remove extraneous depth field
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@@ -146,13 +146,12 @@ impl ChannelStore {
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})
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}
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pub fn channel_at_index(&self, ix: usize) -> Option<(usize, &Arc<Channel>, &Arc<[ChannelId]>)> {
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pub fn channel_at_index(&self, ix: usize) -> Option<(&Arc<Channel>, &Arc<[ChannelId]>)> {
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let path = self.channel_index.get(ix)?;
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let id = path.last().unwrap();
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let channel = self.channel_for_id(*id).unwrap();
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Some((path.len() - 1, channel, path))
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Some((channel, path))
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}
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pub fn channel_invitations(&self) -> &[Arc<Channel>] {
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@@ -1,4 +1,4 @@
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use std::{ops::Deref, sync::Arc};
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use std::sync::Arc;
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use collections::HashMap;
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use rpc::proto;
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@@ -25,6 +25,18 @@ impl ChannelIndex {
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self.channels_by_id.clear();
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}
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pub fn len(&self) -> usize {
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self.paths.len()
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}
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pub fn get(&self, idx: usize) -> Option<&ChannelPath> {
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self.paths.get(idx)
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}
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pub fn iter(&self) -> impl Iterator<Item = &ChannelPath> {
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self.paths.iter()
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}
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/// Remove the given edge from this index. This will not remove the channel
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/// and may result in dangling channels.
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pub fn delete_edge(&mut self, parent_id: ChannelId, channel_id: ChannelId) {
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@@ -50,14 +62,6 @@ impl ChannelIndex {
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}
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}
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impl Deref for ChannelIndex {
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type Target = Vec<ChannelPath>;
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fn deref(&self) -> &Self::Target {
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&self.paths
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}
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}
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/// A guard for ensuring that the paths index maintains its sort and uniqueness
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/// invariants after a series of insertions
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pub struct ChannelPathsUpsertGuard<'a> {
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@@ -785,8 +785,9 @@ impl CollabPanel {
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}
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let mut collapse_depth = None;
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for mat in matches {
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let (depth, channel, path) =
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let (channel, path) =
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channel_store.channel_at_index(mat.candidate_id).unwrap();
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let depth = path.len() - 1;
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let location: ChannelLocation<'_> = (channel.id, path).into();
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