23 lines
1.1 KiB
C++
23 lines
1.1 KiB
C++
diff --git a/dom/html/HTMLMediaElement.cpp b/dom/html/HTMLMediaElement.cpp
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index 0b8dee1ca22b1f0ddcf7e6a976f606990104b56e..db31132b67a041abf6bf3e5ed68ab20380fdc293 100644
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--- a/dom/html/HTMLMediaElement.cpp
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+++ b/dom/html/HTMLMediaElement.cpp
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@@ -455,6 +455,7 @@ class HTMLMediaElement::MediaControlKeyListener final
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// audible state. Therefore, in that case we would noitfy the audible state
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// when media starts playing.
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if (mState == MediaPlaybackState::ePlayed) {
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+ NotifyMediaPositionState();
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NotifyAudibleStateChanged(mIsOwnerAudible
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? MediaAudibleState::eAudible
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: MediaAudibleState::eInaudible);
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@@ -6952,6 +6953,9 @@ void HTMLMediaElement::FireTimeUpdate(TimeupdateType aType) {
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DispatchAsyncEvent(std::move(runner));
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mQueueTimeUpdateRunnerTime = TimeStamp::Now();
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mLastCurrentTime = CurrentTime();
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+ if (aType == TimeupdateType::eMandatory) {
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+ mMediaControlKeyListener->NotifyMediaPositionState();
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+ }
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}
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if (mFragmentEnd >= 0.0 && CurrentTime() >= mFragmentEnd) {
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Pause();
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