Commit Graph

32546 Commits

Author SHA1 Message Date
Lukas Wirth
6f6f652cf2 zlog: Add env var to enable line number logging (#41905)
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-06 15:31:26 +00:00
Lukas Wirth
9c8e37a156 clangd: Fix switch source header action on windows (#42105)
Fixes https://github.com/zed-industries/zed/issues/40935

Release Notes:

- Fixed clangd's switch source header action not working on windows
2025-11-06 15:12:34 +00:00
Kirill Bulatov
d54c64f35a Refresh outline panel on file renames (#42104)
Closes https://github.com/zed-industries/zed/issues/41877

Release Notes:

- Fixed outline panel not updating file headers on rename
2025-11-06 14:46:46 +00:00
Lukas Wirth
0b53da18d5 remote: Flush to stdin when writing to sftp (#42103)
https://github.com/zed-industries/zed/issues/42027#issuecomment-3497210172

Release Notes:

- Fixed ssh remoting potentially failing due to not flushing stdin to
sftp
2025-11-06 14:27:26 +00:00
Libon
5ced3ef0fd editor: Improve multibuffer header spacing (#42071)
BEFORE:
<img width="1751" height="629" alt="image"
src="https://github.com/user-attachments/assets/f88464d3-5daa-4d53-b394-f92db8b0fd8c"
/>

AFTER:
<img width="1714" height="493" alt="image"
src="https://github.com/user-attachments/assets/022c883b-b219-40a3-aa5f-0c16d23e8abf"
/>

Release Notes:

- N/A

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-11-06 14:09:06 +00:00
ʟᴜɴᴇx
7a37dd9433 Do not serialize buffers containing bundled files (#38102)
Fix bundled file persistence by introducing SerializationMode enum

Closes: #38094

What's the issue?

Opening bundled files like Default Key Bindings
(zed://settings/keymap-default.json) was causing SQLite foreign key
constraint errors. The editor was trying to save state for these
read-only assets just like regular files, but since bundled files don't
have database entries, the foreign key constraint would fail.

The fix

Replaced the boolean serialize_dirty_buffers flag with a type-safe
SerializationMode enum:

```rust
pub enum SerializationMode {
    Enabled,   // Regular files persist across sessions
    Disabled,  // Bundled files don't persist
}
```

This prevents serialization at the source: workspace_id() returns None
for disabled editors, serialize() bails early, and should_serialize()
returns false. When opening bundled files, we set the mode to Disabled
from the start, so they're treated as transient views that never
interact with the persistence layer.

Changes

- editor.rs: Added SerializationMode enum and updated serialization
methods to respect it
- items.rs: Guarded should_serialize() to prevent disabled editors from
being serialized
- zed.rs: Set SerializationMode::Disabled in open_bundled_file()

Result

Bundled files open cleanly without SQLite errors and don't persist
across workspace reloads (expected behavior). Regular file persistence
remains unaffected.

Release Notes: Fixed SQLite foreign key constraint errors when opening
bundled files like Default Key Bindings.

---------

Co-authored-by: MrSubidubi <finn@zed.dev>
2025-11-06 13:30:03 +00:00
Danilo Leal
a7163623e7 agent_ui: Make "add more agents" menu item take to extensions (#42098)
Now that agent servers are a thing, this is the primary and easiest way
to quickly add more agents to Zed, without touching any settings JSON
file. :)

Release Notes:

- N/A
2025-11-06 09:55:06 -03:00
Lukas Wirth
f08068680d agent_ui: Do not show Codex wsl warning on wsl take 2 (#42096)
https://github.com/zed-industries/zed/pull/42079#discussion_r2498472887

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-06 12:15:17 +00:00
Lukas Wirth
a951e414d8 util: Fix shell environment fetching with cmd (#42093)
Release Notes:

- Fixed shell environment fetching failing when having `cmd` configured
as terminal shell
2025-11-06 12:07:34 +00:00
Lukas Wirth
e75c6b1aa5 remote: Fix detect_can_exec detection (#42087)
Closes https://github.com/zed-industries/zed/issues/42036

Release Notes:

- Fixed an issuer with wsl exec detection eagerly failing, breaking
remote connections
2025-11-06 12:06:32 +00:00
Kirill Bulatov
149eedb73d Fix scroll position restoration (#42088)
Follow-up of https://github.com/zed-industries/zed/pull/42035
Scroll position needs to be stored immediately, otherwise editor close
may not register that.

Release Notes:

- N/A
2025-11-06 11:37:27 +00:00
Lukas Wirth
fb46bae3ed remote: Add missing quotation in extract_server_binary (#42085)
Also respect the shell env for various commands again
Should close https://github.com/zed-industries/zed/issues/42027

Release Notes:

- Fixed remote server installation failing on some setups
2025-11-06 11:19:24 +00:00
Lukas Wirth
28d7c37b0d recent_projects: Improve user facing error messages on connection failure (#42083)
cc https://github.com/zed-industries/zed/issues/42004

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-06 11:00:41 +00:00
Lukas Wirth
f6da987d4c agent_ui: Do not show Codex wsl warning on wsl (#42079)
Release Notes:

- Fixed the codex wsl warning being shown on wsl itself
2025-11-06 10:34:14 +00:00
Kirill Bulatov
efc71f35a5 Tone down extension errors (#42080)
Before:
<img width="2032" height="1161" alt="before"
src="https://github.com/user-attachments/assets/5c497b47-87e8-4167-bc28-93e34556ea4d"
/>

After:
<img width="2032" height="1161" alt="after"
src="https://github.com/user-attachments/assets/4a87803f-67df-4bf8-ade0-306f3c9ca81e"
/>

Release Notes:

- N/A
2025-11-06 10:12:04 +00:00
Lukas Wirth
3b7ee58cfa zed: Attach console to parent process before processing --printenv (#42075)
Otherwise the `--printenv` flag will simply not work on windows

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-06 09:47:54 +00:00
Lukas Wirth
32047bef93 text: Improve panic messages with more information (#42072)
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-06 09:16:45 +00:00
Lukas Wirth
4003287cc3 vim: Downgrade user config error from panic to log (#42070)
Fixes ZED-2W3

Release Notes:

- Fixed panic due to invalid vim keycap
2025-11-06 08:37:04 +00:00
Lukas Wirth
001a47c8b7 gpui: Inline some hot recursive scope functions (#42069)
This reduces stack usage in prepainting slightly as we stack less
references to window/app.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-06 08:31:39 +00:00
Lukas Wirth
113f0780b3 agent_ui: Fix string slicing panic in message editor (#42068)
Fixes ZED-302

Release Notes:

- Fixed a panic in agent message editor when using multibyte whitespace
characters
2025-11-06 07:58:20 +00:00
Lexi Mattick
273321608f gpui: Add debug assertion to Window::on_action and make docs consistent (#41202)
Improves formatting consistency across various docs, fixes some typos,
and adds a missing `debug_assert_paint` to `Window::on_action` and
`Window::on_action_when`.

Release Notes:

- N/A
2025-11-06 07:55:20 +00:00
Smit Barmase
92cfce568b language: Fix completion menu no longer prioritizes relevant items for Typescript and Python (#42065)
Closes #41672

Regressed in https://github.com/zed-industries/zed/pull/40242

Release Notes:

- Fixed issue where completion menu no longer prioritizes relevant items
for TypeScript and Python.
2025-11-06 13:19:46 +05:30
Coenen Benjamin
2b6cf31ace file_finder: Display duplicated file in file finder history (#41917)
Closes #41850

When digging into this I figured out that basically what was going on is
in the history of the file finder it doesn't update the name of the file
duplicated because when you duplicate a file it's named automatically
with `filename copy` and so this filename was added to the history but
not updated so once you wanted to go back into this file it was not part
of file finder displayed history anymore because this file doesn't exist
anymore but the entity id remains the same.
I was also to reproduce this bug when just renaming a file.

Release Notes:

- Fixed: Display duplicated file in file finder history

---------

Signed-off-by: Benjamin <5719034+bnjjj@users.noreply.github.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
2025-11-06 07:06:45 +00:00
Lemon
58cec41932 Adjust terminal decorative character ranges to include missing Powerline characters (#42043)
Closes #41975.

This change adjusts some of the ranges which were incorrectly labeled or
excluded characters. The new ranges include three codepoints which are
not assigned in Nerd Fonts. However, one of these codepoints were
already included prior to this change. These codepoints are:

- U+E0C9, between the two ice separators
- U+E0D3, between the two trapezoid separators. The ranges prior to this
PR already included this one.
- U+E0D5, between the trapezoid separators and the inverted triangle
separators

I included these so as to not overcomplicate the ranges by
cherry-picking the defined codepoints. That being said, if we're okay
with this and an additional unassigned codepoint (U+E0CB, between ice
separators and honeycomb separators) being included then a simple range
from 0xE0B0 to 0xE0D7 nicely includes all of the Powerline characters.

I wasn't sure how to write tests for this so I just added two characters
to the existing tests which were previously not covered lol. All of the
Powerline characters can be seen
[here](https://www.nerdfonts.com/cheat-sheet) by searching `nf-pl`.

Release Notes:

- Fixed certain Powerline characters incorrectly having terminal
contrast adjustment applied.
2025-11-06 06:38:34 +00:00
Conrad Irwin
2ec5ca0e05 Fix generate release notes script on first stable (#42061)
Don't crash in generate-release-notes on the first stable
commit on a branch.

Release Notes:

- N/A
2025-11-05 23:25:30 -07:00
Conrad Irwin
f8da550867 Refresh zed.dev releases page after releases (#42060)
Release Notes:

- N/A
2025-11-05 23:25:13 -07:00
Mayank Verma
0b1d3d78a4 git: Fix pull failing when tracking remote with different branch name (#41768)
Closes #31430

Release Notes:

- Fixed git pull failing when tracking remote with different branch name

Here's a before/after comparison when `dev` branch has upstream set to
`origin/main`:


https://github.com/user-attachments/assets/3a47e736-c7b7-4634-8cd1-aca7300c3a73
2025-11-06 05:18:08 +00:00
Cole Miller
930b489d90 ci: Don't require protobuf and postgres checks for tests_pass for now (#42057)
For now, there are cases where we want to merge PRs (advisedly) even
though these checks fail.

Release Notes:

- N/A
2025-11-06 00:03:50 -05:00
Delvin
121cee8045 git: Add cursor pointer on last commit to check changes (#41960)
Release Notes:
-  Improved visual cue on git panel ui to check previous commit changes 

Before: 
<img width="1470" height="956" alt="Screenshot 2025-11-05 at 2 06 49 pm"
src="https://github.com/user-attachments/assets/b8c54bb6-c8b8-4d36-a14f-71d725ed68f2"
/>

After:
<img width="1470" height="956" alt="Screenshot 2025-11-05 at 2 06 24 pm"
src="https://github.com/user-attachments/assets/d8d96f9e-ceed-4c02-9f93-de9fd3dfcbf1"
/>
2025-11-05 23:27:38 -05:00
Viraj Bhartiya
5360dc1504 Refactor timestamp formatting in Git UI components to use chrono for local time calculations (#41005)
- Updated `blame_ui.rs`, `branch_picker.rs`, `commit_tooltip.rs`, and
`commit_view.rs` to replace the previous timestamp formatting with
`chrono` for better accuracy in local time representation.
- Introduced `chrono::Local::now().offset().local_minus_utc()` to obtain
the local offset for timestamp formatting.

Closes #40878

Release Notes:
- Improved timestamp handling in various Git UI components for enhanced
user experience.
2025-11-05 23:23:22 -05:00
Danilo Leal
69862790cb docs: Improve content in /ai/agent-panel and /ai/rules (#42055)
- Clarify about first-party supported features in external agents
- Create new section for selection as context for higher visibility
- Add keybindings for agent profiles
- Fix outdated setting using `assistant` instead of `agent`
- Add keybinding for accessing the rules library

Release Notes:

- N/A
2025-11-06 01:18:55 -03:00
ᴀᴍᴛᴏᴀᴇʀ
284d8f790a Support Forgejo and Gitea avatars in git blame (#41813)
Part of #11043.

Codeberg is a public instance of Forgejo, as confirmed by the API
documentation at https://codeberg.org/api/swagger. Therefore, I renamed
the related component from codeberg to forgejo and added codeberg.org as
a public instance.

Furthermore, to optimize request speed for the commit API, I set
`stat=false&verification=false&files=false`.

<img width="1650" height="1268" alt="CleanShot 2025-11-03 at 19 57
06@2x"
src="https://github.com/user-attachments/assets/c1b4129e-f324-41c2-86dc-5e4f7403c046"
/>

<br/>
<br/>

Regarding Gitea Support: 

Forgejo is a fork of Gitea, and their APIs are currently identical
(e.g., for getting avatars). However, to future-proof against potential
API divergence, I decided to treat them as separate entities. The
current gitea implementation is essentially a copy of the forgejo file
with the relevant type names and the public instance URL updated.

Release Notes:

- Added Support for Forgejo and Gitea avatars in git blame
2025-11-05 22:53:28 -05:00
Danilo Leal
f824e93eeb docs: Remove non-existing keybinding in /visual-customization (#42053)
Release Notes:

- N/A
2025-11-06 00:38:39 -03:00
Danilo Leal
e71bc4821c docs: Add section about agent servers in /external-agents (#42052)
Release Notes:

- N/A
2025-11-06 00:38:33 -03:00
Jason Lee
64c8c19e1b gpui: Impl Default for TextRun (#41084)
Release Notes:

- N/A

When I was implementing Input, I often used `TextRun`, but `background`,
`underline` and `strikethrough` were often not used.

So make change to simplify it.
2025-11-06 01:50:23 +00:00
Richard Feldman
622d626a29 Add agent-servers.md (#41609)
Release Notes:

- N/A

---------

Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
2025-11-06 01:35:56 +00:00
Petros Amoiridis
714481073d Fix macOS new window stacking (#38683)
Closes #36206 

Disclaimer: I did use AI for help to end up with this proposed solution.
😅

## Observed behavior of native apps on macOS (like Safari)

I first did a quick research on how Safari behaves on macOS, and here's
what I have found:

1. Safari seems to position new windows with an offset based on the
currently active window
2. It keeps opening new windows with an offset until the new window
cannot fit the display bounds horizontally, vertically or both.
3. When it cannot fit horizontally, the new window opens at x=0
(y=active window's y)
4. When it cannot fit vertically, the new window opens at y=0 (x=active
window's x)
5. When it cannot fit both horizontally and vertically, the new window
opens at x=0 and y=0 (top left).
6. At any moment if I activate a different Safari window, the next new
window is offset off of that
7. If I resize the active window and open a new window, the new window
has the same size as the active window

So, I implemented the changes based on those observations.

I am not sure if touching `gpui/src/window.rs` is the way to go. I am
open to feedback and direction here.

I am also not sure if making my changes platform (macOS) specific, is
the right thing to do. I reckoned that Linux and Windows have different
default behaviors, and the original issue mentioned macOS. But,
likewise, I am open to take a different approach.

## Tests

I haven't included tests for such change, as it seems to me a bit
difficult to properly test this, other than just doing a manual
integration test. But if you would want them for such a change, happy to
try including them.

## Alternative approach

I also did some research on macOS native APIs that we could use instead
of trying to make the calculations ourselves, and I found
`NSWindow.cascadeTopLeftFromPoint` which seems to be doing exactly what
we want, and more. It probably takes more things into consideration and
thus it is more robust. We could go down that road, and add it to
`gpui/src/platform/mac/window.rs` and then use it for new window
creation. Again, if that's what you would do yourselves, let me know and
I can either change the implementation here, or open a new pull request
and let you decide which one would you would like to pursue.

## Video showing the behavior


https://github.com/user-attachments/assets/f802a864-7504-47ee-8c6b-8d9b55474899

🙇‍♂️

Release Notes:

- Improved macOS new window stacking
2025-11-06 01:22:49 +00:00
Sean Timm
eccdfed32b gpui: Convert macOS clipboard file URLs to paths for paste (#36848)
- On macOS, pasting now inserts the actual file path when the clipboard
contains a file URL (public.file-url/public.url)
- Terminal paste remains text-only; no temp files or data URLs are
created. If only raw image bytes exist on the clipboard, paste is a
no-op.
- Scope: macOS only; no dependency changes.
- Added a test (test_file_url_converts_to_path) that verifies URL→path
conversion using a unique pasteboard.

Release Notes:

- Improved pasting on macOS: now inserts the actual file path when the
clipboard contains a file URL (enables image paste support for Claude
Code)
2025-11-06 00:35:52 +00:00
Cyandev
2664596a34 gpui: Fix incorrect handling of Function key modifier on macOS (#38518)
On macOS, the Function key is reserved for system use and should not be
used in application code.

This commit updated keystroke matching and key event handling to ignore
the Function key modifier while users are typing or pressing
keybindings.

For some keyboards with compact layout (like my 65% keyboard), there is
no separated backtick key. Esc and it shares the same physical key. To
input backtick, users may press `Fn-Esc`. However, macOS will still
deliver events with Fn key modifier to applications. Cocoa framework can
handle this correctly, which typically ignore the Fn directly. GPUI
should also follow the same rule, otherwise, the backtick key on those
keyboards won't work.

Release Notes:

- Fixed a bug where typing fn-\` on macOS would not insert a `.
2025-11-05 23:19:32 +00:00
Richard Feldman
23f2fb6089 Run ACP login from same cwd as agent server (#42038)
This makes it possible to do login via things like `cmd: "node", args:
["my-node-file.js", "login"]`

Also, that command will now use Zed's managed `node` instance.

Release Notes:

- ACP extensions can now run terminal login commands using relative
paths
2025-11-05 18:17:50 -05:00
Julia Ryan
fb2c2c55dc Fix windows crash handler (#42039)
Closes #41471

We were killing the crash handler when it received a second copy of any
of the messages, but this GPU specs one is sent on each new window
rather than once at startup. We could gate the sending to only happen
once, but it's simpler to just allow multiple gpu specs messages.

Release Notes:

- N/A
2025-11-05 22:34:05 +00:00
Rémi Kalbe
8315fde1ff Fix LSP spawning by resetting exception ports in child processes (#40716)
## Summary

Fixes #36754

This PR fixes an issue where LSPs fail to spawn after the crash handler
is initialized.

## Problem

After PR #35263 added minidump crash reporting, some users experienced
LSP spawn failures. The issue manifests as:
- LSPs fail to spawn with no clear error messages
- The problem only occurs after crash handler initialization
- LSPs work when a debugger is attached, revealing a timing issue

### Root Cause

The crash handler installs Mach exception ports for minidump generation.
Due to a timing issue, child processes inherit these exception ports
before they're fully stabilized, which can block child process spawning.

## Solution

Reset exception ports in child processes using the `pre_exec()` hook,
which runs after `fork()` but before `exec()`. This prevents children
from inheriting the parent's crash handler exception ports.

### Implementation

- Adds macOS-specific implementation of `new_smol_command()` that resets
exception ports before exec
- Calls `task_set_exception_ports` to reset all exception ports to
`MACH_PORT_NULL`
- Graceful error handling: logs warnings but doesn't fail process
spawning if port reset fails

Release Notes:

- Fixed LSPs failing to spawn on some macOS systems

---------

Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
2025-11-05 22:05:34 +00:00
John Tur
fc87440682 Update Windows docs (#41423)
- Document Arm64 support
- Document minimum Windows version requirements

Release Notes:

- N/A
2025-11-05 21:23:48 +00:00
Kirill Bulatov
c996eadaf5 Update editor data only after real scroll reports (#42035)
Release Notes:

- N/A
2025-11-05 21:22:29 +00:00
Danilo Leal
e8c6c1ba04 agent_ui: Fix how icons from external agents are displayed (#42034)
Release Notes:

- N/A
2025-11-05 21:14:16 +00:00
versecafe
b8364d7c33 node: Move managed runtime to v24 LTS (#41956)
Release Notes:

- Moved managed Node runtime to v24 LTS
2025-11-05 14:10:42 -07:00
John Tur
7c23ef89ec Fix corrupted characters being inserted when Alt is pressed (#42033)
The Alt+Numpad buffer that's maintained by the input stack is getting
corrupted, leading to garbage characters being inserted on keystrokes
like Alt+Up. Disable the automatic handling of Alt+Numpad for now until
the cause of this corruption is understood. The Alt+Numpad input did not
work anyway, so this does not regress anything.

Release Notes:

- windows: Fixed corrupted characters being inserted when Alt is pressed
(preview only)
2025-11-05 21:03:36 +00:00
Matt Miller
2f463370cc Refactor buffer headers to collapse on click (#42021)
Release Notes:
Updated how clicking on multi-buffer headers works to provide better
control and prevent unexpected navigation:

Clicking the header now collapses/expands the file section instead of
opening the file.
Opening files can be done by clicking the filename or the "Open file"
button on the right side of the header.
Existing shortcuts continue to work: use the left chevron to collapse or
your keyboard shortcut to jump to the file

**Demo:**

https://github.com/user-attachments/assets/dca9ccc5-bd98-416c-97af-43b4e4b2f903
2025-11-05 14:59:50 -06:00
Danilo Leal
feed34cafe gpui: Add support for rendering SVG from external files (#42024)
Release Notes:

- N/A

---------

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2025-11-05 16:12:30 -03:00
Joseph T. Lyons
4724aa5cb8 Bump Zed to v0.213 (#42018)
Release Notes:

- N/A
2025-11-05 17:31:18 +00:00