The bug occurred because `smol::process::Command::from(_)` doesn't set
the correct fields for stdio markers. So moving the stdio configuration
after converting to a `smol` command fixed the issue.
I added the `std::process::Command::{stdout, stderr, stdin}` functions
to our disallowed list in clippy to prevent any bugs like this appearing
in the future.
Release Notes:
- N/A
This PR primarily does two things:
- replace `serde_json::from_reader` with `serde_json::from_slice`, as
the latter is much much faster, even with loading the file into memory
first.
- runs the initial loading of themes and icon themes coming from
extensions in parallel instead of sequential.
Measuring the `eager_load_active_theme_and_icon_theme` method, this
drastically improves the speed at which this happens (tested this method
primarily with debug builds on my MacBook Pro, but the `Before`
measurement was also confirmed against a `release-fast` build):
- Before: ~260ms on average (in one run, it even took 600ms)
- After: ~20ms on average
Which reduces the time this method takes to load these by around ~92%.
Given that we block on this during the initial app startup, this should
drastically improve Zeds initial startup loading time. Yet, it also
improves responsiveness when installing theme extensions and trying
these.
I also replaced all other `serde_json::from_reader` implementations with
`serde_json::from_slice` and added the former to `disallowed_methods`,
given
https://github.com/serde-rs/json/issues/160#issuecomment-253446892.
Release Notes:
- Improved Zed startup speed when using themes provided by extensions
std commands can block for an arbitrary duration and so runs risk of
blocking tasks for too long. This replaces all such uses where sensible
with async processes.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Simplifies the data structures involved in agent context by removing
caching and limiting the use of ContextId:
* `AssistantContext` enum is now like an ID / handle to context that
does not need to be updated. `ContextId` still exists but is only used
for generating unique `ElementId`.
* `ContextStore` has a `IndexMap<ContextSetEntry>`. Only need to keep a
`HashSet<ThreadId>` consistent with it. `ContextSetEntry` is a newtype
wrapper around `AssistantContext` which implements eq / hash on a subset
of fields.
* Thread `Message` directly stores its context.
Fixes the following bugs:
* If a context entry is removed from the strip and added again, it was
reincluded in the next message.
* Clicking file context in the thread that has been removed from the
context strip didn't jump to the file.
* Refresh of directory context didn't reflect added / removed files.
* Deleted directories would remain in the message editor context strip.
* Token counting requests didn't include image context.
* File, directory, and symbol context deduplication relied on
`ProjectPath` for identity, and so didn't handle renames.
* Symbol context line numbers didn't update when shifted
Known bugs (not fixed):
* Deleting a directory causes it to disappear from messages in threads.
Fixing this in a nice way is tricky. One easy fix is to store the
original path and show that on deletion. It's weird that deletion would
cause the name to "revert", though. Another possibility would be to
snapshot context metadata on add (ala `AddedContext`), and keep that
around despite deletion.
Release Notes:
- N/A
As a part of https://github.com/zed-industries/zed/pull/17488 I
flattened module structure of ui crate to fix module_inception lint.
However, that's actually unnecessary as we can pass that lint via a
custom knob for clippy.
Closes #ISSUE
Release Notes:
- N/A