Settings Profiles
- [X] Allow profiles to be defined, where each profile can be any of
Zed's settings
- [X] Autocompletion of all settings
- [X] Errors on invalid keys
- [X] Action brings up modal that shows user-defined profiles
- [X] Alphabetize profiles
- [X] Ability to filter down via keyboard, and navigate via arrow up and
down
- [X] Auto select Disabled option by default (first in list, after
alphabetizing user-defined profiles)
- [X] Automatically select active profile on next picker summoning
- [X] Persist settings until toggled off
- [X] Show live preview as you select from the profile picker
- [X] Tweaking a setting, while in a profile, updates the profile live
- [X] Make sure actions that live update Zed, such as `cmd-0`, `cmd-+`,
and `cmd--`, work while in a profile
- [X] Add a test to track state
Release Notes:
- Added the ability to configure settings profiles, via the "profiles"
key. Example:
```json
{
"profiles": {
"Streaming": {
"agent_font_size": 20,
"buffer_font_size": 20,
"theme": "One Light",
"ui_font_size": 20
}
}
}
```
To set a profile, use `settings profile selector: toggle`
132 lines
3.4 KiB
Rust
132 lines
3.4 KiB
Rust
mod base_keymap_setting;
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mod editable_setting_control;
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mod key_equivalents;
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mod keymap_file;
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mod settings_file;
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mod settings_json;
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mod settings_store;
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mod vscode_import;
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use gpui::{App, Global};
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use rust_embed::RustEmbed;
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use std::{borrow::Cow, fmt, str};
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use util::asset_str;
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pub use base_keymap_setting::*;
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pub use editable_setting_control::*;
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pub use key_equivalents::*;
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pub use keymap_file::{
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KeyBindingValidator, KeyBindingValidatorRegistration, KeybindSource, KeybindUpdateOperation,
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KeybindUpdateTarget, KeymapFile, KeymapFileLoadResult,
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};
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pub use settings_file::*;
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pub use settings_json::*;
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pub use settings_store::{
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InvalidSettingsError, LocalSettingsKind, Settings, SettingsLocation, SettingsSources,
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SettingsStore,
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};
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pub use vscode_import::{VsCodeSettings, VsCodeSettingsSource};
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#[derive(Clone, Debug, PartialEq)]
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pub struct ActiveSettingsProfileName(pub String);
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impl Global for ActiveSettingsProfileName {}
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#[derive(Copy, Clone, PartialEq, Eq, Debug, Hash, PartialOrd, Ord)]
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pub struct WorktreeId(usize);
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impl From<WorktreeId> for usize {
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fn from(value: WorktreeId) -> Self {
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value.0
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}
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}
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impl WorktreeId {
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pub fn from_usize(handle_id: usize) -> Self {
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Self(handle_id)
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}
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pub fn from_proto(id: u64) -> Self {
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Self(id as usize)
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}
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pub fn to_proto(&self) -> u64 {
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self.0 as u64
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}
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pub fn to_usize(&self) -> usize {
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self.0
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}
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}
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impl fmt::Display for WorktreeId {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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std::fmt::Display::fmt(&self.0, f)
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}
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}
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#[derive(RustEmbed)]
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#[folder = "../../assets"]
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#[include = "settings/*"]
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#[include = "keymaps/*"]
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#[exclude = "*.DS_Store"]
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pub struct SettingsAssets;
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pub fn init(cx: &mut App) {
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let mut settings = SettingsStore::new(cx);
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settings
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.set_default_settings(&default_settings(), cx)
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.unwrap();
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cx.set_global(settings);
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BaseKeymap::register(cx);
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SettingsStore::observe_active_settings_profile_name(cx).detach();
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}
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pub fn default_settings() -> Cow<'static, str> {
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asset_str::<SettingsAssets>("settings/default.json")
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}
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#[cfg(target_os = "macos")]
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pub const DEFAULT_KEYMAP_PATH: &str = "keymaps/default-macos.json";
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#[cfg(not(target_os = "macos"))]
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pub const DEFAULT_KEYMAP_PATH: &str = "keymaps/default-linux.json";
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pub fn default_keymap() -> Cow<'static, str> {
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asset_str::<SettingsAssets>(DEFAULT_KEYMAP_PATH)
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}
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pub const VIM_KEYMAP_PATH: &str = "keymaps/vim.json";
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pub fn vim_keymap() -> Cow<'static, str> {
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asset_str::<SettingsAssets>(VIM_KEYMAP_PATH)
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}
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pub fn initial_user_settings_content() -> Cow<'static, str> {
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asset_str::<SettingsAssets>("settings/initial_user_settings.json")
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}
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pub fn initial_server_settings_content() -> Cow<'static, str> {
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asset_str::<SettingsAssets>("settings/initial_server_settings.json")
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}
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pub fn initial_project_settings_content() -> Cow<'static, str> {
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asset_str::<SettingsAssets>("settings/initial_local_settings.json")
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}
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pub fn initial_keymap_content() -> Cow<'static, str> {
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asset_str::<SettingsAssets>("keymaps/initial.json")
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}
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pub fn initial_tasks_content() -> Cow<'static, str> {
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asset_str::<SettingsAssets>("settings/initial_tasks.json")
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}
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pub fn initial_debug_tasks_content() -> Cow<'static, str> {
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asset_str::<SettingsAssets>("settings/initial_debug_tasks.json")
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}
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pub fn initial_local_debug_tasks_content() -> Cow<'static, str> {
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asset_str::<SettingsAssets>("settings/initial_local_debug_tasks.json")
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}
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