Commit Graph

47 Commits

Author SHA1 Message Date
Dino
c58931ac04 git_ui: Fix open diff for untracked files when sorting by path enabled (#39862)
Fixes the `Open Diff` action for untracked files when the `sort_by_path`
setting is enabled. The `ProjectDiff` wasn't correctly moving the
multibuffer's cursor to the untracked file because, when that setting is
enabled, it's sort prefix is changed to the tracked files sort prefix, and that
wasn't accounted for in `move_to_entry`.

Before these changes, the `sort_prefix` field for `PathKey` was called `namespace`, it was renamed to be clearer what its purpose is.

Closes #39529 

Release Notes:

- Fixed 'Open Diff' action for untracked files when `sort_by_path` is
enabled

---------

Co-authored-by: David Kleingeld <davidsk@zed.dev>
2025-10-09 14:34:52 +00:00
Cole Miller
aced13bc9f Fix ordering of multibuffer excerpts (#39476)
The ordering of path-based excerpts in multibuffers regressed with
#38744, because we changed the `path` field of `PathKey` to be a string
(from `std::path::Path`) and used the derived `Ord` implementation,
which doesn't agree with the path-based order of worktree traversals.
This PR fixes that by using `RelPath` for `PathKey`. Instead of using
`File::full_path`, which can be absolute, we always use `File::path` and
distinguish different worktrees using their ID.

Release Notes:

- N/A

---------

Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
2025-10-03 22:17:31 +00:00
Max Brunsfeld
03f9cf4414 Represent relative paths using a dedicated, separator-agnostic type (#38744)
Closes https://github.com/zed-industries/zed/issues/38690
Closes #37353

### Background

On Windows, paths are normally separated by `\`, unlike mac and linux
where they are separated by `/`. When editing code in a project that
uses a different path style than your local system (e.g. remoting from
Windows to Linux, using WSL, and collaboration between windows and unix
users), the correct separator for a path may differ from the "native"
separator.

Previously, to work around this, Zed converted paths' separators in
numerous places. This was applied to both absolute and relative paths,
leading to incorrect conversions in some cases.

### Solution

Many code paths in Zed use paths that are *relative* to either a
worktree root or a git repository. This PR introduces a dedicated type
for these paths called `RelPath`, which stores the path in the same way
regardless of host platform, and offers `Path`-like manipulation APIs.
RelPath supports *displaying* the path using either separator, so that
we can display paths in a style that is determined at runtime based on
the current project.

The representation of absolute paths is left untouched, for now.
Absolute paths are different from relative paths because (except in
contexts where we know that the path refers to the local filesystem)
they should generally be treated as opaque strings. Currently we use a
mix of types for these paths (std::path::Path, String, SanitizedPath).

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Peter Tripp <petertripp@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
2025-09-24 18:57:33 -04:00
Anthony Eid
b8c30f448f Improve Tab Map performance (#32243)
## Context

While looking into: #32051 and #16120 with instruments, I noticed that
`TabSnapshot::to_tab_point` and `TabSnapshot::to_fold_point` are a
common bottleneck between the two issues. This PR takes the first steps
into closing the stated issues by improving the performance of both
those functions.

### Method

`to_tab_point` and `to_fold_point` iterate through each character in
their rows to find tab characters and translate those characters into
their respective transformations. This PR changes this iteration to take
advantage of the tab character bitmap in the `Rope` data structure and
goes directly to each tab character when iterating.

The tab bitmap is now passed from each layer in-between the `Rope` to
the `TabMap`.

### Testing 

I added several randomized tests to ensure that the new `to_tab_point`
and `to_fold_point` functions have the same behavior as the old methods
they're replacing. I also added `test_random_chunk_bitmap` on each layer
the tab bitmap is passed up to the `TabMap` to make sure that the bitmap
being passed is transformed correctly between the layers of
`DisplayMap`.

`test_random_chunk_bitmap` was added to these layers:
- buffer
- multi buffer
- custom_highlights
- inlay_map
- fold_map

## Benchmarking 

I setup benchmarks with criterion that is runnable via `cargo bench -p
editor --profile=release-fast`. When benchmarking I had my laptop
plugged in and did so from the terminal with a minimal amount of
processes running. I'm also on a m4 max

### Results 

#### To Tab Point

Went from completing 6.8M iterations in 5s with an average time of
`736.13 ns` to `683.38 ns` which is a `-7.1875%` improvement

#### To Fold Point

Went from completing 6.8M iterations in 5s with an average time of
`736.55 ns` to `682.40 ns` which is a `-7.1659%` improvement

#### Editor render 

Went from having an average render time of `62.561 µs` to `57.216 µs`
which is a `-8.8248%` improvement

#### Build Buffer with one long line

Went from having an average buffer build time of `3.2549 ms` to `3.2635
ms` which is a `+0.2151%` regression within the margin of error

#### Editor with 1000 multi cursor input 

Went from having an average edit time of `133.05 ms` to `122.96 ms`
which is a `-7.5776%` improvement

Release Notes:

- N/A

---------

Co-authored-by: Remco Smits <djsmits12@gmail.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2025-09-10 16:13:41 -04:00
Nathan Sobo
1ae326432e Extract a scheduler crate from GPUI to enable unified integration testing of client and server code (#37326)
Extracts and cleans up GPUI's scheduler code into a new `scheduler`
crate, making it pluggable by external runtimes. This will enable
deterministic integration testing with cloud components by providing a
unified test scheduler across Zed and backend code. In Zed, it will
replace the existing GPUI scheduler for consistent async task management
across platforms.

## Changes

- **Core Implementation**: `TestScheduler` with seed-based
randomization, session tracking (`SessionId`), and foreground/background
task separation for reproducible testing.
- **Executors**: `ForegroundExecutor` (!Send, thread-local) and
`BackgroundExecutor` (Send, with blocking/timeout support) as
GPUI-compatible wrappers.
- **Clock and Timer**: Controllable `TestClock` and future-based `Timer`
for time-sensitive tests.
- **Testing APIs**: `once()`, `with_seed()`, and `many()` methods for
configurable test runs.
- **Dependencies**: Added `async-task`, `chrono`, `futures`, etc., with
updates to `Cargo.toml` and lock file.

## Benefits

- **Integration Testing**: Facilitates reliable async tests involving
cloud sessions, reducing flakiness via deterministic execution.
- **Pluggability**: Trait-based design (`Scheduler`) allows easy
integration into non-GPUI runtimes while maintaining GPUI compatibility.
- **Cleanup**: Refactors GPUI scheduler logic for clarity, correctness
(no `unwrap()`, proper error handling), and extensibility.

Follows Rust guidelines; run `./script/clippy` for verification.

- [x] Define and test a core scheduler that we think can power our cloud
code and GPUI
- [ ] Replace GPUI's scheduler


Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
2025-09-04 17:14:53 +02:00
Umesh Yadav
ec8106d1db Fix clippy::println_empty_string, clippy::while_let_on_iterator, clippy::while_let_on_iterator lint style violations (#36613)
Related: #36577

Release Notes:

- N/A
2025-08-20 20:14:30 +02:00
Piotr Osiewicz
8f567383e4 Auto-fix clippy::collapsible_if violations (#36428)
Release Notes:

- N/A
2025-08-19 13:27:24 +00:00
Piotr Osiewicz
9e0e233319 Fix clippy::needless_borrow lint violations (#36444)
Release Notes:

- N/A
2025-08-18 21:54:35 +00:00
Joseph T. Lyons
ebea734515 Coalesce consecutive spaces in new buffer tab titles (#32363)
VS Code has a behavior where it coalesces consecutive spaces in new
buffer tab titles, which I quite like. This presents the content better
and allows more meaningful content to be displayed, as consecutive
spaces don't count towards the 40 character limit.

VS Code

<img width="1013" alt="SCR-20250608-uelt"
src="https://github.com/user-attachments/assets/71a1fd4b-a506-4eab-b6a4-66096a12f1ad"
/>

Zed

<img width="1136" alt="SCR-20250608-ueif"
src="https://github.com/user-attachments/assets/f40fc3c9-0f0f-471d-93ed-be9568fbe778"
/>


Release Notes:

- N/A
2025-06-09 02:01:32 -04:00
Joseph T. Lyons
b15aef4310 Introduce dynamic tab titles for unsaved files based on buffer content (#32353)
https://github.com/user-attachments/assets/0bb08784-251c-4221-890a-2d6b3fb94e0f

For new, unsaved files:

- If a buffer has no content, or contains only whitespace, use
`untitled`
- If a buffer has content, take the first 40 chars of the first line

| Sublime | VS Code | Zed |
|---------|---------|-----|
| <img width="227" alt="SCR-20250608-ouux"
src="https://github.com/user-attachments/assets/d02b1e50-5775-4252-86e6-6c9d3f6c72fb"
/> | <img width="230" alt="SCR-20250608-ousn"
src="https://github.com/user-attachments/assets/7c9c016b-642f-4a80-9bc1-8c9bdc7bbd32"
/> | <img width="242" alt="SCR-20250608-ovbg"
src="https://github.com/user-attachments/assets/c7f4be5c-5bba-4a2a-b477-1392ca938cd5"
/> |

Note that this implementation also trims all leading whitespace, so that
if the buffer has any non-whitespace content, we use it. VS Code and
Sublime do not do this.

| Sublime | VS Code | Zed |
|---------|---------|-----|
| <img width="233" alt="SCR-20250608-oviq"
src="https://github.com/user-attachments/assets/ccffecc6-0f46-4d1b-8739-740240bc067b"
/> | <img width="198" alt="SCR-20250608-ovkq"
src="https://github.com/user-attachments/assets/35c20149-f898-417b-aff3-dda22b8cc1f3"
/> | <img width="233" alt="SCR-20250608-ovns"
src="https://github.com/user-attachments/assets/2509e8f6-254b-4fcb-a0ea-e18e95bb685b"
/> |

Release Notes:

- Introduced dynamic tab titles for unsaved files based on buffer
content
2025-06-08 17:30:33 -04:00
Conrad Irwin
4b297a9967 Fix innermost brackets panic (#32120)
Release Notes:

- Fixed a few rare panics that could happen when a multibuffer excerpt
started with expanded deleted content.
2025-06-05 20:24:56 +00:00
Kiran_Peraka
07dab4e94a multi_buffer: Merge adjacent matches into a single excerpt when separated by only one line (#31708)
Closes #31252

Release Notes:

- Improved displaying of project search matches or diagnostics when the
excerpts are adjacent.

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
2025-06-03 10:07:59 +00:00
Ben Kunkle
c0aa8f63fd zlog: Replace usages of env_logger in tests with zlog (#31436)
Also fixes:
https://github.com/zed-industries/zed/pull/31400#issuecomment-2908165249

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-05-26 11:48:50 -04:00
Cole Miller
724c935196 Highlight merge conflicts and provide for resolving them (#28065)
TODO:

- [x] Make it work in the project diff:
  - [x] Support non-singleton buffers
  - [x] Adjust excerpt boundaries to show full conflicts
- [x] Write tests for conflict-related events and state management
- [x] Prevent hunk buttons from appearing inside conflicts
- [x] Make sure it works over SSH, collab
- [x] Allow separate theming of markers

Bonus:

- [ ] Count of conflicts in toolbar
- [ ] Keyboard-driven navigation and resolution
- [ ] ~~Inlay hints to contextualize "ours"/"theirs"~~

Release Notes:

- Implemented initial support for resolving merge conflicts.

---------

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-04-23 12:38:46 -04:00
Conrad Irwin
3357736aea Fix duplicated multi-buffer excerpts (#29193)
- **add test case**
- **Merge excerpts more aggressively**
- **Randomized test for set_excerpts_for_path**

Closes #ISSUE

Release Notes:

- Fixed duplicted excerpts (and resulting panics)

---------

Co-authored-by: João Marcos <marcospb19@hotmail.com>
2025-04-22 05:25:09 +00:00
Kirill Bulatov
41cffa64b0 Fix anchor comparison in multi buffer after expanding excerpts (#28828)
Release Notes:

- Fixed incorrect excerpt comparison when replacing them

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Conrad Irwin <conrad@zed.dev>
2025-04-15 21:30:11 -06:00
Cole Miller
0459b1d303 Fix panic when a file in a path-based multibuffer excerpt is renamed (#28364)
Closes #ISSUE

Release Notes:

- Fixed a panic that could occur when paths changed in the project diff.

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-04-08 22:01:40 +00:00
Max Brunsfeld
156dd32a35 Fix panic or bad hunks when expanding hunks w/ multiple ranges in 1 hunk (#28117)
Release Notes:

- Fixed a crash that could happen when expanding diff hunks with
multiple cursors in one hunk.
2025-04-04 12:22:02 -07:00
Kirill Bulatov
8a6ed4a2ca Use new multibuffer excerpts in project search (#27893)
Follow-up of https://github.com/zed-industries/zed/pull/27876
Closes https://github.com/zed-industries/zed/issues/13513

Release Notes:

- Improved multi buffer excerpts to merge when expanded

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-04-02 22:57:40 +00:00
Julia Ryan
01ec6e0f77 Add workspace-hack (#27277)
This adds a "workspace-hack" crate, see
[mozilla's](https://hg.mozilla.org/mozilla-central/file/3a265fdc9f33e5946f0ca0a04af73acd7e6d1a39/build/workspace-hack/Cargo.toml#l7)
for a concise explanation of why this is useful. For us in practice this
means that if I were to run all the tests (`cargo nextest r
--workspace`) and then `cargo r`, all the deps from the previous cargo
command will be reused. Before this PR it would rebuild many deps due to
resolving different sets of features for them. For me this frequently
caused long rebuilds when things "should" already be cached.

To avoid manually maintaining our workspace-hack crate, we will use
[cargo hakari](https://docs.rs/cargo-hakari) to update the build files
when there's a necessary change. I've added a step to CI that checks
whether the workspace-hack crate is up to date, and instructs you to
re-run `script/update-workspace-hack` when it fails.

Finally, to make sure that people can still depend on crates in our
workspace without pulling in all the workspace deps, we use a `[patch]`
section following [hakari's
instructions](https://docs.rs/cargo-hakari/0.9.36/cargo_hakari/patch_directive/index.html)

One possible followup task would be making guppy use our
`rust-toolchain.toml` instead of having to duplicate that list in its
config, I opened an issue for that upstream: guppy-rs/guppy#481.

TODO:
- [x] Fix the extension test failure
- [x] Ensure the dev dependencies aren't being unified by Hakari into
the main dependencies
- [x] Ensure that the remote-server binary continues to not depend on
LibSSL

Release Notes:

- N/A

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2025-04-02 13:26:34 -07:00
Conrad Irwin
9bc4697a33 Use new multibuffer excerpts in find-all-references and friends (#27876)
Release Notes:

- N/A

---------

Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
2025-04-01 15:42:32 -06:00
Antonio Scandurra
76871056f5 Preserve cursor position when resetting excerpts (#27850)
Release Notes:

- N/A

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-04-01 16:55:10 +00:00
Piotr Osiewicz
0729d24d77 chore: Prepare for Rust edition bump to 2024 (without autofix) (#27791)
Successor to #27779 - in this PR I've applied changes manually, without
futzing with if let lifetimes at all.

Release Notes:

- N/A
2025-03-31 20:10:36 +02:00
Conrad Irwin
25772b8777 Fix sticky header in last buffer of a multibuffer (#26944)
This also simplifies our code to stop generating a last excerpt boundary
that we always ignore.

Closes #ISSUE

Release Notes:

- N/A
2025-03-17 18:39:57 +00:00
Conrad Irwin
e3c0f56a96 New excerpt controls (#24428)
Release Notes:

- Multibuffers now use less vertical space for excerpt boundaries.
Additionally the expand up/down arrows are hidden at the start and end
of the buffers

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Zed AI <claude-3.5-sonnet@zed.dev>
2025-03-13 15:52:47 -06:00
Cole Miller
2eb4d6b7eb Fix being unable to put a cursor after trailing deletion hunks (#26621)
Closes #26541

Release Notes:

- Fixed a bug that prevented putting the cursor after a deletion hunk at
the end of a file, in the absence of trailing newlines

---------

Co-authored-by: Max <max@zed.dev>
2025-03-13 16:56:54 +00:00
Cole Miller
0df1e4a489 Address out-of-bounds panic in inline completion button (#26394)
Closes #26350

Release Notes:

- Git Beta: Fixed a panic that could occur when using the project diff
2025-03-11 03:04:56 -04:00
Conrad Irwin
d7b90f4204 Fix diff_hunk_before in a multibuffer (#26059)
Also simplify it to avoid doing a bunch of unnecessary work.

Co-Authored-By: Cole <cole@zed.dev>

Closes #ISSUE

Release Notes:

- git: Fix jumping to the previous diff hunk

---------

Co-authored-by: Cole <cole@zed.dev>
2025-03-04 20:07:19 -07:00
Max Brunsfeld
563baf682e Disable diff hunks for untracked files, even w/ no newline at eof (#25980)
This fixes an issue where diff hunks were shown for untracked files, but
only if the files did not end with a newline.

Release Notes:

- N/A
2025-03-03 22:18:27 -08:00
Cole Miller
9e2b7bc5dc Fix missing hunks in project diff after revert (#25906)
Release Notes:

- N/A
2025-03-03 18:53:34 +00:00
Max Brunsfeld
1c4c568068 Allow unfolding deleted buffers in project diff w/ keyboard (#25835)
Release Notes:

- N/A
2025-02-28 16:02:35 -08:00
Max Brunsfeld
0c2bbb3aa9 Optimistically update hunk states when staging and unstaging hunks (#25687)
This PR adds an optimistic update when staging or unstaging diff hunks.
In the process, I've also refactored the logic for staging and unstaging
hunks, to consolidate more of it in the `buffer_diff` crate.

I've also changed the way that we treat untracked files. Previously, we
maintained an empty diff for them, so as not to show unwanted
entire-file diff hunks in a regular editor. But then in the project diff
view, we had to account for this, and replace these empty diffs with
entire-file diffs. This form of state management made it more difficult
to store the pending hunks, so now we always use the same
`BufferDiff`/`BufferDiffSnapshot` for untracked files (with a single
hunk spanning the entire buffer), but we just have a special case in
regular buffers, that avoids showing that entire-file hunk.

* [x] Avoid creating a long queue of `set_index` operations when
staging/unstaging rapidly
* [x] Keep pending hunks when diff is recalculated without base text
changes
* [x] Be optimistic even when staging the single hunk in added/deleted
files
* Testing

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <m@cole-miller.net>
2025-02-28 20:55:29 +00:00
Cole Miller
7ec3702b47 Fix cursor position when navigating to a multibuffer's first excerpt (#25723)
This PR fixes an unexpected cursor position when jumping to the
beginning of the project diff editor's first excerpt if that excerpt
starts with a deleted region. Previously, the cursor would end up in the
*following* region in this situation; now it ends up at the start of the
deleted region, as happens already for excerpts that are not the first.

Release Notes:

- N/A

---------

Co-authored-by: Max <max@zed.dev>
2025-02-27 14:53:34 -05:00
Cole Miller
8e17b34eff Color staged and unstaged hunks differently by opacity (#25108)
Release Notes:

- Make staged diff hunks appear as more opaque than unstaged hunks

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>
2025-02-19 18:33:21 +00:00
Conrad Irwin
20460239a0 Fix scroll to top on multibuffer save (#24885)
Co-Authored-By: Cole <cole@zed.dev>

Closes #ISSUE

Release Notes:

- N/A

---------

Co-authored-by: Cole <cole@zed.dev>
2025-02-14 13:18:07 -05:00
Cole Miller
8f75fe25e5 Add staged status information to diff hunks (#24475)
Release Notes:

- Render unstaged hunks in the project diff editor with a slashed
background

---------

Co-authored-by: maxbrunsfeld <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-02-10 21:43:25 -05:00
Cole Miller
73c487c222 Introduce diff crate to unite BufferDiff and BufferChangeSet (#24392)
This is a refactoring PR that does three things:

- First, it introduces a new `diff` crate that holds the previous
contents of the `git::diff` module, plus the `BufferChangeSet` type
formerly of `project::buffer_store`. The new crate is necessary since
simply moving `BufferChangeSet` into `git::diff` results in a dependency
cycle due to the use of `language::Buffer` to represent the diff base in
`BufferChangeSet`.
- Second, it renames the two main types in the new diff crate:
`BufferDiff` becomes `BufferDiffSnapshot`, and `BufferChangeSet` becomes
`BufferDiff`. This reflects that the relationship between these two
types (immutable cheaply-cloneable "value" type + stateful "resource
type" with subscriptions) mirrors existing pairs like
`Buffer`/`BufferSnapshot`. References to "change sets" throughout the
codebase are updated to refer to "diffs" instead.
- Finally, it moves the base_text field of the new BufferDiff type to
BufferDiffSnapshot.

Release Notes:

- N/A

---------

Co-authored-by: maxbrunsfeld <max@zed.dev>
2025-02-06 18:52:32 -05:00
Conrad Irwin
44a7614a74 Fix panic when editing diff (#24298)
Release Notes:

- N/A
2025-02-05 12:14:02 -07:00
Conrad Irwin
0963401a8d Git improvements (#24238)
- **Base diffs on uncommitted changes**
- **Show added files in project diff view**
- **Fix git panel optimism**

Release Notes:

- Git: update diffs to be relative to HEAD instead of the index; to pave
the way for showing which hunks are staged

---------

Co-authored-by: Cole <cole@zed.dev>
2025-02-05 06:09:41 +00:00
Cole Miller
5704b50fb1 git: Compute and synchronize diffs from HEAD (#23626)
This PR builds on #21258 to make it possible to use HEAD as a diff base.
The buffer store is extended to support holding multiple change sets,
and collab gains support for synchronizing the committed text of files
when any collaborator requires it.

Not implemented in this PR:

- Exposing the diff from HEAD to the user
- Decorating the diff from HEAD with information about which hunks are
staged

`test_random_multibuffer` now fails first at `SEED=13277`, similar to
the previous high-water mark, but with various bugs in the multibuffer
logic now shaken out.

Release Notes:

- N/A

---------

Co-authored-by: Max <max@zed.dev>
Co-authored-by: Ben <ben@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Conrad <conrad@zed.dev>
2025-02-04 15:29:10 -05:00
Conrad Irwin
cf4539ec79 Handle empty diff excerpts (#24168)
Release Notes:

- Fix display, revert and undo of deleted hunks when the file is empty.
2025-02-03 22:55:11 -07:00
Conrad Irwin
45708d2680 Project Diff 2 (#23891)
This adds a new version of the project diff editor to go alongside the
new git panel.

The basics seem to be working, but still todo:

* [ ] Fix untracked files
* [ ] Fix deleted files
* [ ] Show commit message editor at top
* [x] Handle empty state
* [x] Fix panic where locator sometimes seeks to wrong excerpt

Release Notes:

- N/A
2025-02-03 13:18:50 -07:00
Max Brunsfeld
ee5f270f3f Fix unnecessarily large edits emitted from multi buffer on diff recalculation (#23753)
This fixes an issue introduced in #22994 where soft wrap would
recalculate for the entire buffer when editing.

Release Notes:

- N/A

---------

Co-authored-by: Conrad <conrad@zed.dev>
2025-01-27 18:11:15 -08:00
Nathan Sobo
6fca1d2b0b Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Max Brunsfeld
d2c55cbe3d Rework diff rendering to allow putting the cursor into deleted text, soft-wrapping and scrolling deleted text correctly (#22994)
Closes #12553

* [x] Fix `diff_hunk_before`
* [x] Fix failure to show deleted text when expanding hunk w/ cursor on
second line of the hunk
* [x] Failure to expand diff hunk below the cursor.
* [x] Delete the whole file, and expand the diff. Backspace over the
deleted hunk, panic!
* [x] Go-to-line now counts the diff hunks, but it should not
* [x] backspace at the beginning of a deleted hunk deletes too much text
* [x] Indent guides are rendered incorrectly 
* [ ] Fix randomized multi buffer tests

Maybe:
* [ ] Buffer search should include deleted text (in vim mode it turns
out I use `/x` all the time to jump to the next x I can see).
* [ ] vim: should refuse to switch into insert mode if selection is
fully within a diff.
* [ ] vim `o` command when cursor is on last line of deleted hunk.
* [ ] vim `shift-o` on first line of deleted hunk moves cursor but
doesn't insert line
* [x] `enter` at end of diff hunk inserts a new line but doesn't move
cursor
* [x] (`shift-enter` at start of diff hunk does nothing)
* [ ] Inserting a line just before an expanded hunk collapses it

Release Notes:


- Improved diff rendering, allowing you to navigate with your cursor
inside of deleted text in diff hunks.

---------

Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Cole <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Michael <michael@zed.dev>
Co-authored-by: Agus <agus@zed.dev>
Co-authored-by: João <joao@zed.dev>
2025-01-24 14:18:22 -07:00
Cole Miller
11ec25aedb Support diagnostic navigation in multibuffers (#22620)
cc @nathansobo 

Release Notes:

- Support diagnostic navigation in multibuffers
2025-01-03 18:07:56 +00:00
Max Brunsfeld
3632b36fde Move multibuffer tests to their own source file (#22270)
Release Notes:

- N/A
2024-12-20 02:02:32 +00:00