Commit Graph

15 Commits

Author SHA1 Message Date
Panghu
3701e190ce Add runnable for rust main function (#13087)
Release Notes:

- N/A



https://github.com/zed-industries/zed/assets/21101490/7a57805c-1d31-48b2-bc2c-3a6f0b730d72
2024-06-18 16:25:20 +02:00
Piotr Osiewicz
27229bba6b tasks: Provide task variables from matching runnable ranges in task modal (#12237)
In #12003 we found ourselves in need for precise region tracking in
which a given runnable has an effect in order to grab variables from it.
This PR makes it so that in task modal all task variables from queries
overlapping current cursor position.
However, in the process of working on that I've found that we cannot
always use a top-level capture to represent the full match range of
runnable (which has been my assumption up to this point). Tree-sitter
captures cannot capture sibling groups; we did just that in Rust
queries.

Thankfully, none of the extensions are affected as in them, a capture is
always attached to single node. This PR adds annotations to them
nonetheless; we'll be able to get rid of top-level captures in extension
runnables.scm once this PR is in stable version of Zed.


Release Notes:

- N/A
2024-05-24 21:00:23 +02:00
Remco Smits
1e5389a2be rust: Add runnable icon for #[cfg(test)] mod tests (#12017)
This allows you to run all the tests inside the `mod tests` block. 
Fixes #11967.

<img width="366" alt="Screenshot 2024-05-18 at 16 07 32"
src="https://github.com/zed-industries/zed/assets/62463826/01fc378c-1546-421d-8250-fe0227c1e5a0">

<img width="874" alt="Screenshot 2024-05-18 at 16 37 21"
src="https://github.com/zed-industries/zed/assets/62463826/4a880b91-df84-4917-a16e-5d5fe20e22ac">

Release Notes:

- Added runnable icon for Rust `#[cfg(test)] mod tests` blocks
([#11967](https://github.com/zed-industries/zed/issues/11967)).
2024-05-24 11:02:23 +02:00
Piotr Osiewicz
266643440c rust: reduce false positives in runnables query (#11845)
We were marking `#[cfg(test)]`ed function as a test, which is wrong.
Also allow for other attribute_items (such as #[should_panic]) between
test attribute and a function item.

Release Notes:

- N/A
2024-05-15 11:42:05 +02:00
Piotr Osiewicz
bff1d8b142 task: Allow obtaining custom task variables from tree-sitter queries (#11624)
From now on, only top-level captures are treated as runnable tags and
the rest is appended to task context as custom environmental variables
(unless the name is prefixed with _, in which case the capture is
ignored). This is most likely gonna help with Pest-like test runners.



Release Notes:

- N/A

---------

Co-authored-by: Remco <djsmits12@gmail.com>
2024-05-09 23:38:18 +02:00
Piotr Osiewicz
0c11d841e8 editor: Move runnables querying to background thread (#11487)
Originally reported by @mrnugget and @bennetbo 
Also, instead of requerying them every frame, we do so whenever buffer
changes.

As a bonus, I modified tree-sitter query for Rust tests.

Release Notes:

- N/A
2024-05-07 15:31:07 +02:00
Piotr Osiewicz
5a71d8c7f1 Add support for detecting tests in source files, and implement it for Rust (#11195)
Continuing work from #10873 

Release Notes:

- N/A

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-05-05 16:32:48 +02:00
James Thurley
d3f6ca7a1e Add @operator, @lifetime and @punctuation.delimiters captures for Rust (#10885)
Adds additional captures for theming rust code.

I'm uncertain about whether `#` belongs in the `@operator` capture, but
I didn't see a more appropriate capture name in my brief hunt in other
files. It is the prefix of an `attribute_item`.. suggestions welcome.

Release Notes:

- Added `@operator`, `@lifetime` and `@punctuation.delimiter` captures
to Rust highlights file.
2024-04-25 14:20:20 -04:00
Joseph T. Lyons
f6eaa8b00f Clean up whitespace (#10755)
I saved the `file_types.json` file and got a diff because it had some
trailing whitespace. I ran
[`lineman`](https://github.com/JosephTLyons/lineman) on the codebase.
I've done this before, but this time, I've added in the following
settings to our `.zed` local settings, to make sure every future save
respects our desire to have consistent whitespace formatting.

```json
"remove_trailing_whitespace_on_save": true,
"ensure_final_newline_on_save": true
```

Release Notes:

- N/A
2024-04-23 13:31:21 -04:00
Ben Hamment
c96a96b3ce Add traits in Rust highlights (#10731)
Question: I use type.super here because I made a similar change to the
ruby syntax to apply the same style to superclasses.
With this in mind, should this change be renamed to type.trait or should
it be renamed to something like type.italic so the ruby syntax or any
other language can all use type.italic? or maybe something else
altogether.

<img width="597" alt="image"
src="https://github.com/zed-industries/zed/assets/7274458/9d02dba0-75a4-4439-9f31-fd8aa0873075">

Release Notes:

- Exposed Rust traits as `type.interface` for individual syntax theming.
2024-04-22 16:43:48 -04:00
Max Brunsfeld
a0ee29a806 Use first line comment prefix when toggling comments (#10335)
This fixed an issue introduced in
https://github.com/zed-industries/zed/pull/10126, where, when toggling
comments in a language with multiple line comment prefixes (e.g. Gleam,
Erlang) Zed would insert the *last* prefix instead of the first.

Release Notes:

- Fixed an issue where the `toggle comments` command inserted the wrong
line comment prefix in some languages (preview only).

Co-authored-by: Marshall <marshall@zed.dev>
2024-04-09 17:22:47 -04:00
Jason Lee
0861ceaac2 Add yield keyword highlight for Rust (#10104)
Release Notes:

- Added `yield` keyword highlight for Rust


Ref:

- https://github.com/rust-lang/rust-analyzer/pull/7209
-
https://github.com/rust-lang/rust-analyzer/blob/master/crates/ide/src/syntax_highlighting/highlight.rs#L177
-
https://doc.rust-lang.org/reference/keywords.html?highlight=yield#reserved-keywords


In VS Code:
 

![SCR-20240403-hrb](https://github.com/zed-industries/zed/assets/5518/ec3e84ce-ea9d-4b2d-832d-ecdfec0def91)

docs.rs:
https://docs.rs/async-stream/latest/async_stream/macro.try_stream.html


![SCR-20240403-gpk](https://github.com/zed-industries/zed/assets/5518/07010c2c-341d-4ae2-ba80-5f4eab4dbf60)

## Before

<img width="644" alt="image"
src="https://github.com/zed-industries/zed/assets/5518/da349187-57e6-4cea-b3e3-f628ce6a99e8">


## After update in Zed

![SCR-20240403-hqk](https://github.com/zed-industries/zed/assets/5518/44f1687b-ec38-42c2-984d-15177bed7e5b)
2024-04-04 17:56:33 +02:00
Piotr Osiewicz
b118b76272 editor: Fix "Toggle comments" not respecting multiple line_comments in language config (#10126)
This does not try to heuristically pick a comment style based on
surroundings anyhow. It does improve our story around uncommenting
though.

Fixes #10113.

Release Notes:

- Fixed "Toggle comment" action not working in presence of non-default
line comments such as doc comments in Rust
([#10113](https://github.com/zed-industries/zed/issues/10113)).
2024-04-03 17:34:59 +02:00
Jason Lee
8eeecdafec Add crate keyword to Rust (#10110)
Release Notes:

- Fixed `crate` keyword not being highlighted in Rust files.

Ref: #10104 

And I make a sort for them.
2024-04-03 17:27:22 +02:00
Piotr Osiewicz
0f584cb353 chore: Extract languages from zed crate (#8270)
- Moves languages module from `zed` into a separate crate. That way we
have less of a long pole at the end of compilation.
- Removes moot dependencies on editor/picker. This is totally harmless
and might help in the future if we decide to decouple picker from
editor.

Before:
```
Number of crates that depend on 'picker' but not on 'editor': 1
Total number of crates that depend on 'picker': 13
Total number of crates that depend on 'editor': 30
```
After:
```
Number of crates that depend on 'picker' but not on 'editor': 5
Total number of crates that depend on 'picker': 12
Total number of crates that depend on 'editor': 26
```
The more crates depend on just picker but not editor, the better in that
case.

Release Notes:

- N/A
2024-02-23 15:56:08 +01:00