Files
zed/crates/ui_input/src/input_field.rs
Danilo Leal 8f3da5c5cd settings_ui: Add pickers for theme and icon themes (#40829)
In the process of adding pickers for the theme and icon themes fields in
the settings UI, I felt like there was an improvement opportunity in
regards to where some of these components are stored. The `ui_input`
crate originally was meant only for the text field-like component, which
couldn't be in the regular `ui` crate due to the dependency with
`editor`. Given we had also added the number field there—which is
similar in also having the same dependency—it made sense to think of
this crate more like a home for form-like components rather than for
only one component.

However, we were also storing some settings UI-specific stuff in that
crate, which didn't feel right. So I ended up creating a new directory
within the `settings_ui` for components and moved all the pickers and
the custom input field there. I think this makes it for a cleaner
structure.

Release Notes:

- settings_ui: Added the ability to search for theme and icon themes in
their respective fields.
2025-10-21 19:58:43 -03:00

223 lines
7.1 KiB
Rust

use component::{example_group, single_example};
use editor::{Editor, EditorElement, EditorStyle};
use gpui::{App, Entity, FocusHandle, Focusable, FontStyle, Hsla, Length, TextStyle};
use settings::Settings;
use std::sync::Arc;
use theme::ThemeSettings;
use ui::prelude::*;
pub struct InputFieldStyle {
text_color: Hsla,
background_color: Hsla,
border_color: Hsla,
}
/// An Input Field component that can be used to create text fields like search inputs, form fields, etc.
///
/// It wraps a single line [`Editor`] and allows for common field properties like labels, placeholders, icons, etc.
#[derive(RegisterComponent)]
pub struct InputField {
/// An optional label for the text field.
///
/// Its position is determined by the [`FieldLabelLayout`].
label: Option<SharedString>,
/// The size of the label text.
label_size: LabelSize,
/// The placeholder text for the text field.
placeholder: SharedString,
/// Exposes the underlying [`Entity<Editor>`] to allow for customizing the editor beyond the provided API.
///
/// This likely will only be public in the short term, ideally the API will be expanded to cover necessary use cases.
pub editor: Entity<Editor>,
/// An optional icon that is displayed at the start of the text field.
///
/// For example, a magnifying glass icon in a search field.
start_icon: Option<IconName>,
/// Whether the text field is disabled.
disabled: bool,
/// The minimum width of for the input
min_width: Length,
}
impl Focusable for InputField {
fn focus_handle(&self, cx: &App) -> FocusHandle {
self.editor.focus_handle(cx)
}
}
impl InputField {
pub fn new(window: &mut Window, cx: &mut App, placeholder: impl Into<SharedString>) -> Self {
let placeholder_text = placeholder.into();
let editor = cx.new(|cx| {
let mut input = Editor::single_line(window, cx);
input.set_placeholder_text(&placeholder_text, window, cx);
input
});
Self {
label: None,
label_size: LabelSize::Small,
placeholder: placeholder_text,
editor,
start_icon: None,
disabled: false,
min_width: px(192.).into(),
}
}
pub fn start_icon(mut self, icon: IconName) -> Self {
self.start_icon = Some(icon);
self
}
pub fn label(mut self, label: impl Into<SharedString>) -> Self {
self.label = Some(label.into());
self
}
pub fn label_size(mut self, size: LabelSize) -> Self {
self.label_size = size;
self
}
pub fn label_min_width(mut self, width: impl Into<Length>) -> Self {
self.min_width = width.into();
self
}
pub fn set_disabled(&mut self, disabled: bool, cx: &mut Context<Self>) {
self.disabled = disabled;
self.editor
.update(cx, |editor, _| editor.set_read_only(disabled))
}
pub fn is_empty(&self, cx: &App) -> bool {
self.editor().read(cx).text(cx).trim().is_empty()
}
pub fn editor(&self) -> &Entity<Editor> {
&self.editor
}
pub fn text(&self, cx: &App) -> String {
self.editor().read(cx).text(cx)
}
pub fn set_text(&self, text: impl Into<Arc<str>>, window: &mut Window, cx: &mut App) {
self.editor()
.update(cx, |editor, cx| editor.set_text(text, window, cx))
}
}
impl Render for InputField {
fn render(&mut self, _: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
let settings = ThemeSettings::get_global(cx);
let theme_color = cx.theme().colors();
let mut style = InputFieldStyle {
text_color: theme_color.text,
background_color: theme_color.editor_background,
border_color: theme_color.border_variant,
};
if self.disabled {
style.text_color = theme_color.text_disabled;
style.background_color = theme_color.editor_background;
style.border_color = theme_color.border_disabled;
}
// if self.error_message.is_some() {
// style.text_color = cx.theme().status().error;
// style.border_color = cx.theme().status().error_border
// }
let text_style = TextStyle {
font_family: settings.ui_font.family.clone(),
font_features: settings.ui_font.features.clone(),
font_size: rems(0.875).into(),
font_weight: settings.buffer_font.weight,
font_style: FontStyle::Normal,
line_height: relative(1.2),
color: style.text_color,
..Default::default()
};
let editor_style = EditorStyle {
background: theme_color.ghost_element_background,
local_player: cx.theme().players().local(),
syntax: cx.theme().syntax().clone(),
text: text_style,
..Default::default()
};
v_flex()
.id(self.placeholder.clone())
.w_full()
.gap_1()
.when_some(self.label.clone(), |this, label| {
this.child(
Label::new(label)
.size(self.label_size)
.color(if self.disabled {
Color::Disabled
} else {
Color::Default
}),
)
})
.child(
h_flex()
.min_w(self.min_width)
.min_h_8()
.w_full()
.px_2()
.py_1p5()
.flex_grow()
.text_color(style.text_color)
.rounded_md()
.bg(style.background_color)
.border_1()
.border_color(style.border_color)
.when_some(self.start_icon, |this, icon| {
this.gap_1()
.child(Icon::new(icon).size(IconSize::Small).color(Color::Muted))
})
.child(EditorElement::new(&self.editor, editor_style)),
)
}
}
impl Component for InputField {
fn scope() -> ComponentScope {
ComponentScope::Input
}
fn preview(window: &mut Window, cx: &mut App) -> Option<AnyElement> {
let input_small =
cx.new(|cx| InputField::new(window, cx, "placeholder").label("Small Label"));
let input_regular = cx.new(|cx| {
InputField::new(window, cx, "placeholder")
.label("Regular Label")
.label_size(LabelSize::Default)
});
Some(
v_flex()
.gap_6()
.children(vec![example_group(vec![
single_example(
"Small Label (Default)",
div().child(input_small).into_any_element(),
),
single_example(
"Regular Label",
div().child(input_regular).into_any_element(),
),
])])
.into_any_element(),
)
}
}