Commit Graph

231 Commits

Author SHA1 Message Date
Mikayla Maki
5f8226457e Automate settings registration (#42238)
Release Notes:

- N/A

---------

Co-authored-by: Nia <nia@zed.dev>
2025-11-07 22:27:14 +00:00
Andrew Farkas
eab06eb1d9 Keep selection in SwitchToHelixNormalMode (#41583)
Closes #41125

Release Notes:

- Fixed `SwitchToHelixNormalMode` to keep selection
- Added default keybinds for `SwitchToHelixNormalMode` when in Helix
mode
2025-10-31 01:53:46 +00:00
Lukas Wirth
fd3ca0303f workspace: Handle non-cloneable items better (#41215)
When trying to split and clone a non clone-able workspace item we now
attempt split and move instead of doing nothing. Additionally we disable
the split menu buttons if we can't split the active item at all.

Release Notes:

- Improved handling of unsplittable panes
2025-10-26 13:24:26 +00:00
Lukas Wirth
33ec545d1f workspace: Make Item::clone_on_split async (#41211)
Split out from https://github.com/zed-industries/zed/pull/40774 to
reduce the size of the reland of that PR (once I figure out the cause of
the issue)

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-26 08:46:37 +00:00
Agus Zubiaga
1cf765e126 Revert: Spawn terminal process on background executor (#41060)
Reverts https://github.com/zed-industries/zed/pull/40774 and
https://github.com/zed-industries/zed/pull/40824 since they introduce a
bug where Nushell processes are leaked and Ctrl+C doesn't kill the
current process.

Release Notes:

- Fix a bug where nushell processes wouldn't get killed after closing a
terminal tab
2025-10-23 23:37:23 +00:00
Finn Evers
f393138711 Fix keybind hints flickering in certain scenarios (#40927)
Closes #39172

This refactors when we resolve UI keybindings in an effort to reduce
flickering whilst painting these: Previously, we would always resolve
these upon creating the binding. This could lead to cases where the
corresponding context was not yet available and no binding could be
resolved, even if the binding was then available on the next presented
frame. Following that, on the next rerender of whatever requested this
keybinding, the keybind for that context would then be found, we would
render that and then also win a layout shift in that process, as we went
from nothing rendered to something rendered between these frames.

With these changes, this now happens less often, because we only look
for the keybinding once the context can actually be resolved in the
window.

| Before | After | 
| --- | --- |
|
https://github.com/user-attachments/assets/adebf8ac-217d-4c7f-ae5a-bab3aa0b0ee8
|
https://github.com/user-attachments/assets/70a82b4b-488f-4a9f-94d7-b6d0a49aada9
|

Also reduced cloning in the keymap editor in this process, since that
requiered changing due to this anyway.

Release Notes:

- Fixed some cases where keybinds would appear with a slight delay,
causing a flicker in the process
2025-10-22 19:52:38 +00:00
Lukas Wirth
0eccdfe61f project: Spawn terminal process on background executor (#40774)
We were spawning the process on the foreground thread before which can
block an arbitrary amount of time. Likewise we no longer block
deserialization on the terminal loading.

Release Notes:

- Improved startup time on systems with slow process spawning
capabilities
2025-10-21 13:10:21 +00:00
Remco Smits
7e97fcaacb Reduce display_map snapshot creation (#39354)
Re-applies https://github.com/zed-industries/zed/pull/30840

This PR re-applies the initial
[PR](https://github.com/zed-industries/zed/pull/30840). As it was closed
because it was hard to land, because of the many conflicts. This PR
re-applies the changes for it.

In several cases we were creating multiple display_map
snapshots within the same root-level function call.
Creating a display_map snapshot is quite slow, and in some
cases we were creating the snapshot multiple times.

Release Notes:

- N/A
2025-10-17 21:56:57 +02:00
Julia Ryan
ef5b8c6fed Remove workspace-hack (#40216)
We've been considering removing workspace-hack for a couple reasons:
- Lukas ran into a situation where its build script seemed to be causing
spurious rebuilds. This seems more likely to be a cargo bug than an
issue with workspace-hack itself (given that it has an empty build
script), but we don't necessarily want to take the time to hunt that
down right now.
- Marshall mentioned hakari interacts poorly with automated crate
updates (in our case provided by rennovate) because you'd need to have
`cargo hakari generate && cargo hakari manage-deps` after their changes
and we prefer to not have actions that make commits.

Currently removing workspace-hack causes our workspace to grow from
~1700 to ~2000 crates being built (depending on platform), which is
mainly a problem when you're building the whole workspace or running
tests across the the normal and remote binaries (which is where
feature-unification nets us the most sharing). It doesn't impact
incremental times noticeably when you're just iterating on `-p zed`, and
we'll hopefully get these savings back in the future when
rust-lang/cargo#14774 (which re-implements the functionality of hakari)
is finished.

Release Notes:

- N/A
2025-10-17 18:58:14 +00:00
Lukas Wirth
83bfe2ff7b multi_buffer: Make anchor_in_excerpt fallible for bad text anchors (#40496)
`MultiBuffer::anchor_in_excerpt` currently just wraps the given text
anchor in a multibuffer anchor. This allows one to get a multibuffer
anchor that points outside its excerpt which is basically never what one
wants. This PR now does a bounds check and returns `None` if the given
text anchor is not within the bounds of the excerpt.

Release Notes:

- N/A *or* Added/Fixed/Improved ...

Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2025-10-17 15:40:37 +00:00
kitt
038041cc87 Fix spacing around hidden status bar items (#39992)
This is a follow-up PR to
https://github.com/zed-industries/zed/pull/39609, and attempts to
address hidden status bar items still contributing to the layout and
creating extra spacing.

![before using display:none theres extra spaces, afterwords the buttons
are always evenly
spaced](https://github.com/user-attachments/assets/3bd07837-5f6f-4ca1-8985-9f3cb8b6893d)

- 203cbd634bfb1489b8afa4952d9594615a956b77 Adds a `.none()` method to
the `gpui::Styled` helper trait, so that status items can set their
display type to none inside their `render` method.

- 249f06e3de63b0ab32814f20e7105d8e2b642f02 Applies `.none()` to all the
status items.

- ~~499f564906c88336608c81615b11ebc9ab43d832~~ At first I was adding an
`is_visible` method to the `StatusBarView` trait, which would be used to
skip status bar items which would just render an empty div anyway, but I
felt duplicating the conditions for hiding the buttons between the
status items `is_visible` and `render` methods could be an attraction
for bugs, so I tried to find another approach. This commit contains
those changes, reverted immediately (if the `is_visible` approach is
preferred I can bring it back!)

- f37cb75f0519ceea1f3e1cc4f97087a5cb34b0fd (bonus!) Adds a condition to
the vim mode indicator to avoid a leading space when there are no
pending keys.

Release Notes:

- N/A
2025-10-17 02:26:39 -03:00
Danilo Leal
18405dece8 Rename settings and keymap actions (#39970)
This PR renames the following actions to make it easier and prioritize
the UI version of interacting with them:

| Before | After |
|--------|--------|
| `OpenSettingsEditor` | `OpenSettings` |
| `OpenSettings` | `OpenSettingsFile` |
| `OpenKeymapEditor` | `OpenKeymap` |
| `OpenKeymap` | `OpenKeymapFile` | 

Release Notes:

- Rename actions to open settings (UI/window and JSON file) as well as
to open the keymap (editor tab and JSON file).
2025-10-10 17:29:20 -03:00
Piotr Osiewicz
ef423148fc lsp: Serialize LSP notifications on background threads (#39403)
This should reduce hiccups when opening large files.

Release Notes:

- N/A
2025-10-08 19:48:40 +00:00
Lukas Wirth
2bfcd60b88 editor: Shrink DisplayMapSnapshot from 824 to 256 bytes (#39568)
We have unnecessary clones for the fields here as most of the snapshots
contain the others hierarchically.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-06 08:08:49 +00:00
Max Brunsfeld
495a7b0a84 Clean up RelPath API (#38912)
Consolidate constructors and accessors.

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
2025-09-25 14:42:32 -07:00
Max Brunsfeld
03f9cf4414 Represent relative paths using a dedicated, separator-agnostic type (#38744)
Closes https://github.com/zed-industries/zed/issues/38690
Closes #37353

### Background

On Windows, paths are normally separated by `\`, unlike mac and linux
where they are separated by `/`. When editing code in a project that
uses a different path style than your local system (e.g. remoting from
Windows to Linux, using WSL, and collaboration between windows and unix
users), the correct separator for a path may differ from the "native"
separator.

Previously, to work around this, Zed converted paths' separators in
numerous places. This was applied to both absolute and relative paths,
leading to incorrect conversions in some cases.

### Solution

Many code paths in Zed use paths that are *relative* to either a
worktree root or a git repository. This PR introduces a dedicated type
for these paths called `RelPath`, which stores the path in the same way
regardless of host platform, and offers `Path`-like manipulation APIs.
RelPath supports *displaying* the path using either separator, so that
we can display paths in a style that is determined at runtime based on
the current project.

The representation of absolute paths is left untouched, for now.
Absolute paths are different from relative paths because (except in
contexts where we know that the path refers to the local filesystem)
they should generally be treated as opaque strings. Currently we use a
mix of types for these paths (std::path::Path, String, SanitizedPath).

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Peter Tripp <petertripp@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
2025-09-24 18:57:33 -04:00
Finn Evers
989adde57b Add scrollbars to markdown preview and syntax tree view (#38183)
Closes https://github.com/zed-industries/zed/issues/38141

This PR adds default scrollbars to the markdown preview and syntax tree
view.

Release Notes:

- Added scrollbars to the markdown preview and syntax tree view.
2025-09-15 10:17:27 +00:00
Danilo Leal
2b3ca360c3 Fix flicker in short context menus that have documentation aside (#38074)
Menu items in the context menu component have the ability to display a
documentation aside popover. However, because this docs aside popover
was setup as a sibling flex container to the actual menu popover, if the
menu had a short amount of items and the docs popover is bigger than the
menu, this flickering would happen, making it essentially unusable:


https://github.com/user-attachments/assets/74956254-fff6-4c5c-9f79-02998c64a105

So, this PR makes the docs aside popover in wide window sizes
absolutely-positioned relative to the menu container, which removes all
flickering. On top of that, I'm adding a `DocumentationEdge` enum that
allows to control the edge anchor of the docs aside, which is useful in
this particular mode selector example to make the layout work well.


https://github.com/user-attachments/assets/a3e811e1-86b4-4839-a219-c3b0734532b3

When the window is small, the docs aside continue to be a sibling flex
container, which causes a super subtle shift in the items within the
menu popover. This is something I want to pursue fixing, but didn't want
to delay this PR too much.

Release Notes:

- N/A
2025-09-12 14:22:35 -03:00
Lukas Wirth
80a4746a46 project: Be explicit about project-searchability for buffers (#37773)
Closes https://github.com/zed-industries/zed/issues/28830

Release Notes:

- Fixed builtin buffers and log views showing up in project search
2025-09-08 11:22:36 +00:00
Kirill Bulatov
777ce7cc97 Fixed LSP binary info not being shown in full (#37682)
Follow-up of https://github.com/zed-industries/zed/pull/37083
Closes https://github.com/zed-industries/zed/issues/37677

Release Notes:

- Fixed LSP binary info not being shown in full
2025-09-06 07:37:59 +00:00
Finn Evers
e30f45cf64 Syntax tree view improvements (#37570)
In an effort to improve the experience while developing extensions and
improving themes, this PR updates the syntax tree views behavior
slightly.

Before, the view would always update to the current active editor whilst
being used. This was quite painful for improving extension scheme files,
as you would always have to change back and forth between editors to
have a view at the relevant syntax tree.

With this PR, the syntax tree view will now stay attached to the editor
it was opened in, similar to preview views. Once the view is shown, the
`UseActiveEditor` will become available in the command palette and
enable the user to update the view to the last focused editor. On file
close, the view will also be updated accordingly.



https://github.com/user-attachments/assets/922075e5-9da0-4c1d-9e1a-51e024bf41ea

A button is also shown whenever switching is possible.

Futhermore, improved the empty state of the view.

Lastly, a drive-by cleanup of the `show_action_types` method so there is
no need to call `iter()` when calling the method.


Release Notes:

- The syntax tree view will now stay attached to the buffer it was
opened in, similar to the Markdown preview. Use the `UseActiveEditor`
action when the view is shown to change it to the last focused editor.
2025-09-05 14:22:32 +02:00
Kirill Bulatov
01266d10d6 Do not send any LSP logs by default to collab clients (#37163)
Follow-up https://github.com/zed-industries/zed/pull/37083

Noisy RPC LSP logs were functioning this way already, but to keep Collab
loaded even less, do not send any kind of logs to the client if the
client has a corresponding log tab not opened.

This change is pretty raw and does not fully cover scenarious with
multiple clients: if one client has a log tab open and another opens tab
with another kind of log, the 2nd kind of logs will be streamed only.
Also, it should be possible to forward the host logs to the client on
enabling — that is not done to keep the change smaller.

Release Notes:

- N/A
2025-08-29 12:23:45 +00:00
Kirill Bulatov
f127ba82d1 Remote LSP logs (#37083)
Take 2: https://github.com/zed-industries/zed/pull/36709 but without the
very bad `cfg`-based approach for storing the RPC logs.

--------------

Enables LSP log tracing in both remote collab and remote ssh
environments.
Server logs and server RPC traces can now be viewed remotely, and the
LSP button is now shown in such projects too.

Closes https://github.com/zed-industries/zed/issues/28557

Co-Authored-By: Kirill <kirill@zed.dev>
Co-Authored-By: Lukas <lukas@zed.dev>

Release Notes:

- Enabled LSP log tracing in both remote collab and remote ssh
environments

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Lukas Wirth <lukas@zed.dev>
2025-08-28 15:32:44 +03:00
Kirill Bulatov
b233df8343 Revert "Remote LSP logs (#36709)" (#37051)
This reverts commit e2bf8e5d9c.

See
https://github.com/zed-industries/zed/pull/37050#issuecomment-3230017137
for the context: musl builds started to fail and the amount of `cfg!`s
to fix this is too large.

Instead, the lsp_log.rs has to be split and repurposed better for the
remote headless server.

Release Notes:

- N/A
2025-08-27 23:24:19 +00:00
Ben Kunkle
e2bf8e5d9c Remote LSP logs (#36709)
Enables LSP log tracing in both remote collab and remote ssh
environments.
Server logs and server RPC traces can now be viewed remotely, and the
LSP button is now shown in such projects too.

Closes https://github.com/zed-industries/zed/issues/28557

Co-Authored-By: Kirill <kirill@zed.dev>
Co-Authored-By: Lukas <lukas@zed.dev>

Release Notes:

- Enabled LSP log tracing in both remote collab and remote ssh
environments

---------

Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Lukas Wirth <lukas@zed.dev>
2025-08-27 21:55:34 +03:00
Max Brunsfeld
1eae76e856 Restructure remote client crate, consolidate SSH logic (#36967)
This is a pure refactor that consolidates all SSH remoting logic such
that it should be straightforward to add another transport to the
remoting system.

Release Notes:

- N/A

---------

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2025-08-27 00:15:39 +00:00
张小白
fff0ecead1 windows: Fix keystroke & keymap (#36572)
Closes #36300

This PR follows Windows conventions by introducing
`KeybindingKeystroke`, so shortcuts now show up as `ctrl-shift-4`
instead of `ctrl-$`.

It also fixes issues with keyboard layouts: when `use_key_equivalents`
is set to true, keys are remapped based on their virtual key codes. For
example, `ctrl-\` on a standard English layout will be mapped to
`ctrl-ё` on a Russian layout.


Release Notes:

- N/A

---------

Co-authored-by: Kate <kate@zed.dev>
2025-08-27 03:24:50 +08:00
Kirill Bulatov
65de969cc8 Do not show directories in the InvalidBufferView (#36906)
Follow-up of https://github.com/zed-industries/zed/pull/36764

Release Notes:

- N/A
2025-08-25 21:16:37 +00:00
tidely
7bdc99abc1 Fix clippy::redundant_clone lint violations (#36558)
This removes around 900 unnecessary clones, ranging from cloning a few
ints all the way to large data structures and images.

A lot of these were fixed using `cargo clippy --fix --workspace
--all-targets`, however it often breaks other lints and needs to be run
again. This was then followed up with some manual fixing.

I understand this is a large diff, but all the changes are pretty
trivial. Rust is doing some heavy lifting here for us. Once I get it up
to speed with main, I'd appreciate this getting merged rather sooner
than later.

Release Notes:

- N/A
2025-08-20 12:20:13 +02:00
Piotr Osiewicz
05fc0c432c Fix a bunch of other low-hanging style lints (#36498)
- **Fix a bunch of low hanging style lints like unnecessary-return**
- **Fix single worktree violation**
- **And the rest**

Release Notes:

- N/A
2025-08-19 21:26:17 +02:00
Piotr Osiewicz
8f567383e4 Auto-fix clippy::collapsible_if violations (#36428)
Release Notes:

- N/A
2025-08-19 13:27:24 +00:00
tidely
1fbb318714 Fix iterator related clippy style lint violations (#36437)
Release Notes:

- N/A
2025-08-19 10:06:35 +02:00
Piotr Osiewicz
9e0e233319 Fix clippy::needless_borrow lint violations (#36444)
Release Notes:

- N/A
2025-08-18 21:54:35 +00:00
Finn Evers
3e0a755486 Remove some redundant entity clones (#36274)
`cx.entity()` already returns an owned entity, so there is no need for
these clones.

Release Notes:

- N/A
2025-08-15 20:27:44 +00:00
Michael Sloan
65018c28c0 Rename remaining mentions of "inline completion" to "edit prediction" (#35512)
Release Notes:

- N/A
2025-08-04 16:22:18 +00:00
Danilo Leal
0609c8b953 Revise and clean up some icons (#35582)
This is really just a small beginning, as there are many other icons to
be revised and cleaned up. Our current set is a bit of a mess in terms
of dimension, spacing, stroke width, and terminology. I'm sure there are
more non-used icons I'm not covering here, too. We'll hopefully tackle
it all soon leading up to 1.0.

Closes https://github.com/zed-industries/zed/issues/35576

Release Notes:

- N/A
2025-08-04 11:58:31 -03:00
Kainoa Kanter
67a491df50 Use outlined bolt icon for the LSP tool (#35373)
| Before | After |
|--------|--------|
| <img width="266" height="67" alt="image"
src="https://github.com/user-attachments/assets/bbfc75b6-6747-4eb1-ab94-ab098eba5335"
/> | <img width="266" height="67" alt="image"
src="https://github.com/user-attachments/assets/4631be9d-3d5e-4eb6-bf2f-596403fdf014"
/> |

Release Notes:

- Changed the icon of the language servers entry in the status bar.
2025-07-30 21:37:10 -04:00
Piotr Osiewicz
e5269212ad lsp/python: Temporarily report just a singular workspace folder instead of all of the roots (#35243)
Temporarily fixes #29133

Co-authored-by: Cole <cole@zed.dev>

Release Notes:

- python: Zed now reports a slightly different set of workspace folders
for Python projects to work around quirks in handling of multi-lsp
projects with virtual environment. This behavior will be revisited in a
near future.

Co-authored-by: Cole <cole@zed.dev>
2025-07-29 00:10:32 +00:00
Kirill Bulatov
254c7a330a Regroup LSP context menu items by the worktree name (#34838)
Also 

* remove the feature gate
* open buffers with an error when no logs are present
* adjust the hover text to indicate that difference

<img width="480" height="380" alt="image"
src="https://github.com/user-attachments/assets/6b2350fc-5121-4b1e-bc22-503d964531a2"
/>

Release Notes:

- N/A
2025-07-21 17:48:07 +00:00
Conrad Irwin
e421fc7a2d Update keymap context binding behavior of > and ! (#34664)
Now ! means "no ancestors matches this", and > means "any descendent"
not "any child".

Updates #34570

Co-authored-by: Ben Kunkle <ben@zed.dev>

Release Notes:

- *Breaking change*. The context predicates in the keymap file now
handle ! and > differently. Before this change ! meant "this node does
not match", now it means "none of these nodes match". Before this change
> meant "child of", now it means "descendent of". We do not expect these
changes to break many keymaps, but they may cause subtle changes for
complex context queries.

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-07-18 09:25:18 -06:00
Danilo Leal
d52f07b77c lsp tool: Make "Restart All Servers" always visible (#34255)
Next step is to have a "Restart Current Buffer Server(s)". 😬 

Release Notes:

- N/A
2025-07-10 22:00:01 -03:00
Kirill Bulatov
a1188848ef Make inline and regular diagnostics more related (#34237)
Release Notes:

- N/A
2025-07-10 21:11:49 +00:00
Danilo Leal
e30e4381de Add chevron icons to the dropdown menus in the LSP log pane (#34149)
A bunch of dropdown menus in this pane that weren't clear that were
menus without chevrons in it. :)

<img
src="https://github.com/user-attachments/assets/fc701a5d-ed89-4de3-a76e-06d22ad9e366"
width="600"/>

Release Notes:

- N/A
2025-07-09 16:33:07 -03:00
Kirill Bulatov
45d200f2f8 Wrap back around in context menu properly (#34112)
When navigating back in the context menu, it was not possible to get
past first element, if it was not selectable.
The other way around works, hence the fix.

Release Notes:

- N/A
2025-07-09 11:44:29 +00:00
Danilo Leal
ad8b823555 Improve the LSP popover menu design (#34081)
- Add a slightly different bolt icon SVG so it sits better when with an
indicator
- Attempt to clarify what happens when clicking any of the menu items
- Add descriptions to the tooltips to clarify what each indicator color
means
- Add section titles to clarify in which category each menu item is
sitting on

Release Notes:

- N/A
2025-07-08 19:51:24 -03:00
Kirill Bulatov
82aee6bcf7 Another lsp tool UI migration (#34009)
https://github.com/user-attachments/assets/54182f0d-43e9-4482-89b9-94db5ddaabf8

Release Notes:

- N/A
2025-07-07 14:28:18 +00:00
Ben Kunkle
6cd4dbdea1 gpui: Store action documentation (#33809)
Closes #ISSUE

Adds a new `documentation` method to actions, that is extracted from doc
comments when using the `actions!` or derive macros.

Additionally, this PR adds doc comments to as many action definitions in
Zed as possible.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-07-02 21:14:33 -04:00
Conrad Irwin
a675ca7a1e Remove into SelectionEffects from .change_selections (#33554)
In #32656 I generalized the argument to change selections to allow
controling both the scroll and the nav history (and the completion
trigger).

To avoid conflicting with ongoing debugger cherry-picks I left the
argument as an `impl Into<>`, but I think it's clearer to make callers
specify what they want here.

I converted a lot of `None` arguments to `SelectionEffects::no_scroll()`
to be exactly compatible; but I think many people used none as an "i
don't care" value in which case Default::default() might be more
appropraite

Closes #ISSUE

Release Notes:

- N/A
2025-06-27 14:31:31 -06:00
Conrad Irwin
6e762d9c05 Revert "Remove into SelectionEffects from .change_selections"
This reverts commit 28380d714d.
2025-06-27 14:06:17 -06:00
Conrad Irwin
28380d714d Remove into SelectionEffects from .change_selections
In #32656 I generalized the argument to change selections to allow
controling both the scroll and the nav history (and the completion
trigger).

To avoid conflicting with ongoing debugger cherry-picks I left the
argument as an `impl Into<>`, but I think it's clearer to make callers
specify what they want here.

I converted a lot of `None` arguments to `SelectionEffects::no_scroll()`
to be exactly compatible; but I think many people used none as an "i
don't care" value in which case Default::default() might be more
appropraite
2025-06-27 14:03:45 -06:00