Kirill Bulatov e2bcb28286 Use proper buffer versions when [de]serializing hint proto requests (#8502)
During inlay hint<->proto conversions, uses proper buffer versions and
never carries them across the .await points, to fix the
```
thread 'main' panicked at 'invalid anchor Anchor { timestamp: Lamport {0: 8558}, offset: 54, bias: Right, buffer_id: Some(BufferId(8)) }. buffer id: 8, version: Global {0: 8546, 1: 8378}'
/Users/administrator/actions-runner-2/_work/zed/zed/crates/text/src/text.rs:1919
<backtrace::capture::Backtrace>::create
<backtrace::capture::Backtrace>::new
Zed::init_panic_hook::{closure#0}
std::panicking::rust_panic_with_hook
std::panicking::begin_panic_handler::{{closure}}
std::sys_common::backtrace::__rust_end_short_backtrace
_rust_begin_unwind
core::panicking::panic_fmt
<text::BufferSnapshot>::summary_for_anchor::<usize>
<multi_buffer::anchor::Anchor as multi_buffer::ToOffset>::to_offset
<editor::display_map::DisplayMap>::splice_inlays
<editor::Editor>::splice_inlay_hints
editor::inlay_hint_cache::fetch_and_update_hints::{closure#0}::{closure#0}
<async_task::raw::RawTask<<async_task::runnable::Builder<_>>::spawn_local::Checked<core::pin::Pin<alloc::boxed::Box<dyn core::future::future::Future<Output = core::result::Result<(), anyhow::Error>>>>>, core::result::Result<(), anyhow::Error>, <gpui::executor::ForegroundExecutor>::spawn::inner<core::result::Result<(), anyhow::Error>>::{closure#0}, ()>>::run
<gpui::platform::mac::platform::MacPlatform as gpui::platform::Platform>::run
Zed::main
std::sys_common::backtrace::__rust_begin_short_backtrace::<fn(), ()>
std::rt::lang_start::<()>::{closure#0}
std::rt::lang_start_internal
_main
```
class of panics.


Release Notes:

- Fixed occasional panics during collaborative editing with inlay hints
on both sides

Co-authored-by: Conrad <conrad@zed.dev>
2024-02-27 22:19:11 +02:00
2024-02-20 13:15:14 -05:00
2024-02-26 13:20:31 -05:00
2022-10-17 09:59:16 +02:00
2024-02-15 18:35:43 -05:00
WIP
2023-12-14 09:25:14 -07:00
2024-02-23 14:50:06 -05:00
2024-02-20 12:02:51 -08:00

Zed

CI

Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.

Installation

You can download Zed today for macOS (v10.15+).

Support for additional platforms is on our roadmap:

For macOS users, you can also install Zed from Homebrew:

brew install zed

Developing Zed

Contributing

See CONTRIBUTING.md for ways you can contribute to Zed.

Licensing

License information for third party dependencies must be correctly provided for CI to pass.

We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:

  • Is it showing a no license specified error for a crate you've created? If so, add publish = false under [package] in your crate's Cargo.toml.
  • Is the error failed to satisfy license requirements for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to the accepted array in script/licenses/zed-licenses.toml.
  • Is cargo-about unable to find the license for a dependency? If so, add a clarification field at the end of script/licenses/zed-licenses.toml, as specified in the cargo-about book.
Description
Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
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