This PR removes the database schema migrations from the repo, as these
are now managed by Cloud.
There's a new `20251208000000_test_schema.sql` "migration" that we use
to create the database schema for the tests, similar to what we use for
SQLite.
Release Notes:
- N/A
Tracing code is not included in normal release builds
Documents how to use them in our performance docs
Only the maps and cursors are instrumented atm
# Compile times:
current main: fresh release build (cargo clean then build --release)
377.34 secs
current main: fresh debug build (cargo clean then build )
89.31 secs
tracing tracy: fresh release build (cargo clean then build --release)
374.84 secs
tracing tracy: fresh debug build (cargo clean then build )
88.95 secs
tracing tracy: fresh release build with timings (cargo clean then build
--release --features tracing)
375.77 secs
tracing tracy: fresh debug build with timings (cargo clean then build
--features tracing)
90.03 secs
Release Notes:
- N/A
---------
Co-authored-by: localcc <work@localcc.cc>
We already store the remote URLs for `origin` and `upstream` in the
`RepositorySnapshot`, so just use that data. Follow-up to #44092.
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/41935
The registration ID responsible for generating each diagnostic is now
tracked. This allows us to replace only the diagnostics from the same
registration ID when a pull diagnostics report is applied.
Additionally, various deficiencies in our support for pull diagnostics
have been fixed:
- Document pulls are issued for all open buffers, not just the edited
one. A shorter debounce is used for the edited buffer. Workspace
diagnostics are also now ignored for open buffers.
- Tracking of `lastResultId` is improved.
- Stored pull diagnostics are discarded when the corresponding buffer is
closed.
Release Notes:
- Improved compatibility with language servers that use the "pull
diagnostics" feature of Language Server Protocol.
---------
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
It is easy for us to get the two fields out of sync causing weird
problems, there is no reason to have both here so.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Co-authored by: Antonio Scandurra <antonio@zed.dev>
We'll now add panels to the workspace as soon as they're ready rather
than waiting for all the rest to complete. We should strive to make all
panels fast, but given that their load tasks are fallible and do IO,
this approach seems more resilient.
Additionally, we'll now start loading the agent panel at the same time
as the rest.
Release Notes:
- workspace: Add panels as soon as they are ready
We now run git pre-commit hooks before we commit. This ensures we don't
run into timeout issues with askpass delegate and report invalid error
to the user.
Closes#43157
Release Notes:
- Fixed long running pre-commit hooks causing committing from Zed to
fail.
Co-authored-by: Cole Miller <cole@zed.dev>
Part One for Resolving #10910
### Summary
Typing prefix (partial keybinding) will behave like Vim. No timeout
until you either finish the sequence or hit Escape, while ambiguous
sequences still auto-resolve after 1s.
### Description
This follow-up tweaks the which-key system first part groundwork so our
timeout behavior matches Vim’s expectations. Then we can implement the
UI part in the next step (reference latest comments in
https://github.com/zed-industries/zed/pull/34798)
- `DispatchResult` now reports when the current keystrokes are already a
complete binding in the active context stack (`pending_has_binding`). We
only start the 1s flush timer in that case. Pure prefixes or sequences
that only match in other contexts—stay pending indefinitely, so
leader-style combos like `space f g` no longer evaporate after a second.
- `Window::dispatch_key_event` cancels any prior timer before scheduling
a new one and only spawns the background flush task when
`pending_has_binding` is true. If there’s no matching binding, we keep
the pending keystrokes and rely on an explicit Escape or more typing to
resolve them.
Release Notes:
- Fixed multi-stroke keybindings so only ambiguous prefixes auto-trigger
after 1 s; unmatched prefixes now stay pending until canceled, matching
Vim-style leader behavior.
This PR introduces a new `MultiBufferOffset` new type wrapping size. The
goal of this is to make it clear at the type level when we are
interacting with offsets of a multi buffer versus offsets of a language
/ text buffer. This improves readability of things quite a bit by making
it clear what kind of offsets one is working with while also reducing
accidental bugs by using the wrong kin of offset for the wrong API.
This PR also uncovered two minor bugs due to that.
Does not yet introduce the MultiBufferPoint equivalent, that is for a
follow up PR.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
This reverts commit b0a7defd09.
It looks like this doesn't interact correctly with the project diff or
with staging, let's revert and reland with bugs fixed.
Release Notes:
- N/A
This PR drops the `channel_messages` table and its
dependents—`channel_message_mentions` and `observed_channel_messages`—as
they are no longer used.
Release Notes:
- N/A
Closes [#41674](https://github.com/zed-industries/zed/issues/41674)
Description:
Creating a branch from a base requires switching to the base branch
first, then creating the new branch and checking out to it, which
requires multiple operations.
Add base_branch parameter to create_branch to allow a new branch from a
base branch in one operation which is synonymous to the command `git
switch -c <new-branch> <base-branch>`.
Below is the video after solving the issue:
(`master` branch is the default branch here, and I create a branch
`new-branch-2` based off the `master` branch. I also show the error
which used to appear before the fix.)
[Screencast from 2025-11-07
05-14-32.webm](https://github.com/user-attachments/assets/d37d1b58-af5f-44e8-b867-2aa5d4ef3d90)
Release Notes:
- Fixed the branch-picking error by replacing multiple sequential switch
operations with just one switch operation.
Signed-off-by: ayu-ch <ayu.chandekar@gmail.com>
Adds support for opening and displaying images in remote projects. The
server streams image data to the client in chunks, where the client then
reconstructs the image and displays it. This change includes:
- Adding `image` crate as a dependency for remote_server
- Implementing `ImageStore` for remote access
- Creating proto definitions for image-related messages
- Adding handlers for creating images for peers
- Computing image metadata from bytes instead of reading from disk for
remote images
Closes#20430Closes#39104Closes#40445
Release Notes:
- Added support for image preview in remote sessions.
- Fixed#39104
<img width="982" height="551" alt="image"
src="https://github.com/user-attachments/assets/575428a3-9144-4c1f-b76f-952019ea14cc"
/>
<img width="978" height="547" alt="image"
src="https://github.com/user-attachments/assets/fb58243a-4856-4e73-bb30-8d5e188b3ac9"
/>
---------
Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
Split out from https://github.com/zed-industries/zed/pull/40774 to
reduce the size of the reland of that PR (once I figure out the cause of
the issue)
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Previously we had `Context` and `ContextStore` in both `agent_ui` (used
to store context for the inline assistant) and `assistant_context` (used
for text threads) which is confusing.
This PR makes it so that the `assistant_context` concepts are now called
`TextThread*`, the crate was renamed to `assistant_text_thread`
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/40047
Closes https://github.com/zed-industries/zed/issues/24798
Closes https://github.com/zed-industries/zed/issues/24788
Before, each editor, even if it's the same buffer split in 2, was
querying for inlay hints separately, and storing the whole inlay hint
twice, in `Editor`'s `display_map` and its `inlay_hint_cache` fields.
Now, instead of `inlay_hint_cache`, each editor maintains a minimal set
of metadata (which area was queried by what task) instead, and all LSP
inlay hint data had been moved into `LspStore`, both local and remote
flavors store the data.
This allows Zed, as long as a buffer is open, to reuse the inlay hint
data similar to how document colors and code lens are now stored and
reused.
Unlike other reused LSP data, inlay hints data is the first one that's
possible to query by document ranges and previous version had issue with
caching and invalidating such ranges already queried for.
The new version re-approaches this by chunking the file into row ranges,
which are queried based on the editors' visible area.
Among the corresponding refactoring, one notable difference in inlays
display are multi buffers: buffers in them are not
[registered](https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#textDocument_didOpen)
in the language server until a caret/selection is placed inside their
excerpts inside the multi buffer.
New inlays code does not query language servers for unregistered
buffers, as servers usually respond with empty responses or errors in
such cases.
Release Notes:
- Reworked inlay hints to be less error-prone
---------
Co-authored-by: Lukas Wirth <lukas@zed.dev>
Co-authored-by: dino <dinojoaocosta@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
Currently running `cargo update` on Zed will break the collab crate
because the versions of sea-orm and sea-orm-macros will not match. This
results in a bunch of noisy warnings from rust-analyzer.
Release Notes:
- N/A
We were spawning the process on the foreground thread before which can
block an arbitrary amount of time. Likewise we no longer block
deserialization on the terminal loading.
Release Notes:
- Improved startup time on systems with slow process spawning
capabilities
I noticed we had some typos that were getting through CI, but it looks
like the new version of `typos` catches them. So I updated it and fixed
them.
Release Notes:
- N/A
- Notable change is the use of a newtype for `ReplicaId`
- Fixes `WorktreeStore::create_remote_worktree` creating a remote
worktree with the local replica id, though this is not currently used
- Fixes observing the `Agent` (that is following the agent) causing
global clocks to allocate 65535 elements
- Shrinks the size of `Global` a bit. In a local or non-collab remote
session it won't ever allocate still.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Re-applies https://github.com/zed-industries/zed/pull/30840
This PR re-applies the initial
[PR](https://github.com/zed-industries/zed/pull/30840). As it was closed
because it was hard to land, because of the many conflicts. This PR
re-applies the changes for it.
In several cases we were creating multiple display_map
snapshots within the same root-level function call.
Creating a display_map snapshot is quite slow, and in some
cases we were creating the snapshot multiple times.
Release Notes:
- N/A
We've been considering removing workspace-hack for a couple reasons:
- Lukas ran into a situation where its build script seemed to be causing
spurious rebuilds. This seems more likely to be a cargo bug than an
issue with workspace-hack itself (given that it has an empty build
script), but we don't necessarily want to take the time to hunt that
down right now.
- Marshall mentioned hakari interacts poorly with automated crate
updates (in our case provided by rennovate) because you'd need to have
`cargo hakari generate && cargo hakari manage-deps` after their changes
and we prefer to not have actions that make commits.
Currently removing workspace-hack causes our workspace to grow from
~1700 to ~2000 crates being built (depending on platform), which is
mainly a problem when you're building the whole workspace or running
tests across the the normal and remote binaries (which is where
feature-unification nets us the most sharing). It doesn't impact
incremental times noticeably when you're just iterating on `-p zed`, and
we'll hopefully get these savings back in the future when
rust-lang/cargo#14774 (which re-implements the functionality of hakari)
is finished.
Release Notes:
- N/A