When trying to split and clone a non clone-able workspace item we now
attempt split and move instead of doing nothing. Additionally we disable
the split menu buttons if we can't split the active item at all.
Release Notes:
- Improved handling of unsplittable panes
Split out from https://github.com/zed-industries/zed/pull/40774 to
reduce the size of the reland of that PR (once I figure out the cause of
the issue)
Release Notes:
- N/A *or* Added/Fixed/Improved ...
This PR does two related things:
- First, it gets rid of the undifferentiated `RepositoryEvent::Updated`
in favor of three new events that have clearer definitions:
`BranchChanged`, `StashEntriesChanged`, and `StatusesChanged`. An
implication of this is that we no longer emit a `RepositoryEvent` unless
some git state changed; previously we would emit `RepositoryUpdated`
after doing a git status scan even if no statuses changed.
- Second, it changes the subscription strategy of the project diff to
make it update more robustly. Previously, the project diff only
subscribed to the `GitStore`, so it relied on getting a `GitStoreEvent`
when some buffer's diff hunks changed, even if the git status of the
buffer's file didn't change (e.g. a second hunk in a file that was
already modified). After this PR, it also subscribes to the individual
`BufferDiff` entities for buffers that have a git status, so the
`GitStore` is freed from that responsibility. This also fixes some real
cases where the previous strategy was not effective in keeping the
project diff up to date (captured in a test).
Release Notes:
- Fixed some cases where the project diff would fail to update in
response to git events.
Closes#39172
This refactors when we resolve UI keybindings in an effort to reduce
flickering whilst painting these: Previously, we would always resolve
these upon creating the binding. This could lead to cases where the
corresponding context was not yet available and no binding could be
resolved, even if the binding was then available on the next presented
frame. Following that, on the next rerender of whatever requested this
keybinding, the keybind for that context would then be found, we would
render that and then also win a layout shift in that process, as we went
from nothing rendered to something rendered between these frames.
With these changes, this now happens less often, because we only look
for the keybinding once the context can actually be resolved in the
window.
| Before | After |
| --- | --- |
|
https://github.com/user-attachments/assets/adebf8ac-217d-4c7f-ae5a-bab3aa0b0ee8
|
https://github.com/user-attachments/assets/70a82b4b-488f-4a9f-94d7-b6d0a49aada9
|
Also reduced cloning in the keymap editor in this process, since that
requiered changing due to this anyway.
Release Notes:
- Fixed some cases where keybinds would appear with a slight delay,
causing a flicker in the process
We were spawning the process on the foreground thread before which can
block an arbitrary amount of time. Likewise we no longer block
deserialization on the terminal loading.
Release Notes:
- Improved startup time on systems with slow process spawning
capabilities
# Why
While working on recent PR I have spotted that "Stage" and "Unstage"
buttons in "Uncommited Changes" toolbar are always active, even when
there is no changes made locally.
<img width="1628" height="656" alt="Screenshot 2025-10-10 at 00 49 06"
src="https://github.com/user-attachments/assets/6bdb9ded-17c8-4f84-8649-b297162c1992"
/>
# How
Re-use already existing button states for managing the disabled state of
"Uncommited Changes" toolbar buttons when changeset is empty.
Release Notes:
- Added disabled state for "Uncommited Changes" toolbar buttons when
there are no changes present
# Preview
<img width="1728" height="772" alt="Screenshot 2025-10-10 at 08 40 14"
src="https://github.com/user-attachments/assets/ff41d852-974e-4ce1-9163-ecd30e17d5d8"
/>
Fixes the `Open Diff` action for untracked files when the `sort_by_path`
setting is enabled. The `ProjectDiff` wasn't correctly moving the
multibuffer's cursor to the untracked file because, when that setting is
enabled, it's sort prefix is changed to the tracked files sort prefix, and that
wasn't accounted for in `move_to_entry`.
Before these changes, the `sort_prefix` field for `PathKey` was called `namespace`, it was renamed to be clearer what its purpose is.
Closes#39529
Release Notes:
- Fixed 'Open Diff' action for untracked files when `sort_by_path` is
enabled
---------
Co-authored-by: David Kleingeld <davidsk@zed.dev>
This fixes a regression in #39557--for the project diff, we rely on
getting an event when a path inside a git repository changes, even if
the git state of the repository didn't change as a result (e.g. a new
modification to a file that already had the "modified" status).
I've also changed this code to send the `UpdateRepository` proto message
even when the git state didn't change, since otherwise we have the same
problem in SSH and collab projects.
Release Notes:
- N/A
We have unnecessary clones for the fields here as most of the snapshots
contain the others hierarchically.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
The ordering of path-based excerpts in multibuffers regressed with
#38744, because we changed the `path` field of `PathKey` to be a string
(from `std::path::Path`) and used the derived `Ord` implementation,
which doesn't agree with the path-based order of worktree traversals.
This PR fixes that by using `RelPath` for `PathKey`. Instead of using
`File::full_path`, which can be absolute, we always use `File::path` and
distinguish different worktrees using their ID.
Release Notes:
- N/A
---------
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
Closes https://github.com/zed-industries/zed/issues/38690Closes#37353
### Background
On Windows, paths are normally separated by `\`, unlike mac and linux
where they are separated by `/`. When editing code in a project that
uses a different path style than your local system (e.g. remoting from
Windows to Linux, using WSL, and collaboration between windows and unix
users), the correct separator for a path may differ from the "native"
separator.
Previously, to work around this, Zed converted paths' separators in
numerous places. This was applied to both absolute and relative paths,
leading to incorrect conversions in some cases.
### Solution
Many code paths in Zed use paths that are *relative* to either a
worktree root or a git repository. This PR introduces a dedicated type
for these paths called `RelPath`, which stores the path in the same way
regardless of host platform, and offers `Path`-like manipulation APIs.
RelPath supports *displaying* the path using either separator, so that
we can display paths in a style that is determined at runtime based on
the current project.
The representation of absolute paths is left untouched, for now.
Absolute paths are different from relative paths because (except in
contexts where we know that the path refers to the local filesystem)
they should generally be treated as opaque strings. Currently we use a
mix of types for these paths (std::path::Path, String, SanitizedPath).
Release Notes:
- N/A
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Peter Tripp <petertripp@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
This removes around 900 unnecessary clones, ranging from cloning a few
ints all the way to large data structures and images.
A lot of these were fixed using `cargo clippy --fix --workspace
--all-targets`, however it often breaks other lints and needs to be run
again. This was then followed up with some manual fixing.
I understand this is a large diff, but all the changes are pretty
trivial. Rust is doing some heavy lifting here for us. Once I get it up
to speed with main, I'd appreciate this getting merged rather sooner
than later.
Release Notes:
- N/A
Closes #ISSUE
Adds a new `documentation` method to actions, that is extracted from doc
comments when using the `actions!` or derive macros.
Additionally, this PR adds doc comments to as many action definitions in
Zed as possible.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
In #32656 I generalized the argument to change selections to allow
controling both the scroll and the nav history (and the completion
trigger).
To avoid conflicting with ongoing debugger cherry-picks I left the
argument as an `impl Into<>`, but I think it's clearer to make callers
specify what they want here.
I converted a lot of `None` arguments to `SelectionEffects::no_scroll()`
to be exactly compatible; but I think many people used none as an "i
don't care" value in which case Default::default() might be more
appropraite
Closes #ISSUE
Release Notes:
- N/A
In #32656 I generalized the argument to change selections to allow
controling both the scroll and the nav history (and the completion
trigger).
To avoid conflicting with ongoing debugger cherry-picks I left the
argument as an `impl Into<>`, but I think it's clearer to make callers
specify what they want here.
I converted a lot of `None` arguments to `SelectionEffects::no_scroll()`
to be exactly compatible; but I think many people used none as an "i
don't care" value in which case Default::default() might be more
appropraite
<img width="1728" alt="image"
src="https://github.com/user-attachments/assets/a63925a7-8e13-4d48-bd31-33f434209ea6"
/>
Diagnostics UI elements (underlines, popovers, hovers) are quite noisy
by themselves and get even more so with the git background colors.
Release Notes:
- Stopped showing diagnostics in the diff-related editors
Release Notes:
- Improved the review experience in the agent panel. Now, when you
commit changes (generated by the AI agent) using Git, Zed will
automatically dismiss the agent’s review UI for those changes. This
means you won’t have to manually “keep” or approve changes twice—just
commit, and you’re done.
Previously, we only enabled merge conflict parsing for files that were
unmerged at the last time a change was detected to the repo's merge
heads. Now we enable the parsing for these files *and* any files that
are currently unmerged.
The old strategy meant that conflicts produced via `git stash pop` would
not be parsed.
Release Notes:
- Fixed parsing of merge conflicts when the conflict was produced by a
`git stash pop`
Release Notes:
- Changed the git branch picker to make remote-tracking branches less
prominent
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Release Notes:
- git: Add a `git_panel.sort_by_path` setting to mix untracked/tracked
files in the diff list.
- git: Remove the "•" placeholder for "Tracked". The commit button says
"Commit Tracked" still by default, and this was misinterpreted to mean
"partially staged". Hovering over the button will show you which files
are tracked (in addition to the yellow square-with-a-dot-in-it).
- Increase the default value of `expand_excerpt_lines` from 3 to 5. This
makes it faster to see more context in the git diff view.
---------
Co-authored-by: Birk Skyum <birk.skyum@pm.me>
Co-authored-by: Peter Tripp <peter@zed.dev>
resolves#24655resolves#23945
I haven't yet added a default binding for the new command. #27797 added `:ls` and
`:buffers` which in my opinion should use the global searchable version
given that that matches the vim semantics of those commands better than
just showing the tabs in the local pane.
There's also a question of what to do when you select a tab from another
pane, should the focus jump to that pane or should that tab move to the
currently focused pane? For now I've implemented the former.
Release Notes:
- Added `tab_switcher::ToggleAll` to search open tabs from all panes and focus the selected one.
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
TODO:
- [x] Make it work in the project diff:
- [x] Support non-singleton buffers
- [x] Adjust excerpt boundaries to show full conflicts
- [x] Write tests for conflict-related events and state management
- [x] Prevent hunk buttons from appearing inside conflicts
- [x] Make sure it works over SSH, collab
- [x] Allow separate theming of markers
Bonus:
- [ ] Count of conflicts in toolbar
- [ ] Keyboard-driven navigation and resolution
- [ ] ~~Inlay hints to contextualize "ours"/"theirs"~~
Release Notes:
- Implemented initial support for resolving merge conflicts.
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Fixes https://github.com/zed-industries/zed/issues/26039
Release Notes:
- Fixed an issue where diffs stopped updating closing and reopening them
after staging hunks.
- Fixed a bug where staging a hunk while the cursor was in a deleted
line would move the cursor erroneously.
---------
Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: João Marcos <marcospb19@hotmail.com>
This fixes a bug in #27568 that caused flickering in the git panel's
checkbox state when staging and unstaging entire files. The problem is
that that stage/unstage action first saves the target path (if it's open
as a buffer), and we do a targeted git status scan in response to that
filesystem event, which makes its way to the git panel and causes it to
clear its pending state before the actual stage or unstage has gone
through.
The fix is to not clear the panel's pending state for git repository
events that originated from a targeted scan (i.e. one that was triggered
by FS events for repo paths, as opposed to events inside `.git` which
cause all statuses to be recomputed).
Release Notes:
- N/A