Files
zed/gpui
Nathan Sobo 5e08a02ca8 Don't retain entities after EntityTasks are dropped
This allows us to spawn long-running tasks without leaking entities, but it also ensures that if we *do* hold on to a task, that the entity exists until the future or stream complete so that the task doesn't need to return an Option type.

Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-05-06 16:19:38 -06:00
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