Introduces the `ZED_WINDOW_DECORATIONS` env variable.
- Not set, defaulting to client-side decorations
- Value is "client": client-side decorations
- Value is "server": server-side decorations
I think it's good to have this escape-hatch next to all possible
detection mechanisms.
Release Notes:
- N/A
As titled. The new example is consistent with the instructions in
"Configuring Zed". I verified that the example works as expected.
Release Notes:
- Update the instructions to set up external formatter for Python.
By leveraging the `_GTK_EDGE_CONSTRAINTS` atom we can get all four
booleans for the `Tiling` struct and figure out which side is free when
the window is tiled to half of the screen.
For the logic behind the `_GTK_EDGE_CONSTRAINTS` see:
-
8e9d13aa3b/src/x11/window-x11.c (L65-L75)
-
8e9d13aa3b/src/x11/window-x11.c (L1205-L1231)
(I used Claude 3.5 Sonnet with our code and these pieces from `mutter`
to generate the Rust code, that was pretty sweet)
This fixes the gap in the middle when a GPUI window is tiled to the left
and another window to the right.
It's not _perfect_ but it looks a lot better.
Here's a diff that makes it look better:
```diff
diff --git a/crates/gpui/examples/window_shadow.rs b/crates/gpui/examples/window_shadow.rs
index 122231f6b..7fa29dadc 100644
--- a/crates/gpui/examples/window_shadow.rs
+++ b/crates/gpui/examples/window_shadow.rs
@@ -72,8 +72,8 @@ impl Render for WindowShadow {
.when(!(tiling.top || tiling.left), |div| div.rounded_tl(rounding))
.when(!tiling.top, |div| div.pt(shadow_size))
.when(!tiling.bottom, |div| div.pb(shadow_size))
- .when(!tiling.left, |div| div.pl(shadow_size))
- .when(!tiling.right, |div| div.pr(shadow_size))
+ .when(!tiling.left, |div| div.pl(shadow_size - border_size))
+ .when(!tiling.right, |div| div.pr(shadow_size - border_size))
.on_mouse_move(|_e, cx| cx.refresh())
.on_mouse_down(MouseButton::Left, move |e, cx| {
let size = cx.window_bounds().get_bounds().size;
```
But that makes it look weird on Wayland, so I didn't do it.
I think it's fine for now. Chromium looks bad and has a gap, so we're
already better.
## Before


## After


Release Notes:
- N/A
This PR refactors the completion providers to only process a maximum
amount of completion requests at a time.
Also started refactoring language model providers to use traits, so it's
easier to allow specifying multiple providers in the future.
Release Notes:
- N/A
This fixes the issue of a tooltip covering the thing that the button has
revealed.
It also mirrors what other UI frameworks do. Chrome on Linux behaves the
same, and Safari does the same thing on macOS.
It fixes this:

Release Notes:
- N/A
https://doc.rust-lang.org/cargo/reference/environment-variables.html
Some people (myself included) set this variable to have a single
directory to clean up (or whatever reason one might have for having a
single `target` directory). This changes the linux scripts to respect
that
Release Notes:
- N/A
This has been bugging me for a while. If you create a new file and then
save it, the dialogue would show the home directory and not the folder
that you were in.
This fixes it.
Release Notes:
- N/A
**Edit**:
This PR adds flushes to functions which should have an immediate affect.
I've observed it fixing the following bugs (but there are probably
more):
- The cursor not updating when just hovering.
- The window not maximising after clicking the full-screen button until
you move the mouse.
- The window not minimising after clicking the minimise button until you
move the mouse.
---
**Original content**:
Following #13646, the cursor style wouldn't change because the
`change_window_attributes` command wasn't being flushed. I guess it was
working before because something else was flushing it somewhere else so
it was never noticed.
I just added `check()` which flushes the command so that the cursor will
actually update when just hovering. Before you would need to interact
with the window so that something else could flush the command.
Release Notes:
- N/A
With the new window decorations resizing was _really_ laggy on my X11
machine.
Before:
- Click on window border (hitbox doesn't work properly, but that's
another issue)
- Drag and resize
- 4-5s nothing happens
- Window is resized
After:
- Click on window border
- Drag and resize
- Window is resized
I'm still not 100% sure on why this happens on my machine and not
Conrad's/Mikayla's, but seems like that GTK_EDGE_CONSTRAINTS atom is
sent when resizing.
The other thing that I can't explain is that we get a `ConfigureNotify`
when resizing, with the right size, but maybe not often enough?
Anyway, for now we'll go with this.
Release Notes:
- N/A
In the latest update, panel loading occasionally occurred randomly,
either before or after workspace deserialization due to their
asynchronous nature. This update addresses the issue by ensuring panels
restore their state based on serialized data, synchronizing their
loading with workspace deserialization.
Release Notes:
- Fixed [#9638](https://github.com/zed-industries/zed/issues/9638)
- Fixed [#12954](https://github.com/zed-industries/zed/issues/12954)
This PR removes the `ids` query parameter from the `GET /extensions`
endpoint, as we don't use it.
We originally added the query parameter in #9929 to facilitate
auto-updates. However, it was superseded by the `GET
/extensions/updates` endpoint in #10052.
There shouldn't be any Zed versions out in the wild that are using the
`ids` query parameter, as we added the endpoint on Thursday, March 28,
and replaced its usage with the new endpoint on Monday, April 1, before
the next Zed release.
Release Notes:
- N/A
In doing so we get to surface origin packages more prominently.
Fixes#13494 (again)
Release Notes:
- Fixed origin packages not being surfaced in Rust completions
This PR updates the Gleam docs provider to include the package name as a
suffix for docs entries:
<img width="639" alt="Screenshot 2024-07-03 at 5 48 28 PM"
src="https://github.com/zed-industries/zed/assets/1486634/0d98ffba-fbab-4511-ae16-e1e742d56f93">
This will help disambiguate modules with the same names from different
packages, as well as help out with providing better completions when the
package name and top-level module name do not match.
Release Notes:
- N/A
This PR adds a new `/docs` slash command to the Assistant. This slash
command replaces `/rustdoc`.
The `/docs` slash command works with different providers. There is
currently a built-in provider for rustdoc, but new providers can be
defined within extensions. The Gleam extension contains an example of
this.
When you first type `/docs` a completion menu will be shown with the
list of available providers:
https://github.com/zed-industries/zed/assets/1486634/32287000-5855-44d9-a2eb-569596f5abd9
After completing the provider you want to use then you can type the
package name and/or item path to search for the relevant docs:
https://github.com/zed-industries/zed/assets/1486634/6fc55a63-7fcd-42ea-80ce-08c670bf03fc
There are still some rough edges around completions that I would like to
get cleaned up in a future PR. Both of these seem to stem from the fact
that we're using an intermediate completion in the slash command:
1. Accepting a provider completion will show an error until you press
<kbd>Space</kbd> to continue typing.
- We need a way of not submitting a slash command when a completion is
accepted.
2. We currently need to show the provider name in the documentation item
completion list.
- Without it, the provider name gets wiped out when accepting a
completion, causing the slash command to become invalid.
Release Notes:
- N/A
This PR improves the indexing of HexDocs content for Gleam packages.
We now index each of the modules in the package instead of just the
root.
Release Notes:
- N/A
Release Notes:
- Added documentation on how to set up Claude as the assistant.
---------
Co-authored-by: Peter Tripp <petertripp@gmail.com>
Co-authored-by: Gilles Peiffer <gilles.peiffer.yt@gmail.com>
Co-authored-by: Peter Tripp <peter@zed.dev>
This is already done when selecting a subtest; by wrapping the test name
with `^{}$` the runnable will avoid selecting additional tests with the
same prefix.
Without this fix, selecting the runnable for `TestExample` will also run
`TestExample2`.
Release Notes:
- Fixed Golang tasks spawning tests starting with the current function name and not using the exact match.