Co-Authored-By: Ben K <ben@zed.dev>
Co-Authored-By: Anthony <anthony@zed.dev>
Co-Authored-By: Mikayla <mikayla@zed.dev>
Release Notes:
- settings: Major internal changes to settings. The primary user-facing
effect is that some settings which did not make sense in project
settings files are no-longer read from there. (For example the inline
blame settings)
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>
This PR adds an option to allow opening local folders inside WSL
containers. (wsl_actions::OpenFolderInWsl). It is accessible via the
command palette and should be available to keybind.
- [x] Open wsl from open remote
- [x] Open local folder in wsl action
- [ ] Open wsl shortcut (shortcuts to open remote)
Release Notes:
- N/A
When the cursor was sitting on a syntactically insignificant character,
like a `{` or `,`, this function was selecting only that character, when
what the user likely wanted was to select the next larger syntax node.
Those punctuation characters all seemed to be not "named", in
tree-sitter terminology, so I updated the function to walk up the node
tree until it found a node where `is_named()` is true.
Closes#4555
Also, while writing the tests, the output of a failing test with the
wrong thing selected was harder to read than it needed to be.
It used to output a diff of ranges, like this:
<img width="217" height="111" alt="image"
src="https://github.com/user-attachments/assets/00de53a8-8776-47aa-8101-5a5b5bc3fa5e"
/>
I leveraged the existing `generate_marked_text` helper function and
updated the assertion to output a diff of the text with the selection
markers:
<img width="211" height="116" alt="image"
src="https://github.com/user-attachments/assets/53b2b882-2676-4c70-8718-e2e2ba6f254e"
/>
Happy to make that a separate PR, if needed.
Release Notes:
- Fixed Editor select_larger_syntax_node to be smart about punctuation.
Extracts and cleans up GPUI's scheduler code into a new `scheduler`
crate, making it pluggable by external runtimes. This will enable
deterministic integration testing with cloud components by providing a
unified test scheduler across Zed and backend code. In Zed, it will
replace the existing GPUI scheduler for consistent async task management
across platforms.
## Changes
- **Core Implementation**: `TestScheduler` with seed-based
randomization, session tracking (`SessionId`), and foreground/background
task separation for reproducible testing.
- **Executors**: `ForegroundExecutor` (!Send, thread-local) and
`BackgroundExecutor` (Send, with blocking/timeout support) as
GPUI-compatible wrappers.
- **Clock and Timer**: Controllable `TestClock` and future-based `Timer`
for time-sensitive tests.
- **Testing APIs**: `once()`, `with_seed()`, and `many()` methods for
configurable test runs.
- **Dependencies**: Added `async-task`, `chrono`, `futures`, etc., with
updates to `Cargo.toml` and lock file.
## Benefits
- **Integration Testing**: Facilitates reliable async tests involving
cloud sessions, reducing flakiness via deterministic execution.
- **Pluggability**: Trait-based design (`Scheduler`) allows easy
integration into non-GPUI runtimes while maintaining GPUI compatibility.
- **Cleanup**: Refactors GPUI scheduler logic for clarity, correctness
(no `unwrap()`, proper error handling), and extensibility.
Follows Rust guidelines; run `./script/clippy` for verification.
- [x] Define and test a core scheduler that we think can power our cloud
code and GPUI
- [ ] Replace GPUI's scheduler
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
The only warnings remaining are links to private modules/items, but I
lack knowledge to work out if the referenced modules/items should be
made public, or if the links should be rewritten into exposed
traits/items.
Links to associated items such as trait implementations have to be
written using full markdown format such as:
... [[ `App::update_global` ]](( BorrowAppContext::update_global ))
This is due to https://github.com/rust-lang/rust/issues/74563 which
sadly prohibits fully-qualified syntax:
... [[ `<App as BorrowAppContext>::update_global` ]]
Release Notes:
- N/A
Probably related to https://github.com/zed-industries/zed/pull/37072
Instead of manually constructing the venv we now ask the python
toolchain for the relevant information, unifying the approach of vent
inspection
Fixes https://github.com/zed-industries/zed/issues/27350
Release Notes:
- Improved the detection of python virtual environments for terminals
and tasks in remote projects.
Follow up of this pr: #25148
Release Notes:
- Improved file sorting.
As described in #20126, I was fed up with lexicographical file sorting
in the project panel. The current sorting behavior doesn't handle
numeric segments properly, leading to unintuitive ordering like
`file_1.rs`, `file_10.rs`, `file_2.rs`.
## Example Sorting Results
Using `lexicographical` (default):
```
.
├── file_01.rs
├── file_1.rs
├── file_10.rs
├── file_1025.rs
├── file_2.rs
```
Using alphabetical (natural) sorting:
```
.
├── file_1.rs
├── file_01.rs
├── file_2.rs
├── file_10.rs
├── file_1025.rs
```
- **util: Have maybe! use async closures instead of async blocks**
- **python: Fix flickering of virtual environment indicator in status
bar**
Closes#30723
Release Notes:
- Python: Fixed flickering of the status bar virtual environment
indicator
---------
Co-authored-by: Lukas Wirth <lukas@zed.dev>
Release Notes:
- Added GitHub artifact digest verification for rust-analyzer and clangd
binary downloads, skipping downloads if cached binary digest is up to
date
- Added verification that cached rust-analyzer and clangd binaries are
executable, if not they are redownloaded
---------
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Followup to #33678, doing the same thing for all JSON Schema files
provided to json-language-server
Release Notes:
* Added warnings for unknown fields when editing `tasks.json` /
`snippets.json`.
Closes#32068Closes#15653
Not entirely sure that it fixes the latter issue, but I am fairly
certain given the comments in #32068 and the available logs in the
issue.
This PR fixes an issue where the Supermaven provider would not leave the
"Initializing" stage. This happened due to the downloaded binary missing
executable permissions. The change here ensures that freshly downloaded
binaries as well as existing binaries downloaded by Zed have executable
permissions set. I decided on also adding this for the latter since
existing downloads would continue to be broken and Supermaven does not
seem to change versions often given the logs provided by users.
While I was at it, I also added a `make_file_executable` to the util
crate mirroring the method of the `zed_extensions_api` and refactored
existing usages where possible to use that method instead. This makes
the code slightly more readable in my opinion, yet adds a method to
non-unix systems that practically does nothing. I can revert this should
that be preferred.
Release Notes:
- Fixed an issue where the Supermaven completion provider would not
leave the "Initializing" stage.
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Follow-up to: https://github.com/zed-industries/zed/pull/32637
When Zed is installed in a path containing spaces (e.g.,
`/Applications/Zed Nightly.app/Contents/MacOS/zed`), environment
variable loading fails and leaves this in the Zed log:
```
login shell exited with exit status: 127. stdout: "", stderr: "Nightly.app/Contents/MacOS/zed --printenv >&0: /Applications/Zed: No such file or directory"
```
This was not part a release (only broke in nightly), but fixes it the
issue in any case when the path to the Zed.app bundle has a space (e.g.
"Zed Nightly.app")
Release Notes:
- N/A
In #31331, I made a change that prevents Zed from running with root
privileges, but I forgot about the CLI.
So if you run the CLI without the `--foreground` flag, it just freezes
without any messages. This PR fixes that.
Release Notes:
- N/A
Fixes#11647Fixes#13888Fixes#18771Fixes#19779Fixes#22437Fixes#23649Fixes#24200Fixes#27601
Zed’s current method of loading environment variables from the login
shell has two issues:
1. Some shells—fish in particular—write specific escape characters to
`stdout` right before they exit. When this happens, the tail end of the
last environment variable printed by `/usr/bin/env` becomes corrupted.
2. If a multi-line value contains an equals sign, that line is
mis-parsed as a separate name-value pair.
This PR addresses those problems by:
1. Redirecting the shell command's `stdout` directly to a temporary
file, eliminating any side effects caused by the shell itself.
2. Replacing `/usr/bin/env` with `sh -c 'export -p'`, which removes
ambiguity when handling multi-line values.
Additional changes:
- Correctly set the arguments used to launch a login shell under `csh`
or `tcsh`.
- Deduplicate code by sharing the implementation that loads environment
variables on first run with the logic that reloads them for a project.
Release Notes:
- N/A
Related to #31460 and #28635.
Release Notes:
- Fixed redraw delay of documentation from language server completions
and added caching to reduce flicker when using arrow keys to change
selection.
Editing JSON styles is not very helpful for bringing style changes back
to the actual code. This PR adds a buffer that pretends to be Rust,
applying any style attribute identifiers it finds. Also supports
completions with display of documentation. The effect of the currently
selected completion is previewed. Warning diagnostics appear on any
unrecognized identifier.
https://github.com/user-attachments/assets/af39ff0a-26a5-4835-a052-d8f642b2080c
Adds a `#[derive_inspector_reflection]` macro which allows these methods
to be enumerated and called by their name. The macro code changes were
95% generated by Zed Agent + Opus 4.
Release Notes:
* Added an element inspector for development. On debug builds,
`dev::ToggleInspector` will open a pane allowing inspecting of element
info and modifying styles.
Don't hard wrap interactively; instead, soft wrap in `Bounded` mode
(editor width or 72 chars, whichever is smaller), and then hard wrap
before sending the commit message to git.
This also makes the soft wrap mode and width for commit messages
configurable in language settings.
Previously we didn't support soft wrap modes other than `EditorWidth` in
auto-height editors; I tried to add support for this by analogy with
code that was already there, and it seems to work pretty well.
Closes#27508
Release Notes:
- Fixed confusing wrapping behavior in commit message editors.
Follow-up of https://github.com/zed-industries/zed/pull/31080
Stop doing
```rs
#[cfg(not(windows))]
{
file.set_permissions(<fs::Permissions as fs::unix::PermissionsExt>::from_mode(
0o755,
))
.await?;
}
```
after extracting zip archives on Unix, and use an API that provides the
file permissions data for each archive entry.
Release Notes:
- N/A
This PR allows DAPs to define their own schema so users can see
completion items when editing their debug.json files.
Users facing this aren’t the biggest chance, but behind the scenes, this
affected a lot of code because we manually translated common fields from
Zed's config format to be adapter-specific. Now we store the raw JSON
from a user's configuration file and just send that.
I'm ignoring the Protobuf CICD error because the DebugTaskDefinition
message is not yet user facing and we need to deprecate some fields in
it.
Release Notes:
- debugger beta: Show completion items when editing debug.json
- debugger beta: Breaking change, debug.json schema now relays on what
DAP you have selected instead of always having the same based values.
---------
Co-authored-by: Remco Smits <djsmits12@gmail.com>
Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Cole Miller <cole@zed.dev>
https://github.com/zed-industries/zed/issues/30972 brought up another
case where our context is not enough to track the actual source of the
issue: we get a general top-level error without inner error.
The reason for this was `.ok_or_else(|| anyhow!("failed to read HEAD
SHA"))?; ` on the top level.
The PR finally reworks the way we use anyhow to reduce such issues (or
at least make it simpler to bubble them up later in a fix).
On top of that, uses a few more anyhow methods for better readability.
* `.ok_or_else(|| anyhow!("..."))`, `map_err` and other similar error
conversion/option reporting cases are replaced with `context` and
`with_context` calls
* in addition to that, various `anyhow!("failed to do ...")` are
stripped with `.context("Doing ...")` messages instead to remove the
parasitic `failed to` text
* `anyhow::ensure!` is used instead of `if ... { return Err(...); }`
calls
* `anyhow::bail!` is used instead of `return Err(anyhow!(...));`
Release Notes:
- N/A
Release Notes:
- Fixed a race condition that sometimes prevented a system-installed
`node` binary from being detected.
- Fixed a bug where the `node.path` setting was not respected when
invoking npm.
Start to capture `foo/bar:20:in`-like strings as valid pointers to line
20 in a file
Closes https://github.com/zed-industries/zed/issues/28194
Release Notes:
- Fixed terminal cmd-click not registering `foo/bar:20:in`-like paths