Also, some fun test helpers Co-Authored-By: Mikayla <mikayla@zed.dev> You can now use .debug_selector() to make it possible for tests to find a given element, and .debug_bounds() to find the coordinates of where it was painted. Release Notes: - (Added|Fixed|Improved) ... ([#<public_issue_number_if_exists>](https://github.com/zed-industries/community/issues/<public_issue_number_if_exists>)).
Zed Server
This crate is what we run at https://collab.zed.dev.
It contains our back-end logic for collaboration, to which we connect from the Zed client via a websocket after authenticating via https://zed.dev, which is a separate repo running on Vercel.