Commit Graph

4347 Commits

Author SHA1 Message Date
deltamaya
edf2ec7d4c editor: Make hover popover delay strictly respect hover_popover_delay setting (#41149)
Previously, the hover popover delay was implemented using two
overlapping timers, which caused the minimum delay to always be at least
HOVER_REQUEST_DELAY_MILLIS, regardless of the hover_popover_delay
setting.
This change updates the logic to wait for hover_popover_delay only,
ensuring the total delay is always equals to hover_popover_delay . As a
result, the hover popover now appears after the intended delay, matching
the user's configuration more accurately.

Release Notes:

- Improved hover popover respecting settings delay correctly
2025-10-27 08:01:43 +00:00
Lukas Wirth
fd3ca0303f workspace: Handle non-cloneable items better (#41215)
When trying to split and clone a non clone-able workspace item we now
attempt split and move instead of doing nothing. Additionally we disable
the split menu buttons if we can't split the active item at all.

Release Notes:

- Improved handling of unsplittable panes
2025-10-26 13:24:26 +00:00
Lukas Wirth
2471ae451c Pre-initialize global rayon threadpool (#41226)
We only use it a handful of times and the default amount of threads
(logical cpu core number) its spawns is overkill for this. This also
gives the threads names oppose to being labeled `<unknown>`

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-26 12:44:34 +00:00
Lukas Wirth
33ec545d1f workspace: Make Item::clone_on_split async (#41211)
Split out from https://github.com/zed-industries/zed/pull/40774 to
reduce the size of the reland of that PR (once I figure out the cause of
the issue)

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-26 08:46:37 +00:00
Kirill Bulatov
1dffdea27c Fix duplicate hints in multi buffer excerpts during editing and scrolling (#41143)
Follow-up of https://github.com/zed-industries/zed/pull/40183
Closes https://github.com/zed-industries/zed/issues/24798

Release Notes:

- N/A
2025-10-24 23:08:19 +00:00
Conrad Irwin
f45a9b351d git: Branch diff (#40188)
Release Notes:

- git: Adds the ability to view the diff of the current branch since
main

---------

Co-authored-by: Cole Miller <cole@zed.dev>
2025-10-23 22:38:40 -06:00
Agus Zubiaga
1cf765e126 Revert: Spawn terminal process on background executor (#41060)
Reverts https://github.com/zed-industries/zed/pull/40774 and
https://github.com/zed-industries/zed/pull/40824 since they introduce a
bug where Nushell processes are leaked and Ctrl+C doesn't kill the
current process.

Release Notes:

- Fix a bug where nushell processes wouldn't get killed after closing a
terminal tab
2025-10-23 23:37:23 +00:00
Tom Planche
79eff1fe05 Make cursor move to duplicated line when duplicating line up (#41004)
![Screen Recording 2025-10-23 at 14 50
26](https://github.com/user-attachments/assets/3427aa06-faf4-4f76-a604-bfc5af30f8ce)

Closes #40919
Follow-up of #39610

Release Notes:
- When duplicating line up, fixed cursor to move to the duplicated line
2025-10-24 02:20:16 +03:00
Devdatta Talele
435eab6896 Fix ESLint linebreak-style errors by preserving line endings in LSP communication (#38773)
Closes https://github.com/zed-industries/zed/issues/38453

Current `Buffer` API only allows getting buffer text with `\n` line
breaks — even if the `\r\n` was used in the original file's text.

This it not correct in certain cases like LSP formatting, where language
servers need to have original document context for e.g. formatting
purposes.

Added new `Buffer` API, replaced all buffer LSP registration places with
the new one and added more tests.

Release Notes: 

- Fixed ESLint linebreak-style errors by preserving line endings in LSP
communication

---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2025-10-23 19:11:48 +00:00
Lukas Wirth
6aaf19f276 multi_buffer: Split multi_buffer into more modules (#41033)
There are a of separate APIs in this, partially interleaved making it
difficult to grasp.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-23 17:57:52 +00:00
Cole Miller
8b6f3ec647 Fix the project diff sometimes missing updates (#40662)
This PR does two related things:

- First, it gets rid of the undifferentiated `RepositoryEvent::Updated`
in favor of three new events that have clearer definitions:
`BranchChanged`, `StashEntriesChanged`, and `StatusesChanged`. An
implication of this is that we no longer emit a `RepositoryEvent` unless
some git state changed; previously we would emit `RepositoryUpdated`
after doing a git status scan even if no statuses changed.
- Second, it changes the subscription strategy of the project diff to
make it update more robustly. Previously, the project diff only
subscribed to the `GitStore`, so it relied on getting a `GitStoreEvent`
when some buffer's diff hunks changed, even if the git status of the
buffer's file didn't change (e.g. a second hunk in a file that was
already modified). After this PR, it also subscribes to the individual
`BufferDiff` entities for buffers that have a git status, so the
`GitStore` is freed from that responsibility. This also fixes some real
cases where the previous strategy was not effective in keeping the
project diff up to date (captured in a test).

Release Notes:

- Fixed some cases where the project diff would fail to update in
response to git events.
2025-10-23 16:46:27 +00:00
Kirill Bulatov
4f0a44896a Fix anchor-related panic when gathering applicable inlay chunks (#41002)
Before, inlay chunks were retrieved from the cache based on actualized
anchor ranges, but using an old buffer snapshot. Now, update all chunks
and snapshot to the actual before returning the applicable ones.

Follow-up of https://github.com/zed-industries/zed/pull/40183

Release Notes:

- N/A
2025-10-23 12:51:07 +00:00
Kirill Bulatov
3bb4c94ed4 Revert "Round the scroll offset in editor to fix jumping text (#40401)" (#40982)
This reverts commit 3da4cddce2.

The scrolling is ~30% less for the same gesture, and I'm not using
anything lodpi:


https://github.com/user-attachments/assets/b19521fc-9e29-4bfd-9660-dc1e4c8ae846


Release Notes:

- N/A
2025-10-23 09:25:36 +00:00
Lukas Wirth
16f7bd0a2e editor: Translate utf16 to utf8 offsets in copy_highlight_json (#40981)
Fixes ZED-2FM

Release Notes:

- Fixed panic in copy highlight json action
2025-10-23 08:46:50 +00:00
Lukas Wirth
c529a066bf gpui: Arc GlobalElementId (#40979)
This shrinks it from roughly a ~kilobyte to 8 byte, removing a bunch of
memmoves emitted by the compiler. Also `Arc`'s it instead of boxing as
we do clone it a couple times here and there, making that also a fair
bit cheaper

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-23 07:58:33 +00:00
Smit Barmase
2096f256f2 editor: Reduce selection opacity when editor is not focused (#40925)
Focus:
<img width="420" alt="image"
src="https://github.com/user-attachments/assets/97b0c7ed-8ad4-400c-9f36-01d8bd9b362d"
/>

Unfocus:
<img width="420" alt="image"
src="https://github.com/user-attachments/assets/19805293-b419-4669-8a93-e9cf41900403"
/>

Release Notes:

- Reduced selection opacity when the editor is out of focus to make
inactive states clearer.
2025-10-23 03:57:10 +05:30
Finn Evers
f393138711 Fix keybind hints flickering in certain scenarios (#40927)
Closes #39172

This refactors when we resolve UI keybindings in an effort to reduce
flickering whilst painting these: Previously, we would always resolve
these upon creating the binding. This could lead to cases where the
corresponding context was not yet available and no binding could be
resolved, even if the binding was then available on the next presented
frame. Following that, on the next rerender of whatever requested this
keybinding, the keybind for that context would then be found, we would
render that and then also win a layout shift in that process, as we went
from nothing rendered to something rendered between these frames.

With these changes, this now happens less often, because we only look
for the keybinding once the context can actually be resolved in the
window.

| Before | After | 
| --- | --- |
|
https://github.com/user-attachments/assets/adebf8ac-217d-4c7f-ae5a-bab3aa0b0ee8
|
https://github.com/user-attachments/assets/70a82b4b-488f-4a9f-94d7-b6d0a49aada9
|

Also reduced cloning in the keymap editor in this process, since that
requiered changing due to this anyway.

Release Notes:

- Fixed some cases where keybinds would appear with a slight delay,
causing a flicker in the process
2025-10-22 19:52:38 +00:00
Kirill Bulatov
ed5b9a4705 Rework inlay hints system (#40183)
Closes https://github.com/zed-industries/zed/issues/40047
Closes https://github.com/zed-industries/zed/issues/24798
Closes https://github.com/zed-industries/zed/issues/24788

Before, each editor, even if it's the same buffer split in 2, was
querying for inlay hints separately, and storing the whole inlay hint
twice, in `Editor`'s `display_map` and its `inlay_hint_cache` fields.

Now, instead of `inlay_hint_cache`, each editor maintains a minimal set
of metadata (which area was queried by what task) instead, and all LSP
inlay hint data had been moved into `LspStore`, both local and remote
flavors store the data.
This allows Zed, as long as a buffer is open, to reuse the inlay hint
data similar to how document colors and code lens are now stored and
reused.

Unlike other reused LSP data, inlay hints data is the first one that's
possible to query by document ranges and previous version had issue with
caching and invalidating such ranges already queried for.
The new version re-approaches this by chunking the file into row ranges,
which are queried based on the editors' visible area.

Among the corresponding refactoring, one notable difference in inlays
display are multi buffers: buffers in them are not
[registered](https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#textDocument_didOpen)
in the language server until a caret/selection is placed inside their
excerpts inside the multi buffer.

New inlays code does not query language servers for unregistered
buffers, as servers usually respond with empty responses or errors in
such cases.

Release Notes:

- Reworked inlay hints to be less error-prone

---------

Co-authored-by: Lukas Wirth <lukas@zed.dev>
Co-authored-by: dino <dinojoaocosta@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
2025-10-22 22:34:15 +03:00
Danilo Leal
a24601903a agent: Improve discoverability of the quote selection action (#40897)
This PR renames the `agent::QuoteSelection` to
`agent::AddSelectionToThread` _and_ adds it as a menu item in both the
right-click context menu within regular buffers as well as the
"Selection" app menu.

We've received feedback in the past about how hard to discover this
feature is, and after watching [the Syntax podcast
crew](https://www.youtube.com/watch?v=bRK3PeVFfVE) recently struggle
with doing so—and then naturally looking for it in the context menu and
not finding it—it felt like time to push a change. I think the rename +
the availability in these places could help bringing it to surface more.

The same action can be done in Cursor through the `cmd-l` keybinding,
but in Zed, that triggers `editor::SelectLine`, which I don't want to
override by default. However, if you're using Cursor's keymap, then
`cmd-l` does trigger this action, as expected.

<img width="500" height="1812" alt="Screenshot 2025-10-22 at 12  01@2x"
src="https://github.com/user-attachments/assets/dfc2c41c-8d0a-4a1a-8ea1-1bd5d1aa1171"
/>


Release Notes:

- agent: Improves discoverability of the previously called "quote
selection" action—which allows to add a text selection in a buffer as
context within the agent panel—by renaming it to "add selection to
thread" and making it available from the right-click editor context menu
as well as the "Selection" app menu.
2025-10-22 12:56:11 -03:00
Lukas Wirth
d0398da099 editor: Fix singleton multibuffer titles not being replicated (#40896)
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-22 14:59:30 +00:00
Lukas Wirth
c81ffaffb6 editor: Use unbounded shifts for chunk bitmaps (#40879)
This simplifies some code and is also more correct in some others (I
believe some of these might've overflowed causing panics in sentry)

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-22 11:05:32 +00:00
Kirill Bulatov
bc0bace81f Add basic ico support (#40822)
Closes https://github.com/zed-industries/zed/discussions/40763

<img width="867" height="1088" alt="Screenshot 2025-10-21 at 23 14 47"
src="https://github.com/user-attachments/assets/d691fb2a-afc6-4445-a335-054ef164e0d3"
/>

Also improves error handling on image open failure:

<img width="864" height="1083" alt="Screenshot 2025-10-21 at 23 14 30"
src="https://github.com/user-attachments/assets/d5388b61-995f-441b-b375-ad5136d1533b"
/>


Release Notes:

- Added basic ico support, improved unsupported image handling
2025-10-22 12:07:32 +03:00
Jason Lee
d7ffc37b14 editor: Improve text color in document color highlight (#39372)
Release Notes:

- Improved text color in LSP document color highlight.

----

Because highlight ranges are implemented using a paint background,
there's no way to control the text color.

I've been thinking about this problem for a long time, want to solve it.

~~Today, I come up with a new idea. Re-rendering the document color text
at the top should solve this problem.~~

#### Update 10/6: 

> The previous version is not good, when we have soft wrap text, that
version will not work correct.

Now use exists `bg_segments_per_row` feature to fix text color.

## Before

<img width="563" height="540" alt="image"
src="https://github.com/user-attachments/assets/99722253-0cab-4d2a-a5d1-7f28393bcaed"
/>


## After

<img width="544" height="527" alt="image"
src="https://github.com/user-attachments/assets/a1bf6cdb-0e9c-435d-b14a-6ee9159a63d9"
/>
2025-10-21 21:35:40 +05:30
Tim Vermeulen
981fa288eb editor: Hide the git blame popover on escape (#40549)
Release Notes:

- Added way to hide git blame popover by pressing the escape key.
2025-10-21 20:34:13 +05:30
Lukas Wirth
0eccdfe61f project: Spawn terminal process on background executor (#40774)
We were spawning the process on the foreground thread before which can
block an arbitrary amount of time. Likewise we no longer block
deserialization on the terminal loading.

Release Notes:

- Improved startup time on systems with slow process spawning
capabilities
2025-10-21 13:10:21 +00:00
Lukas Wirth
0be70e24d6 persistence: More error contexts (#40787)
Release Notes:

- N/A *or* Added/Fixed/Improved ...

Co-authored-by: David Kleingeld <davidsk@zed.dev>
2025-10-21 11:29:43 +00:00
Finn Evers
0aa7b7c773 editor: Toggle diff hunk based on current mouse position (#40773)
This fixes an issue where we would search for the hovered diff hunk
based on the mouse hit test computed during (or prior) editor paint
instead of the mouse hit test computed prior to the mouse event
invocation.

That in turn could lead to cases where moving the mouse from the editor
to the project panel and then clicking a file shortly after would expand
a diff hunk when actually nothing should happen in that case.

Release Notes:

- Fixed an issue where diff hunks would sometimes erroneously toggle
upon mouse clicks.
2025-10-21 08:38:40 +00:00
Julia Ryan
267052f891 Editor end of input context (#40735)
This is needed for #38914 and seems generally useful to have for
contextual keybindings.

Release Notes:

- N/A

---------

Co-authored-by: David Kleingeld <davidsk@zed.dev>
2025-10-20 17:08:51 -07:00
Kirill Bulatov
32a442d522 Fix inlay hint cleanup on excerpts removal (#40738)
A cherry-pick of
f5188d55fb

This fixes a hard-to-reproduce crash caused excerpts removal not
updating previous snapshot data after corresponding inlay data was
removed.
Same branch has a test:
8783a9eb4f
that does not fail on `main` due to different way inlays are queried, it
will be merged later.

Release Notes:

- N/A
2025-10-20 21:43:33 +00:00
Josh Piasecki
13fe9938c2 CollapseAllDiffHunks action for editor (#40668)
This PR adds a new action `editor::CollapseAllDiffHunks`
which will allow the user to choose any keybinding for hiding the
Expanded Diff Hunks.
2025-10-20 18:18:01 +00:00
Lukas Wirth
d8f4293ac3 sum_tree: Implement recursive Sumtree::find, use it over Cursor::seek if possible (#40700)
Reduces peak stack usage in these functions and should generally be a
bit performant.

Display map benchmark results
```
To tab point/to_tab_point/1024
                        time:   [531.40 ns 532.10 ns 532.97 ns]
                        change: [-2.1824% -2.0054% -1.8125%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 1 outliers among 100 measurements (1.00%)
  1 (1.00%) high severe

To fold point/to_fold_point/1024
                        time:   [530.81 ns 531.30 ns 531.80 ns]
                        change: [-2.0295% -1.9054% -1.7716%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 3 outliers among 100 measurements (3.00%)
  2 (2.00%) high mild
  1 (1.00%) high severe
```

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-20 17:20:09 +00:00
Lukas Wirth
7aa0626098 editor: Refresh document highlights when expanding excerpts (#40715)
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-20 16:19:57 +00:00
Rian Drake
8bef4800f0 workspace: Add NewFileSplit action with direction (#39726)
Add new `workspace::NewFileSplit` action which expects a
`SplitDirection` argument, allowing users to programmatically control
the direction of the split in keymaps, for example:

```json
{
    "context": "Editor",
    "bindings": {
        "ctrl-s ctrl-h": ["workspace::NewFileSplit", "left"],
        "ctrl-s ctrl-j": ["workspace::NewFileSplit", "down"],
        "ctrl-s ctrl-k": ["workspace::NewFileSplit", "up"],
        "ctrl-s ctrl-l": ["workspace::NewFileSplit", "right"]
    }
}
```

Release Notes:

- Added `workspace::NewFileSplit` action, which can be used to
programmatically split the editor in the provided direction.

Co-authored-by: Rian Drake <rian.drake@rocketwerkz.com>
Co-authored-by: dino <dinojoaocosta@gmail.com>
2025-10-20 16:01:26 +01:00
Lukas Wirth
43a9368dff clock: Cleanup ReplicaId, Lamport and Global (#40600)
- Notable change is the use of a newtype for `ReplicaId`
- Fixes `WorktreeStore::create_remote_worktree` creating a remote
worktree with the local replica id, though this is not currently used
- Fixes observing the `Agent` (that is following the agent) causing
global clocks to allocate 65535 elements
- Shrinks the size of `Global` a bit. In a local or non-collab remote
session it won't ever allocate still.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-20 13:26:20 +02:00
Julia Ryan
1d3bf9789e Add DelayMs type for settings (#40659)
Closes #40610

Release Notes:

- N/A
2025-10-20 04:34:55 +00:00
Andrew Farkas
41994452f2 Fix extension keymap context for single file worktree (#40425)
Closes #40353

Release Notes:

- Fixed `extension` in keymap context being empty for single file
worktree

Co-authored-by: Cole Miller <cole@zed.dev>
2025-10-18 14:57:59 +00:00
Kirill Bulatov
22fd91d490 Re-register buffers on server stop (#40504)
Follow-up of https://github.com/zed-industries/zed/pull/40388

Release Notes:

- N/A
2025-10-17 21:04:08 +00:00
Remco Smits
7e97fcaacb Reduce display_map snapshot creation (#39354)
Re-applies https://github.com/zed-industries/zed/pull/30840

This PR re-applies the initial
[PR](https://github.com/zed-industries/zed/pull/30840). As it was closed
because it was hard to land, because of the many conflicts. This PR
re-applies the changes for it.

In several cases we were creating multiple display_map
snapshots within the same root-level function call.
Creating a display_map snapshot is quite slow, and in some
cases we were creating the snapshot multiple times.

Release Notes:

- N/A
2025-10-17 21:56:57 +02:00
Julia Ryan
ef5b8c6fed Remove workspace-hack (#40216)
We've been considering removing workspace-hack for a couple reasons:
- Lukas ran into a situation where its build script seemed to be causing
spurious rebuilds. This seems more likely to be a cargo bug than an
issue with workspace-hack itself (given that it has an empty build
script), but we don't necessarily want to take the time to hunt that
down right now.
- Marshall mentioned hakari interacts poorly with automated crate
updates (in our case provided by rennovate) because you'd need to have
`cargo hakari generate && cargo hakari manage-deps` after their changes
and we prefer to not have actions that make commits.

Currently removing workspace-hack causes our workspace to grow from
~1700 to ~2000 crates being built (depending on platform), which is
mainly a problem when you're building the whole workspace or running
tests across the the normal and remote binaries (which is where
feature-unification nets us the most sharing). It doesn't impact
incremental times noticeably when you're just iterating on `-p zed`, and
we'll hopefully get these savings back in the future when
rust-lang/cargo#14774 (which re-implements the functionality of hakari)
is finished.

Release Notes:

- N/A
2025-10-17 18:58:14 +00:00
Lukas Wirth
27dcdb5841 multi_buffer: Reduce RefCell::borrow_mut calls to the bare minimum (#40522)
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-17 18:17:34 +00:00
Conrad Irwin
1fbe1e3512 VSCode settings import refactor (#40513)
A small follow-up to the settings refactor of a few weeks ago to move
all the VSCode settings imports
to one place.

This should make it easier to spot missing imports, and easier to test
the importer.

Release Notes:

- N/A
2025-10-17 17:47:05 +00:00
Lukas Wirth
83bfe2ff7b multi_buffer: Make anchor_in_excerpt fallible for bad text anchors (#40496)
`MultiBuffer::anchor_in_excerpt` currently just wraps the given text
anchor in a multibuffer anchor. This allows one to get a multibuffer
anchor that points outside its excerpt which is basically never what one
wants. This PR now does a bounds check and returns `None` if the given
text anchor is not within the bounds of the excerpt.

Release Notes:

- N/A *or* Added/Fixed/Improved ...

Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2025-10-17 15:40:37 +00:00
Piotr Osiewicz
e85c060625 fs: Replace a bunch of uses of smol::fs with manual impls (again) (#40433)
Follow-up after #40417, which should've fixed hangs.

smol::fs uses a separate threadpool, which is a bit yuck.

This PR also added a benchmark you can use to run a full worktree scan
(initial one, that is) for arbitrary worktree.. and refactored worktree
scanner to use async locks, as otherwise tests were deadlocking. :)
I've benchmarked it against Zed, Linux and Chromium and saw a ~60% drop
in initial worktree scan times across the board.

Release Notes:

- Significantly (3.3x speedup over the old implementation) improved
speed of Zed's worktree scanner, that's responsible for synchronizing
the state of your project with the state of files on hard drive.

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2025-10-17 00:29:22 +02:00
Piotr Osiewicz
04f0805502 Revert "fs: Replace a bunch of uses of smol::fs with manual impls" (#40406)
Reverts zed-industries/zed#40172
2025-10-16 20:08:53 +02:00
localcc
3da4cddce2 Round the scroll offset in editor to fix jumping text (#40401)
Release Notes:

- Improved editor font rendering on lodpi displays

Co-authored-by: John Tur <john-tur@outlook.com>
2025-10-16 19:07:07 +02:00
Kirill Bulatov
de8dd9bea5 Rework editors to register and query buffers on scroll (#40388)
Preparation to https://github.com/zed-industries/zed/pull/40183
Moves https://github.com/zed-industries/zed/pull/22958 further: now,
instead of selection, scrolling the buffer into view is enough to get
registered and, later, be queried for its LSP data such as inlay hints,
diagnostics and document colors.

This effectively undoes https://github.com/zed-industries/zed/pull/28855
as now we try to register whatever's visible more aggressively, instead
of implicitly via inlay hints.

Release Notes:

- Reworked editors to register and query buffers on scroll
2025-10-16 15:13:23 +00:00
Lukas Wirth
87adc96e0f editor: Fix invalid excerpt panic in Editor::hover_links (#40387)
Fixes ZED-17N
Fixes ZED-26Z

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-16 14:32:46 +00:00
Piotr Osiewicz
c37a2f885a fs: Replace a bunch of uses of smol::fs with manual impls (#40172)
smol::fs uses a separate threadpool, which is a bit yuck.

This PR also added a benchmark you can use to run a full worktree scan
(initial one, that is) for arbitrary worktree.. and refactored worktree
scanner to use async locks, as otherwise tests were deadlocking. :)
I've benchmarked it against Zed, Linux and Chromium and saw a ~60% drop
in initial worktree scan times across the board.
Release Notes:

- Significantly (3.3x speedup over the old implementation) improved
speed of Zed's worktree scanner, that's responsible for synchronizing
the state of your project with the state of files on hard drive.

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2025-10-16 14:49:34 +02:00
Dino
5c4f1e6b85 editor: Ignore soft wrapped lines when adding selection above or below (#40190)
- Add `skip_soft_wrap` field to both `AddSelectionAbove` and
`AddSelectionBelow` actions. When set to `true`, which is now 
the default this will skip soft wrapped lines when extending the 
selections.
- Move the `start_of_relative_buffer_row` function from the
`vim::motion` module to the `editor::display_map::DisplaySnapshot`
implementation as a method.
- Update the default behavior for both `editor: add selection above` and
`editor: add selection below` commands in order to skip over soft
wrapped lines by default, mirroring VS Code's default behavior.
- Update existing keymaps to specify this `skip_soft_wrap` value for
both `AddSelectionAbove` and `AddSelectionBelow` actions.

Closes #16979 

Release Notes:

- Updated both the `editor: add selection above` and `editor: add
selection below` commands to ignore soft wrapped lines. If you wish to
restore the old behavior, add the following to your keymap file:
  ```
  {
    "context": "Editor",
    "bindings": {
"cmd-alt-up": ["editor::AddSelectionAbove", { "skip_soft_wrap": false
}],
"cmd-alt-down": ["editor::AddSelectionBelow", { "skip_soft_wrap": false
}]
    }
  }
  ```

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2025-10-16 11:56:57 +01:00
Lukas Wirth
8ab52f3491 editor: Fix SelectionsCollection::disjoint not being ordered correctly (#40249)
We've been seeing the occasional `cannot seek backwards` panic within
`SelectionsCollection` without means to reproduce.

I believe the cause is one of the callers of
`MutableSelectionsCollection::select` not passing a well formed
`Selection` where `start > end`, so this PR enforces the invariant in
`select` by swapping the fields and setting `reversed` as required as
the other mutator functions already do that as well.

We could also just assert this instead, but it callers usually won't
care about this so its the less user facing annoyance to just fix this
invariant up internally.

Fixes ZED-253
Fixes ZED-ZJ
Fixes ZED-23S
Fixes ZED-222
Fixes ZED-1ZV
Fixes ZED-1SN
Fixes ZED-1Z0
Fixes ZED-10E
Fixes ZED-1X0
Fixes ZED-12M
Fixes ZED-1GR
Fixes ZED-1VE
Fixes ZED-13X
Fixes ZED-1G4

Release Notes:

- Fixed occasional panics when querying selections
2025-10-15 13:55:00 +00:00