I just pulled and ran a local build via `script/bundle-mac -l -i` but
found that the resulting bundle wasn't installed as expected. (me:
"ToggleAllDocks!! Wait! Where is it?!") Looking into, it looks like the
`-l` flag was removed in #41392, leaving the `$local_only` var orphaned,
which then left the `-i/$local_install` flag unreachable. I suspect that
this was unintentional, so this PR re-adds the `-l/$local_only` flag to
`script/bundle-mac`.
I ran the build again and confirmed that local install seemed to work as
expected. (ie "ToggleAllDocks!! 🎉")
While here, I also removed the last reference to `$local_arch`, because
all other references to that were removed in #41392.
/cc @osiewicz
Release Notes:
- N/A
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Closes#41422
This completely broke line numbering as described in the linked issue
and scrolling up does not have the correct numbers any more.
Release Notes:
- NOTE: The `relative_line_numbers` change
(https://github.com/zed-industries/zed/pull/39268) was reverted and did
not make the release cut!
Closes#41219
Release Notes:
- Updated docs to use `==` instead of `=` in keymap context.
Hopefully I'm not mistaken here, but I think the docs have a bug in them
Reverts zed-industries/zed#41384
The branch-protection rules work much better when there is a Job that
runs every time and can be depended on to pass, we no longer have this.
Release Notes:
- N/A
- Declare UAC support. This will prevent Windows from flagging
`auto_update_helper.exe` as a legacy setup program that needs to run as
administrator.
- Declare support for Windows 10. This will stop Windows from applying
various application compatibility profiles.
The UAC policy is not really appropriate to apply to all GPUI
applications (e.g. an installer written in GPUI may want to declare
itself as `requireAdministrator` instead of `asInvoker`). I tried
splitting this into a Zed.exe-only manifest and enabling manifest file
merging, but I ran out of my time-box. We can fix this later if this is
flagged by GPUI users.
Release Notes:
- N/A
Follow up for: #41304
Splits CI tests (cherry-picks and PRs only for now) into separate
workflows using `gh-workflow`. Includes a couple restructures to
- run more things in parallel
- remove our previous shell script based checking to filter tests based
on files changed, instead using the builtin `paths:` workflow filters
Splitting the docs/style/rust tests & checks into separate workflows
means we lose the complete summary showing all the tests in one view,
but it's possible to re-add in the future if we go back to checking what
files changed ourselves or always run everything.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
---------
Co-authored-by: Conrad <conrad@zed.dev>
Release Notes:
- Remove Windows/Linux from Getting Started
- Consolidate download & system into new Installation page
- Move Remote Dev out of Windows and into Remote Development
- Add Uninstall page
- Add updates page
- Remove addl learning materials from intro
Thread stacks in rust by default have 2 megabytes of stack which for
sumtrees (or ropes in this case) can easily be exceeded depending on the
workload.
Release Notes:
- Fixed stack overflows when constructing large ropes
This PR hides the worktree root name from the path prefix displayed when
you @-mention a file or directory in the agent panel. Given the tight UI
real state we have, I believe that having the project name in there is
redundant—the project you're in is already displayed in the title bar.
Not only it was the very first word you'd see after the file's name, but
it also made the path longer than it needs to. A bit of a design clean
up here :)
(PS: We still show the project name if there are more than one in the
same workspace.)
Release Notes:
- N/A
This PR adds a setting to prevent projects from being shared in public
channels.
This can be enabled by adding the following to the project settings
(`.zed/settings.json`):
```json
{
"prevent_sharing_in_public_channels": true
}
```
This will then disable the "Share" button when not in a private channel:
<img width="380" height="115" alt="Screenshot 2025-10-28 at 2 28 10 PM"
src="https://github.com/user-attachments/assets/6761ac34-c0d5-4451-a443-adf7a1c42bcd"
/>
Release Notes:
- collaboration: Added a `prevent_sharing_in_public_channels` project
setting for preventing projects from being shared in public channels.
Was previously sending all of the tools to the LLM on the first message
of a conversation regardless of the selected agent profile. This added
extra context, and tended to create scenarios where the LLM would
attempt to use the tool and it would fail since it was not available.
To reproduce, create a new conversation where you ask the Minimal mode
which tools it has access to, or try to write to a file.
Release Notes:
- Fixed an issue in the agent where all tools would be presented as
available even when using the `Minimal` profile
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Symbol completions in the context picker now show "SymbolName
filename.txt L123" instead of just "SymbolName". This helps distinguish
between symbols with the same name in different files.
## Motivation
I noticed that the message prompt editor only showed symbol names
without any context, making it hard to use in large projects with many
symbols sharing the same name. The inline prompt editor already includes
file context for symbol completions, so I brought that same UX
improvement to the message prompt editor. I've decided to match the
highlighting style with directory completion entries from the message
editor.
## Changes
- Extract file name from both InProject and OutsideProject symbol
locations
- Add `build_symbol_label` helper to format labels with file context
- Update test expectation for new label format
## Screenshots
Inline Prompt Editor
<img width="843" height="334" alt="Screenshot 2025-10-17 at 17 47 52"
src="https://github.com/user-attachments/assets/16752e1a-0b8c-4f58-a0b2-25ae5130f18c"
/>
Old Message Editor:
<img width="466" height="363" alt="Screenshot 2025-10-17 at 17 31 44"
src="https://github.com/user-attachments/assets/900659f3-0632-4dff-bc9a-ab2dad351964"
/>
New Message Editor:
<img width="482" height="359" alt="Screenshot 2025-10-17 at 17 31 23"
src="https://github.com/user-attachments/assets/bf382167-f88b-4f3d-ba3e-1e251a8df962"
/>
Release Notes:
- Added file names and line numbers to symbol completions in the agent
panel