Commit Graph

706 Commits

Author SHA1 Message Date
Conrad Irwin
2ec5ca0e05 Fix generate release notes script on first stable (#42061)
Don't crash in generate-release-notes on the first stable
commit on a branch.

Release Notes:

- N/A
2025-11-05 23:25:30 -07:00
Conrad Irwin
f9fb855990 Fetch (just) enough refs in script/cherry-pick (#41949)
Before this change we'd download all the tagged commits, but none of
their ancestors,
this was slow and made cherry-picking fail.

Release Notes:

- N/A
2025-11-04 17:09:43 -07:00
Conrad Irwin
1b2e38bb33 More tweaks to CI pipeline (#41941)
Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-04 16:28:29 -07:00
Conrad Irwin
43a7f96462 Improve compare_perf.yml, cherry_pick.yml (#41606)
Release Notes:

- N/A

---------

Co-authored-by: Nia Espera <nia@zed.dev>
2025-11-04 11:29:35 -07:00
Conrad Irwin
4da5675920 Re-use the existing bundle steps for nightly too (#41699)
One of the reasons we didn't spot that we were missing the telemetry env
vars for the production builds was that nightly (which was working) had
its own set of build steps. This re-uses those and pushes the env vars
down from the workflow to the job.

It also fixes nightly releases to upload all-in-one go so that all
platforms update in sync.

Closes #41655

Release Notes:

- N/A
2025-11-03 12:29:22 -07:00
Ben Kunkle
2408f767f4 gh-workflow unit evals (#41637)
Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-01 22:45:44 -04:00
Conrad Irwin
34e0c97dbc Generate dwarf files for builds again (#41651)
Closes #ISSUE

Release Notes:

- N/A
2025-10-31 10:51:06 -06:00
claytonrcarter
e30d5998e4 bundle: Restore local install on macOS (#41482)
I just pulled and ran a local build via `script/bundle-mac -l -i` but
found that the resulting bundle wasn't installed as expected. (me:
"ToggleAllDocks!! Wait! Where is it?!") Looking into, it looks like the
`-l` flag was removed in #41392, leaving the `$local_only` var orphaned,
which then left the `-i/$local_install` flag unreachable. I suspect that
this was unintentional, so this PR re-adds the `-l/$local_only` flag to
`script/bundle-mac`.

I ran the build again and confirmed that local install seemed to work as
expected. (ie "ToggleAllDocks!! 🎉")

While here, I also removed the last reference to `$local_arch`, because
all other references to that were removed in #41392.

/cc @osiewicz 

Release Notes:

- N/A

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-10-29 21:55:02 -06:00
Conrad Irwin
277ae27ca2 Use gh-workflow for tests (take 2) (#41420)
This re-implements the reverted commit 8b051d6cc3.

Closes #ISSUE

Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-10-29 21:28:43 -04:00
Conrad Irwin
5192233b59 Fix people who use gh instead of env vars (#41418)
Closes #ISSUE

Release Notes:

- N/A
2025-10-29 02:09:22 +00:00
Ben Kunkle
8b051d6cc3 Revert "Use gh workflow for tests" (#41411)
Reverts zed-industries/zed#41384

The branch-protection rules work much better when there is a Job that
runs every time and can be depended on to pass, we no longer have this.

Release Notes:

- N/A
2025-10-29 00:37:57 +00:00
Ben Kunkle
4adff4aa8a Use gh workflow for tests (#41384)
Follow up for: #41304

Splits CI tests (cherry-picks and PRs only for now) into separate
workflows using `gh-workflow`. Includes a couple restructures to
- run more things in parallel
- remove our previous shell script based checking to filter tests based
on files changed, instead using the builtin `paths:` workflow filters


Splitting the docs/style/rust tests & checks into separate workflows
means we lose the complete summary showing all the tests in one view,
but it's possible to re-add in the future if we go back to checking what
files changed ourselves or always run everything.

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: Conrad <conrad@zed.dev>
2025-10-28 23:31:38 +00:00
Piotr Osiewicz
4cc6d6a398 ci: Notarize in parallel (different flavor) (#41392)
Release Notes:

- N/A

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Conrad Irwin <conrad@zed.dev>
2025-10-28 16:18:17 -06:00
John Tur
9db474051b Reland Windows Arm64 builds in CI (#40855)
Release Notes:

- windows: Added builds for Arm64 architecture

---------

Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
2025-10-27 23:59:34 -04:00
Conrad Irwin
ac66e912d5 Don't upload symbols to DO anymore (#41317)
Sentry now symbolicates stack traces, no need to make our builds slower

Release Notes:

- N/A
2025-10-27 15:22:53 -06:00
Marshall Bowers
f5ad4c8bd9 Remove PostgREST (#41299)
This PR removes the PostgREST containers and deployments, as we're no
longer using it.

Release Notes:

- N/A
2025-10-27 13:27:59 -04:00
John Tur
59a98bae3a Add attribution for code sourced from Windows Terminal (#41061)
Release Notes:

- N/A
2025-10-24 00:12:06 +00:00
Mikayla Maki
9c71a7f43c Revert arm64 runners (#40852)
Release Notes:

- N/A
2025-10-21 20:03:02 -07:00
John Tur
2903a06e5c Fix nightly upload on Windows (#40843)
Release Notes:

- N/A
2025-10-22 01:55:02 +00:00
John Tur
2bba3358b8 Add Windows Arm64 builds to CI (#40821)
Closes https://github.com/zed-industries/zed/issues/40378

Release Notes:

- N/A

---------

Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
2025-10-21 14:51:54 -07:00
Piotr Osiewicz
2bfbe031c6 python: Bump version & get rid of explicit deps specifications for PET (#40785)
Release Notes:

- N/A
2025-10-21 12:50:56 +02:00
Agus Zubiaga
12d912114f ci: Update typos versions and fix new occurrences (#40784)
I noticed we had some typos that were getting through CI, but it looks
like the new version of `typos` catches them. So I updated it and fixed
them.

Release Notes:

- N/A
2025-10-21 10:43:22 +00:00
Julia Ryan
ef5b8c6fed Remove workspace-hack (#40216)
We've been considering removing workspace-hack for a couple reasons:
- Lukas ran into a situation where its build script seemed to be causing
spurious rebuilds. This seems more likely to be a cargo bug than an
issue with workspace-hack itself (given that it has an empty build
script), but we don't necessarily want to take the time to hunt that
down right now.
- Marshall mentioned hakari interacts poorly with automated crate
updates (in our case provided by rennovate) because you'd need to have
`cargo hakari generate && cargo hakari manage-deps` after their changes
and we prefer to not have actions that make commits.

Currently removing workspace-hack causes our workspace to grow from
~1700 to ~2000 crates being built (depending on platform), which is
mainly a problem when you're building the whole workspace or running
tests across the the normal and remote binaries (which is where
feature-unification nets us the most sharing). It doesn't impact
incremental times noticeably when you're just iterating on `-p zed`, and
we'll hopefully get these savings back in the future when
rust-lang/cargo#14774 (which re-implements the functionality of hakari)
is finished.

Release Notes:

- N/A
2025-10-17 18:58:14 +00:00
Bennet Fenner
3f1319162a Remove agent1 code (#40495)
Release Notes:

- N/A
2025-10-17 18:49:11 +02:00
Agus Zubiaga
1bd34e0db0 zeta2 cli: Export retrieval stats data frame (#40145)
Retrieval stats will now use polars to build a big data frame for
references with the cartesian product of LSP declarations and retrieved
declaration candidates (with all their score components) and rebuilds
the stats summary on top of it.

This data frame is written to a `.parquet` file, which we can load into
advanced analytics tools (such as Metabase), so we can explore our
scoring distributions and find ways to improve retrieval, and then train
the decision tree.

Release Notes:

- N/A
2025-10-14 13:34:07 -03:00
Mikayla Maki
ee60d5855c gpui: Update dependency package names (#40143)
This moves some of the changes made in
https://github.com/zed-industries/zed/pull/39543 to the `publish_gpui`
script.

This PR also updates that script to use `gpui_` instead of `zed-` (where
possible)

Release Notes:

- N/A
2025-10-14 04:43:28 +00:00
localcc
5698636c92 Change windows asset name to match other platforms (#39936) 2025-10-10 15:44:48 +02:00
Mikayla Maki
1bb6752e3e gpui: Fix typo in publish script (#39836)
Release Notes:

- N/A
2025-10-09 05:11:11 +00:00
Mikayla Maki
15c4aadb57 Add bump gpui script (#39833)
Release Notes:

- N/A
2025-10-09 04:15:37 +00:00
Joseph T. Lyons
e965c43703 Remove issue response action (#39200)
This action has consistently failed to run for many months on end, so we
haven't been relying on it.

Release Notes:

- N/A
2025-09-30 13:14:55 +00:00
张小白
4f95186b53 windows: Fix auto-update for conpty.dll (#39178)
This PR is a follow-up to #39090 and addresses two issues:

* Moves `conpty.dll` and `OpenConsole.exe` out of the `bin` folder to
prevent other programs from using them.
* Updates these files only after Zed exits, avoiding update failures due
to file locks.


Release Notes:

- N/A

---------

Co-authored-by: Jakub Konka <kubkon@jakubkonka.com>
2025-09-30 21:02:46 +08:00
Jakub Konka
8af3f583c2 Better conpty (#39090)
Closes #22657
Closes #37863

# Background

Several users have noted that the terminal shipped with Zed on Windows
is either misbehaving or missing several features including lack of
consistent clearing behaviour. After some investigation which included
digging into the Microsoft Terminal project and VSCode editor, it turns
out that the pseudoconsole provided by Windows OS is severely outdated
which manifests itself in problems such as lack of clearing behaviour,
etc. Interestingly however, neither MS Terminal nor VSCode exhibit this
limitation so the question was why. Enter custom `conpty.dll` and
`OpenConsole.exe` runtime. These are updated, developed in MS Terminal
tree subprojects that aim to replace native Windows API as well as
augment the `conhost.exe` process that runs by default in Windows. They
also fix all the woes we had with the terminal on Windows (there is a
chance that ctrl-c behaviour is also fixed with these, but still need to
double check that this is indeed the case). This PR ensures that Zed
also benefits from the update pseudoconsole API.

# Proposed approach

It is possible to fork MS Terminal and instrument the necessary
subprojects for Rust-awareness (using `cc-rs` or otherwise to compile
the C++ code and then embed it in Rust-produced binaries for easier
inclusion in projects) but it comes at a cost of added complexity,
maintenance burden, etc. An alternative approach was proposed by
@reflectronic to download the binary from the official Nuget repo and
bundle it for release/local use. This PR aims to do just that.

There are two bits to this PR:
1. ~~when building Zed locally, and more specifically, when the `zed`
crate is being built, we will strive to download and unpack the binaries
into `OUT_DIR` provided by `cargo`. We will then set
`ZED_CONPTY_INSTALL_PATH=${OUT_DIR}/conpty` and use it at runtime in Zed
binary to tweak the loader's search path with that additional path. This
effectively ensures that Zed built from source on Windows has full
terminal support.~~ EDIT: after several discussions offline, we've
decided that keeping it minimal will serve us best, meaning: when
developing locally it is up to the developer of Zed to install
`conpty.dll` and put it in the loader's search path.
2. when bundling Windows release, we will download and unpack the nuget
package into Zed's bundle which will ensure it is installed in the same
directory as Zed by the installer.

**Note** I realise that 1. may actually not be needed - instead we could
leave that bit for the user who wants to run Zed from source to ensure
that they have `conpty.dll` in the loader's search path. I'd love to
hear opinions on this!

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
2025-09-29 22:08:35 +02:00
Martin Pool
d6fcd404af Show config messages from install-wild, install-mold (#38979)
Follows on from
https://github.com/zed-industries/zed/pull/37717#discussion_r2376739687

@dvdsk suggested this but I didn't get to it in the previous PR.

# Tested

```
; sudo rm /usr/local/bin/wild
; ./script/install-wild
Downloading from https://github.com/davidlattimore/wild/releases/download/0.6.0/wild-linker-0.6.0-x86_64-unknown-linux-gnu.tar.gz
Wild is installed to /usr/local/bin/wild

To make it your default, add or merge these lines into your ~/.cargo/config.toml:

[target.x86_64-unknown-linux-gnu]
linker = "clang"
rustflags = ["-C", "link-arg=--ld-path=wild"]

[target.aarch64-unknown-linux-gnu]
linker = "clang"
rustflags = ["-C", "link-arg=--ld-path=wild"]

```

```
; sudo rm /usr/local/bin/mold
; ./script/install-mold 2.34.0
Downloading from https://github.com/rui314/mold/releases/download/v2.34.0/mold-2.34.0-x86_64-linux.tar.gz
Mold is installed to /usr/local/bin/mold

To make it your default, add or merge these lines into your ~/.cargo/config.toml:

[target.'cfg(target_os = "linux")']
linker = "clang"
rustflags = ["-C", "link-arg=-fuse-ld=mold"]
```

Release Notes:

- N/A
2025-09-26 16:47:38 +00:00
Martin Pool
d5aa81a5b2 Fix up Wild package name and decompression (#38961)
Wild changed in 0.6.0 to using gzip rather than xz, and changed the
format of the package name.

Follows on from and fixes
https://github.com/zed-industries/zed/pull/37717

cc @dvdsk @mati865 

Release Notes:

- N/A
2025-09-26 16:20:01 +02:00
Cole Miller
783ba389f7 Fix script/zed-local on Windows (#38832)
There's a mismatch between the URL used here and the one that's referred
to in `build_zed_cloud_url`, which prevents using the script on Windows.

A previous PR changed the script to use `127.0.0.1` instead of
`localhost` because of supposed URL parsing issues, but we were unable
to reproduce those.

Release Notes:

- N/A
2025-09-25 09:03:27 -04:00
Martin Pool
10b99c6f55 RFC: Recommend and enable using Wild rather than Mold on Linux for local builds (#37717)
# Summary 

Today, Zed uses Mold on Linux, but Wild can be significantly faster. 

On my machine, Wild is 14% faster at a whole-tree clean build, 20%
faster on an incremental build with a minimal change, and makes no
measurable effect on runtime performance of tests.

However, Wild's page says it's not yet ready for production, so it seems
to early to switch for production and CI builds.

This PR keeps using Mold in CI and lets developers choose in their own
config what linker to use. (The downside of this is that after landing
this change, developers will have to do some local config or it will
fall back to the default linker which may be slower.)

[Wild 0.6 is out, and their announcement has some
benchmarks](https://davidlattimore.github.io/posts/2025/09/23/wild-update-0.6.0.html).

cc @davidlattimore from Wild, just fyi

# Tasks

- [x] Measure Wild build, incremental build, and runtime performance in
different scenarios
- [x] Remove the Linux linker config from `.cargo/config.toml` in the
tree
- [x] Test rope benchmarks etc
- [x] Set the linker to Mold in CI 
- [x] Add instructions to use Wild or Mold into `linux.md`
- [x] Add a script to download Wild
- [x] Measure binary size
- [x] Recommend Wild from `scripts/linux`

# Benchmarks 

| | wild 0.6 (rust 1.89) | mold 2.37.1 (1.89) | lld (rust 1.90) | wild
advantage |
| -- | -- | -- | -- | -- |
| clean workspace build | 176s | 184s | 182s | 5% faster than mold |
| nextest run workspace after build | 137s | 142s | 137s | in the noise?
|
| incremental rebuild | 3.9s | 5.0s | 6.6s | 22% faster than mold | 

I didn't observe any apparent significant change in runtime performance
or binary size, or in the in-tree microbenchmarks.

Release Notes:

- N/A

---------

Co-authored-by: Mateusz Mikuła <oss@mateuszmikula.dev>
2025-09-25 10:35:13 +02:00
Conrad Irwin
25a1827456 Ensure we have the targets needed for bundling (#38688)
Closes #ISSUE

Release Notes:

- N/A
2025-09-23 03:51:03 +00:00
Piotr Osiewicz
a90abb1009 Bump Rust to 1.90 (#38436)
Release Notes:

- N/A

---------

Co-authored-by: Nia Espera <nia@zed.dev>
Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
2025-09-22 14:36:10 -07:00
Finn Evers
df6f0bc2a7 Fix markdown list in bump-zed-minor-versions (#38515)
This fixes a small markdown issue in the `bump-zed-minor-versions`
script that bugged me for too long 😅

Release Notes:

- N/A
2025-09-19 16:11:19 +00:00
Julia Ryan
ffb85d7e81 Update crash handling docs (#38026)
Also removed the symbolicate script, which we could replace with a
`minidump-stackwalk` wrapper that downloaded sources/unstripped binaries
from github releases if that's helpful for folks.

Release Notes:

- N/A
2025-09-12 03:00:35 +00:00
Martin Pool
46aa05e240 Fix regex syntax in matching os-release (#38010)
From
https://github.com/zed-industries/zed/pull/37712#issuecomment-3281970712,
thank you @zywo

Release Notes:

- N/A
2025-09-11 21:22:55 +03:00
Joseph T. Lyons
2c29eac29f Fetch all staff in get-preview-channel-changes script (#37940)
Release Notes:

- N/A
2025-09-10 20:05:51 +00:00
Martin Pool
5a8603bebb Install mold from the OS on Debian 13 (Trixie) (#37712)
I ran `scripts/linux` on Debian Trixie 13. It suggested manually
installing Mold, but [mold](http://packages.debian.org/mold) is packaged
on Debian and so we could install it automatically.

The version packaged there seems to work well enough for `cargo t` to
pass, at least.

## Tested

```
; sudo apt remove mold libstdc++-14-dev
... uninstalls them
; ./script/linux
The following NEW packages will be installed:
  build-essential clang clang-19 clang-tools-19 g++ g++-14 g++-14-x86-64-linux-gnu g++-x86-64-linux-gnu libstdc++-14-dev mold
; cargo t
(passes)
```

Release Notes:

- N/A
2025-09-08 12:29:17 +03:00
Jakub Konka
3d37611b6f cli: Rename script zed-wsl to zed, and enable on non-WSL (#37631)
Closes #23026

With this hotfix, git committing from the built-in Zed terminal (well,
PowerShell), now works.

Release Notes:

- N/A
2025-09-05 17:43:39 +02:00
Ben Kunkle
be0bb4a56b Centralize ZED_STATELESS (#37492)
Closes #ISSUE

Centralizes the references to the `ZED_STATELESS` env var into a single
location in a new crate named `zed_env_vars`

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-09-03 22:10:14 +00:00
Kirill Bulatov
b69ebbd7b7 Bump pnpm dependencies (#37258)
Takes care of
https://github.com/zed-industries/zed/security/dependabot/64

Release Notes:

- N/A
2025-08-31 10:19:12 +00:00
Max Brunsfeld
f78f3e7729 Add initial support for WSL (#37035)
Closes #36188

## Todo

* [x] CLI
* [x] terminals
* [x] tasks

## For future PRs
* debugging
* UI for opening WSL projects
* fixing workspace state restoration

Release Notes:

- Windows alpha: Zed now supports editing folders in WSL.

---------

Co-authored-by: Junkui Zhang <364772080@qq.com>
2025-08-29 17:18:52 -07:00
Joseph T. Lyons
d713390366 Add get stable channel release notes script (#36969)
Release Notes:

- N/A
2025-08-26 23:35:29 +00:00
Agus Zubiaga
18ac4ac5ef ACP debug tools pane (#36768)
Adds a new "acp: open debug tools" action that opens a new workspace
item with a log of ACP messages for the active connection.

Release Notes:

- N/A
2025-08-22 19:32:49 +00:00
Joseph T. Lyons
3a711d0814 Remove onboarding script (#36203)
Just use `ZED_STATELESS=1 zed` instead!

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-08-14 15:19:37 -04:00