Commit Graph

781 Commits

Author SHA1 Message Date
Smit Barmase
8ad3a150c8 editor: Add active match highlight for buffer and project search (#44098)
Closes #28617

<img width="400" alt="image"
src="https://github.com/user-attachments/assets/b1c2880c-5744-4bed-a687-5c5e7aa7fef5"
/>

Release Notes:

- Improved visibility of the currently active match when browsing
results in buffer or project search.

---------

Co-authored-by: DarkMatter-999 <darkmatter999official@gmail.com>
2025-12-04 03:55:04 +05:30
Connor Tsui
6216af9b5a Allow dynamic set_theme based on Appearance (#42812)
Tracking Issue (does not close):
https://github.com/zed-industries/zed/issues/35552

This is somewhat of a blocker for
https://github.com/zed-industries/zed/pull/40035 (but also the current
behavior doesn't really make sense).

The current behavior of `ThemeSelectorDelegate::set_theme` (the theme
selector menu) is to simply set the in-memory settings to `Static`,
regardless of if it is currently `Dynamic`. The reason this doesn't
matter now is that the `theme::set_theme` function that updates the
user's settings file _will_ make this check, so dynamic settings stay
dynamic in `settings.json`, but not in memory.

But this is also sort of strange, because `theme::set_theme` will set
the setting of whatever the old appearance was to the new theme name. In
other words, if I am currently on a light mode theme and I change my
theme to a dark mode theme using the theme selector, the `light` field
of `theme` in `settings.json` is set to a dark mode theme!

_I think this is because displaying the new theme in the theme selector
does not update the global context, so
`ThemeSettings::get_global(cx).theme.name(appearance).0` returns the
original theme appearance, not the new one._

---

This PR makes `ThemeSelectorDelegate::set_theme` keep the current
`ThemeSelection`, as well as changes the behavior of the
`theme::set_theme` call to always choose the correct setting to update.

One edge case that might be slightly strange now is that if the user has
specified the mode as `System`, this will now override that with the
appearance of the new theme. I think this is fine, as otherwise a user
might set a dark theme and nothing will change because the
`ThemeAppearanceMode` is set to `light` or `system` (where `system` is
also light).

I also have an `unreachable!` in there that I'm pretty sure is true but
I don't really know how to formally prove that...

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Signed-off-by: Connor Tsui <connor.tsui20@gmail.com>
2025-12-01 20:52:57 -07:00
Anthony Eid
464c0be2b7 git: Add word diff highlighting (#43269)
This PR adds word/character diff for expanded diff hunks that have both
a deleted and added section, as well as a setting `word_diff_enabled` to
enable/disable word diffs per language.

- `word_diff_enabled`: Defaults to true. Whether or not expanded diff
hunks will show word diff highlights when they're able to.

### Preview
<img width="1502" height="430" alt="image"
src="https://github.com/user-attachments/assets/1a8d5b71-449e-44cd-bc87-d6b65bfca545"
/>

### Architecture

I had three architecture goals I wanted to have when adding word diff
support:

- Caching: We should only calculate word diffs once and save the result.
This is because calculating word diffs can be expensive, and Zed should
always be responsive.
- Don't block the main thread: Word diffs should be computed in the
background to prevent hanging Zed.
- Lazy calculation: We should calculate word diffs for buffers that are
not visible to a user.

To accomplish the three goals, word diffs are computed as a part of
`BufferDiff` diff hunk processing because it happens on a background
thread, is cached until the file is edited, and is only refreshed for
open buffers.

My original implementation calculated word diffs every frame in the
Editor element. This had the benefit of lazy evaluation because it only
calculated visible frames, but it didn't have caching for the
calculations, and the code wasn't organized. Because the hunk
calculations would happen in two separate places instead of just
`BufferDiff`. Finally, it always happened on the main thread because it
was during the `EditorElement` layout phase.

I used Zed's
[`diff_internal`](02b2aa6c50/crates/language/src/text_diff.rs (L230-L267))
as a starting place for word diff calculations because it uses
`Imara_diff` behind the scenes and already has language-specific
support.

#### Future Improvements

In the future, we could add `AST` based word diff highlights, e.g.
https://github.com/zed-industries/zed/pull/43691.

Release Notes:

- git: Show word diff highlight in expanded diff hunks with less than 5
lines.
- git: Add `word_diff_enabled` as a language setting that defaults to
true.

---------

Co-authored-by: David Kleingeld <davidsk@zed.dev>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: cameron <cameron.studdstreet@gmail.com>
Co-authored-by: Lukas Wirth <lukas@zed.dev>
2025-12-01 22:36:30 -05:00
José Olórtegui
3969109aa3 Add file icon for the Odin programming language (#43855)
Release Notes:

- Added file icon for the [Odin programming
language](https://odin-lang.org/).

<img width="617" height="288" alt="CleanShot 2025-11-30 at 22 37 00"
src="https://github.com/user-attachments/assets/2389b90a-2fec-43bf-838f-1441f08b724a"
/>
2025-12-01 10:46:59 -03:00
Benjamin Jurk
194f6c9f95 Treat .h++ files as C++ (#42802)
Release Notes:

- `.h++` files are now treated as C++.
2025-11-24 11:36:04 +02:00
Connor Tsui
a44fc9a1de Rename ThemeMode to ThemeAppearanceMode (#42279)
There was a TODO in `crates/settings/src/settings_content/theme.rs` to
make this rename.

This PR is just splitting off this change from
https://github.com/zed-industries/zed/pull/40035 to make reviewing that
one a bit easier since that PR is a bit more involved than expected.

Release Notes:

- N/A

Signed-off-by: Connor Tsui <connor.tsui20@gmail.com>
2025-11-10 14:26:01 -07:00
Mikayla Maki
5f8226457e Automate settings registration (#42238)
Release Notes:

- N/A

---------

Co-authored-by: Nia <nia@zed.dev>
2025-11-07 22:27:14 +00:00
Smit Barmase
a96bf504e0 theme: Fix entry could appear transparent on hover with certain themes (#40944)
Follow-up: https://github.com/zed-industries/zed/pull/34655  

We should use an opaque fallback color for `panel.overlay_hover`. This
helps when a custom theme doesn’t provide it, nor `element.hover`. For
example, VSCode’s default modern dark theme doesn’t include an
`element.hover` color after import.

Release Notes:

- Fixed an issue where the project panel’s sticky entry could appear
transparent on hover with certain themes.
2025-10-23 04:23:25 +05:30
Willy Hetland
71ea133d72 Theme-able Vim Mode wrapper (#39813)
Closes [#14093](https://github.com/zed-industries/zed/issues/14093)
Builds on [#32279](https://github.com/zed-industries/zed/pull/32279) by
making it theme dependent.
Discussion
[#37816](https://github.com/zed-industries/zed/discussions/37816)

Wraps the mode label indicator in a div and makes the wrapper and label
theme-able. Label weight to medium
Mode indicator will render like previously if not theme colors have been
set. (i.e., they match zed default- and fallbacks)
Really helps with visual confirmation of current mode.

_Did not investigate further if there is a way to keep the leading and
trailing -- if no theme var given._

Can be applied either by a theme itself or using `theme_overrides` in
settings.json

Theme colors applied via `theme_overrides`
<img width="233" height="34" alt="Screenshot 2025-10-08 at 23 01 08"
src="https://github.com/user-attachments/assets/a00d9ae4-b6db-46a0-84e2-98d2691a11ad"
/>
<img width="233" height="34" alt="Screenshot 2025-10-08 at 23 01 16"
src="https://github.com/user-attachments/assets/f27fddab-524d-43c4-9307-46b6a656cd35"
/>
<img width="233" height="34" alt="Screenshot 2025-10-08 at 23 01 23"
src="https://github.com/user-attachments/assets/7e477fff-7a40-4c01-95a7-fbd40fff6caa"
/>

No theme applied
<img width="233" height="34" alt="Screenshot 2025-10-08 at 23 01 31"
src="https://github.com/user-attachments/assets/8b7b2c75-007b-4074-a552-181c53f31213"
/>
<img width="233" height="34" alt="Screenshot 2025-10-08 at 23 01 36"
src="https://github.com/user-attachments/assets/7a708d81-2033-4d72-a844-57607a0434ea"
/>
<img width="233" height="34" alt="Screenshot 2025-10-08 at 23 01 40"
src="https://github.com/user-attachments/assets/526f9d10-4d0f-4bc5-af89-31fcca538ce4"
/>



https://github.com/user-attachments/assets/d0d71d4d-504f-4d18-bbd9-83d3a4b2adb7


Release Notes:

- Vim make mode indicator themeable

---------

Co-authored-by: willyHetland <willy.hetland@zeekit.no>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-10-21 04:30:30 +00:00
Jose Garcia
33bc586ed1 theme: Change the icon used for JSONC files (#40726)
Closes #40683 

Release Notes:

- Changed jsonc files' icon
2025-10-20 23:23:24 +03:00
Julia Ryan
ef5b8c6fed Remove workspace-hack (#40216)
We've been considering removing workspace-hack for a couple reasons:
- Lukas ran into a situation where its build script seemed to be causing
spurious rebuilds. This seems more likely to be a cargo bug than an
issue with workspace-hack itself (given that it has an empty build
script), but we don't necessarily want to take the time to hunt that
down right now.
- Marshall mentioned hakari interacts poorly with automated crate
updates (in our case provided by rennovate) because you'd need to have
`cargo hakari generate && cargo hakari manage-deps` after their changes
and we prefer to not have actions that make commits.

Currently removing workspace-hack causes our workspace to grow from
~1700 to ~2000 crates being built (depending on platform), which is
mainly a problem when you're building the whole workspace or running
tests across the the normal and remote binaries (which is where
feature-unification nets us the most sharing). It doesn't impact
incremental times noticeably when you're just iterating on `-p zed`, and
we'll hopefully get these savings back in the future when
rust-lang/cargo#14774 (which re-implements the functionality of hakari)
is finished.

Release Notes:

- N/A
2025-10-17 18:58:14 +00:00
Conrad Irwin
1fbe1e3512 VSCode settings import refactor (#40513)
A small follow-up to the settings refactor of a few weeks ago to move
all the VSCode settings imports
to one place.

This should make it easier to spot missing imports, and easier to test
the importer.

Release Notes:

- N/A
2025-10-17 17:47:05 +00:00
Finn Evers
81cd435e08 Improve loading times for extension themes (#40015)
This PR primarily does two things:
- replace `serde_json::from_reader` with `serde_json::from_slice`, as
the latter is much much faster, even with loading the file into memory
first.
- runs the initial loading of themes and icon themes coming from
extensions in parallel instead of sequential.

Measuring the `eager_load_active_theme_and_icon_theme` method, this
drastically improves the speed at which this happens (tested this method
primarily with debug builds on my MacBook Pro, but the `Before`
measurement was also confirmed against a `release-fast` build):
- Before: ~260ms on average (in one run, it even took 600ms)
- After: ~20ms on average

Which reduces the time this method takes to load these by around ~92%.

Given that we block on this during the initial app startup, this should
drastically improve Zeds initial startup loading time. Yet, it also
improves responsiveness when installing theme extensions and trying
these.

I also replaced all other `serde_json::from_reader` implementations with
`serde_json::from_slice` and added the former to `disallowed_methods`,
given
https://github.com/serde-rs/json/issues/160#issuecomment-253446892.

Release Notes:

- Improved Zed startup speed when using themes provided by extensions
2025-10-13 11:53:19 +02:00
John Tur
ef839cc207 Improve importing font-family settings from VS Code (#39736)
Closes https://github.com/zed-industries/zed/issues/39259

- Fixes import of `editor.fontFamily` (we were looking for the wrong
key)
- Adds basic support for the CSS font-family syntax used by VS Code,
including font fallback

Release Notes:

- N/A
2025-10-08 19:19:48 -04:00
Conrad Irwin
1d1c799b4b Reland "Remove cx from ThemeSettings" (#39720)
- **Reapply "Remove cx from ThemeSettings (#38836)" (#39691)**
- **Fix theme loading races**

Closes #ISSUE

Release Notes:

- N/A
2025-10-08 17:36:52 +02:00
Danilo Leal
1265b229a9 Update doc comments for agent_buffer_font_size (#39743)
Follow up to https://github.com/zed-industries/zed/pull/39468.

Unlike `agent_ui_font_size`, the `agent_buffer_font_size` setting does
have a default value, which means it does not fall back to the regular
UI font size, but rather to its default value.

Release Notes:

- N/A
2025-10-08 06:14:18 +00:00
Conrad Irwin
41cf114d8a Revert "Remove cx from ThemeSettings (#38836)" (#39691)
This reverts commit a2a7bd139a.

This caused themes to not load correctly on startup, you needed to edit
your settings.

Release Notes:

- N/A
2025-10-07 15:45:20 +00:00
Conrad Irwin
a2a7bd139a Remove cx from ThemeSettings (#38836)
Before this change the active theme and icon theme were retrofitted onto
the ThemeSettings.

Now they're in their own new global (GlobalTheme::theme(cx) and
GlobalTheme::icon_theme(cx))

This lets us remove cx from the settings traits, and tidy up a few other
things along the way.

Release Notes:

- N/A
2025-10-06 23:06:50 +00:00
Anthony Eid
d2b91eb2bc settings ui: Add numeric steppers to settings UI (#39491)
This PR adds the numeric stepper component to the settings ui and
implements some settings that rely on this component as well.

I also switched {buffer/ui}_font_weight to the `gpui::FontWeight` type
and added a manual implementation of the Schemars trait. This allows Zed
to send min, max, and default information to the JSON LSP when a user is
manually editing the settings file.

The numeric stepper elements added to the settings ui are below:
- ui font size
- ui font weight
- Buffer font size
- Buffer font weight 
- Scroll sensitivity
- Fast scroll sensitivity
- Vertical scroll margin
- Horizontal scroll margin
- Inline blame padding 
- Inline blame delay
- Inline blame min column
- Unnecessary code fade
- Tab Size
- Hover popover delay

Release Notes:

- N/A
2025-10-06 10:06:33 +00:00
Danilo Leal
f499504b13 agent: Introduce agent_buffer_font_size setting (#39468)
Closes https://github.com/zed-industries/zed/issues/39406
Follow up to https://github.com/zed-industries/zed/pull/38726

This PR introduces the `agent_buffer_font_size` setting and renames
`agent_font_size` to `agent_ui_font_size`. This allows whoever wants
`buffer_font_size` and `agent_buffer_font_size` to match, as well as
folks who want a slightly smaller size only in the agent panel (which...
also looks just better by default!).

Release Notes:

- agent: Introduced the `agent_buffer_font_size` setting and renamed
`agent_font_size` to `agent_ui_font_size`, allowing for granular buffer
font size control in the agent panel vs. regular editors.
2025-10-03 14:23:23 -03:00
Julia Ryan
5e502a32fb Fix remote server crash with JSON files (#38678)
Closes #38594

Release Notes:

- N/A
2025-09-22 22:30:27 +00:00
Piotr Osiewicz
a90abb1009 Bump Rust to 1.90 (#38436)
Release Notes:

- N/A

---------

Co-authored-by: Nia Espera <nia@zed.dev>
Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
2025-09-22 14:36:10 -07:00
Conrad Irwin
be7575536e Fix theme overrides (#38512)
Release Notes:

- N/A
2025-09-19 10:51:21 -06:00
Jan Češpivo
0f4bdca9e9 Update icon theme fallback to use default theme (#38485)
https://github.com/zed-industries/zed/pull/38367 introduced panic:

```
thread 'main' panicked at crates/theme/src/settings.rs:812:18:
called `Option::unwrap()` on a `None` value
```

In this PR I restored fallback logic from the original code - before
settings refactor.

Release Notes:

- N/A
2025-09-19 15:17:35 +00:00
Conrad Irwin
b09764c54a settings: Use a derive macro for refine (#38451)
When we refactored settings to not pass JSON blobs around, we ended up
needing
to write *a lot* of code that just merged things (like json merge used
to do).

Use a derive macro to prevent typos in this logic.

Release Notes:

- N/A
2025-09-18 21:13:49 +00:00
Conrad Irwin
fcdab160f9 Settings refactor (#38367)
Co-Authored-By: Ben K <ben@zed.dev>
Co-Authored-By: Anthony <anthony@zed.dev>
Co-Authored-By: Mikayla <mikayla@zed.dev>

Release Notes:

- settings: Major internal changes to settings. The primary user-facing
effect is that some settings which did not make sense in project
settings files are no-longer read from there. (For example the inline
blame settings)

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>
2025-09-18 16:47:23 +00:00
Piotr Osiewicz
37239fd66b Use serde 1.0.221 instead of serde_derive hackery (#38137)
serde 1.0.221 introduced serde_core into the build graph, which should
render explicitly depending on serde_derive for faster build times an
obsolote method.

Besides, I'm not even sure if that worked for us. My hunch is that at
least one of our deps would have `serde` with derive feature enabled..
and then, most of the crates using `serde_derive` explicitly were also
depending on gpui, which depended on `serde`.. thus, we wouldn't have
gained anything from explicit dep on `serde_derive`

Release Notes:

- N/A
2025-09-14 14:01:04 +02:00
Jacob
5f20b905a5 Add support for named folder icons (#36351)
Adds a `named_directory_icons` field to the icon theme that can be used
to specify a collection of icons for collapsed and expanded folders
based on the folder name.

The `named_directory_icons` is a map from the folder name to a
`DirectoryIcons` object containing the paths to the expanded and
collapsed icons for that folder:

```json
{
  "named_directory_icons": {
    ".angular": {
      "collapsed": "./icons/folder_angular.svg",
      "expanded": "./icons/folder_angular_open.svg"
    }
  }
}

```

Closes #20295

Also referenced
https://github.com/zed-industries/zed/pull/23987#issuecomment-2638869213

Example using https://github.com/jacobtread/zed-vscode-icons/ which I've
ported over from a VSCode theme,

<img width="609" height="1307" alt="image"
src="https://github.com/user-attachments/assets/2d3c120a-b2f0-43fd-889d-641ad4bb9cee"
/>

Release Notes:

- Added support for icon themes to change the folder icon based on the
directory name.

---------

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2025-09-12 14:55:25 -04:00
Smit Barmase
c4e8fe1fb7 theme: Ensure opaque for overlay fallback (#37987)
Closes #37965

Release Notes:

- N/A
2025-09-11 18:04:40 +05:30
Ben Kunkle
fe2aa3f4cb onboarding: Fix font loading frame delay (#37668)
Closes #ISSUE

Fixed an issue where the first frame of the `Editing` page in onboarding
would have a slight delay before rendering the first time it was
navigated to. This was caused by listing the OS fonts on the main
thread, blocking rendering. This PR fixes the issue by adding a new
method to the font family cache to prefill the cache on a background
thread.

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
2025-09-08 11:09:54 -04:00
Anthony Eid
5f03202b5c settings ui: Create settings key trait (#37489)
This PR separates out the associated constant `KEY` from the `Settings`
trait into a new trait `SettingsKey`. This allows for the key trait to
be derived using attributes to specify the path so that the new
`SettingsUi` derive macro can use the same attributes to determine top
level settings paths thereby removing the need to duplicate the path in
both `Settings::KEY` and `#[settings_ui(path = "...")]`

Co-authored-by: Ben Kunkle <ben@zed.dev>

Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-09-04 15:19:02 -04:00
Cole Miller
9d94358971 acp: Keep diff editors in sync with AgentFontSize global (#37559)
Release Notes:

- agent: Fixed `cmd-+` and `cmd--` not affecting the font size of diffs.
2025-09-04 18:33:56 +00:00
Ben Kunkle
60d17cccd3 settings_ui: Move settings UI trait to file content (#37337)
Closes #ISSUE

Initially, the `SettingsUi` trait was tied to `Settings`, however, given
that the `Settings::FileContent` type (which may be the same as the type
that implements `Settings`) will be the type that more directly maps to
the JSON structure (and therefore have the documentation, correct field
names (or `serde` rename attributes), etc) it makes more sense to have
the deriving of `SettingsUi` occur on the `FileContent` type rather than
the `Settings` type.

In order for this to work a relatively important change had to be made
to the derive macro, that being that it now "unwraps" options into their
inner type, so a field with type `Option<Foo>` where `Foo: SettingsUi`
will treat the field as if it were just `Foo`, expecting there to be a
default set in `default.json`. This imposes some restrictions on what
`Settings::FileContent` can be as seen in 1e19398 where `FileContent`
itself can't be optional without manually implementing `SettingsUi`, as
well as introducing some risk that if the `FileContent` type has
`serde(default)`, the default value will override the default value from
`default.json` in the UI even though it may differ (but it should!).

A future PR should probably replace the other settings with `FileContent
= Option<T>` (all of which currently have `T == bool`) with wrapper
structs and have `KEY = None` so the further niceties
`derive(SettingsUi)` will provide such as path renaming, custom UI, auto
naming and doc comment extraction can be used.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-09-01 18:42:33 -04:00
Anthony Eid
f2c3f3b168 settings ui: Start work on creating the initial structure (#36904)
## Goal 

This PR creates the initial settings ui structure with the primary goal
of making a settings UI that is
- Comprehensive: All settings are available through the UI
- Correct: Easy to understand the underlying JSON file from the UI
- Intuitive
- Easy to implement per setting so that UI is not a hindrance to future
settings changes

### Structure

The overall structure is settings layer -> data layer -> ui layer.

The settings layer is the pre-existing settings definitions, that
implement the `Settings` trait. The data layer is constructed from
settings primarily through the `SettingsUi` trait, and it's associated
derive macro. The data layer tracks the grouping of the settings, the
json path of the settings, and a data representation of how to render
the controls for the setting in the UI, that is either a marker value
for the component to use (avoiding a dependency on the `ui` crate) or a
custom render function.

Abstracting the data layer from the ui layer allows crates depending on
`settings` to implement their own UI without having to add additional UI
dependencies, thus avoiding circular dependencies. In cases where custom
UI is desired, and a creating a custom render function in the same crate
is infeasible due to circular dependencies, the current solution is to
implement a marker for the component in the `settings` crate, and then
handle the rendering of that component in `settings_ui`.

### Foundation 

This PR creates a macro and a trait both called `SettingsUi`. The
`SettingsUi` trait is added as a new trait bound on the `Settings`
trait, this allows the type system to guarantee that all settings
implement UI functionality. The macro is used to derived the trait for
most types, and can be modified through attributes for unique cases as
well.

A derive-macro is used to generate the settings UI trait impl, allowing
it the UI generation to be generated from the static information in our
code base (`default.json`, Struct/Enum names, field names, `serde`
attributes, etc). This allows the UI to be auto-generated for the most
part, and ensures consistency across the UI.


#### Immediate Follow ups

- Add a new `SettingsPath` trait that will be a trait bound on
`SettingsUi` and `Settings`
- This trait will replace the `Settings::key` value to enable
`SettingsUi` to infer the json path of it's derived type
- Figure out how to render `Option<T> where T: SettingsUi` correctly
- Handle `serde` attributes in the `SettingsUi` proc macro to correctly
get json path from a type's field and identity

Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-08-29 16:56:10 -04:00
tidely
7bdc99abc1 Fix clippy::redundant_clone lint violations (#36558)
This removes around 900 unnecessary clones, ranging from cloning a few
ints all the way to large data structures and images.

A lot of these were fixed using `cargo clippy --fix --workspace
--all-targets`, however it often breaks other lints and needs to be run
again. This was then followed up with some manual fixing.

I understand this is a large diff, but all the changes are pretty
trivial. Rust is doing some heavy lifting here for us. Once I get it up
to speed with main, I'd appreciate this getting merged rather sooner
than later.

Release Notes:

- N/A
2025-08-20 12:20:13 +02:00
Piotr Osiewicz
6825715503 Another batch of lint fixes (#36521)
- **Enable a bunch of extra lints**
- **First batch of fixes**
- **More fixes**

Release Notes:

- N/A
2025-08-19 20:33:44 +00:00
Piotr Osiewicz
8f567383e4 Auto-fix clippy::collapsible_if violations (#36428)
Release Notes:

- N/A
2025-08-19 13:27:24 +00:00
Finn Evers
7b3fe0a474 Make agent font size inherit the UI font size by default (#36306)
Ensures issues like #36242 and #36295 do not arise where users are
confused that the agent panel does not follow the default UI font size
whilst also keeping the possibility of customization. The agent font
size was matching the UI font size previously alredy, which makes it
easier to change it for most scenarios.

Also cleans up some related logic around modifying the font sizes.

Release Notes:

- The agent panel font size will now inherit the UI font size by default
if not set in your settings.
2025-08-16 14:35:06 +00:00
Daniel Sauble
708c434bd4 workspace: Highlight where dragged tab will be dropped (#34740)
Closes #18565

I could use some advice on the color palette / theming. A couple
options:

1. The `drop_target_background` color could be used for the border if we
didn't use it for the background of the tab. In VSCode, the background
color of tabs doesn't change as you're dragging, there's just a border
between tabs. My only concern with this option is that the current
`drop_target_background` color is a bit subtle when used for a small
area like a border.

2. Another option could be to add a `drop_target_border` theme color,
but I don't know how much complexity this adds to implementation
(presumably all existing themes would need to be updated?).

Demo:


https://github.com/user-attachments/assets/0b7c04ea-5ec5-4b45-adad-156dfbf552db

Release Notes:

- Highlight where a dragged tab will be dropped between two other tabs

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2025-08-15 11:43:29 +00:00
Aleksei Gusev
2be6f9d17b theme: Add support for per-theme overrides (#30860)
Closes #14050

Release Notes:

- Added the ability to set theme-specific overrides via the
`theme_overrides` setting.

---------

Co-authored-by: Peter Tripp <peter@zed.dev>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2025-08-08 21:17:19 +00:00
Julia Ryan
e2e147ab0e Add OS specific settings (#35756)
Release Notes:

- Settings can now be configured per operating system with the new
top-level fields: `"macos"`/`"windows"`/`"linux"`. These will override
user level settings, but are lower precedence than _release channel_
settings.
2025-08-07 10:52:54 -07:00
Tongue_chaude
305c653c62 Add icons for Puppet files (#35778)
Release Notes:

- Added icon for Puppet (.pp) files

Actually puppet icons are available in the extension here :
<https://github.com/AlexandarY/zed-puppet/tree/main/icon_themes>

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-08-07 13:51:29 +00:00
Kainoa Kanter
dea64d3373 Add icon for KDL files (#35377)
<img width="191" height="83" alt="1753920601"
src="https://github.com/user-attachments/assets/6bf057b0-2f10-4cc7-bab1-2d4aa8675701"
/>

Release Notes:

- Added icon for KDL (`.kdl`) files
2025-08-04 09:49:51 -03:00
Ben Kunkle
c946b98ea1 onboarding: Expand power of theme selector (#35421)
Closes #ISSUE

The behavior of the theme selector is documented above the function,
copied here for reference:
```rust
/// separates theme "mode" ("dark" | "light" | "system") into two separate states
/// - appearance = "dark" | "light"
/// - "system" true/false
/// when system selected:
///  - toggling between light and dark does not change theme.mode, just which variant will be changed
/// when system not selected:
///  - toggling between light and dark does change theme.mode
/// selecting a theme preview will always change theme.["light" | "dark"] to the selected theme,
///
/// this allows for selecting a dark and light theme option regardless of whether the mode is set to system or not
/// it does not support setting theme to a static value
```

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-07-31 16:21:58 -04:00
Joseph T. Lyons
5ef5f3c5ca Introduce settings profiles (#35339)
Settings Profiles

- [X] Allow profiles to be defined, where each profile can be any of
Zed's settings
    - [X] Autocompletion of all settings
    - [X] Errors on invalid keys
- [X] Action brings up modal that shows user-defined profiles
- [X] Alphabetize profiles
- [X] Ability to filter down via keyboard, and navigate via arrow up and
down
- [X] Auto select Disabled option by default (first in list, after
alphabetizing user-defined profiles)
- [X] Automatically select active profile on next picker summoning
- [X] Persist settings until toggled off
- [X] Show live preview as you select from the profile picker
- [X] Tweaking a setting, while in a profile, updates the profile live
- [X] Make sure actions that live update Zed, such as `cmd-0`, `cmd-+`,
and `cmd--`, work while in a profile
- [X] Add a test to track state

Release Notes:

- Added the ability to configure settings profiles, via the "profiles"
key. Example:

```json
{
  "profiles": {
    "Streaming": {
      "agent_font_size": 20,
      "buffer_font_size": 20,
      "theme": "One Light",
      "ui_font_size": 20
    }
  }
}
```

To set a profile, use `settings profile selector: toggle`
2025-07-30 21:48:24 +00:00
Kainoa Kanter
cd50958727 Add icon for SurrealQL files (#34855)
Release Notes:

- Added icon for SurrealQL (`.surql`) files

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-07-25 17:17:16 +00:00
Bret Comnes
87014cec71 theme: Add panel.overlay_background and panel.overlay_hover (#34655)
In https://github.com/zed-industries/zed/pull/33994 sticky scroll was
added to project_panel.

I love this feature! 

This introduces a new element layering not seen before. On themes that
use transparency, the overlapping elements can make it difficult to read
project panel entries. This PR introduces a new selector:
~~panel.sticky_entry.background~~ `panel.overlay_background` This
selector lets you set the background of entries when they become sticky.

Closes https://github.com/zed-industries/zed/issues/34654

Before:

<img width="373" height="104" alt="Screenshot 2025-07-17 at 10 19 11 AM"
src="https://github.com/user-attachments/assets/d5bab065-53ca-4b27-b5d8-3b3f8d1f7a81"
/>

After:

<img width="292" height="445" alt="Screenshot 2025-07-17 at 11 46 57 AM"
src="https://github.com/user-attachments/assets/4cd2b87b-2989-4489-972f-872d2dc13a33"
/>

<img width="348" height="390" alt="Screenshot 2025-07-17 at 11 39 57 AM"
src="https://github.com/user-attachments/assets/49c0757f-2c50-4e01-92c6-2ae7e4132a53"
/>

<img width="668" height="187" alt="Screenshot 2025-07-17 at 11 39 29 AM"
src="https://github.com/user-attachments/assets/167536c2-5872-4306-90c6-c6b68276b618"
/>

Release Notes:

- Add `panel.sticky_entry.background` theme selector for modifying
project panel entries when they become sticky when scrolling and overlap
with entries below them.

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2025-07-22 15:20:26 +05:30
Michael Sloan
137081f050 Misc code cleanups accumulated while working on other changes (#34787)
Release Notes:

- N/A
2025-07-20 23:22:13 +00:00
Michael Sloan
ed7552d3e3 Default `#[schemars(deny_unknown_fields)] for json-language-server schemas (#33883)
Followup to #33678, doing the same thing for all JSON Schema files
provided to json-language-server

Release Notes:

* Added warnings for unknown fields when editing `tasks.json` /
`snippets.json`.
2025-07-04 00:57:43 +00:00
Michael Sloan
32d058d95e Fix remote server (ssh) crash when editing json (#33818)
Closes #33807

Release Notes:

- (Preview Only) Fixes a remote server (ssh) crash when editing json
files

---------

Co-authored-by: Cole <cole@zed.dev>
2025-07-03 00:21:39 +00:00