Romans Malinovskis cba9ff55c7 Helix Select Mode (#37748)
Please credit @eliaperantoni, for the original PR (#34136).
Merge after (#34060) to avoid conflicts.

Closes https://github.com/zed-industries/zed/issues/33838
Closes https://github.com/zed-industries/zed/issues/33906

Release Notes:
- Helix will no longer sometimes fall out into "normal" mode, will
remain in "helix normal" (example: vv)
- Added dedicated "helix select" mode that can be targeted by
keybindings

Known issues:
- [ ] Helix motion, especially surround-add will not properly work in
visual mode, as it won't call `helix_move_cursor`. It is possible
however to respect self.mode in change_selection now.
- [ ] Some operations, such as `Ctrl+A` (increment) or `>` (indent) will
collapse selection also. I haven't found a way to avoid it.

---------

Co-authored-by: fantacell <ghub@giggo.de>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
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2025-04-24 21:29:33 +00:00
WIP
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Zed

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Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.


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Description
Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
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