This is an implementation of matching like "m i (", as well as "] (" and
"[ (" in `helix_mode` with a few supported objects and a basis for more.
Release Notes:
- Added helix operators for selecting text objects
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Minor docs fix.
Seems like 0a4ff2f475 accidentally added
"hidden" to the docs of both – `close_position` and `show_close_button`.
Release Notes:
- N/A
Co-authored-by: tastenbier <>
- **toolchains: Add new state to toolchain selector**
- **Use toolchain term for Add Toolchain button**
- **Hoist out a meta function for toolchain listers**
Closes#27332
Release Notes:
- python: Users can now specify a custom path to their virtual
environment from within the picker.
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-Authored-By: Brandan <b5@n0.computer>
Release Notes:
- Added a new action `terminal::Toggle` that is by default bound to
'ctrl-\`'. This copies the default behaviour from VSCode and Jetbrains
where the terminal opens and closes correctly. If you'd like the old
behaviour you can rebind 'ctrl-\`' to `terminal::ToggleFocus`
Co-authored-by: Brandan <b5@n0.computer>
Closes https://github.com/zed-industries/zed/issues/37144
Adjusts `editor::DeleteToPreviousWordStart`,
`editor::DeleteToNextWordEnd`, `editor::DeleteToNextSubwordEnd` and
`editor::DeleteToPreviousSubwordStart` actions to
* take whitespace sequences with length >= 2 into account and stop after
removing them (whilst movement would also include the word after such
sequences)
* take current language's brackets into account and stop after removing
the text before them
The latter is configurable and can be disabled with `"ignore_brackets":
true` parameter in the action.
Release Notes:
- Improved word deletions to consider whitespace sequences and brackets
by default
Closes #ISSUE
This PR includes the necessary work to get `EditorSettings` showing up
in the settings UI. Including making the `path` field on
`SettingsUiItem`'s optional so that top level items such as
`EditorSettings` which have `Settings::KEY = None` (i.e. are treated
like `serde(flatten)`) have their paths computed correctly for JSON
reading/updating.
It includes the first examples of a pattern I expect to continue with
the `SettingsUi` work with respect to settings reorganization, that
being adding missing defaults, and adding explicit values (or aliases)
to settings which previously relied on `null` being a value for optional
fields.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
## Goal
This PR creates the initial settings ui structure with the primary goal
of making a settings UI that is
- Comprehensive: All settings are available through the UI
- Correct: Easy to understand the underlying JSON file from the UI
- Intuitive
- Easy to implement per setting so that UI is not a hindrance to future
settings changes
### Structure
The overall structure is settings layer -> data layer -> ui layer.
The settings layer is the pre-existing settings definitions, that
implement the `Settings` trait. The data layer is constructed from
settings primarily through the `SettingsUi` trait, and it's associated
derive macro. The data layer tracks the grouping of the settings, the
json path of the settings, and a data representation of how to render
the controls for the setting in the UI, that is either a marker value
for the component to use (avoiding a dependency on the `ui` crate) or a
custom render function.
Abstracting the data layer from the ui layer allows crates depending on
`settings` to implement their own UI without having to add additional UI
dependencies, thus avoiding circular dependencies. In cases where custom
UI is desired, and a creating a custom render function in the same crate
is infeasible due to circular dependencies, the current solution is to
implement a marker for the component in the `settings` crate, and then
handle the rendering of that component in `settings_ui`.
### Foundation
This PR creates a macro and a trait both called `SettingsUi`. The
`SettingsUi` trait is added as a new trait bound on the `Settings`
trait, this allows the type system to guarantee that all settings
implement UI functionality. The macro is used to derived the trait for
most types, and can be modified through attributes for unique cases as
well.
A derive-macro is used to generate the settings UI trait impl, allowing
it the UI generation to be generated from the static information in our
code base (`default.json`, Struct/Enum names, field names, `serde`
attributes, etc). This allows the UI to be auto-generated for the most
part, and ensures consistency across the UI.
#### Immediate Follow ups
- Add a new `SettingsPath` trait that will be a trait bound on
`SettingsUi` and `Settings`
- This trait will replace the `Settings::key` value to enable
`SettingsUi` to infer the json path of it's derived type
- Figure out how to render `Option<T> where T: SettingsUi` correctly
- Handle `serde` attributes in the `SettingsUi` proc macro to correctly
get json path from a type's field and identity
Release Notes:
- N/A
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
Add support for scrolling the contents rendered aside an
`editor::code_context_menus::CodeContextMenu` by introducing the
`scroll_aside` method.
For now this method is only implemented for the
`CodeContextMenu::Completions` variant, which will scroll the aside
contents for an `editor::code_context_menus::CompletionsMenu` element,
as a `ScrollHandle` is added to the aside content that is rendered.
In order to be possible to trigger this via keybindings, a new editor
action is introduced, `ContextMenuScrollAside`, which accepts a number
of lines or pages to scroll the content by.
Lastly, the default keymaps for both MacOS and Linux, as well as for
Zed's vim mode, are updated to ensure that the following keybindings are
supported when a completion menu is open and the completion item's
documentation is rendered aside:
- `ctrl-e`
- `ctrl-y`
- `ctrl-d`
- `ctrl-u`
### Recording
https://github.com/user-attachments/assets/02043763-87ea-46f5-9768-00e907127b69
---
Closes#13194
Release Notes:
- Added support for scrolling the documentation panel shown alongside
the completion menu in the editor with `cltr-d`, `ctrl-u`, `ctrl-e` and
`ctrl-y`
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: MrSubidubi <finn@zed.dev>
Closes#35787Closes#17890Closes#28789Closes#36495
How it works:
For highlights (and selections) within the visible rows of the editor,
we split them row by row. This is efficient since the number of visible
rows is constant. For each row, all highlights and selections, which may
overlap, are flattened using a line sweep. This produces non-overlapping
consecutive segments for each row, each with a blended background color.
Next, for each row, we split text runs into smaller runs to adjust its
color using APCA contrast. Since both text runs and segment are
non-overlapping and consecutive, we can use two-pointer on them to do
this.
For example, a text run for the variable red might be split into two
runs if a highlight partially covers it. As a result, one part may
appear as red, while the other appears as a lighter red, depending on
the background behind it.
Result:
<img width="1458" height="949" alt="image"
src="https://github.com/user-attachments/assets/4814c93d-12e7-4b4d-8542-d912acccfb8e"
/>
<img width="1459" height="952" alt="image"
src="https://github.com/user-attachments/assets/9e497b6c-3e66-43e8-8e5b-f634dd5ee8d3"
/>
<img width="1457" height="621" alt="image"
src="https://github.com/user-attachments/assets/8dfa6ce5-f46b-45b9-8008-66169d5aecd4"
/>
Release Notes:
- Improved text contrast when selected or highlighted in the editor.
This PR updates the language server configuration for Elixir and HEEx to
not start the [Expert](https://github.com/elixir-lang/expert) language
server by default.
While Expert is the official Elixir language server, it is still early,
so we don't want to make it the default just yet.
Release Notes:
- Updated the default Elixir and HEEx language server settings to not
start the Expert language server.
This PR adds a toggleable filter to the stack frame list that filters
out entries that don't exist within a user's project (visible work
trees). This works by keeping a vector of entry indices that exist
within a user's project and updates the list state based on these
entries when filtering the list.
I went with this approach so the stack frame list wouldn't have to
rebuild itself whenever the filter is toggled and it could persist its
state across toggles (uncollapsing a collapse list). It was also easier
to keep track of selected entries on toggle using the vector as well.
### Preview
https://github.com/user-attachments/assets/d86c7485-c885-4bbb-bebb-2f6385674925
Release Notes:
- debugger: Add option to only show stack frames from user's project in
stack frame list
Closes#32020
Release Notes:
- Helix: Improve `x` behaviour. Will respect modifiers (`5 x`). Pressing
`x` on a empty line, will select current+next line, because helix
considers current line to be already selected without the need of
pressing `x`.
Closes https://github.com/zed-industries/zed/issues/33725
The default bindings for the `editor::NewlineAbove` and
`editor::NewlineBelow` actions in the default keymap were accidentally
swapped some time ago. This causes confusion, as normally these are the
other way around.
This PR fixes this by swapping these back, which also matches what
[VSCode does by
default](https://code.visualstudio.com/shortcuts/keyboard-shortcuts-linux.pdf).
Release Notes:
- Swapped the default bindings for `editor::NewlineBelow` and
`editor::NewlineAbove` for Linux and Windows to align more with other
editors.
Closes#36300
This PR follows Windows conventions by introducing
`KeybindingKeystroke`, so shortcuts now show up as `ctrl-shift-4`
instead of `ctrl-$`.
It also fixes issues with keyboard layouts: when `use_key_equivalents`
is set to true, keys are remapped based on their virtual key codes. For
example, `ctrl-\` on a standard English layout will be mapped to
`ctrl-ё` on a Russian layout.
Release Notes:
- N/A
---------
Co-authored-by: Kate <kate@zed.dev>
Closes https://github.com/zed-industries/zed/issues/29746
| Action | New Key | Old Key | Former Conflict |
| - | - | - | - |
| `edit_prediction::ToggleMenu` | `ctrl-alt-shift-i` | `ctrl-shift-i` |
`editor::Format` |
| `editor::ToggleEditPrediction` | `ctrl-alt-shift-e` | `ctrl-shift-e` |
`project_panel::ToggleFocus` |
These aren't great keys and I'm open to alternate suggestions, but the
will work out of the box without conflict.
Release Notes:
- N/A
Related #4642
Compatible with #34136
Release Notes:
- Helix: `Shift+R` works as Paste instead of taking you to ReplaceMode
- Helix: `g .` goes to last modification place (similar to `. in vim)
As of
db52fc3655,
the Kotlin extension has two language servers. However, following that
change, no default language server for Kotlin was configured within this
repo, which led to two language servers being activated for Kotlin by
default.
This PR makes `kotlin-language-server` the default language server for
the extension. This also ensures that the [documentation within the
repository](https://github.com/zed-extensions/kotlin?tab=readme-ov-file#kotlin-lsp)
matches what is actually the case.
Release Notes:
- kotlin: Made `kotlin-language-server` the default language server.
Removes `diagnostics.cargo.fetch_cargo_diagnostics` settings as those
are not needed for the flycheck diagnostics to run.
This setting disabled `checkOnSave` in rust-analyzer and allowed to
update diagnostics via flycheck in the project diagnostics editor with
the "refresh" button.
Instead, `"checkOnSave": false,` can be set manually as
https://zed.dev/docs/languages/rust#more-server-configuration example
shows and flycheck commands can be called manually from anywhere,
including the diagnostics panel, to refresh the diagnostics.
Release Notes:
- Removed redundant `diagnostics.cargo.fetch_cargo_diagnostics` settings
Small fixes to onboarding.
Correct ligature example.
Replace`ctrl-escape` and `alt-tab` since they are reserved on windows
(and often on linux) and so are caught by the OS.
Release Notes:
- N/A
Introduce `min_words_query_len` threshold for automatic word completion
display, and set it to 3 by default.
Re-enable word completions in Markdown and Plaintext.
Release Notes:
- Introduced `min_words_query_len` threshold for automatic word
completion display, and set it to 3 by default to make them less
intrusive
Minor tweak in the wording of the comments for the default settings
regarding the `dock` option of the panels, in order to make them
congruent across all panels.
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/11780
While auto indentation is generally nice to have, there are cases where
it is currently just not good enough for some languages (e.g. Haskell)
or users just straight up do not want their editor to auto indent for
them. Hence, this PR adds the possibilty to disable auto indentation for
either all language or on a per-language basis. Manual invocation via
the `editor: auto indent` action will continue to work.
Also takes a similar approach as
https://github.com/zed-industries/zed/pull/31569 to ensure performance
is fine for larger multicursor edits.
Release Notes:
- Added the possibility to configure auto indentation for all languages
and per language. Add `"auto_indent": false"` to your settings or
desired language to disable the feature.
After redesigning all Zed icons
(https://github.com/zed-industries/zed/pull/35856), it felt like using
1.5 for stroke width didn't really flow well with the default typeface
default font weight. Reducing it to 1.2 makes the UI much sharper, less
burry, and more cohesive overall.
Release Notes:
- N/A
This PR removes the `/docs` slash command.
We never fully shipped this—with it requiring explicit opt-in via a
setting—and it doesn't seem like the feature is needed in an agentic
world.
Release Notes:
- Removed the `/docs` slash command.