Closes#10930Closes#11353
Release Notes:
- Adds commands to project_panel
- `ctrl-u` scrolls the project_panel up half of the visible entries
- `ctrl-d` scrolls the project_panel down half of the visible entries
- `z z` scrolls current selection to center of window
- `z t` scrolls current selection to top of window
- `z b` scrolls current selection to bottom of window
- `{num} j` and `{num} k` now move up and down with a count
Since 2021 Neovim remaps Y to $y (1). DO the same in zed through a new action `YankToEndOfLine`.
1: https://github.com/neovim/neovim/pull/13268
Release Notes:
- Added vim::YankToEndOfLine action which copies from the cursor to the end of the line excluding the newline. We bind it to Y by default in the vim keymap.
Since https://github.com/zed-industries/zed/pull/36219 we now render
inlay hints as bold due to this.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Release Notes:
- collab: A distinct sound effect is now used for when a guest joins a
call.
- collab: Fixed the "joined" sound being excessively loud when joining a
call that already has many participants.
---------
Co-authored-by: David Kleingeld <davidsk@zed.dev>
i'm testing out zed, coming from emacs, and so i'm trying out the base
keymap for it. i noticed though that zed's default git keybindings don't
work when the gitpanel is open though, because of the top-level binding
of `ctrl-g` to cancel. my expectation is that the emacs-like keybindings
would work insofar as they don't clobber zed's defaults (which would
take precedence), but obviously i'll defer to others on this!
another option could be to use the `C-x v` keymap prefix that the emacs
built-in `vc` package uses, but it doesn't contain the same set of
bindings for git commands that zed has.
Release Notes:
- When `helix_mode = true`, modes are called without the `HELIX_` prefix
in the UI:
`HELIX_NORMAL` becomes `NORMAL`
`HELIX_SELECT` becomes `SELECT`
- (breaking change) Helix users should remove `"default_mode":
"helix_normal"` from their settings. This is now the default when
`"helix_mode": true`.
This is how `ctrl-n` works on macOS. Right now `ctrl-n` on Windows with
the default keymap usually causes a new buffer to open, which is
inconvenient.
Release Notes:
- N/A
Uses the previously merged denoising crate (and fixes a bug in it that
snug in during refactoring) to add denoising to the microphone input.
Adds automatic volume control for microphone and output.
Prepares for migrating to 16kHz SR mono:
The experimental audio path now picks the samplerate and channel count depending on a setting. It can handle incoming streams with both the current (future legacy) and new samplerate & channel count. These are url-encoded into the livekit track name
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/38547
Release Notes:
- Reverted the ability to show/hide the titlebar. This caused rendering
bugs on
macOS, and we're preparing for the redesign which requires the toolbar
being present.
---------
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Release Notes:
- Added "show_summary" & "show_command" settings to the initial
tasks.json file.
This makes the initial task template match the docs here:
https://zed.dev/docs/tasks
Vim mode currently supports `gt` (go to next tab) and `gT` (go to
previous tab) but not with count. Implement the expected behavior as
defined by vim:
- `<count>gt` moves to tab `<count>`
- `<count>gT` moves to previous tab `<count>` times (with wraparound)
Release Notes:
- Improved vim `gt` and `gT` to support count, e.g. `5gt` - go to tab 5,
`8gT` - go to 8th previous tab with wraparound.
Uses the previously merged denoising crate (and fixes a bug in it that snug in during refactoring) in the microphone input. The experimental audio path now picks the samplerate and channel count depending on a setting. It can handle incoming streams with both the current (future legacy) and new samplerate & channel count. These are url-encoded into the livekit track name.
This is a redo of #29776. I went for a separate function -- instead of
adding a bunch of conditions to `vim::Paste` -- because there were quite
a few differences.
Release Notes:
- Added a `vim::HelixPaste` command that imitates Helix's paste behavior
---------
Co-authored-by: Jakub Konka <kubkon@jakubkonka.com>
Co-Authored-By: Ben K <ben@zed.dev>
Co-Authored-By: Anthony <anthony@zed.dev>
Co-Authored-By: Mikayla <mikayla@zed.dev>
Release Notes:
- settings: Major internal changes to settings. The primary user-facing
effect is that some settings which did not make sense in project
settings files are no-longer read from there. (For example the inline
blame settings)
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>
Closes https://github.com/zed-industries/zed/issues/37660
This PR makes sections in the AI settings UI more consistent with each
other and also just overall simpler. One of the main changes here is
adding the tools from a given MCP server in a modal (as opposed to in a
disclosure within the settings view). That's mostly an artifact of
wanting to make all of the items within sections look more of the same.
Then, in the process of doing so, also changed the logic that we were
using to display MCP servers; previously, in the case of extension-based
servers, we were only showing those that were _configured_, which felt
wrong because you should be able to see everything you have _installed_,
despite of its status (configured or not).
However, there's still a bit of a bug (to be solved in a follow-up PR),
which already existed but it was just not visible given we'd only
display configured servers: an MCP server installed through an extension
stays as a "custom server" until it is configured. If you don't
configure it, you can't also uninstall it from the settings view (though
it is possible to do so via the extensions UI).
Release Notes:
- agent: Improve settings view UI and solve issue where MCP servers
would get unsorted upon turning them on and off (they're all
alphabetically sorted now).
Closes#34192
Without selection, only current character would be affected.
Also if #38117 is merged too, then transformations in SelectMode behave
correctly too and selection is not collapsed.
Release Notes:
- helix: Implemented `~`, `` ` ``, `` Alt-` `` correctly in normal and
select modes
---------
Co-authored-by: Jakub Konka <kubkon@jakubkonka.com>
This PR removes the `/cargo-workspace` slash command.
We never fully shipped this—with it requiring explicit opt-in via a
setting—and it doesn't seem like the feature is needed in an agentic
world.
Release Notes:
- Removed the `/cargo-workspace` slash command.
Move keyboard shortcut for `pane:GoForward` so it's going to be
displayed as a shortcut hint in UI. Currently `Forward` is shown as a
hint, which isn't consistent with `GoBack` action and can be confusing.
Release Notes:
- Improved the displayed keybinding for the `pane::GoForward` action on
Linux.
Release Notes:
- Added the `agent. message_editor_min_lines `setting to allow users to
customize the agent panel message editor default size by using a
different minimum number of lines.
<img width="800" height="1316" alt="Screenshot 2025-09-11 at 5 47 18 pm"
src="https://github.com/user-attachments/assets/20990b90-c4f9-4f5c-af59-76358642a273"
/>
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Closes #ISSUE
Release Notes:
- (preview only) restored ctrl-shift-{left,right} for Larger/Smaller
syntax node. This is VSCode's default and avoids the breaking change
from #37874
Closes#37829
This PR introduces and exposes `REPLSettings` to control the number of
lines and columns in the REPL. These settings are integrated into the
existing configuration system, allowing for customization and management
through the standard settings interface.
#### Changes
- Added `REPLSettings` struct with `max_number_of_lines` and
`max_number_of_columns` fields.
- Integrated `REPLSettings` with the settings system by implementing the
`Settings` trait.
- Ensured compatibility with the workspace and existing settings
infrastructure.
Release Notes:
- Add configuration "repl" to settings to configure max lines and
columns for repl.
---------
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Closes #ISSUE
This PR continues work from #32821 by adding a stash entry picker for
pop/drop operations. Additionally, the stash pop action in the git panel
is now disabled when no stash entries exist, preventing error logs from
attempted pops on empty stashes.
Preview:
<img width="1920" height="1256" alt="Screenshot From 2025-09-11
14-08-31"
src="https://github.com/user-attachments/assets/b2f32974-8c69-4e50-8951-24ab2cf93c12"
/>
<img width="1920" height="1256" alt="Screenshot From 2025-09-11
14-08-12"
src="https://github.com/user-attachments/assets/992ce237-43c9-456e-979c-c2e2149d633e"
/>
Release Notes:
- Added a stash picker to pop and drop a specific stash entry
- Disabled the stash pop action on the git panel when no stash entries
exist
- Added git stash apply command
- Added git stash drop command
Please credit @eliaperantoni, for the original PR (#34136).
Merge after (#34060) to avoid conflicts.
Closes https://github.com/zed-industries/zed/issues/33838
Closes https://github.com/zed-industries/zed/issues/33906
Release Notes:
- Helix will no longer sometimes fall out into "normal" mode, will
remain in "helix normal" (example: vv)
- Added dedicated "helix select" mode that can be targeted by
keybindings
Known issues:
- [ ] Helix motion, especially surround-add will not properly work in
visual mode, as it won't call `helix_move_cursor`. It is possible
however to respect self.mode in change_selection now.
- [ ] Some operations, such as `Ctrl+A` (increment) or `>` (indent) will
collapse selection also. I haven't found a way to avoid it.
---------
Co-authored-by: fantacell <ghub@giggo.de>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Release Notes:
- python: The Ruff native language server is now available without
installing an extension.
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
This setting controls which visible characters are used to render
whitespace when the show_whitespace setting is enabled.
Release Notes:
- Added `whitespace_map` setting to control which visible characters are
used to render whitespace when the `show_whitespace` setting is enabled.
---------
Co-authored-by: Nia Espera <nia@zed.dev>
TODO:
- [x] Double-check if we like the naming of the new actions
- [x] Only show keybinding hint once per option (e.g. if there are two
`allow_once` buttons only show it on the first one)
- [x] If there are multiple tool calls that need authorisation, only
show keybindings on the first tool call
- [x] Figure out which keybindings to use
- [x] Add linux keybindings
- [x] Add windows keybindings
- [x] Bug: long keybindings can make the buttons overflow
Release Notes:
- Add keybindings for authorizing tool calls (`agent: Allow once`,
`agent: Allow always`, `agent: Reject once`) in the agent panel
---------
Co-authored-by: Agus Zubiaga <agus@zed.dev>
Skipping Linux and Windows keymaps here, as it's hard to find a
consistent base-binding for all 4 actions across all platforms that
don't break important actions for each keymap. Someone else can think on
that and make a proposal.
Release Notes:
- Added bindings for navigating between sibling nodes in the syntax tree
on macOS (`cmd-ctrl-{up/down}` for `SelectPreviousSyntaxNode` and
`SelectNextSyntaxNode`). Breaking change: the existing syntax tree
parent/child navigation bindings have moved from
`ctrl-shift-{left/right}` to `cmd-ctrl-{left/right}` to create a unified
four-directional navigation pattern where all syntax tree operations use
the same modifier combination. We could not use the previous base
modifiers without breaking more bindings.
This is an initial implementation that isn't used for any settings yet,
but will be used once `Vec<String>` is implemented.
I also updated the window.with_state api to grant access to a
`Context<S>` app reference instead of just an App.
## Example
<img width="603" height="83" alt="Screenshot 2025-09-09 at 2 15 56 PM"
src="https://github.com/user-attachments/assets/7b3fc350-a157-431f-a4bc-80a1806a3147"
/>
Release Notes:
- N/A
At RustConf we were demo'ing zed, and it continually popped open the
chat panel.
We're usually inured to this because the Chat panel doesn't open unless
a Guest
is in the channel, but it made me sad that we were showing a long stream
of
vacuous comments and unresponded to questions on every demo screen.
We may bring chat back in the future, but we need more thought on the
UX, and
we need to rebuild the backend to not use the existing collab server
that we're
trying to move off of.
Release Notes:
- Removed the chat feature from Zed (Sorry to the 5 of you who use this
on the regular!)