Move login metehods out of AgentServer

This commit is contained in:
Richard Feldman
2025-10-22 12:21:12 -04:00
parent 70993b3ce3
commit 74e80993a3
7 changed files with 180 additions and 161 deletions

View File

@@ -34,22 +34,6 @@ impl AgentServer for NativeAgentServer {
ui::IconName::ZedAgent
}
fn local_login_commands(&self) -> Vec<String> {
vec![]
}
fn remote_login_commands(&self) -> Vec<String> {
vec![]
}
fn local_logout_commands(&self) -> Vec<String> {
vec![]
}
fn remote_logout_commands(&self) -> Vec<String> {
vec![]
}
fn connect(
&self,
_root_dir: Option<&Path>,

View File

@@ -68,26 +68,6 @@ pub trait AgentServer: Send {
) {
}
/// Returns the list of slash commands that should trigger Zed's authentication UI
/// when running locally (e.g., "/login").
/// These commands will be intercepted by Zed to show the auth method selection UI.
fn local_login_commands(&self) -> Vec<String>;
/// Returns the list of slash commands that should trigger Zed's authentication UI
/// when running remotely (e.g., "/login").
/// These commands will be intercepted by Zed to show the auth method selection UI.
fn remote_login_commands(&self) -> Vec<String>;
/// Returns the list of logout-related slash commands that should be sent to the agent
/// when running locally to let it reset internal state (e.g., "/logout").
/// These commands will be added to available_commands and passed through to the agent.
fn local_logout_commands(&self) -> Vec<String>;
/// Returns the list of logout-related slash commands that should be sent to the agent
/// when running remotely to let it reset internal state (e.g., "/logout").
/// These commands will be added to available_commands and passed through to the agent.
fn remote_logout_commands(&self) -> Vec<String>;
fn connect(
&self,
root_dir: Option<&Path>,
@@ -109,6 +89,30 @@ impl dyn AgentServer {
}
}
/// Extension trait for ACP-specific agent capabilities.
/// This trait is only implemented by agents that use the Agent Client Protocol (ACP).
pub trait AcpAgentServer: AgentServer {
/// Returns the list of slash commands that should trigger Zed's authentication UI
/// when running locally (e.g., "/login").
/// These commands will be intercepted by Zed to show the auth method selection UI.
fn local_login_commands(&self) -> Vec<String>;
/// Returns the list of slash commands that should trigger Zed's authentication UI
/// when running remotely (e.g., "/login").
/// These commands will be intercepted by Zed to show the auth method selection UI.
fn remote_login_commands(&self) -> Vec<String>;
/// Returns the list of logout-related slash commands that should be sent to the agent
/// when running locally to let it reset internal state (e.g., "/logout").
/// These commands will be added to available_commands and passed through to the agent.
fn local_logout_commands(&self) -> Vec<String>;
/// Returns the list of logout-related slash commands that should be sent to the agent
/// when running remotely to let it reset internal state (e.g., "/logout").
/// These commands will be added to available_commands and passed through to the agent.
fn remote_logout_commands(&self) -> Vec<String>;
}
/// Load the default proxy environment variables to pass through to the agent
pub fn load_proxy_env(cx: &mut App) -> HashMap<String, String> {
let proxy_url = cx

View File

@@ -11,7 +11,7 @@ use collections::HashMap;
use gpui::{App, AppContext as _, SharedString, Task};
use project::agent_server_store::{AllAgentServersSettings, CLAUDE_CODE_NAME};
use crate::{AgentServer, AgentServerDelegate, load_proxy_env};
use crate::{AcpAgentServer, AgentServer, AgentServerDelegate, load_proxy_env};
use acp_thread::AgentConnection;
#[derive(Clone)]
@@ -56,22 +56,6 @@ impl AgentServer for ClaudeCode {
});
}
fn local_login_commands(&self) -> Vec<String> {
vec!["login".to_string()]
}
fn remote_login_commands(&self) -> Vec<String> {
vec!["login".to_string()]
}
fn local_logout_commands(&self) -> Vec<String> {
vec!["logout".to_string()]
}
fn remote_logout_commands(&self) -> Vec<String> {
vec!["logout".to_string()]
}
fn connect(
&self,
root_dir: Option<&Path>,
@@ -122,3 +106,21 @@ impl AgentServer for ClaudeCode {
self
}
}
impl AcpAgentServer for ClaudeCode {
fn local_login_commands(&self) -> Vec<String> {
vec!["login".to_string()]
}
fn remote_login_commands(&self) -> Vec<String> {
vec!["login".to_string()]
}
fn local_logout_commands(&self) -> Vec<String> {
vec!["logout".to_string()]
}
fn remote_logout_commands(&self) -> Vec<String> {
vec!["logout".to_string()]
}
}

View File

@@ -11,7 +11,7 @@ use gpui::{App, AppContext as _, SharedString, Task};
use project::agent_server_store::{AllAgentServersSettings, CODEX_NAME};
use settings::{SettingsStore, update_settings_file};
use crate::{AgentServer, AgentServerDelegate, load_proxy_env};
use crate::{AcpAgentServer, AgentServer, AgentServerDelegate, load_proxy_env};
#[derive(Clone)]
pub struct Codex;
@@ -36,22 +36,6 @@ impl AgentServer for Codex {
ui::IconName::AiOpenAi
}
fn local_login_commands(&self) -> Vec<String> {
vec![]
}
fn remote_login_commands(&self) -> Vec<String> {
vec![]
}
fn local_logout_commands(&self) -> Vec<String> {
vec![]
}
fn remote_logout_commands(&self) -> Vec<String> {
vec![]
}
fn default_mode(&self, cx: &mut App) -> Option<acp::SessionModeId> {
let settings = cx.read_global(|settings: &SettingsStore, _| {
settings.get::<AllAgentServersSettings>(None).codex.clone()
@@ -126,3 +110,21 @@ impl AgentServer for Codex {
self
}
}
impl AcpAgentServer for Codex {
fn local_login_commands(&self) -> Vec<String> {
vec![]
}
fn remote_login_commands(&self) -> Vec<String> {
vec![]
}
fn local_logout_commands(&self) -> Vec<String> {
vec![]
}
fn remote_logout_commands(&self) -> Vec<String> {
vec![]
}
}

View File

@@ -1,4 +1,4 @@
use crate::{AgentServerDelegate, load_proxy_env};
use crate::{AcpAgentServer, AgentServerDelegate, load_proxy_env};
use acp_thread::AgentConnection;
use agent_client_protocol as acp;
use anyhow::{Context as _, Result};
@@ -7,7 +7,7 @@ use fs::Fs;
use gpui::{App, AppContext as _, SharedString, Task};
use project::agent_server_store::{AllAgentServersSettings, ExternalAgentServerName};
use settings::{SettingsStore, update_settings_file};
use std::{path::Path, rc::Rc, sync::Arc};
use std::{any::Any, path::Path, rc::Rc, sync::Arc};
use ui::IconName;
/// A generic agent server implementation for custom user-defined agents
@@ -34,22 +34,6 @@ impl crate::AgentServer for CustomAgentServer {
IconName::Terminal
}
fn local_login_commands(&self) -> Vec<String> {
vec![]
}
fn remote_login_commands(&self) -> Vec<String> {
vec![]
}
fn local_logout_commands(&self) -> Vec<String> {
vec![]
}
fn remote_logout_commands(&self) -> Vec<String> {
vec![]
}
fn default_mode(&self, cx: &mut App) -> Option<acp::SessionModeId> {
let settings = cx.read_global(|settings: &SettingsStore, _| {
settings
@@ -125,7 +109,25 @@ impl crate::AgentServer for CustomAgentServer {
})
}
fn into_any(self: Rc<Self>) -> Rc<dyn std::any::Any> {
fn into_any(self: Rc<Self>) -> Rc<dyn Any> {
self
}
}
impl AcpAgentServer for CustomAgentServer {
fn local_login_commands(&self) -> Vec<String> {
vec![]
}
fn remote_login_commands(&self) -> Vec<String> {
vec![]
}
fn local_logout_commands(&self) -> Vec<String> {
vec![]
}
fn remote_logout_commands(&self) -> Vec<String> {
vec![]
}
}

View File

@@ -1,7 +1,7 @@
use std::rc::Rc;
use std::{any::Any, path::Path};
use crate::{AgentServer, AgentServerDelegate, load_proxy_env};
use crate::{AcpAgentServer, AgentServer, AgentServerDelegate, load_proxy_env};
use acp_thread::AgentConnection;
use anyhow::{Context as _, Result};
use collections::HashMap;
@@ -25,24 +25,6 @@ impl AgentServer for Gemini {
ui::IconName::AiGemini
}
fn local_login_commands(&self) -> Vec<String> {
vec!["login".to_string()]
}
fn remote_login_commands(&self) -> Vec<String> {
// When remote, OAuth doesn't work, so login is handled via the
// auth_commands mapping (oauth-personal -> spawn-gemini-cli)
vec![]
}
fn local_logout_commands(&self) -> Vec<String> {
vec![]
}
fn remote_logout_commands(&self) -> Vec<String> {
vec![]
}
fn connect(
&self,
root_dir: Option<&Path>,
@@ -104,6 +86,26 @@ impl AgentServer for Gemini {
}
}
impl AcpAgentServer for Gemini {
fn local_login_commands(&self) -> Vec<String> {
vec!["login".to_string()]
}
fn remote_login_commands(&self) -> Vec<String> {
// When remote, OAuth doesn't work, so login is handled via the
// auth_commands mapping (oauth-personal -> spawn-gemini-cli)
vec![]
}
fn local_logout_commands(&self) -> Vec<String> {
vec![]
}
fn remote_logout_commands(&self) -> Vec<String> {
vec![]
}
}
#[cfg(test)]
pub(crate) mod tests {
use project::agent_server_store::AgentServerCommand;

View File

@@ -260,6 +260,7 @@ impl ThreadFeedbackState {
pub struct AcpThreadView {
agent: Rc<dyn AgentServer>,
acp_agent: Option<Rc<dyn agent_servers::AcpAgentServer>>,
workspace: WeakEntity<Workspace>,
project: Entity<Project>,
thread_state: ThreadState,
@@ -403,8 +404,38 @@ impl AcpThreadView {
let show_codex_windows_warning = crate::ExternalAgent::parse_built_in(agent.as_ref())
== Some(crate::ExternalAgent::Codex);
// Try to downcast to AcpAgentServer for ACP-specific functionality
let acp_agent = agent
.clone()
.into_any()
.downcast::<agent_servers::Gemini>()
.map(|a| a as Rc<dyn agent_servers::AcpAgentServer>)
.or_else(|_| {
agent
.clone()
.into_any()
.downcast::<agent_servers::ClaudeCode>()
.map(|a| a as Rc<dyn agent_servers::AcpAgentServer>)
})
.or_else(|_| {
agent
.clone()
.into_any()
.downcast::<agent_servers::Codex>()
.map(|a| a as Rc<dyn agent_servers::AcpAgentServer>)
})
.or_else(|_| {
agent
.clone()
.into_any()
.downcast::<agent_servers::CustomAgentServer>()
.map(|a| a as Rc<dyn agent_servers::AcpAgentServer>)
})
.ok();
Self {
agent: agent.clone(),
acp_agent,
workspace: workspace.clone(),
project: project.clone(),
entry_view_state,
@@ -1053,18 +1084,23 @@ impl AcpThreadView {
let text = self.message_editor.read(cx).text(cx);
let text = text.trim();
// Check if this is a login or logout command
// Check if this is a login or logout command (only for ACP agents)
let command_name = text.strip_prefix('/');
let is_remote = self.project.read(cx).is_via_remote_server();
let login_commands = if is_remote {
self.agent.remote_login_commands()
let (login_commands, logout_commands) = if let Some(acp_agent) = &self.acp_agent {
let login = if is_remote {
acp_agent.remote_login_commands()
} else {
acp_agent.local_login_commands()
};
let logout = if is_remote {
acp_agent.remote_logout_commands()
} else {
acp_agent.local_logout_commands()
};
(login, logout)
} else {
self.agent.local_login_commands()
};
let logout_commands = if is_remote {
self.agent.remote_logout_commands()
} else {
self.agent.local_logout_commands()
(vec![], vec![])
};
let is_login_command = if let Some(cmd) = command_name {
login_commands.iter().any(|c| c == cmd)
@@ -1449,36 +1485,39 @@ impl AcpThreadView {
AcpThreadEvent::AvailableCommandsUpdated(available_commands) => {
let mut available_commands = available_commands.clone();
let is_remote = self.project.read(cx).is_via_remote_server();
let login_commands = if is_remote {
self.agent.remote_login_commands()
} else {
self.agent.local_login_commands()
};
let logout_commands = if is_remote {
self.agent.remote_logout_commands()
} else {
self.agent.local_logout_commands()
};
// Add auth commands only for ACP agents
if let Some(acp_agent) = &self.acp_agent {
let is_remote = self.project.read(cx).is_via_remote_server();
let login_commands = if is_remote {
acp_agent.remote_login_commands()
} else {
acp_agent.local_login_commands()
};
let logout_commands = if is_remote {
acp_agent.remote_logout_commands()
} else {
acp_agent.local_logout_commands()
};
// Add login commands from the agent
for command_name in login_commands {
available_commands.push(acp::AvailableCommand {
name: command_name,
description: "Authenticate".to_owned(),
input: None,
meta: None,
});
}
// Add login commands from the agent
for command_name in login_commands {
available_commands.push(acp::AvailableCommand {
name: command_name,
description: "Authenticate".to_owned(),
input: None,
meta: None,
});
}
// Add logout commands from the agent
for command_name in logout_commands {
available_commands.push(acp::AvailableCommand {
name: command_name,
description: "Authenticate".to_owned(),
input: None,
meta: None,
});
// Add logout commands from the agent
for command_name in logout_commands {
available_commands.push(acp::AvailableCommand {
name: command_name,
description: "Authenticate".to_owned(),
input: None,
meta: None,
});
}
}
self.available_commands.replace(available_commands);
@@ -6050,22 +6089,6 @@ pub(crate) mod tests {
"Test".into()
}
fn local_login_commands(&self) -> Vec<String> {
vec![]
}
fn remote_login_commands(&self) -> Vec<String> {
vec![]
}
fn local_logout_commands(&self) -> Vec<String> {
vec![]
}
fn remote_logout_commands(&self) -> Vec<String> {
vec![]
}
fn connect(
&self,
_root_dir: Option<&Path>,