张小白 7302be8ebd lsp: Use Path instead of String for path handling (#22762)
During my work on PR #22616, while trying to fix the
`test_reporting_fs_changes_to_language_servers` test case, I noticed
that we are currently handling paths using `String` in some places.
However, this approach causes issues on Windows.

This draft PR modifies `rebuild_watched_paths_inner` and
`glob_literal_prefix`. For example, take the `glob_literal_prefix`
function modified in this PR:

```rust
assert_eq!(
    glob_literal_prefix("node_modules/**/*.js"), 
    "node_modules"
);    // This works on Unix, fails on Windows

assert_eq!(
    glob_literal_prefix("node_modules\\**\\*.js"), 
    "node_modules"
);    // This works on Windows

assert_eq!(
    glob_literal_prefix("node_modules\\**/*.js"), 
    "node_modules"
);    // This fails on Windows
```

The current implementation treats path as `String` and relies on `\` as
the path separator on Windows, but on Windows, both `/` and `\` can be
used as separators. This means that `node_modules\**/*.js` is also a
valid path representation.

There are two potential solutions to this issue:

1. **Continue handling paths with `String`**, and on Windows, replace
all `/` with `\`.
2. **Use `Path` for path handling**, which is the solution implemented
in this PR.

### Advantages of Solution 1:
- Simple and direct.

### Advantages of Solution 2:
- More robust, especially in handling `strip_prefix`.

Currently, the logic for removing a path prefix looks like this:

```rust
let path = "/some/path/to/file.rs";
let parent = "/some/path/to";
// remove prefix
let file = path.strip_prefix(parent).unwrap();    // which is `/file.rs`
let file = file.strip_prefix("/").unwrap();
```

However, using `Path` simplifies this process and makes it more robust:

```rust
let path = Path::new("C:/path/to/src/main.rs");
let parent = Path::new("C:/path/to/src"); 
let file = path.strip_prefix(&parent).unwrap(); // which is `main.rs`

let path = Path::new("C:\\path\\to/src/main.rs");
let parent = Path::new("C:/path/to\\src\\"); 
let file = path.strip_prefix(&parent).unwrap(); // which is `main.rs`
```

Release Notes:

- N/A

---------

Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
2025-01-19 21:07:39 +02:00
2025-01-18 17:36:41 +01:00
2025-01-18 17:36:41 +01:00
2025-01-19 08:40:55 -05:00
2024-11-15 11:05:41 -05:00
WIP
2023-12-14 09:25:14 -07:00
2024-09-30 17:46:21 -04:00
2025-01-19 08:40:55 -05:00
2024-08-08 17:21:38 -07:00
2024-09-05 15:39:16 -04:00
2024-11-15 14:37:39 -05:00

Zed

CI

Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.


Installation

Packaging status

On macOS and Linux you can download Zed directly or install Zed via your local package manager.

Other platforms are not yet available:

Developing Zed

Contributing

See CONTRIBUTING.md for ways you can contribute to Zed.

Also... we're hiring! Check out our jobs page for open roles.

Licensing

License information for third party dependencies must be correctly provided for CI to pass.

We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:

  • Is it showing a no license specified error for a crate you've created? If so, add publish = false under [package] in your crate's Cargo.toml.
  • Is the error failed to satisfy license requirements for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to the accepted array in script/licenses/zed-licenses.toml.
  • Is cargo-about unable to find the license for a dependency? If so, add a clarification field at the end of script/licenses/zed-licenses.toml, as specified in the cargo-about book.
Description
Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Readme 586 MiB
Languages
Rust 94.7%
JSON-with-Comments 3.1%
Inno Setup 0.6%
Scheme 0.5%
Shell 0.3%
Other 0.4%