In the latest update, panel loading occasionally occurred randomly,
either before or after workspace deserialization due to their
asynchronous nature. This update addresses the issue by ensuring panels
restore their state based on serialized data, synchronizing their
loading with workspace deserialization.
Release Notes:
- Fixed [#9638](https://github.com/zed-industries/zed/issues/9638)
- Fixed [#12954](https://github.com/zed-industries/zed/issues/12954)
This PR removes the `ids` query parameter from the `GET /extensions`
endpoint, as we don't use it.
We originally added the query parameter in #9929 to facilitate
auto-updates. However, it was superseded by the `GET
/extensions/updates` endpoint in #10052.
There shouldn't be any Zed versions out in the wild that are using the
`ids` query parameter, as we added the endpoint on Thursday, March 28,
and replaced its usage with the new endpoint on Monday, April 1, before
the next Zed release.
Release Notes:
- N/A
In doing so we get to surface origin packages more prominently.
Fixes#13494 (again)
Release Notes:
- Fixed origin packages not being surfaced in Rust completions
This PR updates the Gleam docs provider to include the package name as a
suffix for docs entries:
<img width="639" alt="Screenshot 2024-07-03 at 5 48 28 PM"
src="https://github.com/zed-industries/zed/assets/1486634/0d98ffba-fbab-4511-ae16-e1e742d56f93">
This will help disambiguate modules with the same names from different
packages, as well as help out with providing better completions when the
package name and top-level module name do not match.
Release Notes:
- N/A
This PR adds a new `/docs` slash command to the Assistant. This slash
command replaces `/rustdoc`.
The `/docs` slash command works with different providers. There is
currently a built-in provider for rustdoc, but new providers can be
defined within extensions. The Gleam extension contains an example of
this.
When you first type `/docs` a completion menu will be shown with the
list of available providers:
https://github.com/zed-industries/zed/assets/1486634/32287000-5855-44d9-a2eb-569596f5abd9
After completing the provider you want to use then you can type the
package name and/or item path to search for the relevant docs:
https://github.com/zed-industries/zed/assets/1486634/6fc55a63-7fcd-42ea-80ce-08c670bf03fc
There are still some rough edges around completions that I would like to
get cleaned up in a future PR. Both of these seem to stem from the fact
that we're using an intermediate completion in the slash command:
1. Accepting a provider completion will show an error until you press
<kbd>Space</kbd> to continue typing.
- We need a way of not submitting a slash command when a completion is
accepted.
2. We currently need to show the provider name in the documentation item
completion list.
- Without it, the provider name gets wiped out when accepting a
completion, causing the slash command to become invalid.
Release Notes:
- N/A
This PR improves the indexing of HexDocs content for Gleam packages.
We now index each of the modules in the package instead of just the
root.
Release Notes:
- N/A
Release Notes:
- Added documentation on how to set up Claude as the assistant.
---------
Co-authored-by: Peter Tripp <petertripp@gmail.com>
Co-authored-by: Gilles Peiffer <gilles.peiffer.yt@gmail.com>
Co-authored-by: Peter Tripp <peter@zed.dev>
This is already done when selecting a subtest; by wrapping the test name
with `^{}$` the runnable will avoid selecting additional tests with the
same prefix.
Without this fix, selecting the runnable for `TestExample` will also run
`TestExample2`.
Release Notes:
- Fixed Golang tasks spawning tests starting with the current function name and not using the exact match.
This PR updates the `extension` crate's tests to use a dedicated test
extension for its tests instead of the real Gleam extension.
As the Gleam extension continues to evolve, it makes it less suitable to
use as a test fixture:
1. For a while now, the test has failed locally due to me having `gleam`
on my $PATH, which causes the extension's `get_language_server_command`
to go down a separate codepath.
2. With the addition of the `indexed_docs_providers` the test was
hanging indefinitely.
While these problems are likely solvable, it seems reasonable to have a
dedicated extension to use as a test fixture. That way we can do
whatever we need to exercise our test criteria.
The `test-extension` is a fork of the Gleam extension with some
additional functionality removed.
Release Notes:
- N/A
Here is an image of my now getting assistance responses!

I ended up adding a function to handle the use case of not serializing
the tool_calls response if it is either null or empty to keep the
functionality of the existing implementation (not deserializing if vec
is empty). I'm sorta a noob, so happy to make changes if this isn't done
correctly, although it does work and it does pass tests!
Thanks a bunch to [amtoaer](https://github.com/amtoaer) for pointing me
in the direction on how to fix it.
Release Notes:
- Fixed some responses being dropped from OpenAI-compatible providers
([#13741](https://github.com/zed-industries/zed/issues/13741)).
This changes the implementation of the X11 client to use `mio`, as a
polling mechanism, and a custom run loop instead of `calloop` and its
callback-based approach.
We're doing this for one big reason: more control over how we handle
events.
With `calloop` we don't have any control over which events are processed
when and how long they're processes for. For example: we could be
blasted with 150 input events from X11 and miss a frame while processing
them, but instead of then drawing a new frame, calloop could decide to
work off the runnables that were generated from application-level code,
which would then again cause us to be behind.
We kinda worked around some of that in
https://github.com/zed-industries/zed/pull/12839 but the problem still
persists.
So what we're doing here is to use `mio` as a polling-mechanism. `mio`
notifies us if there are X11 on the XCB connection socket to be
processed. We also use its timeout mechanism to make sure that we don't
wait for events when we should render frames.
On top of `mio` we now have a custom run loop that allows us to decide
how much time to spend on what — input events, rendering windows, XDG
events, runnables — and in what order we work things off.
This custom run loop is consciously "dumb": we render all windows at the
highest frame rate right now, because we want to keep things predictable
for now while we test this approach more. We can then always switch to
more granular timings. But considering that our loop runs and checks for
windows to be redrawn whenever there's an event, this is more an
optimization than a requirement.
One reason for why we're doing this for X11 but not for Wayland is due
to how peculiar X11's event handling is: it's asynchronous and by
default X11 generates synthetic events when a key is held down. That can
lead to us being flooded with input events if someone keeps a key
pressed.
So another optimization that's in here is inspired by [GLFW's X11 input
handling](b35641f4a3/src/x11_window.c (L1321-L1349)):
based on a heuristic we detect whether a `KeyRelease` event was
auto-generated and if so, we drop it. That essentially halves the amount
of events we have to process when someone keeps a key pressed.
Release Notes:
- N/A
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Conrad <conrad@zed.dev>
This PR renames `ExtensionDocsIndexer` to `ExtensionIndexedDocsProvider`
to better align with the name of the trait it implements.
Release Notes:
- N/A
On Intel, Metal will pick a discrete GPU by default when available,
resulting in higher power consumption and heat output. Prefer
non‐removable low‐power devices to correct this.
On Apple Silicon, there is only ever one GPU, so there is no functional
change.
I didn’t do intensive benchmarking of this or anything, but Zed still
seems responsive and it stops my MacBook Pro acting as a combination
space heater–jet engine.
Thanks to @denlukia for showing that this is easy to fix; I’ve marked
you as a co‐author, I hope that’s okay.
Closes: #5124
Release Notes:
- Improved power consumption on Intel Macs by preferring integrated GPUs
over the discrete GPUs.
([#5124](https://github.com/zed-industries/zed/issues/5124)).
Co-authored-by: Denis Lukianenko <denlyk1@gmail.com>
The problem with #13459 was the bump to a newer JSON LS version, which
requires explicitly opting into validation.
Release Notes:
- Fixed JSON validation being disabled by default (Preview only)
Continuing from #13597, this PR refactors platform controls to extract a
generic set of platform controls that can be used for any platform that
does not define it's own/we don't use the system ones.
In the future, these controls will likely be used as a fallback on
windows as well when the windows icon font isn't available.
Release Notes:
- Added updated window controls on Linux
This PR does some organization in the workspace's `Cargo.toml`.
Namely, ensuring the dependency lists of internal and external
dependencies remain separate.
Release Notes:
- N/A
This PR begins the process of making the backing infrastructure for the
`/rustdoc` command more generic such that it can be applied to
additional documentation providers.
In this PR we:
- Rename the `rustdoc` crate to `indexed_docs` as a more general-purpose
name
- Start moving rustdoc-specific functionality into
`indexed_docs::providers::rustdoc`
- Add an `IndexedDocsRegistry` to hold multiple `IndexedDocsStore`s (one
per provider)
We haven't yet removed the rustdoc-specific bits in the `DocsIndexer`.
That will follow soon.
Release Notes:
- N/A
This implements the functionality (paired with @as-cii), but we weren't
sure what the clearest name would be for the action. It's essentially
the inverse of "quote selection" - but what's the opposite of quoting
the selection?
One idea:
* Rename "quote selection" to "Insert **into** assistant"
* Name this "Insert **from** assistant"
Release Notes:
- Added action to insert from assistant into editor (default keybinding:
`cmd-<` on macOS, `ctrl-<` on Linux)
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Bennet <bennet@zed.dev>
This PR updates the `html_to_markdown` crate with the necessary changes
to publish it to crates.io.
Publishing it makes it available for use within extensions when
implementing functionality for the Assistant.
Release Notes:
- N/A
This PR adds a new `fetch` function to the `zed_extension_api` to allow
fetching a URL through the Wasm host.
Currently we only support GET requests and return the response body as a
string.
Release Notes:
- N/A
This PR reverts the changes from #13709, now that we've published a new
version of the Zig extension with them.
This reverts commit 464a4439f7.
Release Notes:
- N/A
This PR temporarily rolls back the changes in #12173 so that we can
publish a new version of the Zig extension.
There was a problem stemming from #12614 that caused v0.1.2 of the Zig
extension to get re-published with unreleased `zed_extension_api`
changes.
Once we publish v0.1.3 we'll be able to revert this change.
Release Notes:
- N/A
* properly fetch outlines from channel notes and other project-less
external files
* show better messages when for no contents
* make file entries collapsible (hiding all excerpts and outlines
beneath), keep the initial panel state unfolded up to file level
Release Notes:
- Slightly improved project panel ergonomics
Context:
@bennetbo spotted a regression in handling of `cargo run` task in zed
repo following a merge of #13658. We've started invoking `cargo run`
from the folder of an active file whereas previously we did it from the
workspace root. We brainstormed few solutions that involved adding a
separate task that gets invoked at a workspace level, but I realized
that a cleaner solution may be to finally add user-configured task
variables. This way, we can choose which crate to run by default at a
workspace level.
This has been originally brought up in the context of javascript tasks
in
https://github.com/zed-industries/zed/pull/12118#issuecomment-2129232114
Note that this is intended for internal use only for the time being.
/cc @RemcoSmitsDev we should be unblocked on having runner-dependant
tasks now.
Release notes:
- N/A
This is just tests to verify [the fix for PageUp/PageDown in the
completions list](6e1b99b039) that was
previously added works properly. @SomeoneToIgnore Please check when you
have a moment. Thanks
Release Notes:
- N/A
As a drive-by of https://github.com/zed-industries/zed/pull/13654, I've
noticed that the editor felt sluggish after I've undone the changes made
by the replacement. It turns out that we are repeatedly checking whether
there are any edits to estabilish dirty/conflict state of a buffer, even
though this operation is pure; this PR stores away the result of a
computation and refers to it before rerunning it.
Release Notes:
- Improve editor's performance with large undo histories
Previously replace_all amounted to what could be achieved by repeatedly
mashing "Replace" button, which had a bunch of overhead related to
buffer state syncing. This commit gets rid of the automated button
mashing, processing all of the replacements in one go.
Fixes#13455
Release Notes:
- Improved performance of "replace all" in buffer search and project
search
Took me a while to figure out that I can't run
cargo run -p gpui --example animation
and that it has to run in the `gpui` crate.
So I thought I'd fix this.
Release Notes:
- N/A
The PageUp key was not working for the context menu. Instead of
selecting one of the previous items in the context menu, `MovePageUp`
closed the menu and scrolled the editor. `MovePageDown` was working
correctly because it has the same fix.
Release Notes:
- Fixed `pageup` key, when bound to `editor::MovePageUp`, not moving context menus as other keys
Repeats project panel duplicated file name logic for prompts:
* add a ` copy` suffix
* if conflicts still, add a ` i` digit suffix, where `i` is the first
number available starting from 1
Release Notes:
- N/A
Release Notes:
- Fixed a bug that was causing system prompts to be dropped for
Anthropic models.
@JosephTLyons @notpeter We probably need to hot-fix this as I'm pretty
sure this affects the regular anthropic provider in addition to just the
feature-flagged cloud stuff. Wouldn't mind confirming that first so we
can communicate around it. 😬
Now, when you selectively enable logs from particular crates with
`RUST_LOG=call,worktree`, logs created via `log_err` calls in those
crates get correctly enabled. Previously, they were all attributed to
the `util` crate, because they used the normal logging macros, which
implicitly insert the current crate name.
This relies on the regularity of our directory naming. Rust's
`track_caller` feature allows you to obtain the file system path of the
caller, but not its rust module path, so I'm inferring the crate name
from the file system path (which I believe is always valid, in our
codebase).
Release Notes:
- N/A
This PR extracts a singular title bar (`title_bar::TitleBar`) from
`ui::TitleBar` and
`collab_ui::collab_titlebar_item::CollabTitlebarItem`.
This is a first step towards organizing title bar things into one place,
and standardizing platform titlebar/window control implementations.
Release Notes:
- N/A
- Fixed issue where outline panel remains open despite being closed
before window close.
Before the release of Outline Panel feature, everything works fine. But
after that, the outline panel keeps open. It's very annoy that I only
want to edit a simple file. Event I close it before I close the window.
The active state of this panel didn't stored.
### Description:
Before the introduction of the Outline Panel feature, the application
behaved as expected. However, with the addition of the Outline Panel, an
issue arose where the panel would persistently remain open. This
behavior was observed even when manually closing the panel before
closing the application window. The problem stemmed from the inactive
state of the panel not being stored properly. This fix addresses the
issue by ensuring that the panel's active state is correctly stored and
retrieved, thereby improving user experience and preventing unnecessary
persistence of the panel's visibility.
### Screen Records
#### Before Release of Outline Panel
https://github.com/zed-industries/zed/assets/704762/2a222c70-c6d7-4472-9f27-7868d1786a5f
#### After Release of Outline Panel
https://github.com/zed-industries/zed/assets/704762/69c16a5d-beed-4d4a-8341-83c53f6a6713
#### After Fixing This Issue
https://github.com/zed-industries/zed/assets/704762/f51c5df7-54e3-4a62-ac54-b5d12cfe69d1
### Release Notes:
- Persist outline panel open state to avoid opening it on Zed startup
## Error
```sh
./script/install-linux
+ [[ 0 -gt 0 ]]
+ export ZED_CHANNEL=dev
+ ZED_CHANNEL=dev
++ pwd
+ export 'ZED_UPDATE_EXPLANATION=You need to fetch and rebuild zed in /home/adityakrcodes/repos/zed'
+ ZED_UPDATE_EXPLANATION='You need to fetch and rebuild zed in /home/adityakrcodes/repos/zed'
+ script/bundle-linux
+ getopts h flag
+ export ZED_BUNDLE=true
+ ZED_BUNDLE=true
+ channel=dev
++ script/get-crate-version zed
script/get-crate-version: line 16: jq: command not found <-- ERROR
+ version=
```
The script fails to install zed on Arch Linux due to a missing
dependency, `jq`.
## My machine info
OS: Arch Linux
Kernel: 6.6.34-1-lts
WM: dwm
Terminal: kitty
CPU: Ryzen 5 5500U with Radeon Graphics
GPU: AMD ATI 04:00.0 Lucienne
Memory: 16 GB
## Error Description
The error occurs when running the script in `script/install-linux`,
which is unable to find the `jq` package, which is not installed by
default on the machine.
## Solution
To resolve this issue, you can install `jq` independently by running
`sudo pacman -S jq`. Alternatively, I have updated script `script/linux`
to include `jq` as a dependency ([link to the
commit](2349ad111f)),
ensuring it is installed automatically when running the initial script
for system libraries.
Release Notes:
- N/A
I've add `shift shift` as a default keybinding to open command palette,
when using JetBrains keymap, along with the already existing
`cmd-shift-a`. This isn't quite right, as in JetBrains, `cmd-shift-a`
opens the actions modal, which would be our command palette, and `shift
shift` actually opens up a view for searching everything, commands,
actions, settings, etc - we do not have a unified modal for these
things, so I think this is the best thing we can do. Some users might
want to change this to be our file picker, but I think adding it as the
default at least puts it on their radar that they can use this type of
binding; they can change it if they want.
Release Notes:
- Added `shift shift` as a default binding to open the command palette
in the JetBrains keymap.
We were trying to access the binary at
package-version-server-{VERSION}/package-version-server, whereas the
binary itself is placed at package-version-server-{VERSION}
Release Notes:
- Fixed package.json language server failing to start.
Co-authored-by: Peter Tripp <peter@zed.dev>
This fixes#13360 by adding fallback directories that are searched by
the CLI if the main executable cannot be found in the `libexec`
directory.
Release Notes:
- Added the fallback directories `lib/zed` and `lib/zed-editor` for the
main executable search in the CLI
([#13360](https://github.com/zed-industries/zed/issues/13360)).
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This inline assistant prompt is one I designed that in my experience
works much better with Claude 3.5 Sonnet than the default prompt.
Mainly because it takes advantage of a weird property of our finetuning
which is that when you use XML tags it knows that it's doing a
machine-read tasks and stops trying to elide things for brevity. The
default prompt will often remove comments and otherwise add elisions for
brevity when doing large rewrites.
It also avoids giving the entire file content twice when the rewrite
region is large relative to the non-rewritten region.
Not necessarily meant to be merged as-is since it may mess up OAI
models. This is mainly meant for your reference. But everyone should be
using 3.5 Sonnet for coding use cases now anyhow 😛
Release Notes:
- N/A
Adds some of the UI components to allow us to visually render settings.
These are UI only and are not functional yet (@maxdeviant will be
working on these when he is back.)
You can see some examples by running `script/storybook setting`.

Release Notes:
- N/A
Release Notes:
- N/A
Fixed#13463 Fixed crash when the locale was non UTF-8 and fixed the
fallback locale.
Fixed#13010 Fixed crash when `compose.keysym()` was `XKB_KEY_NoSymbol`
I also extracted the `xkb_compose_state` to a single place
The previous implementation that I implemented had two issues:
1. It did not throw an error when the user input some invalid values
such as "panic".
2. The feature tag for OpenType fonts should be a combination of letters
and digits. We only checked if the input was an ASCII character, which
could lead to undefined behavior.
Closes#13517
Release Notes:
- N/A
Add a single-line text input example to gpui
(I'm hoping to be able to debug keyboard issues without rebuilding the
whole
app every time)
Release Notes:
- N/A
The clipboard library we use for X11 doesn't yet support multiple
formats on the clipboard, so for now we just store this in memory for
the current zed process, as we do for Wayland.
Fixes: #11971
Release Notes:
- N/A
---------
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
It is sometimes desirable to allow modifers to serve as keys themselves
for the purposes of keybinds. For example, the popular keybind in
jetbrains IDEs `shift shift` which opens the file finder.
This change treats modifers in the keymaps as keys themselves if they
are not accompanied by a key they are modifying.
Further this change wires up they key dispatcher to treat modifer change
events as key presses which are considered for matching against
keybinds.
Release Notes:
- Fixes#6460
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
TODO:
- [x] Moving the cursor out of the title editor should unselect any
selected text
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Richard <richard@zed.dev>
This should fix the title bar font for Windows 10 as `Segoe Fluent
Icons` is only for Windows 11 and Windows 10 should be using `Segoe MDL2
Assets`, I haven't tested this myself on a Windows 10 machine but the
fonts work fine.
Release Notes:
- N/A
Bumping the image crate for better support of image formats.
The latest version does not have a `BGRA` type it only has `RGBA` it
doesn't really matter as the size is the same but the type name is a
little confusing as we need it as `BGRA`. Also there is no `into_bgra8`
but we can use `into_rgba8` but then it must be converted before
creating the `ImageData`.
Release Notes:
- N/A
Fix a minor bug when the inline assistant model spits out an empty line
with leading indentation on it. This happens sometimes with Claude 3.5
Sonnet and currently it causes the following line to have the wrong
indentation.
Release Notes:
- N/A
The KeyEnter serial will be too old if another client replaces the
selection before the user unfocuses and refocuses the window (i.e.,
triggers another KeyEnter event).
The KeyPress event is more likely to be new enough.
Release Notes:
- Fixed setting clipboard sometimes not working on wayland
([#13445](https://github.com/zed-industries/zed/issues/13445)).
I use this for a much faster workflow with inline assist when using fast
models.
Release Notes:
- Added "Select Enclosing Symbol" command based on tree-sitter outline.
Useful in combination with inline assist to rewrite a function.
- Modify `build.rs` to use environment variables instead of `cfg`
directive to make cross-compilation to Windows possible
- Make `embed-resource` a global build-dependency for cross-compilation
Release Notes:
- N/A
In some rare cases, we wouldn't pick up .gitignore files in the right
order, causing performance issues for the project search and the file
finder
Release Notes:
- N/A
This PR:
- Moves the selection menu to the end with the editor settings menu
- Tidies up labels in the settings menu
- Minor spacing updates
Release Notes:
- Improved organization in the Quick Action Bar
I found this bug while investigating
https://github.com/zed-industries/zed/issues/13176. When running zed
with `RUST_LOG=worktree=trace`, I realized we were updating all
gitignore statuses on every file change. This was due to a logic error
where we were marking a gitignore as up-to-date on a temporary *clone*
of our snapshot, but not in the `BackgroundScanner` itself.
Release Notes:
- Fixed a bug that caused unnecessary computations to happen on every
file-system event.
Fixing the "r" action just involved adapting `normal_replace` to replace
multiple characters.
Fixing the "shift-r" command was less straightforward. The bindings for
`vim::BeforeNormal` in replace mode were being overwritten and several
other steps required for action repetition were not performed. Finally,
the cursor adjustment after re-entering normal mode was duplicated
(`vim::BeforeNormal` was now triggered correctly) so I removed the
special case for replace mode.
Release Notes:
- Fixed vim "r" action to accept a count argument
- Fixed vim "shift-r" action to accept a count argument and allow
repetition
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Adds support for surrounding text in visual/visual-line/visual-block
mode by re-using the `AddSurrounds` operator. There is no default
binding though so the user must follow the instructions to enable it.
Note that the behaviour varies slightly for the visual-line and
visual-block modes. In visual-line mode the surrounds are placed on
separate lines (the vim-surround extension also indents the contents but
I opted not to as that behaviour is less important with the use of code
formatters). In visual-block mode each of the selected regions is
surrounded and the cursor returns to the beginning of the selection
after the action is complete.
Release Notes:
- Added action to surround text in visual mode (no default binding).
Fixes#13122
This is a small change that aims to address frames being dropped when we
get a ton of X11 input events.
What it does, in short, is to first read all X11 input events and then
prioritize the rendering.
In my testing, it causes less frames to be dropped when the system is
under heavy load and lots of input events are being created.
Release Notes:
- N/A
codegen-units determines how many object files are used when building a
single crate. By default it is set to 256 in dev builds and to 16 in
release builds. Higher values can get in the way of optimizations, but
they should help when performing an incremental build (as higher
granularity means that it's less likely we'd have to rebuild the whole
crate). When we were tinkering with Linux builds we found that we're
spreading ourselves too thin at times; large values of codegen-units
were making builds of smaller crates, such as file_finder, redundantly
long, where some CGs were miniscule. This PR significantly reduces the #
of CGs we use in dev builds. This means that an incremental build of a
crate might have to rebuild a bit more, but overall, we should be
spending *less* time in multicrate builds.
As a result of this change, incremental build of gpui (`cargo build;
touch crates/gpui/src/gpui.rs; cargo build`) goes down from 29-32s to
22s on my machine. Same scenario for editor: 13s to 11s. I've ran `cargo
clean` before executing each run
Release Notes:
- N/A
Co-authored-by: Thorsten <thorsten@zed.dev>
This reverts commit f69c8ca74e after it
has already been partially reverted in
https://github.com/zed-industries/zed/pull/13458.
Why the revert?
The changes in that commit/PR fix one type of problem — dropping of
frames when being blasted with input events — but trades it for another
one that I can't explain yet: when the system is under load, then input
becomes _laggy_ and input events seem to be delayed.
Two examples of how that shows up:
1. When the system is under load* and you hold down the `down` key to
scroll, then lift the finger, the cursor stops sometimes. If you then
produce another input event by jiggling the mouse cursor you'll see more
`down`-key events coming up and the cursor moving down. It feels as if
the event loop is not being woken up even though there are still events.
I suspect it might have something to do with XIM, because if it's
disabled, it seems as if problems become less severe.
2. When the system is under load* and you click-and-drag a selection in
the editor, you can see how the selection is delayed and takes 500ms-1s
to catch up to where the cursor is.
* system under load: start Zed, then in another terminal window create a
release build of Zed, for example.
With the changes reverted, the failure mode looks different: we skip
frames. But that, I think, is the better of two bad options, because
skipping frames means that you see what's happening vs. input events
seemingly still coming in seconds after you stopped using the keyboard.
Release Notes:
- N/A
This PR needs suggestions, especially from the Zed team. As I mentioned
in a previous issue #13394 , the `vscode-json-languageserver` that Zed
originally relied on has some issues with JSON schema validation on
Windows, and it hasn't been updated for a long time. This PR uses the
more frequently updated `vscode-langservers-extracted`, which resolves
this issue.
Currently, `vscode-langservers-extracted` includes not only the JSON LSP
server but also LSP servers for other languages. I think we might need a
package specifically for the JSON LSP server, such as something like
`vscode-json-langserver-extracted`, or we could consider using the LSP
servers for other languages from this package as well.
And, there are some issues with installing
`vscode-langservers-extracted` on Windows, causing the `postinstall`
script to fail. However, this does not seem to affect any functionality.
Therefore, I think the best solution is for the Zed team to maintain a
package like `vscode-json-langserver-extracted` or something else. This
way, we can update it promptly and address the installation issues on
Windows.
Any suggestions or advices are welcome.
#### JSON vaildation on Winodws
https://github.com/zed-industries/zed/assets/14981363/8cd7ff54-28ec-4601-b2e5-183e2fae2051Closes#13394
Release Notes:
- Fixed JSON schema validation issue on Windows.(#13394 )
Buffers carry several pieces of state besides their text: syntax tree,
diagnostics, git diff, and file data. Previously, the buffer maintained
a separate integer version number for each of these four pieces of
state, incrementing it every time that piece of state is updated. This
is used by MultiBuffers to detect when they need to update excerpts.
Previously, for a given buffer, these four version numbers were stored
on the buffer itself, on every snapshot of the buffer, in any
multi-buffer that referenced that buffer, **and** on snapshots of that
multi-buffer. But the only use for the version numbers was reduced down
to a single boolean predicate: whether or not the buffer's state has
changed.
In this PR, I've combined those 4 version numbers into one. I've called
it `non_text_state_update_count` because it tracks all state updates
outside of the text itself. This removes a bunch of unnecessary code,
and reduces the size of buffer snapshots and multi-buffer snapshots.
Release Notes:
- N/A
Previously we've placed cursor on the first line of the first excerpt in
the multibuffer, but alas,
https://x.com/fasterthanlime/status/1804883499809165473 happened (j/k,
this feedback is totally valid) and now we're gonna place it at the end
of the first reference. As a bonus, with the old configuration `editor:
select next` tripped over itself. Now it's possible (& feasible) to do a
"select next" in "find all references"; consecutive referenced ranges
will be selected.
Fixes#13419
Release Notes:
- Fixed a bug where "Find all references" editor had cursor placed on
the first line of the first excerpt in the multibuffer instead of having
it on the first reference.
The documentation lists the path to the global tasks config file as
`~/.config/tasks.json`, but it's actually `~/.config/zed/tasks.json`.
Release Notes:
- N/A
This was due to a bug in the `MultiBufferSnapshot::excerpts_in_ranges`
method. As part of this, I took the chance to rewrite that logic and
simplify it a bit.
Release Notes:
- N/A
Fixes https://github.com/zed-industries/zed/issues/13073
Note that, contrary to the issue's text, we're still shipping a
statically bundled sqlite3 after this PR. We use enough new features of
sqlite, like `sqlite3_error_offset` and `STRICT`, that our minimum
version (v3.38.0) is higher than is presumably accessible on Ubuntu.
Release Notes:
- N/A
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
This fixes#4432 by ensuring that we scan & watch the `.zed` folder,
just like we watch the `.git`, for changes.
Release Notes:
- Settings are now loaded from local `.zed/settings.json` files even if
they are `.gitignore`d.
([#4432](https://github.com/zed-industries/zed/issues/4432)).
Co-authored-by: Bennet <bennet@zed.dev>
This change ensures that we always render a window according to its
refresh rate, even if there are a lot of X11 events.
We're working around some limitations of `calloop`. In the future, we
think we should revisit how the event loop is implemented on X11, so
that we can ensure proper prioritization of input events vs. rendering.
Release Notes:
- N/A
Co-authored-by: Antonio <me@as-cii.com>
Files included with the diagnostics command now include the worktree
name, making it more consistent with the way other commands work
(`/active`, `/tabs`, `/file`). Also, the diagnostics command will now
insert nothing when there are no diagnostics.
Release Notes:
- N/A
This makes us treat yaml like other indentation-sensitive languages
(e.g. Python) and not reformat it on pasting and what not.
Fixes#12236Fixes#13338
Release Notes:
- Fixed spurious appliance of auto-formatting to YAML blocks.
This patch maps `Ctrl+Shift+M` to "Open Markdown Preview to the side".
That's what it used to be in Atom:
https://github.com/atom/markdown-preview
Release Notes:
- Added Markdown Preview shortcut for the Atom keymap
- Docs: Tasks: Explicitly note the location of `tasks.json` files.
- Docs: Keybindings: Add link to task docs showing example of binding to
a specific task.
Release Notes:
- N/A
Runnables can now be disabled with:
```
"gutter": {
"runnables": false
}
```
Fixes#13280
Release Notes:
- Added `gutter.runnables` setting that controls whether runnable
indicators are displayed in the gutter.
This commit fixes the app icon not being correctly associated with the
app window. For example, the app icon is not correctly shown in the dock
(Gnome on Wayland) when Zed is running.
Release Notes:
- N/A
Based on the work on GLES support of @kvark, only two pieces were
missing for usable GLES support:
- https://github.com/kvark/blade/pull/125 was upstreamed 2 weeks ago and
is contained in the currently referenced zed-industries/blade fork
- https://github.com/kvark/blade/pull/126 was upstreamed 17 hours ago
and is not contained in the zed-industries fork. As the zed-industries
fork was also upstreamed in https://github.com/kvark/blade/pull/128, we
can switch back to mainline blade.
If you don't want to switch back to mainline blade, please integrate
https://github.com/kvark/blade/pull/126 to your fork.
Release Notes:
- Fix GLES backend (#9581)
Our dev builds don't have updates and will never have updates, so
instead of polling our servers every time we start a dev instance, let's
disable it for the dev channel.
Release Notes:
- N/A
<img width="1266" alt="Screenshot 2024-06-10 at 14 33 32"
src="https://github.com/zed-industries/zed/assets/1347854/c75de033-f2c8-4500-8b34-46b5f0260d3d">
This changes the recent projects panel to use the order of paths from
the workspace rather than always being alphanumerical.
This follows the work to introduce manual workspace ordering to ensure
the recent projects paths reflect the order of paths in the main project
panel.
Release Notes:
- Improve the recent project panel by ordering paths using the workspace
order

In the past, Zed used a single switch called `autoclose` to control both
`autoclose` and `auto_surround` functionalities:
+ `autoclose`: when input '(', append ')' automatically.
+ `auto_surround`: when select text and input '(', surround text with
'(' and ')' automatically.
This PR separates `auto_surround` from `autoclose` to support `<`.
Previously, if `autoclose` of `<` was set to `false`, `auto_surround`
couldn't be used. However, setting `autoclose` to `true` would affect
the default behavior of simple expression. For example, `a < b` would
become `a <> b`.
For more information, see #13187.
Fix#12898.
Release Notes:
- Added support for `auto_surround`
([#12898](https://github.com/zed-industries/zed/issues/12898)).
This adds two new actions to `editor`:
- `editor::SelectPageUp`
- `editor::SelectPageDown`
On Linux they're bound by default to `shift-pageup` and
`shift-pagedown`, which matches VS Code and JetBrains.
Release Notes:
- N/A
This matches the behavior of VS Code and JetBrains.
(Of course I implemented both actions myself before figuring out that we
already have actions to scroll a line up and down.)
Release Notes:
- N/A
This fixes `ctrl-w` and `ctrl-e` not working in the terminal pane but
instead triggering Zed actions ("close pane" and "search project files"
respectively).
I've added both because I think they're pretty commonly used in
terminals, since they're default Emacs-style keybindings.
But I also didn't want to add more, since it's relatively easy for users
to define themselves which keybindings should be forwarded to the
terminal and which not.
All that's required is adding something like this to the keymap:
```json
{
"context": "Terminal",
"bindings": {
"ctrl-n": ["terminal::SendKeystroke", "ctrl-n"],
"ctrl-p": ["terminal::SendKeystroke", "ctrl-p"]
}
}
```
cc @mikayla-maki
Release Notes:
- N/A
We saw this panic come up:
```
called `Result::unwrap()` on an `Err` value: IoError(Custom { kind: Other, error: UnknownError })
core::panicking::panic_fmt
core::result::unwrap_failed
<gpui::platform::linux::x11::window::X11Window as core::ops::drop::Drop>::drop
core::ptr::drop_in_place<gpui::platform::linux::x11::window::X11Window>
core::ptr::drop_in_place<gpui::window::Window>
gpui::app::AppContext::shutdown
gpui::app::AppContext::new::{{closure}}
gpui::platform::linux::platform::<impl gpui::platform::Platform for P>::run
gpui::app::App::run
zed::main
std::sys_common::backtrace::__rust_begin_short_backtrace
std::rt::lang_start::{{closure}}
std::rt::lang_start_internal
main
__libc_start_call_main
__libc_start_main_impl
_start
```
I'm not sure where exactly that error comes from, except from the X11
stuff. So let's be defensive and log error and only then tear down
everything.
I _think_ that if the error is repeatable that means we won't close the
window but instead just log errors, but I do think that's better than
panicking right now.
Release Notes:
- N/A
zbus, naga, and some parts of blade are pretty noisy at the INFO level.
zbus especially dumps large debug dumps into the logs.
So on Linux, when logging to a file, we reduce that noise. That means
one still gets the full firehose when doing `RUST_LOG=info cargo run`,
but not in the logs.
Release Notes:
- N/A
Note that right now we can't attach a language server to arbitrary
buffer, which is why I've listed a bunch of languages verbatim.
See
https://github.com/zed-industries/simple-completion-language-server/tree/main
for docs on how to define your snippets. They should be placed in
~/.config/zed/snippets ; `snippets.(toml|json)` file can be used to
define language-agnostic snippets, and any other name (e.g.
`python.toml`) will apply only to buffers of that particular type.
There's https://github.com/rafamadriz/friendly-snippets you can use as a
repository of snippets, for your convenience.
Fixes https://github.com/zed-industries/zed/issues/4611
Release Notes:
- Added support for snippets via simple-completion-language-server
This changes the breadcrumb header from "untitled" to "Last 1000 lines
in <location of log file>".
Reason is that it's been incredibly frustrating not seeing the location
of the log file there and not seeing that it's actually a truncated
version of the logs.
This is one remedy for that.
Other options considered:
1. Opening the actual log file. Turns out that is huge. On Linux right
now it's 5 megabyte after 5 minutes.
2. Opening the file and adding it on the buffer. That is tricky and
weird, because you have to modify the underlying buffer and set the
file, after having to add it to the workspace and getting its entry,
etc.
3. Setting a `display_file_path` on Buffer. That would require also
adding it on `BufferSnapshot` and then threading that through so that it
gets returned by the multi-buffer and then in the editor. And ultimately
this here is a "view concern", so we thought we just add it as such.
So yes, not the best change possible, but it's not that invasive and
makes it clear that it's a view-only concern.
Release Notes:
- N/A
Co-authored-by: Kirill <kirill@zed.dev>
This PR extends the interface for slash commands defined in extensions
to have them return `SlashCommandOutput`.
This allows for slash commands to return multiple output sections for a
single piece of generated text.
Note that we don't allow specifying the icon to display in the
placeholder, as we don't want to commit to that in our API at the
moment.
Release Notes:
- N/A
This PR adds a default implementation for the `language_server_command`
method on the `Extension` trait.
This will allow for extensions to be defined without having to implement
this method, which will be useful for extensions that may just want to
provide slash commands.
Release Notes:
- N/A
This PR updates the modality indicators in the user menu after #12940.
We use the ellipsis throughout the app to indicate that a menu action
will open a modal (e.g., the theme selector), so "Themes" needs the
trailing ellipsis.
Whereas the "Extensions" entry opens up a new tab, which we don't
indicate that same way.
Release Notes:
- N/A
This fixes an extra 10 second delay when needing to recompile xtask, and
allows passing arbitrary clippy args (like --allow-dirty)
Release Notes:
- N/A
Remove noise from the #panics channel by excluding any linux build
before
0.139.x. We filter on the os_version and os_name because evern older
versions
of linux set app_version = 1.0.0.
Release Notes:
- N/A
### TODO
- [x] Make sure keybinding shows up in pane + menu
- [x] Selection tool in the editor toolbar
- [x] Application Menu
- [x] Add more options to pane + menu
- Go to File...
- Go to Symbol in Project...
- [x] Add go items to the selection tool in the editor:
- Go to Symbol in Editor...
- Go to Line/Column...
- Next Problem
- Previous Problem
- [x] Fix a bug where modals opened from a context menu aren't focused
correclty
- [x] Determine if or what needs to be done with project actions:
- Difficulty is that these are exposed in the UI via clicking the
project name in the titlebar or by right clicking the root entry in the
project panel. But they require reading and are two clicks away. Is that
sufficient?
- Add Folder to Project
- Open a new project
- Open recent
- [x] Get a style pass
- [x] Implement style pass
- [x] Fix the wrong actions in the selection menu
- [x] Show selection tool toggle in the 'editor settings' thing
- [x] Put preferences section from the app menu onto the right hand user
menu
- [x] Add Project menu into app menu to replace 'preferences' section,
and put the rest of the actions there
- [ ] ~~Adopt `...` convention for opening a surface~~ uncertain what
this convention is.
- [x] Adopt link styling for webview actions
- [x] Set lucide hamburger for menu icon
- [x] Gate application menu to only show on Linux and Windows
Release Notes:
- Added a 'selection and movement' tool to the Editor's toolbar, as well
as controls to toggle it and a setting to remove it (`"toolbar":
{"selections_menu": true/false }`)
- Changed the behavior of the `+` menu in the tab bar to use standard
actions and keybindings. Replaced 'New Center Terminal' with 'New
Terminal', and 'New Search', with the usual 'Deploy Search'. Also added
item-creating actions to this menu.
- Added an 'application' menu to the titlebar to Linux and Windows
builds of Zed
Additionally, limit # of returned completion items + use fuzzy filtering
on VTSLS side. Prime LSP handler for response handling.
Release Notes:
- VTSLS is now a default language server for TypeScript, TSX, and
JavaScript.
Fixes https://github.com/zed-industries/zed/issues/12054
Replaces the `copypasta`/`smithay-clipboard` implementation with a new,
custom one
TODO list:
- [x] Cleanup code
- [x] Remove `smithay-clipboard`
- [x] Add more mime types to the supported list
Release Notes:
- Fixed drag and drop on Gnome
- Fixed clipboard paste on Hyprland
This PR replaces the `lazy_static!` usages in the `util` crate with
`OnceLock` from the standard library.
This allows us to drop the `lazy_static` dependency from this crate.
Release Notes:
- N/A
This PR replaces the `lazy_static!` usages in the `paths` crate with
`OnceLock` from the standard library.
This allows us to drop the `lazy_static` dependency from this crate.
The paths are now exposed as accessor functions that reference a private
static value.
Release Notes:
- N/A
Previously we were using a single globset::Glob in PathMatcher; higher
up the stack, we were then resorting to using a list of PathMatchers.
globset crate exposes a GlobSet type that's better suited for this use
case. In my benchmarks, using a single PathMatcher with GlobSet instead
of a Vec of PathMatchers with Globs is about 3 times faster with the
default 'file_scan_exclusions' values. This slightly improves our
project load time for projects with large # of files, as showcased in
the following videos of loading a project with 100k source files. This
project is *not* a git repository, so it should measure raw overhead on
our side.
Current nightly: 51404d4ea0https://github.com/zed-industries/zed/assets/24362066/e0aa9f8c-aae6-4348-8d42-d20bd41fcd76
versus this PR:
https://github.com/zed-industries/zed/assets/24362066/408dcab1-cee2-4c9e-a541-a31d14772dd7
Release Notes:
- Improved performance in large worktrees
This fixes everything but the main Zed window (GPUI examples, prompt
library, etc.) not being closable by clicking on the X in X11.
We had a dangling reference before: we would remove the window from the
X11 state, but GPUI itself would still have the window in its
references.
In order to fix this we have to call `window.close()`, which ends up
calling `cx.remove_window()`, which removes the reference.
That in turn then causes the reference to be dropped, which cleans up
the X11 state for the window.
Release Notes:
- N/A
In #12980 I've hoisted out creation of HashSet<PathInWorktree> out of
render_entry, which made us not create that hash set for each entry in a
worktree on each frame. In current nightly, we do it once per call to
render() on the whole worktree, which is better.
However, we can still reuse the hashed between the frames, if the
worktree has not changed. Once we calculate the hashset for a given
worktree state, we keep it around for as long as the state is valid for.
We calculate the HashSet lazily, as we may not necessarily need it if
the project panel is collapsed. In large worktrees, this helps keep the
CPU usage of the main thread low-ish.
Release Notes:
- Improved performance of project panel in large worktrees.
Release Notes:
- Added a more detailed message in place of the generic `checking...`
messages when Rust-analyzer is running.
- Added a rate limit for language server status messages, to reduce
noisiness of those updates.
- Added a `cancel language server work` action which will cancel
long-running language server tasks.
---------
Co-authored-by: Richard <richard@zed.dev>
This PR extracts the definition of the various Zed paths out of `util`
and into a new `paths` crate.
`util` is for generic utils, while these paths are Zed-specific. For
instance, `gpui` depends on `util`, and it shouldn't have knowledge of
these paths, since they are only used by Zed.
Release Notes:
- N/A
This PR replaces the `popover_menu` function for constructing
`PopoverMenu`s with a `PopoverMenu::new` associated function.
This brings `PopoverMenu` in line with our other UI components.
Release Notes:
- N/A
This PR updates the HTML to Markdown converter for rustdoc to strip out
some additional chrome.
Namely, anchors and links to source files.
Release Notes:
- N/A
This PR removes references to the deprecated `copilot` and
`show_copilot_suggestions` settings.
These settings were removed in #13167.
Release Notes:
- N/A
I previously put this logic directly into `project.rs`, but it doesn't
feel good to pollute that code with telemetry logic, so I've moved it
over to `telemetry.rs`.
Release Notes:
- N/A
This PR removes the Copilot-specific aliases for the
`inline_completions` and `show_inline_completions` settings.
While these aliases were added to maintain backward-compatibility, the
aliasing behavior here can lead to a confusing experience when both keys
end up in the `settings.json`.
Release Notes:
- Breaking Change: Removed the `copilot` alias for the
`inline_completions` setting. If you have settings under `copilot` they
should get moved to `inline_completions`.
- Breaking Change: Removed the `show_copilot_suggestions` alias for the
`show_inline_completions` setting.
This PR removes the `language_overrides` alias for the `languages`
setting.
I've seen a number of people run into issues where they have both
`languages` and `language_overrides` in their settings and get confused
when their settings don't seem to apply as expected.
This is a breaking change, but I think it is a necessary one to prevent
more users from running into issues.
Release Notes:
- Breaking Change: Removed the `language_overrides` alias for the
`languages` setting. If you have settings under `language_overrides`
they should get moved to `languages`.
Run any Jupyter kernel in Zed on any buffer (editor):
<img width="1074" alt="image"
src="https://github.com/zed-industries/zed/assets/836375/eac8ed69-d02b-4d46-b379-6186d8f59470">
## TODO
### Lifecycle
* [x] Launch kernels on demand
* [x] Wait for kernel to be started
* [x] Request Kernel info on start
* [x] Show in progress indicator
* [ ] Allow picking kernel (it defaults to first matching language name)
* [ ] Menu for interrupting and shutting down the kernel
* [ ] Drop running kernels once editor is dropped
### Media Outputs
* [x] Render text and tracebacks with ANSI color handling
* [x] Render markdown as text
* [x] Render PNG and JPEG images using an explicit height based on
line-height
* ~~Render SVG~~ -- not happening for this PR due to lack of text in SVG
support
* [ ] Process `update_display_data` message and related `display_id`
* [x] Process `page` data from payloads as outputs
* [ ] Render markdown as, well, rendered markdown -- Note: unsure if we
can get line heights here
### Document
* [x] Select code and run
* [x] Run current line
* [x] Clear previous overlapping runs
* [ ] Support running markdown code blocks
* [ ] Action to export session as notebook or output files
* [ ] Action to clear all outputs
* [ ] Delete outputs when lines are deleted
## Other missing features
The following is a list of missing functionality or expectations that
are out of scope for this PR.
### Python Environments
Detecting python environments should probably be done in a separate PR
in tandem with how they're used with LSP. Users likely want to pick an
environment for their project, whether a virtualenv, conda env, pyenv,
poetry backed virtualenv, or the system. Related issues:
* https://github.com/zed-industries/zed/issues/7646
* https://github.com/zed-industries/zed/issues/7808
* https://github.com/zed-industries/zed/issues/7296
### LSP Integration
* Submit `complete_request` messages for completions to interleave
interactive variables with LSP
* LSP for IPython semantics (`%%timeit`, `!ls`, `get_ipython`, etc.)
## Future release notes
- Run code in any editor, whether it's a script or a markdown document
Release Notes:
- N/A
This PR updates the rustdoc indexing to not start indexing a crate that
is already being indexed.
Currently the indexing of a crate might get continuously interrupted by
the user's typing, resulting in thrashing of the indexing task and never
indexing the crate in its entirety.
Release Notes:
- N/A
The `features.copilot` setting appears to have been replaced by
`"inline_completion_provider": "none"` at some point, but the Hide
Copilot context menu was never updated to reflect that.
Release Notes:
- Fixed the Hide Copilot context menu item to modify the appropriate
setting.
This PR removes `script/gemini.py`, which just looks like it was used
for initially testing the Gemini API.
Now that it's built into collab as a completion provider, it doesn't
seem like we need this script anymore.
Release Notes:
- N/A
This was a bug in https://github.com/zed-industries/zed/pull/12990, due
to the new focus restoration logic introduced with the editor.
With this pull request, the editor will only restore focus when a
descendant lost it. If the focus was lost by the editor itself, there's
no need to restore it and we can instead proceed with starting the
cursor blink.
Release Notes:
- N/A
Release Notes:
- Now when an editor loses focus (e.g. from switching tabs) and then
gains focus again, it doesn't close the inline assist. Instead, it only
closes when you move the cursor outside of it, e.g. by clicking
somewhere else in its parent editor.
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Zed currently does not support pull diagnostics, yet still has the
capability for it (`textDocument/diagnostic`) (added in
14993e0876).
Some language servers therefore assume Zed will use pull diagnostics,
which leads to there being no diagnostics at all. This PR removes this
capability, making it possible to get diagnostics with more language
servers.
Release Notes:
- N/A
This PR adds a warning when the deprecated `scrollbar_thumb.background`
style property is present in a theme.
This property has been succeeded by `scrollbar.thumb.background`.
The primary reason for this is to get it into the `zed-extension` CLI so
that we can use it to detect which themes need to be updated.
Release Notes:
- N/A
Fixes: #13068Fixes: #9383
Release Notes:
- vim: Fixed `home` and `end` in visual mode (#13068)
- vim: Fixed inserting a 0 in insert mode with a count (#9383)
This PR fixes an issue where the `zed-extension` CLI could no longer be
run as a static binary due to the following error:
```
dyld[36964]: Library not loaded: @rpath/WebRTC.framework/WebRTC
Referenced from: <56332E1D-292E-3F9B-97B9-8A9962D21599> /Users/maxdeviant/projects/zed-extensions/zed-extension
Reason: no LC_RPATH's found
fish: Job 1, './zed-extension --scratch-dir .…' terminated by signal SIGABRT (Abort)
```
This is the result of the addition of a dependency on `workspace` to the
`extension` crate (and thus, the `extension_cli` crate) in #12360.
Since we don't actually _need_ WebRTC in the extension CLI, we don't
care about dynamically linking it.
To resolve this, a new `no-webrtc` feature has been added to the
`live_kit_client` client crate and threaded through all of the crates
between it and the `extension_cli`.
Enabling the `no-webrtc` feature will prevent linking to the LiveKit
Swift SDK as well as linking the WebRTC framework.
Release Notes:
- N/A
This fixes `project_tests::rescan_and_remote_updates` .
That test was actually correctly failing, revealing two bugs on Linux.
Release Notes:
- Fixed an issue where file renames were not detected on Linux.
- Fixed performance problems caused by excessive file system events on
Linux.
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
This PR removes an extra `cargo install cargo-about` in the
`generate-licenses` script, as we already install a specific version of
`cargo-about`.
It also improves the way we detect if `cargo-about` is already
installed, to avoid logging an error when it is not installed.
Resolves#13075.
Release Notes:
- N/A
This PR silences the remaining error logs in the `zed` crate tests by
initializing `env_logger` in test mode.
This means that the logs will no longer be shown unless `--nocapture` is
passed to `cargo test`.
Release Notes:
- N/A
This PR registers the Markdown language in some of the tests in the
`zed` crate to silence the error logs about the language not being found
when the chat panel attempts to load it.
Release Notes:
- N/A
Co-Authored-By: Richard <richard@zed.dev>
Release Notes:
- vim: Fixed behavior of `dw` at the end of a soft wrapped line
Co-authored-by: Richard <richard@zed.dev>
This PR disables the
`project::project_tests::test_rescan_and_remote_updates` test on Linux,
as we've been seeing it fail quite consistently in CI.
We can re-enable it once we've had a chance to investigate and fix.
Release Notes:
- N/A
- Update `windows-rs` from `0.56` to `0.57`
- Use the newly introduced `Owned` struct in `0.57` to handle the RAII
stuff of `HANDLE`
- Better error handling in `DirectWrite`
Release Notes:
- N/A
This adds the ability to set the keep alive as an integer, including
`-1` for staying alive indefinitely until a new model is loaded or
Ollama exits. I've also set the default to `-1` so that models stay
ready to go for Zed to use.
Release Notes:
- N/A
This PR adds a `CrateName` newtype used to represent crate names.
This makes the code a bit more self-descriptive and prevents confusing
other string values for a crate name.
It also changes the internal representation from a `String` to an
`Arc<str>` for cheaper clones.
Release Notes:
- N/A
Release Notes:
- vim: Fix `gi` when the insert ended at the end of a line (#12162)
- vim: Add `gv` to restore previous visual selection (#12888)
- vim: Fix `gl` when the first match is at the end of a line
This PR fixes a warning I observed when running `cargo doc` against the
`zed` crate:
```
Documenting zed v0.141.0 (/Users/maxdeviant/projects/zed/crates/zed)
warning: this URL is not a hyperlink
--> crates/zed/src/main.rs:860:69
|
860 | /// URLs can either be file:// or zed:// scheme, or relative to https://zed.dev.
| ^^^^^^^^^^^^^^^^ help: use an automatic link instead: `<https://zed.dev.>`
|
= note: bare URLs are not automatically turned into clickable links
= note: `#[warn(rustdoc::bare_urls)]` on by default
```
Release Notes:
- N/A
Fixes#12920
VTSLS does not mark snippet completions as such in the initial
completion response - not until we resolve them; however, we do not
touch initial contents of completion during resolution, which led to us
not treating a snippet as such.
Release Notes:
- Fixed snippet completions sometimes being treated as plain text
completions when using VTSLS
Note:
- We have disabled all tests that rely on Postgres in the Linux CI. We
only really need to test these once, and as macOS is our team's primary
platform, we'll only enable them on macOS for local reproduction.
- We have disabled all tests that rely on the font metrics. We
standardized on Zed Mono in many fonts, but our CoreText Text System and
Cosmic Text System proved to be very different in effect. We should
revisit if we decide to standardize our text system across platforms
(e.g. using Harfbuzz everywhere)
- Extended the condition timeout significantly. Our CI machines are slow
enough that this is causing spurious errors in random tests.
Release Notes:
- N/A
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This fixes a panic in the `SelectionsCollection::first_anchor` when
there was a pending mouse selection and no other selections. Until
recently, this method was only used in vim mode, but as of
53b0720d54,
it's also used in the normal `move_up` and `move_down` actions.
So until recently, the panic that this fixes could only happen in vim
mode.
Release Notes:
- Fixed a crash that could happen when using certain cursor-motion
bindings with a pending mouse selection.
This PR disables the doctests in the `gpui_macros` crate, as they depend
on `gpui` to run.
Since `gpui` depends on `gpui_macros`, we don't really want to add a
dependency on `gpui` (even though it _appears_ to work as a dev
dependency).
Also did some minor stylistic cleanup of some doc comments.
Release Notes:
- N/A
This PR removes the need to use `/rustdoc --index <CRATE_NAME>` and
instead indexes the crates once they are referenced.
As soon as the first `:` is added after the crate name, the indexing
will kick off in the background and update the index as it goes.
Release Notes:
- N/A
This PR updates the rustdoc indexing to be more progressive.
Rather than waiting until we've crawled the entire crate to begin
writing to the database, we instead start writing the docs as we go.
This makes it so you can start getting completions while the indexing is
still running.
Release Notes:
- N/A
This PR updates the spots where we render the fold indicators in editors
to use the `Disclosure` component instead of re-implementing similar UI.
This makes this UI more consistent across Zed.
Release Notes:
- N/A
This ensures that linux panics still contain symbol names. It also
allows us to profile Zed on linux with `perf` and get symbol names.
Release Notes:
- N/A
On most platforms, things were working correctly, but had the wrong
type. On X11, there were some problems with window and display size
calculations.
Release Notes:
- Fixed issues with window positioning on X11
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Mikayla <mikayla@zed.dev>
I found that builds failed on Arch and OpenSUSE so I added missing
dependencies. I also found that OpenSUSE Leap is currently not able to
install the required dependencies so I added a check to limit the
supported distros to Tumbleweed.
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
It was possible to unload a root of worktree when it was a .git
directory; due to that, test_fs_events_in_dot_git_worktree was sometimes
stuck in an infinite loop on CI.
The gist of an issue is that when .git dir is a root dir, then modifying
a file within this directory could sometimes unload the .git dir; the
test went into an infinite loop when the first event in an filesystem
stream was not the event for the file creation, but for a dir
modification. In that case we'd unload the root directory and a
subsequent event for file creation would never be registered, leading to
the test being stuck waiting for it to happen.
This commit alleviates it by special-casing worktrees rooted in .git
directories.
Release Notes:
- Fixed a possible hang when opening a worktree in .git directory.
This PR updates the `/rustdoc` command with persistence for the
documented rustdoc items.
Now when you run `/rustdoc --index <CRATE_NAME>` it will index the crate
and store the results in LMDB.
The documented items will then be read from the database when searching
using `/rustdoc` and persist across restarts of Zed.
Release Notes:
- N/A
This was broken by two things:
1. A merge conflict in the install.sh script leading to bad sh syntax
2. A return removed by accident when we refactored main
Release Notes:
- N/A
When working on a repro for a different issue that involved a worktree
with lots of files (100k to be precise), UI became pretty unresponsive.
I pinned it down to us repeatedly preparing a HashSet of all paths in
the currently-scrolled-to worktree, once per each entry in the range
passed to for_each_visible_range (which is e.g. called during
rendering).
This PR makes that hashing happen just once per worktree. Additionally,
we no longer iterate over (potentially) all entries in a given worktree
when calculating the depth of a given entry.
Note that we could probably be smarter about this still; instead of
recalculating the hashset per each call to for_each_visible_entry, we
could do it whenever we update entries in the project panel. However,
with this PR I wanted to get a quick bang for a small buck; I'm pretty
confident in the change as is, it is relatively straightforward and
messing with worktree updates is more involved.
Release Notes:
- Improvement performance of project panel in large worktrees
> * There are a couple of other `zed` binaries that may be present on
linux systems
([1](https://openzfs.github.io/openzfs-docs/man/v2.2/8/zed.8.html),
[2](https://zed.brimdata.io/docs/commands/zed)). If you want to rename
our CLI
binary because of these issues, we suggest `zedit`, `zeditor`, or
`zed-cli`.
Due to aformentioned issue don't hardcode the executable name in the
.desktop file so envsubst can change it in accordance with the
distributor's requirement.
Resolves#12290.
Release Notes:
- N/A
This PR adds an MVP of retrieving docs using the `/rustdoc` command from
an indexed set of docs.
To try this out:
1. Build local docs using `cargo doc`
2. Index the docs for the crate you want to search using `/rustdoc
--index <CRATE_NAME>`
- Note: This may take a while, depending on the size of the crate
3. Search for docs using `/rustdoc my_crate::path::to::item`
- You should get completions for the available items
Here are some screenshots of it in action:
<img width="640" alt="Screenshot 2024-06-12 at 6 19 20 PM"
src="https://github.com/zed-industries/zed/assets/1486634/6c49bec9-d084-4dcb-a92c-1b4c557ee9ce">
<img width="636" alt="Screenshot 2024-06-12 at 6 52 56 PM"
src="https://github.com/zed-industries/zed/assets/1486634/636a651c-7d02-48dc-b05c-931f33c49f9c">
Release Notes:
- N/A
This PR adds a first pass at a rustdoc crawler.
We'll be using this to get information about a crate from the rustdoc
artifacts for use in the Assistant.
Release Notes:
- N/A
---------
Co-authored-by: Richard <richard@zed.dev>
This PR adds a missing LICENSE file to the recently-added `ollama`
crate.
Also added the missing `lints.workspace = true` to the `Cargo.toml`.
Release Notes:
- N/A
We recently reduced the set of ignored labels down to a single label: "ignore top-ranking issues." It makes sense that we don't allow for multiple to be registered in this script now.
Some of the runnables added in #12118 don't work for tests (or code)
that contain spaces. In other words, the runnable for a test like
```js
it('does the thing', () => ...)
```
would end up w/ something like `npx jest does the thing
/path/to/file.spec.js`, but what we really want is `npx jest
--testNamePattern "does the thing" /path/to/file.spec.js`. A similar
thing was happening for the "node execute selection" runnable: selecting
`let foo = 1` would run `node -e let foo = 1`, not `node -e "let foo =
1"`.
In my (somewhat limited?) experience, it's very common for tests like
these to include spaces, and of course a code selection is almost
certain to contain whitespace.
Not covered:
- this just blindly wraps quotes around the symbol/code; in the future
it may make sense to try to figure out *what type of quote* to use. (eg
`it('does the "thing"', () => ...)` is a valid test name, but
`--testNamePattern "does the "thing""` would not work. Note the doubled
quotes.)
- I did not wrap the filenames in quotes to escape those for the shell,
nor did I test if that's actually an issue. In my experience, I've not
seen many (any?) test files that contain spaces in the name, but I
suspect that it would be an issue if a containing dir includes spaces.
(eg `npx jest ... /path/to/My Documents/Code/file.spec.js`
/cc @RemcoSmitsDev
Release Notes:
- Fixed some runnables in Javascript/Typescript
Fix#12884
Release Notes:
- Added runnable tests for TSX files.
---
Runnable tests can be customized via `tsx-test` tag
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
This PR adds support for `org.gnome.desktop.interface`'s `cursor-theme`
setting on Wayland. This should fix cursors not showing up on some GNOME
installs. This PR also adds the wiring to watch the current cursor theme
value.
Thanks to @apricotbucket28 for helping debug the issue.
Release Notes:
- N/A
Closes#4424.
A few design decisions that may need some rethinking or later PRs:
* Other providers have a check for authentication. I use this
opportunity to fetch the models which doubles as a way of finding out if
the Ollama server is running.
* Ollama has _no_ API for getting the max tokens per model
* Ollama has _no_ API for getting the current token count
https://github.com/ollama/ollama/issues/1716
* Ollama does allow setting the `num_ctx` so I've defaulted this to
4096. It can be overridden in settings.
* Ollama models will be "slow" to start inference because they're
loading the model into memory. It's faster after that. There's no UI
affordance to show that the model is being loaded.
Release Notes:
- Added an Ollama Provider for the assistant. If you have
[Ollama](https://ollama.com/) running locally on your machine, you can
enable it in your settings under:
```jsonc
"assistant": {
"version": "1",
"provider": {
"name": "ollama",
// Recommended setting to allow for model startup
"low_speed_timeout_in_seconds": 30,
}
}
```
Chat like usual
<img width="1840" alt="image"
src="https://github.com/zed-industries/zed/assets/836375/4e0af266-4c4f-4d9e-9d74-1a91f76a12fe">
Interact with any model from the [Ollama
Library](https://ollama.com/library)
<img width="587" alt="image"
src="https://github.com/zed-industries/zed/assets/836375/87433ac6-bf87-4a99-89e1-96a93bf8de8a">
Open up the terminal to download new models via `ollama pull`:

This PR fixes an instance where the file icon for a project panel entry
would be shown during a rename even when the `project_panel.file_icons`
setting was set to `false`.
Resolves#12905.
Release Notes:
- Fixed an issue where file icons were displayed in the project panel
during a rename even when `project_panel.file_icons` was set to `false`
([#12905](https://github.com/zed-industries/zed/issues/12905)).
This PR adds a tag handler for collecting crate items from rustdoc's
HTML output.
This will serve as the foundation for getting more insight into a
crate's contents.
Release Notes:
- N/A
TODO:
- [x] Finish GPUI changes on other operating systems
This is a largely internal change to how we report data to our
diagnostics and telemetry. This PR also includes an update to our blade
backend which allows us to report errors in a more useful way when
failing to initialize blade.
Release Notes:
- N/A
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Turns out we still get FocusOut and UnmapNotify events after the window
has been destroyed, which resulted in error messages popping up because
we can't find the window anymore that we want to mark as unfocused.
Release Notes:
- N/A
This PR adds support for [linked editing of
ranges](https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#textDocument_linkedEditingRange),
which in short means that editing one part of a file can now change
related parts in that same file. Think of automatically renaming
HTML/TSX closing tags when the opening one is changed.
TODO:
- [x] proto changes
- [x] Allow disabling linked editing ranges on a per language basis.
Fixes#4535
Release Notes:
- Added support for linked editing ranges LSP request. Editing opening
tags in HTML/TSX files (with vtsls) performs the same edit on the
closing tag as well (and vice versa). It can be turned off on a language-by-language basis with the following setting:
```
"languages": {
"HTML": {
"linked_edits": true
},
}
```
---------
Co-authored-by: Bennet <bennet@zed.dev>
I noticed that when I use my mouse wheel, we get a ton of the
`XkbStateNotify` events, but the modifiers don't change, so we add a ton
of useless input events for the window.
Release Notes:
- N/A
Release Notes:
- N/A
## Description
When using rust-lld it's possible to get a `STATUS_ACCESS_VIOLATION`
error at compile time. I added a bit of information about it in the
build guide for windows to recommend using a different linker when
building `zed`.
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
This PR improves the `/fetch` command with better support for URLs that
return JSON content.
JSON response bodies will now be pretty-printed and placed within a
Markdown code block:
<img width="690" alt="Screenshot 2024-06-10 at 3 39 52 PM"
src="https://github.com/zed-industries/zed/assets/1486634/4a7c1cb7-9f5b-4a63-9e8e-5168bf9a6625">
Release Notes:
- Improved the handling of JSON response bodies in the `/fetch` command
in the Assistant.
This PR removes the `color` crate, as it was not used anywhere.
We had added this experimentally, but right now its existence is just a
source of confusion.
Release Notes:
- N/A
This PR adjusts the extension download counts to be displayed using
thousands separators.
Release Notes:
- Adjusted extension download counts to display with thousands
separators (e.g., `1,000,000`).
This PR adds a `/now` command to the Assistant for indicating the
current date and time to the model.
Release Notes:
- Added `/now` command to the Assistant for getting the current date and
time.
Hi, this pull request superseeds the
https://github.com/zed-industries/zed/pull/12624
and removes queries for runnables from `outline.scm`. This pull request
has couple things to mention:
- Removed task for running tests with `minitest` as I think it's not
reliable in its state because, AFAIK, the only way to run `minitest`
with the specific line, i.e. `bundle exec rake test
spec/models/some_model.rb:12` is to use it with Rails. The support for
`minitest` is still there and users can add their own task, for
instance, when they use `minitest` in Rails to get support for running
tests:
```json
{
"label": "test $ZED_RELATIVE_FILE:$ZED_ROW",
"command": "./bin/rails",
"args": ["test", "\"$ZED_RELATIVE_FILE:$ZED_ROW\""],
"tags": ["minitest-test"]
}
```
**Question:** Perhaps that should be mentioned in the Ruby extension
documentation?
- Adjusted runnables queries to work without `ZED_SYMBOL`.
Release Notes:
- N/A
This helps with the problem of keyboard input feeling laggy when the
event loop is under load.
What would previously happen is:
- N events from X11 arrive
- N events get forwarded to XIM
- N events are handled in N iterations of the event loop (sadly, yes: we
only seem to be getting back one `ClientMessage` per poll from XCB
connection)
- Each event is pushed into the channel
- N event loop iterations are needed to get the events off the channel
and handle them
With this change, we get rid of the last 2 steps: instead of pushing the
event onto a channel, we store it on the XIM handler itself, and then
work it off synchronously.
Usually one shouldn't block the event loop, but I think in this case -
user input! - it's better to handle the events directly instead of
re-enqueuing them again in a channel, where they can accumulate and need
multiple iterations of the loop to be worked off.
This does *not* fix the problem of input feeling choppy/slower when the
system is under load, but it makes the behavior now feel exactly the
same as when XIM is disabled.
I also think the code is easier to understand since it's more
straightforward.
Release Notes:
- N/A
This change ensures that the event loop prioritizes enqueueing another
render or handling user input over executing runnables.
It's a subtle change as a result of a week of digging into performance
on X11. It's also not perfect: ideally we'd get rid of the intermediate
channel here and had more control over when and how we run runnables vs.
X11 events, but I think short of rewriting how we use an event loop,
this is good cost/benefit change.
To illustrate:
Before this change, it was possible to block the app from rendering for
a long time by just creating a ton of futures that were executed on the
"main" thread (we don't have a "main" thread on Linux, but we have a
single thread in which we run the event loop).
That was relatively easy to reproduce by opening the `zed` repository
and starting `rust-analyzer`: at some point `rust-analyzer` sends us so
many notifications, that are all handled in futures, that the event loop
is busy just working off the runnables, never getting to the events that
X11 sends us or our own timer to re-enqueue another render.
When you put print statements into the code to show when which event was
handled, you'd see something like this **before this change**:
```
[ ... hundreds of runnable.run() ... ]
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
new render tick timer. lag: 56.942049ms
X11 event
new render tick timer. lag: 9.668µs
X11 event
new render tick timer. lag: 9.955µs
X11 event
runnable.run()
runnable.run()
runnable.run()
runnable.run()
new render tick timer. lag: 12.462µs
X11 event
new render tick timer. lag: 14.868µs
X11 event
new render tick timer. lag: 11.234µs
X11 event
new render tick timer. lag: 11.681µs
X11 event
new render tick timer. lag: 13.926µs
X11 event
```
Note the `lag: 56ms`: that's the difference between when we wanted to
execute the callback that enqueues another render and when it ran.
Longer lags are possible, this is just the first one I grabbed from the
logs.
Now, compare this with the logs **after this change**:
```
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
new render tick timer. lag: 36.051µs
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
X11 event
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
runnable.run()
```
In-between many `runnable.run()` we'll always handle events.
So, in essence, what this change does is to introduce 2 priorities into
the X11 event queue:
- high: X11 events (user events, render events, ...), render tick, XIM
events, ...
- low: all async rust code
I've tested this with a debug build and release build and I think the
app now feels more responsive. It doesn't feel perfect still, especially
in the slow debug builds, but I couldn't observe 10s lockups anymore.
Since it's a pretty small change, I think we should go for it and see
how it behaves.
Thanks to @maan2003 this now also includes the same change to Wayland.
Release Notes:
- N/A
---------
Co-authored-by: maan2003 <manmeetmann2003@gmail.com>
This PR is an internal refactor in preparation for remote editing. It
restructures the public interface of `Worktree`, reducing the number of
call sites that assume that a worktree is local or remote.
* The Project no longer calls `worktree.as_local_mut().unwrap()` in code
paths related to basic file operations
* Fewer code paths in the app rely on the worktree's `LocalSnapshot`
* Worktree-related RPC message handling is more fully encapsulated by
the `Worktree` type.
to do:
* [x] file manipulation operations
* [x] sending worktree updates when sharing
for later
* opening buffers
* updating open buffers upon worktree changes
Release Notes:
- N/A
This PR adds a temporary block on publishing v0.0.7 of the
`zed_extension_api`.
We have breaking changes to the extension API that are currently staged
on `main` and are still being iterated on, so we don't want to publish
again until we're ready to commit to the new API.
This change is intended to prevent accidental publishing of the crate
before we're ready.
Release Notes:
- N/A
Release Notes:
- Added support for looking up the `rust-analyzer` binary in `$PATH`. This allows using such tools as `asdf` and nix to configure per-folder rust installations. To enable this behavior, use the `path_lookup` key when configuring the `rust-analyzer` `binary`: `{"lsp": {"rust-analyzer": {"binary": {"path_lookup": true }}}}`.
The `worktree` crate mainly provides an in-memory model of a directory
and its git repositories. But because it was originally extracted from
the Project crate, it also contained lingering bits of code that were
outside of that area:
* it had a little bit of logic related to buffers (though most buffer
management lives in `project`)
* it had a *little* bit of logic for storing diagnostics (though the
vast majority of LSP and diagnostic logic lives in `project`)
* it had a little bit of logic for sending RPC message (though the
*receiving* logic for those RPC messages lived in `project`)
In this PR, I've moved those concerns entirely to the project crate
(where they were already dealt with for the most part), so that the
worktree crate can be more focused on its main job, and have fewer
dependencies.
Worktree no longer depends on `client` or `lsp`. It still depends on
`language`, but only because of `impl language::File for
worktree::File`.
Release Notes:
- N/A
This fixes#12728 as much as I can tell.
The problem was that inside ERB files, when inside Ruby code, we didn't
treat `-` as part of the word, which broke completions.
So, with the change in here, and the following Zed settings, it works.
```json
{
"languages": {
"Ruby": {
"language_servers": ["tailwindcss-language-server", "solargraph"]
}
},
"lsp": {
"tailwindcss-language-server": {
"settings": {
"includeLanguages": {
"erb": "html",
"ruby": "html"
},
"experimental": {
"classRegex": ["\\bclass:\\s*['\"]([^'\"]*)['\"]"]
}
}
}
}
```
This enabled `tailwindcss-language-server` for Ruby files and tells the
language server to look for classes inside `class: ""` strings.
See demo video.
Release Notes:
- Fixed `tailwindcss-language-server` not being activated inside Ruby
strings (inside `.erb`)
([#12728](https://github.com/zed-industries/zed/issues/12728)).
Demo video:
https://github.com/zed-industries/zed/assets/1185253/643343b4-d64f-4c4e-98a1-d10df0b24e31
Co-authored-by: Max Brunsfeld <max@zed.dev>
Fixes case when `package.json` is not in root directory.
Usually in mono repository, where multiple `package.json` may be present
Release Notes:
- Fixed runnable for package.json in monorepos
On X11 I was unable to type ä ü and other umlauts in files with
autoclose enabled, because typing ä requires me to hit
- compose key
- `"`
- `a`
When the `"` was typed, Zed would insert a matching `"` because it had a
selection around the dead-key that was inserted by the compose key.
We ran into a similar issue in #7611, but in the case of the Brazilian
keyboard, the `"` is the compose key so we didn't trigger the matching
`"`, because we didn't have a selection yet.
What this does is it fixes the issue by making the
surround-selection-with-quotes-or-brackets also depend on the autoclose
settings, which is didn't do before. This is a breaking change for users
of a Brazilian keyboard layout in which `"` cannot be used to surround
an existing selection with quotes anymore.
That _might_ be a change that users notice, but I can't think of
scenario for that where the user wants, say, `"` to be NOT autoclosed,
but work with selections. (Example is Markdown, for which autoclose for
`"` is disabled. Do we want that but allow surrounding with quotes?)
So it fixes the issue and makes the behavior slightly more consistent,
in my eyes.
Release Notes:
- Changed the behavior of surrounding selections with brackets/quotes to
also depend on the auto-close settings of the language. This is a
breaking change for users of a Brazilian keyboard layout in which `"`
cannot be used to surround an existing selection with quotes anymore.
Before:
[Screencast from 2024-06-04
11-49-51.webm](https://github.com/zed-industries/zed/assets/1185253/6bf255b5-32e9-4ba7-8b46-1e49ace2ba7c)
After:
[Screencast from 2024-06-04
11-52-19.webm](https://github.com/zed-industries/zed/assets/1185253/3cd196fc-20ba-465f-bb54-e257f7f6d9f3)
`base_keymap` is a property of `settings.json`, not `keymap.json`. If
you run "toggle base keymap selector" and select a particular editor,
you will notice that it places the `base_keymap` property in
`settings.json`.
Release Notes:
- N/A
This PR adds the `editor: toggle tab bar` action that hides / shows the
tab bar and updates the `tab_bar.show` setting in `settings.json`
accordingly.
First mentioned in
https://github.com/zed-industries/zed/pull/7356#issuecomment-2118445379.
Release Notes:
- Added the `editor: toggle tab bar` action.
This PR fixes an issue where the prompt library did not properly have
the UI font or rem size set.
Since it is being opened in a new window, we need to re-initialize these
values the same way we do in the main window.
Release Notes:
- N/A
Release Notes:
- Improved UX for the inline assistant. It will now automatically wrap
when the text gets too long, and you can insert newlines using
`shift-enter`.
This reverts commit 1a0708f28c since after
that, default task-related keybindings (alt-t and alt-shift-t) started
to leave `†` and `ˇ` symbols in the text editors before triggering
actions.
Release Notes:
- N/A
Supersedes https://github.com/zed-industries/zed/pull/12659
Fixes https://github.com/zed-industries/zed/issues/12588
One of Zed's core features is our collaboration software. As such, it is
important that we notify the user when their RPC protocol is out of
date, and how to update it. This PR adds a mechanism to replace the
existing auto updater with a message explaining how to update Zed for
this environment.
Release Notes:
- N/A
This PR removes the unused `examples` from the `html_to_markdown` crate.
I was just using these to dogfood the parsing initially, but now that
it's wired up in the Assistant, the examples are no longer useful.
Release Notes:
- N/A
Fixes#12585
This changes the expectations for installed binaries on linux based on
work
that @jirutka has done for Alpine.
In particular, we now put the cli in place as `bin/zed` and the zed
binary as
`libexec/zed-editor`, and assume that packagers do the same.
cc @someone13574
Release notes:
- N/A
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
This PR overhauls the HTML to Markdown conversion functionality in order
to make it more pluggable. This will ultimately allow for supporting a
variety of different HTML input structures (both natively and via
extensions).
As part of this, the `rustdoc_to_markdown` crate has been renamed to
`html_to_markdown`.
The `MarkdownWriter` now accepts a list of trait objects that can be
used to drive the conversion of the HTML into Markdown. Right now we
have some generic handler implementations for going from plain HTML
elements to their Markdown equivalents, as well as some rustdoc-specific
ones.
Release Notes:
- N/A
fixes#11829
In https://github.com/zed-industries/zed/pull/7494, we introduced IME
event buffering, so that we could preempt the IME with a keystroke event
in some cases. However, this caused a desynchronization bug in long
multi-step IME composition, such as the pre-edit used in the Japanese
Romaji keyboard (and other languages). We found that this was due to the
IME issuing actions, and then immediately querying the editor's state
before we had applied those actions. Therefore, this PR removes IME
action buffering.
We have tested all of the cases in the `handle_key_event` documentation
and added a few of our own.
Release Notes:
- Fixed an issue where the IME pre-edit could desynchronize from the
editor on macOS
([#11829](https://github.com/zed-industries/zed/pull/12651))
---------
Co-authored-by: Jan Solanti <jhs@psonet.com>
This could still use some improvement UI-wise but the user experience
should be a lot better.
- [x] Show in "Window" application menu
- [x] Load prompt as it's selected in the picker
- [x] Refocus picker on `esc`
- [x] When creating a new prompt, if a new prompt already exists and is
unedited, activate it instead
- [x] Add `/default` command
- [x] Evaluate /commands on prompt insertion
- [x] Autocomplete /commands (but don't evaluate) during prompt editing
- [x] Show token count using the settings model, right-aligned in the
editor
- [x] Picker
- [x] Sorted alpha
- [x] 2 sublists
- Default
- Empty state: Star a prompt to add it to your default prompt
- Otherwise show prompts with star on hover
- All
- Move prompts with star on hover
Release Notes:
- N/A
This PR adds a new `/fetch` slash command to the Assistant for fetching
the content of an arbitrary URL as Markdown.
Currently it's just using the same HTML to Markdown conversion that
`/rustdoc` uses, but I'll be working to refine the output to be more
widely useful.
Release Notes:
- N/A
Previously, we were:
- cancelling previous requests only after the latest one has completed
- always running the debounced documentation resolution to completion,
even when we had no need for it.
In this commit, we drop the ongoing completion requests as soon as the
new one is fired.
Fixes#5166
Release Notes:
- Improved performance and reliability of completions in large
Typescript projects
Co-authored-by: Bennet Bo <bennet@zed.dev>
Fixes https://github.com/zed-industries/zed/issues/10890
* removes `unwrap()` that caused panics for text elements with no text,
remaining after edit state is cleared but project entries are not
updated, having the fake, "new entry"
* improves discoverability of the FS errors during file/directory
creation: now those are shown as workspace notifications
* stops printing anyhow backtraces in workspace notifications, printing
the more readable chain of contexts instead
* better indicates when new entries are created as excluded ones
Release Notes:
- Improve excluded entry creation workflow in the project panel
([10890](https://github.com/zed-industries/zed/issues/10890))
This PR updates the background task used to fetch extensions from the
blob store to account for the possibility that the result set will be
paginated.
Will now paginate through all of the results and collect them up before
proceeding to determining which extensions need to be synced.
Release Notes:
- N/A
This PR updates the `/rustdoc` slash command to use local docs built
with `cargo doc`.
If the docs for a particular crate/module are available locally, those
will be used. Otherwise, it will fall back to retrieving the docs from
`docs.rs`.
The placeholder output for the slash command will indicate which source
was used for the docs:
<img width="289" alt="Screenshot 2024-06-03 at 4 13 42 PM"
src="https://github.com/zed-industries/zed/assets/1486634/729112e4-80ca-4f08-bdb3-88fc950351c3">
Release Notes:
- N/A
This PR removes some default language settings that are now provided by
their respective extensions.
In #10296 we added the ability for the language configuration within
extensions to provide certain language settings (e.g., `tab_size`).
New versions of the extensions have been published that take advantage
of that and have been in circulation for over a month now. To that end,
we no longer need these settings provided as defaults.
Release Notes:
- N/A
This PR adds default settings to disable `vtsls` by default so that
there aren't multiple TypeScript language servers running.
I also renamed the language server from `vtsls-language-server` to just
`vtsls`, since the `-language-server` suffix was redundant.
Release Notes:
- N/A
`[NSString UTF8String]` sometimes returns null (it's documented as
such), and when it does, zed crashes in `window::insert_text`. I'm
running into this sometimes when using alt-d to delete forward. It
usually only happens with multiple cursors, but sometimes with a single
cursor. It *might* only happen when using the "Unicode Hex Input"
keyboard 'Input Source' (which I started using to avoid entering weird
characters in zed when using emacs meta keybindings that I haven't
defined in zed).
When using the US English input source, alt-d always results in a call
to `insert_text`. When using the Unicode Hex Input source it usually
doesn't, but when it does `text.UTF8String()` returns null. `text` isn't
null. `[text length]` returns 1. `[text characterAtIndex: 0]` seems to
always return `56797` (an undefined utf-16 codepoint).
Release Notes:
- Fixed crash on mac when deleting with alt-d
Fixes multiple issues that prevented window bounds restoration to not
work on Wayland.
Note: Since the display uuid depends on the `wl_output.name` field, this
only works properly on KDE 5.26+ or Gnome 44+ ([kwin
commit](330a02d862),
[mutter](7e838b1115)).
Release Notes:
- N/A
You can opt into using VTSLS instead of typescript-language-server by
pasting the following snippet into your settings:
```
"languages": {
"TSX": {
"language_servers": [
"!typescript-language-server",
"vtsls-language-server"
]
}
},
```
Related to: #5166
Release Notes:
- Added support for using [vtsls](https://github.com/yioneko/vtsls)
language server for Typescript/Javascript.
This fixes#11236 by ignoring the `bounds.origin` values when the window
is only being resized.
The cause for the issue was that the `ConfigureNotify` event would
contain "wrong" values when the window was being resized (by dragging a
corner).
In my case it would *always* contain x:14/y:49, which is I think might
map to the origin of the top bar in GNOME.
We would then persist these wrong values when serializing the workspace.
On restart, we'd use these values and end up with the window decorations
in the wrong place.
What I still don't know:
1. What exactly the 14/49 map to, because it's not the origin of the top
bar in GNOME. I also tried the X11 TranslateCoordinates call but
couldn't get meaningful results back (even taking scale factor into
account).
2. Why the window decorations end up looking wrong vs. the window being
in the first place. But if you look at my screenshot in #11236, it looks
like the decorations are off exactly by 14/49px.
That being said, I think the solution here is a good one for now: we
don't do an additional X11 call and when we're resizing, we're not
interested in the origin changing.
Release Notes:
- N/A
Proof:
[Screencast from 2024-06-03
15-08-36.webm](https://github.com/zed-industries/zed/assets/1185253/90efccfc-8ec6-42d2-8380-1625eff57805)
Using the file system as a database seems like it's easy, but it's
actually a real pain. I'd like to use LMDB to store the prompts locally
so we have more control. We can always add an export option, but I want
the source of truth to be somewhere other than the file system.
So far, I have a PromptStore which is global to the application and can
be initialized on startup. Then there's a `PromptLibrary` which is
intended to be the root of a new kind of Zed window. I haven't actually
seen pixels yet, but I've sketched out the basics needed to create a new
prompt, save, etc.
Still lots to figure out but the foundations of being backed by a DB and
rendering in an independent window are in place.
/cc @iamnbutler @as-cii
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Also fix click handler for "Rerun last task".
Fixes#12580
Release Notes:
- Fixed click handler for "rerun last task" in task modal not working.
- Rebound "picker::UseSelectedQuery" from `opt-E` to `F2`.
@mrnugget spotted that tsconfig.json schema is getting applied on
current Nightly. I've tracked it down to a misconfiguration of JSON
language server. Mea culpa.
No release note as that change has not went out to the public yet.
Release Notes:
- N/A
This PR disables indent guides by default for single line editors. Right
now indent guides show up in the project search editor (which is only a
single line)
<img width="715" alt="image"
src="https://github.com/zed-industries/zed/assets/53836821/0b61da71-6f64-424d-9612-6a34eac4686a">
Release Notes:
- Fixed an issue where indent guides would show up in a single line
editor (e.g. project search, buffer search)
Indent guides can be configured per language, meaning that in a multi
buffer we can get excerpts where indent guides should be
disabled/enabled/styled differently than other excerpts.
Imagine the following scenario, i have indent guides disabled in my
settings, but want to enable them for JS and Python. I also want to use
a different line width for python files. Something like this is now
supported:
<img width="445" alt="image"
src="https://github.com/zed-industries/zed/assets/53836821/0c91411c-145c-4210-a883-4c469d5cb828">
And the relevant settings for the example above:
```json
"indent_guides": {
"enabled": false
},
"languages": {
"JavaScript": {
"indent_guides": {
"enabled": true
}
},
"Python": {
"indent_guides": {
"enabled": true,
"line_width": 5
}
}
}
```
Release Notes:
- Respect language specific settings when showing indent guides in a
multibuffer
- Fixes an issue where indent guide specific settings were not
recognized when specified in local settings
Add runnable tasks for Python, starting with `unittest` from the
standard library. Both `TestCase`s (classes meant to be a unit of
testing) and individual test functions in a `TestCase` will have
runnable icons. For completeness, I also included a task that will run
`unittest` on the current file.
The implementation follows the `unittest` CLI. The unittest module can
be used from the command line to run tests from modules, classes or even
individual test methods:
```
python -m unittest test_module.TestClass
python -m unittest test_module.TestClass.test_method
```
```python
import unittest
class TestStringMethods(unittest.TestCase):
def test_upper(self):
self.assertEqual('foo'.upper(), 'FOO')
def test_isupper(self):
self.assertTrue('FOO'.isupper())
self.assertFalse('Foo'.isupper())
def test_split(self):
s = 'hello world'
self.assertEqual(s.split(), ['hello', 'world'])
# check that s.split fails when the separator is not a string
with self.assertRaises(TypeError):
s.split(2)
if __name__ == '__main__':
unittest.main()
```
From the snippet provided by `unittest` docs, a user may want to run
test_split independently of the other test functions in the test case.
Hence, I decided to make each test function runnable despite `TestCase`s
being the unit of testing.
## Example of running a `TestCase`
<img width="600" alt="image"
src="https://github.com/zed-industries/zed/assets/16619392/7be38b71-9d51-4b44-9840-f819502d600a">
## Example of running a test function in a `TestCase`
<img width="600" alt="image"
src="https://github.com/zed-industries/zed/assets/16619392/f0b6274c-4fa7-424e-a0f5-1dc723842046">
`unittest` will also run the `setUp` and `tearDown` fixtures.
Eventually, I want to add the more commonly used `pytest` runnables
(perhaps as an extension instead).
Release Notes:
- Added runnable tasks for Python `unittest`.
([#12080](https://github.com/zed-industries/zed/issues/12080)).
This commit also removes a bunch of dead code.
Fixes#12544
Release Notes:
- Removed branch popover menu - clicking on the branch name in left-hand
corner now always opens a branch modal
# Summary
Hi. Current `heredoc` injection for Ruby language captures the
`heredoc_end` token. That's a bit incorrect because we want to capture
the content only. Suppose we have the following Ruby code:
```ruby
<<~JS
function myFunc() {
const myConstant = [];
}
let a = '1'
JS
```
And this is its syntax tree:
```
[program] [0, 0] - [7, 0]
[heredoc_beginning] [0, 0] - [0, 5]
[heredoc_body] [0, 5] - [6, 2]
[heredoc_content] [0, 5] - [6, 0]
[heredoc_end] [6, 0] - [6, 2]
```
Current injection capture all content of the `heredoc_body`:

But we want to capture the `heredoc_content` only and this PR resolves
that, additionally it downcases the language like Zed does in other
languages like Terraform.

Release Notes:
- N/A
This PR fixes the location of the `injections.scm` query within the Ruby
extension.
Same as #12532, but without the content changes to `injections.scm`.
Release Notes:
- N/A
$ZED_SYMBOL doesn't really work here once that will try to do something
like this:
mix test MyModule.MyModuleTest
instead of using the path of the file:
mix test test/my_module/my_module_test.exs
Release Notes:
- Fix mix test $ZED_SYMBOL to use ZED_RELATIVE_FILE instead
- Use ZED_RELATIVE_FILE instead of ZED_FILE to improve mix tasks results
on Elixir umbrella projects
Fixed bug introduced in:
https://github.com/zed-industries/zed/pull/12502
Filtering before `enumerate` call breaks project order and instead of
hiding current project it hides some other project.
Release Notes:
- N/A
When indent guides were still WIP, I thought it might be a good idea to
detect the tab size for every line individually, so we can handle files
with mixed indentations. However, while optimizing the performance of
indent guides I found that getting the language at a given anchor was
pretty expensive, therefore I only resolved the language for the first
visible row. However, this could lead to some weird flickering, where
the indent guides would use different tab sizes depending on the first
visible row (see #12492). This can be fixed by just using the primary
buffer language size.
So as of right now indent guides cannot handle files with mixed
indentations. Im not sure if anyone actually does/expects this, but one
use case I could imagine is something like this:
User x has a svelte file, where the tab size is set to `4`. However the
svelte code uses typescript inside a script tag, which User x wants to
use a tab size of `2`. The approach used here would not work for this,
but then again I think our formatter does not even support something
like this. Im probably overcomplicating things, so let's stick with the
simple solution for now.
Release Notes:
- Fixed an issue where indent guides would use an incorrect tab size
([#12492](https://github.com/zed-industries/zed/issues/12492)).
This PR fixes a small issue in `rustdoc_to_markdown` where we could push
a blank space after a newline, leading to an unwanted leading space.
Release Notes:
- N/A
#### Lazily loading channels
I've added a new RPC message called `SubscribeToChannels` that the
client now sends when it first renders the channels panel. This causes
the server to load the channels for that client and send updates to that
client as channels are updated. Previously, the server did this upon
connection.
For backwards compatibility, the server will inspect clients' version,
and continue to do this work immediately for old clients.
#### Optimizations
Running collab locally, I realized that upon connecting, we were running
two concurrent transactions that *both* queried the `channel_members`
table: one for loading your channels, and one for loading your channel
invites. I've combined these into one query. In addition, we now use a
join to load channels + members, as opposed to two separate queries.
Even though `where id in` is efficient, it adds an extra round trip to
the database, keeping the transaction open for slightly longer.
Release Notes:
- N/A
This PR improves `rustdoc_to_markdown`'s paragraph handling to produce
better output.
Specifically, there should now be fewer instances where a space is
missing between words as the result of line breaks in the source HTML.
Release Notes:
- N/A
This PR adds some helper methods to `HtmlElement` to make it easier to
interact with the element's attributes.
This cleans up a bunch of the code by a fair amount.
Release Notes:
- N/A
Previously, each git `Repository` object was held inside of a mutex.
This was needed because libgit2's Repository object is (as one would
expect) not thread safe. But now, the two longest-running git operations
that Zed performs, (`status` and `blame`) do not use libgit2 - they
invoke the `git` executable. For these operations, it's not necessary to
hold a lock on the repository.
In this PR, I've moved our mutex usage so that it only wraps the libgit2
calls, not our `git` subprocess spawns. The main user-facing impact of
this is that the UI is much more responsive when initially opening a
project with a very large git repository (e.g. `chromium`, `webkit`,
`linux`).
Release Notes:
- Improved Zed's responsiveness when initially opening a project
containing a very large git repository.
This PR sorts the `file_types.json` file alphabetically.
This is the command I used to sort it:
```
pnpm --package=json-sort-cli dlx jsonsort assets/icons/file_icons/file_types.json
```
Release Notes:
- N/A
When running the tests for linux, I found a lot of benign errors getting
logged. This PR cuts down some of the noise from unnecessary workspace
serialization and SVG renders
Release Notes:
- N/A
This PR fixes an issue in `rustdoc_to_markdown` with code blocks being
trimmed incorrectly.
We were erroneously popping from the current element stack even if we
didn't push an element onto the stack.
Added test coverage for this case as well, so we don't regress.
Release Notes:
- N/A
This is still pretty raw, so I'd like to hold off on shipping it to all
users.
Release Notes:
- Hide the prompt library for non-staff until it is in a more complete
state.
This PR adds a `/rustdoc` slash command for retrieving and inserting
rustdoc docs into the Assistant.
Right now the command accepts the crate name as an argument and will
return the top-level docs from `docs.rs`.
Release Notes:
- N/A
I realized that somehow, the `git` executable is able to compute `git
status` much more quickly than libgit2, so I've switched our git status
logic to use `git`. Follow-up to
https://github.com/zed-industries/zed/pull/12266.
Release Notes:
- Improved the performance of git status updated when working in large
git repositories.
- Added support for xdg trash when deleting files on linux
- moved ashpd depency to toplevel to use it in both fs and gpui
If I need to add test, or change anything, please let me know. I tested
locally by creating and deleting a file and confirming it showed up in
my trashcan, but that probably a less than ideal method of confirming
correct behavior
Also, I could remove the delete directory function for linux, and change
the one configured for macos to compile for both macos and linux (they
are the same, the version of the function they are calling is
different).
Release Notes:
- N/A
This PR adds a new crate for converting rustdoc output to Markdown.
We're leveraging Servo's `html5ever` to parse the Markdown content, and
then walking the DOM nodes to convert it to a Markdown string.
The Markdown output will be continued to be refined, but it's in a place
where it should be reasonable.
Release Notes:
- N/A
Release Notes:
- Fixed an issue where expanded hunks could be rendered at the wrong
position when zooming
- Fixed an issue where expanded hunks could be rendered at the wrong
position when toggling git blame
([#11941](https://github.com/zed-industries/zed/issues/11941))
Partially fixes#5119
TODO:
- [ ] Change cursor style to Copy when dragging an entry with opt
pressed.
Release Notes:
- Drag-and-dropping a project panel entry with opt modifier pressed now
copies the entry instead of moving it.
This pull request fixes two issues in `RateLimiter` that caused
excessive rate-limiting to take place:
- c19083a35c fixes a mistake that caused
us to load buckets from the database incorrectly and set the
`refill_time_per_token` to equal the `refill_duration`. This was the
primary reason why rate limiting was acting oddly.
- 34b88d14f6 fixes another slight logic
error that caused tokens to be underprovisioned. This was minor compared
to the bug above.
Release Notes:
- N/A
We should reintroduce this as part of the prompt library.
Release Notes:
- Removed an over-eager system prompt from the assistant that was
causing misbehavior. Going forward, our intent is to always let you
observe and edit text before we send it.
---------
Co-authored-by: Marshall <marshall@zed.dev>
This PR changes the default value of the `calls.share_on_join` setting
from `true` to `false`.
Nathan mentioned that project sharing should be opt-in so that projects
aren't shared unless you intend for them to be.
Release Notes:
- Changed the default `calls.share_on_join` value to `false`.
Release Notes:
- Added support for `background_color` in `syntax` map in `theme.json`.
This adds support for setting a `background_color` for styles inside the
`syntax` map for themes defined in `theme.json`. The field is optional
so there should be no backwards compatibility issues.
It is worth noting that the current behaviour for selecting text is that
the background colours will mix/blend (I'm not sure the correct term
here). Changing this behaviour, or making it configurable, looks to be a
far more complex issue and I'm not sure I know how to do it.
This PR updates the Elixir docs with a note on how to switch to using
other language server.
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
This PR fixes a small issue in the Ruby docs, where we weren't properly
demonstrating that `solargraph` should be disabled when enabling
`ruby-lsp`.
Release Notes:
- N/A
* Start with a longer duration
* Widen the range used for randomizing the duration between retries
* Increase the maximum duration between retries
Release Notes:
- N/A
Release Notes:
- N/A
Picks up https://github.com/kvark/blade/pull/118Fixes#10351
Seeing that Zed loaded with Blade repository is consuming 260Mb of RAM.
We can tune this to be lower, but ultimately it doesn't matter: this
memory isn't wasted, it's just pools for memory and descriptors, which
may be used by bigger and more complex views of Zed.
ping #6687
This is the third iteration of this PR ([v2
here](https://github.com/zed-industries/zed/pull/11949)) and uses a
different approach to the first two (the process wrapper lib was a
maintainability nightmare). While the first two attempted to spawn the
necessary processes using flatpak-spawn and host-spawn from the app
inside the sandbox, this version first spawns the cli binary which then
restart's itself *outside* of the sandbox using flatpak-spawn. The
restarted cli process than can call the bundled app binary normally,
with no need for flatpak-spawn because it is already outside of the
sandbox. This is done instead of keeping the cli in the sandbox because
ipc becomes very difficult and broken when trying to do it across the
sandbox.
Gnome software (example using nightly channel and release notes
generated using the script):
<img
src="https://github.com/zed-industries/zed/assets/81528246/6391d217-0f44-4638-9569-88c46e5fc4ba"
width="600"/>
TODO in this PR:
- [x] Bundle libs.
- [x] Cleanup release note converter.
Future work:
- [ ] Auto-update dialog
- [ ] Flatpak auto-update (complete 'Auto-update dialog' first)
- [ ] Experimental
[bundle](https://docs.flatpak.org/en/latest/single-file-bundles.html)
releases for feedback (?).
*(?) = Maybe / Request for feedback*
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
- Confirming a completion now runs the command immediately
- Hitting `enter` on a line with a command now runs it
- The output of commands gets folded away and replaced with a custom
placeholder
- Eliminated ambient context
<img width="1588" alt="image"
src="https://github.com/zed-industries/zed/assets/482957/b1927a45-52d6-4634-acc9-2ee539c1d89a">
Release Notes:
- N/A
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Adds the following features to the prompt manager:
- New prompt – Create a new prompt from the UI. It will only persist if
it is saved.
- Save prompt – Save a prompt by clicking the save button in the UI. A
keybinding will be added for this in the future.
- Reveal prompt - Show the selected prompt on the file system. Only
available for saved prompts.
New prompts that are saved will use the
`{slugified_title}_{ver}_{id}.md` format which all imported prompts will
move to in the near future.
Also orders prompts in alphabetical order by default.
Release Notes:
- N/A
/cc @RemcoSmitsDev new task indicators weren't showing for me in JSON
files.
`tasks.json` of native grammars is not being read by anything by
default, so we tend to register tasks as Rust structs, foregoing the
deserialization step. This doesn't apply to tasks registered in
extensions, which have to have tasks.json.
Release Notes:
- N/A
Release Notes:
- N/A
Fixes#12198 and some minor fixes:
* IBus was intercepting normal keys like `a`, `k` which caused some
problems in vim mode.
* Wayland: Trying to commit the pre_edit on click wasn't working
properly, should be fixed now.
* X11: The pre_edit was supposed to be cleared when losing keyboard
focus.
* X11: We should commit the pre_edit on click.
---------
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
The method has been tested on:
- Gnome 46 (Working)
- Gnome 40 (Not supported)
Tasks
- [x] Implements a draft which get and provides the user theme to
components which needs it
- [x] Implements a way to call the callback function when the theme is
updated
- [X] Cleans the code
Release notes:
- N/A
There were two issues:
1. the `ModifiersChanged` event was never emitted on windows.
macOS, x11 and wayland have separate events for this, while on windows
they are sent via the usual `keyup` and `keydown` events, but
`parse_keydown_msg_keystroke` just ignored them.
2. the word segmenting regex didn't include '\' so paths weren't
correctly detected
fixes https://github.com/zed-industries/zed/issues/12321
Release Notes:
- N/A
Running the tests on windows currently fails for every gpui test using
the `TestPlatform` with
```rs
called `Result::unwrap()` on an `Err` value: CoInitialize has not been called. (0x800401F0)
```
trying to call `CoCreateInstance`in the `DirectWriteComponent`.
The `WindowsPlatform` calls
[`OleInitialize`](https://learn.microsoft.com/de-de/windows/win32/api/ole2/nf-ole2-oleinitialize)
which internally calls `CoInitializeEx` so I just copied that to the
`TestPlatform`.
Release Notes:
- N/A
At the current moment, the "Reveal in Finder" behavior on Windows
"opens" the file using direct execution. This causes files to be opened
with whatever software they are associated with (i.e. will open Sublime
Text instead of the file explorer).
Release Notes:
- Fixed "Reveal in Finder" on Windows to open with the File Explorer.
The new behavior always opens the file explorer with the target
folder/file pre-selected.
https://github.com/zed-industries/zed/assets/28355157/b8ba471d-2f5b-4529-90c3-4dc59f308b99
This (mostly) allows the CSD added in
https://github.com/zed-industries/zed/pull/11525 to work in X11. It's
still a bit buggy as it detects a second window drag right after the
first one finishes, but it's probably better to change the way window
drags are detected in the title bar itself (as that causes other
issues).
The CSD can be tested by changing the return value of
`should_render_window_controls` to true.
Also fixes F11 crashing.
Release Notes:
- N/A
Upper before this PR, lower after.

This PR manually applies a MSAA to the font atlas. Before this PR, the
font may seem aliased ( espeacially on low DPI monitors ), that's
because `DirectWrite` and `CoreText` ( on which currently `Zed` built
the whole text system ) uses different anti-aliasing strategy. The
different anti-aliasing approach used by `DirectWrite` and `CoreText`:

The upper is `VSCode` font rendering result, middle `macOS`, lower this
PR ( pic captured with same font face, same font size, same DPI, same
physical resolution, same editor theme, and same magnification rate ).
This PR brings a quality similiar to `CoreText`. What's more, from the
`VSCode` image, you can see how `DirectWrite` sub-pixel anti-aliasing is
performed on the edge of the glyph. Can we achieve the same rendering
quality? Currently, No. `Zed` use a grayscale image to render glyph, and
a sub-pixel anti-aliasing `DirectWrite` requires all RGB channels and
the foreground color of the rendering glyph, which `Zed` dose not
provide.
So, to achieve the quality of `VSCode` font rendering, the text system
of `Zed` needs much much more efforts to refactor the codes.
Release Notes:
- N/A
Release Notes:
- Improved expand excerpt indicators to allow unidirectional expansion.
Also added the `editor::ExpandExcerptsUp` and
`editor::ExpandExcerptsDown` actions, which can both take a `lines`
parameter. Also added a `expand_excerpt_lines` setting which controls
the default number of lines that the indicators and actions use.
---------
Co-authored-by: conrad <conrad@zed.dev>
Rust recently got the ability to check for typos or errors in `cfg`
attributes: https://blog.rust-lang.org/2024/05/06/check-cfg.html
This PR fixes the new warnings.
- gpui can be run with `RUSTFLAGS="--cfg gles"`, make this explicit in
`[workspace.lints.rust]`
- `cfg!(any(test, sqlite))` was just a bug, it should be
`feature(sqlite)`
- the `languages` crate had a `#[cfg(any(test, feature =
"test-support"))]` function without ever declaring the `test-support`
feature
- the `MarkdownTag` enum had a `cfg_attr` for serde without actually
having serde support
Now the only warnings when building are unused fields
`InlayHover.excerpt`, `SavedConversationMetadata.path` ,
`UserTestPlan.allow_client_reconnection` and `SyntaxMapCapture.depth`.
Release Notes:
- N/A
This PR replaces an `expect` with a precondition check to avoid a panic
if the `LspAdapterDelegate` isn't set when invoking a slash command.
Release Notes:
- N/A
Mostly tiny stuff. Quick run-down of the changes:
- Using `*Note*` instead of `NOTE` for the blockquote callouts
(piggybacking from https://github.com/zed-industries/zed/pull/11724)
- Use hyphens for bullet lists instead of asterisks
- Capitalize every (applicable) mention to Zed
- Capitalize mentions of other products (e.g., google cloud → Google
Cloud)
- Swap e.g. → for example — for clarity (latinisms may be unfamiliar for
some non-native English speakers, surprisingly!)
Release Notes:
N/A
Due to lifetime extension rules, we were holding onto the request
handler map mutex during parsing of the request itself. This had no
grand repercussions; it only prevented registering a handler for next
request until parsing of the previous one was done.
Release Notes:
- N/A
Follow-up of
https://github.com/zed-industries/zed/pull/12095#issuecomment-2123230762
reverting back part of https://github.com/zed-industries/zed/pull/11558
that was related to `language.toml` parsing.
Now all extensions that define `prettier_parser_name` in their language
configs, will enable formatting untitled buffers without any extra
language settings like
```json
{
"languages": {
"JSON": {
"prettier": {
"allowed": true,
"parser": "json"
}
}
}
}
```
Release Notes:
- Improved ergonomics of untitled buffer formatting with prettier, no
extra language settings are needed by default.
Fixes https://github.com/zed-industries/zed/issues/9575
Fixes https://github.com/zed-industries/zed/issues/4294
### Problem
When a large git repository's `.git` folder changes (due to a `git
commit`, `git reset` etc), Zed needs to recompute the git status for
every file in that git repository. Part of computing the git status is
the *unstaged* part - the comparison between the content of the file and
the version in the git index. In a large git repository like `chromium`
or `linux`, this is inherently pretty slow.
Previously, we performed this git status all at once, and held a lock on
our `BackgroundScanner`'s state for the entire time. On my laptop, in
the `linux` repo, this would often take around 13 seconds.
When opening a file, Zed always refreshes the metadata for that file in
its in-memory snapshot of worktree. This is normally very fast, but if
another task is holding a lock on the `BackgroundScanner`, it blocks.
### Solution
I've restructured how Zed handles Git statuses, so that when a git
repository is updated, we recompute files' git statuses in fixed-sized
batches. In between these batches, the `BackgroundScanner` is free to
perform other work, so that file operations coming from the main thread
will still be responsive.
Release Notes:
- Fixed a bug that caused long delays in opening files right after
performing a commit in very large git repositories.
Moved some things around so prompts now always have front-matter to
return, either by creating a prompt with default front-matter, or
bailing earlier on importing the prompt to the library.
In the future we'll improve visibility of malformed prompts in the
`prompts` folder in the prompt manager UI.
Fixes:
- Prompts inserted with the `/prompt` command now only include their
body, not the entire file including metadata.
- Prompts with an invalid title will now show "Untitled prompt" instead
of an empty line.
Release Notes:
- N/A
This PR adds initial support for defining slash commands for the
Assistant from extensions.
Slash commands are defined in an extension's `extension.toml`:
```toml
[slash_commands.gleam-project]
description = "Returns information about the current Gleam project."
requires_argument = false
```
and then executed via the `run_slash_command` method on the `Extension`
trait:
```rs
impl Extension for GleamExtension {
// ...
fn run_slash_command(
&self,
command: SlashCommand,
_argument: Option<String>,
worktree: &zed::Worktree,
) -> Result<Option<String>, String> {
match command.name.as_str() {
"gleam-project" => Ok(Some("Yayyy".to_string())),
command => Err(format!("unknown slash command: \"{command}\"")),
}
}
}
```
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/12234 by making both
default keymap and the menu `Delete` action declarations to have the
same `skip_prompt` value.
`Trash` action got more explicit `skip_prompt` declarations in this PR,
but those were the defaults already, so not changed.
Now, `Delete` action in the project panel will always show a prompt
before removing, both on the keystroke and menu item click.
To note, VSCode does skips prompt for the `Trash` action, so we might
want to change that too (later?), the PR does not alter it.
Release Notes:
- Shows Delete action binding keys in the project panel context menu
([12234](https://github.com/zed-industries/zed/issues/12234))
In #12003 we found ourselves in need for precise region tracking in
which a given runnable has an effect in order to grab variables from it.
This PR makes it so that in task modal all task variables from queries
overlapping current cursor position.
However, in the process of working on that I've found that we cannot
always use a top-level capture to represent the full match range of
runnable (which has been my assumption up to this point). Tree-sitter
captures cannot capture sibling groups; we did just that in Rust
queries.
Thankfully, none of the extensions are affected as in them, a capture is
always attached to single node. This PR adds annotations to them
nonetheless; we'll be able to get rid of top-level captures in extension
runnables.scm once this PR is in stable version of Zed.
Release Notes:
- N/A
This PR extracts the `SlashCommand` trait (along with the
`SlashCommandRegistry`) from the `assistant` crate.
This will allow us to register slash commands from extensions without
having to make `extension` depend on `assistant`.
Release Notes:
- N/A
Release Notes:
- Added ZED_RELATIVE_FILE (path to current file relative to worktree
root) and ZED_DIRNAME (path to the directory containing current file)
task variables.
The default keymap uses alt-enter for `SelectAllMatches` for `context:
BufferSearchBar`.
Jetbrains keymap uses alt-enter for `ToggleCodeActions` for `context:
Editor`.
When focusing on search bar, currently alt-enter does not perform
`SelectAllMatches`, whereas `ToggleCodeActions` is triggered instead,
because search bar's text input element has `context: Editor
mode=single_line`.
This PR restricts `ToggleCodeActions` to `Editor (full mode)` context to
allow `SelectAllMatches` to be triggered for alt-enter when the search
bar is active.
Release Notes:
- Fixed alt-enter with JetBrains keymap ignoring `search::SelectAllMatches` in certain contexts ([11840](https://github.com/zed-industries/zed/issues/11840))
Highlight files ending in `mdwn` as Markdown.
(Ikiwiki uses `mdwn` as the file extension for Markdown.)
This pull request was inspired by this one:
- #1209/
Release Notes:
- Added ".mdwn" as a Markdown file extension.
Release Notes:
- vim: Added `]d/[d` for go to prev/next diagnostic
- vim: Added `]c/[c` to go to prev/next git change (`:diff` and
`:revert` show the diff and revert it)
- vim: Added `g cmd-d` for go to implementation
This pull request replaces the static `⋯` character we used to insert
when folding a range with a custom render function that return an
`AnyElement`. We plan to use this in the assistant, but for now this
should be behavior-preserving.
Release Notes:
- N/A
---------
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
This PR updates the Gleam runnables to detect tests using the `describe`
API in Startest.
This isn't entirely functional yet, as it is still just uses the test
function name to run the tests (which Startest doesn't yet support).
Release Notes:
- N/A
This PR fixes some issues preventing `rustfmt` from running properly in
`dev_servers.rs`.
The culprit was some long strings being inlined.
Release Notes:
- N/A
Builds on top of existing work from #2249, but here's a showcase:
https://github.com/zed-industries/zed/assets/53836821/4b346965-6654-496c-b379-75425d9b493f
TODO:
- [x] handle line wrapping
- [x] implement handling in multibuffer (crashes currently)
- [x] add configuration option
- [x] new theme properties? What colors to use?
- [x] Possibly support indents with different colors or background
colors
- [x] investigate edge cases (e.g. indent guides and folds continue on
empty lines even if the next indent is different)
- [x] add more tests (also test `find_active_indent_index`)
- [x] docs (will do in a follow up PR)
- [x] benchmark performance impact
Release Notes:
- Added indent guides
([#5373](https://github.com/zed-industries/zed/issues/5373))
---------
Co-authored-by: Nate Butler <1714999+iamnbutler@users.noreply.github.com>
Co-authored-by: Remco <djsmits12@gmail.com>
This PR updates the Zig extension to pin ZLS to v0.11.0, as the more
recent releases of ZLS don't have `.tar.gz` assets available.
Note that this depends on the next version of the `zed_extension_api`,
which has yet to be released.
Release Notes:
- N/A
This PR adds a new `github_release_by_tag_name` method to the
`zed_extension_api` to allow for retrieving a GitHub release by its tag
name.
Release Notes:
- N/A
This PR restricts usage of v0.0.7 of the `zed_extension_api` to dev
builds, for now.
As we're still making changes to it, we don't want to ship a version of
Zed to Preview/Stable that claims to support a yet-unreleased version of
the extension API.
Release Notes:
- N/A
This PR forks a new version of the `zed_extension_api` in preparation
for some upcoming changes that require breaking changes to the WIT.
Release Notes:
- N/A
---------
Co-authored-by: Max <max@zed.dev>
This PR replaces references to `language_overrides` in the docs with
just `languages`.
`language_overrides` is an alias for `languages`, and we want to move
towards just using `languages`.
Release Notes:
- N/A
Restructure prompts & the prompt library.
- Prompts are now written in markdown
- The prompt manager has a picker and editable prompts
- Saving isn't wired up yet
- This also removes the "Insert active prompt" button as this concept doesn't exist anymore, and will be replaced with slash commands.
I didn't staff flag this, but if you do play around with it expect it to still be pretty rough.
Release Notes:
- N/A
---------
Co-authored-by: Nathan Sobo <1789+nathansobo@users.noreply.github.com>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Tasks
* [x] remove old flaps and output when editing a slash command
* [x] the completing a command name that takes args, insert a space to
prepare for typing an arg
* [x] always trigger completions when typing in a slash command
* [x] don't show line numbers
* [x] implement `prompt` command
* [x] `current-file` command
* [x] state gets corrupted on `duplicate line up` on a slash command
* [x] exclude slash command source from completion request
Next steps:
* show output token count in flap trailer
* add `/project` command that matches project ambient context
* delete ambient context
Release Notes:
- N/A
---------
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
This PR changes the interface of ContextProvider, allowing it to inspect
*all* variables set so far during the process of building
`TaskVariables`. This makes it possible to capture e.g. an identifier in
tree-sitter query, process it and then export it as a task variable.
Notably, the list of variables includes captures prefixed with leading
underscore; they are removed after all calls to `build_context`, but it
makes it possible to capture something and then conditionally preserve
it (and perhaps modify it).
Release Notes:
- N/A
I don't know whether there are any hard UI guidelines that dictate
whether this should be allowed or not, but I think it's very handy and
missed it.
I also think it makes sense to have this in a directory-centric editor
in which opening a directory creates a new window.
Release Notes:
- Added ability to create directory in open-file dialog on macOS.

When you press `V` to go into visual-line mode in Vim,
`selections.line_mode` is true and the selection contains _lines_.
But `$ZED_SELECTED_TEXT` always contained just the cursor location or
any non-line-mode selection that was previously made.
Release Notes:
- Fixed `$ZED_SELECTED_TEXT` variable in Tasks ignoring whether
visual-line-mode in Vim was used.
### This pull request adds the following:
- Missing mapping for the `yield` keyword.
- Outline scheme for `describe`, `it` and `test`
function_call_expressions (to support Pest runnable)
- Pest runnable support
- PHPUnit runnable support
- Task for running selected PHP code.
## Queries explanations
#### Query 1 (PHPUnit: Run specific method test):
1. Class is not abstract (because you cannot run tests from an abstract
class)
2. Class has `Test` suffix
3. Method has public modifier(or no modifiers, default is public)
4. Method has `test` prefix
#### Query 2 (PHPUnit: Run specific method test with `@test`
annotation):
1. Class is not abstract (because you cannot run tests from an abstract
class)
2. Class has `Test` suffix
3. Method has public modifier(or no modifiers, default is public)
4. Method has `@test` annotation
#### Query 3 (PHPUnit: Run specific method test with `#[Test]`
attribute):
1. Class is not abstract (because you cannot run tests from an abstract
class)
2. Class has `Test` suffix
3. Method has public modifier(or no modifiers, default is public)
4. Method has `#[Test]` attribute
#### Query 4 (PHPUnit: Run all tests inside the class):
1. Class is not abstract (because you cannot run tests from an abstract
class)
2. Class has `Test` suffix
#### Query 5 (Pest: Run function test)
1. Function expression has one of the following names: `describe`, `it`
or `test`
2. Function expression first argument is a string
### **PHPUnit: Example for valid test class**
<img width="549" alt="Screenshot 2024-05-08 at 10 41 34"
src="https://github.com/zed-industries/zed/assets/62463826/e84269de-4f53-410b-b93b-713f9448dc79">
### **PHPUnit: Example for invalid test class**
All the methods should be ignored because you cannot run tests on an
abstract class.
<img width="608" alt="Screenshot 2024-05-07 at 22 28 57"
src="https://github.com/zed-industries/zed/assets/62463826/8c6b3921-5266-4d88-ada5-5cd827bcf242">
### **Pest: Example**
https://github.com/zed-industries/zed/assets/62463826/bce133eb-0a6f-4ca2-9739-12d9169bb9d6
You should now see all your **Pest** tests inside the buffer symbols
modal.

Release Notes:
- Added test runnable detection for PHP (PHPUnit & Pest).
- Added task for running selected PHP code.
- Added `describe`, `test` and `it` functions to buffer symbols, to
support Pest runnable.
- Added `yield` keyword to PHP keyword mapping.
This fixes#4529 by allowing unsaved buffers to be formatted with
prettier.
Steps to do that:
1. Create a new buffer
2. Set language for the buffer (e.g.: `language selector: toggle` and
JSON)
3. In settings, set prettier parser for language (can't be inferred,
since we don't have filename) and allow formatting with prettier:
```json
{
"languages": {
"JSON": {
"prettier": {
"allowed": true,
"parser": "json"
}
}
}
}
```
4. Use `editor: format`
Release Notes:
- Added ability to format unsaved buffers with Prettier. Requirement is
to set a Prettier parser in the user settings. Example for JSON: `{
"languages": { "JSON": { "prettier": { "allowed": true, "parser": "json"
} } } }` ([#4529](https://github.com/zed-industries/zed/issues/4529)).
Demo:
https://github.com/zed-industries/zed/assets/1185253/d24e490b-2e2c-4a5d-95a8-fc8675523780
If you have already installed `node` using `brew install node`, you are
fine. If you did not install `node` on you local machine, it fails.
The `node_binary` path is actually not included in environment variable.
When run `npm install`, some extensions like `eslint`, may run some
commands like `sh -c node .....`. Since `node_binary` path is not
included in `PATH` variable, `sh -c node ...` will fail complaining that
"command not found". If you have installed `node` before, `node` is
already included in `PATH`, so you are fine. If not, it fails.
Closes#11890
Release Notes:
- Fixed Zed's internal Node runtime not being put in `$PATH` correctly
when running language servers and other commands with `node`.
([#11890](https://github.com/zed-industries/zed/issues/11890))
---------
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
This pull request introduces the ability to add flaps, custom foldable
regions whose first foldable line can be associated with:
- A toggle in the gutter
- A trailer showed at the end of the line, before the inline blame
information
https://github.com/zed-industries/zed/assets/482957/c53a9148-f31a-4743-af64-18afa73c404c
To achieve this, we changed `FoldMap::fold` to accept a piece of text to
display when the range is folded. We use this capability in flaps to
avoid displaying the ellipsis character.
We want to use this new API in the assistant to fold context while still
giving visual cues as to what that context is.
Release Notes:
- N/A
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Max <max@zed.dev>
This fixes#10224 by handling `client/unregisterCapability` requests
that have a `workspace/didChangeWatchedFiles` method.
While debugging the issue, I found out that `gopls` seems to block
indefinitely when there's no reply to the `client/unregisterCapability`
request. Even an empty response would fix the issue.
Seems like gopls 15.x and later seem to handle nested subfolders well,
but do not handle unanswered requests.
Instead of replying with an empty response, I decided to change how we
handle file watching and keep a list of all registered paths so that we
can then unregister paths and recreate the glob patterns.
Release Notes:
- Fixed `gopls` not working correctly when the `go.mod` file was in a
subfolder and not the root folder of the project opened in Zed.
([#10224](https://github.com/zed-industries/zed/issues/10224)).
Add config for tag autoclosing: add following to lsp section of your
settings:
"vscode-html-language-server": {
"settings": {
"html": { "tagAutoclosing": true }
}
}
It also accepts `css`, `js/ts` and `javascript` as options.
Disable HTML language server in JS/TS/TSX files for now. I decided to
disable it for now as it caused excessive edits in these types of files
(as reported by @mariansimecek in
https://github.com/zed-industries/zed/pull/11761#issuecomment-2122038107);
it looks like HTML language server tries to track language ranges (e.g.
whether a particular span is TS/HTML fragment etc) just like we do.
However in plain JS/TSX files it seems like it treats the whole file as
one big chunk of HTML, which is.. not right, to say the least.
No release note, as HTML extension goodies are not on Preview yet.
Release Notes:
- N/A
Currently the main binary will open an empty file if no previous
workspaces exist or, if it is the first startup, show the welcome page.
When starting via the CLI it will simply drop you in an empty workspace:
no empty file and no welcome page.
This changes the CLI startup to match the behavior of the non-CLI
startup, so they will both create an empty file or show the welcome page
if no path was given and no workspaces were opened in the past.
Release Notes:
- Matched startup behavior of the CLI to the behavior of the main app.
This uses Jaro-Winkler similarity for now, which seemed to produce
pretty good results in my tests. We can easily swap it with something
else if needed.
Release Notes:
- N/A
Fixes#5267
TODO:
- [x] Publish our fork of vscode-langservers-extracted on GH and wire
that through as a language server of choice for HTML extension.
- [x] Figure out how to prevent edits made by remote participants from
moving the cursor of a host.
Release Notes:
- Added support for autoclosing of HTML tags in local projects.
Adds the ability to have some effect run when a selection changes in a
picker.
If the `PickerDelegate` implements something other than `None` for
`selected_index_changed` then each time the selection changes it will
run that effect.
For example:
```rs
impl PickerDelegate for PromptManagerDelegate {
//...
fn selected_index_changed(
&self,
ix: usize,
cx: &mut ViewContext<Picker<Self>>,
) -> Option<Box<dyn Fn(&mut WindowContext) + 'static>> {
Some(self.prompt_manager.set_active_prompt(ix, cx))
}
//...
}
```
This isn't currently used in any picker, but I'm adding this to allow
the functionality we intended for the prompt library, we're changing
selections, activates a preview in the right column.
This will be useful for building any sort of UI where there's a picker
on the left and a preview on the right, such as a UI like them
telescope.
Release Notes:
- N/A
Release Notes:
- Added glob support for file_types configuration
([#10765](https://github.com/zed-industries/zed/issues/10765)).
`file_types` can now be written like this:
```json
"file_types": {
"Dockerfile": [
"Dockerfile",
"Dockerfile.*",
]
}
```
This pull request adds ability to pass `initialization_options` to both
`solargraph` and `ruby-lsp` language servers. Additionally it updates
the documentation to reflect that and the recently added `ruby-lsp`
server.
Release Notes:
- Pass `initialization_options` to Ruby LSP servers.
### Todo
* [x] tuck the new system prompt away somehow
* for now, we're treating it as built-in, and not editable. once we have
a way to fold away default prompts, let's make it a default prompt.
* [x] when applying edits, re-parse the edit from the latest content of
the assistant buffer (to allow for manual editing of edits)
* [x] automatically adjust the indentation of edits suggested by the
assistant
* [x] fix edit row highlights persisting even when assistant messages
with edits are deleted
* ~adjust the fuzzy search to allow for small errors in the old text,
using some string similarity routine~
We decided to defer the fuzzy searching thing to a separate PR, since
it's a little bit involved, and the current functionality works well
enough to be worth landing. A couple of notes on the fuzzy searching:
* sometimes the assistant accidentally omits line breaks from the text
that it wants to replace
* when the old text has hallucinations, the new text often contains the
same hallucinations. so we'll probably need to use a more fine-grained
editing strategy where we perform a character-wise diff of the old and
new text as reported by the assistant, and then adjust that diff so that
it can be applied to the actual buffer text
Release Notes:
- Added the ability to request edits to project files using the
assistant panel.
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Nathan <nathan@zed.dev>
I'm not a huge fan of passing around a boolean all around the place, but
this will tame the events for now until we have a better solution.
Release Notes:
- N/A
Follow up to: https://github.com/zed-industries/zed/pull/10986
However, I have set this to have a default behavior of 'auto': matching
the current platform's conventions, rather than a default value of
'off'.
fixes https://github.com/zed-industries/zed/issues/5322.
Release Notes:
- Changed the behavior of `workspace::CloseActiveItem`: when you're
using macOS and there are no open tabs, it now closes the window
([#5322](https://github.com/zed-industries/zed/issues/5322)). This can
be controlled with a new setting, `when_closing_with_no_tabs`, to
disable it on macOS, or enable it on other platforms.
### Title
Update macOS Development Documentation with Dispatch.h Error Solution
### Description
This PR updates the macOS development documentation to include a
solution for the `dispatch/dispatch.h` file not found error. This error
is encountered during local development when using the `cargo run`
command. The documentation now includes steps to ensure the Xcode
command line tools are properly installed and set, and instructions to
set the `BINDGEN_EXTRA_CLANG_ARGS` environment variable.
### Changes
- Added troubleshooting section for `dispatch/dispatch.h` error in
`development/macos.md`.
### Related Issues
- Closes [#11963](https://github.com/zed-industries/zed/issues/11963)
### Testing Instructions
1. Follow the steps in the updated `development/macos.md` to configure
your environment.
2. Run `cargo clean` and `cargo run` to ensure the build completes
successfully.
Release Notes:
- N/A
If opening a url opens the first browser window the call does not return
completely blocking the ui until the browser window is closed. Using
spawn instead of status does not block, but we will loose the exitstatus
of the browser window.
Release Notes:
- N/A
Improves documentation for `CodeLabel.filter_range` in
`zed_extension_api` by clarifying that it's a range of only the text
displayed in the label, *not* the `code` field.
Release Notes:
- N/A
This PR removes the default syntax colors from the theme.
With the changes in #11911 these colors could leak through if the theme
didn't provide a value for that syntax color.
Removing them gives themes a clean slate to work with.
Release Notes:
- N/A
Previously, when highlighting editor rows with a color, we always
auto-scrolled to the first highlighted row. This was useful in contexts
like go-to-line and the outline view. We had an explicit special case
for git diff highlights. Now, part of the `highlight_rows` API, you
specify whether or not you want the autoscroll behavior. This is needed
because we want to highlight rows in the assistant panel, and we don't
want the autoscroll.
Release Notes:
- N/A
I noticed that scrolling the assistant panel was very slow in debug
mode, after running a completion. From profiling, I saw that it was due
to the buffer's `is_dirty` and `has_conflict` checks, which use
`edits_since` to check if there are any non-undone edits since the saved
version.
I optimized this in two ways:
* I introduced a specialized `has_edits_since` method on text buffers,
which allows us to more cheaply check if the buffer has been edited
since a given version, without some of the overhead involved in
computing what the edits actually are.
* In the case of `has_conflict`, we don't even need to call that method
in the case where the buffer doesn't have a file (is untitled, as is the
case in the assistant panel). Buffers without files cannot be in
conflict.
Release Notes:
- Improved performance of editing the assistant panel and untitled
buffers with many edits.
This PR removes the wiring for `assistant2` that hooks it up to Zed.
Since we're focusing in on improving the current assistant, we don't
need this present in Zed.
I left the `assistant2` crate intact for now, to make it easier to
reference any code from it.
Release Notes:
- N/A
This pull request adds XIM (X Input Method) support to x11 platform.
The implementation utilizes [xim-rs](https://crates.io/crates/xim), a
XIM library written entirely in Rust, to provide asynchronous XIM
communication.
Preedit and candidate positioning are fully supported in the editor
interface, yet notably absent in the terminal environment.
This work is sponsored by [Rainlab Inc.](https://rainlab.co.jp/en/)
Release Notes:
- N/A
---------
Signed-off-by: npmania <np@mkv.li>
This PR removes the `unwrap`s in the `RecentBuffersContext` when
building the message.
We can just make `build_message` return a `Result` to clean things up.
Release Notes:
- N/A
Now (on `macOS` and `Windows`) we can set font feature value:
```rust
"buffer_font_features": {
"cv01": true,
"cv03": 3,
"cv09": 1,
"VSAH": 7,
"VSAJ": 8
}
```
And one can still use `"cv01": true`.
https://github.com/zed-industries/zed/assets/14981363/3e3fcf4f-abdb-4d9e-a0a6-71dc24a515c2
Release Notes:
- Added font feature values, now you can set font features like `"cv01":
7`.
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
Data migration plan:
- [X] Make a duplicate table of `copilot_events`
- Name: `inline_completion_events`
- Omit `suggestion_id` column
- [X-reverted-skipping] In collab, continue to match on copilot_events,
but simply stuff their data into inline_completion_events, to forward it
to the new table
- [skipping] Once collab is deployed, ensure no events are being sent to
copilot_events, migrate `copilot_events` to new table via a transaction
- [skipping] Delete `copilot_events` table
---
- [X] Locally test that copilot events sent from old clients get put
into inline_completions_table
- [X] Locally test that copilot events and supermaven events sent from
new clients get put into inline_completions_table
---
- [X] Why are discard events being spammed?
- A:
8d4315712b/crates/editor/src/editor.rs (L2147)

This will throw off the past results for accepted / dismissed that I was
wanting to use to evaluate Supermaven quality, by comparing its rate
with copilot's rate.
I'm not super thrilled with this fix, but I think it'll do. In the
`supermaven_completions_provider`, we check if there's a `completion_id`
before sending either an accepted or discard completion event. I don't
see a similar construct in the `copilot_completions_provider` to
piggyback off of, so I begrudgingly introduced
`should_allow_event_to_send` and had it follow the same pattern that
`completion_id` does. Maybe there's a better way?
---
Adds events to supermaven suggestions. Makes "CopilotEvents" generic ->
"InlineCompletionEvents".
Release Notes:
- N/A
This PR adds a Prompt Library to Zed, powering custom prompts and any
default prompts we want to package with the assistant.
These are useful for:
- Creating a "default prompt" - a super prompt that includes a
collection of things you want the assistant to know in every
conversation.
- Adding single prompts to your current context to help guide the
assistant's responses.
- (In the future) dynamically adding certain prompts to the assistant
based on the current context, such as the presence of Rust code or a
specific async runtime you want to work with.
These will also be useful for populating the assistant actions typeahead
we plan to build in the near future.
## Prompt Library
The prompt library is a registry of prompts. Initially by default when
opening the assistant, the prompt manager will load any custom prompts
present in your `~/.config/zed/prompts` directory.
Checked prompts are included in your "default prompt", which can be
inserted into the assitant by running `assistant: insert default prompt`
or clicking the `Insert Default Prompt` button in the assistant panel's
more menu.
When the app starts, no prompts are set to default. You can add prompts
to the default by checking them in the Prompt Library.
I plan to improve this UX in the future, allowing your default prompts
to be remembered, and allowing creating, editing and exporting prompts
from the Library.
### Creating a custom prompt
Prompts have a simple format:
```json
{
// ~/.config/zed/prompts/no-comments.json
"title": "No comments in code",
"version": "1.0",
"author": "Nate Butler <iamnbutler@gmail.com>",
"languages": ["*"],
"prompt": "Do not add inline or doc comments to any returned code. Avoid removing existing comments unless they are no longer accurate due to changes in the code."
}
```
Ensure you properly escape your prompt string when creating a new prompt
file.
Example:
```json
{
// ...
"prompt": "This project using the gpui crate as it's UI framework for building UI in Rust. When working in Rust files with gpui components, import it's dependencies using `use gpui::{*, prelude::*}`.\n\nWhen a struct has a `#[derive(IntoElement)]` attribute, it is a UI component that must implement `RenderOnce`. Example:\n\n```rust\n#[derive(IntoElement)]\nstruct MyComponent {\n id: ElementId,\n}\n\nimpl MyComponent {\n pub fn new(id: impl Into<ElementId>) -> Self {\n Self { id.into() }\n }\n}\n\nimpl RenderOnce for MyComponent {\n fn render(self, cx: &mut WindowContext) -> impl IntoElement {\n div().id(self.id.clone()).child(text(\"Hello, world!\"))\n }\n}\n```"
}
```
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
With the changes in #11817, context menus within editors would get
scaled by the `buffer_font_size` instead of the `ui_font_size`.
This seems incorrect, as it results in context menus being sized
inconsistently depending on what context they originate from.
This PR makes it so that all context menus scale based on the
`ui_font_size`.
### Before
<img width="1474" alt="Screenshot 2024-05-16 at 2 43 19 PM"
src="https://github.com/zed-industries/zed/assets/1486634/a5be8113-ae24-44ad-a2e9-61105e1fcc9e">
### After
<img width="1095" alt="Screenshot 2024-05-16 at 2 43 01 PM"
src="https://github.com/zed-industries/zed/assets/1486634/3a8d51cf-fc91-4743-8f44-78344028e447">
Release Notes:
- Changed context menus in editors to no longer scale with
`buffer_font_size`.
Release Notes:
- N/A
Fixes#9207
Known Issues:
- [ ] ~~After launching Zed and immediately trying to change input
method, the input panel will appear at Point{0, 0}~~
- [ ] ~~`ime_handle_preedit` should not trigger `write_to_primary`~~
Move to other PR
- [ ] ~~Cursor is visually stuck at the end.~~ Move to other PR
Currently tested with KDE & fcitx5.
This PR adds a new `WithRemSize` element to the `ui` crate.
This element can be used to create an element tree that has a different
rem size than the base window.
`WithRemSize` can be nested, allowing for subtrees that have a different
rem size than their parent and their children.
<img width="912" alt="Screenshot 2024-05-16 at 2 25 28 PM"
src="https://github.com/zed-industries/zed/assets/1486634/f599cd9f-c101-496b-93e8-06e570fbf74f">
Release Notes:
- N/A
This PR adds some ergonomic improvements when working with GPUI
`Global`s.
Two new traits have been added—`ReadGlobal` and `UpdateGlobal`—that
provide associated functions on any type that implements `Global` for
accessing and updating the global without needing to call the methods on
the `cx` directly (which generally involves qualifying the type).
I looked into adding `ObserveGlobal` as well, but this seems a bit
trickier to implement as the signatures of `cx.observe_global` vary
slightly between the different contexts.
Release Notes:
- N/A
Adding `proxy` keyword to configure proxy while using zed. After setting
the proxy, restart Zed to acctually use the proxy.
Example setting:
```rust
"proxy" = "socks5://localhost:10808"
"proxy" = "http://127.0.0.1:10809"
```
Closes#9424, closes#9422, closes#8650, closes#5032, closes#6701,
closes#11890
Release Notes:
- Added settings to configure proxy in Zed
---------
Co-authored-by: Jason Lee <huacnlee@gmail.com>
This adds the ability to configure the `tailwindcss-language-server`
integration to use a custom build of the server.
Example configuration in Zed `settings.json`:
```json
{
"lsp": {
"tailwindcss-language-server": {
"binary": {
"arguments": [
"/Users/username/tailwindcss-intellisense/packages/tailwindcss-language-server/bin/tailwindcss-language-server",
"--stdio"
]
}
}
}
}
```
This will cause Zed to use its own Node version and run it with the
given arguments.
**Note**: you need to provide `--stdio` as the second argument!
It's also possible to use a custom Node binary:
```json
{
"lsp": {
"tailwindcss-language-server": {
"binary": {
"path": "/Users/username/bin/my-node",
"arguments": [
"/Users/username/tailwindcss-intellisense/packages/tailwindcss-language-server/bin/tailwindcss-language-server",
"--stdio"
]
}
}
}
}
```
This is *super handy* when debugging the language server.
Release Notes:
- Added ability to configure own build of `tailwindcss-language-server`
in Zed settings. Example:
`{"lsp":{"tailwindcss-language-server":{"binary":{"arguments":["/absolute/path/to/tailwindcss-language-server/bin/tailwindcss-language-server",
"--stdio" ]}}}}`
This PR improves the merging behavior for the `SyntaxTheme` such that
user-provided values get merged into the base theme.
This makes it possible to override individual styles without clobbering
the unspecified styles in the base theme.
Release Notes:
- Improved merging of `syntax` styles in the theme.
This PR addresses a TODO comment by making `SyntaxTheme::new_test` only
available in tests.
We needed to make it available when the `test-support` feature was
enabled for it to be used in tests outside of the `theme` crate.
Release Notes:
- N/A
Hi, I saw someone on Twitter mentioned that missing Cut, Copy and Paste
actions in the context menu in the editor block them from using Zed. It
turns out that resolving this issue is simply a matter of adding these
actions to the mouse context menu. To keep items in the context menu
grouped, I placed them at the top of the menu with a separator at the
end. Let me know if that's OK. Thanks!
Here is the screenshot:

Release Notes:
- Added "Cut", "Copy", and "Paste" actions to the context menu
([#4280](https://github.com/zed-industries/zed/issues/4280)).
This fixes#10532 by properly making use of `itemDefaults.data` when
that is sent along next to completion `items`.
With this line here we tell the language server that we support `data`
in `itemDefaults`, but we actually never checked for it and never used
it:
a0d7ec9f8e/crates/lsp/src/lsp.rs (L653)
In the case of `tailwindcss-language-server` that means that most of the
items it returns (more than 10k items!) were missing the `data`
attribute, since the language server thought it can send it along in the
`itemDefaults` (because we advertised our capability to use it.)
When we then did a `completionItem/resolve`, we would not send a `data`
attribute along, which lead to an error on the
`tailwindcss-language-server` side and thus no documentation.
This PR also adds support for the other `itemDefaults` that could be
sent along and that we say we support:
a0d7ec9f8e/crates/lsp/src/lsp.rs (L650-L653)
`editRange` we handle separately, so this PR only adds the other 3.
Release Notes:
- Fixed documentation not showing up for completion items coming from
`tailwindcss-language-server`.
([#10532](https://github.com/zed-industries/zed/issues/10532)).
Demo:
https://github.com/zed-industries/zed/assets/1185253/bc5ea0b3-7d83-499f-a908-b0d2a1db8a41
Fix: this makes sure we have token counts for the new GPT-4o model.
See: https://github.com/zurawiki/tiktoken-rs/releases/tag/v0.5.9
Release Notes:
- Fix: Token count was missing for the new GPT-4o model.
(I believe this should go in a 0.136.x release)
Without this, we'd get constant errors when typing something with ESLint
enabled:
[2024-05-16T10:32:30+02:00 WARN project] Generic lsp request to node
failed: Request textDocument/codeAction failed with message: Cannot read
properties of undefined (reading 'disableRuleComment')
[2024-05-16T10:32:30+02:00 ERROR util]
crates/project/src/project.rs:7023: Request textDocument/codeAction
failed with message: Cannot read properties of undefined (reading
'disableRuleComment')
[2024-05-16T10:32:31+02:00 WARN project] Generic lsp request to node
failed: Request textDocument/codeAction failed with message: Cannot read
properties of undefined (reading 'disableRuleComment')
[2024-05-16T10:32:31+02:00 ERROR util]
crates/project/src/project.rs:7023: Request textDocument/codeAction
failed with message: Cannot read properties of undefined (reading
'disableRuleComment')
This is fixed by changing the default settings for ESLint language
server to have those fields.
I don't think we need to make these configurable yet. These are defaults
that multiple other plugins also use:
- vscode-eslint:
https://sourcegraph.com/github.com/microsoft/vscode-eslint@4d9fc40e71c403d359beaccdd4a6f8d027031513/-/blob/client/src/client.ts?L702-703
- nvim-lspconfig:
https://sourcegraph.com/github.com/neovim/nvim-lspconfig@a27179f56c6f98a4cdcc79ee2971b514815a4940/-/blob/lua/lspconfig/server_configurations/eslint.lua?L94-101
- coc-eslitn:
https://sourcegraph.com/github.com/neoclide/coc-eslint@70eb10d294e068757743f9b580c724e92c5b977d/-/blob/src/index.ts?L698:17-698:35
Release Notes:
- Changed the default ESLint configuration to include the following in
order to silence warnings/errors: `{"codeAction": {
"disableRuleComment": { "enable": true, "location": "separateLine", },
"showDocumentation": { "enable": true } }}`
This PR factors some more code related to the `RecentBuffersContext` out
of the `AssistantPanel` and into the corresponding module.
We're trying to strike a balance between keeping this code easy to
evolve as we work on the Assistant, while also having some semblance of
separation/structure.
This also adds the missing functionality of updating the remaining token
count when the `CurrentProjectContext` is enabled/disabled.
Release Notes:
- N/A
---------
Co-authored-by: Max <max@zed.dev>
Closes https://github.com/zed-industries/zed/issues/11517
* Removes forced prettier parser name for languages, making `auto`
command to run prettier on every file by default.
* Moves prettier configs away from plugin language declarations into
language settings
Release Notes:
- N/A
Hello, this pull request changes the indentation level for Ruby language
from 2 spaces to the most used setting in the Ruby world: 2 spaces per
indentation level.
This setting is mentioned in the [Ruby style guide from the Rubocop
(Ruby linter and formatter)
team](https://rubystyle.guide/#spaces-indentation) and/or in another
popular Rubocop configuration tool -
[`standardrb`](https://github.com/standardrb/standard/blob/main/config/base.yml#L233)
Thanks!
Release Notes:
- N/A
Currently , on Windows 10, we used a `Timer` to trigger the vsync event,
but the `Timer`'s time precision is only about 15ms, which means a
maximum of 60FPS. This PR introduces a new function to allow for higher
frame rates on Windows 10.
And after reading the codes, I found that zed triggers a draw after
handling mouse or keyboard events, so we don't need to call draw again
when we handle `WM_*` messages. Therefore, I removed the
`invalidate_client_area` function.
Release Notes:
- N/A
This PR brings support for all `OpenType` font features to
`macOS(v10.10+)`. Now, both `Windows`(with #10756 ) and `macOS` support
all font features.
Due to my limited familiarity with the APIs on macOS, I believe I have
made sure to call `CFRelease` on all variables where it should be
called.
Close#11486 , and I think the official website's
[documentation](https://zed.dev/docs/configuring-zed) can be updated
after merging this PR.
> Zed supports a subset of OpenType features that can be enabled or
disabled for a given buffer or terminal font. The following OpenType
features can be enabled or disabled too: calt, case, cpsp, frac, liga,
onum, ordn, pnum, ss01, ss02, ss03, ss04, ss05, ss06, ss07, ss08, ss09,
ss10, ss11, ss12, ss13, ss14, ss15, ss16, ss17, ss18, ss19, ss20, subs,
sups, swsh, titl, tnum, zero.
https://github.com/zed-industries/zed/assets/14981363/44e503f9-1496-4746-bc7d-20878c6f8a93
Release Notes:
- Added support for **all** `OpenType` font features to macOS.
This fixes the issue mentioned here:
https://github.com/zed-industries/zed/issues/5830#issuecomment-2111947083
In order for other languages to work, we need to pass the following
settings along to the Tailwind language server.
With the following Zed settings, it then also works for Scala:
```json
{
"languages": {
"Scala": {
"language_servers": ["tailwindcss-language-server"]
},
},
"lsp": {
"tailwindcss-language-server": {
"settings": {
"includeLanguages": {
"scala": "html"
},
"experimental": {
"classRegex": ["[cls|className]\\s\\:\\=\\s\"([^\"]*)"]
}
}
}
}
}
```
Release Notes:
- Added ability to configure settings for `tailwindcss-language-server`,
namely the `includeLanguages` and `experimental` objects.
**NOTE**: I have only tested that the language server boots up for Scala
files and that the settings are forwarded correctly. I don't have a
Scala+Tailwind project with which to test that the actual completions
also work.
cc @nguyenyou
Previously, we had an instance buffer pool that could only allocate
buffers with a fixed size (hardcoded to 2mb). This caused certain scenes
to render partially, e.g. when showing tens of thousands of glyphs on a
big screen.
With this commit, when `MetalRenderer` detects that a scene would be too
large to render using the current instance buffer size, it will:
- Clear the existing instance buffers
- Allocate new instance buffers that are twice as large
- Retry rendering the scene that failed with the newly-allocated buffers
during the same frame.
This fixes#11615.
Release Notes:
- Fixed rendering issues that could arise when having large amounts of
text displayed on a large display. Fixed by dynamically increasing the
size of the buffers used on the GPU.
([#11615](https://github.com/zed-industries/zed/issues/11615)).
Before:
https://github.com/zed-industries/zed/assets/1185253/464463be-b61c-4149-a417-01701699decb
After:
https://github.com/zed-industries/zed/assets/1185253/4feacf5a-d862-4a6b-90b8-317ac74e9851
Co-authored-by: Antonio <me@as-cii.com>
We were marking `#[cfg(test)]`ed function as a test, which is wrong.
Also allow for other attribute_items (such as #[should_panic]) between
test attribute and a function item.
Release Notes:
- N/A
This changes the vim::MoveToNextMatch event callback to open the
buffer_search toolbar. This fixes an issue where highlights would appear
which were only cancellable by opening then closing the toolbar.
Release Notes:
- the buffer search toolbar now opens on vim::MoveToNextMatch fixing the
issue where highlights were not cancellable
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Fixes: #11715
(also apply alpha of the color to wavy ones while we're at it)
Release Notes:
- Fixed display of straight underlines when using the blade renderer
(#11715)
Fixes a bug where Vim bindings would flash in the mouse context menu and
then be replaced by the default keybindings. Also fixes those bindings
not being usable while the mouse context menu was open.
Release Notes:
- Fixed bug where Vim bindings were not available when mouse context
menu was open
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This PR adds the beginnings of current project context to the Assistant.
Currently it supports reading a `Cargo.toml` file and using that to get
some basic information about the project, and its dependencies:
<img width="1264" alt="Screenshot 2024-05-14 at 6 17 03 PM"
src="https://github.com/zed-industries/zed/assets/1486634/cc8ed5ad-0ccb-45da-9c07-c96af84a14e3">
Release Notes:
- N/A
---------
Co-authored-by: Nate <nate@zed.dev>
This PR restructures the ambient context in the `assistant` crate to
make it more amenable to adding more kinds of ambient context.
Release Notes:
- N/A
If you go to the file tree and press "x" (which is
"project_panel::RevealInFinder"). It will open the default file
manager(in my case nautilus). But on Linux it makes Zed unresponsive.
This fixes that.
Release Notes:
- Fixed Zed blocked after opening file manager in the file tree on
Linux.
Zed can detect changes in monitor connections and disconnections and
provide corresponding feedback. For example, if the current window's
display monitor is disconnected, the window will be moved to the primary
monitor. And now Zed always opens on the monitor specified in
`WindowParams`.
Release Notes:
- N/A
Release Notes:
- Added support for interacting with Claude in the assistant panel. You
can enable it by adding the following to your `settings.json`:
```json
"assistant": {
"version": "1",
"provider": {
"name": "anthropic"
}
}
```

Release Notes:
- Improved tasks modal by highlighting a distinction between a task
template and concrete task instance and surfacing available keybindings
more prominently. Task templates are now always available in the modal,
even if there's already a history entry with the same label.
- Changed default key binding for "picker::UseSelectedQuery" to `opt-e`.
This fixes#8794 and other related problems.
The problem, in short, is this: `$SHELL` might be outdated. This code
ensures that we update `$SHELL` to what we can deem the newest version,
if we're started as a desktop application.
The background is that you can get the user's preferred shell in two
ways:
1. Read the `SHELL` env variable
2. Read the `/etc/passwd` file and check which shell is set
Most applications should and do prefer (1) over (2).
Why is it preferred? Reading `SHELL` means that processes can inherit
the variable from each other. And you can do something like
`SHELL=/bin/cool-shell ./my-cool-app`
But what happens if the application was launched from the desktop? Which
SHELL env does it inherit then?
It inherits the env from the process that launched it, which is
Finder.app or launchd or GNOME or something else — these are all
long-running processes that get their environment when the user logs in.
They do *not* get a new environment unless restarted (either process
restarted or computer restarted)
That means the `SHELL` env variable they have might be outdated.
That's a problem if you, for example, change your shell with `chsh` and
then launch the app from the desktop.
That change of the default shell is not reflected in the app if the app
only reads from SHELL. Because that hasn’t been updated. Instead it
should read from passwd file to get the newest value.
Release Notes:
- Fixed SHELL being outdated if Zed was launched via Finder or Raycast
or other desktop launchers.
([#8794](https://github.com/zed-industries/zed/issues/8794))
This PR adds a new `cargo xtask licenses` command for finding crates
with missing license files.
A number of crates were uncovered that were missing a license file, and
have had the appropriate license file added.
Release Notes:
- N/A
Fix typos on the Assistant Panel page, also including removal of
unnecessary commas and standardization to US English.
Release Notes:
- N/A
PS: Assuming here US English is the preferred style (e.g., "canceled"
vs. "cancelled".) Happy to revert if that's not the case! :)
Standardize the blockquote "Notes" usage, so all places are using the
`>` blockquote notation, as well as a consistent style for the "Note"
word.
PS: Thought that bolding the word "**Note**" would make for a higher
visual distinction, so went for it in all existing cases! No strong
feelings, though; happy to roll back to just "Note:" if that's
preferrable!
Release Notes:
- N/A
This fixes#10871.
The introduction of #11412 broke Vue.js language support, since it made
Zed rely more heavily on correct language name -> language ID mappings,
which the Vue.js extension didn't have.
Release Notes:
- N/A
This fixes#10185 by not keeping snippet state around when already at
the end of the snippet and the tabstop is empty (i.e. it's not a
selection) and we're already on it.
The reason for the fix is outlined in the comments of #10185 but to
repeat:
1. `gopls` sends completions with type "snippet" even when suggesting
single word completions that don't contain tabstops
2. We use a default behavior and add an "end tabstop" by default so that
the cursor jumps to the end of the snippet when accepting it.
3. We'd then push the state of the snippet on the stack which is where
it would stay, with the cursor already at the end and the user unable to
get rid of the tabstop state.
This fixes the issue by not pushing snippet state when the tabstop we
accepted is the "end tabstop".
Release Notes:
- Fixed completions inside snippets breaking the jump-to-next-tabstop
behaviour when using Go/`gopls`
([#10185](https://github.com/zed-industries/zed/issues/10185)).
Demo:
https://github.com/zed-industries/zed/assets/1185253/35384e5e-45c6-46ab-870d-b48e56d8786b
This adds a new option to the right click menu for git blame entries in
the gutter: "Open permalink". If there is a URL for the code host, then
this will open it.
Release Notes:
- Added "Open permalink" option to right-click menu of git blame entries
in gutter.
Demo:

Implemented autosave functionality with a delay, which now refrains from
formatting the code upon triggering unless the user manually saves it.
Additionally, enhanced documentation for the `format_on_save` setting
has been added. This resolves the issue where autosave with delay would
inadvertently format the code, disrupting the user experience, as
reported in the corresponding issue.
Release Notes:
- Fixed a bug where autosave after_delay would auto-format the buffer
([#9787](https://github.com/zed-industries/zed/issues/9787)).
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This PR adds an extra scrollbar-wide margin to the right side of the
editor. This prevents hiding the last character under the scrollbar.
Fixes#7098
Release Notes:
- Fixed hiding of the last character under the scrollbar (#7098).
I assume this was an older file name or just a typo as I can't find any
other references to a `keybindings.json` file. Either way it was
confusing for a bit :)
Release Notes:
- N/A
This cleans up the neovim-backed vim tests:
- removed exempted tests (we'll rely on bug reports to find missing edge
cases)
- moved all assertions into non-async fn's so that failures are
reporting on the right file/line
- removed the NeovimBackedBindingTestContext
- renamed a few things to make them clearer
- reduced the number of permutations tested in some cases to reduce
slowest test from 60s to 5s
Release Notes:
- N/A
RustEmbed repeatedly compiled regexes for handling of
'include='/'exclude' statements in a hot loop, which caused each call to
Assets::iter() to take 600ms. Since it is being called twice on our
startup path, that alone contributed over a second to startup time in
debug builds. I've filed a PR with them
https://github.com/pyrossh/rust-embed/pull/244 which brings down the
time for a single iter() call to 6ms.
Release Notes:
- N/A
While looking into how to implement #4901, noticed that the current
`Goto next/previous diagnostic` behaved a bit weirdly. That is, when
there are multiple errors that have overlapping ranges, only the first
one can be chosen to be active by the `go_to_diagnostic_impl`.
### Previous behavior:
https://github.com/zed-industries/zed/assets/71292737/95897675-f5ee-40e5-869f-0a40066eb8e3
Doesn't go through all the diagnostics, and going backwards and forwards
doesn't show the same diagnostic always.
### New behavior:
https://github.com/zed-industries/zed/assets/71292737/81f7945a-7ad8-4a34-b286-cc2799b10500
Should always go through the diagnostics in a consistent manner.
Release Notes:
* Improved the behavioral consistency of "Go to Next/Previous
Diagnostic"
Additionally, the internal `ToolView` trait used by the registry is now
called `InternalToolView`.
This should make it a bit easier to understand that the `ToolView` is
intended for a `gpui::View` (implementing `Render`). It does still feel
like more could be merged here but I think the built tools are now a bit
clearer.
Release Notes:
- N/A
Part of https://github.com/zed-industries/zed/issues/8081
To avoid confusion and bugs when converting between various row `u32`'s,
use different types for each.
Further PRs should split `Point` into buffer and multi buffer variants
and make the code more readable.
Release Notes:
- N/A
---------
Co-authored-by: Piotr <piotr@zed.dev>
Improves the descriptions for some of the tools. I wish we had metrics
to back up changes in how the model responds to tool schema changes so
anecdotally I'm just going to say this _seems_ improved.
Release Notes:
- N/A
The previous implementation relied on a background thread to wake up the
main thread,
which was prone to priority inversion under heavy load.
In a synthetic test, where we spawn 200 git processes while doing a 5ms
timeout, the old version blocked for 5-80ms, the new version blocks for
5.1-5.4ms.
Release Notes:
- Improved responsiveness of the main thread under high system load
This PR removes the references to initializing Git submodules as part of
building Zed.
These are no longer needed, as our only submodule was removed in #11672.
Release Notes:
- N/A
This PR vendors the protobuf files from the LiveKit protocol so that we
don't need to have that entire LiveKit protocol repo as a submodule.
---
Eventually I would like to replace this with the
[`livekit-protocol`](https://crates.io/crates/livekit-protocol) crate,
but there is some churn that needs to happen for that.
The main problem is that we're currently on a different version of
`prost` used by `livekit-protocol`, and upgrading our version of `prost`
means that we now need to source `protoc` ourselves (since it is no
longer available to be compiled from source as part of `prost-build`).
Release Notes:
- N/A
This PR adds a setting to allow configuring the low-speed timeout for
the Assistant when using the OpenAI provider.
The `low_speed_timeout_in_seconds` accepts a number of seconds that the
HTTP client can go below a minimum speed limit (currently set to 100
bytes/second) before it times out.
```json
{
"assistant": {
"version": "1",
"provider": { "name": "openai", "low_speed_timeout_in_seconds": 60 }
},
}
```
This should help the case where the `openai` provider is being used with
a local model that requires higher timeouts.
Issue: https://github.com/zed-industries/zed/issues/9913
Release Notes:
- Added a `low_speed_timeout_in_seconds` setting to the Assistant's
OpenAI provider
([#9913](https://github.com/zed-industries/zed/issues/9913)).
This PR moves the Ruby injections added in #8796 to the right location,
since Ruby support was extracted into an extension in #11360.
Release Notes:
- N/A
This PR extracts Ruby and ERB support into an extension and removes the
built-in Ruby and Ruby support from Zed.
As part of this, the new extension is prepared for adding support for
the `Ruby LSP` which has some blockers. See
https://github.com/zed-industries/zed/pull/8613 I was thinking of adding
an initial support for Ruby LSP but I think it would be better to start
with extracting the Ruby extension for now.
The implementation, as the 1st step, matches the bundled version but
with 3 differences:
1. Added signature output to the completion popup. See my comment below.

3. Use the shell environment for starting the `solargraph` executable.
See my comment below.
4. Bumped the tree sitter version for Ruby to the latest available
version.
Additionally, I plan to tweak this extension a bit in the future but I
think we should do this bit by bit. Thanks!
Release Notes:
- Removed built-in support for Ruby, in favor of making it available as
an extension.
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
I ran into this when trying to get #11550 working: the VCS menu would
open repositories on its owned, based on paths, instead of going through
the worktree on which we already store the git repositories.
Release Notes:
- N/A
Release Notes:
- vim: Added support for the changelist. `g;` and `g,` to the
previous/next change
- vim: Added support for the `'.` mark
- vim: Added support for `gi` to resume the previous insert
- [x] Build out cli on linux
- [x] Add support for --dev-server-token sent by the CLI
- [x] Package cli into the .tar.gz
- [x] Link the cli to ~/.local/bin in install.sh
Release Notes:
- linux: Add cli support for managing zed
While these would match how macOS handles this scenario, they crash on
Catalina, and require mouse clicks to interact.
cc @bennetbo
Release Notes:
- N/A
Release Notes:
- vim: Added support for buffer-local marks (`'a-'z`) and some builtin
marks `'<`,`'>`,`'[`,`']`, `'{`, `'}` and `^`. Global marks (`'A-'Z`),
and other builtin marks (`'0-'9`, `'(`, `')`, `''`, `'.`, `'"`) are not
yet implemented. (#5122)
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
To speed up Linux CI builds, use a set of self-hosted Linux machines and
use them to run all slow CI steps for Linux: "tests", bundling and
nightly builds.
Also adds a set of dev icons as Linux bundling script required them for
`run-bundling`-tagged builds from regular PRs.
Same icons as for Preview were used, but, ideally, something different
could be created.
Release Notes:
- N/A
From now on, only top-level captures are treated as runnable tags and
the rest is appended to task context as custom environmental variables
(unless the name is prefixed with _, in which case the capture is
ignored). This is most likely gonna help with Pest-like test runners.
Release Notes:
- N/A
---------
Co-authored-by: Remco <djsmits12@gmail.com>
This PR leverages a more modern Windows API to implement
`WindowsDispatcher`, aligning its implementation more closely with that
of the `macOS` platform. The following improvements have been made:
1. Similar to `macOS`, there is no longer a need to use `sender` and
`receiver` to dispatch a `Runnable` on the main thread.
2. There is also no longer a need to use an `Event` for synchronization.
3. Consistent with #7506 and #11269, `Runnable` is now executed with
high priority.
However, this PR raises the minimum Windows version requirement of
`GPUI` to Windows 10, specifically Windows 10 Fall Creators Update
(10.0.16299). However, the `alacritty_terminal` dependency in Zed relies
on `conPTY` on Windows, an API introduced in the Windows 10 Fall
Creators Update. Therefore, the impact of this PR on Zed should be
minimal. I'd like to hear your voices about this PR, especially about
the minimum Windows version bumping.
Release Notes:
- N/A
There're two errors in scrollbar markers in the presence of folded code:
1. Some markers are not displayed (when the marked row numbers are
greater than the total displayed rows count after folding).
2. Code folding / unfolding doesn't trigger markers repainting.
This PR fixes both problems.
Release Notes:
- Fixed scrollbar markers for folded code.
The second problem (markers are repainted after I move the cursor, not
after folding):
https://github.com/zed-industries/zed/assets/2101250/57ed563d-186d-4497-98ab-d4f946416726
This PR updates the saved conversation picker to use a list of
conversations retrieved from disk instead of the static placeholder
values.
Release Notes:
- N/A
This PR fixes copying code blocks in the docs.
The problem was that some of the elements we removed from the base
mdBook template were causing errors in the script, which prevented the
right event listeners from being registered for the copy button.
To remedy this, the elements have been restored, but are using `display:
none` so that they don't appear in the UI.
Resolves#11592.
Release Notes:
- N/A
This PR updates the root path used by Copilot to be a validate path when
running on Windows.
Release Notes:
- N/A
Co-authored-by: Jason Lee <huacnlee@gmail.com>
A minor thing I've spotted and decided to fix on the spot.
It was being cloned twice within the body of that function (one of which
was redundant even without this PR); now in most cases we go down from 2
clones to 0.
Release Notes:
- N/A
This pull request introduces a new `markdown` crate which is capable of
parsing and rendering a Markdown source. One of the key additions is
that it enables text selection within a `Markdown` view. Eventually,
this will replace `RichText` but for now the goal is to use it in the
assistant revamped assistant in the spirit of making progress.
<img width="711" alt="image"
src="https://github.com/zed-industries/zed/assets/482957/b56c777b-e57c-42f9-95c1-3ada22f63a69">
Note that this pull request doesn't yet use the new markdown renderer in
`assistant2`. This is because we need to modify the assistant before
slotting in the new renderer and I wanted to merge this independently of
those changes.
Release Notes:
- N/A
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Alp <akeles@umd.edu>
Co-authored-by: Zachiah Sawyer <zachiah@proton.me>
It seems that on the first frame after the system resumes from sleep,
`dcomp_vsync_fn` mistakenly detects the `timer_stop_event` triggering
and exits the loop.
Release Notes:
- N/A
This PR changes the Markdown language defaults to set `format_on_save`
to be `off`.
Prettier's Markdown formatting is a bit controversial for some people,
so we turn it off by default.
To restore the previous behavior, add the following to your settings:
```json
{
"languages": {
"Markdown": {
"format_on_save": "on"
}
}
}
```
Release Notes:
- Changed the default `format_on_save` behavior for Markdown files to be
`off`.
Release Notes:
- N/A
## What
Addresses a long-standing issue of doing the blending operations in sRGB
space. Currently, the input HSL colors are provided in sRGB space and
converted to linear in the vertex shader. Conversion back to sRGB, which
is required on most platforms today, happens at the very end of the
pipeline when writing into sRGB render target.
Note-1: in the future we may consider doing HSL -> sRGB -> Linear
transform on CPU before feeding into shaders. However, I don't expect
any significant difference here given that we are likely bound by fill
rate and pixel shaders, anyway.
Note-2: the graphics stack is programmed to detect if the platform
supports presenting in linear color space and avoids converting to sRGB
at the end in this case. However, on my Z13 laptop this isn't supported
by the RADV driver.
Closes#7684Closes#11462
@jansol please confirm if you can!
## Comparison
Screenshot of the Glazier theme before the change:

Same theme after the change:

Previously, `DirectWrite` had been following the text system
implementation on `macOS`, using the font's postscript name to
differentiate between different font faces. However, I noticed
occasional rendering issues, such as fonts incorrectly rendering as
italics. Later, I discovered that on `Windows`, the postscript name is
**not** unique. Surprisingly, even the same font can have different
postscript names on macOS and Windows! It's hard to believe! The
postscript name of a font face should be obtained from the same font
table. Why would the same font face have different names?
For example, the postscript name of ZedMono on `macOS` is
`Zed-Mono-Bold-Extended-Italic`, while on `Windows`, it is
`Zed-Mono-Extended`, missing weight and style information, leading to
incorrect rendering.
This PR introduces a `FontIdentifier` struct to uniquely identify font
faces.
Release Notes:
- N/A
As per Microsoft documentation, positive values scroll right, not left.
GPUI was incorrectly assuming it perfectly mirrored vertical scrolling.
Fixes#11515
Release Notes:
- N/A
This PR is another step to tabless editing (#6424, #4963). It adds
support for tab bar settings that allow the user to change its placement
or to hide completely.
Configuraton:
```json
"tab_bar": {
"show": true
}
```
Placemnet options are "top", "bottom" and "no".
This PR intentionally doesn't affect tab bars of other panes (Terminal
for instance) to keep code changes small. I guess we'll do the rest in
separate PRs.
Release Notes:
- Added support for configuring the editor tab bar (part of #6424,
#4963).
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
This shows "Researching..." as placeholder text as early as possible so
that the user can see the model is working on reading/researching/etc.
This also adds on an `Option<Value>` to the `render_running` function so
that tools can hopefully render based on partially completed JSON (still
to come).
Release Notes:
- N/A
This fixes restart after updates not working on Linux.
On Linux we can't reliably get the binary path after an update, because
the original binary was deleted and the path will contain ` (deleted)`.
See: https://github.com/rust-lang/rust/issues/69343
We *could* strip ` (deleted)` off, but that feels nasty. So instead we
save the original binary path, before we do the installation, then
restart.
Later on, we can also change this to be a _new_ binary path returned by
the installers, which we then have to start.
Release Notes:
- N/A
Now, regardless of how the Zed window is closed, Zed can remember the
window's restore size.
- [x] Windows implementation
- [x] macOS implementation
- [x] Linux implementation (partial)
- [x] update SQL data base (mark column `fullscreen` as deprecated)
The current implementation on Linux is basic, and I'm not sure if it's
correct.
The variable `fullscreen` in SQL can be removed, but I'm unsure how to
do it.
edit: mark `fullscreen` as deprecated
### Case 1
When the window is closed as maximized, reopening it will open in the
maximized state, and returning from maximized state will restore the
position and size it had when it was maximized.
https://github.com/zed-industries/zed/assets/14981363/7207752e-878a-4d43-93a7-41ad1fdb3a06
### Case 2
When the window is closed as fullscreen, reopening it will open in
fullscreen mode, and toggling fullscreen will restore the position and
size it had when it entered fullscreen (note that the fullscreen
application was not recorded in the video, showing a black screen, but
it had actually entered fullscreen mode).
https://github.com/zed-industries/zed/assets/14981363/ea5aa70d-b296-462a-afb3-4c3372883ea3
### What's more
- As English is not my native language, some variable and struct names
may need to be modified to match their actual meaning.
- I am not familiar with the APIs related to macOS and Linux, so
implementation for these two platforms has not been done for now.
- Any suggestions and ideas are welcome.
Release Notes:
- N/A
Fixes#11422 by accepting just the start of the line.
Release Notes:
- N/A
---------
Co-authored-by: max <max@zed.dev>
Co-authored-by: jacob <jacob@supermaven.com>
This PR updates the new assistant with a button to start a new
conversation.
Clicking on it will reset the chat and put it into a fresh state.
The current conversation will be serialized and written to
`~/.config/zed/conversations`.
Release Notes:
- N/A
Just adding a short note about `cargo build --release` and the location
of the compiled binary. It helps a lot to streamline usage of Zed day to
day on Linux.
Release Notes:
- N/A
This PR adds the general structure for conversation history to the new
assistant.
Right now we have a placeholder button in the assistant panel that will
toggle a picker containing some placeholder saved conversations.
Release Notes:
- N/A
This PR adds a new development credentials provider for the purpose of
streamlining local development against production collab.
## Problem
Today if you want to run a development build of Zed against the
production collab server, you need to either:
1. Enter your keychain password every time in order to retrieve your
saved credentials
2. Re-authenticate with zed.dev every time
- This can get annoying as you need to pop out into a browser window
- I've also seen cases where if you re-auth too many times in a row
GitHub will make you confirm the authentication, as it looks suspicious
## Solution
This PR decouples the concept of the credentials provider from the
keychain, and adds a new development credentials provider to address
this specific case.
Now when running a development build of Zed and the
`ZED_DEVELOPMENT_AUTH` environment variable is set to a non-empty value,
the credentials will be saved to disk instead of the system keychain.
While this is not as secure as storing them in the system keychain,
since it is only used for development the tradeoff seems acceptable for
the resulting improvement in UX.
Release Notes:
- N/A
This aligns the Windows platform implementation with a code style
similar to macOS platform, eliminating most of the `Cell`s and
`Mutex`es. This adjustment facilitates potential future porting to a
multi-threaded implementation if required.
Overall, this PR made the following changes: it segregated all member
variables in `WindowsPlatform` and `WindowsWindow`, grouping together
variables that remain constant throughout the entire app lifecycle,
while placing variables that may change during app runtime into
`RefCell`.
Edit:
During the code refactoring process, a bug was also fixed.
**Before**:
Close window when file has changed, nothing happen:
https://github.com/zed-industries/zed/assets/14981363/0bcda7c1-808c-4b36-8953-a3a3365a314e
**After**:
Now `should_close` callback is properly handled
https://github.com/zed-industries/zed/assets/14981363/c8887b72-9a0b-42ad-b9ab-7d0775d843f5
Release Notes:
- N/A
This implements `app_version` on Linux by using an optional,
compile-time `RELEASE_VERSION` env var that can be set.
We settled on the `RELEASE_VERSION` as the name, since it's similar to
`RELEASE_CHANNEL` which we use in Zed.
cc @ConradIrwin @mikayla-maki
Release Notes:
- N/A
Co-authored-by: Bennet <bennetbo@gmx.de>
This PR increases the length of a shortened Git SHA from 6 to 7
characters.
This matches what GitHub uses.
I also took the opportunity to factor out a common method for computing
a short SHA so that we have a single source of truth for the length that
we're using.
Release Notes:
- Increased the short commit SHA length used by git blame from 6 to 7
characters.
This fixes a race-condition that showed up when trying to restart
Nightly/Preview/...
When running with these release channels, Zed tries to ensure that
there's only one instance of Zed running.
It does that by listening on a TCP socket to which other instances can
connect on start. If the other instance receives a message, it knows
that another Zed instance is running and exits.
On Linux, though, we ran into a race condition:
1. `kill -0`, which checks whether a process is still running, returns
an error, signalling that the old Zed process has exited
2. BUT: the process was still listening on the TCP port.
It seems like that on Linux, process resources aren't guaranteed to be
cleaned up as soon as signal handling stops working for a process.
The fix is to wait until the process is no longer listening on any TCP
sockets.
There's a slight downside to this: GPUI processes that never listen on
any TCP sockets now have to pay the cost of an additional `lsof` call
when restarting. We do think that it's a reasonable tradeoff for now
though, since the other options (extending the platform interface to
provide callbacks, sharing the listening port in the framework, ...)
seem wider-reaching only to fix a very local bug.
Release Notes:
- N/A
Co-authored-by: Bennet <bennetbo@gmx.de>
Originally reported by @mrnugget and @bennetbo
Also, instead of requerying them every frame, we do so whenever buffer
changes.
As a bonus, I modified tree-sitter query for Rust tests.
Release Notes:
- N/A
In Windows platform, using notify to watch file events.
1. in [notify windows
implement](3df0f65152/notify/src/windows.rs (L344)),
we get the full file path, just with `path.join(file_path)`.
2. In [zed worktree
start_backgroud_scan_tasks](d2569afe66/crates/worktree/src/worktree.rs (L679)),
`abs_path` is not unc path, so we get all file events with not unc path.
3. but in [zed worktree
process_event](d2569afe66/crates/worktree/src/worktree.rs (L3619)),
we `strip_prefix` unc path all times, it will always print annoy error.
@mikayla-maki I can't reopen pre closed pr #10501 .
Release Notes:
- N/A
This PR adds a registry for `GitHostingProvider`s.
The intent here is to help decouple these provider-specific concerns
from the lower-level `git` crate.
Similar to languages, the Git hosting providers live in the new
`git_hosting_providers` crate.
This work also lays the foundation for if we wanted to allow defining a
`GitHostingProvider` from within an extension. This could be useful if
we wanted to extend the support to work with self-hosted Git providers
(like GitHub Enterprise).
I also took the opportunity to move some of the provider-specific code
out of the `util` crate, since it had leaked into there.
Release Notes:
- N/A
This PR restructures the way that tools and attachments add information
about the current project to a conversation with the assistant. Rather
than each tool call or attachment generating a new tool or system
message containing information about the project, they can all
collectively mutate a new type called a `ProjectContext`, which stores
all of the project data that should be sent to the assistant. That data
is then formatted in a single place, and passed to the assistant in one
system message.
This prevents multiple tools/attachments from including redundant
context.
Release Notes:
- N/A
---------
Co-authored-by: Kyle <kylek@zed.dev>
Since Windows paths are known to be weird and currently not handled at
all (outside of relative paths that just happen to work), I figured I
would add a windows specific implementation for parsing absolute paths.
It should be functionally the same, of course there's always a chance I
missed an edge case though.
This should fix
- #10849
Note that there are still some cases that will probably break the
current implementation, namely local drives that do not have a drive
letter assigned (not sure how to handle those). There's also UNC paths
but I don't know how important those are at the moment (I'll allow
myself to assume not at all)
Release Notes:
- N/A
Fixed various small issues on Linux, mainly on Wayland.
Apart from the first commit (which should be self-describing), the other
commits have a description explaining the issue and what they do.
caadc58bea should fix
https://github.com/zed-industries/zed/issues/11037
Release Notes:
- N/A
This PR replaces all pointer events on X11 with their XI2 equivalents,
which fixes problems with scroll events not being reported when a mouse
button is down. Additionally it closes#11206 by resetting the tracked
global scroll valulator position with `None` on a leave event to prevent
a large scroll delta if scrolling is done outside the window. Lastly, it
resolves the bad window issue kvark was having.
Release Notes:
- Fixed X11 Scroll snapping (#11206 ).
---------
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Release Notes:
- N/A
This changes the first click detection in Wayland by requiring first
click after the keyboard loses focus, and after a `wl_pointer` enters a
window that has keyboard focus
This PR refactors the code pertaining to Git hosting providers to make
it more uniform and easy to add support for new providers.
There is now a `GitHostingProvider` trait that contains the
functionality specific to an individual Git hosting provider. Each
provider we support has an implementation of this trait.
Release Notes:
- N/A
This PR adjusts the names of the negated style methods by moving the
`neg_` to after the property name instead of before.
This will help keep related style methods grouped together in
completions.
It also makes it a bit clearer that the negation applies to the value.
### Before
```rs
div()
.neg_mx_1()
.neg_mt_2()
```
### After
```rs
div()
.mx_neg_1()
.mt_neg_2()
```
Release Notes:
- N/A
This PR makes the `border` methods require an explicit width instead of
defaulting to 1px.
This breaks convention with Tailwind, but it makes GPUI more consistent
with itself. We already have an edge case where the parameterized method
had to be named `border_width`, since `border` was taken up by an alias
for the 1px variant.
### Before
```rs
div()
.border()
.border_t()
.border_r()
.border_b()
.border_l()
.border_width(px(7.))
```
### After
```rs
div()
.border_1()
.border_t_1()
.border_r_1()
.border_b_1()
.border_l_1()
.border(px(7.))
```
Release Notes:
- N/A
Fixed autoclosing and made it recognize all ZON (Zig Object Notation)
files.
- Fixed single and double quotes not autoclosing for zig
- Fixed ZON file recognition
- Removed angle brackets autoclosing in zig as they are not used
Release Notes:
- N/A
The DisplayPoint returned from the position map is only valid at the
snapshot in the position map.
Before this change we were erroneously using it to index into the
current version of the buffer.
Release Notes:
- Fixed a panic caused by a race condition in hover.
This changes the remoting prompts to use `PromptLevel::Warning` instead
of `PromptLevel::Destructive`.
In #11015 we decided to apply PromptLevel::Destructive to prompts other
than the new path picker. However, we did not notice that this breaks
confirmation with the keyboard, so it should really only be used in
specific situations (e.g. replacing a file with the remote "save as"
picker, because it matches the behavior of the macOS file dialog).
Release Notes:
- N/A
This PR updates the system requirements in the docs to note that Linux
and Windows can be built from source.
This matches the messaging we have in place on the [download
page](https://zed.dev/download).
Release Notes:
- N/A
We were retrieving task context incorrectly with a display point row as
the location argument, and not the actual row in the buffer.
Release Notes:
- N/A
Hey guys! `emmet-language-server` author here. Thank you so much for the
amazing editor!
This PR adds more languages to the list for the `emmet-language-server`
to attach to.
I have a question though, I saw that you guys don't differentiate yet
between `JavaScript` and `JSX` files. I know that the tree-sitter parser
for `js` comes with the ability to parse both but we still need to make
that difference. Is that part of the plan? or do you have a reason for
doing that?
Aside from that, I've still added support for `JavaScript` files since
is important to have emmet completions in `JSX` files, but I would like
to know what are your thoughts on that since doing this may pollute the
completions in `.js` files.
And one last thing, the emmet language server accepts more filetypes
such as `pug`, `sass`, `scss` and `less` files, which are not currently
supported by zed. Should I create some extensions to add grammar support
to those files later? Should those extensions be part of the zed repo?
I'm just thinking that those are sort of core languages.
Aside from that, let me know if there's anything left to do on my side.
Greetings!
Fixes#10654.
Release Notes:
- N/A
- Unifies spacing between left and right sides of the tab bar
- Use the default icon color for `end_slot` tools. This should help more
clearly differentiate when forward or backward navigation is disabled
due to the tools on the other side not looking so much like the disabled
navigation arrows.
- Rework the TabBar implementation in `pane.rs` to directly pass in
items to the `start_slot` instead of an unneeded extra horizontal
layout.
Left side:

Right side:

Release Notes:
- Standardized some Tab Bar UI elements. You many notice some slight
spacing or color changes.
The CI was green at the time I've merged Rust 1.78, but a change that
violated clippy::empty_doc has slipped through into main in the
meantime. Mea culpa, I should've reran the CI.
Release Notes:
- N/A
Notable things I've had to fix due to 1.78:
- Better detection of unused items
- New clippy lint (`assigning_clones`) that points out places where assignment operations with clone rhs could be replaced with more performant `clone_into`
Release Notes:
- N/A
This fixes a tricky intermittent issue I was seeing, where failed to
chunk certain files correctly because of the way we reuse Tree-sitter
`Parser` instances across parses.
I've also accounted for leading comments in chunk boundaries, so that
items are grouped with their leading comments whenever possible when
chunking.
Finally, we've changed the `debug project index` action so that it opens
a simple debug view in a pane, instead of printing paths to the console.
This lets you click into a path and see how it was chunked.
Release Notes:
- N/A
---------
Co-authored-by: Marshall <marshall@zed.dev>
This PR fixes the links in the README to account for the changes in the
docs structure.
Also, somehow the README had gotten added with `\r\n` newlines, so I
changed it back to `\n` newlines.
Release Notes:
- N/A
Since Wayland doesn't have a way for windows to activate themselves,
currently, when you click on a link in Zed, the browser window opens in
the background.
This PR implements the `xdg-activation` protocol to get an activation
token, which the browser can use to raise its window.
https://github.com/zed-industries/zed/assets/71973804/8b3456c0-89f8-4201-b1cb-633a149796b7
Release Notes:
- N/A
This PR sets up deployments for the docs using mdBook.
Right now the new docs are hosted at
[zed.dev/docs2](https://zed.dev/docs2/).
The docs are deployed to Cloudflare Pages on merges to `main`, and we
have a Cloudflare Worker that routes traffic from `zed.dev/docs2` to the
docs deployment.
We can iterate on the docs for a bit, and then promote them to
`zed.dev/docs` when we're all ready for the switchover.
Release Notes:
- N/A
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Adds a supermaven provider for completions. There are various other
refactors amidst this branch, primarily to make copilot no longer a
dependency of project as well as show LSP Logs for global LSPs like
copilot properly.
This feature is not enabled by default. We're going to seek to refine it
in the coming weeks.
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Max <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Since it's not longer possible to setup a local elixir LSP, @maxdeviant
proposed to look for `next-ls` and `lexical` in path first, just like
it's already done for `elixir_ls`.
For context take a look at #11297 (starting from [this
comment](https://github.com/zed-industries/zed/issues/11297#issuecomment-2091095537)).
Release Notes:
- N/A
This downloads Nightly/Preview releases on Linux and copies the contents
the `zed-<channel>.app` to `~/.local`.
What's missing:
- Check if we're not installed in ~/.local and abort
- Update `.desktop` file
Release Notes:
- N/A
The ability to confirm the file deletion prompt by pressing "Enter" was
broken in #11015
Release Notes:
- Restored the ability to confirm a prompt by pressing "Enter" when
deleting/trashing files
* clear their selections on focus lost
* allow reverting diff hunks when the caret is inside of the deleted
hunk diff editor block
Release Notes:
- N/A
This undoes the changes from #11333 and uses the path of the `.desktop`
file instead.
According ot the spec
(https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html)
the filename and path of the `desktop` file are used to determine the
desktop file ID.
This is enough to match the windows (which have the same WMClass/app-id)
with the desktop entry.
Release Notes:
- N/A
Since we do want to have different versions of Zed running on the same
Linux install, we need to give them different application IDs so they're
not grouped together as the same application.
This changes the app_id depending on the releaes channel and, crucially,
it also matches them up with the bundle identifiers that we use on
macOS.
Release Notes:
- N/A
Release Notes:
- N/A
While developing [Loungy](https://loungy.app), I noticed that everytime
I wake my laptop, Loungy starts consuming 100% CPU. I traced it down to
`start_display_link` as there was this error message at the time of wake
up:
```
[2024-05-02T05:02:31Z ERROR util] /Users/matthias/zed/crates/gpui/src/platform/mac/window.rs:420: could not create display link, code: -6661
```
The timeline is this:
1. The application is hidden with `cx.hide()`
2. The system is put to sleep and later woken up
3. `window_did_change_screen` would trigger immediately after wakeup,
calling `start_display_link`
4. `start_display_link` fails catastrophically as `DisplayLink::new`
starts hogging all the CPU for some reason?
5. throws the error message above
6. Once the window is opened, `window_did_change_occlusion_state` it
retriggers `start_display_link` and the CPU issue subsides
As an attempt to do things better when showing diff hunks, store diff
base as Rope, not String, to have cheaper clones when the diff base text
is reused, e.g. creating another buffer with the diff base text for hunk
diff expanding.
Release Notes:
- N/A
This chunking strategy uses the existing `outline` query to chunk files.
We try to find chunk boundaries that are:
* at starts or ends of lines
* nested within as few outline items as possible
Release Notes:
- N/A
Co-Authored-By: Mikayla <mikayla@zed.dev>
In a fit of ill-advisedness I called these things remote projects;
forgetting that remote project is also what we call collaboratively
shared projects.
Release Notes:
- N/A
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Bennet <bennetbo@gmx.de>
This PR updates the Elixir extension to respect the LSP settings for
`elixir-ls`:
```json
"lsp": {
"elixir-ls": {
"settings": {
"dialyzerEnabled": false
}
}
}
```
```
Received workspace/didChangeConfiguration
Received client configuration via workspace/didChangeConfiguration
%{"dialyzerEnabled" => false}
Loaded DETS databases in 33ms
Loaded DETS databases in 10ms
Compiling 65 files (.ex)
```
Release Notes:
- N/A
Release Notes:
- Fixed#10888
This patch addresses behavior of
`Editor::move_to_{beginning|end}_of_line`. It adds a setting,
`stop_at_soft_wraps` when defining a keymap for the
`editor::MoveToBeginningOfLine` and `editor::MoveToEndOfLine` actions.
When `true`, it causes movement to the either end of the line (via, for
example Home or End), to go to the logical end, as opposed to the
nearest soft wrap point in the respective direction.
---------
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
This allows function call (i.e. snippet) completion with
`typescript-language-server`. So far that didn't work, because
`typescript-language-server` doesn't respond with `insertText` when
getting the completions, but only when then sending
`completionItem/resolve` requests. See:
https://github.com/hrsh7th/nvim-cmp/issues/646#issuecomment-992765479
What this PR does is to support text edits in the response to
`completionItem/resolve`, which means updating the completion item.
It then enables this feature by default for
`typescript-language-server`.
TODOs:
- [x] Make this work over collab
- [x] Test that this doesn't break existing language server support
- [x] Refactor duplicated code
Release Notes:
- Added support for function call completion when using
`typescript-language-server`. This will result in parameters being
added, which can then be changed and navigated with `<tab>`. For this to
work with `typescript-language-server`, the documentation for a given
completion item needs to be resolved, meaning that if one types very
quickly and accepts completion before `typescript-language-server` could
respond with the documentation, no full function completion is used.
Demo:
https://github.com/zed-industries/zed/assets/1185253/c23ebe12-5902-4b50-888c-d9b8cd32965d
I was experiencing hang, and we blamed it on spawning a few hundred git
processes
simultaneously.
cc @MrNugget
Release Notes:
- Fixed slowness with hundreds of buffers open doing git blame.
Co-Authored-By: Mikayla <mikayla@zed.dev>
Release Notes:
- Show server name in the titlebar for remote projects
Co-authored-by: Mikayla <mikayla@zed.dev>
This PR cleans up the `Indicator` component:
- Renamed `IndicatorStyle` to `IndicatorKind` and made it private.
- Fixed `Indicator::bar()` to construct an indicator using the right
`IndicatorKind`.
- Removed the `IndicatorIcon`, since we didn't actually end up using it.
Release Notes:
- N/A
One contributor to some beach-balls was that the main thread was calling
block_with_timeout, but the timeout never fired.
Release Notes:
- Reduced main thread hangs under very high system load
This PR replaces the rem size literals with the `BASE_REM_SIZE_IN_PX`
constant.
This way we can retain our source of truth for the rem size that we're
designing against.
Release Notes:
- N/A
This PR updates the new assistant to use the new (temporary) icon in the
status bar to distinguish it.
We added the icon in #11257, but hadn't wired it up.
Release Notes:
- N/A
We are still getting comments from users saying they didn't know we had
extensions until just now. This doesn't fix anything for existing users,
but it helps make new users more aware, earlier on. There's probably
more we need to do for discoverability, but this feels like it should
help.
Release Notes:
- N/A
With this patch applied I can see the following line in the test output:
test tests::random_channel_buffer_tests::test_random_channel_buffers has
been running for over 60 seconds
Without it I run in a failure with 'Invalid keystroke `cmk-,`
Release Notes:
- N/A
---------
Co-authored-by: Max Linke <kain88-de@users.noreply.github.com>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Part of https://github.com/zed-industries/zed/issues/4523
Added two new actions with the default keybindings
```
"cmd-'": "editor::ToggleHunkDiff",
"cmd-\"": "editor::ExpandAllHunkDiffs",
```
that allow to browse git hunk diffs in Zed:
https://github.com/zed-industries/zed/assets/2690773/9a8a7d10-ed06-4960-b4ee-fe28fc5c4768
The hunks are dynamic and alter on user folds and modifications, or
toggle hidden, if the modifications were not adjacent to the expanded
hunk.
Release Notes:
- Added `editor::ToggleHunkDiff` (`cmd-'`) and
`editor::ExpandAllHunkDiffs` (`cmd-"`) actions to browse git hunk diffs
in Zed
Previously, a failure to embed the search query (due to a rate limit
error) would appear the same as if there were no results.
* Avoid repeatedly embedding the search query for each worktree
* Unify tasks for searching all worktree
Release Notes:
- N/A
This PR fixes scrollbar auto-show feature when there're not visible
cursors. The intial behavior was broken in #11147.
The problem is that `selections` only contains visible selections, so
the `if` with `non_visible_cursors |= true` is only visited in rare edge
cases when we have at least part of the selection still visible on the
screen. But when we scroll far enough from the cursor,
`non_visible_cursors` keeps its default `false` value, which is
incorrect.
Release Notes:
- N/A
This PR updates the Homebrew installation instructions for the Preview
release, which has been migrated to ```homebrew/cask``` as
```zed@preview``` (see
[Commit](bad25d79e1)).
Release Notes:
- N/A
Note: You shouldn't use the `unstable.ui_density` setting – it is only
being added for testing and to enable new UI components to be built with
density in mind. Don't expect this to work well, or at all right now.
Adds some of the basic wiring we'll need to start scaling UI elements
throughout the app based on a desired density setting.
Release Notes:
- N/A
Co-Authored-By: Mikayla <mikayla@zed.dev>
My Zed was running out with collab + chat + recent projects + two splits
on a large monitor
Release Notes:
- N/A
Co-authored-by: Mikayla <mikayla@zed.dev>
This PR adds a suggestion for the new [SCSS
extension](https://github.com/bajrangCoder/zed-scss) when `.scss` files
are opened.
Release Notes:
- Added a suggestion for the SCSS extension when `.scss` files are
opened.
For #11084 In the case of an indentation in front of the current line,
it may also be necessary to deal with the start point of the selected
range
Release Notes:
- N/A
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This PR adds `language_servers` settings for Elixir and HEEX to ensure
they both only use Elixir LS by default.
Eventually we'd like to have these provided by the Elixir extension, but
there are some outstanding questions on the design.
For now we can just use the built-in default settings to ensure a good
out-of-the-box experience for Elixir users.
Release Notes:
- N/A
This PR refines the UX of editing a previous message, including the
following:
- Focus the prev message body editor on double-click
- Restore previous body text on cancel
- Cancel pending completion upon submission of previous message
- Drive-by: Remove min height on composer editor
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <marshall@zed.dev>
This PR sets up the `assistant2` crate with the storybook so that UI
elements can be iterated on in isolation.
To start, we have some stories for the `ChatMessage` component:
```sh
cargo run -p storybook -- components/assistant_chat_message
```
<img width="1233" alt="Screenshot 2024-04-30 at 5 20 03 PM"
src="https://github.com/zed-industries/zed/assets/1486634/510967ea-0e9b-4fa9-94fb-421ee74bcc45">
Release Notes:
- N/A
* [x] Fixed an issue where embeddings would be assigned incorrectly to
files if a subset of embedding batches failed
* [x] Added a command to debug which paths are present in the semantic
index
* [x] Determine why so many paths are often missing from the semantic
index
* we erroring out if an embedding batch contained multiple texts that
were the same, which can happen if a worktree contains multiple copies
of the same text (e.g. a license).
Release Notes:
- N/A
---------
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Kyle <kylek@zed.dev>
Co-authored-by: Kyle Kelley <rgbkrk@gmail.com>
This PR adds a new tool to the `assistant2` crate that allows the
assistant to create a new buffer with some content.
Release Notes:
- N/A
---------
Co-authored-by: Nathan <nathan@zed.dev>
This PR does a slight restructuring of how tools are defined in the
`assistant2` crate to make it more amenable to adding more tools in the
near future.
Release Notes:
- N/A
I think the previous code was missing a `return` in there because it
always overwrote the `completion.documentation` field, even if the
`text.is_empty()` is true.
Release Notes:
- N/A
Release Notes:
- Added support for avatars in git blame for repositories hosted on
codeberg
<img width="1144" alt="Screenshot 2024-04-25 at 16 45 22"
src="https://github.com/zed-industries/zed/assets/43210583/d44770d8-44ea-4c6b-a1c0-ac2d1d49408f">
Questions:
- Should we move git stuff like `Commit`, `Author`, etc outside of
hosting-specific files (I don't think so, as other hostings can have
different stuff)
- Should we also add support for self hosted forgejo instances or should
it be a different PR?
Release Notes:
- Added support for line ranges in vim replace commands #9428
- not supporting anything other than bare line numbers right now
- ~need to figure out how to show range in question in search bar~
@ConradIrwin implemented showing a highlight of the selected range for a
short direction instead
- ~tests lol~
Release Notes:
- Added diagnostics for main-thread hangs on macOS. These are only
enabled if you've opted into diagnostics.
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
This PR updates the new assistant panel to use the `ChatMessage`
component to render its chat messages.
This also lays the foundation for collapsing the messages, though that
has yet to be wired up.
Adapted from the work on the `assistant-chat-ui` branch.
Release Notes:
- N/A
This PR restores the `Global` trait's status as a marker trait.
This was the original intent from #7095, when it was added, that had
been lost in #9777.
The purpose of the `Global` trait is to statically convey what types can
and can't be accessed as `Global` state, as well as provide a way of
restricting access to said globals.
For example, in the case of the `ThemeRegistry` we have a private
`GlobalThemeRegistry` that is marked as `Global`:
91b3c24ed3/crates/theme/src/registry.rs (L25-L34)
We're then able to permit reading the `ThemeRegistry` from the
`GlobalThemeRegistry` via a custom getter, while still restricting which
callers are able to mutate the global:
91b3c24ed3/crates/theme/src/registry.rs (L46-L61)
Release Notes:
- N/A
This PR adds support for replacing the current preview tab when using
GoToDefinition. Previously a tab, that was navigated away from, was
converted into a permanent tab and the new tab was opened as preview.
Without `enable_preview_from_code_navigation`:
https://github.com/zed-industries/zed/assets/53836821/99840724-d6ff-4738-a9c4-ee71a0001634
With `enable_preview_from_code_navigation`:
https://github.com/zed-industries/zed/assets/53836821/8c60efcb-d597-40bf-b08b-13faf5a289b6
Note: In the future I would like to improve support for the navigation
history, because right now tabs that are not "normal" project items,
e.g. FindAllReferences cannot be reopened
Release Notes:
- Added support for replacing the current preview tab when using code
navigation (`enable_preview_from_code_navigation`)
This PR adds the ability for the ESLint language server (`eslint`) to be
controlled by the `language_servers` setting.
Now in your settings you can indicate that the ESLint language server
should be used for a given language, even if that language does not have
the ESLint language server registered for it already:
```json
{
"languages": {
"My Language": {
"language_servers": ["eslint", "..."]
}
}
}
```
Release Notes:
- N/A
This should have fixed the problems that some users were reporting with
https://github.com/zed-industries/zed/pull/10695 .
The problem was with devices which send more than one valuator axis in a
single event whereas the original PR assumed there would only ever be
one axis per event. This version also does away with the complicated
device selection and instead just uses the master pointer device, which
automatically uses all sub-pointers.
Edit: Confirmed working for one of the user's which the first attempt
was broken for.
Release Notes:
- Added smooth scrolling for X11 on Linux
- Added horizontal scrolling for X11 on Linux
fixes https://github.com/zed-industries/zed/issues/9132
By setting the app id, window managers like `sway` can apply custom
configuration like `for_window [app_id="zed"] floating enable`.
Tested using `wlprop`/`hyprctl activewindow` for wayland, `xprop` for
x11.
Release Notes:
- Zed now sets the window app id / class, which can be used e.g. in
window managers like `sway`/`i3` to define custom rules
Addresses #10812
Release Notes:
- Launching an empty already-running Zed application now behaves like a
regular startup and respects the user `resume_on_startup` setting.
([#10812](https://github.com/zed-industries/zed/issues/10812)).
See attached showcase which highlights how the previous project can now
be re-opened through both "quit" and "close window".
This has a noticeable performance benefit on startup/project resume
time.
This should also make the behaviour of closing/opening an application
consistent between macOS/Linux/Windows.
https://github.com/zed-industries/zed/assets/22855292/9c37ba31-ce0a-4c3d-940d-a56e3347e64a
The culprit behind ghost images in transparent windows and bad
performance with blurred windows turns out to be one and the same:
window shadows. The simplest and most popular fix appears to be to
simply disable shadows on non-opaque windows so let's just do that.
Disabling shadows on a window that is already visible however leaves the
shadow on screen, detached from the window, until a full screen effect
such as exposé or a virtual desktop switch wipes it clean. There does
not seem to be any known solution to this, and it does not affect
windows created after switching to a transparent theme so this is a good
enough compromise for now.
Release Notes:
- Fixed ghostly artifacts in transparent window backgrounds.
- Fixed sluggishness with blurred window backgrounds.
This is a follow-up to #10685 which started to hide these errors instead
of displaying them to the user.
But the errors are still noisy and not actionable, so we hide them
instead.
Release Notes:
- Removed error message being logged when `git blame` is run in a
repository without commits.
Co-authored-by: Bennet <bennetbo@gmx.de>
Oversight from #11015, where we added `PromptLevel::Destructive`, which
should be used when a prompt performs a "destructive" action (e.g.
deleting a file). However, we accidentally set `setHasDestructiveAction`
to `true` regardless of which prompt level would be specified
Release Notes:
- N/A
https://github.com/zed-industries/zed/assets/2072378/18f0bb28-0546-4234-a11f-39af6c9fcc12
`rulesCustomizations` is an array of rule severity overrides. Globs can
be used to apply default severities for multiple rules. See
[docs](553e632fb4/README.md (L312-L333))
& [type
definitions](553e632fb4/%24shared/settings.ts (L168))
Example Zed `settings.json` to override all eslint errors to warnings:
```jsonc
{
"lsp": {
"eslint": {
"settings": {
"rulesCustomizations": [
// set all eslint errors/warnings to show as warnings
{ "rule": "*", "severity": "warn" }
]
}
}
}
}
```
Release Notes:
- Added support for configuring ESLint's `rulesCustomizations` settings,
ie. `{"lsp": {"eslint": {"settings": {"rulesCustomizations": [{"rule":
"*", "severity": "warn"}]}}}}`
### fix cropping problem
Prior to these changes the images were being cropped so you never
actually saw
the full image but you had to use your mouse to make the window bigger
to see
both the text and the images...
### activate
```rust
cx.activate(true);
```
was not in place so the window did not appear when you ran the example
### No longer need to Ctrl-c to quit the example
Now you can hit *Cmd-q* to quit out of the example instead of having to
*Ctrl-c* in your
terminal where you fired off the example
Release Notes:
- N/A
We're planning to associate "selection sources" with global element ids
to allow arbitrary UI text to be selected in GPUI. Previously, global
ids were not exposed outside the framework and we entangled management
of the element id stack with element state access. This was more
acceptable when element state was the only place we used global element
ids, but now that we're planning to use them more places, it makes sense
to deal with element identity as a first-class part of the element
system. We now ensure that the stack of element ids which forms the
current global element id is correctly managed in every phase of element
layout and paint and make the global id available to each element
method. In a subsequent PR, we'll use the global element id as part of
implementing arbitrary selection for UI text.
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
TODO:
- [x] Don't immediately seg fault
- [x] Implement for directories
- [x] Add cmd-delete to remove files
- [ ] ~~Add setting for trash vs. delete~~ You can just use keybindings
to change the behavior.
fixes https://github.com/zed-industries/zed/issues/7228
fixes https://github.com/zed-industries/zed/issues/5094
Release Notes:
- Added a new `project_panel::Trash` action and changed the default
behavior for `backspace` and `delete` in the project panel to send a
file to the systems trash, instead of permanently deleting it
([#7228](https://github.com/zed-industries/zed/issues/7228),
[#5094](https://github.com/zed-industries/zed/issues/5094)). The
original behavior can be restored by adding the following section to
your keybindings:
```json5
[
// ...Other keybindings...
{
"context": "ProjectPanel",
"bindings": {
"backspace": "project_panel::Delete",
"delete": "project_panel::Delete",
}
}
]
Release Notes:
- vim: Support `-` to go to `parent directory` of the project panel.
As mentioned in the comments of #11073 this adds support for netrw's `-`
to go to the parent directory in the project panel. Again tested on
linux only.
- N/A
How it looks:
https://github.com/zed-industries/zed/assets/2101250/f564111c-1019-4442-b8a6-de338e12b12e
This PR adds cursor markers to the scrollbar. They work similar to
VSCode:
1. A cursor marker takes the whole scrollbar width.
2. It's always 2px high.
3. It uses the player's `cursor` color, so it may be helpful in the
collaboration mode.
There's a setting to switch cursor markers on/off:
```json
{
"scrollbar": {
"cursors": true
}
}
```
Implementation details:
- Unlike other markers, cursor markers are displayed synchronously.
Otherwise they don't feel smooth and sometimes freez on prolonged
up/down navigation.
- Cursor markers are automatically switched off when it's more than 100
of them.
- The minimum (non-cursor) marker height is now 5px. It allows the user
to see other markers under the cursor marker.
- The way the minimum height is imposed on markers has changed a bit to
keep consistency between markers of different types.
- Selected symbol markers use less vibrant color (`info` faded out a
little).
Release Notes:
- Added displaying of cursor markers in the scrollbar. They can be
switched on/off by the `scrollbar.cursors` setting.
Release Notes:
- vim: Support `g g`/`G` to go to top/bottom of the project panel.
In vim type environments i usually expect to be able to jump to the top
and bottom and i was confused as to why that wasn't possible in the
project panel. So i added it. If anyone using different keymaps also
thinks this might be useful i would be happy to add other defaults. I
think for vim mode it is the most useful though, because you tend to not
use your mouse in vim mode.
This is my first contribution to any rust project, but it seemed like a
good starting point.
The function select_last() is inspired by select_first.
I was also thinking about adding a bigger jump keybinding, that would
jump for example 5 entries up / down, with vim default keybindings "{" /
"}".
FYI: I tested this on linux only and don't have access to any macos
machines.
- N/A
fixes#11048
## Problem
in the situation `press right`, `press left`, `release right` the
following happens right now:
- `keypressed right`, `current_keysym` is set to `right`
- `keypressed left`, `current_keysym` is set to `left`
the repeat timer runs asynchronously and emits keyrepeats since
`current_keysym.is_some()`
- `keyreleased right`, `current_keysym` is set to None
the repeat timer no longer emits keyrepeats
- `keyreleased left`, this is where `current_keysym` should actually be
set to None.
## Solution
Only reset `current_keysym` if the released key matches the last pressed
key.
Release Notes:
- N/A
* Otherwise is_maximized always returns `true`
Release Notes:
- Fixed maximized state. Tested with a dummy maximize/restore button
with the `zoom()` (not implemented yet). Without the right `maximized`,
in toggle zoom function is not possible to call `set_maximized()` or
`unset_maximized()`.
```rust
fn zoom(&self) {
if self.is_maximized() {
self.borrow_mut().toplevel.unset_maximized();
} else {
self.borrow_mut().toplevel.set_maximized();
}
}
```
This is a follow up of #10810 , `embed-resource` crate uses a different
method to link the manifest file, so this makes moving manifest file to
`gpui` possible.
Now, examples can run as expected:

TODO:
- [ ] check if it builds with gnu toolchain
Release Notes:
- N/A
Fixes a panic related to rendering checkboxes, see #10824.
Currently we are rendering a list into a single block, meaning the whole
block has to be rendered when it is visible on screen. This would lead
to performance problems when a single list block contained a lot of
items (especially if it contained checkboxes). This PR splits up list
items into separate blocks, meaning only the actual visible list items
on screen get rendered, instead of the whole list.
A nice side effect of the refactoring is, that you can actually click on
individual list items now:
https://github.com/zed-industries/zed/assets/53836821/5ef4200c-bd85-4e96-a8bf-e0c8b452f762
Release Notes:
- Improved rendering performance of list elements inside the markdown
preview
---------
Co-authored-by: Remco <djsmits12@gmail.com>
Still TODO:
* Disable the new save-as for local projects
* Wire up sending the new path to the remote server
Release Notes:
- Added the ability to "Save-as" in remote projects
---------
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Bennet <bennetbo@gmx.de>
Release Notes:
- Allow reusing the window when opening a remote project from the recent
projects picker
- Fixed an issue, which would not let you rejoin a remote project after
disconnecting from it for the first time
---------
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Remco <djsmits12@gmail.com>
Currently, when no tasks have been scheduled, the `task::Rerun` action
does nothing.
This PR adds a fallback, so when no tasks have been scheduled so far the
`task::Rerun` action toggles the tasks modal
https://github.com/zed-industries/zed/assets/471335/72f7a71e-cfa8-49db-a295-fb05b2e7c905
Release Notes:
- Improved the `task::Rerun` action to toggle the tasks modal when no
tasks have been scheduled so far
The divider between templates and recent runs is constant, regardless of
the currently used filter string; this can lead to situations where an
user can remove the predefined task, which isn't good at all.
Additionally, in this PR I've made it so that recent runs always show up
before task templates in filtered list.
Release Notes:
- Fixed position of list divider in task modal.
I'd like to add something back here, but it's more distracting than
helpful today.
Fixes: #10887
Release Notes:
- Removed channel notes unread indicator
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
At the moment, using the default expand_selection seems to do the job
well, without the need for some additional logic, which may also make
the code a little clearer, Fix#10945
Release Notes:
- N/A
Fixed the cursor selection being offset, the hollow cursor was being
displayed fine when not having text selected that's why it might not
have been noticed at first.
Release Notes:
- N/A
Improved:
0d6fb08b67
For a long time, we've had problems where diagnostics can end up showing
up inconsistently in different views. This PR is my attempt to prevent
that, and to simplify the system in the process. There are some UX
changes.
Diagnostic behaviors that have *not* changed:
* In-buffer diagnostics update immediately when LSPs send diagnostics
updates.
* The diagnostic counts in the status bar indicator also update
immediately.
Diagnostic behaviors that this PR changes:
* [x] The tab title for the project diagnostics view now simply shows
the same counts as the status bar indicator - the project's current
totals. Previously, this tab title showed something slightly different -
the numbers of diagnostics *currently shown* in the diagnostics view's
excerpts. But it was pretty confusing that you could sometimes see two
different diagnostic counts.
* [x] The project diagnostics view **never** updates its excerpts while
the user might be in the middle of typing it that view, unless the user
expressed an intent for the excerpts to update (by e.g. saving the
buffer). This was the behavior we originally implemented, but has
changed a few times since then, in attempts to fix other issues. I've
restored that invariant.
Times when the excerpts will update:
* diagnostics are updated while the diagnostics view is not focused
* the user changes focus away from the diagnostics view
* the language server sends a `work done progress end` message for its
disk-based diagnostics token (i.e. cargo check finishes)
* the user saves a buffer associated with a language server, and then a
debounce timer expires
* [x] The project diagnostics view indicates when its diagnostics are
stale. States:
* when diagnostics have been updated while the diagnostics view was
focused:
* the indicator shows a 'refresh' icon
* clicking the indicator updates the excerpts
* when diagnostics have been updated, but a file has been saved, so that
the diagnostics will soon update, the indicator is disabled
With these UX changes, the only 'complex' part of the our diagnostics
presentation is the Project Diagnostics view's excerpt management,
because it needs to implement the deferred updates in order to avoid
disrupting the user while they may be typing. I want to take some steps
to reduce the potential for bugs in this view.
* [x] Reduce the amount of state that the view uses, and simplify its
implementation
* [x] Add a randomized test that checks the invariant that a mutated
diagnostics view matches a freshly computed diagnostics view
## Release Notes
- Reworked the project diagnostics view:
- Fixed an issue where the project diagnostics view could update its
excerpts while you were typing in it.
- Fixed bugs where the project diagnostics view could show the wrong
excerpts.
- Changed the diagnostics view to always update its excerpts eagerly
when not focused.
- Added an indicator to the project diagnostics view's toolbar, showing
when diagnostics have been changed.
---------
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
Switches Assistant2 to always provide functions. It's up to the model to
choose to use them. At a later point, the `Submit::Codebase` should
change the `tool_choice` to `query_codebase` rather than `auto`. For
now, I think this will improve the experience for folks testing.
Release Notes:
- N/A
- Centralizes typography-related UI styles and methods in
`styles/typography.rs`
- Breaks the typography-related styles out of `StyledExt`. This means we
add a `StyledTypography` trait – this should more or less be an
invisible change as we publish it in the prelude.
- adds the ability to easily grab the UI or Buffer font sizes
(`ui_font_size`, `buffer_font_size`) with `TextSize::UI`,
`TextSize::Editor`
Release Notes:
- N/A
Currently in the *Auto Height Editor* story the backspace key is not
working when you type into the Editor.
The same thing is true for the *Picker* story as one is not able to
backspace...
By adding an entry in the keymap file
```rust
assets/keymaps/storybook.json
```
both of these issues are solved...
Release Notes:
- N/A
This PR adds the ability for the Tailwind language server
(`tailwindcss-language-server`) to be controlled by the
`language_servers` setting.
Now in your settings you can indicate that the Tailwind language server
should be used for a given language, even if that language does not have
the Tailwind language server registered for it already:
```json
{
"languages": {
"My Language": {
"language_servers": ["tailwindcss-language-server", "..."]
}
}
}
```
Release Notes:
- N/A
Creates a `ToolView` trait to allow interactivity. This brings expanding
and collapsing to the excerpts from project index searches.
Release Notes:
- N/A
---------
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Adds additional captures for theming rust code.
I'm uncertain about whether `#` belongs in the `@operator` capture, but
I didn't see a more appropriate capture name in my brief hunt in other
files. It is the prefix of an `attribute_item`.. suggestions welcome.
Release Notes:
- Added `@operator`, `@lifetime` and `@punctuation.delimiter` captures
to Rust highlights file.
This PR extracts Elixir support into an extension and removes the
built-in Elixir support from Zed.
As part of this, [Lexical](https://github.com/lexical-lsp/lexical) has
been added as an available language server for Elixir.
Since the Elixir extension provides three different language servers,
you'll need to use the `language_servers` setting to select the one you
want to use:
#### Elixir LS
```json
{
"languages": {
"Elixir": {
"language_servers": [ "elixir-ls", "!next-ls", "!lexical", "..."]
}
}
}
```
#### Next LS
```json
{
"languages": {
"Elixir": {
"language_servers": [ "next-ls", "!elixir-ls", "!lexical", "..."]
}
}
}
```
#### Lexical
```json
{
"languages": {
"Elixir": {
"language_servers": [ "lexical", "!elixir-ls", "!next-ls", "..."]
}
}
}
```
These can either go in your user settings or your project settings.
Release Notes:
- Removed built-in support for Elixir, in favor of making it available
as an extension.
Exclude go-to-definition links returned by LSP that points to the
current cursor position. This fixes#10392 . Related PR #9243 .
The previous implementation first performs go-to-definition, and if the
selected text covers the clicked position, it figures out that it is
already clicking on a definition, and should instead look for
references.
However, the selected range does not necessarily cover the clicked
position after clicking on a definition, as in VIM mode.
After the PR, if cmd+click on definitions, the definition links would be
an empty list, so no go-to-definition is performed, and
find-all-references is performed instead.
Release Notes:
- Fixed#10392 , now `cmd+click`ing to find all references works in vim
mode.
This was introduced with #10979 and was caused by a missing call to
`cx.set_view_id` in `EditorElement`, which is necessary when rendering
`EditorElement` manually instead of via a view.
Release Notes:
- N/A
[PKGBUILD] is a file used in the build system of arch linux, and it is
basically just a bash script with special functions.
Release Notes:
- Changed `PKGBUILD` files to be recognized as bash.
If the assistant has already emitted some text, we will leave the
assistant message but maintain the cursor on the previous user message,
so that the user can easily discard the message by submitting again.
If no output was emitted yet, we simply delete the empty assistant
message.
Release Notes:
- N/A
This PR reverts #10740, as it makes it too easy to close Zed
accidentally.
Quitting Zed when you don't mean to is disruptive and can break your
flow. This is even more the case when you're collaborating.
Therefore, we shouldn't make it easy to quit Zed when you don't mean to.
If we want to bring back this behavior it needs to have a corresponding
setting that should, in my opinion, be **off** by default. Additionally,
someone made the good point that this behavior should not be present on
Linux or Windows.
This reverts commit 5102e37a5b.
Release Notes:
- Changed `cmd-w` with no open tabs to no longer close the window
(preview-only).
This fixes#9934 and does two things:
1. It registers ESLint as a secondary language server for Vue.js files
(`.vue`)
2. It registers ESLint as a _secondary_ (instead of primary) language
server for TypeScript, JavaScript and TSX.
The second point because I don't see any reason why ESLint should be
registered as a primary language server for these languages. I read
through the code in `project.rs` that uses the primary language server
and I don't think there will be any differences to how it previously
worked.
I also manually tested ESLint support in a Vue.js project, a Next.js
project and a plain old JS project — still works in all three.
Release Notes:
- Added ESLint support for Vue.js files by starting it as a language
server on `.vue` files.
([#9934](https://github.com/zed-industries/zed/issues/9934)).
The new `ElementContext` was originally introduced to ensure the element
APIs could only be used inside of elements. Unfortunately, there were
many places where some of those APIs needed to be used, so
`WindowContext::with_element_context` was introduced, which defeated the
original safety purposes of having a specific context for elements.
This pull request merges `ElementContext` into `WindowContext` and adds
(debug) runtime checks to APIs that can only be used during certain
phases of element drawing.
Release Notes:
- N/A
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
now correctly retrieves range in cases where escape characters are
present. Fixed#10827
Release Notes:
- vim: Fix logic for finding surrounding quotes to ignore escaped
characters (#10827)
This PR addresses some issues I ran into with the way we draft release
notes in CI when doing builds.
The first issue I encountered was that `script/draft-release-notes` was
failing, seemingly due to CI doing a shallow Git checkout and not having
all of the tags available in order to compare then. This was addressed
by setting the `fetch-depth` during the Git checkout.
The second issue is that (in my opinion) we shouldn't fail the build if
drafting release notes fails. After well, we're doing it as a
convenience to ourselves, and it isn't a mandatory part of the build.
This was addressed by making any failures in
`script/draft-release-notes` not fail the CI step as a whole.
These changes were already applied to the `v0.133.x` branch.
Release Notes:
- N/A
Release Notes:
- N/A
Picks up https://github.com/kvark/blade/pull/113 and a bunch of other
fixes.
Should prevent the exclusive full-screen on Vulkan - related to #9728
cc @kazatsuyu
Note: this PR doesn't enable transparency, this is left to follow-up
On my computer, I get `Yahei UI`, which makes sense since I'm using a
Chinese operating system, and `Yahei UI` includes Chinese codepoints. On
an English operating system, `Segoe UI` should be used instead.
Edit: I also choose to use the UI font selected by the system as the
fallback font, rather than hard-coding the `Arial` font.
Release Notes:
- N/A
use winresource for crates/zed and crates/storybook. tested on
`x86_64-pc-windows-gnu`. on `x86_64-pc-windows-msvc` I receive a error
message, that looks like a problem with my machine
Release Notes:
- N/A
This PR fixes the way we select the primary language server for use with
formatting.
Previously we were just taking the first one in the list, but this could
be the wrong one in cases where a language server was provided by an
extension in conjunction with a built-in language server (e.g.,
Tailwind).
We now use the `primary_language_server_for_buffer` method to more
accurately identify the primary one.
Fixes https://github.com/zed-industries/zed/issues/10902.
Release Notes:
- Fixed an issue where the wrong language server could be used for
formatting.
This PR adds a new log message indicating which language servers will be
started for a given language.
The aim is to make debugging the usage of the new `language_servers`
setting (#10911) easier.
Release Notes:
- N/A
This removes the manual calls to `scroll_to_reveal_item` in the new
assistant, as they are superseded by the new autoscrolling behavior of
the `List` when the editor requests one.
Release Notes:
- N/A
This PR extracts Deno support into an extension and removes the built-in
Deno support from Zed.
When using the Deno extension, you'll want to add the following to your
settings to disable the built-in TypeScript and ESLint language servers
so that they don't conflict with Deno's functionality:
```json
{
"languages": {
"TypeScript": {
"language_servers": ["deno", "!typescript-language-server", "!eslint", "..."]
},
"TSX": {
"language_servers": ["deno", "!typescript-language-server", "!eslint", "..."]
}
}
}
```
Release Notes:
- Removed built-in support for Deno, in favor of making it available as
an extension.
This PR adds a new `language_servers` setting underneath the language
settings.
This setting controls which of the available language servers for a
given language will run.
The `language_servers` setting is an array of strings. Each item in the
array must be either:
- A language server ID (e.g., `"rust-analyzer"`,
`"typescript-language-server"`, `"eslint"`, etc.) denoting a language
server that should be enabled.
- A language server ID prefixed with a `!` (e.g., `"!rust-analyzer"`,
`"!typescript-language-server"`, `"!eslint"`, etc.) denoting a language
server that should be disabled.
- A `"..."` placeholder, which will be replaced by the remaining
available language servers that haven't already been mentioned in the
array.
For example, to enable the Biome language server in place of the default
TypeScript language server, you would add the following to your
settings:
```json
{
"languages": {
"TypeScript": {
"language_servers": ["biome", "!typescript-language-server", "..."]
}
}
}
```
More details can be found in #10906.
Release Notes:
- Added `language_servers` setting to language settings for customizing
which language server(s) run for a given language.
This is a crate only addition of a new version of the AssistantPanel.
We'll be putting this behind a feature flag while we iron out the new
experience.
Release Notes:
- N/A
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Conrad Irwin <conrad@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Antonio Scandurra <antonio@zed.dev>
Co-authored-by: Nate Butler <nate@zed.dev>
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Max <max@zed.dev>
The *Kitchen Sink* as well as the *Auto Height Editor* story is crashing
for the same reason that the Picker story was crashing...
### Related Topics
- Picker Story PR : #10793
- Picker Story Issue : #10739
- Introduced By : #10620
Release Notes:
- N/A
I saved the `file_types.json` file and got a diff because it had some
trailing whitespace. I ran
[`lineman`](https://github.com/JosephTLyons/lineman) on the codebase.
I've done this before, but this time, I've added in the following
settings to our `.zed` local settings, to make sure every future save
respects our desire to have consistent whitespace formatting.
```json
"remove_trailing_whitespace_on_save": true,
"ensure_final_newline_on_save": true
```
Release Notes:
- N/A
I'm not a huge fan of this change (& I expect the placement to change).
The plan is to have the button in a toolbar of terminal panel, but I'm
not sure if occupying a whole line of vertical space for a single button
is worth it; I suppose we might want to put more of tasks ui inside of
that toolbar.
Release Notes:
- Removed task status indicator and added "Spawn task" action to
terminal panel context menu.
This pull request introduces the new
`ElementContext::request_autoscroll(bounds)` and
`ElementContext::take_autoscroll()` methods in GPUI. These new APIs
enable container elements such as `List` to change their scroll position
if one of their children requested an autoscroll. We plan to use this in
the revamped assistant.
As a drive-by, we also:
- Renamed `Element::before_layout` to `Element::request_layout`
- Renamed `Element::after_layout` to `Element::prepaint`
- Introduced a new `List::splice_focusable` method to splice focusable
elements into the list, which enables rendering offscreen elements that
are focused.
Release Notes:
- N/A
---------
Co-authored-by: Nathan <nathan@zed.dev>
Updates `collab` to accept a `seed.json` file that allows you to
override the defaults. Updated the `README` in collab to just have
directions inside instead of redirecting the developer to the website.
Release Notes:
- N/A
Co-authored-by: Max <max@zed.dev>
This PR adds a `json_merge_with` function to `SettingsSources::<T>` to
allow JSON merging settings from custom sources.
This should help avoid repeating the actual merging logic when all that
needs to be customized is which sources are being respected.
Release Notes:
- N/A
This PR makes it so the HTML extension will be installed in Zed by
default.
We feel we should keep HTML available out-of-the-box, but we want to do
so while still keeping it as an extension (as opposed to built-in to Zed
natively). There may be a world where we bundle the extension in with
the Zed binary itself, but installing it on startup gets us 99% of the
way there.
The approach for making HTML available by default is quite general, and
could be applied to any extension that we choose (likely other languages
that we want to come out-of-the-box, but that could then be moved to
extensions).
If you do not want the HTML extension in Zed, you can disable the
auto-installation in your `settings.json` and then uninstall the
extension:
```json
{
"auto_install_extensions": {
"html": false
}
}
```
Release Notes:
- Added auto-installation for the HTML extension on startup.
- This can be disabled by adding `{ "auto_install_extensions": { "html":
false } }` to your settings.
Question: I use type.super here because I made a similar change to the
ruby syntax to apply the same style to superclasses.
With this in mind, should this change be renamed to type.trait or should
it be renamed to something like type.italic so the ruby syntax or any
other language can all use type.italic? or maybe something else
altogether.
<img width="597" alt="image"
src="https://github.com/zed-industries/zed/assets/7274458/9d02dba0-75a4-4439-9f31-fd8aa0873075">
Release Notes:
- Exposed Rust traits as `type.interface` for individual syntax theming.
This PR includes two relevant changes:
- Platform binds (super, windows, cmd) will now parse on all platforms,
regardless of which one is being used. While very counter-intuitive
(this means that `cmd-d` will actually be triggered by `win-d` on
windows) this makes it possible to reuse keymap files across platforms
easily
- There is now a KeyContext `os == linux`, `os == macos` or `os ==
windows` available in keymaps. This allows users to specify certain
blocks of keybinds only for one OS, allowing you to minimize the amount
of keymappings that you have to re-configure for each platform.
Release Notes:
- Added `os` KeyContext, set to either `linux`, `macos` or `windows`
- Fixed keymap parsing errors when `cmd` was used on linux, `super` was
used on mac, etc.
This PR updates the releases docs to make a note about
`bump_patch_version` action through the GitHub UI.
Not all of us have `gh` (or `brew`) installed.
Release Notes:
- N/A
This PR adds XDG_BASE_DIR support on linux, and cleans up the path
declarations slightly. Additionally, we move the embeddings and
conversations directly to the SUPPORT_DIR on those platforms.
I _think_ that should also be done on MacOS in the future, but that has
been left out here for now to not break existing users setups.
Additionally, we move the SUPPORT_DIR into LocalAppData on windows for
consistency.
Release Notes:
- Fixed missing support of `XDG_BASE_DIR` on linux
- Fixed improper placement of data in XDG_CONFIG_HOME on linux and
windows (https://github.com/zed-industries/zed/issues/9308,
https://github.com/zed-industries/zed/issues/7155)
---------
Co-authored-by: phisch <philipp.schaffrath@gmail.com>
At least one of the dependencies requires cmake to configure the build
process.
On ubuntu libgit2-dev was missing. Debian and derivates do not install
development headers by default.
Release Notes:
- Improved Linux development setup scripts.
Co-authored-by: Max Linke <max.linke88@gmail.com>
This PR fixes an issue where workspace-level LSP settings could be not
read using `LspSettings::for_worktree` in extensions.
We we erroneously always reading the global settings instead of
respecting the passed-in location.
Release Notes:
- Fixed a bug where workspace LSP settings could not be read by
extensions.
With this commit, it is now possible to invoke cli with a release
channel of bundle as an argument. E.g: `zed stable some_arguments` will
find CLI binary of Stable channel installed on your machine and invoke
it with `some_arguments` (so the first argument is essentially omitted).
Fixes#10851
Release Notes:
- CLI now accepts an optional name of release channel as it's first
argument. For example, `zed stable` will always use your Stable
installation's CLI. Trailing args are passed along.
We were effectively discarding value set by display_nav_history_buttons
once we've updated settings for a pane. This commit adds another bit of
state to display_nav_history_buttons by allowing it to hard-deny setting
updates.
Release Notes:
- Fixed a bug that caused disabled navigation buttons to show up in
terminal panel.
I noticed the sidebar was using the fallback icons for woff/woff2
webfont files, instead of the font icon:
<img width="195" alt="CleanShot 2024-04-22 at 03 01 18@2x"
src="https://github.com/zed-industries/zed/assets/5074763/2e925c33-0be5-4ed9-ae87-ce72f95f8416">
With this PR, I'm hoping all those font files would use the A icon
instead.
Release Notes:
- Updated`.woff` & `.woff2` file types in the sidebar to display the
font icon.
This fixes#9811 by checking for the `solargraph` binary in the `$PATH`
as it's setup in the project shell.
It also adds support for configuring the path to `solargraph` manually:
```json
{
"lsp": {
"solargraph": {
"binary": {
"path": "/Users/thorstenball/bin/solargraph",
"arguments": ["stdio"]
}
}
}
}
```
## Example
Given the following setup:
- `ruby@3.3.0` used globally, no `solargraph` installed globally
- `ruby@3.2.2` used in a project, `solargraph` installed as binstub in
`$project/bin/solargraph`, `.envrc` to configure `direnv` to add
`$project/bin` to `$PATH
Which looks like this in practice:
```shell
# GLOBAL
~ $ ruby --version
ruby 3.3.0 (2023-12-25 revision 5124f9ac75) [arm64-darwin23]
~ $ which solargraph
solargraph not found
# IN PROJECT
~ $ cd work/projs/rails-proj
direnv: loading ~/work/projs/rails-proj/.envrc
direnv: export ~PATH
~/work/projs/rails-proj $ ruby --version
ruby 3.2.2 (2023-03-30 revision e51014f9c0) [arm64-darwin23]
~/work/projs/rails-proj $ which solargraph
/Users/thorstenball/work/projs/rails-proj/bin/solargraph
```
The expectation is that Zed, when opening `~/work/projs/rails-proj`,
picks up the local `solargraph`.
But with **Zed Stable** that doesn't work, as we can see in the logs:
```
2024-04-22T10:21:37+02:00 [INFO] starting language server. binary path: "solargraph", working directory: "/Users/thorstenball/work/projs/rails-proj", args: ["stdio"]
2024-04-22T10:21:37+02:00 [ERROR] failed to start language server "solargraph": No such file or directory (os error 2)
```
With the change in this PR, it uses `rails/proj/bin/solargraph`:
```
[2024-04-22T10:33:06+02:00 INFO language] found user-installed language server for Ruby. path: "/Users/thorstenball/work/projs/rails-proj/bin/solargraph", arguments: ["stdio"]
[2024-04-22T10:33:06+02:00 INFO lsp] starting language server. binary path: "/Users/thorstenball/work/projs/rails-proj/bin/solargraph", working directory: "/Users/thorstenball/work/projs/rails-proj", args: ["stdio"]
```
**NOTE**: depending on whether `mise` (or `rbenv`, `asdf`, `chruby`,
...) or `direnv` come first in the shell-rc file, it picks one or the
other, depending on what puts itself first in `$PATH`.
## Release Notes
Release Notes:
- Added support for finding the Ruby language server `solargraph` in the
user's `$PATH` as it is when `cd`ing into a project's directory.
([#9811](https://github.com/zed-industries/zed/issues/9811))
- Added support for configuring the `path` and `arguments` for
`solargraph` language server manually. Example from settings: `{"lsp":
{"solargraph": {"binary":
{"path":"/Users/thorstenball/bin/solargraph","arguments": ["stdio"]}}}}`
([#9811](https://github.com/zed-industries/zed/issues/9811))
Reverts zed-industries/zed#10695
Some users are experiencing broken scrolling due to the changes from
this PR, so it should be reverted while I investigate what causes the
problems.
Release Notes:
- N/A
This PR adds an action to expand the excerpts lines of context in a
multibuffer.
Release Notes:
- Added an `editor::ExpandExcerpts` action (bound to `shift-enter` by
default), which can expand the excerpt the cursor is currently in by 3
lines. You can customize the number of lines by rebinding this action
like so:
```json5
// In your keybindings array...
{
"context": "Editor && mode == full",
"bindings": {
"shift-enter": ["editor::ExpandExcerpts", { "lines": 5 }],
}
}
```
---------
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Max <max@zed.dev>
Editor scrollbar has several issues that show up on large files:
- The thumb scrolls beyond the window.
- When dragged, the thumb goes out of sync with the mouse pointer.
- When the scrollbar trunk is clicked, the thumb jumps incorrectly.
https://github.com/zed-industries/zed/assets/2101250/320dba59-a526-4e68-99b3-1186271ba839
The reason is that the scrollbar now has two modes:
1. The "basic mode" for small files, when the thumb height correctly
represents the visible area, i.e. the top of the thumb matches the top
visible row (let's call it top-to-top sync), and the bottom of the thumb
matches the bottom visible row.
2. The "extended mode" for large files, when thumb becomes too small and
we have to impose minimal height to it. In this mode we have a vertical
offset of the first row position inside the scrollbar, we try to
position the thumb center-to-center with the editor.
...and the second mode is not implemented correctly. Also, mouse event
handlers ignore it. It is possible to fix this implementation, but I'm
not sure if it worth doing because it a) leads to some confusing cases
(for instance, in the extended mode the first row marker is not at the
top of the scrollbar), and b) differs from what all other editors do.
Here's a previous mentioning of this problem:
https://github.com/zed-industries/zed/pull/9080#pullrequestreview-1927465293
This PR changes the "extended mode", making it synchronize the thumb
top-to-top with the editor. It solves all the mentioned problems and
makes the scroll thumb work the same whay as in other editors.
But if you want to stick to the idea of the center-to-center sync for
large files, I can do that too.
Release Notes:
- Fixed scroll thumb behaviour.
Optionally, include screenshots / media showcasing your addition that
can be included in the release notes.
- N/A
~~This is extracted from #10643.~~
~~It looks like the editor had a small optimization to drop events when
hovering the gutter. This also happens while dragging a tab over the
gutter, and causes some stuttering. Please correct me if this wasn't
just a small optimization, but I could not derive a different reason for
this code to exist.~~
The window was waiting for event propagation to update any drag. This
change makes sure the drag always gets updated, which makes sure it will
always be fluid, no matter if any element stops event propagation. Ty
@as-cii for pointing me to a better solution!
Release Notes:
- Fixed issue where dragging tab over any element that stops event
propagation would stutter
# This config is different from config.toml in this directory, as the latter is recognized by Cargo.
# This file is placed in $HOME/.cargo/config.toml on CI runs. Cargo then merges Zeds .cargo/config.toml with $HOME/.cargo/config.toml
# with preference for settings from Zeds config.toml.
# TL;DR: If a value is set in both ci-config.toml and config.toml, config.toml value takes precedence.
# Arrays are merged together though. See: https://doc.rust-lang.org/cargo/reference/config.html#hierarchical-structure
# The intent for this file is to configure CI build process with a divergance from Zed developers experience; for example, in this config file
# we use `-D warnings` for rustflags (which makes compilation fail in presence of warnings during build process). Placing that in developers `config.toml`
# would be incovenient.
# We *could* override things like RUSTFLAGS manually by setting them as environment variables, but that is less DRY; worse yet, if you forget to set proper environment variables
# in one spot, that's going to trigger a rebuild of all of the artifacts. Using ci-config.toml we can define these overrides for CI in one spot and not worry about it.
We have two cloudflare workers that let us serve some assets of this repo
from Cloudflare.
*`open-source-website-assets` is used for `install.sh`
*`docs-proxy` is used for `https://zed.dev/docs`
On push to `main`, both of these (and the files they depend on) are uploaded to Cloudflare.
### Deployment
These functions are deployed on push to main by the deploy_cloudflare.yml workflow. Worker Rules in Cloudflare intercept requests to zed.dev and proxy them to the appropriate workers.
### Testing
You can use [wrangler](https://developers.cloudflare.com/workers/cli-wrangler/install-update) to test these workers locally, or to deploy custom versions.
@@ -41,7 +41,7 @@ We plan to set aside time each week to pair program with contributors on promisi
Zed is made up of several smaller crates - let's go over those you're most likely to interact with:
- [`gpui`](/crates/gpui) is a GPU-accelerated UI framework which provides all of the building blocks for Zed. **We recommend familiarizing yourself with the root level GPUI documentation**
- [`gpui`](/crates/gpui) is a GPU-accelerated UI framework which provides all of the building blocks for Zed. **We recommend familiarizing yourself with the root level GPUI documentation.**
- [`editor`](/crates/editor) contains the core `Editor` type that drives both the code editor and all various input fields within Zed. It also handles a display layer for LSP features such as Inlay Hints or code completions.
- [`project`](/crates/project) manages files and navigation within the filetree. It is also Zed's side of communication with LSP.
- [`workspace`](/crates/workspace) handles local state serialization and groups projects together.
Copyright (c) for portions of Lucide are held by Cole Bemis 2013-2022 as part of Feather (MIT). All other copyright (c) for Lucide are held by Lucide Contributors 2022.
Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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