$ZED_SYMBOL doesn't really work here once that will try to do something
like this:
mix test MyModule.MyModuleTest
instead of using the path of the file:
mix test test/my_module/my_module_test.exs
Release Notes:
- Fix mix test $ZED_SYMBOL to use ZED_RELATIVE_FILE instead
- Use ZED_RELATIVE_FILE instead of ZED_FILE to improve mix tasks results
on Elixir umbrella projects
Fixed bug introduced in:
https://github.com/zed-industries/zed/pull/12502
Filtering before `enumerate` call breaks project order and instead of
hiding current project it hides some other project.
Release Notes:
- N/A
When indent guides were still WIP, I thought it might be a good idea to
detect the tab size for every line individually, so we can handle files
with mixed indentations. However, while optimizing the performance of
indent guides I found that getting the language at a given anchor was
pretty expensive, therefore I only resolved the language for the first
visible row. However, this could lead to some weird flickering, where
the indent guides would use different tab sizes depending on the first
visible row (see #12492). This can be fixed by just using the primary
buffer language size.
So as of right now indent guides cannot handle files with mixed
indentations. Im not sure if anyone actually does/expects this, but one
use case I could imagine is something like this:
User x has a svelte file, where the tab size is set to `4`. However the
svelte code uses typescript inside a script tag, which User x wants to
use a tab size of `2`. The approach used here would not work for this,
but then again I think our formatter does not even support something
like this. Im probably overcomplicating things, so let's stick with the
simple solution for now.
Release Notes:
- Fixed an issue where indent guides would use an incorrect tab size
([#12492](https://github.com/zed-industries/zed/issues/12492)).
This PR fixes a small issue in `rustdoc_to_markdown` where we could push
a blank space after a newline, leading to an unwanted leading space.
Release Notes:
- N/A
#### Lazily loading channels
I've added a new RPC message called `SubscribeToChannels` that the
client now sends when it first renders the channels panel. This causes
the server to load the channels for that client and send updates to that
client as channels are updated. Previously, the server did this upon
connection.
For backwards compatibility, the server will inspect clients' version,
and continue to do this work immediately for old clients.
#### Optimizations
Running collab locally, I realized that upon connecting, we were running
two concurrent transactions that *both* queried the `channel_members`
table: one for loading your channels, and one for loading your channel
invites. I've combined these into one query. In addition, we now use a
join to load channels + members, as opposed to two separate queries.
Even though `where id in` is efficient, it adds an extra round trip to
the database, keeping the transaction open for slightly longer.
Release Notes:
- N/A
This PR improves `rustdoc_to_markdown`'s paragraph handling to produce
better output.
Specifically, there should now be fewer instances where a space is
missing between words as the result of line breaks in the source HTML.
Release Notes:
- N/A
This PR adds some helper methods to `HtmlElement` to make it easier to
interact with the element's attributes.
This cleans up a bunch of the code by a fair amount.
Release Notes:
- N/A
Previously, each git `Repository` object was held inside of a mutex.
This was needed because libgit2's Repository object is (as one would
expect) not thread safe. But now, the two longest-running git operations
that Zed performs, (`status` and `blame`) do not use libgit2 - they
invoke the `git` executable. For these operations, it's not necessary to
hold a lock on the repository.
In this PR, I've moved our mutex usage so that it only wraps the libgit2
calls, not our `git` subprocess spawns. The main user-facing impact of
this is that the UI is much more responsive when initially opening a
project with a very large git repository (e.g. `chromium`, `webkit`,
`linux`).
Release Notes:
- Improved Zed's responsiveness when initially opening a project
containing a very large git repository.
This PR sorts the `file_types.json` file alphabetically.
This is the command I used to sort it:
```
pnpm --package=json-sort-cli dlx jsonsort assets/icons/file_icons/file_types.json
```
Release Notes:
- N/A
When running the tests for linux, I found a lot of benign errors getting
logged. This PR cuts down some of the noise from unnecessary workspace
serialization and SVG renders
Release Notes:
- N/A
This PR fixes an issue in `rustdoc_to_markdown` with code blocks being
trimmed incorrectly.
We were erroneously popping from the current element stack even if we
didn't push an element onto the stack.
Added test coverage for this case as well, so we don't regress.
Release Notes:
- N/A
This is still pretty raw, so I'd like to hold off on shipping it to all
users.
Release Notes:
- Hide the prompt library for non-staff until it is in a more complete
state.
This PR adds a `/rustdoc` slash command for retrieving and inserting
rustdoc docs into the Assistant.
Right now the command accepts the crate name as an argument and will
return the top-level docs from `docs.rs`.
Release Notes:
- N/A
I realized that somehow, the `git` executable is able to compute `git
status` much more quickly than libgit2, so I've switched our git status
logic to use `git`. Follow-up to
https://github.com/zed-industries/zed/pull/12266.
Release Notes:
- Improved the performance of git status updated when working in large
git repositories.
- Added support for xdg trash when deleting files on linux
- moved ashpd depency to toplevel to use it in both fs and gpui
If I need to add test, or change anything, please let me know. I tested
locally by creating and deleting a file and confirming it showed up in
my trashcan, but that probably a less than ideal method of confirming
correct behavior
Also, I could remove the delete directory function for linux, and change
the one configured for macos to compile for both macos and linux (they
are the same, the version of the function they are calling is
different).
Release Notes:
- N/A
This PR adds a new crate for converting rustdoc output to Markdown.
We're leveraging Servo's `html5ever` to parse the Markdown content, and
then walking the DOM nodes to convert it to a Markdown string.
The Markdown output will be continued to be refined, but it's in a place
where it should be reasonable.
Release Notes:
- N/A
Release Notes:
- Fixed an issue where expanded hunks could be rendered at the wrong
position when zooming
- Fixed an issue where expanded hunks could be rendered at the wrong
position when toggling git blame
([#11941](https://github.com/zed-industries/zed/issues/11941))
Partially fixes#5119
TODO:
- [ ] Change cursor style to Copy when dragging an entry with opt
pressed.
Release Notes:
- Drag-and-dropping a project panel entry with opt modifier pressed now
copies the entry instead of moving it.
This pull request fixes two issues in `RateLimiter` that caused
excessive rate-limiting to take place:
- c19083a35c fixes a mistake that caused
us to load buckets from the database incorrectly and set the
`refill_time_per_token` to equal the `refill_duration`. This was the
primary reason why rate limiting was acting oddly.
- 34b88d14f6 fixes another slight logic
error that caused tokens to be underprovisioned. This was minor compared
to the bug above.
Release Notes:
- N/A
We should reintroduce this as part of the prompt library.
Release Notes:
- Removed an over-eager system prompt from the assistant that was
causing misbehavior. Going forward, our intent is to always let you
observe and edit text before we send it.
---------
Co-authored-by: Marshall <marshall@zed.dev>
This PR changes the default value of the `calls.share_on_join` setting
from `true` to `false`.
Nathan mentioned that project sharing should be opt-in so that projects
aren't shared unless you intend for them to be.
Release Notes:
- Changed the default `calls.share_on_join` value to `false`.
Release Notes:
- Added support for `background_color` in `syntax` map in `theme.json`.
This adds support for setting a `background_color` for styles inside the
`syntax` map for themes defined in `theme.json`. The field is optional
so there should be no backwards compatibility issues.
It is worth noting that the current behaviour for selecting text is that
the background colours will mix/blend (I'm not sure the correct term
here). Changing this behaviour, or making it configurable, looks to be a
far more complex issue and I'm not sure I know how to do it.
This PR updates the Elixir docs with a note on how to switch to using
other language server.
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
This PR fixes a small issue in the Ruby docs, where we weren't properly
demonstrating that `solargraph` should be disabled when enabling
`ruby-lsp`.
Release Notes:
- N/A
* Start with a longer duration
* Widen the range used for randomizing the duration between retries
* Increase the maximum duration between retries
Release Notes:
- N/A
Release Notes:
- N/A
Picks up https://github.com/kvark/blade/pull/118Fixes#10351
Seeing that Zed loaded with Blade repository is consuming 260Mb of RAM.
We can tune this to be lower, but ultimately it doesn't matter: this
memory isn't wasted, it's just pools for memory and descriptors, which
may be used by bigger and more complex views of Zed.
ping #6687
This is the third iteration of this PR ([v2
here](https://github.com/zed-industries/zed/pull/11949)) and uses a
different approach to the first two (the process wrapper lib was a
maintainability nightmare). While the first two attempted to spawn the
necessary processes using flatpak-spawn and host-spawn from the app
inside the sandbox, this version first spawns the cli binary which then
restart's itself *outside* of the sandbox using flatpak-spawn. The
restarted cli process than can call the bundled app binary normally,
with no need for flatpak-spawn because it is already outside of the
sandbox. This is done instead of keeping the cli in the sandbox because
ipc becomes very difficult and broken when trying to do it across the
sandbox.
Gnome software (example using nightly channel and release notes
generated using the script):
<img
src="https://github.com/zed-industries/zed/assets/81528246/6391d217-0f44-4638-9569-88c46e5fc4ba"
width="600"/>
TODO in this PR:
- [x] Bundle libs.
- [x] Cleanup release note converter.
Future work:
- [ ] Auto-update dialog
- [ ] Flatpak auto-update (complete 'Auto-update dialog' first)
- [ ] Experimental
[bundle](https://docs.flatpak.org/en/latest/single-file-bundles.html)
releases for feedback (?).
*(?) = Maybe / Request for feedback*
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
- Confirming a completion now runs the command immediately
- Hitting `enter` on a line with a command now runs it
- The output of commands gets folded away and replaced with a custom
placeholder
- Eliminated ambient context
<img width="1588" alt="image"
src="https://github.com/zed-industries/zed/assets/482957/b1927a45-52d6-4634-acc9-2ee539c1d89a">
Release Notes:
- N/A
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Adds the following features to the prompt manager:
- New prompt – Create a new prompt from the UI. It will only persist if
it is saved.
- Save prompt – Save a prompt by clicking the save button in the UI. A
keybinding will be added for this in the future.
- Reveal prompt - Show the selected prompt on the file system. Only
available for saved prompts.
New prompts that are saved will use the
`{slugified_title}_{ver}_{id}.md` format which all imported prompts will
move to in the near future.
Also orders prompts in alphabetical order by default.
Release Notes:
- N/A
/cc @RemcoSmitsDev new task indicators weren't showing for me in JSON
files.
`tasks.json` of native grammars is not being read by anything by
default, so we tend to register tasks as Rust structs, foregoing the
deserialization step. This doesn't apply to tasks registered in
extensions, which have to have tasks.json.
Release Notes:
- N/A
Release Notes:
- N/A
Fixes#12198 and some minor fixes:
* IBus was intercepting normal keys like `a`, `k` which caused some
problems in vim mode.
* Wayland: Trying to commit the pre_edit on click wasn't working
properly, should be fixed now.
* X11: The pre_edit was supposed to be cleared when losing keyboard
focus.
* X11: We should commit the pre_edit on click.
---------
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
The method has been tested on:
- Gnome 46 (Working)
- Gnome 40 (Not supported)
Tasks
- [x] Implements a draft which get and provides the user theme to
components which needs it
- [x] Implements a way to call the callback function when the theme is
updated
- [X] Cleans the code
Release notes:
- N/A
There were two issues:
1. the `ModifiersChanged` event was never emitted on windows.
macOS, x11 and wayland have separate events for this, while on windows
they are sent via the usual `keyup` and `keydown` events, but
`parse_keydown_msg_keystroke` just ignored them.
2. the word segmenting regex didn't include '\' so paths weren't
correctly detected
fixes https://github.com/zed-industries/zed/issues/12321
Release Notes:
- N/A
Running the tests on windows currently fails for every gpui test using
the `TestPlatform` with
```rs
called `Result::unwrap()` on an `Err` value: CoInitialize has not been called. (0x800401F0)
```
trying to call `CoCreateInstance`in the `DirectWriteComponent`.
The `WindowsPlatform` calls
[`OleInitialize`](https://learn.microsoft.com/de-de/windows/win32/api/ole2/nf-ole2-oleinitialize)
which internally calls `CoInitializeEx` so I just copied that to the
`TestPlatform`.
Release Notes:
- N/A
At the current moment, the "Reveal in Finder" behavior on Windows
"opens" the file using direct execution. This causes files to be opened
with whatever software they are associated with (i.e. will open Sublime
Text instead of the file explorer).
Release Notes:
- Fixed "Reveal in Finder" on Windows to open with the File Explorer.
The new behavior always opens the file explorer with the target
folder/file pre-selected.
https://github.com/zed-industries/zed/assets/28355157/b8ba471d-2f5b-4529-90c3-4dc59f308b99
This (mostly) allows the CSD added in
https://github.com/zed-industries/zed/pull/11525 to work in X11. It's
still a bit buggy as it detects a second window drag right after the
first one finishes, but it's probably better to change the way window
drags are detected in the title bar itself (as that causes other
issues).
The CSD can be tested by changing the return value of
`should_render_window_controls` to true.
Also fixes F11 crashing.
Release Notes:
- N/A
Upper before this PR, lower after.

This PR manually applies a MSAA to the font atlas. Before this PR, the
font may seem aliased ( espeacially on low DPI monitors ), that's
because `DirectWrite` and `CoreText` ( on which currently `Zed` built
the whole text system ) uses different anti-aliasing strategy. The
different anti-aliasing approach used by `DirectWrite` and `CoreText`:

The upper is `VSCode` font rendering result, middle `macOS`, lower this
PR ( pic captured with same font face, same font size, same DPI, same
physical resolution, same editor theme, and same magnification rate ).
This PR brings a quality similiar to `CoreText`. What's more, from the
`VSCode` image, you can see how `DirectWrite` sub-pixel anti-aliasing is
performed on the edge of the glyph. Can we achieve the same rendering
quality? Currently, No. `Zed` use a grayscale image to render glyph, and
a sub-pixel anti-aliasing `DirectWrite` requires all RGB channels and
the foreground color of the rendering glyph, which `Zed` dose not
provide.
So, to achieve the quality of `VSCode` font rendering, the text system
of `Zed` needs much much more efforts to refactor the codes.
Release Notes:
- N/A
Release Notes:
- Improved expand excerpt indicators to allow unidirectional expansion.
Also added the `editor::ExpandExcerptsUp` and
`editor::ExpandExcerptsDown` actions, which can both take a `lines`
parameter. Also added a `expand_excerpt_lines` setting which controls
the default number of lines that the indicators and actions use.
---------
Co-authored-by: conrad <conrad@zed.dev>
Rust recently got the ability to check for typos or errors in `cfg`
attributes: https://blog.rust-lang.org/2024/05/06/check-cfg.html
This PR fixes the new warnings.
- gpui can be run with `RUSTFLAGS="--cfg gles"`, make this explicit in
`[workspace.lints.rust]`
- `cfg!(any(test, sqlite))` was just a bug, it should be
`feature(sqlite)`
- the `languages` crate had a `#[cfg(any(test, feature =
"test-support"))]` function without ever declaring the `test-support`
feature
- the `MarkdownTag` enum had a `cfg_attr` for serde without actually
having serde support
Now the only warnings when building are unused fields
`InlayHover.excerpt`, `SavedConversationMetadata.path` ,
`UserTestPlan.allow_client_reconnection` and `SyntaxMapCapture.depth`.
Release Notes:
- N/A
This PR replaces an `expect` with a precondition check to avoid a panic
if the `LspAdapterDelegate` isn't set when invoking a slash command.
Release Notes:
- N/A
Mostly tiny stuff. Quick run-down of the changes:
- Using `*Note*` instead of `NOTE` for the blockquote callouts
(piggybacking from https://github.com/zed-industries/zed/pull/11724)
- Use hyphens for bullet lists instead of asterisks
- Capitalize every (applicable) mention to Zed
- Capitalize mentions of other products (e.g., google cloud → Google
Cloud)
- Swap e.g. → for example — for clarity (latinisms may be unfamiliar for
some non-native English speakers, surprisingly!)
Release Notes:
N/A
Due to lifetime extension rules, we were holding onto the request
handler map mutex during parsing of the request itself. This had no
grand repercussions; it only prevented registering a handler for next
request until parsing of the previous one was done.
Release Notes:
- N/A
Follow-up of
https://github.com/zed-industries/zed/pull/12095#issuecomment-2123230762
reverting back part of https://github.com/zed-industries/zed/pull/11558
that was related to `language.toml` parsing.
Now all extensions that define `prettier_parser_name` in their language
configs, will enable formatting untitled buffers without any extra
language settings like
```json
{
"languages": {
"JSON": {
"prettier": {
"allowed": true,
"parser": "json"
}
}
}
}
```
Release Notes:
- Improved ergonomics of untitled buffer formatting with prettier, no
extra language settings are needed by default.
Fixes https://github.com/zed-industries/zed/issues/9575
Fixes https://github.com/zed-industries/zed/issues/4294
### Problem
When a large git repository's `.git` folder changes (due to a `git
commit`, `git reset` etc), Zed needs to recompute the git status for
every file in that git repository. Part of computing the git status is
the *unstaged* part - the comparison between the content of the file and
the version in the git index. In a large git repository like `chromium`
or `linux`, this is inherently pretty slow.
Previously, we performed this git status all at once, and held a lock on
our `BackgroundScanner`'s state for the entire time. On my laptop, in
the `linux` repo, this would often take around 13 seconds.
When opening a file, Zed always refreshes the metadata for that file in
its in-memory snapshot of worktree. This is normally very fast, but if
another task is holding a lock on the `BackgroundScanner`, it blocks.
### Solution
I've restructured how Zed handles Git statuses, so that when a git
repository is updated, we recompute files' git statuses in fixed-sized
batches. In between these batches, the `BackgroundScanner` is free to
perform other work, so that file operations coming from the main thread
will still be responsive.
Release Notes:
- Fixed a bug that caused long delays in opening files right after
performing a commit in very large git repositories.
Moved some things around so prompts now always have front-matter to
return, either by creating a prompt with default front-matter, or
bailing earlier on importing the prompt to the library.
In the future we'll improve visibility of malformed prompts in the
`prompts` folder in the prompt manager UI.
Fixes:
- Prompts inserted with the `/prompt` command now only include their
body, not the entire file including metadata.
- Prompts with an invalid title will now show "Untitled prompt" instead
of an empty line.
Release Notes:
- N/A
This PR adds initial support for defining slash commands for the
Assistant from extensions.
Slash commands are defined in an extension's `extension.toml`:
```toml
[slash_commands.gleam-project]
description = "Returns information about the current Gleam project."
requires_argument = false
```
and then executed via the `run_slash_command` method on the `Extension`
trait:
```rs
impl Extension for GleamExtension {
// ...
fn run_slash_command(
&self,
command: SlashCommand,
_argument: Option<String>,
worktree: &zed::Worktree,
) -> Result<Option<String>, String> {
match command.name.as_str() {
"gleam-project" => Ok(Some("Yayyy".to_string())),
command => Err(format!("unknown slash command: \"{command}\"")),
}
}
}
```
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/12234 by making both
default keymap and the menu `Delete` action declarations to have the
same `skip_prompt` value.
`Trash` action got more explicit `skip_prompt` declarations in this PR,
but those were the defaults already, so not changed.
Now, `Delete` action in the project panel will always show a prompt
before removing, both on the keystroke and menu item click.
To note, VSCode does skips prompt for the `Trash` action, so we might
want to change that too (later?), the PR does not alter it.
Release Notes:
- Shows Delete action binding keys in the project panel context menu
([12234](https://github.com/zed-industries/zed/issues/12234))
In #12003 we found ourselves in need for precise region tracking in
which a given runnable has an effect in order to grab variables from it.
This PR makes it so that in task modal all task variables from queries
overlapping current cursor position.
However, in the process of working on that I've found that we cannot
always use a top-level capture to represent the full match range of
runnable (which has been my assumption up to this point). Tree-sitter
captures cannot capture sibling groups; we did just that in Rust
queries.
Thankfully, none of the extensions are affected as in them, a capture is
always attached to single node. This PR adds annotations to them
nonetheless; we'll be able to get rid of top-level captures in extension
runnables.scm once this PR is in stable version of Zed.
Release Notes:
- N/A
This PR extracts the `SlashCommand` trait (along with the
`SlashCommandRegistry`) from the `assistant` crate.
This will allow us to register slash commands from extensions without
having to make `extension` depend on `assistant`.
Release Notes:
- N/A
Release Notes:
- Added ZED_RELATIVE_FILE (path to current file relative to worktree
root) and ZED_DIRNAME (path to the directory containing current file)
task variables.
The default keymap uses alt-enter for `SelectAllMatches` for `context:
BufferSearchBar`.
Jetbrains keymap uses alt-enter for `ToggleCodeActions` for `context:
Editor`.
When focusing on search bar, currently alt-enter does not perform
`SelectAllMatches`, whereas `ToggleCodeActions` is triggered instead,
because search bar's text input element has `context: Editor
mode=single_line`.
This PR restricts `ToggleCodeActions` to `Editor (full mode)` context to
allow `SelectAllMatches` to be triggered for alt-enter when the search
bar is active.
Release Notes:
- Fixed alt-enter with JetBrains keymap ignoring `search::SelectAllMatches` in certain contexts ([11840](https://github.com/zed-industries/zed/issues/11840))
Highlight files ending in `mdwn` as Markdown.
(Ikiwiki uses `mdwn` as the file extension for Markdown.)
This pull request was inspired by this one:
- #1209/
Release Notes:
- Added ".mdwn" as a Markdown file extension.
Release Notes:
- vim: Added `]d/[d` for go to prev/next diagnostic
- vim: Added `]c/[c` to go to prev/next git change (`:diff` and
`:revert` show the diff and revert it)
- vim: Added `g cmd-d` for go to implementation
This pull request replaces the static `⋯` character we used to insert
when folding a range with a custom render function that return an
`AnyElement`. We plan to use this in the assistant, but for now this
should be behavior-preserving.
Release Notes:
- N/A
---------
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
This PR updates the Gleam runnables to detect tests using the `describe`
API in Startest.
This isn't entirely functional yet, as it is still just uses the test
function name to run the tests (which Startest doesn't yet support).
Release Notes:
- N/A
This PR fixes some issues preventing `rustfmt` from running properly in
`dev_servers.rs`.
The culprit was some long strings being inlined.
Release Notes:
- N/A
Builds on top of existing work from #2249, but here's a showcase:
https://github.com/zed-industries/zed/assets/53836821/4b346965-6654-496c-b379-75425d9b493f
TODO:
- [x] handle line wrapping
- [x] implement handling in multibuffer (crashes currently)
- [x] add configuration option
- [x] new theme properties? What colors to use?
- [x] Possibly support indents with different colors or background
colors
- [x] investigate edge cases (e.g. indent guides and folds continue on
empty lines even if the next indent is different)
- [x] add more tests (also test `find_active_indent_index`)
- [x] docs (will do in a follow up PR)
- [x] benchmark performance impact
Release Notes:
- Added indent guides
([#5373](https://github.com/zed-industries/zed/issues/5373))
---------
Co-authored-by: Nate Butler <1714999+iamnbutler@users.noreply.github.com>
Co-authored-by: Remco <djsmits12@gmail.com>
This PR updates the Zig extension to pin ZLS to v0.11.0, as the more
recent releases of ZLS don't have `.tar.gz` assets available.
Note that this depends on the next version of the `zed_extension_api`,
which has yet to be released.
Release Notes:
- N/A
This PR adds a new `github_release_by_tag_name` method to the
`zed_extension_api` to allow for retrieving a GitHub release by its tag
name.
Release Notes:
- N/A
This PR restricts usage of v0.0.7 of the `zed_extension_api` to dev
builds, for now.
As we're still making changes to it, we don't want to ship a version of
Zed to Preview/Stable that claims to support a yet-unreleased version of
the extension API.
Release Notes:
- N/A
This PR forks a new version of the `zed_extension_api` in preparation
for some upcoming changes that require breaking changes to the WIT.
Release Notes:
- N/A
---------
Co-authored-by: Max <max@zed.dev>
This PR replaces references to `language_overrides` in the docs with
just `languages`.
`language_overrides` is an alias for `languages`, and we want to move
towards just using `languages`.
Release Notes:
- N/A
Restructure prompts & the prompt library.
- Prompts are now written in markdown
- The prompt manager has a picker and editable prompts
- Saving isn't wired up yet
- This also removes the "Insert active prompt" button as this concept doesn't exist anymore, and will be replaced with slash commands.
I didn't staff flag this, but if you do play around with it expect it to still be pretty rough.
Release Notes:
- N/A
---------
Co-authored-by: Nathan Sobo <1789+nathansobo@users.noreply.github.com>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Tasks
* [x] remove old flaps and output when editing a slash command
* [x] the completing a command name that takes args, insert a space to
prepare for typing an arg
* [x] always trigger completions when typing in a slash command
* [x] don't show line numbers
* [x] implement `prompt` command
* [x] `current-file` command
* [x] state gets corrupted on `duplicate line up` on a slash command
* [x] exclude slash command source from completion request
Next steps:
* show output token count in flap trailer
* add `/project` command that matches project ambient context
* delete ambient context
Release Notes:
- N/A
---------
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
This PR changes the interface of ContextProvider, allowing it to inspect
*all* variables set so far during the process of building
`TaskVariables`. This makes it possible to capture e.g. an identifier in
tree-sitter query, process it and then export it as a task variable.
Notably, the list of variables includes captures prefixed with leading
underscore; they are removed after all calls to `build_context`, but it
makes it possible to capture something and then conditionally preserve
it (and perhaps modify it).
Release Notes:
- N/A
I don't know whether there are any hard UI guidelines that dictate
whether this should be allowed or not, but I think it's very handy and
missed it.
I also think it makes sense to have this in a directory-centric editor
in which opening a directory creates a new window.
Release Notes:
- Added ability to create directory in open-file dialog on macOS.

When you press `V` to go into visual-line mode in Vim,
`selections.line_mode` is true and the selection contains _lines_.
But `$ZED_SELECTED_TEXT` always contained just the cursor location or
any non-line-mode selection that was previously made.
Release Notes:
- Fixed `$ZED_SELECTED_TEXT` variable in Tasks ignoring whether
visual-line-mode in Vim was used.
### This pull request adds the following:
- Missing mapping for the `yield` keyword.
- Outline scheme for `describe`, `it` and `test`
function_call_expressions (to support Pest runnable)
- Pest runnable support
- PHPUnit runnable support
- Task for running selected PHP code.
## Queries explanations
#### Query 1 (PHPUnit: Run specific method test):
1. Class is not abstract (because you cannot run tests from an abstract
class)
2. Class has `Test` suffix
3. Method has public modifier(or no modifiers, default is public)
4. Method has `test` prefix
#### Query 2 (PHPUnit: Run specific method test with `@test`
annotation):
1. Class is not abstract (because you cannot run tests from an abstract
class)
2. Class has `Test` suffix
3. Method has public modifier(or no modifiers, default is public)
4. Method has `@test` annotation
#### Query 3 (PHPUnit: Run specific method test with `#[Test]`
attribute):
1. Class is not abstract (because you cannot run tests from an abstract
class)
2. Class has `Test` suffix
3. Method has public modifier(or no modifiers, default is public)
4. Method has `#[Test]` attribute
#### Query 4 (PHPUnit: Run all tests inside the class):
1. Class is not abstract (because you cannot run tests from an abstract
class)
2. Class has `Test` suffix
#### Query 5 (Pest: Run function test)
1. Function expression has one of the following names: `describe`, `it`
or `test`
2. Function expression first argument is a string
### **PHPUnit: Example for valid test class**
<img width="549" alt="Screenshot 2024-05-08 at 10 41 34"
src="https://github.com/zed-industries/zed/assets/62463826/e84269de-4f53-410b-b93b-713f9448dc79">
### **PHPUnit: Example for invalid test class**
All the methods should be ignored because you cannot run tests on an
abstract class.
<img width="608" alt="Screenshot 2024-05-07 at 22 28 57"
src="https://github.com/zed-industries/zed/assets/62463826/8c6b3921-5266-4d88-ada5-5cd827bcf242">
### **Pest: Example**
https://github.com/zed-industries/zed/assets/62463826/bce133eb-0a6f-4ca2-9739-12d9169bb9d6
You should now see all your **Pest** tests inside the buffer symbols
modal.

Release Notes:
- Added test runnable detection for PHP (PHPUnit & Pest).
- Added task for running selected PHP code.
- Added `describe`, `test` and `it` functions to buffer symbols, to
support Pest runnable.
- Added `yield` keyword to PHP keyword mapping.
This fixes#4529 by allowing unsaved buffers to be formatted with
prettier.
Steps to do that:
1. Create a new buffer
2. Set language for the buffer (e.g.: `language selector: toggle` and
JSON)
3. In settings, set prettier parser for language (can't be inferred,
since we don't have filename) and allow formatting with prettier:
```json
{
"languages": {
"JSON": {
"prettier": {
"allowed": true,
"parser": "json"
}
}
}
}
```
4. Use `editor: format`
Release Notes:
- Added ability to format unsaved buffers with Prettier. Requirement is
to set a Prettier parser in the user settings. Example for JSON: `{
"languages": { "JSON": { "prettier": { "allowed": true, "parser": "json"
} } } }` ([#4529](https://github.com/zed-industries/zed/issues/4529)).
Demo:
https://github.com/zed-industries/zed/assets/1185253/d24e490b-2e2c-4a5d-95a8-fc8675523780
If you have already installed `node` using `brew install node`, you are
fine. If you did not install `node` on you local machine, it fails.
The `node_binary` path is actually not included in environment variable.
When run `npm install`, some extensions like `eslint`, may run some
commands like `sh -c node .....`. Since `node_binary` path is not
included in `PATH` variable, `sh -c node ...` will fail complaining that
"command not found". If you have installed `node` before, `node` is
already included in `PATH`, so you are fine. If not, it fails.
Closes#11890
Release Notes:
- Fixed Zed's internal Node runtime not being put in `$PATH` correctly
when running language servers and other commands with `node`.
([#11890](https://github.com/zed-industries/zed/issues/11890))
---------
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
This pull request introduces the ability to add flaps, custom foldable
regions whose first foldable line can be associated with:
- A toggle in the gutter
- A trailer showed at the end of the line, before the inline blame
information
https://github.com/zed-industries/zed/assets/482957/c53a9148-f31a-4743-af64-18afa73c404c
To achieve this, we changed `FoldMap::fold` to accept a piece of text to
display when the range is folded. We use this capability in flaps to
avoid displaying the ellipsis character.
We want to use this new API in the assistant to fold context while still
giving visual cues as to what that context is.
Release Notes:
- N/A
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Max <max@zed.dev>
This fixes#10224 by handling `client/unregisterCapability` requests
that have a `workspace/didChangeWatchedFiles` method.
While debugging the issue, I found out that `gopls` seems to block
indefinitely when there's no reply to the `client/unregisterCapability`
request. Even an empty response would fix the issue.
Seems like gopls 15.x and later seem to handle nested subfolders well,
but do not handle unanswered requests.
Instead of replying with an empty response, I decided to change how we
handle file watching and keep a list of all registered paths so that we
can then unregister paths and recreate the glob patterns.
Release Notes:
- Fixed `gopls` not working correctly when the `go.mod` file was in a
subfolder and not the root folder of the project opened in Zed.
([#10224](https://github.com/zed-industries/zed/issues/10224)).
Add config for tag autoclosing: add following to lsp section of your
settings:
"vscode-html-language-server": {
"settings": {
"html": { "tagAutoclosing": true }
}
}
It also accepts `css`, `js/ts` and `javascript` as options.
Disable HTML language server in JS/TS/TSX files for now. I decided to
disable it for now as it caused excessive edits in these types of files
(as reported by @mariansimecek in
https://github.com/zed-industries/zed/pull/11761#issuecomment-2122038107);
it looks like HTML language server tries to track language ranges (e.g.
whether a particular span is TS/HTML fragment etc) just like we do.
However in plain JS/TSX files it seems like it treats the whole file as
one big chunk of HTML, which is.. not right, to say the least.
No release note, as HTML extension goodies are not on Preview yet.
Release Notes:
- N/A
Currently the main binary will open an empty file if no previous
workspaces exist or, if it is the first startup, show the welcome page.
When starting via the CLI it will simply drop you in an empty workspace:
no empty file and no welcome page.
This changes the CLI startup to match the behavior of the non-CLI
startup, so they will both create an empty file or show the welcome page
if no path was given and no workspaces were opened in the past.
Release Notes:
- Matched startup behavior of the CLI to the behavior of the main app.
This uses Jaro-Winkler similarity for now, which seemed to produce
pretty good results in my tests. We can easily swap it with something
else if needed.
Release Notes:
- N/A
Fixes#5267
TODO:
- [x] Publish our fork of vscode-langservers-extracted on GH and wire
that through as a language server of choice for HTML extension.
- [x] Figure out how to prevent edits made by remote participants from
moving the cursor of a host.
Release Notes:
- Added support for autoclosing of HTML tags in local projects.
Adds the ability to have some effect run when a selection changes in a
picker.
If the `PickerDelegate` implements something other than `None` for
`selected_index_changed` then each time the selection changes it will
run that effect.
For example:
```rs
impl PickerDelegate for PromptManagerDelegate {
//...
fn selected_index_changed(
&self,
ix: usize,
cx: &mut ViewContext<Picker<Self>>,
) -> Option<Box<dyn Fn(&mut WindowContext) + 'static>> {
Some(self.prompt_manager.set_active_prompt(ix, cx))
}
//...
}
```
This isn't currently used in any picker, but I'm adding this to allow
the functionality we intended for the prompt library, we're changing
selections, activates a preview in the right column.
This will be useful for building any sort of UI where there's a picker
on the left and a preview on the right, such as a UI like them
telescope.
Release Notes:
- N/A
Release Notes:
- Added glob support for file_types configuration
([#10765](https://github.com/zed-industries/zed/issues/10765)).
`file_types` can now be written like this:
```json
"file_types": {
"Dockerfile": [
"Dockerfile",
"Dockerfile.*",
]
}
```
This pull request adds ability to pass `initialization_options` to both
`solargraph` and `ruby-lsp` language servers. Additionally it updates
the documentation to reflect that and the recently added `ruby-lsp`
server.
Release Notes:
- Pass `initialization_options` to Ruby LSP servers.
### Todo
* [x] tuck the new system prompt away somehow
* for now, we're treating it as built-in, and not editable. once we have
a way to fold away default prompts, let's make it a default prompt.
* [x] when applying edits, re-parse the edit from the latest content of
the assistant buffer (to allow for manual editing of edits)
* [x] automatically adjust the indentation of edits suggested by the
assistant
* [x] fix edit row highlights persisting even when assistant messages
with edits are deleted
* ~adjust the fuzzy search to allow for small errors in the old text,
using some string similarity routine~
We decided to defer the fuzzy searching thing to a separate PR, since
it's a little bit involved, and the current functionality works well
enough to be worth landing. A couple of notes on the fuzzy searching:
* sometimes the assistant accidentally omits line breaks from the text
that it wants to replace
* when the old text has hallucinations, the new text often contains the
same hallucinations. so we'll probably need to use a more fine-grained
editing strategy where we perform a character-wise diff of the old and
new text as reported by the assistant, and then adjust that diff so that
it can be applied to the actual buffer text
Release Notes:
- Added the ability to request edits to project files using the
assistant panel.
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Nathan <nathan@zed.dev>
I'm not a huge fan of passing around a boolean all around the place, but
this will tame the events for now until we have a better solution.
Release Notes:
- N/A
Follow up to: https://github.com/zed-industries/zed/pull/10986
However, I have set this to have a default behavior of 'auto': matching
the current platform's conventions, rather than a default value of
'off'.
fixes https://github.com/zed-industries/zed/issues/5322.
Release Notes:
- Changed the behavior of `workspace::CloseActiveItem`: when you're
using macOS and there are no open tabs, it now closes the window
([#5322](https://github.com/zed-industries/zed/issues/5322)). This can
be controlled with a new setting, `when_closing_with_no_tabs`, to
disable it on macOS, or enable it on other platforms.
### Title
Update macOS Development Documentation with Dispatch.h Error Solution
### Description
This PR updates the macOS development documentation to include a
solution for the `dispatch/dispatch.h` file not found error. This error
is encountered during local development when using the `cargo run`
command. The documentation now includes steps to ensure the Xcode
command line tools are properly installed and set, and instructions to
set the `BINDGEN_EXTRA_CLANG_ARGS` environment variable.
### Changes
- Added troubleshooting section for `dispatch/dispatch.h` error in
`development/macos.md`.
### Related Issues
- Closes [#11963](https://github.com/zed-industries/zed/issues/11963)
### Testing Instructions
1. Follow the steps in the updated `development/macos.md` to configure
your environment.
2. Run `cargo clean` and `cargo run` to ensure the build completes
successfully.
Release Notes:
- N/A
If opening a url opens the first browser window the call does not return
completely blocking the ui until the browser window is closed. Using
spawn instead of status does not block, but we will loose the exitstatus
of the browser window.
Release Notes:
- N/A
Improves documentation for `CodeLabel.filter_range` in
`zed_extension_api` by clarifying that it's a range of only the text
displayed in the label, *not* the `code` field.
Release Notes:
- N/A
This PR removes the default syntax colors from the theme.
With the changes in #11911 these colors could leak through if the theme
didn't provide a value for that syntax color.
Removing them gives themes a clean slate to work with.
Release Notes:
- N/A
Previously, when highlighting editor rows with a color, we always
auto-scrolled to the first highlighted row. This was useful in contexts
like go-to-line and the outline view. We had an explicit special case
for git diff highlights. Now, part of the `highlight_rows` API, you
specify whether or not you want the autoscroll behavior. This is needed
because we want to highlight rows in the assistant panel, and we don't
want the autoscroll.
Release Notes:
- N/A
I noticed that scrolling the assistant panel was very slow in debug
mode, after running a completion. From profiling, I saw that it was due
to the buffer's `is_dirty` and `has_conflict` checks, which use
`edits_since` to check if there are any non-undone edits since the saved
version.
I optimized this in two ways:
* I introduced a specialized `has_edits_since` method on text buffers,
which allows us to more cheaply check if the buffer has been edited
since a given version, without some of the overhead involved in
computing what the edits actually are.
* In the case of `has_conflict`, we don't even need to call that method
in the case where the buffer doesn't have a file (is untitled, as is the
case in the assistant panel). Buffers without files cannot be in
conflict.
Release Notes:
- Improved performance of editing the assistant panel and untitled
buffers with many edits.
This PR removes the wiring for `assistant2` that hooks it up to Zed.
Since we're focusing in on improving the current assistant, we don't
need this present in Zed.
I left the `assistant2` crate intact for now, to make it easier to
reference any code from it.
Release Notes:
- N/A
This pull request adds XIM (X Input Method) support to x11 platform.
The implementation utilizes [xim-rs](https://crates.io/crates/xim), a
XIM library written entirely in Rust, to provide asynchronous XIM
communication.
Preedit and candidate positioning are fully supported in the editor
interface, yet notably absent in the terminal environment.
This work is sponsored by [Rainlab Inc.](https://rainlab.co.jp/en/)
Release Notes:
- N/A
---------
Signed-off-by: npmania <np@mkv.li>
This PR removes the `unwrap`s in the `RecentBuffersContext` when
building the message.
We can just make `build_message` return a `Result` to clean things up.
Release Notes:
- N/A
Now (on `macOS` and `Windows`) we can set font feature value:
```rust
"buffer_font_features": {
"cv01": true,
"cv03": 3,
"cv09": 1,
"VSAH": 7,
"VSAJ": 8
}
```
And one can still use `"cv01": true`.
https://github.com/zed-industries/zed/assets/14981363/3e3fcf4f-abdb-4d9e-a0a6-71dc24a515c2
Release Notes:
- Added font feature values, now you can set font features like `"cv01":
7`.
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
Data migration plan:
- [X] Make a duplicate table of `copilot_events`
- Name: `inline_completion_events`
- Omit `suggestion_id` column
- [X-reverted-skipping] In collab, continue to match on copilot_events,
but simply stuff their data into inline_completion_events, to forward it
to the new table
- [skipping] Once collab is deployed, ensure no events are being sent to
copilot_events, migrate `copilot_events` to new table via a transaction
- [skipping] Delete `copilot_events` table
---
- [X] Locally test that copilot events sent from old clients get put
into inline_completions_table
- [X] Locally test that copilot events and supermaven events sent from
new clients get put into inline_completions_table
---
- [X] Why are discard events being spammed?
- A:
8d4315712b/crates/editor/src/editor.rs (L2147)

This will throw off the past results for accepted / dismissed that I was
wanting to use to evaluate Supermaven quality, by comparing its rate
with copilot's rate.
I'm not super thrilled with this fix, but I think it'll do. In the
`supermaven_completions_provider`, we check if there's a `completion_id`
before sending either an accepted or discard completion event. I don't
see a similar construct in the `copilot_completions_provider` to
piggyback off of, so I begrudgingly introduced
`should_allow_event_to_send` and had it follow the same pattern that
`completion_id` does. Maybe there's a better way?
---
Adds events to supermaven suggestions. Makes "CopilotEvents" generic ->
"InlineCompletionEvents".
Release Notes:
- N/A
This PR adds a Prompt Library to Zed, powering custom prompts and any
default prompts we want to package with the assistant.
These are useful for:
- Creating a "default prompt" - a super prompt that includes a
collection of things you want the assistant to know in every
conversation.
- Adding single prompts to your current context to help guide the
assistant's responses.
- (In the future) dynamically adding certain prompts to the assistant
based on the current context, such as the presence of Rust code or a
specific async runtime you want to work with.
These will also be useful for populating the assistant actions typeahead
we plan to build in the near future.
## Prompt Library
The prompt library is a registry of prompts. Initially by default when
opening the assistant, the prompt manager will load any custom prompts
present in your `~/.config/zed/prompts` directory.
Checked prompts are included in your "default prompt", which can be
inserted into the assitant by running `assistant: insert default prompt`
or clicking the `Insert Default Prompt` button in the assistant panel's
more menu.
When the app starts, no prompts are set to default. You can add prompts
to the default by checking them in the Prompt Library.
I plan to improve this UX in the future, allowing your default prompts
to be remembered, and allowing creating, editing and exporting prompts
from the Library.
### Creating a custom prompt
Prompts have a simple format:
```json
{
// ~/.config/zed/prompts/no-comments.json
"title": "No comments in code",
"version": "1.0",
"author": "Nate Butler <iamnbutler@gmail.com>",
"languages": ["*"],
"prompt": "Do not add inline or doc comments to any returned code. Avoid removing existing comments unless they are no longer accurate due to changes in the code."
}
```
Ensure you properly escape your prompt string when creating a new prompt
file.
Example:
```json
{
// ...
"prompt": "This project using the gpui crate as it's UI framework for building UI in Rust. When working in Rust files with gpui components, import it's dependencies using `use gpui::{*, prelude::*}`.\n\nWhen a struct has a `#[derive(IntoElement)]` attribute, it is a UI component that must implement `RenderOnce`. Example:\n\n```rust\n#[derive(IntoElement)]\nstruct MyComponent {\n id: ElementId,\n}\n\nimpl MyComponent {\n pub fn new(id: impl Into<ElementId>) -> Self {\n Self { id.into() }\n }\n}\n\nimpl RenderOnce for MyComponent {\n fn render(self, cx: &mut WindowContext) -> impl IntoElement {\n div().id(self.id.clone()).child(text(\"Hello, world!\"))\n }\n}\n```"
}
```
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
With the changes in #11817, context menus within editors would get
scaled by the `buffer_font_size` instead of the `ui_font_size`.
This seems incorrect, as it results in context menus being sized
inconsistently depending on what context they originate from.
This PR makes it so that all context menus scale based on the
`ui_font_size`.
### Before
<img width="1474" alt="Screenshot 2024-05-16 at 2 43 19 PM"
src="https://github.com/zed-industries/zed/assets/1486634/a5be8113-ae24-44ad-a2e9-61105e1fcc9e">
### After
<img width="1095" alt="Screenshot 2024-05-16 at 2 43 01 PM"
src="https://github.com/zed-industries/zed/assets/1486634/3a8d51cf-fc91-4743-8f44-78344028e447">
Release Notes:
- Changed context menus in editors to no longer scale with
`buffer_font_size`.
Release Notes:
- N/A
Fixes#9207
Known Issues:
- [ ] ~~After launching Zed and immediately trying to change input
method, the input panel will appear at Point{0, 0}~~
- [ ] ~~`ime_handle_preedit` should not trigger `write_to_primary`~~
Move to other PR
- [ ] ~~Cursor is visually stuck at the end.~~ Move to other PR
Currently tested with KDE & fcitx5.
This PR adds a new `WithRemSize` element to the `ui` crate.
This element can be used to create an element tree that has a different
rem size than the base window.
`WithRemSize` can be nested, allowing for subtrees that have a different
rem size than their parent and their children.
<img width="912" alt="Screenshot 2024-05-16 at 2 25 28 PM"
src="https://github.com/zed-industries/zed/assets/1486634/f599cd9f-c101-496b-93e8-06e570fbf74f">
Release Notes:
- N/A
This PR adds some ergonomic improvements when working with GPUI
`Global`s.
Two new traits have been added—`ReadGlobal` and `UpdateGlobal`—that
provide associated functions on any type that implements `Global` for
accessing and updating the global without needing to call the methods on
the `cx` directly (which generally involves qualifying the type).
I looked into adding `ObserveGlobal` as well, but this seems a bit
trickier to implement as the signatures of `cx.observe_global` vary
slightly between the different contexts.
Release Notes:
- N/A
Adding `proxy` keyword to configure proxy while using zed. After setting
the proxy, restart Zed to acctually use the proxy.
Example setting:
```rust
"proxy" = "socks5://localhost:10808"
"proxy" = "http://127.0.0.1:10809"
```
Closes#9424, closes#9422, closes#8650, closes#5032, closes#6701,
closes#11890
Release Notes:
- Added settings to configure proxy in Zed
---------
Co-authored-by: Jason Lee <huacnlee@gmail.com>
This adds the ability to configure the `tailwindcss-language-server`
integration to use a custom build of the server.
Example configuration in Zed `settings.json`:
```json
{
"lsp": {
"tailwindcss-language-server": {
"binary": {
"arguments": [
"/Users/username/tailwindcss-intellisense/packages/tailwindcss-language-server/bin/tailwindcss-language-server",
"--stdio"
]
}
}
}
}
```
This will cause Zed to use its own Node version and run it with the
given arguments.
**Note**: you need to provide `--stdio` as the second argument!
It's also possible to use a custom Node binary:
```json
{
"lsp": {
"tailwindcss-language-server": {
"binary": {
"path": "/Users/username/bin/my-node",
"arguments": [
"/Users/username/tailwindcss-intellisense/packages/tailwindcss-language-server/bin/tailwindcss-language-server",
"--stdio"
]
}
}
}
}
```
This is *super handy* when debugging the language server.
Release Notes:
- Added ability to configure own build of `tailwindcss-language-server`
in Zed settings. Example:
`{"lsp":{"tailwindcss-language-server":{"binary":{"arguments":["/absolute/path/to/tailwindcss-language-server/bin/tailwindcss-language-server",
"--stdio" ]}}}}`
This PR improves the merging behavior for the `SyntaxTheme` such that
user-provided values get merged into the base theme.
This makes it possible to override individual styles without clobbering
the unspecified styles in the base theme.
Release Notes:
- Improved merging of `syntax` styles in the theme.
This PR addresses a TODO comment by making `SyntaxTheme::new_test` only
available in tests.
We needed to make it available when the `test-support` feature was
enabled for it to be used in tests outside of the `theme` crate.
Release Notes:
- N/A
Hi, I saw someone on Twitter mentioned that missing Cut, Copy and Paste
actions in the context menu in the editor block them from using Zed. It
turns out that resolving this issue is simply a matter of adding these
actions to the mouse context menu. To keep items in the context menu
grouped, I placed them at the top of the menu with a separator at the
end. Let me know if that's OK. Thanks!
Here is the screenshot:

Release Notes:
- Added "Cut", "Copy", and "Paste" actions to the context menu
([#4280](https://github.com/zed-industries/zed/issues/4280)).
This fixes#10532 by properly making use of `itemDefaults.data` when
that is sent along next to completion `items`.
With this line here we tell the language server that we support `data`
in `itemDefaults`, but we actually never checked for it and never used
it:
a0d7ec9f8e/crates/lsp/src/lsp.rs (L653)
In the case of `tailwindcss-language-server` that means that most of the
items it returns (more than 10k items!) were missing the `data`
attribute, since the language server thought it can send it along in the
`itemDefaults` (because we advertised our capability to use it.)
When we then did a `completionItem/resolve`, we would not send a `data`
attribute along, which lead to an error on the
`tailwindcss-language-server` side and thus no documentation.
This PR also adds support for the other `itemDefaults` that could be
sent along and that we say we support:
a0d7ec9f8e/crates/lsp/src/lsp.rs (L650-L653)
`editRange` we handle separately, so this PR only adds the other 3.
Release Notes:
- Fixed documentation not showing up for completion items coming from
`tailwindcss-language-server`.
([#10532](https://github.com/zed-industries/zed/issues/10532)).
Demo:
https://github.com/zed-industries/zed/assets/1185253/bc5ea0b3-7d83-499f-a908-b0d2a1db8a41
Fix: this makes sure we have token counts for the new GPT-4o model.
See: https://github.com/zurawiki/tiktoken-rs/releases/tag/v0.5.9
Release Notes:
- Fix: Token count was missing for the new GPT-4o model.
(I believe this should go in a 0.136.x release)
Without this, we'd get constant errors when typing something with ESLint
enabled:
[2024-05-16T10:32:30+02:00 WARN project] Generic lsp request to node
failed: Request textDocument/codeAction failed with message: Cannot read
properties of undefined (reading 'disableRuleComment')
[2024-05-16T10:32:30+02:00 ERROR util]
crates/project/src/project.rs:7023: Request textDocument/codeAction
failed with message: Cannot read properties of undefined (reading
'disableRuleComment')
[2024-05-16T10:32:31+02:00 WARN project] Generic lsp request to node
failed: Request textDocument/codeAction failed with message: Cannot read
properties of undefined (reading 'disableRuleComment')
[2024-05-16T10:32:31+02:00 ERROR util]
crates/project/src/project.rs:7023: Request textDocument/codeAction
failed with message: Cannot read properties of undefined (reading
'disableRuleComment')
This is fixed by changing the default settings for ESLint language
server to have those fields.
I don't think we need to make these configurable yet. These are defaults
that multiple other plugins also use:
- vscode-eslint:
https://sourcegraph.com/github.com/microsoft/vscode-eslint@4d9fc40e71c403d359beaccdd4a6f8d027031513/-/blob/client/src/client.ts?L702-703
- nvim-lspconfig:
https://sourcegraph.com/github.com/neovim/nvim-lspconfig@a27179f56c6f98a4cdcc79ee2971b514815a4940/-/blob/lua/lspconfig/server_configurations/eslint.lua?L94-101
- coc-eslitn:
https://sourcegraph.com/github.com/neoclide/coc-eslint@70eb10d294e068757743f9b580c724e92c5b977d/-/blob/src/index.ts?L698:17-698:35
Release Notes:
- Changed the default ESLint configuration to include the following in
order to silence warnings/errors: `{"codeAction": {
"disableRuleComment": { "enable": true, "location": "separateLine", },
"showDocumentation": { "enable": true } }}`
This PR factors some more code related to the `RecentBuffersContext` out
of the `AssistantPanel` and into the corresponding module.
We're trying to strike a balance between keeping this code easy to
evolve as we work on the Assistant, while also having some semblance of
separation/structure.
This also adds the missing functionality of updating the remaining token
count when the `CurrentProjectContext` is enabled/disabled.
Release Notes:
- N/A
---------
Co-authored-by: Max <max@zed.dev>
Closes https://github.com/zed-industries/zed/issues/11517
* Removes forced prettier parser name for languages, making `auto`
command to run prettier on every file by default.
* Moves prettier configs away from plugin language declarations into
language settings
Release Notes:
- N/A
Hello, this pull request changes the indentation level for Ruby language
from 2 spaces to the most used setting in the Ruby world: 2 spaces per
indentation level.
This setting is mentioned in the [Ruby style guide from the Rubocop
(Ruby linter and formatter)
team](https://rubystyle.guide/#spaces-indentation) and/or in another
popular Rubocop configuration tool -
[`standardrb`](https://github.com/standardrb/standard/blob/main/config/base.yml#L233)
Thanks!
Release Notes:
- N/A
Currently , on Windows 10, we used a `Timer` to trigger the vsync event,
but the `Timer`'s time precision is only about 15ms, which means a
maximum of 60FPS. This PR introduces a new function to allow for higher
frame rates on Windows 10.
And after reading the codes, I found that zed triggers a draw after
handling mouse or keyboard events, so we don't need to call draw again
when we handle `WM_*` messages. Therefore, I removed the
`invalidate_client_area` function.
Release Notes:
- N/A
This PR brings support for all `OpenType` font features to
`macOS(v10.10+)`. Now, both `Windows`(with #10756 ) and `macOS` support
all font features.
Due to my limited familiarity with the APIs on macOS, I believe I have
made sure to call `CFRelease` on all variables where it should be
called.
Close#11486 , and I think the official website's
[documentation](https://zed.dev/docs/configuring-zed) can be updated
after merging this PR.
> Zed supports a subset of OpenType features that can be enabled or
disabled for a given buffer or terminal font. The following OpenType
features can be enabled or disabled too: calt, case, cpsp, frac, liga,
onum, ordn, pnum, ss01, ss02, ss03, ss04, ss05, ss06, ss07, ss08, ss09,
ss10, ss11, ss12, ss13, ss14, ss15, ss16, ss17, ss18, ss19, ss20, subs,
sups, swsh, titl, tnum, zero.
https://github.com/zed-industries/zed/assets/14981363/44e503f9-1496-4746-bc7d-20878c6f8a93
Release Notes:
- Added support for **all** `OpenType` font features to macOS.
This fixes the issue mentioned here:
https://github.com/zed-industries/zed/issues/5830#issuecomment-2111947083
In order for other languages to work, we need to pass the following
settings along to the Tailwind language server.
With the following Zed settings, it then also works for Scala:
```json
{
"languages": {
"Scala": {
"language_servers": ["tailwindcss-language-server"]
},
},
"lsp": {
"tailwindcss-language-server": {
"settings": {
"includeLanguages": {
"scala": "html"
},
"experimental": {
"classRegex": ["[cls|className]\\s\\:\\=\\s\"([^\"]*)"]
}
}
}
}
}
```
Release Notes:
- Added ability to configure settings for `tailwindcss-language-server`,
namely the `includeLanguages` and `experimental` objects.
**NOTE**: I have only tested that the language server boots up for Scala
files and that the settings are forwarded correctly. I don't have a
Scala+Tailwind project with which to test that the actual completions
also work.
cc @nguyenyou
Previously, we had an instance buffer pool that could only allocate
buffers with a fixed size (hardcoded to 2mb). This caused certain scenes
to render partially, e.g. when showing tens of thousands of glyphs on a
big screen.
With this commit, when `MetalRenderer` detects that a scene would be too
large to render using the current instance buffer size, it will:
- Clear the existing instance buffers
- Allocate new instance buffers that are twice as large
- Retry rendering the scene that failed with the newly-allocated buffers
during the same frame.
This fixes#11615.
Release Notes:
- Fixed rendering issues that could arise when having large amounts of
text displayed on a large display. Fixed by dynamically increasing the
size of the buffers used on the GPU.
([#11615](https://github.com/zed-industries/zed/issues/11615)).
Before:
https://github.com/zed-industries/zed/assets/1185253/464463be-b61c-4149-a417-01701699decb
After:
https://github.com/zed-industries/zed/assets/1185253/4feacf5a-d862-4a6b-90b8-317ac74e9851
Co-authored-by: Antonio <me@as-cii.com>
We were marking `#[cfg(test)]`ed function as a test, which is wrong.
Also allow for other attribute_items (such as #[should_panic]) between
test attribute and a function item.
Release Notes:
- N/A
This changes the vim::MoveToNextMatch event callback to open the
buffer_search toolbar. This fixes an issue where highlights would appear
which were only cancellable by opening then closing the toolbar.
Release Notes:
- the buffer search toolbar now opens on vim::MoveToNextMatch fixing the
issue where highlights were not cancellable
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Fixes: #11715
(also apply alpha of the color to wavy ones while we're at it)
Release Notes:
- Fixed display of straight underlines when using the blade renderer
(#11715)
Fixes a bug where Vim bindings would flash in the mouse context menu and
then be replaced by the default keybindings. Also fixes those bindings
not being usable while the mouse context menu was open.
Release Notes:
- Fixed bug where Vim bindings were not available when mouse context
menu was open
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This PR adds the beginnings of current project context to the Assistant.
Currently it supports reading a `Cargo.toml` file and using that to get
some basic information about the project, and its dependencies:
<img width="1264" alt="Screenshot 2024-05-14 at 6 17 03 PM"
src="https://github.com/zed-industries/zed/assets/1486634/cc8ed5ad-0ccb-45da-9c07-c96af84a14e3">
Release Notes:
- N/A
---------
Co-authored-by: Nate <nate@zed.dev>
This PR restructures the ambient context in the `assistant` crate to
make it more amenable to adding more kinds of ambient context.
Release Notes:
- N/A
If you go to the file tree and press "x" (which is
"project_panel::RevealInFinder"). It will open the default file
manager(in my case nautilus). But on Linux it makes Zed unresponsive.
This fixes that.
Release Notes:
- Fixed Zed blocked after opening file manager in the file tree on
Linux.
Zed can detect changes in monitor connections and disconnections and
provide corresponding feedback. For example, if the current window's
display monitor is disconnected, the window will be moved to the primary
monitor. And now Zed always opens on the monitor specified in
`WindowParams`.
Release Notes:
- N/A
Release Notes:
- Added support for interacting with Claude in the assistant panel. You
can enable it by adding the following to your `settings.json`:
```json
"assistant": {
"version": "1",
"provider": {
"name": "anthropic"
}
}
```

Release Notes:
- Improved tasks modal by highlighting a distinction between a task
template and concrete task instance and surfacing available keybindings
more prominently. Task templates are now always available in the modal,
even if there's already a history entry with the same label.
- Changed default key binding for "picker::UseSelectedQuery" to `opt-e`.
This fixes#8794 and other related problems.
The problem, in short, is this: `$SHELL` might be outdated. This code
ensures that we update `$SHELL` to what we can deem the newest version,
if we're started as a desktop application.
The background is that you can get the user's preferred shell in two
ways:
1. Read the `SHELL` env variable
2. Read the `/etc/passwd` file and check which shell is set
Most applications should and do prefer (1) over (2).
Why is it preferred? Reading `SHELL` means that processes can inherit
the variable from each other. And you can do something like
`SHELL=/bin/cool-shell ./my-cool-app`
But what happens if the application was launched from the desktop? Which
SHELL env does it inherit then?
It inherits the env from the process that launched it, which is
Finder.app or launchd or GNOME or something else — these are all
long-running processes that get their environment when the user logs in.
They do *not* get a new environment unless restarted (either process
restarted or computer restarted)
That means the `SHELL` env variable they have might be outdated.
That's a problem if you, for example, change your shell with `chsh` and
then launch the app from the desktop.
That change of the default shell is not reflected in the app if the app
only reads from SHELL. Because that hasn’t been updated. Instead it
should read from passwd file to get the newest value.
Release Notes:
- Fixed SHELL being outdated if Zed was launched via Finder or Raycast
or other desktop launchers.
([#8794](https://github.com/zed-industries/zed/issues/8794))
This PR adds a new `cargo xtask licenses` command for finding crates
with missing license files.
A number of crates were uncovered that were missing a license file, and
have had the appropriate license file added.
Release Notes:
- N/A
Fix typos on the Assistant Panel page, also including removal of
unnecessary commas and standardization to US English.
Release Notes:
- N/A
PS: Assuming here US English is the preferred style (e.g., "canceled"
vs. "cancelled".) Happy to revert if that's not the case! :)
Standardize the blockquote "Notes" usage, so all places are using the
`>` blockquote notation, as well as a consistent style for the "Note"
word.
PS: Thought that bolding the word "**Note**" would make for a higher
visual distinction, so went for it in all existing cases! No strong
feelings, though; happy to roll back to just "Note:" if that's
preferrable!
Release Notes:
- N/A
This fixes#10871.
The introduction of #11412 broke Vue.js language support, since it made
Zed rely more heavily on correct language name -> language ID mappings,
which the Vue.js extension didn't have.
Release Notes:
- N/A
This fixes#10185 by not keeping snippet state around when already at
the end of the snippet and the tabstop is empty (i.e. it's not a
selection) and we're already on it.
The reason for the fix is outlined in the comments of #10185 but to
repeat:
1. `gopls` sends completions with type "snippet" even when suggesting
single word completions that don't contain tabstops
2. We use a default behavior and add an "end tabstop" by default so that
the cursor jumps to the end of the snippet when accepting it.
3. We'd then push the state of the snippet on the stack which is where
it would stay, with the cursor already at the end and the user unable to
get rid of the tabstop state.
This fixes the issue by not pushing snippet state when the tabstop we
accepted is the "end tabstop".
Release Notes:
- Fixed completions inside snippets breaking the jump-to-next-tabstop
behaviour when using Go/`gopls`
([#10185](https://github.com/zed-industries/zed/issues/10185)).
Demo:
https://github.com/zed-industries/zed/assets/1185253/35384e5e-45c6-46ab-870d-b48e56d8786b
This adds a new option to the right click menu for git blame entries in
the gutter: "Open permalink". If there is a URL for the code host, then
this will open it.
Release Notes:
- Added "Open permalink" option to right-click menu of git blame entries
in gutter.
Demo:

Implemented autosave functionality with a delay, which now refrains from
formatting the code upon triggering unless the user manually saves it.
Additionally, enhanced documentation for the `format_on_save` setting
has been added. This resolves the issue where autosave with delay would
inadvertently format the code, disrupting the user experience, as
reported in the corresponding issue.
Release Notes:
- Fixed a bug where autosave after_delay would auto-format the buffer
([#9787](https://github.com/zed-industries/zed/issues/9787)).
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This PR adds an extra scrollbar-wide margin to the right side of the
editor. This prevents hiding the last character under the scrollbar.
Fixes#7098
Release Notes:
- Fixed hiding of the last character under the scrollbar (#7098).
I assume this was an older file name or just a typo as I can't find any
other references to a `keybindings.json` file. Either way it was
confusing for a bit :)
Release Notes:
- N/A
This cleans up the neovim-backed vim tests:
- removed exempted tests (we'll rely on bug reports to find missing edge
cases)
- moved all assertions into non-async fn's so that failures are
reporting on the right file/line
- removed the NeovimBackedBindingTestContext
- renamed a few things to make them clearer
- reduced the number of permutations tested in some cases to reduce
slowest test from 60s to 5s
Release Notes:
- N/A
RustEmbed repeatedly compiled regexes for handling of
'include='/'exclude' statements in a hot loop, which caused each call to
Assets::iter() to take 600ms. Since it is being called twice on our
startup path, that alone contributed over a second to startup time in
debug builds. I've filed a PR with them
https://github.com/pyrossh/rust-embed/pull/244 which brings down the
time for a single iter() call to 6ms.
Release Notes:
- N/A
While looking into how to implement #4901, noticed that the current
`Goto next/previous diagnostic` behaved a bit weirdly. That is, when
there are multiple errors that have overlapping ranges, only the first
one can be chosen to be active by the `go_to_diagnostic_impl`.
### Previous behavior:
https://github.com/zed-industries/zed/assets/71292737/95897675-f5ee-40e5-869f-0a40066eb8e3
Doesn't go through all the diagnostics, and going backwards and forwards
doesn't show the same diagnostic always.
### New behavior:
https://github.com/zed-industries/zed/assets/71292737/81f7945a-7ad8-4a34-b286-cc2799b10500
Should always go through the diagnostics in a consistent manner.
Release Notes:
* Improved the behavioral consistency of "Go to Next/Previous
Diagnostic"
Additionally, the internal `ToolView` trait used by the registry is now
called `InternalToolView`.
This should make it a bit easier to understand that the `ToolView` is
intended for a `gpui::View` (implementing `Render`). It does still feel
like more could be merged here but I think the built tools are now a bit
clearer.
Release Notes:
- N/A
Part of https://github.com/zed-industries/zed/issues/8081
To avoid confusion and bugs when converting between various row `u32`'s,
use different types for each.
Further PRs should split `Point` into buffer and multi buffer variants
and make the code more readable.
Release Notes:
- N/A
---------
Co-authored-by: Piotr <piotr@zed.dev>
Improves the descriptions for some of the tools. I wish we had metrics
to back up changes in how the model responds to tool schema changes so
anecdotally I'm just going to say this _seems_ improved.
Release Notes:
- N/A
The previous implementation relied on a background thread to wake up the
main thread,
which was prone to priority inversion under heavy load.
In a synthetic test, where we spawn 200 git processes while doing a 5ms
timeout, the old version blocked for 5-80ms, the new version blocks for
5.1-5.4ms.
Release Notes:
- Improved responsiveness of the main thread under high system load
This PR removes the references to initializing Git submodules as part of
building Zed.
These are no longer needed, as our only submodule was removed in #11672.
Release Notes:
- N/A
This PR vendors the protobuf files from the LiveKit protocol so that we
don't need to have that entire LiveKit protocol repo as a submodule.
---
Eventually I would like to replace this with the
[`livekit-protocol`](https://crates.io/crates/livekit-protocol) crate,
but there is some churn that needs to happen for that.
The main problem is that we're currently on a different version of
`prost` used by `livekit-protocol`, and upgrading our version of `prost`
means that we now need to source `protoc` ourselves (since it is no
longer available to be compiled from source as part of `prost-build`).
Release Notes:
- N/A
This PR adds a setting to allow configuring the low-speed timeout for
the Assistant when using the OpenAI provider.
The `low_speed_timeout_in_seconds` accepts a number of seconds that the
HTTP client can go below a minimum speed limit (currently set to 100
bytes/second) before it times out.
```json
{
"assistant": {
"version": "1",
"provider": { "name": "openai", "low_speed_timeout_in_seconds": 60 }
},
}
```
This should help the case where the `openai` provider is being used with
a local model that requires higher timeouts.
Issue: https://github.com/zed-industries/zed/issues/9913
Release Notes:
- Added a `low_speed_timeout_in_seconds` setting to the Assistant's
OpenAI provider
([#9913](https://github.com/zed-industries/zed/issues/9913)).
This PR moves the Ruby injections added in #8796 to the right location,
since Ruby support was extracted into an extension in #11360.
Release Notes:
- N/A
This PR extracts Ruby and ERB support into an extension and removes the
built-in Ruby and Ruby support from Zed.
As part of this, the new extension is prepared for adding support for
the `Ruby LSP` which has some blockers. See
https://github.com/zed-industries/zed/pull/8613 I was thinking of adding
an initial support for Ruby LSP but I think it would be better to start
with extracting the Ruby extension for now.
The implementation, as the 1st step, matches the bundled version but
with 3 differences:
1. Added signature output to the completion popup. See my comment below.

3. Use the shell environment for starting the `solargraph` executable.
See my comment below.
4. Bumped the tree sitter version for Ruby to the latest available
version.
Additionally, I plan to tweak this extension a bit in the future but I
think we should do this bit by bit. Thanks!
Release Notes:
- Removed built-in support for Ruby, in favor of making it available as
an extension.
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
I ran into this when trying to get #11550 working: the VCS menu would
open repositories on its owned, based on paths, instead of going through
the worktree on which we already store the git repositories.
Release Notes:
- N/A
Release Notes:
- vim: Added support for the changelist. `g;` and `g,` to the
previous/next change
- vim: Added support for the `'.` mark
- vim: Added support for `gi` to resume the previous insert
- [x] Build out cli on linux
- [x] Add support for --dev-server-token sent by the CLI
- [x] Package cli into the .tar.gz
- [x] Link the cli to ~/.local/bin in install.sh
Release Notes:
- linux: Add cli support for managing zed
While these would match how macOS handles this scenario, they crash on
Catalina, and require mouse clicks to interact.
cc @bennetbo
Release Notes:
- N/A
Release Notes:
- vim: Added support for buffer-local marks (`'a-'z`) and some builtin
marks `'<`,`'>`,`'[`,`']`, `'{`, `'}` and `^`. Global marks (`'A-'Z`),
and other builtin marks (`'0-'9`, `'(`, `')`, `''`, `'.`, `'"`) are not
yet implemented. (#5122)
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
To speed up Linux CI builds, use a set of self-hosted Linux machines and
use them to run all slow CI steps for Linux: "tests", bundling and
nightly builds.
Also adds a set of dev icons as Linux bundling script required them for
`run-bundling`-tagged builds from regular PRs.
Same icons as for Preview were used, but, ideally, something different
could be created.
Release Notes:
- N/A
From now on, only top-level captures are treated as runnable tags and
the rest is appended to task context as custom environmental variables
(unless the name is prefixed with _, in which case the capture is
ignored). This is most likely gonna help with Pest-like test runners.
Release Notes:
- N/A
---------
Co-authored-by: Remco <djsmits12@gmail.com>
This PR leverages a more modern Windows API to implement
`WindowsDispatcher`, aligning its implementation more closely with that
of the `macOS` platform. The following improvements have been made:
1. Similar to `macOS`, there is no longer a need to use `sender` and
`receiver` to dispatch a `Runnable` on the main thread.
2. There is also no longer a need to use an `Event` for synchronization.
3. Consistent with #7506 and #11269, `Runnable` is now executed with
high priority.
However, this PR raises the minimum Windows version requirement of
`GPUI` to Windows 10, specifically Windows 10 Fall Creators Update
(10.0.16299). However, the `alacritty_terminal` dependency in Zed relies
on `conPTY` on Windows, an API introduced in the Windows 10 Fall
Creators Update. Therefore, the impact of this PR on Zed should be
minimal. I'd like to hear your voices about this PR, especially about
the minimum Windows version bumping.
Release Notes:
- N/A
There're two errors in scrollbar markers in the presence of folded code:
1. Some markers are not displayed (when the marked row numbers are
greater than the total displayed rows count after folding).
2. Code folding / unfolding doesn't trigger markers repainting.
This PR fixes both problems.
Release Notes:
- Fixed scrollbar markers for folded code.
The second problem (markers are repainted after I move the cursor, not
after folding):
https://github.com/zed-industries/zed/assets/2101250/57ed563d-186d-4497-98ab-d4f946416726
This PR updates the saved conversation picker to use a list of
conversations retrieved from disk instead of the static placeholder
values.
Release Notes:
- N/A
This PR fixes copying code blocks in the docs.
The problem was that some of the elements we removed from the base
mdBook template were causing errors in the script, which prevented the
right event listeners from being registered for the copy button.
To remedy this, the elements have been restored, but are using `display:
none` so that they don't appear in the UI.
Resolves#11592.
Release Notes:
- N/A
This PR updates the root path used by Copilot to be a validate path when
running on Windows.
Release Notes:
- N/A
Co-authored-by: Jason Lee <huacnlee@gmail.com>
A minor thing I've spotted and decided to fix on the spot.
It was being cloned twice within the body of that function (one of which
was redundant even without this PR); now in most cases we go down from 2
clones to 0.
Release Notes:
- N/A
This pull request introduces a new `markdown` crate which is capable of
parsing and rendering a Markdown source. One of the key additions is
that it enables text selection within a `Markdown` view. Eventually,
this will replace `RichText` but for now the goal is to use it in the
assistant revamped assistant in the spirit of making progress.
<img width="711" alt="image"
src="https://github.com/zed-industries/zed/assets/482957/b56c777b-e57c-42f9-95c1-3ada22f63a69">
Note that this pull request doesn't yet use the new markdown renderer in
`assistant2`. This is because we need to modify the assistant before
slotting in the new renderer and I wanted to merge this independently of
those changes.
Release Notes:
- N/A
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Alp <akeles@umd.edu>
Co-authored-by: Zachiah Sawyer <zachiah@proton.me>
It seems that on the first frame after the system resumes from sleep,
`dcomp_vsync_fn` mistakenly detects the `timer_stop_event` triggering
and exits the loop.
Release Notes:
- N/A
This PR changes the Markdown language defaults to set `format_on_save`
to be `off`.
Prettier's Markdown formatting is a bit controversial for some people,
so we turn it off by default.
To restore the previous behavior, add the following to your settings:
```json
{
"languages": {
"Markdown": {
"format_on_save": "on"
}
}
}
```
Release Notes:
- Changed the default `format_on_save` behavior for Markdown files to be
`off`.
Release Notes:
- N/A
## What
Addresses a long-standing issue of doing the blending operations in sRGB
space. Currently, the input HSL colors are provided in sRGB space and
converted to linear in the vertex shader. Conversion back to sRGB, which
is required on most platforms today, happens at the very end of the
pipeline when writing into sRGB render target.
Note-1: in the future we may consider doing HSL -> sRGB -> Linear
transform on CPU before feeding into shaders. However, I don't expect
any significant difference here given that we are likely bound by fill
rate and pixel shaders, anyway.
Note-2: the graphics stack is programmed to detect if the platform
supports presenting in linear color space and avoids converting to sRGB
at the end in this case. However, on my Z13 laptop this isn't supported
by the RADV driver.
Closes#7684Closes#11462
@jansol please confirm if you can!
## Comparison
Screenshot of the Glazier theme before the change:

Same theme after the change:

Previously, `DirectWrite` had been following the text system
implementation on `macOS`, using the font's postscript name to
differentiate between different font faces. However, I noticed
occasional rendering issues, such as fonts incorrectly rendering as
italics. Later, I discovered that on `Windows`, the postscript name is
**not** unique. Surprisingly, even the same font can have different
postscript names on macOS and Windows! It's hard to believe! The
postscript name of a font face should be obtained from the same font
table. Why would the same font face have different names?
For example, the postscript name of ZedMono on `macOS` is
`Zed-Mono-Bold-Extended-Italic`, while on `Windows`, it is
`Zed-Mono-Extended`, missing weight and style information, leading to
incorrect rendering.
This PR introduces a `FontIdentifier` struct to uniquely identify font
faces.
Release Notes:
- N/A
As per Microsoft documentation, positive values scroll right, not left.
GPUI was incorrectly assuming it perfectly mirrored vertical scrolling.
Fixes#11515
Release Notes:
- N/A
This PR is another step to tabless editing (#6424, #4963). It adds
support for tab bar settings that allow the user to change its placement
or to hide completely.
Configuraton:
```json
"tab_bar": {
"show": true
}
```
Placemnet options are "top", "bottom" and "no".
This PR intentionally doesn't affect tab bars of other panes (Terminal
for instance) to keep code changes small. I guess we'll do the rest in
separate PRs.
Release Notes:
- Added support for configuring the editor tab bar (part of #6424,
#4963).
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
This shows "Researching..." as placeholder text as early as possible so
that the user can see the model is working on reading/researching/etc.
This also adds on an `Option<Value>` to the `render_running` function so
that tools can hopefully render based on partially completed JSON (still
to come).
Release Notes:
- N/A
This fixes restart after updates not working on Linux.
On Linux we can't reliably get the binary path after an update, because
the original binary was deleted and the path will contain ` (deleted)`.
See: https://github.com/rust-lang/rust/issues/69343
We *could* strip ` (deleted)` off, but that feels nasty. So instead we
save the original binary path, before we do the installation, then
restart.
Later on, we can also change this to be a _new_ binary path returned by
the installers, which we then have to start.
Release Notes:
- N/A
Now, regardless of how the Zed window is closed, Zed can remember the
window's restore size.
- [x] Windows implementation
- [x] macOS implementation
- [x] Linux implementation (partial)
- [x] update SQL data base (mark column `fullscreen` as deprecated)
The current implementation on Linux is basic, and I'm not sure if it's
correct.
The variable `fullscreen` in SQL can be removed, but I'm unsure how to
do it.
edit: mark `fullscreen` as deprecated
### Case 1
When the window is closed as maximized, reopening it will open in the
maximized state, and returning from maximized state will restore the
position and size it had when it was maximized.
https://github.com/zed-industries/zed/assets/14981363/7207752e-878a-4d43-93a7-41ad1fdb3a06
### Case 2
When the window is closed as fullscreen, reopening it will open in
fullscreen mode, and toggling fullscreen will restore the position and
size it had when it entered fullscreen (note that the fullscreen
application was not recorded in the video, showing a black screen, but
it had actually entered fullscreen mode).
https://github.com/zed-industries/zed/assets/14981363/ea5aa70d-b296-462a-afb3-4c3372883ea3
### What's more
- As English is not my native language, some variable and struct names
may need to be modified to match their actual meaning.
- I am not familiar with the APIs related to macOS and Linux, so
implementation for these two platforms has not been done for now.
- Any suggestions and ideas are welcome.
Release Notes:
- N/A
Fixes#11422 by accepting just the start of the line.
Release Notes:
- N/A
---------
Co-authored-by: max <max@zed.dev>
Co-authored-by: jacob <jacob@supermaven.com>
This PR updates the new assistant with a button to start a new
conversation.
Clicking on it will reset the chat and put it into a fresh state.
The current conversation will be serialized and written to
`~/.config/zed/conversations`.
Release Notes:
- N/A
Just adding a short note about `cargo build --release` and the location
of the compiled binary. It helps a lot to streamline usage of Zed day to
day on Linux.
Release Notes:
- N/A
This PR adds the general structure for conversation history to the new
assistant.
Right now we have a placeholder button in the assistant panel that will
toggle a picker containing some placeholder saved conversations.
Release Notes:
- N/A
This PR adds a new development credentials provider for the purpose of
streamlining local development against production collab.
## Problem
Today if you want to run a development build of Zed against the
production collab server, you need to either:
1. Enter your keychain password every time in order to retrieve your
saved credentials
2. Re-authenticate with zed.dev every time
- This can get annoying as you need to pop out into a browser window
- I've also seen cases where if you re-auth too many times in a row
GitHub will make you confirm the authentication, as it looks suspicious
## Solution
This PR decouples the concept of the credentials provider from the
keychain, and adds a new development credentials provider to address
this specific case.
Now when running a development build of Zed and the
`ZED_DEVELOPMENT_AUTH` environment variable is set to a non-empty value,
the credentials will be saved to disk instead of the system keychain.
While this is not as secure as storing them in the system keychain,
since it is only used for development the tradeoff seems acceptable for
the resulting improvement in UX.
Release Notes:
- N/A
This aligns the Windows platform implementation with a code style
similar to macOS platform, eliminating most of the `Cell`s and
`Mutex`es. This adjustment facilitates potential future porting to a
multi-threaded implementation if required.
Overall, this PR made the following changes: it segregated all member
variables in `WindowsPlatform` and `WindowsWindow`, grouping together
variables that remain constant throughout the entire app lifecycle,
while placing variables that may change during app runtime into
`RefCell`.
Edit:
During the code refactoring process, a bug was also fixed.
**Before**:
Close window when file has changed, nothing happen:
https://github.com/zed-industries/zed/assets/14981363/0bcda7c1-808c-4b36-8953-a3a3365a314e
**After**:
Now `should_close` callback is properly handled
https://github.com/zed-industries/zed/assets/14981363/c8887b72-9a0b-42ad-b9ab-7d0775d843f5
Release Notes:
- N/A
This implements `app_version` on Linux by using an optional,
compile-time `RELEASE_VERSION` env var that can be set.
We settled on the `RELEASE_VERSION` as the name, since it's similar to
`RELEASE_CHANNEL` which we use in Zed.
cc @ConradIrwin @mikayla-maki
Release Notes:
- N/A
Co-authored-by: Bennet <bennetbo@gmx.de>
This PR increases the length of a shortened Git SHA from 6 to 7
characters.
This matches what GitHub uses.
I also took the opportunity to factor out a common method for computing
a short SHA so that we have a single source of truth for the length that
we're using.
Release Notes:
- Increased the short commit SHA length used by git blame from 6 to 7
characters.
This fixes a race-condition that showed up when trying to restart
Nightly/Preview/...
When running with these release channels, Zed tries to ensure that
there's only one instance of Zed running.
It does that by listening on a TCP socket to which other instances can
connect on start. If the other instance receives a message, it knows
that another Zed instance is running and exits.
On Linux, though, we ran into a race condition:
1. `kill -0`, which checks whether a process is still running, returns
an error, signalling that the old Zed process has exited
2. BUT: the process was still listening on the TCP port.
It seems like that on Linux, process resources aren't guaranteed to be
cleaned up as soon as signal handling stops working for a process.
The fix is to wait until the process is no longer listening on any TCP
sockets.
There's a slight downside to this: GPUI processes that never listen on
any TCP sockets now have to pay the cost of an additional `lsof` call
when restarting. We do think that it's a reasonable tradeoff for now
though, since the other options (extending the platform interface to
provide callbacks, sharing the listening port in the framework, ...)
seem wider-reaching only to fix a very local bug.
Release Notes:
- N/A
Co-authored-by: Bennet <bennetbo@gmx.de>
Originally reported by @mrnugget and @bennetbo
Also, instead of requerying them every frame, we do so whenever buffer
changes.
As a bonus, I modified tree-sitter query for Rust tests.
Release Notes:
- N/A
In Windows platform, using notify to watch file events.
1. in [notify windows
implement](3df0f65152/notify/src/windows.rs (L344)),
we get the full file path, just with `path.join(file_path)`.
2. In [zed worktree
start_backgroud_scan_tasks](d2569afe66/crates/worktree/src/worktree.rs (L679)),
`abs_path` is not unc path, so we get all file events with not unc path.
3. but in [zed worktree
process_event](d2569afe66/crates/worktree/src/worktree.rs (L3619)),
we `strip_prefix` unc path all times, it will always print annoy error.
@mikayla-maki I can't reopen pre closed pr #10501 .
Release Notes:
- N/A
This PR adds a registry for `GitHostingProvider`s.
The intent here is to help decouple these provider-specific concerns
from the lower-level `git` crate.
Similar to languages, the Git hosting providers live in the new
`git_hosting_providers` crate.
This work also lays the foundation for if we wanted to allow defining a
`GitHostingProvider` from within an extension. This could be useful if
we wanted to extend the support to work with self-hosted Git providers
(like GitHub Enterprise).
I also took the opportunity to move some of the provider-specific code
out of the `util` crate, since it had leaked into there.
Release Notes:
- N/A
This PR restructures the way that tools and attachments add information
about the current project to a conversation with the assistant. Rather
than each tool call or attachment generating a new tool or system
message containing information about the project, they can all
collectively mutate a new type called a `ProjectContext`, which stores
all of the project data that should be sent to the assistant. That data
is then formatted in a single place, and passed to the assistant in one
system message.
This prevents multiple tools/attachments from including redundant
context.
Release Notes:
- N/A
---------
Co-authored-by: Kyle <kylek@zed.dev>
Since Windows paths are known to be weird and currently not handled at
all (outside of relative paths that just happen to work), I figured I
would add a windows specific implementation for parsing absolute paths.
It should be functionally the same, of course there's always a chance I
missed an edge case though.
This should fix
- #10849
Note that there are still some cases that will probably break the
current implementation, namely local drives that do not have a drive
letter assigned (not sure how to handle those). There's also UNC paths
but I don't know how important those are at the moment (I'll allow
myself to assume not at all)
Release Notes:
- N/A
Fixed various small issues on Linux, mainly on Wayland.
Apart from the first commit (which should be self-describing), the other
commits have a description explaining the issue and what they do.
caadc58bea should fix
https://github.com/zed-industries/zed/issues/11037
Release Notes:
- N/A
This PR replaces all pointer events on X11 with their XI2 equivalents,
which fixes problems with scroll events not being reported when a mouse
button is down. Additionally it closes#11206 by resetting the tracked
global scroll valulator position with `None` on a leave event to prevent
a large scroll delta if scrolling is done outside the window. Lastly, it
resolves the bad window issue kvark was having.
Release Notes:
- Fixed X11 Scroll snapping (#11206 ).
---------
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Release Notes:
- N/A
This changes the first click detection in Wayland by requiring first
click after the keyboard loses focus, and after a `wl_pointer` enters a
window that has keyboard focus
This PR refactors the code pertaining to Git hosting providers to make
it more uniform and easy to add support for new providers.
There is now a `GitHostingProvider` trait that contains the
functionality specific to an individual Git hosting provider. Each
provider we support has an implementation of this trait.
Release Notes:
- N/A
This PR adjusts the names of the negated style methods by moving the
`neg_` to after the property name instead of before.
This will help keep related style methods grouped together in
completions.
It also makes it a bit clearer that the negation applies to the value.
### Before
```rs
div()
.neg_mx_1()
.neg_mt_2()
```
### After
```rs
div()
.mx_neg_1()
.mt_neg_2()
```
Release Notes:
- N/A
This PR makes the `border` methods require an explicit width instead of
defaulting to 1px.
This breaks convention with Tailwind, but it makes GPUI more consistent
with itself. We already have an edge case where the parameterized method
had to be named `border_width`, since `border` was taken up by an alias
for the 1px variant.
### Before
```rs
div()
.border()
.border_t()
.border_r()
.border_b()
.border_l()
.border_width(px(7.))
```
### After
```rs
div()
.border_1()
.border_t_1()
.border_r_1()
.border_b_1()
.border_l_1()
.border(px(7.))
```
Release Notes:
- N/A
Fixed autoclosing and made it recognize all ZON (Zig Object Notation)
files.
- Fixed single and double quotes not autoclosing for zig
- Fixed ZON file recognition
- Removed angle brackets autoclosing in zig as they are not used
Release Notes:
- N/A
The DisplayPoint returned from the position map is only valid at the
snapshot in the position map.
Before this change we were erroneously using it to index into the
current version of the buffer.
Release Notes:
- Fixed a panic caused by a race condition in hover.
This changes the remoting prompts to use `PromptLevel::Warning` instead
of `PromptLevel::Destructive`.
In #11015 we decided to apply PromptLevel::Destructive to prompts other
than the new path picker. However, we did not notice that this breaks
confirmation with the keyboard, so it should really only be used in
specific situations (e.g. replacing a file with the remote "save as"
picker, because it matches the behavior of the macOS file dialog).
Release Notes:
- N/A
This PR updates the system requirements in the docs to note that Linux
and Windows can be built from source.
This matches the messaging we have in place on the [download
page](https://zed.dev/download).
Release Notes:
- N/A
We were retrieving task context incorrectly with a display point row as
the location argument, and not the actual row in the buffer.
Release Notes:
- N/A
Hey guys! `emmet-language-server` author here. Thank you so much for the
amazing editor!
This PR adds more languages to the list for the `emmet-language-server`
to attach to.
I have a question though, I saw that you guys don't differentiate yet
between `JavaScript` and `JSX` files. I know that the tree-sitter parser
for `js` comes with the ability to parse both but we still need to make
that difference. Is that part of the plan? or do you have a reason for
doing that?
Aside from that, I've still added support for `JavaScript` files since
is important to have emmet completions in `JSX` files, but I would like
to know what are your thoughts on that since doing this may pollute the
completions in `.js` files.
And one last thing, the emmet language server accepts more filetypes
such as `pug`, `sass`, `scss` and `less` files, which are not currently
supported by zed. Should I create some extensions to add grammar support
to those files later? Should those extensions be part of the zed repo?
I'm just thinking that those are sort of core languages.
Aside from that, let me know if there's anything left to do on my side.
Greetings!
Fixes#10654.
Release Notes:
- N/A
- Unifies spacing between left and right sides of the tab bar
- Use the default icon color for `end_slot` tools. This should help more
clearly differentiate when forward or backward navigation is disabled
due to the tools on the other side not looking so much like the disabled
navigation arrows.
- Rework the TabBar implementation in `pane.rs` to directly pass in
items to the `start_slot` instead of an unneeded extra horizontal
layout.
Left side:

Right side:

Release Notes:
- Standardized some Tab Bar UI elements. You many notice some slight
spacing or color changes.
The CI was green at the time I've merged Rust 1.78, but a change that
violated clippy::empty_doc has slipped through into main in the
meantime. Mea culpa, I should've reran the CI.
Release Notes:
- N/A
Notable things I've had to fix due to 1.78:
- Better detection of unused items
- New clippy lint (`assigning_clones`) that points out places where assignment operations with clone rhs could be replaced with more performant `clone_into`
Release Notes:
- N/A
This fixes a tricky intermittent issue I was seeing, where failed to
chunk certain files correctly because of the way we reuse Tree-sitter
`Parser` instances across parses.
I've also accounted for leading comments in chunk boundaries, so that
items are grouped with their leading comments whenever possible when
chunking.
Finally, we've changed the `debug project index` action so that it opens
a simple debug view in a pane, instead of printing paths to the console.
This lets you click into a path and see how it was chunked.
Release Notes:
- N/A
---------
Co-authored-by: Marshall <marshall@zed.dev>
This PR fixes the links in the README to account for the changes in the
docs structure.
Also, somehow the README had gotten added with `\r\n` newlines, so I
changed it back to `\n` newlines.
Release Notes:
- N/A
Since Wayland doesn't have a way for windows to activate themselves,
currently, when you click on a link in Zed, the browser window opens in
the background.
This PR implements the `xdg-activation` protocol to get an activation
token, which the browser can use to raise its window.
https://github.com/zed-industries/zed/assets/71973804/8b3456c0-89f8-4201-b1cb-633a149796b7
Release Notes:
- N/A
This PR sets up deployments for the docs using mdBook.
Right now the new docs are hosted at
[zed.dev/docs2](https://zed.dev/docs2/).
The docs are deployed to Cloudflare Pages on merges to `main`, and we
have a Cloudflare Worker that routes traffic from `zed.dev/docs2` to the
docs deployment.
We can iterate on the docs for a bit, and then promote them to
`zed.dev/docs` when we're all ready for the switchover.
Release Notes:
- N/A
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Adds a supermaven provider for completions. There are various other
refactors amidst this branch, primarily to make copilot no longer a
dependency of project as well as show LSP Logs for global LSPs like
copilot properly.
This feature is not enabled by default. We're going to seek to refine it
in the coming weeks.
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Max <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Since it's not longer possible to setup a local elixir LSP, @maxdeviant
proposed to look for `next-ls` and `lexical` in path first, just like
it's already done for `elixir_ls`.
For context take a look at #11297 (starting from [this
comment](https://github.com/zed-industries/zed/issues/11297#issuecomment-2091095537)).
Release Notes:
- N/A
This downloads Nightly/Preview releases on Linux and copies the contents
the `zed-<channel>.app` to `~/.local`.
What's missing:
- Check if we're not installed in ~/.local and abort
- Update `.desktop` file
Release Notes:
- N/A
The ability to confirm the file deletion prompt by pressing "Enter" was
broken in #11015
Release Notes:
- Restored the ability to confirm a prompt by pressing "Enter" when
deleting/trashing files
* clear their selections on focus lost
* allow reverting diff hunks when the caret is inside of the deleted
hunk diff editor block
Release Notes:
- N/A
This undoes the changes from #11333 and uses the path of the `.desktop`
file instead.
According ot the spec
(https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html)
the filename and path of the `desktop` file are used to determine the
desktop file ID.
This is enough to match the windows (which have the same WMClass/app-id)
with the desktop entry.
Release Notes:
- N/A
Since we do want to have different versions of Zed running on the same
Linux install, we need to give them different application IDs so they're
not grouped together as the same application.
This changes the app_id depending on the releaes channel and, crucially,
it also matches them up with the bundle identifiers that we use on
macOS.
Release Notes:
- N/A
Release Notes:
- N/A
While developing [Loungy](https://loungy.app), I noticed that everytime
I wake my laptop, Loungy starts consuming 100% CPU. I traced it down to
`start_display_link` as there was this error message at the time of wake
up:
```
[2024-05-02T05:02:31Z ERROR util] /Users/matthias/zed/crates/gpui/src/platform/mac/window.rs:420: could not create display link, code: -6661
```
The timeline is this:
1. The application is hidden with `cx.hide()`
2. The system is put to sleep and later woken up
3. `window_did_change_screen` would trigger immediately after wakeup,
calling `start_display_link`
4. `start_display_link` fails catastrophically as `DisplayLink::new`
starts hogging all the CPU for some reason?
5. throws the error message above
6. Once the window is opened, `window_did_change_occlusion_state` it
retriggers `start_display_link` and the CPU issue subsides
As an attempt to do things better when showing diff hunks, store diff
base as Rope, not String, to have cheaper clones when the diff base text
is reused, e.g. creating another buffer with the diff base text for hunk
diff expanding.
Release Notes:
- N/A
This chunking strategy uses the existing `outline` query to chunk files.
We try to find chunk boundaries that are:
* at starts or ends of lines
* nested within as few outline items as possible
Release Notes:
- N/A
Co-Authored-By: Mikayla <mikayla@zed.dev>
In a fit of ill-advisedness I called these things remote projects;
forgetting that remote project is also what we call collaboratively
shared projects.
Release Notes:
- N/A
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Bennet <bennetbo@gmx.de>
This PR updates the Elixir extension to respect the LSP settings for
`elixir-ls`:
```json
"lsp": {
"elixir-ls": {
"settings": {
"dialyzerEnabled": false
}
}
}
```
```
Received workspace/didChangeConfiguration
Received client configuration via workspace/didChangeConfiguration
%{"dialyzerEnabled" => false}
Loaded DETS databases in 33ms
Loaded DETS databases in 10ms
Compiling 65 files (.ex)
```
Release Notes:
- N/A
Release Notes:
- Fixed#10888
This patch addresses behavior of
`Editor::move_to_{beginning|end}_of_line`. It adds a setting,
`stop_at_soft_wraps` when defining a keymap for the
`editor::MoveToBeginningOfLine` and `editor::MoveToEndOfLine` actions.
When `true`, it causes movement to the either end of the line (via, for
example Home or End), to go to the logical end, as opposed to the
nearest soft wrap point in the respective direction.
---------
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
This allows function call (i.e. snippet) completion with
`typescript-language-server`. So far that didn't work, because
`typescript-language-server` doesn't respond with `insertText` when
getting the completions, but only when then sending
`completionItem/resolve` requests. See:
https://github.com/hrsh7th/nvim-cmp/issues/646#issuecomment-992765479
What this PR does is to support text edits in the response to
`completionItem/resolve`, which means updating the completion item.
It then enables this feature by default for
`typescript-language-server`.
TODOs:
- [x] Make this work over collab
- [x] Test that this doesn't break existing language server support
- [x] Refactor duplicated code
Release Notes:
- Added support for function call completion when using
`typescript-language-server`. This will result in parameters being
added, which can then be changed and navigated with `<tab>`. For this to
work with `typescript-language-server`, the documentation for a given
completion item needs to be resolved, meaning that if one types very
quickly and accepts completion before `typescript-language-server` could
respond with the documentation, no full function completion is used.
Demo:
https://github.com/zed-industries/zed/assets/1185253/c23ebe12-5902-4b50-888c-d9b8cd32965d
I was experiencing hang, and we blamed it on spawning a few hundred git
processes
simultaneously.
cc @MrNugget
Release Notes:
- Fixed slowness with hundreds of buffers open doing git blame.
Co-Authored-By: Mikayla <mikayla@zed.dev>
Release Notes:
- Show server name in the titlebar for remote projects
Co-authored-by: Mikayla <mikayla@zed.dev>
This PR cleans up the `Indicator` component:
- Renamed `IndicatorStyle` to `IndicatorKind` and made it private.
- Fixed `Indicator::bar()` to construct an indicator using the right
`IndicatorKind`.
- Removed the `IndicatorIcon`, since we didn't actually end up using it.
Release Notes:
- N/A
One contributor to some beach-balls was that the main thread was calling
block_with_timeout, but the timeout never fired.
Release Notes:
- Reduced main thread hangs under very high system load
This PR replaces the rem size literals with the `BASE_REM_SIZE_IN_PX`
constant.
This way we can retain our source of truth for the rem size that we're
designing against.
Release Notes:
- N/A
This PR updates the new assistant to use the new (temporary) icon in the
status bar to distinguish it.
We added the icon in #11257, but hadn't wired it up.
Release Notes:
- N/A
We are still getting comments from users saying they didn't know we had
extensions until just now. This doesn't fix anything for existing users,
but it helps make new users more aware, earlier on. There's probably
more we need to do for discoverability, but this feels like it should
help.
Release Notes:
- N/A
With this patch applied I can see the following line in the test output:
test tests::random_channel_buffer_tests::test_random_channel_buffers has
been running for over 60 seconds
Without it I run in a failure with 'Invalid keystroke `cmk-,`
Release Notes:
- N/A
---------
Co-authored-by: Max Linke <kain88-de@users.noreply.github.com>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Part of https://github.com/zed-industries/zed/issues/4523
Added two new actions with the default keybindings
```
"cmd-'": "editor::ToggleHunkDiff",
"cmd-\"": "editor::ExpandAllHunkDiffs",
```
that allow to browse git hunk diffs in Zed:
https://github.com/zed-industries/zed/assets/2690773/9a8a7d10-ed06-4960-b4ee-fe28fc5c4768
The hunks are dynamic and alter on user folds and modifications, or
toggle hidden, if the modifications were not adjacent to the expanded
hunk.
Release Notes:
- Added `editor::ToggleHunkDiff` (`cmd-'`) and
`editor::ExpandAllHunkDiffs` (`cmd-"`) actions to browse git hunk diffs
in Zed
Previously, a failure to embed the search query (due to a rate limit
error) would appear the same as if there were no results.
* Avoid repeatedly embedding the search query for each worktree
* Unify tasks for searching all worktree
Release Notes:
- N/A
This PR fixes scrollbar auto-show feature when there're not visible
cursors. The intial behavior was broken in #11147.
The problem is that `selections` only contains visible selections, so
the `if` with `non_visible_cursors |= true` is only visited in rare edge
cases when we have at least part of the selection still visible on the
screen. But when we scroll far enough from the cursor,
`non_visible_cursors` keeps its default `false` value, which is
incorrect.
Release Notes:
- N/A
This PR updates the Homebrew installation instructions for the Preview
release, which has been migrated to ```homebrew/cask``` as
```zed@preview``` (see
[Commit](bad25d79e1)).
Release Notes:
- N/A
Note: You shouldn't use the `unstable.ui_density` setting – it is only
being added for testing and to enable new UI components to be built with
density in mind. Don't expect this to work well, or at all right now.
Adds some of the basic wiring we'll need to start scaling UI elements
throughout the app based on a desired density setting.
Release Notes:
- N/A
Co-Authored-By: Mikayla <mikayla@zed.dev>
My Zed was running out with collab + chat + recent projects + two splits
on a large monitor
Release Notes:
- N/A
Co-authored-by: Mikayla <mikayla@zed.dev>
This PR adds a suggestion for the new [SCSS
extension](https://github.com/bajrangCoder/zed-scss) when `.scss` files
are opened.
Release Notes:
- Added a suggestion for the SCSS extension when `.scss` files are
opened.
For #11084 In the case of an indentation in front of the current line,
it may also be necessary to deal with the start point of the selected
range
Release Notes:
- N/A
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This PR adds `language_servers` settings for Elixir and HEEX to ensure
they both only use Elixir LS by default.
Eventually we'd like to have these provided by the Elixir extension, but
there are some outstanding questions on the design.
For now we can just use the built-in default settings to ensure a good
out-of-the-box experience for Elixir users.
Release Notes:
- N/A
This PR refines the UX of editing a previous message, including the
following:
- Focus the prev message body editor on double-click
- Restore previous body text on cancel
- Cancel pending completion upon submission of previous message
- Drive-by: Remove min height on composer editor
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <marshall@zed.dev>
This PR sets up the `assistant2` crate with the storybook so that UI
elements can be iterated on in isolation.
To start, we have some stories for the `ChatMessage` component:
```sh
cargo run -p storybook -- components/assistant_chat_message
```
<img width="1233" alt="Screenshot 2024-04-30 at 5 20 03 PM"
src="https://github.com/zed-industries/zed/assets/1486634/510967ea-0e9b-4fa9-94fb-421ee74bcc45">
Release Notes:
- N/A
* [x] Fixed an issue where embeddings would be assigned incorrectly to
files if a subset of embedding batches failed
* [x] Added a command to debug which paths are present in the semantic
index
* [x] Determine why so many paths are often missing from the semantic
index
* we erroring out if an embedding batch contained multiple texts that
were the same, which can happen if a worktree contains multiple copies
of the same text (e.g. a license).
Release Notes:
- N/A
---------
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Kyle <kylek@zed.dev>
Co-authored-by: Kyle Kelley <rgbkrk@gmail.com>
This PR adds a new tool to the `assistant2` crate that allows the
assistant to create a new buffer with some content.
Release Notes:
- N/A
---------
Co-authored-by: Nathan <nathan@zed.dev>
This PR does a slight restructuring of how tools are defined in the
`assistant2` crate to make it more amenable to adding more tools in the
near future.
Release Notes:
- N/A
I think the previous code was missing a `return` in there because it
always overwrote the `completion.documentation` field, even if the
`text.is_empty()` is true.
Release Notes:
- N/A
Release Notes:
- Added support for avatars in git blame for repositories hosted on
codeberg
<img width="1144" alt="Screenshot 2024-04-25 at 16 45 22"
src="https://github.com/zed-industries/zed/assets/43210583/d44770d8-44ea-4c6b-a1c0-ac2d1d49408f">
Questions:
- Should we move git stuff like `Commit`, `Author`, etc outside of
hosting-specific files (I don't think so, as other hostings can have
different stuff)
- Should we also add support for self hosted forgejo instances or should
it be a different PR?
Release Notes:
- Added support for line ranges in vim replace commands #9428
- not supporting anything other than bare line numbers right now
- ~need to figure out how to show range in question in search bar~
@ConradIrwin implemented showing a highlight of the selected range for a
short direction instead
- ~tests lol~
Release Notes:
- Added diagnostics for main-thread hangs on macOS. These are only
enabled if you've opted into diagnostics.
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
This PR updates the new assistant panel to use the `ChatMessage`
component to render its chat messages.
This also lays the foundation for collapsing the messages, though that
has yet to be wired up.
Adapted from the work on the `assistant-chat-ui` branch.
Release Notes:
- N/A
This PR restores the `Global` trait's status as a marker trait.
This was the original intent from #7095, when it was added, that had
been lost in #9777.
The purpose of the `Global` trait is to statically convey what types can
and can't be accessed as `Global` state, as well as provide a way of
restricting access to said globals.
For example, in the case of the `ThemeRegistry` we have a private
`GlobalThemeRegistry` that is marked as `Global`:
91b3c24ed3/crates/theme/src/registry.rs (L25-L34)
We're then able to permit reading the `ThemeRegistry` from the
`GlobalThemeRegistry` via a custom getter, while still restricting which
callers are able to mutate the global:
91b3c24ed3/crates/theme/src/registry.rs (L46-L61)
Release Notes:
- N/A
This PR adds support for replacing the current preview tab when using
GoToDefinition. Previously a tab, that was navigated away from, was
converted into a permanent tab and the new tab was opened as preview.
Without `enable_preview_from_code_navigation`:
https://github.com/zed-industries/zed/assets/53836821/99840724-d6ff-4738-a9c4-ee71a0001634
With `enable_preview_from_code_navigation`:
https://github.com/zed-industries/zed/assets/53836821/8c60efcb-d597-40bf-b08b-13faf5a289b6
Note: In the future I would like to improve support for the navigation
history, because right now tabs that are not "normal" project items,
e.g. FindAllReferences cannot be reopened
Release Notes:
- Added support for replacing the current preview tab when using code
navigation (`enable_preview_from_code_navigation`)
This PR adds the ability for the ESLint language server (`eslint`) to be
controlled by the `language_servers` setting.
Now in your settings you can indicate that the ESLint language server
should be used for a given language, even if that language does not have
the ESLint language server registered for it already:
```json
{
"languages": {
"My Language": {
"language_servers": ["eslint", "..."]
}
}
}
```
Release Notes:
- N/A
This should have fixed the problems that some users were reporting with
https://github.com/zed-industries/zed/pull/10695 .
The problem was with devices which send more than one valuator axis in a
single event whereas the original PR assumed there would only ever be
one axis per event. This version also does away with the complicated
device selection and instead just uses the master pointer device, which
automatically uses all sub-pointers.
Edit: Confirmed working for one of the user's which the first attempt
was broken for.
Release Notes:
- Added smooth scrolling for X11 on Linux
- Added horizontal scrolling for X11 on Linux
fixes https://github.com/zed-industries/zed/issues/9132
By setting the app id, window managers like `sway` can apply custom
configuration like `for_window [app_id="zed"] floating enable`.
Tested using `wlprop`/`hyprctl activewindow` for wayland, `xprop` for
x11.
Release Notes:
- Zed now sets the window app id / class, which can be used e.g. in
window managers like `sway`/`i3` to define custom rules
Addresses #10812
Release Notes:
- Launching an empty already-running Zed application now behaves like a
regular startup and respects the user `resume_on_startup` setting.
([#10812](https://github.com/zed-industries/zed/issues/10812)).
See attached showcase which highlights how the previous project can now
be re-opened through both "quit" and "close window".
This has a noticeable performance benefit on startup/project resume
time.
This should also make the behaviour of closing/opening an application
consistent between macOS/Linux/Windows.
https://github.com/zed-industries/zed/assets/22855292/9c37ba31-ce0a-4c3d-940d-a56e3347e64a
The culprit behind ghost images in transparent windows and bad
performance with blurred windows turns out to be one and the same:
window shadows. The simplest and most popular fix appears to be to
simply disable shadows on non-opaque windows so let's just do that.
Disabling shadows on a window that is already visible however leaves the
shadow on screen, detached from the window, until a full screen effect
such as exposé or a virtual desktop switch wipes it clean. There does
not seem to be any known solution to this, and it does not affect
windows created after switching to a transparent theme so this is a good
enough compromise for now.
Release Notes:
- Fixed ghostly artifacts in transparent window backgrounds.
- Fixed sluggishness with blurred window backgrounds.
This is a follow-up to #10685 which started to hide these errors instead
of displaying them to the user.
But the errors are still noisy and not actionable, so we hide them
instead.
Release Notes:
- Removed error message being logged when `git blame` is run in a
repository without commits.
Co-authored-by: Bennet <bennetbo@gmx.de>
Oversight from #11015, where we added `PromptLevel::Destructive`, which
should be used when a prompt performs a "destructive" action (e.g.
deleting a file). However, we accidentally set `setHasDestructiveAction`
to `true` regardless of which prompt level would be specified
Release Notes:
- N/A
https://github.com/zed-industries/zed/assets/2072378/18f0bb28-0546-4234-a11f-39af6c9fcc12
`rulesCustomizations` is an array of rule severity overrides. Globs can
be used to apply default severities for multiple rules. See
[docs](553e632fb4/README.md (L312-L333))
& [type
definitions](553e632fb4/%24shared/settings.ts (L168))
Example Zed `settings.json` to override all eslint errors to warnings:
```jsonc
{
"lsp": {
"eslint": {
"settings": {
"rulesCustomizations": [
// set all eslint errors/warnings to show as warnings
{ "rule": "*", "severity": "warn" }
]
}
}
}
}
```
Release Notes:
- Added support for configuring ESLint's `rulesCustomizations` settings,
ie. `{"lsp": {"eslint": {"settings": {"rulesCustomizations": [{"rule":
"*", "severity": "warn"}]}}}}`
### fix cropping problem
Prior to these changes the images were being cropped so you never
actually saw
the full image but you had to use your mouse to make the window bigger
to see
both the text and the images...
### activate
```rust
cx.activate(true);
```
was not in place so the window did not appear when you ran the example
### No longer need to Ctrl-c to quit the example
Now you can hit *Cmd-q* to quit out of the example instead of having to
*Ctrl-c* in your
terminal where you fired off the example
Release Notes:
- N/A
We're planning to associate "selection sources" with global element ids
to allow arbitrary UI text to be selected in GPUI. Previously, global
ids were not exposed outside the framework and we entangled management
of the element id stack with element state access. This was more
acceptable when element state was the only place we used global element
ids, but now that we're planning to use them more places, it makes sense
to deal with element identity as a first-class part of the element
system. We now ensure that the stack of element ids which forms the
current global element id is correctly managed in every phase of element
layout and paint and make the global id available to each element
method. In a subsequent PR, we'll use the global element id as part of
implementing arbitrary selection for UI text.
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
TODO:
- [x] Don't immediately seg fault
- [x] Implement for directories
- [x] Add cmd-delete to remove files
- [ ] ~~Add setting for trash vs. delete~~ You can just use keybindings
to change the behavior.
fixes https://github.com/zed-industries/zed/issues/7228
fixes https://github.com/zed-industries/zed/issues/5094
Release Notes:
- Added a new `project_panel::Trash` action and changed the default
behavior for `backspace` and `delete` in the project panel to send a
file to the systems trash, instead of permanently deleting it
([#7228](https://github.com/zed-industries/zed/issues/7228),
[#5094](https://github.com/zed-industries/zed/issues/5094)). The
original behavior can be restored by adding the following section to
your keybindings:
```json5
[
// ...Other keybindings...
{
"context": "ProjectPanel",
"bindings": {
"backspace": "project_panel::Delete",
"delete": "project_panel::Delete",
}
}
]
Release Notes:
- vim: Support `-` to go to `parent directory` of the project panel.
As mentioned in the comments of #11073 this adds support for netrw's `-`
to go to the parent directory in the project panel. Again tested on
linux only.
- N/A
How it looks:
https://github.com/zed-industries/zed/assets/2101250/f564111c-1019-4442-b8a6-de338e12b12e
This PR adds cursor markers to the scrollbar. They work similar to
VSCode:
1. A cursor marker takes the whole scrollbar width.
2. It's always 2px high.
3. It uses the player's `cursor` color, so it may be helpful in the
collaboration mode.
There's a setting to switch cursor markers on/off:
```json
{
"scrollbar": {
"cursors": true
}
}
```
Implementation details:
- Unlike other markers, cursor markers are displayed synchronously.
Otherwise they don't feel smooth and sometimes freez on prolonged
up/down navigation.
- Cursor markers are automatically switched off when it's more than 100
of them.
- The minimum (non-cursor) marker height is now 5px. It allows the user
to see other markers under the cursor marker.
- The way the minimum height is imposed on markers has changed a bit to
keep consistency between markers of different types.
- Selected symbol markers use less vibrant color (`info` faded out a
little).
Release Notes:
- Added displaying of cursor markers in the scrollbar. They can be
switched on/off by the `scrollbar.cursors` setting.
Release Notes:
- vim: Support `g g`/`G` to go to top/bottom of the project panel.
In vim type environments i usually expect to be able to jump to the top
and bottom and i was confused as to why that wasn't possible in the
project panel. So i added it. If anyone using different keymaps also
thinks this might be useful i would be happy to add other defaults. I
think for vim mode it is the most useful though, because you tend to not
use your mouse in vim mode.
This is my first contribution to any rust project, but it seemed like a
good starting point.
The function select_last() is inspired by select_first.
I was also thinking about adding a bigger jump keybinding, that would
jump for example 5 entries up / down, with vim default keybindings "{" /
"}".
FYI: I tested this on linux only and don't have access to any macos
machines.
- N/A
fixes#11048
## Problem
in the situation `press right`, `press left`, `release right` the
following happens right now:
- `keypressed right`, `current_keysym` is set to `right`
- `keypressed left`, `current_keysym` is set to `left`
the repeat timer runs asynchronously and emits keyrepeats since
`current_keysym.is_some()`
- `keyreleased right`, `current_keysym` is set to None
the repeat timer no longer emits keyrepeats
- `keyreleased left`, this is where `current_keysym` should actually be
set to None.
## Solution
Only reset `current_keysym` if the released key matches the last pressed
key.
Release Notes:
- N/A
* Otherwise is_maximized always returns `true`
Release Notes:
- Fixed maximized state. Tested with a dummy maximize/restore button
with the `zoom()` (not implemented yet). Without the right `maximized`,
in toggle zoom function is not possible to call `set_maximized()` or
`unset_maximized()`.
```rust
fn zoom(&self) {
if self.is_maximized() {
self.borrow_mut().toplevel.unset_maximized();
} else {
self.borrow_mut().toplevel.set_maximized();
}
}
```
This is a follow up of #10810 , `embed-resource` crate uses a different
method to link the manifest file, so this makes moving manifest file to
`gpui` possible.
Now, examples can run as expected:

TODO:
- [ ] check if it builds with gnu toolchain
Release Notes:
- N/A
Fixes a panic related to rendering checkboxes, see #10824.
Currently we are rendering a list into a single block, meaning the whole
block has to be rendered when it is visible on screen. This would lead
to performance problems when a single list block contained a lot of
items (especially if it contained checkboxes). This PR splits up list
items into separate blocks, meaning only the actual visible list items
on screen get rendered, instead of the whole list.
A nice side effect of the refactoring is, that you can actually click on
individual list items now:
https://github.com/zed-industries/zed/assets/53836821/5ef4200c-bd85-4e96-a8bf-e0c8b452f762
Release Notes:
- Improved rendering performance of list elements inside the markdown
preview
---------
Co-authored-by: Remco <djsmits12@gmail.com>
Still TODO:
* Disable the new save-as for local projects
* Wire up sending the new path to the remote server
Release Notes:
- Added the ability to "Save-as" in remote projects
---------
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Bennet <bennetbo@gmx.de>
Release Notes:
- Allow reusing the window when opening a remote project from the recent
projects picker
- Fixed an issue, which would not let you rejoin a remote project after
disconnecting from it for the first time
---------
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Remco <djsmits12@gmail.com>
Currently, when no tasks have been scheduled, the `task::Rerun` action
does nothing.
This PR adds a fallback, so when no tasks have been scheduled so far the
`task::Rerun` action toggles the tasks modal
https://github.com/zed-industries/zed/assets/471335/72f7a71e-cfa8-49db-a295-fb05b2e7c905
Release Notes:
- Improved the `task::Rerun` action to toggle the tasks modal when no
tasks have been scheduled so far
The divider between templates and recent runs is constant, regardless of
the currently used filter string; this can lead to situations where an
user can remove the predefined task, which isn't good at all.
Additionally, in this PR I've made it so that recent runs always show up
before task templates in filtered list.
Release Notes:
- Fixed position of list divider in task modal.
I'd like to add something back here, but it's more distracting than
helpful today.
Fixes: #10887
Release Notes:
- Removed channel notes unread indicator
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
At the moment, using the default expand_selection seems to do the job
well, without the need for some additional logic, which may also make
the code a little clearer, Fix#10945
Release Notes:
- N/A
Fixed the cursor selection being offset, the hollow cursor was being
displayed fine when not having text selected that's why it might not
have been noticed at first.
Release Notes:
- N/A
Improved:
0d6fb08b67
For a long time, we've had problems where diagnostics can end up showing
up inconsistently in different views. This PR is my attempt to prevent
that, and to simplify the system in the process. There are some UX
changes.
Diagnostic behaviors that have *not* changed:
* In-buffer diagnostics update immediately when LSPs send diagnostics
updates.
* The diagnostic counts in the status bar indicator also update
immediately.
Diagnostic behaviors that this PR changes:
* [x] The tab title for the project diagnostics view now simply shows
the same counts as the status bar indicator - the project's current
totals. Previously, this tab title showed something slightly different -
the numbers of diagnostics *currently shown* in the diagnostics view's
excerpts. But it was pretty confusing that you could sometimes see two
different diagnostic counts.
* [x] The project diagnostics view **never** updates its excerpts while
the user might be in the middle of typing it that view, unless the user
expressed an intent for the excerpts to update (by e.g. saving the
buffer). This was the behavior we originally implemented, but has
changed a few times since then, in attempts to fix other issues. I've
restored that invariant.
Times when the excerpts will update:
* diagnostics are updated while the diagnostics view is not focused
* the user changes focus away from the diagnostics view
* the language server sends a `work done progress end` message for its
disk-based diagnostics token (i.e. cargo check finishes)
* the user saves a buffer associated with a language server, and then a
debounce timer expires
* [x] The project diagnostics view indicates when its diagnostics are
stale. States:
* when diagnostics have been updated while the diagnostics view was
focused:
* the indicator shows a 'refresh' icon
* clicking the indicator updates the excerpts
* when diagnostics have been updated, but a file has been saved, so that
the diagnostics will soon update, the indicator is disabled
With these UX changes, the only 'complex' part of the our diagnostics
presentation is the Project Diagnostics view's excerpt management,
because it needs to implement the deferred updates in order to avoid
disrupting the user while they may be typing. I want to take some steps
to reduce the potential for bugs in this view.
* [x] Reduce the amount of state that the view uses, and simplify its
implementation
* [x] Add a randomized test that checks the invariant that a mutated
diagnostics view matches a freshly computed diagnostics view
## Release Notes
- Reworked the project diagnostics view:
- Fixed an issue where the project diagnostics view could update its
excerpts while you were typing in it.
- Fixed bugs where the project diagnostics view could show the wrong
excerpts.
- Changed the diagnostics view to always update its excerpts eagerly
when not focused.
- Added an indicator to the project diagnostics view's toolbar, showing
when diagnostics have been changed.
---------
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
Switches Assistant2 to always provide functions. It's up to the model to
choose to use them. At a later point, the `Submit::Codebase` should
change the `tool_choice` to `query_codebase` rather than `auto`. For
now, I think this will improve the experience for folks testing.
Release Notes:
- N/A
- Centralizes typography-related UI styles and methods in
`styles/typography.rs`
- Breaks the typography-related styles out of `StyledExt`. This means we
add a `StyledTypography` trait – this should more or less be an
invisible change as we publish it in the prelude.
- adds the ability to easily grab the UI or Buffer font sizes
(`ui_font_size`, `buffer_font_size`) with `TextSize::UI`,
`TextSize::Editor`
Release Notes:
- N/A
Currently in the *Auto Height Editor* story the backspace key is not
working when you type into the Editor.
The same thing is true for the *Picker* story as one is not able to
backspace...
By adding an entry in the keymap file
```rust
assets/keymaps/storybook.json
```
both of these issues are solved...
Release Notes:
- N/A
This PR adds the ability for the Tailwind language server
(`tailwindcss-language-server`) to be controlled by the
`language_servers` setting.
Now in your settings you can indicate that the Tailwind language server
should be used for a given language, even if that language does not have
the Tailwind language server registered for it already:
```json
{
"languages": {
"My Language": {
"language_servers": ["tailwindcss-language-server", "..."]
}
}
}
```
Release Notes:
- N/A
Creates a `ToolView` trait to allow interactivity. This brings expanding
and collapsing to the excerpts from project index searches.
Release Notes:
- N/A
---------
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Adds additional captures for theming rust code.
I'm uncertain about whether `#` belongs in the `@operator` capture, but
I didn't see a more appropriate capture name in my brief hunt in other
files. It is the prefix of an `attribute_item`.. suggestions welcome.
Release Notes:
- Added `@operator`, `@lifetime` and `@punctuation.delimiter` captures
to Rust highlights file.
This PR extracts Elixir support into an extension and removes the
built-in Elixir support from Zed.
As part of this, [Lexical](https://github.com/lexical-lsp/lexical) has
been added as an available language server for Elixir.
Since the Elixir extension provides three different language servers,
you'll need to use the `language_servers` setting to select the one you
want to use:
#### Elixir LS
```json
{
"languages": {
"Elixir": {
"language_servers": [ "elixir-ls", "!next-ls", "!lexical", "..."]
}
}
}
```
#### Next LS
```json
{
"languages": {
"Elixir": {
"language_servers": [ "next-ls", "!elixir-ls", "!lexical", "..."]
}
}
}
```
#### Lexical
```json
{
"languages": {
"Elixir": {
"language_servers": [ "lexical", "!elixir-ls", "!next-ls", "..."]
}
}
}
```
These can either go in your user settings or your project settings.
Release Notes:
- Removed built-in support for Elixir, in favor of making it available
as an extension.
Exclude go-to-definition links returned by LSP that points to the
current cursor position. This fixes#10392 . Related PR #9243 .
The previous implementation first performs go-to-definition, and if the
selected text covers the clicked position, it figures out that it is
already clicking on a definition, and should instead look for
references.
However, the selected range does not necessarily cover the clicked
position after clicking on a definition, as in VIM mode.
After the PR, if cmd+click on definitions, the definition links would be
an empty list, so no go-to-definition is performed, and
find-all-references is performed instead.
Release Notes:
- Fixed#10392 , now `cmd+click`ing to find all references works in vim
mode.
This was introduced with #10979 and was caused by a missing call to
`cx.set_view_id` in `EditorElement`, which is necessary when rendering
`EditorElement` manually instead of via a view.
Release Notes:
- N/A
[PKGBUILD] is a file used in the build system of arch linux, and it is
basically just a bash script with special functions.
Release Notes:
- Changed `PKGBUILD` files to be recognized as bash.
If the assistant has already emitted some text, we will leave the
assistant message but maintain the cursor on the previous user message,
so that the user can easily discard the message by submitting again.
If no output was emitted yet, we simply delete the empty assistant
message.
Release Notes:
- N/A
This PR reverts #10740, as it makes it too easy to close Zed
accidentally.
Quitting Zed when you don't mean to is disruptive and can break your
flow. This is even more the case when you're collaborating.
Therefore, we shouldn't make it easy to quit Zed when you don't mean to.
If we want to bring back this behavior it needs to have a corresponding
setting that should, in my opinion, be **off** by default. Additionally,
someone made the good point that this behavior should not be present on
Linux or Windows.
This reverts commit 5102e37a5b.
Release Notes:
- Changed `cmd-w` with no open tabs to no longer close the window
(preview-only).
This fixes#9934 and does two things:
1. It registers ESLint as a secondary language server for Vue.js files
(`.vue`)
2. It registers ESLint as a _secondary_ (instead of primary) language
server for TypeScript, JavaScript and TSX.
The second point because I don't see any reason why ESLint should be
registered as a primary language server for these languages. I read
through the code in `project.rs` that uses the primary language server
and I don't think there will be any differences to how it previously
worked.
I also manually tested ESLint support in a Vue.js project, a Next.js
project and a plain old JS project — still works in all three.
Release Notes:
- Added ESLint support for Vue.js files by starting it as a language
server on `.vue` files.
([#9934](https://github.com/zed-industries/zed/issues/9934)).
The new `ElementContext` was originally introduced to ensure the element
APIs could only be used inside of elements. Unfortunately, there were
many places where some of those APIs needed to be used, so
`WindowContext::with_element_context` was introduced, which defeated the
original safety purposes of having a specific context for elements.
This pull request merges `ElementContext` into `WindowContext` and adds
(debug) runtime checks to APIs that can only be used during certain
phases of element drawing.
Release Notes:
- N/A
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
now correctly retrieves range in cases where escape characters are
present. Fixed#10827
Release Notes:
- vim: Fix logic for finding surrounding quotes to ignore escaped
characters (#10827)
This PR addresses some issues I ran into with the way we draft release
notes in CI when doing builds.
The first issue I encountered was that `script/draft-release-notes` was
failing, seemingly due to CI doing a shallow Git checkout and not having
all of the tags available in order to compare then. This was addressed
by setting the `fetch-depth` during the Git checkout.
The second issue is that (in my opinion) we shouldn't fail the build if
drafting release notes fails. After well, we're doing it as a
convenience to ourselves, and it isn't a mandatory part of the build.
This was addressed by making any failures in
`script/draft-release-notes` not fail the CI step as a whole.
These changes were already applied to the `v0.133.x` branch.
Release Notes:
- N/A
Release Notes:
- N/A
Picks up https://github.com/kvark/blade/pull/113 and a bunch of other
fixes.
Should prevent the exclusive full-screen on Vulkan - related to #9728
cc @kazatsuyu
Note: this PR doesn't enable transparency, this is left to follow-up
On my computer, I get `Yahei UI`, which makes sense since I'm using a
Chinese operating system, and `Yahei UI` includes Chinese codepoints. On
an English operating system, `Segoe UI` should be used instead.
Edit: I also choose to use the UI font selected by the system as the
fallback font, rather than hard-coding the `Arial` font.
Release Notes:
- N/A
use winresource for crates/zed and crates/storybook. tested on
`x86_64-pc-windows-gnu`. on `x86_64-pc-windows-msvc` I receive a error
message, that looks like a problem with my machine
Release Notes:
- N/A
This PR fixes the way we select the primary language server for use with
formatting.
Previously we were just taking the first one in the list, but this could
be the wrong one in cases where a language server was provided by an
extension in conjunction with a built-in language server (e.g.,
Tailwind).
We now use the `primary_language_server_for_buffer` method to more
accurately identify the primary one.
Fixes https://github.com/zed-industries/zed/issues/10902.
Release Notes:
- Fixed an issue where the wrong language server could be used for
formatting.
This PR adds a new log message indicating which language servers will be
started for a given language.
The aim is to make debugging the usage of the new `language_servers`
setting (#10911) easier.
Release Notes:
- N/A
This removes the manual calls to `scroll_to_reveal_item` in the new
assistant, as they are superseded by the new autoscrolling behavior of
the `List` when the editor requests one.
Release Notes:
- N/A
This PR extracts Deno support into an extension and removes the built-in
Deno support from Zed.
When using the Deno extension, you'll want to add the following to your
settings to disable the built-in TypeScript and ESLint language servers
so that they don't conflict with Deno's functionality:
```json
{
"languages": {
"TypeScript": {
"language_servers": ["deno", "!typescript-language-server", "!eslint", "..."]
},
"TSX": {
"language_servers": ["deno", "!typescript-language-server", "!eslint", "..."]
}
}
}
```
Release Notes:
- Removed built-in support for Deno, in favor of making it available as
an extension.
This PR adds a new `language_servers` setting underneath the language
settings.
This setting controls which of the available language servers for a
given language will run.
The `language_servers` setting is an array of strings. Each item in the
array must be either:
- A language server ID (e.g., `"rust-analyzer"`,
`"typescript-language-server"`, `"eslint"`, etc.) denoting a language
server that should be enabled.
- A language server ID prefixed with a `!` (e.g., `"!rust-analyzer"`,
`"!typescript-language-server"`, `"!eslint"`, etc.) denoting a language
server that should be disabled.
- A `"..."` placeholder, which will be replaced by the remaining
available language servers that haven't already been mentioned in the
array.
For example, to enable the Biome language server in place of the default
TypeScript language server, you would add the following to your
settings:
```json
{
"languages": {
"TypeScript": {
"language_servers": ["biome", "!typescript-language-server", "..."]
}
}
}
```
More details can be found in #10906.
Release Notes:
- Added `language_servers` setting to language settings for customizing
which language server(s) run for a given language.
This is a crate only addition of a new version of the AssistantPanel.
We'll be putting this behind a feature flag while we iron out the new
experience.
Release Notes:
- N/A
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Conrad Irwin <conrad@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Antonio Scandurra <antonio@zed.dev>
Co-authored-by: Nate Butler <nate@zed.dev>
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Max <max@zed.dev>
The *Kitchen Sink* as well as the *Auto Height Editor* story is crashing
for the same reason that the Picker story was crashing...
### Related Topics
- Picker Story PR : #10793
- Picker Story Issue : #10739
- Introduced By : #10620
Release Notes:
- N/A
I saved the `file_types.json` file and got a diff because it had some
trailing whitespace. I ran
[`lineman`](https://github.com/JosephTLyons/lineman) on the codebase.
I've done this before, but this time, I've added in the following
settings to our `.zed` local settings, to make sure every future save
respects our desire to have consistent whitespace formatting.
```json
"remove_trailing_whitespace_on_save": true,
"ensure_final_newline_on_save": true
```
Release Notes:
- N/A
I'm not a huge fan of this change (& I expect the placement to change).
The plan is to have the button in a toolbar of terminal panel, but I'm
not sure if occupying a whole line of vertical space for a single button
is worth it; I suppose we might want to put more of tasks ui inside of
that toolbar.
Release Notes:
- Removed task status indicator and added "Spawn task" action to
terminal panel context menu.
This pull request introduces the new
`ElementContext::request_autoscroll(bounds)` and
`ElementContext::take_autoscroll()` methods in GPUI. These new APIs
enable container elements such as `List` to change their scroll position
if one of their children requested an autoscroll. We plan to use this in
the revamped assistant.
As a drive-by, we also:
- Renamed `Element::before_layout` to `Element::request_layout`
- Renamed `Element::after_layout` to `Element::prepaint`
- Introduced a new `List::splice_focusable` method to splice focusable
elements into the list, which enables rendering offscreen elements that
are focused.
Release Notes:
- N/A
---------
Co-authored-by: Nathan <nathan@zed.dev>
Updates `collab` to accept a `seed.json` file that allows you to
override the defaults. Updated the `README` in collab to just have
directions inside instead of redirecting the developer to the website.
Release Notes:
- N/A
Co-authored-by: Max <max@zed.dev>
This PR adds a `json_merge_with` function to `SettingsSources::<T>` to
allow JSON merging settings from custom sources.
This should help avoid repeating the actual merging logic when all that
needs to be customized is which sources are being respected.
Release Notes:
- N/A
This PR makes it so the HTML extension will be installed in Zed by
default.
We feel we should keep HTML available out-of-the-box, but we want to do
so while still keeping it as an extension (as opposed to built-in to Zed
natively). There may be a world where we bundle the extension in with
the Zed binary itself, but installing it on startup gets us 99% of the
way there.
The approach for making HTML available by default is quite general, and
could be applied to any extension that we choose (likely other languages
that we want to come out-of-the-box, but that could then be moved to
extensions).
If you do not want the HTML extension in Zed, you can disable the
auto-installation in your `settings.json` and then uninstall the
extension:
```json
{
"auto_install_extensions": {
"html": false
}
}
```
Release Notes:
- Added auto-installation for the HTML extension on startup.
- This can be disabled by adding `{ "auto_install_extensions": { "html":
false } }` to your settings.
Question: I use type.super here because I made a similar change to the
ruby syntax to apply the same style to superclasses.
With this in mind, should this change be renamed to type.trait or should
it be renamed to something like type.italic so the ruby syntax or any
other language can all use type.italic? or maybe something else
altogether.
<img width="597" alt="image"
src="https://github.com/zed-industries/zed/assets/7274458/9d02dba0-75a4-4439-9f31-fd8aa0873075">
Release Notes:
- Exposed Rust traits as `type.interface` for individual syntax theming.
This PR includes two relevant changes:
- Platform binds (super, windows, cmd) will now parse on all platforms,
regardless of which one is being used. While very counter-intuitive
(this means that `cmd-d` will actually be triggered by `win-d` on
windows) this makes it possible to reuse keymap files across platforms
easily
- There is now a KeyContext `os == linux`, `os == macos` or `os ==
windows` available in keymaps. This allows users to specify certain
blocks of keybinds only for one OS, allowing you to minimize the amount
of keymappings that you have to re-configure for each platform.
Release Notes:
- Added `os` KeyContext, set to either `linux`, `macos` or `windows`
- Fixed keymap parsing errors when `cmd` was used on linux, `super` was
used on mac, etc.
This PR updates the releases docs to make a note about
`bump_patch_version` action through the GitHub UI.
Not all of us have `gh` (or `brew`) installed.
Release Notes:
- N/A
This PR adds XDG_BASE_DIR support on linux, and cleans up the path
declarations slightly. Additionally, we move the embeddings and
conversations directly to the SUPPORT_DIR on those platforms.
I _think_ that should also be done on MacOS in the future, but that has
been left out here for now to not break existing users setups.
Additionally, we move the SUPPORT_DIR into LocalAppData on windows for
consistency.
Release Notes:
- Fixed missing support of `XDG_BASE_DIR` on linux
- Fixed improper placement of data in XDG_CONFIG_HOME on linux and
windows (https://github.com/zed-industries/zed/issues/9308,
https://github.com/zed-industries/zed/issues/7155)
---------
Co-authored-by: phisch <philipp.schaffrath@gmail.com>
At least one of the dependencies requires cmake to configure the build
process.
On ubuntu libgit2-dev was missing. Debian and derivates do not install
development headers by default.
Release Notes:
- Improved Linux development setup scripts.
Co-authored-by: Max Linke <max.linke88@gmail.com>
This PR fixes an issue where workspace-level LSP settings could be not
read using `LspSettings::for_worktree` in extensions.
We we erroneously always reading the global settings instead of
respecting the passed-in location.
Release Notes:
- Fixed a bug where workspace LSP settings could not be read by
extensions.
With this commit, it is now possible to invoke cli with a release
channel of bundle as an argument. E.g: `zed stable some_arguments` will
find CLI binary of Stable channel installed on your machine and invoke
it with `some_arguments` (so the first argument is essentially omitted).
Fixes#10851
Release Notes:
- CLI now accepts an optional name of release channel as it's first
argument. For example, `zed stable` will always use your Stable
installation's CLI. Trailing args are passed along.
We were effectively discarding value set by display_nav_history_buttons
once we've updated settings for a pane. This commit adds another bit of
state to display_nav_history_buttons by allowing it to hard-deny setting
updates.
Release Notes:
- Fixed a bug that caused disabled navigation buttons to show up in
terminal panel.
I noticed the sidebar was using the fallback icons for woff/woff2
webfont files, instead of the font icon:
<img width="195" alt="CleanShot 2024-04-22 at 03 01 18@2x"
src="https://github.com/zed-industries/zed/assets/5074763/2e925c33-0be5-4ed9-ae87-ce72f95f8416">
With this PR, I'm hoping all those font files would use the A icon
instead.
Release Notes:
- Updated`.woff` & `.woff2` file types in the sidebar to display the
font icon.
This fixes#9811 by checking for the `solargraph` binary in the `$PATH`
as it's setup in the project shell.
It also adds support for configuring the path to `solargraph` manually:
```json
{
"lsp": {
"solargraph": {
"binary": {
"path": "/Users/thorstenball/bin/solargraph",
"arguments": ["stdio"]
}
}
}
}
```
## Example
Given the following setup:
- `ruby@3.3.0` used globally, no `solargraph` installed globally
- `ruby@3.2.2` used in a project, `solargraph` installed as binstub in
`$project/bin/solargraph`, `.envrc` to configure `direnv` to add
`$project/bin` to `$PATH
Which looks like this in practice:
```shell
# GLOBAL
~ $ ruby --version
ruby 3.3.0 (2023-12-25 revision 5124f9ac75) [arm64-darwin23]
~ $ which solargraph
solargraph not found
# IN PROJECT
~ $ cd work/projs/rails-proj
direnv: loading ~/work/projs/rails-proj/.envrc
direnv: export ~PATH
~/work/projs/rails-proj $ ruby --version
ruby 3.2.2 (2023-03-30 revision e51014f9c0) [arm64-darwin23]
~/work/projs/rails-proj $ which solargraph
/Users/thorstenball/work/projs/rails-proj/bin/solargraph
```
The expectation is that Zed, when opening `~/work/projs/rails-proj`,
picks up the local `solargraph`.
But with **Zed Stable** that doesn't work, as we can see in the logs:
```
2024-04-22T10:21:37+02:00 [INFO] starting language server. binary path: "solargraph", working directory: "/Users/thorstenball/work/projs/rails-proj", args: ["stdio"]
2024-04-22T10:21:37+02:00 [ERROR] failed to start language server "solargraph": No such file or directory (os error 2)
```
With the change in this PR, it uses `rails/proj/bin/solargraph`:
```
[2024-04-22T10:33:06+02:00 INFO language] found user-installed language server for Ruby. path: "/Users/thorstenball/work/projs/rails-proj/bin/solargraph", arguments: ["stdio"]
[2024-04-22T10:33:06+02:00 INFO lsp] starting language server. binary path: "/Users/thorstenball/work/projs/rails-proj/bin/solargraph", working directory: "/Users/thorstenball/work/projs/rails-proj", args: ["stdio"]
```
**NOTE**: depending on whether `mise` (or `rbenv`, `asdf`, `chruby`,
...) or `direnv` come first in the shell-rc file, it picks one or the
other, depending on what puts itself first in `$PATH`.
## Release Notes
Release Notes:
- Added support for finding the Ruby language server `solargraph` in the
user's `$PATH` as it is when `cd`ing into a project's directory.
([#9811](https://github.com/zed-industries/zed/issues/9811))
- Added support for configuring the `path` and `arguments` for
`solargraph` language server manually. Example from settings: `{"lsp":
{"solargraph": {"binary":
{"path":"/Users/thorstenball/bin/solargraph","arguments": ["stdio"]}}}}`
([#9811](https://github.com/zed-industries/zed/issues/9811))
Reverts zed-industries/zed#10695
Some users are experiencing broken scrolling due to the changes from
this PR, so it should be reverted while I investigate what causes the
problems.
Release Notes:
- N/A
This PR adds an action to expand the excerpts lines of context in a
multibuffer.
Release Notes:
- Added an `editor::ExpandExcerpts` action (bound to `shift-enter` by
default), which can expand the excerpt the cursor is currently in by 3
lines. You can customize the number of lines by rebinding this action
like so:
```json5
// In your keybindings array...
{
"context": "Editor && mode == full",
"bindings": {
"shift-enter": ["editor::ExpandExcerpts", { "lines": 5 }],
}
}
```
---------
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Max <max@zed.dev>
Editor scrollbar has several issues that show up on large files:
- The thumb scrolls beyond the window.
- When dragged, the thumb goes out of sync with the mouse pointer.
- When the scrollbar trunk is clicked, the thumb jumps incorrectly.
https://github.com/zed-industries/zed/assets/2101250/320dba59-a526-4e68-99b3-1186271ba839
The reason is that the scrollbar now has two modes:
1. The "basic mode" for small files, when the thumb height correctly
represents the visible area, i.e. the top of the thumb matches the top
visible row (let's call it top-to-top sync), and the bottom of the thumb
matches the bottom visible row.
2. The "extended mode" for large files, when thumb becomes too small and
we have to impose minimal height to it. In this mode we have a vertical
offset of the first row position inside the scrollbar, we try to
position the thumb center-to-center with the editor.
...and the second mode is not implemented correctly. Also, mouse event
handlers ignore it. It is possible to fix this implementation, but I'm
not sure if it worth doing because it a) leads to some confusing cases
(for instance, in the extended mode the first row marker is not at the
top of the scrollbar), and b) differs from what all other editors do.
Here's a previous mentioning of this problem:
https://github.com/zed-industries/zed/pull/9080#pullrequestreview-1927465293
This PR changes the "extended mode", making it synchronize the thumb
top-to-top with the editor. It solves all the mentioned problems and
makes the scroll thumb work the same whay as in other editors.
But if you want to stick to the idea of the center-to-center sync for
large files, I can do that too.
Release Notes:
- Fixed scroll thumb behaviour.
Optionally, include screenshots / media showcasing your addition that
can be included in the release notes.
- N/A
~~This is extracted from #10643.~~
~~It looks like the editor had a small optimization to drop events when
hovering the gutter. This also happens while dragging a tab over the
gutter, and causes some stuttering. Please correct me if this wasn't
just a small optimization, but I could not derive a different reason for
this code to exist.~~
The window was waiting for event propagation to update any drag. This
change makes sure the drag always gets updated, which makes sure it will
always be fluid, no matter if any element stops event propagation. Ty
@as-cii for pointing me to a better solution!
Release Notes:
- Fixed issue where dragging tab over any element that stops event
propagation would stutter
Changes the X11 platform code to use the xinput extension which allows
for smooth scrolling and horizontal scrolling.
Release Notes:
- Added smooth scrolling to X11 on Linux
- Added horizontal scrolling to X11 on Linux
This installation is also needed with VS installation. Only then they
would be able to target the WINDOWS SDK
Optionally, include screenshots / media showcasing your addition that
can be included in the release notes.
I was getting link.exe error before this stating that my MSVC was not
installed properly. But MSVC was perfectly installed. I went on
stackoverflow and checked for similar instances with `cargo run` on
windows and found this
https://stackoverflow.com/a/55603112/12859779
where in comment Fasis states that we need to install WINDOWS 10 SDK. I
had Windos 11 so Installed that and it worked :)
Release Notes:
- N/A
This introduces multiple improvements to the drop targets.
## Hitbox shape
Currently, hitboxes are rectangles, where the vertical ones reach all
the way to the ends, which reduces the space for the horizontal ones,
making the hitboxes a bit awkward in the corners. This new approach just
determines the closest side.
Visual representation:

## Hitbox size
The width of the hitbox was currently always 8 rem all around. In setups
with many columns or rows, or when the font size was very large, this
could potentially overlap the center hitbox, not allowing to drop a tab
without another split. Now the width of the hitboxes are a fraction of
the smaller size of its parents width and height. This makes sure the
hitboxes have the same width all around, but never fully block the
center hitbox.
I've also made this value configurable through the new
`drop_target_size` config which takes a `f32` fraction and is set to 0.2
by default.
Not sure if this is worth mentioning, but this technically allows to
remove the split hitboxes all together by setting it to `0.0`, or
removing the center hitbox by setting it to any value `>=0.5`. Not that
this is necessary, but it would be possible now.
## Larger visualization
The visual overlay when using one of the side hitboxes were also `8em`
wide. Since their logical size now changed, and it can't currently be
represented with GPUI (without abusing the `canvas` element), I made the
visual feedback take half of the width or height of the available space,
just like how other editors do this.
Also, the opacity/alpha value set by a theme is currently ignored. This
change now respects the themes opacity for it!
## Respect alpha value
Currently, the alpha value of `drop_target.background` is ignored. Even
the default themes set a value that is overwritten by a hard coded
value. I have removed this hard coded value and it now respects the
alpha value.
This change affects existing themes, see
https://github.com/zed-industries/zed/pull/10643#issuecomment-2059641528
## ~~No more lag while dragging over gutter~~ Extracted into #10737
~~It looks like the editor had a small optimization to drop events when
hovering the gutter. This also happens while dragging a tab over the
gutter, and causes some stuttering. Please correct me if this wasn't
just a small optimization, but I could not derive a different reason for
this code to exist.~~
Here is a video that tries to show all those changes with a before on
the left, and the after on the right:
https://github.com/zed-industries/zed/assets/1282767/f97f3420-513f-410f-a1c8-7966429ad348
Release Notes:
- Added `drop_target_size` setting. This should be a fractional percent
(e.g., `0.5`).
- Improved the hitboxes for drop targets.
- Updated drop targets to respect the alpha channel of the
`drop_target.background` color.
### What?
A setting has been added to control the visibility of the Project Panel
button in the status bar.
### Why?
I don't tend to use the Project Panel, but use a keyboard shortcut to
access if needed. Thus, the button in the status bar provides me little
more than visual clutter. Additionally, there is precedent for this
configurability with other panels (collaboration, chat, notification,
terminal, etc).
Release Notes:
- Added a setting to show/hide the Project Panel button in the status
bar. `{"project_panel": {"button": false}}`
While I don't expect these to be useful for our weekly minor releases, I
hope that this will save a step for people doing mid-week patches.
Release Notes:
- N/A
By default NSWindow's release themselves when closed, which doesn't
interact well with rust's lifetime system.
Disable that behaviour, and explicitly release the NSWindow when the
window handle is dropped.
Release Notes:
- Fixed a (rare) panic when closing a window.
This relaxes path parsing to allow paths like ./foo.rs:food or
./food/foo_bar.rs:2:12:food as some tools may add a suffix without
regard for col/row end.
Fixes#10688
Release Notes:
- Made path parsing in terminal (for directory links) more lenient with
regards to row/column fields.
This fixes useless error messages popping up in case a file hasn't been
committed yet or the repo doesn't have commits yet.
Release Notes:
- Fixed git blame functionality not handling errors correctly when there
are no commits yet or when file isn't committed yet.
With file icons turned off, we still reserve space for an icon and make
it invisible. However, that space was marked as flex, which made it
shrink in case subsequent file name could not fit in the current width
of the project panel. Fixes#10622https://github.com/zed-industries/zed/assets/24362066/d565a03a-3712-49d1-bf52-407e4508a8cf
Release Notes:
- Fixed project panel entries misalignment with narrow panel & file
icons turned off.
Fixes
https://github.com/zed-industries/zed/pull/9754#pullrequestreview-2005401133
Fixes
https://github.com/zed-industries/zed/pull/9754#issuecomment-2060536590
Closes https://github.com/zed-industries/zed/pull/10669
* Updates the docs to use a proper max value for the centered layout
padding (0.4 instead of 0.45)
* Makes the `center` wrapper (`h_flex`) to be of size of the `center`
element always, to ensure terminal lines are displayed correctly
The letter fix is somewhat hacky: while it does the right thing right
now, it does not prevent us from future mistakes like these, and does
not explain why the bottom dock could be of one, smaller, height, and
its contents, the terminal pane/terminal element/something else would
think that it has a larger height, thus breaking the scrolling and
rendering.
cc @alygin if you're interested to solve another layout-related thing.
Release Notes:
- N/A
Add `./script/trigger-release {nightly|stable|preview}`
This command can be run regardless of the state of your local git
repository, and it
either triggers a workflow run of `bump_patch_version.yml` (for
stable/preview) or
it force pushes the nightly tag.
Also add some docs on releases to explain all of this.
Release Notes:
- N/A
This PR adds an editor controls menu to the tool bar. This menu will be
used to contain controls that toggle visual features in the editor, like
toggling inlay hints, showing git status or blame, hiding the gutter,
hiding or showing elements in the tool bar, etc.
For the moment, this consolidates the new Inline Git Blame toggle and
the old Inlay Hints toggle. In the future it will contain additional
controls.
Before:

After:

---
Release Notes:
- Added an editor controls menu to the tool bar. This will contain
visual, editor-specific options like toggling inlay hints, showing git
status or blame, etc.
- Removed the top level inlay hint toggle from the tool bar due to the
above change.
- Added the ability to toggle inline git blame from the new editor
controls menu.
---------
Co-authored-by: Marshall Bowers <1486634+maxdeviant@users.noreply.github.com>
This PR implements the Centered Layout feature (#4685):
- Added the `toggle centered layout` action.
- The centered layout mode only takes effect when there's a single
central pane.
- The state of the centered layout toggle is saved / restored between
Zed restarts.
- The paddings are controlled by the `centered_layout` setting:
```json
"centered_layout": {
"left_padding": 0.2,
"right_padding": 0.2
}
```
This allows us to support both the VSCode-style (equal paddings) and
IntelliJ-style (only left padding in Zen mode).
Release Notes:
- Added support for Centered Layout
([#4685](https://github.com/zed-industries/zed/pull/9754)).
https://github.com/zed-industries/zed/assets/2101250/2d5b2a16-c248-48b5-9e8c-6f1219619398
Related Issues:
- Part of #4382
The changes in #10437 accidentally switched 'x64' to 'x86_64' which
breaks installs on linux x64, macos x64 and windows x64. This yields the
following error:
```
[2024-04-16T12:58:01-04:00 ERROR project] failed to start language server "lua-language-server": no asset found matching "lua-language-server-3.7.4-darwin-x86_64.tar.gz"
[2024-04-16T12:58:01-04:00 ERROR project] server stderr: Some("")
```
It's trying to download:
`lua-language-server-3.7.4-darwin-x86_64.tar.gz`
which should be
`lua-language-server-3.7.4-darwin-x64.tar.gz`
See [LuaLS release
page](https://github.com/LuaLS/lua-language-server/releases/tag/3.6.25).
CC: @maxbrunsfeld
lua.rs before ef4c70c:
c6028f6651/crates/languages/src/lua.rs (L35)
lua.rs after:
5d7148bde1/extensions/lua/src/lua.rs (L49)
Release Notes:
- N/A
This PR renames the `cached_binary` field on the `ZigExtension` back to
`cached_binary_path` to make it match the other extensions.
Release Notes:
- N/A
This was a bug introduced when moving to extensions: when we find a
binary in the user's project environment, we shouldn't cache that
globally since it might not work for other projects.
See also: https://github.com/zed-industries/zed/pull/10559
Release Notes:
- N/A
This uses the language server settings added in #9293 to allow users to
specify the binary path and arguments with which to start up `clangd`.
Example user settings for `clangd`:
```json
{
"lsp": {
"clangd": {
"binary": {
"path": "/usr/bin/clangd",
"arguments": ["--log=verbose"]
},
}
}
}
```
Constraints:
* Right now this only allows ABSOLUTE paths.
Release Notes:
- Added ability to specify `clangd` binary `path` (must be absolute) and
`arguments` in user settings. Example: `{"lsp": {"clangd": {"binary":
{"path": "/usr/bin/clangd", "arguments": ["--log=verbose"] }}}}`
Add some keywords (bracket, quote, etc)to the comments describing
`use_autoclose` preference in the settings json.
This setting took me a while to find -- so now it'll be more easily
searchable for others.
Release Notes:
- N/A
Fixes https://github.com/zed-industries/zed/issues/10611
Zed has `workspace::NewSearch` (without a default keybinding) and
`workspace::DeploySearch` (with the default keybinding for its
`DeploySearch::find()` form).
Use the one with the keybinding, as it's the whole point of the menu.
Release Notes:
- Fixed "Find In Project" app menu item having no keybinding
([10611](https://github.com/zed-industries/zed/issues/10611))
We were previously not conforming to LSP spec, as we were setting
**both** result field and error field on response fields, which could
confuse servers. Excerpt from the spec:
> * The result of a request. This member is REQUIRED on success.
> * This member MUST NOT exist if there was an error invoking the
method.
Fixes#10595
Release Notes:
- N/A
Some code blocks that are returned in tooltips (returned by language
servers, for example) use the language file extension as the language in
the the triple-backtick code blocks.
Example:
```rs
fn rust_code() {}
```
```cpp
fn rust_code() {}
```
Before this change we only looked up the language with the
`rs`/`cpp`/... being interpreted as the language name. Now we also treat
it as a possible file extension.
Release Notes:
- Fixed Markdown code blocks in tooltips not having correct language
highlighting.
Before:

After:

Co-authored-by: Bennet <bennetbo@gmx.de>
This fixes#10511 by turning off the YAML metadata block rendering in
the Markdown parser.
`clangd` uses `---` as dividers, but our parser interpreted it as a YAML
metadata block, even though it didn't contain any valid YAML.
Example Markdown from `clangd`:
### instance-method `format`
---
→ `void`
Parameters:
- `const int &`
- `const std::tm &`
- `int & dest`
---
```cpp
// In my_formatter_flag
public: void format(const int &, const std::tm &, int &dest)
```
What's between the two `---` is *not* valid YAML. Neovim, too,
interprets these as dividers and renders them as such.
And since we don't handle any possible metadata anyway, we can turn off
the metadata handling, which causes the parser to interpret the `---` as
dividers.
Release Notes:
- Fixed Markdown returned by `clangd` being rendered the wrong way.
([#10511](https://github.com/zed-industries/zed/issues/10511)).
Before:

After:

Co-authored-by: Bennet <bennetbo@gmx.de>
Release Notes:
- Added a setting to show/hide the terminal button in the status bar:
`{"terminal": {"button": false}}` to hide it. (#10513)
---------
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
Zed displays scrollbar markers of three types: git diffs, background
highlights and diagnostics. At the moment, the "background highlights"
markers are displayed for all the supported highlights:
- Occurences of the symbol under cursor.
- Search results.
- Scope boundaries (only works when a symbol is selected).
- Active hover popover position.
They all use the same color, which leads to confusing results. For
instance, in the following case I expect to see markers for the
`new_anchor` occurences in lines 43 and 47. But besides them, there're
also scope-markers for `ScrollAnchor` initialization block in lines 46
and 49, which makes me think that there're four places where
`new_anchor` appears.
<img width="740" alt="zed-scrollbar-markers"
src="https://github.com/zed-industries/zed/assets/2101250/78700e6b-fdd1-4c2f-beff-e564d8defc13">
Existing settings `selection` and `symbol_selection` in the `scrollbar`
section [don't work as
expected](https://github.com/zed-industries/zed/pull/10080#discussion_r1552325493),
which increases confusion.
This PR only leaves two types of bg-highlight-markers and provides
dedicated settings for them:
- Occurences of the symbol under cursor. Setting: `selected_symbol`,
default is `true`.
- Search results. Setting: `search_results`, default is `true`.
The `selection` and `symbol_selection` settings are not used anymore.
Release Notes:
- Breaking changes. Settings `selection` and `symbol_selection` in the
`scrollbar` section renamed to `search_results` and `selected_symbol`
respectively. Fixed the effect of these settings on which markers are
displayed on the scrollbar.
Optionally, include screenshots / media showcasing your addition that
can be included in the release notes.
- N/A
/cc @mrnugget
This moves the diagnostics and find all references to be in line with
the search pane. This also centralizes the constant into the editor code
base.
Release Notes:
- Increased diagnostic context to match the project search context.
This PR updates the extension list to disable remote entries when the
corresponding dev extension is installed.
Here is what this looks like:
<img width="1189" alt="Screenshot 2024-04-15 at 4 09 45 PM"
src="https://github.com/zed-industries/zed/assets/1486634/48bb61d4-bc85-4ca6-b233-716831dfa7d8">
Release Notes:
- Disabled extension entries when there is a development copy of that
extension installed.
Fixes the cursor not updating when (a) switching windows from another
program via a shortcut and (b) when cursor updates were triggered by
something other than moving the mouse (e.g. when scrolling or pressing a
key).
Release Notes:
- N/A
This PR makes it so clicking "Install" will install the latest
compatible version of an extension instead of disabling the button when
the latest version is not compatible.
The "Upgrade" button will still be disabled when the latest version is
not compatible. We will also now display a tooltip to better indicate
why the button is disabled:
<img width="607" alt="Screenshot 2024-04-15 at 2 41 26 PM"
src="https://github.com/zed-industries/zed/assets/1486634/16ad516e-1c0c-4505-b994-158ea655641b">
Related to https://github.com/zed-industries/zed/issues/10509.
Release Notes:
- Changed the "Install" button for extensions to always install the
latest compatible version instead of becoming disabled when the latest
version of an extension is incompatible with the current Zed version.
This PR adds an indicator to show what extension version is currently
installed when on an extension version that is not the latest.
<img width="1156" alt="Screenshot 2024-04-15 at 2 10 33 PM"
src="https://github.com/zed-industries/zed/assets/1486634/61c5e4cf-a0b8-48fc-8e52-f04f1c351794">
Release Notes:
- Added an indicator to show the currently-installed extension version
when not on the latest version.
This fixes an issue that could cause `from_iter` to never finish if the
underlying iterator restarted after returning `None` for the first time.
We only saw this in development but I wanna cherry-pick it to stable and
preview, just in case.
Release Notes:
- N/A
Co-authored-by: Kyle <kylek@zed.dev>
This fixes when the workspace is not actually available for a
`.read(cx)`.
Release Notes:
- Fix a panic when quoting a selection before the assistant panel has
been started
Co-authored-by: Conrad Irwin <conrad@zed.dev>
This PR fixes a bug where the constraints provided when downloading the
latest version of an extension were not being read properly.
These constraints are passed in the query string, but `collab` was
attempting to read them from the path.
This should fix https://github.com/zed-industries/zed/issues/10484, once
it is deployed.
Release Notes:
- N/A
Here comes a lenghty explanation for a short commit: We've had feedback
that our diagnostics tab often mismatches what's shown in the status
bar. E.g: https://x.com/fasterthanlime/status/1778764747732594753 Let's
dive into the lifetime of diagnostic tab first; it is actually spawned
*just once per workspace*, the first time you click on the diagnostics
status indicator. Even if you close this tab, we still reuse the same
object under the hood later on. This has upsides, as it means that you
can close a tab and then reopen it with your selections still in-tact
and so on. However, this also leads to the perceived staleness.
Crucially, the first time ever in a given session that you spawn the
diagnostics tab, the status bar counts match the content of a tab. That
is because we always call \`update_excerpts\` when we create diagnostics
tab for the first time, but later on we have severe constraints on when
we want to update the excerpts in diagnostics tab, mostly centered
around presence of selections in an editor... but, since we reuse the
diagnostic tab object under the hood, we're always gonna have at least
one selection in an editor sans the first time you open it. The end
result is that in order for diagnostic tab contents to be updated, we
have to get a "on-disk-diagnostics-finished" notification from language
server, which can take a long time.
Another example of this property manifesting itself is that if you fix a
diagnostic warning/error, it takes a while for diagnostic tab to reflect
it.
With this PR, I've afforded a bit of leniency in refreshing the contents
of that tab. The old check that discarded updates when diagnostics
editor had at least one selection has been updated to instead reject
multicursors; this is still overly conservative, as I'm not yet sure how
big of an issue is the cursor that's jumping around (as that's what the
selections constraint is supposed to prevent).
Release Notes:
- Fixed diagnostics tab showing outdated entries before the language
server is done with it's analysis.
This fixes the problem of the Zig extension picking up `zls` from the
shell env but `zls` then failing to launch because it cannot find `zig`.
Scenario in which this happens:
- `.envrc` in a project that sets `$PATH` up
- in that `$PATH` there's `zls` and `zig`
- Zed is started from Dock
- Project is opened
- Shell env from project directory is loaded and used to get to `zls`
- `zls` is then started, without that environment set on the process
- `zls` cannot find `zig`
Release Notes:
- N/A
Co-authored-by: Marshall <marshall@zed.dev>
This fixes a bug that caused the editor to be rendered incorrectly when
its bounds extended outside the content mask. This is because the editor
uses the returned `Hitbox` bounds to determine the origin of its
elements.
With this commit, we will now store a new `content_mask` field within
the `Hitbox` struct which is captured when the hitbox is inserted. Then,
the content mask is applied on the fly when performing a hit test to
determine whether the hitbox is actually hovered.
Release Notes:
- N/A
Part of https://github.com/zed-industries/zed/issues/5141
* adds "run selection" and "run file" tasks for bash and Python.
* replaces newlines with `\n` symbols in the human-readable task labels
* properly escapes task command arguments when spawning the task in
terminal
Caveats:
* bash tasks will always use user's default shell to spawn the
selections, but they should rather respect the shebang line even if it's
not selected
* Python tasks will always use `python3` to spawn its tasks now, as
there's no proper mechanism in Zed to deal with different Python
executables
Release Notes:
- Added tasks for bash and Python to execute selections and open files
in terminal
Some people (like myself) use touchpads for development and I find Zed's
default scroll sensitivity to be slower than I like. This change adds a
scroll sensitivity multiplier that allows users to customize the speed
of their scrolling.
Release Notes:
- Added a setting under "scroll_sensitivity" that allows user to control
the scroll sensitivity. This value acts as a multiplier for the
horizontal and vertical scroll speed.
This adds so-called "inline git blame" to the editor that, when turned
on, shows `git blame` information about the current line inline:

When the inline information is hovered, a new tooltip appears that
contains more information on the current commit:

The commit message in this tooltip is rendered as Markdown, is
scrollable and clickable.
The tooltip is now also the tooltip used in the gutter:

## Settings
1. The inline git blame information can be turned on and off via
settings:
```json
{
"git": {
"inline_blame": {
"enabled": true
}
}
}
```
2. Optionally, a delay can be configured. When a delay is set, the
inline blame information will only show up `x milliseconds` after a
cursor movement:
```json
{
"git": {
"inline_blame": {
"enabled": true,
"delay_ms": 600
}
}
}
```
3. It can also be turned on/off for the current buffer with `editor:
toggle git blame inline`.
## To be done in follow-up PRs
- [ ] Add link to pull request in tooltip
- [ ] Add avatars of users if possible
## Release notes
Release Notes:
- Added inline `git blame` information the editor. It can be turned on
in the settings with `{"git": { "inline_blame": "on" } }` for every
buffer or, temporarily for the current buffer, with `editor: toggle git
blame inline`.
Before, `tasks_ui` set most of the context with `SymbolContextProvider`
providing the symbol data part of the context. Now, there's a
`BasicContextProvider` that forms all standard Zed context and it
automatically serves as a base, with no need for other providers like
`RustContextProvider` to call it as before.
Also, stop adding `SelectedText` task variable into the context for
blank text selection.
Release Notes:
- N/A
This PR updates the contributing docs to remove an outdated section
about extension support and instead point to the extension authoring
docs.
Release Notes:
- N/A
This PR adjusts our scrolling implementation to delay the generation of
ScrollWheel events until we receive a complete frame.
Note that our implementation is still a bit off-spec, as we don't delay
any other kind of events. But it's been working so far on a variety of
compositors and the other events contain complete data; so I'll hold off
on that refactor for now.
Release Notes:
- N/A
https://crates.io/crates/block implies this is necessary, and we're
still seeing segfaults in this method, so...
Release Notes:
- Fixed a panic when installing the CLI / registering for the zed://
protocol
A subsequent update introduced the `HMONITOR` value to the
`WindowsDisplay` struct, eliminating the need for polling to retrieve
this value.
Release Notes:
- N/A
Currently, terminal will emit resize event every seconds, even if the
size not changed.
this PR fixed only emit resize event when size is changed.
Release Notes:
- N/A
This PR extracts Vue support into an extension and removes the built-in
C# support from Zed.
Release Notes:
- Removed built-in support for Vue, in favor of making it available as
an extension. The Vue extension will be suggested for download when you
open a `.vue` file.
---------
Co-authored-by: Max <max@zed.dev>
Fixed auto folded dirs which caused significant performance issues #8476
(#7674)
Moved from iterating over snapshot entries to use `child_entries`
function from `worktree.rs` by making it public
@maxbrunsfeld
Release Notes:
- Fixed a bug where project panel settings changes would not be applied
immediately.
- Added a `project_panel.auto_fold_dirs` setting which collapses the
nesting in the project panel when there is a chain of folders containing
a single folder.
<img width="288" alt="Screenshot 2024-04-12 at 11 10 58 AM"
src="https://github.com/zed-industries/zed/assets/2280405/efd61e75-026c-464d-ba4d-90db5f68bad3">
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
This introduces semantic indexing in Zed based on chunking text from
files in the developer's workspace and creating vector embeddings using
an embedding model. As part of this, we've created an embeddings
provider trait that allows us to work with OpenAI, a local Ollama model,
or a Zed hosted embedding.
The semantic index is built by breaking down text for known
(programming) languages into manageable chunks that are smaller than the
max token size. Each chunk is then fed to a language model to create a
high dimensional vector which is then normalized to a unit vector to
allow fast comparison with other vectors with a simple dot product.
Alongside the vector, we store the path of the file and the range within
the document where the vector was sourced from.
Zed will soon grok contextual similarity across different text snippets,
allowing for natural language search beyond keyword matching. This is
being put together both for human-based search as well as providing
results to Large Language Models to allow them to refine how they help
developers.
Remaining todo:
* [x] Change `provider` to `model` within the zed hosted embeddings
database (as its currently a combo of the provider and the model in one
name)
Release Notes:
- N/A
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Conrad Irwin <conrad@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Antonio <antonio@zed.dev>
This reverts commit caed275fbf.
NOTE: this should not be merged until #9668 is on stable and the
`ZedVersion#can_collaborate` is updated to exclude all clients without
that change.
Release Notes:
- N/A
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
This PR bumps the TOML extension to v0.1.0.
This version of the extension has been updated to use v0.0.6 of the
`zed_extension_api`.
Release Notes:
- N/A
This PR bumps the Zig extension to v0.1.0.
This version of the extension has been updated to use v0.0.6 of the
`zed_extension_api`.
It also adds support for treating `.zig.zon` files as Zig files
(#10012).
Release Notes:
- N/A
This PR extracts Terraform support into an extension and removes the
built-in Terraform support from Zed.
Release Notes:
- Removed built-in support for Terraform, in favor of making it
available as
an extension. The Terraform extension will be suggested for download
when you
open a `.tf`, `.tfvars`, or `.hcl` file.
`FindAllReferences` will now open a preview tab, jumping to a definition
will also open a preview tab.
https://github.com/zed-industries/zed/assets/53836821/fa3db1fd-ccb3-4559-b3d2-b1fe57f86481
Note: One thing I would like to improve here is also adding support for
reopening `FindAllReferences` using the navigation history. As of now
the navigation history is lacking support for reopening items other then
project files, which needs to be implemented first.
Release Notes:
- N/A
There was an edge case where the project panel selection would not be
updated when opening a lot of tabs quickly using the preview tab
feature.
I spent way too long debugging this, thankfully @ConradIrwin spotted it
in like 5 minutes 🎉
Release Notes:
- N/A
Although I liked the symmetry of the count in the middle of the arrows,
it's
tricky to make the buttons not occlude the count on hover, so go back to
this arrangement.
Release Notes:
- N/A
For example:
```
"alt-t": [
"task::Rerun",
{ "reevaluate_context": true, "allow_concurrent_runs": true }
],
```
Overriding `allow_concurrent_runs` to `true` by itself should terminate
current instance of the task, if there's any.
This PR also fixes task deduplication in terminal panel to use expanded
label and not the id, which depends on task context. It kinda aligns
with how task rerun worked prior to #10341 . That's omitted in the
release notes though, as it's not in Preview yet.
Release Notes:
- `Task::Rerun` action can now override `allow_concurrent_runs` and
`use_new_terminal` properties of the task that is being reran.
This introduces a new API on `StatefulInteractiveElement` to create a
tooltip that can be hovered, scrolled inside, and clicked:
`.hoverable_tooltip`.
Right now we only use it in the `git blame` gutter, but the plan is to
use the new hover/click/scroll behavior in #10398 to introduce new
git-blame-tooltips.
Release Notes:
- N/A
---------
Co-authored-by: Antonio <antonio@zed.dev>
This implements some of #10457.
Release notes:
- Added `g c c` and `g c` to Vim keybindings to toggle comments in
normal and visual mode respectively.
- Added `g ]` and `g [` to Vim keybindings to go to next and previous
diagnostic error.
- Changed `[ x` and `] x` (which select larger/smaller syntax node) in
Vim mode to also work in visual mode.
<img width="1035" alt="Screenshot 2024-04-11 at 13 13 44"
src="https://github.com/zed-industries/zed/assets/13402668/cd0e96a0-41c6-4757-8840-97d15a75c511">
Release Notes:
- Added a notification to show possible `git blame` errors if it fails to run.
Caveats:
- ~git blame now executes in foreground
executor (required since the Fut is !Send)~
TODOs:
- After a failed toggle, the app thinks the blame
is shown. This means toggling again will do nothing
instead of retrying. (Caused by editor.show_git_blame
being set to true before the git blame is generated)
- ~(Maybe) Trim error?~ Done
---------
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
Release Notes:
- Added the current operator stack to the Vim status bar at the bottom
of the editor. #4447
This commit introduces a new feature that displays the current partial
command in the vim mode, similar to the behavior in Vim plugin. This
helps users keep track of the commands they're entering.
With the recent Linux rewrite, I attempted to simplify the number of
wrapper structs involved in the Linux code, following the macOS code as
an example. Unfortunately, I missed a vital component: pointers to the
platform state, held by platform data structures. As we hold all of the
platform data structures on Linux, this PR reintroduces a wrapper around
the internal state of both the platform and the window. This allows us
to close and drop windows correctly.
This PR also fixes a performance problem introduced by:
https://github.com/zed-industries/zed/pull/10343, where each configure
request would add a new frame callback quickly saturating the main
thread and slowing everything down.
Release Notes:
- N/A
This PR implements the preview tabs feature from VSCode.
More details and thanks for the head start of the implementation here
#6782.
Here is what I have observed from using the vscode implementation ([x]
-> already implemented):
- [x] Single click on project file opens tab as preview
- [x] Double click on item in project panel opens tab as permanent
- [x] Double click on the tab makes it permanent
- [x] Navigating away from the tab makes the tab permanent and the new
tab is shown as preview (e.g. GoToReference)
- [x] Existing preview tab is reused when opening a new tab
- [x] Dragging tab to the same/another panel makes the tab permanent
- [x] Opening a tab from the file finder makes the tab permanent
- [x] Editing a preview tab will make the tab permanent
- [x] Using the space key in the project panel opens the tab as preview
- [x] Handle navigation history correctly (restore a preview tab as
preview as well)
- [x] Restore preview tabs after restarting
- [x] Support opening files from file finder in preview mode (vscode:
"Enable Preview From Quick Open")
I need to do some more testing of the vscode implementation, there might
be other behaviors/workflows which im not aware of that open an item as
preview/make them permanent.
Showcase:
https://github.com/zed-industries/zed/assets/53836821/9be16515-c740-4905-bea1-88871112ef86
TODOs
- [x] Provide `enable_preview_tabs` setting
- [x] Write some tests
- [x] How should we handle this in collaboration mode (have not tested
the behavior so far)
- [x] Keyboard driven usage (probably need workspace commands)
- [x] Register `TogglePreviewTab` only when setting enabled?
- [x] Render preview tabs in tab switcher as italic
- [x] Render preview tabs in image viewer as italic
- [x] Should this be enabled by default (it is the default behavior in
VSCode)?
- [x] Docs
Future improvements (out of scope for now):
- Support preview mode for find all references and possibly other
multibuffers (VSCode: "Enable Preview From Code Navigation")
Release Notes:
- Added preview tabs
([#4922](https://github.com/zed-industries/zed/issues/4922)).
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Absent some ability to toggle between viewing and editing a file, I
think it would be best to get a fix out quick for people to edit SVGs as
text files.
Release Notes:
- Fixed editing of SVG images by disabling it from the image viewer
([#10403](https://github.com/zed-industries/zed/issues/10403)).
Fixes regression from https://github.com/zed-industries/zed/pull/10341
where it was not possible to use non-zed environmental variables (e.g.
$PATH) in task definitions.
No release note, as this didn't land on Preview yet.
Release Notes:
- N/A
Release Notes:
- Extracted lua language support into an extension, and improved Lua
highlighting and completion label styling.
---------
Co-authored-by: Marshall <marshall@zed.dev>
Release Notes:
- Extracted GLSL language support into an extension.
---------
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
As of #10393 some icons in the chat were invisible, looking at the icons
I noticed that the viewport was actually 800x800, I scaled that down to
16x16 and now they work fine again.
Also remove the `reply_arrow_left` icon because it is not used at all.
Thanks to @RemcoSmitsDev for noticing.
I don't have any expertise in svg's, so if something is off about the
svg markup reach out to me.
Release Notes:
- N/A
Fixes#7694
The new setting accepts "last_workspace" (default) and "none" as
options.
In a follow-up PR I'll add a new option that re-launches all of the Zed
windows and not just the last one.
Release Notes:
- Added `restore_on_startup` option, accepting `last_workspace`
(default) and `none` options. With `none`, new Zed instances will not
restore workspaces that were open last.
In addition to `ctrl-tab` and `ctrl-shift-tab`, VS Code allows changing
the selection in the tab switcher via the up and down arrow keys.
Release Notes:
- Added bindings to allow `up` and `down` arrow keys to be used while
the tab switcher is open.
This PR updates Danger to proxy its requests to GitHub through a proxy
service.
## Motivation
Currently Danger is not able to run on PRs opened from forks of Zed.
This is due to GitHub Actions' security policies. Forks are not able to
see any of the repository secrets, and the built-in
`secrets.GITHUB_TOKEN` has its permissions
[restricted](https://docs.github.com/en/actions/security-guides/automatic-token-authentication#permissions-for-the-github_token)
to only reads when running on forks.
I asked around on the Danger repo, and some big projects
(DefinitelyTyped) are working around this by using a publicly-listed
(although slightly obfuscated) token:
https://github.com/danger/danger-js/issues/918#issuecomment-2048629487.
While this approach is _probably_ okay given the limited scope and
permissions of the GitHub token, I would still prefer a solution that
avoids disclosing the token at all.
## Explanation
I ended up writing a small proxy service, [Danger
Proxy](https://github.com/maxdeviant/danger-proxy), that can be used to
provide Danger with the ability to make authenticated GitHub requests,
but without disclosing the token.
From the README:
> Danger Proxy will:
>
> - Proxy all requests to `/github/*` to the GitHub API. The provided
GitHub API token will be used for authentication.
> - Restrict requests to the list of repositories specified in the
`ALLOWED_REPOS` environment variable.
> - Restrict requests to the subset of the GitHub API that Danger
requires.
I have an instance of this service deployed to
[danger-proxy.fly.dev](https://danger-proxy.fly.dev/).
Release Notes:
- N/A
New list (used tasks are above the separator line, sorted by the usage
recency), then all language tasks, then project-local and global tasks
are listed.
Note that there are two test tasks (for `test_name_1` and `test_name_2`
functions) that are created from the same task template:
<img width="563" alt="Screenshot 2024-04-10 at 01 00 46"
src="https://github.com/zed-industries/zed/assets/2690773/7455a82f-2af2-47bf-99bd-d9c5a36e64ab">
Tasks are deduplicated by labels, with the used tasks left in case of
the conflict with the new tasks from the template:
<img width="555" alt="Screenshot 2024-04-10 at 01 01 06"
src="https://github.com/zed-industries/zed/assets/2690773/8f5a249e-abec-46ef-a991-08c6d0348648">
Regular recent tasks can be now removed too:
<img width="565" alt="Screenshot 2024-04-10 at 01 00 55"
src="https://github.com/zed-industries/zed/assets/2690773/0976b8fe-b5d7-4d2a-953d-1d8b1f216192">
When the caret is in the place where no function symbol could be
retrieved, no cargo tests for function are listed in tasks:
<img width="556" alt="image"
src="https://github.com/zed-industries/zed/assets/2690773/df30feba-fe27-4645-8be9-02afc70f02da">
Part of https://github.com/zed-industries/zed/issues/10132
Reworks the task code to simplify it and enable proper task labels.
* removes `trait Task`, renames `Definition` into `TaskTemplate` and use
that instead of `Arc<dyn Task>` everywhere
* implement more generic `TaskId` generation that depends on the
`TaskContext` and `TaskTemplate`
* remove `TaskId` out of the template and only create it after
"resolving" the template into the `ResolvedTask`: this way, task
templates, task state (`TaskContext`) and task "result" (resolved state)
are clearly separated and are not mixed
* implement the logic for filtering out non-related language tasks and
tasks that have non-resolved Zed task variables
* rework Zed template-vs-resolved-task display in modal: now all reruns
and recently used tasks are resolved tasks with "fixed" context (unless
configured otherwise in the task json) that are always shown, and Zed
can add on top tasks with different context that are derived from the
same template as the used, resolved tasks
* sort the tasks list better, showing more specific and least recently
used tasks higher
* shows a separator between used and unused tasks, allow removing the
used tasks same as the oneshot ones
* remote the Oneshot task source as redundant: all oneshot tasks are now
stored in the inventory's history
* when reusing the tasks as query in the modal, paste the expanded task
label now, show trimmed resolved label in the modal
* adjusts Rust and Elixir task labels to be more descriptive and closer
to bash scripts
Release Notes:
- Improved task modal ordering, run and deletion capabilities
This PR reworks the way workspace notifications are identified to use a
new `NotificationId` type.
A `NotificationId` is bound to a given type that is used as a unique
identifier. Generally this will be a unit struct that can be used to
uniquely identify this notification.
A `NotificationId` can also accept an optional `ElementId` in order to
distinguish between different notifications of the same type.
This system avoids the issue we had previously of selecting `usize` IDs
somewhat arbitrarily and running the risk of having two independent
notifications collide (and thus interfere with each other).
This also fixes a bug where multiple suggestion notifications for the
same extension could be live at once
Fixes https://github.com/zed-industries/zed/issues/10320.
Release Notes:
- Fixed a bug where multiple extension suggestions for the same
extension could be shown at once
([#10320](https://github.com/zed-industries/zed/issues/10320)).
---------
Co-authored-by: Max <max@zed.dev>
Currently in Zed, certain characters require pressing the key twice to
move the caret through that character. For example: "❤️" and "y̆".
The reason for this is as follows:
Currently, Zed uses `chars` to distinguish different characters, and
calling `chars` on `y̆` will yield two `char` values: `y` and `\u{306}`,
and calling `chars` on `❤️` will yield two `char` values: `❤` and
`\u{fe0f}`.
Therefore, consider the following scenario (where ^ represents the
caret):
- what we see: ❤️ ^
- the actual buffer: ❤ \u{fe0f} ^
After pressing the left arrow key once:
- what we see: ❤️ ^
- the actual buffer: ❤ ^ \u{fe0f}
After pressing the left arrow key again:
- what we see: ^ ❤️
- the actual buffer: ^ ❤ \u{fe0f}
Thus, two left arrow key presses are needed to move the caret, and this
PR fixes this bug (or this is actually a feature?).
I have tried to keep the scope of code modifications as minimal as
possible. In this PR, Zed handles such characters as follows:
- what we see: ❤️ ^
- the actual buffer: ❤ \u{fe0f} ^
After pressing the left arrow key once:
- what we see: ^ ❤️
- the actual buffer: ^ ❤ \u{fe0f}
Or after pressing the delete key:
- what we see: ^
- the actual buffer: ^
Please note that currently, different platforms and software handle
these special characters differently, and even the same software may
handle these characters differently in different situations. For
example, in my testing on Chrome on macOS, GitHub treats `y̆` as a
single character, just like in this PR; however, in Rust Playground,
`y̆` is treated as two characters, and pressing the delete key does not
delete the entire `y̆` character, but instead deletes `\u{306}` to yield
the character `y`. And they both treat `❤️` as a single character,
pressing the delete key will delete the entire `❤️` character.
This PR is based on the principle of making changes with the smallest
impact on the code, and I think that deleting the entire character with
the delete key is more intuitive.
Release Notes:
- Fix caret movement issue for some special characters
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Thorsten <thorsten@zed.dev>
Co-authored-by: Bennet <bennetbo@gmx.de>
This PR fixes a potential panic that could occur when loading malformed
Wasm files.
We now use the `parse_wasm_extension_version` function that was
previously used just to extract the Zed extension API version from the
Wasm bytes as a pre-validation step. By parsing the entirety of the Wasm
file here instead of returning as soon as we find the version, the
invalid Wasm bytes are now surfaced as an `Err` instead of a panic.
We were able to replicate the panic using the following test:
```rs
#[gpui::test]
async fn test_bad_wasm(cx: &mut TestAppContext) {
init_test(cx);
let wasm_host = cx.update(|cx| {
WasmHost::new(
FakeFs::new(cx.background_executor().clone()),
FakeHttpClient::with_200_response(),
FakeNodeRuntime::new(),
Arc::new(LanguageRegistry::test(cx.background_executor().clone())),
PathBuf::from("/the/work/dir".to_string()),
cx,
)
});
let mut wasm_bytes = std::fs::read("/Users/maxdeviant/Library/Application Support/Zed/extensions/installed/dart/extension.wasm").unwrap();
// This is the error message we were seeing in the stack trace:
// range end index 267037 out of range for slice of length 253952
dbg!(&wasm_bytes.len());
// Truncate the bytes to the same point:
wasm_bytes.truncate(253952);
std::fs::write("/tmp/bad-extension.wasm", wasm_bytes.clone()).unwrap();
let manifest = Arc::new(ExtensionManifest {
id: "the-extension".into(),
name: "The Extension".into(),
version: "0.0.1".into(),
schema_version: SchemaVersion(1),
description: Default::default(),
repository: Default::default(),
authors: Default::default(),
lib: LibManifestEntry {
kind: None,
version: None,
},
themes: Default::default(),
languages: Default::default(),
grammars: Default::default(),
language_servers: Default::default(),
});
// 💥
let result = wasm_host
.load_extension(wasm_bytes, manifest, cx.executor())
.await;
dbg!(result.map(|_| ()));
```
Release Notes:
- Fixed a crash that could occur when loading malformed Wasm extensions
([#10352](https://github.com/zed-industries/zed/issues/10352)).
---------
Co-authored-by: Max <max@zed.dev>
There hasn't been a componentized way to create inputs or text fields
thus far due to the innate circular dependency between the `ui` and
`editor` crates. To bypass this issue we are introducing a new
`ui_text_field` crate to specifically handle this component.
`TextField` provides the ability to add stacked or inline labels, as
well as applies a standard visual style to inputs.
Example:

We'll continue to evolve this component in the near future and start
using it in the app once we've built out the needed functionality.
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
This panic has occured a handful of times, I think it must be the case
that:
1. Item is dropped outside of an update loop
2. The next update is this one
In that case no flush effects will have called the release observers
yet, but we cannot upgrade the WeakModel because the ref count is 0
Release Notes:
- Fixed a (rare) panic while collaborating
This PR renames `language::Buffer::new` to `language::Buffer::local` and
simplifies its interface. Instead of taking a replica id (which should
always be 0 for the local case) and a `BufferId`, which was awkward and
verbose to construct, it simply takes text and a `cx`.
It uses the `cx` to derive a `BufferId` from the `EntityId` associated
with the `cx`, which should always be positive based on the following
analysis...
We convert the entity id to a u64 using this method on `EntityId`, which
is defined by macros in the `slotmap` crate:
```rust
pub fn as_ffi(self) -> u64 {
(u64::from(self.version.get()) << 32) | u64::from(self.idx)
}
```
If you look at the type of `version` in `KeyData`, it is non-zero:
```rust
#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct KeyData {
idx: u32,
version: NonZeroU32,
}
```
This commit also adds `Context::reserve_model` and
`Context::insert_model` to determine a model's entity ID before it is
created, which we need in order to assign a `BufferId` in the background
when loading a buffer asynchronously.
Release Notes:
- N/A
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
- Fixed#8603
For the label title of the project panel, I find that there is no place
to use to get the title of the label to do some operations, it should be
safe to modify it, but I'm not sure how we need to modify the problem, I
can think of two scenarios:
1. Modify every place where you don't want multiple lines to appear
2. Make the label only display a single line (e.g. provide a new
parameter, or a new label type?)
Followup to #10327
It can be enabled with the following setting:
"line_indicator_format": "short"
No release note, as the original change didn't go out to Preview yet.
/cc @bartekpacia @0x2CA
Release Notes:
- N/A
This fixes certain shortcuts/motions on X11 like in vim mode "v i )",
where previously zed would interpret it as "v i SHIFT )" due to the x11
backend emitting key press events for modifier keys even though other
platforms like Wayland don't. This also adds support for
ModifiersChanged events to X11
Release Notes:
- Fixed vim motions like "v i )" not working on X11
([#10199](https://github.com/zed-industries/zed/issues/10199)).
This fixes a bug in https://github.com/zed-industries/zed/pull/9818,
where the status was not removed if the request failed. It also adds
replication of these new status messages to guests when collaborating.
Release Notes:
- Fixed an issue where the status of failed LSP actions was left in the
status bar
---------
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
This fixed an issue introduced in
https://github.com/zed-industries/zed/pull/10126, where, when toggling
comments in a language with multiple line comment prefixes (e.g. Gleam,
Erlang) Zed would insert the *last* prefix instead of the first.
Release Notes:
- Fixed an issue where the `toggle comments` command inserted the wrong
line comment prefix in some languages (preview only).
Co-authored-by: Marshall <marshall@zed.dev>
Part of https://github.com/zed-industries/zed/issues/10132 extracted out
of a bigger PR that refactors tasks and shows labels that look more like
commands (ergo needs better readable package names)
Release Notes:
- N/A
This should help with some of the memory problems reported in
https://github.com/zed-industries/zed/issues/8436, especially the ones
related to large files (see:
https://github.com/zed-industries/zed/issues/8436#issuecomment2037442695),
by **reducing the memory required to represent a buffer in Zed by
~50%.**
### How?
Zed's memory consumption is dominated by the in-memory representation of
buffer contents.
On the lowest level, the buffer is represented as a
[Rope](https://en.wikipedia.org/wiki/Rope_(data_structure)) and that's
where the most memory is used. The layers above — buffer, syntax map,
fold map, display map, ... — basically use "no memory" compared to the
Rope.
Zed's `Rope` data structure is itself implemented as [a `SumTree` of
`Chunks`](8205c52d2b/crates/rope/src/rope.rs (L35-L38)).
An important constant at play here is `CHUNK_BASE`:
`CHUNK_BASE` is the maximum length of a single text `Chunk` in the
`SumTree` underlying the `Rope`. In other words: It determines into how
many pieces a given buffer is split up.
By changing `CHUNK_BASE` we can adjust the level of granularity
withwhich we index a given piece of text. Theoretical maximum is the
length of the text, theoretical minimum is 1. Sweet spot is somewhere
inbetween, where memory use and performance of write & read access are
optimal.
We started with `16` as the `CHUNK_BASE`, but that wasn't the result of
extensive benchmarks, more the first reasonable number that came to
mind.
### What
This changes `CHUNK_BASE` from `16` to `64`. That reduces the memory
usage, trading it in for slight reduction in performance in certain
benchmarks.
### Benchmarks
I added a benchmark suite for `Rope` to determine whether we'd regress
in performance as `CHUNK_BASE` goes up. I went from `16` to `32` and
then to `64`. While `32` increased performance and reduced memory usage,
`64` had one slight drop in performance, increases in other benchmarks
and substantial memory savings.
| `CHUNK_BASE` from `16` to `32` | `CHUNK_BASE` from `16` to `64` |
|-------------------|--------------------|
|

|

|
### Real World Results
We tested this by loading a 138 MB `*.tex` file (parsed as plain text)
into Zed and measuring in `Instruments.app` the allocation.
#### standard allocator
Before, with `CHUNK_BASE: 16`, the memory usage was ~827MB after loading
the buffer.
| `CHUNK_BASE: 16` |
|---------------------|
|

|
After, with `CHUNK_BASE: 64`, the memory usage was ~396MB after loading
the buffer.
| `CHUNK_BASE: 64` |
|---------------------|
|

|
#### `mimalloc`
`MiMalloc` by default and that seems to be pretty aggressive when it
comes to growing memory. Whereas the std allocator would go up to
~800mb, MiMalloc would jump straight to 1024MB.
I also can't get `MiMalloc` to work properly with `Instruments.app` (it
always shows 15MB of memory usage) so I had to use these `Activity
Monitor` screenshots:
| `CHUNK_BASE: 16` |
|---------------------|
|

|
| `CHUNK_BASE: 64` |
|---------------------|
|

|
### Release Notes
Release Notes:
- Reduced memory usage for files by up to 50%.
---------
Co-authored-by: Antonio <antonio@zed.dev>
This PR updates the extensions dependent on v0.0.6 of the
`zed_extension_api` crate to use the now-published version on crates.io
instead of a path dependency.
The impacted extensions are:
- `dart`
- `gleam`
- `haskell`
- `svelte`
Release Notes:
- N/A
To reference the system font, use the special ".SystemUIFont" family
name.
/cc @PixelJanitor
Release Notes:
- Switched to the system UI font for user interface elements on macOS.
Co-authored-by: Antonio Scandurra <antonio@zed.dev>
This PR makes it so our temporary host-side workaround for setting
certain language server binaries as executable only applies to binaries
that are downloaded by the extension.
Previously we would do this for any binary, including ones that could
have been sourced from the $PATH.
Release Notes:
- Fixed a file permissions issue when trying to use a Zig language
server (`zls`) present on the $PATH.
Fixed#10149
A user had Zed crash due to invalid font size in settings. It turned out
the width/height of glyphs does not pass validation in Metal texture
initialization with a large enough font size.
All modern Macs have a max texture width/height of 16kB (barring Apple
A8, used by iPhone 6 back in 2014, which uses 8kB). This commit clamps
texture size at 16kB. Note that while it fixes Zed crash, using a font
size that hits the limit is still pretty unusable - the users will still
have a pretty unusable editor, but at least it won't crash for them.
Release Notes:
- Fixed crashes with huge `buffer_font_size` values.
This PR changes ways the Find/Replace functionality in the
Buffer/Project Search is accessible via shortcuts. It makes those panels
work the same way as in VS Code and Sublime Text.
The details are described in the issue: [Make Find/Replace easier to
use](https://github.com/zed-industries/zed/issues/9142)
There's a difficulty with the Linux keybindings:
VS Code uses on MacOS (this PR replicates it):
| Action | Buffer Search | Project Search |
| --- | --- | --- |
| Find | `cmd-f` | `cmd-shift-f` |
| Replace | `cmd-alt-f` | `cmd-shift-h` |
VS Code uses on Linux (this PR replicates all but one):
| Action | Buffer Search | Project Search |
| --- | --- | --- |
| Find | `ctrl-f` | `ctrl-shift-f` |
| Replace | `ctrl-h` ❗ | `ctrl-shift-h` |
The problem is that `ctrl-h` is already taken by the `editor::Backspace`
action in Zed on Linux.
There's two options here:
1. Change keybinding for `editor::Backspace` on Linux to something else,
and use `ctrl-h` for the "replace in buffer" action.
2. Use some other keybinding on Linux in Zed. This PR introduces
`ctrl-r` for this purpose, though I'm not sure it's the best choice.
What do you think?
fixes#9142
Release Notes:
- Improved access to "Find/Replace in Buffer" and "Find/Replace in
Files" via shortcuts (#9142).
Optionally, include screenshots / media showcasing your addition that
can be included in the release notes.
- N/A
This PR updates the Gleam extension to strip out newlines in the
completion details returned from the language server.
These newlines were causing the completion menu to compute a large
height for each item, resulting in lots of empty space in the completion
menu:
<img width="878" alt="Screenshot 2024-04-08 at 8 53 29 PM"
src="https://github.com/zed-industries/zed/assets/1486634/383c52ec-e5cb-4496-ae4c-28744b4ecaf5">
The approach to stripping newlines allocates a bit more than I would
like.
It would be good to see if it is possible for the Gleam language server
to not send us these newlines in the first place.
Release Notes:
- N/A
This PR flips the optionality of the `AutoUpdateSettingContent` to make
it a bit easier to work with.
#### Before
```rs
struct AutoUpdateSettingContent(Option<bool>);
type FileContent = AutoUpdateSettingContent;
```
#### After
```rs
struct AutoUpdateSettingContent(bool);
type FileContent = Option<AutoUpdateSettingContent>;
```
Release Notes:
- N/A
This puts the Linux platform implementation at a similar code style and
quality to the macOS platform. The largest change is that I collapsed
the `LinuxPlatform` -> `[Backend]` -> `[Backend]State` ->
`[Backend]StateInner` to just `[Backend]` and `[Backend]State`, and in
the process removed most of the `Rc`s and `RefCell`s.
TODO:
- [x] Make sure that this is on-par with the existing implementation
- [x] Review in detail, now that the large changes are done.
- [ ] Update the roadmap
Release Notes:
- N/A
This PR fixes a panic when attempting to load the `auto_update` setting.
This was leftover from #10296.
I'm going to see if there's a better way we can handle these cases so
they're more obviously correct.
Release Notes:
- N/A
This PR adds the ability for extensions to provide certain language
settings via the language `config.toml`.
These settings are then merged in with the rest of the settings when the
language is loaded from the extension.
The language settings that are available are:
- `tab_size`
- `hard_tabs`
- `soft_wrap`
Additionally, for bundled languages we moved these settings out of the
`settings/default.json` and into their respective `config.toml`s .
For languages currently provided by extensions, we are leaving the
values in the `settings/default.json` temporarily until all released
versions of Zed are able to load these settings from the extension.
---
Along the way we ended up refactoring the `Settings::load` method
slightly, introducing a new `SettingsSources` struct to better convey
where the settings are being loaded from.
This makes it easier to load settings from specific locations/sets of
locations in an explicit way.
Release Notes:
- N/A
---------
Co-authored-by: Max <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Release Notes:
- Fixed `cgn` backwards movement problem in #9982
There are two issues:
- When there are no more matches, the next repetition still moves the
cursor to the left. After that, the recording is cleared. For this I
simply move the cursor to the right, but it doesn't work when the cursor
is at the end of the line.
- If `cgn` is used when there are no matches, it cleans the previous
recorded actions. Maybe there should be a way to revert the recording.
This also happens when using `c` and `esc`
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This PR contains various improvements for the markdown preview (some of
which were originally part of #7601).
Some improvements can be seen in the video (see also release notes down
below):
https://github.com/zed-industries/zed/assets/53836821/93324ee8-d366-464a-9728-981eddbfdaf7
Release Notes:
- Added action to open markdown preview in the same pane
- Added support for displaying channel notes in markdown preview
- Added support for displaying the current active editor when opening
markdown preview
- Added support for scrolling the editor to the corresponding block when
double clicking an element in markdown preview
- Improved pane creation handling when opening markdown preview
- Fixed markdown preview displaying non-markdown files
This PR updates the `extension.toml` to allow specifying multiple
languages for a language server to work with.
The `languages` field takes precedence over `language`. In the future
the `language` field will be removed.
As part of this, the Emmet extension has been extended with support for
PHP and ERB.
Release Notes:
- N/A
---------
Co-authored-by: Max <max@zed.dev>
- Fixed#9729 and #10193
This commit fixes an issue where the string splitting function was
handling characters in the input string improperly. We adjusted the use
of the `take_while` function to calculate the length of the numeric
prefix, rather than directly splitting the string, thus correctly
splitting the string into a numeric prefix part and the remaining part
This increases search context from 1 above, 2 below, to 2 above and 2
below, matching the Sublime Text search results.
Release Notes:
- Increased search result context from 3 lines to 4 lines
For #4965
There are still some minor issues:
1. When change the surround and delete the surround, we should also
decide whether there are spaces inside after deleting/replacing
according to whether it is open parentheses, and replace them
accordingly, but at present, delete and change, haven't done this
adaptation for current pr, I'm not sure if I can fit it in the back or
if it needs to be fitted together.
2. In the selection mode, pressing s plus brackets should also trigger
the Add Surrounds function, but this MR has not adapted the selection
mode for the time being, I think we need to support different add
behaviors for the three selection modes.(Currently in select mode, s is
used for Substitute)
3. For the current change surrounds, if the user does not find the
bracket that needs to be matched after entering cs, but it is a valid
bracket, and will wait for the second input before failing, the better
practice here should be to return to normal mode if the first bracket is
not found
4. I reused BracketPair in language, but two of its properties weren't
used in this mr, so I'm not sure if I should create a new struct with
only start and end, which would have less code
I'm not sure which ones need to be changed in the first issue, and which
ones can be revised in the future, and it seems that they can be solved
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Fixes: #10266
Release Notes:
- Added/Fixed/Improved ...
([#<public_issue_number_if_exists>](https://github.com/zed-industries/zed/issues/<public_issue_number_if_exists>)).
Optionally, include screenshots / media showcasing your addition that
can be included in the release notes.
**or**
- N/A
This PR makes Zed respect the language server's capabilities when
calling the `GetReferences` command (used in "Find All References",
etc.).
This fixes a crash that could occur when using Zed with Gleam v1.0.
Release Notes:
- Made "Find All References" respect the language server's capabilities.
This fixes some instances where certain language servers would stop
working after receiving a "Find All References" request.
---------
Co-authored-by: Max <max@zed.dev>
At the moment, the editor scrollbar is 12px wide. One pixel is allocated
for the left border, so we have 11 pixels to display markers. It's not
enough to make three even marker columns (git, highlights, diagnostics)
that fully fill the scrollbar, so the current implementation allocates 3
pixels to each column.
As the result, we have 2 spare pixels on the right (before #10080 they
were occupied by the diagnostics column). Making the scrollbar just one
pixel wider allows us to give one additional pixel to each marker column
and make markers more pronounced ("as is" on the left, "to be" on the
right):
<img width="115" alt="zed-scrollbar-markers-1px"
src="https://github.com/zed-industries/zed/assets/2101250/4bdf0107-c0f1-4c9c-9063-d2ff461e1c32">
Other options:
- Remove scrollbar thumb border. That'll give us one missing pixel to
make markers wide and even. I, personally, prefer this option, but
themes now have `scrollbar.thumb.border` colors that differ from
`scrollbar.thumb.background` for some reason. This theme setting becomes
deprecated in this case. For the reference: VS Code doesn't have
scrollbar slider borders, IntelliJ IDEA does have them.
- Don't try to make markers evenly wide. For instance, IntelliJ uses
very narrow git-diff markers that are separated from other markers. But
it requires much wider scrollbar (it's 20px in IDEA).
- Use the spare two pixels to make diagnostic markers wider (it's the
pre #10080 approach), or split them between the highlight and diagnostic
markers (have 3px+4px+4px marker columns).
- Do nothing. It leaves us with two unused pixels :(
Release Notes:
- N/A
Related Issues:
- The previous discussion:
https://github.com/zed-industries/zed/pull/9080#issuecomment-1997979968
Co-Authored-By: Kirill <kirill@zed.dev>
Release Notes:
- Fixed panic when dragging into Zed.
Optionally, include screenshots / media showcasing your addition that
can be included in the release notes.
**or**
- N/A
Co-authored-by: Kirill <kirill@zed.dev>
We ran into a panic when deleting text that was just generated by a code
action.
This fixes it by ensuring we don't run into a 0-minus-1 panic when a
buffer_range is empty.
Release Notes:
- Fixed panic that could occur when deleting generated-by-unsaved text.
Co-authored-by: Conrad <conrad@zed.dev>
This fixes#10177 by sending along the correct diagnostics when querying
the language server for diagnostics for a given cursor location.
Turns out that `gopls` takes the `range`, `source`, `message` of the
diagnostics sent along to check whether it has any code actions for the
given location.
Release Notes:
- Fixed "quickfix" code actions that were based on diagnostics not
showing up in Go files.
([#10177](https://github.com/zed-industries/zed/issues/10177)).
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Marshall <marshall@zed.dev>
This PR updates the README of the `zed_extension_api` crate to show the
compatibility between different versions of `zed_extension_api` and Zed.
Release Notes:
- N/A
Due to peculiarities in handling of terminal panes (namely the fact that
they are not actually tracked by the Workspace::active_pane member), it
was possible to get into a state where status bar items "lost track" of
an active pane item; one way to reproduce it was to open a new terminal
via "workspace: new terminal" with a pane open in a central view; once a
new terminal is opened, the language selector and line number indicator
lose track of an active item. Focusing central view does nothing - it
will only go away after switching a tab in the central view.
To remedy this, we now always notify the status bar items of a pane
focus change, even if Workspace::active_pane points to the same pane.
Release Notes:
- Fixed status bar focus issues when spawning a terminal via `workspace:
new terminal` action.
Fixes#4380
Parts im still unsure about:
- [x] where exactly I should call `on_lsp_start`/`on_lsp_end`
- [x] how to handle things better than `let is_references =
TypeId::of::<R>() == TypeId::of::<GetReferences>();`, which feels very
janky
- [x] I want to have the message be something like `"Finding references
to [...]"` instead of just `textDocument/references`, but I'm not sure
how to retrieve the name of the symbol that's being queried
- [ ] I think the bulk of the runtime is occupied by `let result =
language_server.request::<R::LspRequest>(lsp_params).await;`, but since
`ModelContext` isn't passed into it, I'm not sure how to update progress
from within that function
- [x] A good way to disambiguate between multiple calls to the same lsp
function; im currently using the function name itself as the unique
identifier for that request, which could create issues if multiple
`textDocument/references` requests are sent in parallel
Any help with these would be deeply appreciated!
Release Notes:
- Adds a status indicator for LSP actions
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
While working towards fixes for the image viewer, @mikayla-maki and I
discovered that we didn't have `object-fit: scale-down` implemented.
This doesn't _fully_ solve the image issues as there is some issue where
only the bounds width is updating on layout change that I haven't fully
chased down.
Co-Authored-By: @mikayla-maki
Release Notes:
- N/A
---------
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
1. They now will not go off-screen
2. You can scroll long messages.
3. Only one notification per language server is shown at a time
4. The title/text are now distinguished visually
5. You can copy the error message to the clipboard
Fixes: #10217Fixes: #10190Fixes: #10090
Release Notes:
- Fixed language server notifications being too large
([#10090](https://github.com/zed-industries/zed/issues/10090)).
We want Zed to be opinionated and low-configuration. Your code editor
should get out of the way, and just do the right thing.
However, some ecosystems aren't opinionated enough for us to
automatically detect the right way to format your code, so let's turn it
off.
Release Notes:
- Disabled `format_on_save` by default in C and C++.
Release Notes:
- Resolves#4273
@algora-pbc /claim #4273
This is a work-in-progress. The process for `gn` command is:
- maintain updated vim.workspace_state.search.initial_query
- modify editor.select_next_state with
vim.workspace_state.search.initial_query
- use editor.select_next()
- merge selections
- set editor.select_next_state to previous state
To make this possible, several private members and editor structures are
made public. `gN` is not yet implemented and the cursor still does not
jump to the next selection in the first use.
Maybe there is an better way to do this?
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
I ran into this specifically when looking at the documentation of
https://crates.io/crates/wayland-client
Release Notes:
- Fixed a bug where some hover popovers would render `\n` instead of a
new line.
This PR adds the ability for extensions to implement
`language_server_workspace_configuration` to provide workspace
configuration to the language server.
We've used the Dart extension as a motivating example for this, pulling
it out into an extension in the process.
Release Notes:
- Removed built-in support for Dart, in favor of making it available as
an extension. The Dart extension will be suggested for download when you
open a `.dart` file.
---------
Co-authored-by: Max <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
This PR adds more documentation for various constructs in the
`zed_extension_api` crate.
`wit_bindgen` is able to generate doc comments on the Rust constructs
using the the doc comments in the WIT files, so we're able to leverage
that for the majority of the constructs that we expose.
Release Notes:
- N/A
This fixes#9786 by using an invocation of `/usr/bin/env` that's
supported by macOS 12.
As it turns out, on macOS 12 (and maybe 13?) `/usr/bin/env` doesn't
support the `-0` flag. In our case it would silently fail, since we
`exit 0` in our shell invocation and because the program we run and
whose exit code we check is the `$SHELL` and not `/usr/bin/env`.
What this change does is to drop the `-0` and instead split the
environment on `\n`. This works even if an environment variable contains
a newline character because that would then be escaped.
Release Notes:
- Fixed Zed not picking up shell environments correctly when running on
macOS 12. ([#9786](https://github.com/zed-industries/zed/issues/9786)).
Co-authored-by: Dave Smith <davesmithsemail@gmail.com>
Release notes:
- Fixed a crash when joining two consecutive lines
([#9692](https://github.com/zed-industries/zed/pull/9692)).
This crash is not caused by `vim` or `editor`'s code logic, `join_line`
logic is okay, I found that the crash is caused by a refresh of git
`diff` after every update, hhen git diff generates hunks, it will look
for the cursor to the beginning of a line, and judge that if the cursor
result column is greater than 0, that is, it is not the beginning of a
line, it will correct the row to the next line, I think before we forgot
here that I need to adjust the column to 0 at the same time, otherwise
it is easy to go out of bounds, I am not sure if I need to add more
tests for this method, I can add if I need to, but I feel that this case
is a bit extreme
---------
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
This PR adds `label_for_symbol` to the extension API.
As a motivating example, we implemented `label_for_symbol` for the
Haskell extension.
Release Notes:
- N/A
Co-authored-by: Max <max@zed.dev>
This PR adds the ability for extensions to implement
`label_for_completion` to customize completions coming back from the
language server.
We've used the Gleam extension as a motivating example, adding
`label_for_completion` support to it.
Release Notes:
- N/A
---------
Co-authored-by: Max <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
`--stable` makes all clients except for the first one use a stable
version of Zed (hardcoded to `/Applications/Zed/Contents/MacOS/zed` for
now).
That should make testing cross-channel collab changes a bit easier. /cc
@maxbrunsfeld @ConradIrwin
Release Notes:
- N/A
Discovered while looking into #10024.
When clicking on a reply message text, the original message should be
highlighted accordingly. However this would not work when the channel
was just created and the user is the only one that sent messages.
Release Notes:
- Fixed highlighting of messages when clicking on the reply message text
in the chat and there were no other messages from other users
Introduce `VariableName` enum to simplify Zed task templating
management: now all the variables can be looked up statically and can be
checked/modified in a centralized way: e.g. `ZED_` prefix is now added
for all such custom vars.
Release Notes:
- N/A
When leaving a call/room in which a project was shared, the shared
project notification was not getting dismissed when the person that
shared the project left the room.
Although there was a `cx.emit(Event::Left)` call inside room, the event
was never received in the `project_shared_notification` module, because
the room is dropped before the event can be dispatched. Moving the
`cx.emit(Event::Left)` to the active call fixed the problem. Also
renamed `Event::Left` to `Event::RoomLeft` because the room join
equivalent is also called `Event::RoomJoined`.
Release Notes:
- Fixed project shared notification staying open, when the user that
shared the project left the room
When no formatter for a language is specified, Zed has the default
behaviour:
1. Attempt to format the buffer with `prettier`
2. If that doesn't work, use the language server.
The problem was that if `prettier` failed to format a buffer due to
legitimate syntax errors, we simply did a fallback to the language
server, which would then format over the syntax errors.
With JavaScript/React/TypeScript projects this could lead to a situation
where
1. Syntax error was introduced
2. Prettier fails
3. Zed ignores the error
4. typescript-language-server formats the buffer despite syntax errors
This would lead to some very weird formatting issues.
What this PR does is to fix the issue by handling `prettier` errors and
results in two user facing changes:
1. When no formatter is set (or set to `auto`) and if we attempted to
start a prettier instance to format, we will now display that error and
*not* fall back to language server formatting.
2. If the formatter is explicitly set to `prettier`, we will now show
errors if we failed to spawn prettier or failed to format with it.
This means that we now might show *more* errors than previously, but I
think that's better than not showing anything to the user at all.
And, of course, it also fixes the issue of invalid syntax being
formatted by the language server even though `prettier` failed with an
error.
Release Notes:
- Improved error handling when formatting buffers with `prettier`.
Previously `prettier` errors would be logged but ignored. Now `prettier`
errors are shown in the UI, just like language server errors when
formatting. And if no formatter is specified (or set to `"auto"`) and
Zed attempts to use `prettier` for formatting, then `prettier` errors
are no longer skipped. That fixes the issue of `prettier` not formatting
invalid syntax, but its error being skipped, leading to
`typescript-language-server` or another language server formatting
invalid syntax.
Release Notes:
- N/A
This commit introduces a new method `range` to calculate the target
range for selection expansion based on the current selection, movement
times, and other parameters. The `expand_selection` method is refactored
to use this new `range` method, simplifying the logic for expanding a
selection and making the code more modular and reusable. The `range`
method encapsulates the logic for calculating the new selection range,
including handling linewise selection and adjustments for surrounding
newlines, making it easier to understand and maintain the selection
expansion functionality.
---------
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
Related to #9910
Also, this PR will add a release note, since I've missed that in the
original PR.
Release Notes:
- Added Emmet language extension to the extension store.
This PR extracts HTML support into an extension and removes the built-in
HTML support from Zed.
Release Notes:
- Removed built-in support for HTML, in favor of making it available as
an extension. The HTML extension will be suggested for download when you
open a `.html`, `.htm`, or `.shtml` file.
Once we enable extensions to customize the labels of completions and
symbols, this new structure will allow this to be done with a single
WASM call, instead of one WASM call per completion / symbol.
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Marshall <marshall@zed.dev>
This does not try to heuristically pick a comment style based on
surroundings anyhow. It does improve our story around uncommenting
though.
Fixes#10113.
Release Notes:
- Fixed "Toggle comment" action not working in presence of non-default
line comments such as doc comments in Rust
([#10113](https://github.com/zed-industries/zed/issues/10113)).
This fixes#8992 and solves a problem that ESLint/Prettier/... users
have been running into:
They want to format _only_ with ESLint, which is *not* a primary
language server (so `formatter: language server` does not help) and it
is not a formatter.
What they want to use is what they get when they have configured
something like this:
```json
{
"languages": {
"JavaScript": {
"code_actions_on_format": {
"source.fixAll.eslint": true
}
}
}
}
```
BUT they don't want to run the formatter.
So what this PR does is to add a new formatter type: `code_actions`.
With that, users can only use code actions to format:
```json
{
"languages": {
"JavaScript": {
"formatter": {
"code_actions": {
"source.fixAll.eslint": true
}
}
}
}
}
```
This means that when formatting (via `editor: format` or on-save) only
the code actions that are specified are being executed, no formatter.
Release Notes:
- Added a new `formatter`/`format_on_save` option: `code_actions`. When
configured, this uses language server code actions to format a buffer.
This can be used if one wants to, for example, format a buffer with
ESLint and *not* run prettier or another formatter afterwards. Example
configuration: `{"languages": {"JavaScript": {"formatter":
{"code_actions": {"source.fixAll.eslint": true}}}}}`
([#8992](https://github.com/zed-industries/zed/issues/8992)).
---------
Co-authored-by: JH Chabran <jh@chabran.fr>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
This PR removes the `basic.conf` file.
In #10099 we suppressed some typo warnings that had cropped up in this
file, but it turns out we don't need the file at all.
Release Notes:
- N/A
Refs #9647
Fixes https://github.com/zed-industries/zed/issues/9792
This pull request moves the computation of scrollbar markers off the
main thread, to prevent them from grinding the editor to a halt when we
have a lot of them (e.g., when there are lots of search results on a
large file). With these changes we also avoid generating multiple quads
for adjacent markers, thus fixing an issue where we stop drawing other
primitives because we've drawn too many quads in the scrollbar.
Release Notes:
- Improved editor performance when displaying lots of search results,
diagnostics, or symbol highlights in the scrollbar
([#9792](https://github.com/zed-industries/zed/issues/9792)).
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Nathan <nathan@zed.dev>
Previously this code would run the changed commend, take its output,
remove the `marker` from the front and then split on `0` byte.
Problem was that `echo` adds a newline, which we did *NOT* skip. So
whatever `env` printed as the first environment variable would have a
`\n` in front of it.
Instead of setting, say, `HOME`, Zed would set `\nHOME`.
This change fixes the issue by switching to `printf '%s' marker`, which
is more portable than using `echo -n`.
This is related to https://github.com/zed-industries/zed/issues/9786 but
I'm not sure yet whether that fixes it.
Release Notes:
- Fixed Zed sometimes missing environment variables from shell in case
they were the first environment variable listed by `/usr/bin/env`.
Presently the only available setting under `problems` is
`shortenToSingleLine`, which defaults to `false`.
Example Zed `settings.json` to shorten eslint error squiggles to only
show on the first line of the problem:
```json
{
"lsp": {
"eslint": {
"settings": {
"problems": {
"shortenToSingleLine": true
}
}
}
}
}
```
Release Notes:
- Added support for configuring ESLint `problems` settings, ie. `{"lsp":
{"eslint": {"settings": {"problems": {"shortenToSingleLine": true}}}}}`
Demo:
https://github.com/zed-industries/zed/assets/2072378/379faa75-1f37-4fd1-85da-1510f1397d07
@ConradIrwin This is a followup for #9035 as agreed.
Release Notes:
- Fixed mention notifications are updated when channel message is
updated. And mention notifications are removed when message is removed.
---------
Co-authored-by: Bennet Bo Fenner <53836821+bennetbo@users.noreply.github.com>
This PR updates the `typos` configuration to suppress some typos in
`basic.conf`.
AFAICT there must have been an update to `typos` that caused this new
warning to appear.
Release Notes:
- N/A
span! statically determines which fields are available, and record
silently fails if you write to a field that is not available :/
Release Notes:
- N/A
Due to: https://github.com/zed-industries/zed/issues/9985 and an
abundance of caution, I'm reverting the image and svg rendering updates
for now until we can debug the issue. cc: @niklaswimmer
Release Notes:
- N/A
This PR extracts Clojure support into an extension and removes the
built-in Clojure support from Zed.
Release Notes:
- Removed built-in support for Clojure, in favor of making it available
as an extension. The Clojure extension will be suggested for download
when you open a `.clj` or other Clojure-related files.
---------
Co-authored-by: Max <max@zed.dev>
This reverts https://github.com/zed-industries/zed/pull/8327
That PR introduced a regression where completions' syntax highlighting
would be corrupted in a non-deterministic way, such that it varied from
frame to frame:
In the screenshot below, many of the field names (e.g. `cursor`,
`depth`) are incorrectly colored as types instead of fields. The
`finished_states` field has highlighting that changes at the wrong
offset. All of these values changed from frame to frame, creating a
strange flickering effect:
<img width="599" alt="Screenshot 2024-04-01 at 5 56 36 PM"
src="https://github.com/zed-industries/zed/assets/326587/b6a48f02-f146-4f76-92e6-32fb417d86c0">
Release Notes:
- N/A
This PR refactors the conversions to `wasmtime::Result` to use a trait
so that we can perform the conversions in a postfix-friendly way.
Release Notes:
- N/A
This fixes#9928 by invalidating the tooltip on mouse scroll.
I think _ideally_ we'd have a solution that only invalidates it if,
after mouse scroll, we're not hovering over the element. But I tried
that (by essentially duplicating the code for `MouseMoveEvent` but that
lead to some inconsistencies. I think we don't redraw when we finish
scrolling.
This now behaves exactly like tooltips in Chrome: invalidate on scroll,
move mouse again to trigger the tooltip.
It also behaves like the hover tooltips in the editor.
https://github.com/zed-industries/zed/assets/1185253/05b9170e-414c-4453-84e5-90510b943c15
Release Notes:
- N/A
In 9970 @JosephTLyons noticed that tab + tab_prev action sequence leaves
a buffer in the dirty state, whereas "similar" indent-outdent does not.
I've tracked it down to the fact that tabs are always inserted at the
start of the line, regardless of the cursor position, whereas tab-prevs
act from cursor position.
This PR adjust tab/tab-prev actions (and indent-outdent) to act from
cursor position if possible. That way we can correctly report buffer
dirty state for these event sequences.
Fixes#9970
Release Notes:
- Fixed buffer being marked as dirty when using tab/tab-prev actions.
Partially implements #9717, persistence between restarts is currently
missing, but I would like to get feedback on the implementation first.
Previously the search history was not saved across different project
searches. As the `SearchHistory` is now maintained inside of the
project, it can be persisted across different project searches.
I also removed the behavior that a new query replaces the previous
search query, if it contains the text of the previous query.
I believe this was only intended to make buffer search work, therefore I
disabled this behavior but only for the project search.
Currently when you navigated through the queries the tab title changed
even if the search was not started, which doesn't make sense to me.
Current behavior:
https://github.com/zed-industries/zed/assets/53836821/1c365702-e93c-4cab-a1eb-0af3fef95476
With this PR the tab header will actually keep the search name until you
start another search again.
---
Showcase:
https://github.com/zed-industries/zed/assets/53836821/c0d6e496-915f-44bc-be16-12d7c3cda2d7
Release Notes:
- Added support for persisting project search history across a session
- Fixed tab header of project search changing when cycling through
search history, even when there is no search submitted
Replace the test that tested with
`chrono::offset::Local::now().naive_local()` taken, failing the
formatting once per year at least.
Release Notes:
- N/A
Release Notes:
- Fixes#4502
Notes:
I removed this line of code which removes the vim keymap contexts when
an editor is blurred.
16e6f5643c/crates/vim/src/vim.rs (L703-L705)
I tried whether the editor context would be poisoned when switching
between two editors and disabling vim mode and switching back but the
context looked normal. If this change is wrong, please advise. I could
not find why this piece of code was required.
This fixes#4502 as the reason why keybinds did not show up was because
the vim context was removed from the editor's keymap contexts. Other
paths for a fix could be to filter out vim predicates when finding
keybinds for actions but I believe that'd add unnecessary complexity.
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This PR modifies the extension installation and update process to
respect version constraints (schema version and Wasm API version) to
ensure only compatible versions of extensions are able to be installed.
To achieve this there is a new `GET /extensions/updates` endpoint that
will return extension versions based on the provided constraints.
Release Notes:
- N/A
---------
Co-authored-by: Max <max@zed.dev>
This PR makes it so extensions can provide values for the `language_ids`
method on the `LspAdapter` trait.
These are provided as data in the `language_servers` section of the
`extension.toml`, like so:
```toml
[language_servers.intelephense]
name = "Intelephense"
language = "PHP"
language_ids = { PHP = "php"}
```
Release Notes:
- N/A
Co-authored-by: Max <max@zed.dev>
This PR adds a new function, `make-file-executable`, to the Zed
extension API that can be used to mark a given file as executable
(typically the language server binary).
This is available in v0.0.5 of the `zed_extension_api` crate.
We also reworked how we represent the various WIT versions on disk to
make it a bit clearer what the version number entails.
Release Notes:
- N/A
---------
Co-authored-by: Max <max@zed.dev>
Reverts zed-industries/zed#9768
That change didn't seem necessary and it made symbols that need a key
shortcut to be written (e.g. SHIFT + 2 for a quote) infinitely repeat.
Release Notes:
- N/A
This PR makes it so `.DS_Store` files are skipped when trying to load
extension directories.
Previously it would fail and log an error.
Release Notes:
- Fixed an issue where the presence of a `.DS_Store` file in the
extensions directory would produce an error in the logs.
If you use soft tabs by default, editing Makefiles will be broken as
they require tab indentation to parse correctly.
Release Notes;
- Changed default settings for `Makefile`s to use hard tabs.
This PR hoists the `profile.dev.package` settings for compiling the
`resvg` crate with optimizations up to the workspace level, since Cargo
was complaining:
```
warning: profiles for the non root package will be ignored, specify profiles at the workspace root:
package: /Users/maxdeviant/projects/zed/crates/gpui/Cargo.toml
workspace: /Users/maxdeviant/projects/zed/Cargo.toml
```
Release Notes:
- N/A
This PR updates the color of the label used for Git-aware items to use
the `ignored` color from the theme when the item is ignored by Git.
The built-in themes have had their `ignored` color updated to match
`text.disabled`, as the existing `ignored` color did not sufficiently
differentiate from non-ignored items.
Fixes#9976.
Release Notes:
- Updated items in the project panel to use the `ignored` color from the
theme when they are ignored by Git
([#9976](https://github.com/zed-industries/zed/issues/9976)).
Closes https://github.com/zed-industries/zed/issues/4730

To the left is a symlink, to the right — the real file.
The issue was due to the fact, that symlinks files contain the file path
to the real file, and git (properly) treats that symlink file contents
as diff base, returning in `load_index_text` (via `let content =
repo.find_blob(oid)?.content().to_owned();`) the contents of that
symlink file — the path.
The fix checks for FS metadata before fetching the git diff base, and
skips it entirely for symlinks: Zed opens the symlink file contents
instead, fully obscuring the git symlink diff hunks.
Interesting, that VSCode behaves as Zed before the fix; while the fix
makes Zed behave like Intellij* IDEs now.
Release Notes:
- Fixed git diff hunks appearing in the symlinked files
([4730](https://github.com/zed-industries/zed/issues/4730))
Closes#10017. While reworking the `overlay` element in #9911, I did not
realize that all overlay elements called `defer_draw` with a priority of
`1`.
/cc @as-cii
Not including release notes, since it was only present in nightly.
Release Notes:
- N/A
PR: #9931 broke image scaling, such that it ignores the object-fit
parameter and instead always scales the image to fit the bounds. This
fixes the regression.
This is a follow up to #9436 . It has a cleaner API and generalized the
image_cache to be a generic asset cache, that all GPUI elements can make
use off. The changes have been discussed with @mikayla-maki on Discord.
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
tab switcher retrieves active pane from workspace, but that function is
not aware of Terminal Panel's pane. Thus in this PR we retrieve it
manually and use it as the active pane if terminal panel has focus.
Release Notes:
- Fixed tab switcher not working in terminal panel.
This PR extracts Erlang support into an extension and removes the
built-in Erlang support from Zed.
Tested using a Nix shell:
```
nix-shell -p erlang-ls
```
Release Notes:
- Removed built-in support for Erlang, in favor of making it available
as an extension. The Erlang extension will be suggested for download
when you open a `.erl` or `.hrl` file.
@SomeoneToIgnore This code should 100% work for future Zed users, but
for current Zed users, Zed's internal list of recents may not be synced
w/ macOS' Recent Documents at first. If needed this can be fixed by
calling `cx.refresh_recent_documents` on startup, but that feels a bit
unnecessary.
Release Notes:
- Fixes behavior of Recent Documents list on macOS
This PR syncs the version number in the `Cargo.toml` with the one in
`extension.toml` for the `toml` extension, since they had gotten
out-of-sync.
Release Notes:
- N/A
Introducing the Active File Context portion of #9705. When someone is in
the assistant panel it now includes the active file as a system message
on send while showing them a nice little display in the lower right:

For this iteration, I'd love to see the following before we land this:
* [x] Toggle-able context - user should be able to disable sending this
context
* [x] Show nothing if there is no context coming in
* [x] Update token count as we change items
* [x] Listen for a more finely scoped event for when the active item
changes
* [x] Create a global for pulling a file icon based on a path. Zed's
main way to do this is nested within project panel's `FileAssociation`s.
* [x] Get the code fence name for a Language for the system prompt
* [x] Update the token count when the buffer content changes
I'm seeing this PR as the foundation for providing other kinds of
context -- diagnostic summaries, failing tests, additional files, etc.
Release Notes:
- Added file context to assistant chat panel
([#9705](https://github.com/zed-industries/zed/issues/9705)).
<img width="1558" alt="image"
src="https://github.com/zed-industries/zed/assets/836375/86eb7e50-3e28-4754-9c3f-895be588616d">
---------
Co-authored-by: Conrad Irwin <conrad@zed.dev>
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
This PR extracts C# support into an extension and removes the built-in
C# support from Zed.
Tested using a Nix shell:
```
nix-shell -p dotnet-sdk omnisharp-roslyn
```
Release Notes:
- Removed built-in support for C#, in favor of making it available as an
extension. The C# extension will be suggested for download when you open
a `.cs` file.
This PR extracts PHP support into an extension and removes the built-in
PHP support from Zed.
There's a small workaround necessary in order for us to provide the
`language_ids` on the `LspAdapter` that are needed for the language
server to run properly. Eventually we'll want to build this into the
extension API, but for now we're just hard-coding it on the host side.
Release Notes:
- Removed built-in support for PHP, in favor of making it available as
an extension. The PHP extension will be suggested for download when you
open a `.php` file.
This PR extends the extension builder—and by extension, the
`zed-extension` CLI—with support for building a Tree-sitter grammar at a
given path within the grammar repository.
Some Tree-sitter grammar repos contain multiple grammars inside of them.
For instance,
[`tree-sitter-php`](29838ad107)
has subfolders for `php` and `php_only`.
The grammar entries in `extension.toml` can now have an optional `path`
field that will be interpreted relative to the root of the grammar
repository:
```toml
[grammars.php]
repository = "https://github.com/tree-sitter/tree-sitter-php"
commit = "8ab93274065cbaf529ea15c24360cfa3348ec9e4"
path = "php"
```
This was something we supported in the old extension packaging script,
but hadn't yet carried it over when we built the new extension builder.
Release Notes:
- N/A
These tasks are not considered for reruns with `task::Rerun`.
This PR tears a bunch of stuff up around tasks:
- `menu::SecondaryConfirm` for tasks is gonna spawn a task without
storing it in history instead of being occupied by oneshot tasks. This
is done so that cmd-clicking on the menu item actually does something
meaningful.
- `menu::UseSelectedQuery` got moved into picker, as tasks are it's only
user (and it doesn't really make sense as a menu action).
TODO:
- [x] add release note
- [x] Actually implement the core of this feature, which is spawning a
task without saving it in history, lol.
Fixes#9804
Release Notes:
- Added "fire-and-forget" task spawning; `menu::SecondaryConfirm` in
tasks modal now spawns a task without registering it as the last spawned
task for the purposes of `task::Rerun`. By default you can spawn a task
in this fashion with cmd+enter or by holding cmd and clicking on a task
entry in a list. Spawning oneshots has been rebound to `option-enter`
(under a `picker::ConfirmInput` name). Fixes#9804 (breaking change)
- Moved `menu::UseSelectedQuery` action to `picker` namespace (breaking
change).
This PR extracts the `SemanticVersion` out of `util` and into its own
`SemanticVersion` crate.
This allows for making use of `SemanticVersion` without needing to pull
in some of the heavier dependencies included in the `util` crate.
As part of this the public API for `SemanticVersion` has been tidied up
a bit.
Release Notes:
- N/A
There was a problem using deferred draws with `overlay` and tooltips at
the same time.
The `overlay` element was removed and was split up into two separate
elements
- `deferred`
- `anchored` - Mimics the `overlay` behavior but does not render its
children as deferred
`tooltip_container` does not defer its drawing anymore and only uses
`anchored`.
/cc @as-cii
Release Notes:
- Fixed tooltip for the recent projects popover not showing anymore
---------
Co-authored-by: Antonio <antonio@zed.dev>
Previously it expanded to a label, which was correct for oneshots, but
wrong for everything else.
Release Notes:
- Improved UseSelectedQuery (shift-enter) action for tasks modal by
making it substitute a full command and not the task label.
- Fixed one-shot tasks having duplicates in tasks modal.
This PR improves the behavior for suggesting extensions.
Previously if the file had an extension, it would only look for
suggestions based on that extension. This prevented us from making
suggestions for files like `Cargo.lock`.
Suggestions are now made in the following order:
1. Check for any suggestions based on the entire file name
2. Check for any suggestions based on the file extension (if present)
This PR also fixes a bug where file name-based suggestions were looking
at the entire path, not just the file name.
Finally, the suggestion notification has been updated to include the ID
of the extension, to make it clearer which extension will be installed.
Release Notes:
- Improved extension suggestions.
This PR extracts TOML support into an extension and removes the built-in
TOML support from Zed.
There's a small workaround necessary in order for us to set the file
permissions on the `taplo` binary so that it can be run. Eventually
we'll want to build this into the extension API, but for now we're just
hard-coding it on the host side.
Release Notes:
- Removed built-in support for TOML, in favor of making it available as
an extension. The TOML extension will be suggested for download when you
open a `.toml` or `Cargo.lock` file.
This PR makes it so extension versions that are incompatible with what
the current Zed instance supports are disabled in the UI, to prevent
attempting to install them.
Here's what it looks like in the extension version picker:
<img width="589" alt="Screenshot 2024-03-28 at 4 21 15 PM"
src="https://github.com/zed-industries/zed/assets/1486634/8ef11c72-c8f0-4de8-a73b-5c82e96f6bfe">
Release Notes:
- N/A
* [x] auto update extensions on startup
* [ ] add a manual way of updating all?
* [x] add a way to opt out of auto-updates for a particular extension
We don't believe that there should be any background polling for
extension auto-updates, because it could be disruptive to the user.
Release Notes:
- Added an auto-update system for extensions.
---------
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
This PR extends the extension API with some additional features to
support auto-updating extensions:
- The `GET /extensions` endpoint now accepts an optional `ids` parameter
that can be used to filter the results down to just the extensions with
the specified IDs.
- This should be a comma-delimited list of extension IDs (e.g.,
`wgsl,gleam,tokyo-night`).
- A new `GET /extensions/:extension_id` endpoint that returns all of the
extension versions for a particular extension.
Extracted from #9890, as these changes can be landed and deployed
independently.
Release Notes:
- N/A
Co-authored-by: Max <max@zed.dev>
crates/languages and extensions/gleam: handle different target envs (a
new variant of os: `pc-windows-gnu`)
crates/storybook: compile manifest for all windows targets (same as
#9815)
looks like fixes#9807, but there are still errors presented
<details>
```
[2024-03-27T12:07:25+03:00 INFO Zed] ========== starting zed ==========
[2024-03-27T12:07:26+03:00 INFO cosmic_text::font::system] Parsed 398 font faces in 60ms.
[2024-03-27T12:07:26+03:00 INFO db] Opening main db
[2024-03-27T12:07:26+03:00 ERROR util] crates\settings\src\settings_file.rs:76: EOF while parsing a value at line 1 column 0
[2024-03-27T12:07:26+03:00 ERROR util] crates\settings\src\keymap_file.rs:89: invalid binding value for keystroke escape, context Some("ChatPanel > MessageEditor")
Caused by:
no action type registered for chat_panel::CloseReplyPreview
[2024-03-27T12:07:26+03:00 INFO gpui::platform::windows::platform] use DCompositionWaitForCompositorClock for vsync
[2024-03-27T12:07:26+03:00 ERROR util] crates\zed\src\zed.rs:629: EOF while parsing a value at line 1 column 0
[2024-03-27T12:07:26+03:00 ERROR util] crates\zed\src/main.rs:720: Системе не удается найти указанный путь. (os error 3)
[2024-03-27T12:07:26+03:00 INFO db] Opening main db
[2024-03-27T12:07:26+03:00 INFO node_runtime] Node runtime install_if_needed
[2024-03-27T12:07:26+03:00 ERROR util] crates\workspace\src/workspace.rs:912: Error in last_window, select_row_bound expected single row result but found none for: SELECT
display,
window_state,
window_x,
window_y,
window_width,
window_height,
fullscreen
FROM
workspaces
WHERE
workspace_location IS NOT NULL
ORDER BY
timestamp DESC
LIMIT
1
[2024-03-27T12:07:26+03:00 INFO blade_graphics::hal::init] Adapter "NVIDIA GeForce RTX 3050 Ti Laptop GPU"
[2024-03-27T12:07:26+03:00 INFO blade_graphics::hal::init] Ray tracing is supported
[2024-03-27T12:07:27+03:00 WARN blade_graphics::hal::init] Requested size 1x1 is outside of surface capabilities
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_tile_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position_impl")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position_transformed")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_tile_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_tile_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position_impl")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position_transformed")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_tile_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_tile_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position_impl")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position_transformed")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_tile_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position_impl")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position_transformed")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_tile_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_tile_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position_impl")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position_transformed")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_tile_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position_impl")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position_transformed")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_tile_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position_impl")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position_transformed")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_tile_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_tile_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position_impl")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_device_position_transformed")
[2024-03-27T12:07:27+03:00 INFO naga::back::spv::writer] Skip function Some("to_tile_position")
[2024-03-27T12:07:27+03:00 INFO blade_graphics::hal::resource] Creating texture 0x2b2528fec20 of size 1024x1024x1 and format R8Unorm, name 'atlas', handle 0
[2024-03-27T12:07:27+03:00 INFO blade_graphics::hal::resource] Creating buffer 0x2b2524762a0 of size 65536, name 'chunk-0', handle 1
[2024-03-27T12:07:27+03:00 INFO blade_graphics::hal::resource] Creating buffer 0x2b252477ba0 of size 4096, name 'chunk-0', handle 2
[2024-03-27T12:07:27+03:00 INFO blade_graphics::hal::resource] Creating buffer 0x2b2524765c0 of size 9184, name 'chunk-1', handle 3
[2024-03-27T12:07:27+03:00 ERROR util] crates\copilot_ui\src\copilot_completion_provider.rs:207: copilot is still starting
error: process didn't exit successfully: `target\release\Zed.exe` (exit code: 0xc0000005, STATUS_ACCESS_VIOLATION)
fish: Job 1, 'RUST_BACKTRACE=full RUST_LOG=in…' terminated by signal SIGSEGV (Address boundary error)
```
</details>
Release Notes:
- N/A
This is a best-effort attempt, as the target offset from the top is just
an estimate; furthermore, this does not account for things like project
search header (which adds a bit of vertical offset by itself and is
removed once we jump into a buffer), but it still should improve the
situation quite a bit.
Fixes: #5296
Release Notes:
- Improved target selection when jumping from multibuffer; final
position in the buffer should more closely match the original position
of the cursor in the multibuffer.
This adds a new action to the editor: `editor: toggle git blame`. When
used it turns on a sidebar containing `git blame` information for the
currently open buffer.
The git blame information is updated when the buffer changes. It handles
additions, deletions, modifications, changes to the underlying git data
(new commits, changed commits, ...), file saves. It also handles folding
and wrapping lines correctly.
When the user hovers over a commit, a tooltip displays information for
the commit that introduced the line. If the repository has a remote with
the name `origin` configured, then clicking on a blame entry opens the
permalink to the commit on the code host.
Users can right-click on a blame entry to get a context menu which
allows them to copy the SHA of the commit.
The feature also works on shared projects, e.g. when collaborating a
peer can request `git blame` data.
As of this PR, Zed now comes bundled with a `git` binary so that users
don't have to have `git` installed locally to use this feature.
### Screenshots



### TODOs
- [x] Bundling `git` binary
### Release Notes
Release Notes:
- Added `editor: toggle git blame` command that toggles a sidebar with
git blame information for the current buffer.
---------
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Piotr <piotr@zed.dev>
Co-authored-by: Bennet <bennetbo@gmx.de>
Co-authored-by: Mikayla <mikayla@zed.dev>
Updated version of #9741 with fixes for the problems raised in #9774. I
only verified that the images no longer look blueish on Linux, because I
don't have a Mac.
cc @osiewicz
Release Notes:
- N/A
---------
Signed-off-by: Niklas Wimmer <mail@nwimmer.me>
Only `CtrlC` and `CtrlBreak` signals are supported. `CtrlLogoff` and
`CtrlShutdown` is service only signal and I have not tried these yet.
`CtrlClose` occurs when terminal window is closed, but I found tokio's
`ctrl_close` does not work well, so I put comment in code.
Release Notes:
- N/A
Fix#8994 and #9844
Release notes:
* Fixed the `t` object in Vim mode not working correctly when cursor was
on a tag. #9844 and #8994
This mr fixes the above two problems, for #9844, because our previous
logic is to only think that the minimum html tag containing the current
cursor is qualified, but the approach of nvim is to get the tag after
the current cursor first, followed by the tag around the current cursor,
so I modified the corresponding condition
For #8994, the situation is a bit more complicated, in our previous
implementation, we could only get the range of the object by a `cursor
position`, but there are two possible cases for the html tag:
When the current cursor length is 1, nvim will return the first tag
after the current cursor, as described above
When the current cursor length is greater than 1, nvim will return just
the smallest tag that can cover the current selection
So we may need to pass the current selection to the inside of the
method, and the point alone is not enough to support us in calculating
these conditions
This PR extracts Zig support into an extension and removes the built-in
Zig support from Zed.
There's a small workaround necessary in order for us to set the file
permissions on the `zls` binary so that it can be run. Eventually we'll
want to build this into the extension API, but for now we're just
hard-coding it on the host side.
Release Notes:
- Removed built-in support for Zig, in favor of making it available as
an extension. The Zig extension will be suggested for download when you
open a `.zig` file.
Release Notes:
- Prevents the terminal from opening on release mode on Windows
Note: this also prevents Zed from logging to the terminal when it is
launched from the terminal. Is this expected behaviour on other
platforms?
---------
Co-authored-by: 白山風露 <shirayama.kazatsuyu@gmail.com>
This PR updates the Gleam extension to give priority to the `gleam`
binary that is already on the PATH before downloading/installing a
separate Gleam version.
Release Notes:
- N/A
The Tab Switcher implementation (#7653):
- `ctrl-tab` opens the Tab Switcher and moves selection to the
previously selcted tab. It also cycles selection forward.
- `ctrl-shift-tab` opens the Tab Switcher and moves selection to the
last tab in the list. It also cycles selection backward.
- Tab is selected and the Tab Switcher is closed on the shortcut
modifier key (`ctrl` by default) release.
- List items are in reverse activation history order.
- The list reacts to the item changes in background (new tab, tab
closed, tab title changed etc.)
Intentionally not in scope of this PR:
- File icons
- Close buttons
I will come back to these features. I think they need to be implemented
in separate PRs, and be synchronized with changes in how tabs are
rendered, to reuse the code as it's done in the current implementation.
The Tab Switcher looks usable even without them.
Known Issues:
Tab Switcher doesn't react to mouse click on a list item. It's not a tab
switcher specific problem, it looks like ctrl-clicks are not handled the
same way in Zed as cmd-clicks. For instance, menu items can be activated
with cmd-click, but don't react to ctrl-click. Since the Tab Switcher's
default keybinding is `ctrl-tab`, the user can only click an item with
`ctrl` pushed down, thus preventing `on_click()` from firing.
fixes#7653, #7321
Release Notes:
- Added Tab Switcher which is accessible via `ctrl-tab` and
`ctrl-shift-tab` (#7653) (#7321)
Related issues:
- Unblocks #7356, I hope 😄
How it looks and works (it's only `ctrl-tab`'s and `ctrl-shift-tab`'s,
no `enter`'s or mouse clicks):
https://github.com/zed-industries/zed/assets/2101250/4ad4ec6a-5314-481b-8b35-7ac85e43eb92
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
This PR fixes a bug that was causing extension telemetry events to not
be reported.
We need to look up the extensions in the new index, as the extensions to
load won't be found in the old index.
Release Notes:
- N/A
We have two cloudflare workers that let us serve some assets of this repo
from Cloudflare.
*`open-source-website-assets` is used for `install.sh`
*`docs-proxy` is used for `https://zed.dev/docs`
On push to `main`, both of these (and the files they depend on) are uploaded to Cloudflare.
### Deployment
These functions are deployed on push to main by the deploy_cloudflare.yml workflow. Worker Rules in Cloudflare intercept requests to zed.dev and proxy them to the appropriate workers.
### Testing
You can use [wrangler](https://developers.cloudflare.com/workers/cli-wrangler/install-update) to test these workers locally, or to deploy custom versions.
Thanks for your interest in contributing to Zed, the collaborative platform that is also a code editor!
We want to avoid anyone spending time on a pull request that may not be accepted, so we suggest you discuss your ideas with the team and community before starting on major changes. Bug fixes, however, are almost always welcome.
All activity in Zed forums is subject to our [Code of Conduct](https://zed.dev/docs/code-of-conduct). Additionally, contributors must sign our [Contributor License Agreement](https://zed.dev/cla) before their contributions can be merged.
## Contribution ideas
@@ -13,7 +11,7 @@ If you're looking for ideas about what to work on, check out:
- Our [public roadmap](https://zed.dev/roadmap) contains a rough outline of our near-term priorities for Zed.
- Our [top-ranking issues](https://github.com/zed-industries/zed/issues/5393) based on votes by the community.
Outside of a handful of extremely popular languages and themes, we are generally not looking to extend Zed's language or theme support by directly building them into Zed. We really want to build a plugin system to handle making the editor extensible going forward. If you are passionate about shipping new languages or themes we suggest contributing to the extension system to help us get there faster.
For adding themes or support for a new language to Zed, check out our [extension docs](https://github.com/zed-industries/extensions/blob/main/AUTHORING_EXTENSIONS.md).
Copyright (c) for portions of Lucide are held by Cole Bemis 2013-2022 as part of Feather (MIT). All other copyright (c) for Lucide are held by Lucide Contributors 2022.
Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
d="M 20,17 V 15.8 C 20,14.1198 20,13.2798 19.673,12.638 19.3854,12.0735 18.9265,11.6146 18.362,11.327 17.7202,11 16.8802,11 15.2,11 H 4 m 0,0 4,-4 m -4,4 4,4"
// This crate was essentially pulled out verbatim from main `zed` crate to avoid having to run RustEmbed macro whenever zed has to be rebuilt. It saves a second or two on an incremental build.
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