Files
zed/crates/server
Antonio Scandurra d171d8ccc4 Change the definition of check_invariants
- On the host, ensure that only one worktree can exist for a given absolute
path. Asserting about buffers was cool but I think should be tackled in the
context of leaning more on entry ids for collaboration (vs. buffer ids).
- On the guest, ensure that all the opened buffers don't contain deferred
operations.
2022-03-03 10:51:37 +01:00
..
2021-12-23 23:22:57 -05:00

Zed Server

This crate is what we run at https://zed.dev.

It contains our web presence as well as the backend logic for collaboration, to which we connect from the Zed client via a websocket.

Templates

We use handlebars templates that are interpreted at runtime. When running in debug mode, you can change templates and see the latest content without restarting the server. This is enabled by the rust-embed crate, which we use to access the contents of the /templates folder at runtime. In debug mode it reads contents from the file system, but in release the templates will be embedded in the server binary.

Static assets

We also use rust-embed to access the contents of the /static folder via the /static/* route. The app will pick up changes to the contents of this folder when running in debug mode.

CSS

This site uses Tailwind CSS, which means our stylesheets don't need to change very frequently. We check static/styles.css into the repository, but it's actually compiled from /styles.css via script/build-css. This script runs the Tailwind compilation flow to regenerate static/styles.css via PostCSS.