4a7c84f490b6ab7d1ba1628ed0dc5433f18dcceb
This PR includes lots of small fixes to get our `build.nix` and
`shell.nix` back to a working state.
I've tested this by running `cargo run` (inside the devshell) and `nix
run` on x86 nixos and arm64 darwin machines. I'd appreciate it if others
could test building inside the devshell to double-check that it's not
just working because I happen to have some system-level packages
installed, as well as seeing if it works on other platforms (non-nixos
linux, arm linux, x86 darwin).
I couldn't get the full test suite (`cargo nextest run --workspace`)
passing in the devshell on darwin, but they _are_ all passing on nixos.
nixpkgs [disables some of our
tests](92d11f06d5/pkgs/by-name/ze/zed-editor/package.nix (L226-L234))
that apparently fail or are flakey on hydra, but they don't know why.
I'm going to punt on debugging those for now, especially given that they
seem to be working for me. I'm also unsure of whether we actually want
the nix checkPhase to run the full test suite (it's currently not
passing `--workspace`) given that we have separate CI that should
enforce that those pass on all PRs.
Here's an overview of the changes made:
- Fix our `generate-licenses` script
- Relaxes the `cargo-about` version requirement slightly so it doesn't
try to install an older binary when the nixpkgs one is newer than our
requirement
- Add a workaround for [this cargo-about
issue](https://github.com/zed-industries/zed/issues/19971) obviating the
need for the patching done in the nixpkgs package
- Set the new `--frozen` flag to avoid network access/mutating the
lockfile
- Use dynamic webrtc lib from nixpkgs, and fixes up the build script in
webrtc-sys that hardcodes it to be statically linked.
- Use `inputsFrom` in `shell.nix` and avoid duplicating everything from
`build.nix`
- Add a temporary workaround for an [upstream crane
bug](https://github.com/ipetkov/crane/issues/808).
- Fix shebangs in our `script` dir to not hard-code `/bin/bash`
There are still a bunch of issues that aren't resolved here, I'll make a
tracking issue for those and try to land this first just to get back to
an unbroken state. Eventually among other things I'd like to use a
`libgit2` from `staticPkgs` and musl cross compilation to build the
remote server under nix, and then add that as a separate flake output
and include it in the shell's `inputsFrom` list.
Thanks @niklaskorz, @GaetanLepage, @bbigras and all the other nixpkgs
maintainers that have kept the `zed-editor` package working and up to
date! I seriously considered just making our flake `overrideAttrs` the
package in nixpkgs given how well maintained it is.
Thanks @WeetHet for your volunteer maintinance of this flake. I
referenced #24953 while working on these fixes, and I'd love to
collaborate on adding some of those pieces like treefmt and a github
action. If you're interested I'd really appreciate some help debugging
why crane's `buildDepsOnly` isn't working for us. I'm assuming it'd make
our `nix build` times go way down from the improved dep caching if we
could get it working.
Thanks @rrbutani for all the help on this PR 💙.
Release Notes:
- N/A
---------
Co-authored-by: Rahul Butani <rrbutani@users.noreply.github.com>
Co-authored-by: Rahul Butani <rr.butani@gmail.com>
Fixes to excerpt movement actions and bindings + add
multibuffer and singleton_buffer key contexts (#26264)
Zed
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
On macOS and Linux you can download Zed directly or install Zed via your local package manager.
Other platforms are not yet available:
- Windows (tracking issue)
- Web (tracking issue)
Developing Zed
- Building Zed for macOS
- Building Zed for Linux
- Building Zed for Windows
- Running Collaboration Locally
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
Also... we're hiring! Check out our jobs page for open roles.
Licensing
License information for third party dependencies must be correctly provided for CI to pass.
We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:
- Is it showing a
no license specifiederror for a crate you've created? If so, addpublish = falseunder[package]in your crate's Cargo.toml. - Is the error
failed to satisfy license requirementsfor a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theacceptedarray inscript/licenses/zed-licenses.toml. - Is
cargo-aboutunable to find the license for a dependency? If so, add a clarification field at the end ofscript/licenses/zed-licenses.toml, as specified in the cargo-about book.
Description
Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
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