cd6b1d32d03b52b9c69379a3baf2f0be2f736e53
This PR contains the following updates: | Package | Type | Update | Change | |---|---|---|---| | [blake3](https://redirect.github.com/BLAKE3-team/BLAKE3) | workspace.dependencies | minor | `1.6.1` -> `1.7.0` | --- ### Release Notes <details> <summary>BLAKE3-team/BLAKE3 (blake3)</summary> ### [`v1.7.0`](https://redirect.github.com/BLAKE3-team/BLAKE3/releases/tag/1.7.0) [Compare Source](https://redirect.github.com/BLAKE3-team/BLAKE3/compare/1.6.1...1.7.0) version 1.7.0 Changes since 1.6.1: - The C implementation has gained multithreading support, based on Intel's oneTBB library. This works similarly to the Rayon-based multithreading used in the Rust implementation. See c/README.md for details. Contributed by [@​silvanshade](https://redirect.github.com/silvanshade) ([#​445](https://redirect.github.com/BLAKE3-team/BLAKE3/issues/445)). - The Rust implementation has gained a WASM SIMD backend, gated by the `wasm32_simd` Cargo feature. Under Wasmtime on my laptop, this is a 6x performance improvement for large inputs. This backend is currently Rust-only. Contributed by [@​monoid](https://redirect.github.com/monoid) ([#​341](https://redirect.github.com/BLAKE3-team/BLAKE3/issues/341)). - Fixed cross-compilation builds targeting Windows with cargo-xwin. Contributed by [@​Sporif](https://redirect.github.com/Sporif) and [@​toothbrush7777777](https://redirect.github.com/toothbrush7777777) ([#​230](https://redirect.github.com/BLAKE3-team/BLAKE3/issues/230)). - Added `b3sum --tag`, which changes the output format. This is for compatibility with GNU checksum tools (which use the same flag) and BSD checksum tools (which use the output format this flag turns on). Contributed by [@​leahneukirchen](https://redirect.github.com/leahneukirchen) ([#​453](https://redirect.github.com/BLAKE3-team/BLAKE3/issues/453)) and [@​dbohdan](https://redirect.github.com/dbohdan) ([#​430](https://redirect.github.com/BLAKE3-team/BLAKE3/issues/430)). </details> --- ### Configuration 📅 **Schedule**: Branch creation - "after 3pm on Wednesday" in timezone America/New_York, Automerge - At any time (no schedule defined). 🚦 **Automerge**: Disabled by config. Please merge this manually once you are satisfied. ♻ **Rebasing**: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox. 🔕 **Ignore**: Close this PR and you won't be reminded about this update again. --- - [ ] <!-- rebase-check -->If you want to rebase/retry this PR, check this box --- Release Notes: - N/A <!--renovate-debug:eyJjcmVhdGVkSW5WZXIiOiIzOS4yMDcuMSIsInVwZGF0ZWRJblZlciI6IjM5LjIwNy4xIiwidGFyZ2V0QnJhbmNoIjoibWFpbiIsImxhYmVscyI6W119--> Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Zed
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
On macOS and Linux you can download Zed directly or install Zed via your local package manager.
Other platforms are not yet available:
- Windows (tracking issue)
- Web (tracking issue)
Developing Zed
- Building Zed for macOS
- Building Zed for Linux
- Building Zed for Windows
- Running Collaboration Locally
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
Also... we're hiring! Check out our jobs page for open roles.
Licensing
License information for third party dependencies must be correctly provided for CI to pass.
We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:
- Is it showing a
no license specifiederror for a crate you've created? If so, addpublish = falseunder[package]in your crate's Cargo.toml. - Is the error
failed to satisfy license requirementsfor a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theacceptedarray inscript/licenses/zed-licenses.toml. - Is
cargo-aboutunable to find the license for a dependency? If so, add a clarification field at the end ofscript/licenses/zed-licenses.toml, as specified in the cargo-about book.
Description
Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Readme
586 MiB
Languages
Rust
94.7%
JSON-with-Comments
3.1%
Inno Setup
0.6%
Scheme
0.5%
Shell
0.3%
Other
0.4%