Commit Graph

558 Commits

Author SHA1 Message Date
Piotr Osiewicz
f8e248286e Merge branch 'main' into debugger 2025-02-17 11:04:44 +01:00
Dino
e0fc767c11 Display case-sensitive keybindings for vim commands (#24322)
This Pull Request tackles the issue outline in #14287 by changing the
way `KeyBinding`s for vim mode are displayed in the command palette.
It's worth pointing out that this whole thing was pretty much
implemented by Conrad Irwin during a pairing session, I just tried to
clean up some other changes introduced for a different issue, while
improving some comments.

Here's a quick list of the changes introduced:

- Update `KeyBinding` with a new `vim_mode` field to determine whether
the keybinding should be displayed in vim mode.
- Update the way `KeyBinding` is rendered, so as to detect if the
keybinding is for vim mode, if it is, only display keys in uppercase if
they require the shift key.
- Introduce a new global state – `VimStyle(bool)` - use to determine
whether `vim_mode` should be enabled or disabled when creating a new
`KeyBinding` struct. This global state is automatically set by the `vim`
crate whenever vim mode is enabled or disabled.
- Since the app's context is now required when building a `KeyBinding` ,
update a lot of callers to correctly pass this context.

And before and after screenshots, for comparison:

| before | after |
|--------|-------|
| <img width="1050" alt="SCR-20250205-tyeq"
src="https://github.com/user-attachments/assets/e577206d-2a3d-4e06-a96f-a98899cc15c0"
/> | <img width="1050" alt="SCR-20250205-tylh"
src="https://github.com/user-attachments/assets/ebbf70a9-e838-4d32-aee5-0ffde94d65fb"
/> |

Closes #14287 

Release Notes:

- Fix rendering of vim commands to preserve case sensitivity

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-02-14 22:03:59 -07:00
Marshall Bowers
e60123bbdc Allow icon themes to provide their own file associations (#24926)
This PR adds the ability for icon themes to provide their own file
associations.

The old `file_types.json` that was previously used to make these
associations has been removed in favor of storing them on the default
theme.

Icon themes have two new fields on them:

- `file_stems`: A mapping of file stems to icon keys.
- `file_suffixes`: A mapping of file suffixes to icon keys.

These mappings produce icon keys which can then be used in `file_icons`
to associate them to a particular icon:

```json
{
  "file_stems": {
    "Makefile": "make"
  },
  "file_suffixes": {
    "idr": "idris"
  },
  "file_icons": {
    "idris": { "path": "./icons/idris.svg" },
    "make": { "path": "./icons/make.svg" }
  }
}
```

When loading an icon theme, the `file_stems` and `file_icons` fields
will be merged with the ones from the base icon theme, with the values
from the icon theme being loaded overriding ones in the base theme.

Release Notes:

- Added the ability for icon themes to provide their own file
associations.
2025-02-15 00:35:13 +00:00
Piotr Osiewicz
be80dedd8c Merge branch 'main' into debugger 2025-02-14 16:43:04 +01:00
Piotr Osiewicz
a618830aea project: Fine-grained language server management (#24038)
Closes #ISSUE
https://github.com/zed-industries/zed/pull/23804
Release Notes:

- Improved detection of project roots for use by language servers.

Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: smit <0xtimsb@gmail.com>
Co-authored-by: Henrikh Kantuni <henrikh.kantuni@gmail.com>
Co-authored-by: Caleb! <48127194+kaf-lamed-beyt@users.noreply.github.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Agus Zubiaga <agus@zed.dev>
Co-authored-by: Danilo <danilo@zed.dev>
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
2025-02-14 15:41:49 +01:00
Anthony Eid
91e60d79bb Add BreakpointStore to debugger crate (#114)
* Initial setup for breakpoint store

* WIP Move more methods to breakpoint store

* Move event handler to breakpoint store

* Fix compiler errrors

* Fix more compiler errors

* Get Zed to compile

---------

Co-authored-by: Remco Smits <djsmits12@gmail.com>
2025-02-14 13:55:03 +01:00
Mikayla Maki
5d26ce14d7 Centralize the CopyPath and CopyRelativePath actions to zed_actions (#24836)
I spent an hour with @marcospb19 this morning debugging an issue with
adding `Copy Path` and `Copy Relative Path` actions to the editor
context menu. Turned out that the problem was using
`workspace::CopyPath` in the menu and `editor::CopyPath` in the action
handler.

This is an easy mistake to make, so let's fix it for everyone.

Release Notes:

- N/A
2025-02-13 23:30:44 +00:00
Conrad Irwin
2f741c8686 vim: Fix :wq in multibuffer (#24603)
Supercedes #24561
Closes #21059

Before this change we would skip saving multibuffers regardless of the
save intent. Now we correctly save them.

Along the way:
* Prompt to save when closing the last singleton copy of an item (even
if it's still open in a multibuffer).
* Update our file name prompt to pull out dirty project items from
multibuffers instead of counting multibuffers as untitled files.
* Fix our prompt test helpers to require passing the button name instead
of the index. A few tests were passing invalid responses to save
prompts.
* Refactor the code a bit to hopefully clarify it for the next bug.

Release Notes:

- Fixed edge-cases when closing multiple items including multibuffers.
Previously no prompt was generated when closing an item that was open in
a multibuffer, now you will be prompted.
- vim: Fix :wq in a multibuffer
2025-02-13 17:13:43 +00:00
Piotr Osiewicz
661e5b0335 Merge branch 'main' into debugger 2025-02-13 11:28:20 +01:00
Nate Butler
2d71733490 ui: Update Label component (#24653)
- Standardize style methods
- Convert label story to a component preview
- update component preview styles  

Release Notes:

- N/A
2025-02-11 20:16:59 +00:00
Piotr Osiewicz
39d4d624fb Merge branch 'main' into debugger 2025-02-10 02:10:39 +01:00
smit
f1693e6129 project_panel: Fix worktree root rename (#24487)
Closes #7923

This PR fixes root worktree renaming by:  

1. Handling the case where `new_path` is the new root name instead of a
relative path from the root.
2. [#20313](https://github.com/zed-industries/zed/pull/20313) added
functionality to watch for root worktree renames made externally, e.g.,
via Finder. This PR avoids relying on that watcher because, when
renaming explicitly from Zed, we can eagerly perform the necessary work
(of course after fs rename) instead of waiting for the watcher to detect
the rename. This prevents UI glitches during renaming root.

Todo:

- [x] Fix wrong abs paths when root is renamed
- [x] Fix explicit scan entry func to handle renamed root dir
- [x] Tests
- [x] Test on Linux
- [x] Tested with single and multipe worktrees
- [x] Tested when single file is root file

Release Notes:

- Fixed an issue where worktree root name couldn't be renamed in project
panel.
2025-02-09 14:16:27 +05:30
smit
00c2a30059 Migrate keymap and settings + edit predictions rename (#23834)
- [x] snake case keymap properties
- [x] flatten actions
- [x] keymap migration + notfication
- [x] settings migration + notification
- [x] inline completions -> edit predictions 

### future: 
- keymap notification doesn't show up on start up, only on keymap save.
this is existing bug in zed, will be addressed in seperate PR.

Release Notes:

- Added a notification for deprecated settings and keymaps, allowing you
to migrate them with a single click. A backup of your existing keymap
and settings will be created in your home directory.
- Modified some keymap actions and settings for consistency.

---------

Co-authored-by: Piotr Osiewicz <piotr@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-02-07 21:17:07 +05:30
Anthony Eid
d83c316e6d Fix Project Panel select_next_git_entry action (#24217)
## Context

I noticed that the project panel `select_next_git_entry` wasn't behaving
correctly. Turns out it was searching in reverse, which caused the
action to select itself or the last entry.

This PR corrects the behavior and adds a unit test that should stop
regressions.

Note: Since select next/prev git entry uses the same function as select
next/prev diagnostic, the test partially works for that as well.

Release Notes:

- Fix bug where `select_next_git_entry` project panel action would only
select a previous entry or the currently selected entry.

---------

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2025-02-07 03:04:02 +00:00
张小白
b7f0a1f5c8 windows: Fix tests on Windows (#22616)
Release Notes:

- N/A

---------

Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
2025-02-05 19:24:09 +01:00
张小白
74c4dbd237 windows: Fix tests on Windows (#22616)
Release Notes:

- N/A

---------

Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
2025-02-05 14:30:09 +00:00
Remco Smits
aa268d1379 Merge branch 'main' into debugger 2025-02-05 11:24:31 +01:00
Anthony Eid
8c7096f7a6 Rename model based variable names to entity (#24198)
## Context
While looking through the client crate, I noticed that some of the old
functions and variables were still using gpui::model name that was
deprecated during the gpui3 transition. This PR renames those instances
of model to entity to be more inline with gpui3.

In addition, I also renamed `model` to `entity` in cases found by the
below search terms given by @someone13574

- model = cx.
- model: Entity
- model: &Entity
- OpenedModelHandle
- model.update
- model.upgrade
- model = .*\.root (regex)
- parent_model
- model = cx.new
- cx.spawn(move |model

Release Notes:

- N/A
2025-02-04 10:24:35 -08:00
Remco Smits
e81a7e1e06 Merge branch 'main' into debugger 2025-02-03 10:11:12 +01:00
Shane Friedman
c28a4204ee Use click event to determine modifier keys (#22988)
Previously, editor elements had to listen for mouse_up events to
determine when a click had completed. This meant that they only had
access to modifier keys that were pressed during the mouse_up event.

This led to some incorrect user experiences, such as executing a
ctrl+click if the user pressed ctrl after pressing the mouse button, but
before releasing it.

This change adds a click event handler to EditorElement, and adds a
modifier() method to the ClickEvent, which only includes the modifier
keys that were pressed during both mouse down and mouse up. The code for
handling link clicks has been moved into the click event handler, so
that it's only triggered when the non-multi-cursor modifier was held for
both the mouse down and mouse up events.

Closes #12752, #16074, #17892 (the latter two seem to be duplicates of
the former!)

Release Notes:

- Fixed a bug where pressing ctrl/cmd (or other modifiers) after mouse
down but before mouse up still triggered ctrl/cmd+click behavior (e.g.
"go to definition")
2025-01-30 16:40:20 -08:00
William Blazer
ff72c6358e Fix project_panel::NewSearchInDirectory to work on files (#23696)
Closes #23383

This PR changes `project_panel::NewSearchInDirectory` to open project
search filtered by the parent directory when triggered on a file, rather
than doing nothing.

Release Notes:

- Improved `project_panel::NewSearchInDirectory` to search the parent
directory when triggered on a file
2025-01-29 22:50:12 +00:00
Anthony Eid
78865820d8 Transition to gpui3 (#103)
Update debugger's branch gpui version to 3

Co-authored-by: Remco Smits djsmits12@gmail.com
2025-01-29 03:46:37 -05:00
tims
f314662048 project_panel: Add precise drag-and-drop for files onto folded directories (#22983)
Closes #19192

1. Changed the drag overlay of entries for better visibility of where to
drop.
2. Folded directories (except for the last folded one) will be
highlighted as drop targets.
3. The delimiter between folded directories prevents the directory
highlight from losing focus and acts as part of the directory to avoid
flickering.

This works just like VS Code does.


[fold-drop.webm](https://github.com/user-attachments/assets/853f7c5e-3492-4f56-9736-6d0e3ef09325)

Release Notes:

- Added precise drag-and-drop for files onto folded directories in the
Project Panel.

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2025-01-28 10:42:10 +02:00
tims
5c650cdcb2 project_panel: Add Alt/Opt+Click to expand/collapse a directory and all its contents (#22896)
Closes #15966 

This PR adds `Alt/Opt+Click` to expand or collapse a directory and all
its contents.

Context:

The current `expand_entry` scans immediate child subdirectories if they
aren’t loaded, while `expand_all_for_entry` scans the entire subtree.
The latter takes longer, so we wait for it to complete to ensure
accurate results.

For full directory scan, instead of using
`refresh_entries_for_paths(vec![path])`, which requires specifying all
explicit paths to refresh, we use `add_path_prefix_to_scan`, which
eliminates the need to list every path. Both methods internally call
`reload_entries_for_paths`, which invokes `should_scan_directory`. This
determines whether to scan deeper based on a path prefix match between
the given directory and its subdirectories, returning `true` for
`add_path_prefix_to_scan`.

The existing code handles scanning, removing path prefixes after scans
complete, and managing ignored directories.

How it works (Expand):
1. Alt clicking on non-ignored closed directory, expands it and all its
subdirectories, except ignored subdirectories. This helps while working
on mono repos, where you might not want to expand dirs like
`node_modules`, `dist`, etc or git submodules, when you expand any root
dir.

In example, `draft` and `posts` dir are ignored dir.


[expand-1.webm](https://github.com/user-attachments/assets/07d3f724-0757-408f-b349-5beb4ee8440e)

2. Alt clicking on ignored closed directory, expands it and all its
subdirectories. This is when you explicitly want to do it, on dirs like
`node_modules`, `dist`, etc.

In example, `dist` dir is ignored dir.


[expand-2.webm](https://github.com/user-attachments/assets/99e55883-ab1a-4a9c-a0f0-48026991a922)

3. In case of auto folded subdirectories, expand all action will take
precedence over it. That is, it will unfold all the subdirectories
inside clicked dir. This is intentional, as user explicitly wants to
reveal as much content as possible. (This is my personal opinion on how
it should work).


[expand-3.webm](https://github.com/user-attachments/assets/f20b0311-e92a-4e34-b640-1469b0d6fa16)

How it works (Collapse):
1. Alt clicking any opened directory will collapse it and all its
children, whether ignored or not. This is when you want to start from a
fresh state.

2. When auto fold is enabled in settings, collapse action will also fold
all subdirectories that it can fold. This is to bring it back to its
fresh state as mentioned above.


[collapse-1-2.webm](https://github.com/user-attachments/assets/74db6cee-0afa-406b-a9a2-7421083a2c2a)


Future:
- Using keybinding to expand/collapse all for selected entry
- Handle expand/collapse all for folded entry

Todos:
- [x] Expand entries logic
- [x] Handle remote worktree for expand
- [x] Figure out scan complete status
- [x] Move expansion logic to status update event
- [x] Collapse entries logic
- [x] Handle fold/unfold subdirs interaction
- [x] Do not expand git ignored sub-dirs
- [x] Tests
- [x] Test Remote

Release Notes:

- Added Alt/Opt+Click functionality to expand or collapse a directory
and all its contents.
2025-01-28 10:37:56 +02:00
Mikayla Maki
9cae96f82f Remove more references to 'model' in GPUI APIs (#23693)
Release Notes:

- N/A
2025-01-27 04:00:27 +00:00
Nathan Sobo
6fca1d2b0b Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Danilo Leal
d011b97830 project_panel: Adjust entry background and border colors (#23403)
Follow up to https://github.com/zed-industries/zed/pull/22658

This PR ensures the background and border color of a project panel entry
is exactly the same with one exception: if the item is focused, active,
and not with mouse down. The point is to not be able to see the border
at all given they're there to act sort of akin to CSS's `outline` (which
doesn't add up to the box model).

Please let me know if there is any edge case I either messed up here or
didn't account for.


https://github.com/user-attachments/assets/29c74f6a-b027-4d19-a7de-b9614f0d7859

Release Notes:

- N/A
2025-01-21 11:13:46 -03:00
Remco Smits
272721ae30 Merge branch 'main' into debugger 2025-01-19 13:59:07 +01:00
Cole Miller
5da67899b7 git: Implement commit creation (#23263)
- [x] Basic implementation
- [x] Disable commit buttons when committing is not possible (empty
message, no changes)
- [x] Upgrade GitSummary to efficiently figure out whether there are any
staged changes
- [x] Make CommitAll work
- [x] Surface errors with toasts
  - [x] Channel shutdown
  - [x] Empty commit message or no changes
  - [x] Failed git operations
- [x] Fix added files no longer appearing correctly in the project panel
(GitSummary breakage)
- [x] Fix handling of commit message

Release Notes:

- N/A

---------

Co-authored-by: Nate <nate@zed.dev>
2025-01-17 18:51:20 +00:00
Piotr Osiewicz
c9534e8025 chore: Use workspace fields for edition and publish (#23291)
This prepares us for an upcoming bump to Rust 2024 edition.

Release Notes:

- N/A
2025-01-17 17:39:22 +01:00
tims
b1375ab946 project_panel: Fix crash when adding a new file or directory to the first folded directory (#23217)
Closes #23216

This crash happens in the `update_visible_entries` function, where we
calculate `ancestors` and `current_ancestor_depth`. `ancestors` is map
storing information about folded ancestors and `current_ancestor_depth`
is basically selected ancestor index in reverse order of visibility.

For example, before adding a new file or directory in `a/b/c`, the
`ancestors` might look like:

```jsonc
{
    "entry_id_of_c": {
            "current_ancestor_depth": 2,  // "a" is selected
            "ancestors": ["entry_id_of_a", "entry_id_of_b", "entry_id_of_c"]
    }
}
```

When new file or directory is added to`a`, ancestors length is reduced,
as `a` now is not part of folded dir due to having multiple children.

But depth still remains the same as while calculating it, we use depth
from `old_ancestors` to preserve selection across renders. This causes
panic.

```jsonc
{
    "entry_id_of_c": {
            "current_ancestor_depth": 2,  // wrong: use of old depth here causes panic
            "ancestors": ["entry_id_of_b", "entry_id_of_c"]  // correct: notice "a" is missing, as "a" now has multiple children
    }
}
```

This PR fixes it by capping depth so it don't exceed `ancestors` array.
This preserves existing depth as well as handles our edge case.

Release Notes:

- Fixed crash when adding a new file or directory to the first folded
directory
2025-01-16 23:34:44 -07:00
tims
21e7765a48 project_panel: Add directory auto-expand after 500ms hover during dragging (#23080)
This PR resolves one part of issue #14496 

In project panel, when dragging, if you hover over a directory for
~500ms, it now auto-expands so you can drag and drop into nested
directories.

Task cleanup is handled in these cases:  
- Dragged onto a different entry.  
- Dragged anywhere else, and the 500ms timer runs out (for example, out
of the project panel).
- Dropped onto any entry.  

I don’t see any edge cases where task isn’t cleaned up after 500ms.


https://github.com/user-attachments/assets/19da0da1-f9e2-42df-8ee4-fab6dc9a185a

Release Notes:

- Added auto-expand for directories on hover for a while during
dragging.
2025-01-16 20:54:37 -07:00
Cole Miller
a41d72ee81 Represent git statuses more faithfully (#23082)
First, parse the output of `git status --porcelain=v1` into a
representation that can handle the full "grammar" and doesn't lose
information.

Second, as part of pushing this throughout the codebase, expand the use
of the existing `GitSummary` type to all the places where status
propagation is in play (i.e., anywhere we're dealing with a mix of files
and directories), and get rid of the previous `GitSummary ->
GitFileStatus` conversion.

- [x] Synchronize new representation over collab
  - [x] Update zed.proto
  - [x] Update DB models
- [x] Update `GitSummary` and summarization for the new `FileStatus`
- [x] Fix all tests
  - [x] worktree
  - [x] collab
- [x] Clean up `FILE_*` constants
- [x] New collab tests to exercise syncing of complex statuses
- [x] Run it locally and make sure it looks good

Release Notes:

- N/A

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
2025-01-16 00:01:38 +00:00
Marshall Bowers
72f1b32cc5 project_panel: Remove useless comments (#23186)
This PR removes some comments in the `project_panel` that are just
restating what the code is doing.

Release Notes:

- N/A
2025-01-15 17:20:36 +00:00
Michael Sloan
6aba3950d2 Improve keymap json schema (#23044)
Also:

* Adds `impl_internal_actions!` for deriving the `Action` trait without
registering.

* Removes some deserializers that immediately fail in favor of
`#[serde(skip)]` on fields where they were used. This also omits them
from the schema.

Release Notes:

- Keymap settings file now has more JSON schema information to inform
`json-language-server` completions and info, particularly for actions
that take input.
2025-01-13 02:34:35 +00:00
Anthony Eid
918869fcfe Merge branch 'main' into debugger 2025-01-10 20:19:11 -05:00
Mike Sun
9ea7ed8e0a Allow configuring spacing of project panel entries (#16255)
Release Notes:

- Added `project_panel.entry_spacing` setting to configure spacing
between entries in the project panel.

### Comfortable (default)
```json
  "project_panel": {
    "entry_spacing": "comfortable",
```
<img width="1582" alt="Screenshot 2024-08-14 at 5 50 41 PM"
src="https://github.com/user-attachments/assets/3411a82e-7517-4095-bf4a-bbf40000a7cb">

### Standard
```json
  "project_panel": {
    "entry_spacing": "standard",
```
<img width="1582" alt="Screenshot 2024-08-14 at 5 50 54 PM"
src="https://github.com/user-attachments/assets/2c13d799-c405-4301-8214-1cb3cc641c92">

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2025-01-09 17:57:52 +00:00
Remco Smits
501073393c Merge branch 'main' into debugger 2025-01-07 19:35:45 +01:00
Sergei Shulepov
56017022c4 project_panel: Support multiple items in RemoveFromProject (#22455)
This makes the `RemoveFromProject` action to remove all marked entries
in the project panel instead of just the selected one.

Closes #22454

Release Notes:

- Improved the `RemoveFromProject` action to remove all selected items.
2025-01-07 17:25:33 +00:00
tims
6fce53651b project_panel: Refine selection, copying, and deletion behavior (#22658)
Closes #22655

A more detailed write-up for this change can be found in the issue
itself. Here, I'm just providing previews after the change. The preview
before the change can be found in the attached issue.

1. While selecting multiple entries, the last clicked entry should be
selected.


[a.webm](https://github.com/user-attachments/assets/2add69c3-82a9-4e45-92e8-366aaf9b298a)

2. When holding `Ctrl`/`Cmd` on an entry, there should be clear visual
feedback to indicate whether the entry is selected or marked.


[b.webm](https://github.com/user-attachments/assets/2cefb8aa-e7d0-4929-9efa-89a4329f428b)


3. When only one entry is marked, but it’s different from the selection,
operations should prioritize the selected entry. This let's you do quick
one-off actions without disrupting the marked state.


[c.webm](https://github.com/user-attachments/assets/8e7ae0c0-4387-49b9-9761-5d02a1c21a84)


4. When more than one entries are marked, operations should prioritize
the marked entries. If the selection differs from the marked entries, it
should not interfere with operations on the marked entries. This let's
you do actions on multiple marked entries without needing to adjust the
selection.


[d.webm](https://github.com/user-attachments/assets/165a74be-cbe9-48ac-b558-2562485ea224)

Release Notes:

- Improved project panel selection, copying, and deletion behavior, to
be more predictable.
2025-01-07 00:46:50 +00:00
Mikayla Maki
3c430af31a Temporarily revert git panel diff editor feature (#22733)
The existing code was causing us to constantly re-scan files when
anything changed in the project. Temporarily revert this as we're about
to rework this entire UI with the new primitives.

follow up to https://github.com/zed-industries/zed/pull/22329

Release Notes:

- N/A

---------

Co-authored-by: Cole <cole@zed.dev>
2025-01-06 22:09:05 +00:00
Mikayla Maki
9613084f59 Move git status out of Entry (#22224)
- [x] Rewrite worktree git handling
- [x] Fix tests
- [x] Fix `test_propagate_statuses_for_repos_under_project`
- [x] Replace `WorkDirectoryEntry` with `WorkDirectory` in
`RepositoryEntry`
- [x] Add a worktree event for capturing git status changes
- [x] Confirm that the local repositories are correctly updating the new
WorkDirectory field
- [x] Implement the git statuses query as a join when pulling entries
out of worktree
- [x] Use this new join to implement the project panel and outline
panel.
- [x] Synchronize git statuses over the wire for collab and remote dev
(use the existing `worktree_repository_statuses` table, adjust as
needed)
- [x] Only send changed statuses to collab

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.com>
Co-authored-by: Nathan <nathan@zed.dev>
2025-01-04 01:00:16 +00:00
Anthony Eid
e551923477 Merge branch 'main' into debugger
I made the debugger's panel activation priority 9
2025-01-02 18:54:47 -05:00
Josef Zoller
8cb397cf6c project_panel: Open rename file editor if pasted file was disambiguated (#19975)
Closes #19974.

When a file is pasted in the project panel at a location where a file
with that name already exists, the new file's name is disambiguated by
appending " copy" at the end. This happens on the paste and the
duplicate actions, as well as when Alt-dragging files.
With this PR, this will now open the file rename editor with the
disambiguator pre-selected.

Open question:
With this PR's current implementation, this won't always work when
pasting multiple files at once. In this case, the file rename editor
only opens for the last pasted file, if that file was disambiguated. If
only other files were disambiguated instead, it won't open.
This roughly mimics the previous paste behaviour, namely that only the
last pasted file was selected.

I see two options here: If multiple files were pasted and some of them
were disambiguated, we could select and open the rename editor for the
last file that was actually disambiguated (easy), or we could open a
kind of multi-editor for all files (hard, but maybe a multi-rename
editor could actually be interesting in general...).

Release Notes:

- Open rename file editor if pasted file was disambiguated
2025-01-02 21:33:51 +00:00
Cole Miller
dcbff982ad Decide which panel should be active for a dock based on ordering panels (#22346)
This means that `workspace::ToggleRightDock` will open the assistant if
no right-dock panel has been manually activated, instead of the chat as
before. Also cleans up the `active_panel_index` logic a bit.

cc @nathansobo 

Release Notes:

- Make `workspace::ToggleRightDock` open the assistant panel if no
right-dock panel has yet been activated
2024-12-30 14:43:17 +00:00
Michael Sloan
a15360bcc8 Dequalify WindowContext and ViewContext references (#22477)
Release Notes:

- N/A
2024-12-28 23:09:55 +00:00
Michael Sloan
016b5d60e1 Cleanups preparing for WindowContext refactor (#22475)
* Remove unnecessary WindowContext and ViewContext '_ lifetimes

* Removed some cases where WindowContext has a different name than `cx`.

Release Notes:

- N/A
2024-12-28 21:36:14 +00:00
Remco Smits
098bc759a9 Merge branch 'main' into debugger 2024-12-26 16:54:53 +01:00
tims
306fc19739 Fix knockout icon background to match hovered entry background in project panel (#22258)
No issue attached, as this is something trivial and should have been
part of my merged PR
[here](https://github.com/zed-industries/zed/pull/22073).

For context, in the above-mentioned PR, I removed the hover color from
selected/marked entries in the Project Panel. The reasoning behind this
change is already explained in that PR, but to reiterate:

> This change was inspired by the behavior in VSCode, the Firefox
sidebar, and Dolphin (KDE File Manager). When an item is selected, it
doesn’t display a separate hover state to avoid confusing users about
whether the item is selected or merely hovered over.

@nilskch mentioned in the comments of the above PR that I should have
also changed the background of the knockout icon, which appears on
entries, to match the entry background color on hover. This PR addresses
that.

Before:

![Screenshot_20241219_230005](https://github.com/user-attachments/assets/fd517e01-1a1e-4e63-9320-ba24bf3d4c64)

After:

![Screenshot_20241219_225853](https://github.com/user-attachments/assets/35fb146f-83e4-409b-8061-0efbdbba5cf9)

Release Notes:

- N/A
2024-12-20 21:24:38 +00:00
Remco Smits
0b97ffad13 Merge branch 'main' into debugger 2024-12-18 14:08:48 +01:00