked geometry batching within the
`Scene`. The new approach uses an AABB tree to determine geometry
occlusion, which allows the GPU to render non-overlapping geometry in
parallel.
### Performance
Performance is slightly better than on `main` even though this new
approach is more correct and we're maintaining an extra data structure
(the AABB tree).

Release Notes:
- Fixed a bug that was causing popovers to flicker.
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Thorsten <thorsten@zed.dev>
I'm using Yarn Plug'n'Play.
In this case, by default, eslint cannot find the path, so configuration
like `"eslint.nodePath": ".yarn/sdks"` is required.
So, I want to add this!
Release Notes:
- Added eslint config nodePath
This avoids us potentially executing code (if someone were to name their
directory `$(echo you-are-pwned > /secure-files)`, for example).
Works with zsh, bash, fish, nushell. Tested locally with all of them.
Release Notes:
- N/A
Prepare for git diff hunk highlights by grouping all inlay highlight
properties into one struct, and removing the dead background highlight
code.
Release Notes:
- N/A
This PR removes the feedback button from the status bar, as Nathan and I
discussed. We discussed the fact that we likely no longer need to take
up valuable screen real estate for this, with where Zed as at now.
This PR also moves the `Share Feedback...` collab menu item to the
`Help` menu, as that's where VS Code puts their action to send in-app
feedback (which might help with future discoverability) and renames it
to `Give Feedback...`, to make it consistent with the name of the
command palette action.
Release Notes:
- Removed the feedback button from the status bar.
This PR simplifies the Zed file system abstraction and implements
`Fs::watch` for linux and windows.
TODO:
- [x] Figure out why this fails to initialize the file watchers when we
have to initialize the config directory paths, but succeeds on
subsequent runs.
- [x] Fix macOS dependencies on old fsevents::Event crate
Release Notes:
- N/A
In this PR, we've added two new methods that LSP extensions can call:
* `shell_env()`, for retrieving the environment variables set in the
user's default shell in the worktree
* `which(command)`, for looking up paths to an executable (accounting
for the user's shell env in the worktree)
To test this out, we moved the `uiua` language support into an
extension. We went ahead and removed the built-in support, since this
language is extremely obscure. Sorry @mikayla-maki. To continue coding
in Uiua in Zed, for now you can `Add Dev Extension` from the extensions
pane, and select the `extensions/uiua` directory in the Zed repo. Very
soon, we'll support publishing these extensions so that you'll be able
to just install it normally.
Release Notes:
- N/A
---------
Co-authored-by: Marshall <marshall@zed.dev>
This PR adds a script for setting up the WASI dependencies needed for
extensions.
These already get downloaded when needed when using Zed, but in the
tests the HTTP client is faked out, so if you don't already have them
installed the `test_extension_store_with_gleam_extension` test will
fail.
Release Notes:
- N/A
This PR provides WASM extensions with write access to their own specific
working directory under the Zed `extensions` dir. This directory is set
as the extensions `current_dir` when they run. Extensions can return
relative paths from the `Extension::language_server_command` method, and
those relative paths will be interpreted relative to this working dir.
With this functionality, most language servers that we currently build
into zed can be installed using extensions.
Release Notes:
- N/A
`futures_lite::AsyncReadExt::read_to_string` (that we use in
`RealFs::load`) explicitly does not allocate memory for String contents
up front, which leads to excessive reallocations. That reallocation time
is a significant contributor to the time we spend loading files (esp
large ones). For example, out of ~1s that it takes to open up a 650Mb
ASCII buffer on my machine (after changes related to fingerprinting from
#9007), 350ms is spent in `RealFs::load`.
This change slashes that figure to ~110ms, which is still *a lot*. About
60ms out of 110ms remaining is spent zeroing memory. Sadly,
`AsyncReadExt` API forces us to zero a buffer we're reading into
(whether it's via read_to_string or read_exact), but at the very least
this commit alleviates unnecessary reallocations.
We could probably use something like
[simdutf8](https://docs.rs/simdutf8/latest/simdutf8/) to speed up UTF8
validation in this method as well, though that takes only about ~18ms
out of 110ms, so while it is significant, I've left that out for now.
Memory zeroing is a bigger problem at this point.
Before:

After:

/cc @as-cii
Release Notes:
- Improved performance when loading large files.
Zed uses a fork of cargo-bundle, that got upstream changes and
9e185bd44d
into the deploy branch.
Remove a TODO and adjust the script to the new packaging logic.
Release Notes:
- N/A
Changes Zed CI to build and upload Linux nightly bundles.
* `todo!(linux)` are replaced with `TODO linux` to make `todo!`-based
workflows more convenient
* renames `run-build-dmg` label into `run-bundling`, also renames a few
GH Actions entries to be more generic
* make another upload path for Linux, which keeps a separate file with SHA to version the nightly artifact.
* adds a `*.deb` package building with a couple of caveats, marked with
new `TODO linux` entries:
1. `cargo-bundle` is not very flexible, so it generates artifacts with
the structure and names that we're unable to alter before/during the
generation.
For that, a set of extra steps is made by repacking the *.deb package —
this is not very portable between different Linux distros, so later one
needs to find a way to combine multiple package types in this script.
2. `cargo-bundle` is not able to properly generate the *.msi bundle
despite declaring it in the features:
https://github.com/burtonageo/cargo-bundle/issues/116
Windows needs to invent its own way of bundling or fix the tool.
3. Both `cli` and `zed` binaries are added into the archive under
`/usr/local/bin/` path with their `-$channel` suffix
(-nightly/-preview/-dev/-stable) and a `/usr/local/bin/zed ->
/usr/local/bin/cli-nightly` symlink is made to make CLI work as Zed
launcher:
```
~/work/zed kb/linux-nightly:origin/kb/linux-nightly* ❯ dpkg -c target/zed_amd64.deb
drwxr-xr-x allaptop/allaptop 0 2024-03-06 00:53 ./
drwxr-xr-x allaptop/allaptop 0 2024-03-06 00:53 ./usr/
drwxr-xr-x allaptop/allaptop 0 2024-03-06 00:53 ./usr/local/
drwxr-xr-x allaptop/allaptop 0 2024-03-06 00:53 ./usr/local/bin/
-rwxr-xr-x allaptop/allaptop 8746832 2024-03-06 00:53 ./usr/local/bin/cli-nightly
-rwxr-xr-x allaptop/allaptop 689078560 2024-03-06 00:53 ./usr/local/bin/zed-nightly
drwxr-xr-x allaptop/allaptop 0 2024-03-06 00:53 ./usr/share/
drwxr-xr-x allaptop/allaptop 0 2024-03-06 00:53 ./usr/share/applications/
-rw-r--r-- allaptop/allaptop 153 2024-03-06 00:53 ./usr/share/applications/zed.desktop
drwxr-xr-x allaptop/allaptop 0 2024-03-06 00:53 ./usr/share/icons/
drwxr-xr-x allaptop/allaptop 0 2024-03-06 00:53 ./usr/share/icons/hicolor/
drwxr-xr-x allaptop/allaptop 0 2024-03-06 00:53 ./usr/share/icons/hicolor/1024x1024@2x/
drwxr-xr-x allaptop/allaptop 0 2024-03-06 00:53 ./usr/share/icons/hicolor/1024x1024@2x/apps/
-rw-r--r-- allaptop/allaptop 716288 2024-03-06 00:53 ./usr/share/icons/hicolor/1024x1024@2x/apps/zed.png
drwxr-xr-x allaptop/allaptop 0 2024-03-06 00:53 ./usr/share/icons/hicolor/512x512/
drwxr-xr-x allaptop/allaptop 0 2024-03-06 00:53 ./usr/share/icons/hicolor/512x512/apps/
-rw-r--r-- allaptop/allaptop 239870 2024-03-06 00:53 ./usr/share/icons/hicolor/512x512/apps/zed.png
lrwxrwxrwx allaptop/allaptop 0 2024-03-06 00:53 ./usr/local/bin/zed -> /usr/local/bin/cli-nightly
```
But the CLI does not work under Linux yet and there's no way to install
that CLI from Zed now; Zed binary itself is not able to open
`file/location:12:34`-like things and set up the env properly, but is
able to start or open a directory.
So, this structure can be considered temporary and changed, if needed.
4. Zed Nightly on Linux does not know how to update itself, so all
nightly publishing is not picked up automatically.
5. Rust cache from `main` builds does not get shared between CI jobs,
due to being run in a different CI job that forms a different CI key, so
```
- name: Cache dependencies
uses: swatinem/rust-cache@v2
with:
save-if: ${{ false }}
```
would not work.
This makes Linux bundling jobs long.
Release Notes:
- N/A
Modifier keys are dispatched as events on wayland, unlike macos. This
prevents pending bindings from matching, because something like e.g. `g
shift-e` is received by the key matcher as `g shift shift-e`.
This should significantly reduce database load on redeploy.
Co-Authored-By: Max <max@zed.dev>
Co-Authored-By: Nathan <nathan@zed.dev>
Release Notes:
- Reduced likelihood of being disconnected during deploys
Co-authored-by: Max <max@zed.dev>
Co-authored-by: Nathan <nathan@zed.dev>
Tasks are able to access a users selected text using the environment
variable "ZED_SELECTED_TEXT".
Release notes:
- Added ZED_SELECTED_TEXT task variable which contains contents of
selection
`[x` will select the larger syntax node, `]x` the smaller one. Inspired
by https://github.com/tpope/vim-unimpaired.
Release Notes:
- Added `[x` and `]x` as default keybindings in Vim mode to select
larger and smaller syntax nodes respectively.
This reduces the server time to compute the hash from 40ms to 5µs,
which should remove this as a noticable chunk of CPU time in production.
(An attacker who has access to our database will now need only 10^54
years of CPU time instead of 10^58 to brute force a token).
Release Notes:
- Improved sign in latency by 40ms.
This adds a GPUI fallback for window prompts. Linux does not support
this feature by default, so we have to implement it ourselves.
This implementation also makes it possible for GPUI clients to override
the platform prompts with their own implementations.
This is just a first pass. These alerts are not keyboard accessible yet,
does not reflect the prompt level, they're implemented in-window, rather
than as popups, and the whole feature need a pass from a designer.
Regardless, this gets us one step closer to Linux support :)
<img width="650" alt="Screenshot 2024-03-06 at 5 58 08 PM"
src="https://github.com/zed-industries/zed/assets/2280405/972ebb55-fd1f-4066-969c-a87f63b22a6f">
Release Notes:
- N/A
Release Notes:
- N/A
`DoubleBuffered` is not currently very necessary because we only care
about a single field `OutputState::scale` but I think it can be useful
for other objects as it's a fairly common pattern in wayland.
For the moment the windows port has a single display with hard-coded
values.
This first PR is just to at least fetch the **actual size of the current
display**. The idea
is using this code as a first template to start getting familar with the
code base
and prepare the work for enumerating all displays.
We were seeing panics due to callers assuming they had valid
excerpt_ids, but that cannot easily be guaranteed across await points as
anyone may remove an excerpt.
Release Notes:
- Fixed a panic when hovering in a multibuffer
This PR adds an `zed: Install Local Extension` action, which lets you
select a path to a folder containing a Zed extension, and install that .
When you select a directory, the extension will be compiled (both the
Tree-sitter grammars and the Rust code for the extension itself) and
installed as a Zed extension, using a symlink.
### Details
A few dependencies are needed to build an extension:
* The Rust `wasm32-wasi` target. This is automatically installed if
needed via `rustup`.
* A wasi-preview1 adapter WASM module, for building WASM components with
Rust. This is automatically downloaded if needed from a `wasmtime`
GitHub release
* For building Tree-sitter parsers, a distribution of `wasi-sdk`. This
is automatically downloaded if needed from a `wasi-sdk` GitHub release.
The downloaded artifacts are cached in a support directory called
`Zed/extensions/build`.
### Tasks
UX
* [x] Show local extensions in the Extensions view
* [x] Provide a button for recompiling a linked extension
* [x] Make this action discoverable by adding a button for it on the
Extensions view
* [ ] Surface errors (don't just write them to the Zed log)
Packaging
* [ ] Create a separate executable that performs the extension
compilation. We'll switch the packaging system in our
[extensions](https://github.com/zed-industries/extensions) repo to use
this binary, so that there is one canonical definition of how to
build/package an extensions.
### Release Notes:
- N/A
---------
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
We'll send at least one every 100ms, but may send more if other messages
are sent on the connection.
Release Notes:
- Fixed some slowness when collaborating with verbose language servers.
### Description
This is a part of #8809 , impl the following functions:
- `os_version`
- `local_timezone`
- `double_click_interval`
- `set_cursor_style`
- `open_url`
- `reveal_path`
Release Notes:
- N/A
---------
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Project panel loses the last scrolling position every time the user
hides/shows it. This PR fixes the problem.
The reason of the problem is that `UniformListScrollHandle`, which is
intended to store the scrolling position between redrawings, is only
used for ad-hoc autoscrollings to the list items, while the
`interactivity.scroll_handle` that is responsible for the scrolling
position, doesn't survive the project panel hiding.
How the problem looks:
https://github.com/zed-industries/zed/assets/2101250/7c7e3da6-9a9d-4f28-a181-ee9547349d4c
Release Notes:
- Fixed scrolling position restoration in the Project Panel.
Fixes a regression introduced in
https://github.com/zed-industries/zed/pull/8846 (which hasn't yet been
released), in which the project panel didn't update correctly for remote
projects when collaborating.
Release Notes:
- N/A
### Description
This is a part of #8809
Update mio from 0.8.8 to 0.8.11.
When using named pipes on Windows, mio will under some circumstances
return invalid tokens that correspond to named pipes that have already
been deregistered from the mio registry. The impact of this
vulnerability depends on how mio is used. For some applications, invalid
tokens may be ignored or cause a warning or a crash. On the other hand,
for applications that store pointers in the tokens, this vulnerability
may result in a use-after-free.
### Connections
[named-pipes: fix receiving IOCP events after deregister
#1760](https://github.com/tokio-rs/mio/pull/1760)
[Windows Named pipes invalid memory access
#6369](https://github.com/tokio-rs/tokio/issues/6369)
Release Notes:
- N/A
Release Notes:
- Improved App Menu, add `...` for modal action menu, and group menu
items by type.
In macOS and Windows, the `...` suffix of menu item, is means that will
open a dialog.
## Problem
We're trying to figure out why we sometimes see high latency when
collaborating, even though the collab server logs indicate that messages
are not taking long to process.
We think that high volumes of certain types of messages, including
`UpdateFollowers` may cause a lot of messages to queue up, causing
delays before collab sees certain messages.
## Fix
This PR reduces the number of `UpdateFollowers` messages that clients
send to collab when scrolling around or moving the cursor, using a
time-based throttle.
The downside of this change is that scrolling will not be as smooth when
following someone. The advantage is that it will be much easier to keep
up with the stream of updates, since they will be sent much less
frequently.
## Release Notes:
- Fixed slowness that could occur when collaborating due to excessive
messages being sent to support following.
---------
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Thorsten <thorsten@zed.dev>
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
Before this change Kubernetes would send a SIGTERM to the old server
before the new one was ready. Now it will wait.
From my reading it seems like startupProbe should not be necessary if we
have a
readinessProbe; but from testing it seems like without startupProbe we
still
drop requests when using `rollout restart`
Release Notes:
- Fixed connectivity issues during Zed deploys.
We've also upgraded `Axum` in order to avoid having two versions of that
library in Collab (one due to Tokio-console).
Release Notes:
- N/A
---------
Co-authored-by: Conrad <conrad@zed.dev>
Follow-up of https://github.com/zed-industries/zed/pull/8874 and
https://github.com/zed-industries/zed/pull/7635
Closes https://github.com/zed-industries/zed/issues/7609
* mentions all `lsp::CodeActions` properties in the Zed client resolve
capabilities to remove more json out of general actions request
potentially
* removes odd `CodeActions.data` field checks, as that field is opaque
and is intended to store data, needed by the langserver to resolve this
code action
* if any `CodeAction` lacks either `command` or `edits` fields, tries to
resolve the action
This all effectively causes Zed to always fire an action resolve
request, since we update actions list (replacing the resolved actions
with the new, unresolved ones) via `refresh_code_actions`
9e66d48ccd/crates/editor/src/editor.rs (L3650)
that is being called on selections change and the actions menu open.
Yet, we do not query the resolve until the action is either applied
(selected in the list), or called for formatting, so it seems to be fine
to resolve them always, as it's not a frequent operation such as
reacting to every keystroke.
Release Notes:
- Fixed certain code actions not being resolved properly ([7609](https://github.com/zed-industries/zed/issues/7609))
---------
Co-authored-by: Derrick Laird <swampdonk@gmail.com>
To be honest, I am not sure how to use these directories. But since it
is difficult to change these later, if we are going to change them, I
think it is time to do.
Release Notes:
- N/A
This PR moves the Clippy configuration up to the workspace level.
We're using the [`lints`
table](https://doc.rust-lang.org/cargo/reference/workspaces.html#the-lints-table)
to configure the Clippy ruleset in the workspace's `Cargo.toml`.
Each crate in the workspace now has the following in their own
`Cargo.toml` to inherit the lints from the workspace:
```toml
[lints]
workspace = true
```
This allows for configuring rust-analyzer to show Clippy lints in the
editor by using the following configuration in your Zed `settings.json`:
```json
{
"lsp": {
"rust-analyzer": {
"initialization_options": {
"check": {
"command": "clippy"
}
}
}
}
```
Release Notes:
- N/A
Previously this code would call `project.visible_worktrees(cx).next`
which might not necessarily return the worktree matching the currently
open file.
What this change does is it adds `get_repo` method on `Project` that
allows us to get the `GitRepository` for the current buffer.
Release Notes:
- Fixed `open permalink to line` not working when multiple folders are
added to the project.
Co-authored-by: Mikayla <mikayla@zed.dev>
This PR adds support for `ap`/`ip` text objects in Vim mode and allows
users to perform paragraph-based operations.
Cases where compatibility with Neovim's behavior is checked, cases where
there are known differences in behavior with Neovim (cases where the
landing position is other than the beginning of the line), and cases
where the Neovim behavior in the test suite seems strange are separated
in the test code so that they can be identified.
Release Notes:
- Added support for `ap` and `ip` paragraph text objects in Vim mode
([#7359](https://github.com/zed-industries/zed/issues/7359)).
`z.` is similar to zz but moves the cursor to the first non-blank
character.
From the documentation:
```
z. Redraw, line [count] at center of window (default cursor line). Put cursor at first non-blank in the line.
zz Like "z.", but leave the cursor in the same column.
```
Release Notes:
- Support the `z.` vim keybinding: Center cursor in window and put
cursor at first non-blank
Also adds a new command `cli: Register Zed Scheme` that will cause URLs
to be opened in the current zed version, and we call this implicitly if
you install the CLI
Also add some status reporting to install cli
Fixes: #8857
Release Notes:
- Added success/error reporting to `cli: Install Cli`
([#8857](https://github.com/zed-industries/zed/issues/8857)).
- Removed `zed-{preview,nightly,dev}:` url schemes (used by channel
links)
- Added `cli: Register Zed Scheme` to control which zed handles the
`zed://` scheme (defaults to the most recently installed, or
the version that you last used `cli: Install Cli` with)
This PR supplements tasks with additional environment variables; ideally
we'll be able to write a task like:
`cargo test -p $ZED_CURRENT_PACKAGE -- $ZED_CURRENT_FUNCTION`
- [x] Flesh out multibuffer interactions
- [x] Add ZED_SYMBOL detection based on tree-sitter queries
- [ ] Add release note and demo
- [x] Figure out a solution for rerun dilemma - should `task: rerun`
reevaluate contexts for tasks?
This PR introduced the following variables:
- ZED_COLUMN - current line column
- ZED_ROW - current line row
and the following, which are available for buffers with associated
files:
- ZED_WORKTREE_ROOT - absolute path to the root of the current worktree.
- ZED_FILE - absolute path to the file
- ZED_SYMBOL - currently selected symbol; should match the last symbol
shown in a symbol breadcrumb (e.g. `mod tests > fn test_task_contexts`
should be equal to ZED_SYMBOL of `test_task_contexts`). Note that this
isn't necessarily a test function or a function at all.
Also, you can use them in `cwd` field of definitions (note though that
we're using https://docs.rs/subst/latest/subst/#features for that, so
don't expect a full shell functionality to work); the syntax should
match up with your typical Unix shell.
Release Notes:
- Added task contexts, which are additional environment variables set by
Zed for task execution; task content is dependent on the state of the
editor at the time the task is spawned.
---------
Co-authored-by: Anthony <anthonyeid7@protonmail.com>
Before this change they would disappear if you blurred the pane.
Release Notes:
- Fixed an issue where the followed users' cursor would disappear if you
blurred the pane.
The project panel now both observes all the project updates and
subscribes to project events it's interested in. The observing handler
updates the list of visible entries on any notification, which looks
pretty excessive.
This PR removes the observer completely, and adds missing event handlers
to the subscription, thus removing unnecessary work.
Release Notes:
- N/A
This fixes#8823 by setting the current working directory we use when
launching our own `prettier` process via `node` to the project path.
Why does this fix it?
We already *did* read the correct configuration options for `prettier`
from any configuration files, we also correctly inferred which
`prettier` plugins to use, but somehow when running
./node_modules/.bin/prettier my-file.tsx
produced different results compared to `prettier` in Zed.
But we *do* pass the right options to `prettier.format` when calling it
here:
996f1036fc/crates/prettier/src/prettier_server.js (L177-L190)
I checked those against the `prettier --loglevel=debug` output: they're
the same.
Turns out that the difference is we launch our `prettier_server.js` (a
JavaScript shim that wraps `prettier`-the-library in a language server
interface) not in the project path.
So somewhere inside `prettier.format` something is `require`d and fails
because we're not in that project directory. But when you run
`./node_modules/.bin/prettier` you are.
With the fix here, `prettier` now correctly picks up the tailwind plugin
that didn't seem to work in #8823. It probably fixes a bunch of other
oddities that folks reported with `prettier` too.
Release Notes:
- Fixed `prettier` integration not correctly picking up `prettier`
plugins, because it didn't run in the project's root path when invoked.
([#8823](https://github.com/zed-industries/zed/issues/8823)).
That way one can use environment variables in task definitions.
Fixes: #8660
/cc @SomeoneToIgnore it looks like we don't ever set `separate_shell` to
false anymore, it might be worth streamlining?
Release Notes:
- Fixed static tasks not being run under a separate shell.
- Removed `separate_shell` setting from task definitions. It is now a default for tasks defined in tasks.json file.
https://github.com/zed-industries/zed/assets/5518/8bbd13a7-9144-48b0-9bc8-6651725476f8
Closes https://github.com/zed-industries/zed/issues/8651
Reworks `recent_projects::OpenRecent` action with collab projects in mind:
* keep the "open in new window" behavior for corresponding menu and command entries
* use new, "reuse current window" behavior in the recent projects picker up in the toolbar
This way, old Zed behavior is not customizable, kept as original in all main use cases — so that projects shared via remote entities: a channel and a call, are never accidentally closed, breaking the sharing.
Release Notes:
- Return "open in new window" as default in recent projects
Release Notes:
- Fixed detection of `direnv` not working in `fish` when an LSP adapter
(`gopls`, for example) tries to detect user-installed binaries. (#8633)
---------
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
This solves a major usability problem in Zed, that there's no way to
temporarily disable auto formatting without toggling the whole feature
off.
fixes https://github.com/zed-industries/zed/issues/5230
Release Notes:
- Added a new `workspace::SaveWithoutFormatting`, bound to `cmd-k s`, to
save a file without invoking the auto formatter.
This change implements gpui's credentials API for the linux platform,
using the [`oo7`](https://lib.rs/crates/oo7) library.
We had a short discussion on Discord about where to store credentials
and landed on the two dbus APIs
[`org.freedesktop.Secrets`](https://specifications.freedesktop.org/secret-service/latest/index.html)
and
[`org.freedesktop.portal.Secrets`](https://flatpak.github.io/xdg-desktop-portal/docs/doc-org.freedesktop.portal.Secret.html).
The first one provides access to a more or less general purpose
keystore, the second provides a way of obtaining a unique masterkey
which in turn can be used for encrypting stuff and storing it to disk
(especially interesting for sandboxed apps, think flatpak/snap).
I decided to give the implementation a try with `oo7`, which uses the
portal if the app is sandboxed and the secret service otherwise. If we
do not want to use that library, we would probably have to more or less
copy its functionality anyways. I also heard rumors of eventually
changing the credentials API and I think this implementation serves as a
starting point to discuss the need for this?
With a working credentials implementation the sign in button now works
(it panicked before).
Todos:
- [x] implement keystore unlocking
- [x] try the change with oo7's tracing enabled?
- [x] test the password deletion
Release Notes:
- N/A
---------
Signed-off-by: Niklas Wimmer <mail@nwimmer.me>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
While trying to get mouse/keyboard support in for Windows I ran into a
stack overflow issue related to the pid being `-1`. Getting the proper
process ID seems to fix it.
Release Notes:
- Fixed stack overflow on Windows
We currently use a mix of unimplemented methods with empty bodies and
`todo!()` calls in linux/platform.
`todo!()`s cause crashes in runtime with accidental key presses or
clicks.
To avoid this, this PR replaces `todo!()`s in linux/platform with error
values.
This helps when working on Zed itself, testing PRs etc.
Release Notes:
- N/A
This PR adds a license to the Gleam extension crate, since the bundling
script was unhappy that it didn't have one.
Since extensions like this one may ultimately live outside of Zed
itself, I went with the Apache 2.0 license.
Release Notes:
- N/A
This PR makes the `rgb_for_index` take a `u8` instead of a `&u8`.
`u8` is `Copy` and is only 1 byte, so there really isn't any reason to
pass a reference to it.
Release Notes:
- N/A
This PR makes Clippy deny all warnings across the workspace.
We now enumerate all of the rules that have violations and temporarily
allow them, with the goal being to drive the list down over time.
On Windows we don't yet use `--deny warnings`, as the Windows build
still has some warnings.
Release Notes:
- N/A
This PR sets up a `cargo xtask clippy` command for running `cargo
clippy` with our defined set of options.
The intent is to make this easier to manage as we start enabling more
Clippy rules.
Release Notes:
- N/A
This PR upgrades our [`bitflags`](https://crates.io/crates/bitflags)
dependency to v2.4.2.
This also fixes an error that was seen when running `clippy`:
```
error: &-masking with zero
--> crates/fsevent/src/fsevent.rs:19:1
|
19 | / bitflags! {
20 | | #[repr(C)]
21 | | pub struct StreamFlags: u32 {
22 | | const NONE = 0x00000000;
... |
46 | | }
47 | | }
| |_^
|
= help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#bad_bit_mask
= note: `#[deny(clippy::bad_bit_mask)]` on by default
= note: this error originates in the macro `__impl_bitflags` which comes from the expansion of the macro `bitflags` (in Nightly builds, run with -Z macro-backtrace for more info)
```
Fixes#8681.
Release Notes:
- N/A
This PR extends the `experimental.theme_overrides` to allow overriding
the player colors.
Release Notes:
- Added the ability to override player colors using
`experimenta.theme_overrides`.
Associates every window with its own refresh event. Removes the use of
X11 present.
Alternative to #8592.
Instead of doing the rendering on idle and then involving a hack for
polling X11 events, this PR just tries to do the rendering inside the
main loop. This guarantees that we continue to poll for events after the
draw, and not get screwed by the driver talking to X11 via the same file
descriptor.
Release Notes:
- N/A
Before this change, enabling LSP trace checkbox closed the panel and
toggled the server logs on.
Now, the newly enabled trace logs are shown instead.
Release Notes:
- Improved LSP logs checkbox behavior
This PR adds **internal** ability to run arbitrary language servers via
WebAssembly extensions. The functionality isn't exposed yet - we're just
landing this in this early state because there have been a lot of
changes to the `LspAdapter` trait, and other language server logic.
## Next steps
* Currently, wasm extensions can only define how to *install* and run a
language server, they can't yet implement the other LSP adapter methods,
such as formatting completion labels and workspace symbols.
* We don't have an automatic way to install or develop these types of
extensions
* We don't have a way to package these types of extensions in our
extensions repo, to make them available via our extensions API.
* The Rust extension API crate, `zed-extension-api` has not yet been
published to crates.io, because we still consider the API a work in
progress.
Release Notes:
- N/A
---------
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Follow-up of
https://github.com/zed-industries/zed/issues/8651#issuecomment-1973411072
Zed current default is still to reuse the current window, but now it's
possible to do
```json
"alt-cmd-o": [
"projects::OpenRecent",
{
"create_new_window": true
}
]
```
and change this.
menu::Secondary confirm does the action with opposite window creation
strategy.
Release Notes:
- Improved open recent projects flexibility: settings can change whether
`menu::Confirm` opens a new window or reuses the old one
This PR adds settings for hiding title (breadcrumbs) from the terminal
toolbar. If the title is hidden, the toolbar disappears completely.
Example:
```json
"terminal": {
"toolbar": {
"title": true,
}
}
```
[The PR that added the "toolbar"
setting](https://github.com/zed-industries/zed/pull/7338) didn't affect
toolbars of the terminals that are placed in the editor pane. This PR
fixes that.
Release Notes:
- Added support for configuring the terminal toolbar ([8125](https://github.com/zed-industries/zed/issues/8125))
Fix initialization of minio to happen on service start instead of
bootstrap,
don't log errors if extensions are empty or if clickhouse is disabled
Release Notes:
- N/A
This lets us run rustc_demangle on the backtrace, which helps the Slack
view significantly.
We're also now uploading files to digital ocean's S3 equivalent (with a
1 month expiry) instead of to Slack.
This PR paves the way for (but does not yet implement) sending this data
to clickhouse too.
Release Notes:
- N/A
This PR replaces a `lazy_static!` usage in the `collab` crate with
`OnceLock` from the standard library.
This allows us to drop the `lazy_static` dependency from this crate.
Release Notes:
- N/A
This PR replaces a `lazy_static!` usage in the `time_format` crate with
`OnceLock` from the standard library.
This allows us to drop the `lazy_static` dependency from this crate.
Release Notes:
- N/A
This PR replaces a `lazy_static!` usage in the `ai` crate with
`OnceLock` from the standard library.
This allows us to drop the `lazy_static` dependency from this crate.
Release Notes:
- N/A
This PR wires up support for [Azure
OpenAI](https://learn.microsoft.com/en-us/azure/ai-services/openai/overview)
as an alternative AI provider in the assistant panel.
This can be configured using the following in the settings file:
```json
{
"assistant": {
"provider": {
"type": "azure_openai",
"api_url": "https://{your-resource-name}.openai.azure.com",
"deployment_id": "gpt-4",
"api_version": "2023-05-15"
}
},
}
```
You will need to deploy a model within Azure and update the settings
accordingly.
Release Notes:
- N/A
This practice makes it difficult to locate todo!s in my code when I'm
working. Let's take out the bang if we want to keep doing this.
Release Notes:
- N/A
This PR stubs out support for [Azure
OpenAI](https://learn.microsoft.com/en-us/azure/ai-services/openai/overview)
within the `OpenAiCompletionProvider`.
It still requires some additional wiring so that it is accessible, but
the necessary hooks should be in place now.
Release Notes:
- N/A
Fixes: #8050
For some reason that we didn't investigate, if you have view caching
enabled,
and you have non-integer sized bounds, and you are right aligning
things, the
co-ordinates can differ by +/- 1px when using the cached view.
The easiest fix for now is to just not do that.
Co-Authored-By: Antonio <as-cii@zed.dev>
Release Notes:
- Fixed the pane icons flickering
([#8050](https://github.com/zed-industries/zed/issues/8050)).
Co-authored-by: Antonio <as-cii@zed.dev>
Updates #5110
Release Notes:
- Added support for repositories hosted on `git.sr.ht` (Sourcehut) and
`codeberg.org` to the `editor: copy permalink to line` and `editor: open
permalink to line` actions
([#5110](https://github.com/zed-industries/zed/issues/5110)).
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
This PR restores the original signature of `build_permalink`, which
intentionally uses a params struct to avoid mixing up the various `&str`
params that could otherwise be accidentally provided in the wrong order
without being caught by the compiler.
Release Notes:
- N/A
Even though I use Vim mode, I'd love to have this in the command
palette/fuzzy finder. It's an Emacs keybinding, but also supported by
macOS nearly everywhere.
Release Notes:
- N/A
This adds support for Bitbucket.org/Bitbucket Cloud repositories to the
`editor: copy permalink to line` and `editor: open permalink to line`
actions.
Fixes#5110.
Release Notes:
- Added support for repositories hosted on Bitbucket.org (Bitbucket
Cloud) to the `editor: copy permalink to line` and `editor: open
permalink to line` actions.
([#5110](https://github.com/zed-industries/zed/issues/5110)).
I would like to keep diagnostics open on one side, and process them on
the other.
Release Notes:
- Added `editor::OpenExcerptsSplit` (bound to `cmd-k enter`) to open the
selected excerpts in the adjacent pane
- vim: Added `ctrl-w d`, `ctrl-w shift-d` and `ctrl-w space` for
`editor::GoTo{,Type}Definition` and `editor::OpenExcerptsSplit`
This reverts commit 0cebf68306.
Although this thing is very cool, it is a top source of crashes.
Example crash:
```
Segmentation fault: 11 on thread 26
objc_retain +16
invocation function for block in Overlay::onCommandBufferCommit(id<MTLCommandBuffer>) +60
MTLDispatchListApply +52
```
Release Notes:
- Removed "Toggle Graphics Profiler" as it crashes too much.
This PR unifies the event loop code for Wayland and X11. On Wayland,
blocking dispatch is now used. On X11, the invisible window is no longer
needed.
Release Notes:
- N/A
---------
Co-authored-by: Dzmitry Malyshau <kvark@fastmail.com>
Co-authored-by: Tadeo Kondrak <me@tadeo.ca>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Co-authored-by: julia <julia@zed.dev>
We couldn't reproduce the panic, but I believe it was possible when
uninstalling an extension while one if its grammars was still loading.
Release Notes:
- Fixed a crash that could happen when uninstalling a language extension
while its grammar was loading.
---------
Co-authored-by: Conrad <conrad@zed.dev>
Follow-up to and fix for #8537.
Turns out that if you set `rules: []` it doesn't mean "no matchers", but
it means "no rules". So let's not set a default here.
Release Notes:
- N/A, see #8537
Co-authored-by: Conrad <conrad@zed.dev>
Fixes#7519
Optimizes file finder subscriptions — it now only subscribes to
worktrees updates instead of all project updates.
Project panel could also be optimized this way, I guess.
Release Notes:
- Fix selection resets in the file finder during language server
startup ([7519](https://github.com/zed-industries/zed/issues/7519))
This uses bounds checking alone to determine hover state to avoid
flicker. It's a short-term solution because the rendering is incorrect.
We think this is better than flickering though and buys us some time as
we work on a more robust solution overall.
Release Notes:
- Fixed flickering when hovering.
---------
Co-authored-by: Nathan <nathan@zed.dev>
I would like to add these file icons all from the source svgrepo.com and
with a size of 14x14. Also I've modified file_types.json in order to add
the file types and path to the image aswell as added SQL as a storage
type so it's linked to an icon.
Here is how these new changes would look like:
<img width="240" alt="Captura de pantalla 2024-02-26 a las 19 30 33"
src="https://github.com/zed-industries/zed/assets/93369643/73e50e4a-bfe8-4239-b919-280150051e36">
Release Notes:
- Added icons for Coffeescript, F#, Nim, Scala, and TCL files.
- Updated icon for SQL files.
This fixes#8533 by allowing users to specify the settings that are
passed to ESLint on workspace initialization.
Example Zed `settings.json` to enable `fixAll` for eslint when
saving/formatting, but only for the `import/order` rule:
```json
{
"languages": {
"JavaScript": {
"code_actions_on_format": {
"source.fixAll.eslint": true
}
}
},
"lsp": {
"eslint": {
"settings": {
"codeActionOnSave": {
"rules": ["import/order"]
}
}
},
}
}
```
The possible settings are described in the README of `vscode-eslint`
here:
https://github.com/Microsoft/vscode-eslint?tab=readme-ov-file#settings-options
- `eslint.codeActionsOnSave.enable` (default: `true`, config key in Zed:
`lsp.eslint.settings.codeActionOnSave.enable`)
- `eslint.codeActionsOnSave.mode` (default: not set by Zed, config key
in Zed: `lsp.eslint.settings.codeActionOnSave.mode`)
- `eslint.codeActionsOnSave.rules` (default: `[]`, config key in Zed:
`lsp.eslint.settings.codeActionOnSave.rules`)
Yes, in the readme it's plural: `codeActionsOnSave`, but since
`eslint-vscode` we're using this old release:
https://github.com/microsoft/vscode-eslint/releases/tag/release%2F2.2.20-Insider
We use the singular version:
https://github.com/microsoft/vscode-eslint/blob/release/2.2.20-Insider/server/src/eslintServer.ts#L461
Our schema looks like this:
```json
{
"lsp": {
"eslint": {
"settings": {
"codeActionOnSave": {
"enable": true,
"rules": ["import/order"],
"mode": "all"
}
}
},
}
}
```
We should probably fix this and upgrade to the newest version of ESLint.
Release Notes:
- Added ability for users to configure settings for ESLint's
`codeActionOnSave`, e.g. specifying `rules` that should be respected
when also using `"code_actions_on_format": {"source.fixAll.eslint":
true}`. These settings can be passed to ESLint as part of the `"lsp"`
part of the Zed settings. Example: `{"lsp": {"eslint": {"settings":
{"codeActionOnSave": { "rules": ["import/order"] }}}}}`
([#8533](https://github.com/zed-industries/zed/issues/8533)).
Demo:
https://github.com/zed-industries/zed/assets/1185253/5c0cf900-9acb-4a70-b89d-49b6eeb6f0e4
This PR does two things to fix
https://github.com/zed-industries/zed/issues/4325:
1. It changes the way `code_actions_on_format` works to send the
possibly configured code actions to _all_ (and not just the primary)
languages servers. That means configured code actions can now be sent to
ESLint, tailwind, ... and other language servers.
2. It enables `codeActionsOnSave` by default for ESLint. That does
**not** mean that by default we will run something on save, but only
that we enable it for ESLint.
Users can then configure their Zed to run the `eslint` code action on
format. Example, for JavaScript:
```json
{
"languages": {
"JavaScript": {
"code_actions_on_format": {
"source.fixAll.eslint": true
}
},
}
}
```
Release Notes:
- Added ability to run ESLint fixes when formatting a buffer. Code
actions configured in
[`code_actions_on_format`](https://zed.dev/docs/configuring-zed#code-actions-on-format)
are now being sent to _all_ language servers connected to a buffer, not
just the primary one. So if a user now sets `"code_actions_on_format": {
"source.fixAll.eslint": true }` in their Zed settings, the
`source.fixAll.eslint` code action will be sent to ESLint, which is not
a primary language server. Since the formatter (prettier, or external
commands, or another language server, ...) still runs, it's important
that these code actions and the formatter don't clash.
([#4325](https://github.com/zed-industries/zed/issues/4325)).
Demo:
https://github.com/zed-industries/zed/assets/1185253/9ef03ad5-1f5c-4d46-b72a-eef611e32f39
Came across this code, saw lots of blue squiggly lines, saw a chance to
simplify the code a little bit and reduce indentation.
(Kinda ironic that I'm the one formatting the prettier code, right?)
Release Notes:
- N/A
This PR fix the "invalid cross-device link" error occurred in linux when
trying to write the settings file atomically, like when click the
"Enable vim mode" checkbox at first start.
```plain
[2024-02-26T22:59:25+08:00 ERROR util] .../zed/crates/settings/src/settings_file.rs:135: Failed to write settings to file "/home/$USER/.config/zed/settings.json"
Caused by:
0: failed to persist temporary file: Invalid cross-device link (os error 18)
1: Invalid cross-device link (os error 18)
```
Currently the `fs::RealFs::atomic_write()` method write to a temp file
created with `NamedTempFile::new()` and then call `persist()` method to
write to the config file path, which actually do a `rename` syscall
under the hood. As the
[issue](https://github.com/Stebalien/tempfile/issues/245) said
> `NamedTempFile::new()` will create a temporary file in your system's
temporary file directory. You need `NamedTempFile::new_in()`.
The temporary file directory in linux is in `/tmp`, which is mounted to
`tmpfs` filesystem, and in most case(all case I guess)
`$HOME/.config/zed` is mounted to a different filesystem. And the
`rename` syscall between different filesystems will return a `EXDEV`
errno, as described in the man page
[rename(2)](https://man7.org/linux/man-pages/man2/renameat2.2.html):
```plain
EXDEV oldpath and newpath are not on the same mounted
filesystem. (Linux permits a filesystem to be mounted at
multiple points, but rename() does not work across
different mount points, even if the same filesystem is
mounted on both.)
```
And as the issue above said, use a different temp dir with
`NamedTempFile::new_in()` for linux platform might be a solution, since
the `rename` syscall provides atomicity.
Release Notes:
- Fix `settings.json` save failed with invalid cross-device link error
in linux
I'm not sure how compliant you're aiming to be with vim, but the `f`
behavior is more useful when it can search on multiple lines instead of
a single one, so I'd like to propose this change.
This change is quite frequent in vim/neovim as a plugin (e.g.
[clever-f](https://github.com/VSCodeVim/Vim),
[improved-ft](https://github.com/backdround/improved-ft.nvim), etc), and
in other vim emulations (e.g.
[vscode-vim](https://github.com/VSCodeVim/Vim)).
Follow-up of
https://github.com/zed-industries/zed/pull/8500#issuecomment-1967522477
Now things are much better, but I still reformat the default.json
settings file:
```diff
diff --git a/assets/settings/default.json b/assets/settings/default.json
index c60c53026..67bf4505b 100644
--- a/assets/settings/default.json
+++ b/assets/settings/default.json
@@ -75,14 +75,7 @@
// Hide the values of in variables from visual display in private files
"redact_private_values": false,
// Globs to match against file paths to determine if a file is private.
- "private_files": [
- "**/.env*",
- "**/*.pem",
- "**/*.key",
- "**/*.cert",
- "**/*.crt",
- "**/secrets.yml"
- ],
+ "private_files": ["**/.env*", "**/*.pem", "**/*.key", "**/*.cert", "**/*.crt", "**/secrets.yml"],
// Whether to use additional LSP queries to format (and amend) the code after
// every "trigger" symbol input, defined by LSP server capabilities.
"use_on_type_format": true,
```
For me, Zed's doing that with the default prettier:
```
['/Users/someonetoignore/work/zed/zed/assets/settings/default.json' with options: {"printWidth":120,"tabWidth":2,"parser":"json","plugins":[],"path":"/Users/someonetoignore/work/zed/zed/assets/settings/default.json"}](stderr: Resolved config: {}, will format file '/Users/someonetoignore/work/zed/zed/assets/settings/default.json' with options: {"printWidth":120,"tabWidth":2,"parser":"json","plugins":[],"path":"/Users/someonetoignore/work/zed/zed/assets/settings/default.json"})
```
and `!/Library/Application Support/Zed/prettier/package-lock.json`
states that I have
```
"node_modules/prettier": {
"version": "3.2.5",
"resolved": "https://registry.npmjs.org/prettier/-/prettier-3.2.5.tgz",
"integrity": "sha512-3/GWa9aOC0YeD7LUfvOG2NiDyhOWRvt1k+rcKhOuYnMY24iiCphgneUfJDyFXd6rZCAnuLBv6UeAULtrhT/F4A==",
"bin": {
"prettier": "bin/prettier.cjs"
},
"engines": {
"node": ">=14"
},
"funding": {
"url": "https://github.com/prettier/prettier?sponsor=1"
}
},
```
Release Notes:
- N/A
This PR rearranges the PR template to move the line about including
screenshots or media up underneath the `Added/Fixed/Improved` section.
This makes it easier to delete one section or the other depending on
what kind of change you're making.
Release Notes:
- N/A
This PR formats the default `settings.json` file with Prettier.
This should help avoid unnecessary modifications in other PRs making
consequential changes to this file.
Release Notes:
- N/A
This PR adjusts the way we cache Cargo dependencies in CI.
We're trying out
[swatinem/rust-cache](https://github.com/swatinem/rust-cache) to see if
it can improve our caching strategy such that we're able to get more
cache hits on PRs.
We'll only write to the cache on `main` in the hopes that it will
mitigate the amount of thrashing of the cache.
Release Notes:
- N/A
2024-02-27 11:35:17 -05:00
1687 changed files with 179758 additions and 67822 deletions
# This config is different from config.toml in this directory, as the latter is recognized by Cargo.
# This file is placed in $HOME/.cargo/config.toml on CI runs. Cargo then merges Zeds .cargo/config.toml with $HOME/.cargo/config.toml
# with preference for settings from Zeds config.toml.
# TL;DR: If a value is set in both ci-config.toml and config.toml, config.toml value takes precedence.
# Arrays are merged together though. See: https://doc.rust-lang.org/cargo/reference/config.html#hierarchical-structure
# The intent for this file is to configure CI build process with a divergance from Zed developers experience; for example, in this config file
# we use `-D warnings` for rustflags (which makes compilation fail in presence of warnings during build process). Placing that in developers `config.toml`
# would be incovenient.
# We *could* override things like RUSTFLAGS manually by setting them as environment variables, but that is less DRY; worse yet, if you forget to set proper environment variables
# in one spot, that's going to trigger a rebuild of all of the artifacts. Using ci-config.toml we can define these overrides for CI in one spot and not worry about it.
We have two cloudflare workers that let us serve some assets of this repo
from Cloudflare.
*`open-source-website-assets` is used for `install.sh`
*`docs-proxy` is used for `https://zed.dev/docs`
On push to `main`, both of these (and the files they depend on) are uploaded to Cloudflare.
### Deployment
These functions are deployed on push to main by the deploy_cloudflare.yml workflow. Worker Rules in Cloudflare intercept requests to zed.dev and proxy them to the appropriate workers.
### Testing
You can use [wrangler](https://developers.cloudflare.com/workers/cli-wrangler/install-update) to test these workers locally, or to deploy custom versions.
Thanks for your interest in contributing to Zed, the collaborative platform that is also a code editor!
We want to avoid anyone spending time on a pull request that may not be accepted, so we suggest you discuss your ideas with the team and community before starting on major changes. Bug fixes, however, are almost always welcome.
All activity in Zed forums is subject to our [Code of Conduct](https://zed.dev/docs/code-of-conduct). Additionally, contributors must sign our [Contributor License Agreement](https://zed.dev/cla) before their contributions can be merged.
## Contribution ideas
@@ -13,7 +11,7 @@ If you're looking for ideas about what to work on, check out:
- Our [public roadmap](https://zed.dev/roadmap) contains a rough outline of our near-term priorities for Zed.
- Our [top-ranking issues](https://github.com/zed-industries/zed/issues/5393) based on votes by the community.
Outside of a handful of extremely popular languages and themes, we are generally not looking to extend Zed's language or theme support by directly building them into Zed. We really want to build a plugin system to handle making the editor extensible going forward. If you are passionate about shipping new languages or themes we suggest contributing to the extension system to help us get there faster.
For adding themes or support for a new language to Zed, check out our [extension docs](https://github.com/zed-industries/extensions/blob/main/AUTHORING_EXTENSIONS.md).
Copyright (c) for portions of Lucide are held by Cole Bemis 2013-2022 as part of Feather (MIT). All other copyright (c) for Lucide are held by Lucide Contributors 2022.
Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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