diff --git a/dom/html/HTMLMediaElement.cpp b/dom/html/HTMLMediaElement.cpp index 0b8dee1ca22b1f0ddcf7e6a976f606990104b56e..db31132b67a041abf6bf3e5ed68ab20380fdc293 100644 --- a/dom/html/HTMLMediaElement.cpp +++ b/dom/html/HTMLMediaElement.cpp @@ -455,6 +455,7 @@ class HTMLMediaElement::MediaControlKeyListener final // audible state. Therefore, in that case we would noitfy the audible state // when media starts playing. if (mState == MediaPlaybackState::ePlayed) { + NotifyMediaPositionState(); NotifyAudibleStateChanged(mIsOwnerAudible ? MediaAudibleState::eAudible : MediaAudibleState::eInaudible); @@ -6952,6 +6953,9 @@ void HTMLMediaElement::FireTimeUpdate(TimeupdateType aType) { DispatchAsyncEvent(std::move(runner)); mQueueTimeUpdateRunnerTime = TimeStamp::Now(); mLastCurrentTime = CurrentTime(); + if (aType == TimeupdateType::eMandatory) { + mMediaControlKeyListener->NotifyMediaPositionState(); + } } if (mFragmentEnd >= 0.0 && CurrentTime() >= mFragmentEnd) { Pause();