Improve font rendering on macOS (#37622)
Part of https://github.com/zed-industries/zed/issues/7992 Release Notes: - N/A
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@@ -16,7 +16,7 @@ use core_foundation::{
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use core_graphics::{
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base::{CGGlyph, kCGImageAlphaPremultipliedLast},
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color_space::CGColorSpace,
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context::CGContext,
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context::{CGContext, CGTextDrawingMode},
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display::CGPoint,
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};
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use core_text::{
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@@ -396,6 +396,12 @@ impl MacTextSystemState {
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let subpixel_shift = params
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.subpixel_variant
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.map(|v| v as f32 / SUBPIXEL_VARIANTS as f32);
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cx.set_allows_font_smoothing(true);
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cx.set_should_smooth_fonts(true);
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cx.set_text_drawing_mode(CGTextDrawingMode::CGTextFill);
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cx.set_gray_fill_color(0.0, 1.0);
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cx.set_allows_antialiasing(true);
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cx.set_should_antialias(true);
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cx.set_allows_font_subpixel_positioning(true);
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cx.set_should_subpixel_position_fonts(true);
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cx.set_allows_font_subpixel_quantization(false);
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