Commit Graph

219 Commits

Author SHA1 Message Date
Piotr Osiewicz
ef423148fc lsp: Serialize LSP notifications on background threads (#39403)
This should reduce hiccups when opening large files.

Release Notes:

- N/A
2025-10-08 19:48:40 +00:00
Lukas Wirth
2bfcd60b88 editor: Shrink DisplayMapSnapshot from 824 to 256 bytes (#39568)
We have unnecessary clones for the fields here as most of the snapshots
contain the others hierarchically.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-06 08:08:49 +00:00
Max Brunsfeld
495a7b0a84 Clean up RelPath API (#38912)
Consolidate constructors and accessors.

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
2025-09-25 14:42:32 -07:00
Max Brunsfeld
03f9cf4414 Represent relative paths using a dedicated, separator-agnostic type (#38744)
Closes https://github.com/zed-industries/zed/issues/38690
Closes #37353

### Background

On Windows, paths are normally separated by `\`, unlike mac and linux
where they are separated by `/`. When editing code in a project that
uses a different path style than your local system (e.g. remoting from
Windows to Linux, using WSL, and collaboration between windows and unix
users), the correct separator for a path may differ from the "native"
separator.

Previously, to work around this, Zed converted paths' separators in
numerous places. This was applied to both absolute and relative paths,
leading to incorrect conversions in some cases.

### Solution

Many code paths in Zed use paths that are *relative* to either a
worktree root or a git repository. This PR introduces a dedicated type
for these paths called `RelPath`, which stores the path in the same way
regardless of host platform, and offers `Path`-like manipulation APIs.
RelPath supports *displaying* the path using either separator, so that
we can display paths in a style that is determined at runtime based on
the current project.

The representation of absolute paths is left untouched, for now.
Absolute paths are different from relative paths because (except in
contexts where we know that the path refers to the local filesystem)
they should generally be treated as opaque strings. Currently we use a
mix of types for these paths (std::path::Path, String, SanitizedPath).

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Peter Tripp <petertripp@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
2025-09-24 18:57:33 -04:00
Finn Evers
989adde57b Add scrollbars to markdown preview and syntax tree view (#38183)
Closes https://github.com/zed-industries/zed/issues/38141

This PR adds default scrollbars to the markdown preview and syntax tree
view.

Release Notes:

- Added scrollbars to the markdown preview and syntax tree view.
2025-09-15 10:17:27 +00:00
Danilo Leal
2b3ca360c3 Fix flicker in short context menus that have documentation aside (#38074)
Menu items in the context menu component have the ability to display a
documentation aside popover. However, because this docs aside popover
was setup as a sibling flex container to the actual menu popover, if the
menu had a short amount of items and the docs popover is bigger than the
menu, this flickering would happen, making it essentially unusable:


https://github.com/user-attachments/assets/74956254-fff6-4c5c-9f79-02998c64a105

So, this PR makes the docs aside popover in wide window sizes
absolutely-positioned relative to the menu container, which removes all
flickering. On top of that, I'm adding a `DocumentationEdge` enum that
allows to control the edge anchor of the docs aside, which is useful in
this particular mode selector example to make the layout work well.


https://github.com/user-attachments/assets/a3e811e1-86b4-4839-a219-c3b0734532b3

When the window is small, the docs aside continue to be a sibling flex
container, which causes a super subtle shift in the items within the
menu popover. This is something I want to pursue fixing, but didn't want
to delay this PR too much.

Release Notes:

- N/A
2025-09-12 14:22:35 -03:00
Lukas Wirth
80a4746a46 project: Be explicit about project-searchability for buffers (#37773)
Closes https://github.com/zed-industries/zed/issues/28830

Release Notes:

- Fixed builtin buffers and log views showing up in project search
2025-09-08 11:22:36 +00:00
Kirill Bulatov
777ce7cc97 Fixed LSP binary info not being shown in full (#37682)
Follow-up of https://github.com/zed-industries/zed/pull/37083
Closes https://github.com/zed-industries/zed/issues/37677

Release Notes:

- Fixed LSP binary info not being shown in full
2025-09-06 07:37:59 +00:00
Finn Evers
e30f45cf64 Syntax tree view improvements (#37570)
In an effort to improve the experience while developing extensions and
improving themes, this PR updates the syntax tree views behavior
slightly.

Before, the view would always update to the current active editor whilst
being used. This was quite painful for improving extension scheme files,
as you would always have to change back and forth between editors to
have a view at the relevant syntax tree.

With this PR, the syntax tree view will now stay attached to the editor
it was opened in, similar to preview views. Once the view is shown, the
`UseActiveEditor` will become available in the command palette and
enable the user to update the view to the last focused editor. On file
close, the view will also be updated accordingly.



https://github.com/user-attachments/assets/922075e5-9da0-4c1d-9e1a-51e024bf41ea

A button is also shown whenever switching is possible.

Futhermore, improved the empty state of the view.

Lastly, a drive-by cleanup of the `show_action_types` method so there is
no need to call `iter()` when calling the method.


Release Notes:

- The syntax tree view will now stay attached to the buffer it was
opened in, similar to the Markdown preview. Use the `UseActiveEditor`
action when the view is shown to change it to the last focused editor.
2025-09-05 14:22:32 +02:00
Kirill Bulatov
01266d10d6 Do not send any LSP logs by default to collab clients (#37163)
Follow-up https://github.com/zed-industries/zed/pull/37083

Noisy RPC LSP logs were functioning this way already, but to keep Collab
loaded even less, do not send any kind of logs to the client if the
client has a corresponding log tab not opened.

This change is pretty raw and does not fully cover scenarious with
multiple clients: if one client has a log tab open and another opens tab
with another kind of log, the 2nd kind of logs will be streamed only.
Also, it should be possible to forward the host logs to the client on
enabling — that is not done to keep the change smaller.

Release Notes:

- N/A
2025-08-29 12:23:45 +00:00
Kirill Bulatov
f127ba82d1 Remote LSP logs (#37083)
Take 2: https://github.com/zed-industries/zed/pull/36709 but without the
very bad `cfg`-based approach for storing the RPC logs.

--------------

Enables LSP log tracing in both remote collab and remote ssh
environments.
Server logs and server RPC traces can now be viewed remotely, and the
LSP button is now shown in such projects too.

Closes https://github.com/zed-industries/zed/issues/28557

Co-Authored-By: Kirill <kirill@zed.dev>
Co-Authored-By: Lukas <lukas@zed.dev>

Release Notes:

- Enabled LSP log tracing in both remote collab and remote ssh
environments

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Lukas Wirth <lukas@zed.dev>
2025-08-28 15:32:44 +03:00
Kirill Bulatov
b233df8343 Revert "Remote LSP logs (#36709)" (#37051)
This reverts commit e2bf8e5d9c.

See
https://github.com/zed-industries/zed/pull/37050#issuecomment-3230017137
for the context: musl builds started to fail and the amount of `cfg!`s
to fix this is too large.

Instead, the lsp_log.rs has to be split and repurposed better for the
remote headless server.

Release Notes:

- N/A
2025-08-27 23:24:19 +00:00
Ben Kunkle
e2bf8e5d9c Remote LSP logs (#36709)
Enables LSP log tracing in both remote collab and remote ssh
environments.
Server logs and server RPC traces can now be viewed remotely, and the
LSP button is now shown in such projects too.

Closes https://github.com/zed-industries/zed/issues/28557

Co-Authored-By: Kirill <kirill@zed.dev>
Co-Authored-By: Lukas <lukas@zed.dev>

Release Notes:

- Enabled LSP log tracing in both remote collab and remote ssh
environments

---------

Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Lukas Wirth <lukas@zed.dev>
2025-08-27 21:55:34 +03:00
Max Brunsfeld
1eae76e856 Restructure remote client crate, consolidate SSH logic (#36967)
This is a pure refactor that consolidates all SSH remoting logic such
that it should be straightforward to add another transport to the
remoting system.

Release Notes:

- N/A

---------

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2025-08-27 00:15:39 +00:00
张小白
fff0ecead1 windows: Fix keystroke & keymap (#36572)
Closes #36300

This PR follows Windows conventions by introducing
`KeybindingKeystroke`, so shortcuts now show up as `ctrl-shift-4`
instead of `ctrl-$`.

It also fixes issues with keyboard layouts: when `use_key_equivalents`
is set to true, keys are remapped based on their virtual key codes. For
example, `ctrl-\` on a standard English layout will be mapped to
`ctrl-ё` on a Russian layout.


Release Notes:

- N/A

---------

Co-authored-by: Kate <kate@zed.dev>
2025-08-27 03:24:50 +08:00
Kirill Bulatov
65de969cc8 Do not show directories in the InvalidBufferView (#36906)
Follow-up of https://github.com/zed-industries/zed/pull/36764

Release Notes:

- N/A
2025-08-25 21:16:37 +00:00
tidely
7bdc99abc1 Fix clippy::redundant_clone lint violations (#36558)
This removes around 900 unnecessary clones, ranging from cloning a few
ints all the way to large data structures and images.

A lot of these were fixed using `cargo clippy --fix --workspace
--all-targets`, however it often breaks other lints and needs to be run
again. This was then followed up with some manual fixing.

I understand this is a large diff, but all the changes are pretty
trivial. Rust is doing some heavy lifting here for us. Once I get it up
to speed with main, I'd appreciate this getting merged rather sooner
than later.

Release Notes:

- N/A
2025-08-20 12:20:13 +02:00
Piotr Osiewicz
05fc0c432c Fix a bunch of other low-hanging style lints (#36498)
- **Fix a bunch of low hanging style lints like unnecessary-return**
- **Fix single worktree violation**
- **And the rest**

Release Notes:

- N/A
2025-08-19 21:26:17 +02:00
Piotr Osiewicz
8f567383e4 Auto-fix clippy::collapsible_if violations (#36428)
Release Notes:

- N/A
2025-08-19 13:27:24 +00:00
tidely
1fbb318714 Fix iterator related clippy style lint violations (#36437)
Release Notes:

- N/A
2025-08-19 10:06:35 +02:00
Piotr Osiewicz
9e0e233319 Fix clippy::needless_borrow lint violations (#36444)
Release Notes:

- N/A
2025-08-18 21:54:35 +00:00
Finn Evers
3e0a755486 Remove some redundant entity clones (#36274)
`cx.entity()` already returns an owned entity, so there is no need for
these clones.

Release Notes:

- N/A
2025-08-15 20:27:44 +00:00
Michael Sloan
65018c28c0 Rename remaining mentions of "inline completion" to "edit prediction" (#35512)
Release Notes:

- N/A
2025-08-04 16:22:18 +00:00
Danilo Leal
0609c8b953 Revise and clean up some icons (#35582)
This is really just a small beginning, as there are many other icons to
be revised and cleaned up. Our current set is a bit of a mess in terms
of dimension, spacing, stroke width, and terminology. I'm sure there are
more non-used icons I'm not covering here, too. We'll hopefully tackle
it all soon leading up to 1.0.

Closes https://github.com/zed-industries/zed/issues/35576

Release Notes:

- N/A
2025-08-04 11:58:31 -03:00
Kainoa Kanter
67a491df50 Use outlined bolt icon for the LSP tool (#35373)
| Before | After |
|--------|--------|
| <img width="266" height="67" alt="image"
src="https://github.com/user-attachments/assets/bbfc75b6-6747-4eb1-ab94-ab098eba5335"
/> | <img width="266" height="67" alt="image"
src="https://github.com/user-attachments/assets/4631be9d-3d5e-4eb6-bf2f-596403fdf014"
/> |

Release Notes:

- Changed the icon of the language servers entry in the status bar.
2025-07-30 21:37:10 -04:00
Piotr Osiewicz
e5269212ad lsp/python: Temporarily report just a singular workspace folder instead of all of the roots (#35243)
Temporarily fixes #29133

Co-authored-by: Cole <cole@zed.dev>

Release Notes:

- python: Zed now reports a slightly different set of workspace folders
for Python projects to work around quirks in handling of multi-lsp
projects with virtual environment. This behavior will be revisited in a
near future.

Co-authored-by: Cole <cole@zed.dev>
2025-07-29 00:10:32 +00:00
Kirill Bulatov
254c7a330a Regroup LSP context menu items by the worktree name (#34838)
Also 

* remove the feature gate
* open buffers with an error when no logs are present
* adjust the hover text to indicate that difference

<img width="480" height="380" alt="image"
src="https://github.com/user-attachments/assets/6b2350fc-5121-4b1e-bc22-503d964531a2"
/>

Release Notes:

- N/A
2025-07-21 17:48:07 +00:00
Conrad Irwin
e421fc7a2d Update keymap context binding behavior of > and ! (#34664)
Now ! means "no ancestors matches this", and > means "any descendent"
not "any child".

Updates #34570

Co-authored-by: Ben Kunkle <ben@zed.dev>

Release Notes:

- *Breaking change*. The context predicates in the keymap file now
handle ! and > differently. Before this change ! meant "this node does
not match", now it means "none of these nodes match". Before this change
> meant "child of", now it means "descendent of". We do not expect these
changes to break many keymaps, but they may cause subtle changes for
complex context queries.

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-07-18 09:25:18 -06:00
Danilo Leal
d52f07b77c lsp tool: Make "Restart All Servers" always visible (#34255)
Next step is to have a "Restart Current Buffer Server(s)". 😬 

Release Notes:

- N/A
2025-07-10 22:00:01 -03:00
Kirill Bulatov
a1188848ef Make inline and regular diagnostics more related (#34237)
Release Notes:

- N/A
2025-07-10 21:11:49 +00:00
Danilo Leal
e30e4381de Add chevron icons to the dropdown menus in the LSP log pane (#34149)
A bunch of dropdown menus in this pane that weren't clear that were
menus without chevrons in it. :)

<img
src="https://github.com/user-attachments/assets/fc701a5d-ed89-4de3-a76e-06d22ad9e366"
width="600"/>

Release Notes:

- N/A
2025-07-09 16:33:07 -03:00
Kirill Bulatov
45d200f2f8 Wrap back around in context menu properly (#34112)
When navigating back in the context menu, it was not possible to get
past first element, if it was not selectable.
The other way around works, hence the fix.

Release Notes:

- N/A
2025-07-09 11:44:29 +00:00
Danilo Leal
ad8b823555 Improve the LSP popover menu design (#34081)
- Add a slightly different bolt icon SVG so it sits better when with an
indicator
- Attempt to clarify what happens when clicking any of the menu items
- Add descriptions to the tooltips to clarify what each indicator color
means
- Add section titles to clarify in which category each menu item is
sitting on

Release Notes:

- N/A
2025-07-08 19:51:24 -03:00
Kirill Bulatov
82aee6bcf7 Another lsp tool UI migration (#34009)
https://github.com/user-attachments/assets/54182f0d-43e9-4482-89b9-94db5ddaabf8

Release Notes:

- N/A
2025-07-07 14:28:18 +00:00
Ben Kunkle
6cd4dbdea1 gpui: Store action documentation (#33809)
Closes #ISSUE

Adds a new `documentation` method to actions, that is extracted from doc
comments when using the `actions!` or derive macros.

Additionally, this PR adds doc comments to as many action definitions in
Zed as possible.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-07-02 21:14:33 -04:00
Conrad Irwin
a675ca7a1e Remove into SelectionEffects from .change_selections (#33554)
In #32656 I generalized the argument to change selections to allow
controling both the scroll and the nav history (and the completion
trigger).

To avoid conflicting with ongoing debugger cherry-picks I left the
argument as an `impl Into<>`, but I think it's clearer to make callers
specify what they want here.

I converted a lot of `None` arguments to `SelectionEffects::no_scroll()`
to be exactly compatible; but I think many people used none as an "i
don't care" value in which case Default::default() might be more
appropraite

Closes #ISSUE

Release Notes:

- N/A
2025-06-27 14:31:31 -06:00
Conrad Irwin
6e762d9c05 Revert "Remove into SelectionEffects from .change_selections"
This reverts commit 28380d714d.
2025-06-27 14:06:17 -06:00
Conrad Irwin
28380d714d Remove into SelectionEffects from .change_selections
In #32656 I generalized the argument to change selections to allow
controling both the scroll and the nav history (and the completion
trigger).

To avoid conflicting with ongoing debugger cherry-picks I left the
argument as an `impl Into<>`, but I think it's clearer to make callers
specify what they want here.

I converted a lot of `None` arguments to `SelectionEffects::no_scroll()`
to be exactly compatible; but I think many people used none as an "i
don't care" value in which case Default::default() might be more
appropraite
2025-06-27 14:03:45 -06:00
Kirill Bulatov
865dd4c5fc Rework LSP tool keyboard story (#33525)
https://github.com/user-attachments/assets/81da68fe-bbc5-4b23-8182-923c752a8bd2

* Removes all extra elements: headers, buttons, to simplify the menu
navigation approach and save space.
Implements the keyboard navigation and panel toggling.

* Keeps the status icon and the server name, and their ordering approach
(current buffer/other) in the menu.
The status icon can still be hovered, but that is not yet possible to
trigger from the keyboard: future ideas would be make a similar side
display instead of hover, as Zeta menu does:


![image](https://github.com/user-attachments/assets/c844bc39-00ed-4fe3-96d5-1c9d323a21cc)

* Allows to start (if all are stopped) and stop (if some are not
stopped) all servers at once now with the button at the bottom

Release Notes:

- N/A
2025-06-27 16:25:56 +03:00
Danilo Leal
2823771c06 Add design improvements to the LSP popover (#33485)
Not the ideal design just yet as that will probably require a different
approach altogether, but am pushing here just some reasonably small UI
adjustments that will make this feel slightly nicer!

Release Notes:

- N/A
2025-06-26 22:27:21 +00:00
Kirill Bulatov
a0bd25f218 Feature gate the LSP button (#33463)
Follow-up of https://github.com/zed-industries/zed/pull/32490

The tool still looks like designed by professional developers, and still
may change its UX based on the internal feedback.

Release Notes:

- N/A
2025-06-26 15:41:42 +00:00
David Barsky
1af9f98c1d lsp-log: Avoid trimming leading space in language server logs (#33418)
Not sure what the full intention/right fix for this is, but
https://github.com/zed-industries/zed/pull/32659 re-introduced trimming
of leading spaces. rust-analyzer has [a custom tracing
formatter](317542c1e4/crates/rust-analyzer/src/tracing/hprof.rs)
that is _super_ useful for profiling what the heck rust-analyzer is
doing. It makes prodigious use of whitespace to delineate to create a
tree-shaped structure. This change reintroduces the leading whitespace.

I made a previous change similar to this that removed a `stderr:` in
https://github.com/zed-industries/zed/pull/27213/. If this is a
direction y'all are happy to go with, I'd be happy to add a test for
this!

<details>
<summary>A screenshot of the before</summary>

<img width="1624" alt="Screenshot 2025-06-25 at 2 12 45 PM"
src="https://github.com/user-attachments/assets/a714d973-9377-41ca-8087-3b0e82b41620"
/>

</details>

<details>
<summary>A screenshot of the after</summary>

<img width="1136" alt="Screenshot 2025-06-25 at 2 40 07 PM"
src="https://github.com/user-attachments/assets/b798ca13-11fc-4f97-9602-55e782068a5a"
/>

</details>

cc: @mgsloan.

Release Notes:

- Fixed the removal of leading whitespace in a language server's stderr
logs.
2025-06-25 16:24:51 -06:00
Kirill Bulatov
c0acd8e8b1 Add language server control tool into the status bar (#32490)
Release Notes:

- Added the language server control tool into the status bar

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>
2025-06-25 19:57:28 +03:00
Cole Miller
bfffc293a3 debugger: Parse and highlight text with ANSI escape sequences (#32915)
Relanding #32817 with an improved approach, bugs fixed, and a test.

Release Notes:

- N/A
2025-06-17 23:39:31 -04:00
Cole Miller
2f1d25d7f3 Revert "debugger: Process ANSI color escape codes in console" (#32906)
Reverts zed-industries/zed#32817

Release Notes:
- N/A
2025-06-17 22:13:12 +00:00
Cole Miller
ffc6218349 debugger: Process ANSI color escape codes in console (#32817)
- [x] foreground highlights
- [x] background highlights
- [x] advertise support in DAP capabilities

Closes #31372

Release Notes:

- Debugger Beta: added basic support for highlighting in the console
based on ANSI escape codes.
2025-06-16 17:39:53 -04:00
Michael Sloan
babf846ef9 Fix newlines in language server logs when switching log types + misc (#32659)
Mistake in #31863 where the stored log entries no longer had a format
that could simply have `\n` added after each entry.

Also fixes a potential crash in the long line folding logic if unicode
was in the logs - introduced in #22996.

Also updates the log line truncation logic to never exceed the
pre-allocated capacity

Release Notes:

- N/A
2025-06-13 06:22:07 +00:00
Ben Kunkle
f567bb52ff gpui: Simplify uniform list API by removing entity param (#32480)
This PR also introduces `Context::processor`, a sibling of
`Context::listener` that takes a strong pointer to entity and allows for
a return result.

Release Notes:

- N/A

Co-authored-by: Mikayla <mikayla@zed.dev>
2025-06-10 18:50:57 +00:00
Michael Sloan
feeda7fa37 Add newlines between messages in LSP RPC logs for more navigability (#31863)
Release Notes:

- N/A
2025-06-03 02:12:58 +00:00
Finn Evers
2c8049270a language_tools: Increase available space for language server logs (#30742)
This PR contains some small improvements for the language server log
editors. Due to the large gutter as well as the introduction of the
minimap, the horizontally available space was rather small. As these
editors soft wrap at the editor width, it resulted in the logs becoming
vertically larger and somewhat harder to read.

The improvement here is to disable all elements in the gutter that will
never appear or be used in the logs anyway. Furthermore, I opted to
disable the minimap altogether, since from my point of view it did not
contain any valuable information about the logs being shown.

First image is the current main, second is this branch. I put these
below each other so the difference is easier to spot.


![main](https://github.com/user-attachments/assets/b3796e5f-4fe3-48c8-95a4-d3b84c607963)

![PR](https://github.com/user-attachments/assets/bd8a4e6c-dbbb-4a9e-99aa-474fa073196f)


Release Notes:

- N/A
2025-05-27 00:57:45 +03:00