Commit Graph

13975 Commits

Author SHA1 Message Date
Piotr Osiewicz
ee28cc5deb chore: Run multitarget build in script/bundle
This has a chance to speed up a build in case where e.g. we're single-threaded in aarch64 build; at that point the x86_64 codegen can take place. Also, MIR can probably be shared between the two architectures, further reducing build time.
2023-11-06 17:21:34 +01:00
Nate Butler
b243de407e Simplify toggle, some ui2 reorganization (#3234)
[[PR Description]]

A few mix organizational things in UI, as well as some toggle changes.

Simplify toggle:

```rust
/// Whether the entry is toggleable, and if so, whether it is currently toggled.
///
/// To make an element toggleable, simply add a `Toggle::Toggled(_)` and handle it's cases.
///
/// You can check if an element is toggleable with `.is_toggleable()`
///
/// Possible values:
/// - `Toggle::NotToggleable` - The entry is not toggleable
/// - `Toggle::Toggled(true)` - The entry is toggleable and toggled
/// - `Toggle::Toggled(false)` - The entry is toggleable and not toggled
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
pub enum Toggle {
    NotToggleable,
    Toggled(bool),
}
```

Adds helper functions to easily get the toggle and toggleable states:

```rust
impl Toggle {
    /// Returns true if the entry is toggled (or is not toggleable.)
    ///
    /// As element that isn't toggleable is always "expanded" or "enabled"
    /// returning true in that case makes sense.
    pub fn is_toggled(&self) -> bool {
        match self {
            Self::Toggled(false) => false,
            _ => true,
        }
    }

    pub fn is_toggleable(&self) -> bool {
        match self {
            Self::Toggled(_) => true,
            _ => false,
        }
    }
}
```

Pulls `disclosure_control` out of components and creates a common def:

```rust
pub fn disclosure_control<V: 'static>(toggle: Toggle) -> impl Component<V> {
    match (toggle.is_toggleable(), toggle.is_toggled()) {
        (false, _) => div(),
        (_, true) => div().child(
            IconElement::new(Icon::ChevronDown)
                .color(IconColor::Muted)
                .size(IconSize::Small),
        ),
        (_, false) => div().child(
            IconElement::new(Icon::ChevronRight)
                .color(IconColor::Muted)
                .size(IconSize::Small),
        ),
    }
}
```

disclosure_control will likely get pulled into it's own component in the
future instead of being in toggle.

Release Notes:

- N/A
2023-11-04 12:09:41 -04:00
Nate Butler
b125cc279f Simplify toggle, do some reorganization 2023-11-04 11:24:31 -04:00
Kirill Bulatov
ac9efaebb7 Suppress unused vars warning generated by gpui macro (#3233) 2023-11-04 14:06:42 +02:00
Kirill Bulatov
9f40a5c53f Suppress unused vars warning generated by gpui macro 2023-11-04 13:54:37 +02:00
Max Brunsfeld
42409528af Allow language injection in markdown code blocks in channel notes (#3231)
Release Notes:

- Fixed an issue where markdown code blocks were not syntax-highlighted
in channel notes editors.
2023-11-03 16:12:02 -07:00
Max Brunsfeld
2dd32dbe87 Allow language injection in markdown code blocks in channel notes 2023-11-03 15:53:54 -07:00
Nate Butler
4cce6ae212 Add UI docs (#3230)
Not as exciting as it sounds - Just starting to scaffold out some UI
docs and want to get feedback.

Release Notes:

- N/A
2023-11-03 18:25:08 -04:00
Nate Butler
b0d202ba5e Merge branch 'main' into add-ui-docs 2023-11-03 18:20:17 -04:00
Nate Butler
9ce7199d2d Add some initial docs 2023-11-03 18:19:54 -04:00
Marshall Bowers
5d36331942 storybook2: Remove unreferenced components module (#3229)
This PR removes the `components` module from `storybook2` as it was
dead, unreferenced code.

Release Notes:

- N/A
2023-11-03 18:12:21 -04:00
Marshall Bowers
6abdab7735 Remove theme.txt 2023-11-03 17:52:19 -04:00
Marshall Bowers
76db100d11 ui2: Reorganize components (#3228)
This PR reorganizes the components in the `ui2` crate.

The distinction between "elements" and "components" is now gone, with
all of the reusable components living under `components/`.

The components that we built while prototyping but will eventually live
in other crates currently reside in the `to_extract/` module.

Release Notes:

- N/A
2023-11-03 17:34:11 -04:00
Marshall Bowers
287ea0a6e4 Allow deriving Serialize and Deserialize on generated refinement (#3227)
This PR adds support for deriving `Serialize` and `Deserialize` on the
refinement type generated by `#[derive(Refineable)]`.

Release Notes:

- N/A
2023-11-03 17:21:00 -04:00
Nate Butler
d500b01aed Add docs burndown list
Co-Authored-By: Marshall Bowers <1486634+maxdeviant@users.noreply.github.com>
2023-11-03 16:37:22 -04:00
Nate Butler
740e2cc5bf Start on ui root doc
Co-Authored-By: Marshall Bowers <1486634+maxdeviant@users.noreply.github.com>
2023-11-03 16:28:54 -04:00
Kirill Bulatov
edacffab58 Refresh diagnostics inside the tab (#3225)
r-a now has 2 different types of diagnostics: 
* "disk-based" ones that come from `cargo check` and related, that emit
`project::Event::DiskBasedDiagnosticsStarted` and
`DiskBasedDiagnosticsFinished`
* "flycheck" diagnostics from r-a itself, that it tries to dynamically
apply to every buffer open, that come with `DiagnosticsUpdated` event.

Latter diagnostics update frequently, on every file close and open, but
`diagnostics.rs` logic had never polled for new diagnostics after
registering the `DiagnosticsUpdated` event, so the only way we could
have newer diagnostics was to re-open the whole panel.
The PR fixes that, and also adds more debug logging to the module.
The logic of the fix looks very familiar to previous related fix:
https://github.com/zed-industries/zed/pull/3128

One notable thing after the fix: "flycheck" diagnostics stay forever if
the diagnostics panel is opened: excerpts in that panel do not allow the
buffer to get dropped (hence, closed in terms of r-a) and get the
updated, zero diagnostics.
If the diagnostics panel is opened and closed multiple times, those
errors gradually disappear.

Release Notes:

- Fixed diagnostics panel not refreshing its contents properly
2023-11-03 22:03:05 +02:00
Kirill Bulatov
918d123284 Fix the test 2023-11-03 21:51:12 +02:00
Kirill Bulatov
6f8947a3d3 Fix a compilation error 2023-11-03 21:51:12 +02:00
Kirill Bulatov
9cb8ce172d Refresh diagnostics inside the tab 2023-11-03 21:51:12 +02:00
Marshall Bowers
fa7d6c0e70 Remove Default impl for ThemeColors` (#3226)
This PR removes the `Default` impl for `ThemeColors`.

Since we need default light and dark variants for `ThemeColors`, we
can't use a single `Default` impl.

Release Notes:

- N/A
2023-11-03 15:40:50 -04:00
Mikayla Maki
c529343ba1 WIP: Port channel crate to gpui2 (#3192) 2023-11-03 12:32:47 -07:00
Max Brunsfeld
66499f60ee Fix double borrow in synchronous tests that take AppContext
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Antonio <antonio@zed.dev>
2023-11-03 12:10:11 -07:00
Mikayla
2b883bf32e WIP 2023-11-03 12:04:24 -07:00
Mikayla
6a1fb18334 Update to latest patterns for porting work 2023-11-03 10:46:47 -07:00
Max Brunsfeld
b085569b46 Add channel2 crate
Co-authored-by: Marshall <marshall@zed.dev>
2023-11-03 10:41:41 -07:00
Kyle Caverly
343525d77b added workspace event for WorkspaceCreated (#3222)
added workspace2 event for WorkspaceCreated

Release Notes:

- NA
2023-11-03 11:06:11 -04:00
Antonio Scandurra
0b3c888acc Start on editor2 (#3223)
Opening this pull request early on, as I added a bunch of APIs to
`gpui2` and uncommented code that might be useful to others in
`workspace2`.

Release Notes:

- N/A
2023-11-03 15:37:48 +01:00
Antonio Scandurra
de3d37e070 Don't depend on gpui2 in text 2023-11-03 14:53:08 +01:00
Antonio Scandurra
097171b9b8 Merge remote-tracking branch 'origin/main' into editor2 2023-11-03 14:47:49 +01:00
Antonio Scandurra
3e8fcefaef Remove more todos 2023-11-03 14:42:26 +01:00
Antonio Scandurra
feaab953a8 Add ViewContext::window_context 2023-11-03 14:41:37 +01:00
KCaverly
b148c61047 added workspace event for WorkspaceCreated 2023-11-03 08:52:18 -04:00
Kirill Bulatov
90d532f0ba Uncomment more gpui2 (#3221)
Release Notes:

- N/A
2023-11-03 13:45:35 +02:00
Kirill Bulatov
1a0cd3e09b Remove and add more todosmerge . 2023-11-03 13:22:11 +02:00
Antonio Scandurra
77e3c7f8ee WIP 2023-11-03 12:10:15 +01:00
Kirill Bulatov
f1fc07de94 Move journal2 to workspace2 2023-11-03 12:55:06 +02:00
Kirill Bulatov
eb8a0e7148 Uncomment persistence tests 2023-11-03 12:38:09 +02:00
Antonio Scandurra
b7712c2f4b Fix a todo in workspace 2023-11-03 11:36:39 +01:00
Antonio Scandurra
bed10b433a Allow converting from a WeakView<V> to an AnyWeakView 2023-11-03 11:36:18 +01:00
Antonio Scandurra
6fc7b17259 Expose a focus handle from workspace::Item 2023-11-03 11:00:57 +01:00
Antonio Scandurra
97d1d9bd9b Uncomment Editor::report_editor_event 2023-11-03 10:53:55 +01:00
Antonio Scandurra
0dfa3c60b7 Remove some todos 2023-11-03 10:50:30 +01:00
Antonio Scandurra
11feda01e3 Uncomment Editor::new 2023-11-03 10:38:28 +01:00
Kirill Bulatov
a9ab413c5a Detect prettier in npm workspaces correctly (#3219)
Deals with https://github.com/zed-industries/community/issues/2016

Also refactored project code to spawn less default prettiers.

Release Notes:

- Fixed prettier not working in npm workspaces
2023-11-03 11:14:45 +02:00
Antonio Scandurra
2fccde5ab6 Remove unused code 2023-11-03 10:11:13 +01:00
Antonio Scandurra
efa27cf9b8 Uncomment more editor code 2023-11-03 10:09:00 +01:00
Kirill Bulatov
09346fb9f1 Port changes to zed2 2023-11-03 11:02:50 +02:00
Kirill Bulatov
24dd1c5812 Properly order default prettier installations and startups 2023-11-03 11:02:50 +02:00
Kirill Bulatov
244c693968 Reuse already running default prettiers 2023-11-03 11:02:50 +02:00