In my local setup, I always enforce git-commit signing with GPG/SSH
which automatically enforces `git commit -S` when committing. This
changeset will now show a modal to the user for them to specify the
passphrase (if any) so that they can unlock their private key for
signing when committing in Zed.
<img width="1086" height="948" alt="Screenshot 2025-11-07 at 11 09
09 PM"
src="https://github.com/user-attachments/assets/ac34b427-c833-41c7-b634-8781493f8a5e"
/>
Release Notes:
- Handle automatic git-commit signing by presenting the user with an
askpass modal
Adds support for opening and displaying images in remote projects. The
server streams image data to the client in chunks, where the client then
reconstructs the image and displays it. This change includes:
- Adding `image` crate as a dependency for remote_server
- Implementing `ImageStore` for remote access
- Creating proto definitions for image-related messages
- Adding handlers for creating images for peers
- Computing image metadata from bytes instead of reading from disk for
remote images
Closes#20430Closes#39104Closes#40445
Release Notes:
- Added support for image preview in remote sessions.
- Fixed#39104
<img width="982" height="551" alt="image"
src="https://github.com/user-attachments/assets/575428a3-9144-4c1f-b76f-952019ea14cc"
/>
<img width="978" height="547" alt="image"
src="https://github.com/user-attachments/assets/fb58243a-4856-4e73-bb30-8d5e188b3ac9"
/>
---------
Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
- Adds a new action `git::PullRebase` which adds `--rebase` in the final
command invoked by existing Git-Pull implementation.
- Includes the new action in "Fetch/Push" button in the Git Panel
(screenshot below)
- Adds key-binding for `git::PullRebase` in all three platforms,
following the existing key-binding patterns (`ctrl-g shift-down`)
- Update git docs to include the new action.
Sidenote: This is my first ever OSS contribution
Screenshot:
<img width="234" height="215" alt="image"
src="https://github.com/user-attachments/assets/713d068f-5ea5-444f-8d66-444ca65affc8"
/>
---
Release Notes:
- Git: Added `git: pull rebase` for running `git pull --rebase`.
Related discussions #26084
Worktree creations are implemented similar to how branch creations are
handled on the branch picker (the user types a new name that's not on
the list and a new entry option appears to create a new branch with that
name).
https://github.com/user-attachments/assets/39e58983-740c-4a91-be88-57ef95aed85b
With this picker you have a few workflows:
- Open the picker and type the name of a branch that's checked out on an
existing worktree:
- Press enter to open the worktree on a new window
- Press ctrl-enter to open the worktree and replace the current window
- Open the picker and type the name of a new branch or an existing one
that's not checked out in another worktree:
- Press enter to create the worktree and open in a new window. If the
branch doesn't exists, we will create a new one based on the branch you
have currently checked out. If the branch does exists then we create a
worktree with that branch checked out.
- Press ctrl-enter to do everything on the previous point but instead,
replace the current window with the new worktre.
- Open the picker and type the name of a new branch or an existing one
that's not checked out in another worktree:
- If a default branch is detected on the repo, you can create a new
worktree based on that branch by pressing ctrl-enter or
ctrl-shift-enter. The first one will open a new window and the last one
will replace the current one.
Note: If you preffer to not use the system prompt for choosing a
directory, you can set `"use_system_path_prompts": false` in zed
settings.
Release Notes:
- Added git worktree picker to open a git worktree on a new window or
replace the current one
- Added git worktree creation action
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Closes https://github.com/zed-industries/zed/issues/40047
Closes https://github.com/zed-industries/zed/issues/24798
Closes https://github.com/zed-industries/zed/issues/24788
Before, each editor, even if it's the same buffer split in 2, was
querying for inlay hints separately, and storing the whole inlay hint
twice, in `Editor`'s `display_map` and its `inlay_hint_cache` fields.
Now, instead of `inlay_hint_cache`, each editor maintains a minimal set
of metadata (which area was queried by what task) instead, and all LSP
inlay hint data had been moved into `LspStore`, both local and remote
flavors store the data.
This allows Zed, as long as a buffer is open, to reuse the inlay hint
data similar to how document colors and code lens are now stored and
reused.
Unlike other reused LSP data, inlay hints data is the first one that's
possible to query by document ranges and previous version had issue with
caching and invalidating such ranges already queried for.
The new version re-approaches this by chunking the file into row ranges,
which are queried based on the editors' visible area.
Among the corresponding refactoring, one notable difference in inlays
display are multi buffers: buffers in them are not
[registered](https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#textDocument_didOpen)
in the language server until a caret/selection is placed inside their
excerpts inside the multi buffer.
New inlays code does not query language servers for unregistered
buffers, as servers usually respond with empty responses or errors in
such cases.
Release Notes:
- Reworked inlay hints to be less error-prone
---------
Co-authored-by: Lukas Wirth <lukas@zed.dev>
Co-authored-by: dino <dinojoaocosta@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
We've been considering removing workspace-hack for a couple reasons:
- Lukas ran into a situation where its build script seemed to be causing
spurious rebuilds. This seems more likely to be a cargo bug than an
issue with workspace-hack itself (given that it has an empty build
script), but we don't necessarily want to take the time to hunt that
down right now.
- Marshall mentioned hakari interacts poorly with automated crate
updates (in our case provided by rennovate) because you'd need to have
`cargo hakari generate && cargo hakari manage-deps` after their changes
and we prefer to not have actions that make commits.
Currently removing workspace-hack causes our workspace to grow from
~1700 to ~2000 crates being built (depending on platform), which is
mainly a problem when you're building the whole workspace or running
tests across the the normal and remote binaries (which is where
feature-unification nets us the most sharing). It doesn't impact
incremental times noticeably when you're just iterating on `-p zed`, and
we'll hopefully get these savings back in the future when
rust-lang/cargo#14774 (which re-implements the functionality of hakari)
is finished.
Release Notes:
- N/A
Closes#39216
Note that this affects all platforms, I'm just using the prefix to make
auto-cherry-picking easier.
Release Notes:
- Fixed shell commands run by agents failing to find installed programs
in some cases.
Closes#5185
Release Notes:
- Added an option to hide hidden files in the project panel by setting
`hide_hidden` in the project panel settings.
---------
Co-authored-by: Gaauwe Rombouts <gromdroid@gmail.com>
Co-authored-by: Gaauwe Rombouts <mail@grombouts.nl>
Closes#5355
Release Notes:
- Fixed rendering glitches with files with more than 16 million lines
(that occured due to floating number rounding errors).
---------
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Closes https://github.com/zed-industries/zed/issues/38690Closes#37353
### Background
On Windows, paths are normally separated by `\`, unlike mac and linux
where they are separated by `/`. When editing code in a project that
uses a different path style than your local system (e.g. remoting from
Windows to Linux, using WSL, and collaboration between windows and unix
users), the correct separator for a path may differ from the "native"
separator.
Previously, to work around this, Zed converted paths' separators in
numerous places. This was applied to both absolute and relative paths,
leading to incorrect conversions in some cases.
### Solution
Many code paths in Zed use paths that are *relative* to either a
worktree root or a git repository. This PR introduces a dedicated type
for these paths called `RelPath`, which stores the path in the same way
regardless of host platform, and offers `Path`-like manipulation APIs.
RelPath supports *displaying* the path using either separator, so that
we can display paths in a style that is determined at runtime based on
the current project.
The representation of absolute paths is left untouched, for now.
Absolute paths are different from relative paths because (except in
contexts where we know that the path refers to the local filesystem)
they should generally be treated as opaque strings. Currently we use a
mix of types for these paths (std::path::Path, String, SanitizedPath).
Release Notes:
- N/A
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Peter Tripp <petertripp@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
Follows on from
https://github.com/zed-industries/zed/pull/37716#pullrequestreview-3195695110
by @SomeoneToIgnore
After this the doctests will be run in CI to check that the examples are
still accurate.
Note that doctests aren't run by Nextest: you can run them locally with
`cargo test --doc`.
Summary:
* Run tests from CI
* Loosen an exact float comparison to match approximately (otherwise it
fails)
* Fixed one actual bug in the tests for `dilate` where the test code
assumed that `dilate` mutates `self` rather than returning a new object
* Add some `must_use` on some functions that seemed at risk of similar
bugs, following the Rust stdlib style to add it where ignoring the
result is almost certainly a bug.
* Fix some cases where the doc examples seem to have gone out of date
with the code
* Add imports to doctests that need them
* Add some dev-dependencies to make the tests build
* Fix the `key_dispatch` module docstring, which was accidentally
attached to objects within that module
* Skip some doctest examples that seem like they need an async
environment or that just looked hard to get running
AI usage: I asked Claude to do some of the repetitive tests. I checked
the output and fixed up some things that seemed to not be in the right
spirit of the test, or too longwinded.
I think we could reasonably run the tests on only Linux to save CI
CPU-seconds and latency, but I haven't done that yet, partly because of
how it's implemented in the action.
Release Notes:
- N/A
Closes #ISSUE
This PR continues work from #32821 by adding a stash entry picker for
pop/drop operations. Additionally, the stash pop action in the git panel
is now disabled when no stash entries exist, preventing error logs from
attempted pops on empty stashes.
Preview:
<img width="1920" height="1256" alt="Screenshot From 2025-09-11
14-08-31"
src="https://github.com/user-attachments/assets/b2f32974-8c69-4e50-8951-24ab2cf93c12"
/>
<img width="1920" height="1256" alt="Screenshot From 2025-09-11
14-08-12"
src="https://github.com/user-attachments/assets/992ce237-43c9-456e-979c-c2e2149d633e"
/>
Release Notes:
- Added a stash picker to pop and drop a specific stash entry
- Disabled the stash pop action on the git panel when no stash entries
exist
- Added git stash apply command
- Added git stash drop command
@maxdeviant We can eventually turn down the panic telemetry endpoint,
but should probably leave it up while there's still a bunch of stable
users hitting it.
@maxbrunsfeld We're optimistic that this change also fixed the macos
crashed-thread misreporting. We think it was because the
`CrashContext::exception` was getting set to `None` only on macos, while
on linux it was getting a real exception value from the sigtrap. Now
we've unified and it uses `SIGABRT` on both platforms (I need to double
check that this works as expected for windows).
We unconditionally set `RUST_BACKTRACE=1` for the current process so
that we see backtraces when running in a terminal by default. This
should be fine but I just wanted to note it since it's a bit abnormal.
Release Notes:
- N/A
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
At RustConf we were demo'ing zed, and it continually popped open the
chat panel.
We're usually inured to this because the Chat panel doesn't open unless
a Guest
is in the channel, but it made me sad that we were showing a long stream
of
vacuous comments and unresponded to questions on every demo screen.
We may bring chat back in the future, but we need more thought on the
UX, and
we need to rebuild the backend to not use the existing collab server
that we're
trying to move off of.
Release Notes:
- Removed the chat feature from Zed (Sorry to the 5 of you who use this
on the regular!)
This PR adds support for using external agents in SSH projects via ACP,
including automatic installation of Gemini CLI and Claude Code,
authentication with API keys (for Gemini) and CLI login, and custom
agents from user configuration.
Co-authored-by: maan2003 <manmeetmann2003@gmail.com>
Release Notes:
- agent: Gemini CLI, Claude Code, and custom external agents can now be
used in SSH projects.
---------
Co-authored-by: maan2003 <manmeetmann2003@gmail.com>
- **toolchains: Add new state to toolchain selector**
- **Use toolchain term for Add Toolchain button**
- **Hoist out a meta function for toolchain listers**
Closes#27332
Release Notes:
- python: Users can now specify a custom path to their virtual
environment from within the picker.
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Closes#37520
This change makes the attach modal load processes from the remote server
when connecting via SSH, rather than showing local processes from the
client machine.
This works by using the new GetProcessesRequest RPC message to allow
downstream clients to get the correct processes to display. It also only
works with downstream ssh clients because the message handler is only
registered on headless projects.
Release Notes:
- debugger: Fix bug where SSH attach modal showed local processes
instead of processes from the server
Instead of manually constructing the venv we now ask the python
toolchain for the relevant information, unifying the approach of vent
inspection
Fixes https://github.com/zed-industries/zed/issues/27350
Release Notes:
- Improved the detection of python virtual environments for terminals
and tasks in remote projects.
Take 2: https://github.com/zed-industries/zed/pull/36709 but without the
very bad `cfg`-based approach for storing the RPC logs.
--------------
Enables LSP log tracing in both remote collab and remote ssh
environments.
Server logs and server RPC traces can now be viewed remotely, and the
LSP button is now shown in such projects too.
Closes https://github.com/zed-industries/zed/issues/28557
Co-Authored-By: Kirill <kirill@zed.dev>
Co-Authored-By: Lukas <lukas@zed.dev>
Release Notes:
- Enabled LSP log tracing in both remote collab and remote ssh
environments
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Lukas Wirth <lukas@zed.dev>
Enables LSP log tracing in both remote collab and remote ssh
environments.
Server logs and server RPC traces can now be viewed remotely, and the
LSP button is now shown in such projects too.
Closes https://github.com/zed-industries/zed/issues/28557
Co-Authored-By: Kirill <kirill@zed.dev>
Co-Authored-By: Lukas <lukas@zed.dev>
Release Notes:
- Enabled LSP log tracing in both remote collab and remote ssh
environments
---------
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Lukas Wirth <lukas@zed.dev>
This is a pure refactor that consolidates all SSH remoting logic such
that it should be straightforward to add another transport to the
remoting system.
Release Notes:
- N/A
---------
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Flycheck commands are global and makes sense to fall back to looking up
project's rust-analyzer even if the commands are run on a non-rust
buffer. If multiple rust-analyzers are found in the project, avoid
ambiguous commands and bail (as before).
Closes #ISSUE
Release Notes:
- Made it possible to run rust-analyzer's flycheck actions from anywhere
in the project
Instead of holding a connection for potentially long LSP queries (e.g.
rust-analyzer might take minutes to look up a definition), disconnect
right after sending the initial request and handle the follow-up
responses later.
As a bonus, this allows to cancel previously sent request on the local
Collab clients' side due to this, as instead of holding and serving the
old connection, local clients now can stop previous requests, if needed.
Current PR does not convert all LSP requests to the new paradigm, but
the problematic ones, deprecating `MultiLspQuery` and moving all its
requests to the new paradigm.
Release Notes:
- Improved resource usage when querying LSP over Collab
---------
Co-authored-by: David Kleingeld <git@davidsk.dev>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Co-authored-by: David Kleingeld <davidsk@zed.dev>
Closes #ISSUE
Adds `merge_message` field to the `UpdateRepository` proto message so
that suggested merge messages are displayed in remote projects.
Release Notes:
- git: Fixed an issue where suggested merge commit messages would not
appear for remote projects
The minidump-based crash reporting is now entirely separate from our
legacy panic_hook-based reporting. This should improve the association
of minidumps with their metadata and give us more consistent crash
reports.
Release Notes:
- N/A
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
This PR adds preliminary git clone support through using the new
`GitClone` action. This works with SSH connections too.
- [x] Get backend working
- [x] Add a UI to interact with this
Future follow-ups:
- Polish the UI
- Have the path select prompt say "Select Repository clone target"
instead of “Open”
- Use Zed path prompt if the user has that as a setting
- Add support for cloning from a user's GitHub repositories directly
Release Notes:
- Add the ability to clone remote git repositories through the `git:
Clone` action
---------
Co-authored-by: hpmcdona <hayden_mcdonald@brown.edu>
Diagnostics updates were programmed in Zed based off the r-a LSP push
diagnostics, with all related updates happening per file.
https://github.com/zed-industries/zed/pull/19230 and especially
https://github.com/zed-industries/zed/pull/32269 brought in pull
diagnostics that could produce results for thousands files
simultaneously.
It was noted and addressed on the local side in
https://github.com/zed-industries/zed/pull/34022 but the remote side was
still not adjusted properly.
This PR
* removes redundant diagnostics pull updates on remote clients, as
buffer diagnostics are updated via buffer sync operations separately
* batches all diagnostics-related updates and proto messages, so
multiple diagnostic summaries (per file) could be sent at once,
specifically, 1 (potentially large) diagnostics summary update instead
of N*10^3 small ones.
Buffer updates are still sent per buffer and not updated, as happening
separately and not offending the collab traffic that much.
Release Notes:
- Improved diagnostics performance in the collaborative mode
* Straightens out the `*_ext.rs` workflow for clangd and rust-analyzer:
no need to asynchronously query for the language server, as we sync that
information already.
* Fixes inlay hints editor menu toggle not being shown in the remote
sessions
Release Notes:
- Fixed inlay hints editor menu toggle not being shown in the remote
sessions
Before, each time any LSP feature was used on client remote, it always
produced a `proto::` request that always had been sent to the host, from
where returned as an empty response.
Instead, propagate more language server-related data to the client,
`lsp::ServerCapability`, so Zed client can omit certain requests if
those are not supported.
On top of that, rework the approach Zed uses to query for the data
refreshes: before, editors tried to fetch the data when the server start
was reported (locally and remotely).
Now, a later event is selected: on each `textDocument/didOpen` for the
buffer contained in this editor, we will query for new LSP data, reusing
the cache if needed.
Before, servers could reject unregistered files' LSP queries, or process
them slowly when starting up.
Now, such refreshes are happening later and should be cached.
This requires a collab DB change, to restore server data on rejoin.
Release Notes:
- Fixed excessive LSP requests sent during remote sessions
- [x] Handle uploading minidumps from the remote_server
- [x] Associate minidumps with panics with some sort of ID (we don't use
session_id on the remote)
- [x] Update the protobufs and client/server code to request panics
- [x] Upload minidumps with no corresponding panic
- [x] Fill in panic info when there _is_ a corresponding panic
- [x] Use an env var for the sentry endpoint instead of hardcoding it
Release Notes:
- Zed now generates minidumps for crash reporting
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Closes#33700
The option shows up as an icon that appears on entries that would create
a new branch. You can also branch from the default by secondary
confirming, which the icon has a tooltip for as well.
We based the default branch on the results from this command: `git
symbolic-ref refs/remotes/upstream/HEAD` and fallback to `git
symbolic-ref refs/remotes/origin/HEAD`
Release Notes:
- Add option to create a branch from a default branch in git branch
picker
---------
Co-authored-by: Cole Miller <cole@zed.dev>