Files
zed/extensions
Max Brunsfeld c4d75ea6d5 Windows: Fix issues with paths in extensions (#37811)
### Background

Zed extensions use WASI to access the file-system. They only have
read-write access to one specific folder called their work dir. But
extensions do need to be able to *refer* to other arbitrary files on the
user's machine. For instance, extensions need to be able to look up
existing binaries on the user's `PATH`, and request that Zed invoke them
as language servers. Similarly, extensions can create paths to files in
the user's project, and use them as arguments in commands that Zed
should run. For these reasons, we pass *real* paths back and forth
between the host and extensions; we don't try to abstract over the
file-system with some virtualization scheme.

On Windows, this results in a bit of mismatch, because `wasi-libc` uses
*unix-like* path conventions (and thus, so does the Rust standard
library when compiling to WASI).

### Change 1 - Fixing `current_dir`

In order to keep the extension API minimal, extensions use the standard
library function`env::current_dir()` to query the location of their
"work" directory. Previously, when initializing extensions, we used the
`env::set_current_dir` function to set their work directory, but on
Windows, where absolute paths typically begin with a drive letter, like
`C:`, the [`wasi-libc` implementation of
`chdir`](d1793637d8/libc-bottom-half/sources/chdir.c (L21))
was prepending an extra forward slash to the path, which caused
`current_dir()` to return an invalid path.

See https://github.com/bytecodealliance/wasmtime/issues/10415

In this PR, I've switched our extension initialization function to
*bypass* wasi-libc's `chdir` function, and instead write directly to
wasi-libc's private, internal state. This is a bit of a hack, but it
causes the `current_dir()` function to do what we want on Windows
without any changes to extensions' source code.

### Change 2 - Working around WASI's relative path handling

Once `current_dir` was fixed (giving us correct absolute paths on
Windows), @kubkon and I discovered that without the spurious leading `/`
character, windows absolute paths were no longer accepted by Rust's
`std::fs` APIs, because they were now recognized as relative paths, and
were being appended to the working directory.

We first tried to override the `__wasilibc_find_abspath` function in
`wasi-libc` to make it recognize windows absolute paths as being
absolute, but that functionality is difficult to override. Eventually
@kubkon realized that we could prevent WASI-libc's CWD handling from
being linked into the WASM file by overriding the `chdir` function.
wasi-libc is designed so that if you don't use their `chdir` function,
then all paths will be interpreted as relative to `/`. This makes
absolute paths behave correctly. Then, in order to make *relative* paths
work again, we simply add a preopen for `.`. Relative paths will match
that.

### Next Steps

This is a change to `zed-extension-api`, so we do need to update every
Zed extension to use the new version, in order for them to work on
windows.

Release Notes:

- N/A

---------

Co-authored-by: Jakub Konka <kubkon@jakubkonka.com>
2025-09-11 13:56:06 -07:00
..
2025-08-28 17:07:06 +00:00

Zed Extensions

This directory contains extensions for Zed that are largely maintained by the Zed team. They currently live in the Zed repository for ease of maintenance.

If you are looking for the Zed extension registry, see the zed-industries/extensions repo.

Structure

Currently, Zed includes support for a number of languages without requiring installing an extension. Those languages can be found under crates/languages/src.

Support for all other languages is done via extensions. This directory (extensions/) contains a number of officially maintained extensions. These extensions use the same zed_extension_api available to all Zed Extensions for providing language servers, tree-sitter grammars and tree-sitter queries.

Dev Extensions

See the docs for Developing an Extension Locally for how to work with one of these extensions.

Updating

Note

This update process is usually handled by Zed staff. Community contributors should just submit a PR (step 1) and we'll take it from there.

The process for updating an extension in this directory has three parts.

  1. Create a PR with your changes. (Merge it)

  2. Bump the extension version in:

    • extensions/{language_name}/extension.toml
    • extensions/{language_name}/Cargo.toml
    • Cargo.lock

    You can do this manually, or with a script:

    # Output the current version for a given language
    ./script/language-extension-version <langname>
    
    # Update the version in `extension.toml` and `Cargo.toml` and trigger a `cargo check`
    ./script/language-extension-version <langname> <new_version>
    

    Commit your changes to a branch, push a PR and merge it.

  3. Open a PR to zed-industries/extensions repo that updates the extension in question

Edit extensions.toml in the extensions repo to reflect the new version you set above and update the submodule latest Zed commit.

# Go into your clone of the extensions repo
cd ../extensions

# Update
git checkout main
git pull
just init-submodule extensions/zed

# Update the Zed submodule
cd extensions/zed
git checkout main
git pull
cd -
git add extensions.toml extensions/zed