286 Commits

Author SHA1 Message Date
Ben Brandt
9d4d37a514 Revert "editor: Refactor cursor_offset_on_selection field in favor of VimModeSettings" (#44960)
Reverts zed-industries/zed#44889

Release Notes:
- N/A
2025-12-16 08:50:27 +00:00
Dino
0410b2340c editor: Refactor cursor_offset_on_selection field in favor of VimModeSettings (#44889)
In a previous Pull Request, a new field was added to `editor::Editor`,
namely `cursor_offset_on_selection`, in order to control whether the
cursor representing the head of a selection should be positioned in the
last selected character, as we have on Vim mode, or after, like we have
when Vim mode is disabled.

This field would then be set by the `vim` crate, depending on the
current vim mode. However, it was noted that
`vim_mode_setting::VimModeSetting` already exsits and allows other
crates to determine whether Vim mode is enabled or not. Since we're
already checking `!range.is_empty()` in
`editor::element::SelectionLayout::new` we can then rely on simply
determining whether Vim mode is enabled to decide whether tho shift the
cursor one position to the left when making a selection.

As such, this commit removes the `cursor_offset_on_selection` field, as
well as any related methods in favor of a new `Editor.vim_mode_enabled`
method, which can be used to achieve the same behavior.

Relates to #42837 

Release Notes:

- N/A
2025-12-15 19:18:18 +00:00
Lennart
5fe7fd97bd editor: Fix block cursor offset when selecting text (#42837)
Vim visual mode and Helix selection mode both require the cursor to be
on the last character of the selection. Until now, this was implemented
by offsetting the cursor one character to the left whenever a block
cursor is used. (Since the visual modes use a block cursor.)

However, this oversees the problem that **some users might want to use
the block cursor without being in visual mode**. Meaning that the cursor
is offset by one character to the left even though Vim/Helix mode isn't
even activated.

Since the Vim mode implementation is separate from the `editor` crate
the solution is not as straightforward as just checking the current vim
mode. Therefore this PR introduces a new `Editor` struct field called
`cursor_offset_on_selection`. This field replaces the previous check 
condition and is set to `true` whenever the Vim mode is changed to a 
visual mode, and `false` otherwise.

Closes #36677 and #20121

Release Notes:

- Fixes block and hollow cursor being offset when selecting text

---------

Co-authored-by: dino <dinojoaocosta@gmail.com>
2025-12-15 12:56:07 +00:00
Mayank Verma
7cbe25fda5 vim: Fix editor paste not using clipboard in visual mode (#44347)
Closes #44178

Release Notes:

- Fixed editor paste not using clipboard when in Vim visual mode
2025-12-09 21:35:28 -07:00
Lennart
769464762a vim: Fix cursor shape after deactivation (#42834)
Update the `Vim.deactivate` method to ensure that the cursor shape is
reset to the one available in the user's settings, in the `cursor_shape`
setting, instead of simply defaulting to `CursorShape::Bar`.

In order to test this behavior, the `Editor.cursor_shape` method was
also introduced.

Release Notes:

- Fixed the cursor shape reset in vim mode deactivation, ensuring that
the user's `cursor_shape` setting is used

---------

Co-authored-by: dino <dinojoaocosta@gmail.com>
2025-11-24 21:31:20 +00:00
AidanV
4a36f67f94 vim: Fix bug where d . . freezes the editor (#42145)
This bug seems to be caused by pushing an operator (i.e. `d`) followed
by a repeat (i.e. `.`) so the recording includes the push operator and
the repeat. When this is repeated (i.e. `.`) it causes an infinite loop.

This change fixes this bug by pushing a ClearOperator action if there is
an ongoing recording when repeat is called.

Release Notes:

- Fixed bug where pressing `d . .` in Vim mode would freeze the editor.

---------

Co-authored-by: dino <dinojoaocosta@gmail.com>
2025-11-24 16:55:19 +00:00
Adrian
18f14a6ebf vim: Fix paste action for visual modes (#43031)
Closes #41810 

Release Notes:

- Fixed paste not working correctly in vim visual modes
2025-11-20 11:12:57 -07:00
Lukas Wirth
c98b2d6944 multi_buffer: Typed MultiBufferOffset (#42707)
This PR introduces a new `MultiBufferOffset` new type wrapping size. The
goal of this is to make it clear at the type level when we are
interacting with offsets of a multi buffer versus offsets of a language
/ text buffer. This improves readability of things quite a bit by making
it clear what kind of offsets one is working with while also reducing
accidental bugs by using the wrong kin of offset for the wrong API.

This PR also uncovered two minor bugs due to that.

Does not yet introduce the MultiBufferPoint equivalent, that is for a
follow up PR.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-19 22:00:58 +00:00
Andrew Farkas
27cb01f4af Fix Helix mode search & selection (#42928)
This PR redoes the desired behavior changes of #41583 (reverted in
#42892) but less invasively

Closes #41125
Closes #41164

Release Notes:

- N/A

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-11-19 18:30:55 +00:00
Piotr Osiewicz
951132fc13 chore: Fix build graph - again (#42999)
11.3s -> 10.0s for silly stuff like extracting actions from crates.
project panel still depends on git_ui though..

Release Notes:

- N/A
2025-11-18 19:20:34 +01:00
Conrad Irwin
6bf5e92a25 Revert "Keep selection in SwitchToHelixNormalMode (#41583)" (#42892)
Closes #ISSUE

Release Notes:

- Fixes vim "go to definition" making a selection
2025-11-17 11:01:34 -07:00
Mikayla Maki
5f8226457e Automate settings registration (#42238)
Release Notes:

- N/A

---------

Co-authored-by: Nia <nia@zed.dev>
2025-11-07 22:27:14 +00:00
Lukas Wirth
88a8e53696 editor: Remove buffer and display map fields from SelectionsCollection (#42175)
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-07 11:21:14 +01:00
Dino
f3a5ebc315 vim: Only focus when associated editor is also focused (#41487)
Update `Vim::activate` to ensure that the `Vim.focused` method is only
called if the associated editor is also focused.

This ensures that the `VimEvent::Focused` event is only emitted when the
editor is actually focused, preventing a bug where, after starting Zed,
Vim's mode indicator would show that the mode was `Insert` even though
it was in `Normal` mode in the main editor.

Closes #41353 

Release Notes:

- Fixed vim's mode being shown as `Inserted` right after opening Zed

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-10-31 15:04:54 +00:00
Andrew Farkas
eab06eb1d9 Keep selection in SwitchToHelixNormalMode (#41583)
Closes #41125

Release Notes:

- Fixed `SwitchToHelixNormalMode` to keep selection
- Added default keybinds for `SwitchToHelixNormalMode` when in Helix
mode
2025-10-31 01:53:46 +00:00
Dino
8aa2158418 vim: Improve pasting while in replace mode (#41549)
- Update `vim::normal::Vim.normal_replace` to work with more than one
  character
- Add `vim::replace::Vim.paste_replace` to handle pasting the 
  clipboard's contents while in replace mode
- Update vim's handling of the `editor::actions::Paste` action so that
  the `paste_replace` method is called when vim is in replace mode,
  otherwise it'll just call the regular `editor::Editor.paste` method

Closes #41378 

Release Notes:

- Improved pasting while in Vim's Replace mode, ensuring that the Zed
replaces the same number of characters as the length of the contents
being pasted
2025-10-30 20:33:03 +00:00
Lukas Wirth
b7d31fabc5 vim: Add helix mode toggle (#41454)
Just for parity with vim. Also prevents these toggles from having both
enabled at the same time as that is a buggy state.

Release Notes:

- Added command to toggle helix mode
2025-10-29 12:16:31 +00:00
Remco Smits
7e97fcaacb Reduce display_map snapshot creation (#39354)
Re-applies https://github.com/zed-industries/zed/pull/30840

This PR re-applies the initial
[PR](https://github.com/zed-industries/zed/pull/30840). As it was closed
because it was hard to land, because of the many conflicts. This PR
re-applies the changes for it.

In several cases we were creating multiple display_map
snapshots within the same root-level function call.
Creating a display_map snapshot is quite slow, and in some
cases we were creating the snapshot multiple times.

Release Notes:

- N/A
2025-10-17 21:56:57 +02:00
Pranav Joglekar
35f5eb1fe7 vim: Add gt and gT bindings for Markdown preview mode (#39854)
### What does this PR do?
- Adds default keybindings `gt` for navigating to the next tab and `gT`
for navigating to the previous tab in markdown viewer mode

### Why do we need this change?
- While previewing markdown files, the default vim bindings (`gt` and
`gT`) do not work for navigating between tabs. These bindings work
everywhere else, which provides a non-consistent experience for the
user.

### How do we do this change?
- Update the vim mode bindings to explicitly add handling for this mode

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-10-16 05:31:12 +00:00
AidanV
762fa9b3c7 vim: Decrease max vim count (#40059)
Release Notes:

- Fixes bug were typing `9999999999999999999j` (19 9's) would go up
instead of down
- Max Vim count is now isize::MAX - 1
2025-10-14 12:07:26 -06:00
Dino
3d4f488d46 vim: Update change surrounds to match vim's behavior (#38721)
These changes refactor the whitespace handling logic for Vim's change
surrounds command (`cs`), making its behavior closely match
[tpope/vim-surround](https://github.com/tpope/vim-surround), following
[this
discussion](https://github.com/zed-industries/zed/issues/38169#issuecomment-3304129461).

Zed's current implementation has two main differences when compared to
[tpope/vim-surround](https://github.com/tpope/vim-surround):

- It only considers whether a single space should be added or removed,
instead of all the space that is between the surrounding character and
the content
- It only takes into consideration the new surrounding characters in
order to determine whether to add or remove that space

A review of
[tpope/vim-surround](https://github.com/tpope/vim-surround)'s behavior
reveals these rules for whitespace:

* Quote to Quote
    * Whitespace is never changed
* Quote to Bracket
    * If opening bracket, add one space
    * If closing bracket, do not add space
* Bracket to Bracket
    * If opening to opening, keep only one space
    * If opening to closing, remove all space
    * If closing to opening, add one space
    * If closing to closing, do not change space
* Bracket to Quote
    * If opening, remove all space
    * If closing, preserve all space

Below is a table with examples for each scenario. A new test has also
been added to specifically check the scenarios outlined above,
`vim::surrounds::test::test_change_surrounds_vim`.

| Type              | Before      | Command | After         |
|-------------------|-------------|---------|---------------|
| Quote → Quote     | `'   a   '` | `cs'"`  | `"   a   "`   |
| Quote → Quote     | `"   a   "` | `cs"'`  | `'   a   '`   |
| Quote → Bracket   | `'   a   '` | `cs'{`  | `{    a    }` |
| Quote → Bracket   | `'   a   '` | `cs'}`  | `{   a   }`   |
| Bracket → Bracket | `[   a   ]` | `cs[{`  | `{ a }`       |
| Bracket → Bracket | `[   a   ]` | `cs[}`  | `{a}`         |
| Bracket → Bracket | `[   a   ]` | `cs]{`  | `{    a    }` |
| Bracket → Bracket | `[   a   ]` | `cs]}`  | `{   a   }`   |
| Bracket → Quote   | `[   a   ]` | `cs['`  | `'a'`         |
| Bracket → Quote   | `[   a   ]` | `cs]'`  | `'   a   '`   |

These changes diverge from
[tpope/vim-surround](https://github.com/tpope/vim-surround) when
handling newlines. For example, with the following snippet:

```rust
fn test_surround() {
    if 2 > 1 {
        println!("place cursor here");
    }
};
```

Placing the cursor inside the string and running any combination of
‎`cs{[`, ‎`cs{]`, ‎`cs}[`, or ‎`cs}]` would previously remove newline
characters. With these changes, using commands like ‎`cs}]` will now
preserve newlines.

Related to #38169
Closes #39334

Release Notes:

- Improved Vim’s change surround command to closely match
[tpope/vim-surround](https://github.com/tpope/vim-surround) behavior.

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-10-09 12:18:48 +01:00
Conrad Irwin
1d1c799b4b Reland "Remove cx from ThemeSettings" (#39720)
- **Reapply "Remove cx from ThemeSettings (#38836)" (#39691)**
- **Fix theme loading races**

Closes #ISSUE

Release Notes:

- N/A
2025-10-08 17:36:52 +02:00
Conrad Irwin
41cf114d8a Revert "Remove cx from ThemeSettings (#38836)" (#39691)
This reverts commit a2a7bd139a.

This caused themes to not load correctly on startup, you needed to edit
your settings.

Release Notes:

- N/A
2025-10-07 15:45:20 +00:00
Conrad Irwin
a2a7bd139a Remove cx from ThemeSettings (#38836)
Before this change the active theme and icon theme were retrofitted onto
the ThemeSettings.

Now they're in their own new global (GlobalTheme::theme(cx) and
GlobalTheme::icon_theme(cx))

This lets us remove cx from the settings traits, and tidy up a few other
things along the way.

Release Notes:

- N/A
2025-10-06 23:06:50 +00:00
Lukas Wirth
2bfcd60b88 editor: Shrink DisplayMapSnapshot from 824 to 256 bytes (#39568)
We have unnecessary clones for the fields here as most of the snapshots
contain the others hierarchically.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-06 08:08:49 +00:00
AidanV
9c60bc3837 vim: Add vim counts and vim shortcuts to project_panel (#36653)
Closes #10930 
Closes #11353

Release Notes:

- Adds commands to project_panel
  - `ctrl-u` scrolls the project_panel up half of the visible entries
  - `ctrl-d` scrolls the project_panel down half of the visible entries
  - `z z` scrolls current selection to center of window
  - `z t`  scrolls current selection to top of window
  - `z b` scrolls current selection to bottom of window
  - `{num} j` and `{num} k` now move up and  down with a count
2025-09-29 15:53:59 -06:00
Jakub Konka
5b72dfff87 helix: Streamline mode naming in the UI and in settings (#38870)
Release Notes:

- When `helix_mode = true`, modes are called without the `HELIX_` prefix
in the UI:
  `HELIX_NORMAL` becomes `NORMAL`
  `HELIX_SELECT` becomes `SELECT`
- (breaking change) Helix users should remove `"default_mode":
"helix_normal"` from their settings. This is now the default when
`"helix_mode": true`.
2025-09-25 23:57:01 +02:00
Lukas Wirth
16fccb5c76 editor: Assert ordering in selections of resolve_selections (#38861)
Inspired by the recent anchor assertions, this asserts that the produced
selections are always ordered at various resolutions stages, this is an
invariant within `SelectionsCollection` but something breaks it
somewhere causing us to seek cursors backwards which panics.

Related to ZED-13X

Release Notes:

- N/A
2025-09-25 10:06:47 +00:00
Dino
2759f541da vim: Fix cursor position being set to end of line in normal mode (#38161)
Address an issue where, in Vim mode, clicking past the end of a line
after selecting the entire line would place the cursor on the newline
character instead of the last character of the line, which is
inconsistent with Vim's normal mode expectations.

I believe the root cause was that the cursor’s position was updated to
the end of the line before the mode switch from Visual to Normal, at
which point `DisplayMap.clip_at_line_ends` was still set to `false`. As
a result, the cursor could end up in an invalid position for Normal
mode. The fix ensures that when switching between these two modes, and
if the selection is empty, the selection point is properly clipped,
preventing the cursor from being placed past the end of the line.

Related #38049 

Release Notes:

- Fixed issue in Vim mode where switching from any mode to normal mode
could end up with the cursor in the newline character

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-09-23 09:39:12 -06:00
Smit Barmase
be77682a3f editor: Fix adding extraneous closing tags within TSX (#38534) 2025-09-20 04:40:22 +05:30
Conrad Irwin
b09764c54a settings: Use a derive macro for refine (#38451)
When we refactored settings to not pass JSON blobs around, we ended up
needing
to write *a lot* of code that just merged things (like json merge used
to do).

Use a derive macro to prevent typos in this logic.

Release Notes:

- N/A
2025-09-18 21:13:49 +00:00
Conrad Irwin
fcdab160f9 Settings refactor (#38367)
Co-Authored-By: Ben K <ben@zed.dev>
Co-Authored-By: Anthony <anthony@zed.dev>
Co-Authored-By: Mikayla <mikayla@zed.dev>

Release Notes:

- settings: Major internal changes to settings. The primary user-facing
effect is that some settings which did not make sense in project
settings files are no-longer read from there. (For example the inline
blame settings)

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>
2025-09-18 16:47:23 +00:00
Lukas Wirth
f3b8c619e3 editor: Fix unwrap_syntax_node panicking by not setting selections (#38329)
Fixes ZED-11T

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-09-17 15:10:05 +00:00
Piotr Osiewicz
37239fd66b Use serde 1.0.221 instead of serde_derive hackery (#38137)
serde 1.0.221 introduced serde_core into the build graph, which should
render explicitly depending on serde_derive for faster build times an
obsolote method.

Besides, I'm not even sure if that worked for us. My hunch is that at
least one of our deps would have `serde` with derive feature enabled..
and then, most of the crates using `serde_derive` explicitly were also
depending on gpui, which depended on `serde`.. thus, we wouldn't have
gained anything from explicit dep on `serde_derive`

Release Notes:

- N/A
2025-09-14 14:01:04 +02:00
Romans Malinovskis
cba9ff55c7 Helix Select Mode (#37748)
Please credit @eliaperantoni, for the original PR (#34136).
Merge after (#34060) to avoid conflicts.

Closes https://github.com/zed-industries/zed/issues/33838
Closes https://github.com/zed-industries/zed/issues/33906

Release Notes:
- Helix will no longer sometimes fall out into "normal" mode, will
remain in "helix normal" (example: vv)
- Added dedicated "helix select" mode that can be targeted by
keybindings

Known issues:
- [ ] Helix motion, especially surround-add will not properly work in
visual mode, as it won't call `helix_move_cursor`. It is possible
however to respect self.mode in change_selection now.
- [ ] Some operations, such as `Ctrl+A` (increment) or `>` (indent) will
collapse selection also. I haven't found a way to avoid it.

---------

Co-authored-by: fantacell <ghub@giggo.de>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-09-12 17:47:07 +02:00
fantacell
10989c702c helix: Add match operator (#34060)
This is an implementation of matching like "m i (", as well as "] (" and
"[ (" in `helix_mode` with a few supported objects and a basis for more.

Release Notes:

- Added helix operators for selecting text objects

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-09-08 08:48:47 -06:00
Anthony Eid
5f03202b5c settings ui: Create settings key trait (#37489)
This PR separates out the associated constant `KEY` from the `Settings`
trait into a new trait `SettingsKey`. This allows for the key trait to
be derived using attributes to specify the path so that the new
`SettingsUi` derive macro can use the same attributes to determine top
level settings paths thereby removing the need to duplicate the path in
both `Settings::KEY` and `#[settings_ui(path = "...")]`

Co-authored-by: Ben Kunkle <ben@zed.dev>

Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-09-04 15:19:02 -04:00
Ben Kunkle
60d17cccd3 settings_ui: Move settings UI trait to file content (#37337)
Closes #ISSUE

Initially, the `SettingsUi` trait was tied to `Settings`, however, given
that the `Settings::FileContent` type (which may be the same as the type
that implements `Settings`) will be the type that more directly maps to
the JSON structure (and therefore have the documentation, correct field
names (or `serde` rename attributes), etc) it makes more sense to have
the deriving of `SettingsUi` occur on the `FileContent` type rather than
the `Settings` type.

In order for this to work a relatively important change had to be made
to the derive macro, that being that it now "unwraps" options into their
inner type, so a field with type `Option<Foo>` where `Foo: SettingsUi`
will treat the field as if it were just `Foo`, expecting there to be a
default set in `default.json`. This imposes some restrictions on what
`Settings::FileContent` can be as seen in 1e19398 where `FileContent`
itself can't be optional without manually implementing `SettingsUi`, as
well as introducing some risk that if the `FileContent` type has
`serde(default)`, the default value will override the default value from
`default.json` in the UI even though it may differ (but it should!).

A future PR should probably replace the other settings with `FileContent
= Option<T>` (all of which currently have `T == bool`) with wrapper
structs and have `KEY = None` so the further niceties
`derive(SettingsUi)` will provide such as path renaming, custom UI, auto
naming and doc comment extraction can be used.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-09-01 18:42:33 -04:00
Anthony Eid
f2c3f3b168 settings ui: Start work on creating the initial structure (#36904)
## Goal 

This PR creates the initial settings ui structure with the primary goal
of making a settings UI that is
- Comprehensive: All settings are available through the UI
- Correct: Easy to understand the underlying JSON file from the UI
- Intuitive
- Easy to implement per setting so that UI is not a hindrance to future
settings changes

### Structure

The overall structure is settings layer -> data layer -> ui layer.

The settings layer is the pre-existing settings definitions, that
implement the `Settings` trait. The data layer is constructed from
settings primarily through the `SettingsUi` trait, and it's associated
derive macro. The data layer tracks the grouping of the settings, the
json path of the settings, and a data representation of how to render
the controls for the setting in the UI, that is either a marker value
for the component to use (avoiding a dependency on the `ui` crate) or a
custom render function.

Abstracting the data layer from the ui layer allows crates depending on
`settings` to implement their own UI without having to add additional UI
dependencies, thus avoiding circular dependencies. In cases where custom
UI is desired, and a creating a custom render function in the same crate
is infeasible due to circular dependencies, the current solution is to
implement a marker for the component in the `settings` crate, and then
handle the rendering of that component in `settings_ui`.

### Foundation 

This PR creates a macro and a trait both called `SettingsUi`. The
`SettingsUi` trait is added as a new trait bound on the `Settings`
trait, this allows the type system to guarantee that all settings
implement UI functionality. The macro is used to derived the trait for
most types, and can be modified through attributes for unique cases as
well.

A derive-macro is used to generate the settings UI trait impl, allowing
it the UI generation to be generated from the static information in our
code base (`default.json`, Struct/Enum names, field names, `serde`
attributes, etc). This allows the UI to be auto-generated for the most
part, and ensures consistency across the UI.


#### Immediate Follow ups

- Add a new `SettingsPath` trait that will be a trait bound on
`SettingsUi` and `Settings`
- This trait will replace the `Settings::key` value to enable
`SettingsUi` to infer the json path of it's derived type
- Figure out how to render `Option<T> where T: SettingsUi` correctly
- Handle `serde` attributes in the `SettingsUi` proc macro to correctly
get json path from a type's field and identity

Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-08-29 16:56:10 -04:00
tidely
7bdc99abc1 Fix clippy::redundant_clone lint violations (#36558)
This removes around 900 unnecessary clones, ranging from cloning a few
ints all the way to large data structures and images.

A lot of these were fixed using `cargo clippy --fix --workspace
--all-targets`, however it often breaks other lints and needs to be run
again. This was then followed up with some manual fixing.

I understand this is a large diff, but all the changes are pretty
trivial. Rust is doing some heavy lifting here for us. Once I get it up
to speed with main, I'd appreciate this getting merged rather sooner
than later.

Release Notes:

- N/A
2025-08-20 12:20:13 +02:00
Piotr Osiewicz
cf7c64d77f lints: A bunch of extra style lint fixes (#36568)
- **lints: Fix 'doc_lazy_continuation'**
- **lints: Fix 'doc_overindented_list_items'**
- **inherent_to_string and io_other_error**
- **Some more lint fixes**
- **lints: enable bool_assert_comparison, match_like_matches_macro and
wrong_self_convention**


Release Notes:

- N/A
2025-08-20 12:05:58 +02:00
Piotr Osiewicz
8f567383e4 Auto-fix clippy::collapsible_if violations (#36428)
Release Notes:

- N/A
2025-08-19 13:27:24 +00:00
Piotr Osiewicz
9e0e233319 Fix clippy::needless_borrow lint violations (#36444)
Release Notes:

- N/A
2025-08-18 21:54:35 +00:00
Finn Evers
3e0a755486 Remove some redundant entity clones (#36274)
`cx.entity()` already returns an owned entity, so there is no need for
these clones.

Release Notes:

- N/A
2025-08-15 20:27:44 +00:00
Conrad Irwin
bd61eb0889 Use IBM Plex Sans / Lilex (#36084)
The Zed Plex fonts were found to violate the OFL by using the word Plex
in the name.

Lilex has better ligatures and box-drawing characters than Zed Plex
Mono, but Zed Plex Sans should be identical
to IBM Plex Sans.

Closes #15542
Closes zed-industries/zed-fonts#31

Release Notes:

- The "Zed Plex Sans" and "Zed Plex Mono" fonts have been replaced with
"IBM Plex Sans" and "Lilex". The old names still work for backward
compatibility. Other than fixing line-drawing characters, and improving
the ligatures, there should be little visual change as the fonts are all
of the same family.
- Introduced ".ZedSans" and ".ZedMono" as aliases to allow us to easily
change the default fonts in the future. These currently default to "IBM
Plex Sans" and "Lilex" respectively.
2025-08-13 13:25:52 -06:00
Conrad Irwin
add67bde43 Remove unnecessary argument from Vim#update_editor (#36001)
Release Notes:

- N/A
2025-08-11 16:10:06 -06:00
Michael Sloan
65018c28c0 Rename remaining mentions of "inline completion" to "edit prediction" (#35512)
Release Notes:

- N/A
2025-08-04 16:22:18 +00:00
Michael Sloan
f4391ed631 Cleanup editor.rs imports (#35509)
Release Notes:

- N/A
2025-08-02 05:05:03 +00:00
Pablo Ramón Guevara
7cdd808db2 helix: Fix replace in helix mode (#34789)
Closes https://github.com/zed-industries/zed/issues/33076

Release Notes:

- Fixed replace command on helix mode: now it actually replaces what was
selected and keeps the replaced text selected to better match helix
2025-07-24 08:29:58 -06:00
Conrad Irwin
8e8a772c2d vim: Add U to undo last line (#33571)
Closes #14760

Still TODO:

* Vim actually undoes *many* changes if they're all on the same line.

Release Notes:

- vim: Add `U` to return to the last changed line and undo
2025-07-08 21:24:43 -06:00