These models require cross-region inference, and it currently fails if
you try to use them:
```
Invocation of model ID anthropic.claude-sonnet-4-20250514-v1:0 with on-demand throughput isn’t supported.
```
Release Notes:
- Enable cross-region inference for Claude 4 family models on Amazon
Bedrock provider
Signed-off-by: Burak Varlı <burakvar@amazon.co.uk>
I got a panic during undo but haven't been able to repro it. Potentially
a consequence of my changes in #31731
> Thread "main" panicked with "There must be at least one selection" at
crates/editor/src/selections_collection.rs
Leaving release notes blank as I'm not sure this actually fixes the
panic
Release Notes:
- N/A
Also improves some minor corner cases in `undo_selection` and
`redo_selection` related to the use of `end_selection`. If the pending
selection was ended, this would separately get pushed to the redo or
undo stack and redundantly run all the other effects of selection
change.
Release Notes:
- N/A
Release Notes:
- debugger: Use delve to build go debug executables, and pass arguments
through.
---------
Co-authored-by: sysradium <sysradium@users.noreply.github.com>
Co-authored-by: Zed AI <ai@zed.dev>
We believe that collab deploys currently cause outages because:
* All clients try to reconnect simultaneously
* This causes very high CPU usage on collab (and to some extent, the
database)
* This means that collab is slow to respond to clients
* So clients timeout and retry, over and over again.
We hope by letting clients in in buckets of 512, we can accept some
minor slowness to avoid
complete downtime, while we rewrite the system.
Release Notes:
- N/A
While creating a new MCP extension this weekend, I visited these pages
and it felt like they could be improved a little bit. I'm renaming the
MCP-related page under the /extension directory to use the "MCP"
acronym, instead of "context servers".
Release Notes:
- N/A
Previously, upon hitting the "Continue" button to restart an interrupted
thread due to consecutive tool calls reaching its limit, you wouldn't
see the loading dots and the UI would be a weird state. This PR improves
when these loading dots actually show up, including in their conditional
a check for `message.is_hidden`.
Also took advantage of the opportunity to quickly organize some of these
variables. The `render_message` function could potentially be chopped up
in more smaller pieces. Lots of things going on here.
Release Notes:
- N/A
#31922 made embedded terminals automatically grow to fit the content. We
since found some issues with large output which this PR addresses by:
- Only shaping / laying out lines that are visible in the viewport
(based on `window.content_mask`)
- Falling back to embedded scrolling after 1K lines. The perf fix above
actually makes it possible to handle a lot of lines, but:
- Alacrity uses a `u16` for rows internally, so we needed a limit to
prevent overflow.
- Scrolling through thousands of lines to get to the other side of a
terminal tool call isn't great UX, so we might as well set the limit
low.
- We can consider raising the limit when we make card headers sticky.
Release Notes:
- Agent: Improve handling of large terminal output
Mostly a small tweak making sure that the indicator tooltip hit area is
bigger and the loading state is clearer (not using an indicator
anymore). Way more little improvement opportunities in this component to
do, though.
Release Notes:
- N/A
Closes#5237
- Adds "trailing" option for "show_whitespaces" in settings.json
- Supports importing this setting from vscode
The option in question will render only whitespace characters that
appear after every non-whitespace character in a given line.
Release Notes:
- Added trailing whitespace rendering
Partially reverts #30682
A uniform list is desirable for the scrolling behavior, but this breaks
badly when there are collapsed entries or entries without paths, both of
which seem common with the JS adapter.
It would be nice to go back to a uniform list if we can come up with a
set of design tweaks that allow all entries to be the same height.
Release Notes:
- Debugger Beta: fixed an issue that caused entries in the stack frame
list to overlap in some situations.
Closes#32210
This notify was added in #13433. Solution is to only notify when the
breakpoint indicator state has changed.
Also improves the logic for enqueuing a task to delay showing - now only
does this if it isn't already visible, and that delay task now only
notifies if still hovering.
Release Notes:
- Fixed a bug where buffers render on every mouse move.
- Improved colors
- Blank out diff hunk gutter highlights in conflict regions
- Paint conflict marker highlights all the way to the gutter
Release Notes:
- Improved the highlighting of merge conflict markers in editors.
---------
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Bubbles up rate limit information so that we can retry after a certain
duration if needed higher up in the stack.
Also caps the number of concurrent evals running at once to also help.
Release Notes:
- N/A
Follow-up of https://github.com/zed-industries/zed/pull/19230
`BufferId` can change between file reopens: e.g. open the buffer, close
it, go back in history to reopen it — the 2nd one will have a different
`BufferId`, but the same `result_ids` semantically.
Release Notes:
- N/A
- Remove git/edit predictions templates
- Rename Agent to AI related (include edit predictions, copilot, etc)
- Other minor adjustments
Release Notes:
- N/A
Closes#32054
The dock size for the git panel wasn't being persisted across Zed
restarts. This was because the git panel lacked the serialization
pattern used by other panels.
Please let me know if you have any sort of feedback or anything, as i'm
still trying to learn :]
Release Notes:
- Fixed Git Panel dock size not being remembered across Zed restarts
## TODO
- [x] Update/fix tests that may be broken by the GitPanel constructor
changes
Add support for environment variables as authentication alternatives to
OAuth flow for Copilot. Closes#31172
We can include the token in HTTPS request headers to hopefully resolve
the rate limiting issue in #9483. This change will be part of a separate
PR.
Release Notes:
- Added support for manually providing an OAuth token for GitHub Copilot
Chat by assigning the GH_COPILOT_TOKEN environment variable
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Hi! This pull request updates the Ruby extension documentation for [the
upcoming v0.9.0
upgrade](https://github.com/zed-extensions/ruby/pull/106):
- Added documentation for two newly added language servers: `sorbet` and
`steep`.
- Updated documentation on using the `ZED_CUSTOM_RUBY_TEST_NAME` symbol
for tasks.
Thanks!
Release Notes:
- N/A
When using Deno with the example configuration as described here,
duplicate lsp information is displayed in Javascript files.
This pull request solves that issue by adding Javascript to the
configuration.
Release Notes:
- Improve LSP support when using Deno with Javascript using the default
configuration.
Update the `vim::normal::search::Vim.search` method in order to
correctly set the search bar's case sensitive search option if the
`search.case_sensitive` setting is enabled.
Closes#32172
Release Notes:
- vim: Fixed a bug where the `search.case_sensitive` setting was not respected when activating search with <kbd>/</kbd> (`vim::Search`)
Tested with following models. Hallucinates with whites outline images
like white lined zed logo but works fine with zed black outlined logo:
Pixtral 12B (pixtral-12b-latest)
Pixtral Large (pixtral-large-latest)
Mistral Medium (mistral-medium-latest)
Mistral Small (mistral-small-latest)
After this PR, almost all of the zed's llm provider who support images
are now supported. Only remaining one is LMStudio. Hopefully we will get
that one as well soon.
Release Notes:
- Add support for images to mistral models
---------
Signed-off-by: Umesh Yadav <git@umesh.dev>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
It works similar to how deepseek works where the thinking is returned as
reasoning_content and we don't have to send the reasoning_content back
in the request.
This is a experiment feature which can be enabled from settings like
this:
<img width="1381" alt="Screenshot 2025-06-08 at 4 26 06 PM"
src="https://github.com/user-attachments/assets/d2f60f3c-0f93-45fc-bae2-4ded42981820"
/>
Here is how it looks to use(tested with
`deepseek/deepseek-r1-0528-qwen3-8b`
<img width="528" alt="Screenshot 2025-06-08 at 5 12 33 PM"
src="https://github.com/user-attachments/assets/f7716f52-5417-4f14-82b8-e853de054f63"
/>
Release Notes:
- Add thinking support to LM Studio provider
For DeepSeek provider thinking is returned as reasoning_content and we
don't have to send the reasoning_content back in the request.
Release Notes:
- Add thinking support to DeepSeek provider
Follow-up for https://github.com/zed-industries/zed/pull/30671
Now, when clicking on an existing selection, the cursor will change on
`mouse_up` when `drag_and_drop_selection` is `true`. When
`drag_and_drop_selection` is `false`, it will change on `mouse_down`
(previous default).
Release Notes:
- N/A
Closes#4958
Release Notes:
- Added support for drag and drop text selection. It can be disabled by
setting `drag_and_drop_selection` to `false`.
---------
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Motivation for the `cmd-` check is that there were a couple keybindings
using `cmd-` in the linux keymap and so these were bound to super /
windows
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/32316
Multi buffer design was changed so that control buttons are not
occupying extra lines, the hardcoded logic for that is obsolete thus
removed.
Release Notes:
- Fixed incorrect offsets during outline panel navigation in singleton
buffers
This was causing a lot of work on startup, particularly due to
instantiating edit tool cards. The minor downside is that now these
threads don't open quite as fast.
Includes a few other improvements:
* On text thread rename, now immediately updates the metadata for
display in the UI instead of waiting for reload.
* On text thread rename, first renames the file before writing. Before
if the file removal failed you'd end up with a duplicate.
* Now only stores text thread file names instead of full paths. This is
more concise and allows for the app data dir changing location.
* Renames `ThreadStore::unordered_threads` to
`ThreadStore::reverse_chronological_threads` (and removes the old one
that sorted), since the recent change to use a SQL database queries them
in that order.
* Removes `ContextStore::reverse_chronological_contexts` since it was
only used in one location where it does sorting anyway - no need to sort
twice.
* `SavedContextMetadata::title` is now `SharedString` instead of
`String`.
Release Notes:
- Fixed regression in startup performance by not deserializing and
instantiating recently opened agent threads.
Recently in this PR: https://github.com/zed-industries/zed/pull/32248
github copilot settings was introduced. This had missing settings update
which was leading to github copilot models not getting fetched. This had
missing subscription to update the settings inside the copilot language
model provider. Which caused it not show models at all.
cc @osiewicz
Release Notes:
- N/A
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
This PR adds initial FreeBSD support for building Zed:
* Adds `script/freebsd` to install required dependencies on FreeBSD
* Adds `docs/freebsd.md` with build instructions and notes
* ⚠️ Mentions that `webrtc` is still **work-in-progress** on FreeBSD.
Related to : #15309
I’m currently working at discussions :
[Discussions](https://github.com/zed-industries/zed/discussions/29550)
Release Notes:
- N/A
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
Closes: https://github.com/zed-industries/zed/discussions/30626
Release Notes:
- Fixed `assistant::QuoteSelection` default shortcuts (`cmd->` and
`ctrl->`) so they work in Agent threads too (in addition to text threads
and in the Editor pane).
Follow-up of https://github.com/zed-industries/zed/pull/19230
Implements the workspace diagnostics pulling, and replaces "pull
diagnostics every open editors' buffer" strategy with "pull changed
buffer's diagnostics" + "schedule workspace diagnostics pull" for the
rest of the diagnostics.
This means that if the server does not support the workspace diagnostics
and does not return more in linked files, only the currently edited
buffer has its diagnostics updated.
This is better than the existing implementation that causes a lot of
diagnostics pulls to be done instead, and we can add more heuristics on
top later for querying more diagnostics.
Release Notes:
- N/A
mostly, I using `git checkout -b branch_name upstream/main` to create
new branch which reference remote upstream not my fork.
When using `Push` will always failed with not permission. So we need
ability to select which remote to push.
Current branch is based on my previous pr #26897
Release Notes:
- Add `PushTo` to select which remote to push.
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Follow-up to #24797
This PR ensures some cursor styles do not change for draggable elements
during dragging. The linked PR covered this on the higher level for
draggable divs. However, e.g. the pane divider inbetween two editors is
not a draggable div and thus still has the issue that the cursor style
changes during dragging. This PR fixes this issue by setting the hitbox
to `None` in cases where the element is currently being dragged, which
ensures the cursor style is applied to the cursor no matter what during
dragging.
Namely, this change fixes this for
- non-div pane dividers
- minimap slider and the
- editor scrollbars
and implements it for the UI scrollbars (Notably, UI scrollbars do
already have `cursor_default` on their parent container but would not
keep this during dragging. I opted out on removing this from the parent
containers until #30194 or a similar PR is merged).
https://github.com/user-attachments/assets/f97859dd-5f1d-4449-ab92-c27f2d933c4a
Release Notes:
- N/A
Closes#32205
The issue was that in some places the end of the replacement range used
anchors with `Bias::Left` instead of `Bias::Right`. Before #31872
completions were recomputed on every change and so the anchor bias
didn't matter. After that change, the end anchor didn't move as the
user's typing. Changing it to `Bias::Right` to "stick" to the character
to the right of the cursor fixes this.
Release Notes:
- Fixes incorrect auto-completion of `/files` in text threads (Preview
Only)
Before this I'd get log lines like
> ERROR [project] missing `database_url` setting
Now it's:
> ERROR [project] from extension "Postgres Context Server" version
0.0.3: missing `database_url` setting
Release Notes:
- N/A
The info for `max_tokens` for the model is included in
`{api_url}/models`
I don't think this needs to be `.clamp` like in
`crates/ollama/src/ollama.rs` `get_max_tokens`, but it might need to be
## Before:
Every model shows 2k

## After:

### Json from `{api_url}/models` with model not loaded
```json
{
"id": "qwen2.5-coder-1.5b-instruct-mlx",
"object": "model",
"type": "llm",
"publisher": "lmstudio-community",
"arch": "qwen2",
"compatibility_type": "mlx",
"quantization": "4bit",
"state": "not-loaded",
"max_context_length": 32768
},
```
## Notes
The response from `{api_url}/models` seems to return the `max_tokens`
for the model, not the currently configured context length, but I think
showing the `max_tokens` for the model is better than setting 2k for
everything
`loaded_context_length` exists, but only if the model is loaded at the
startup of zed, which usually isn't the case
maybe `fetch_models` should be rerun when swapping lmstudio models
### Currently configured context
this isn't shown in `{api_url}/models`

### Json from `{api_url}/models` with model loaded
```json
{
"id": "qwen2.5-coder-1.5b-instruct-mlx",
"object": "model",
"type": "llm",
"publisher": "lmstudio-community",
"arch": "qwen2",
"compatibility_type": "mlx",
"quantization": "4bit",
"state": "loaded",
"max_context_length": 32768,
"loaded_context_length": 4096
},
```
Release Notes:
- lmstudio: Fixed showing `max_tokens` in the assistant panel
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
Fixes: #29812Fixes: #22538
Co-Authored-By: <corentinhenry@gmail.com>
Release Notes:
- vim: Multi-key bindings in insert mode will now show the pending
keystroke in the buffer. For example if you have `jk` mapped to escape,
pressing `j` will immediately show a `j`.
This pull request updates the documentation for the debugger to include
Go-specific examples alongside existing Python examples.
Documentation update:
*
[`docs/src/debugger.md`](diffhunk://#diff-aa14715cca56f3ad6a32c669b0c317250dab212b8108136b7ca79217465f39b8R69-R80):
Added a new "Go examples" section with a JSON snippet demonstrating how
to configure the debugger for Go using Delve.
Release Notes:
- debugger: Add Go debugging example to debugger documentation
---------
Co-authored-by: Cole Miller <cole@zed.dev>
This was a regression with my recent fixes to pinned tabs. Dragging a
pinned tab left in the pinned region would still update the pinned tab
count, which would later cause an out-of-bounds later when it used that
value to index into a vec.
https://zed-industries.slack.com/archives/C04S6T1T7TQ/p1749220447796559
Release Notes:
- Fixed a panic caused by dragging a pinned item to the left in the
pinned region
Allows setting element as window control elements which consist of
`Drag`, `Close`, `Max`, or `Min`. This allows you to implement
dynamically sized elements that control the platform window, this is
used for areas such as the title bar. Currently only implemented for
Windows.
Release Notes:
- N/A
Release Notes:
- N/A
---
This change is used to solve the problem of not being able to respond
correctly in two-layer scrolling (in different directions). This is a
common practical requirement.
As in the example, in actual use, there may be a scene with a horizontal
scroll in a vertical scroll. Before the modification, if we scroll up
and down in the area that can scroll horizontally, it will not respond
(because it is blocked by the horizontal scroll layer).
## Before
https://github.com/user-attachments/assets/e8ea0118-52a5-44d8-b419-639d4b6c0793
## After
https://github.com/user-attachments/assets/aa14ddd7-5596-4dc5-9c6e-278aabdfef8e
----
This change may cause many side effects, causing some scrolling details
to be different from before, and more testing and analysis are needed.
I have tested some existing scenarios of Zed (such as opening the Branch
panel on the Editor and scrolling) and it seems to be correct (but it is
possible that I don’t know some interaction details). Here, the person
who added this line of code before needs to evaluate the original
purpose.
The `async-watch` crate doesn't seem to be maintained and we noticed
several panics coming from it, such as:
```
[bug] failed to observe change after notificaton.
zed::reliability::init_panic_hook::{{closure}}::hea8cdcb6299fad6b+154543526
std::panicking::rust_panic_with_hook::h33b18b24045abff4+127578547
std::panicking::begin_panic_handler::{{closure}}::hf8313cc2fd0126bc+127577770
std::sys::backtrace::__rust_end_short_backtrace::h57fe07c8aea5c98a+127571385
__rustc[95feac21a9532783]::rust_begin_unwind+127576909
core::panicking::panic_fmt::hd54fb667be51beea+9433328
core::option::expect_failed::h8456634a3dada3e4+9433291
assistant_tools::edit_agent::EditAgent::apply_edit_chunks::{{closure}}::habe2e1a32b267fd4+26921553
gpui::app::async_context::AsyncApp::spawn::{{closure}}::h12f5f25757f572ea+25923441
async_task::raw::RawTask<F,T,S,M>::run::h3cca0d402690ccba+25186815
<gpui::platform::linux::x11::client::X11Client as gpui::platform::linux::platform::LinuxClient>::run::h26264aefbcfbc14b+73961666
gpui::platform::linux::platform::<impl gpui::platform::Platform for P>::run::hb12dcd4abad715b5+73562509
gpui::app::Application::run::h0f936a5f855a3f9f+150676820
zed::main::ha17f9a25fe257d35+154788471
std::sys::backtrace::__rust_begin_short_backtrace::h1edd02429370b2bd+154624579
std::rt::lang_start::{{closure}}::h3d2e300f10059b0a+154264777
std::rt::lang_start_internal::h418648f91f5be3a1+127502049
main+154806636
__libc_start_main+46051972301573
_start+12358494
```
I didn't find an executor-agnostic watch crate that was well maintained
(we already tried postage and async-watch), so decided to implement it
our own version.
Release Notes:
- Fixed a panic that could sometimes occur when the agent performed
edits.
This changes the context server crate so that the input/output for a
request are encoded at the type level, similar to how it is done for LSP
requests.
This also makes it easier to write tests that mock context servers, e.g.
you can write something like this now when using the `test-support`
feature of the `context-server` crate:
```rust
create_fake_transport("mcp-1", cx.background_executor())
.on_request::<context_server::types::request::PromptsList>(|_params| {
PromptsListResponse {
prompts: vec![/* some prompts */],
..
}
})
```
Release Notes:
- N/A
I don't want to fetch `--all` branch, we should can picker which remote
to fetch.
Release Notes:
- Added the `git::FetchFrom` action to fetch from a single remote.
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Closes#27596
The problem in this case was incorrect identification of which language
(layer) contains the selection.
Language layer selection incorrectly assumed that the deepest
`SyntaxLayer` containing a range was the most specific. This worked for
Markdown (base document + injected subtrees) but failed for PHP, where
`injection.combined` injections are used to make HTML logically function
as the base layer, despite being at a greater depth in the layer stack.
This caused HTML to be incorrectly identified as the most specific
language for PHP ranges.
The solution is to track included sub-ranges for syntax layers and
filter out layers that don't contain a sub-range covering the desired
range. The top-level layer is never filtered to ensure gaps between
sibling nodes always have a fallback language, as the top-level layer is
likely more correct than the default language settings.
Release Notes:
- Fixed an issue in PHP where PHP language settings would be
occasionally overridden by HTML language settings
Follow-up of https://github.com/zed-industries/zed/pull/19230
* starts to send `result_id` in pull requests to allow servers to reply
with non-full results
* fixes a bug where disk-based diagnostics were offset after pulling the
diagnostics
* fixes a bug due to which pull diagnostics could not be disabled
* uses better names and comments for the workspace pull diagnostics part
Release Notes:
- N/A
This is a small PR that adds a `.jsdoc` scope to JSDoc tokens, just like
[JSX](3fdbc3090d/crates/languages/src/javascript/highlights.scm (L239))
has a specific scope.
This effectively allows differentiating between JavaScript keywords and
JSDoc tags in comments.
Release Notes:
- Add scope for JSDoc
Part of #28238
This PR refactors `FindHyperlink` handling and associated code in
`terminal.rs` into its own file for improved testability, and adds
tests.
Release Notes:
- N/A
This allows storing the profile per thread, as well as moving the logic
of which tools are enabled or not to the profile itself.
This makes it much easier to switch between profiles, means there is
less global state being changed on every profile change.
Release Notes:
- agent panel: allow saving the profile per thread
---------
Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com>
A minor refactor ~needed to unblock #22546; it's pretty hard to add an
extra field to `diff_transforms` dimension, as it is a 2-tuple (which
uses a blanket impl)
Release Notes:
- N/A
Fixes rendering of colors in the terminal to use XTerm's idiosyncratic standard steps instead of the range that was previously in use. Matches the behavior of Alacritty, Ghostty, iTerm2, and every other terminal emulator I've looked at.
Release Notes:
- Fixed rendering of terminal colors for the XTerm 256-color indexed color palette.
This PR fixes some broken links that where found using
[lychee](https://github.com/lycheeverse/lychee/) as discussed today with
@JosephTLyons and @nathansobo at the RustNL hackathon. Using
[lychee-action](https://github.com/lycheeverse/lychee-action/) we can
scan for broken links daily to prevent issues in the future.
There are still 6 broken links that I didn't know how to fix myself.
See https://github.com/thomas-zahner/zed/actions/runs/15075808232 for
details.
## Missing images
```
Errors in ./docs/src/channels.md
[ERROR] file:///home/runner/work/zed/zed/docs/.gitbook/assets/channels-3.png | Cannot find file
[ERROR] file:///home/runner/work/zed/zed/docs/.gitbook/assets/channels-1.png | Cannot find file
[ERROR] file:///home/runner/work/zed/zed/docs/.gitbook/assets/channels-2.png | Cannot find file
```
These errors are showing up as missing images on
https://zed.dev/docs/channels
I tried to search the git history to see when or why they were deleted
but didn't find anything.
## ./crates/assistant_tools/src/edit_agent/evals/fixtures/zode/prompt.md
There are three errors in that file. I don't fully understand how these
issues were caused historically. Technically it would be possible to
ignore the files but of course if possible we should address the issues.
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Co-authored-by: Ben Kunkle <ben@zed.dev>
Closes#31491
### Problem
Mistral API enforces strict conversation flow requirements that other
providers don't. Specifically, after a `tool` message, the next message
**must** be from the `assistant` role, not `user`. This causes the
error:
```
"Unexpected role 'user' after role 'tool'"
```
This can also occur in normal conversation flow where mistral doesn't
return the assistant message but that is something which can't be
reproduce reliably.
### Root Cause
When users interrupt an ongoing tool call sequence by sending a new
message, we insert a `user` message directly after a `tool` message,
violating Mistral's protocol.
**Expected Mistral flow:**
```
user → assistant (with tool_calls) → tool (results) → assistant (processes results) → user (next input)
```
**What we were doing:**
```
user → assistant (with tool_calls) → tool (results) → user (interruption) ❌
```
### Solution
Insert an empty `assistant` message between any `tool` → `user` sequence
in the Mistral provider's request construction. This satisfies Mistral's
API requirements without affecting other providers or requiring UX
changes.
### Testing
To reproduce the original error:
1. Start agent chat with `codestral-latest`
2. Send: "Describe this project using tool call only"
3. Once tool calls begin, send: "stop this"
4. Main branch: API error
5. This fix: Works correctly
Release Notes:
- Fixed Mistral tool calling in some cases
Ideally we would show multi-keystroke binding, but I'd say this improves
over the status quo.
A partial solution to #27334
Release Notes:
- Fixed spurious warning for lack of edit prediction on multi-keystroke
binding
Co-authored-by: Ben Kunkle <ben@zed.dev>
Now immediately initializes the zlog filter even when there isn't an env
config. Before this change the default filters were applied after
settings load - I was seeing some `zbus` logs on init.
Also defaults to allowing warnings and errors from the suppressed log
sources. If these turn out to be chatty (they don't seem to be so far),
can bring back more suppression.
Release Notes:
- N/A
Fixes two things:
* ~3 months ago [in PR
#26420](https://github.com/zed-industries/zed/pull/26420/files#diff-33b58aa2da03d791c2c4761af6012851b7400e348922d64babe5fd48ac2a8e60)
`bindings_for_action` was changed to return bindings even when they are
shadowed (when the keystrokes would actually do something else).
* For edit prediction keybindings there was some odd behavior where
bindings for `edit_prediction_conflict` were taking precedence over
bindings for `edit_prediction` even when the `edit_prediction_conflict`
predicate didn't match. The workaround for this was #24812. The way it
worked was:
- List all bindings for the action
- For each binding, get the highest precedence binding with the same
input sequence
- If the highest precedence binding has the same action, include this
binding. This was the bug - this meant that if a binding in the keymap
has the same keystrokes and action it can incorrectly take display
precedence even if its context predicate does not pass.
- Fix is to check that the highest precedence binding is a full match.
To do this efficiently, it's based on an index within the keymap
bindings.
Also adds `highest_precedence_binding_*` variants which avoid the
inefficiency of building lists of bindings just to use the last.
Release Notes:
- Fixed display of keybindings to skip bindings that are shadowed by a
binding that uses the same keystrokes.
- Fixed display of `editor::AcceptEditPrediction` bindings to use the
normal precedence that prioritizes user bindings.
Cleaner to have references to this be `toast::RunAction` matching how it
appears in the keymap, instead of `workspace::RunAction`.
Release Notes:
- N/A
Closes#27998
Also fixed an issue where jumping back from closing to opening tags
didn't work in javascript due to missing brackets in our tree-sitter
query.
Release Notes:
- N/A
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Closes#31648
This PR adds support for:
- Expanding multiple cursors above/below
- Expanding multiple selections above/below
- Adding new cursors/selections when expansion has already been done.
Existing expansions preserve their state and expand/shrink according to
the action, while new cursors/selections act like freshly created ones.
Tests for both cursor and selections:
- below/above cases
- undo/redo cases
- adding new cursors/selections with existing expansion
Before/After:
https://github.com/user-attachments/assets/d2fd556b-8972-4719-bd86-e633d42a1aa3
Release Notes:
- Improved `AddSelectionAbove` and `AddSelectionBelow` to extend
multiple cursors/selections.
* `state.last_options` was never being updated, so the caching wasn't
working.
* If node on the PATH was too old it was logging errors on every
invocation even though managed node is being used.
Release Notes:
- Fixed caching of Node.js runtime paths and improved error messages.
Replace hardcoded 0.10 threshold with configurable parameter and set
0.05 default for most tests, with 0.2 for from_pixels_constructor
eval that produces more mismatched tags.
Release Notes:
- N/A
Closes#27567
Release Notes:
- Fixed default keybindings for `editor::AcceptPartialEditPrediction` to
work with subtle mode.
Co-authored-by: Richard <richard@zed.dev>
Closes [#13107](https://github.com/zed-industries/zed/issues/13107)
Enabled pull diagnostics by default, for the language servers that
declare support in the corresponding capabilities.
```
"diagnostics": {
"lsp_pull_diagnostics_debounce_ms": null
}
```
settings can be used to disable the pulling.
Release Notes:
- Added support for the LSP `textDocument/diagnostic` command.
# Brief
This is draft PR that implements the LSP `textDocument/diagnostic`
command. The goal is to receive your feedback and establish further
steps towards fully implementing this command. I tried to re-use
existing method and structures to ensure:
1. The existing functionality works as before
2. There is no interference between the diagnostics sent by a server and
the diagnostics requested by a client.
The current implementation is done via a new LSP command
`GetDocumentDiagnostics` that is sent when a buffer is saved and when a
buffer is edited. There is a new method called `pull_diagnostic` that is
called for such events. It has debounce to ensure we don't spam a server
with commands every time the buffer is edited. Probably, we don't need
the debounce when the buffer is saved.
All in all, the goal is basically to get your feedback and ensure I am
on the right track. Thanks!
## References
1.
https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#textDocument_pullDiagnostics
## In action
You can clone any Ruby repo since the `ruby-lsp` supports the pull
diagnostics only.
Steps to reproduce:
1. Clone this repo https://github.com/vitallium/stimulus-lsp-error-zed
2. Install Ruby (via `asdf` or `mise).
4. Install Ruby gems via `bundle install`
5. Install Ruby LSP with `gem install ruby-lsp`
6. Check out this PR and build Zed
7. Open any file and start editing to see diagnostics in realtime.
https://github.com/user-attachments/assets/0ef6ec41-e4fa-4539-8f2c-6be0d8be4129
---------
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Problem:
Initial keymap has "j k" keymap, which if uncommented will add +-1s
delay to every "j" key press
This workaround was taken from
https://github.com/zed-industries/zed/discussions/6661
Release Notes:
- N/A *or* Added/Fixed/Improved ...
---------
Co-authored-by: Michael Sloan <michael@zed.dev>
- [x] pass LSP tasks into list_debug_scenarios
- [x] load LSP tasks only once for both modals
- [x] align ordering
- [x] improve appearance of LSP debug task icons
- [ ] reconsider how `add_current_language_tasks` works
- [ ] add a test
Release Notes:
- Debugger Beta: Added debuggable LSP tasks to the "Debug" tab of the
new process modal.
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Here’s how it looks after the fix:
.
White is white and black is black, as intended.
In some cases, dimmed colors were poorly defined, so I took
`text.dimmed` values.
Note that white is defined exactly as the background color for light
themes. Similarly, black is the exact background color for dark themes.
I didn’t change this, but many themes intentionally make white and black
slightly different from the background color. This prevents issues where
programs assume, say, a dark background and set the foreground to white,
making text invisible. I'm not sure if we want to adjust these themes to
address this; just noting it here.
Closes#29379
Release Notes:
- Fixed ANSI black and ANSI white colors in built-in themes
Closes#31438
Release Notes:
- agent: Fixed an edge case were the request would fail when using
Claude and multiple images were attached
---------
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
I think using `Debugger Program` and `~/bin/debugger` here makes it seem
like that field is for specifying the path to the debugger itself, and
not the program being debugged.
Release Notes:
- N/A
This PR improves key handling on Windows by moving the
`TranslateMessage` call from the message loop to after we handled
`WM_KEYDOWN`. This brings Windows behavior more in line with macOS and
gives us finer control over key events. As a result, Vim keybindings now
work properly even when an IME is active. The trade-off is that it might
introduce a slight delay in text input.
Release Notes:
- N/A
We run the unit evals once a day in the middle of the night, and trigger
a Slack post if it fails.
Release Notes:
- N/A
---------
Co-authored-by: Oleksiy Syvokon <oleksiy.syvokon@gmail.com>
The commit #31073 had introduced `zed-main.rs`, which replaced the
previous `main.rs` to be the "true" entry of the whole program. But as
the macro `#![cfg_attr(not(debug_assertions), windows_subsystem =
"windows")]` only works in the "true" entry, the release build will also
arise the console window if this macro doesn't move to the new entry
(the `zed-main.rs` here).
Release Notes:
- N/A
Based on a Slack conversation with @notpeter - this prevents secrets in
private/excluded files from being sent by the agent to third parties for
tools that don't require confirmation.
Of course, the agent can still use the terminal tool or MCP to access
these, but those require confirmation before they run (unlike these
tools).
This change doesn't seem to cause any trouble for evals:
<img width="730" alt="Screenshot 2025-06-03 at 8 48 33 PM"
src="https://github.com/user-attachments/assets/d90221be-f946-4af2-b57b-4aa047e86853"
/>
Release Notes:
- N/A
This brings back [linux(x11): Add support for pasting images from
clipboard · Pull Request
#29387](https://github.com/zed-industries/zed/pull/29387) while fixing
#30523 (which caused it to be reverted).
Commit message from that PR:
> Closes:
https://github.com/zed-industries/zed/pull/29177#issuecomment-2823359242
>
> Removes dependency on
[quininer/x11-clipboard](https://github.com/quininer/x11-clipboard) as
it is in [maintenance
mode](https://github.com/quininer/x11-clipboard/issues/19).
>
> X11 clipboard functionality is now built-in to GPUI which was
accomplished by stripping the non-x11-related code/abstractions from
[1Password/arboard](https://github.com/1Password/arboard) and extending
it to support all image formats already supported by GPUI on wayland and
macos.
>
> A benefit of switching over to the `arboard` implementation, is that
we now make an attempt to have an X11 "clipboard manager" (if available
- something the user has to setup themselves) save the contents of
clipboard (if the last copy operation was within Zed) so that the copied
contents can still be pasted once Zed has completely stopped.
Before the fix for reapply, it was iterating through the formats and
requesting conversion to each. Some clipboard providers just respond
with a different format rather than saying the format is unsupported.
The fix is to use this response if it matches a supported format. It
also now typically avoids this iteration by requesting the `TARGETS` and
taking the highest precedence supported target.
Closes#30523
Release Notes:
- Linux (X11): Restored the ability to paste images.
---------
Co-authored-by: Ben <ben@zed.dev>
Fix a segfault in CVDisplayLink
We see 1-2 crashes a day on macOS on the `CVDisplayLink` thread.
```
Segmentation fault: 11 on thread 9325960 (CVDisplayLink)
CoreVideo CVHWTime::reset()
CoreVideo CVXTime::reset()
CoreVideo CVDisplayLink::runIOThread()
libsystem_pthread.dylib _pthread_start
libsystem_pthread.dylib thread_start
```
With the help of the Zed AI, I dove into the crash report, which looks
like this:
```
Crashed Thread: 49 CVDisplayLink
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x00000000000001f6
Exception Codes: 0x0000000000000001, 0x00000000000001f6
Thread 49 Crashed:: CVDisplayLink
0 CoreVideo 0x18c1ed994 CVHWTime::reset() + 64
1 CoreVideo 0x18c1ee474 CVXTime::reset() + 52
2 CoreVideo 0x18c1ee198 CVDisplayLink::runIOThread() + 176
3 libsystem_pthread.dylib 0x18285ac0c _pthread_start + 136
4 libsystem_pthread.dylib 0x182855b80 thread_start + 8
Thread 49 crashed with ARM Thread State (64-bit):
x0: 0x0000000000000000 x1: 0x000000018c206e08 x2: 0x0000002c00001513 x3: 0x0001d4630002a433
x4: 0x00000e2100000000 x5: 0x0001d46300000000 x6: 0x000000000000002c x7: 0x0000000000000000
x8: 0x000000000000002e x9: 0x000000004d555458 x10: 0x0000000000000000 x11: 0x0000000000000000
x12: 0x0000000000000000 x13: 0x0000000000000000 x14: 0x0000000000000000 x15: 0x0000000000000000
x16: 0x0000000182856a9c x17: 0x00000001f19bc540 x18: 0x0000000000000000 x19: 0x0000600003c56ed8
x20: 0x000000000002a433 x21: 0x0000000000000000 x22: 0x0000000000000000 x23: 0x0000000000000000
x24: 0x0000000000000000 x25: 0x0000000000000000 x26: 0x0000000000000000 x27: 0x0000000000000000
x28: 0x0000000000000000 fp: 0x000000016b02ade0 lr: 0x000000018c1ed984
sp: 0x000000016b02adc0 pc: 0x000000018c1ed994 cpsr: 0x80001000
far: 0x00000000000001f6 esr: 0x92000006 (Data Abort) byte read Translation fault
Binary Images:
0x1828c9000 - 0x182e07fff com.apple.CoreFoundation (6.9) <df489a59-b4f6-32b8-9bb4-9b832960aa52> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation
```
Using lldb to disassemble `CVHWTime::reset()` (and the AI to interpret
it), the crash is caused by dereferencing the pointer at the start of
the CVHWTime struct + 0x1c8. In this case the pointer has (the clearly
nonsense) value 0x2e (and 0x2e + 0x1c8 = 0x1f6, the failing address).
As to how this could happen...
Looking at the implementation of `CVDisplayLinkRelease`, it calls
straight into `CFRelease` on the main thread; and so it is not safe to
call `CVDisplayLinkRelease` concurrently with other threads that access
the CVDisplayLink. While we already stopped the display link, it turns
out that `CVDisplayLinkStop` just sets a flag on the struct to instruct
the io-thread to exit "soon", and returns immediately. That means we
don't know when the other thread will actually exit, and so we can't
safely call `CVDisplayLinkRelease`.
So, for now, we just leak these objects. They should be created
relatively infrequently (when the app is foregrounded/backgrounded), so
I don't think this is a huge problem.
Release Notes:
- Fix a rare crash on macOS when putting the app in the background.
Adds a validation step to docs preprocessing so that actions referenced
in docs are checked against the list of all registered actions in GPUI.
In order for this to work properly, all of the crates that register
actions had to be importable by the `docs_preprocessor` crate and
actually used (see [this
comment](ec16e70336 (diff-2674caf14ae6d70752ea60c7061232393d84e7f61a52915ace089c30a797a1c3))
for why this is challenging).
In order to accomplish this I have moved the entry point of zed into a
separate stub file named `zed_main.rs` so that `main.rs` is importable
by the `docs_preprocessor` crate, this is kind of gross, but ensures
that all actions that are registered in the application are registered
when checking them in `docs_preprocessor`. An alternative solution
suggested by @mikayla-maki was to separate out all our `::init()`
functions into a lib entry point in the `zed` crate that can be imported
instead, however, this turned out to be a far bigger refactor and is in
my opinion better to do in a follow up PR with significant testing to
ensure no regressions in behavior occur.
Release Notes:
- N/A
Release Notes:
- Improved the review experience in the agent panel. Now, when you
commit changes (generated by the AI agent) using Git, Zed will
automatically dismiss the agent’s review UI for those changes. This
means you won’t have to manually “keep” or approve changes twice—just
commit, and you’re done.
Re: #19015Close#12667
When dragging a dock’s resize handle, only the active panel grows or
shrinks. This patch introduces an opt-in behaviour that lets users
resize every panel hosted by that dock at once.
Release Notes:
- Added new `resize_all_panels_in_dock` setting to optionally resize
every panel in a dock together.
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Release Notes:
- Added channel reordering for administrators (use `cmd-up` and
`cmd-down` on macOS or `ctrl-up` `ctrl-down` on Linux to move channels
up or down within their parent)
## Summary
This PR introduces the ability for channel administrators to reorder
channels within their parent context, providing better organizational
control over channel hierarchies. Users can now move channels up or down
relative to their siblings using keyboard shortcuts.
## Problem
Previously, channels were displayed in alphabetical order with no way to
customize their arrangement. This made it difficult for teams to
organize channels in a logical order that reflected their workflow or
importance, forcing users to prefix channel names with numbers or
special characters as a workaround.
## Solution
The implementation adds a persistent `channel_order` field to channels
that determines their display order within their parent. Channels with
the same parent are sorted by this field rather than alphabetically.
## Implementation Details
### Database Schema
Added a new column and index to support efficient ordering:
```sql
-- crates/collab/migrations/20250530175450_add_channel_order.sql
ALTER TABLE channels ADD COLUMN channel_order INTEGER NOT NULL DEFAULT 1;
CREATE INDEX CONCURRENTLY "index_channels_on_parent_path_and_order" ON "channels" ("parent_path", "channel_order");
```
### RPC Protocol
Extended the channel proto with ordering support:
```proto
// crates/proto/proto/channel.proto
message Channel {
uint64 id = 1;
string name = 2;
ChannelVisibility visibility = 3;
int32 channel_order = 4;
repeated uint64 parent_path = 5;
}
message ReorderChannel {
uint64 channel_id = 1;
enum Direction {
Up = 0;
Down = 1;
}
Direction direction = 2;
}
```
### Server-side Logic
The reordering is handled by swapping `channel_order` values between
adjacent channels:
```rust
// crates/collab/src/db/queries/channels.rs
pub async fn reorder_channel(
&self,
channel_id: ChannelId,
direction: proto::reorder_channel::Direction,
user_id: UserId,
) -> Result<Vec<Channel>> {
// Find the sibling channel to swap with
let sibling_channel = match direction {
proto::reorder_channel::Direction::Up => {
// Find channel with highest order less than current
channel::Entity::find()
.filter(
channel::Column::ParentPath
.eq(&channel.parent_path)
.and(channel::Column::ChannelOrder.lt(channel.channel_order)),
)
.order_by_desc(channel::Column::ChannelOrder)
.one(&*tx)
.await?
}
// Similar logic for Down...
};
// Swap the channel_order values
let temp_order = channel.channel_order;
channel.channel_order = sibling_channel.channel_order;
sibling_channel.channel_order = temp_order;
}
```
### Client-side Sorting
Optimized the sorting algorithm to avoid O(n²) complexity:
```rust
// crates/collab/src/db/queries/channels.rs
// Pre-compute sort keys for efficient O(n log n) sorting
let mut channels_with_keys: Vec<(Vec<i32>, Channel)> = channels
.into_iter()
.map(|channel| {
let mut sort_key = Vec::with_capacity(channel.parent_path.len() + 1);
// Build sort key from parent path orders
for parent_id in &channel.parent_path {
sort_key.push(channel_order_map.get(parent_id).copied().unwrap_or(i32::MAX));
}
sort_key.push(channel.channel_order);
(sort_key, channel)
})
.collect();
channels_with_keys.sort_by(|a, b| a.0.cmp(&b.0));
```
### User Interface
Added keyboard shortcuts and proper context handling:
```json
// assets/keymaps/default-macos.json
{
"context": "CollabPanel && not_editing",
"bindings": {
"cmd-up": "collab_panel::MoveChannelUp",
"cmd-down": "collab_panel::MoveChannelDown"
}
}
```
The CollabPanel now properly sets context to distinguish between editing
and navigation modes:
```rust
// crates/collab_ui/src/collab_panel.rs
fn dispatch_context(&self, window: &Window, cx: &Context<Self>) -> KeyContext {
let mut dispatch_context = KeyContext::new_with_defaults();
dispatch_context.add("CollabPanel");
dispatch_context.add("menu");
let identifier = if self.channel_name_editor.focus_handle(cx).is_focused(window) {
"editing"
} else {
"not_editing"
};
dispatch_context.add(identifier);
dispatch_context
}
```
## Testing
Comprehensive tests were added to verify:
- Basic reordering functionality (up/down movement)
- Boundary conditions (first/last channels)
- Permission checks (non-admins cannot reorder)
- Ordering persistence across server restarts
- Correct broadcasting of changes to channel members
## Migration Strategy
Existing channels are assigned initial `channel_order` values based on
their current alphabetical sorting to maintain the familiar order users
expect:
```sql
UPDATE channels
SET channel_order = (
SELECT ROW_NUMBER() OVER (
PARTITION BY parent_path
ORDER BY name, id
)
FROM channels c2
WHERE c2.id = channels.id
);
```
## Future Enhancements
While this PR provides basic reordering functionality, potential future
improvements could include:
- Drag-and-drop reordering in the UI
- Bulk reordering operations
- Custom sorting strategies (by activity, creation date, etc.)
## Checklist
- [x] Database migration included
- [x] Tests added for new functionality
- [x] Keybindings work on macOS and Linux
- [x] Permissions properly enforced
- [x] Error handling implemented throughout
- [x] Manual testing completed
- [x] Documentation updated
---------
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Noticed while working on #31848 that we do not support pasting images as
context in the inline assistant
Release Notes:
- agent: Add support for attaching images as context from clipboard in
the inline assistant
Closes#31781
Currently we don't any warning or error if the image is not supported by
the current model in selected in the agent panel which leads for users
to think it's supported as there is no visual feedback provided by zed.
This PR adds a warning on image context pill to show warning when the
model doesn't support it.
| Before | After |
|--------|-------|
| <img width="374" alt="image"
src="https://github.com/user-attachments/assets/da659fb6-d5da-4c53-8878-7a1c4553f168"
/> | <img width="442" alt="image"
src="https://github.com/user-attachments/assets/0f23d184-6095-47e2-8f2b-0eac64a0942e"
/> |
Release Notes:
- Show warning for image context pill in agent panel when selected model
doesn't support images.
---------
Signed-off-by: Umesh Yadav <git@umesh.dev>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Closes https://github.com/zed-industries/zed/discussions/25526
Follow up of #29872
Release Notes:
- Make `alt-left` and `alt-right` skip punctuation on Mac OS to respect
the Mac default behaviour. When pressing alt-left and the first
character is a punctuation character like a dot, this character should
be skipped. For example: `hello.|` goes to `|hello.`
This change makes the editor feels much snappier, it now follows the
same behaviour as VSCode and any other Mac OS native application.
@ConradIrwin
This PR is a refactor of the existing `ModelType` in
`agent_model_selector`.
In #31848 we also need to know which context we are operating in, to
check if the configured model has image support.
In order to deduplicate the logic needed, I introduced a new type called
`ModelUsageContext` which can be used throughout the agent crate
Release Notes:
- N/A
Hi, this pull request adds `sorbet` and `steep` to the list of available
language servers for the Ruby language in order to prepare default Ruby
language settings for these LS. Both language servers are disabled by
default. We plan to add both in #104 and #102. Thanks!
Release Notes:
- ruby: Added `sorbet` and `steep` to the list of available language servers.
Removes the load_model trait method and its implementations in Ollama
and LM Studio providers, along with associated preload_model functions
and unused imports.
Release Notes:
- N/A
When `<old_text>` points to more than one location in a file, we used to
edit the first match, confusing the agent along the way. Now we will
return an error, asking to expand `<old_text>` selection.
Closes #ISSUE
Release Notes:
- agent: Fixed incorrect file edits when edit locations are ambiguous
Follow-up of https://github.com/zed-industries/zed/pull/30707
The old code does something odd, re-accessing essentially the same
adapter-server pair for every language server initialized; but that was
done before for "incorrect", non-reused worktree_id hence never resulted
in external worktrees' files registration in this code path.
Release Notes:
- Fixed certain external worktrees' files sometimes not registered with
language servers
It seems that there was a regression. `build_config` no longer has an
`OUT_DIR` in it.
On way to mitigate it is to stop relying on it and just use `cwd` as dir
for the test binary to be placed in.
Release Notes:
- N/A
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Modify the `replace_and_mark_text_in_range` method in the `Editor` to
keep the cursor at the start of the preedit range during IME
composition. Previously, the cursor would move to the end of the preedit
text with each update, causing the IME candidate box to shift (e.g.,
when typing pinyin with Fcitx5 on Wayland). This change ensures the
cursor and candidate box remain fixed until the composition is
committed, improving the IME experience.
Closes#21004
Release Notes:
- N/A
---------
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: 张小白 <364772080@qq.com>
Update few other docs as well. Like recently tool support was added for
deepseek. Also there was recent thinking and images support for ollama
model.
Release Notes:
- N/A
Closes#14496.
In https://github.com/zed-industries/zed/pull/31976, we modified the
highlighting behavior for entries when certain entries or paths are
being dragged over them. Instead of relying on marked entries for
highlighting, we introduced the `highlight_entry_id` parameter, which
determines which entry and its children should be highlighted when an
item is being dragged over it.
The rationale behind that is that we can now utilize marked entries for
various other functions, such as:
1. When dragging multiple items, we use marked entried to show which
items are being dragged. (This is already covered because to drag
multiple items, you need to use marked entries.)
2. When dragging a single item, set that item to marked entries. (This
PR)
https://github.com/user-attachments/assets/8a03bdd4-b5db-467d-b70f-53d9766fec52
Release Notes:
- Added highlighting to entries being dragged in the Project Panel,
indicating which items are being moved.
Prep for https://github.com/zed-industries/zed/pull/32040
Currently, there’s no way to modify the cursor style of the active drag
state after dragging begins. However, there are scenarios where we might
want to change the cursor style, such as pressing a modifier key while
dragging. This PR introduces an API to update and read the current
active drag state cursor.
Release Notes:
- N/A
Fixes#11647Fixes#13888Fixes#18771Fixes#19779Fixes#22437Fixes#23649Fixes#24200Fixes#27601
Zed’s current method of loading environment variables from the login
shell has two issues:
1. Some shells—fish in particular—write specific escape characters to
`stdout` right before they exit. When this happens, the tail end of the
last environment variable printed by `/usr/bin/env` becomes corrupted.
2. If a multi-line value contains an equals sign, that line is
mis-parsed as a separate name-value pair.
This PR addresses those problems by:
1. Redirecting the shell command's `stdout` directly to a temporary
file, eliminating any side effects caused by the shell itself.
2. Replacing `/usr/bin/env` with `sh -c 'export -p'`, which removes
ambiguity when handling multi-line values.
Additional changes:
- Correctly set the arguments used to launch a login shell under `csh`
or `tcsh`.
- Deduplicate code by sharing the implementation that loads environment
variables on first run with the logic that reloads them for a project.
Release Notes:
- N/A
Closes#32018
Release Notes:
- Fixed issues with launching Python debug adapter downloaded by Zed.
You might need to clear the old install of Debugpy from
`$HOME/.local/share/zed/debug_adapters/Debugpy` (Linux) or
`$HOME/Library/Application Support/Zed/debug_adapters/Debugpy` (Mac).
This is the first step to closing #16120. Part of the problem was that
`surrounding_word` would search the whole line for matches with no
limit.
Co-authored-by: Conrad Irwin \<conrad@zed.dev\>
Co-authored-by: Ben Kunkle \<ben@zed.dev\>
Co-authored-by: Cole Miller \<cole@zed.dev\>
Release Notes:
- N/A
Closes#31919
Release Notes:
- Fixed a panic that could sometimes occur when the agent panel was too
narrow and contained context included via `@`.
---------
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <m@cole-miller.net>
Release Notes:
- agent: Fixed a panic when re-editing old messages
---------
Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Cole Miller <cole@zed.dev>
Also includes a clarity refactoring to remove
`ignore_completion_provider`.
Closes#15549
Release Notes:
- Fixed completions menu closing on typing after being requested while
`show_completions_on_input: false`.
Closes: https://github.com/rzukic/zed-latex/issues/77
## Default formatter: `latexindent`
Before, formatting was delegated to the language server, which just ran
a `latexindent` executable. There was no benefit to running it through
the language server over running it as an "external" formatter in zed.
In fact this was an issue because there was no way to provide an
explicit path for the executable (causing above extension issue). Having
the default settings configure the formatter directly gives more control
to user and removes the number of indirections making it clearer how to
tweak things like the executable path, or extra CLI args, etc...
## Alternative: `prettier`
Default settings have also been added to allow prettier as the formatter
(by just setting `"formatter": "prettier"` in the "LaTeX" language
settings). This was not possible before because an extra line needed to
be added to the `prettier` crate (similarly to what was done for
https://github.com/zed-industries/zed/issues/19024) to find the plugin
correctly.
> [!NOTE]
> The `prettier-plugin-latex` node module also contained a
`dist/standalone.js` but using that instead of
`dist/prettier-plugin-latex.js` gave an error, and indeed the latter
worked as intended (along with its questionable choices for formatting).
Release Notes:
- LaTeX: added default `latexindent` formatter settings without relying
on `texlab`, as well as allowing `prettier` to be chosen for formatting
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
This PR introduces the "Reject All" and "Accept All" buttons in the
panel's edit bar, which appears as soon as the agent starts editing a
file. I'm also adding here a new method to the thread called
`has_pending_edit_tool_uses`, which is a more specific way of knowing,
in comparison to the `is_generating` method, whether or not the
reject/accept all actions can be triggered.
Previously, without this new method, you'd be waiting for the whole
generation to end (e.g., the agent would be generating markdown with
things like change summary) to be able to click those buttons, when the
edit was already there, ready for you. It always felt like waiting for
the whole thing was unnecessary when you really wanted to just wait for
the _edits_ to be done, as so to avoid any potential conflicting state.
<img
src="https://github.com/user-attachments/assets/0927f3a6-c9ee-46ae-8f7b-97157d39a7b5"
width="500"/>
---
Release Notes:
- agent: Added ability to reject and accept all changes from the agent
panel.
---------
Co-authored-by: Agus Zubiaga <hi@aguz.me>
These started to be used more recently, so we should also support them.
Release Notes:
- agent: Added support for `AGENT.md` and `AGENTS.md` as rules file
names.
Just polishing up a bit the Rules Library design. I think the most
confusing part here was the icon that was being used to tag a rule as
default; I've heard feedback more than once saying that was confusing,
so I'm now switching to a rather standard star icon, which I'd assume is
well-understood as a "favoriting" affordance.
Release Notes:
- N/A
The terminal tool card used a fixed height and scrolling, but this meant
that it was too tall for commands that only outputted a few lines, and
the nested scrolling was undesirable.
This PR makes the card be as too as needed to fit the entire output (no
scrolling), and allows the user to collapse it to fewer lines when
applicable. Making it work the same way as the edit tool card. In fact,
both tools now use a shared UI component.
https://github.com/user-attachments/assets/1127e21d-1d41-4a4b-a99f-7cd70fccbb56
Release Notes:
- Agent: Display full terminal output
- Agent: Allow collapsing terminal output
Closes#29229
Release Notes:
- Extended the support for configuring custom git hosting providers to
cover project settings in addition to global settings.
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
This pull request adds full integration with OpenRouter, allowing users
to access a wide variety of language models through a single API key.
**Implementation Details:**
* **Provider Registration:** Registers OpenRouter as a new language
model provider within the application's model registry. This includes UI
for API key authentication, token counting, streaming completions, and
tool-call handling.
* **Dedicated Crate:** Adds a new `open_router` crate to manage
interactions with the OpenRouter HTTP API, including model discovery and
streaming helpers.
* **UI & Configuration:** Extends workspace manifests, the settings
schema, icons, and default configurations to surface the OpenRouter
provider and its settings within the UI.
* **Readability:** Reformats JSON arrays within the settings files for
improved readability.
**Design Decisions & Discussion Points:**
* **Code Reuse:** I leveraged much of the existing logic from the
`openai` provider integration due to the significant similarities
between the OpenAI and OpenRouter API specifications.
* **Default Model:** I set the default model to `openrouter/auto`. This
model automatically routes user prompts to the most suitable underlying
model on OpenRouter, providing a convenient starting point.
* **Model Population Strategy:**
* <strike>I've implemented dynamic population of available models by
querying the OpenRouter API upon initialization.
* Currently, this involves three separate API calls: one for all models,
one for tool-use models, and one for models good at programming.
* The data from the tool-use API call sets a `tool_use` flag for
relevant models.
* The data from the programming models API call is used to sort the
list, prioritizing coding-focused models in the dropdown.</strike>
* <strike>**Feedback Welcome:** I acknowledge this multi-call approach
is API-intensive. I am open to feedback and alternative implementation
suggestions if the team believes this can be optimized.</strike>
* **Update: Now this has been simplified to one api call.**
* **UI/UX Considerations:**
* <strike>Authentication Method: Currently, I've implemented the
standard API key input in settings, similar to other providers like
OpenAI/Anthropic. However, OpenRouter also supports OAuth 2.0 with PKCE.
This could offer a potentially smoother, more integrated setup
experience for users (e.g., clicking a button to authorize instead of
copy-pasting a key). Should we prioritize implementing OAuth PKCE now,
or perhaps add it as an alternative option later?</strike>(PKCE is not
straight forward and complicated so skipping this for now. So that we
can add the support and work on this later.)
* <strike>To visually distinguish models better suited for programming,
I've considered adding a marker (e.g., `</>` or `🧠`) next to their
names. Thoughts on this proposal?</strike>. (This will require a changes
and discussion across model provider. This doesn't fall under the scope
of current PR).
* OpenRouter offers 300+ models. The current implementation loads all of
them. **Feedback Needed:** Should we refine this list or implement more
sophisticated filtering/categorization for better usability?
**Motivation:**
This integration directly addresses one of the most highly upvoted
feature requests/discussions within the Zed community. Adding OpenRouter
support significantly expands the range of AI models accessible to
users.
I welcome feedback from the Zed team on this implementation and the
design choices made. I am eager to refine this feature and make it
available to users.
ISSUES: https://github.com/zed-industries/zed/discussions/16576
Release Notes:
- Added support for OpenRouter as a language model provider.
---------
Signed-off-by: Umesh Yadav <umesh4257@gmail.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Closes#30535
Release Notes:
- AWS Bedrock: Add support for Meta Llama 4 Scout and Maverick models.
- AWS Bedrock: Fixed cross-region inference for all regions.
- AWS Bedrock: Updated all models available through Cross Region
inference.
---------
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Hello,
This is my first contribution so apologies if I'm not following the
proper process (I haven't seen anything special in
https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md). Also,
I have tested my changes manually, but I could not figure out an easy we
to instantiate a `LanguageModelSelector` in the unit tests, so I didn't
write a test. If you can provide some guidance I'd be happy to write a
test.
---
If the user configured the models with custom names via `display_name`,
we want the ollama models to be sorted based on the name that is
actually displayed.
~~The original issue is only about ollama but this change will also
affect the other providers.~~
Closes#30854
Release Notes:
- Ollama: Changed models to be sorted by name.
This PR increases the number of returned extensions from the extension
API to 1,000 (up from 500).
We'll need a better solution at some point, but for now we can keep
bumping this number.
Closes https://github.com/zed-industries/zed/issues/31067.
Release Notes:
- N/A
Allow colons after issue links and for them to in ul.
Change ci references from [self-hosted, test] to more explicit
[self-hosted, macOS]
Release Notes:
- N/A
---------
Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
# Fix Python Virtual Environment Detection in Zed
## Problem
Zed was not properly detecting Python virtual environments when a
project didn't contain a `pyrightconfig.json` file. This caused Pyright
(the Python language server) to report `reportMissingImports` errors for
packages installed in virtual environments, even though the virtual
environment was correctly set up and worked fine in other editors.
The issue was that while Zed's `PythonToolchainProvider` correctly
detected virtual environments, this information wasn't being
communicated to Pyright in a format it could understand.
## Root Cause
The main issue was in how Zed communicated virtual environment
configuration to Pyright through the Language Server Protocol (LSP).
When Pyright requests workspace configuration, it expects virtual
environment settings (`venvPath` and `venv`) at the root level of the
configuration object - the same format used in `pyrightconfig.json`
files. However, Zed was attempting to place these settings in various
nested locations that Pyright wasn't checking.
## Solution
The fix involves several coordinated changes to ensure Pyright receives
virtual environment configuration in all the ways it might expect:
### 1. Enhanced Workspace Configuration (`workspace_configuration`
method)
- When a virtual environment is detected, Zed now sets `venvPath` and
`venv` at the root level of the configuration object, matching the exact
format of a `pyrightconfig.json` file
- Uses relative path `"."` when the virtual environment is located in
the workspace root
- Also sets `python.pythonPath` and `python.defaultInterpreterPath` for
compatibility with different Pyright versions
### 2. Environment Variables for All Language Server Binaries
- Updated `check_if_user_installed`, `fetch_server_binary`,
`check_if_version_installed`, and `cached_server_binary` methods to
include shell environment variables
- This ensures environment variables like `VIRTUAL_ENV` are available to
Pyright, helping with automatic virtual environment detection
### 3. Initialization Options
- Added minimal initialization options to enable Pyright's automatic
path searching and import completion features
- Sets `autoSearchPaths: true` and `useLibraryCodeForTypes: true` to
improve Pyright's ability to find packages
## Key Changes
The workspace configuration now properly formats virtual environment
configuration:
- Root level: `venvPath` and `venv` (matches pyrightconfig.json format)
- Python section: `pythonPath` and `defaultInterpreterPath` for
interpreter paths
## Impact
- Users no longer need to create a `pyrightconfig.json` file for virtual
environment detection
- Python projects with virtual environments in standard locations
(`.venv`, `venv`, etc.) will work out of the box
- Import resolution for packages installed in virtual environments now
works correctly
- Maintains compatibility with manual `pyrightconfig.json` configuration
for complex setups
## Testing
The changes were tested with Python projects using virtual environments
without `pyrightconfig.json` files. Pyright now correctly resolves
imports from packages installed in the virtual environment, eliminating
the `reportMissingImports` errors.
## Release Notes
- Fixed Python virtual environment detection when no
`pyrightconfig.json` is present
- Pyright now correctly resolves imports from packages installed in
virtual environments (`.venv`, `venv`, etc.)
- Python projects with virtual environments no longer show false
`reportMissingImports` errors
- Improved Python development experience with automatic virtual
environment configuration
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Users were giving feedback about the sound notification being
annoying/unnecessary if Zed is in the foreground, which I agree! So,
this PR changes it so that it only plays if that is not the case.
Release Notes:
- agent: Improved sound notification behavior by making it play only if
Zed is in the background.
This code path is not really an error, as it can happen due to normal,
albeit uncommon, actions. Like, for example, this scenario:
1. Create a thread X in Zed instance A
2. Open Zed instance B
3. Delete the thread X in instance A
4. Close instance B. This will write non-existing thread id X to
`agent-navigation-history.json`
5. Open Zed instance C. It won't be able to load the thread X.
Another way to get into this state is by running Zed with LMDB and
SQLite thread storages side-by-side.
In any case, this is not severe enough for an error.
Closes #ISSUE
Release Notes:
- N/A
Closes#31243
As described in my issue, the [thinking
budget](https://ai.google.dev/gemini-api/docs/thinking) gets
automatically chosen by Gemini unless it is specifically set to
something. In order to have fast responses (inline assistant) I prefer
to set it to 0.
Release Notes:
- ai: Added `thinking` mode for custom Google models with configurable
token budget
---------
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Closes#27982
Release Notes:
- Added `close_on_file_delete` setting (off by default) to allow closing
open files after they have been deleted on disk
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Closes#31252
Release Notes:
- Improved displaying of project search matches or diagnostics when the
excerpts are adjacent.
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Closes#31758
Release Notes:
- Fixed channel notes not getting re-connected when a connection to Zed
servers is restored.
---------
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
Previously, we would move entries each time they were pasted. Thus, if
you were to cut some files and pasted them in folder `a` and then `b`,
they would only occur in folder `b` and not in folder `a`. This is
unintuitive - e.g. the same does not apply to text and does not happen
in other editors.
This PR improves this behavior - after the first paste of a cut
clipboard, we change the clipboard to a copy clipboard, ensuring that
for all folloing pastes, the entries are not moved again. In the above
example, the files would then also be found in folder `a`. This is also
reflected in the added test.
Release Notes:
- Ensured that cut project panel entries are cut-pasted only on the
first use, and copy-pasted on all subsequent pastes.
Closes#31515
This PR explicitly leaves the behavior of go to line unspecified with
multi-buffer.
Release Notes:
- Fixed wrong line number being shown in the status bar when in
multi-buffer.
When text is completed, new_text contains the entire new completion
which replaces the old_text. In Vim mode, pressing . repeats the
completion; if InputHandled records the full text and no range to
replace, the entire completion gets appended; this happens after the
completion prefix typing repeats, and we get a duplicate prefix.
Using range to replace has some downsides when the completion is
repeated as a standalone action; in a common case, it should be
sufficient to record the new suffix. This is actually what used to
happen before #28586, which removed this code in a larger attempt to fix
completions at multiple cursors:
```rust
let text = &new_text[common_prefix_len..];
let utf16_range_to_replace = ...
cx.emit(EditorEvent::InputHandled {
utf16_range_to_replace,
text: text.into(),
});
```
Fixes#30758Fixes#31759Fixes#31779
Release Notes:
- Vim: Fix duplicate prefixes when repeating completions via `.`
The core change here is the following:
```rust
fn write_to_pty(&self, input: impl Into<Vec<u8>>);
// into
fn write_to_pty(&self, input: impl Into<Cow<'static, [u8]>>);
```
This matches the trait bounds that's used by the Alacritty crate. We are
now allowed to effectively pass `&'static str` instead of always needing
a `String`.
The main benefit comes from making the `to_esc_str` function return a
`Cow<'static, str>` instead of `String`. We save an allocation in the
following instances:
- When the user presses any special key that isn't alphanumerical (in
the terminal)
- When the uses presses any key while a modifier is active (in the
terminal)
- When focusing/un-focusing the terminal
- When completing or undoing a terminal transaction
- When starting a terminal assist
This basically saves us an allocation on **every key** press in the
terminal.
NOTE: This same optimization can be done for **nearly all** keypresses
in the entirety of Zed by changing the signature of the `Keystroke`
struct in gpui. If the Zed team is interested in a PR for it, let me
know.
Release Notes:
- N/A
Release Notes:
- Debugger Beta: `shift-escape` (`workspace::ToggleZoom`) now zooms the
entire debug panel; `alt-shift-escape` (`debugger::ToggleExpandItem`)
triggers the old behavior of zooming a specific item.
When reaching the consecutive tool call limit, the agent gets blocked
and without a notification, you wouldn't know that. This PR adds the
ability to be notified when that happens, and you can use either sound
_and_ toast, or just one of them.
Release Notes:
- agent: Added support for getting notified (via toast and/or sound)
when reaching the consecutive tool call limit.
Release Notes:
- Debugger Beta: if there is no stopped or running session, `f5` now
reruns the last session, or opens the new session modal if there is no
previously-run session.
Release Notes:
- Fixed an issue that prevented `git::Restore` keybindings from working
in editors for buffers that had previously been modified by the agent.
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Also adds reuse of the markdown documentation cache even when
completions are re-queried, so that markdown documentation doesn't
flicker when `is_incomplete: true` (completions provided by rust
analyzer always set this)
Release Notes:
- Added support for filtering language server completions instead of
re-querying.
This PR updates the name of the `NewSessionModal` to `NewProcessModal`
(to reflect it's new purpose), changes the tabs in the modal to read
`Run | Debug | Attach | Launch` and changes the associated types in code
to match the tabs. In addition, this PR adds a few labels to the text
fields in the `Launch` tab, and adds a link to open the associated
settings file. In both debug.json files, added links to the zed.dev
debugger docs.
Release Notes:
- Debugger Beta: Improve the new process modal
This prevents the 1 second delay happening on input when all of the
pending bindings are NoAction
Closes#30259
Release Notes:
- Fixed unnecessary delay when typing a multi-stroke binding that
doesn't match any non-null bindings
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Closes#26957
Release Notes:
- Fix an edge case where indent guides would be rendered incorrectly if
lines consisted of entirely whitespace
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
This reverts commit 1e55e88c18.
Closes #ISSUE
Release Notes:
- Python toolchain selector now uses path to the closest pyproject.toml
as a basis for picking a toolchain. All files under the same
pyproject.toml (in filesystem hierarchy) will share a single virtual
environment. It is possible to have multiple Python virtual environments
selected for disjoint parts of the same project.
Closes#27579
This PR fixes issue where keybinding wouldn’t work in a pane after
focusing it from dock using the `ActivatePaneInDirection` action in
certain cases.
https://github.com/user-attachments/assets/9ceca580-a63f-4807-acff-29b61819f424
Release Notes:
- Fixed the issue where keybinding wouldn’t work in a pane after
focusing it from dock using the `ActivatePaneInDirection` action in
certain cases.
This Pull Request fixes the current paste behavior in vim mode, when in
visual mode, and the cursor is at a newline character. Currently this
joins the pasted contents with the line right below it, but in vim this
does not happen, so these changes make it so that Zed's vim mode behaves
the same as vim for this specific case.
Closes#29270
Release Notes:
- Fixed pasting in vim's visual line mode when cursor is on a newline
character
Fixes:
`] space` does not consume counts, and it gets applied to the next
action.
`] space` on an empty line causes cursor to move to the next line.
Release Notes:
- N/A
This PR updates how we handle Ollama responses, leveraging the new
[v0.9.0](https://github.com/ollama/ollama/releases/tag/v0.9.0) release.
Previously, thinking text was embedded within the model's main content,
leading to it appearing directly in the agent's response. Now, thinking
content is provided as a separate parameter, allowing us to display it
correctly within the agent panel, similar to other providers. I have
tested this with qwen3:8b and works nicely. ~~We can release this once
the ollama is release is stable.~~ It's released now as stable.
<img width="433" alt="image"
src="https://github.com/user-attachments/assets/2983ef06-6679-4033-82c2-231ea9cd6434"
/>
Release Notes:
- Add thinking support for ollama
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Previously, LMDB was used for storing threads, but it consumed excessive
disk space and was capped at 1GB.
This change migrates thread storage to an SQLite database. Thread JSON
objects are now compressed using zstd.
I considered training a custom zstd dictionary and storing it in a
separate table. However, the additional complexity outweighed the modest
space savings (up to 20%). I ended up using the default dictionary
stored with data.
Threads can be exported relatively easily from outside the application:
```
$ sqlite3 threads.db "SELECT hex(data) FROM threads LIMIT 5;" |
xxd -r -p |
zstd -d |
fx
```
Benchmarks:
- Original heed database: 200MB
- Sqlite uncompressed: 51MB
- sqlite compressed (this PR): 4.0MB
- sqlite compressed with a trained dictionary: 3.8MB
Release Notes:
- Migrated thread storage to SQLite with compression
# Fix Python venv Detection for Test Runner
## Problem
Zed’s Python test runner was not reliably detecting and activating the
project’s Python virtual environment (.venv or venv), causing it to
default to the system Python. This led to issues such as missing
dependencies (e.g., pytest) when running tests.
## Solution
Project Root Awareness: The Python context provider now receives the
project root path, ensuring venv detection always starts from the
project root rather than the test file’s directory.
Robust venv Activation: The test runner now correctly detects and
activates the Python interpreter from .venv or venv in the project root,
setting VIRTUAL_ENV and updating PATH as needed.
Minimal Impact: The change is limited in scope, affecting only the
necessary code paths for Python test runner venv detection. No broad
architectural changes were made.
## Additional Improvements
Updated trait and function signatures to thread the project root path
where needed.
Cleaned up linter warnings and unused code.
## Result
Python tests now reliably run using the project’s virtual environment,
matching the behavior of other IDEs and ensuring all dependencies are
available.
Release Notes:
- Fixed Python tasks always running with a toolchain selected for the
root of a workspace.
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
The current filter icon button in the file finder picker footer confused
me because it is a really a toggleable button that adds a specific
filter. From the icon used, I was expecting more configuration options
rather than just one. Also, I was really wanting a way to trigger it
with the keyboard, even if I need my mouse to initially learn about the
keybinding.
So, this PR transforms that icon button into an actual popover trigger,
in which (for now) there's only one filter option. However, being a menu
is cool because it allows to accomodate more items like, for example,
"Include Git Submodule Files" and others, in the future. Also, there's
now a keybinding that you can hit to open that popover, as well as an
indicator that pops in to communicate that a certain item inside it has
been toggled.
Lastly, also added a keybinding to the "Split" menu in the spirit of
making everything more keyboard accessible!
| Before | After |
|--------|--------|
| 
| 
|
Release Notes:
- Improved the keyboard navigability of the file finder filtering
options.
We report the total number of input tokens by summing the numbers of
1. Prompt tokens
2. Cached tokens
But Google API returns prompt tokens (1) that already include cached
tokens (2), so we were double counting tokens in some cases.
Release Notes:
- Fixed bug with double-counting tokens in Gemini
The optimization to not move a tab being pinned (when the destination
index is the same as its index) in
https://github.com/zed-industries/zed/pull/31871 caused a regression, as
we were no longer calling `cx.notify()` indirectly through `move_item`.
Thanks for catching this, @smitbarmase.
Release Notes:
- N/A
Closes#31662
Currently, we assume `insert_range` will always end at the cursor and
`replace_range` will also always end after the cursor for calculating
range to replace. This is a particular case for the rust-analyzer, but
not widely true for other language servers.
This PR fixes this assumption, and now `insert_range` and
`replace_range` both can end before cursor.
In this particular case:
```ts
let x: string | undefined;
x.tostˇ // here insert as well as replace range is just "." while new_text is "?.toString()"
```
This change makes it such that if final range to replace ends before
cursor, we extend it till the cursor.
Bonus:
- Improves suffix and subsequence matching to use `label` over
`new_text` as `new_text` can contain end characters like `()` or `$`
which is not visible while accepting the completion.
- Make suffix and subsequence check case insensitive.
- Fixes broken subsequence matching which was not considering the order
of characters while matching subsequence.
Release Notes:
- Fixed an issue where autocompleting optional chaining methods in
TypeScript, such as `x.tostr`, would result in `x?.toString()tostr`
instead of `x?.toString()`.
Closes https://github.com/zed-industries/zed/issues/31870
Release Notes:
- Allowed opening 1 more item if `n` tabs are pinned, where `n` equals
`max_tabs` count.
- Fixed a bug where pinned tabs would eventually be closed out when
exceeding the `max_tabs` count.
- Fixed a bug where a tab could be lost when pinning a tab while at the
`max_tabs` count.
- Fixed a bug where pinning a tab when already at the `max_tabs` limit
could cause other tabs to be incorrectly closed.
This PR adds a comprehensive test that ensures that no item-closing
action will panic when no items are present. A test already existed
(`test_remove_active_empty `) that ensured `CloseActiveItem` didn't
panic, but the new test covers:
- `CloseActiveItem`
- `CloseInactiveItems`
- `CloseAllItems`
- `CloseCleanItems`
- `CloseItemsToTheRight`
- `CloseItemsToTheLeft`
I plan to do a bit more clean up in `pane.rs` and this feels like a good
thing to add before that.
Release Notes:
- N/A
This PR implements the previously unimplemented window_handle and
display_handle methods in the wayland platform. It also exposes the
display_handle method through the Window struct.
Release Notes:
- N/A
https://github.com/zed-industries/zed/pull/31668 renamed
`CompletionMode::Max` to `CompletionMode::Burn` which is a good change,
but this broke the deserialization for threads whose completion mode was
stored in LMDB. This adds a deserialization alias so that both values
work.
We could make a full new `SerializedThread` version which migrates this
value, but that seems overkill for this single change, we can batch that
with more changes later. Also, people in nightly already have some v1
threads with `burn` stored, so it wouldn't quite work for everybody.
Release Notes:
- N/A
This will fix a lot of weird problems that are based on file access
issues.
As discussed in
https://github.com/zed-industries/zed/pull/31219#issuecomment-2905371710,
for now it's better to just prevent running Zed with root privileges.
Release Notes:
- Explicitly disallow running Zed with root privileges
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
When we moved to schema-based debug configs, we've added validate_config
- a trait method
that is supposed to both validate the configuration and determine
whether it is a launch configuration
or an attach configuration.
The validation bit is a bit problematic though - we received reports on
Discords about
scenarios not starting up properly; it turned out that Javascript's
implementation was overly strict.
Thus, I got rid of any code that tries to validate the config - let's
let the debug adapter itself
decide whether it can digest the configuration or not. validate_config
is now left unimplemented for most
DebugAdapter implementations (except for PHP), because all adapters use
`request`: 'launch'/'attach' for that.
Let's leave the trait method in place though, as nothing guarantees this
to be true for all adapters.
cc @Anthony-Eid
Release Notes:
- debugger: Improved error messages when the debug scenario is not
valid.
- debugger: Fixed cases where valid configs were rejected.
Adds manual icon-theme selection persistence
Store manually selected icon-themes to maintain selection when query
changes. This allows the theme selector to remember the user's choice
rather than resetting selection when filtering results.
mentioned in #28081 and #28278
Release Notes:
- Improved persistence when selecting themes and icon themes.
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
Ollama increased their default context size from 2048 to 4096 tokens in
version v0.6.7, which released over a month ago.
https://github.com/ollama/ollama/releases/tag/v0.6.7
Release Notes:
- ollama: Update default model context to 4096 (matching upstream)
Closes#16527
Release Notes:
- Added MacOS titlebar double-click action
---
Unfortunately, Apple doesn't seem to make the "Fill" API public or
documented anywhere.
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
This PR updates the `POST /billing/subscriptions/sync` endpoint to use
the `StripeClient` trait instead of using `stripe::Client` directly.
Release Notes:
- N/A
Previously, the vision request header was only set if the last message
in a thread contained an image. This caused 400 errors from the Copilot
API when sending follow-up messages in a thread that contained images in
earlier messages.
Modified the `is_vision_request` check to scan all messages in a thread
for image content instead of just the last one, ensuring the proper
header is set for the entire conversation.
Added a unit test to verify all cases function correctly.
Release Notes:
- Fix GitHub Copilot chat provider error when sending follow-up messages
in threads containing images
This PR updates the `sync_subscription` function to use the
`StripeClient` trait instead of using `stripe::Client` directly.
Release Notes:
- N/A
---------
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Another batch of allocation savings. Noteworthy ones are
`find_path_tool.rs` where one clone of *all* found matches was saved and
`web_tool_search.rs` where the tooltip no longer clones the entire url
on every hover.
I'd also like to propose using `std::borrow::Cow` a lot more around the
codebase instead of Strings. There are hundreds if not 1000+ clones that
can be saved pretty regularly simply by switching to Cow. ´Cow´'s are
likely not used because they aren't compatible with futures and because
it could cause lifetime bloat. However if we use `Cow<'static, str>`
(static lifetime) for when we need to pass them into futures, we could
save a TON of allocations for `&'static str`. Additionally I often see
structs being created using `String`'s just to be deserialized
afterwards, which only requires a reference.
Release Notes:
- N/A
Release Notes:
- N/A
----
The before version GPUI used `Cancel` for cancel text, if we use
non-English text (e.g.: "取消" in Chinese), then the press `Esc` to cancel
will not work.
So this PR to change it by use `PromptButton` to instead the `&str`,
then we can use `PromptButton::cancel("取消")` for the `Cancel` button.
Run `cargo run -p gpui --example window` to test.
---
Platform Test:
- [x] macOS
- [x] Windows
- [x] Linux (x11 and Wayland)
---------
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Previously only used model ID for deduplication, which incorrectly
filtered models with the same name from different providers.
Release Notes:
- Fix to make sure all provider models are shown in the model picker
This PR adds a Danger check to remind engineers that any changes to our
various prompts need to be verified against the LLM Worker.
When changes to the prompt files are detected, we will fail the PR with
a message:
<img width="929" alt="Screenshot 2025-05-30 at 8 40 58 AM"
src="https://github.com/user-attachments/assets/79afab4e-e799-45f1-a90e-0fd7c9a73706"
/>
Once the corresponding changes have been made (or no changes to the LLM
Worker have been determined to be necessary), including the indicated
attestation message will convert the errors into informational messages:
<img width="926" alt="Screenshot 2025-05-30 at 8 41 52 AM"
src="https://github.com/user-attachments/assets/ff51c17a-7a76-46a7-b468-a7d864d480c3"
/>
Release Notes:
- N/A
…ailed (#31291)"
This reverts commit aab76208b5.
Closes#31737
I cannot repro the original issue that this commit was trying to solve
anymore.
Release Notes:
- N/A
Closes #ISSUE
Release Notes:
- debugger: Fixed wrong path being picked up for delve on Windows
- debugger: Fixed delve not respecting the user-provided binary path
from settings.
In quite a few places the selection is changed multiple times in a
transaction. For example, `backspace` might do it 3 times:
* `select_autoclose_pair`
* selection of the ranges to delete
* `insert` of empty string also updates selection
Before this change, each of these selection changes appended to
selection history and did a bunch of work that's only relevant to
selections the user actually sees. So for each backspace,
`editor::UndoSelection` would need to be invoked 3-4 times before the
cursor actually moves. It still needs to be run twice after this change,
but that is a separate issue.
Signature help even had a `backspace_pressed: bool` as an incomplete
workaround, to avoid it flickering due to the selection switching
between being a range and being cursor-like.
The original motivation for this change is work I'm doing on not
re-querying completions when the language server provides a response
that has `is_incomplete: false`. Whether the menu is still visible is
determined by the cursor position, and this was complicated by it seeing
`backspace` temporarily moving the head of the selection 1 character to
the left.
This change also removes some redundant uses of
`push_to_selection_history`.
Not super stoked with the name `DeferredSelectionEffectsState`. Naming
is hard.
Release Notes:
- N/A
Release Notes:
- Debugger Beta: added a button to the quick action bar to start a debug
session or spawn a task, depending on which of these actions was taken
most recently.
- Debugger Beta: incorporated the tasks modal into the new session modal
as an additional tab.
---------
Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
Co-authored-by: Julia Ryan <p1n3appl3@users.noreply.github.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Mikayla <mikayla@zed.dev>
This PR also shows more completion items when defining a debug config in
a `debug.json` file. Mainly when using a pre build task argument.
### Follow ups
- Add docs for Go, JS, PHP
- Add attach docs
Release Notes:
- debugger beta: Show build task completions when editing a debug.json
configuration with a pre build task
- debugger beta: Add Python and Native Code debug config
[examples](https://zed.dev/docs/debugger)
- https://github.com/zed-industries/zed/pull/30444
This PR broke migration notification to only emit event when content is
migrated. This resulted in the migration banner not going away after
clicking "Backup and Migrate". It should also emit event when it's not
migrated which removes the banner.
Future: I think we should have better tests in place for banner
visibility.
Release Notes:
- Fixed an issue where migration banner wouldn't go away after clicking
"Backup and Migrate".
This PR moves over the last method on `StripeBilling` to use the
`StripeClient` trait, allowing us to fully mock out Stripe behaviors for
`StripeBilling` in tests.
Release Notes:
- N/A
Follow-up to #31712
Pane handle hitboxes were opaque prior to the linked PR. This was the
case because pane handles have an intentionally larger hitbox than the
pane dividers size to allow for easier dragging. The cursor style is
also updated for that hitbox to indicate that resizing is possible:
9086784038/crates/workspace/src/pane_group.rs (L1297-L1301)
Not blocking the mouse events here causes mouse events to bleed through
this hitbox whilst actually any clicks will only cause a pane resize to
happen. Hence, this hitbox should continue to block mouse events to
avoid any confusion when resizing panes.
I considered using `HitboxBehavior::BlockMouseExceptScroll` here,
however, due to the reasons mentioned above, I decided against it. The
cursor will not indicate that scrolling should be possible. Since all
other mouse events on underlying elements (like hovers) are blocked, it
felt more reasonable to just go with `HitboxBehavior::BlockMouse`.
Release Notes:
- N/A
This method was added in #20649 to be an alternative of `occlude` which
allows scroll events. It seems a bit arbitrary to only stop left mouse
downs, so this seems like it's probably an improvement.
Release Notes:
- N/A
tl;dr: This adds `.block_mouse_except_scroll()` which should typically
be used instead of `.occlude()` for cases when the mouse shouldn't
interact with elements drawn below an element. The rationale for
treating scroll events differently:
* Mouse move / click / styles / tooltips are for elements the user is
interacting with directly.
* Mouse scroll events are about finding the current outer scroll
container.
Most use of `occlude` should probably be switched to this, but I figured
I'd derisk this change by minimizing behavior changes to just the 3 uses
of `block_mouse_except_scroll`.
GPUI changes:
* Added `InteractiveElement::block_mouse_except_scroll()`, and removes
`stop_mouse_events_except_scroll()`
* Added `Hitbox::should_handle_scroll()` to be used when handling scroll
wheel events.
* `Window::insert_hitbox` now takes `HitboxBehavior` instead of
`occlude: bool`.
- `false` for that bool is now `HitboxBehavior::Normal`.
- `true` for that bool is now `HitboxBehavior::BlockMouse`.
- The new mode is `HitboxBehavior::BlockMouseExceptScroll`.
* Removes `Default` impl for `HitboxId` since applications should not
manually create `HitboxId(0)`.
Release Notes:
- N/A
Parses project's package.json to better detect Jasmine, Jest, Vitest and
Mocha and `test`, `build` scripts presence.
Also tries to detect `pnpm` and `npx` as test runners, falls back to
`npm`.
https://github.com/user-attachments/assets/112d3d8b-8daa-4ba5-8cb5-2f483036bd98
Release Notes:
- Improved TypeScript task detection
This PR adds a new `intent` field to completion requests to assist in
categorizing them correctly.
Release Notes:
- N/A
---------
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
As much as I enjoyed the previous keybinding, it was causing a conflict
with the editor where it wouldn't open on text threads. To not get into
a rabbit hole and complicate the fix too much, I figured simply changing
it to something non-conflictual would be a good move.
Release Notes:
- agent: Fixed a bug where the panel navigation menu wouldn't open with
the keybinding on text threads.
To use this, spawn `weclome: toggle base keymap selector` from the
command palette.
<img width="589" alt="Screenshot 2025-05-29 at 14 07 35"
src="https://github.com/user-attachments/assets/0d4c4eff-6a3b-40f4-9032-5d8ca7664d20"
/>
MacOS is well tested to match Cursor. The [curors keymap
documentation](https://docs.cursor.com/kbd) is does not explicitly state
windows/linux keymap entries only "All Cmd keys can be replaced with
Ctrl on Windows." so that is what we've done. We welcome feedback /
refinements.
Note, because this provides a mapping for `cmd-k` (macos) and `ctrl-k`
(linux/windows) using this keymap will disable all of the default
chorded keymap entries which have `cmd-k` / `ctrl-k` as a prefix. For
example `cmd-k cmd-s` for open keymap will no longer function.
Release Notes:
- Added Cursor compatibility keymap
---------
Co-authored-by: Joseph Lyons <joseph@zed.dev>
Re-enables format on save for agent changes (when the user has that
enabled in settings), except differently from before:
- Now we do the format-on-save in the separate buffer the edit tool
uses, *before* the diff
- This means it never triggers separate staleness
- It has the downside that edits are now blocked on the formatter
completing, but that's true of saving in general.
Release Notes:
- N/A
---------
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Was touching this part of the Agent Panel and thought it could be a
quick name consistency win here, so it is aligned with the terminology
we're currently actively using in the product/docs.
Release Notes:
- N/A
Follow up to https://github.com/zed-industries/zed/pull/31470.
I started looking at config and changed preferred_completion_mode to
burn to only find its max so made changes to align it better with
rebrand. As this is in preview build now.
This doesn't touch zed_llm_client. Only the Zed changes the code and doc
to match the new UI of burn mode. There are still more things to be
renamed, though.
Release Notes:
- N/A
---------
Signed-off-by: Umesh Yadav <git@umesh.dev>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Follow up to https://github.com/zed-industries/zed/pull/31681. Was
visiting some of these pages and noticed these somewhat small formatting
and copywriting improvement opportunities. The docs for Svelte in
particular felt somewhat unorganized.
Release Notes:
- N/A
Turning minimap on during debug sessions would cause the console editor
to gain the minimap, despite it being explicitly disabled in the code.
Release Notes:
- N/A
This is my first contribution to zed, let me know if I missed anything.
There is no corresponding issue/discussion.
`$ZED_RELATIVE_DIR` can be used in cases where a task's command's
filesystem namespace (e.g. inside a container) is different than the
host, where absolute paths cannot work.
I modified `relative_path` to `relative_file` after the addition of
`relative_dir`.
For top-level files, where `relative_file.parent() == Some("")`, I use
`"."` for `$ZED_RELATIVE_DIR`, which is a valid relative path in both
*nix and windows.
Thank you for building zed, and open-sourcing it. I hope to contribute
more as I use it as my primary editor.
Release Notes:
- Added ZED_RELATIVE_DIR (path to current file's directory relative to
worktree root) task variable.
Currently, `RemoteEntry::SshConfig` for `ssh_config_servers` initializes
on every render. This leads to side effects like a new focus handle
being created on every render, which leads to breaking navigating
up/down for `ssh_config_servers` items.
This PR fixes it by moving the logic of remote entry
for`ssh_config_servers` into `default_mode`, and only rebuilding it when
`ssh_config_servers` actually changes.
Before:
https://github.com/user-attachments/assets/8c7187d3-16b5-4f96-aa73-fe4f8227b7d0
After:
https://github.com/user-attachments/assets/21588628-8b1c-43fb-bcb8-0b93c70a1e2b
Release Notes:
- Fixed issue navigating SSH config servers in Remote Projects with
keyboard.
Release Notes:
- Debugger Beta: Added a spinner to the debug panel when a session is
starting up.
---------
Co-authored-by: Remco Smits <djsmits12@gmail.com>
Co-authored-by: Julia <julia@zed.dev>
Add `(child)` instead of using the same label.
Release Notes:
- Debugger Beta: Made child sessions appear distinct from their parents
in the session selector.
This PR updates the `StripeBilling::checkout_with_zed_pro` and
`StripeBilling::checkout_with_zed_pro_trial` methods to use the
`StripeClient` trait instead of using `stripe::Client` directly.
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/31565
* Looking up settings on every row was very slow in the case of large
folds, especially if there was an `.editorconfig` file with numerous
glob patterns
* Checking whether each indent guide was within a fold was very slow,
when a fold spanned many indent guides.
Release Notes:
- Fixed slowness that could happen when editing in the presence of large
folds.
All the docs related to collaboration could use some deep revamp, but
this PR is just formatting tweaks so it doesn't look broken. The images
weren't showing at all!
Release Notes:
- N/A
One caveat with this PR is that the keybinding still doesn't work for text threads. Will do that in a follow-up.
Release Notes:
- agent: Added a keybinding to toggle Burn Mode on and off.
This should result in some additional cache hits as I personally use
garnix.
Also added `-v` cachix arg to try to figure out why CI jobs aren't
pushing any paths. Right now they just show ["Pushing is
disabled."](https://github.com/zed-industries/zed/actions/runs/15293723678/job/43018512167#step:13:3)
but I'm not sure if that's due to the `pushFilter` or misconfigured
secrets.
Release Notes:
- N/A
Follow-up to #24887
Follow-up to #31510
This PR ensures that [this misalignment of the horizontal
scrollbar](https://github.com/zed-industries/zed/pull/31510#issuecomment-2912842457)
does not occur. See the entire discussion in the first linked PR as to
why this gap is there in the first place.
I am also aware of the general stance towards comments. Yet, I felt for
this case it is better to just straight up explain how these two things
are connected, as I do believe this is not intuitively clear after all.
Might also be a good time to bring
https://github.com/zed-industries/zed/issues/25519 up again. The
horizontal scrollbar seems huge for the edit file tool card.
Furthermore, since we do not reserve space for the horizontal scrollbar
(yet), this will lead to the last line being not clickable.
Release Notes:
- N/A
This PR updates `StripeBilling` to use the `StripeClient` trait to
retrieve prices and meters from Stripe instead of using the
`stripe::Client` directly.
Release Notes:
- N/A
The fix prevents data loss, but it also results in a somewhat confusing
UX. Specifically, after the user has made changes to an AI-created file,
selecting "Reject" will leave AI changes in place.
This is because there's no trivial way to disentangle user edits from
the edits made by the AI.
A better solution might exist. In the meantime, this change should do.
Closes
* #30527
Release Notes:
- Prevent data loss when reverting changes in an agent-created file
This PR introduces a new `StripeClient` trait to abstract over
interacting with the Stripe API.
This will allow us to more easily test our billing code.
This initial cut is small and focuses just on making
`StripeBilling::find_or_create_customer_by_email` testable. I'll follow
up with using the `StripeClient` in more places.
Release Notes:
- N/A
Previously, the click on the backdrop to dismiss the message editing was
unreliable. You would click on it and sometimes it would work and others
it wouldn't. This PR fixes that now.
Release Notes:
- agent: Fixes the previous message dismissal by clicking on the
backdrop
Previously, when you clicked on a previous message to edit it and then
dismissed it, your focus would jump to the buffer. This caught me
several times as the most obvious place to return to for me was the
agent panel main message editor, so I can continue prompting something
else. And this is what this PR changes.
Release Notes:
- agent: Improved previous message editing UX by returning focus to the
main panel's text area after dismissing it.
This expands our deserialization of JSON from models to be more tolerant
of different variations that the model may send, including
capitalization, wrapping things in objects vs. being plain strings, etc.
Also when deserialization fails, it reports the entire error in the JSON
so we can see what failed to deserialize. (Previously these errors were
very unhelpful at diagnosing the problem.)
Finally, also removes the `WrappedText` variant since the custom
deserializer just turns that style of JSON into a normal `Text` variant.
Release Notes:
- N/A
Follow up to #31179
In addition to seeing the version when in the `Click to restart and
update Zed` status, this PR allows us to see the version when in
`Downloading Zed update…` or `Installing Zed update…` status, in a
tooltip, when hovering on the activity indicator.
Will merge after tomorrow's release.
Release Notes:
- Added version information, in a tooltip, when hovering on the activity
indicator for both the download and install status.
This PR simply does a tiny bit of cleanup on some code, where I wasn't
quite happy with the naming and ordering of parameters of the now
`check_if_fetched_version_is_newer` function. There should be no
functional changes here, but I will wait until after tomorrow's release
to merge.
Release Notes:
- N/A
* stopped fetching LSP tasks for too long (but still use the hardcoded
value for the time being — the LSP tasks settings part is a simple bool
key and it's not very simple to fit in another value there)
* introduced `prefer_lsp` language task settings value, to control
whether in the gutter/modal/both/none LSP tasks are shown exclusively,
if possible
Release Notes:
- Added a way to prefer LSP tasks over Zed tasks
@osiewicz @SomeoneToIgnore If you guys have time to look this over it
would be greatly appreciated. I wanted to move the bug fix into the task
resolution code but wasn't sure if there was a reason that we didn't
already.
The bug is caused by an env variable being empty when we send it as a
terminal command. When the shell resolves all the env variables there's
an extra space that gets added due to the empty env variable being
placed between two other variables.
Closes#31240
Release Notes:
- debugger beta: Fix a bug where debug main Rust runner action wouldn't
work
This pull request removes orphaned description.md files for tools that
were deleted in [PR
#29808](https://github.com/zed-industries/zed/pull/29808). These
descriptions are no longer needed as their corresponding tools no longer
exist
Closes #ISSUE
Release Notes:
- N/A
Related discussions #30240#30596
Release Notes:
- Added the ability to use max mode on text threads.
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Previously, we forgot to associate the `Markdown` entity to
`MarkdownElement` during `prepaint`. This caused calls to
`Context<Markdown>::notify` to not invalidate the view cache, which
meant we would have to wait for some other invalidation before seeing
the results of that initial notify.
Release Notes:
- Improved responsiveness of mouse interactions with the agent panel.
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Closes #ISSUE
Release Notes:
- debugger: Python tests/main functions can now we debugged from the
gutter.
---------
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Closes#30409
Handles edge case where `f32` turns into `Nan` and causes panic down the
code.
Release Notes:
- Fixed issue where Zed crashes on switching repository via git panel on
Linux.
Related to #31460 and #28635.
Release Notes:
- Fixed redraw delay of documentation from language server completions
and added caching to reduce flicker when using arrow keys to change
selection.
This PR improves the consecutive tool call UX by allowing users to
quickly continue an interrupted with one-click. What we do here is
insert a hidden "Continue" message that will just nudge the LLM to keep
going. We're also using the opportunity to upsell the previously called
"Max Mode", now rebranded as "Burn Mode", which allows users to don't be
interrupted anymore if they ever have 25 consecutive tool calls again.
Release Notes:
- agent: Improve consecutive tool call UX by allowing users to quickly
continue an interrupted thread with one click.
---------
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Co-authored-by: Agus Zubiaga <agus@zed.dev>
This PR implements color changing for the scrollbar component based upon
user mouse interaction.
https://github.com/user-attachments/assets/2fd14e2d-cc5c-4272-906e-bd39bfb007e4
This PR also already adds the state for a scrollbar being actively
dragged. However, as themes currently do not provide a color for this
scenario, this implementation re-uses the hover color as a placeholder
instead. If this feature is at all wanted, I can quickly open up a
follow-up PR which adds support for that property to themes as well as
this component.
Release Notes:
- Added hover state to scrollbars outside of the editor.
This PR fixes an issue where the various links to the account page from
the Edit Prediction menu were not working.
The `OpenZedUrl` action is opening URLs that deep-link _into_ Zed.
Fixes https://github.com/zed-industries/zed/issues/31060.
Release Notes:
- Fixed an issue with opening links to the Zed account page from the
Edit Prediction menu.
This PR downgrades a number of database queries that aren't part of the
actual collaboration from `SERIALIZABLE` to `READ COMMITTED`.
The serializable isolation level is overkill for these queries.
Release Notes:
- N/A
Previously, we only enabled merge conflict parsing for files that were
unmerged at the last time a change was detected to the repo's merge
heads. Now we enable the parsing for these files *and* any files that
are currently unmerged.
The old strategy meant that conflicts produced via `git stash pop` would
not be parsed.
Release Notes:
- Fixed parsing of merge conflicts when the conflict was produced by a
`git stash pop`
I added a test to this too as one of my first steps of improving
`NewSessionModal`'s test coverage.
Release Notes:
- debugger beta: Select saved debug config when opening debug.json from
`NewSessionModal`
Now that the nix build is working again, re-enable nightly builds and
refactor the workflow for re-use between nightly releases and CI jobs.
Release Notes:
- N/A
---------
Co-authored-by: Rahul Butani <rrbutani@users.noreply.github.com>
Closes #ISSUE
Release Notes:
- Added support for importing settings from cursor. Cursor settings can
be imported using the `zed: import cursor settings` command from the
command palette
This fixes an issue where requests were failing when MCP servers were
registering tools with the same name.
We now prefix the tool names with the context server name, in the UI we
still show the name that the MCP server gives us
Release Notes:
- agent: Fix an error were requests would fail if two MCP servers were
using an identical tool name
This commit effectively re-implements #21981 in task system. commands
with spaces cannot be spawned currently, and we don't want to have to
deal with shell variables wrapped in "" in DAP locators.
Closes #ISSUE
Release Notes:
- Fixed an issue where tasks with spaces in `command` field could not be
spawned.
test that check's that each conversion works properly based on the
adapter's config validation function.
Co-authored-by: Zed AI \<ai@zed.dev\>
Release Notes:
- debugger beta: Fix bug where Go/GDB configuration's wouldn't work from
NewSessionModal
This PR improves UX by converting spaces to hyphens, following branch
naming conventions and allowing users to create branches without
worrying about naming restrictions.
I think a few other git tools do this, which was nice.

Release Notes:
- Updated the branch picker to convert spaces to hyphens when creating
new branch names.
---------
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Tried fixing a keybind in
https://github.com/zed-industries/zed/pull/27217 just to find out it
[still doesnt render
afterwards](https://zed.dev/docs/extensions/languages#language-metadata)
😅 This PR is a quick follow-up to fix this issue.
Issue here is (as seen in the code comment) that the
`editor::ToggleComments` command has additional arguments which caused
the match to fail. However, simply adding the missing arguments does not
work, since the regex only matches the first closing brace and fails to
match multiple closing braces. I decided against changing the matching
since it additionally looked confusing and unintuitive to use.
To not be too intrusive with this change, I just decided to add some
processing for the action string (the `KeymapAction` is not exported
from the settings and the `Value` it holds is also private). The
processing basically reverts the conversion done in `keymap_file.rs`
4b5df2189b/crates/settings/src/keymap_file.rs (L102-L115)
and extracts just the action name. It changes nothing for existing
keybinds and fixes the aforementioned issue.
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Previously disabled both scrollbars, but horizontal scrolling is still
needed when
lines exceed the viewport width. Now editors can disable a single scroll
axis, not just both.
Release Notes:
- N/A
This PR adds actions for copying variable names and values and editing
variable values from the variable list. Previously these were only
accessible using the mouse. It also fills in keybindings for expanding
and collapsing entries on Linux that we already had on macOS.
Release Notes:
- Debugger Beta: Added the `variable_list::EditVariable`,
`variable_list::CopyVariableName`, and
`variable_list::CopyVariableValue` actions and default keybindings.
This PR is a follow-up to
https://github.com/zed-industries/zed/pull/31415 that fixes the model ID
for Claude Sonnet 4.
With the release of the Claude 4 models, the model version now appears
at the end.
Release Notes:
- N/A
Based on my report on discord when chatting with Anthony and Remco:
https://discord.com/channels/869392257814519848/1375129714645012530
Root Cause: Zed was incorrectly trying to execute a directory path
instead of properly invoking the debugpy module when debugpy was
installed via package managers (pip, conda, etc.) rather than downloaded
from GitHub releases.
Solution:
- Automatic Detection: Zed now automatically detects whether debugpy is
installed via pip/conda or downloaded from GitHub
- Correct Invocation: For pip-installed debugpy, Zed now uses python -m
debugpy.adapter instead of trying to execute file paths
- Added a `installed_in_venv` flag to differentiate the setup properly
- Backward Compatibility: GitHub-downloaded debugpy releases continue to
work as before
- Enhanced Logging: Added logging to show which debugpy installation
method is being used (I had to verify it somehow)
I verified with the following setups (can be confirmed with the debug
logs):
- `conda` with installed debugpy, went to installed instance
- `uv` with installed debugpy, went to installed instance
- `uv` without installed debugpy, went to github releases
- Homebrew global python install, went to github releases
Release Notes:
- Fix issue where debugpy from different environments won't load as
intended
Closes#31460
While this is now much better than it was, the documentation still
flickers when changing selection. Hoping to fix that, but it will be a
much more involved change. So leaving release notes as "N/A" for now, in
anticipation of the full fix.
Release Notes:
- N/A
Looks like I accidentally touched a line of code in an eval fixture in
#31479, despite intentionally trying to avoid that code. Thanks
@cole-miller!
Release Notes:
- N/A
Thanks @mgsloan for introducing `stop_mouse_events_except_scroll` which
is exactly what we want here!
Release Notes:
- Fixed being unable to scroll editors when the cursor is positioned on
diff hunk controls.
This works the same as selecting the first history match in the new
session modal.
Release Notes:
- Debugger Beta: Added the `debugger: rerun last session` action, bound
by default to `alt-f4`.
We were trying to connect on the user's machine to the port number used
by the debugger on the remote machine, instead of the randomly-assigned
local available port.
Release Notes:
- Debugger Beta: Fixed a bug that caused connecting to a debug adapter
over SSH to hang.
This PR adds the ability to hear a sound notification when the agent is
done generating and/or needs user input. This setting is turned off by
default and can be used together with the visual notification. The
specific sound I'm using here comes from the [Material Design 2 Sound
Library](https://m2.material.io/design/sound/sound-resources.html#).
Release Notes:
- agent: Added the ability to have a sound notification when the agent
is done generating and/or needs user input.
(Late) Follow-up to
https://github.com/zed-industries/zed/pull/26893#discussion_r2073427393
The mentioned issue of needed zero-division for scrollbars is now fixed
via #30189.
However, whilst the linked PR fixed the issue for the layouting of the
scrollbar thumb, I sadly did not address the (somewhat rare) case of
`document_lines == visible_editor_lines` within the calculation of the
minimap top offset.
This PR adds coverage for that case and ensures that the
`minimap_top_offset` never ends up being `NaN`.
Release Notes:
- N/A
This PR contains some small improvements for the language server log
editors. Due to the large gutter as well as the introduction of the
minimap, the horizontally available space was rather small. As these
editors soft wrap at the editor width, it resulted in the logs becoming
vertically larger and somewhat harder to read.
The improvement here is to disable all elements in the gutter that will
never appear or be used in the logs anyway. Furthermore, I opted to
disable the minimap altogether, since from my point of view it did not
contain any valuable information about the logs being shown.
First image is the current main, second is this branch. I put these
below each other so the difference is easier to spot.


Release Notes:
- N/A
The lookup was disabled due to concerns of being forced to traverse many
gitignored file entries. Since Zed does not index these eagerly, but
only contents of the directories that are parent to the gitignored file
entries, it might be not that bad — let's see how much improvement it
provides.
Closes https://github.com/zed-industries/zed/issues/31016
Release Notes:
- Improved file finder to include indexed gitignored files in its search
results
Fixes#14612
This was a feature I dearly missed from VSCode, so adding this helped me
migrate to Zed without disrupting my workflow. I found that `4.0` was a
nice goldilocks multiplier and felt close/the same as the speed in
VSCode.
Release Notes:
- Added faster scrolling in the editor while holding opt/alt
A user on Discord reported an issue where the minimap thumb was fully
opaque:
<img
src="https://github.com/user-attachments/assets/5049c6a3-f89a-4ceb-9d1b-ec06e7fe9151"
height="300">
This can happen because the scrollbar and its thumb might not
neccessarily be transparent at all.
Thus, this PR adds the`minimap.thumb.background` and
`minimap.thumb.border` colors to themes so theme authors can specify
custom colors for both here.
Furthermore, I ensured that the minimap thumb background fallback value
can never be entirely opaque. The values were arbitrarily chosen to
avoid the issue from occuring whilst keeping currently working setups
working. With the new properties added, authors (and users) should be
able to avoid running into this issue altogether so I would argue for
this special casing to be fine. However, open to change it should a
different approach be preferrred.
Release Notes:
- Added `minimap.thumb.background` and `minimap.thumb.border` to themes
to customize the thumb color and background of the minimap.
- Fixed an issue where the minimap thumb could be opaque if the theme
did not specify a color for the thumb.
Follow up to https://github.com/zed-industries/zed/pull/31353. Just
ensuring we're walking toward a more consistent use of the multiple
terms we have floating around in the AI realm. In this case, `thread` is
the term for the now default view, the one that has agentic features;
`text_thread` is the term for the original view, the one where it's just
text. The settings now reflect this. Also took advantage of the
opportunity to add some docs, too.
Release Notes:
- N/A
Closes#8408Closes#10997
This is a reboot of [my original
PR](https://github.com/zed-industries/zed/pull/11697) from last year. I
believe that I've addressed all the comments raised in that original
review, but Zed has changed a lot in the past year, so I'm sure there
will be some new stuff to consider too.
- updates the language matching and lookup to consider not just "does
the suffix/glob match" but also "... and is it the longest such match"
- adds a new `LanguageCustomFileTypes` struct to pass user globs from
settings to the registry
- _minor/unrelated:_ updates a test for the JS extension that wasn't
actually testing what is intended to
- _minor/unrelated:_ removed 2 redundant path extensions from the JS
lang extension
**Languages that may use this**
- Laravel Blade templates use the `blade.php` compound extension
-
[apparently](https://github.com/zed-industries/zed/issues/10765#issuecomment-2091293304)
Angular uses `component.html`
- see also https://github.com/zed-industries/extensions/issues/169
- _hypothetically_ someone could publish a "JS test" extension w/ custom
highlights and/or snippets; many JS tests use `test.js` or `spec.js`
**Verifying these changes**
I added a number of assertions for this new behavior, and I also
confirmed that the (recently patched) [Laravel Blade
extension](https://github.com/bajrangCoder/zed-laravel-blade) opens as
expected for `blade.php` files, whereas on `main` it does not.
cc @maxbrunsfeld (reviewed my original PR last year), @osiewicz and
@MrSubidubi (have recently been in this part of the code)
Release Notes:
- Added support for "compound" file extensions in language extensions,
such `blade.php` and `component.html`. Closes#8408 and #10997.
Editing JSON styles is not very helpful for bringing style changes back
to the actual code. This PR adds a buffer that pretends to be Rust,
applying any style attribute identifiers it finds. Also supports
completions with display of documentation. The effect of the currently
selected completion is previewed. Warning diagnostics appear on any
unrecognized identifier.
https://github.com/user-attachments/assets/af39ff0a-26a5-4835-a052-d8f642b2080c
Adds a `#[derive_inspector_reflection]` macro which allows these methods
to be enumerated and called by their name. The macro code changes were
95% generated by Zed Agent + Opus 4.
Release Notes:
* Added an element inspector for development. On debug builds,
`dev::ToggleInspector` will open a pane allowing inspecting of element
info and modifying styles.
This change instructs models to wrap new file content in Markdown fences
and introduces a parser for this format. The reasons are:
1. This is the format we put a lot of effort into explaining in the
system prompt.
2. Gemini really prefers to do it.
3. It adds an option for a model to think before writing the content
The `eval_zode` pass rate for GEmini models goes from 0% to 100%. Other
models were already at 100%, this hasn't changed.
Release Notes:
- N/A
This is the first step of ["Solution proposal for folding multiline
comments with no
indentation"](https://github.com/zed-industries/zed/discussions/31395):
> 1. Add block_comment in the config.toml for the languages javascript,
typescript, tsx. These are simple languages for this feature, and I am
already familiar with them.
The next step will be:
> 2. Modify the function `crease_for_buffer_row` in `DisplaySnapshot` to
handle multiline comments. `editor::fold` and `editor::fold_all` will
handle multiline comments after this change. To my knowledge,
`editor::unfold`, `editor::unfold_all`, and the **unfold** indicator in
the gutter will already work after folding, but there will be no
**fold** indicator.
Release Notes:
- N/A
Related discussions #30240#30596
Release Notes:
- Added an option on the settings file to choose either the `agent`
panel or the `thread` panel as the default assistant panel when you
first open it. On `settings.json`:
```json
{
"agent": {
"default_view": "thread", // default is agent
}
}
```
Follow up to https://github.com/zed-industries/zed/pull/30140 and
https://github.com/zed-industries/zed/pull/31236
This PR introduces an inline code action indicator that shows up at the
start of a buffer line when there's enough space. If space is tight, it
adjusts to lines above or below instead. It also adjusts when cursor is
near indicator.
The indicator won't appear if there's no space within about 8 rows in
either direction, and it also stays hidden for folded ranges. It also
won't show up in case there is not space in multi buffer excerpt. These
cases account for very little because practically all languages do have
indents.
https://github.com/user-attachments/assets/1363ee8a-3178-4665-89a7-c86c733f2885
This PR also sets the existing `toolbar.code_actions` setting to `false`
in favor of this.
Release Notes:
- Added code action indicator which shows up inline at the start of the
row. This can be disabled by setting `inline_code_actions` to `false`.
Cleans things up now that wasm32-wasip2 is a supported target.
Before we merge, I will need to test against the current extensions to
make sure this is fine.
However, since our wit world isn't using any wasi package imports, this
shouldn't be a breaking change.
Release Notes:
- N/A
- Use compile time `cfg` macro instead of a runtime check
- Use `Modifiers` instead of a bunch of `bool` when parsing a
`Keystroke`.
Release Notes:
- N/A
Don't hard wrap interactively; instead, soft wrap in `Bounded` mode
(editor width or 72 chars, whichever is smaller), and then hard wrap
before sending the commit message to git.
This also makes the soft wrap mode and width for commit messages
configurable in language settings.
Previously we didn't support soft wrap modes other than `EditorWidth` in
auto-height editors; I tried to add support for this by analogy with
code that was already there, and it seems to work pretty well.
Closes#27508
Release Notes:
- Fixed confusing wrapping behavior in commit message editors.
Release Notes:
- agent: Added a space after @-mentioning something in the message
editor to allow for continuous typing.
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Closes: https://github.com/zed-industries/zed/issues/31394
Onboarding has been valuable, but we're moving into a new phase as our
user base grows, and our ability to chat with everyone who books a call
will not scale linearly. For now, we are removing the option to book a
call from the application.
Release Notes:
- N/A
Closes#30004
**Quick demo:**
https://github.com/user-attachments/assets/0ac93851-81d7-4128-a34b-1f3ae4bcff6d
**Additional notes:**
I've tried to stick to existing code in OpenAI provider as much as
possible without changing much to keep the diff small.
This PR is done in collaboration with @yagil from LM Studio. We agreed
upon the format in which LM Studio will return information about tool
use support for the model in the upcoming version. As of current stable
version nothing is going to change for the users, but once they update
to a newer LM Studio tool use gets automatically enabled for them. I
think this is much better UX then defaulting to true right now.
Release Notes:
- Added support for tool calls to LM Studio provider
---------
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Follow-up to #30138
In the linked PR, I enabled the content offset for all editors by
default. However, this introduced a small regression: There are some
editors where we do not want the text to be offset, most notably the
rename and the filename editor.
This PR adds a method to disable the content offset for specific
editors. I specifically decided on an opt-out approach, since I think
that having the small offset for most editors is actually a benefit
instead of a disadvantage. However, open to change that or to disable
the offset for all editors but full mode editors by default if that
should be preferred.
| `main` | This PR |
| --- | --- |
|

|

|
Release Notes:
- N/A
There is no ISSUE opened on this topic
Release Notes:
- N/A
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
## Issue
The agent may run very slowly on projects that contain many or large
binary files not listed in `.gitignore`.
## Solution
Temporarily rewrite `.git/info/exludes` to ignore:
- Common binary files based on the extension
- Files larger than 2 MB
## Benchmark
I measure the time between sending an agent message in UI ("hitting
Enter") and actually sending it to an LLM. Ideally, it should be
instant. Numbers for a 7.7 GB Rust project with no .gitignore.
Filter | Time
----------------------------------|-----
No filter (= before this change) | 62 s
Exclude common file types only | 1.46 s
Exclude files >2MB only | 1.16 s
Exclude both | 0.10 s
## Planned changes:
- [x] Exclude common binary file types
- [x] Exclude large files
- [ ] Track files added by agent so we could delete them (we can't rely
on git for that anymore)
- [ ] Don't block on waiting for a checkpoint to complete until we
really need it
- [ ] Only `git add` files that are about to change
Closes #ISSUE
Release Notes:
- Improved agent latency on repositories containing many files or large
files
This PR fixes an issue where the horizontal scrollbar was sometimes not
rendered despite being needed for the outline and project panels.
The issue occured since `self.width` does not neccessarily have to be
set when the scrollbar is rendered (it is only set on panel resize).
However, the check for a `width` is not needed at all since the
scrollbar constructor determines whether a scrollbar has to be rendered
or not. Hence, this does not need to be special-cased.
Furthermore, since `Scrollbar::horizontal()` returns `Some(...)` when a
scrollbar needs to be rendered, we do not have to check for this
seperately on the scroll handle and can just map on the option. This
simplifies the code a bit.
| `main` | This PR |
| --- | --- |
|

|

|
Release Notes:
- Fixed an issue where the horizontal scrollbar would not render in the
project and outline panels.
Fixes regression caused by:
https://github.com/zed-industries/zed/pull/30639
Assistant messages can come back with no content, and we no longer
allowed that in the deserialization.
Release Notes:
- open_ai: fixed deserialization issue if assistant content was empty
I was surprised to see this being done for thread summaries, but not
commit messages.
I believe it's a better default as most people would want a faster
commit message generation without spending premium requests.
Considering how the default fast model for copilot is set to the base
one, this is ideal for me (and likely many others), as opposed to
tweaking the configuration every time the base model changes.
Release Notes:
- git: Default to fast model first if not configured for generating
commit messages
Edit:
This PR adds docs for a slimmer build tools only installation for
compiling Zed on Windows.
The disk space required is 7 GB for the builds tools vs 8GB with the
editor.
<details>
<summary>Old description</summary>
Fixes the incorrect Visual Studio configuration faced by many people.
#29899#29901
I have added the required workload in Visual Studio.
Can someone please confirm the minimum config required to compile on
Windows?
c8f56e38b1/docs/src/development/windows.md (L20-L32)
After installing the Desktop C++ build tools as [outlined in the rustup
website](https://rust-lang.github.io/rustup/installation/windows-msvc.html#walkthrough-installing-visual-studio-2022),
I have this config now:
```json
{
"version": "1.0",
"components": [
"Microsoft.VisualStudio.Component.CoreEditor",
"Microsoft.VisualStudio.Workload.CoreEditor",
"Microsoft.VisualStudio.Component.Roslyn.Compiler",
"Microsoft.Component.MSBuild",
"Microsoft.VisualStudio.Component.TextTemplating",
"Microsoft.VisualStudio.Component.VC.CoreIde",
"Microsoft.VisualStudio.Component.VC.Tools.x86.x64",
"Microsoft.VisualStudio.Component.Windows11SDK.26100",
"Microsoft.VisualStudio.Component.VC.Redist.14.Latest",
"Microsoft.VisualStudio.ComponentGroup.NativeDesktop.Core",
"Microsoft.VisualStudio.ComponentGroup.WebToolsExtensions.CMake",
"Microsoft.VisualStudio.Component.VC.CMake.Project",
"Microsoft.VisualStudio.Component.VC.ASAN",
"Microsoft.VisualStudio.Workload.NativeDesktop",
"Microsoft.VisualStudio.Component.VC.Runtimes.x86.x64.Spectre"
],
"extensions": []
}
```
</details>
Release Notes:
- N/A
This PR updates terminal file icon associations in icon_theme.rs
I've added a `bash_login` file as mentioned in the gnu docs for bash
startup files. For zsh I updated the startup files to more accurately
reflect the zsh startup file documentation such as adding `zlogin` and
removing `zsh_profile` in favor of `zprofile`. I also added the default
`zsh_history` file that is set on MacOS.
Sources:
- [bash docs - Bash Startup
Files](https://www.gnu.org/software/bash/manual/html_node/Bash-Startup-Files.html)
- [zsh docs - Startup
Files](https://zsh.sourceforge.io/Intro/intro_3.html)
Release Notes:
- Improved file icon associations in icon_theme.rs to support more shell
configuration files
Addresses an issue where the agent context token meter in the panel
toolbar (showing usage like "X / Y tokens") failed to update its count
after the user cleared the current context via the context editor UI.
While the meter updated correctly when adding items, clearing them left
the display showing the old count.
The root cause was traced to the `ContextStore::clear` method in
`crates/agent/src/context_store.rs`. This method correctly cleared the
internal data structures holding the context items but neglected to call
`cx.notify()` to inform listeners of the state change. Consequently, the
UI components responsible for displaying the token count were not
triggered to re-render with the new (presumably lower) count.
This PR fixes the issue by adding the missing `cx.notify()` call to the
`ContextStore::clear` method. This ensures listeners are notified when
the context set is cleared, allowing the token meter UI to update
correctly.
Release Notes:
- Fixed an issue where the agent context token meter did not update when
the context was cleared.
When I force pushed via the Git panel and noticed that `git push
--force` command got logged at the bottom. I wanted to add an option to
use `--force-with-lease` instead. However, upon investigation, it seems
`--force-with-lease` is already being used for the executed command:
5112fcebeb/crates/git/src/repository.rs (L1100)
And there is a mismatch with the displayed message:
5112fcebeb/crates/project/src/git_store.rs (L3555)
Release Notes:
- Fixed the displayed flag name when force pushing
Make the gpui examples more consistent by activating the window upon
startup.
Most of the examples have
```rust
activate(true)
```
so this one should as well.
Make it easier to exit the example with the `cmd-q` KeyBinding
Release Notes:
- N/A
An unintended consequence of format on save is that we start (correctly)
informing the model that the file changed on disk every time the
formatter changes anything, which in turn can lead the model to things
like extra reads.
Until we have a solution in place to prevent this downside, we're going
back to not formatting on save by reverting
cb112a4012.
Release Notes:
- N/A
This PR introduces a new `agent: chat with follow` action that
automatically enables "Follow Agent" when submitting a chat message with
`cmd-enter` or `ctrl-enter`. This is experimental. I'm not super
thrilled with the name, but the root action to submit a chat is called
`agent: chat`, so I'm following that wording. I'm also unsure if the
binding feels right or not.
Release Notes:
- Added an `agent: chat with follow` action via `cmd-enter` on macOS and
`ctrl-enter` on Linux
Follow-up to #29625 and #30902
This PR reintroduces auto-intents for brackets in Python and fixes some
cases where an indentation would be triggered if it should not. For
example, upon typing
```python
a = []
```
and inserting a newline after, the next line would be indented although
it shoud not be.
Bracket auto-indentation was tested prior to #29625 but removed there
and the test updated accordingly. #30902 reintroduced this for all
brackets but `()`. I reintroduced this here, reverted the changes to the
test so that indents also happen after typing `()`. This is frequently
used for tuples and multiline statements in Python.
Release Notes:
- Improved auto-indentation when using round brackets in Python.
Follow-up to #30316
This PR adds the `editor: toggle diagnostics` action to the comand
palette so that it can also be invoked that way.
I also ensures this, the `toggle inline diagnostics` and `toggle
minimap` actions are only registered if these are supported by the
current editor instance.
Release Notes:
- N/A
Closes#30756Closes#30729
Follow-up to #28064
The issue arose because GPUI does still propagate mouse events to all
event handlers during dragging actions even if the dragging action does
not belong to the current handler. I forgot about this in the other PR.
This resulted in an incorrect hover being registered for the thumb,
which was sufficient to trigger scrolling in the next frame, since
`dragging_scrollbar_axis` did not consider the actual thumb state (this
was generally sufficient, but not with this incorrectly registered
hover).
Theoretically, either of the both commits would suffice for fixing the
issue. However, I think it is better to fix both issues at hand instead
of just one. Now, we will only start the scroll on actual scrollbar
clicks and not show a hover on the thumb if any other drag is currently
going on.
https://github.com/user-attachments/assets/6634ffa0-78fc-428f-99b2-7bc23a320676
Release Notes:
- Fixed an issue where editor scrollbars would start scrolling when
hovering over the thumb whilst already dragging something else.
Follow-up to #29061
This PR ensures that the last tab does not flicker when either
selecting. It also fixes an issue where the layout would shift in the
new last tab when closing the last tab.
https://github.com/user-attachments/assets/529a2a92-f25c-4ced-a992-fb6b2d3b5f61
This happened because in #29061, the left padding was removed due to
issues with borders. However, the padding is relevant for the content to
not shift (we are basically doing border-box sizing manually here).
Instead, we need to remove the padding on the right side, as there is
already a border present on the right side and this padding would make
the last tab slightly larger than all other tabs.
https://github.com/user-attachments/assets/c3a10b3c-4a1d-4160-9b68-7538207bb46e
Release Notes:
- Removed a small flicker when selecting or closing the last tab in a
pane.
This regression happens because our tests weren't properly catching this
edge case anymore. I updated the tests to only send the raw config to
the Fake Adapter Client.
Release Notes:
- debugger beta: Fix bug where launch args were sent twice
Open inspector with `dev: toggle inspector` from command palette or
`cmd-alt-i` on mac or `ctrl-alt-i` on linux.
https://github.com/user-attachments/assets/54c43034-d40b-414e-ba9b-190bed2e6d2f
* Picking of elements via the mouse, with scroll wheel to inspect
occluded elements.
* Temporary manipulation of the selected element.
* Layout info and JSON-based style manipulation for `Div`.
* Navigation to code that constructed the element.
Big thanks to @as-cii and @maxdeviant for sorting out how to implement
the core of an inspector.
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Co-authored-by: Federico Dionisi <code@fdionisi.me>
This PR updates the Zed LLM provider to fetch the available models from
the server instead of hard-coding them in the binary.
Release Notes:
- Updated the Zed provider to fetch the list of available language
models from the server.
Follow-up of https://github.com/zed-industries/zed/pull/31080
Stop doing
```rs
#[cfg(not(windows))]
{
file.set_permissions(<fs::Permissions as fs::unix::PermissionsExt>::from_mode(
0o755,
))
.await?;
}
```
after extracting zip archives on Unix, and use an API that provides the
file permissions data for each archive entry.
Release Notes:
- N/A
- Rename current_user_account_too_young to account_too_young for
consistency
- Add has_overdue_invoices field to track billing status
- Block edit predictions when user has overdue invoices
- Add overdue invoice warning to inline completion menu
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Nearly all generated by Zed Agent + Claude Opus 4. I just wrote the test
`Args` struct and pointed it at the [2.0 release
notes](https://github.com/dtolnay/syn/releases/tag/2.0.0).
Release Notes:
- N/A
This is a partial reversion of
https://github.com/zed-industries/zed/pull/30878 - having it always
scroll to bottom whenever a new message is added makes it so that when
you're scrolled up, you don't have time to read what you're trying to
read before it autoscrolls to the end.
@danilo-leal when you're back, we can pair on addressing that in a
different way!
Release Notes:
- Fixed bug where scrolling up in the agent panel didn't prevent
automatic scroll-to-end whenever a new message arrived.
Closes#17088
This PR allows users to override ESLint settings as they want instead of
depending on a few set of hardcoded keys.
Release Notes:
- Added support for configuring all ESLint server settings instead of
only a limited set of predefined options.
This PR makes it so the Zed Free plan cannot be canceled.
We were already preventing this on the zed.dev side, but this will make
it more airtight.
Release Notes:
- N/A
This is needed for apples-to-apples comparison of different agent
models.
Another change is that now `cargo -p eval` accepts model names as
`provider_id/model_id` instead of separate `--provider` and `--model`
params.
Release Notes:
- N/A
Release Notes:
- debugger beta: Go's debug adapter will now automatically download if
not found on user's PATH
Co-authored-by: Remco Smits <djsmits12@gmail.com>
If gdb doesn't send a thread name we display the thread's process id in
the thread drop down menu instead now.
Co-authored-by: Remco Smits \<djsmits12@gmail.com\>
Release Notes:
- debugger beta: Handle bug where DAPs don't send thread names
- Make remembering focus work with `ActivatePaneDown` as well
- Tone down the console's focus-in behavior so clicking doesn't
misbehave
Release Notes:
- N/A
By consuming the event during processing we save a few clones during
event processing.
Overall in this PR we save one Clone each during:
- Paste to the terminal
- Writing to the terminal
- Setting the title
- On every terminal transaction
- On every ViMotion when not using shift
Release Notes:
- N/A
`SearchHistory` internally enforced the max length of the search history
by popping elements from the front using `.remove(0)`. For a `Vec` this
is a `O(n)` operation. Use a `VecDeque` to make this `O(1)`
I also made it so the excess element is popped before the new one is
added, which keeps the allocation at the desired size.
Release Notes:
- N/A
This PR replaces some `update()` calls with either `read()` or
`read_with()` when the `update()` call performed read-only operations on
the entity.
Many more likely exist, will follow-up with more PRs.
Release Notes:
- N/A
Right now you find this out the first time you try and submit a
completion.
These changes communicate much earlier to the user what the issue is
with their account and what they can do about it.
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Closes https://github.com/blopker/codebook/issues/79
Recently, the setting `diagnostics_max_severity` was changed from `null`
to `warning`in this PR: https://github.com/zed-industries/zed/pull/30316
This change has caused the various spell checking extensions to not work
as expected by default, most of which use the `hint` diagnostic. This
goes against user expectations when installing one of these extensions.
Without `hint` as the default, extension authors will either need to
change the diagnostic levels, or instruct users to add
`diagnostics_max_severity` to their settings as an additional step,
neither of which is a great user experience.
This PR sets the default `hint`, which is closer to the original
behavior before the aforementioned PR.
Release Notes:
- Changed `diagnostics_max_severity` to `hint` instead of `warning` by
default
---------
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
This PR fixes an issue where the eval was incorrectly pulling the
provider/model from the user settings, which could cause problems when
running certain evals.
Was introduced in #30168 due to the restructuring after the removal of
the `assistant` crate.
Release Notes:
- N/A
This is a follow-up to https://github.com/zed-industries/zed/pull/31217
that removes the last turn after we get a `refusal` stop reason, as
advised by the Anthropic docs.
Meant to include it in that PR, but accidentally merged it before
pushing these changes 🤦🏻♂️.
Release Notes:
- N/A
Release Notes:
- Debugger Beta: Fixed a bug where environment variables were not
substituted in debug tasks in some cases.
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Remco Smits <djsmits12@gmail.com>
This PR updates the default/recommended models for the Anthropic and Zed
providers to be Claude Sonnet 4.
Release Notes:
- Updated default/recommended Anthropic models to Claude Sonnet 4.
Mistral just released a sota coding model:
https://mistral.ai/news/devstral
This PR adds support for it in both ollama and mistral
Release Notes:
- Add DevstralSmallLatest model to Mistral and Ollama
Closes#31138
Fix edge case where adding newline if there is text afterwards end
delimiter of multiline comment, would continue the comment prefix. This
is fixed by checking for end delimiter on whole line instead of just
assuming it would always be at end.
- [x] Tests
Release Notes:
- Fixed the issue where in some cases the block comment continues to the
next line even though the comment block is already closed.
This affects python's when debugging because the selected toolchain is
used as the python binary to spawn Debugpy
Release Notes:
- Fix bug where selected toolchain didn't exist
This move was done so debug configs could use path resolution, and
saving a configuration from the new session modal wouldn't resolve paths
beforehand.
I also added an integration test to make sure path resolution happens
from an arbitrary config. The test was placed under the new session
modal directory because it has to do with starting a session, and that's
what the new session modal typically does, even if it's implicitly used
in the test.
In the future, I plan to add more tests to the new session modal too.
Release Notes:
- debugger beta: Allow configs from debug.json to resolve paths
Part of #31174
Because the keyboard layout parameter wasn’t set correctly, characters
don’t show up properly when using the German layout at launch.
To reproduce:
Switch to the German layout, launch Zed, and press the `7` key. it
should output `7`, but instead it outputs `è`.
Release Notes:
- N/A
Closes #ISSUE
Release Notes:
- debugger: Use integrated terminal for Python, allowing one to interact
with standard input/output when debugging Python projects.
The docs include basic information on starting a session but will need
to be further iterated upon once we get deeper into the beta
Release Notes:
- N/A
Closes#28164
This PR adresses inproper keybinds being shown in MacOS application
menus. The issue arises because the keybinds shown in MacOS application
menus are unaware of keybind contexts (they are only ever updated [on a
keymap-change](6d1dd109f5/crates/zed/src/zed.rs (L1421))).
Thus, using the keybind that was added last in the keymap can result in
incorrect keybindings being shown quite frequently, as they might belong
to a different context not generally available (applies the same for the
default keymap as well as for user-keymaps).
For example, the linked issue arises because the keybind found last in
the iterator is
6d1dd109f5/assets/keymaps/vim.json (L759),
which is not even available in most contexts (and, additionally, the `e`
of `escape` is rendered here as a keybind which seems to be a seperate
issue).
Additionally, this would result in inconsistent behavior with some
Vim-keybinds. A vim-keybind would be used only when available but
otherwise the default binding would be shown (see `Undo` and `Redo` as
an example below), which seems inconsistent.
This PR fixes this by instead using the first keybind found in keymaps,
which is expected to be the keybind available in most contexts.
Additionally, this allows rendering some more keybinds for actions which
vim-keybind cannot be displayed (Find In Project for example) .This
seems to be more reasonable until [this related
comment](6d1dd109f5/crates/gpui/src/keymap.rs (L199-L204))
is resolved.
This includes a revert of #25878 as well. With this change, the change
made in #25878 becomes obsolete and would also regress the behavior back
to the state prior to that PR.
| | `main` | This PR |
| --- | --- | --- |
| Edit-menu | <img width="220" alt="main_edit"
src="https://github.com/user-attachments/assets/9f793b64-80b6-4a5b-b7e5-628f0d552166"
/> | <img width="220" alt="PR_edit"
src="https://github.com/user-attachments/assets/bccb444c-7a49-41d5-9377-d90b1639a3ed"
/> |
| View-menu | <img width="214" alt="main_view"
src="https://github.com/user-attachments/assets/0e6a6632-df02-4883-9f5a-facb4d0263b5"
/> | <img width="214" alt="PR_view"
src="https://github.com/user-attachments/assets/14600ece-fcaa-447a-94ef-4fa350eca49c"
/> |
Release Notes:
- Improved keybinds displayed for actions in MacOS application menus.
We now actually call dap_schema provided by extensions instead of
defaulting to a null `serde_json::Value`. We still need to update the
Json LSP whenever a new dap is installed.
Release Notes:
- N/A
@Anthony-Eid I'm pretty sure this maintains the behavior of #30680, and
I added some tests to be sure.
Release Notes:
- `~` now expands to the home directory in the debugger launch modal.
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
This includes the following data:
- Where we spawned the session from (gutter, scenario list, custom form
filled by the user)
- Which debug adapter was used
- Which dock the debugger is in
Closes #ISSUE
Release Notes:
- debugger: Added telemetry for new session experience that includes
data about:
- How a session was spawned (gutter, scenario list or custom form)
- Which debug adapter was used
- Which dock the debugger is in
---------
Co-authored-by: Joseph T. Lyons <JosephTLyons@gmail.com>
/cc @osiewicz
I think bringing this back should fix **bloveless** his issue with go
debugger.
This is also nice, so people are not forced to give us a working
directory, because most adapters will use their **cwd** as the project
root directory. For JavaScript, you don't need to specify the **cwd**
anymore because it can already infer it
Release Notes:
- debugger beta: Fixed some adapters fail to determine the right root level of the
debug program.
This PR allows DAPs to define their own schema so users can see
completion items when editing their debug.json files.
Users facing this aren’t the biggest chance, but behind the scenes, this
affected a lot of code because we manually translated common fields from
Zed's config format to be adapter-specific. Now we store the raw JSON
from a user's configuration file and just send that.
I'm ignoring the Protobuf CICD error because the DebugTaskDefinition
message is not yet user facing and we need to deprecate some fields in
it.
Release Notes:
- debugger beta: Show completion items when editing debug.json
- debugger beta: Breaking change, debug.json schema now relays on what
DAP you have selected instead of always having the same based values.
---------
Co-authored-by: Remco Smits <djsmits12@gmail.com>
Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Cole Miller <cole@zed.dev>
This change improves `eval_extract_handle_command_output` results for
all models:
Model | Pass rate before | Pass rate after
----------------------------|------------------|----------------
claude-3.7-sonnet | 0.96 | 0.98
gemini-2.5-pro | 0.35 | 0.86
gpt-4.1 | 0.81 | 1.00
Part of this improvement comes from more robust evaluation, which now
accepts multiple possible outcomes. Another part is from the prompt
adaptation: addressing common Gemini failure modes, adding a few-shot
example, and, in the final commit, auto-rewriting instructions for
clarity and conciseness.
This change still needs validation from larger end-to-end evals.
Release Notes:
- N/A
- Remove the modules list and loaded sources list from the default
layout
- Move the console to the center pane so it's visible initially
Release Notes:
- Debugger Beta: changed the default layout of the debugger panel,
hiding the modules list and loaded sources list by default and making
the console more prominent.
---------
Co-authored-by: Remco Smits <djsmits12@gmail.com>
- Add missing handler for `debugger::Continue` so `f5` works
- Add bindings based on VS Code for `debugger::Restart` and
`debug_panel::ToggleFocus`
- Remove breakpoint-related buttons from the debug panel's top strip,
and surface the bindings for `editor::ToggleBreakpoint` in gutter
tooltip instead
Release Notes:
- Debugger Beta: Added keybindings for `debugger::Continue`,
`debugger::Restart`, and `debug_panel::ToggleFocus`.
- Debugger Beta: Removed breakpoint-related buttons from the top of the
debug panel.
- Compatibility note: on Linux, `ctrl-shift-d` is now bound to
`debug_panel::ToggleFocus` by default, instead of
`editor::DuplicateLineDown`.
Makes it possible to open and navigate these menus from the keyboard.
I also removed the eager previewing behavior for the thread picker,
which was buggy and came with a jarring layout shift.
Release Notes:
- Debugger Beta: Added the `debugger: open thread picker` and `debugger:
open session picker` actions.
Closes#31115
This fixes regression caused by
https://github.com/zed-industries/zed/pull/30824 while keeping that fix.
- [x] Test
Release Notes:
- Fixed the issue where adding a newline after the `///` comment would
extend it with `//` instead of `///` in Rust and other similar
languages.
This PR makes it so we always prefer the plan on the subscription.
The plan stored on the subscription usage is informational only.
Release Notes:
- N/A
This PR brings back https://github.com/zed-industries/zed/pull/30969 and
adds some initial testing.
https://github.com/zed-industries/zed/pull/30969 did indeed allow Zed to
continue doing downloads after downloading one, but it introduced a bug
where Zed would download a new binary every time it polled, even if the
version was the same as the running instance.
This code could use a refactor to allow more / better testing, but this
is a start.
Release Notes:
- N/A
Issues: #30994
I've implemented an important optimisation in response to GitHub
Copilot's recent rate limit on concurrent Vision API calls. Previously,
our system was defaulting to vision header: true for all API calls. To
prevent unnecessary calls and adhere to the new limits, I've updated our
logic: the vision header is now only sent if the current message is a
vision message, specifically when the preceding message includes an
image.
Prompt used to reproduce and verify the fix: `Give me a context for my
agent crate about. Browse my repo.`
Release Notes:
- copilot: Set Copilot-Vision-Request header based on message content
Closes#5255, #1046, #28322, #15728
This PR makes `AddSelectionBelow` and `AddSelectionAbove` not skip lines
that are shorter than the current cursor column. This follows the same
behavior as VSCode and Sublime.
This change is only applicable in the case of an empty selection; if
there is a non-empty selection, it continues to skip empty and shorter
lines to create a Vim-like column selection, which is the better default
for that case.
- [x] Tests
The empty selection no longer skips shorter lines:
https://github.com/user-attachments/assets/4bde2357-20b6-44f2-a9d9-b595c12d3939
Non-empty selection continues to skip shorter lines.
https://github.com/user-attachments/assets/4cd47c9f-b698-40fc-ad50-f2bf64f5519b
Release Notes:
- Improved `AddSelectionBelow` and `AddSelectionAbove` to no longer skip
shorter lines when the selection is empty, aligning with VSCode and
Sublime behavior.
The panic occurred when querying a second search in the project search
multibuffer while there were dirty buffers.
The panic only happened in Nightly so there's no release notes
Release Notes:
- N/A
1. Add system prompt: this is how it's called from threads. Previously,
we were sending
2. Fix an issue with writing agent thought into a newly created empty
file.
Release Notes:
- N/A
---------
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Currently, `search::ReplaceNext` works only first time it is executed
because Zed switches the focus to the editor. It seems
`self.editor_focus` call is unnecessary.
Closes#17466
Release Notes:
- Fixed `Replace Next Match` command. Previously it worked once, then
Zed incorrectly switched the focus to the editor
https://github.com/user-attachments/assets/66ef61d6-1efe-43ca-8d8c-6b40540a9930
In accordance with #30327, I saw no reason for included files to get
special treatment, and I actually get use out of prefilling excluded
files because I like not to search symlinked files which, in my
workflow, use a naming convention.
This is simply implementing the same exact changes, but for excluded. It
was tested with `"space /": ["pane::DeploySearch", { "excluded_files":
"**/_*.tf" }]` and works just fine.
Release Notes:
- Added `excluded_files` to `pane::DeploySearch`.
Builds on top of https://github.com/zed-industries/zed/pull/30942
This turns on incremental compilation and decreases extension
compilation times by up to another 41%
Putting us at roughly 92% improved extension load times from what is in
the app today.
Because we only have a static engine, I can't reset the cache between
every run. So technically the benchmarks are always running with a
warmed cache. So the first extension we load will take the 8.8ms, and
then any subsequent extensions will be closer to the measured time in
this benchmark.
This is also measuring the entire load process, not just the
compilation. However, since this is the loading we likely think of when
thinking about extensions, I felt it was likely more helpful to see the
impact on the overall time.
This works because our extensions are largely the same Wasm bytecode
(SDK code + std lib functions etc) with minor changes in the trait impl.
The more different that extensions implementation is, there will be less
benefit, however, there will always be a large part of every extension
that is always the same across extensions, so this should be a speedup
regardless.
I used `moka` to provide a bound to the cache. We could use a bare
`DashMap`, however if there was some issue this could lead to a memory
leak. `moka` has some slight overhead, but makes sure that we don't go
over 32mb while using an LRU-style mechanism for deciding which
compilation artifacts to keep.
I measured our current extensions to take roughly 512kb in the cache.
Which means with a cap of 32mb, we can keep roughly 64 *completely
novel* extensions with no overlap. Since our extensions will have more
overlap than this though, we can actually keep much more in the cache
without having to worry about it.
#### Before:
```
load/1 time: [8.8301 ms 8.8616 ms 8.8931 ms]
change: [-0.1880% +0.3221% +0.8679%] (p = 0.23 > 0.05)
No change in performance detected.
```
#### After:
```
load/1 time: [5.1575 ms 5.1726 ms 5.1876 ms]
change: [-41.894% -41.628% -41.350%] (p = 0.00 < 0.05)
Performance has improved.
```
Release Notes:
- N/A
This PR adds a new `GET /users/look_up` endpoint for retrieving users by
various identifiers.
This endpoint can look up users by the following identifiers:
- Zed user ID
- Stripe Customer ID
- Stripe Subscription ID
- Email address
- GitHub login
Release Notes:
- N/A
When building for the `x86_64-unknown-linux-musl` target, the default
`openssl-dev` is compiled for the GNU toolchain, which causes a build
error due to missing OpenSSL. This PR fixes the issue by avoiding the
use of OpenSSL on non-macOS and non-Windows platforms.
Release Notes:
- N/A
This PR changes it so we only create a snapshot and get the syntax tree
for a buffer if we didn't detect that auto_close is enabled.
<img width="1205" alt="Screenshot 2025-05-16 at 21 10 28"
src="https://github.com/user-attachments/assets/1ada445f-77bc-4c7c-bffe-953f34ee5384"
/>
Release Notes:
- Improved project search performance
https://github.com/zed-industries/zed/issues/30972 brought up another
case where our context is not enough to track the actual source of the
issue: we get a general top-level error without inner error.
The reason for this was `.ok_or_else(|| anyhow!("failed to read HEAD
SHA"))?; ` on the top level.
The PR finally reworks the way we use anyhow to reduce such issues (or
at least make it simpler to bubble them up later in a fix).
On top of that, uses a few more anyhow methods for better readability.
* `.ok_or_else(|| anyhow!("..."))`, `map_err` and other similar error
conversion/option reporting cases are replaced with `context` and
`with_context` calls
* in addition to that, various `anyhow!("failed to do ...")` are
stripped with `.context("Doing ...")` messages instead to remove the
parasitic `failed to` text
* `anyhow::ensure!` is used instead of `if ... { return Err(...); }`
calls
* `anyhow::bail!` is used instead of `return Err(anyhow!(...));`
Release Notes:
- N/A
This PR hides hover info/diagnostic popovers when code action menu is
shown. We already hide hover info/diagnostic popover on code completion
menu trigger (handled on input).
Note: It is still possible to see hover popover if code completion or
code action menu is already open. This is intended behavior.
- [x] Test hover popover hides when code action is triggered
Release Notes:
- Fixed issue where info and diagnostic hover popovers were still
visible when code action menu is triggered.
Some providers sometimes send `{ "type": "text", "text": ... }` instead
of just the text as a string. Now we accept those instead of erroring.
Release Notes:
- N/A
Closes: https://github.com/zed-industries/zed/issues/29535
Broken in: https://github.com/zed-industries/zed/pull/28559/files
Removes `editor::FindNextMatch` and `editor::FindPreviousMatch` from the
default sublime mappings. If you would like to use this, you will have
to add them to your user keymap. Reverts the previous behavior where
cmd-g / cmd-shift-g relies on the base keymap.
Linux:
```json
{
"context": "Editor && mode == full",
"bindings": {
"f3": "editor::FindNextMatch",
"shift-f3": "editor::FindPreviousMatch"
}
}
```
MacOS:
```json
{
"context": "Editor && mode == full",
"bindings": {
"cmd-g": "editor::FindNextMatch",
"cmd-shift-g": "editor::FindPreviousMatch"
}
},
```
Release Notes:
- Fixed a regression in Sublime Text keymap for find next/previous in
the search bar
Closes: #30730
It conflicts with the `>` key on the Czech keyboard layout
If you want the previous behavior, add `"alt-.": ["terminal::SendText",
"\u001b."]` to your keymap under the `Terminal` context.
Release Notes:
- Improved the default terminal keybind to not conflict on Czech
keyboards
Co-authored-by: Peter Tripp <peter@zed.dev>
Global settings were implemented in #30444, but `Settings`
implementations need to consider that source for it to be useful. This
PR does just that for `TelemetrySettings` so these can be controlled via
global settings.
Release Notes:
- N/A
This eval checks that Edit Agent can create an empty file without
writing its thoughts into it. This issue is not specific to empty files,
but it's easier to reproduce with them.
For some mysterious reason, I could easily reproduce this issue roughly
90% of the time in actual Zed. However, once I extract the exact LLM
request before the failure point and generate from that, the
reproduction rate drops to 2%!
Things I've tried to make sure it's not a fluke: disabling prompt
caching, capturing the LLM request via a proxy server, running the
prompt on Claude separately from evals. Every time it was mostly giving
good outcomes, which doesn't match my actual experience in Zed.
At some point I discovered that simply adding one insignificant space or
a newline to the prompt suddenly results in an outcome I tried to
reproduce almost perfectly.
This weirdness happens even outside the Zed code base and even when
using a different subscription. The result is the same: an extra newline
or space changes the model behavior significantly enough, so that the
pass rate drops from 99% to 0-3%
I have no explanation to this.
Release Notes:
- N/A
Reverts zed-industries/zed#31022
Sorry @mikayla-maki, I found that things are more complicated than I
thought.
The lines returned by shape_text must maintain the same length as all
the original characters, otherwise the subsequent offset needs to always
consider the difference of `\r\n` or `\n` to do the offset.
Before, we only needed to add +1 after each offset after the line, but
now we need to consider +1 or +2, which is much more complicated.
This PR makes it so we only create a Zed Free subscription if there is
no other active subscription, rather than just having another Zed Free
subscription.
Release Notes:
- N/A
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Release Notes:
- N/A
---
Today I check the shape_text result on Windows, I get:
<img width="409" alt="屏幕截图 2025-05-20 222908"
src="https://github.com/user-attachments/assets/3ee93911-3de1-4e01-9433-00c626fc2369"
/>
Here the `shape_text` split logic I think it should use `lines` method,
not `split('\n')`, the newline on Windows is `\r\n`.
Release Notes:
- N/A
---
When we use `window_handle` to draw WebView on Windows, this will crash
by:
This error caused by when used WebView2.
```
thread 'main' panicked at crates\gpui\src\app\async_context.rs:91:28:
already borrowed: BorrowMutError
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
thread 'main' panicked at library\core\src\panicking.rs:221:5:
panic in a function that cannot unwind
```
Try this https://github.com/tauri-apps/wry/pull/1383 on Windows can
replay the crash.
In fact, we had done [a similar fix around August last
year](https://github.com/huacnlee/zed/pull/6), but we used the unsafe
method to avoid crashes in that version, we felt that it was not a good
change, so we do not make PR.
Today @sunli829 thought about it again and changed the method. Now using
`try_borrow_mut` is similar to the previous `borrow_mut`.
691de6b4b3/crates/gpui/src/app.rs (L70-L78)
I have tested to start Zed by those changes, it is looks no problem.
Co-authored-by: Sunli <scott_s829@163.com>
Extensions cannot look up available port themselves, hence the new API.
With this I'm able to port our Ruby implementation into an extension.
Release Notes:
- N/A
`ImageItem`'s `file` is returning `""` as its `path` for single-filed
worktrees like the ones are created for the images dropped from the OS.
`ImageItem::load_image_metadata` had used that `path` in FS operations
and the other method tried to use for icon resolving.
Rework the code to use a more specific, `worktree::File` instead and
always use the `abs_path` when dealing with paths from this `file`.
Release Notes:
- Fixed images not opening on drag and drop into the editor
This is a follow-up to #30450 so that _global_ `title_bar` configs
shadow _defaults_. The way `SettingsSources::json_merge` works is by
considering non-json-nulls as values to propagate. So it's important
that configs be `Option<T>` so any intent in overriding values is
captured.
This PR follows the same `*Settings<FileContent = *SettingsContent>`
pattern used throughout to keep the `Option`s in the "settings content"
type with the finalized values in the "settings" type.
Release Notes:
- N/A
Reverts zed-industries/zed#30812
This PR broke nightly builds on linux by adding an OpenSSL dependency to
the `remote_server` binary, which failed to link when building against
musl.
Release Notes:
- N/A
This PR makes it so we create a Zed Free subscription when issuing an
LLM token, if one does not already exist.
Release Notes:
- N/A
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
This mostly affects local development. It fixes a bug where we would
only process one Stripe event per polling period (5 seconds) when
hitting old events.
Release Notes:
- N/A
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
This PR makes it so a user can initiate a checkout session for a Zed Pro
trial while on the Zed Free plan.
Release Notes:
- N/A
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Closes https://github.com/zed-industries/zed/issues/8968
This PR addresses the following scenario:
1. User's Zed polls for an update, finds one, and installs it
2. User doesn't immediately restart Zed, a new update is released, and
the previous version of Zed would stop polling (ignoring the new update)
3. User eventually restarts Zed and is immediately prompted to install
another update
With this change, the auto-updater will continue polling for and
installing new versions even after an initial update is found, reducing
update prompts on restart.
---
This PR does not address the following scenario:
1. User's Zed polls for an update, finds one, and installs it
2. Another update is released before the next scheduled polling interval
3. User restarts Zed and is immediately prompted to install the newer
update
Release Notes:
- Improved the auto-updater to continue checking for updates even after
finding and installing an initial update. This reduces situations where
users are prompted to install another update immediately after
restarting from a previous update.
Co-authored-by: Ben Kunkle <Ben.kunkle@gmail.com>
This PR adds a sanity check to ensure that we only subscribe the user to
Zed Free if they don't already have an active subscription.
Release Notes:
- N/A
This PR makes the `product` field required in the request body for `POST
/billing/subscriptions`.
We were already passing this everywhere, in practice.
Release Notes:
- N/A
Problem: In addition to PgUp/PgDown Emacs also binds `Ctrl-V` to page
down and `Meta-V` to page up. These keys wouldn't extend the selection
in Zed.
Reason: Only PageUp/PageDown were assigned to
`editor::SelectPage{Up|Down}` in the `Editor && selection_mode` context.
Solution: In the `Editor && selection_mode` context, bind `Ctrl-V` to
`editor::SelectPageDown` and `Alt-V` to `editor::SelectPageUp`, both in
the mac and linux keymaps.
Release Notes:
- Added to the Emacs keymap bindings for Ctrl/Alt-V in the selection
mode to extend the selection one page up/down
Closes https://github.com/zed-industries/zed/issues/29855
Implement tool use handling in Mistral provider, including mapping tool
call events and updating request construction. Add support for
tool_choice and parallel_tool_calls in Mistral API requests.
This works fine with all the existing models. Didn't touched anything
else but for future. Fetching models using their models api, deducting
tool call support, parallel tool calls etc should be done from model
data from api response.
<img width="547" alt="Screenshot 2025-05-06 at 4 52 37 PM"
src="https://github.com/user-attachments/assets/4c08b544-1174-40cc-a40d-522989953448"
/>
Tasks:
- [x] Add tool call support
- [x] Auto Fetch models using mistral api
- [x] Add tests for mistral crates.
- [x] Fix mistral configurations for llm providers.
Release Notes:
- agent: Add tool call support for existing mistral models
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
Precursor to other optimizations, but this already gets us a big
improvement.
Wasm compilation can easily be parallelized, and with all of the cores
on my M4 Max this already gets us an 86% improvement, bringing loading
an extension down to <9ms.
Not all setups will see this much improvement, but it will use the cores
available (it just uses rayon under the hood like we do elsewhere).
Since we load extensions in sequence, this should have a nice impact for
users with a lot of extensions.
#### Before
```
Benchmarking load: Warming up for 3.0000 s
Warning: Unable to complete 100 samples in 5.0s. You may wish to increase target time to 6.5s, or reduce sample count to 70.
load time: [64.859 ms 64.935 ms 65.027 ms]
Found 8 outliers among 100 measurements (8.00%)
2 (2.00%) low mild
3 (3.00%) high mild
3 (3.00%) high severe
```
#### After
```
load time: [8.8685 ms 8.9012 ms 8.9344 ms]
change: [-86.347% -86.292% -86.237%] (p = 0.00 < 0.05)
Performance has improved.
Found 2 outliers among 100 measurements (2.00%)
2 (2.00%) high mild
```
Release Notes:
- N/A
Closes#27642
Currently, the `Open (cmd-o)` action is used to open a local folder
picker when in a local project, and Zed's remote path modal in the case
of a remote project. While this looks intentional, there is now no way
to open a local project when you are in a remote project window. Neither
by shortcut, nor by UI, as the "Open Local Folder" button uses the same
`Open` action.
The reverse is not true, as we already have an `Open Remote
(ctrl-cmd-o)` action to open the remote modal, where you can select "Add
Folder" which opens the same Zed's remote path modal. This already works
in both local and remote window cases.
This PR makes two changes:
1. It changes `Open (cmd-o)` action such that it should always open the
local file picker regardless of which project is currently open, local
or remote. This way we have two non-ambiguios actions `Open` and `Open
Remote`.
2. It also changes the "Open a project" button (which shows up when no
project is open in the project panel) to open the recent modal (which
contains buttons to open either local or remote) instead of choosing on
behalf of the user.
P.S. If we want to open Zed's remote path modal directly, it should be
different action altogether. Not covered for now.
Release Notes:
- Fixed issue where "Open local folder" was not opening folder picker
when connected to a remote host.
- Added `from_existing_connection` flag to `OpenRemote` action to
directly open path picker for current connection, bypassing the Remote
Projects modal.
Loading a local grammar could be useful if you're developing the
extension and the grammar in tandem, and a user pointed out that our
docs don't make it obvious that it's possible at all.
Release Notes:
- N/A
This PR adds a new `POST /billing/subscriptions/sync` endpoint that can
be used to sync a user's billing subscriptions from Stripe.
Release Notes:
- N/A
Closes #ISSUE
This was done as part of experimental work towards better validation of
our docs. The validation ended up being not worth it, however, I believe
this refactoring is
Release Notes:
- N/A *or* Added/Fixed/Improved ...
I was able to get this fix in upstream, so now we can have simpler code
paths for our model selection.
I also added a test to catch if this would cause a bug again in the
future.
Release Notes:
- N/A
This PR makes the edit tool call codeblock cards expanded by default, to
be consistent with https://github.com/zed-industries/zed/pull/30806.
Also, I am removing the collapsing behavior of Markdown codeblocks where
we'd add a gradient while capping the container's height based on an
arbitrary number of lines. Figured if they're all now initially
expanded, we could simplify how the design/code operates here
altogether.
Open for feedback, as I can see an argument where the previous Markdown
codeblock design of "collapsed but not fully; it shows a preview" should
stay as it is useful.
Release Notes:
- N/A
Closes#30802
Release Notes:
- Fixed issue where setting `buffer_line_height.custom` to 0 would cause
text to disappear
---------
Co-authored-by: Michael Sloan <michael@zed.dev>
This PR adds a new picker for viewing a list of jj bookmarks, like you
would with `jj bookmark list`.
This is an exploration around what it would look like to begin adding
some dedicated jj features to Zed.
This is behind the `jj-ui` feature flag.
Release Notes:
- N/A
When built-in types such as `list` is specified in calls like
`isinstance()`, the parameter is highlighted as a type.
The issue is caused by a change which removed `list` and others in
bf9e5b4f76.
This commit makes two special cases for `isinstance` and `issubclass`
ensuring tree sitter to highlight the parameters correctly.
Fixes#30331
Release Notes:
- python: Fixed syntax highlighting for `isinstance()` and
`issubclass()` calls
Co-authored-by: László Vaskó <1771332+vlaci@users.noreply.github.com>
This PR removes an instance of marking a local `Subscription` binding as
unused.
While we `_` the field to prevent unused warnings, the locals shouldn't
be marked as unused as we do use them (and want them to participate in
usage tracking).
Release Notes:
- N/A
This PR removes the `DerivePathStr` macro, as it is no longer used.
Also removes the `PathStaticStr` macro from `gpui_macros`, which was
also unused.
Release Notes:
- N/A
Closes#30820
Release Notes:
- Fixed an issue where entering a new search in the project search would
drop unsaved edits in the project search buffer
---------
Co-authored-by: Mark Janssen <20283+praseodym@users.noreply.github.com>
This PR updates the `KnockoutIconName` and `VectorName` enums to
manually implement the `path` method instead of using the
`DerivePathStr` macro.
Release Notes:
- N/A
This PR removes the Repology badge from the README.
At time of writing, the majority of the packages listed here are
woefully out of date:
<img width="299" alt="Screenshot 2025-05-17 at 8 44 16 AM"
src="https://github.com/user-attachments/assets/c45afba3-72ac-488d-a067-1fb0e237c7c0"
/>
This isn't a good look for someone coming to the Zed repository for the
first time.
I've added a link to the Repology list in the "Linux" section of the
docs for people who are interested in checking the packaging status in
various repos.
Release Notes:
- N/A
I have no clue how much this does/does not impact model behavior - if
you don't think it matters, just close the PR
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
## Description
This PR implements basic support for Japanese Input Method Editors
(IMEs) in the Zed terminal on macOS, addressing issue #9900. Previously,
users had to switch input modes to confirm Japanese text, and pre-edit
(marked) text was not displayed.
With these changes:
- **Marked Text Display:** Pre-edit text (e.g., underlined characters
during Japanese composition) is now rendered directly in the terminal at
the cursor's current position.
- **Composition Confirmation:** Pressing Enter correctly finalizes the
IME composition, clears the marked text, and sends the confirmed string
to the underlying PTY process. This allows for a more natural input flow
similar to other macOS applications like iTerm2.
- **State Management:** IME state (marked text and its selected range
within the marked text) is now managed within the `TerminalView` struct.
- **Input Handling:** `TerminalInputHandler` has been updated to
correctly process IME callbacks (`replace_and_mark_text_in_range`,
`replace_text_in_range`, `unmark_text`, `marked_text_range`) by
interacting with `TerminalView`.
- **Painting Logic:** `TerminalElement::paint` now fetches the marked
text and its range from `TerminalView` and renders it with an underline.
The standard terminal cursor is hidden when marked text is present to
avoid visual clutter.
- **Candidate Window Positioning:**
`TerminalInputHandler::bounds_for_range` now attempts to provide more
accurate bounds for the IME candidate window by using the actual painted
bounds of the pre-edit text, falling back to a cursor-based
approximation if necessary.
This significantly improves the usability of the Zed terminal for users
who need to input Japanese characters, bringing the experience closer to
system-standard IME behavior.
## Movies
https://github.com/user-attachments/assets/be6c7597-7b65-49a6-b376-e1adff6da974
---
Closes#9900
Release Notes:
- **Terminal:** Implemented basic support for Japanese Input Method
Editors (IMEs) on macOS. Users can now see pre-edit (marked) text as
they type Japanese and confirm their input with the Enter key directly
in the terminal. This provides a more natural and efficient experience
for Japanese language input. (Fixes#9900)
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This is a dumb first pass at a standard text example. We'll use this to
start digging in to some text/scale rendering issues.
There will be a ton of follow-up features to this, but starting simple.
Release Notes:
- N/A
This PR also moves the context strip to be at the top, so it matches the
main message editor, making the arrow-up keyboard interaction to focus
on it to work the same way.
Release Notes:
- agent: Made the previous message editing UX more consistent with the
main message editor.
This PR prevents the debug panel pane context menu from showing when you
click your secondary mouse button in **stackframe**, **breakpoint** and
**module** list entries.
Release Notes:
- N/A
This PR fixes a bug where comments don't extend when cursor is right
next to the second slash. We added `// ` as a prefix character to
correctly position the cursor after a new line, but this broke comment
validation by including that trailing space, which it shouldn't.
Now both line comments and block comments (already handled in JSDoc PR)
can extend right after the prefix without needing an additional space.
Before:
https://github.com/user-attachments/assets/ca4d4c1b-b9b9-4f1b-b47a-56ae35776f41
After:
https://github.com/user-attachments/assets/b3408e1e-3efe-4787-ba68-d33cd2ea8563
Release Notes:
- Fixed issue where comments weren't extending when adding new line
immediately after comment prefix (`//`).
Closes#30778
Release Notes:
- Fixed an issue with the assistant settings where `amazon-bedrock` was
incorrectly called `bedrock` in the settings schema
Previously cmd-shift-f / ctrl-shift-f had different behavior when
invoked from the project panel context than from an editor (for project
panel `include` field was populated from the currently select project
panel directory).
Change this so that it has it's own keybind of cmd-alt-shift-f /
ctrl-alt-shift-f so cmd-shift-f and ctrl-shift-f has consistent behavior
(`pane::DeploySearch`) everywhere.
Release Notes:
- Add dedicated keybind for "Find in Folder..." from the project panel
(cmd-alt-shift-f, ctrl-alt-shift-f).
Closes #ISSUE
Work around https://github.com/rust-lang/rust/issues/69343 in askpass
Release Notes:
- linux: Fixed an issue with askpass where the Zed binary path would be incorrect after an auto-update is installed
but not yet applied
Follow up for https://github.com/zed-industries/zed/pull/30768
This PR makes JSDoc auto comment on new line lot better by:
- Inserting delimiters regardless of whether previous delimiters have
trailing spaces or not
- When on start tag, auto-indenting both prefix and end tag upon new
line
This makes it correct as per convention out of the box. No need to
manually adjust spaces on every new line.
https://github.com/user-attachments/assets/81b8e05a-fe8a-4459-9e90-c8a3d70a51a2
Release Notes:
- Improved JSDoc auto-commenting on newline which now correctly indents
as per convention.
Replace dynamic downloading of WASI adapter with the provided crate.
More importantly, this makes sure we are using the same adapter version
as our version of wasmtime, which includes several fixes.
Arguably we could also at this point update to wasm32-wasip2 target and
remove this dependency as well if we want, but that might need further
testing.
Release Notes:
- N/A
Closes#22656
Part of #29144, this PR completely rewrites the key handling logic on
Windows, making it much more consistent with how things work on macOS.
However, one remaining issue is that on Windows, we should be using
`Ctrl+Shift+4` instead of `Ctrl+$`. That part is expected to be
addressed in #29144.
Release Notes:
- N/A
This PR adds some documentation about the minimap to the official docs.
**Please note:** The [current preview release
notes](https://zed.dev/releases/preview/0.187.0) refer to the minimap PR
for configuration options. However, `font_size` and `width` were removed
as settings after some discussion but are still referenced in the PR
description, which might be misleading. On the other hand, some of the
available configuration options are not listed in the PR description. It
might be better to refer to the docs or the default settings in order to
avoid confusion.
Release Notes:
- N/A
- Switch stack frame list and module list to `UniformList` to access
scrolling behavior
- Implement `menu::` navigation actions
Release Notes:
- Debugger Beta: Added support for menu navigation actions (`ctrl-n`,
`ctrl-p`, etc.) in the stack frame list and module list.
- Evals returning an error (e.g., LLM API format mismatch) were silently
skipped in the aggregated results. Now we count them as a failure (0%
success score).
- Setting the `VERBOSE` environment variable to something non-empty
disables string truncation
Release Notes:
- N/A
Designed to pair with #30444 to enable enterprises to make it harder to
sign into the collab server and perhaps accidentally end up sending code
to Zed.
Release Notes:
- N/A
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Thread doesn't run pending tools when `stop_reason` is not `ToolUse`.
Perhaps we should change that so that it always runs pending tools if
there are some, but for now this change just fixes setting `stop_reason`
for Google models.
Release Notes:
- N/A
Follow-up to #30565
This PR fixes the default settings values for the `DiagnosticsSettings`.
The issue here was that due to the `#[derive(Default)]`, `button` would
be false by default, which unintentionally hid the diagnostics button by
default. The `#[serde(default = `default_true`)]` would only apply iff
the diagnostics key was already present in the user's settings. Thus, if
you have
```json
{
"diagnostics": {...}
}
```
in your settings, the button would show (given it was not disabled).
However, if the key was not present, the button was not shown: Due to
the derived default for the entire struct, the value would be false.
This PR fixes this by implementing the default instead and moving the
`#[serde(default)]` up to the level of the struct.
I also did the same for the inline diagnostics settings, which already
had a default impl and thus only needed the serde default on the struct
instead of on all the struct fields.
Lastly, I simplified the title bar settings, since the serde attributes
previously had no effect anyway (deserialization happened in the
`TitlebarSettingsContent`, so these attributes had no effect) and we can
remove the `TitlebarSettingsContent` as well as the attributes if we
implement a proper default implementation instead.
Release Notes:
- Fixed the diagnostics status bar button being hidden by default.
The first panic was caused by an unwrap that assumed a file would always
have a root syntax node.
The second was caused by a double lease panic when clicking enter in the
debug console while there was a completion menu open
Release Notes:
- N/A
Closes #ISSUE
Release Notes:
- Breaking change: The actions used while developing Zed have been
renamed from `debug:` to `dev:` to avoid confusion with the new debugger
feature:
- - `dev::OpenDebugAdapterLogs`
- - `dev::OpenSyntaxTreeView`
- - `dev::OpenThemePreview`
- - `dev::OpenLanguageServerLogs`
- - `dev::OpenKeyContextView`
1. The `edit_file` tool tended to use `create_or_overwrite` a bit too
often, leading to corruption of long files. This change replaces the
boolean flag with an `EditFileMode` enum, which helps Agent make a more
deliberate choice when overwriting files.
With this change, the pass rate of the new eval increased from 10% to
100%.
2. eval: Added ability to run eval on top of an existing thread. Threads
can now be loaded from JSON files in the `SerializedThread` format,
which makes it easy to use real threads as starting points for
tests/evals.
3. Don't try to restore tool cards when running in headless or eval mode
-- we don't have a window to properly do this.
Release Notes:
- N/A
This glyphs field is usually larger than 8 elements, and SmallVec is not
efficient when it cannot store the value inline.
This change also adds precise glyphs run preallocation in some places
`ShapedRun` is constructed.
Release Notes:
- N/A
- Focus the console's query bar (if it exists) when focusing the console
- Fix incorrect focus handles used for the console and terminal at the
`Subview` level
Release Notes:
- N/A
Co-authored-by: Piotr <piotr@zed.dev>
Co-authored-by: Anthony <anthony@zed.dev>
We attempt to resolve the language name in this order
1. Based on debug adapter if they're for a singular language e.g. Delve
2. File extension if it exists
3. If a language name exists within a debug scenario's label
In the future I want to use locators to also determine the language as
well and refresh scenario list when a new scenario has been saved
Release Notes:
- N/A
* Use cosmic_text `metadata` attr to write down the `FontId` from the
input run to avoid searching the list of fonts when laying out every
glyph.
* Instead of checking on every glyph if `postscript_name` is an emoji
font, just store `is_known_emoji_font`.
* Clarify why `font_id_for_cosmic_id` is used, and when its use is
valid.
Release Notes:
- N/A
Closes#27834
This PR changes project panel, outline panel and collab panel
serialization from global to per-workspace, so configurations are
restored only within the same workspace. Handles remote workspaces too.
Opening a new window will start with a fresh panel defaults e.g. width.
Release Notes:
- Improved project panel, outline panel, and collab panel to persist
width on a per-workspace basis. New windows will use the width specified
in the `default_width` setting.
This PR adds the ability to expand a debugger stack trace into a multi
buffer and view each frame as it's own excerpt.
Release Notes:
- N/A
---------
Co-authored-by: Remco Smits <djsmits12@gmail.com>
- Add docs for `hover_popover_delay`.
- Set `hover_popover_delay` to `300` from `350` which matches [VSCode's
hover
delay](ed48873ba2/src/vs/editor/common/config/editorOptions.ts (L2219)).
Release Notes:
- Added `hover_popover_delay` to settings which determines time to wait
in milliseconds before showing the informational hover box.
This is very basic support for them. There are a number of other TODOs
before this is really a first-class supported feature, so not adding any
release notes for it; for now, this PR just makes it so that if
read_file tries to read a PNG (which has come up in practice), it at
least correctly sends it to Anthropic instead of messing up.
This also lays the groundwork for future PRs for more first-class
support for images in tool calls across more image file formats and LLM
providers.
Release Notes:
- N/A
---------
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Co-authored-by: Agus Zubiaga <agus@zed.dev>
This also moves nixpkgs to use `channels.nixos.org` since those tarballs
are 30mb in size as compared to 45mb github ones
Release Notes:
- N/A
----
cc @P1n3appl3
Adds a `global_settings.json` file which can be set up by enterprises
with automation, enabling setting settings like edit provider by default
without interfering with user's settings files.
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Closes#27743
This PR prevents document highlighting when selection start and
selection end do not point to the same word. This is useful in cases
when you select multiple lines or multiple words, in which case you
don't really care about these LSP-specific highlights. This is the same
behavior as VSCode.
https://github.com/user-attachments/assets/f80d6ca3-d5c8-4d7b-9281-c1d6dc6a6e7b
Release Notes:
- Fixed document highlight behavior so it no longer appears when
selecting multiple words or lines, making text selection and selection
highlights more clearer.
Closes#27631
We use `widest_completion_ix` to figure out completion menu width. This
results in flickering between frames as more information about
completion items, such as signatures, is populated asynchronously. There
is no way to know this width or which item will be widest beforehand.
While using a hardcoded value feels like a backward approach, it results
in a far smoother experience. VSCode also uses fixed width for
completion menu.
Before:
https://github.com/user-attachments/assets/0f044bae-fae9-43dc-8d4a-d8e7be8be6c4
After:
https://github.com/user-attachments/assets/21ab475c-7331-4de3-bb01-3986182fc9e4
Release Notes:
- Fixed issue where code completion menu would flicker while typing.
See #27808. `font_id_for_cosmic_id` was another path updated
`loaded_fonts_store` but did not push to `features_store`. Solution is
just to have one `Vec` with fields rather than relying on the indices
matching up
Release Notes:
- N/A
Closes#26274
Adjust the end position of indent guides to prevent them from extending
through empty space.
Also corrected old test values that seemed to have adapted to the
indentation's behavior.
Release Notes:
- Fixed indentation guides extending beyond the final scope in a file.
Fixes case where on file (settings/keymap) changes banner would appear
but markdown was not visible.
Regression caused by refactor happened in
https://github.com/zed-industries/zed/pull/30456.
Release Notes:
- N/A
This PR fixes a crash in the fuzzy matcher that occurred when handling
Unicode or multibyte characters (such as Turkish `İ` or `ş`). The issue
was caused by the matcher attempting to index beyond the end of internal
arrays when lowercased Unicode characters expanded into multiple
codepoints, resulting in an out-of-bounds panic.
#### Root Cause
The loop in `recursive_score_match` used an upper bound (`limit`)
derived from `self.last_positions[query_idx]`, which could exceed the
actual length of the arrays being indexed, especially with multibyte
Unicode input.
#### Solution
The fix clamps the loop’s upper bound to the maximum valid index for the
arrays being accessed:
```rust
let max_valid_index = (prefix.len() + path_lowercased.len()).saturating_sub(1);
let safe_limit = limit.min(max_valid_index);
for j in path_idx..=safe_limit { ... }
```
This ensures all indexing is safe and prevents panics.
Closes#30269
Release Notes:
- N/A
---------
Signed-off-by: Umesh Yadav <git@umesh.dev>
The MCP server item in the settings view has an indicator that used to
only use colors to communicate the connection status. From an
accessibility standpoint, relying on just colors is never a good idea;
there should always be a supporting element that complements color for
communicating a certain thing. In this case, I added a tooltip, when you
hover over the indicator dot, that clearly words out the status.
Release Notes:
- agent: Improved clarity of MCP server connection status in the
Settings view.
- A loading icon is displayed while a scenario is being saved
- Saving a scenario doesn't take you to debug.json unless a user clicks
on the arrow icons that shows up after a successful save
- An error icon where show when a scenario fails to save
- Fixed a bug where scenario's failed to save when there was no .zed
directory in the user's worktree
Release Notes:
- N/A
* project search button in the status bar
```jsonc
"search": {
"button": false
},
```
* project diagnostics button in the status bar
```jsonc
"diagnostics": {
"button": false
}
```
* project name and host buttons in the title bar
```jsonc
"title_bar": {
"show_project_items": false
}
```
* git branch button in the title bar
```jsonc
"title_bar": {
"show_branch_name": false
}
```
Before:
<img width="1728" alt="before"
src="https://github.com/user-attachments/assets/4b13b431-3ac1-43b3-8ac7-469e5a9ccf7e"
/>
After:
<img width="1728" alt="after"
src="https://github.com/user-attachments/assets/baf2765a-e27b-47a3-8897-89152b7a7c95"
/>
Release Notes:
- Added more settings to hide buttons from Zed UI
Problem Statement:
Support for image analysis (vision) is currently restricted to Anthropic
and Gemini models. This limits users who wish to leverage vision
capabilities available in other models, such as Copilot, for tasks like
attaching image context within the agent message editor.
Proposed Change:
This PR extends vision support to include Copilot models that are
already equipped with vision capabilities. This integration will allow
users within VS Code to attach and analyze images using supported
Copilot models via the agent message editor.
Scope Limitation:
This PR does not implement controls within the message editor to ensure
that image context (e.g., through copy-paste or attachment) is
exclusively enabled or prompted only when a vision-supported model is
active. Long term the message editor should have access to each models
vision capability and stop the users from attaching images by either
greying out the context saying it's not support or not work through both
copy paste and file/directory search.
Closes#30076
Release Notes:
- Add vision support for Copilot Chat models
---------
Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
As of https://github.com/zed-industries/zed/pull/30504, we now can zoom
in the whole panel, which uses the `shift-escape` keybinding. We were
also using the same binding for the message editor expansion, which was
caused a conflict. Now, the message editor expansion requires an
additional key (`alt`) to work.
Release Notes:
- agent: Fixed conflicting keybinding between message editor and panel
zoom.
I noticed the discussion in #28881, and had thought of exactly the same
a few days prior.
This implementation should preserve existing functionality fairly well.
I've added a dependency (serde_with) to allow the deserializer to skip
models which cannot be deserialized, which could occur if a future
provider, for instance, is added. Without this modification, such a
change could break all models. If extra dependencies aren't desired, a
manual implementation could be used instead.
- Closes#29369
Release Notes:
- Dynamically detect available Copilot Chat models, including all models
with tool support
---------
Co-authored-by: AidanV <aidanvanduyne@gmail.com>
Co-authored-by: imumesh18 <umesh4257@gmail.com>
Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Closes#30526.
This PR makes the CacheKey used by raster_bounds and rasterize_glyph the
same, as they had not used the same sub pixel shift previously. Fixing
this resolves both the alignment and text-rendering issues introduced in
`ddf8d07`.
Release Notes:
- Fixed text rendering issues on Linux.
Release Notes:
- debugger: allow setting env vars and arguments on the launch command.
---------
Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Ref: https://github.com/zed-industries/zed/pull/29919
This PR improves how inline assistants are detected and focused based on
cursor position.
### Problem
The current implementation has inconsistent behavior:
- When selecting text within an inline assistant's range, the assistant
properly focuses
- When placing a cursor on a line containing an assistant (without
selection), a new assistant is created instead of focusing the existing
one
### Solution
Enhanced the assistant detection logic to:
- Check if the cursor is anywhere within the line range of an existing
assistant
- Maintain the same behavior for both cursor placement and text
selection
- Convert both cursor position and assistant ranges to points for better
line-based comparison
This creates a more intuitive editing experience when working with
inline assistants, reducing the creation of duplicate assistants when
the user intends to interact with existing ones.
https://github.com/user-attachments/assets/55eb80d1-76a7-4d42-aac4-2702e85f13c4
Release Notes:
- agent: Improved inline assistant behavior to focus existing assistants
when cursor is placed on their line, matching selection behavior
---------
Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
This was a particular problem in the Amazon Bedrock section (at least
for now) where there were multiple buttons and none of them actually
worked because they all had the same id.
Release Notes:
- agent: Fixed Amazon Bedrock settings link buttons not working.
This is our first eval of the Minimal tool profile. Right now they're
all passing; the value of having it is to catch regressions in the
system prompt (which has special logic in it for the case where no tools
are enabled).
Release Notes:
- N/A
Release Notes:
- Added Cross-Region inference support for US Claude 3.5 Haiku
Co-authored-by: Peter Tripp <peter@zed.dev>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
This is my first time contributing, so happy to make changes as needed.
## Problem
I found the LLM Provider settings to be pretty difficult to scan as I
was looking to enter my API credentials for a provider. Because all of
the provider configuration is exposed by default, providers that come at
the end of the list are pushed fairly far down and require scrolling. As
this list increases the problem only get worse.
## Solution
This is strictly a UI change.
* I put each provider configuration in a Disclosure that is closed by
default. This made scanning for my provider easy, and exposing the
configuration takes a single click. No scrolling is required to see all
providers on my 956px high laptop screen.
* I also added the success checkmark to authenticated providers to make
it even easier to find them to update a key or sign out.
* The `Start New Thread` had a class applied that was overriding the
default hover behavior of other buttons, so I removed it.
## Before

## After

Release Notes:
- Improved Agent Panel settings view scannability by making each
provider block collapsible by default.
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
The title of a (text) thread would get stuck in "Loading Summary..."
when the request to generate it failed. We now handle this case by
falling back to the default title, and letting the user manually edit
the title or retry generating it.
https://github.com/user-attachments/assets/898d26ad-d31f-4b62-9b05-519d923b1b22
Release Notes:
- agent: Handle thread title generation errors
---------
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
Closes https://github.com/zed-industries/zed/issues/23386
This PR updates the scrollbar-component to account for padding present
in the parent container.
Since the linked issue was opened,
https://github.com/zed-industries/zed/pull/25288 improved the behaviour
so that the scrollbar does allow scrolling the entire container, however
the scrollbar thumb still does not go the entire way to the bottom. This
can be seen here:
https://github.com/user-attachments/assets/89204355-e6b8-428b-9fa9-bb614051b6fa
This happens because during layouting of the scrollbar, padding of the
parent container is not taken into account. The scrollbar thumb size is
calculated as if no padding was present.
With this change, padding is now included in the calculation, which
resolves the issue:
https://github.com/user-attachments/assets/1d4c62e0-4555-4332-a9ab-4e114684b4b3
The change here is to store the calculated content size during prepaint
_including_ padding and use this for layouting the scrollbar. This
ensures that the actual scroll max and the content size are always in
sync. Furthermore, the existing `TODO`-comment is also resolved, as we
now no longer look at the size of the last child but the actual parent
size instead.
This also removes an existing panic of the scrollbar-component in cases
where the content size was 0, which was previously not accounted for
(this never happened in practice so far, for example because of the
padding added here:
43712285bf/crates/editor/src/hover_popover.rs (L802-L809)
which prevented the container size from ever being 0).
---
Lastly, as I was wiring through the changes of the `content_size` I
noticed that some code was duplicated during the initial layouting as
well as in the click handlers. I refactored this in the second commit to
use `along` where possible as well as computing the new click offset in
one closure which can be passed to both event listeners. As always,
should any of these changes not be wanted, feel free to let me know and
I will revert these.
Looking forward to your feedback 😄
Release Notes:
- Fixed scrollbars sometimes not scrolling all the way to the bottom.
Just a tiny patch to reduce allocations during context loading
Calling `.cloned()` on an iterator clones each element one by one, while
`into_iter().collect()` pre-allocates the resulting `Vec`
Release Notes:
- N/A
Closes#16993
This PR fixes an issue where the vertical editor scrollbar was
overlaying with buffer headers. I fixed this by reserving space for the
scrollbar as needed which is provided by the recently introduced
`right_margin`.
Most of the diff consists of moving the `EditorMargins` creation out of
`render_block`, as the right margin is stored in this struct and moving
this out reduces the length of the parameter list of `render_blocks` by
one. I thought of this to be a small but nice side effect.
When it comes to the dividers, I decided against these considering the
margin as well, since it felt a bit off. However, I can see arguments
for these also considering the margins. I did include an image for
comparison in the list below. Happy to change this should it be
preferred the other way around.
| `main` |

|
| --- | --- |
| PR |

|
| Fix with shortened divider |

|
Release Notes:
- Ensured that the vertical editor scrollbar no longer overlaps with
buffer headers.
For some reason `pulldown_cmark` treats \````` as a codeblock, meaning
that we could end up with an invalid range generated from
`extract_code_block_content_range` (`3..2`)
Closes#30495
Release Notes:
- agent: Fix an edge case where the editor would crash when model
generated malformed markdown
This PR updates the plan display in the user menu in the title bar to
hide plans that do not have a subscription period.
Release Notes:
- Improved the displaying of the plan in the user menu.
Closes https://github.com/zed-industries/zed/issues/30411
Rendering as markdown gives us text selection and copying for free. In
the future, we may want to explore having these commands be actual
editors, allowing you to step in, change the command, and re-run it
right from there.
Release Notes:
- agent: Made the terminal command in the tool card selectable and
copyable.
This PR adds a redirect from `zed.dev/docs/ai` to
`zed.dev/docs/ai/overview`.
Not 100% sure this will work, but want to give it a try.
Release Notes:
- N/A
This PR factors out a `render_data_collection_explanation` method in the
`ZedPredictModal`.
This allows `rustfmt` to work inside of `render` once again.
Release Notes:
- N/A
Just noticed this got lost when main was merged in #29828.
Release Notes:
- agent: Fixed the rendering of added context when editing past messages
in a thread.
Fixes#15752.
- Updated `cosmic_text` to 0.14.0
- Made a basic implementation for setting font features.
#12176 is not fixed by this PR.
Release Notes:
- Added initial support for `font_features` on Linux
It should show "Remove co-authored-by" when hovering on co-author is
already added state. And should say
"Add co-authored-by" when it is at disabled state.
Release Notes:
- N/A
Co-authored-by: Ben Kunkle <ben@zed.dev>
Release Notes:
- Fixed a race condition that sometimes prevented a system-installed
`node` binary from being detected.
- Fixed a bug where the `node.path` setting was not respected when
invoking npm.
Closes https://github.com/zed-industries/zed/issues/30238
Release Notes:
- agent: Fixed layout shift happening in the toolbar (both in the
singleton and multibuffers) due to the "Generating" label that appeared
while the agent is still generating a response.
- Try to preserve previously selected item on update
- Do not clear list items while updating to avoid a frame with no items
rendered
Release Notes:
- agent: Preserve previously selected item in Thread History on update
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
This PR restores the `ZED_PREDICT_EDITS_URL` that was removed in
https://github.com/zed-industries/zed/pull/30290.
While we don't need to use it anymore for local development against the
LLM Worker, some folks reported using it to run versions of Zeta hosted
elsewhere.
Since we don't yet have an officially-supported mechanism today for
bringing your own Zeta for edit predictions, I'm putting the environment
variable back to not break that use case.
Closes https://github.com/zed-industries/zed/issues/30308.
Release Notes:
- N/A
This reverts commit 3615d6d96c.
Ultimately, we want to restore the ability to store a profile
per-thread, but for now reverting this fixes a fairly disruptive bug.
Release Notes:
- Fixed a bug causing the agent to use the wrong profile in some cases.
Reverts back to previous behavior where we update your settings so we
can load a new thread from your last configuration.
Release Notes:
- agent: Persist profile changes for new threads
This PR's main goal is to show the delete thread button when the list
item is either focused or hovered. In order to do that, we ended up
refactoring (i.e., merging) the `PastThread` and `PastContext` elements
into a single `HistoryElementEntry` that already matches to the entry
type (i.e., context or thread).
Release Notes:
- agent: Simplify the UI by showing the delete thread icon button only
on hover or focus.
---------
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Closes#29819
Release Notes:
- Removed a faulty check in the askpass implementation causing
unintended "Failed to check metadata of Zed executable path for use in
askpass" errors when remoting via SSH or doing git operations that
require authentication.
This is similar to the `block_mouse_down` method added in #20649 (which
has a very similar motivation), but is more comprehensive in stopping
mouse events. Since I want to cherry-pick this to the releases, keeping
this change just to the agent panel. In a follow-up will replace
existing use of `block_mouse_down` to instead use this.
Release Notes:
- N/A
- Fix `ctrl-p` not working in the model selector
- Select first entry when opening the context picker
Release Notes:
- Fixed `menu::SelectPrevious` keybindings not working in the agent
panel's model selector.
Seems that `h_full` was causing it to use the height of the overall list
item for some reason.
Closes#30002
Release Notes:
- Agent Panel: Fixed text overlap for code blocks nested in lists in
agent response.
Useful for large monorepos with many subdirectories, users can keybind a
filter to their commonly used directories.
Release Notes:
- Added a new `included_files` field to the `DeploySearch` action to
automatically pre-fill which files to include in the search. This lets
you use a keybinding to search in a particular folder or for a certain
set of files.
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Fixes https://github.com/zed-industries/zed/issues/30346
The model can output an empty string to indicate the absence of
arguments, which can't be parsed as a `serde_json::Value`. When that
happens, we now create an empty object instead on behalf of the model.
Release Notes:
- Fixed a bug that prevented Copilot models from calling the
`diagnostic` tool.
This is a more generic implementation of
https://github.com/zed-industries/zed/pull/30360
This also removes the need for a separate close action for the git
panel.
The downside is maybe it is harder to find since it is less specific.
Release Notes:
- workspace: Added new `workspace: close active dock` action to close
the currently focused dock
After merging #30364 I realized why it was unnecessary to fix the code,
and was more efficient before. UTF-8 does not use the standard 0-127
ASCII range for multi-byte chars. So this reverts that change and
documents why the code is valid.
Release Notes:
- N/A
This change enables fuzzy search on model providers and names. For
example, the query "z41" will match "zed/gpt-4.1".
Release Notes:
- Agent: Improved model selection with fuzzy search support
I noticed some problems where we have hanging debug sessions after
they've been terminated. This should hopefully fix most cases of this,
if not all.
Release Notes:
- N/A
Closes#27582
Now, when accepting function completion, it doesn't expand with
parentheses and arguments in the following cases:
1. If it's in a string (like `type Foo = MyClass["sayHello"]` instead of
`type Foo = MyClass["sayHello(name)"]`)
2. If it's in a call expression (like `useRef<HTMLDivElement>(null)`
over `useRef(initialValue)<HTMLDivElement>(null)`)
This is a follow-up to https://github.com/zed-industries/zed/pull/30312,
more like cleaner version of it.
Release Notes:
- Fixed an issue where accepting a method as an object string in
JavaScript would incorrectly expand. E.g. `MyClass["sayHello(name)"]`
instead of `MyClass["sayHello"]`.
This allows us to debug the raw edits that were generated when people
report feedback, when running evals and when opening the thread as
Markdown.
Release Notes:
- Improved debug output for agent threads.
Follow-up of #30285
This PR ensures the action added in the linked PR also works when the
user does not have the minimap enabled via settings. Currently, the
toggle only works when the user has already enabled the minimap in their
settings.
This happens because in
b4fbb9bc08/crates/editor/src/element.rs (L7160-L7164)
as well as
b4fbb9bc08/crates/editor/src/element.rs (L1542)
we check for the user configuration before reserving space for the
minimap as well as layouting it and because in
b4fbb9bc08/crates/editor/src/editor.rs (L16404)
with
b4fbb9bc08/crates/editor/src/editor_settings.rs (L132-L134)
we would not even create a minimap when the user disabled it via their
settings.
---
This PR fixes this by ensuring a minimap is created on the toggle issue
as well as lifting some of the restrictions. Since we are always only
returning a minimap in
b4fbb9bc08/crates/editor/src/editor.rs (L16443-L16445)
when `show_minimap` is set to `true`, we can assume in the rendering
code that if a minimap is present, it should be layouted and rendered no
matter if `ShowMinimap` is currently set to `Never`. We can do this
since `show_minimap` always reflects the current user configuration, see
b4fbb9bc08/crates/editor/src/editor.rs (L18163-L18164)
I also removed the minimap deletion/recreation on the toggling of
`show_minimap`, since this is not really needed - once we have stored a
minimap editor within the editor, `show_minimap` is sufficient to ensure
that it is only shown when the user requests it. Notice that we still
will never create a minimap unless neccesary.
Lastly, I updated the `supports_minimap` check to account for the fact
that the minimap is currently disabled entirely for multibuffers.
---
One thing I ~~did not tackle here~~ tackled in the second commit is that
due to `show_minimap` now being exposed to the user, it is possible to
enable the minimap for all full mode editors, e.g. the agent text thread
editor
<img width="592" alt="grafik"
src="https://github.com/user-attachments/assets/5f6c0e8b-45f9-44e8-9625-9d51c1480f98"
/>
which should most likely not be possible when the minimap is
programmatically disabled.
Release Notes:
- N/A
We were still using entry indexes to scroll, but the list now includes
the separators as items, so the indexes need to be translated
Release Notes:
- agent: Fix autoscrolling to history entry when navigating via keyboard
Fixes an issue introduced by #29959 which caused the message editor to
overflow from the agent panel bounds, making the bottom buttons
invisible when the editor was expanded (cmd+esc).
Fixing this required changing the base structure of the agent panel, but
things seem to work as expected:
https://github.com/user-attachments/assets/fc4c97fb-f7cb-4f54-a268-c30fbcb1649f
Release Notes:
- agent: Fix message editor's button positions when expanded
* Adds a `diagnostics_max_severity: null` editor settings that has
previous hardcoded default, `warning`
* Make inline diagnostics to inherit this setting by default (can be
overridden with its own max_severity setting)
* Allows to toggle diagnostics in the editor menu and via new action,
`editor::ToggleDiagnostics`
Closes https://github.com/zed-industries/zed/issues/4686
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Closes#29982
When auto-importing TypeScript functions with generic type arguments
(like `useRef<HTMLDivElement>(null)`), the language server returns
snippets with placeholders (e.g., `useRef(${1:initialValue})$0`). While
useful for new function calls, this behavior breaks existing code when
renaming functions that already have parameters.
For example, completing `useR^<HTMLDivElement>(null)` incorrectly
results in `useRef(initialValue)^<HTMLDivElement>(null)`.
Related upstream issue:
https://github.com/microsoft/TypeScript/issues/51758
Similar workaround fix:
https://github.com/pmizio/typescript-tools.nvim/pull/147
Release Notes:
- Fixed TypeScript auto-import behavior where functions with generic
type arguments (like `useRef<HTMLDivElement>(null)`) would incorrectly
insert snippet placeholders, breaking the syntax.
- Adds a new smoke test for the use of the read_file tool by the agent
in an SSH project
- Fixes the SSH shutdown sequence to use a timer from the app's executor
instead of always using a real timer
- Changes the main executor loop for tests to advance the clock
automatically instead of panicking with `parked with nothing left to
run` when there is a delayed task
Release Notes:
- N/A
Sometimes models return absolute paths even though we ask them not to
(including sometimes returning `/dev/null`). Currently we assume we're
always given a relative path, which leads to a panic in debug builds.
Now we just support being given absolute paths.
Release Notes:
- N/A
---------
Co-authored-by: Agus Zubiaga <hi@aguz.me>
This PR removes some legacy claims related to the old billing from the
LLM token.
We already stopped reading this in the LLM Worker.
Also removed an outdated feature flag check that restricted access to
obtaining an LLM token.
Release Notes:
- N/A
This PR removes the individual URL overrides for the LLM service.
We initially had `ZED_PREDICT_EDITS_URL` to allow for directing traffic
to the LLM Worker back when there was still the split of the
Collab-based LLM Service and the Cloudflare-based LLM Worker.
But now that all of the LLM functionality has been moved into the
Worker, we can just direct all traffic there.
Release Notes:
- N/A
Bounded this action to the same defaults `task::Rerun` is bound to.
Unlike the `task::Rerun` which will always rerun the latest task, this
command reruns the current task tab, if focused.
The task is not in scope when the terminal pane is not focused, and
falls back to the regular rerun if invoked on a task-less terminal tab.
This way, we can add a proper tooltip to the terminal tab reruns:
<img width="231" alt="image"
src="https://github.com/user-attachments/assets/2cdd7458-5ba2-4cc7-a10b-3e2db059f1ca"
/>
Release Notes:
- Added `terminal::RerunTask` task action
This PR removes the code for the "Suggest Edits" functionality from
Assistant1.
This feature was already disabled entirely with the launch of the Agent,
we're just cleaning up the unused code.
Release Notes:
- N/A
This PR simplifies the new session modal by flattening its three modes
and updating the UI to be less noisy. The new UI also defaults to the
Debug Scenario Picker, and allows users to save debug scenarios created
in the UI to the active worktree's .zed/debug.json file.
Release Notes:
- N/A
Also:
* Makes sign out show status notifications and errors.
* Reinstall now prompts for sign-in after start.
Addresses some of #29250, but not all of it.
Release Notes:
- N/A
tiktoken_rs is a bit behind (and even upstream tiktoken doesn't have all
of these models)
We were incorrectly using the cl100k tokenizer for some models that
actually use the o200k tokenizers. So that is updated.
I also made the match arms specific so that we do a better job of
catching whether or not tiktoken-rs accurately supports new models we
add in.
I will also do a PR upstream to see if we can move some of this logic
back out if tiktoken better supports the newer models.
Release Notes:
- Improved tokenizer support for openai models.
Other small patch to reduce allocations.
`.iter().cloned().collect()` calls `Clone` per element, whereas
`.into_iter().collect()` preallocates the `Vec`.
The Zed repo for example has up to 1700 packages on some build
configurations, meaning this change theoretically saves up to 1699
allocations. It's likely the compiler has already optimized this away,
but it's good to be explicit.
Release Notes:
- N/A
Closes#30054
For reference, another way to work around this is to drop the file
handle which we can't do in this case, as it would require reopening the
settings.json worktree, which is a rather unpleasant fix.
Another approach might be to open the file handle with some special
flags, but I couldn't get that to work at the time of writing.
Release Notes:
- Fixed "Backup and Update" in settings migration not working on
Windows.
Extracts authorization logic to a single method and add early
returns in message handlers to prevent sending requests when the model
configuration is invalid or terms haven't been accepted.
This was allowing for the TOS popup to show up even for logged out users
because they could bypass the disabled button with the keybinding.
Now the behavior should be the same either way, that the request isn't
made unless they can send it.
The text thread already has a banner to tell the user to configure a
model provider, so I don't think we need to pop up a separate modal,
since the button is disabled anyway.
Release Notes:
- N/A
Closes#30056
Apparently the API supports the "default" field now, so we can remove
that transformation.
However, optional is not supported
See https://ai.google.dev/api/caching#Schema
Release Notes:
- agent: Improve tool schema compatibility for Gemini models
As discussed and explained in
https://github.com/zed-industries/zed/pull/26893#discussion_r2074102719
This PR fixes an issue where we would have zero-divisions during
scrollbar layouting for small files.
This happened due to the fact that for small files,
9c1b2afa49/crates/editor/src/element.rs (L8562-L8563)
would be `NaN`, since `(total_text_units - text_units_per_page).max(0.)`
would return `0.`, which we would divide by.
However, this was neccessary to be in place, as this prevented the
scroll thumb from being rendered for small files: Due to this being
`NaN`, the thumb origin would be `Pixels(NaN)`, which prevented the
rendering of the scrollbar thumb.
This PR fixes this behavior by accounting for this scenario and changing
the thumb bounds to be an `Option<Bounds<Pixels>>` instead. This
furthermore has the advantage that we have to compute the thumb only
once and storing it in the layout, which was previously not possible.
Most notably, this enables scrollbar markers to show for smaller files:
https://github.com/user-attachments/assets/9fa5d240-8795-4fae-9933-aed144df4f5e
Currently, no markers are shown due to the fact that `Pixels(NaN)` is
set as the origin point.
Also, I changed that the cursor style will only be changed on the
scrollbar hitbox when we will actually show a thumb. This way, for small
files (where viewport > content size) the cursor will not change when a
user hovers with their mouse over the scrollbars hitbox.
Theoretically, I could also include the change mentioned in
https://github.com/zed-industries/zed/pull/26893#discussion_r2076316956
here. Given the introduction of the minimap as well as #29316 and the
cursor style taken care of here, removing the guard would not change
anything and creates the possibility to soon introduce scrollbars for
auto height editors. Please let me know whether we want to have this in
this PR or whether I shall create a seperate one.
Release Notes:
- Enabled scrollbar marker rendering for small files.
Closes#30134
This PR ensures that path filters are only applied to searches when the
filters are actually enabled (and visible).
Release Notes:
- Fixed the project search considering included and excluded filters
after toggling them off.
When deciding if a model supports tools or not, we weren't reading from
the configured model in a given thread.
This also stores the profile on the thread, which matches the behavior
of the Model and Max Mode, which we also already store per thread.
Hopefully this helps alleviate some confusion.
Release Notes:
- agent: Save profile selection per-Agent thread
This PR renames a number of constructs in the `agent` crate from the
"Assistant" terminology to "Agent".
Not comprehensive, but it's a start.
Release Notes:
- N/A
@jyn514 mentioned that this would be nice to have while trying out zed,
and it seemed simple enough so I added it.
Release Notes:
- Added `OpenDocs` action to open Zed's docs in a browser, aliased to
`:h[elp]` in vim.
### Todo
* [x] Allow opening `ssh://username@host:/` from the CLI
* [x] Allow selecting `/` in the `open path` picker
* [x] Allow selecting the home directory in the `open path` picker
Release Notes:
- Changed the initial state of the SSH project picker to show the full
path to your home directory on the remote machine, instead of `~`.
- Added the ability to open `/` as a project folder over SSH
---------
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Hi, this pull request updates the Ruby extension documentation to
reflect new language server activation sequence and autoinstallation
shipped in
[v0.7.0](https://github.com/zed-extensions/ruby/releases/tag/v0.7.0).
Release Notes:
- N/A
Follow-up to #28064
This PR adds the `scrollbar_thumb_active_background` to themes and uses
it for the editor scrollbars to color these whilst they are being
dragged. This way, we provide the best customizabiliy for the scrollbars
and enable theme authors to add good contrasts between all the three
states `ScrollbarThumbState::Idle`, `ScrollbarThumbState::Hovered` and
ScrollbarThumbState::Dragging`.
It also adds this to the VsCode theme importer so any future imported
themes will have this set as well.
Whenever the property is not set, I decided it is best to fall back to
the normal `thumb_background` for the time being, as this way the
distinction and contrast between hovered and active state is better than
having the same color for hovering and dragging the scrollbar.
Example with active color set via `experimental.theme_overrides` in the
settings:
https://github.com/user-attachments/assets/9934e75b-6e0a-4a41-90ba-bfffb89865e7
Release Notes:
- Added the `scrollbar.thumb.active_background` color to themes. Theme
authors can use this property in combination with
`scrollbar.thumb.hover_background` to customize the color of the editor
scrollbar thumbs while these are hovered or being dragged.
## Overview
This PR adds the minimap feature to the Zed editor, closely following
the [design from Visual Studio
Code](https://code.visualstudio.com/docs/getstarted/userinterface#_minimap).
When configured, a second instance of the editor will appear to the left
of the scrollbar. This instance is not interactive and it has a slimmed
down set of annotations, but it is otherwise just a zoomed-out version
of the main editor instance. A thumb shows the line boundaries of the
main viewport, as well as the progress through the document. Clicking on
a section of code in the minimap will jump the editor to that code.
Dragging the thumb will act like the scrollbar, moving sequentially
through the document.

## New settings
This adds a `minimap` section to the editor settings with the following
keys:
### `show`
When to show the minimap in the editor.
This setting can take three values:
1. Show the minimap if the editor's scrollbar is visible: `"auto"`
2. Always show the minimap: `"always"`
3. Never show the minimap: `"never"` (default)
### `thumb`
When to show the minimap thumb.
This setting can take two values:
1. Show the minimap thumb if the mouse is over the minimap: `"hover"`
2. Always show the minimap thumb: `"always"` (default)
### `width`
The width of the minimap in pixels.
Default: `100`
### `font_size`
The font size of the minimap in pixels.
Default: `2`
## Providing feedback
In order to keep the PR focused on development updates, please use the
discussion thread for feature suggestions and usability feedback: #26894
## Features left to add
- [x] fix scrolling performance
- [x] user settings for enable/disable, width, text size, etc.
- [x] show overview of visible lines in minimap
- [x] clicking on minimap should navigate to the corresponding section
of code
- ~[ ] more prominent highlighting in the minimap editor~
- ~[ ] override scrollbar auto setting to always when minimap is set to
always show~
Release Notes:
- Added minimap for high-level overview and quick navigation of editor
contents.
---------
Co-authored-by: MrSubidubi <dev@bahn.sh>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Noticed this whilst working on #26893
This PR prevents that single line and auto height editors have a
conflict addon attached (and are observed for any excerpt changes).
From how I understand it, it does not really make sense to register the
conflict addon for single line or auto height editors.
These editors will never show a conflict nor will they be used to
resolve one. Furthermore, neither of these ever have a project attached
upon creation:
00c5f57575/crates/editor/src/editor.rs (L1385)00c5f57575/crates/editor/src/editor.rs (L1403)00c5f57575/crates/editor/src/editor.rs (L1415)
so their buffers will never be added here:
00c5f57575/crates/git_ui/src/conflict_view.rs (L116-L120)
Thus, we could potentially even extend the check with an additional `||
editor.project.is_none()`. Yet, as I am not entirely sure how all of
this exactly works, I left this out for now, but I can definitely add
this if wanted.
Release Notes:
- N/A
Copilot chat still returns a 400 if the dummy tool uses the `{}` schema.
This is a follow-up to https://github.com/zed-industries/zed/pull/30007.
Release Notes:
- Fixed a bug where agent edits would fail when using GitHub Copilot
Chat.
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Closes#29983
While we only care about `.`, just enabling punctuation in case of
linked edits shouldn't hurt.
Release Notes:
- Fixed JSX component names with periods (e.g., <Animated.View>) now
maintain linked edits between opening and closing tags.
This PR changes the way a horizontal margin is added in editors. It
removes the possibility to set a custom `horizontal_padding` for an
editor and utilizes the default `gutter_dimension` instead.
This change is made to ensure that no issues with soft-wrapping occurs
for any editor that has a `horizontal_margin` set (see #26893 for more
context on the implications here`. Furthermore, it ensures that the text
actually renders properly when scrolling horizontally and is not
cut-off.
### Horizontal padding:
| `main` | This PR |
| --- | --- |
| 
| 
|
### Editor horizontally scrolled:
| `main` | This PR |
| --- | --- |
| 
| 
|
Notice the difference at the horizontal borders.
The margin added for the `edit_file_tool` was 4 pixels. The `descent`,
whilst not exactly, is roughly the same here and also scales with the
font size nicely. Furthermore, it seems that the
`gutter_dimensions.margin` should be present anyway, given the following
comment
0b00256f58/crates/editor/src/element.rs (L6887-L6889)
so ensuring this property is actually set and not 0 seems to be
reasonable given the circumstances.
Please note though that this will apply to all editors in the app.
Again, this seems like it should be the case anyway, just wanted to
mention this again.
Should the fix like this not be wanted, I can change this here so that
the `horizontal_margin` is better accounted for when soft-wrapping in an
editor. Feel free to let me know in this case.
Release Notes:
- N/A
Follow-up of https://github.com/zed-industries/zed/pull/30015
* Restyles the dismiss and close buttons a bit: change the dismiss icon
and add tooltips with the bindings to both
* Allows ESC to clear any status that's in the activity indicator now,
if all notifications are cleared: this won't suppress any further status
additions though, so statuses may resurface later
Release Notes:
- Added a way to clear activity indicator
Closes#26157
This fixes multiple cases where Python indentation breaks:
- [x] Adding a new line after `if`, `try`, etc. correctly indents in
that scope
- [x] Multi-cursor tabs correctly preserve relative indents
- [x] Adding a new line after `else`, `finally`, etc. correctly outdents
them
- [x] Existing Tests
Future Todo: I need to add new tests for all the above cases.
Before/After:
1. Multi-cursor tabs correctly preserve relative indents
https://github.com/user-attachments/assets/08a46ddf-5371-4e26-ae7d-f8aa0b31c4a2
2. Adding a new line after `if`, `try`, etc. correctly indents in that
scope
https://github.com/user-attachments/assets/9affae97-1a50-43c9-9e9f-c1ea3a747813
Release Notes:
- Fixes indentation-related issues involving tab, newline, etc for
Python.
Closes#30091
Follow-up to #29958
This PR fixes the profile menu flickering due to the documentation aside
after updating the agent dock position over the settings file.
The problem arose because the `documentation_side` could get out of sync
with the actual agent panel dock position. The `documentation_side` was
only updated whenever the user changed the agent panel position using
the UI, but not when updating the position in the settings file.
You can reproduce this easily by changing the `agent.dock` position to
the opposite site in your settings, which will make the profile menu
flicker again in some scenarios due to the de-sync.
This PR fixes this behavior by computing the position during render,
thus the actual set panel position and the documentation position can
never get out of sync
Release Notes:
- Fixed the agent profile menu flickering after updating the assistant
panel dock position in the settings.
This PR updates the copy around the Zed Pro description to be more
accurate.
Release Notes:
- agent: Updated some copy about Zed Pro in the configuration view.
Release Notes:
- Fixed a bug that would prevent the agent from working over SSH.
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Cole Miller <m@cole-miller.net>
This PR updates the `GET /billing/preferences` endpoint to return the
user's `trial_started_at` timestamp alongside the billing preferences.
Release Notes:
- N/A
This conflicts for space with breakpoints, and seems borderline in terms
of utility.
We could consider bringing it back in a way that is closer to the
cursor, or be content with our right-click menu discovery.
Release Notes:
- Remove the code actions indicator from the gutter. It is still
available from the right click menu, or with the keyboard shortcut.
This PR removes the code related to syncing token-based billing events
to Stripe.
We don't need this anymore with the new billing.
Release Notes:
- N/A
This PR makes it so we send up an `x-zed-version` header with the
client's version when making a request to llm.zed.dev for edit
predictions and completions.
Release Notes:
- N/A
Start to capture `foo/bar:20:in`-like strings as valid pointers to line
20 in a file
Closes https://github.com/zed-industries/zed/issues/28194
Release Notes:
- Fixed terminal cmd-click not registering `foo/bar:20:in`-like paths
## Context
This PR improves the accuracy of our inline values for Rust/Python. It
does this by only adding inline value hints to the last valid use of a
variable and checking whether variables are valid within a given scope
or not.
We also added tests for Rust/Python inline values and inline values
refreshing when stepping in a debug session.
### Future tasks
1. Handle functions that have inner functions defined within them.
2. Add inline values to variables that were used in inner scopes but not
defined in them.
3. Move the inline value provider trait and impls to the language trait
(or somewhere else).
4. Use Semantic tokens as the first inline value provider and fall back
to tree sitter
5. add let some variable statement, for loops, and function inline value
hints to Rust.
6. Make writing tests more streamlined.
6.1 We should be able to write a test by only passing in variables,
language, source file, expected result, and stop position to a function.
7. Write a test that has coverage for selecting different stack frames.
co-authored-by: Remco Smits \<djsmits12@gmail.com\>
Release Notes:
- N/A
---------
Co-authored-by: Remco Smits <djsmits12@gmail.com>
Closes https://github.com/zed-industries/zed/issues/25110https://github.com/user-attachments/assets/4624c256-8dfb-48eb-a726-6cf130d946da
Terminal may update its hovered word way before reporting it to the
terminal view, and that processing the file check later.
Hence, store the terminal hover data in the terminal view and avoid
highlights when it's different from what the terminal has (as the source
of truth here).
In addition, now only does hover refreshes when the terminal hover
actually changes, not on every event report.
Release Notes:
- Fixed underline flicker when switching cmd-hovered words in terminal
Release Notes:
- Fixed a bug that would cause the message composer in the agent panel
to not render when the context strip was empty.
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Closes#27173
Problem:
Active panes nested within axes were incorrectly receiving opacity
overlays, while inactive panes in nested structures would get multiple
overlays applied, making them appear darker than intended.
Solution:
I fixed this by distinguishing between leaf panes and axes in the
rendering pipeline, applying overlays only to elements that are both
leaf panes and not active, ensuring consistent visual treatment
regardless of their position in the hierarchy.
Release Notes:
- Fixed an issue where `inactive_opacity` settings would be applied to
panes multiple times and even to the active pane when nested within
another pane.
Right now `agent: open active thread as markdown` will always panic when
you try to use it over collab or when SSH remoting. This PR makes it log
an error instead (we should follow up by restoring full remote support).
Release Notes:
- Prevented `agent: open active thread as markdown` from panicking when
used in a non-local project.
Turns out `naive_local` doesn't actually offset a `DateTime<Utc>` to the
local timezone before creating a `NaiveDate`.
Release Notes:
- agent: Use correct timezone for thread history separators
To support the Agentic Editing launch. To dos before merging:
- [ ] Anything marked as `todo!` within `docs/src` (Anyone)
- [x] Check all internal links (Joe)
- Joe: I checked all links and fixed all aside from a few that I
annotated with `todo!` comments
- [ ] Update images (Danilo)
- [ ] Go over / show images of tool cards in agent panel overview
(Danilo)
- [ ] Point billing FAQ to new billing docs (Joe)
- [x] Redirects external links
- [ ] Needs testing
- [x] Delete old docs
- [ ] Ensure all mentioned bindings use the `{#kb ...}` format and that
they are rendering correctly
- [ ] All agent-related actions are now `agent::` and not `assistant::`
- [x] Mention support of `.rules` files in `rules.md`
Release Notes:
- N/A
---------
Co-authored-by: Joseph T. Lyons <josephtlyons@gmail.com>
Co-authored-by: morgankrey <morgankrey@gmail.com>
Co-authored-by: Smit Barmase <37347831+smitbarmase@users.noreply.github.com>
Co-authored-by: Ben Kunkle <Ben.kunkle@gmail.com>
Co-authored-by: Peter Tripp <peter@zed.dev>
Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
This PR removes all of the feature flag checks related to the Agent.
Tried to do this in the least invasive way possible; we can follow up
with a full removal.
Release Notes:
- N/A
Adds a new `agent.model_parameters` setting that allows the user to
specify a custom temperature for a provider AND/OR model:
```json5
"model_parameters": [
// To set parameters for all requests to OpenAI models:
{
"provider": "openai",
"temperature": 0.5
},
// To set parameters for all requests in general:
{
"temperature": 0
},
// To set parameters for a specific provider and model:
{
"provider": "zed.dev",
"model": "claude-3-7-sonnet-latest",
"temperature": 1.0
}
],
```
Release Notes:
- agent: Allow customizing temperature by provider/model
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
This PR makes it so we only show the trial upsell in the thread view.
Fixes https://github.com/zed-industries/zed/issues/30037.
Release Notes:
- Agent Beta: Changed the trial upsell to only be visible in the thread
view.
- Languages now define their preferred debuggers in `config.toml`.
- `LanguageRegistry` now exposes language config even for languages that
are not yet loaded. This necessitated extension registry changes (we now
deserialize config.toml of all language entries when loading new
extension index), but it should be backwards compatible with the old
format. /cc @maxdeviant
Release Notes:
- N/A
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Remco Smits <djsmits12@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>
This PR makes it so we don't render the trial upsell when not using the
Zed provider.
Release Notes:
- Agent Beta: Changed Zed Pro trial upsell to only be displayed when
using a model through the Zed provider.
This PR makes it so we don't render the usage callouts when not using
the Zed provider.
Release Notes:
- Agent Beta: Changed usage callouts to only be displayed when using a
model through the Zed provider.
Closes#29781
Tested this with llama3, gemma3 and qwen3.
This is a breaking change, which means after adding this code changes in
future version zed we will require atleast lmstudio >= 0.3.15. For
context why it's breaking changes check out the issue: #29781.
What this doesn't try to solve is:
* Tool calling, thinking text rendering. Will raise a seperate PR for
these as those are not required in this PR to make it work.
https://github.com/user-attachments/assets/945f9c73-6323-4a88-92e2-2219b760a249
Release Notes:
- lmstudio: Fixed Zed support for LMStudio >= v0.3.15 (breaking change -- older versions are no longer supported).
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
Closes #ISSUE
Release Notes:
- Agent Beta: Fixed a bug causing "Restore Checkpoint" buttons in the
agent panel not to be rendered.
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Closes https://github.com/zed-industries/zed/issues/10140
* On `menu::Cancel` action (`ESC`), close notifications, one by one, if
`Workspace` gets to handle this action.
More specific, focused items contexts (e.g. `Editor`) take priority.
* Allows to temporarily suppress notifications of this kind either by
clicking a corresponding button in the UI, or using
`workspace::SuppressNotification` action.
This might not work well out of the box for all notifications and might
require further improvement.
https://github.com/user-attachments/assets/0ea49ee6-cd21-464f-ba74-fc40f7a8dedf
Release Notes:
- Added a way to dismiss workspace notifications
This PR updates #29943 to fall back to loading agent panel settings from
the old `assistant` key if the `agent` key is not present. Edits to
these settings will also target `assistant` in this situation instead of
`agent` as before.
Release Notes:
- Agent Beta: Fixed a regression that caused the agent panel not to
load, or buttons in the agent panel not to work.
The API will return a Bad Request (with no error message) when tools
were used previously in the conversation but no tools are provided as
part of a new request.
Inserting a dummy tool seems to circumvent this error.
Release Notes:
- Fixed an error that could sometimes occur when editing using Copilot
Chat.
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
This PR adds an enabled indicator in the Max Mode tooltip to show when
it is enabled:
<img width="409" alt="Screenshot 2025-05-06 at 9 49 48 AM"
src="https://github.com/user-attachments/assets/43d3f6dd-5658-467a-9df9-606ce326426a"
/>
Release Notes:
- Agent Beta: Added an indicator in the Max Mode tooltip to show when it
is enabled.
Co-authored-by: Danilo <danilo@zed.dev>
This improves the new eval scenario by ~80% (`0.29` vs `0.525`) without
decreasing performance in the other evals.
Release Notes:
- Improved the performance of the `edit_file` tool.
Closes https://github.com/zed-industries/zed/issues/27673
Closes https://github.com/zed-industries/zed/issues/29344Closes#29863
This PR fixes an issue where Zed was showing no language and `4:1` as a
line/column value on startup, as described in the linked issues. You can
actually see in the first issue that the user also experiences the same
issue as described in the second one, as his line/column value is
noticably also `4:1`.
https://github.com/user-attachments/assets/bb60e387-f4b8-4e05-80b3-4dadf1a01262
This issue arises because on assistant panel load, a new context is
created and its editor focused. However, the editor is not visible
despite having focus. The content for the editor for a new context is
`\n\n\n` and the cursor is inserted directly after that - this is where
the line:column position `4:1` comes from. For the assistant panel
editor, the language is intentionally hidden, this is why the language
is not shown on workspace load.
The issue is only present for as long as the user does not focus and
edit another editor, then that instance is focused and everything starts
to work properly again.
As this issue only arises with the old assistant panel, some staff
members were unable to reproduce in the linked issues. Once you set
`export ZED_DISABLE_STAFF=1` in your environment, you should also be
able to reproduce this issue consistently.
---
This PR fixes the issue by not creating a new context on assistant panel
load. This should not cause any regressions; every other code path I
checked creates a new context if no context is yet present.
Additionally, this also seems somewhat more reasonable, as users which
have the assistant panel disabled will never need a new context anyway,
so no context should be created.
In the following video, you can see this fixes the issue when the
assistant panel was not open the last time Zed was opened. If the panel
was open before Zed was closed, we will still properly focus the panel
and then the `4:1` will show again, which in that case is correct. The
assistant panel editor is focused and the missing language as well as
the line number then match what the user sees, experiences and expects.
https://github.com/user-attachments/assets/224a786b-52c7-4212-bccb-dff6d9db62c3
Release Notes:
- Fixed an issue where Zed would show no language and an incorrect
line/column value on startup.
Co-authored-by: Peter Tripp <peter@zed.dev>
Closes#28699
Fixes two cases in the `editor::SelectLargerSyntaxNode` action:
1. When cursor is at the end of a word, it now selects that word first
instead of selecting the whole line.
2. When cursor is at the end of a line, it now selects that line first
instead of selecting the whole code block.
Before and After:
https://github.com/user-attachments/assets/233b891e-15f1-4f10-a51f-75693323c2bd
Release Notes:
- Fixed `editor::SelectLargerSyntaxNode` to properly select nodes when
the cursor is positioned at the end of words or lines.
Closes#28792
supersedes #28854
- Adds support for Socks V4 Identification using a userid, and
Authorization using a username and password on Socks V5.
- Added tests for parsing various Socks proxy urls.
- Added a test for making sure a misconfigured socks proxy url doesn't
expose the user by connecting directly as a fallback.
Release Notes:
- Added support for identification and authorization when using a sock
proxy
The outline panel includes quotes around search terms. The rendering
makes it somewhat ambiguous whether these quotes are part of the search
term and are unnecessary, especially given other rendering
differentiation. This PR removes them.
Release Notes:
- N/A
This PR fixes an issue where scrollbar hitboxes were still inserted for
editors despite scrollbars being programmatically disabled via the
`show_scrollbars`field. This is basically the same fix as in #27467.
The thought process here is that the motivation for `show_scrollbars` is
not to just hide the scrollbars in the editor, but to fully disable
scrollbars for the associated editor. However, this is currently not the
case, as a functioning hitbox for each scrollbar is stil inserted. For
example, the behavior with the old assistant panel can be seen below:
https://github.com/user-attachments/assets/18af6338-dd28-4794-a6a6-5b9691b243f2
Whilst the scrollbar is not visible, there is still a scrollbar hitbox
inserted which triggers hover events and is fully functioning.
This PR fixes this by fully skipping the scrollbar layouting whenever
`show_scrollbars` is set to false, preventing the hitboxes from being
inserted.
https://github.com/user-attachments/assets/b6bb6dc7-902f-4383-bf03-506d0a57ec77
Release Notes:
- N/A
Release Notes:
- Fixed a bug that would cause rejecting a hunk from the agent to delete
the file if the agent had decided to rewrite that file from scratch.
There were two bugs that caused user-defined debug scenarios from being
able to run a build task.
1. DebugRequest would be deserialized to `Attach` even when `process_id`
wasn't defined in a user's configuration file. This has been fixed by
adding our own deserializer that defaults to None if there are no fields
present instead of `Attach`, and I added tests to prevent regressions.
2. Debug scenario resolve phase never got the active buffer when
spawning a debug session from the new session modal. This has been
worked around by passing in the worktree_id of a debug scenario in the
scenario picker and the active worktree_id otherwise.
Release Notes:
- N/A
When starting a selection from only carets, the action
`editor::SelectPrevious` behaved in a manner inconsistent with
`editor::SelectNext` as well as equivalent keybinds in editors such as
VSCode, by selecting substrings of whole words matching the initially
selected string on subsequent triggers.
This fix brings the `select_previous` function in line with
`select_next_internal`by calling `select_match_ranges` (previously an
internal function of `select_next_internal`) in the same way it was
previously used in the function that exhibited expected behavior.
Furthermore, the relevant test was adapted to bring it in line with the
equivalent test for the `editor::SelectNext` action
Closes#24346
Release Notes:
- Fixed inconsistent SelectPrevious behavior
While investigating https://github.com/zed-industries/zed/issues/28076,
I found out often times the content type header of a website comes with
more data, such as the `charset`. So instead of doing an equal
comparison, I changed to a `starts_with`.
You can see an example here:
```shell
$ curl -sS -D - https://github.com/zed-industries/zed/blob/main/Cargo.toml -o /dev/null | head -n 10
HTTP/2 200
date: Sun, 20 Apr 2025 10:19:52 GMT
content-type: text/html; charset=utf-8
vary: X-PJAX, X-PJAX-Container, Turbo-Visit, Turbo-Frame,Accept-Encoding, Accept, X-Requested-With
etag: W/"92dabf048b34d04a1b1d94e29cae4aca"
cache-control: max-age=0, private, must-revalidate
strict-transport-security: max-age=31536000; includeSubdomains; preload
x-frame-options: deny
x-content-type-options: nosniff
x-xss-protection: 0
```
Release Notes:
- Improved Content Type matching of `/fetch` commands in Assistant
Co-authored-by: Peter Tripp <peter@zed.dev>
Closes #ISSUE
Release Notes:
- Agent Beta: Renamed the top-level `assistant` settings key to `agent`.
A migration for existing settings files is included.
- Agent Beta: Moved the `assistant::ToggleFocus`,
`assistant::ToggleModelSelector`, and `assistant::OpenRulesLibrary`
actions to the `agent` namespace. Existing keymaps that mention these
actions by their old names will continue to work.
---------
Co-authored-by: Max <max@zed.dev>
You can set `agent_font_size` as a top-level settings key. You can also
use `zed::IncreaseBufferFontSize` and `zed::DecreaseBufferFontSize` and
`zed::ResetBufferFontSize` the agent panel is focused via the standard
bindings to adjust the agent font size. In the future, it might make
sense to rename these actions to be more general since "buffer" is now a
bit of a misnomer. 🍐'd with @mikayla-maki
Release Notes:
- N/A
---------
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Release Notes:
- Made context attachments in inline assist prompts persist across
inline assist invocations.
Co-authored-by: Michael Sloan <mgsloan@gmail.com>
Currently contains the pre-work of making sessions creatable without a
definition, but still need to change the spawn in terminal
to use the running session
Release Notes:
- N/A
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
WIP
- On macOS/Linux, run the command in bash instead of the user's shell
- Try to prevent the agent from running commands that expect interaction
Release Notes:
- Agent Beta: Switched to using `bash` (if available) instead of the
user's shell when calling the terminal tool.
- Agent Beta: Prevented the agent from hanging when trying to run
interactive commands.
---------
Co-authored-by: WeetHet <stas.ale66@gmail.com>
Because we instantiated `ContextServerManager` both in `agent` and
`assistant-context-editor`, and these two entities track the running MCP
servers separately, we were effectively running every MCP server twice.
This PR moves the `ContextServerManager` into the project crate (now
called `ContextServerStore`). The store can be accessed via a project
instance. This ensures that we only instantiate one `ContextServerStore`
per project.
Also, this PR adds a bunch of tests to ensure that the
`ContextServerStore` behaves correctly (Previously there were none).
Closes#28714Closes#29530
Release Notes:
- N/A
This change:
1. Catches attempts to use missing tools. If this happens, we now send
Agent a message listing available tools, after which Agent can
gracefully recover. Prior behavior: thread would stop in a broken state.
Example of a hallucinated call and a message we send back:

2. Adds evals for hallucinated tool use and imagined edits
3. Adds ability to configure a profile name in evals.
Release Notes:
- N/A
To-dos:
- [x] Expose the command to defend against cases where that's just super
long
- [x] Tackle the vertical scroll conflict with panel scroll
- [x] Reduce default font-size
Release Notes:
- N/A
---------
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
The goal of this PR is to support tool calls using ollama. A lot of the
serialization work was done in
https://github.com/zed-industries/zed/pull/15803 however the abstraction
over language models always disables tools.
## Changelog:
- Use `serde_json::Value` inside `OllamaFunctionCall` just as it's used
in `OllamaFunctionCall`. This fixes deserialization of ollama tool
calls.
- Added deserialization tests using json from official ollama api docs.
- Fetch model capabilities during model enumeration from ollama provider
- Added `supports_tools` setting to manually configure if a model
supports tools
## TODO:
- [x] Fix tool call serialization/deserialization
- [x] Fetch model capabilities from ollama api
- [x] Add tests for parsing model capabilities
- [ ] Documentation for `supports_tools` field for ollama language model
config
- [ ] Convert between generic language model types
- [x] Pass tools to ollama
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Release Notes:
- `r enter` now maintains indentation, matching vim
Useful info for this implementation can be found here:
c3f48e3a76/src/normal.c (L4865)
Closes#29725
Adds 3 more tests for Rust `into` and `await` cases, and Python
`__init__` case. Tweaks sort logic to accommodate them.
Release Notes:
- Improved code completion sort order, handling more cases with Rust and
Python.
This PR adds prompt usage information, and easy access to managing your
account, to the agent overflow menu:

Currently this UI will only show after making a request. We'll work on
eagerly getting the usage info later.
Release Notes:
- Added current prompt usage information to the agent menu (`...`) for
Zed AI users
Bypass our terminal subsystem and just run a shell in a pty.
- [x] make sure we use the same working directory
- [x] strip control chars from the pty output (?)
- [x] tests
Release Notes:
- N/A
Otherwise the panel keeps scrolling as the new token comes in and it is
almost impossible to keep the scroll position in the right place.
Also, if the user is editing, it is likely that the current generated
tokens will need to be regenerated anyway, so we may as well stop the
current progress.
Release Notes:
- Agent Beta: Stop generating tokens if previous messages are edited.
Github Copilot currently supports following models for agent mode with
tool calls. Currently we are only supporting anthropic models and not
openai and gemini. This PR add support for the openai models. I have
tested it and it works for all of them. For gemini models it seems there
is a issues from copilot side so not adding that in this PR as enabling
gemini model breaks it in the ask mode as well.
<img width="392" alt="image"
src="https://github.com/user-attachments/assets/fb7a4148-e48c-45c5-9ff9-c02f71217dfb"
/>
- [x] GPT-4.1
- [x] GPT-4.0
- [x] o4-mini
Release Notes:
- agent: Add tool calling support for gpt-4.1, gpt-4o, o4-mini when
using Copilot Chat as a provider
Signed-off-by: Umesh Yadav <umesh4257@gmail.com>
Closes#29858
This PR fixes the alignment-issue for the project saerch for cases where
the horizontally available space is large.
The issue arose because the two smaller editors within one line were
allowed to grow as much as the other editors on separate lines, up to
1200 pixels. However, these two editors should together only take up
1200 pixels at maximum, including the gap between them. To fix this, the
editors now live within one container element that grows at the same
rate as the other editors whilst allowing both editors to flex grow as
needed in the available space.
Current main:
https://github.com/user-attachments/assets/622016dc-70e5-455f-a7ba-5b69405d7e1e
This PR:
https://github.com/user-attachments/assets/5244abf7-f0c0-4781-acb7-b774638d8a17
Release Notes:
- Improved project search input field alignment.
This PR improves the `GET /billing/usage` endpoint.
We now return the usage with the default plan limits when there is no
usage record.
Release Notes:
- N/A
Kinda feel like the way that makes the most sense to sort profiles in
the dropdown is by relevance/impact. "Write" is the default profile and
contains all built-in tools turned on by default, thus it should be the
first. "Ask" contains read-only tools, one step down from Write. And
"Manual" is totally empty, the least "powerful" profile, thus the last.
Release Notes:
- N/A
I am currently setting the font size corrrectly by using a custom
EditorStyle and building an element. However I need to use the same
properties as a normal editor for everything but font size.
Release Notes:
- N/A
* `CountTokensRequest` now takes a full `GenerateContentRequest` instead
of just content.
* Fixes use of `models/` prefix in `model` field of
`GenerateContentRequest`, since that's required for use in
`CountTokensRequest`. This didn't cause issues before because it was
always cleared and used in the path.
Release Notes:
- N/A
This PR sets the billing-related fields in the LLM token claims for Zed
staff.
Staff members are automatically in the Zed Pro plan with a subscription
periods that spans the entirety of each month.
Release Notes:
- N/A
I don't think this makes much of a difference in current use, but this
more closely matches other providers and cleans up the "Response"
section of eval markdown output
Release Notes:
- N/A
This is purely a cosmetic change, renamed `@rules` to `@rule` which
unifies the @mention experience (for files, threads etc. we also use
`@file`, `@thread` not `@files`, `@thread`). Would also make sense to
rename the rules picker to rule picker, but i do not wanna introduce
conflicts just for the purpose of re-naming.
Release Notes:
- N/A
This PR adds a migration to drop the `subscription_usages` and
`subscription_usage_meters` tables from the database.
We're now using `subscription_usages_v2` and
`subscription_usage_meters_v2` everywhere.
Release Notes:
- N/A
I also introduced a new eval to prove the encouragement actually makes a
difference.
Release Notes:
- Improved agent behavior when streaming edits, encouraging it to
editing files as opposed to creating them from scratch
Nathan here: I also tacked on a bunch of UI refinement.
Release Notes:
- Introduced the ability to follow the agent around as it reads and
edits files.
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Closes#29836
The agent diff toolbar item was causing the editor toolbar to show even
when all the other elements were disabled via settings.
This PR fixes this by setting the location to
`ToolbarItemLocation::Hidden` in the states where it shouldn't show.
It also adds a new a `toolbar.agent_review` setting to hide the agent
review buttons altogether. However, if the other toolbar elements are
hidden and the file isn't under review, the editor toolbar will still be
hidden. So you only need to set this to `false` if you don't want them
to show up even under agent review.
Release Notes:
- N/A
This PR adds a singular constant that controls the Agent-related feature
flags.
This way we can tweak this one value when we're ready to build the final
build for the launch.
Release Notes:
- N/A
This PR adds two new tables:
- `subscription_usages_v2`
- `subscription_usage_meters_v2`
These are the same as the old ones, except using UUIDs as primary keys.
Release Notes:
- N/A
This PR implements the `ParentElement` trait for the `Banner` component
so that it can use the real children APIs instead of a bespoke one.
Release Notes:
- N/A
This PR adds a notice when reaching consecutive tool use limits when
using normal mode.
Here's an example with the limit artificially lowered to 2 consecutive
tool uses:
https://github.com/user-attachments/assets/32da8d38-67de-4d6b-8f24-754d2518e5d4
Release Notes:
- agent: Added a notice when reaching consecutive tool use limits when
using a model in normal mode.
- [x] Separate MCP servers from tools in the profile customization modal
view
- [x] Group MCP tools in the MCP picker and add a heading
- [x] Separate bult-in profiles from custom ones in the dropdown
selector
- [x] Separate bult-in profiles from custom ones in the modal
- [ ] Enable looping through items via keybinding without opening the
dropdown (will be done on a follow-up PR)
- [ ] Stretch: Focus on the currently active item upon opening the
dropdown (will be done on a follow-up PR)
Release Notes:
- N/A
---------
Co-authored-by: Bennet Bo Fenner <53836821+bennetbo@users.noreply.github.com>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
Enables reviewing agent edits from single-file editors in addition to
the multibuffer experience we already had.
https://github.com/user-attachments/assets/a2c287f0-51d6-43a1-8537-821498b91983
This feature can be turned off by setting `assistant.single_file_review:
false`.
Release Notes:
- agent: Review edits in single-file editors
This sets us up to display queue position information to the user, once
our language model backend is updated to support request queuing.
The JSON returned by the LLM backend will need to look like this:
```json
{"queue": {"status": "queued", "position": 1}}
{"queue": {"status": "started"}}
{"event": {"THE_UPSTREAM_MODEL_PROVIDER_EVENT": "..."}}
```
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Also `now` in `write` profile
Release Notes:
- Tools for manipulating directories no longer require confirmation, and
are enabled in the Write profile
- Enabled `now` and `list_directory` tools by default in Write profile
---------
Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Cole Miller <cole@zed.dev>
Closes #ISSUE
Co-authored-by: Bennet <bennet@zed.dev>
Release Notes:
- Added support for context `@mentions` in the inline prompt editor and
when editing past messages in the agent panel.
---------
Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Previously, the assistant panel width was not persisted across sessions.
This meant that upon restarting the Zed editor, the panel would revert
to its default size, disrupting the user's preferred layout.
This pull request introduces persistence for the assistant panel width.
The width is now saved to the key-value store when the editor is closed
and restored on startup, ensuring a consistent UI experience across
different sessions.
Release Notes:
- agent: Add assistant panel width persistence
---------
Signed-off-by: Umesh Yadav <umesh4257@gmail.com>
I also moved the breakpoint store to session from local mode, because
both remote/local modes will need the ability to remove active debug
lines.
Release Notes:
- N/A
Some changes in the LanguageModelRegistry caused the web search tool not
to show up, because the `DefaultModelChanged` event is not emitted at
startup anymore.
Release Notes:
- agent: Fixed an issue where the web search tool would not be available
after starting Zed (only when using zed.dev as a provider).
This PR updates the billing migration endpoint to work for users who do
not have an active subscription.
This will allow us to use the endpoint to migrate all users.
Release Notes:
- N/A
Refs #29733
This pull request introduces a new field to the `StreamingEditFileTool`
that lets the model create or overwrite a file in a streaming way. When
one of the `assistant.stream_edits` setting / `agent-stream-edits`
feature flag is enabled, we are going to disable the `CreateFileTool` so
that the agent model can only use `StreamingEditFileTool` for file
creation.
Release Notes:
- N/A
---------
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Co-authored-by: Oleksiy Syvokon <oleksiy.syvokon@gmail.com>
## Preview

### TODO
- [x] Add scenario picker to new session modal
- [x] Make debugger start action open new session modal instead of task
modal
- [x] Fix `esc` not clearing the cancelling the new session modal while
it's in scenario or attach mode
- [x] Resolve debug scenario's correctly
Release Notes:
- N/A
Follow-up of https://github.com/zed-industries/zed/pull/29706
Instead of doing `cargo check` manually, use rust-analyzer's flycheck:
at the cost of more sophisticated check command configuration, we keep
much less code in Zed, and get a proper progress report.
User-facing UI does not change except `diagnostics_fetch_command` and
`env` settings removed from the diagnostics settings.
Release Notes:
- N/A
This PR adds a new `POST /billing/subscriptions/migrate` endpoint for
migrating users to the new billing system.
When called with a GitHub user ID this endpoint will:
1. Find the active billing subscription for this user (if they have one)
2. Cancel the subscription and send a final invoice
3. Ensure the user is in the `new-billing` and `assistant2` feature
flags
Release Notes:
- N/A
Release Notes:
- Changed the git branch picker to make remote-tracking branches less
prominent
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
This PR prevents any unnecessary lines from being rendered in the edit
file tool card in the case of small diffs.
I think this (hopefully) addresses the last remaining task from
https://github.com/zed-industries/zed/pull/29448.
| `main` | This PR |
| --- | --- |
| <img width="634" alt="main"
src="https://github.com/user-attachments/assets/7c06394e-957a-4d36-a484-5974687041e9"
/> | <img width="634" alt="PR"
src="https://github.com/user-attachments/assets/84206d5a-a93a-4a42-99ca-7cdebb0d91bb"
/> |
(The last empty line in the second image is an empty line present in the
file itself)
---
n the second commit I also preemtively disabled vertical overscrolling
for full mode editors which are sized by content. This is basically the
same fix as in https://github.com/zed-industries/zed/pull/28471.
Strictly speaking, this is not needed for the fix here, but I thought it
might be nice to have for the future to prevent any issues from occuring
due to overscroll.
Release Notes:
- agent: Improved rendering of small diffs for the edit file tool card.
This PR updates the max mode toggle to use the muted color.
This makes it fit in more with the rest of the controls.
<img width="243" alt="Screenshot 2025-05-01 at 5 24 01 PM"
src="https://github.com/user-attachments/assets/57267d29-3c7b-4ea9-b6b9-81c42f6b7e1c"
/>
Release Notes:
- agent: Adjusted the color of the max mode toggle.
Release Notes:
- Fixed a bug where clicking context pills switched into the "editing
message" state instead of clicking the pill.
Co-authored-by: Michael <michael@zed.dev>
Co-authored-by: Ben <ben@zed.dev>
This is desirable for when we want to use a `ButtonLike` to show a
tooltip over an icon, and we don't want it to show the "not allowed"
cursor on hover.
Release Notes:
- N/A
Closes#29753
The template contains an error: `has_default_user_rules` is always
undefined and should be `has_user_rules` instead.
Release Notes:
- Fixed default user rules ignored during prompt building.
We weren't using this one anymore. We used to use it for the switch that
toggled tools on, which doesn't exist anymore.
Release Notes:
- N/A
---------
Co-authored-by: Joseph T. Lyons <josephtlyons@gmail.com>
This PR changes the tooltip label to say "Remove" when you have the
button toggled on and collaborators in the list.
Release Notes:
- N/A
Co-authored-by: Joseph T. Lyons <josephtlyons@gmail.com>
This pull request introduces a new tool for streaming edits. The
short-term goal is for this tool to replace the existing `EditFileTool`,
but we want to get this out the door as soon as possible so that we can
start testing it.
`StreamingEditFileTool` is mutually exclusive with `EditFileTool`. It
will be enabled by default for anyone who has the `agent-stream-edits`
feature flag, as well as people that set `assistant.stream_edits` to
`true` in their settings.
### Implementation
Streaming is achieved by requesting a completion while the `edit_file`
tool gets called. We invoke the model by taking the existing
conversation with the agent and appending a prompt specifically tailored
for editing. In that prompt, we ask the model to produce a stream of
`<old_text>`/`<new_text>` tags. As the model streams text in, we
incrementally parse it and start editing as soon as we can.
### Evals
Note that, as part of this pull request, I also defined some new evals
that I used to drive the behavior of the recursive LLM call. To run
them, use this command:
```bash
cargo test --package=assistant_tools --features eval -- eval_extract_handle_command_output
```
Or comment out the `#[cfg_attr(not(feature = "eval"), ignore)]` macro.
I recommend running them one at a time, because right now we don't
really have a way of orchestrating of all these evals. I think we should
invest into that effort once the new agent panel goes live.
Release Notes:
- N/A
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Co-authored-by: Oleksiy Syvokon <oleksiy.syvokon@gmail.com>
Adjusts the way `cargo` and `rust-analyzer` diagnostics are fetched into
Zed.
Nothing is changed for defaults: in this mode, Zed does nothing but
reports file updates, which trigger rust-analyzers'
mechanisms:
* generating internal diagnostics, which it is able to produce on the
fly, without blocking cargo lock.
Unfortunately, there are not that many diagnostics in r-a, and some of
them have false-positives compared to rustc ones
* running `cargo check --workspace --all-targets` on each file save,
taking the cargo lock
For large projects like Zed, this might take a while, reducing the
ability to choose how to work with the project: e.g. it's impossible to
save multiple times without long diagnostics refreshes (may happen
automatically on e.g. focus loss), save the project and run it instantly
without waiting for cargo check to finish, etc.
In addition, it's relatively tricky to reconfigure r-a to run a
different command, with different arguments and maybe different env
vars: that would require a language server restart (and a large project
reindex) and fiddling with multiple JSON fields.
The new mode aims to separate out cargo diagnostics into its own loop so
that all Zed diagnostics features are supported still.
For that, an extra mode was introduced:
```jsonc
"rust": {
// When enabled, Zed runs `cargo check --message-format=json`-based commands and
// collect cargo diagnostics instead of rust-analyzer.
"fetch_cargo_diagnostics": false,
// A command override for fetching the cargo diagnostics.
// First argument is the command, followed by the arguments.
"diagnostics_fetch_command": [
"cargo",
"check",
"--quiet",
"--workspace",
"--message-format=json",
"--all-targets",
"--keep-going"
],
// Extra environment variables to pass to the diagnostics fetch command.
"env": {}
}
```
which calls to cargo, parses its output and mixes in with the existing
diagnostics:
https://github.com/user-attachments/assets/e986f955-b452-4995-8aac-3049683dd22c
Release Notes:
- Added a way to get diagnostics from cargo and rust-analyzer without
mutually locking each other
- Added `ctrl-r` binding to refresh diagnostics in the project
diagnostics editor context
This PR is a quick follow-up to #29717 to ensure that the action within
the app menu has the same capitalization as in the context menu.
Release Notes:
- N/A
Release Notes:
- agent: Support adding/removing context when editing existing message
---------
Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Cole Miller <cole@zed.dev>
I saw a slice panic (for begin > end) in a debug build of the eval. This
should just be a failed assertion, not a panic that takes out the whole
eval run!
Release Notes:
- N/A
Closes#28414
Makes it so that `do`, `then`, `done`, `else`, etc are treated as
brackets in bash. They are not auto-closed *yet* as that requires
additional work to function properly, however they can now be toggled
between using `%` in vim. Additionally, newlines are inserted like they
are with regular brackets (`{}()[]""''`) when hitting enter between
them.
While `if <-> fi` `while/for <-> done` and `case <-> esac` are the
*logical* matching pairs, I've opted to instead match between `then <->
else/elif/fi` `do <-> done` and `in <-> esac` as these are the pairs
that delimit the sub-scope, and are more similar to the `{}` style
bracket pairs than `if <-> }` in a c-like syntax. This does cause some
wierd behavior with `else` in `if` expressions as it matches both with
the previous `then` as well as the following `fi`, so in this case
```bash
if true; then
foo
else
bar
f|i
```
after hitting `%` twice times (where cursor is `|`), the cursor will end
up on the `then` instead of back on the `fi` as hitting `%` on the else
will *always* navigate up to the `then`
Release Notes:
- vim: Improved behavior around word-based delimiters in bash (`do <->
done`, `then <-> fi`, etc) so they can be toggled between using `%`
This is based on having observed that there is a lot of variation
between runs on `n=1` and `n=3`.
* With `n=8` two runs on the same branch give answers that seem close
enough to be reasonably consistent.
* With higher concurrency, trying to run this many repetitions seems to
lead language servers to time out a lot, causing evals to fail.
Release Notes:
- N/A
Closes #ISSUE
Re-adds default `file_scan_exclusions` to [project
settings](84e4891d54/.zed/settings.json)
that were overridden in #29106
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Closes#27073
Currently, when searching for a file with Ctrl+P, and the first file
found is the active one, file_finder skips focus to the second file
automatically. This PR adds a setting to disable this and make the first
file always the focused one.
Default setting is still skipping the active file.
Release Notes:
- Added the `skip_focus_for_active_in_search` setting for the file
finder, which allows turning off the default behavior of skipping focus
on the active file while searching in the file finder.
---------
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Closes#29544
Fixes an issue where accepting an HTML completion would correctly edit
the start tag but incorrectly update the end tag due to incorrect linked
edit ranges.
I want to handle multi cursor case (as it barely works now), but seems
like this should go first. As, it might need whole `do_completions`
overhaul.
Todo:
- [x] Tests for completion aceept on linked edits
Before:
https://github.com/user-attachments/assets/917f8d2a-4a0f-46e8-a004-675fde55fe3d
After:
https://github.com/user-attachments/assets/84b760b6-a5b9-45c4-85d8-b5dccf97775f
Release Notes:
- Fixes an issue where accepting an HTML completion would correctly edit
the start tag but incorrectly update the end tag.
We have a report of a panic when indexing into
`BufferConflicts.block_ids` using the `old_range` from the
`ConflictsUpdated` event, indicating that the `block_ids` array can get
out of sync with the underlying `ConflictSet`. This PR adds a mitigation
so that we won't panic in this situation, as a stopgap until the bug can
be reproduced in a test and fixed at the root.
Release Notes:
- N/A
⚠️ Work in progress until all of the to-dos are knocked out:
- [x] Disable soft-wrapping
- [x] Make it foldable only after a certain number of lines
- [x] Display tool status errors
- [x] Fix horizontal scroll now that we've disabled soft-wrap
- [ ] Don't render unnecessary extra lines (will be added later, on a
follow-up PR)
Release Notes:
- N/A
---------
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Co-authored-by: Michael Sloan <mgsloan@gmail.com>
This PR updates the git store to not register a change in a repository's
merge heads until conflicted paths are seen.
We currently use the repository's merge heads only to decide when the
list of conflicted paths should be refreshed. Previously, the logic
looked like this:
- Whenever we see a change in the merge heads, set the list of
conflicted paths by filtering the output of `git status`.
It turns out that when a conflicting merge takes a while, we can see
this sequence of events:
1. We get an event in .git and reload statuses and merge heads.
Previously there were no merge heads, and now we have some, but git
hasn't finished figuring out which paths have conflicts, so we set the
list of conflicted paths to `[]`.
2. Git finishes computing the list of conflicted paths, and we run
another scan that picks these up from `git status`, but then we throw
them away because the merge heads are the same as in (1).
By not updating our stored merge heads until we see some conflicts in
`git status`, we delay this step until (2), and so the conflicted paths
show up in the git panel as intended.
This means that our merge heads state no longer matches what's on disk
(in particular, during a clean merge we'll never update them at all),
but that's okay because we only keep this state for the purpose of
organizing conflicts.
Release Notes:
- Fixed a bug that could cause conflicted paths to not appear in their
own section in the git panel.
Maybe "extra" isn't the best word, but I'm referring to the ellipsis
menu on the far right of the panel that holds "extra" or "additional
options". There is a known issue with context menus, at least if
implemented this way, that makes hitting enter to select an option not
work. Will leave this fix to a later PR.
Release Notes:
- N/A
This new default profile is one that doesn't use any tools; it's
completely "naked" and it shouldn't lean into trying to read things from
the current project at hand. Better suited for general topic chats with
the LLM.
PS: Still expecting some wordsmithing here before merging.
Release Notes:
- agent: Added a new default profile called "Manual" that doesn't
include any tools, for general topic chats with the LLM.
This reverts commit e661a0afd6.
Closes #ISSUE
Release Notes:
- Reverted changes to Python subroot detection which could have caused
multiple python processes to be spawned when working in projects with
multiple `pyproject.toml` files.
DebugSession.mode is no longer needed because project::debugger::Session
manages its own state now (booting, running, terminated), and removing
mode simplifies a lot of the code that uses running state.
I used Zed AI to do a good chunk of the refactor, but I doubled-checked
everything it did and changed a good amount of its updates.
Release Notes:
- N/A
Co-authored-by: Zed AI <ai@zed.dev>
Fixed issue where eval thread judges were not considering the last
response in the thread.
The problem was that they were getting the full list of messages from
`last_request`, which (being a request!) did not have the response yet.
Release Notes:
- N/A
- [x] Ensure what appears in the dropdown is really what is accurate
- [x] Ensure keyboard navigation works:
- [x] Switching tabs with `enter`
- [x] Closing items from the menu item
- [x] Opening the dropdown
- [x] Focus assistant panel on dismiss
- [x] Add ability to close items from the dropdown menu
- [x] Persistence
- [x] Correct behavior when opening a text thread
Release Notes:
- agent: Added a navigation menu that shows the recently opened threads.
The button to see the full history view has been changed inside this
menu.
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
Co-authored-by: Cole Miller <cole@zed.dev>
Adds popular examples of long-running commands to system prompt.
Unfortunately, I couldn't add an eval example as the new terminal tool
no longer works in `eval`. We can look into that tomorrow, but I'm
seeing improvements when manually testing this, so I'd like to merge it.
<img
src="https://github.com/user-attachments/assets/ac24e617-e068-466f-875d-c30e1f2465c4"
width=400></img>
Release Notes:
- agent: Discourage long-running commands
## Why?
Some users expressed a preference for the AnyQuotes and AnyBrackets text
objects to align more closely with traditional Vim behavior, rather than
the mini.ai plugin's approach. To address this, I’ve introduced two new
text objects: MiniQuotes and MiniBrackets. These retain the mini.ai
plugin behavior, while the updated AnyQuotes and AnyBrackets now follow
the logic described in [this bug
report](https://github.com/zed-industries/zed/issues/25563) and [this
bug report](https://github.com/zed-industries/zed/issues/25562).
## Behavior Overview:
### AnyQuotes and AnyBrackets:
These now prioritize the innermost range first (e.g., the closest quotes
or brackets). If none are found, they fall back to searching the current
line. This aligns with the behavior requested in the issue.
### MiniQuotes and MiniBrackets:
These maintain the mini.ai plugin behavior, prioritizing the current
line before expanding the search outward.
### Usage Examples:
AnyQuotes: Works like ```ci', ci", ci` , ca', ca", ca` , etc.```
AnyBrackets: Works like ```ci(, ci[, ci{, ci<, ca(, ca[, ca{, ca<,
etc.```
Please give these changes a try and let me know your thoughts!
### Release Notes:
- vim: Add AnyQuotes, AnyBrackets, MiniQuotes and MiniBrackets text
objects
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
This cleans up a bunch of indirection and will make it easier to
show the session building state in the debugger terminal
Closes #ISSUE
Release Notes:
- N/A
Loosen trait bounds from `std::error::Error` to `std::fmt::Display`,
since it's not required for the `log::error!` macro or any other bounds.
Specify that `AssetLogger` specifically logs errors in its
documentation.
Use the `futures::TryFutureExt` trait extension to use `inspect_err`
directly on a future.
Release Notes:
- N/A
This Pull Request attempts to fix an issue where using `d}` in vim mode
would not delete all characters in case there's no blank lines at the
end of the buffer.
When calculating the end point for this motion, if there's no blank
lines at the end of the buffer, Zed was calculating it to be the last
character in the last line. However, if there's a newline at the end of
the buffer, it calculates the end point to be the point at the right of
the last character.
Here's an example, for the following buffer contents:
```
Hello!
Hello!
```
If the `d}` command is run at `(0, 0)`, the end point will be set to
`(1, 5)`. However, fi the same command is run for this buffer instead:
```
Hello!
Hello!
```
The end point will be set to `(1, 6)`, there's a 1 unit difference in
the column, which leads to all characters actually being deleted.
Closes#29393
Release Notes:
- Fixed deleting to the end of paragraph when there's no blank lines
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This PR fixes several possible memory leaks due to loading images in
markdown files and the image viewer, using the new image cache APIs
TODO:
- [x] Ensure this didn't break rendering in any of the affected
components.
Release Notes:
- Fixed several image related memory leaks
Closes#29222
Release Notes:
- Fixed a crash when inputting `ciq` in vim mode inside of a raw string
in a bash file
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Anthony <anthony@zed.dev>
The `grep` tool used to include 4 lines of context around the match, but
the lines included would often be unhelpful. This PR improves this
behavior by using the range of the parent syntax node that contains the
full line(s) matched.
The match headers will also now include symbol breadcrumbs so that the
model can already gather code structure before/without reading files.
````md
### impl GitRepository for RealGitRepository › fn compare_checkpoints › L1278-1284
```rust
let result = git
.run(&[
"diff-tree",
"--quiet",
&left.commit_sha.to_string(),
&right.commit_sha.to_string(),
])
```
````
This positively impacts the `add_arg_to_trait_method` eval example with
better diff output, fewer tool failures, and reduced total turns.
Note: We have some plans to use a an "elision" approach where we would
combine all matches for a given file, skipping lines between them while
keeping symbol declaration lines. The theory is that this would be map
more closely to the expected input for edits. For now, this PR is a
significant improvement.
Release Notes:
- Agent: Enrich `grep` tool output with syntax information
## Context
The bug occurred because we stopped propagating the
`BreakpointStoreEvent::SetDebugLine` whenever a new debug line highlight
had been set. This was done to prevent multiple panes from having
editors focus on the debug line. However, it stopped the event from
propagating to editors that needed to clear their debug line highlights.
I fixed this by introducing two phases
1. Clear all debug line highlights
2. Set active debug line highlight in singular editor
I also added a test to prevent regressions from occurring
Release Notes:
- N/A
This PR changes the default fast model for the Zed provider from Claude
3.5 Haiku to Claude 3.5 Sonnet.
We don't offer Claude 3.5 Haiku to users.
Closes https://github.com/zed-industries/zed/issues/29505.
Release Notes:
- agent: Changed the default fast model for the Zed provider to Claude
3.5 Sonnet.
Release Notes:
- agent: Add support for @mentioning images
- agent: Add support for including images via file context picker
---------
Co-authored-by: Oleksiy Syvokon <oleksiy.syvokon@gmail.com>
Probably the most relevant change in this PR is the commented out (still
pending) line number diffs. Aside from this, commits are pretty
descriptive.
Release Notes:
- N/A
Release Notes:
- git: Add a `git_panel.sort_by_path` setting to mix untracked/tracked
files in the diff list.
- git: Remove the "•" placeholder for "Tracked". The commit button says
"Commit Tracked" still by default, and this was misinterpreted to mean
"partially staged". Hovering over the button will show you which files
are tracked (in addition to the yellow square-with-a-dot-in-it).
- Increase the default value of `expand_excerpt_lines` from 3 to 5. This
makes it faster to see more context in the git diff view.
---------
Co-authored-by: Birk Skyum <birk.skyum@pm.me>
Co-authored-by: Peter Tripp <peter@zed.dev>
main was failing to build on FreeBSD.
[joblink](https://github.com/zed-industries/zed/actions/runs/14721383651/job/41315738893)
```
error[E0425]: cannot find value `platform` in this scope
--> crates/terminal/src/terminal_settings.rs:298:36
|
298 | let shell_name = format!("{platform}Exec");
| ^^^^^^^^ not found in this scope
error[E0425]: cannot find value `platform` in this scope
--> crates/terminal/src/terminal_settings.rs:304:46
|
304 | .read_value(&name(&format!("env.{platform}")))
| ^^^^^^^^ not found in this scope
```
CC: @P1n3appl3
Release Notes:
- N/A
Closes#28640
Before creating an entry for a file opened with `open_local_file`, make
sure it doesn't exist, in addition to checking that it isn't already
tracked in the workspace
Release Notes:
- Fixed an issue where the project settings file would be truncated when
opened with `zed: open project settings` if the ".zed" directory was
excluded from the files scanned in a workspace (in
"file_scan_exclusions")
If you have the VRAM you can increase the context by adding this to your
settings.json:
```json
"language_models": {
"ollama": {
"available_models": [
{ "max_tokens": 65536, "name": "qwen3", "display_name": "Qwen3-64k" }
]
}
},
```
Release Notes:
- ollama: Add support for Qwen3. Defaults to 16K token context. See:
[Assistant Configuration
Docs](https://zed.dev/docs/assistant/configuration#ollama-context) to
increase.
This PR makes it possible to use different LLM models in the agent
panels of two different projects, simultaneously. It also properly
restores a thread's original model when restoring it from the history,
rather than having it use the default model. As before, newly-created
threads will use the current default model.
Release Notes:
- Enabled different project windows to use different models in the agent
panel
- Enhanced the agent panel so that when revisiting old threads, their
original model will be used.
---------
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
This PR fixes bug where selection and bracket pair highlights would not
update when new text was added via collab.
Release Notes:
- Fixed an issue where selection and bracket pair highlights would not
update when new text was added via collab.
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
This PR renames the symbols for the existing Stripe synchronization.
This will make things clearer once the new synchronization job for the
new billing is added.
Release Notes:
- N/A
This PR makes it so we check for an existing Stripe customer by email
address before attempting to create a new one.
This should avoid the case where we end up creating multiple Stripe
customers for the same user.
Release Notes:
- N/A
Previously, if you clicked on a user message to edit it, and then, while
the user message has the editor pending, sent a new message via the
textarea, the whole thread would be grayed out because we hadn't
dismissed the to-be-edited pending user message. That's now fixed.
Release Notes:
- agent: Fixed a bug that would make the whole thread be grayed out upon
sending a new message while a user message had a pending edit.
This moves summarization task management out of `context_store`. The
code there was draining a Vec of tasks to block on, but this is no
longer a good fit for message_editor's context loading. It needs to be
able to repeatedly await on the thread summarization tasks involved in
the context.
Discussed with Danilo, and he thinks it'd be good to remove the current
"Summarizing context" anyway since it causes layout shift. If message
send is blocked on summarizing, the pulsing context pill is sufficient
for now. This UI change made this overall change more straightforward.
Release Notes:
- N/A
This change updates the system prompt to conditionally include
`grep`-related instructions based on whether the `grep` tool is enabled.
Implementation details:
1. Add a `has_tool` handlebars helper.
2. Pass the `model` to all locations where the prompt is built.
3. Use `{{#if has_tool "grep"}}` in the system prompt to gate
`grep`-specific instructions.
Testing:
- Unit tests for the `hasTool` helper.
- Unit tests to verify that `grep`-related instructions are included /
omitted from the prompt as appropriate.
- Manual agent evaluation:
- Setup: Asked the Agent "List all impls of MyTrait in the project"
using a custom "No tools" profile (all tools disabled).
- Before the change: The Agent attempted to call `grep`, encountered an
error, then realized the tool was unavailable.
- After the change: The Agent immediately asked to enable a search tool.
Note: in principle, `grep`/`read_file` tool descriptions alone might be
enough, but to confirm this we need more evaluation. If it turns out to
be true, we'll be able to remove grep-specific instructions from the
system prompt and undo this change.
Release Notes:
- N/A
- See: https://github.com/zed-industries/zed/discussions/29541
- `failed to get git blame data:` occurred whenever opening a file that
does not have git blame data and with `git.inline_blame.enabled` = true
(the default). Notably this would be triggered whenever you opened your
settings or keymap (unless ~/.config/zed was git managed).
- `No language server found to format buffer` triggered whenever you
saved a buffer with `format_on_save` (the default for most languages)
but had no LSP configured for this file type (e.g. Plain Text).
Release Notes:
- N/A
I added some tests to ensure that this regression doesn't happen again.
This also fixes the cargo test locators, debugging all tests in a module
instead of just the singular test a user selects.
Release Notes:
- N/A
Closes:
https://github.com/zed-industries/zed/pull/29177#issuecomment-2823359242
Removes dependency on
[quininer/x11-clipboard](https://github.com/quininer/x11-clipboard) as
it is in [maintenance
mode](https://github.com/quininer/x11-clipboard/issues/19).
X11 clipboard functionality is now built-in to GPUI which was
accomplished by stripping the non-x11-related code/abstractions from
[1Password/arboard](https://github.com/1Password/arboard) and extending
it to support all image formats already supported by GPUI on wayland and
macos.
A benefit of switching over to the `arboard` implementation, is that we
now make an attempt to have an X11 "clipboard manager" (if available -
something the user has to setup themselves) save the contents of
clipboard (if the last copy operation was within Zed) so that the copied
contents can still be pasted once Zed has completely stopped.
Release Notes:
- Linux(X11): Add support for pasting images from clipboard
This PR makes it so we pass up the `mode` from the
`LanguageModelRequest` when interacting with the Zed provider instead of
passing a hard-coded value.
Release Notes:
- N/A
* Brings back hover popover of selection context.
* Adds hover popover for symbol, rules, and thread context.
* Makes context attached to messages display the names / content at
attachment time.
* Adds the file name as the displayed parent of symbol context.
* Brings back `impl Component for AddedContext`
Release Notes:
- N/A
---------
Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
This PR adds a "max mode" toggle to the Agent panel, for models that
support it.
Only visible to folks in the `new-billing` feature flag.
Icon is just a placeholder.
Release Notes:
- N/A
2025-04-28 16:50:47 +00:00
1289 changed files with 149198 additions and 53931 deletions
* When implementing async operations that may fail, ensure errors propagate to the UI layer so users get meaningful feedback.
* Never create files with `mod.rs` paths - prefer `src/some_module.rs` instead of `src/some_module/mod.rs`.
# GPUI
@@ -115,7 +121,7 @@ Other entities can then register a callback to handle these events by doing `cx.
GPUI has had some changes to its APIs. Always write code using the new APIs:
* `spawn` methods now take async closures (`AsyncFn`), and so should be called like `cx.spawn(async move |cx| ...)`.
* Use `Entity<T>`. This replaces `Model<T>` and `View<T>` which longer exists and should NEVER be used.
* Use `Entity<T>`. This replaces `Model<T>` and `View<T>` which no longer exist and should NEVER be used.
* Use `App` references. This replaces `AppContext` which no longer exists and should NEVER be used.
* Use `Context<T>` references. This replaces `ModelContext<T>` which no longer exists and should NEVER be used.
* `Window` is now passed around explicitly. The new interface adds a `Window` reference parameter to some methods, and adds some new "*_in" methods for plumbing `Window`. The old types `WindowContext` and `ViewContext<T>` should NEVER be used.
On macOS and Linux you can [download Zed directly](https://zed.dev/download) or [install Zed via your local package manager](https://zed.dev/docs/linux#installing-via-a-package-manager).
@@ -3,11 +3,12 @@ You are a highly skilled software engineer with extensive knowledge in many prog
## Communication
1. Be conversational but professional.
2. Refer to the USER in the second person and yourself in the first person.
2. Refer to the user in the second person and yourself in the first person.
3. Format your responses in markdown. Use backticks to format file, directory, function, and class names.
4. NEVER lie or make things up.
5. Refrain from apologizing all the time when results are unexpected. Instead, just try your best to proceed or explain the circumstances to the user without apologizing.
{{#ifhas_tools}}
## Tool Use
1. Make sure to adhere to the tools schema.
@@ -15,6 +16,8 @@ You are a highly skilled software engineer with extensive knowledge in many prog
3. DO NOT use tools to access items that are already available in the context section.
4. Use only the tools that are currently available.
5. DO NOT use a tool that is not available just because it appears in the conversation. This means the user turned it off.
6. NEVER run commands that don't terminate on their own such as web servers (like `npm run start`, `npm run dev`, `python -m http.server`, etc) or file watchers.
7. Avoid HTML entity escaping - use plain characters instead.
## Searching and Reading
@@ -27,14 +30,98 @@ If appropriate, use tool calls to explore the current project, which contains th
- `{{root_name}}`
{{/each}}
- Bias towards not asking the user for help if you can find the answer yourself.
- When providing paths to tools, the path should always begin with a path that starts with a project root directory listed above.
- Before you read or edit a file, you must first find the full path. DO NOT ever guess a file path!
{{#if(has_tool'grep')}}
- When looking for symbols in the project, prefer the `grep` tool.
- As you learn about the structure of the project, use that information to scope `grep` searches to targeted subtrees of the project.
- Bias towards not asking the user for help if you can find the answer yourself.
{{! TODO: Only mention tools if they are enabled }}
- The user might specify a partial file path. If you don't know the full path, use `find_path` (not `grep`) before you read the file.
- Before you read or edit a file, you must first find the full path. DO NOT ever guess a file path!
{{/if}}
{{else}}
You are being tasked with providing a response, but you have no ability to use tools or to read or write any aspect of the user's system (other than any context the user might have provided to you).
As such, if you need the user to perform any actions for you, you must request them explicitly. Bias towards giving a response to the best of your ability, and then making requests for the user to take action (e.g. to give you more context) only optionally.
The one exception to this is if the user references something you don't know about - for example, the name of a source code file, function, type, or other piece of code that you have no awareness of. In this case, you MUST NOT MAKE SOMETHING UP, or assume you know what that thing is or how it works. Instead, you must ask the user for clarification rather than giving a response.
{{/if}}
## Code Block Formatting
Whenever you mention a code block, you MUST use ONLY use the following format:
```path/to/Something.blah#L123-456
(code goes here)
```
The `#L123-456` means the line number range 123 through 456, and the path/to/Something.blah
is a path in the project. (If there is no valid path in the project, then you can use
/dev/null/path.extension for its path.) This is the ONLY valid way to format code blocks, because the Markdown parser
does not understand the more common ```language syntax, or bare ``` blocks. It only
understands this path-based syntax, and if the path is missing, then it will error and you will have to do it over again.
Just to be really clear about this, if you ever find yourself writing three backticks followed by a language name, STOP!
You have made a mistake. You can only ever put paths after triple backticks!
<example>
Based on all the information I've gathered, here's a summary of how this system works:
1. The README file is loaded into the system.
2. The system finds the first two headers, including everything in between. In this case, that would be:
```path/to/README.md#L8-12
# First Header
This is the info under the first header.
## Sub-header
```
3. Then the system finds the last header in the README:
```path/to/README.md#L27-29
## Last Header
This is the last header in the README.
```
4. Finally, it passes this information on to the next process.
</example>
<example>
In Markdown, hash marks signify headings. For example:
```/dev/null/example.md#L1-3
# Level 1 heading
## Level 2 heading
### Level 3 heading
```
</example>
Here are examples of ways you must never render code blocks:
<bad_example_do_not_do_this>
In Markdown, hash marks signify headings. For example:
```
# Level 1 heading
## Level 2 heading
### Level 3 heading
```
</bad_example_do_not_do_this>
This example is unacceptable because it does not include the path.
<bad_example_do_not_do_this>
In Markdown, hash marks signify headings. For example:
```markdown
# Level 1 heading
## Level 2 heading
### Level 3 heading
```
</bad_example_do_not_do_this>
This example is unacceptable because it has the language instead of the path.
<bad_example_do_not_do_this>
In Markdown, hash marks signify headings. For example:
# Level 1 heading
## Level 2 heading
### Level 3 heading
</bad_example_do_not_do_this>
This example is unacceptable because it uses indentation to mark the code block
instead of backticks with a path.
<bad_example_do_not_do_this>
In Markdown, hash marks signify headings. For example:
```markdown
/dev/null/example.md#L1-3
# Level 1 heading
## Level 2 heading
### Level 3 heading
```
</bad_example_do_not_do_this>
This example is unacceptable because the path is in the wrong place. The path must be directly after the opening backticks.
{{#ifhas_tools}}
## Fixing Diagnostics
1. Make 1-2 attempts at fixing diagnostics, then defer to the user.
@@ -48,10 +135,11 @@ Otherwise, follow debugging best practices:
2. Add descriptive logging statements and error messages to track variable and code state.
3. Add test functions and statements to isolate the problem.
{{/if}}
## Calling External APIs
1. Unless explicitly requested by the user, use the best suited external APIs and packages to solve the task. There is no need to ask the user for permission.
2. When selecting which version of an API or package to use, choose one that is compatible with the user's dependency management file. If no such file exists or if the package is not present, use the latest version that is in your training data.
2. When selecting which version of an API or package to use, choose one that is compatible with the user's dependency management file(s). If no such file exists or if the package is not present, use the latest version that is in your training data.
3. If an external API requires an API Key, be sure to point this out to the user. Adhere to best security practices (e.g. DO NOT hardcode an API key in a place where it can be exposed)
## System Information
@@ -59,10 +147,10 @@ Otherwise, follow debugging best practices:
Operating System: {{os}}
Default Shell: {{shell}}
{{#if(orhas_ruleshas_default_user_rules)}}
{{#if(orhas_ruleshas_user_rules)}}
## User's Custom Instructions
The following additional instructions are provided by the user, and should be followed to the best of your ability without interfering with the tool use guidelines.
The following additional instructions are provided by the user, and should be followed to the best of your ability{{#ifhas_tools}} without interfering with the tool use guidelines{{/if}}.
{{#ifhas_rules}}
There are project rules that apply to these root directories:
@@ -49,10 +49,9 @@ And here's the section to rewrite based on that prompt again for reference:
</rewrite_this>
{{#ifdiagnostic_errors}}
{{#eachdiagnostic_errors}}
Below are the diagnostic errors visible to the user. If the user requests problems to be fixed, use this information, but do not try to fix these errors if the user hasn't asked you to.
// The default font size for text in the agent panel
"agent_font_size":16,
// How much to fade out unused code.
"unnecessary_code_fade":0.3,
// Active pane styling settings.
"active_pane_modifiers":{
// The factor to grow the active pane by. Defaults to 1.0
// which gives the same size as all other panes.
"magnification":1.0,
// Inset border size of the active pane, in pixels.
"border_size":0.0,
// Opacity of the inactive panes. 0 means transparent, 1 means opaque.
@@ -102,17 +101,20 @@
// The second option is decimal.
"unit":"binary"
},
// The key to use for adding multiple cursors
// Currently "alt" or "cmd_or_ctrl" (also aliased as
// "cmd" and "ctrl") are supported.
// Determines the modifier to be used to add multiple cursors with the mouse. The open hover link mouse gestures will adapt such that it do not conflict with the multicursor modifier.
//
// 1. Maps to `Alt` on Linux and Windows and to `Option` on MacOS:
// "alt"
// 2. Maps `Control` on Linux and Windows and to `Command` on MacOS:
// "cmd_or_ctrl" (alias: "cmd", "ctrl")
"multi_cursor_modifier":"alt",
// Whether to enable vim modes and key bindings.
"vim_mode":false,
// Whether to show the informational hover box when moving the mouse
// over symbols in the editor.
"hover_popover_enabled":true,
// Time to wait before showing the informational hover box
"hover_popover_delay":350,
// Time to wait in milliseconds before showing the informational hover box.
"hover_popover_delay":300,
// Whether to confirm before quitting Zed.
"confirm_quit":false,
// Whether to restore last closed project when fresh Zed instance is opened.
@@ -126,6 +128,8 @@
//
// Default: true
"restore_on_file_reopen":true,
// Whether to automatically close files that have been deleted on disk.
"close_on_file_delete":false,
// Size of the drop target in the editor.
"drop_target_size":0.2,
// Whether the window should be closed when using 'close active item' on a window with no tabs.
@@ -211,11 +215,32 @@
// Whether to show the signature help after completion or a bracket pair inserted.
// If `auto_signature_help` is enabled, this setting will be treated as enabled also.
"show_signature_help_after_edits":false,
// Whether to show code action button at start of buffer line.
"inline_code_actions":true,
// Whether to allow drag and drop text selection in buffer.
"drag_and_drop_selection":true,
// What to do when go to definition yields no results.
//
// 1. Do nothing: `none`
// 2. Find references for the same symbol: `find_all_references` (default)
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