Commit Graph

393 Commits

Author SHA1 Message Date
Piotr Osiewicz
dc20a41e0d windows: Encrypt SSH passwords stored in memory (#38427)
Release Notes:

- N/A

---------

Co-authored-by: Julia <julia@zed.dev>
2025-09-23 18:58:46 +02:00
Alvaro Parker
271d67f7ad git: Fix git amend on panel (#38681)
Closes #38651 

`git_panel.set_amend_pending(false, cx);` was being called before
`git_panel.commit_changes(...)` which was causing the commit buffer to
be cleared/reset before actually sending the commit request to git.

Introduced by #35268 which added clear buffer functionality to the
`set_amend_pending` function.

Release Notes:

- Fix git amend on panel sending "Update ..." instead of the original
commit message
- FIx git amend button not working
2025-09-23 09:20:49 -06:00
Piotr Osiewicz
a90abb1009 Bump Rust to 1.90 (#38436)
Release Notes:

- N/A

---------

Co-authored-by: Nia Espera <nia@zed.dev>
Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
2025-09-22 14:36:10 -07:00
Bartosz Kaszubowski
e0028fbef2 git_ui: Remove duplicated/unused tooltips (#38439)
Release Notes:

- N/A
2025-09-22 12:56:37 +00:00
Conrad Irwin
1afbfcb832 git: Docs-based workaround for GitHub/git auth confusion (#38479)
Closes #ISSUE

Release Notes:

- git: Added a link to Github's authentication help if you end up in Zed
trying to type a password in for https auth
2025-09-19 11:14:31 -06:00
Finn Evers
154b01c5fe Dismiss agent panel when disable_ai is toggled to true (#38461)
Closes https://github.com/zed-industries/zed/issues/38331

This fixes an issue where we would not dismiss the panel once the user
toggled the setting, leaving them in an awkward state where closing the
panel would become hard.

Also takes care of one more check for the `Fix with assistant` action
and consolidates some of the `AgentSettings` and `DisableAiSetting`
checks into one method to make the code more readable.

Release Notes:

- N/A
2025-09-19 17:05:39 +02:00
Conrad Irwin
b09764c54a settings: Use a derive macro for refine (#38451)
When we refactored settings to not pass JSON blobs around, we ended up
needing
to write *a lot* of code that just merged things (like json merge used
to do).

Use a derive macro to prevent typos in this logic.

Release Notes:

- N/A
2025-09-18 21:13:49 +00:00
Bartosz Kaszubowski
c58763a526 git_ui: Reduce spacing between action icon and label (#38445)
# Why

Opinionated change: A bit uneven spacing between Git action icon and
label, in comparison to the border on the right in the segmented action
button was triggering my UI OCD a bit. 😅

# How

Remove the right margin from icon and icon + counter children of the
segmented Git action button in Git Panel. The default spacing from the
button layout seems to be enough to separate them from the left-side
label.

# Release Notes

- Reduced spacing between Git action icon and label in Git Panel

# Test plan

I have tested few cases, and made sure that the spacing is still
present, but icon (or icon and counter) does not feel too
separated/detached from the label.

### Before

<img width="384" height="186" alt="Screenshot 2025-09-18 at 20 11 16"
src="https://github.com/user-attachments/assets/8f353b8f-8e43-466d-88a9-567a82100b5f"
/>
<img width="384" height="186" alt="Screenshot 2025-09-18 at 20 13 19"
src="https://github.com/user-attachments/assets/1ecb4e1a-8a60-45b6-988e-966fb2b27ff5"
/>


### After

<img width="392" height="168" alt="Screenshot 2025-09-18 at 19 53 14"
src="https://github.com/user-attachments/assets/388d9b83-9906-4eac-82ed-13d2ae78c990"
/>
<img width="392" height="168" alt="Screenshot 2025-09-18 at 19 53 34"
src="https://github.com/user-attachments/assets/a179239b-ac09-479e-b688-f895ba75ca33"
/>
<img width="392" height="168" alt="Screenshot 2025-09-18 at 19 56 23"
src="https://github.com/user-attachments/assets/6ca10cf1-d46d-43b7-b847-832555823b8a"
/>
2025-09-18 18:34:13 +00:00
Cole Miller
439d31e2d4 Add branch rename action to Git panel (#38273)
Reopening #35136, cc @launay12u

Release Notes:

- git: added `git: rename branch` action to rename a branch (`git branch
-m`)

---------

Co-authored-by: Guillaume Launay <guillaume.launay@paylead.fr>
Co-authored-by: Peter Tripp <petertripp@gmail.com>
2025-09-18 18:17:13 +00:00
Conrad Irwin
fcdab160f9 Settings refactor (#38367)
Co-Authored-By: Ben K <ben@zed.dev>
Co-Authored-By: Anthony <anthony@zed.dev>
Co-Authored-By: Mikayla <mikayla@zed.dev>

Release Notes:

- settings: Major internal changes to settings. The primary user-facing
effect is that some settings which did not make sense in project
settings files are no-longer read from there. (For example the inline
blame settings)

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>
2025-09-18 16:47:23 +00:00
Lukas Wirth
d85a6db6a3 git_ui: Use margin instead of padding for blame entries (#38397)
This makes the hover background change keep a visible border element
between the gutter and blame entries

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-09-18 08:22:26 +00:00
Lukas Wirth
f3b8c619e3 editor: Fix unwrap_syntax_node panicking by not setting selections (#38329)
Fixes ZED-11T

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-09-17 15:10:05 +00:00
Smit Barmase
e885a939ba git_ui: Add tooltip for branch picker items (#38261)
Closes #38256

<img width="300" alt="image"
src="https://github.com/user-attachments/assets/5018951f-0f1b-4d5d-b59d-5b5266380e43"
/>


Release Notes:

- Added tooltip to Git branch picker items, making it easier to
distinguish long branch names.
2025-09-16 20:06:32 +05:30
Finn Evers
4a582504d4 ui: Follow-up improvements to the scrollbar component (#38178)
This PR lands some more improvements to the reworked scrollbars.

Namely, we will now explicitly paint a background in cases where a track
is requested for the specific scrollbar, which prevents a flicker, and
also reserve space only if space actually needs to be reserved. The
latter was a regression introduced by the recent changes.

Release Notes:

- N/A
2025-09-15 09:53:33 +00:00
Piotr Osiewicz
37239fd66b Use serde 1.0.221 instead of serde_derive hackery (#38137)
serde 1.0.221 introduced serde_core into the build graph, which should
render explicitly depending on serde_derive for faster build times an
obsolote method.

Besides, I'm not even sure if that worked for us. My hunch is that at
least one of our deps would have `serde` with derive feature enabled..
and then, most of the crates using `serde_derive` explicitly were also
depending on gpui, which depended on `serde`.. thus, we wouldn't have
gained anything from explicit dep on `serde_derive`

Release Notes:

- N/A
2025-09-14 14:01:04 +02:00
Finn Evers
ded6467604 Refactor the scrollbar component (#36105)
Closes https://github.com/zed-industries/zed/issues/37621
Improves https://github.com/zed-industries/zed/issues/24623

Adding scrollbars withing Zed's UI currently is rather cumbersome, as it
requires the copying of a lot of code in order for these to work. Wiring
up settings for scrollbar visibilty always has to be done at the call
site and the state has to be saved and maintained by the caller as well.
Similarly, reserving space has to also be handled by the caller.

This PR changes the way scrollbars work in Zed fundamentally by making
use of the new `use_keyed_state` APIs: Instead of saving the state at
the call site, the window now keeps track of the state corresponding to
scrollbars. This enables us to add scrollbars with e.g. one simple call
on divs:
```rust
div()
    .vertical_scrollbar(window, cx)
```
will add a scrollbar to the corresponding container. There are some more
improvements regarding tracking of scrollbar visibility settings (which
is now handled by a trait for each setting that supports this) as well
as reserving space.
Additionally, all needed stuff for layouting, catching events and
reserving space is also now managed by the scrollbar component instead.
This drastically reduces the amount of event listeners and makes
layouting of two scrollbars easier.

Furthermore, this paves the way for more improvements to scrollbars,
such as graceful auto-hide. Only downsight here is that we lose some
customizability in a few areas. However, once this lands, we gain the
ability to quickly follow these up without breaking stuff elsewhere.

This also already fixes a few bugs:
- Scrollbars no longer flicker on first render. 
- Auto-hide now properly works for all scrollbars.
- If the content size changes, the scrollbar is updated on the same
frame. Both of these happened because we were computing the scrollbar
sizes too early, causing us to use the sizes from the previous frame or
unitialized sizes.
- The project panel no longer jumps if scrolled all the way to the
bottom and the scrollbar actually auto-hides.

Still TODO:
- [x] Fix scrolling in the debugger memory view
- [x] Clean up some more in the scrollbar component and reduce clones
there
- [x] Ensure we don't over-notify the entity the scrollbar is rendered
within
- [x] Make sure auto-hide properly works for all cases
- [x] Check whether we want to implement the scrollbar trait for
`UniformList`s as well
    - ~~ [ ] Use for uniformlist where possible~~ Postponed
- [x] Improve layout for cases where we render both scrollbars.

Release Notes:

- N/A
2025-09-13 00:43:16 +02:00
Alvaro Parker
4b7595c94c git: Add git stash picker (#35927)
Closes #ISSUE

This PR continues work from #32821 by adding a stash entry picker for
pop/drop operations. Additionally, the stash pop action in the git panel
is now disabled when no stash entries exist, preventing error logs from
attempted pops on empty stashes.

Preview:

<img width="1920" height="1256" alt="Screenshot From 2025-09-11
14-08-31"
src="https://github.com/user-attachments/assets/b2f32974-8c69-4e50-8951-24ab2cf93c12"
/>

<img width="1920" height="1256" alt="Screenshot From 2025-09-11
14-08-12"
src="https://github.com/user-attachments/assets/992ce237-43c9-456e-979c-c2e2149d633e"
/>



Release Notes:

- Added a stash picker to pop and drop a specific stash entry
- Disabled the stash pop action on the git panel when no stash entries
exist
- Added git stash apply command
- Added git stash drop command
2025-09-12 14:45:38 -04:00
Ryan Hawkins
aee21ca17f Allow for commit amends with no file changes (#37256)
This will users to change the wording of the most recent commit,
something they might want to do if they realize they made a small typo
of some kind or if the formatting of their commit message is wrong, but
don't have any other changes they need to make.

Release Notes:

- Commit messages can now be amended in the UI without any other changes
needing to be made.

---------

Co-authored-by: Cole Miller <cole@zed.dev>
2025-09-11 00:20:32 +00:00
Smit Barmase
22e31a0d41 Fix crash when filtering items in Picker (#37929)
Closes #37617

We're already using `get` in a bunch of places, this PR updates the
remaining spots to follow the same pattern. Note that the `ix` we read
in `render_match` can sometimes be stale.

The likely reason is that we run the match-update logic asynchronously
(see
[here](138117e0b1/crates/picker/src/picker.rs (L643))).
That means it's possible to render items after the list's [data
update](138117e0b1/crates/picker/src/picker.rs (L652))
but before the [list
reset](138117e0b1/crates/picker/src/picker.rs (L662)),
in which case the `ix` can be greater than that of our updated data.

Release Notes:

- Fixed crash when filtering MCP tools.
2025-09-10 23:06:09 +05:30
Bennet Bo Fenner
acb3406eb8 editor: Wrap placeholder if text overflows (#37919)
This fixes an issue where long placeholders would be cut off, e.g. in a
Claude Code thread:

<img width="387" height="115" alt="image"
src="https://github.com/user-attachments/assets/831a54aa-cf2b-4d87-af86-e368a5936f6b"
/>

Now:

<img width="354" height="115" alt="image"
src="https://github.com/user-attachments/assets/e5df5e05-0869-4db2-8dee-38611263191c"
/>


Most of the changes in this PR are caused by us requiring `&mut Window`
in `set_placeholder_text`.

Release Notes:

- Fixed an issue where placeholders inside editors would not wrap

---------

Co-authored-by: Agus Zubiaga <agus@zed.dev>
2025-09-10 15:38:19 +00:00
Alvaro Parker
0862a0b666 git: Add uncommit action (#37031)
Closes #36767

Release Notes:

- Add uncommit action for git
2025-09-09 13:29:49 -06:00
Lev Zakharov
46fb521333 git_ui: Show author name on commits in branch picker (#36812)
See related discussion
https://github.com/zed-industries/zed/discussions/36511.

<img alt="zed"
src="https://github.com/user-attachments/assets/da7fc30d-2504-48f4-a392-7c8d5cd8acb1"
/>

Release Notes:

- Added option to show the author name in a branch picker commit
information

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-09-09 18:44:46 +00:00
nick-kilian
9e903c9fd1 Add path/status sorting toggle to git panel menu (#35704)
Adds a new menu option to toggle between sorting git entries by path or
status, with settings integration

Release Notes:

- Git Panel: Added toggle to switch between sorting git panel entries by
path or by status (available in git panel ellipsis menu)

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-09-09 17:55:25 +00:00
Conrad Irwin
cdbddc2170 Allow unauthenticated commit models to show (#37857)
Closes #37462
Closes #37814

Release Notes:

- Fixed a bug where the commit generation message would not always show
2025-09-09 17:05:49 +00:00
Umesh Yadav
8527dcfc65 git_ui: Better handle commit message amend (#35268)
Follow up to this: #35114

* Previously we were still showing the commit message even after
cancelling amend which was the old commit message.
* This PR fixes that by restoring the commit message to the old state
before the amend begin so that in case user typed a commit message it's
shown if not then it's not.

Before:


https://github.com/user-attachments/assets/e0edcfff-863d-4367-a7c4-8a2998e702ca

After:



https://github.com/user-attachments/assets/9daf9be0-8a3d-4914-91a4-567693711b6b




Release Notes:

- Resolved an issue where cancelling an amend commit would incorrectly
leave the old commit message in the input field. The commit message box
now properly reverts to its pre-amend state.
2025-09-09 10:37:53 -06:00
Guillaume Launay
7f607a9b7d git_ui: Show current branch first in branch picker (#35138)
Closes #ISSUE

Release Notes:

- Put current branch first in branch picker
2025-09-09 10:36:26 -06:00
Lukas Wirth
80a4746a46 project: Be explicit about project-searchability for buffers (#37773)
Closes https://github.com/zed-industries/zed/issues/28830

Release Notes:

- Fixed builtin buffers and log views showing up in project search
2025-09-08 11:22:36 +00:00
Anthony Eid
5f03202b5c settings ui: Create settings key trait (#37489)
This PR separates out the associated constant `KEY` from the `Settings`
trait into a new trait `SettingsKey`. This allows for the key trait to
be derived using attributes to specify the path so that the new
`SettingsUi` derive macro can use the same attributes to determine top
level settings paths thereby removing the need to duplicate the path in
both `Settings::KEY` and `#[settings_ui(path = "...")]`

Co-authored-by: Ben Kunkle <ben@zed.dev>

Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-09-04 15:19:02 -04:00
Cole Miller
564ded71c1 acp: Disable external agents over SSH (#37402)
Follow-up to #37377 

Show a clearer error here until SSH support is implemented.

Release Notes:

- N/A
2025-09-02 19:29:21 -04:00
Finn Evers
a96015b3c5 activity_indicator: Show extension installation and updates (#37374)
This PR fixes an issue where extension operations would never show in
the activity indicator despite this being implemented for ages. This
happened because we were always returning `None` whenever the app has a
global auto updater, which is always the case, so the code path for
showing extension updates in the indicator could never be hit despite
existing prior. Also slightly improves the messages shown for ongoing
extension operations, as these were previously context unaware.

While I was at this, I also quickly took a stab at cleaning up some
remotely related stuff, namely:
- The `AnimationExt` trait is now by default only implemented for
anything that also implements `IntoElement`. This prevents
`with_animation` from showing up for e.g. `u32` within the suggestions
(finally).
- Commonly used animations are now implemented in the
`CommonAnimationExt` trait within the `ui` crate so the needed code does
not always need to be copied and element IDs for the animations are
truly unique.

Relevant change here regarding the original issue is the change from the
`return match` to just a `match` within the activitiy indicator, which
solved the issue at hand.

If we find this to be too noisy at some point, we can easily revisit,
but I think this holds important enough information to be shown in the
activity indicator, especially whilst developing extensions.

Release Notes:

- Extension installation and updates will now be shown in the activity
indicator.
2025-09-02 16:51:13 +02:00
Ben Kunkle
60d17cccd3 settings_ui: Move settings UI trait to file content (#37337)
Closes #ISSUE

Initially, the `SettingsUi` trait was tied to `Settings`, however, given
that the `Settings::FileContent` type (which may be the same as the type
that implements `Settings`) will be the type that more directly maps to
the JSON structure (and therefore have the documentation, correct field
names (or `serde` rename attributes), etc) it makes more sense to have
the deriving of `SettingsUi` occur on the `FileContent` type rather than
the `Settings` type.

In order for this to work a relatively important change had to be made
to the derive macro, that being that it now "unwraps" options into their
inner type, so a field with type `Option<Foo>` where `Foo: SettingsUi`
will treat the field as if it were just `Foo`, expecting there to be a
default set in `default.json`. This imposes some restrictions on what
`Settings::FileContent` can be as seen in 1e19398 where `FileContent`
itself can't be optional without manually implementing `SettingsUi`, as
well as introducing some risk that if the `FileContent` type has
`serde(default)`, the default value will override the default value from
`default.json` in the UI even though it may differ (but it should!).

A future PR should probably replace the other settings with `FileContent
= Option<T>` (all of which currently have `T == bool`) with wrapper
structs and have `KEY = None` so the further niceties
`derive(SettingsUi)` will provide such as path renaming, custom UI, auto
naming and doc comment extraction can be used.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-09-01 18:42:33 -04:00
Anthony Eid
f2c3f3b168 settings ui: Start work on creating the initial structure (#36904)
## Goal 

This PR creates the initial settings ui structure with the primary goal
of making a settings UI that is
- Comprehensive: All settings are available through the UI
- Correct: Easy to understand the underlying JSON file from the UI
- Intuitive
- Easy to implement per setting so that UI is not a hindrance to future
settings changes

### Structure

The overall structure is settings layer -> data layer -> ui layer.

The settings layer is the pre-existing settings definitions, that
implement the `Settings` trait. The data layer is constructed from
settings primarily through the `SettingsUi` trait, and it's associated
derive macro. The data layer tracks the grouping of the settings, the
json path of the settings, and a data representation of how to render
the controls for the setting in the UI, that is either a marker value
for the component to use (avoiding a dependency on the `ui` crate) or a
custom render function.

Abstracting the data layer from the ui layer allows crates depending on
`settings` to implement their own UI without having to add additional UI
dependencies, thus avoiding circular dependencies. In cases where custom
UI is desired, and a creating a custom render function in the same crate
is infeasible due to circular dependencies, the current solution is to
implement a marker for the component in the `settings` crate, and then
handle the rendering of that component in `settings_ui`.

### Foundation 

This PR creates a macro and a trait both called `SettingsUi`. The
`SettingsUi` trait is added as a new trait bound on the `Settings`
trait, this allows the type system to guarantee that all settings
implement UI functionality. The macro is used to derived the trait for
most types, and can be modified through attributes for unique cases as
well.

A derive-macro is used to generate the settings UI trait impl, allowing
it the UI generation to be generated from the static information in our
code base (`default.json`, Struct/Enum names, field names, `serde`
attributes, etc). This allows the UI to be auto-generated for the most
part, and ensures consistency across the UI.


#### Immediate Follow ups

- Add a new `SettingsPath` trait that will be a trait bound on
`SettingsUi` and `Settings`
- This trait will replace the `Settings::key` value to enable
`SettingsUi` to infer the json path of it's derived type
- Figure out how to render `Option<T> where T: SettingsUi` correctly
- Handle `serde` attributes in the `SettingsUi` proc macro to correctly
get json path from a type's field and identity

Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-08-29 16:56:10 -04:00
Mikayla Maki
c3ccdc0b44 Add a setting to control the number of context lines in excerpts (#37138)
Fixes https://github.com/zed-industries/zed/discussions/28739

Release Notes:

- Added a setting, `excerpt_context_lines`, for setting the number of
context lines shown in a multibuffer
2025-08-29 03:50:24 +00:00
Bennet Bo Fenner
858ab9cc23 Revert "ai: Auto select user model when there's no default" (#36932)
Reverts zed-industries/zed#36722

Release Notes:

- N/A
2025-08-26 13:55:09 +00:00
Anthony Eid
b349a8f34c ai: Auto select user model when there's no default (#36722)
This PR identifies automatic configuration options that users can select
from the agent panel. If no default provider is set in their settings,
the PR defaults to the first recommended option. Additionally, it
updates the selected provider for a thread when a user changes the
default provider through the settings file, if the thread hasn't had any
queries yet.

Release Notes:

- agent: automatically select a language model provider if there's no
user set provider.

---------

Co-authored-by: Michael Sloan <michael@zed.dev>
2025-08-22 01:12:12 -04:00
Umesh Yadav
1e6cefaa56 Fix clippy::len_zero lint style violations (#36589)
Related: #36577

Release Notes:

- N/A

---------

Signed-off-by: Umesh Yadav <git@umesh.dev>
2025-08-20 14:35:59 +00:00
tidely
92352f97ad Fix clippy::map_clone lint violations (#36585)
#36577

Release Notes:

- N/A
2025-08-20 16:34:52 +02:00
tidely
bc79076ad3 Fix clippy::manual_map lint violations (#36584)
#36577

Release Notes:

- N/A
2025-08-20 15:17:28 +02:00
tidely
6ed29fbc34 Enforce style lints which do not have violations (#36580)
Release Notes:

- N/A
2025-08-20 14:07:37 +02:00
tidely
7bdc99abc1 Fix clippy::redundant_clone lint violations (#36558)
This removes around 900 unnecessary clones, ranging from cloning a few
ints all the way to large data structures and images.

A lot of these were fixed using `cargo clippy --fix --workspace
--all-targets`, however it often breaks other lints and needs to be run
again. This was then followed up with some manual fixing.

I understand this is a large diff, but all the changes are pretty
trivial. Rust is doing some heavy lifting here for us. Once I get it up
to speed with main, I'd appreciate this getting merged rather sooner
than later.

Release Notes:

- N/A
2025-08-20 12:20:13 +02:00
Piotr Osiewicz
cf7c64d77f lints: A bunch of extra style lint fixes (#36568)
- **lints: Fix 'doc_lazy_continuation'**
- **lints: Fix 'doc_overindented_list_items'**
- **inherent_to_string and io_other_error**
- **Some more lint fixes**
- **lints: enable bool_assert_comparison, match_like_matches_macro and
wrong_self_convention**


Release Notes:

- N/A
2025-08-20 12:05:58 +02:00
Piotr Osiewicz
6825715503 Another batch of lint fixes (#36521)
- **Enable a bunch of extra lints**
- **First batch of fixes**
- **More fixes**

Release Notes:

- N/A
2025-08-19 20:33:44 +00:00
Piotr Osiewicz
05fc0c432c Fix a bunch of other low-hanging style lints (#36498)
- **Fix a bunch of low hanging style lints like unnecessary-return**
- **Fix single worktree violation**
- **And the rest**

Release Notes:

- N/A
2025-08-19 21:26:17 +02:00
Piotr Osiewicz
8f567383e4 Auto-fix clippy::collapsible_if violations (#36428)
Release Notes:

- N/A
2025-08-19 13:27:24 +00:00
tidely
1fbb318714 Fix iterator related clippy style lint violations (#36437)
Release Notes:

- N/A
2025-08-19 10:06:35 +02:00
Piotr Osiewicz
9e0e233319 Fix clippy::needless_borrow lint violations (#36444)
Release Notes:

- N/A
2025-08-18 21:54:35 +00:00
Anthony Eid
3a3df5c011 gpui: Add support for custom prompt text in PathPromptOptions (#36410)
This will be used to improve the clarity of the git clone UI

### MacOS
<img width="1322" height="128" alt="image"
src="https://github.com/user-attachments/assets/3e511143-12c1-4440-89dd-841b21b2e98e"
/>

### Windows 
<img width="338" height="80" alt="image"
src="https://github.com/user-attachments/assets/766d08d6-0c72-4175-ad24-59dc6188d5f1"
/>

### Linux

<img width="387" height="72" alt="Screenshot From 2025-08-18 15-32-06"
src="https://github.com/user-attachments/assets/3125a7c4-3975-462a-a547-d5d4fac48f22"
/>



Release Notes:

- N/A
2025-08-18 19:48:02 +00:00
Mahmud Ridwan
2075627d6c Suggest single tracked commit message only when nothing else is staged (#36347)
Closes #36341

<img width="543" height="548" alt="image"
src="https://github.com/user-attachments/assets/ab76a32c-c622-4025-9b28-5accc8d3f04c"
/>

In the case where commit message was suggested based on single tracked
entry, this PR adds a clause to the condition to ensure there are no
staged entries.

Release Notes:

- Fixed commit message suggestion when there is one unstaged tracked
file, but multiple untracked files are staged.
2025-08-18 12:54:45 +03:00
Danilo Leal
46a2d8d95a git: Refine clone repo modal design (#36369)
Release Notes:

- N/A
2025-08-17 17:03:58 +00:00
Finn Evers
3e0a755486 Remove some redundant entity clones (#36274)
`cx.entity()` already returns an owned entity, so there is no need for
these clones.

Release Notes:

- N/A
2025-08-15 20:27:44 +00:00