Commit Graph

26407 Commits

Author SHA1 Message Date
Danilo Leal
f57f4cd360 agent_ui: Display footer for model selector when in Zed agent (#43294)
This PR adds back the footer with the "Configure" button in the model
selector but only when the seeing it from the Zed agent (or inline
assistant/text threads). I had removed it a while back because seeing
the "Configure" button, which takes you to the agent panel settings
view, when clicking from an external agent didn't make much sense, given
there's nothing model-wise you can configure from Zed (at least yet) for
an external agent.

This also makes the button in the footer a bit nicer by making it full
screen and displaying a keybinding, so that you can easily do the whole
"trigger model selector → go to settings view" all with the keyboard.

<img width="400" height="870" alt="Screenshot 2025-11-21 at 10  38@2x"
src="https://github.com/user-attachments/assets/c14f2acf-b793-4bc1-ac53-8a8a53b219e6"
/>

Release Notes:

- N/A
2025-11-23 00:33:18 -03:00
Danilo Leal
d9498b4b55 debugger_ui: Improve some elements of the UI (#43344)
- In the launch tab of the new session mode, I've switched it to use the
`InputField` component instead given that had all that we needed
already. Allows for removing a good chunk of editor-related code
- Also in the launch tab, added support for keyboard navigation between
all of the elements there (dropdown, inputs, and switch component)
- Added some simple an empty state treatment for the breakpoint column
when there are none set


https://github.com/user-attachments/assets/a441aa8a-360b-4e38-839f-786315a8a235

Release Notes:

- debugger: Made the input elements within the launch tab in the new
session modal keyboard navigable˙.
2025-11-22 23:28:34 -03:00
Danilo Leal
7a5851e155 ui: Remove CheckboxWithLabel and improve Switch and Checkbox (#43343)
This PR finally removes the `CheckboxWithLabel` component, which is not
fully needed given the `Checkbox` can take a `label` method. Then, took
advantage of the opportunity to add more methods with regards to label
customization (position, size, and color) in both the `Checkbox` and
`Switch` components.

Release Notes:

- N/A
2025-11-22 22:26:26 -03:00
Marco Mihai Condrache
ab0527b390 gpui: Fix documentation of window methods (#43315)
Closes #43313 

Release Notes:

- N/A

Signed-off-by: Marco Mihai Condrache <52580954+marcocondrache@users.noreply.github.com>
2025-11-22 12:21:01 +02:00
Julia Ryan
bfe141ea79 Fix wsl path parsing (#43295)
Closes #40286

Release Notes:

- N/A

---------

Co-authored-by: John Tur <john-tur@outlook.com>
2025-11-22 02:23:52 +00:00
Cole Miller
4376eb8217 Disable flaky test_git_status_postprocessing test (#43293)
Release Notes:

- N/A
2025-11-22 01:45:01 +00:00
Lukas Wirth
8e2c0c3a0c askpass: Fix double command ampersand in powershell script (#43289)
Fixes https://github.com/zed-industries/zed/issues/42618 /
https://github.com/zed-industries/zed/issues/43109

Release Notes:

- N/A
2025-11-22 00:46:53 +00:00
Mikayla Maki
de58a496ef Fix a bug where Anthropic completions would not work on nightly (#43287)
Follow up to: https://github.com/zed-industries/zed/pull/43185/files

Release Notes:

- N/A

Co-authored-by: Michael <mbenfield@zed.dev>
2025-11-22 00:10:26 +00:00
Jakub Konka
d07193cdf2 git: Handle git pre-commit hooks separately (#43285)
We now run git pre-commit hooks before we commit. This ensures we don't
run into timeout issues with askpass delegate and report invalid error
to the user.

Closes #43157

Release Notes:

- Fixed long running pre-commit hooks causing committing from Zed to
fail.

Co-authored-by: Cole Miller <cole@zed.dev>
2025-11-22 00:33:32 +01:00
Be
dfa102c5ae Add setting for enabling server-side decorations (#39250)
Previously, this was controllable via the undocumented
ZED_WINDOW_DECORATIONS environment variable (added in #13866). Using an
environment variable for this is inconvenient because it requires users
to set that environment variable somehow before starting Zed, such as in
the .desktop file or persistently in their shell. Controlling this via a
Zed setting is more convenient.

This does not modify the design of the titlebar in any way. It only
moves the existing option from an environment variable to a Zed setting.

Fixes #14165

Client-side decorations (default):
<img width="3840" height="2160" alt="image"
src="https://github.com/user-attachments/assets/525feb92-2f60-47d3-b0ca-47c98770fa8c"
/>


Server-side decorations in KDE Plasma:
<img width="3840" height="2160" alt="image"
src="https://github.com/user-attachments/assets/7379c7c8-e5e3-47ba-a3ea-4191fec9434d"
/>

Release Notes:

- Changed option for Wayland server-side decorations from an environment
variable to settings.json field

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-11-21 19:56:00 +00:00
Be
a04b3d80c8 gpui: Fall back to client-side decorations on Wayland if SSD not supported (#39313)
It is optional for Wayland servers to support server-side decorations.
In particular, GNOME chooses to not implement SSD
(https://gitlab.gnome.org/GNOME/mutter/-/issues/217). So, even if the
application requests SSD, it must draw client-side decorations unless
the application receives a response from the server confirming the
request for SSD.

Before, when the user requested SSD for Zed, but the Wayland server did
not support it, there were no server-side decorations (window titlebar)
drawn, but Zed did not draw the window minimize, maximize, and close
buttons either. This fixes Zed so it always draws the window control
buttons if the Wayland server does not support SSD.

Before on GNOME Wayland with SSD requested:
<img width="3840" height="2160" alt="image"
src="https://github.com/user-attachments/assets/68a6d853-623d-401f-8e7f-21d4dea00543"
/>

After on GNOME Wayland with SSD requested:
<img width="3840" height="2160" alt="image"
src="https://github.com/user-attachments/assets/b258ae8b-fe0e-4ba2-a541-ef6f2c38f788"
/>


Release Notes:

- Fixed window control buttons not showing in GNOME Wayland when SSD
requested
2025-11-21 19:55:44 +00:00
Dave Waggoner
e76b485de3 terminal: New settings for path hyperlink regexes (#40305)
Closes:
- #12338
- #40202 

1. Adds two new settings which allow customizing the set of regexes used
to identify path hyperlinks in terminal
1. Fixes path hyperlinks for paths containing unicode emoji and
punctuation, for example, `mojo.🔥`
1. Fixes path hyperlinks for Windows verbatim paths, for example,
`\\?\C:\Over\here.rs`.
1. Improves path hyperlink performance, especially for terminals with a
lot of content
1. Replaces existing custom hard-coded default path hyperlink parsing
logic with a set of customizable default regexes

## New settings

(from default.json)

### terminal.path_hyperlink_regexes

Regexes used to identify paths for hyperlink navigation. Supports
optional named capture
groups `path`, `line`, `column`, and `link`. If none of these are
present, the entire match
is the hyperlink target. If `path` is present, it is the hyperlink
target, along with `line`
and `column` if present. `link` may be used to customize what text in
terminal is part of the
hyperlink. If `link` is not present, the text of the entire match is
used. If `line` and
`column` are not present, the default built-in line and column suffix
processing is used
which parses `line:column` and `(line,column)` variants. The default
value handles Python
diagnostics and common path, line, column syntaxes. This can be extended
or replaced to
handle specific scenarios. For example, to enable support for
hyperlinking paths which
contain spaces in rust output,
```
[
  "\\s+(-->|:::|at) (?<link>(?<path>.+?))(:$|$)",
  "\\s+(Compiling|Checking|Documenting) [^(]+\\((?<link>(?<path>.+))\\)"
],
```
could be used. Processing stops at the first regex with a match, even if
no link is
produced which is the case when the cursor is not over the hyperlinked
text. For best
performance it is recommended to order regexes from most common to least
common. For
readability and documentation, each regex may be an array of strings
which are collected
into one multi-line regex string for use in terminal path hyperlink
detection.

### terminal.path_hyperlink_timeout_ms
Timeout for hover and Cmd-click path hyperlink discovery in
milliseconds. Specifying a
timeout of `0` will disable path hyperlinking in terminal.

## Performance

This PR fixes terminal to only search the hovered line for hyperlinks
and adds a benchmark. Before this fix, hyperlink detection grows
linearly with terminal content, with this fix it is proportional only to
the hovered line. The gains come from replacing
`visible_regex_match_iter`, which searched all visible lines, with code
that only searches the line hovered on (including if the line is
wrapped).

Local benchmark timings (terminal with 500 lines of content):

||main|this PR|Δ|
|-|-|-:|-|
| cargo_hyperlink_benchmark | 1.4 ms | 13 µs | -99.0% |
| rust_hyperlink_benchmark | 1.2 ms | 11 µs | -99.1% |
| ls_hyperlink_benchmark | 1.3 ms | 7 µs |  -99.5% |

Release Notes:

- terminal: New settings to allow customizing the set of regexes used to
identify path hyperlinks in terminal
- terminal: Fixed terminal path hyperlinks for paths containing unicode
punctuation and emoji, e.g. mojo.🔥
- terminal: Fixed path hyperlinks for Windows verbatim paths, for
example, `\\?\C:\Over\here.rs`
- terminal: Improved terminal hyperlink performance, especially for
terminals with a lot of content visible
2025-11-21 14:01:06 -05:00
Agus Zubiaga
6b9c2b0363 zeta2: Improve jump outside UI (#43262)
Still a prototype UI but a bit more noticeable :) 

Release Notes:

- N/A
2025-11-21 17:22:49 +00:00
Bennet Bo Fenner
f0820ae8e4 agent_ui: Remove context strip from inline assistant (#42633)
TODO
- [x] Implement PromptEditor::paste
- [x] Fix creases on unlink
- [x] PromptCompletionProviderDelegate::supports_images
- [ ] Fix highlighting in completion menu

Release Notes:

- N/A

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-11-21 18:10:30 +01:00
Luke Naylor
5a9b810aef markdown: Add LaTeX syntax highlighting injection (#41110)
Closes [#30264](https://github.com/zed-industries/zed/issues/30264)

Small addition based on
[nvim-treesitter](https://github.com/nvim-treesitter/nvim-treesitter/blob/main/runtime/queries/markdown_inline/injections.scm)

<img width="1122" height="356" alt="Screenshot From 2025-10-24 15-47-58"
src="https://github.com/user-attachments/assets/33e7387d-a299-4921-9db8-622d2657bec1"
/>

This does require the LaTeX extension to be installed.

Release Notes:

- Added LaTeX highlighting for inline and display equations in Markdown when the LaTeX extension is installed

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-11-21 16:57:56 +00:00
Agus Zubiaga
4fb671f4eb zeta2: Predict at next diagnostic location (#43257)
When no predictions are available for the current buffer, we will now
attempt to predict at the closest diagnostic from the cursor location
that wasn't included in the last prediction request. This enables a
commonly desired kind of far-away jump without requiring explicit model
support.

Release Notes:

- N/A
2025-11-21 16:39:08 +00:00
Lukas Wirth
a3cbe1a554 crashes: Print panic message to logs (#43159)
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-21 17:31:57 +01:00
Smit Barmase
3c69e5c46b Revert "gpui: Convert macOS clipboard file URLs to paths for paste" (#43254)
Reverts zed-industries/zed#36848

Turns out this broke copying a screenshot from apps like CleanShot X and
then pasting it over. We should land this again after taking a look at
those cases. Pasting screenshots from the native macOS screenshot
functionality works though.

cc @seantimm 

Release Notes:

- Fixed issue where copying a screenshot from apps like CleanShot X into
Agent Panel didn't work as expected.
2025-11-21 16:11:19 +00:00
Conrad Irwin
2ac13b9489 Fallible Settings (#42938)
Also tidies up error notifications so that in the case of syntax errors
we don't see noise about the migration failing as well.

Release Notes:

- Invalid values in settings files will no longer prevent the rest of
the file from being parsed.
2025-11-21 08:28:17 -07:00
Lukas Wirth
a8d7f06b47 Revert "util: Check whether discovered powershell is actually executable" (#43247)
Reverts zed-industries/zed#43044
Closes https://github.com/zed-industries/zed/issues/43224

This slows down startup on windows significantly

Release Notes:

- Fixed slow startup on Windows
2025-11-21 14:48:41 +00:00
Smit Barmase
28e1c15e90 agent_ui: Fix sent agent prompt getting lost after authentication (#43245)
Closes #42379

Release Notes:

- Fixed issue where a sent agent message is not restored after
successful authentication.
2025-11-21 20:03:11 +05:30
Lukas Wirth
1ce58a88cc zed: Allocate more rayon threads depending on available parallelism (#43235)
While zed itself is not a heavy user of rayon, wasmtime is, especially
for compilation. This change is similar to the rayon default but we
halve the number of threads still so we don't spawn too many threads
overall.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-21 10:33:38 +00:00
Lukas Wirth
a30887f03b Fix some panics (#43233)
Fixes ZED-2NP
Fixes ZED-3DP
Fixes ZED-3EV

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-21 11:08:21 +01:00
Andrew Farkas
0a6cb6117b Fix connect.host setting being ignored by debugpy (#43190)
Closes #42727

Unfortunately we can only support IPv4 addresses right now because
`TcpArguments` only supports an IPv4 address. I'm not sure how difficult
it would be to lift this limitation.

Release Notes:

- Fixed `connect.host` setting being ignored by debugpy

Co-authored-by: Cole Miller <cole@zed.dev>
2025-11-21 09:20:15 +00:00
Smit Barmase
e2f6422b3e language: Move language server update to background when it takes too long (#43164)
Closes https://github.com/zed-industries/zed/issues/42360

If updating a language server takes longer than 10 seconds, we now fall
back to launching the currently installed version (if exists) and
continue downloading the update in the background.

Release Notes:

- Improved language server updates for slow connection, now Zed launches
existing server if the update is taking too long.

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2025-11-21 14:19:55 +05:30
cacaosteve
bb514c158e macOS: Enumerate GPUs first; prefer low-power non-removable; fall back to system default (#38164)
Problem: Some macOS environments report no devices via
MTLCopyAllDevices, causing startup failure with “unable to access a
compatible graphics device,” especially on Apple Silicon.
Change: Prefer MTLCreateSystemDefaultDevice
(metal::Device::system_default()) first. If None, enumerate devices and
select a non‑removable, low‑power device by preference.
Why this works: On Apple Silicon the system default is the unified GPU;
on Intel, the fallback keeps a stable policy and avoids accidentally
picking removable/high‑power devices.
Impact: Fixes startup on affected ASi systems; improves selection
consistency on Intel multi‑GPU. Behavior unchanged where
system_default() succeeds.
Risk: Low. Aligns with Apple’s recommended selection path. Still fails
early with a clearer message if no Metal devices exist.

Closes #37689.

Release Notes:
- Fixed: Startup failure on some Apple Silicon machines when Metal
device enumeration returned no devices by falling back to the system
default device.

---------

Co-authored-by: 张小白 <364772080@qq.com>
Co-authored-by: Kate <work@localcc.cc>
2025-11-21 00:25:37 -05:00
Conrad Irwin
550442e100 Disable fsevents tests (#43218)
They're flakier than phyllo dough, and not nearly as delicious

Release Notes:

- N/A
2025-11-20 22:17:50 -07:00
Xipeng Jin
b3ebcef5c6 gpui: Only time out multi-stroke bindings when current prefix matches (#42659)
Part One for Resolving #10910

### Summary
Typing prefix (partial keybinding) will behave like Vim. No timeout
until you either finish the sequence or hit Escape, while ambiguous
sequences still auto-resolve after 1s.

### Description
This follow-up tweaks the which-key system first part groundwork so our
timeout behavior matches Vim’s expectations. Then we can implement the
UI part in the next step (reference latest comments in
https://github.com/zed-industries/zed/pull/34798)
- `DispatchResult` now reports when the current keystrokes are already a
complete binding in the active context stack (`pending_has_binding`). We
only start the 1s flush timer in that case. Pure prefixes or sequences
that only match in other contexts—stay pending indefinitely, so
leader-style combos like `space f g` no longer evaporate after a second.
- `Window::dispatch_key_event` cancels any prior timer before scheduling
a new one and only spawns the background flush task when
`pending_has_binding` is true. If there’s no matching binding, we keep
the pending keystrokes and rely on an explicit Escape or more typing to
resolve them.

Release Notes:

- Fixed multi-stroke keybindings so only ambiguous prefixes auto-trigger
after 1 s; unmatched prefixes now stay pending until canceled, matching
Vim-style leader behavior.
2025-11-20 19:42:56 -07:00
Max Brunsfeld
07d98981e8 Make the edit prediction status bar menu work correctly when using sweep (#43203)
Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-11-20 23:59:02 +00:00
Mikayla Maki
898c133906 Simplify error management in stream_completion (#43035)
This PR simplifies error and event handling by removing the
`Ok(LanguageModelCompletionEvent::Status(CompletionRequestStatus::Failed)))`
state from the stream returned by `LanguageModel::stream_completion()`,
by changing it into an `Err(LanguageModelCompletionError)`. This was
done by collapsing the valid `CompletionRequestStatus` values into
`LanguageModelCompletionEvent`.

Release Notes:

- N/A

---------

Co-authored-by: Michael Benfield <mbenfield@zed.dev>
2025-11-20 22:16:07 +00:00
Michael Benfield
659169f06d Add codegen_ranges function in inline_assistant.rs (#43186)
Just a simple refactor.

Release Notes:

- N/A

---------

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
2025-11-20 21:57:43 +00:00
Danilo Leal
361fcc5c90 Make search field in panels be at the top (#43200)
This mostly affects the collab and outline panels for now. It has always
been a bit weird that the search field was at the bottom of the panel,
even more so because in both cases, you can _arrow down_ to start
navigating the list with your keyboard. So, with the search at the
bottom, you'd arrow down and get to the top of the list, which was very
strange. Now, with it at the top, it not only looks better but it is
also more generally consistent with other surfaces in the app, like
pickers, the settings UI, rules library, etc. Most search fields are
always at the top.

<img width="800" height="1830" alt="image"
src="https://github.com/user-attachments/assets/3e2c3b8f-5907-4d83-8804-b3fc77342103"
/>

Release Notes:

- N/A
2025-11-20 18:57:22 -03:00
Danilo Leal
9667d7882a extensions_ui: Improve error message when extensions fail to load (#43197)
<img width="500" height="1902" alt="Screenshot 2025-11-20 at 6  12@2x"
src="https://github.com/user-attachments/assets/daa5b020-17c8-4398-a64a-d691c566d6e7"
/>

Release Notes:

- extensions UI: Improved the feedback message for when extensions are
not being displayed due to a fetch error caused by lack of connection.
2025-11-20 18:28:11 -03:00
Danilo Leal
6adb0f4d03 agent_ui: Improve UI for the feedback container (#43195)
Improves a previously weird wrapping and simplify the UI by adding the
meta text inside the tooltip itself.


https://github.com/user-attachments/assets/9896d4a2-6954-4e61-9b77-864db8f2542a

Release Notes:

- N/A
2025-11-20 18:18:30 -03:00
Danilo Leal
a332b79189 ui: Add DiffStat component (#43192)
Release Notes:

- N/A
2025-11-20 18:18:08 -03:00
Xiaobo Liu
b41eb3cdaf windows: Fix maximized window size when DPI scale changes (#40053)
The WM_DPICHANGED suggested RECT is calculated for non-maximized
windows. When a maximized window's DPI changes, we now query the
monitor's work area directly to ensure the window correctly fills the
entire screen.

For non-maximized windows, the original behavior using the
system-suggested RECT is preserved.

Release Notes:

- windows: Fixed maximized window size when DPI scale changes

Signed-off-by: Xiaobo Liu <cppcoffee@gmail.com>
2025-11-20 20:34:17 +00:00
Andrew Farkas
6899448812 Remove prompt-caching-2024-07-31 beta header for Anthropic AI (#43185)
Closes #42715

Release Notes:

- Remove `prompt-caching-2024-07-31` beta header for Anthropic AI

Co-authored-by: Cole Miller <cole@zed.dev>
2025-11-20 15:16:09 -05:00
Lukas Wirth
28ef7455f0 gpui: #[inline] some trivial functions (#43189)
These appear in a lot of stacktraces (especially on windows) despite
them being plain forwarding calls.

Also removes some intermediate calls within gpui that will only turn
into more unnecessary compiler work.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-20 19:54:47 +00:00
Kirill Bulatov
7e341bcf94 Support bracket colorization (rainbow brackets) (#43172)
Deals with https://github.com/zed-industries/zed/issues/5259

Highlights brackets with different colors based on their depth.
Uses existing tree-sitter queries from brackets.scm to find brackets,
uses theme's accents to color them.


https://github.com/user-attachments/assets/cc5f3aba-22fa-446d-9af7-ba6e772029da

1. Adds `colorize_brackets` language setting that allows, per language
or globally for all languages, to configure whether Zed should color the
brackets for a particular language.

Disabled for all languages by default.

2. Any given language can opt-out a certain bracket pair by amending the
brackets.scm like `("\"" @open "\"" @close) ` -> `(("\"" @open "\""
@close) (#set! rainbow.exclude))`

3. Brackets are using colors from theme accents, which can be overridden
as

```jsonc
"theme_overrides": {
  "One Dark": {
    "accents": ["#ff69b4", "#7fff00", "#ff1493", "#00ffff", "#ff8c00", "#9400d3"]
  }
},
```

Release Notes:

- Added bracket colorization (rainbow brackets) support. Use
`colorize_brackets` language setting to enable.

---------

Co-authored-by: MrSubidubi <dev@bahn.sh>
Co-authored-by: Lukas Wirth <lukas@zed.dev>
Co-authored-by: MrSubidubi <finn@zed.dev>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2025-11-20 19:47:39 +00:00
Lukas Wirth
e6e5ccbf10 ui: Render fallback icon for avatars that failed to load (#43183)
Before we were simply not rendering anything which could lead to some
very surprising situations when joining channels ...

Now it will look like so
<img width="147" height="50" alt="image"
src="https://github.com/user-attachments/assets/13069de8-3dc0-45e1-b562-3fe81507dd87"
/>

Release Notes:

- Improved rendering of avatars that failed to load by rendering a
fallback icon
2025-11-20 19:30:34 +00:00
Andrew Farkas
d6d967f443 Re-resolve anchor before applying AI inline assist edits (#43103)
Closes #39088

Release Notes:

- Fixed AI assistant edits being scrambled when file was modified while
it was open

--

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-11-20 18:40:27 +00:00
Adrian
18f14a6ebf vim: Fix paste action for visual modes (#43031)
Closes #41810 

Release Notes:

- Fixed paste not working correctly in vim visual modes
2025-11-20 11:12:57 -07:00
Piotr Osiewicz
58fe19d55e project search: Skip loading of gitignored paths when their descendants will never match an inclusion/exclusion query (#42968)
Co-authored-by: dino <dinojoaocosta@gmail.com>

Related-to: #38799

Release Notes:

- Improved project search performance with "Also search files ignored by
configuration" combined with file inclusion/exclusion queries.

---------

Co-authored-by: dino <dinojoaocosta@gmail.com>
2025-11-20 18:44:55 +01:00
Bennet Bo Fenner
2a40dcfd77 acp: Support specifying settings for extensions (#43177)
This allows you to specify default_model and default_mode for ACP
extensions, e.g.
```
"auggie": {
  "default_model": "gpt-5",
  "default_mode": "default",
  "type": "extension"
},
```

Release Notes:

- Added support for specifying settings for ACP extensions
(`default_mode`, `default_model`)
2025-11-20 17:12:00 +00:00
Dino
5ef6402d64 editor: Ensure all menus and popups are dismissed (#43169)
While investigating a bug report that, in Helix mode, pressing the
`escape` key would only hide the signature help popup and not the
completions menu, when `auto_signature_help` was enabled, it was noted
that the `editor::Editor.dismiss_menus_and_popups` method was not
dismissing all possible menus and popups and was, instead, stopping as
soon as a single menu or popup was dismissed.

From the name of the method it appears that we actually want to dismiss
all so this commit updates it as such, ensuring that the bug reported is
also fixed.

Closes #42499 

Release Notes:

- Fixed issue with popups and menus not being dismissed while using
`auto_signature_help` in Helix Mode
2025-11-20 16:25:09 +00:00
Danilo Leal
ba93a5d62f ui: Remove Badge component (#43168)
We're not using it anywhere anymore, so I think we can clean it up now.
This was a somewhat specific component we did for the sake of
Onboarding, but it ended up being removed.

Release Notes:

- N/A
2025-11-20 12:45:49 -03:00
Danilo Leal
73568fc454 ui: Add ThreadItem component (#43167)
Release Notes:

- N/A
2025-11-20 12:45:26 -03:00
Anthony Eid
56401fc99c debugger: Allow users to include PickProcessId in debug tasks and resolve Pid (#42913)
Closes #33286

This PR adds support for Zed's `$ZED_PICK_PID` command in debug
configurations, which allows users to select a process to attach to at
debug time. When this variable is present in a debug configuration, Zed
automatically opens a process picker modal.

Follow up for this will be integrating this variable in the task system
instead of just the debug configuration system.

Release Notes:

- Added `$ZED_PICK_PID` variable for debug configurations, allowing
users to select which process to attach the debugger to at runtime

---------

Co-authored-by: Remco Smits <djsmits12@gmail.com>
2025-11-20 10:12:59 -05:00
Vinh Tran
e033829ef2 Fix diff highlights (#38384)
Per
https://github.com/zed-industries/zed/discussions/23371#discussioncomment-13533635,
the issue is not new and I don't know how to solve the problem more
holistically yet.

All of the native themes don't have spec for `@diff.plus` and
`@diff.minus` leaving addition and deletion not being highlighted. For
diff file, the most valuable highlighting comes from exactly what we're
missing. Hence, I think this is worth fixing.

Perhaps, the ideal fix would be standardizing and documenting captures
such as `@diff.plus` and `@diff.minus` on
https://zed.dev/docs/extensions/languages#syntax-highlighting for theme
writers to adopt. But the existing list of captures seems to be
language-agnostic so I'm not sure if that's the best way forward.

Per
https://github.com/the-mikedavis/tree-sitter-diff/pull/18#issuecomment-2569785346,
`tree-sitter-diff`'s author prefers using `@keyword` and `@string` so
that `tree-sitter highlight` can work out of the box. So it seems to be
an ok choice for Zed.

Another approach is just adding `@diff.plus` and `@diff.minus` to the
native themes. Let me know if I should pursue this instead.

Before
<img width="668" height="328" alt="Screenshot 2025-09-18 at 11 16 14 AM"
src="https://github.com/user-attachments/assets/d9a5b3b5-b9ef-4e74-883f-831630fb431e"
/>

After
<img width="1011" height="404" alt="Screenshot 2025-09-18 at 12 11
15 PM"
src="https://github.com/user-attachments/assets/9cf453c0-30df-4d17-99e9-f2297865f12a"
/>
<img width="915" height="448" alt="Screenshot 2025-09-18 at 12 12 14 PM"
src="https://github.com/user-attachments/assets/9e7438a6-9009-4136-b841-1f8e1356bc9b"
/>



Closes https://github.com/zed-industries/extensions/issues/490


Release Notes:
- Fixed highlighting for addition and deletion for diff language

---------

Co-authored-by: MrSubidubi <finn@zed.dev>
2025-11-20 15:52:15 +01:00
Bhuminjay Soni
9094eb811b git: Compress diff for commit message generation (#42835)
This PR compresses diff capped at 20000 bytes by:
- Truncation of all lines to 256 chars
- Iteratively removing last hunks from each file until size <= 20000
bytes.


Closes #34486

Release Notes:

- Improved: Compress large diffs for commit message generation (thanks
@11happy)

---------

Signed-off-by: 11happy <soni5happy@gmail.com>
Co-authored-by: Oleksiy Syvokon <oleksiy@zed.dev>
2025-11-20 11:30:34 +00:00