Commit Graph

18816 Commits

Author SHA1 Message Date
Andrew Lygin
99a0356a56 Fix tests 2024-03-23 16:08:05 +03:00
Andrew Lygin
94858caff5 Fix typo 2024-03-23 16:08:05 +03:00
Andrew Lygin
ca9645c2bf Move tab bar placement setting to the "tabs" section 2024-03-23 16:08:05 +03:00
Andrew Lygin
b81e8971df Fix default tab bar placement 2024-03-23 15:51:57 +03:00
Andrew Lygin
ed2651d62a Documentation for the editor tab bar settings 2024-03-23 15:51:56 +03:00
Andrew Lygin
b8a6fc316f Support tab bar rendering when it's at the bottom 2024-03-23 15:51:56 +03:00
Andrew Lygin
2fa9220f44 Settings for the editor tab bar placement 2024-03-23 15:46:35 +03:00
Max Brunsfeld
7367350f41 Use upstream cargo-about 2024-03-22 22:12:24 -07:00
Max Brunsfeld
478e2a29a5 Add license symlinks for svelta and uiua extensions 2024-03-22 21:56:47 -07:00
Max Brunsfeld
6ebe599c98 Fix issues with extension API that come up when moving Svelte into an extension (#9611)
We're doing it. Svelte support is moving into an extension. This PR
fixes some issues that came up along the way.

Notes

* extensions need to be able to retrieve the path the `node` binary
installed by Zed
* previously we were silently swallowing any errors that occurred while
loading a grammar
* npm commands ran by extensions weren't run in the right directory
* Tree-sitter's WASM stdlib didn't support a C function (`strncmp`)
needed by the Svelte parser's external scanner
* the way that LSP installation status was reported was unnecessarily
complex

Release Notes:

- Removed built-in support for the Svelte and Gleam languages, because
full support for those languages is now available via extensions. These
extensions will be suggested for download when you open a `.svelte` or
`.gleam` file.

---------

Co-authored-by: Marshall <marshall@zed.dev>
2024-03-22 17:29:06 -07:00
Mikayla Maki
4459eacc98 Improve the clarity of multi buffer headers (#9722)
<img width="544" alt="Screenshot 2024-03-22 at 3 23 09 PM"
src="https://github.com/zed-industries/zed/assets/2280405/83fde9ad-76e1-4eed-a3f2-bc25d5a88d84">

Release Notes:


- Improved the clarity of the UI for diagnostic and search result
headers
2024-03-22 15:38:19 -07:00
Thorsten Ball
16a2013021 Update to vscode-eslint 2.4.4 & support flat config file extensions (#9708)
This upgrades to vscode-eslint 2.4.4 to support flat configs, in
multiple configuration files, ending in `.js`, `.cjs`, `.mjs`.

We changed the code to not use the GitHub release because we actually
don't need the artifacts of the release, we just need the source code,
which we compile anyway.

Fixes #7271.

Release Notes:

- Added support for ESLint flat config files.
([#7271](https://github.com/zed-industries/zed/issues/7271)).

Co-authored-by: Kristján Oddsson <koddsson@gmail.com>
2024-03-22 17:19:23 +01:00
Marshall Bowers
c6d479715d Add setting to allow disabling the Assistant (#9706)
This PR adds a new `assistant.enabled` setting that controls whether the
Zed Assistant is enabled.

Some users have requested the ability to disable the AI-related features
in Zed if they don't use them. Changing `assistant.enabled` to `false`
will hide the Assistant icon in the status bar (taking priority over the
`assistant.button` setting) as well as filter out the `assistant:`
actions.

The Assistant is enabled by default.

Release Notes:

- Added an `assistant.enabled` setting to control whether the Assistant
is enabled.
2024-03-22 11:55:29 -04:00
Piotr Osiewicz
4dc61f7ccd Extensions registering tasks (#9572)
This PR also introduces built-in tasks for Rust and Elixir. Note that
this is not a precedent for future PRs to include tasks for more
languages; we simply want to find the rough edges with tasks & language
integrations before proceeding to task contexts provided by extensions.

As is, we'll load tasks for all loaded languages, so in order to get
Elixir tasks, you have to open an Elixir buffer first. I think it sort
of makes sense (though it's not ideal), as in the future where
extensions do provide their own tasks.json, we'd like to limit the # of
tasks surfaced to the user to make them as relevant to the project at
hand as possible.

Release Notes:

- Added built-in tasks for Rust and Elixir files.
2024-03-22 16:18:33 +01:00
Conrad Irwin
cb4f868815 remoting (#9680)
This PR provides some of the plumbing needed for a "remote" zed
instance.

The way this will work is:
* From zed on your laptop you'll be able to manage a set of dev servers,
each of which is identified by a token.
* You'll run `zed --dev-server-token XXXX` to boot a remotable dev
server.
* From the zed on your laptop you'll be able to open directories and
work on the projects on the remote server (exactly like collaboration
works today).

For now all this PR does is provide the ability for a zed instance to
sign in
using a "dev server token". The next steps will be:
* Adding support to the collaboration protocol to instruct a dev server
to "open" a directory and share it into a channel.
* Adding UI to manage these servers and tokens (manually for now)

Related #5347

Release Notes:

- N/A

---------

Co-authored-by: Nathan <nathan@zed.dev>
2024-03-22 08:44:56 -06:00
Nathan Sobo
f56707e076 Assign OPENAI_API_KEY from a k8s secret in the collab deployment (#9703)
Merging this eagerly because it's just a configuration change, and I want to test it on staging.
2024-03-22 08:36:52 -06:00
Bennet Bo Fenner
ce57db497e chat panel: Fix tooltips not working for links (#9691)
Closes #9418 

Noticed a difference in the `cx.set_tooltip(...)` calls between `div`
and `InteractiveText`. `div` calls `cx.set_tooltip(...)` inside
`after_layout`, but `InteractiveText` was calling this inside `paint`. I
believe as #9012 was merged, we need to call `cx.set_tooltip` inside
`after_layout`, as inserting inside `paint` does not seem to be
supported anymore.

I moved the code for setting the tooltip to `after_layout` and hovering
over links inside the chat seems to bring up the tooltips again.

Before:

See https://github.com/zed-industries/zed/issues/9418#issue-2189398784

After:


![image](https://github.com/zed-industries/zed/assets/53836821/a623164c-1ce0-40d7-bc53-020f176fba4a)


Release Notes:

- Fixed tooltip not showing up when hovering over links inside the chat
panel ([#9418](https://github.com/zed-industries/zed/issues/9418))
2024-03-22 14:47:57 +01:00
Piotr Osiewicz
945d8c2112 Revert "Revert "chore: Bump Rust version to 1.77 (#9631)"" (#9672)
Reverts zed-industries/zed#9658, as the Docker image is now available.

Release notes:

- N/A
2024-03-22 11:17:16 +01:00
张小白
ae6f138b6c Fix compute_width_for_char (#9643)
Release Notes:

- N/A
2024-03-22 09:10:42 +01:00
Nathan Sobo
6d5787cfdc Hard code max token counts for supported models (#9675) 2024-03-21 20:30:33 -06:00
Daniel Zhu
441677c90a Fix typo (mimized -> minimized) (#9674) 2024-03-21 16:14:31 -07:00
apricotbucket28
95b2f4caf2 linux: fix word move/select shortcuts (#9673)
`alt+left/right` are never used on Linux.
The Linux keymap still has some other issues, but these shortcuts in
particular are really common when editing text.

Release Notes:

- N/A
2024-03-21 15:28:39 -07:00
Ezekiel Warren
0f15fd37d6 windows: User installed language server support (#9606)
Release Notes:

- N/A
2024-03-21 15:25:26 -07:00
张小白
4183805a39 windows: fix window activate action (#9664)
Now, the window activation event can be triggered correctly. As shown in
the video, when the window is activated, the caret blinks; when the
window loses activation due to me clicking on the PowerShell window, the
caret stops blinking.



https://github.com/zed-industries/zed/assets/14981363/4c1b2bec-319d-4f21-879e-5a0af0a00d8e



Release Notes:

- N/A
2024-03-21 15:24:17 -07:00
Conrad Irwin
eaa803298e Fix error handling in buffer open (#9667)
Co-Authored-By: Max <max@zed.dev>
Co-Authored-By: Marshall <marshall@zed.dev>

Release Notes:

- N/A

Co-authored-by: Max <max@zed.dev>
Co-authored-by: Marshall <marshall@zed.dev>
2024-03-21 15:57:20 -06:00
Conrad Irwin
caed275fbf Revert "language: Remove buffer fingerprinting (#9007)"
This reverts commit 6f2f61c9b1.
2024-03-21 14:10:18 -06:00
Remco Smits
35e3935e8f Fix invalid highlight position for (edited) text (#9660)
This pull request fixes a bug that was inserting the wrong position for
the `(edited)` text. This is only an issue when you have other styling
inside the markdown that causes the `richt_text.text.len()` to increase.

**Before**
<img wdth="234" alt="Screenshot 2024-03-21 at 19 53 34"
src="https://github.com/zed-industries/zed/assets/62463826/bf9e7fec-1563-415b-9b14-f7b95fc7d784">
**After**
<img width="234" alt="Screenshot 2024-03-21 at 19 53 48"
src="https://github.com/zed-industries/zed/assets/62463826/c0b7ba3a-5bdc-4b9e-a4f2-c3df4064f0ec">

Release Notes:

- N/A
2024-03-21 13:37:45 -06:00
Stanislav Alekseev
3b7cd9cf1e Remove incorrect venv base directory used (#9661)
Follow-up of https://github.com/zed-industries/zed/pull/8444

Release Notes:

- N/A
2024-03-21 21:34:14 +02:00
张小白
1e543b9755 windows: implement IME caret movement and editing while composing (#9659)
https://github.com/zed-industries/zed/assets/14981363/598440f7-0364-4053-9f44-710291f8aa92



Release Notes:

- N/A
2024-03-21 12:10:22 -07:00
Marshall Bowers
d557f8e36c Revert "chore: Bump Rust version to 1.77 (#9631)" (#9658)
This reverts commit 6184278faf.

We can't upgrade to Rust 1.77 until there are Rust 1.77 Docker images
available
(https://github.com/docker-library/official-images/pull/16457).


Release Notes:

- N/A
2024-03-21 14:07:22 -04:00
Ezekiel Warren
b6201a34b9 Check for user installed clangd (#9605)
Release Notes:

- Improved C/C++ support using user installed clangd when available
2024-03-21 10:50:42 -07:00
Stanislav Alekseev
85fdcef564 Do not enable venv in terminal for bash-like oneshot task invocations (#8444)
Release Notes:
- Work around #8334 by only activating venv in the terminal not in tasks
(see #8440 for a proper solution)
- To use venv modify your tasks in the following way:
```json
{
  "label": "Python main.py",
  "command": "sh",
  "args": ["-c", "source .venv/bin/activate && python3 main.py"]
}
```

---------

Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2024-03-21 19:40:33 +02:00
Piotr Osiewicz
cd61297740 collab: Bump minimal client version to 0.127.3 (#9649)
Release Notes:

- N/A
2024-03-21 18:23:18 +01:00
Mikayla Maki
e07192e4e3 Implement is_minimized for macOS (#9651)
Release Notes:

- N/A
2024-03-21 09:36:54 -07:00
Marshall Bowers
adcb591629 extension_cli: Populate grammars from grammars directory for legacy extension formats (#9650)
This PR makes the extension CLI populate the grammars in the manifest
from the contents of the `grammars` directory for legacy extensions
using the `extension.json` format (`schema_version == 0`).

This allows us to continue packaging these older extensions until they
can be migrated to the new schema version.

Release Notes:

- N/A
2024-03-21 12:31:53 -04:00
张小白
d89905fc3d Fix IME window position with scale factor greater than 1.0 (#9637)
In #9456 I forgot to handle this...

Release Notes:

- N/A
2024-03-21 09:31:43 -07:00
白山風露
e1d1d575c3 Windows: Fix XButton direction (#9629)
Release Notes:

- N/A
2024-03-21 09:31:19 -07:00
张小白
3fd62a2313 windows: display icon (#9571)
Now `Zed` can display icons. The image below shows the icon of the
`zed.exe` file and the icon in the right-click properties.

![Screenshot 2024-03-20
181054](https://github.com/zed-industries/zed/assets/14981363/8f1ccc7f-aab0-46cf-8c32-a3545ba710a3)

I used the `crates\zed\resources\app-icon@2x.png` file to generate the
`.ico` file. Due to some blank space around the logo in the original
file, the logo appears slightly smaller on Windows compared to other
software.

![Screenshot 2024-03-20
181155](https://github.com/zed-industries/zed/assets/14981363/874c5ed3-6796-428c-9a91-f91231bb6510)

The current `.ico` file contains logo files of multiple sizes: 16x16,
24x24, 32x32, 48x48, 64x64, 96x96, 128x128, 256x256, 512x512.

Release Notes:

- N/A
2024-03-21 09:30:01 -07:00
白山風露
f179158913 windows: Avoid recording minimized position to database (#9407)
Minimizing window records strange position to DB. When Zed is restarted,
the window goes far away.
<img width="975" alt="image"
src="https://github.com/zed-industries/zed/assets/6465609/98dbab71-fdbb-4911-b41a-9c3e498e5478">

So I fixed.

Release Notes:

- N/A
2024-03-21 09:15:16 -07:00
白山風露
f88f1bce20 Windows: Not logging frequent WM_PAINTs (#9566)
The logging of WM_PAINT for each frame was not very meaningful, so it
was eliminated.
Other logging levels were also reduced to trace.

Release Notes:

- N/A

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-03-21 09:11:33 -07:00
Marshall Bowers
20b88b6078 Add a script for bumping the extension CLI (#9646)
This PR adds a script for bumping the extension CLI (thus kicking off a
new build).

Release Notes:

- N/A
2024-03-21 12:05:31 -04:00
Piotr Osiewicz
6f2f61c9b1 language: Remove buffer fingerprinting (#9007)
Followup to #9005 that actually removes buffer fingerprinting.

Release Notes:

- N/A
2024-03-21 17:03:26 +01:00
Marshall Bowers
1f21088591 Normalize - to _ in resulting Wasm file names (#9644)
This PR updates the extension builder to normalize `-` to `_` in the
Rust package names when computing the resulting `.wasm` file name.

The `wasm32-wasi` target does this normalization internally already, so
we need to do the same to ensure we're looking for the resulting `.wasm`
file in the right spot.

Release Notes:

- N/A
2024-03-21 11:48:08 -04:00
Marshall Bowers
3831088251 extension_cli: Don't propagate errors caused by trying to read Cargo.toml (#9641)
This PR fixes an issue where the extension CLI would error if a
`Cargo.toml` didn't exist when we were trying to check for its
existence. Since we're just checking if it exists for the purposes of
detecting a Rust extension, we can safely ignore the errors.

Also improved the logging/error handling in a few spots to make other
errors easier to troubleshoot in the future.

Release Notes:

- N/A
2024-03-21 11:29:35 -04:00
Piotr Osiewicz
e20508f66c lsp: Add partial support for insert/replace completions (#9634)
Most notably, this should do away with completions overriding the whole
word around completion trigger text. Fixes: #4816



Release Notes:

- Fixed code completions overriding text around the cursor.
2024-03-21 16:19:21 +01:00
Piotr Osiewicz
6184278faf chore: Bump Rust version to 1.77 (#9631)
Release Notes:

- N/A
2024-03-21 15:42:59 +01:00
Remco Smits
65152baa3f Fix prettier-plugin-organize-imports plugin removes used imports (#9598)
### Issue
So this pull request fixes an issue that was driven me crazy. The issue
was that when you use the `prettier-plugin-organize-imports` It would
remove some imports that should not be removed before they were used
inside the module itself.

You can reproduce it with the following `prettierrc.json` config and
source code. When you **save** the file, it would remove the `import
clsx from "clsx";` import from the file.

**Prettier config**
```json
{
  "semi": true,
  "tabWidth": 4,
  "trailingComma": "es5",
  "useTabs": true,
  "plugins": [
    "prettier-plugin-tailwindcss",
    "prettier-plugin-organize-imports"
  ]
}
```

**Source code**
```typescript
import clsx from "clsx";

export default function Home() {
  return (
      <main>
	      {clsx("asdjklasdjlkasd", "asdjlkasjdjlk")}
      </main>
  );
}
``` 

### Findings
After a deep dive with @mrnugget, I was debugging deep down the prettier
plugin system and found the issue that was causing this issue. When I
was looking inside the
`node_modules/prettier-plugin-organize-imports/lib/organize.js`. I saw
the following code that looked strange to me because it falls back to
`file.ts` if `filepath` is not passed through inside the prettier config
options.

<img width="860" alt="Screenshot 2024-03-20 at 21 31 46"
src="https://github.com/zed-industries/zed/assets/62463826/47177fe5-e5a9-41d8-9f2f-0304b2c2159f">

So the issue was small, if you look at the following code, the `path`
key should be `filepath` inside the
`crates/prettier/src/prettier_server.js:205`
![Screenshot 2024-03-20 at 21 35
25](https://github.com/zed-industries/zed/assets/62463826/1eea0a88-c886-4632-9c69-9f3095126971)

Release Notes:

- Fixed prettier integration not using the correct filepath when
invoking prettier, which could lead to some prettier plugins failing to
format correctly.
([#9496](https://github.com/zed-industries/zed/issues/9496)).
2024-03-21 08:23:15 +01:00
Conrad Irwin
65c6bfebda get-preview-channel-changes errors on invalid token (#9616)
Release Notes:

- N/A
2024-03-20 21:44:12 -06:00
Conrad Irwin
ac4c6c60f1 Make it (a tiny bit) easier to run your own collab (#9557)
* Allow creating channels when seeding
* Allow configuring a custom `SEED_PATH`
* Seed the database when creating/migrating it so you don't need a
  separate step for this.

Release Notes:

- N/A
2024-03-20 21:00:02 -06:00
Conrad Irwin
1062c5bd26 Fix copilot modal (#9613)
Release Notes:

- Fixed copilot modal not responding
([#9596](https://github.com/zed-industries/zed/issues/9596)). (preview
only)
2024-03-20 20:37:40 -06:00