Conrad Irwin 36a8bbfd43 Fix panel deserialization
In the old world, panel loading happened strictly before workspace
deserialization. Now it's inverted.

Fix this by storing on the dock the serialized state so they can restore
state as panels are loaded.
2024-01-22 12:31:28 -07:00
2024-01-17 17:07:04 -08:00
2024-01-22 12:31:28 -07:00
2024-01-19 10:10:34 -07:00
2022-10-17 09:59:16 +02:00
2024-01-18 17:38:28 -05:00
2024-01-11 13:42:57 +01:00
2024-01-17 14:58:58 -08:00
WIP
2023-12-14 09:25:14 -07:00
2023-12-28 19:22:43 +01:00
2024-01-17 13:24:05 -05:00
2024-01-18 17:52:22 -05:00

🚧 TODO 🚧

  • Add intro
  • Add link to contributing guide
  • Add barebones running zed from source instructions
  • Link out to further dev docs

Zed

CI

Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.

Developing Zed

Licensing

License information for third party dependencies must be correctly provided for CI to pass.

We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:

  • Is it showing a no license specified error for a crate you've created? If so, add publish = false under [package] in your crate's Cargo.toml.
  • Is the error failed to satisfy license requirements for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to the accepted array in script/licenses/zed-licenses.toml.
  • Is cargo-about unable to find the license for a dependency? If so, add a clarification field at the end of script/licenses/zed-licenses.toml, as specified in the cargo-about book.
Description
Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Readme 586 MiB
Languages
Rust 94.7%
JSON-with-Comments 3.1%
Inno Setup 0.6%
Scheme 0.5%
Shell 0.3%
Other 0.4%