Editor is a choke point in our compilation graph while also being a very
common crate that is being edited. So reducing things that depend on it
will generally improve compilation times for us.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Closes _unknown_
<img width="1212" height="463" alt="image"
src="https://github.com/user-attachments/assets/ec00fcf0-7eb9-4291-b1e2-66e014dc30ac"
/>
This PR places the file_name before the file_path so that when the panel
is slim it is still usable, mirrors the behaviour of the file picker
(cmd+P)
Release Notes:
- Improved readability of files in the git changes panel
This PR builds on top of the `default_mode` feature where it was
possible to set an external agent mode as the default if you held a
modifier while clicking on the desired option. Now, if you want to have,
for example, Haiku as your default Claude Code model, you can do that.
This feature adds parity between external agents and Zed's built-in one,
which already supported this feature for a little while.
Note: This still doesn't work with external agents installed from
extensions. At the moment, this is limited to Claude Code, Codex, and
Gemini—the ones we include out of the box.
Release Notes:
- agent: Added the ability to set a model as the default for a given
built-in external agent (Claude Code, Codex CLI, or Gemini CLI).
This PR removes basically all of the component stories, with the
exception of the context menu, which is a bit more intricate to set up.
All of the component that won't have a story after this PR will have an
entry in the Component Preview, which serves basically the same purpose.
Release Notes:
- N/A
This PR removes the old `ToggleButton` component, replacing it with the
newer `ToggleButtonGroup` component in the couple of places that used to
use it. Ended up also adding a few more methods to the newer toggle
button group so the UI for the extensions page and the debugger main
picker didn't get visually impacted much. Then, as I was already in the
extensions page, decided to bake in some reasonably small UI
improvements to it as well.
Release Notes:
- N/A
This led to a problem where we'd have a zombie entries in LSP dropdown
because they were treated as if they originated from an unknown
worktree.
Closes#42077
Release Notes:
- Fixed LSP status list containing zombie entries for LSPs in other
windows
---------
Co-authored-by: HactarCE <6060305+HactarCE@users.noreply.github.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
This PR introduces a new `MultiBufferOffset` new type wrapping size. The
goal of this is to make it clear at the type level when we are
interacting with offsets of a multi buffer versus offsets of a language
/ text buffer. This improves readability of things quite a bit by making
it clear what kind of offsets one is working with while also reducing
accidental bugs by using the wrong kin of offset for the wrong API.
This PR also uncovered two minor bugs due to that.
Does not yet introduce the MultiBufferPoint equivalent, that is for a
follow up PR.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
We call `entry_by_path` on the `bulk_staging` anchor entry at the
beginning of `update_visible_entries`, but in the codepath where
`sort_by_path` is toggled on or off, we clear entries without clearing
`bulk_staging` or counts, causing that `entry_by_path` to do an out of
bounds index. Fixed by clearing `bulk_staging` as well.
Release Notes:
- N/A
This PR restructures the subcommands in `zeta-cli`, so that the
prediction engine (currently `zeta1` vs `zeta2`) is no longer the
highest order subcommand. Instead, there is just one layer of
subcommands: `eval`, `predict`, `context`, etc. Within these commands,
there are flags for using `zeta1`, `zeta2`, and now `sweep`.
Release Notes:
- N/A
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Agus <agus@zed.dev>
Calloop (used by our linux executor) was running all futures regardless
of how long they take. Unfortunaly some of our futures are rather busy
and take a while (>10ms).
Running all of them froze the editor for multiple seconds or even
minutes when opening a large project diff (git reset HEAD~2000 in
chromium for example).
Closes #ISSUE
Release Notes:
- N/A
---------
Co-authored-by: Jakub Konka <kubkon@jakubkonka.com>
This PR redoes the desired behavior changes of #41583 (reverted in
#42892) but less invasively
Closes#41125Closes#41164
Release Notes:
- N/A
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
The bug is in the `place_near` logic, specifically the
`!row_block_types.contains_key(&(row - 1))` check. The problem isn’t
really that condition itself, but it’s that it relies on
`row_block_types`, which does not take into account that upon block
resizes, subsequent block start row moves up/down. Since `place_near`
depends on this incorrect map, it ends up causing incorrect resize syncs
to the block map, which then triggers more bad recursive calls. The
reason it worked till now in most of the cases is that recursive resizes
eventually lead to stabilizing it.
Before `place_near`, we never touched `row_block_types` during the first
prepaint pass because we knew it was based on outdated heights. Once all
heights are finalized, using it is fine.
The fix is to make sure `row_block_types` is accurate from the very
first prepaint pass by keeping an offset whenever a block shrinks or
expands. Now ideally it should take only one subsequent prepaint. But
due to shrinking, new custom/diagnostics blocks might come into the view
from below, which needs further prepaint calls for resolving. Right now,
tests pass after 2 subsequent prepaint calls. Just to be safe, we have
set it to 5.
<img width="500" alt="image"
src="https://github.com/user-attachments/assets/da3d32ff-5972-46d9-8597-b438e162552b"
/>
Release Notes:
- Fix issue where sometimes Zed used to experience freeze while working
with inline diagnostics.
I was trying to use Zed for Rust debugging on windows, but was getting
this warning in debugger console: "Could not initialize Python
interpreter - some features will be unavailable (e.g. debug
visualizers)."
As the warning suggests this led to bad debugging experience where the
variables were not visualized properly in the "Variables" panel.
After some investigation I found that the problem is that Zed silently
failed to extract all files from the debug adapter package
(https://github.com/vadimcn/codelldb/releases/download/v1.11.8/codelldb-win32-x64.vsix).
Particularly `python-lldb` folder was missing, which caused the warning.
The error occurred here:
cf7c64d77f/crates/util/src/archive.rs (L47)
And then gets ignored here:
cf7c64d77f/crates/dap/src/adapters.rs (L323-L326)
The simple fix is to update `async_zip` crate to version 0.0.18 where
this issue appears to be fixed. I also added logging instead of silently
ignoring the error, as I believe that would have helped to catch it
earlier.
To reproduce the original issue you can try to follow these steps:
0. (Optional) Remove/rename old codelldb adapter at
`%localappdata%\Zed\debug_adapters\CodeLLDB`. Restart Zed.
1. Create a simple Rust project. Make sure you use gnu toolchain (target
`x86_64-pc-windows-gnu`)
```rust
fn world() -> String {
"world".into()
}
fn main() {
let w = world();
println!("hello {}", w);
}
```
2. Put a breakpoint on line 7 (`println`)
3. In the command palette choose "debugger: start" and then select "run
*crate name*"
Screenshot before the fix:
<img width="893" height="411" alt="image"
src="https://github.com/user-attachments/assets/78097690-b55e-4989-bfa4-20452560f9fc"
/>
<details>
<summary>Console before the fix</summary>
```
Checking latest version of CodeLLDB...
Downloading from https://github.com/vadimcn/codelldb/releases/download/v1.11.8/codelldb-win32-x64.vsix...
Download complete
Could not initialize Python interpreter - some features will be unavailable (e.g. debug visualizers).
Console is in 'commands' mode, prefix expressions with '?'.
warning: (x86_64) D:\repro\target\x86_64-pc-windows-gnu\debug\repro.exe unable to locate separate debug file (dwo, dwp). Debugging will be degraded.
Launching: D:\repro\target\x86_64-pc-windows-gnu\debug\repro.exe
Launched process 13836 from 'D:\repro\target\x86_64-pc-windows-gnu\debug\repro.exe'
error: repro.exe [0x0000000000002074]: DIE has DW_AT_ranges(DW_FORM_sec_offset 0x000000000000001a) attribute, but range extraction failed (invalid range list offset 0x1a), please file a bug and attach the file at the start of this error message
error: repro.exe [0x000000000000208c]: DIE has DW_AT_ranges(DW_FORM_sec_offset 0x0000000000000025) attribute, but range extraction failed (invalid range list offset 0x25), please file a bug and attach the file at the start of this error message
error: repro.exe [0x00000000000020af]: DIE has DW_AT_ranges(DW_FORM_sec_offset 0x0000000000000030) attribute, but range extraction failed (invalid range list offset 0x30), please file a bug and attach the file at the start of this error message
error: repro.exe [0x00000000000020c4]: DIE has DW_AT_ranges(DW_FORM_sec_offset 0x000000000000003b) attribute, but range extraction failed (invalid range list offset 0x3b), please file a bug and attach the file at the start of this error message
error: repro.exe [0x00000000000020fc]: DIE has DW_AT_ranges(DW_FORM_sec_offset 0x0000000000000046) attribute, but range extraction failed (invalid range list offset 0x46), please file a bug and attach the file at the start of this error message
error: repro.exe [0x0000000000002130]: DIE has DW_AT_ranges(DW_FORM_sec_offset 0x0000000000000046) attribute, but range extraction failed (invalid range list offset 0x46), please file a bug and attach the file at the start of this error message
> ? w
< {...}
```
</details>
Screenshot after the fix:
<img width="634" height="295" alt="image"
src="https://github.com/user-attachments/assets/67e36a64-97d2-406c-9216-7ac5b01f4101"
/>
<details>
<summary>Console after the fix</summary>
```
Checking latest version of CodeLLDB...
Downloading from https://github.com/vadimcn/codelldb/releases/download/v1.11.8/codelldb-win32-x64.vsix...
Download complete
Console is in 'commands' mode, prefix expressions with '?'.
Loading Rust formatters from C:\Users\Vasyl\.rustup\toolchains\1.91.1-x86_64-pc-windows-msvc\lib/rustlib/etc
warning: (x86_64) D:\repro\target\x86_64-pc-windows-gnu\debug\repro.exe unable to locate separate debug file (dwo, dwp). Debugging will be degraded.
Launching: D:\repro\target\x86_64-pc-windows-gnu\debug\repro.exe
Launched process 10364 from 'D:\repro\target\x86_64-pc-windows-gnu\debug\repro.exe'
error: repro.exe [0x0000000000002074]: DIE has DW_AT_ranges(DW_FORM_sec_offset 0x000000000000001a) attribute, but range extraction failed (invalid range list offset 0x1a), please file a bug and attach the file at the start of this error message
error: repro.exe [0x000000000000208c]: DIE has DW_AT_ranges(DW_FORM_sec_offset 0x0000000000000025) attribute, but range extraction failed (invalid range list offset 0x25), please file a bug and attach the file at the start of this error message
error: repro.exe [0x00000000000020af]: DIE has DW_AT_ranges(DW_FORM_sec_offset 0x0000000000000030) attribute, but range extraction failed (invalid range list offset 0x30), please file a bug and attach the file at the start of this error message
error: repro.exe [0x00000000000020c4]: DIE has DW_AT_ranges(DW_FORM_sec_offset 0x000000000000003b) attribute, but range extraction failed (invalid range list offset 0x3b), please file a bug and attach the file at the start of this error message
error: repro.exe [0x00000000000020fc]: DIE has DW_AT_ranges(DW_FORM_sec_offset 0x0000000000000046) attribute, but range extraction failed (invalid range list offset 0x46), please file a bug and attach the file at the start of this error message
error: repro.exe [0x0000000000002130]: DIE has DW_AT_ranges(DW_FORM_sec_offset 0x0000000000000046) attribute, but range extraction failed (invalid range list offset 0x46), please file a bug and attach the file at the start of this error message
> ? w
< "world"
```
</details>
This fixes#33753
Release Notes:
- util: Fixed archive::extract_zip failing to extract some archives
Closes https://github.com/zed-industries/zed/issues/42944
The powershell we discovered might be in a directory with higher
permission requirements which will cause us to fail using it.
Release Notes:
- Fixed powershell discovery disregarding admin requirements
This reverts commit b0a7defd09.
It looks like this doesn't interact correctly with the project diff or
with staging, let's revert and reland with bugs fixed.
Release Notes:
- N/A
Small QOL improvement for branch picker to only dismiss when focus lost
in active window.
This can benefit those who need to switch windows mid branch creation to
fetch correct jira ticket number or etc.
Added `window.is_active_window()` guard in `picker.rs` -> `cancel` event
Release Notes:
- (Let's Git Together) Fixed a behavior where pickers would
automatically close upon the window becoming inactive.
https://github.com/zed-industries/zed/pull/40883 implemented this
incorrectly. It was marking a random background thread as a wasm thread
(whatever thread picked up the wasm epoch timer background task),
instead of marking the threads that actually run the wasm extension.
This has two implications:
1. it didn't prevent extension panics from tearing down as planned
2. Worse, it actually made us hide legit panics in sentry for one of our
background workers.
Now 2 still technically applies for all tokio threads after this, but we
basically only use these for wasm extensions in the main zed binary.
Release Notes:
- Fixed extension panics crashing Zed on Linux
Closes#42288
This will actually print the parsing error that prevented the vscode
settings file from being loaded which should make it easier for users to
self help when they have an invalid config.
Release Notes:
- N/A
This PR updates window background rendering to use the **official DWM
backdrop API** (`DwmSetWindowAttribute`) instead of the legacy
`SetWindowCompositionAttribute`.
It also adds **Mica** and **Mica Alt** options to
`WindowBackgroundAppearance` for native Windows 11 effects.
### Motivation
Enables modern, stable, and GPU-accelerated backdrops consistent with
Windows 11’s Fluent Design.
Removes reliance on undocumented APIs while maintaining backward
compatibility with older Windows versions.
### Changes
* Added `MicaBackdrop` and `MicaAltBackdrop` variants.
* Switched to DWM API for applying backdrop effects.
* Verified fallback behavior on Windows 10.
### Release Notes:
- Added `WindowBackgroundAppearance::MicaBackdrop` and
`WindowBackgroundAppearance::MicaAltBackdrop` for Windows 11 Mica and
Mica Alt window backdrops.
### Screenshots
- `WindowBackgroundAppearance::Blurred`
<img width="553" height="354" alt="image"
src="https://github.com/user-attachments/assets/57c9c25d-9412-4141-94b5-00000cc0b1ec"
/>
- `WindowBackgroundAppearance::MicaBackdrop`
<img width="553" height="354" alt="image"
src="https://github.com/user-attachments/assets/019f541c-3335-4c9e-b026-71f5a1786534"
/>
- `WindowBackgroundAppearance::MicaAltBackdrop`
<img width="553" height="354" alt="image"
src="https://github.com/user-attachments/assets/5128d600-c94d-4c89-b81a-8b842fe1337a"
/>
---------
Co-authored-by: John Tur <john-tur@outlook.com>
Closes #ISSUE
The model often uses the wrong closing tag, or has spaces around the
closing tag name. This PR makes it so that opening tags are treated as
authoritative and any closing tag with the name `new_text` `old_text` or
`edits` is accepted based on depth. This has the additional benefit that
the parsing is more robust with contents that contain `new_text`
`old_text` or `edits. I.e. the following test passes
```rust
#[test]
fn test_extract_xml_edits_with_conflicting_content() {
let input = indoc! {r#"
<edits path="component.tsx">
<old_text>
<new_text></new_text>
</old_text>
<new_text>
<old_text></old_text>
</new_text>
</edits>
"#};
let result = extract_xml_replacements(input).unwrap();
assert_eq!(result.file_path, "component.tsx");
assert_eq!(result.replacements.len(), 1);
assert_eq!(result.replacements[0].0, "<new_text></new_text>");
assert_eq!(result.replacements[0].1, "<old_text></old_text>");
}
```
Release Notes:
- N/A *or* Added/Fixed/Improved ...
### What this solves
This PR adds support for HTTP and SSE (Server-Sent Events) transports to
Zed's context server implementation, enabling communication with remote
MCP servers. Currently, Zed only supports local MCP servers via stdio
transport. This limitation prevents users from:
- Connecting to cloud-hosted MCP servers
- Using MCP servers running in containers or on remote machines
- Leveraging MCP servers that are designed to work over HTTP/SSE
### Why it's important
The MCP (Model Context Protocol) specification includes HTTP/SSE as
standard transport options, and many MCP server implementations are
being built with these transports in mind. Without this support, Zed
users are limited to a subset of the MCP ecosystem. This is particularly
important for:
- Enterprise users who need to connect to centralized MCP services
- Developers working with MCP servers that require network isolation
- Users wanting to leverage cloud-based context providers (e.g.,
knowledge bases, API integrations)
### Implementation approach
The implementation follows Zed's existing architectural patterns:
- **Transports**: Added `HttpTransport` and `SseTransport` to the
`context_server` crate, built on top of the existing `http_client` crate
- **Async handling**: Uses `gpui::spawn` for network operations instead
of introducing a new Tokio runtime
- **Settings**: Extended `ContextServerSettings` enum with a `Remote`
variant to support URL-based configuration
- **UI**: Updated the agent configuration UI with an "Add Remote Server"
option and dedicated modal for remote server management
### Changes included
- [x] HTTP transport implementation with request/response handling
- [x] SSE transport for server-sent events streaming
- [x] `build_transport` function to construct appropriate transport
based on URL scheme
- [x] Settings system updates to support remote server configuration
- [x] UI updates for adding/editing remote servers
- [x] Unit tests using `FakeHttpClient` for both transports
- [x] Integration tests (WIP)
- [x] Documentation updates (WIP)
### Testing
- Unit tests for both `HttpTransport` and `SseTransport` using mocked
HTTP client
- Manual testing with example MCP servers over HTTP/SSE
- Settings validation and UI interaction testing
### Screenshots/Recordings
[TODO: Add screenshots of the new "Add Remote Server" UI and
configuration modal]
### Example configuration
Users can now configure remote MCP servers in their `settings.json`:
```json
{
"context_servers": {
"my-remote-server": {
"enabled": true,
"url": "http://localhost:3000/mcp"
}
}
}
```
### AI assistance disclosure
I used AI to help with:
- Understanding the MCP protocol specification and how HTTP/SSE
transports should work
- Reviewing Zed's existing patterns for async operations and suggesting
consistent approaches
- Generating boilerplate for test cases
- Debugging SSE streaming issues
All code has been manually reviewed, tested, and adapted to fit Zed's
architecture. The core logic, architectural decisions, and integration
with Zed's systems were done with human understanding of the codebase.
AI was primarily used as a reference tool and for getting unstuck on
specific technical issues.
Release notes:
* You can now configure MCP Servers that connect over HTTP in your
settings file. These are not yet available in the extensions API.
```
{
"context_servers": {
"my-remote-server": {
"enabled": true,
"url": "http://localhost:3000/mcp"
}
}
}
```
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>