- Do not accept with just `tab` in `when_holding_modifer` mode
- Fix fake cursor for jumps when destination row is outside viewport
- Use current preview state for deciding whether to show modifiers in
popovers
- Stay in preview state if ⌥ isn't released after accepting a jump
Release Notes:
- N/A
When you have an edit prediction available, you can now also accept it
with `alt-tab` (or `alt-enter` on Linux) even if you don't have an LSP
completions menu open. This is meant to lower the mental load when going
from one mode to another.
Release Notes:
- N/A
The pattern in Zed and in other editors is to use `cmd` to modify some
file-opening action to open it in a split rather than in the current
pane.
- In the project pane, a `click` opens a file, and a `cmd-click` opens
it in a split
- In the file finder, `enter` opens the file, and a `cmd-enter` opens it
in a split
It makes sense to me that if `alt-enter` opens a file from the excerpt,
that `cmd-alt-enter` opens it in a split, following the pattern above.
Note: I'm not auto-merging this, as others might disagree.
Note: I didn't touch the Vim binding.
Release Notes:
- Breaking Change: Changed `editor: open excerpts split` key binding to
`cmd-alt-enter` on macOS and `ctrl-alt-enter` on Linux.
Follow-up to: https://github.com/zed-industries/zed/pull/23644
- Existing: `alt-enter` to open files from multi-buffer selections
- New: `alt-enter` to open multi-buffer from file selections
I updated the original PR changelog line.
Release Notes:
- N/A
Closes#12553
* [x] Fix `diff_hunk_before`
* [x] Fix failure to show deleted text when expanding hunk w/ cursor on
second line of the hunk
* [x] Failure to expand diff hunk below the cursor.
* [x] Delete the whole file, and expand the diff. Backspace over the
deleted hunk, panic!
* [x] Go-to-line now counts the diff hunks, but it should not
* [x] backspace at the beginning of a deleted hunk deletes too much text
* [x] Indent guides are rendered incorrectly
* [ ] Fix randomized multi buffer tests
Maybe:
* [ ] Buffer search should include deleted text (in vim mode it turns
out I use `/x` all the time to jump to the next x I can see).
* [ ] vim: should refuse to switch into insert mode if selection is
fully within a diff.
* [ ] vim `o` command when cursor is on last line of deleted hunk.
* [ ] vim `shift-o` on first line of deleted hunk moves cursor but
doesn't insert line
* [x] `enter` at end of diff hunk inserts a new line but doesn't move
cursor
* [x] (`shift-enter` at start of diff hunk does nothing)
* [ ] Inserting a line just before an expanded hunk collapses it
Release Notes:
- Improved diff rendering, allowing you to navigate with your cursor
inside of deleted text in diff hunks.
---------
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Cole <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Michael <michael@zed.dev>
Co-authored-by: Agus <agus@zed.dev>
Co-authored-by: João <joao@zed.dev>
Closes#23015
Release Notes:
- Improved which keybindings are selected for display. Now later entries
within `bindings` will take precedence. The default keymaps have been
updated accordingly.
Related issue: https://github.com/zed-industries/zed/issues/20167
Release Notes:
- Changed the default keybinding to accept partial inline completions
from `ctrl-right` to `ctrl-cmd-right` on macOS, because `ctrl-right` is
already bound to jump to the end of the line.
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Kirill <kirill@zed.dev>
Co-authored-by: Bennet <bennet@zed.dev>
This PR makes the assistant 2 panel switch work with the keyboard via
the `cmd-e` keybinding.
Release Notes:
- N/A
---------
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Makes pane::ReopenClosedItem (`cmd-shift-t` macos / `ctrl-shift-t`
linux) work in Project Panel and other non-`Pane` Dock contexts too
(Diagnostics, Outline, Git, Collab).
Context pills are now focusable and intractable via the keyboard.
- <kbd>←</kbd> and <kbd>→</kbd> move the focus to the previous or next
item (wrapping if necessary)
- <kbd>↓</kbd> and <kbd>↑</kbd> move the focus vertically
- If the cursor is in the first/last row of the assistant/inline editor,
they will move the focus to the strip
- Inside the strip, they will move the focus to the pill horizontally
overlapping the most
- If already in the first/last row of the strip, they will move to the
first/last pill (like in editors)
- If the first/last pill is focused, they will move the focus back to
the editor
- <kbd>⌫</kbd> removes the focused pill (unless it's the suggested one)
- <kbd>⏎</kbd> accepts the suggested pill if focused
https://github.com/user-attachments/assets/040bc71c-a3ae-4961-9886-2d5c3d290a73
Release Notes:
- N/A
TODO:
- [ ] Investigate incorrect hit target for `stage all` button
- [ ] Add top level context menu
- [ ] Add entry context menus
- [x] Show paths in list view
- [ ] For now, `enter` can just open the file
- [ ] 🐞: Hover deadzone in list caused by scrollbar
- [x] 🐞: Incorrect status/nothing shown when multiple worktrees are
added
---
This PR continues work on the feature flagged git panel.
Changes:
- Defines and wires up git panel actions & keybindings
- Re-scopes some actions from `git_ui` -> `git`.
- General git actions (StageAll, CommitChanges, ...) are scoped to
`git`.
- Git panel specific actions (Close, FocusCommitEditor, ...) are scoped
to `git_panel.
- Staging actions & UI are now connected to git!
- Unify more reusable git status into the GitState global over being
tied to the panel directly.
- Uses the new git status codepaths instead of filtering all workspace
entries
Release Notes:
- N/A
---------
Co-authored-by: Cole Miller <53574922+cole-miller@users.noreply.github.com>
Co-authored-by: Cole Miller <cole@zed.dev>
This PR also removes the `ThumbsUp` action that wasn't being triggered
correctly. We didn't have it's counterpart `ThumbsDown`, too, so I
mostly assumed it would be harmless to remove `ThumbsUp` as well.
<img width="800" alt="Screenshot 2025-01-10 at 6 18 44 PM"
src="https://github.com/user-attachments/assets/9fd5da9f-9dff-454d-9f31-c02f1370b937"
/>
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
We weren't showing the keybinding in none of the places where the model
selector was visible. Also, I took advantage of the opportunity to
change the keybinding for two reasons:
1. `cmd-shift-m` caused conflict if on an editor (inline assistant case)
2. `cmd-opt-/` is the one Cursor uses; so consistency with something
that might be already consolidated sounds like a low-hanging fruit
| Editor Inline Assist | Terminal Inline Assist | Assistant Panel |
|--------|--------|--------|
| <img width="1336" alt="Screenshot 2025-01-10 at 11 01 24 AM"
src="https://github.com/user-attachments/assets/0782f217-025f-4bc0-b2fa-64b3524c968b"
/> | <img width="1336" alt="Screenshot 2025-01-10 at 11 01 29 AM"
src="https://github.com/user-attachments/assets/d05a3b5c-33fd-4593-b1d8-aa9944de816a"
/> | <img width="1336" alt="Screenshot 2025-01-10 at 11 01 33 AM"
src="https://github.com/user-attachments/assets/8cb075e7-ccde-46f5-aa05-d20a9d42b286"
/> |
Release Notes:
- N/A
Ensuring all of the assistant 2 actions have keybindings.
Release Notes:
- N/A
---------
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
- Closes: https://github.com/zed-industries/zed/issues/22699
- Refine the key binding for `cmd-shift-e` (macOS) / `ctrl-shift-e`
(linux)
- Now Works after closing the final buffer
- Now Works from other panels (Terminal/Assistant/Collab/Chat/etc)
Follow-up to:
- https://github.com/zed-industries/zed/pull/21228
Release Notes:
- Fixed Project Panel toggle (`cmd-shift-e` / `ctrl-shift-e`) so it
works in more contexts.
This PR adds an action and associated keybinding
(<kbd>Cmd+Shift+A</kbd>) to toggle the context picker.
This allows for adding context via the keyboard.
Release Notes:
- N/A
Follow-up of https://github.com/zed-industries/zed/pull/22004
* Reuse center terminals for tasks, when requested
* Extend task templates with `RevealTarget`, moving it from
`TaskSpawnTarget` into the core library
* Use `reveal_target` instead of `target` to avoid misinterpretations in
the task template context
* Do not expose `SpawnInTerminal` to user interface, avoid it
implementing `Serialize` and `Deserialize`
* Remove `NewCenterTask` action, extending `task::Spawn` interface
instead
* Do not require any extra unrelated parameters during task resolution,
instead, use task overrides on the resolved tasks on the modal side
* Add keybindings for opening the task modal in the
`RevealTarget::Center` mode
Release Notes:
- N/A
This reverts part of #21858 by changing how `tab` works again:
- If both, completions and inline completions, are visible, then `tab`
accepts the completion and `shif-tab` the inline completion.
- If only one of them is shown, then `tab` accepts it.
I'm not a fan of this solution, but I think it's a short-term fix that
avoids breaking people's `tab` muscle memory.
Release Notes:
- (These release notes invalidate the release notes contained in:
https://github.com/zed-industries/zed/pull/21858)
- Changed how inline completions (Copilot, Supermaven, ...) and normal
completions (from language servers) interact. Zed will now also show
inline completions when the completion menu is visible. The user can
accept the inline completion with `<shift-tab>` and the active entry in
the completion menu with `<tab>`.
When using inline assist, after successfully generating a transformation
it's not possible to generate a new transformation. Currently, you have
to modify the prompt (i.e. add a `<SPACE>` and hit `<ENTER>`) to
regenerate.
So, I changed the restart button to be visible after a successful
transformation. And in that case I map it to a different keyboard
shortcut because `menu::Confirm` is mapped to accept the current
suggestion.
Now, I can invoke a series of transforms back to back until I get what I
want!
It might also be desired to keep the accept button visible after
modifying the prompt (before submitting it). In that case we'll need to
remap accept to an alternate key (perhaps the same alt-shift-enter I am
using for restart. That wouldn't be too insane to remember. But maybe
someone has a better idea.
I don't care what the shortcut is, I just want the ability to regenerate
without adding/deleting spaces.
## Before
**Two choices** after a suggestions is presented. Also, a great example
of why I would want to regenerate the suggestion, it left some tokens
`<rewrite_this>`!

## After
**Three choices** after a suggestion is presented, the circular icon is
for regenerate, just like you see if you modify the prompt text.

## Release Notes:
- Added Restart Button to Inline Assistant When Prompt Is Unchanged
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
This changes the behavior of how we display inline completions and
non-inline completions (i.e. completion menu).
Previously we would never show inline completions if a completion menu
was visible, meaning that we'd never show Copilot/Supermaven/...
suggestions if the language server had a suggestion.
With this change, we now display the inline completions even if there is
a completion menu visible.
In that case `<tab>` then accepts the inline completion and `<enter>`
accepts the selected entry in the completion menu.
Release Notes:
- Changed how inline completions (Copilot, Supermaven, ...) and normal
completions (from language servers) interact. Zed will now also show
inline completions when the completion menu is visible. The user can
accept the inline completion with `<tab>` and the active entry in the
completion menu with `<enter>`. Previously, `<tab>` would also select
the active entry in the completion menu.
---------
Co-authored-by: Antonio <antonio@zed.dev>
This PR adds keyboard shortcuts to common interactions you might want to
do in the Zeta rating panel.
This PR also adds a way to fake inline completion requests, as well as
the test data used to create this PR, to make it easier to adjust the UI
in the future.
It also changes the status bar from the text "Zeta" to "ζ", because I
thought it looked cool.
Release Notes:
- N/A
Although I hoped we could keep the non-ascii alt characters, it turns
out this is not the case for all keyboards.
Fixes#21175
Release Notes:
- (breaking change) editor::ShowInlineCompetion is now `option-tab` on
macOS
(not `option-/`). editor::{Next,Previous}Completion are `option-tab` and
`option-shift-tab` (not `option-[` and `option-]`). This fixes typing
characters generated by option-{/,[,]} on keyboards like Croatian.
When revamping international keyboard shortcuts I wanted to make the
default to use key equivalents; in hindsight, this is not what people
expect.
Release Notes:
- (Breaking) In keymap.json `"use_layout_keys": true` is now the
default. If you want to opt-out of this behaviour, set
`"use_key_equivalents": true` to have keys mapped for your keyboard. See
[documentation](https://zed.dev/docs/key-bindings#non-qwerty-keyboards)
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
This reverts commit 614b3b979b.
This conflicts with the macOS `ctrl-fn-left/right` bindings for moving
windows around (new in Sequoia).
If you want these use:
```
{
"context": "Editor",
"bindings": {
"ctrl-home": "editor::MoveToBeginning",
"ctrl-end": "editor::MoveToEnd"
}
},
```
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/4351

Applies the same splitting mechanism, as Zed's central pane has, to the
terminal panel.
Similar navigation, splitting and (de)serialization capabilities are
supported.
Notable caveats:
* zooming keeps the terminal splits' ratio, rather expanding the
terminal pane
* on macOs, central panel is split with `cmd-k up/down/etc.` but `cmd-k`
is a "standard" terminal clearing keybinding on macOS, so terminal panel
splitting is done via `ctrl-k up/down/etc.`
* task terminals are "split" into regular terminals, and also not
persisted (same as currently in the terminal)
Seems ok for the initial version, we can revisit and polish things
later.
Release Notes:
- Added the ability to split the terminal panel
Change the "Apply" and "Discard" buttons to match @danilo-leal's design!
Here are some different states:
### Cursor in the first hunk
Now that the cursor is in a particular hunk, we show the "Apply" and
"Discard" names, and the keyboard shortcut. If I press the keyboard
shortcut, it will only apply to this hunk.
<img width="759" alt="Screenshot 2024-11-23 at 10 54 45 PM"
src="https://github.com/user-attachments/assets/68e0f109-9493-4ca2-a99c-dfcbb4d1ce0c">
### Cursor in the second hunk
Moving the cursor to a different hunk changes which buttons get the
keyboard shortcut treatment. Now the keyboard shortcut is shown next to
the hunk that will actually be affected if you press that shortcut.
<img width="749" alt="Screenshot 2024-11-23 at 10 56 27 PM"
src="https://github.com/user-attachments/assets/59c2ace3-6972-4a60-b806-f45e8c25eaae">
Release Notes:
- Restyled Apply/Discard buttons
---------
Co-authored-by: Max <max@zed.dev>
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Bennet Bo Fenner <53836821+bennetbo@users.noreply.github.com>
Fix cmd-pipe
Remove redudnant jetbrains/sublime keybinds (these exist as `cmd-{` and `cmd-}` under default vscode keymap) and were broken as part of the recent keybind changes.
Remove excess JSON whitespace from tests to make them more readable.