464 Commits

Author SHA1 Message Date
Finn Evers
fc89e19098 extension_ci: Move shared workflows into nested folder (#45828)
This makes the rollout as well as distinguishing this in the future
easier.

Release Notes:

- N/A
2025-12-29 16:44:47 +00:00
Finn Evers
1d006a8cb0 extension_ci: Specify needed permissions for jobs (#45542)
GitHub flags these as security vulnerabilities. Hence, this PR specifies
the needed permissions for the workflows used in the `zed-extensions`
organization.

Release Notes:

- N/A
2025-12-29 13:19:22 +00:00
Kirill Bulatov
1e4a970ae2 Bump glsl to 0.2.0 (#45744)
Includes https://github.com/zed-industries/zed/pull/45727

Release Notes:

- N/A
2025-12-27 19:09:52 +00:00
Thinkseal
3e656a0911 Add colorized brackets support for GLSL (#45727)
Closes #45674

before:
<img width="482" height="271" alt="Screenshot 2025-12-26 at 21 05 50"
src="https://github.com/user-attachments/assets/d1bba3e1-04f3-4b8d-a187-8da80cee7e22"
/>
after
<img width="481" height="244" alt="Screenshot 2025-12-26 at 21 06 23"
src="https://github.com/user-attachments/assets/4778c779-7082-4701-821e-b825b05b4097"
/>


Release Notes:

- Fixes colorized brackets for the GLSL extension

---------

Co-authored-by: Finn Evers <finn.evers@outlook.de>
2025-12-27 18:54:23 +00:00
Kirill Bulatov
dd521a96fb Bump proto extension to 0.3.1 (#45531)
Includes https://github.com/zed-industries/zed/pull/45413

Release Notes:

- N/A
2025-12-22 18:40:27 +00:00
Zachiah Sawyer
7f0842e3a6 proto: Add extend keyword (#45413)
Closes #45385

Release Notes:
- Add extend keyword to proto
2025-12-20 08:00:04 +02:00
Finn Evers
3e8d55739c proto: Bump to v0.3.0 (#44866)
Release Notes:

- N/A
2025-12-15 11:51:18 +00:00
Finn Evers
8fb2bde2c9 html: Bump to v0.3.0 (#44865)
Release Notes:

- N/A
2025-12-15 11:50:44 +00:00
Finn Evers
693b978c8d proto: Add two language servers and change used grammar (#44440)
Closes #43784
Closes #44375
Closes #21057

This PR updates the Proto extension to include support for two new
language servers as well as an updated grammar for better highlighting.

Release Notes:

- Improved Proto support to work better out of the box.
2025-12-15 11:54:08 +01:00
Finn Evers
904d90bee7 extension_ci: Run tests on pushes to main (#44079)
This seems sensible to do - it already was the case prior but
indirectly, lets rather be explicit about this.

Release Notes:

- N/A

Co-authored-by: Agus Zubiaga <agus@zed.dev>
2025-12-03 15:13:15 +00:00
Finn Evers
8ca2571367 extension_ci: Do not trigger version bump on workflow file changes (#44077)
Release Notes:

- N/A

Co-authored-by: Agus Zubiaga <agus@zed.dev>
2025-12-03 15:05:15 +00:00
Finn Evers
bfb876c782 Improve extension CI concurrency (#43935)
While this does work for PRs and such, it does not work with main...
Hence, moving the token a few chars to the right to fix this issue.

Release Notes:

- N/A
2025-12-01 19:29:20 +00:00
Finn Evers
ed81ef0442 ci: Add extension workflow concurrency rules (#43930)
Release Notes:

- N/A
2025-12-01 18:42:46 +00:00
Finn Evers
88fffae9dd Fix extension CI workflow disclaimer (#43926)
Release Notes:

- N/A
2025-12-01 18:22:52 +00:00
Finn Evers
c8166abbcb Add more workflows for extension repositories (#43924)
This PR adds workflows to be used for CD in extension reposiories in the
`zed-extensions` organization and updates some of the existing ones with
minor improvemts.

Release Notes:

- N/A
2025-12-01 19:00:54 +01:00
Kirill Bulatov
9c593f32c8 proto: Bump to v0.2.3 (#43791)
Release Notes:

- N/A

---------

Co-authored-by: Finn Evers <finn@zed.dev>
2025-11-29 13:59:18 +00:00
Dario
e5ce7cb19a extensions: Pass protobuf-language-server settings and initialization_options to the LSP (#43787)
pass protobuf-language-server settings and initialization_options to the
protobuf-language-server

Closes #43786

Release Notes:

- N/A
2025-11-29 10:19:23 +00:00
Kirill Bulatov
7e341bcf94 Support bracket colorization (rainbow brackets) (#43172)
Deals with https://github.com/zed-industries/zed/issues/5259

Highlights brackets with different colors based on their depth.
Uses existing tree-sitter queries from brackets.scm to find brackets,
uses theme's accents to color them.


https://github.com/user-attachments/assets/cc5f3aba-22fa-446d-9af7-ba6e772029da

1. Adds `colorize_brackets` language setting that allows, per language
or globally for all languages, to configure whether Zed should color the
brackets for a particular language.

Disabled for all languages by default.

2. Any given language can opt-out a certain bracket pair by amending the
brackets.scm like `("\"" @open "\"" @close) ` -> `(("\"" @open "\""
@close) (#set! rainbow.exclude))`

3. Brackets are using colors from theme accents, which can be overridden
as

```jsonc
"theme_overrides": {
  "One Dark": {
    "accents": ["#ff69b4", "#7fff00", "#ff1493", "#00ffff", "#ff8c00", "#9400d3"]
  }
},
```

Release Notes:

- Added bracket colorization (rainbow brackets) support. Use
`colorize_brackets` language setting to enable.

---------

Co-authored-by: MrSubidubi <dev@bahn.sh>
Co-authored-by: Lukas Wirth <lukas@zed.dev>
Co-authored-by: MrSubidubi <finn@zed.dev>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2025-11-20 19:47:39 +00:00
Smit Barmase
a5c3267b3e extensions: Add - as linked edit character for HTML (#43179)
Closes https://github.com/zed-industries/zed/issues/43060

Release Notes:

- Fixed issue where typing in custom HTML tag would not complete
subsequent end tag for `-` character.

Co-authored-by: Kunall Banerjee <hey@kimchiii.space>
2025-11-20 17:05:24 +00:00
Cole Miller
bf63ff2b91 Fix path for vscode-html-language-server when found on PATH (#40832)
Don't prepend the worktree root when using an absolute path from
`Worktree::which`, since that does the wrong thing when running in
wasmtime given two Windows absolute paths. Also don't pass this path to
`node`, since when npm installed it's a sh/cmd wrapper not a JS file.

Part of #39153, also needs a fix on the vscode-langservers-extracted
side (missing shebang for the vscode-html-language-server script).

Release Notes:

- Fixed Zed failing to run the HTML language server in some cases.
2025-10-22 22:44:25 -04:00
Joseph T. Lyons
ce5d597efa Centralize Zed.log documentation (#40808)
Just wanted a single location to point people to for telling them where
to find their log file. I left duplicate text in GitHub Issue templates,
as it seems annoying to have to follow a link when making an issue.

Release Notes:

- N/A
2025-10-21 16:39:10 +00:00
Donnie Adams
08ecaa3931 Add comment language injection for supported languages (#39884)
Release Notes:

- Added comment language injections for builtin languages. This enables
highlighting of `TODO`s and similar notes with the comment extension
installed.

Signed-off-by: Donnie Adams <donnie@thedadams.com>
2025-10-20 14:45:51 +02:00
Max Brunsfeld
4940e53d23 Remove obsolete extensions and avoid loading or downloading them (#39254)
Release Notes:

- N/A
2025-10-01 08:42:51 -07:00
Max Brunsfeld
0fe696bc7c Bump html extension version to 0.2.3 (#38997)
Release Notes:

- N/A
2025-09-26 23:23:00 +00:00
Max Brunsfeld
837f282f1e html: Remove Windows workaround (#38069)
⚠️ Don't merge until Zed 0.205.x is on stable ⚠️ 

See https://github.com/zed-industries/zed/pull/37811

This PR updates the HTML extension, bumping the zed extension API to the
latest version, which removes the need to work around a bug where
`current_dir()` returned an invalid path on windows.

Release Notes:

- N/A
2025-09-26 12:14:54 -07:00
Jakub Konka
85f7bb6277 extension_host: Replace backslashes with forward slashes for cwd on Windows (#38072)
Instead of passing CWD verbatim from the Windows host with backslashes
and all, we now rewrite it into a more POSIX-happy format featuring
forward slashes which means `std::path::Path` operations now work within
WASI with Windows-style paths.

Release Notes:

- N/A
2025-09-12 19:22:24 +02:00
Max Brunsfeld
c4d75ea6d5 Windows: Fix issues with paths in extensions (#37811)
### Background

Zed extensions use WASI to access the file-system. They only have
read-write access to one specific folder called their work dir. But
extensions do need to be able to *refer* to other arbitrary files on the
user's machine. For instance, extensions need to be able to look up
existing binaries on the user's `PATH`, and request that Zed invoke them
as language servers. Similarly, extensions can create paths to files in
the user's project, and use them as arguments in commands that Zed
should run. For these reasons, we pass *real* paths back and forth
between the host and extensions; we don't try to abstract over the
file-system with some virtualization scheme.

On Windows, this results in a bit of mismatch, because `wasi-libc` uses
*unix-like* path conventions (and thus, so does the Rust standard
library when compiling to WASI).

### Change 1 - Fixing `current_dir`

In order to keep the extension API minimal, extensions use the standard
library function`env::current_dir()` to query the location of their
"work" directory. Previously, when initializing extensions, we used the
`env::set_current_dir` function to set their work directory, but on
Windows, where absolute paths typically begin with a drive letter, like
`C:`, the [`wasi-libc` implementation of
`chdir`](d1793637d8/libc-bottom-half/sources/chdir.c (L21))
was prepending an extra forward slash to the path, which caused
`current_dir()` to return an invalid path.

See https://github.com/bytecodealliance/wasmtime/issues/10415

In this PR, I've switched our extension initialization function to
*bypass* wasi-libc's `chdir` function, and instead write directly to
wasi-libc's private, internal state. This is a bit of a hack, but it
causes the `current_dir()` function to do what we want on Windows
without any changes to extensions' source code.

### Change 2 - Working around WASI's relative path handling

Once `current_dir` was fixed (giving us correct absolute paths on
Windows), @kubkon and I discovered that without the spurious leading `/`
character, windows absolute paths were no longer accepted by Rust's
`std::fs` APIs, because they were now recognized as relative paths, and
were being appended to the working directory.

We first tried to override the `__wasilibc_find_abspath` function in
`wasi-libc` to make it recognize windows absolute paths as being
absolute, but that functionality is difficult to override. Eventually
@kubkon realized that we could prevent WASI-libc's CWD handling from
being linked into the WASM file by overriding the `chdir` function.
wasi-libc is designed so that if you don't use their `chdir` function,
then all paths will be interpreted as relative to `/`. This makes
absolute paths behave correctly. Then, in order to make *relative* paths
work again, we simply add a preopen for `.`. Relative paths will match
that.

### Next Steps

This is a change to `zed-extension-api`, so we do need to update every
Zed extension to use the new version, in order for them to work on
windows.

Release Notes:

- N/A

---------

Co-authored-by: Jakub Konka <kubkon@jakubkonka.com>
2025-09-11 13:56:06 -07:00
Marshall Bowers
1b865a60f8 snippets: Bump to v0.0.6 (#37567)
This PR bumps the snippets extension to v0.0.6.

Changes:

- https://github.com/zed-industries/zed/pull/37565

Release Notes:

- N/A
2025-09-04 20:08:49 +00:00
Marshall Bowers
4c32d5bf13 snippets: Disable feature_paths by default (#37565)
This PR updates the default configuration of the `snippets` extension to
disable suggesting paths (`feature_paths`).

If users want to enable it, it can be done via the settings:

```json
{
  "lsp": {
    "snippet-completion-server": {
      "settings": {
        "feature_paths": true
      }
    }
  }
}
```

Release Notes:

- N/A
2025-09-04 19:35:48 +00:00
Marshall Bowers
9e11105483 toml: Extract to zed-extensions/toml repository (#37558)
This PR extracts the TOML extension to the
[zed-extensions/toml](https://github.com/zed-extensions/toml)
repository.

Release Notes:

- N/A
2025-09-04 18:07:50 +00:00
Finn Evers
29fc324a78 html: Bump to v0.2.2 (#37102)
This PR bumps the HTML extension to v0.2.2.

Changes:

- https://github.com/zed-industries/zed/pull/28184
- https://github.com/zed-industries/zed/pull/36948
- https://github.com/zed-industries/zed/pull/37098

Release Notes:

- N/A
2025-08-28 17:07:06 +00:00
Finn Evers
4ef9294123 html: Add outline (#37098)
We were missing an outline definition for HTML flies, hence this PR adds
one for that

<img width="255" height="726" alt="image"
src="https://github.com/user-attachments/assets/ae59cb8d-6c69-4019-966a-d5baf744329d"
/>

Release Notes:

- N/A
2025-08-28 18:44:30 +02:00
Jordan Pittman
4e4bfd6f4e editor: Add "Wrap Selections in Tag" action (#36948)
This PR adds the ability for a user to select one or more blocks of text
and wrap each selection in an HTML tag — which works by placing multiple
cursors inside the open and close tags so the appropriate element name
can be typed in to all places simultaneously.

This is similar to the emmet "Wrap with Abbreviation" functionality
discussed in #15588 but is a simpler version that does not rely on
Emmet's language server.

Here's a preview of the feature in action:


https://github.com/user-attachments/assets/1931e717-136c-4766-a585-e4ba939d9adf


Some notes and questions:
- The current implementation is a hardcoded with regards to supported
languages. I'd love some direction on how much of this information to
push into the relevant language structs.
- I can see this feature as something that languages added by an
extension would want to enable support for — is this something you'd
want?
- The syntax is hardcoded to support HTML/XML/JSX-like languages. I
don't suppose this is a problem but figured I'd point it out anyway.
- I called it "Wrap in tag" but open to whatever naming you feel is
appropriate.
- The implementation doesn't use `manipulate_lines` — I wasn't sure how
make use of that without extra overhead / bookkeeping — does this seem
fine?
- I could also investigate adding wrap in abbreviation support by
communicating with the Emmet language server but I think I'll need some
direction on how to handle Emmet's custom LSP message. I could do this
either in addition to or instead of this feature — though imo this
feature is a nice "shortcut" regardless.

Release Notes:

- Added a new "Wrap Selections in Tag" action that lets you wrap one or
more selections in tags based on language. Works in HTML, JSX, and
similar languages, and places cursors inside both opening and closing
tags so you can type the tag name once and apply it everywhere.

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2025-08-28 02:37:32 +05:30
tidely
7bdc99abc1 Fix clippy::redundant_clone lint violations (#36558)
This removes around 900 unnecessary clones, ranging from cloning a few
ints all the way to large data structures and images.

A lot of these were fixed using `cargo clippy --fix --workspace
--all-targets`, however it often breaks other lints and needs to be run
again. This was then followed up with some manual fixing.

I understand this is a large diff, but all the changes are pretty
trivial. Rust is doing some heavy lifting here for us. Once I get it up
to speed with main, I'd appreciate this getting merged rather sooner
than later.

Release Notes:

- N/A
2025-08-20 12:20:13 +02:00
Piotr Osiewicz
05fc0c432c Fix a bunch of other low-hanging style lints (#36498)
- **Fix a bunch of low hanging style lints like unnecessary-return**
- **Fix single worktree violation**
- **And the rest**

Release Notes:

- N/A
2025-08-19 21:26:17 +02:00
Piotr Osiewicz
8f567383e4 Auto-fix clippy::collapsible_if violations (#36428)
Release Notes:

- N/A
2025-08-19 13:27:24 +00:00
Marshall Bowers
15a1eb2a2e emmet: Extract to zed-extensions/emmet repository (#36323)
This PR extracts the Emmet extension to the
[zed-extensions/emmet](https://github.com/zed-extensions/emmet)
repository.

Release Notes:

- N/A
2025-08-16 17:02:51 +00:00
Marshall Bowers
4238e640fa emmet: Bump to v0.0.6 (#36129)
This PR bumps the Emmet extension to v0.0.6.

Changes:

- https://github.com/zed-industries/zed/pull/36126

Release Notes:

- N/A
2025-08-13 16:55:02 +00:00
Marshall Bowers
2da80e4641 emmet: Use index.js directly to launch language server (#36126)
This PR updates the Emmet extension to use the `index.js` file directly
to launch the language server.

This provides better cross-platform support, as we're not relying on
platform-specific `.bin` wrappers.

Release Notes:

- N/A
2025-08-13 16:34:18 +00:00
Marshall Bowers
d030bb6281 emmet: Bump to v0.0.5 (#36066)
This PR bumps the Emmet extension to v0.0.5.

Changes:

- https://github.com/zed-industries/zed/pull/35599
- https://github.com/zed-industries/zed/pull/36064

Release Notes:

- N/A
2025-08-12 18:41:26 +00:00
Marshall Bowers
3a04657730 emmet: Add workaround for leading / on Windows paths (#36064)
This PR adds a workaround for the leading `/` on Windows paths
(https://github.com/zed-industries/zed/issues/20559).

Release Notes:

- N/A
2025-08-12 18:24:25 +00:00
Samuel
d6022dc87c emmet: Enable in Vue.js files (#35599)
Resolves part of #34337

Actually I need also to add:

```
"languages": {
    "Vue.js": {
      "language_servers": [
        "vue-language-server",
        "emmet-language-server",
        "..."
      ]
    }
  },
```

not sure how to resolve fully, happy to continue only little guidance
needed.

Release Notes:

- allow emmet in Vue.js files

---------

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2025-08-08 02:50:54 +00:00
Piotr Osiewicz
919b888387 ruff: Bump to 0.1.1 (#35635)
We want Ruff to be built with newer Rust version (as it was built
pre-1.84 where we've fixed a bug in std).

Closes #35627

Release Notes:

- N/A
2025-08-05 12:56:49 +00:00
Finn Evers
0be83f1c67 emmet: Bump to 0.0.4 (#35305)
This PR bumps the emmet extension to version 0.0.4. 

Includes:
- https://github.com/zed-industries/zed/pull/33865
- https://github.com/zed-industries/zed/pull/32208
- https://github.com/zed-industries/zed/pull/15177

Note that this intentionally does NOT include a change in the
`extension.toml`: The version was bumped incorrectly once in
https://github.com/zed-industries/zed/pull/32208 in both the
`extension.toml` as well as the `Cargo.lock` but not in the
`Cargo.toml`. After that,
https://github.com/zed-industries/zed/pull/33667 only removed the
changes in the `Cargo.lock` but didn't revert the change in the
`extension.toml` file. Hence, the version in the `extension.toml` is
already at `0.0.4`

Release Notes:

- N/A
2025-07-29 22:46:17 +00:00
claytonrcarter
1f4c9b9427 language: Update block_comment and documentation comment (#34861)
As suggested in https://github.com/zed-industries/zed/pull/34418, this
proposes various changes to language configs to make block comments and
doc-block-style comments more similar. In doing so, it introduces some
breaking changes into the extension schema.

This change is needed to support the changes I'm working on in #34418,
to be able to support `rewrap` in block comments like `/* really long
comment ... */`. As is, we can do this in C-style doc-block comments (eg
`/** ... */`) because of the config in `documentation`, but we can't do
this in regular block comments because we lack the info about what the
line prefix and indentation should be.

And while I was here, I did various other clean-ups, many of which feel
nice but are optional.

I would love special attention on the changes to the schema, version and
related changes; I'm totally unfamiliar with that part of Zed.

**Summary of changes**
- break: changes type of `block_comment` to same type as
`documentation_comment` (**this is the important change**)
- break: rename `documentation` to `documentation_comment` (optional,
but improves consistency w/ `line_comments` and `block_comment`)
- break/refactor?: removes some whitespace in the declaration of
`block_comment` delimiters (optional, may break things, need input; some
langs had no spaces, others did)
- refactor: change `tab_size` from `NonZeroU32` to just a `u32` (some
block comments don't seem to need/want indent past the initial
delimiter, so we need this be 0 sometimes)
- refactor: moves the `documentation_comment` declarations to appear
next to `block_comment`, rearranges the order of the fields in the TOML
for `documentation_comment`, rename backing `struct` (all optional)

**Future scope**
I believe that this will also allow us to extend regular block comments
on newline – as we do doc-block comments – but I haven't looked into
this yet. (eg, in JS try pressing enter in both of these: `/* */` and
`/** */`; the latter should extend w/ a `*` prefixed line, while the
former does not.)

Release Notes:

- BREAKING CHANGE: update extension schema version from 1 to 2, change
format of `block_comment` and rename `documentation_comment`

/cc @smitbarmase
2025-07-23 20:38:52 +05:30
Peter Tripp
684e14e55b Move Perplexity extension to dedicated repository (#34070)
Move Perplexity extension to:
https://github.com/zed-extensions/perplexity

Release Notes:

- N/A
2025-07-08 13:40:00 -04:00
Vitaly Slobodin
4ad47fc9cc emmet: Enable in HTML/ERB files (#33865)
Closes [#133](https://github.com/zed-extensions/ruby/issues/133)

This PR enables the Emmet LS in `HTML/ERB` files that we added in the
https://github.com/zed-extensions/ruby/pull/113. Let me know if I picked
the right approach here.

Thanks!

Release Notes:

- N/A
2025-07-05 02:51:25 +03:00
Conrad Taylor
7c4da37322 emmet: Fix expansion for HEEx and H sigil files (#32208)
Closes #14149

Release Notes:

- Added support for the Emmet LSP in Elixir heex files
2025-06-30 12:45:10 -04:00
not a cow
b7c2d4876c Fix syntax highlighting conflicts with certain glsl types (#32022)
added first line pattern for glsl because some extensions conflict with
others like fragment shaders (.fs) would be highlighted by f#

<details>

| no f# extension no fix | f# extension no fix | f# extension with fix |
|--------|--------|--------|
|
![zed_TW1mkwXSMS](https://github.com/user-attachments/assets/d3d64b44-ced5-41a8-86b1-36cafc92f7e4)
|
![zed_T5ewceKmHo](https://github.com/user-attachments/assets/08ced11d-c2c6-4b73-964d-768e8ba763da)
|
![zed_9Rhkc5flQZ](https://github.com/user-attachments/assets/9e949d00-4e69-4687-9863-e0ab38b8b3df)
|

</details>

Release Notes:

- glsl: Added a workaround for an issue where fragment shaders with the `.fs` file extension would be misidentified as F#. Now, adding `#version {version}` to the first line of your fragment shader will ensure it is always recognized as glsl
2025-06-06 20:58:18 +00:00
Kirill Bulatov
d8fc23a5e9 toml: Bump to v0.1.4 (#31272)
Closes https://github.com/zed-industries/zed/issues/31261

Changes:

* https://github.com/zed-industries/zed/pull/31267


Release Notes:

- N/A
2025-05-23 12:18:24 +00:00